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3230 Commits
3.5.74
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v5.0.0-bet
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![]() |
a28eef12a6 | ||
![]() |
37aaf660f5 | ||
![]() |
088b478b58 | ||
![]() |
c9544542b2 | ||
![]() |
de1408fbb4 | ||
![]() |
0633e99dc1 | ||
![]() |
c64838009c | ||
![]() |
9f15f25e11 | ||
![]() |
c5e2a24178 | ||
![]() |
3cbcdceb44 | ||
![]() |
e795bce063 | ||
![]() |
dbe77ee331 | ||
![]() |
882069c415 | ||
![]() |
245a6c6ef8 |
70
.circleci/config.yml
Normal file
@@ -0,0 +1,70 @@
|
||||
# CircleCI 2.0 configuration file to build GDevelop app running
|
||||
# on the Electron runtime (newIDE/electron-app).
|
||||
|
||||
version: 2
|
||||
jobs:
|
||||
build:
|
||||
docker:
|
||||
- image: circleci/node:lts
|
||||
|
||||
working_directory: ~/GDevelop
|
||||
|
||||
steps:
|
||||
- checkout
|
||||
|
||||
# System dependencies (for Electron Builder and Emscripten)
|
||||
- run:
|
||||
name: Install dependencies for Emscripten
|
||||
command: sudo apt install cmake
|
||||
|
||||
- run:
|
||||
name: Install Emscripten (for GDevelop.js)
|
||||
command: git clone https://github.com/juj/emsdk.git && cd emsdk && ./emsdk install sdk-1.37.37-64bit && ./emsdk activate sdk-1.37.37-64bit && cd ..
|
||||
|
||||
- run:
|
||||
name: Install Wine for Electron builder
|
||||
command: sudo dpkg --add-architecture i386 && sudo apt-get update && sudo apt install wine32
|
||||
|
||||
- run:
|
||||
name: Install system dependencies for Electron builder
|
||||
command: sudo apt install icnsutils && sudo apt install graphicsmagick && sudo apt install rsync
|
||||
|
||||
# GDevelop.js dependencies
|
||||
- restore_cache:
|
||||
keys:
|
||||
- gd-nodejs-dependencies-{{ checksum "newIDE/app/package.json" }}-{{ checksum "newIDE/electron-app/package.json" }}-{{ checksum "GDevelop.js/package.json" }}
|
||||
# fallback to using the latest cache if no exact match is found
|
||||
- gd-nodejs-dependencies---
|
||||
|
||||
- run:
|
||||
name: Install GDevelop.js dependencies and build it
|
||||
command: cd GDevelop.js && sudo npm install -g grunt-cli && npm install && cd ..
|
||||
|
||||
# Build GDevelop.js
|
||||
- run:
|
||||
name: Build GDevelop.js
|
||||
command: cd GDevelop.js && source ../emsdk/emsdk_env.sh && npm run build && npm test && cd ..
|
||||
|
||||
# GDevelop IDE dependencies (after building GDevelop.js to avoid downloading a pre-built version)
|
||||
- run:
|
||||
name: Install GDevelop IDE dependencies
|
||||
command: cd newIDE/app && npm install && cd ../electron-app && npm install
|
||||
|
||||
- save_cache:
|
||||
paths:
|
||||
- newIDE/electron-app/node_modules
|
||||
- newIDE/app/node_modules
|
||||
- GDevelop.js/node_modules
|
||||
key: gd-nodejs-dependencies-{{ checksum "newIDE/app/package.json" }}-{{ checksum "newIDE/electron-app/package.json" }}
|
||||
|
||||
# Build GDevelop IDE
|
||||
- run:
|
||||
name: Build GDevelop IDE
|
||||
command: cd newIDE/electron-app && npm run build -- --mac --win --linux tar.gz --publish=never
|
||||
|
||||
# Upload artifacts
|
||||
- run:
|
||||
name: Clean dist folder to keep only installers/binaries.
|
||||
command: rm -rf newIDE/electron-app/dist/linux-unpacked && rm -rf newIDE/electron-app/dist/win-unpacked && rm -rf newIDE/electron-app/dist/mac
|
||||
- store_artifacts:
|
||||
path: newIDE/electron-app/dist
|
18
.clang_complete
Normal file
@@ -0,0 +1,18 @@
|
||||
-DGDJS_EXPORTS
|
||||
-DGD_API=
|
||||
-DGD_CORE_API=
|
||||
-DGD_EXTENSION_API=
|
||||
-DGD_IDE_ONLY
|
||||
-DMACOS
|
||||
-DRELEASE
|
||||
-D_FILE_OFFSET_BITS=64
|
||||
-D_WCHAR_H_CPLUSPLUS_98_CONFORMANCE_
|
||||
-Wno-potentially-evaluated-expression
|
||||
-std=gnu++11
|
||||
-DNDEBUG
|
||||
-fPIC
|
||||
-I./ExtLibs/SFML/include
|
||||
-I./Core
|
||||
-I./GDCpp/.
|
||||
-I./GDJS/.
|
||||
-F./ExtLibs/SFML/extlibs/libs-osx/Frameworks
|
1
.clang_format
Normal file
@@ -0,0 +1 @@
|
||||
{BasedOnStyle: Google, BinPackParameters: false, BinPackArguments: false}
|
@@ -7,6 +7,7 @@
|
||||
"module" : true,
|
||||
"process": false,
|
||||
"describe": false,
|
||||
"expect": false,
|
||||
"it": false,
|
||||
"after": false,
|
||||
"gdjs": true
|
||||
@@ -17,6 +18,7 @@
|
||||
"no-console": 0,
|
||||
"curly": 0,
|
||||
"no-redeclare": 0,
|
||||
"no-underscore-dangle": 0
|
||||
"no-underscore-dangle": 0,
|
||||
"strict": 0
|
||||
}
|
||||
}
|
||||
|
25
.github/ISSUE_TEMPLATE/--bug-report.md
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
---
|
||||
name: "\U0001F41BBug report"
|
||||
about: Create a bug report about GDevelop or the game engine
|
||||
|
||||
---
|
||||
|
||||
## Describe the bug
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
Please double check that the bug is not already reported in the issues list.
|
||||
|
||||
## To Reproduce
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
* Please include a link to a game if possible!
|
||||
* If applicable, add screenshots to help explain your problem.
|
||||
|
||||
## Other details
|
||||
* Include any OS/browser version/smartphone that you're using
|
||||
* Which version of GDevelop are you using? The desktop app or the web-app?
|
||||
* Add any other context about the problem here.
|
28
.github/ISSUE_TEMPLATE/--feature-request.md
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
---
|
||||
name: "\U0001F4A1Feature request"
|
||||
about: Suggest an idea for this project AFTER discussing about it on the Discord or
|
||||
Forum first. We'll create a card for it on the roadmap.
|
||||
|
||||
---
|
||||
|
||||
BEFORE opening a new feature request, please make sure that you:
|
||||
* Discussed about it on the discord or the forum,
|
||||
* There is not already a suggestion about it in the issues or in the roadmap: https://trello.com/b/qf0lM7k8/gdevelop-roadmap
|
||||
* Consider commenting on the roadmap if something is important for you
|
||||
|
||||
AFTER opening the feature request, the issue will be closed by a maintainer (@4ian or someone else) and a card will be added in the roadmap if it's relevant and does not exist yet :)
|
||||
|
||||
## Description
|
||||
Is your feature request **related to a problem**? Please describe.
|
||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||
|
||||
## Solution suggested
|
||||
**Describe the solution**
|
||||
A clear and concise description of what could be done.
|
||||
|
||||
Add any other context or screenshots about the feature request here.
|
||||
|
||||
Explain if you can help implementing the solution.
|
||||
|
||||
## Alternatives considered
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
53
.gitignore
vendored
@@ -1,36 +1,22 @@
|
||||
/GDSDK
|
||||
/Core/GDCore/Tools/VersionPriv.h
|
||||
/docs/GDJS Runtime Documentation
|
||||
/docs/GDJS Documentation
|
||||
/docs/GDCpp Documentation
|
||||
/docs/GDCore Documentation
|
||||
/ExtLibs/boost
|
||||
/ExtLibs/SFML
|
||||
/ExtLibs/wxwidgets
|
||||
/ExtLibs/wxWidgets
|
||||
/ExtLibs/*.7z
|
||||
/scripts/Repository keys
|
||||
/scripts/logs/*.txt
|
||||
/Binaries/.build
|
||||
/Binaries/.build-debug
|
||||
/Binaries/.build-dev
|
||||
/Binaries/.build-test
|
||||
/Binaries/.embuild
|
||||
/Binaries/.embuild-debug
|
||||
/Binaries/build
|
||||
/Binaries/build-debug
|
||||
/Binaries/build-dev
|
||||
/Binaries/build-tests
|
||||
/Binaries/embuild
|
||||
/Binaries/embuild-debug
|
||||
/scripts/gdcore-gdcpp-gdjs-extensions-messages.pot
|
||||
/Binaries/.build*
|
||||
/Binaries/.embuild*
|
||||
/Binaries/build*
|
||||
/Binaries/embuild*
|
||||
/Binaries/Releases/*.exe
|
||||
/Binaries/Releases/**/*.7z
|
||||
/Binaries/Releases/**/*.tar.bz2
|
||||
/Binaries/Releases/**/*.tar.lzma
|
||||
/Binaries/Releases/**/*.zip
|
||||
/Binaries/Releases/**/*.deb
|
||||
Binaries/Packaging/debian-package/opt/
|
||||
Binaries/Packaging/debian-package/debian
|
||||
/WebIDE
|
||||
*.depend
|
||||
*.layout
|
||||
*.xgdwe
|
||||
@@ -47,19 +33,36 @@ Binaries/Packaging/debian-package/debian
|
||||
*.debhelper.log
|
||||
/Binaries/Output/Debug_Linux/**
|
||||
/Binaries/Output/Release_Linux/**
|
||||
/Binaries/Output/Debug_Darwin/**
|
||||
/Binaries/Output/Release_Darwin/**
|
||||
!/Binaries/Output/Release_Linux/StartGDevelop.sh
|
||||
!/Binaries/Output/Release_Linux/CppPlatform/
|
||||
/Binaries/**/MinGW32
|
||||
/Binaries/**/CppPlatform/Runtime
|
||||
/Binaries/**/CppPlatform/Sources
|
||||
/Binaries/**/CppPlatform/include
|
||||
/Binaries/**/CppPlatform/Extensions/include
|
||||
/Binaries/**/JsPlatform/Runtime
|
||||
/Binaries/**/JsPlatform/*.dll
|
||||
/Binaries/**/JsPlatform/*.dll.a
|
||||
/Binaries/Output/Release_Windows/newIDE
|
||||
*.autosave
|
||||
/Binaries/Output/WebIDE/Release
|
||||
/Binaries/Output/WebIDE/Debug
|
||||
/Binaries/Output/WebIDE/libGD.raw.js
|
||||
/WebIDE
|
||||
/Binaries/Output/libGD.js/Release
|
||||
/Binaries/Output/libGD.js/Debug
|
||||
/Binaries/Output/libGD.js/libGD.raw.js
|
||||
!/GDCpp/scripts/bcp.exe
|
||||
/GDJS/tests/node_modules
|
||||
!/scripts/libgettextlib-0-17.dll
|
||||
!/scripts/libgettextsrc-0-17.dll
|
||||
!/xgettext.exe
|
||||
!/Binaries/Output/Release_Windows/locale/*.dll
|
||||
!/Binaries/Output/Release_Windows/locale/msgcat.exe
|
||||
!/Binaries/Output/Release_Windows/locale/msgfmt.exe
|
||||
!/ExtLibs/curl.exe
|
||||
!/ExtLibs/7za.exe
|
||||
!/ExtLibs/SFML/extlibs/**/*.dll
|
||||
!/ExtLibs/SFML/extlibs/**/*.so
|
||||
!/ExtLibs/SFML/extlibs/**/*.a
|
||||
**/.DS_Store
|
||||
**/node_modules/
|
||||
.idea
|
||||
.vscode/ipch
|
||||
|
114
.travis.yml
@@ -1,37 +1,103 @@
|
||||
language: cpp
|
||||
sudo: false
|
||||
compiler:
|
||||
- gcc
|
||||
- clang
|
||||
|
||||
# Cache .npm folder for faster npm install
|
||||
cache:
|
||||
directories:
|
||||
- $HOME/.npm
|
||||
|
||||
env:
|
||||
global:
|
||||
- GCC_VERSION="4.8"
|
||||
|
||||
services:
|
||||
# Virtual Framebuffer 'fake' X server for SFML
|
||||
- xvfb
|
||||
|
||||
addons:
|
||||
artifacts:
|
||||
s3_region: "us-east-1"
|
||||
target_paths:
|
||||
- /$(git rev-parse HEAD)
|
||||
paths:
|
||||
- Binaries/Output/libGD.js/Release
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
# Build dependencies:
|
||||
- cmake
|
||||
- p7zip-full
|
||||
- g++-4.8
|
||||
# SFML dependencies:
|
||||
- libopenal-dev
|
||||
- libjpeg-dev
|
||||
- libglew-dev
|
||||
- libudev-dev
|
||||
- libxrandr-dev
|
||||
- libsndfile1-dev
|
||||
- libglu1-mesa-dev
|
||||
- libfreetype6-dev
|
||||
|
||||
before_install:
|
||||
#Activate X Virtual Framebuffer to allow tests to
|
||||
#use SFML.
|
||||
- "export DISPLAY=:99.0"
|
||||
# This workaround is required to avoid libstdc++ errors (Emscripten requires a recent version of libstdc++)
|
||||
- wget -q -O libstdc++6 http://security.ubuntu.com/ubuntu/pool/main/g/gcc-5/libstdc++6_5.4.0-6ubuntu1~16.04.10_amd64.deb
|
||||
- sudo dpkg --force-all -i libstdc++6
|
||||
|
||||
install:
|
||||
- sudo apt-get update
|
||||
#Download and compile dependencies
|
||||
- cd ExtLibs
|
||||
- sudo apt-get install p7zip-full
|
||||
#SFML
|
||||
- sudo apt-get install libopenal-dev libjpeg-dev libglew-dev libudev-dev libxrandr-dev libsndfile1-dev libglu1-mesa-dev libfreetype6-dev
|
||||
- wget http://www.compilgames.net/code/GameDevelopSDK/SFML.7z
|
||||
- 7za x SFML.7z > /dev/null
|
||||
- cd SFML
|
||||
- mkdir build-linux
|
||||
- cd build-linux
|
||||
- cmake ..
|
||||
- make
|
||||
- sudo make install
|
||||
- cd ..
|
||||
- cd ..
|
||||
#Boost
|
||||
- wget http://www.compilgames.net/code/GameDevelopSDK/boost_1_55_0.7z
|
||||
- 7za x boost_1_55_0.7z > /dev/null
|
||||
- mv boost_1_55_0 boost
|
||||
- cd ..
|
||||
#Compile the tests only
|
||||
#Get the correct version of gcc/g++
|
||||
- if [ "$CXX" = "g++" ]; then export CXX="g++-${GCC_VERSION}" CC="gcc-${GCC_VERSION}"; fi
|
||||
#Compile the tests only for GDCore and GDCpp
|
||||
- mkdir .build-tests
|
||||
- cd .build-tests
|
||||
- cmake -DBUILD_GDJS=FALSE -DBUILD_IDE=FALSE -DBUILD_EXTENSIONS=FALSE -DBUILD_TESTS=TRUE -DNO_GUI=TRUE ..
|
||||
- make
|
||||
- cmake -DBUILD_GDJS=FALSE -DBUILD_TESTS=TRUE -DCMAKE_CXX_COMPILER=$(which $CXX) -DCMAKE_C_COMPILER=$(which $CC) ..
|
||||
- make -j 4
|
||||
- cd ..
|
||||
# Install Emscripten (for GDevelop.js)
|
||||
- git clone https://github.com/juj/emsdk.git
|
||||
- cd emsdk
|
||||
- ./emsdk install sdk-1.37.37-64bit
|
||||
- ./emsdk activate sdk-1.37.37-64bit
|
||||
- source ./emsdk_env.sh
|
||||
- cd ..
|
||||
# Install GDevelop.js dependencies and compile it
|
||||
- cd GDevelop.js
|
||||
- npm install -g grunt-cli
|
||||
- npm install
|
||||
- npm run build
|
||||
- cd ..
|
||||
#Install newIDE tests dependencies
|
||||
- cd newIDE/app && npm install
|
||||
- cd ../..
|
||||
#Install GDJS tests dependencies
|
||||
- cd GDJS/tests && npm install
|
||||
- cd ../..
|
||||
|
||||
script:
|
||||
# GDCore and GDCpp game engine tests:
|
||||
- cd .build-tests
|
||||
- Core/GDCore_tests
|
||||
- GDCpp/GDCpp_tests
|
||||
- Extensions/PathfindingBehavior/PathfindingBehavior_Runtime_tests
|
||||
- Extensions/LinkedObjects/LinkedObjects_Runtime_tests
|
||||
- cd ..
|
||||
# GDevelop.js tests
|
||||
- cd GDevelop.js
|
||||
- npm test
|
||||
- cd ..
|
||||
# newIDE tests:
|
||||
- cd newIDE/app
|
||||
- npm test
|
||||
- npm run flow
|
||||
- npm run check-format
|
||||
- cd ../..
|
||||
# GDJS game engine tests, disabled on Travis CI because ChromeHeadless can't be started.
|
||||
# See them running on Semaphore-CI instead: https://semaphoreci.com/4ian/gd
|
||||
# - cd GDJS/tests && npm test
|
||||
# - cd ../..
|
||||
|
108
.vscode/c_cpp_properties.json
vendored
Normal file
@@ -0,0 +1,108 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Mac",
|
||||
"includePath": [
|
||||
"${workspaceRoot}",
|
||||
"${workspaceRoot}/GDCpp",
|
||||
"${workspaceRoot}/GDJS",
|
||||
"${workspaceRoot}/Extensions",
|
||||
"${workspaceRoot}/Core",
|
||||
"${workspaceRoot}/ExtLibs/SFML/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1",
|
||||
"/usr/local/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
|
||||
"/usr/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"defines": [
|
||||
"GD_IDE_ONLY",
|
||||
"GD_CORE_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_EXTENSION_API=/* Macro used to export classes on Windows, please ignore */"
|
||||
],
|
||||
"intelliSenseMode": "clang-x64",
|
||||
"browse": {
|
||||
"path": [
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1",
|
||||
"/usr/local/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
|
||||
"/usr/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"limitSymbolsToIncludedHeaders": true,
|
||||
"databaseFilename": ""
|
||||
},
|
||||
"macFrameworkPath": [
|
||||
"/System/Library/Frameworks",
|
||||
"/Library/Frameworks"
|
||||
],
|
||||
"compilerPath": "/usr/bin/clang",
|
||||
"cStandard": "c11",
|
||||
"cppStandard": "c++17"
|
||||
},
|
||||
{
|
||||
"name": "Linux",
|
||||
"includePath": [
|
||||
"${workspaceRoot}",
|
||||
"${workspaceRoot}/IDE",
|
||||
"${workspaceRoot}/GDCpp",
|
||||
"${workspaceRoot}/GDJS",
|
||||
"${workspaceRoot}/Extensions",
|
||||
"${workspaceRoot}/Core",
|
||||
"${workspaceRoot}/ExtLibs/SFML/include",
|
||||
"/usr/include",
|
||||
"/usr/local/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"defines": [
|
||||
"GD_IDE_ONLY",
|
||||
"GD_CORE_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_EXTENSION_API=/* Macro used to export classes on Windows, please ignore */"
|
||||
],
|
||||
"intelliSenseMode": "clang-x64",
|
||||
"browse": {
|
||||
"path": [
|
||||
"/usr/include",
|
||||
"/usr/local/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"limitSymbolsToIncludedHeaders": true,
|
||||
"databaseFilename": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Win32",
|
||||
"includePath": [
|
||||
"${workspaceRoot}",
|
||||
"${workspaceRoot}/IDE",
|
||||
"${workspaceRoot}/GDCpp",
|
||||
"${workspaceRoot}/GDJS",
|
||||
"${workspaceRoot}/Extensions",
|
||||
"${workspaceRoot}/Core",
|
||||
"${workspaceRoot}/ExtLibs/SFML/include",
|
||||
"C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"defines": [
|
||||
"_DEBUG",
|
||||
"UNICODE",
|
||||
"GD_IDE_ONLY",
|
||||
"GD_CORE_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_EXTENSION_API=/* Macro used to export classes on Windows, please ignore */"
|
||||
],
|
||||
"intelliSenseMode": "msvc-x64",
|
||||
"browse": {
|
||||
"path": [
|
||||
"C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/include/*",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"limitSymbolsToIncludedHeaders": true,
|
||||
"databaseFilename": ""
|
||||
}
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
106
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,106 @@
|
||||
// Place your settings in this file to overwrite default and user settings.
|
||||
{
|
||||
"files.associations": {
|
||||
"*.idl": "java",
|
||||
"iosfwd": "cpp",
|
||||
"functional": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"utility": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"random": "cpp",
|
||||
"__config": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"exception": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"new": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"*.tcc": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"complex": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"memory": "cpp",
|
||||
"ostream": "cpp",
|
||||
"sstream": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"hashtable": "cpp",
|
||||
"tuple": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"__split_buffer": "cpp",
|
||||
"deque": "cpp",
|
||||
"iterator": "cpp",
|
||||
"list": "cpp",
|
||||
"map": "cpp",
|
||||
"queue": "cpp",
|
||||
"regex": "cpp",
|
||||
"set": "cpp",
|
||||
"stack": "cpp",
|
||||
"string": "cpp",
|
||||
"vector": "cpp",
|
||||
"iostream": "cpp",
|
||||
"__functional_03": "cpp",
|
||||
"__hash_table": "cpp",
|
||||
"__tree": "cpp",
|
||||
"bitset": "cpp",
|
||||
"__bit_reference": "cpp",
|
||||
"__mutex_base": "cpp",
|
||||
"fstream": "cpp",
|
||||
"ios": "cpp",
|
||||
"__locale": "cpp",
|
||||
"valarray": "cpp",
|
||||
"freeglut_spaceball.c": "cpp",
|
||||
"__tuple": "cpp",
|
||||
"hash_map": "cpp",
|
||||
"hash_set": "cpp",
|
||||
"system_error": "cpp",
|
||||
"__nullptr": "cpp",
|
||||
"__functional_base": "cpp",
|
||||
"__functional_base_03": "cpp",
|
||||
"chrono": "cpp",
|
||||
"ratio": "cpp",
|
||||
"atomic": "cpp",
|
||||
"locale": "cpp",
|
||||
"string_view": "cpp",
|
||||
"__string": "cpp",
|
||||
"cstring": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"mutex": "cpp",
|
||||
"__hash": "cpp",
|
||||
"__debug": "cpp",
|
||||
"__threading_support": "cpp",
|
||||
"any": "cpp"
|
||||
},
|
||||
"files.exclude": {
|
||||
"Binaries/*build*": true,
|
||||
"Binaries/Output": true,
|
||||
"Binaries/Packaging/GDevelop.app": true,
|
||||
"ExtLibs/SFML": true,
|
||||
"docs": true,
|
||||
"GDJS/docs": true,
|
||||
"GDCpp/docs": true,
|
||||
"Core/docs": true,
|
||||
"Extensions/CommonDialogs/dlib-18.16": true,
|
||||
"newIDE/electron-app/dist": true,
|
||||
"newIDE/app/build": true,
|
||||
"newIDE/app/resources/GDJS": true,
|
||||
"newIDE/electron-app/app/www": true
|
||||
},
|
||||
// Support for Flowtype (for newIDE):
|
||||
"javascript.validate.enable": false,
|
||||
"flow.useNPMPackagedFlow": true,
|
||||
|
||||
// Clang format styling (duplicated in scripts/CMakeClangUtils.txt)
|
||||
"C_Cpp.clang_format_style": "{BasedOnStyle: Google, BinPackParameters: false, BinPackArguments: false}"
|
||||
}
|
6
Binaries/.directory
Normal file
@@ -0,0 +1,6 @@
|
||||
[Dolphin]
|
||||
Timestamp=2015,4,21,21,49,19
|
||||
Version=3
|
||||
|
||||
[Settings]
|
||||
HiddenFilesShown=true
|
@@ -1,7 +0,0 @@
|
||||
#Execute this file to launch the game
|
||||
#If you can not launch it, make sure that this file
|
||||
#as well as 'ExeLinux' have the right to be executed
|
||||
#(Right click on file > Properties)
|
||||
|
||||
export LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH
|
||||
./ExeLinux
|
@@ -1,20 +0,0 @@
|
||||
#Execute this file to launch GDevelop
|
||||
#If you can not launch GD, make sure that this file
|
||||
#as well as 'GDIDE' have the right to be executed
|
||||
#(Right click on file > Properties)
|
||||
|
||||
export LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH
|
||||
./GDIDE
|
||||
if [ "$?" = "127" ]; then
|
||||
mkdir -p ~/.GDevelop
|
||||
./GDIDE 1> ~/.GDevelop/errorMsgWhileLoadingGD.txt 2> ~/.GDevelop/errorMsgWhileLoadingGD.txt
|
||||
errorMsg=$(cat < ~/.GDevelop/errorMsgWhileLoadingGD.txt)
|
||||
|
||||
echo "$errorMsg" | grep "loading shared"
|
||||
if [ "$?" == "0" ]; then
|
||||
zenity --error --text="Unable to launch GDevelop! Here is the error message:\n\n <b>$errorMsg</b>\n\nMay be a <b>package is not installed</b>.\nCheck if you can find the package in the Software Center.";
|
||||
else
|
||||
zenity --error --text="Unable to launch GDevelop, a unknown error happened! Here is the full error message:\n\n <b>$errorMsg</b>\n\n.";
|
||||
fi;
|
||||
fi;
|
||||
|
Before Width: | Height: | Size: 3.2 KiB |
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Before Width: | Height: | Size: 761 B |
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Before Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 650 B |
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Before Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 4.1 KiB |
Before Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 706 B |
Before Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 4.0 KiB |
Before Width: | Height: | Size: 3.6 KiB |
Before Width: | Height: | Size: 618 B |
Before Width: | Height: | Size: 259 KiB |
Before Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 9.7 KiB |
Before Width: | Height: | Size: 6.8 KiB |
Before Width: | Height: | Size: 259 KiB |
Before Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 336 B |
Before Width: | Height: | Size: 49 KiB |
Before Width: | Height: | Size: 1.5 KiB |
@@ -1,765 +0,0 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
<project firstLayout="">
|
||||
<gdVersion build="73" major="3" minor="4" revision="0" />
|
||||
<properties linuxExecutableFilename="" macExecutableFilename="" useExternalSourceFiles="false" winExecutableFilename="" winExecutableIconFile="">
|
||||
<name>Basic Level Editor with Tile Map Object</name>
|
||||
<author></author>
|
||||
<windowWidth>800</windowWidth>
|
||||
<windowHeight>600</windowHeight>
|
||||
<latestCompilationDirectory></latestCompilationDirectory>
|
||||
<maxFPS>60</maxFPS>
|
||||
<minFPS>10</minFPS>
|
||||
<verticalSync>false</verticalSync>
|
||||
<extensions>
|
||||
<extension name="BuiltinObject" />
|
||||
<extension name="BuiltinAudio" />
|
||||
<extension name="BuiltinVariables" />
|
||||
<extension name="BuiltinTime" />
|
||||
<extension name="BuiltinMouse" />
|
||||
<extension name="BuiltinKeyboard" />
|
||||
<extension name="BuiltinJoystick" />
|
||||
<extension name="BuiltinCamera" />
|
||||
<extension name="BuiltinWindow" />
|
||||
<extension name="BuiltinFile" />
|
||||
<extension name="BuiltinNetwork" />
|
||||
<extension name="BuiltinScene" />
|
||||
<extension name="BuiltinAdvanced" />
|
||||
<extension name="Sprite" />
|
||||
<extension name="BuiltinCommonInstructions" />
|
||||
<extension name="BuiltinCommonConversions" />
|
||||
<extension name="BuiltinStringInstructions" />
|
||||
<extension name="BuiltinMathematicalTools" />
|
||||
<extension name="BuiltinExternalLayouts" />
|
||||
<extension name="TileMapObject" />
|
||||
<extension name="TextObject" />
|
||||
</extensions>
|
||||
<platforms>
|
||||
<platform name="Game Develop C++ platform" />
|
||||
</platforms>
|
||||
<currentPlatform>Game Develop C++ platform</currentPlatform>
|
||||
</properties>
|
||||
<resources>
|
||||
<resources>
|
||||
<resource alwaysLoaded="false" file="tiles_spritesheet.png" kind="image" name="tiles_spritesheet.png" smoothed="true" userAdded="true" />
|
||||
<resource alwaysLoaded="false" file="../../../../n.png" kind="image" name="n.png" smoothed="true" userAdded="true" />
|
||||
</resources>
|
||||
<resourceFolders />
|
||||
</resources>
|
||||
<objects />
|
||||
<objectsGroups />
|
||||
<variables />
|
||||
<layouts>
|
||||
<layout b="209" disableInputWhenNotFocused="true" mangledName="Nouvelle_32sc__4524ne" name="Nouvelle sc<73>ne" oglFOV="90.000000" oglZFar="500.000000" oglZNear="1.000000" r="209" standardSortMethod="true" stopSoundsOnStartup="true" title="" v="209">
|
||||
<uiSettings associatedLayout="" grid="false" gridB="255" gridG="180" gridHeight="32" gridR="158" gridWidth="32" snap="true" windowMask="false" zoomFactor="1.000000" />
|
||||
<objectsGroups />
|
||||
<variables />
|
||||
<instances>
|
||||
<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="Level" width="0.000000" x="100.000000" y="-100.000000" zOrder="1">
|
||||
<numberProperties />
|
||||
<stringProperties />
|
||||
<initialVariables />
|
||||
</instance>
|
||||
<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="Help" width="0.000000" x="314.500031" y="528.500000" zOrder="2">
|
||||
<numberProperties />
|
||||
<stringProperties />
|
||||
<initialVariables />
|
||||
</instance>
|
||||
<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="CurrentTileLabel" width="0.000000" x="6.500029" y="6.500008" zOrder="3">
|
||||
<numberProperties />
|
||||
<stringProperties />
|
||||
<initialVariables />
|
||||
</instance>
|
||||
<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="CurrentTileIndicator" width="0.000000" x="9.500000" y="64.500000" zOrder="4">
|
||||
<numberProperties />
|
||||
<stringProperties />
|
||||
<initialVariables />
|
||||
</instance>
|
||||
</instances>
|
||||
<objects>
|
||||
<object name="Level" type="TileMapObject::TileMap">
|
||||
<variables />
|
||||
<automatisms />
|
||||
<tileSet textureName="tiles_spritesheet.png" tileSizeX="70.000000" tileSizeY="70.000000" tileSpacingX="2.000000" tileSpacingY="2.000000">
|
||||
<hitboxes>
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;35|0;35" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;35|0;35" />
|
||||
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<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
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<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
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<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
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<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
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<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
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<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
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<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
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<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
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||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
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|
||||
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|
||||
<tileMap columns="10" rows="10">
|
||||
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||||
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|
||||
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|
||||
<variables />
|
||||
<automatisms />
|
||||
<string>Left clic to add the tile, right clic to delete it.
Use 0-5 to select a tile to add (not from the numpad)
S to save the level, L to reload it.</string>
|
||||
<font></font>
|
||||
<characterSize>20</characterSize>
|
||||
<color b="0" g="0" r="0" />
|
||||
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|
||||
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|
||||
<variables />
|
||||
<automatisms />
|
||||
<string>Current
Tile :</string>
|
||||
<font></font>
|
||||
<characterSize>20</characterSize>
|
||||
<color b="0" g="0" r="0" />
|
||||
</object>
|
||||
<object name="CurrentTileIndicator" type="TileMapObject::TileMap">
|
||||
<variables />
|
||||
<automatisms />
|
||||
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||||
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<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
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|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||||
</hitboxes>
|
||||
</tileSet>
|
||||
<tileMap columns="1" rows="1">
|
||||
<tiles>0#-1#-1</tiles>
|
||||
</tileMap>
|
||||
</object>
|
||||
</objects>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="DepartScene" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>current_tile</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>103</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
||||
<comment>Met <20> jour l'indicateur de tuile (qui montre la tuile que l'on souhaite ins<6E>rer)</comment>
|
||||
<comment2>Update the tile indicator (which shows the tile that will be inserted)</comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions />
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TileMapObject::SetTile" />
|
||||
<parameters>
|
||||
<parameter>CurrentTileIndicator</parameter>
|
||||
<parameter>0</parameter>
|
||||
<parameter>0</parameter>
|
||||
<parameter>0</parameter>
|
||||
<parameter>Variable(current_tile)</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
||||
<comment>Ajoute la tuile dans l'objet.
Les expressions GetColumnAt et GetRowAt permettent de trouver la colonne et la ligne en fonction de la position (ici la position de la souris)</comment>
|
||||
<comment2>Add the tile in the object.
GetColumnAt and GetRowAt expressions allow us to get the column and the row from the position (in that case, the mouse position)</comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="SourisBouton" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>Left</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||||
<parameters />
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TileMapObject::SetTile" />
|
||||
<parameters>
|
||||
<parameter>Level</parameter>
|
||||
<parameter>0</parameter>
|
||||
<parameter>Level.GetColumnAt(MouseX())</parameter>
|
||||
<parameter>Level.GetRowAt(MouseY())</parameter>
|
||||
<parameter>Variable(current_tile)</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
||||
<comment>Supprime la tuile
Similaire <20> l'<3B>v<EFBFBD>nement pr<70>c<EFBFBD>dent mais on met la tuile #-1 (cela permet de supprimer la tuile)</comment>
|
||||
<comment2>Remove the tile.
Similar to the previous event but we set the tile #-1 to remove the tile.</comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="SourisBouton" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>Right</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||||
<parameters />
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TileMapObject::SetTile" />
|
||||
<parameters>
|
||||
<parameter>Level</parameter>
|
||||
<parameter>0</parameter>
|
||||
<parameter>Level.GetColumnAt(MouseX())</parameter>
|
||||
<parameter>Level.GetRowAt(MouseY())</parameter>
|
||||
<parameter>-1</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
||||
<comment>Ev<45>nements pour changer la tuile <20> ins<6E>rer</comment>
|
||||
<comment2>Events to change the tile to insert</comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>Num1</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>current_tile</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>103</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>Num2</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>current_tile</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>152</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>Num3</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>current_tile</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>80</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>Num4</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>current_tile</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>0</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>Num5</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>current_tile</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>132</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
||||
<comment>Sauvegarder et charger un niveau (il est juste sauvegard<72> dans une variable, pas dans un fichier)</comment>
|
||||
<comment2>Save and load a level (just saved in a variable, not in a file)</comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>s</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||||
<parameters />
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarSceneTxt" />
|
||||
<parameters>
|
||||
<parameter>save</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>Level.SaveTiles()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>l</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||||
<parameters />
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TileMapObject::LoadTiles" />
|
||||
<parameters>
|
||||
<parameter>Level</parameter>
|
||||
<parameter>VariableString(save)</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
</events>
|
||||
<layers>
|
||||
<layer name="" visibility="true">
|
||||
<cameras>
|
||||
<camera defaultSize="true" defaultViewport="true" height="0.000000" viewportBottom="1.000000" viewportLeft="0.000000" viewportRight="1.000000" viewportTop="0.000000" width="0.000000" />
|
||||
</cameras>
|
||||
</layer>
|
||||
</layers>
|
||||
<automatismsSharedData />
|
||||
</layout>
|
||||
</layouts>
|
||||
<externalEvents />
|
||||
<externalLayouts />
|
||||
<externalSourceFiles />
|
||||
</project>
|
@@ -1,663 +0,0 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
<Project>
|
||||
<GDVersion Major="3" Minor="2" Build="63" Revision="0" />
|
||||
<Info winExecutableFilename="" winExecutableIconFile="" linuxExecutableFilename="" macExecutableFilename="" useExternalSourceFiles="false">
|
||||
<Nom value="Basic platformer" />
|
||||
<Auteur value="" />
|
||||
<Extensions>
|
||||
<Extension name="BuiltinObject" />
|
||||
<Extension name="BuiltinAudio" />
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<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Platform" x="1274.923096" y="358.384552" plan="1" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="1.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="GoLeft" x="1196.769287" y="291.246155" plan="1" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos />
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="GoRight" x="735.384583" y="295.169250" plan="1" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos />
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Ladder" x="1822.769043" y="214.999985" plan="1" layer="" angle="0.000000" personalizedSize="true" width="70.000000" height="353.769226" locked="false">
|
||||
<floatInfos />
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Platform" x="1822.461304" y="145.692352" plan="1" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos />
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Platform" x="1895.999634" y="356.230774" plan="1" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="1.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Platform" x="1968.230347" y="356.230774" plan="1" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="1.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Platform" x="1895.999756" y="498.769226" plan="1" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos />
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Platform" x="1274.923096" y="359.384552" plan="1" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos />
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Platform" x="1895.999756" y="426.846161" plan="1" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos />
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
</Positions>
|
||||
<Events>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="230.000000" b="109.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value='The "Player" object has an automatism called "Platformer object": 
You can move it using the arrows key and the Shift key to jump.

The platforms are recognized thanks to their "Platform" automatism.' />
|
||||
<Com2 value='L'objet "Player" poss<73>de un automatisme appel<65> "Personnage d<>pla<6C>able sur les plateformes":
Vous pouvez le bouger avec les fl<66>ches directionnelles et utiliser la touche Shift ( ou Maj ) pour sauter.

Les plateformes ont toutes un automatisme "Plateforme" afin d'<3B>tre reconnues comme telles.' />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="230.000000" b="109.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Change the animation according to what the player do." />
|
||||
<Com2 value="On change l'animation en fonction de ce que fait le joueur." />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="PlatformAutomatism::IsJumping" Contraire="false" />
|
||||
<Parametre value="Player" />
|
||||
<Parametre value="PlatformerObject" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="ChangeAnimation" />
|
||||
<Parametre value="Player" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value="1" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="PlatformAutomatism::IsFalling" Contraire="false" />
|
||||
<Parametre value="Player" />
|
||||
<Parametre value="PlatformerObject" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="ChangeAnimation" />
|
||||
<Parametre value="Player" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value="1" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="PlatformAutomatism::IsOnFloor" Contraire="false" />
|
||||
<Parametre value="Player" />
|
||||
<Parametre value="PlatformerObject" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions />
|
||||
<Events>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="PlatformAutomatism::IsMoving" Contraire="true" />
|
||||
<Parametre value="Player" />
|
||||
<Parametre value="PlatformerObject" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="ChangeAnimation" />
|
||||
<Parametre value="Player" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="PlatformAutomatism::IsMoving" Contraire="false" />
|
||||
<Parametre value="Player" />
|
||||
<Parametre value="PlatformerObject" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="ChangeAnimation" />
|
||||
<Parametre value="Player" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value="2" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
</Events>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Left" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="FlipX" />
|
||||
<Parametre value="Player" />
|
||||
<Parametre value="yes" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Right" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="FlipX" />
|
||||
<Parametre value="Player" />
|
||||
<Parametre value="no" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="230.000000" b="109.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Make sure the camera follows the player." />
|
||||
<Com2 value="On s'assure que la cam<61>ra suit le joueur." />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions />
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="CameraX" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value="Player.X()" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="230.000000" b="109.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Management of the moving platform:" />
|
||||
<Com2 value="Gestion de la plateforme bougeante:" />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="DepartScene" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Cache" />
|
||||
<Parametre value="GoLeft" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="Cache" />
|
||||
<Parametre value="GoRight" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="CollisionNP" Contraire="false" />
|
||||
<Parametre value="GoLeft" />
|
||||
<Parametre value="MovingPlatform" />
|
||||
<Parametre value="" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Arreter" />
|
||||
<Parametre value="MovingPlatform" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="MovingPlatform" />
|
||||
<Parametre value="-150" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="1" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="CollisionNP" Contraire="false" />
|
||||
<Parametre value="GoRight" />
|
||||
<Parametre value="MovingPlatform" />
|
||||
<Parametre value="" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Arreter" />
|
||||
<Parametre value="MovingPlatform" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="MovingPlatform" />
|
||||
<Parametre value="150" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="1" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
</Events>
|
||||
</Scene>
|
||||
</Scenes>
|
||||
<ExternalEvents />
|
||||
<ExternalLayouts />
|
||||
<ExternalSourceFiles />
|
||||
</Project>
|
@@ -1,768 +0,0 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
<Project>
|
||||
<GDVersion Major="3" Minor="0" Build="11297" Revision="57008" />
|
||||
<Info winExecutableFilename="" winExecutableIconFile="" linuxExecutableFilename="" macExecutableFilename="" useExternalSourceFiles="false">
|
||||
<Nom value="Basic artificial intelligence" />
|
||||
<Auteur value="" />
|
||||
<Extensions>
|
||||
<Extension name="BuiltinObject" />
|
||||
<Extension name="BuiltinAudio" />
|
||||
<Extension name="BuiltinVariables" />
|
||||
<Extension name="BuiltinTime" />
|
||||
<Extension name="BuiltinMouse" />
|
||||
<Extension name="BuiltinKeyboard" />
|
||||
<Extension name="BuiltinJoystick" />
|
||||
<Extension name="BuiltinCamera" />
|
||||
<Extension name="BuiltinWindow" />
|
||||
<Extension name="BuiltinFile" />
|
||||
<Extension name="BuiltinNetwork" />
|
||||
<Extension name="BuiltinScene" />
|
||||
<Extension name="BuiltinAdvanced" />
|
||||
<Extension name="Sprite" />
|
||||
<Extension name="BuiltinCommonInstructions" />
|
||||
<Extension name="BuiltinCommonConversions" />
|
||||
<Extension name="BuiltinStringInstructions" />
|
||||
<Extension name="BuiltinMathematicalTools" />
|
||||
<Extension name="BuiltinExternalLayouts" />
|
||||
<Extension name="TextObject" />
|
||||
<Extension name="LinkedObjects" />
|
||||
<Extension name="Light" />
|
||||
<Extension name="CommonDialogs" />
|
||||
<Extension name="DestroyOutsideAutomatism" />
|
||||
</Extensions>
|
||||
<Platforms current="Game Develop C++ platform">
|
||||
<Platform name="Game Develop C++ platform" />
|
||||
</Platforms>
|
||||
<WindowW value="800" />
|
||||
<WindowH value="600" />
|
||||
<Portable />
|
||||
<LatestCompilationDirectory value="" />
|
||||
<FPSmax value="60" />
|
||||
<FPSmin value="10" />
|
||||
<verticalSync value="false" />
|
||||
</Info>
|
||||
<Resources>
|
||||
<Resources>
|
||||
<Resource kind="image" name="bordure2.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="bordure2.png" />
|
||||
<Resource kind="image" name="tank1" alwaysLoaded="false" smoothed="false" userAdded="true" file="tankV1.png" />
|
||||
<Resource kind="image" name="tank2" alwaysLoaded="false" smoothed="false" userAdded="true" file="tankV2.png" />
|
||||
<Resource kind="image" name="tank3" alwaysLoaded="false" smoothed="false" userAdded="true" file="tankV3.png" />
|
||||
<Resource kind="image" name="tank4" alwaysLoaded="false" smoothed="false" userAdded="true" file="tankV4.png" />
|
||||
<Resource kind="image" name="tank5" alwaysLoaded="false" smoothed="false" userAdded="true" file="tankV5.png" />
|
||||
<Resource kind="image" name="tank6" alwaysLoaded="false" smoothed="false" userAdded="true" file="tankV6.png" />
|
||||
<Resource kind="image" name="tank7" alwaysLoaded="false" smoothed="false" userAdded="true" file="tankV7.png" />
|
||||
<Resource kind="image" name="bordure.png" alwaysLoaded="false" smoothed="false" userAdded="true" file="bordure.png" />
|
||||
<Resource kind="image" name="Vue.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="Vue.png" />
|
||||
<Resource kind="image" name="TankB1.png" alwaysLoaded="false" smoothed="false" userAdded="true" file="TankB1.png" />
|
||||
</Resources>
|
||||
<ResourceFolders />
|
||||
</Resources>
|
||||
<Objects />
|
||||
<ObjectGroups />
|
||||
<Variables />
|
||||
<Scenes firstScene="">
|
||||
<Scene nom="Nouvelle sc<73>ne 1" mangledName="Nouvelle_32sc__4524ne_321" r="0.000000" v="64.000000" b="0.000000" titre="" oglFOV="90.000000" oglZNear="1.000000" oglZFar="500.000000" standardSortMethod="true" stopSoundsOnStartup="true" disableInputWhenNotFocused="true">
|
||||
<UISettings gridWidth="32.000000" grid="false" snap="true" gridHeight="32.000000" gridR="158.000000" gridG="180.000000" gridB="255.000000" zoomFactor="1.000000" windowMask="false" associatedLayout="" />
|
||||
<GroupesObjets />
|
||||
<Objets>
|
||||
<Objet nom="Perso" type="Sprite">
|
||||
<Variables />
|
||||
<Animations>
|
||||
<Animation typeNormal="false">
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites>
|
||||
<Sprite image="TankB1.png">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="14.000000" Y="12.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
</Sprites>
|
||||
</Direction>
|
||||
</Animation>
|
||||
</Animations>
|
||||
</Objet>
|
||||
<Objet nom="Mur" type="Sprite">
|
||||
<Variables />
|
||||
<Automatism Type="Light::LightObstacleAutomatism" Name="LightObstacle" />
|
||||
<Animations>
|
||||
<Animation typeNormal="false">
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites>
|
||||
<Sprite image="bordure.png">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="48.000000" Y="16.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
</Sprites>
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites>
|
||||
<Sprite image="bordure.png">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="48.000000" Y="16.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
</Sprites>
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites>
|
||||
<Sprite image="bordure.png">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="48.000000" Y="16.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
</Sprites>
|
||||
</Direction>
|
||||
</Animation>
|
||||
</Animations>
|
||||
</Objet>
|
||||
<Objet nom="IA" type="Sprite">
|
||||
<Variables />
|
||||
<Animations>
|
||||
<Animation typeNormal="false">
|
||||
<Direction boucle="true" tempsEntre="0.150000">
|
||||
<Sprites>
|
||||
<Sprite image="tank1">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="14.000000" Y="12.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
<Sprite image="tank2">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="14.000000" Y="12.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
<Sprite image="tank3">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="14.000000" Y="12.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
<Sprite image="tank4">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="14.000000" Y="12.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
<Sprite image="tank5">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="14.000000" Y="12.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
<Sprite image="tank6">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="14.000000" Y="12.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
<Sprite image="tank7">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="14.000000" Y="12.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
</Sprites>
|
||||
</Direction>
|
||||
</Animation>
|
||||
<Animation typeNormal="false">
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites>
|
||||
<Sprite image="tank3">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="14.000000" Y="12.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
</Sprites>
|
||||
</Direction>
|
||||
</Animation>
|
||||
</Animations>
|
||||
</Objet>
|
||||
<Objet nom="View" type="Sprite">
|
||||
<Variables />
|
||||
<Automatism Type="DestroyOutsideAutomatism::DestroyOutside" Name="DestroyOutside" extraBorder="0" />
|
||||
<Animations>
|
||||
<Animation typeNormal="true">
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites>
|
||||
<Sprite image="Vue.png">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="2.000000" Y="2.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
</Sprites>
|
||||
</Direction>
|
||||
</Animation>
|
||||
</Animations>
|
||||
</Objet>
|
||||
<Objet nom="Alert" type="Light::Light" intensity="150.000000" radius="128.000000" quality="16" colorR="255" colorG="0" colorB="0" globalLight="false" globalColorR="128" globalColorG="128" globalColorB="128" globalColorA="255">
|
||||
<Variables />
|
||||
</Objet>
|
||||
<Objet nom="Note" type="TextObject::Text" smoothed="true" bold="false" italic="false" underlined="false">
|
||||
<Variables />
|
||||
<String value='Enable an event in the events editor
to hide "View" fired from green tanks.' />
|
||||
<Font value="" />
|
||||
<CharacterSize value="20" />
|
||||
<Color r="255" g="255" b="255" />
|
||||
</Objet>
|
||||
</Objets>
|
||||
<Layers>
|
||||
<Layer Name="" Visibility="true">
|
||||
<Camera DefaultSize="true" Width="0.000000" Height="0.000000" DefaultViewport="true" ViewportLeft="0.000000" ViewportTop="0.000000" ViewportRight="1.000000" ViewportBottom="1.000000" />
|
||||
</Layer>
|
||||
<Layer Name="Interface" Visibility="true">
|
||||
<Camera DefaultSize="true" Width="0.000000" Height="0.000000" DefaultViewport="true" ViewportLeft="0.000000" ViewportTop="0.000000" ViewportRight="1.000000" ViewportBottom="1.000000" />
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Variables />
|
||||
<AutomatismsSharedDatas>
|
||||
<AutomatismSharedDatas Type="Light::LightObstacleAutomatism" Name="LightObstacle" />
|
||||
</AutomatismsSharedDatas>
|
||||
<Positions>
|
||||
<Objet nom="Perso" x="272.000000" y="83.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Mur" x="352.000000" y="96.000000" plan="0" layer="" angle="90.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Mur" x="384.000000" y="256.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="IA" x="548.000000" y="57.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="IA" x="545.000000" y="220.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Mur" x="608.000000" y="0.000000" plan="0" layer="" angle="90.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Mur" x="352.000000" y="0.000000" plan="0" layer="" angle="90.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="IA" x="107.000000" y="44.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="IA" x="111.000000" y="101.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="IA" x="109.000000" y="188.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Mur" x="160.000000" y="0.000000" plan="0" layer="" angle="90.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Mur" x="160.000000" y="96.000000" plan="0" layer="" angle="90.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Mur" x="160.000000" y="192.000000" plan="0" layer="" angle="90.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Mur" x="608.000000" y="96.000000" plan="0" layer="" angle="90.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Mur" x="608.000000" y="192.000000" plan="0" layer="" angle="90.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Mur" x="480.000000" y="256.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Mur" x="576.000000" y="256.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos>
|
||||
<Info name="animation" value="0.000000" />
|
||||
</floatInfos>
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Note" x="466.000000" y="547.000000" plan="0" layer="Interface" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos />
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
</Positions>
|
||||
<Events>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Left" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="Perso" />
|
||||
<Parametre value="-75" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Right" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="Perso" />
|
||||
<Parametre value="75" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Up" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="Perso" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="-75" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Down" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="Perso" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="75" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions />
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="TourneVersPos" />
|
||||
<Parametre value="Perso" />
|
||||
<Parametre value="MouseX()" />
|
||||
<Parametre value="MouseY()" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Create regularly a new object used to search for the player.
The object is linked to its owner." />
|
||||
<Com2 value="Cr<43>er r<>guli<6C>rement un objet utilis<69> pour chercher le joueur.
L'objet est li<6C> <20> son propri<72>taire." />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="Timer" Contraire="false" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="0.1" />
|
||||
<Parametre value='"RefreshAI"' />
|
||||
</Condition>
|
||||
<Condition>
|
||||
<Type value="AjoutHasard" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="IA" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Create" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="View" />
|
||||
<Parametre value="IA.X()" />
|
||||
<Parametre value="IA.Y()" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="LinkedObjects::LinkObjects" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="View" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="View" />
|
||||
<Parametre value="IA" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="AddForceVers" />
|
||||
<Parametre value="View" />
|
||||
<Parametre value="Perso" />
|
||||
<Parametre value="400" />
|
||||
<Parametre value="1" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="ResetTimer" />
|
||||
<Parametre value="" />
|
||||
<Parametre value='"RefreshAI"' />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="true" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions />
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Cache" />
|
||||
<Parametre value="View" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value='If the player is reached by a "View" object, its owner is alerted.' />
|
||||
<Com2 value='Si un objet "View" est en collision avec le joueur, on met le propri<72>taire en alerte.' />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="Collision" Contraire="false" />
|
||||
<Parametre value="Perso" />
|
||||
<Parametre value="View" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="LinkedObjects::PickObjectsLinkedTo" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="View" />
|
||||
<Parametre value="View" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="IA" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="Create" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Alert" />
|
||||
<Parametre value="IA.PointX(Center)" />
|
||||
<Parametre value="IA.PointY(Center)" />
|
||||
<Parametre value="" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="ModVarObjet" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="Alerte" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value="1" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="Delete" />
|
||||
<Parametre value="View" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Move alerted tank toward player" />
|
||||
<Com2 value="Arr<72>ter la poursuite au bout d'un temps." />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="VarObjet" Contraire="false" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="Alerte" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value="1" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceVers" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="Perso" />
|
||||
<Parametre value="50" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="TourneVers" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="Perso" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Stop following player after some time." />
|
||||
<Com2 value="Arr<72>ter la poursuite au bout d'un temps." />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="Timer" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="5" />
|
||||
<Parametre value='"FinAlerte"' />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="ModVarObjet" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="Alerte" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="ResetTimer" />
|
||||
<Parametre value="" />
|
||||
<Parametre value='"FinAlerte"' />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Collision management" />
|
||||
<Com2 value="Gestion des collisions" />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="Collision" Contraire="false" />
|
||||
<Parametre value="Mur" />
|
||||
<Parametre value="View" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Delete" />
|
||||
<Parametre value="View" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="Collision" Contraire="false" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="Mur" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Rebondir" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="Mur" />
|
||||
<Parametre value="" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="Collision" Contraire="false" />
|
||||
<Parametre value="Perso" />
|
||||
<Parametre value="Mur" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Rebondir" />
|
||||
<Parametre value="Perso" />
|
||||
<Parametre value="Mur" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Make Alert lights disappear" />
|
||||
<Com2 value="Faire disparaitre les lumi<6D>res d'alertes." />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions />
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Light::Intensity" />
|
||||
<Parametre value="Alert" />
|
||||
<Parametre value="-" />
|
||||
<Parametre value="500*TimeDelta()" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="Light::Intensity" Contraire="false" />
|
||||
<Parametre value="Alert" />
|
||||
<Parametre value="<=" />
|
||||
<Parametre value="0" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Delete" />
|
||||
<Parametre value="Alert" />
|
||||
<Parametre value="" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Animation" />
|
||||
<Com2 value="Animation des ennemis" />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="Arret" Contraire="false" />
|
||||
<Parametre value="IA" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="ChangeAnimation" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value="1" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="Arret" Contraire="true" />
|
||||
<Parametre value="IA" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="ChangeAnimation" />
|
||||
<Parametre value="IA" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions />
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceVers" />
|
||||
<Parametre value="View" />
|
||||
<Parametre value="Perso" />
|
||||
<Parametre value="200" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
</Events>
|
||||
</Scene>
|
||||
</Scenes>
|
||||
<ExternalEvents />
|
||||
<ExternalLayouts />
|
||||
<ExternalSourceFiles />
|
||||
</Project>
|
@@ -1,521 +0,0 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
<Project>
|
||||
<GDVersion Major="3" Minor="0" Build="11297" Revision="57008" />
|
||||
<Info winExecutableFilename="" winExecutableIconFile="" linuxExecutableFilename="" macExecutableFilename="" useExternalSourceFiles="false">
|
||||
<Nom value="Project" />
|
||||
<Auteur value="" />
|
||||
<Extensions>
|
||||
<Extension name="BuiltinObject" />
|
||||
<Extension name="BuiltinAudio" />
|
||||
<Extension name="BuiltinVariables" />
|
||||
<Extension name="BuiltinTime" />
|
||||
<Extension name="BuiltinMouse" />
|
||||
<Extension name="BuiltinKeyboard" />
|
||||
<Extension name="BuiltinJoystick" />
|
||||
<Extension name="BuiltinCamera" />
|
||||
<Extension name="BuiltinWindow" />
|
||||
<Extension name="BuiltinFile" />
|
||||
<Extension name="BuiltinNetwork" />
|
||||
<Extension name="BuiltinScene" />
|
||||
<Extension name="BuiltinAdvanced" />
|
||||
<Extension name="Sprite" />
|
||||
<Extension name="BuiltinCommonInstructions" />
|
||||
<Extension name="BuiltinCommonConversions" />
|
||||
<Extension name="BuiltinStringInstructions" />
|
||||
<Extension name="BuiltinMathematicalTools" />
|
||||
<Extension name="BuiltinExternalLayouts" />
|
||||
<Extension name="Network" />
|
||||
<Extension name="CommonDialogs" />
|
||||
</Extensions>
|
||||
<Platforms current="Game Develop C++ platform">
|
||||
<Platform name="Game Develop C++ platform" />
|
||||
</Platforms>
|
||||
<WindowW value="800" />
|
||||
<WindowH value="600" />
|
||||
<Portable />
|
||||
<LatestCompilationDirectory value="" />
|
||||
<FPSmax value="60" />
|
||||
<FPSmin value="10" />
|
||||
<verticalSync value="false" />
|
||||
</Info>
|
||||
<Resources>
|
||||
<Resources>
|
||||
<Resource kind="image" name="Pea-Ghost.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="Pea-Ghost.png" />
|
||||
<Resource kind="image" name="Pea-Standard.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="Pea-Standard.png" />
|
||||
</Resources>
|
||||
<ResourceFolders />
|
||||
</Resources>
|
||||
<Objects />
|
||||
<ObjectGroups />
|
||||
<Variables />
|
||||
<Scenes firstScene="">
|
||||
<Scene nom="New scene" mangledName="New_32scene" r="128.000000" v="255.000000" b="128.000000" titre="" oglFOV="90.000000" oglZNear="1.000000" oglZFar="500.000000" standardSortMethod="true" stopSoundsOnStartup="true" disableInputWhenNotFocused="true">
|
||||
<UISettings gridWidth="32.000000" grid="false" snap="true" gridHeight="32.000000" gridR="158.000000" gridG="180.000000" gridB="255.000000" zoomFactor="1.000000" windowMask="false" associatedLayout="" />
|
||||
<GroupesObjets />
|
||||
<Objets>
|
||||
<Objet nom="Object1" type="Sprite">
|
||||
<Variables />
|
||||
<Animations>
|
||||
<Animation typeNormal="true">
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites>
|
||||
<Sprite image="Pea-Standard.png">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="18.000000" Y="18.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
</Sprites>
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
</Animation>
|
||||
</Animations>
|
||||
</Objet>
|
||||
<Objet nom="Object2" type="Sprite">
|
||||
<Variables />
|
||||
<Animations>
|
||||
<Animation typeNormal="true">
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites>
|
||||
<Sprite image="Pea-Ghost.png">
|
||||
<Points />
|
||||
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
|
||||
<PointCentre nom="centre" X="45.000000" Y="19.000000" automatic="true" />
|
||||
<CustomCollisionMask custom="false" />
|
||||
</Sprite>
|
||||
</Sprites>
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
<Direction boucle="false" tempsEntre="1.000000">
|
||||
<Sprites />
|
||||
</Direction>
|
||||
</Animation>
|
||||
</Animations>
|
||||
</Objet>
|
||||
</Objets>
|
||||
<Layers>
|
||||
<Layer Name="" Visibility="true">
|
||||
<Camera DefaultSize="true" Width="0.000000" Height="0.000000" DefaultViewport="true" ViewportLeft="0.000000" ViewportTop="0.000000" ViewportRight="1.000000" ViewportBottom="1.000000" />
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Variables />
|
||||
<AutomatismsSharedDatas />
|
||||
<Positions>
|
||||
<Objet nom="Object1" x="199.000000" y="169.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos />
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
<Objet nom="Object2" x="450.000000" y="167.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
|
||||
<floatInfos />
|
||||
<stringInfos />
|
||||
<InitialVariables />
|
||||
</Objet>
|
||||
</Positions>
|
||||
<Events>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="230.000000" b="109.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Demander quel joueur prendre et se connecter <20> l'autre ordinateur
Choose the player and connect to the second computer." />
|
||||
<Com2 value="" />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="DepartScene" Contraire="false" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="ShowYesNoMsgBox" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="firstPlayer" />
|
||||
<Parametre value='"<3B>tre le premier joueur ?"' />
|
||||
<Parametre value='"Choix du joueur"' />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="ShowTextInput" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="OtherIP" />
|
||||
<Parametre value='"Adresse IP de l'autre ordinateur"' />
|
||||
<Parametre value='"Connexion"' />
|
||||
</Action>
|
||||
</Actions>
|
||||
<Events>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="230.000000" b="109.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Les ports ont <20>t<EFBFBD> personnalis<69>s suivant que l'ordinateur soit le premier ou le second joueur afin
de permettre de pouvoir tester l'exemple sur un m<>me ordinateur ( En lan<61>ant deux fois le jeu et
en entrant 127.0.0.1 en adresse IP )
Ports numbers have been customized so as to allow testing the example on the same computer,
by launching twice the game and by typing 127.0.0.1 in IP Adress." />
|
||||
<Com2 value="" />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="VarSceneTxt" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="firstPlayer" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value='"yes"' />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Network::ListenToPort" />
|
||||
<Parametre value="50001" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="Network::AddRecipient" />
|
||||
<Parametre value="VariableString(OtherIP)" />
|
||||
<Parametre value="50002" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="VarSceneTxt" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="firstPlayer" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value='"no"' />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Network::ListenToPort" />
|
||||
<Parametre value="50002" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="Network::AddRecipient" />
|
||||
<Parametre value="VariableString(OtherIP)" />
|
||||
<Parametre value="50001" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
</Events>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="230.000000" b="109.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="1er joueur
First player" />
|
||||
<Com2 value="" />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="VarSceneTxt" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="firstPlayer" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value='"yes"' />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions />
|
||||
<Events>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="230.000000" b="109.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Mise <20> jour de la position du joueur 2
Update position of second player" />
|
||||
<Com2 value="" />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions />
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Network::ReceivePackets" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="MettreXY" />
|
||||
<Parametre value="Object2" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value='Network::GetReceivedDataValue("Object2/X")' />
|
||||
<Parametre value="=" />
|
||||
<Parametre value='Network::GetReceivedDataValue("Object2/Y")' />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="230.000000" b="109.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="D<>placement du joueur 1
Manage movement of first player" />
|
||||
<Com2 value="" />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Right" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="Object1" />
|
||||
<Parametre value="150" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Down" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="Object1" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="150" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Up" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="Object1" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="-150" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Left" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="Object1" />
|
||||
<Parametre value="-150" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="230.000000" b="109.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Envoi des donn<6E>es du joueur 1
Send data concerning player 1" />
|
||||
<Com2 value="" />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions />
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Network::SendValue" />
|
||||
<Parametre value='"Object1/X"' />
|
||||
<Parametre value="Object1.X()" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="Network::SendValue" />
|
||||
<Parametre value='"Object1/Y"' />
|
||||
<Parametre value="Object1.Y()" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
</Events>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Comment" />
|
||||
<Couleur r="255.000000" v="230.000000" b="109.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
|
||||
<Com1 value="Second joueur
Second player" />
|
||||
<Com2 value="" />
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="VarSceneTxt" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="firstPlayer" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value='"no"' />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions />
|
||||
<Events>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions />
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Network::ReceivePackets" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="MettreXY" />
|
||||
<Parametre value="Object1" />
|
||||
<Parametre value="=" />
|
||||
<Parametre value='Network::GetReceivedDataValue("Object1/X")' />
|
||||
<Parametre value="=" />
|
||||
<Parametre value='Network::GetReceivedDataValue("Object1/Y")' />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Right" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="Object2" />
|
||||
<Parametre value="150" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Down" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="Object2" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="150" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Up" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="Object2" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="-150" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions>
|
||||
<Condition>
|
||||
<Type value="KeyPressed" Contraire="false" />
|
||||
<Parametre value="" />
|
||||
<Parametre value="Left" />
|
||||
</Condition>
|
||||
</Conditions>
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="AddForceXY" />
|
||||
<Parametre value="Object2" />
|
||||
<Parametre value="-150" />
|
||||
<Parametre value="0" />
|
||||
<Parametre value="0" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
<Event disabled="false" folded="false">
|
||||
<Type value="BuiltinCommonInstructions::Standard" />
|
||||
<Conditions />
|
||||
<Actions>
|
||||
<Action>
|
||||
<Type value="Network::SendValue" />
|
||||
<Parametre value='"Object2/X"' />
|
||||
<Parametre value="Object2.X()" />
|
||||
</Action>
|
||||
<Action>
|
||||
<Type value="Network::SendValue" />
|
||||
<Parametre value='"Object2/Y"' />
|
||||
<Parametre value="Object2.Y()" />
|
||||
</Action>
|
||||
</Actions>
|
||||
</Event>
|
||||
</Events>
|
||||
</Event>
|
||||
</Events>
|
||||
</Scene>
|
||||
</Scenes>
|
||||
<ExternalEvents />
|
||||
<ExternalLayouts />
|
||||
<ExternalSourceFiles />
|
||||
</Project>
|
Before Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 395 B |
Before Width: | Height: | Size: 410 B |
Before Width: | Height: | Size: 373 B |