Fix hasStarted method of ParticleEmitterObject (Pixi.js and Cocos2d-JS renderers)

This commit is contained in:
Florian Rival
2018-04-08 22:34:01 +02:00
parent a537f678fb
commit 6908f51b4a
2 changed files with 4 additions and 4 deletions

View File

@@ -65,7 +65,7 @@ gdjs.ParticleEmitterObjectCocosRenderer = function(runtimeScene, runtimeObject,
tangentialAccelVariance: 0.0,
tangentialAcceleration: 1,
// We are forced to use a texture name / base64 string, it's a one-pixel base64 image
textureImageData: "H4sIAAAAAAAAA+sM8HPn5ZLiYmBg4PX0cAkC0owgzMEEJCeUB98DUpwFHpHFDAzcwiDMyDBrjgRQkL3E09eV/RELu4CFwaX8heVAIdnMkIgS5/zc3NS8EgYQcC5KTSxJTVEozyzJUHD39A1I0UtlB4rzeLo4hnBcT/7x/789A+s/pn93zkQ+B2nwdPVzWeeU0AQAwMwOBZYAAAA="
};
@@ -292,5 +292,5 @@ gdjs.ParticleEmitterObjectCocosRenderer.prototype.destroy = function(){
};
gdjs.ParticleEmitterObjectCocosRenderer.prototype.hasStarted = function(){
this.started;
return this.started;
};

View File

@@ -127,7 +127,7 @@ gdjs.ParticleEmitterObjectPixiRenderer = function(runtimeScene, runtimeObject, o
isStepped: false};
}
if(objectData.emissionEditionSimpleMode){
config.startRotation = {min:-objectData.emitterAngleB/2.0,
max: objectData.emitterAngleB/2.0};
@@ -265,5 +265,5 @@ gdjs.ParticleEmitterObjectPixiRenderer.prototype.destroy = function(){
};
gdjs.ParticleEmitterObjectPixiRenderer.prototype.hasStarted = function(){
this.started;
return this.started;
};