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396 Commits

Author SHA1 Message Date
Florian Rival
93611d8642 Bump newIDE version 2018-10-21 21:29:29 +01:00
Florian Rival
a0f15817ca Ensure functions are shown in Project Manager when they are some (even if option deactivated in preferences) 2018-10-21 21:29:00 +01:00
Florian Rival
6323aefb6b Ensure user is asked to close the project and switch to use native dialog 2018-10-21 21:19:37 +01:00
Florian Rival
6bdc0f3961 Bump newIDE version 2018-10-21 19:10:25 +01:00
Florian Rival
905a459ea2 Handle proper generation of functions using functions (two passes extensions generation) 2018-10-21 19:10:05 +01:00
Florian Rival
eb67604ca6 Update information about examples 2018-10-21 16:14:48 +01:00
Florian Rival
63077c7cef Update examples for functions 2018-10-21 16:12:11 +01:00
Florian Rival
2fed5b9a8b Fix error reporting in import-XXX.js scripts 2018-10-21 15:49:55 +01:00
Florian Rival
88b4b3860b Fix jsfx not loading when electron app is built, due to ES modules loading restrictions with file protocol 2018-10-21 15:46:47 +01:00
Florian Rival
e295efac7f Fix issue where jsfx wasn't properly loaded 2018-10-21 12:35:19 +01:00
Florian Rival
c5554d05fd Fix import-jsfx-editor and add jsfx sources to .gitignore 2018-10-20 20:29:21 +01:00
Florian Rival
6a163a59ca Merge pull request #695 from blurymind/master
Add jsfx sound effects editor
2018-10-20 20:24:56 +01:00
Florian Rival
9f5b63bad9 Fix object creation in functions and add space-shooter-with-functions example 2018-10-20 18:29:36 +01:00
Florian Rival
35aa78ea35 Fix long action/condition words not breaking properly 2018-10-20 16:31:01 +01:00
Todor Imreorov
82442fe618 expose background color in modalWindow, add option to wait for dom...
...to load before showing the window
2018-10-19 19:01:11 +01:00
Florian Rival
9dabcbd1f1 Update Level Editor example for web-app 2018-10-18 23:32:49 +01:00
Florian Rival
7f0fce5f6d Update Level Editor example to use functions 2018-10-18 23:28:14 +01:00
Florian Rival
90baf3cdb5 Add support for events functions on the web-app (BrowserS3EventsFunctionWriter) 2018-10-18 23:19:41 +01:00
Florian Rival
cccbb0e61b Fix Flow in ProjectManager 2018-10-18 22:39:25 +01:00
Florian Rival
702f1b529f Make ProjectManager display if errors occurred in functions generation 2018-10-18 22:28:09 +01:00
Florian Rival
fcc9740a77 Improve typing and remove muiThemeable in ProjectManager 2018-10-18 21:30:02 +01:00
Florian Rival
094bdb60f6 Merge branch 'master' of github.com:4ian/GDevelop 2018-10-18 21:12:57 +01:00
Florian Rival
215044cafe Avoid potential non-stopping re-rendering of events with height 0 2018-10-18 21:12:10 +01:00
Todor Imreorov
4d0185de9d fix flow, apply review notes, cleanup
should pass flow test now
2018-10-18 18:01:41 +01:00
Florian Rival
557f1da2c1 Add 3 examples 2018-10-17 23:54:10 +01:00
Todor Imreorov
becddeab9f jsfx and path editor- get rid of global variable, use parameters
This commit minimizes the use of global variables in jsfx-main and the patheditor
2018-10-17 21:08:17 +01:00
Todor Imreorov
ec6628baba apply review notes wip 2018-10-16 20:22:08 +01:00
Florian Rival
3289285a37 Fix missing support for Escape key in GDJS 2018-10-15 21:15:20 +01:00
Todor Imreorov
c4047702ed tweak jsfx window
size, notes, ui
2018-10-15 19:27:29 +01:00
Todor Imreorov
3c21e33928 Refactor code to use new html5 src es-module option
- also further clean up code and apply @4ian's advice
- loading is now much more robust
- setting and getting metatags is much more robust now

more on the new es-modules option in browsers:
https://jakearchibald.com/2017/es-modules-in-browsers/
2018-10-15 19:05:45 +01:00
Todor Imreorov
25f5550666 more cleanup 2018-10-13 22:00:21 +01:00
Todor Imreorov
2b7caf5fac further cleanup 2018-10-13 21:49:49 +01:00
Todor Imreorov
29f7525290 clean up 2018-10-13 21:43:55 +01:00
Todor Imreorov
80aa1ebec8 Add jsfx sound effects editor, refactor some of piskel's code to
make it easier to reuse
2018-10-13 21:29:20 +01:00
Florian Rival
af7f13c0b8 Add Get/SetMetadata on gd::Resource 2018-10-11 23:39:48 +01:00
Florian Rival
4e71030103 Implement move/delete events functions and clean up various things 2018-10-09 23:06:19 +01:00
Florian Rival
b3b7f181fa Merge pull request #678 from 4ian/feature/events-function-extension
Events functions
2018-10-09 08:58:34 +01:00
Florian Rival
4138f5f4aa Fix compilation of EventStoreDialog 2018-10-09 01:00:00 +01:00
Florian Rival
f302989b9d Fix compilation for GDC++ Runtime 2018-10-09 00:54:12 +01:00
Florian Rival
0f7c2c43cf Fix tests 2018-10-09 00:47:56 +01:00
Florian Rival
04b37bebf7 Update TODO 2018-10-09 00:40:24 +01:00
Florian Rival
a12d999e7b Fix flow 2018-10-09 00:32:37 +01:00
Florian Rival
cad23ed67c Update libGD.js and clean a bunch of TODOs 2018-10-09 00:24:52 +01:00
Florian Rival
f059728fdb Add Help and allow to activate Events Functions from preferences
Move EventsFunction related files and add documentation too
2018-10-09 00:06:37 +01:00
Florian Rival
545676b1f2 Allow user to select types of objects for functions + update parameters design 2018-10-08 22:21:38 +01:00
Florian Rival
48d99457e5 Add refactoring of the project when renaming expression events function 2018-10-08 22:21:38 +01:00
Florian Rival
c2c961f1d4 Fix bad call to gd.Project.validateObjectName 2018-10-08 22:21:38 +01:00
Florian Rival
04131e1795 Remove useless console.log 2018-10-08 22:21:37 +01:00
Florian Rival
53a5dc1742 Add action to set function return value and expressions to get arguments
Also fix unselection of an event function in IDE
2018-10-08 22:21:37 +01:00
Florian Rival
a790be3c37 Fix TrueFalseField not formatting parameter value properly 2018-10-08 22:21:37 +01:00
Florian Rival
6772fecc2e Add test game for events functions 2018-10-08 22:21:37 +01:00
Florian Rival
3244cbd8ad Add refactoring of the project when renaming events function / extension 2018-10-08 22:21:37 +01:00
Florian Rival
066f2b0fea Unload Events Functions Extensions when closing a project 2018-10-08 22:21:37 +01:00
Florian Rival
f370b8b78b Add gdjs.objectsListsToArray and OptionsEditorDialog for EventsFunctionsExtensionEditor 2018-10-08 22:21:37 +01:00
Florian Rival
e24daa4dc3 [WIP] Allow to select event function type and improve editor 2018-10-08 22:21:37 +01:00
Florian Rival
f889c9fc0a [WIP] Add LocalEventsFunctionWriter for functions JS files generation and EventsFunctionConfigurationEditor 2018-10-08 22:21:36 +01:00
Florian Rival
cdc374df9c Use UI/Background instead of material-ui's Paper component 2018-10-08 22:21:36 +01:00
Florian Rival
d60efd2394 [WIP] Add search in EventsFunctionsList 2018-10-08 22:21:36 +01:00
Florian Rival
d448ffb8f2 [WIP] Add EventsFunctionsExtensionEditor 2018-10-08 22:21:36 +01:00
Florian Rival
eb31be67ed [WIP] Adding EventsFunctionsExtensions support to newIDE 2018-10-08 22:21:36 +01:00
Florian Rival
23b4e2c026 Add EventsFunction and EventsFunctionsExtension 2018-10-08 22:21:36 +01:00
Florian Rival
1381ead3b4 [WIP] Add typing to EventsTree 2018-10-08 22:21:35 +01:00
Florian Rival
5377708093 [WIP] Make InstructionEditor and EventsSheet use gd.ObjectsContainer 2018-10-08 22:21:35 +01:00
Florian Rival
e7afebf722 [WIP] Make ObjectSelector and EventsSearcher use gd.ObjectsContainer 2018-10-08 22:21:35 +01:00
Florian Rival
7915d3ba59 [WIP] Make layout/project optional for ParameterFields and add flow typing 2018-10-08 22:21:35 +01:00
Todor Imreorov
c11cc80488 Add button to rotate the selected instances in InstancesEditor (SceneEditor) (#691) 2018-10-08 20:05:28 +01:00
Lizard-13
a33b421de4 Expose particles rotation speed option (#688) 2018-10-05 17:56:44 +01:00
Florian Rival
852d91b745 Update --feature-request.md 2018-10-03 13:09:52 +01:00
Todor Imreorov
df78d5e096 Add a command to invert conditions to the event sheet context menu (#686) 2018-10-03 00:16:15 +01:00
Florian Rival
7718132510 Add support for submenu in ContextMenu of web-app 2018-10-02 22:58:27 +01:00
Todor Imreorov
af00760d3e Add 'other' menu item to EventSheet's context menu (#684) 2018-10-02 22:12:02 +01:00
Todor Imreorov
c88c05f737 Add event, subevent and comment commands in EventsSheet's context menu (#681) 2018-09-30 18:51:10 -04:00
zachThePerson
e3b446cee0 Fix CopyRuntimeToGD.bat when using path with spaces (#673) 2018-09-28 07:42:00 -07:00
Florian Rival
721c31adc9 Simplify SceneEditor _onSelectInstances method 2018-09-28 07:39:46 -07:00
Todor Imreorov
e5c4580483 Fix selection of instances on hidden layers (#671)
Fix #661
2018-09-28 07:24:15 -07:00
Todor Imreorov
4c0d46ae2c Snap position of objects to the grid when inserted (#662) 2018-09-26 19:19:09 -07:00
Florian Rival
d05f2b9674 Add flow typing for SceneEditor and History 2018-09-23 11:13:22 -07:00
Lizard-13
566540133d Add word wrapping for Text Object (#658) 2018-09-23 11:45:18 +01:00
Todor Imreorov
45533cf163 Add "Add Instance of [...]" menu option in SceneEditor (#656) 2018-09-22 16:32:22 +01:00
Florian Rival
ad83d7d08f Merge pull request #654 from 4ian/optimization/avoid-update-project-manager-tabs
Avoid updates in project manager and tabs when they are not visible
2018-09-22 13:12:51 +01:00
Florian Rival
d755e10368 Fix Travis badge in README 2018-09-20 16:59:14 +01:00
Florian Rival
6543544dc1 Avoid updates in project manager and tabs when they are not visible 2018-09-20 00:30:24 +01:00
Florian Rival
6cd9e4b4d9 Merge pull request #650 from 4ian/feature/drop-instance-from-objects-list
* Add support for creating instances by dropping objects from objects list
* Update React to 16.5.1
* Use pointer events instead of mouse events when possible for better touch compatibility.
2018-09-19 23:39:18 +01:00
Florian Rival
b5b90cc838 Reduce distance before dragging list items 2018-09-19 00:06:03 +01:00
Florian Rival
c4be6f6522 Fix highlighted objects not cleared after deleting instances 2018-09-19 00:06:03 +01:00
Florian Rival
fd3698f590 Enable higlighting of a selection of multiple instances (=multiple objects) 2018-09-19 00:06:03 +01:00
Florian Rival
0fdbe19641 Improve compatibility with touch screen of CollisionMasksPreview and PointsPreview 2018-09-19 00:06:03 +01:00
Florian Rival
48e1d04fb6 Update react-dom to 16.5.1 2018-09-19 00:06:03 +01:00
Florian Rival
677478b4a2 Fix selection clearing not updating properties editor 2018-09-19 00:06:03 +01:00
Florian Rival
fc3826d472 Upgrade to React 16.5.1 2018-09-19 00:06:02 +01:00
Florian Rival
d135447e00 Remove dead code and fix typos 2018-09-19 00:06:02 +01:00
Todor Imreorov
856d7cdb46 Highlight the selected object when an instance is selected from the scene editor (#651) 2018-09-19 00:06:02 +01:00
Florian Rival
c2151149d4 Add support for creating instances by dropping objects from objects list 2018-09-19 00:06:02 +01:00
Florian Rival
9de604bd50 Fix action to open URL 2018-09-18 23:55:42 +01:00
Florian Rival
a4899cf030 Fix "Edit Object"/"Delete" options available even without selection 2018-09-16 23:56:29 +01:00
Florian Rival
483090dd32 Fix "Edit Object" in SceneEditor 2018-09-16 23:45:06 +01:00
Florian Rival
0e4304f3d7 Merge branch 'master' of github.com:4ian/GDevelop 2018-09-16 23:43:24 +01:00
Todor Imreorov
9050bfbc6f Add ''Edit Object" and "Delete" options to context menu (#648)
This will make it easier to edit the object of the selected instance in the instances editor, without having to find it in a long list of objects.
2018-09-16 17:35:17 +01:00
Todor Imreorov
32869c0588 Fix error in InstancesEditor (#646)
Fix #645
2018-09-16 11:38:58 +01:00
Florian Rival
f7f08f762d Rename ObjectGroupsList/ObjectGroupEditor to fix typo 2018-09-16 02:14:24 +01:00
Kenny
b19ffb93e0 Add "No Grid snap" keyboard Shortcut (#640)
When alt is pressed, objects can be moved without snapping to the grid.
2018-09-14 14:54:29 +01:00
Todor Imreorov
63a06a4bad Add options to scan for new image resources or remove unused images (#634)
Also add the use of relative paths to name imported/created resources.
2018-09-13 23:24:19 +01:00
Todor Imreorov
12efa6641c Improve cloneAndBuild batch script (#638)
Check if GDevelop electron-app is already built. If it is already built, the script will skip the "npm install" step and will start GDevelop much faster.
2018-09-13 22:08:47 +01:00
Wend1go
edfe915ae5 Add PanelSprite JavaScript function annotations (#637) 2018-09-12 14:19:05 +01:00
Wend1go
2e1509a16b Add DestroyOutsideBehavior JavaScript function annotations (#636) 2018-09-12 14:04:53 +01:00
Florian Rival
2ce1d1b428 Merge branch 'master' of github.com:4ian/GDevelop 2018-09-11 22:35:10 +01:00
Todor Imreorov
0f022e6f8d Update git clone URL in build script and in readme (#633) 2018-09-11 21:46:44 +01:00
Florian Rival
715223d5e6 Add DeviceVibration to the list of extensions loaded in web-app 2018-09-11 08:40:57 +01:00
Florian Rival
65fbd0017d Bump newIDE version 2018-09-11 08:33:54 +01:00
Florian Rival
3cd47c674a Protect against potential crash in PropertiesEditor 2018-09-10 23:10:48 +01:00
Florian Rival
bc5b0b4c9a Fix undo/redo not working properly when moving events 2018-09-10 23:10:31 +01:00
Florian Rival
0c856e72a9 Add warning to prevent objects to be given an invalid name 2018-09-10 21:14:51 +01:00
Florian Rival
ebb2fd36ba Update libGD.js download link 2018-09-10 20:18:00 +01:00
Florian Rival
7722657d2c Add option to serve local folder with https 2018-09-09 23:44:30 +01:00
Florian Rival
f61f525e61 Update GitHub links from 4ian/GD to 4ian/GDevelop 2018-09-09 22:29:32 +01:00
Florian Rival
737b913bce Bump the GDJS version used for web-app 2018-09-09 22:11:32 +01:00
Florian Rival
baca8e900f Merge pull request #626 from 4ian/feature/events-backed-extensions
Refactor EventsCodeGenerator to allow generation without a layout
2018-09-09 22:02:30 +01:00
Florian Rival
dc27d5f962 Rename gd::ClassWithObjects to gd::ObjectsContainer 2018-09-09 21:28:26 +01:00
Florian Rival
2f0d01e577 Fix compilation errors 2018-09-09 21:26:07 +01:00
Florian Rival
026d48b86b Remove useless GDevelop.js related code in index.html 2018-09-09 16:47:09 +01:00
Florian Rival
67c051e9d8 Improve events function code generation and refactor OnceTriggers handler 2018-09-09 16:21:35 +01:00
Florian Rival
b79ab3c829 Refactor some part of code generation into specific functions 2018-09-09 16:21:35 +01:00
Florian Rival
09095a257a Add ParameterMetadataTools to generate an object container from parameters 2018-09-09 16:21:35 +01:00
Florian Rival
dc0b1e99ce Remove dead code in gdjs.EventsContext 2018-09-09 16:21:35 +01:00
Florian Rival
326ec9cac0 Abstract gd::Project/gd::Layout out of code generation 2018-09-09 16:21:35 +01:00
Florian Rival
6e605eacf0 Merge branch 'master' of github.com:4ian/GD 2018-09-09 12:13:06 +01:00
Florian Rival
dd92fe2e9b Add link to https://gametemplates.itch.io/ in AboutDialog 2018-09-09 12:12:50 +01:00
Wend1go
1c39293509 Add device motion to sensor extension (#615)
* Move deviceSensors into `gdjs` namespace to make them more accessible.
* Rename `devicesensors` to `deviceSensors`.
* Add motion sensor to deviceSensor extension
* Add device motion sensor
* Remove isActive expressions from orientation and motion
* Use boolean for [...]IsActive functions again
2018-09-08 18:40:53 +01:00
Florian Rival
b0bf191f75 Ensure AutoComplete keep focus after Enter and give focus to first field in InstructionParametersEditor, if any 2018-09-06 23:17:37 +01:00
Florian Rival
7d31afb4ab Focus first field after pressing Enter when searching for a condition/action 2018-09-06 22:27:39 +01:00
Florian Rival
b44289dae6 Add support for dragging points in PointsPreview 2018-09-05 23:00:46 +01:00
Florian Rival
a969d85fba Add support for dragging vertex of hit boxes 2018-09-05 22:12:38 +01:00
Florian Rival
90ffa90c8c Add option to duplicate selected sprites in SpriteEditor 2018-09-04 23:48:03 +01:00
Florian Rival
3bd24daabc Don't highlight No button when no choice is made in YesNoField 2018-09-04 23:29:06 +01:00
Florian Rival
4b73489d34 Refactor EmptyMessage to use BackgroundText 2018-09-04 22:58:01 +01:00
Florian Rival
35991de8f0 Add a bunch of components to stories of Storybook 2018-09-04 22:24:52 +01:00
Todor Imreorov
e9bf8ff309 Add a build and run Windows batch script in /scripts folder (#611) 2018-09-04 19:48:43 +01:00
Florian Rival
a95a6eb128 Enable undo/redo shortcuts in EventsSheet 2018-09-03 22:39:36 +01:00
Florian Rival
698c6b6cb4 Add device-vibration and move-object-with-mouse-joint 2018-09-03 22:12:58 +01:00
Florian Rival
e184a70cd2 Remove dead code in StartPage 2018-09-03 21:53:50 +01:00
Florian Rival
c486bcea73 Fix DropIndicator slightly moving instructions because of a bad negative margin 2018-09-03 21:18:50 +01:00
Florian Rival
d7a11541f2 Merge branch 'master' of github.com:4ian/GD 2018-09-03 21:10:48 +01:00
Florian Rival
3075ff9639 Fix scrolling offset lost when navigating between tabs (+ add test story for it) 2018-09-03 21:10:01 +01:00
Wend1go
8cad5d7646 Add vibration extension for mobile devices (#610) 2018-09-01 21:02:06 +01:00
Bouh
39e55d9f34 Fix indicator color when drag'n'dropping instructions (#608)
Fix #600
2018-08-31 10:11:39 +01:00
Florian Rival
4975a340d5 Fix tests 2018-08-31 09:44:44 +01:00
Florian Rival
3113df2ed0 Bump newIDE version 2018-08-30 21:40:37 +01:00
Florian Rival
563bc6c64c Fix particle texture not properly handled/corrupted in GD5 2018-08-30 21:38:44 +01:00
Florian Rival
809f3d168a Update path to GDJS for web-app 2018-08-30 21:27:12 +01:00
Florian Rival
a1ea7ad0e3 Add Objects Timers example to GD5 and remove now deprecated example 2018-08-30 21:24:15 +01:00
Florian Rival
642e64d3ea Merge branch 'master' of github.com:4ian/GD 2018-08-30 00:02:43 +01:00
Florian Rival
88486449fb Fix grid resizing and protect against negative values in grid size 2018-08-30 00:02:21 +01:00
Lizard-13
0c31e5ad44 Add object timers for GDJS (#604) 2018-08-29 23:29:20 +01:00
Florian Rival
41bd9f670d Merge pull request #603 from Wend1go/patch-2
Add annotations to Platformer Object
2018-08-29 11:08:22 +01:00
Wend1go
0e9dfb3889 Add annotations to Platformer Object 2018-08-29 11:59:42 +02:00
Florian Rival
55b406c0ac Merge pull request #602 from Wend1go/patch-1
Add annotations to TiledSprite object
2018-08-29 09:40:05 +01:00
Wend1go
75fac21939 Add annotations to TiledSprite object 2018-08-29 10:24:28 +02:00
Florian Rival
138f2692d0 Merge pull request #601 from Lizard-13/master
Fix old IDE instructions help links
2018-08-29 09:00:57 +01:00
Lizard-13
e058466b8f Fix old IDE instructions help links 2018-08-28 23:26:55 -03:00
Florian Rival
85d182bb78 Add Facebook Instant Game example (Thanks @Bouh!) 2018-08-28 22:30:21 +01:00
Florian Rival
46338bf314 Bump newIDE version 2018-08-28 00:32:32 +01:00
Florian Rival
0a7880f98e Fix monaco-editor/vs/loader.js breaking libraries (as defining "define" globally) 2018-08-28 00:27:31 +01:00
Florian Rival
38ae17595e Update newIDE README 2018-08-27 23:29:09 +01:00
Florian Rival
545caa1dbd Bump newIDE version 2018-08-27 23:25:44 +01:00
Florian Rival
3be23212a6 Fix invalid verification of object name leading to memory corruption (libGD.js) 2018-08-27 23:05:51 +01:00
Florian Rival
54b6bf969c Clone drag'n'dropped instructions when Ctrl (or Cmd) is pressed 2018-08-27 22:07:48 +01:00
Lizard-13
d449a478f5 Fix behavior activated condition (#597) 2018-08-27 21:45:12 +01:00
Florian Rival
b410a1e1b3 Merge pull request #596 from 4ian/feature/instructions-dnd
Add support for drag'n'dropping (multiple) conditions and actions
2018-08-27 20:48:50 +01:00
Florian Rival
6d6d86a325 Fix selected events being deleted after drag'n'dropping instructions 2018-08-27 20:46:44 +01:00
Florian Rival
291d6663f2 Avoid calling drop/moveSelectionToInstructionsList more than once 2018-08-27 11:49:57 +01:00
Florian Rival
4ab27e0954 Fix flow typing of authentification 2018-08-27 01:33:06 +01:00
Florian Rival
28ffcf923b Display red indicator if drop can't be done (actions on conditions and vice-versa) 2018-08-27 01:18:05 +01:00
Florian Rival
af5faa2e10 Add drag'n'drop support for instructions 2018-08-27 01:09:22 +01:00
Florian Rival
4bfdc4a2a1 Add flowtype definition for multiple dependencies 2018-08-27 00:52:33 +01:00
Florian Rival
c6141322c5 Avoid potential memory issues by limiting undo/redo history to 50 states 2018-08-26 16:05:32 +01:00
Florian Rival
59f8421a03 Fix potential memory (libGD.js) corruption/crashs by clearing selection after undo/redo in SceneEditor 2018-08-26 15:32:09 +01:00
Florian Rival
b217f80c23 Prevent negative width/height when resizing + fix properties not updated 2018-08-26 15:04:01 +01:00
Florian Rival
70635d1655 Fix modifier key like Shift wrongly detected as pressed in scene editor focused out while pressed 2018-08-26 14:30:32 +01:00
Florian Rival
9dfbe94c13 Round width/height when resizing to avoid floating values in instance sizes 2018-08-26 14:12:12 +01:00
Florian Rival
7244885fd6 Fix React warning 2018-08-26 12:22:58 +01:00
Florian Rival
f8e5ac7828 Fix selected object not highlighted in Objects list 2018-08-26 12:22:28 +01:00
Florian Rival
030f873433 Add missing description for two examples 2018-08-26 02:19:36 +01:00
Florian Rival
74e5b4862e Add menu items to move up/down layout/external events/external layouts 2018-08-26 02:19:13 +01:00
Florian Rival
87f20b82f1 Allow case insensitive search in examples 2018-08-25 17:12:37 +01:00
Florian Rival
992c00c096 Add descriptions for all examples and fix typo in Breakout example name 2018-08-25 17:02:33 +01:00
Florian Rival
2673c1526d Update exit-app example to use Quit Game action now that it is working 2018-08-25 15:52:01 +01:00
Florian Rival
2ddc451691 Merge pull request #593 from 4ian/feature/events-types-lister
Add search bar and chips to filter examples
2018-08-25 13:05:58 +01:00
Florian Rival
0a77880dc3 Improve colors of chips of examples 2018-08-25 12:59:07 +01:00
Florian Rival
aefddd0bf4 Update ExamplesExtensionsUsage.js 2018-08-25 12:38:14 +01:00
Florian Rival
1e1b3a7a42 Fix warning from Webpack with OptionalRequire.js 2018-08-25 12:37:00 +01:00
Florian Rival
e9a50f1146 Add chips to search in examples by extension and a text search 2018-08-25 12:14:45 +01:00
Florian Rival
28957c5662 Factor functions of newIDE scripts, allow to discover JS extensions and dynamically read examples list 2018-08-24 18:29:19 +01:00
Florian Rival
303a489a41 Adapt JsExtensionsLoader to allow it to be used from Node.js 2018-08-24 16:57:37 +01:00
Florian Rival
fe7d66dc1c [WIP] Improve update-stats-from-resources-examples to return used extensions 2018-08-24 14:25:04 +01:00
Florian Rival
a287e24c6b Add MetadataProvider methods that can return the associated extension 2018-08-24 00:23:33 +01:00
Florian Rival
8ec191ebf5 [WIP] Add MetadataProvider methods that can return the associated extension 2018-08-23 18:25:28 +01:00
Florian Rival
9e6a40a07e [WIP] Add EventsTypesLister 2018-08-23 09:04:28 +01:00
Florian Rival
b785b3d2fc Enhance typings/documentation of GDJS 2018-08-22 23:08:20 +01:00
Florian Rival
5bf75f8cd6 Add support for fullscreen and close the app on Electron/Cordova (#590)
* Move openURL to RuntimeGameRenderer for consistency/portability
* Add support for Fullscreen in Electron
* Add support for closing the game/app on Electron and Cordova
* Improve typings and allow RuntimeGame.adaptRendererSizeToFillScreen to be called without args
2018-08-22 21:58:22 +01:00
Florian Rival
e71e019415 Add DeviceSensors to web-app and examples 2018-08-22 20:12:40 +01:00
Wend1go
1bd73f3ff4 Add compass example and add value ranges to orientation instructions (#591) 2018-08-22 19:54:13 +01:00
Florian Rival
f1148655d5 Add 8 examples and update one 2018-08-21 21:14:17 +01:00
Florian Rival
cadfc98b47 Add help links for DeviceSensors extension 2018-08-21 20:19:05 +01:00
Wend1go
bda4a790b9 Add orientation sensor extension with examples (#587) 2018-08-21 17:32:10 +01:00
Bouh
be34bbc0af Fix flickering on mobile and transparent background (#588) 2018-08-20 10:48:10 +02:00
Florian Rival
da91917b40 Remove useless console.log 2018-08-19 15:46:06 +02:00
Florian Rival
9c6978b70a Ensure any new window opened from a link is opened in default browser 2018-08-19 15:44:50 +02:00
Florian Rival
feec79d9de Allow to choose a custom theme for the Monaco code editor 2018-08-19 15:25:17 +02:00
Florian Rival
ed872b8c95 Fix error message of ObjectField not always triggering properly 2018-08-19 14:24:20 +02:00
Florian Rival
04ea7d16fe Fix name of JsCode events 2018-08-19 13:46:36 +02:00
Florian Rival
7ae838bff4 Fix docsearch by directly using algoliasearch and formatting results with ListItems 2018-08-18 19:50:21 +02:00
Florian Rival
a324405695 Improve some documentation/typing for gdjs.Force 2018-08-18 19:21:14 +02:00
Florian Rival
204f6cd1f1 Merge pull request #586 from 4ian/feature/monaco-editor
Add Monaco Editor for editing JavaScript events, with autocompletions
2018-08-18 12:06:56 +02:00
Florian Rival
1a0dcc01df Add example of Platformer with Javascript code blocks to replace events 2018-08-18 00:02:36 +02:00
Florian Rival
bf125a3312 Fix display of tooltip/boxes of CodeEditor overflowing the editor 2018-08-17 23:43:09 +02:00
Florian Rival
747e2961b3 Add autocompletion support for extensions in CodeEditor 2018-08-17 23:42:43 +02:00
Florian Rival
011932ba27 Improve some documentation/typing for GDJS 2018-08-17 23:42:16 +02:00
Florian Rival
2037176b1e Avoid overflow on the right of the content of JsCodeEvent 2018-08-17 21:17:35 +02:00
Florian Rival
525b99697b Improve some documentation/typing for gdjs.RuntimeObject 2018-08-17 21:07:47 +02:00
Florian Rival
69849cb7be Fix resize of JsCodeEvent after the editor is loaded 2018-08-17 18:50:40 +02:00
Florian Rival
c8e56c60c5 Make wording to select objects to pass to JavaScript more explicit 2018-08-17 18:34:38 +02:00
Florian Rival
f182ed0704 Enhance/fix types in documentation of GDJS 2018-08-17 18:34:22 +02:00
Florian Rival
98f97f7b17 Add Monaco editor for JavaScript code events, with autocompletion support 2018-08-17 18:03:06 +02:00
Florian Rival
a60eee9924 Add Content-Security-Policy to newIDE index.html 2018-08-16 17:04:27 +02:00
Florian Rival
6b6cd0b61d Code split between local/browser specific code for slightly faster startup/loading 2018-08-16 17:04:27 +02:00
Florian Rival
5c19c9bb14 Update newIDE to Electron 2.0.7 2018-08-16 17:04:27 +02:00
Florian Rival
3f4d1d66ef Merge branch 'master' of github.com:4ian/GD 2018-08-16 17:04:00 +02:00
Florian Rival
c17fcaf9ac Improve layout of InstancePropertiesEditor (by adding support for grouping by rows) 2018-08-16 17:03:40 +02:00
Bouh
687758a41f Update links to Discord to send users to #announces channel (#583) 2018-08-14 10:37:11 +01:00
Florian Rival
bbb541ce48 Add accelerator shortcut in the tooltip for searching events panel 2018-08-13 21:21:02 +02:00
Florian Rival
10ef38978d Allow to open search panel with Ctrl+F 2018-08-13 21:13:56 +02:00
Florian Rival
c70604f196 Update flow to v0.78 2018-08-13 20:37:39 +02:00
Florian Rival
c5ffa44aa2 Fix tests 2018-08-13 20:33:34 +02:00
Florian Rival
bf69037e46 Fix broken stories in Storybook 2018-08-13 20:26:35 +02:00
Florian Rival
2c422a5927 Reduce margins of newIDE to 4px 2018-08-13 20:12:02 +02:00
Florian Rival
f5149d7c61 Add search/replace panel (SearchPanel) to EventsSheet (#581) 2018-08-13 17:46:37 +01:00
Florian Rival
a1a56f1b3b Add help links for Facebook Instant Games actions 2018-08-10 08:10:59 +01:00
Florian Rival
dcec81519b Bump newIDE version 2018-08-09 22:19:33 +01:00
Florian Rival
c9c2e41bd9 Delay check for updates to 10 seconds after start and fix default theme preference 2018-08-09 22:05:40 +01:00
Florian Rival
39a6aa2a90 Bump Electron version of exported GDJS games to 2.0.7 2018-08-09 17:48:57 +01:00
Florian Rival
f4532e7e4c Rework preferences to allow users to disable auto-updates (#578) 2018-08-09 17:45:28 +01:00
Florian Rival
9a551673e8 Add explicit dependency on electron with a pinned version for GDJS Electron export 2018-08-07 23:04:44 +01:00
Florian Rival
39887ccc80 Add help links in actions/conditions editor (#576)
* Add support for help links in InstructionParametersEditor.
* Add help paths for extensions/objects/behaviors/instructions
2018-08-07 23:03:50 +01:00
Bouh
97c0761288 Change TextField to SemiControlledTextField in TiledSpriteEditor (#577) 2018-08-07 22:22:51 +01:00
Wend1go
edb33e805f Fix object being selected for insertion on scene after double click #574 (#575)
Clicking the canvas after opening and closing the edit object window via double click no longer adds an object
2018-08-05 11:01:26 +01:00
Florian Rival
e1cfca6930 Bump newIDE version 2018-08-02 20:52:02 +01:00
Florian Rival
26ffcda159 Update Bomb The Crate example 2018-08-02 20:43:51 +01:00
Florian Rival
ee905f4f04 Increase timing before sending HelpFinder analytics 2018-08-02 20:19:01 +01:00
Florian Rival
e4b2fe677b Fix Debugger with Pathfinding behavior (fix #570)
This was due to the HSHG grid being serialized.
Also removed unnecessary circular serialization of behavior owners
2018-08-01 08:52:35 +01:00
Lizard-13
2ed9b058be Add minor fixes on Skeleton extension (#568) 2018-07-31 09:24:39 +01:00
Wend1go
35e3015d66 Fix Pixi flickering on some mobile phones (#566)
* Fix flickering on some mobile devices (Android/Ubuntu Touch)
2018-07-30 16:55:58 +01:00
Florian Rival
b6707d62b2 Fix default font loading for Text object 2018-07-28 12:59:50 +01:00
Florian Rival
76466af778 Bump newIDE version 2018-07-25 22:18:29 +01:00
Florian Rival
193b8fa36e Add/update 7 examples 2018-07-25 22:07:03 +01:00
Florian Rival
1c24e4f14d Fix RuntimeObject::PutAroundAPosition and gdjs.RuntimeObject.prototype.putAround
Positioning was not made using center of object which was making it inconsistent
with other related actions/expressions (like the expression to get distance).
2018-07-25 22:06:34 +01:00
Florian Rival
d0bfb37680 Merge branch 'master' of github.com:4ian/GD 2018-07-23 23:11:53 +01:00
Florian Rival
db480f09d8 Add analytics to help links 2018-07-23 22:35:47 +01:00
Lizard-13
b2b3307ff7 Add RandomInRange, RandomFloat and other random functions (#558) 2018-07-21 19:06:26 +01:00
Florian Rival
17754d4fe5 Add bomb-the-crate example 2018-07-20 17:20:34 +01:00
Florian Rival
0f912472ce Fix opening of HelpIcon links in browser 2018-07-20 17:00:30 +01:00
Florian Rival
8c13b051ad Fix ProjectTitlebar not updating according to the project file path/url 2018-07-20 13:48:11 +01:00
Florian Rival
268075b8bc Don't display intro dialog if a project is opened at startup 2018-07-20 13:37:30 +01:00
Florian Rival
23e899d93d Add support for opening a file from command line option or from url "project" option 2018-07-20 13:26:02 +01:00
Florian Rival
1a76ad9069 Add center-object-within-another example 2018-07-20 08:53:16 +01:00
Florian Rival
1ac26ab8ce Add isometric game example (thanks Mickael Hoarau!) 2018-07-19 20:57:03 +01:00
Wend1go
69fa249db5 Allow to double click to edit object and add Duplicate item menu (#545)
* Open "edit Object" dialog via double click on object
* Add "Duplicate" option to context menu of object list
2018-07-19 14:10:58 +01:00
Florian Rival
f31b46cb14 Update links in README 2018-07-18 14:39:37 +01:00
Todor Imreorov
9e5ca5fb0b Add text field to rename object from object editor (#547) 2018-07-16 23:25:49 +01:00
Lizard-13
b64eeebcbe Add missing functions and bugfix for particles (#555)
* Add missing functions and bugfix for particles

* parseInt in base 10
2018-07-16 23:03:45 +01:00
Lizard-13
c9ae252ae8 Avoid potential errors by using parseInt in base 10 on sprite color (#557) 2018-07-16 23:02:41 +01:00
Florian Rival
ca789c7b0b Fix PlatformerObject behavior not properly staying on floor after object resize 2018-07-12 23:11:24 +01:00
Florian Rival
a142472ea6 Bump newIDE version 2018-07-11 23:29:17 +01:00
Florian Rival
d0c1f7fe03 Fix Facebook Instant Games extension icons and action groups 2018-07-11 23:28:59 +01:00
Florian Rival
6680682001 Bump newIDE version 2018-07-11 22:32:28 +01:00
Florian Rival
91ff59e846 Switch back to ES5 for JsExtension.js 2018-07-11 22:28:31 +01:00
Florian Rival
65aa60e726 Bump newIDE version 2018-07-11 22:17:04 +01:00
Florian Rival
5bb6150861 Add various help links 2018-07-11 22:16:29 +01:00
Florian Rival
6b850e82e7 Add extensions sanity tests 2018-07-11 19:33:47 +01:00
Florian Rival
400c956c2a Expose more features of Facebook Instant Games 2018-07-10 23:31:56 +01:00
Florian Rival
896446f640 Fix missing calls to t("...") in ExampleJsExtension 2018-07-09 22:21:20 +01:00
Wend1go
c8f526e726 Fix getting stuck in camera panning mode bug (#549) 2018-07-08 22:11:25 +01:00
Florian Rival
8bc6ea0744 Exclude extensions named *Example* from newIDE (only in non dev environment) 2018-07-08 19:00:32 +01:00
Florian Rival
215cb0b859 Merge pull request #544 from 4ian/feature/js-extension-dot-js
Add support for extensions declared in JavaScript
2018-07-06 19:39:21 +01:00
Florian Rival
0d9e31f986 Remove console.log 2018-07-06 19:36:39 +01:00
Florian Rival
0019da90c7 Update documentation about implementing JavaScript extensions 2018-07-05 23:38:51 +01:00
Florian Rival
dc870d55ac Update documentation about declaring JavaScript extensions 2018-07-05 00:15:22 +01:00
Florian Rival
df1fff36e4 Update GDJS documentation to add a index page and generate it from GenerateAllDocs script 2018-07-04 23:24:37 +01:00
Florian Rival
5da334a38e Remove yuidoc 2018-07-04 22:37:05 +01:00
Florian Rival
3be5d85733 Update GDJS docs to use JSDoc 2018-07-04 22:26:02 +01:00
Florian Rival
4c62bc2f33 Add comments about GetCodeExtraInformation 2018-07-04 00:32:37 +01:00
Florian Rival
57fbe470b7 Add ExampleJsExtension 2018-07-04 00:20:03 +01:00
Florian Rival
25abff997e Add InitialInstance.SetRaw(Float|String)Property and fix ObjectMetadata constructed with object blueprint 2018-07-04 00:16:42 +01:00
Florian Rival
97ced4145f Add alternative way to call AddObject on an extension using a blueprint object
Also remove dead code
2018-07-01 22:52:18 +01:00
Todor Imreorov
1d7f8958fc Add set folder button in Piskel (#543) 2018-06-29 11:19:47 +01:00
Florian Rival
373c55ddc5 Fix flowtyping 2018-06-29 00:17:16 +01:00
Florian Rival
8e0783e45f Load JsExtensions.js in BrowserJsExtensionsLoader 2018-06-29 00:09:46 +01:00
Florian Rival
22b977fd0e [WIP] Add supports for full JS extensions (JsExtension.js)
Convert FacebookInstantGames to it
2018-06-29 00:08:55 +01:00
Florian Rival
f9925943a3 Fix FacebookInstantGames extension 2018-06-28 22:26:17 +01:00
Florian Rival
26b6c8c6aa Fix test 2018-06-27 09:45:19 +01:00
Florian Rival
ff1fec7c5c Merge pull request #535 from 4ian/feature/profiler
Add basic Profiler for GDevelop 5
2018-06-25 22:25:41 +01:00
Nnarol
97aeafc4c3 Fix compilation issue on Windows due to a windows.h macro (#538)
windows.h defines "Yield" to be empty, which invalidates the definition of wxThread::Yield().
2018-06-25 22:24:57 +01:00
Florian Rival
5468ea19b3 Fix profiler not stopped (and user unable to get results) when changing scene 2018-06-25 21:50:55 +01:00
Florian Rival
4ce2ba08ef Add EventsContextAnalyzer and EventsContextAnalyzerDialog to use it in newIDE 2018-06-25 21:15:12 +01:00
Florian Rival
561ef0434f Refactor parameters type testing into ParameterMetadata::IsExpression 2018-06-24 19:13:37 +01:00
Florian Rival
d229d01aa9 Enable button to open profiler and listen to start/stop messages 2018-06-24 00:33:30 +01:00
Florian Rival
5fc9a4a51a Improve Profiler 2018-06-24 00:06:04 +01:00
Florian Rival
9f05a4e190 Fix gdjs.Profiler for sections appearing more than once 2018-06-23 11:43:33 +01:00
Florian Rival
ac7f681947 Add EmptyMessage explanation when Profiler was not started 2018-06-23 11:43:33 +01:00
Florian Rival
f7ae28bea9 Fix PlatformerObjectRuntimeBehavior using too much potential platforms for collision detection 2018-06-23 11:43:33 +01:00
Florian Rival
3104eeb415 Fix a crash in newIDE when resizing a MosaicWindow 2018-06-23 11:43:33 +01:00
Florian Rival
cdf95811b9 Refactor ingame profiling display & remove profiling at begining of scene 2018-06-23 11:43:33 +01:00
Florian Rival
731356b791 Move Profiler section code generation to EventsCodeGenerator 2018-06-23 11:43:33 +01:00
Florian Rival
8dd13180fd Fix flow typing 2018-06-23 11:43:32 +01:00
Florian Rival
81421907a5 Ensure codegeneration is adapted to preview/export (no profiling in exported games) for GDJS 2018-06-23 11:43:32 +01:00
Florian Rival
bb23e2c018 Add Prettier configuration file for GDJS 2018-06-23 11:43:32 +01:00
Florian Rival
eb6461c819 Refactor serialization in websocket-debugger-client 2018-06-23 11:43:32 +01:00
Florian Rival
1a3bd2423d [WIP] Add support for profiler in GDJS 2018-06-23 11:43:32 +01:00
Florian Rival
c22934d46f Add ThemeConsumer to avoid relying on muiThemeable HOC 2018-06-23 11:43:32 +01:00
Todor Imreorov
6cdee3b977 Add Piskel related improvements (#522)
* Show Resize prompt on Piskel for any new animations
* Add ability to set Piskel animation name
2018-06-23 11:22:39 +01:00
Lizard-13
88d102620a Add support for audio dynamic pitch (GDJS/Howler.js) (#533) 2018-06-21 18:33:12 +01:00
Florian Rival
3c5280a0f0 Merge branch 'master' of github.com:4ian/GD 2018-06-20 21:02:58 +01:00
Florian Rival
ad9abd971c Make Table themable and fix the styling of InstancesList in dark theme 2018-06-20 21:02:32 +01:00
Lizard-13
48465425e4 Fix include order (#527) 2018-06-18 23:51:26 +01:00
Lizard-13
02ddea17ea Add raycast-to-position condition (#526) 2018-06-18 23:50:03 +01:00
Florian Rival
24b68f75b8 Add 2 new examples 2018-06-17 22:45:15 +01:00
Florian Rival
bed9c77c8c Fix link in GDJS/Readme.md 2018-06-17 18:18:53 +01:00
Florian Rival
0a6f810695 Bump newIDE version 2018-06-17 14:37:22 +01:00
Florian Rival
a70f5df386 Add/update 9 examples 2018-06-17 14:33:50 +01:00
Florian Rival
83951c952f Fix icons generation on Windows 2018-06-17 12:46:00 +01:00
Florian Rival
5b0758a035 Bump newIDE version 2018-06-16 18:15:25 +01:00
Florian Rival
058a2e6c82 Add Windows/macOS/Linux to list of exports in web-app 2018-06-16 15:19:30 +01:00
Florian Rival
78b00f8c36 Add 8 examples to GDevelop 5 2018-06-16 15:10:29 +01:00
Florian Rival
2de67eae57 Remove LocalIntroDialog and reference to beta in BrowserIntroDialog 2018-06-16 12:55:37 +01:00
Florian Rival
4b6e8454de Merge pull request #521 from 4ian/feature/online-electron-export
Online (or manual) export for Windows/macOS/Linux for GD5
2018-06-16 12:53:22 +01:00
Florian Rival
b3d9a773b0 Add links to help page 2018-06-16 12:51:25 +01:00
Florian Rival
796937ba5d Update subscriptions details 2018-06-16 12:09:22 +01:00
Florian Rival
977095fb36 Add targets to build for in LocalOnlineElectronExport 2018-06-14 23:52:22 +01:00
Florian Rival
f1f1123dad Improve error message in exporters and reset build when launching new export 2018-06-14 08:39:14 +01:00
ddabrahim
d8e87cd976 Updated the magnet example (#520)
Changed the position of the center and origin point of the big magnet to improve touch experience
2018-06-13 17:31:22 +01:00
Florian Rival
663336c4ee Ensure .DS_Store is not shown in examples list in LocalExamples 2018-06-13 00:08:22 +01:00
Florian Rival
96c993e057 Add 6 examples to GDevelop 5 2018-06-13 00:00:53 +01:00
Florian Rival
5742dcfbf8 Add beta to online electron export 2018-06-12 21:21:36 +01:00
Florian Rival
bf231c6c07 Factor exporter Progress into BuildStepsProgress 2018-06-12 17:28:03 +01:00
Florian Rival
fdbc91137c Factor build progress watching between BuildsList and exporters 2018-06-12 00:28:58 +01:00
Florian Rival
3e409681c2 Add a window showing list of previous builds (no auto-refresh) 2018-06-11 22:36:45 +01:00
Florian Rival
c23642e78c Prevent any error due to quotes or invalid characters when exporting to Electron 2018-06-11 22:36:45 +01:00
Florian Rival
7845a3577c Fix Electron export 2018-06-11 22:36:45 +01:00
Florian Rival
60484ee464 Add Visual Studio code settings for auto-formatting of C++ files 2018-06-11 22:36:44 +01:00
Florian Rival
06b54e277a Add version in properties of a project 2018-06-11 22:36:44 +01:00
Florian Rival
daa683f492 [WIP] Add LocalOnlineElectronExport and LocalElectronExport 2018-06-11 22:36:44 +01:00
Florian Rival
f3a43e8739 Update Asteroids example 2018-06-11 21:48:07 +01:00
Florian Rival
4fb830529a Add Asteroids, Brakeout and Type on text effect examples 2018-06-11 00:06:05 +01:00
Florian Rival
9b7b02fab2 Fix flow typing 2018-06-10 20:25:39 +01:00
Florian Rival
ae3b25f8c0 Add .watchmanconfig file 2018-06-10 10:18:30 +01:00
Florian Rival
c59204ce04 Add contributors list 2018-06-10 10:17:22 +01:00
Florian Rival
fd63f7bc96 Add Examples tab in CreateProjectDialog with new examples
Add a script to update web-app examples from the examples in resources/examples folder (used by IDE running on Electron
runtime).
2018-06-09 16:34:39 +01:00
Florian Rival
147dc321f1 Fix formatting 2018-06-04 16:03:00 +01:00
Florian Rival
fd72c6efe9 Ensure there is only a single Once instructions at the end of an instruction list 2018-05-29 14:35:19 -07:00
Florian Rival
ff1891bb3a Avoid killing CPU by throttling updates to scrollbars while scrolling in scene editors 2018-05-28 23:13:46 -07:00
Florian Rival
ec32788b4c Update newIDE Readme 2018-05-28 21:41:35 -07:00
Florian Rival
95622169a3 Update GDJS Readme 2018-05-28 21:21:51 -07:00
Bouh
e89de02fa6 Move Window mask button to Grid submenu (#507) 2018-05-28 20:36:04 -07:00
Nnarol
63a5734f32 Resolve compilation issue due to incomplete wxBitmap type (#506)
Include wx/bitmap.h in FileProperty.h .
Remove redundant inclusion of wx/control.h .
2018-05-28 00:07:14 -07:00
Florian Rival
d66eeeced2 Bump newIDE version 2018-05-27 23:42:02 -07:00
Florian Rival
6d9b96d0e8 Fix game not launching with the specified scene 2018-05-27 23:41:01 -07:00
Florian Rival
a8196c383f Fix tests 2018-05-27 19:51:43 -07:00
Florian Rival
9891f0d7e6 Update download link of libGD.js which was referencing an old version 2018-05-27 19:19:26 -07:00
Florian Rival
47c29822f6 Bump newIDE version 2018-05-26 22:58:30 -07:00
Florian Rival
1a8fd09596 Workaround a strange Electron behavior for confirming the closing of the app 2018-05-26 22:56:03 -07:00
Florian Rival
3fb6f0cd4e Bump newIDE version 2018-05-26 22:40:36 -07:00
Florian Rival
051b42cc21 Merge pull request #504 from 4ian/feature/particles-emitter-newide
Add support for Particles Emitter objects in GDevelop 5
2018-05-26 22:31:26 -07:00
Florian Rival
24f25d9f33 Fix flow typing of ColorTransformer 2018-05-26 22:09:00 -07:00
Florian Rival
17f2edde83 Avoid calling update on not visible rendered instances to save CPU/GPU 2018-05-26 22:08:01 -07:00
Florian Rival
f4374dd454 Improve RenderedParticleEmitterInstance to have a preview of color/angle of emitters 2018-05-26 21:54:05 -07:00
Florian Rival
0e0c49c11b Fix Get/SetConeSprayAngle in ParticleEmitterObject 2018-05-26 21:46:59 -07:00
Florian Rival
a7dab8faa1 Add the 2 particles examples to GDevelop 5 (web-app runtime) 2018-05-26 20:02:52 -07:00
Florian Rival
3d15e22128 Add the 2 particles examples to GDevelop 5 (Electron runtime) 2018-05-26 19:16:37 -07:00
Florian Rival
3104fac47a Change order of some extension loading to change objects order when creating a new one 2018-05-26 19:03:24 -07:00
Florian Rival
3e8feb7064 Imrpove ParticleEmitter editor in newIDE 2018-05-26 18:51:45 -07:00
Florian Rival
b7da5ee651 Add basic Particle Emitter editor in newIDE 2018-05-26 17:16:32 -07:00
Florian Rival
e78fa036a3 Avoid a Emscripten compilation issue related to ambiguous method 2018-05-26 17:16:14 -07:00
Florian Rival
23dab5cfe1 Add support for displaying ParticleEmitter objects in newIDE 2018-05-26 16:31:25 -07:00
Florian Rival
128d818e1f Merge branch 'master' of github.com:4ian/GD 2018-05-26 16:28:01 -07:00
Florian Rival
c80181fcca Clean up some declarations in Platform.h 2018-05-26 16:27:47 -07:00
Florian Rival
de4df3fe5b Add issue templates on GitHub (#501) 2018-05-26 12:11:42 -07:00
Florian Rival
9935ceb2b4 Bump newIDE version 2018-05-24 22:19:07 -07:00
Florian Rival
50f26f19cb Fix space shooter example fonts on web-app 2018-05-24 22:09:26 -07:00
Todor Imreorov
2c806e9492 Fix scrolling issue on Windows and Linux (#500) 2018-05-24 21:58:34 -07:00
Florian Rival
057a1b2d7c Merge pull request #499 from 4ian/feature/facebook-instant-games
Add Facebook Instant Games support
2018-05-24 21:57:03 -07:00
Florian Rival
69b0cb0ead Fix compilation error 2018-05-24 21:41:34 -07:00
Florian Rival
2be6ca9a9f Update GDJS Runtime version of preview created by the web-app 2018-05-24 21:35:48 -07:00
Florian Rival
992b6434e4 Improve examples names and set orientation 2018-05-24 21:35:26 -07:00
Florian Rival
227223f891 Improve web-app examples to adapt their size to the screen at startup 2018-05-24 21:17:59 -07:00
Florian Rival
972cdd9386 Improve examples to use adapt their size to the screen at startup 2018-05-24 20:58:23 -07:00
Florian Rival
fdf4683b83 Add option to adapt HTML5 games size to the screen at startup 2018-05-24 10:04:47 -07:00
Florian Rival
6450a051d0 Add Facebook Instant Games basic support 2018-05-23 20:47:05 -07:00
2133 changed files with 389303 additions and 30899 deletions

1
.clang_format Normal file
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{BasedOnStyle: Google, BinPackParameters: false, BinPackArguments: false}

24
.github/ISSUE_TEMPLATE/--bug-report.md vendored Normal file
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---
name: "\U0001F41BBug report"
about: Create a bug report about GDevelop or the game engine
---
## Describe the bug
A clear and concise description of what the bug is.
Please double check that the bug is not already reported in the issues list.
## To Reproduce
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
* Please include a link to a game if possible!
* If applicable, add screenshots to help explain your problem.
## Other details
* Include any OS/browser version/smartphone that you're using
* Add any other context about the problem here.

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---
name: "\U0001F4A1Feature request"
about: Suggest an idea for this project AFTER discussing about it on the Discord or
Forum first. We'll create a card for it on the roadmap.
---
BEFORE opening a new feature request, please make sure that you:
* Discussed about it on the discord or the forum,
* There is not already a suggestion about it in the issues or in the roadmap: https://trello.com/b/qf0lM7k8/gdevelop-roadmap
* Consider commenting on the roadmap if something is important for you
AFTER opening the feature request, the issue will be closed by a maintainer (@4ian or someone else) and a card will be added in the roadmap if it's relevant and does not exist yet :)
## Description
Is your feature request **related to a problem**? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
## Solution suggested
**Describe the solution**
A clear and concise description of what could be done.
Add any other context or screenshots about the feature request here.
Explain if you can help implementing the solution.
## Alternatives considered
A clear and concise description of any alternative solutions or features you've considered.

10
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"cstdint": "cpp",
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@@ -406,8 +406,8 @@
<Unit filename="GDCore/Project/BehaviorsSharedData.h" />
<Unit filename="GDCore/Project/ChangesNotifier.cpp" />
<Unit filename="GDCore/Project/ChangesNotifier.h" />
<Unit filename="GDCore/Project/ClassWithObjects.cpp" />
<Unit filename="GDCore/Project/ClassWithObjects.h" />
<Unit filename="GDCore/Project/ObjectsContainer.cpp" />
<Unit filename="GDCore/Project/ObjectsContainer.h" />
<Unit filename="GDCore/Project/ExternalEvents.cpp" />
<Unit filename="GDCore/Project/ExternalEvents.h" />
<Unit filename="GDCore/Project/ExternalLayout.cpp" />

View File

@@ -10,9 +10,6 @@
#include <memory>
#include <set>
#include "GDCore/String.h"
namespace gd {
class Layout;
}
namespace gd {

View File

@@ -14,6 +14,7 @@
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/Project/Layout.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/ObjectsContainer.h"
using namespace std;
@@ -291,14 +292,14 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
gd::String objectInParameter =
condition.GetParameter(pNb).GetPlainString();
if (!scene.HasObjectNamed(objectInParameter) &&
!project.HasObjectNamed(objectInParameter) &&
!scene.GetObjectGroups().Has(objectInParameter) &&
!project.GetObjectGroups().Has(objectInParameter)) {
if (!GetObjectsAndGroups().HasObjectNamed(objectInParameter) &&
!GetGlobalObjectsAndGroups().HasObjectNamed(objectInParameter) &&
!GetObjectsAndGroups().GetObjectGroups().Has(objectInParameter) &&
!GetGlobalObjectsAndGroups().GetObjectGroups().Has(objectInParameter)) {
condition.SetParameter(pNb, gd::Expression(""));
condition.SetType("");
} else if (!instrInfos.parameters[pNb].supplementaryInformation.empty() &&
gd::GetTypeOfObject(project, scene, objectInParameter) !=
gd::GetTypeOfObject(GetGlobalObjectsAndGroups(), GetObjectsAndGroups(), objectInParameter) !=
instrInfos.parameters[pNb].supplementaryInformation) {
condition.SetParameter(pNb, gd::Expression(""));
condition.SetType("");
@@ -327,7 +328,7 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
gd::String objectName = condition.GetParameters().empty()
? ""
: condition.GetParameter(0).GetPlainString();
gd::String objectType = gd::GetTypeOfObject(project, scene, objectName);
gd::String objectType = gd::GetTypeOfObject(GetGlobalObjectsAndGroups(), GetObjectsAndGroups(), objectName);
if (!objectName.empty() &&
MetadataProvider::HasObjectCondition(
platform, objectType, condition.GetType()) &&
@@ -359,8 +360,8 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
// Generate behavior condition if available
gd::String behaviorType =
gd::GetTypeOfBehavior(project,
scene,
gd::GetTypeOfBehavior(GetGlobalObjectsAndGroups(),
GetObjectsAndGroups(),
condition.GetParameters().size() < 2
? ""
: condition.GetParameter(1).GetPlainString());
@@ -469,14 +470,14 @@ gd::String EventsCodeGenerator::GenerateActionCode(
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].type)) {
gd::String objectInParameter = action.GetParameter(pNb).GetPlainString();
if (!scene.HasObjectNamed(objectInParameter) &&
!project.HasObjectNamed(objectInParameter) &&
!scene.GetObjectGroups().Has(objectInParameter) &&
!project.GetObjectGroups().Has(objectInParameter)) {
if (!GetObjectsAndGroups().HasObjectNamed(objectInParameter) &&
!GetGlobalObjectsAndGroups().HasObjectNamed(objectInParameter) &&
!GetObjectsAndGroups().GetObjectGroups().Has(objectInParameter) &&
!GetGlobalObjectsAndGroups().GetObjectGroups().Has(objectInParameter)) {
action.SetParameter(pNb, gd::Expression(""));
action.SetType("");
} else if (!instrInfos.parameters[pNb].supplementaryInformation.empty() &&
gd::GetTypeOfObject(project, scene, objectInParameter) !=
gd::GetTypeOfObject(GetGlobalObjectsAndGroups(), GetObjectsAndGroups(), objectInParameter) !=
instrInfos.parameters[pNb].supplementaryInformation) {
action.SetParameter(pNb, gd::Expression(""));
action.SetType("");
@@ -495,7 +496,7 @@ gd::String EventsCodeGenerator::GenerateActionCode(
gd::String objectName = action.GetParameters().empty()
? ""
: action.GetParameter(0).GetPlainString();
gd::String objectType = gd::GetTypeOfObject(project, scene, objectName);
gd::String objectType = gd::GetTypeOfObject(GetGlobalObjectsAndGroups(), GetObjectsAndGroups(), objectName);
if (MetadataProvider::HasObjectAction(
platform, objectType, action.GetType()) &&
!instrInfos.parameters.empty()) {
@@ -521,8 +522,8 @@ gd::String EventsCodeGenerator::GenerateActionCode(
// Assign to a behavior member function if found
gd::String behaviorType =
gd::GetTypeOfBehavior(project,
scene,
gd::GetTypeOfBehavior(GetGlobalObjectsAndGroups(),
GetObjectsAndGroups(),
action.GetParameters().size() < 2
? ""
: action.GetParameter(1).GetPlainString());
@@ -586,11 +587,11 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
supplementaryParametersTypes) {
gd::String argOutput;
if (metadata.type == "expression" || metadata.type == "camera") {
if (ParameterMetadata::IsExpression("number", metadata.type)) {
CallbacksForGeneratingExpressionCode callbacks(argOutput, *this, context);
gd::ExpressionParser parser(parameter);
if (!parser.ParseMathExpression(platform, project, scene, callbacks)) {
if (!parser.ParseMathExpression(platform, GetGlobalObjectsAndGroups(), GetObjectsAndGroups(), callbacks)) {
cout << "Error :" << parser.GetFirstError() << " in: " << parameter
<< endl;
@@ -598,13 +599,11 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
}
if (argOutput.empty()) argOutput = "0";
} else if (metadata.type == "string" || metadata.type == "layer" ||
metadata.type == "color" || metadata.type == "file" ||
metadata.type == "joyaxis") {
} else if (ParameterMetadata::IsExpression("string", metadata.type)) {
CallbacksForGeneratingExpressionCode callbacks(argOutput, *this, context);
gd::ExpressionParser parser(parameter);
if (!parser.ParseStringExpression(platform, project, scene, callbacks)) {
if (!parser.ParseStringExpression(platform, GetGlobalObjectsAndGroups(), GetObjectsAndGroups(), callbacks)) {
cout << "Error in text expression" << parser.GetFirstError() << endl;
argOutput = "\"\"";
@@ -644,6 +643,7 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
argOutput += (parameter == "yes" || parameter == "oui") ? GenerateTrue()
: GenerateFalse();
} else if (metadata.type == "trueorfalse") {
// This is duplicated in AdvancedExtension.cpp for GDJS
argOutput += (parameter == "True" || parameter == "Vrai") ? GenerateTrue()
: GenerateFalse();
}
@@ -828,12 +828,13 @@ gd::String EventsCodeGenerator::ConvertToStringExplicit(
std::vector<gd::String> EventsCodeGenerator::ExpandObjectsName(
const gd::String& objectName,
const EventsCodeGenerationContext& context) const {
// Note: this logic is duplicated in EventsContextAnalyzer::ExpandObjectsName
std::vector<gd::String> realObjects;
if (project.GetObjectGroups().Has(objectName))
if (globalObjectsAndGroups.GetObjectGroups().Has(objectName))
realObjects =
project.GetObjectGroups().Get(objectName).GetAllObjectsNames();
else if (scene.GetObjectGroups().Has(objectName))
realObjects = scene.GetObjectGroups().Get(objectName).GetAllObjectsNames();
globalObjectsAndGroups.GetObjectGroups().Get(objectName).GetAllObjectsNames();
else if (objectsAndGroups.GetObjectGroups().Has(objectName))
realObjects = objectsAndGroups.GetObjectGroups().Get(objectName).GetAllObjectsNames();
else
realObjects.push_back(objectName);
@@ -847,8 +848,8 @@ std::vector<gd::String> EventsCodeGenerator::ExpandObjectsName(
// Ensure that all returned objects actually exists.
for (std::size_t i = 0; i < realObjects.size();) {
if (!scene.HasObjectNamed(realObjects[i]) &&
!project.HasObjectNamed(realObjects[i]))
if (!objectsAndGroups.HasObjectNamed(realObjects[i]) &&
!globalObjectsAndGroups.HasObjectNamed(realObjects[i]))
realObjects.erase(realObjects.begin() + i);
else
++i;
@@ -1123,9 +1124,26 @@ gd::String EventsCodeGenerator::GenerateArgumentsList(
EventsCodeGenerator::EventsCodeGenerator(gd::Project& project_,
const gd::Layout& layout,
const gd::Platform& platform_)
: project(project_),
scene(layout),
platform(platform_),
: platform(platform_),
globalObjectsAndGroups(project_),
objectsAndGroups(layout),
hasProjectAndLayout(true),
project(&project_),
scene(&layout),
errorOccurred(false),
compilationForRuntime(false),
maxCustomConditionsDepth(0),
maxConditionsListsSize(0){};
EventsCodeGenerator::EventsCodeGenerator(const gd::Platform& platform_,
gd::ObjectsContainer & globalObjectsAndGroups_,
const gd::ObjectsContainer & objectsAndGroups_)
: platform(platform_),
globalObjectsAndGroups(globalObjectsAndGroups_),
objectsAndGroups(objectsAndGroups_),
hasProjectAndLayout(false),
project(nullptr),
scene(nullptr),
errorOccurred(false),
compilationForRuntime(false),
maxCustomConditionsDepth(0),

View File

@@ -9,41 +9,18 @@
#include "GDCore/String.h"
namespace gd {
class EventsList;
}
namespace gd {
class Expression;
}
namespace gd {
class Project;
}
namespace gd {
class Layout;
}
namespace gd {
class ObjectsContainer;
class ExternalEvents;
}
namespace gd {
class ParameterMetadata;
}
namespace gd {
class ObjectMetadata;
}
namespace gd {
class BehaviorMetadata;
}
namespace gd {
class InstructionMetadata;
}
namespace gd {
class EventsCodeGenerationContext;
}
namespace gd {
class ExpressionCodeGenerationInformation;
}
namespace gd {
class InstructionMetadata;
}
namespace gd {
class Platform;
}
@@ -71,6 +48,14 @@ class GD_CORE_API EventsCodeGenerator {
EventsCodeGenerator(gd::Project& project_,
const gd::Layout& layout,
const gd::Platform& platform_);
/**
* \brief Construct a code generator for the specified
* objects/groups and platform
*/
EventsCodeGenerator(const gd::Platform& platform,
gd::ObjectsContainer & globalObjectsAndGroups_,
const gd::ObjectsContainer & objectsAndGroups_);
virtual ~EventsCodeGenerator(){};
/**
@@ -238,7 +223,7 @@ class GD_CORE_API EventsCodeGenerator {
* \brief Add a declaration which will be inserted after includes
*/
void AddGlobalDeclaration(gd::String declaration) {
customGlobalDeclaration.insert(declaration);
customGlobalDeclarations.insert(declaration);
};
/**
@@ -270,7 +255,7 @@ class GD_CORE_API EventsCodeGenerator {
/** \brief Get the custom declaration to be inserted after includes.
*/
const std::set<gd::String>& GetCustomGlobalDeclaration() const {
return customGlobalDeclaration;
return customGlobalDeclarations;
}
/**
@@ -299,14 +284,31 @@ class GD_CORE_API EventsCodeGenerator {
bool ErrorOccurred() const { return errorOccurred; };
/**
* \brief Get the project the code is being generated for.
* \brief Get the global objects/groups used for code generation.
*/
gd::Project& GetProject() const { return project; }
gd::ObjectsContainer& GetGlobalObjectsAndGroups() const { return globalObjectsAndGroups; }
/**
* \brief Get the objects/groups used for code generation.
*/
const gd::ObjectsContainer& GetObjectsAndGroups() const { return objectsAndGroups; }
/**
* \brief Return true if the code generation is done for a given project and layout.
*/
bool HasProjectAndLayout() const { return hasProjectAndLayout; }
/**
* \brief Get the project the code is being generated for.
* \warning This is only valid if HasProjectAndLayout() is true.
*/
gd::Project& GetProject() const { return *project; }
/**
* \brief Get the layout the code is being generated for.
* \warning This is only valid if HasProjectAndLayout() is true.
*/
const gd::Layout& GetLayout() const { return scene; }
const gd::Layout& GetLayout() const { return *scene; }
/**
* \brief Get the platform the code is being generated for.
@@ -374,6 +376,31 @@ class GD_CORE_API EventsCodeGenerator {
virtual gd::String GetObjectListName(
const gd::String& name, const gd::EventsCodeGenerationContext& context);
/**
* \brief Generate the code to notify the profiler of the beginning of a
* section.
*/
virtual gd::String GenerateProfilerSectionBegin(const gd::String& section) { return ""; };
/**
* \brief Generate the code to notify the profiler of the end of a section.
*/
virtual gd::String GenerateProfilerSectionEnd(const gd::String& section) { return ""; };
/**
* \brief Get the namespace to be used to store code generated objects/values/functions,
* with the extra "dot" at the end to be used to access to a property/member.
*
* Example: "gdjs.something."
*/
virtual gd::String GetCodeNamespaceAccessor() { return ""; };
/**
* \brief Get the namespace to be used to store code generated objects/values/functions.
*
* Example: "gdjs.something"
*/
virtual gd::String GetCodeNamespace() { return ""; };
protected:
/**
* \brief Generate the code for a single parameter.
@@ -603,9 +630,14 @@ class GD_CORE_API EventsCodeGenerator {
virtual gd::String GenerateArgumentsList(
const std::vector<gd::String>& arguments, size_t startFrom = 0);
gd::Project& project; ///< The project being used.
const gd::Layout& scene; ///< The scene being generated.
const gd::Platform& platform; ///< The platform being used.
gd::ObjectsContainer & globalObjectsAndGroups;
const gd::ObjectsContainer & objectsAndGroups;
bool hasProjectAndLayout; ///< true only if project and layout are valid references. If false, they should not be used.
gd::Project* project; ///< The project being used.
const gd::Layout* scene; ///< The scene being generated.
bool errorOccurred; ///< Must be set to true if an error occured.
bool compilationForRuntime; ///< Is set to true if the code generation is
@@ -620,7 +652,7 @@ class GD_CORE_API EventsCodeGenerator {
gd::String customCodeInMain; ///< Custom code inserted before events ( in
///< main function )
std::set<gd::String>
customGlobalDeclaration; ///< Custom global C++ declarations inserted
customGlobalDeclarations; ///< Custom global C++ declarations inserted
///< after includes
size_t maxCustomConditionsDepth; ///< The maximum depth value for all the
///< custom conditions created.

View File

@@ -75,8 +75,8 @@ void CallbacksForGeneratingExpressionCode::OnObjectFunction(
gd::String functionName,
const std::vector<gd::Expression>& parameters,
const gd::ExpressionMetadata& expressionInfo) {
const gd::Project& project = codeGenerator.GetProject();
const gd::Layout& scene = codeGenerator.GetLayout();
const gd::ObjectsContainer& globalObjectsAndGroups = codeGenerator.GetGlobalObjectsAndGroups();
const gd::ObjectsContainer& objectsAndGroups = codeGenerator.GetObjectsAndGroups();
codeGenerator.AddIncludeFiles(
expressionInfo.codeExtraInformation.GetIncludeFiles());
@@ -107,7 +107,7 @@ void CallbacksForGeneratingExpressionCode::OnObjectFunction(
for (std::size_t i = 0; i < realObjects.size(); ++i) {
context.ObjectsListNeeded(realObjects[i]);
gd::String objectType = gd::GetTypeOfObject(project, scene, realObjects[i]);
gd::String objectType = gd::GetTypeOfObject(globalObjectsAndGroups, objectsAndGroups, realObjects[i]);
const ObjectMetadata& objInfo = MetadataProvider::GetObjectMetadata(
codeGenerator.GetPlatform(), objectType);
@@ -129,8 +129,8 @@ void CallbacksForGeneratingExpressionCode::OnObjectBehaviorFunction(
gd::String functionName,
const std::vector<gd::Expression>& parameters,
const gd::ExpressionMetadata& expressionInfo) {
const gd::Project& project = codeGenerator.GetProject();
const gd::Layout& scene = codeGenerator.GetLayout();
const gd::ObjectsContainer& globalObjectsAndGroups = codeGenerator.GetGlobalObjectsAndGroups();
const gd::ObjectsContainer& objectsAndGroups = codeGenerator.GetObjectsAndGroups();
codeGenerator.AddIncludeFiles(
expressionInfo.codeExtraInformation.GetIncludeFiles());
@@ -163,7 +163,7 @@ void CallbacksForGeneratingExpressionCode::OnObjectBehaviorFunction(
// Cast the object if needed
gd::String behaviorType =
gd::GetTypeOfBehavior(project, scene, parameters[1].GetPlainString());
gd::GetTypeOfBehavior(globalObjectsAndGroups, objectsAndGroups, parameters[1].GetPlainString());
const BehaviorMetadata& autoInfo = MetadataProvider::GetBehaviorMetadata(
codeGenerator.GetPlatform(), behaviorType);
@@ -184,8 +184,8 @@ void CallbacksForGeneratingExpressionCode::OnObjectBehaviorFunction(
bool CallbacksForGeneratingExpressionCode::OnSubMathExpression(
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::ObjectsContainer& globalObjectsAndGroups,
const gd::ObjectsContainer& objectsAndGroups,
gd::Expression& expression) {
gd::String newExpression;
@@ -193,7 +193,7 @@ bool CallbacksForGeneratingExpressionCode::OnSubMathExpression(
newExpression, codeGenerator, context);
gd::ExpressionParser parser(expression.GetPlainString());
if (!parser.ParseMathExpression(platform, project, layout, callbacks)) {
if (!parser.ParseMathExpression(platform, globalObjectsAndGroups, objectsAndGroups, callbacks)) {
#if defined(GD_IDE_ONLY)
firstErrorStr = callbacks.GetFirstError();
firstErrorPos = callbacks.GetFirstErrorPosition();
@@ -206,8 +206,8 @@ bool CallbacksForGeneratingExpressionCode::OnSubMathExpression(
bool CallbacksForGeneratingExpressionCode::OnSubTextExpression(
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::ObjectsContainer& globalObjectsAndGroups,
const gd::ObjectsContainer& objectsAndGroups,
gd::Expression& expression) {
gd::String newExpression;
@@ -215,7 +215,7 @@ bool CallbacksForGeneratingExpressionCode::OnSubTextExpression(
newExpression, codeGenerator, context);
gd::ExpressionParser parser(expression.GetPlainString());
if (!parser.ParseStringExpression(platform, project, layout, callbacks)) {
if (!parser.ParseStringExpression(platform, globalObjectsAndGroups, objectsAndGroups, callbacks)) {
#if defined(GD_IDE_ONLY)
firstErrorStr = callbacks.GetFirstError();
firstErrorPos = callbacks.GetFirstErrorPosition();

View File

@@ -68,12 +68,12 @@ class GD_CORE_API CallbacksForGeneratingExpressionCode
const std::vector<gd::Expression>& parameters,
const gd::ExpressionMetadata& expressionInfo);
bool OnSubMathExpression(const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::ObjectsContainer& project,
const gd::ObjectsContainer& layout,
gd::Expression& expression);
bool OnSubTextExpression(const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::ObjectsContainer& project,
const gd::ObjectsContainer& layout,
gd::Expression& expression);
private:

View File

@@ -15,38 +15,18 @@
#include "GDCore/String.h"
namespace gd {
class EventsList;
}
namespace gd {
class MainFrameWrapper;
}
namespace gd {
class Project;
}
namespace gd {
class Layout;
}
namespace gd {
class EventsCodeGenerator;
}
namespace gd {
class EventsCodeGenerationContext;
}
namespace gd {
class Platform;
}
class wxWindow;
namespace gd {
class EventsEditorItemsAreas;
}
namespace gd {
class EventsEditorSelection;
}
namespace gd {
class SerializerElement;
}
namespace gd {
class Instruction;
}
class wxWindow;
class wxDC;
namespace gd {
@@ -187,8 +167,8 @@ class GD_CORE_API BaseEvent {
*
* \warning Even if this method is virtual, you should never redefine it:
* always provide the code generation using gd::EventMetadata. This method is
* virtual as some platforms could have hidden events ( such as profiling
* events ) needing code generation without declaring the event as a part of
* virtual as some platforms could have hidden events (such as profiling
* events) needing code generation without declaring the event as a part of
* an extension.
*
* \see gd::EventMetadata

View File

@@ -265,8 +265,8 @@ bool ExpressionParser::ValidSyntax(const gd::String& str) {
}
bool ExpressionParser::ParseMathExpression(const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::ObjectsContainer& project,
const gd::ObjectsContainer& layout,
gd::ParserCallbacks& callbacks) {
callbacks.SetReturnType("expression");
gd::String expression = expressionPlainString;
@@ -450,9 +450,7 @@ bool ExpressionParser::ParseMathExpression(const gd::Platform& platform,
parameters[i],
instructionInfos.parameters[i],
functionNameEnd))
return false; // TODO : Boarf, param<61>tres optionels sont rajout<75>s
// et <20>valu<6C>s : Probl<62>me avec les calques par
// exemple ( Au minimum, il faut "" )
return false;
}
} else {
firstErrorPos = functionNameEnd;
@@ -525,8 +523,8 @@ bool ExpressionParser::ParseMathExpression(const gd::Platform& platform,
}
bool ExpressionParser::ParseStringExpression(const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::ObjectsContainer& project,
const gd::ObjectsContainer& layout,
gd::ParserCallbacks& callbacks) {
callbacks.SetReturnType("string");
gd::String expression = expressionPlainString;
@@ -861,13 +859,13 @@ bool ExpressionParser::ParseStringExpression(const gd::Platform& platform,
bool ExpressionParser::PrepareParameter(
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::ObjectsContainer& project,
const gd::ObjectsContainer& layout,
ParserCallbacks& callbacks,
gd::Expression& parameter,
const gd::ParameterMetadata& parametersInfo,
const size_t positionInExpression) {
if (parametersInfo.type == "expression" || parametersInfo.type == "camera") {
if (ParameterMetadata::IsExpression("number", parametersInfo.type)) {
if (parametersInfo.optional && parameter.GetPlainString().empty())
parameter = parametersInfo.defaultValue.empty()
? gd::Expression("0")
@@ -879,10 +877,7 @@ bool ExpressionParser::PrepareParameter(
return false;
}
} else if (parametersInfo.type == "string" ||
parametersInfo.type == "layer" || parametersInfo.type == "color" ||
parametersInfo.type == "file" ||
parametersInfo.type == "joyaxis") {
} else if (ParameterMetadata::IsExpression("string", parametersInfo.type)) {
if (parametersInfo.optional && parameter.GetPlainString().empty())
parameter = parametersInfo.defaultValue.empty()
? gd::Expression("\"\"")

View File

@@ -10,23 +10,10 @@
#include "GDCore/String.h"
namespace gd {
class Expression;
}
namespace gd {
class ParserCallbacks;
}
namespace gd {
class Layout;
}
namespace gd {
class Project;
}
namespace gd {
class ObjectsContainer;
class Platform;
}
namespace gd {
class ParameterMetadata;
}
namespace gd {
class ExpressionMetadata;
}
@@ -47,8 +34,8 @@ class GD_CORE_API ExpressionParser {
* \return True if expression was correctly parsed.
*/
bool ParseMathExpression(const gd::Platform &platform,
const gd::Project &project,
const gd::Layout &layout,
const gd::ObjectsContainer &project,
const gd::ObjectsContainer &layout,
gd::ParserCallbacks &callbacks);
/**
@@ -56,8 +43,8 @@ class GD_CORE_API ExpressionParser {
* \return True if expression was correctly parsed.
*/
bool ParseStringExpression(const gd::Platform &platform,
const gd::Project &project,
const gd::Layout &layout,
const gd::ObjectsContainer &project,
const gd::ObjectsContainer &layout,
gd::ParserCallbacks &callbacks);
/**
@@ -78,8 +65,8 @@ class GD_CORE_API ExpressionParser {
/**
* Tool function to add a parameter
*/
bool AddParameterToList(const gd::Project &project,
const gd::Layout &layout,
bool AddParameterToList(const gd::ObjectsContainer &project,
const gd::ObjectsContainer &layout,
ParserCallbacks &,
std::vector<gd::Expression> &parameters,
gd::String parameterStr,
@@ -90,8 +77,8 @@ class GD_CORE_API ExpressionParser {
* Tool function to prepare a parameter
*/
bool PrepareParameter(const gd::Platform &platform,
const gd::Project &project,
const gd::Layout &layout,
const gd::ObjectsContainer &project,
const gd::ObjectsContainer &layout,
ParserCallbacks &,
gd::Expression &parameter,
const gd::ParameterMetadata &parametersInfo,
@@ -153,12 +140,12 @@ class GD_CORE_API ParserCallbacks {
const gd::ExpressionMetadata &expressionInfo) = 0;
virtual bool OnSubMathExpression(const gd::Platform &platform,
const gd::Project &project,
const gd::Layout &layout,
const gd::ObjectsContainer &project,
const gd::ObjectsContainer &layout,
gd::Expression &expression) = 0;
virtual bool OnSubTextExpression(const gd::Platform &platform,
const gd::Project &project,
const gd::Layout &layout,
const gd::ObjectsContainer &project,
const gd::ObjectsContainer &layout,
gd::Expression &expression) = 0;
/**

View File

@@ -11,12 +11,14 @@ namespace gd {
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
gd::PlatformExtension& extension) {
extension.SetExtensionInformation(
"BuiltinAdvanced",
_("Advanced control features"),
_("Built-in extension providing advanced control features."),
"Florian Rival",
"Open source (MIT License)");
extension
.SetExtensionInformation(
"BuiltinAdvanced",
_("Advanced control features"),
_("Built-in extension providing advanced control features."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("" /*TODO: Add a documentation page for this */);
#if defined(GD_IDE_ONLY)
extension
@@ -30,6 +32,62 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
"res/conditions/toujours.png")
.AddCodeOnlyParameter("conditionInverted", "")
.MarkAsAdvanced();
extension
.AddAction(
"SetReturnNumber",
_("Set number return value"),
_("Set the return value of the events function to the specified "
"number (to be used with \"Expression\" functions)."),
_("Set return value to number _PARAM0_"),
_("Functions"),
"res/function24.png",
"res/function16.png")
.AddParameter("expression", "The number to be returned")
.MarkAsAdvanced();
extension
.AddAction(
"SetReturnString",
_("Set text return value"),
_("Set the return value of the events function to the specified text "
"(to be used with \"String Expression\" functions)."),
_("Set return value to text _PARAM0_"),
_("Functions"),
"res/function24.png",
"res/function16.png")
.AddParameter("expression", "The text to be returned")
.MarkAsAdvanced();
extension
.AddAction("SetReturnBoolean",
_("Set condition return value"),
_("Set the return value of the Condition events function to "
"either true (condition will pass) or false."),
_("Set return value of the condition to _PARAM0_"),
_("Functions"),
"res/function24.png",
"res/function16.png")
.AddParameter("trueorfalse", "Should the condition be true or false?")
.MarkAsAdvanced();
extension
.AddExpression(
"GetArgumentAsNumber",
_("Get function parameter value"),
_("Get function parameter (also called \"argument\") value"),
_("Functions"),
"res/function16.png")
.AddParameter("string", "Parameter name");
extension
.AddStrExpression(
"GetArgumentAsString",
_("Get function parameter text"),
_("Get function parameter (also called \"argument\") text "),
_("Functions"),
"res/function16.png")
.AddParameter("string", "Parameter name");
#endif
}

View File

@@ -11,11 +11,13 @@ namespace gd {
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
gd::PlatformExtension& extension) {
extension.SetExtensionInformation("BuiltinAudio",
_("Audio"),
_("Builtin audio extension"),
"Florian Rival",
"Open source (MIT License)");
extension
.SetExtensionInformation("BuiltinAudio",
_("Audio"),
_("Builtin audio extension"),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/audio");
#if defined(GD_IDE_ONLY)
extension

View File

@@ -12,11 +12,13 @@ namespace gd {
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
gd::PlatformExtension& extension) {
extension.SetExtensionInformation("BuiltinObject",
_("Base object"),
_("Base object"),
"Florian Rival",
"Open source (MIT License)");
extension
.SetExtensionInformation("BuiltinObject",
_("Base object"),
_("Base object"),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/objects/base_object");
gd::ObjectMetadata& obj = extension.AddObject<gd::Object>(
"", _("Base object"), _("Base object"), "res/objeticon24.png");
@@ -34,7 +36,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("relationalOperator", _("Sign of the test"))
.AddParameter("expression", _("X position"))
.MarkAsSimple()
.SetHelpPage("gdevelop/documentation/manual/base")
.SetManipulatedType("number");
obj.AddAction("MettreX",
@@ -49,7 +50,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("operator", _("Modification's sign"))
.AddParameter("expression", _("Value"))
.MarkAsSimple()
.SetHelpPage("gdevelop/documentation/manual/base")
.SetManipulatedType("number");
obj.AddCondition("PosY",
@@ -64,7 +64,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("relationalOperator", _("Sign of the test"))
.AddParameter("expression", _("Y position"))
.MarkAsSimple()
.SetHelpPage("gdevelop/documentation/manual/base")
.SetManipulatedType("number");
obj.AddAction("MettreY",
@@ -79,7 +78,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("operator", _("Modification's sign"))
.AddParameter("expression", _("Value"))
.MarkAsSimple()
.SetHelpPage("gdevelop/documentation/manual/base")
.SetManipulatedType("number");
obj.AddAction(
@@ -96,12 +94,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("expression", _("X position"))
.AddParameter("operator", _("Modification's sign"))
.AddParameter("expression", _("Y position"))
.SetHelpPage("gdevelop/documentation/manual/base")
.MarkAsSimple();
obj.AddAction("MettreAutourPos",
_("Put an object around a position"),
_("Position an object around a position, with specified angle "
_("Position the center of the given object around a position, "
"using the specified angle "
"and distance."),
_("Put _PARAM0_ around _PARAM1_;_PARAM2_, with an angle of "
"_PARAM4_ degrees and _PARAM3_ pixels distance."),
@@ -114,7 +112,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("expression", _("Y position"))
.AddParameter("expression", _("Distance"))
.AddParameter("expression", _("Angle, in degrees"))
.SetHelpPage("gdevelop/documentation/manual/base")
.MarkAsAdvanced();
obj.AddAction("SetAngle",
@@ -128,7 +125,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("object", _("Object"))
.AddParameter("operator", _("Modification's sign"))
.AddParameter("expression", _("Value"))
.SetHelpPage("gdevelop/documentation/manual/base")
.SetManipulatedType("number");
obj.AddAction("Rotate",
@@ -143,7 +139,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("object", _("Object"))
.AddParameter("expression", _("Angular speed (in degrees per second)"))
.AddCodeOnlyParameter("currentScene", "")
.SetHelpPage("gdevelop/documentation/manual/base")
.MarkAsSimple();
obj.AddAction(
@@ -160,7 +155,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter(
"expression",
_("Angular speed (in degrees per second) (0 for immediate rotation)"))
.SetHelpPage("gdevelop/documentation/manual/base")
.AddCodeOnlyParameter("currentScene", "");
obj.AddAction(
@@ -180,7 +174,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"expression",
_("Angular speed (in degrees per second) (0 for immediate rotation)"))
.AddCodeOnlyParameter("currentScene", "")
.SetHelpPage("gdevelop/documentation/manual/base")
.MarkAsAdvanced();
obj.AddAction("AddForceXY",
@@ -196,8 +189,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("object", _("Object"))
.AddParameter("expression", _("Speed on X axis (in pixels per second)"))
.AddParameter("expression", _("Speed on Y axis (in pixels per second)"))
.AddParameter("expression", _("Damping (Default: 0)"))
.SetHelpPage("gdevelop/documentation/manual/base");
.AddParameter("expression", _("Damping (Default: 0)"));
obj.AddAction("AddForceAL",
_("Add a force (angle)"),
@@ -214,7 +206,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("expression", _("Angle"))
.AddParameter("expression", _("Speed (in pixels per second)"))
.AddParameter("expression", _("Damping (Default: 0)"))
.SetHelpPage("gdevelop/documentation/manual/base")
.MarkAsAdvanced();
obj.AddAction(
@@ -232,7 +223,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("expression", _("Y position"))
.AddParameter("expression", _("Speed (in pixels per second)"))
.AddParameter("expression", _("Damping (Default: 0)"))
.SetHelpPage("gdevelop/documentation/manual/base#displacement")
.MarkAsAdvanced();
obj.AddAction(
@@ -265,7 +255,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/actions/arreter.png")
.AddParameter("object", _("Object"))
.SetHelpPage("gdevelop/documentation/manual/base#displacement")
.MarkAsAdvanced();
obj.AddAction("Delete",
@@ -599,7 +588,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
obj.AddAction("MettreAutour",
_("Put an object around another"),
_("Position an object around another, with the specified angle "
"and distance."),
"and distance. The center of the objects are used for "
"positioning them."),
_("Put _PARAM0_ around _PARAM1_, with an angle of _PARAM3_ "
"degrees and _PARAM2_ pixels distance."),
_("Position"),
@@ -664,6 +654,72 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("expression", _("Y position of the point"))
.MarkAsSimple();
obj.AddCondition("ObjectTimer",
_("Value of a timer"),
_("Test the elapsed time of a timer."),
_("The timer _PARAM1_ of _PARAM0_ is greater than _PARAM2_ seconds"),
_("Timers"),
"res/conditions/timer24.png",
"res/conditions/timer.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"))
.AddParameter("expression", _("Time in seconds"));
obj.AddCondition("ObjectTimerPaused",
_("Timer paused"),
_("Test if specified timer is paused."),
_("The timer _PARAM1_ of _PARAM0_ is paused"),
_("Timers"),
"res/conditions/timerPaused24.png",
"res/conditions/timerPaused.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"))
.MarkAsAdvanced();
obj.AddAction("ResetObjectTimer",
_("Start (or reset) a timer"),
_("Reset the specified timer, if the timer doesn't exist "
"it's created and started."),
_("Reset the timer _PARAM1_ of _PARAM0_"),
_("Timers"),
"res/actions/timer24.png",
"res/actions/timer.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"));
obj.AddAction("PauseObjectTimer",
_("Pause a timer"),
_("Pause a timer."),
_("Pause timer _PARAM1_ of _PARAM0_"),
_("Timers"),
"res/actions/pauseTimer24.png",
"res/actions/pauseTimer.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"))
.MarkAsAdvanced();
obj.AddAction("UnPauseObjectTimer",
_("Unpause a timer"),
_("Unpause a timer."),
_("Unpause timer _PARAM1_ of _PARAM0_"),
_("Timers"),
"res/actions/unPauseTimer24.png",
"res/actions/unPauseTimer.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"))
.MarkAsAdvanced();
obj.AddAction("RemoveObjectTimer",
_("Delete a timer"),
_("Delete a timer from memory."),
_("Delete timer _PARAM1_ of _PARAM0_ from memory"),
_("Timers"),
"res/actions/timer24.png",
"res/actions/timer.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"))
.MarkAsAdvanced();
obj.AddExpression("X",
_("X position"),
_("X position of the object"),
@@ -806,6 +862,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("object", _("Object"))
.AddParameter("objectvar", _("Variable"));
obj.AddExpression("ObjectTimerElapsedTime",
_("Timer value"),
_("Value of a timer"),
_("Timers"),
"res/actions/time.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"));
extension
.AddAction("Create",
_("Create an object"),
@@ -814,7 +878,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Objects"),
"res/actions/create24.png",
"res/actions/create.png")
.AddCodeOnlyParameter("currentScene", "")
.AddCodeOnlyParameter("objectsContext", "")
.AddParameter("objectListWithoutPicking", _("Object to create"))
.AddParameter("expression", _("X position"))
.AddParameter("expression", _("Y position"))
@@ -832,7 +896,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Objects"),
"res/actions/create24.png",
"res/actions/create.png")
.AddCodeOnlyParameter("currentScene", "")
.AddCodeOnlyParameter("objectsContext", "")
.AddParameter(
"objectListWithoutPicking",
_("Groups containing objects that can be created by the action"))
@@ -852,7 +916,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Objects"),
"res/actions/add24.png",
"res/actions/add.png")
.AddCodeOnlyParameter("currentScene", "")
.AddCodeOnlyParameter("objectsContext", "")
.AddParameter("objectList", _("Object"))
.MarkAsAdvanced();
@@ -1026,6 +1090,34 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddCodeOnlyParameter("conditionInverted", "")
.MarkAsAdvanced();
extension
.AddCondition(
"RaycastToPosition",
_("Raycast to position"),
_("Sends a ray from the given source position to the final point, "
"intersecting the closest object.\nThe instersected "
"object will become the only one taken into account.\nIf "
"the condition is inverted, the object to be intersected "
"will be the farthest one within the ray radius."),
_("Raycast _PARAM0_ from _PARAM1_;_PARAM2_, and save the "
"result in _PARAM5_, _PARAM6_"),
_("Collision"),
"res/conditions/raycast24.png",
"res/conditions/raycast.png")
.AddParameter("objectList", _("Objects to test against the ray"))
.AddParameter("expression", _("Ray source X position"))
.AddParameter("expression", _("Ray source Y position"))
.AddParameter("expression", _("Ray target X position"))
.AddParameter("expression", _("Ray target Y position"))
.AddParameter(
"scenevar",
_("Variable where to store the X position of the intersection"))
.AddParameter(
"scenevar",
_("Variable where to store the Y position of the intersection"))
.AddCodeOnlyParameter("conditionInverted", "")
.MarkAsAdvanced();
extension
.AddExpression(
"Count",

View File

@@ -11,11 +11,13 @@ namespace gd {
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
gd::PlatformExtension& extension) {
extension.SetExtensionInformation("BuiltinCamera",
_("Cameras and layers features"),
_("Built-in camera extension"),
"Florian Rival",
"Open source (MIT License)");
extension
.SetExtensionInformation("BuiltinCamera",
_("Cameras and layers features"),
_("Built-in camera extension"),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("" /*TODO: Add a documentation page for this */);
#if defined(GD_IDE_ONLY)
extension

View File

@@ -12,12 +12,14 @@ namespace gd {
void GD_CORE_API
BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
gd::PlatformExtension& extension) {
extension.SetExtensionInformation(
"BuiltinCommonConversions",
_("Standard Conversions"),
_("Built-in extension providing standard conversions expressions."),
"Florian Rival",
"Open source (MIT License)");
extension
.SetExtensionInformation(
"BuiltinCommonConversions",
_("Standard Conversions"),
_("Built-in extension providing standard conversions expressions."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("" /*TODO: Add a documentation page for this */);
#if defined(GD_IDE_ONLY)

View File

@@ -22,12 +22,14 @@ namespace gd {
void GD_CORE_API
BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
gd::PlatformExtension& extension) {
extension.SetExtensionInformation(
"BuiltinCommonInstructions",
_("Standard events"),
_("Built-in extension providing standard events."),
"Florian Rival",
"Open source (MIT License)");
extension
.SetExtensionInformation(
"BuiltinCommonInstructions",
_("Standard events"),
_("Built-in extension providing standard events."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("" /*TODO: Add a documentation page for this */);
#if defined(GD_IDE_ONLY)
extension

View File

@@ -12,13 +12,15 @@ namespace gd {
void GD_CORE_API
BuiltinExtensionsImplementer::ImplementsExternalLayoutsExtension(
gd::PlatformExtension& extension) {
extension.SetExtensionInformation(
"BuiltinExternalLayouts",
_("External layouts"),
_("Built-in extension providing actions and conditions related to "
"external layouts"),
"Florian Rival",
"Open source (MIT License)");
extension
.SetExtensionInformation(
"BuiltinExternalLayouts",
_("External layouts"),
_("Built-in extension providing actions and conditions related to "
"external layouts"),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("" /*TODO: Add a documentation page for this */);
#if defined(GD_IDE_ONLY)
extension

View File

@@ -11,12 +11,14 @@ namespace gd {
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
gd::PlatformExtension& extension) {
extension.SetExtensionInformation("BuiltinFile",
_("Storage and files"),
_("Built-in extension providing functions "
"to store data and manipulate files."),
"Florian Rival",
"Open source (MIT License)");
extension
.SetExtensionInformation("BuiltinFile",
_("Storage and files"),
_("Built-in extension providing functions "
"to store data and manipulate files."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/storage");
#if defined(GD_IDE_ONLY)
extension
@@ -172,6 +174,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
"res/actions/launchFile24.png",
"res/actions/launchFile.png")
.AddParameter("string", _("URL (or filename)"))
.AddCodeOnlyParameter("currentScene", "")
.MarkAsAdvanced();
extension

View File

@@ -11,12 +11,14 @@ namespace gd {
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsJoystickExtension(
gd::PlatformExtension& extension) {
extension.SetExtensionInformation(
"BuiltinJoystick",
_("Joysticks features"),
_("Built-in extension that enables the use of joysticks"),
"Florian Rival",
"Open source (MIT License)");
extension
.SetExtensionInformation(
"BuiltinJoystick",
_("Joysticks features"),
_("Built-in extension that enables the use of joysticks"),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("" /*TODO: Add a documentation page for this */);
#if defined(GD_IDE_ONLY)
extension

View File

@@ -11,12 +11,14 @@ namespace gd {
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsKeyboardExtension(
gd::PlatformExtension& extension) {
extension.SetExtensionInformation(
"BuiltinKeyboard",
_("Keyboard features"),
_("Built-in extension that enables the use of a keyboard"),
"Florian Rival",
"Open source (MIT License)");
extension
.SetExtensionInformation(
"BuiltinKeyboard",
_("Keyboard features"),
_("Built-in extension that enables the use of a keyboard"),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("" /*TODO: Add a documentation page for this */);
#if defined(GD_IDE_ONLY)
extension

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