Compare commits
1058 Commits
4.0.91
...
v5.0.0-bet
Author | SHA1 | Date | |
---|---|---|---|
![]() |
9935ceb2b4 | ||
![]() |
50f26f19cb | ||
![]() |
2c806e9492 | ||
![]() |
057a1b2d7c | ||
![]() |
69b0cb0ead | ||
![]() |
2be6ca9a9f | ||
![]() |
992b6434e4 | ||
![]() |
227223f891 | ||
![]() |
972cdd9386 | ||
![]() |
fdf4683b83 | ||
![]() |
6450a051d0 | ||
![]() |
f8a31cf3a9 | ||
![]() |
5372f09c67 | ||
![]() |
b9f0e88f7e | ||
![]() |
a5c3767cca | ||
![]() |
05e21484cf | ||
![]() |
6c204494b5 | ||
![]() |
af4cdcd485 | ||
![]() |
2977f0b1a7 | ||
![]() |
16a31cf1ae | ||
![]() |
dd14a2a86c | ||
![]() |
a8559bfbbc | ||
![]() |
a77f8e139f | ||
![]() |
07af3990ac | ||
![]() |
33eee8e00a | ||
![]() |
3f32134018 | ||
![]() |
5b12935851 | ||
![]() |
7a4d563875 | ||
![]() |
a0105fda37 | ||
![]() |
d2f997ab4c | ||
![]() |
eb58f592ed | ||
![]() |
8b6b896520 | ||
![]() |
34f240fe59 | ||
![]() |
e78411f3a8 | ||
![]() |
3128a19901 | ||
![]() |
14d58eac32 | ||
![]() |
7488b12704 | ||
![]() |
f5fa82c95e | ||
![]() |
6ddd093d56 | ||
![]() |
b5ce3a996d | ||
![]() |
d8409d5f1e | ||
![]() |
7773d431e8 | ||
![]() |
5f916903ab | ||
![]() |
60fe29660d | ||
![]() |
596e0087e5 | ||
![]() |
8034247494 | ||
![]() |
73b60e6da8 | ||
![]() |
57e00a7ce0 | ||
![]() |
1a6aa3b7ab | ||
![]() |
e6eb05ce22 | ||
![]() |
ddf63637fe | ||
![]() |
c02aec0f6b | ||
![]() |
280eebbccd | ||
![]() |
48611c2c38 | ||
![]() |
5dbbc25b2b | ||
![]() |
23c85d8a75 | ||
![]() |
cdd0f72266 | ||
![]() |
68189bf720 | ||
![]() |
376c2cc5c5 | ||
![]() |
38b587cdd4 | ||
![]() |
dd65aaf086 | ||
![]() |
db7604ee88 | ||
![]() |
d94749177b | ||
![]() |
d061be627b | ||
![]() |
3dede19f1f | ||
![]() |
916d2eb99e | ||
![]() |
9fadc0faab | ||
![]() |
ba6c7ec78d | ||
![]() |
0b4fc055bf | ||
![]() |
8a841fa68f | ||
![]() |
f71983679c | ||
![]() |
be3cc48e32 | ||
![]() |
956656236b | ||
![]() |
a53de69c4e | ||
![]() |
a7abbda061 | ||
![]() |
c267d14348 | ||
![]() |
7db2709ff0 | ||
![]() |
86a3614f89 | ||
![]() |
b8e0b5d8e3 | ||
![]() |
c7a8df3d5a | ||
![]() |
3be8966132 | ||
![]() |
61cefa6cd7 | ||
![]() |
e1dd41bb32 | ||
![]() |
24466ca653 | ||
![]() |
1c9497dc92 | ||
![]() |
5dd3ed43cf | ||
![]() |
368cdebd78 | ||
![]() |
3d7279144b | ||
![]() |
18682eccfa | ||
![]() |
f70c565e7d | ||
![]() |
b9035efc9e | ||
![]() |
493fc7b6f9 | ||
![]() |
52db6e15ee | ||
![]() |
28de2b179b | ||
![]() |
4a6c37f502 | ||
![]() |
9ce734e204 | ||
![]() |
fb3a0edfac | ||
![]() |
e613c7d546 | ||
![]() |
6db6455bb6 | ||
![]() |
86e928724a | ||
![]() |
f31d8f88c2 | ||
![]() |
940eac6bc4 | ||
![]() |
6908f51b4a | ||
![]() |
a537f678fb | ||
![]() |
1019aaba5f | ||
![]() |
5770ac6396 | ||
![]() |
7171f691a3 | ||
![]() |
0ad7b71cf2 | ||
![]() |
006d7296a2 | ||
![]() |
443c49f83e | ||
![]() |
9884965595 | ||
![]() |
e0379466e0 | ||
![]() |
622cba4642 | ||
![]() |
50c7a582ef | ||
![]() |
e501fd4a09 | ||
![]() |
29808c8800 | ||
![]() |
fcfb71132c | ||
![]() |
2017d34197 | ||
![]() |
662c7bd397 | ||
![]() |
cf5011c149 | ||
![]() |
954520ae3b | ||
![]() |
6ffcd6dfb0 | ||
![]() |
80e7a6010a | ||
![]() |
0dc023ba89 | ||
![]() |
e70021d0dd | ||
![]() |
eb63bda7d2 | ||
![]() |
10833aa45d | ||
![]() |
eed844357e | ||
![]() |
6d91676dab | ||
![]() |
69410d62ea | ||
![]() |
977425e700 | ||
![]() |
50746b3c75 | ||
![]() |
1c5364f917 | ||
![]() |
89d099ff7d | ||
![]() |
49d409260a | ||
![]() |
a50b62a2d8 | ||
![]() |
6b21ebcc9b | ||
![]() |
3c8aa4a249 | ||
![]() |
a8e9fa5895 | ||
![]() |
c9f8b4a8ed | ||
![]() |
6b38479166 | ||
![]() |
4ccbc1b958 | ||
![]() |
54d7d284c8 | ||
![]() |
ca1721ef9a | ||
![]() |
58ed74e020 | ||
![]() |
e8ce83b162 | ||
![]() |
9b91f06011 | ||
![]() |
17247cbbf1 | ||
![]() |
10b81dd232 | ||
![]() |
3f3a5dbd3b | ||
![]() |
6ff8ee749d | ||
![]() |
db5f146818 | ||
![]() |
ddcf51a2b7 | ||
![]() |
b7467afd1b | ||
![]() |
ee993f0cdb | ||
![]() |
bc6d3ce16f | ||
![]() |
1fae899497 | ||
![]() |
8319f60c95 | ||
![]() |
f6fe1a3205 | ||
![]() |
01e2b53a3f | ||
![]() |
da9eb3cea7 | ||
![]() |
c044b32c04 | ||
![]() |
46279e7762 | ||
![]() |
4936b014ae | ||
![]() |
c1cd0d8780 | ||
![]() |
557af32cc9 | ||
![]() |
729a85a9a9 | ||
![]() |
34146c2f18 | ||
![]() |
00146bb8f8 | ||
![]() |
6026d79ebb | ||
![]() |
fc28f272b3 | ||
![]() |
9702db06a5 | ||
![]() |
209f83d697 | ||
![]() |
0ef8eb32a5 | ||
![]() |
8115b8181e | ||
![]() |
e79a328748 | ||
![]() |
2083ee1029 | ||
![]() |
3e982cdd87 | ||
![]() |
883527b289 | ||
![]() |
a4d84efdd5 | ||
![]() |
e46c8493bc | ||
![]() |
4c443b09cf | ||
![]() |
98bc2236f4 | ||
![]() |
5199299639 | ||
![]() |
3268d1db25 | ||
![]() |
741770924b | ||
![]() |
49aa9469bb | ||
![]() |
7cbe34436c | ||
![]() |
122f7ecf3e | ||
![]() |
d79bdd9554 | ||
![]() |
3e331cb2e8 | ||
![]() |
361fb6aeab | ||
![]() |
b4a76895ee | ||
![]() |
b2251e1a12 | ||
![]() |
1c1860370a | ||
![]() |
1a190b2a44 | ||
![]() |
b1e0f72416 | ||
![]() |
2c4ae7573e | ||
![]() |
04ff1f2726 | ||
![]() |
eaa5200f95 | ||
![]() |
53c749b79e | ||
![]() |
eb96ee8497 | ||
![]() |
458444ee7b | ||
![]() |
c8eb13f18f | ||
![]() |
a224b93edc | ||
![]() |
f077ca6723 | ||
![]() |
6bbfa1d4a1 | ||
![]() |
3c3dc6ef6e | ||
![]() |
5c101dbcda | ||
![]() |
701b78361a | ||
![]() |
07f26027f6 | ||
![]() |
09cf13d6e2 | ||
![]() |
42f91565fa | ||
![]() |
ac6c146808 | ||
![]() |
59ad23f8ac | ||
![]() |
769c6fe3d5 | ||
![]() |
07b92911ab | ||
![]() |
eb57bcfc87 | ||
![]() |
7addeba73a | ||
![]() |
263902b45a | ||
![]() |
d283f759fe | ||
![]() |
fabd028a63 | ||
![]() |
2b18272c41 | ||
![]() |
a1fb39da3d | ||
![]() |
09602fdf9e | ||
![]() |
d574ef17ba | ||
![]() |
0e3f70627b | ||
![]() |
a814a07105 | ||
![]() |
c49af90a9c | ||
![]() |
24afa155c8 | ||
![]() |
9e5a431516 | ||
![]() |
182a94285c | ||
![]() |
442c2c8dd9 | ||
![]() |
f8fd0dd353 | ||
![]() |
faad9e23ac | ||
![]() |
d2af0da1b1 | ||
![]() |
c65e5c3e49 | ||
![]() |
24a8dfc5f0 | ||
![]() |
9c6790ac37 | ||
![]() |
18ef7460ba | ||
![]() |
63cd0e76c3 | ||
![]() |
bdbf7fd9fc | ||
![]() |
6bbedbd8f9 | ||
![]() |
648bd1ff2e | ||
![]() |
d4288caedb | ||
![]() |
0a35bc3272 | ||
![]() |
d8b737a31f | ||
![]() |
cfd2655f6c | ||
![]() |
1896241b9d | ||
![]() |
0ed22a6ee1 | ||
![]() |
2bfcb99c3e | ||
![]() |
815f8a520a | ||
![]() |
f115b6607f | ||
![]() |
c876f67502 | ||
![]() |
27674f272c | ||
![]() |
02879507e3 | ||
![]() |
0a7629878f | ||
![]() |
b0368232d0 | ||
![]() |
a32bf3db98 | ||
![]() |
64cbbb20d3 | ||
![]() |
dd4fbecc98 | ||
![]() |
807a75a265 | ||
![]() |
6e1b44ea56 | ||
![]() |
d870a54f58 | ||
![]() |
9f464a3f23 | ||
![]() |
ed4e84d665 | ||
![]() |
1e4ab96233 | ||
![]() |
380c034ff5 | ||
![]() |
7c9abe432d | ||
![]() |
2ca853c22c | ||
![]() |
b23d55612a | ||
![]() |
b261faacfc | ||
![]() |
9984b32876 | ||
![]() |
d63ba75430 | ||
![]() |
2db903ed94 | ||
![]() |
3f9bc4d335 | ||
![]() |
3df95d0e21 | ||
![]() |
f445695f6a | ||
![]() |
6f3163d7bd | ||
![]() |
5421eae23d | ||
![]() |
a0e82ee22f | ||
![]() |
1fbf822769 | ||
![]() |
6b0f037722 | ||
![]() |
ae231d2fe6 | ||
![]() |
2e95899da7 | ||
![]() |
3f45b38dfc | ||
![]() |
daf4d36348 | ||
![]() |
477cd16f23 | ||
![]() |
83eded0056 | ||
![]() |
338de9c149 | ||
![]() |
6d99d4e661 | ||
![]() |
4e5a8060c8 | ||
![]() |
eb938e39ff | ||
![]() |
cff8604a5f | ||
![]() |
2afa54bcd2 | ||
![]() |
4da6025b6f | ||
![]() |
c4f64444e7 | ||
![]() |
b0205b296f | ||
![]() |
e0c8b3cc81 | ||
![]() |
80ca92336e | ||
![]() |
6c0681e4ca | ||
![]() |
26e8503dc8 | ||
![]() |
c1ce78efde | ||
![]() |
2f52c2f062 | ||
![]() |
24d11a2446 | ||
![]() |
e1d4ae5bbd | ||
![]() |
dcfe346f54 | ||
![]() |
3906db9efe | ||
![]() |
ba5244d95d | ||
![]() |
52db730870 | ||
![]() |
82d2278ebd | ||
![]() |
30d08ac72d | ||
![]() |
6f1e71c8e5 | ||
![]() |
385be9b5f5 | ||
![]() |
25cb041d78 | ||
![]() |
18fa9cd659 | ||
![]() |
ce760541c5 | ||
![]() |
db51b652f0 | ||
![]() |
4222d98aa9 | ||
![]() |
484f1e5dcb | ||
![]() |
7304b94a77 | ||
![]() |
ee5ec7df72 | ||
![]() |
9a1e4bdf7c | ||
![]() |
a43cca7629 | ||
![]() |
0cdabab2ec | ||
![]() |
28b968ea99 | ||
![]() |
5160033092 | ||
![]() |
ce086c07b9 | ||
![]() |
bf9348488d | ||
![]() |
70b3e0701b | ||
![]() |
dc3d890937 | ||
![]() |
f68be32e2d | ||
![]() |
3758e7af03 | ||
![]() |
5ab1858349 | ||
![]() |
54353bcb24 | ||
![]() |
de7640558d | ||
![]() |
2e17b16516 | ||
![]() |
345f9f1786 | ||
![]() |
8c9214ce5e | ||
![]() |
fc9cc8046d | ||
![]() |
e592bb855d | ||
![]() |
f8407264da | ||
![]() |
202fe2b69a | ||
![]() |
d14a93f9d0 | ||
![]() |
1d1ccdbf06 | ||
![]() |
92fd647316 | ||
![]() |
d8ca506200 | ||
![]() |
928d6eda98 | ||
![]() |
d5e6755694 | ||
![]() |
a1431126ec | ||
![]() |
13c8caeb8c | ||
![]() |
b2b5ee0e19 | ||
![]() |
ff74ecd7c9 | ||
![]() |
0ac3e79156 | ||
![]() |
3a69936e2e | ||
![]() |
e738d5dd5f | ||
![]() |
ed8ee21c04 | ||
![]() |
87220a941a | ||
![]() |
4425d13c7a | ||
![]() |
b818e5f493 | ||
![]() |
403563ba32 | ||
![]() |
156ca68116 | ||
![]() |
de3677a6c3 | ||
![]() |
3b76dfe9f4 | ||
![]() |
6e38ee6d16 | ||
![]() |
454657b00f | ||
![]() |
aad0c4e909 | ||
![]() |
d106ee9ac1 | ||
![]() |
5b1e6e4381 | ||
![]() |
e1106c6145 | ||
![]() |
0c5caf9986 | ||
![]() |
2fdcd6c639 | ||
![]() |
8332adf07b | ||
![]() |
fb40e908c0 | ||
![]() |
b6ef67568a | ||
![]() |
9c591ec3b1 | ||
![]() |
495900c083 | ||
![]() |
7874e2af27 | ||
![]() |
19b37b7111 | ||
![]() |
8593249bc6 | ||
![]() |
6d483ec887 | ||
![]() |
e1a28f0f90 | ||
![]() |
c2ba76a821 | ||
![]() |
c4f8134d89 | ||
![]() |
59416fd0cd | ||
![]() |
ef7ed24114 | ||
![]() |
07dd2bcb5c | ||
![]() |
81dfeb3ab1 | ||
![]() |
09d558744f | ||
![]() |
abe7dd7ccd | ||
![]() |
0da624dc18 | ||
![]() |
a082585b4e | ||
![]() |
d1582723ba | ||
![]() |
829a88f290 | ||
![]() |
79f2e57fa9 | ||
![]() |
322787ba0e | ||
![]() |
7bd2dab47c | ||
![]() |
dd1446cfb0 | ||
![]() |
cf96db75ea | ||
![]() |
da4f350cdb | ||
![]() |
862c012bb6 | ||
![]() |
72a65cb1d2 | ||
![]() |
22379ae31b | ||
![]() |
73e0ba8264 | ||
![]() |
2b0e28f456 | ||
![]() |
151a9b1a74 | ||
![]() |
172d7f049e | ||
![]() |
5ef703eff4 | ||
![]() |
98d970de30 | ||
![]() |
8896fb280a | ||
![]() |
8df5ab9e62 | ||
![]() |
eb32d51999 | ||
![]() |
8901809f88 | ||
![]() |
1de22ef53b | ||
![]() |
d328ae0c7e | ||
![]() |
dabb0f9dad | ||
![]() |
5adcfc5bad | ||
![]() |
b03bf86a35 | ||
![]() |
db1b1eadf1 | ||
![]() |
939266b18b | ||
![]() |
b68a9d8b47 | ||
![]() |
af1a028203 | ||
![]() |
c697d5fb99 | ||
![]() |
b5d2c6f4bc | ||
![]() |
a42c488ac8 | ||
![]() |
1ccc58c015 | ||
![]() |
68a736ea13 | ||
![]() |
a9980f8e89 | ||
![]() |
7156950cb8 | ||
![]() |
833cabfe3b | ||
![]() |
ed23b760a9 | ||
![]() |
98580efafa | ||
![]() |
8794861a11 | ||
![]() |
8fccc7bda4 | ||
![]() |
a09ea0ea13 | ||
![]() |
74c6ca50cb | ||
![]() |
67249c1029 | ||
![]() |
dba79bcca1 | ||
![]() |
006f93dccf | ||
![]() |
94335b9ee2 | ||
![]() |
187e27f232 | ||
![]() |
f7631bd8a5 | ||
![]() |
ad154c34e7 | ||
![]() |
357ecaca1e | ||
![]() |
e67e8d2264 | ||
![]() |
c39fc5f478 | ||
![]() |
b4c84d2058 | ||
![]() |
b7cca91e54 | ||
![]() |
86118abfb3 | ||
![]() |
119d588619 | ||
![]() |
8c1028a28b | ||
![]() |
65e47a11ec | ||
![]() |
c20a705773 | ||
![]() |
bea778cb06 | ||
![]() |
7315fe2403 | ||
![]() |
ef4e0aba6b | ||
![]() |
7d84dda389 | ||
![]() |
de1dab64fd | ||
![]() |
4333d8a3ba | ||
![]() |
4579e619a3 | ||
![]() |
7bcee7e400 | ||
![]() |
bf6ed92b1f | ||
![]() |
87bffb4361 | ||
![]() |
151182c5aa | ||
![]() |
faa678e4f7 | ||
![]() |
6113505367 | ||
![]() |
8eb124c685 | ||
![]() |
4fb2028801 | ||
![]() |
a5cc7de08f | ||
![]() |
8b0845fe9f | ||
![]() |
e127d1bb7b | ||
![]() |
75ff956418 | ||
![]() |
90236f9c43 | ||
![]() |
c480ac2d8e | ||
![]() |
793a242e00 | ||
![]() |
16713e4668 | ||
![]() |
33d731e958 | ||
![]() |
4095b4b65b | ||
![]() |
0a7778f951 | ||
![]() |
7c8c3e8a6a | ||
![]() |
26792429f7 | ||
![]() |
50810aab1d | ||
![]() |
8eeb137764 | ||
![]() |
ff2db6356e | ||
![]() |
c2eba4a0b0 | ||
![]() |
a289c0a521 | ||
![]() |
2f5dd01878 | ||
![]() |
0a95120fbb | ||
![]() |
60bf3115dd | ||
![]() |
d5f4a47eab | ||
![]() |
e5bc6b3a13 | ||
![]() |
4efe9e3d88 | ||
![]() |
869db14995 | ||
![]() |
9531d60479 | ||
![]() |
7d83fe8c07 | ||
![]() |
d285e24ff8 | ||
![]() |
09db74fc65 | ||
![]() |
41be98b306 | ||
![]() |
46cb1318a5 | ||
![]() |
1f98e4a268 | ||
![]() |
15f61e5867 | ||
![]() |
698d3095ec | ||
![]() |
608ebcb0cf | ||
![]() |
78c67a18e6 | ||
![]() |
c12de11ce0 | ||
![]() |
e15b442c1f | ||
![]() |
f84cf59f9e | ||
![]() |
b8aff5e77a | ||
![]() |
9eb5951e66 | ||
![]() |
cb92d56ff6 | ||
![]() |
6223fbb792 | ||
![]() |
16bce2f765 | ||
![]() |
e2f5665700 | ||
![]() |
c9b48ffafa | ||
![]() |
a291d846d8 | ||
![]() |
0287d80cbf | ||
![]() |
97ea23066a | ||
![]() |
e9b8b79d76 | ||
![]() |
44133370bd | ||
![]() |
e1e1fe27ae | ||
![]() |
b426212496 | ||
![]() |
940721c676 | ||
![]() |
c3118e8da3 | ||
![]() |
a9e4d8a606 | ||
![]() |
e5e46d0a5a | ||
![]() |
eed3c7ef36 | ||
![]() |
a6e0853cd6 | ||
![]() |
1dff23f201 | ||
![]() |
0586150eaf | ||
![]() |
c43d6231d7 | ||
![]() |
56230096b3 | ||
![]() |
29e707704e | ||
![]() |
33b417ac94 | ||
![]() |
0069627801 | ||
![]() |
0d3c6ee590 | ||
![]() |
7c2e3d43be | ||
![]() |
3dcd6e2803 | ||
![]() |
689b2ba5c3 | ||
![]() |
f67ba78843 | ||
![]() |
6aa515d085 | ||
![]() |
557aff7534 | ||
![]() |
59e11d8597 | ||
![]() |
26de1ae213 | ||
![]() |
dc32f948da | ||
![]() |
50768df001 | ||
![]() |
4b375b01ac | ||
![]() |
c1b02677f3 | ||
![]() |
eb8cf8028f | ||
![]() |
b80f2b566d | ||
![]() |
748c798172 | ||
![]() |
83472388f4 | ||
![]() |
34f1c5ae49 | ||
![]() |
37732928cb | ||
![]() |
2a6b7f194f | ||
![]() |
0f4d73fae3 | ||
![]() |
906fceeb9a | ||
![]() |
e616d668f3 | ||
![]() |
05baedfd5d | ||
![]() |
5bf3c26b35 | ||
![]() |
59d53c63b9 | ||
![]() |
e1a3409702 | ||
![]() |
f320f34b19 | ||
![]() |
f723182b80 | ||
![]() |
c0c71faac6 | ||
![]() |
5f73fa30fb | ||
![]() |
edbcb32bec | ||
![]() |
f57d3edf0f | ||
![]() |
71ab16a76e | ||
![]() |
7b81ddd877 | ||
![]() |
de50a90235 | ||
![]() |
536b353a24 | ||
![]() |
72740fb62c | ||
![]() |
de3f485191 | ||
![]() |
68738d343c | ||
![]() |
c0529ff5ab | ||
![]() |
4904627a6c | ||
![]() |
d00dae1d9e | ||
![]() |
5270b2bd73 | ||
![]() |
916acf16f7 | ||
![]() |
ceb8b4dde1 | ||
![]() |
577fa8bdf7 | ||
![]() |
ff131165f4 | ||
![]() |
4b45b8d7e4 | ||
![]() |
8431b10a81 | ||
![]() |
1b14519223 | ||
![]() |
5b3526b7e8 | ||
![]() |
b59a2b656f | ||
![]() |
70516b1d88 | ||
![]() |
d73ed4f6f9 | ||
![]() |
d58190e5c5 | ||
![]() |
1b996623f8 | ||
![]() |
09294dbc07 | ||
![]() |
1b27ca9647 | ||
![]() |
891a81f53e | ||
![]() |
ceb7d80ed3 | ||
![]() |
2591efee1c | ||
![]() |
adc473a6c3 | ||
![]() |
8f6e587a0d | ||
![]() |
597f1d0ebb | ||
![]() |
c3746ab388 | ||
![]() |
7f5711cb62 | ||
![]() |
eb066b88e2 | ||
![]() |
22fe36c8b5 | ||
![]() |
cdf9652934 | ||
![]() |
aa5408b1fb | ||
![]() |
facb08e502 | ||
![]() |
111dc42ec9 | ||
![]() |
b08759bf57 | ||
![]() |
a89b196a0c | ||
![]() |
1efa8674fc | ||
![]() |
9ed2aa2a70 | ||
![]() |
26aa52157a | ||
![]() |
825c3e0d26 | ||
![]() |
1f2de9f156 | ||
![]() |
bb52fab95a | ||
![]() |
e1c9db4955 | ||
![]() |
cf9d9bdd5c | ||
![]() |
41f6d8164c | ||
![]() |
31c741b8c6 | ||
![]() |
8619f18b93 | ||
![]() |
fd466d1f57 | ||
![]() |
0c688e714a | ||
![]() |
dd7a4429be | ||
![]() |
8ed7e8251a | ||
![]() |
6bcca6d024 | ||
![]() |
3c6b100188 | ||
![]() |
24cd4b52f6 | ||
![]() |
f63a8fc36e | ||
![]() |
70f6aab913 | ||
![]() |
4c12ad5f1d | ||
![]() |
6d5e4e388f | ||
![]() |
415b05b1dc | ||
![]() |
78e2f8d705 | ||
![]() |
7b0fb791cb | ||
![]() |
bd993b2c43 | ||
![]() |
6a8e15a07f | ||
![]() |
fa6033250c | ||
![]() |
b176699827 | ||
![]() |
3bf0a14951 | ||
![]() |
0c380629d5 | ||
![]() |
79f756a6f1 | ||
![]() |
d35edb72b2 | ||
![]() |
cc9851b49c | ||
![]() |
369bcfdda5 | ||
![]() |
c0e8f9e2a1 | ||
![]() |
7223da00b7 | ||
![]() |
0987ca8b3e | ||
![]() |
a886049f72 | ||
![]() |
168f06b535 | ||
![]() |
def81b6a62 | ||
![]() |
311e451a2f | ||
![]() |
8c7b4cc7bd | ||
![]() |
2494f984a9 | ||
![]() |
cec0ca0b71 | ||
![]() |
a262cebdfb | ||
![]() |
49145136d8 | ||
![]() |
9e01231334 | ||
![]() |
0d869b9f7b | ||
![]() |
ad333dff69 | ||
![]() |
16ae5dd0aa | ||
![]() |
f778f4302b | ||
![]() |
f948fd14a4 | ||
![]() |
9d05dbdd42 | ||
![]() |
9fbc4613ac | ||
![]() |
13bb7b1209 | ||
![]() |
70cbe5156e | ||
![]() |
6933030bcf | ||
![]() |
39f5aad915 | ||
![]() |
64dcfeec09 | ||
![]() |
aeea9c9f57 | ||
![]() |
0d0ce7d44d | ||
![]() |
525ea4b042 | ||
![]() |
7dbd836073 | ||
![]() |
a6f6729b88 | ||
![]() |
d4e290cfed | ||
![]() |
17ea67c2a9 | ||
![]() |
cf436333b9 | ||
![]() |
a77aa15c5e | ||
![]() |
cef7acc1c4 | ||
![]() |
91a84eb000 | ||
![]() |
a09221e4a3 | ||
![]() |
99452c2de0 | ||
![]() |
14244a4561 | ||
![]() |
1c47bbfb36 | ||
![]() |
7e16ea1aa3 | ||
![]() |
16e4df182d | ||
![]() |
1d81690bd5 | ||
![]() |
4980db392b | ||
![]() |
2a99dc6e8a | ||
![]() |
d4898c56f8 | ||
![]() |
dee9442eb6 | ||
![]() |
1bb74af465 | ||
![]() |
f990dacf65 | ||
![]() |
4630ff9d07 | ||
![]() |
06c4377141 | ||
![]() |
4e6fb68e39 | ||
![]() |
e307505d03 | ||
![]() |
f7cfd21c48 | ||
![]() |
e68e9d27bb | ||
![]() |
30a8c5be34 | ||
![]() |
3265ac5b6d | ||
![]() |
6a7d1eaf2e | ||
![]() |
cd587ba8da | ||
![]() |
35f640c1ba | ||
![]() |
2f88ab5178 | ||
![]() |
18f9b66615 | ||
![]() |
ae49eb02c4 | ||
![]() |
e215654bb3 | ||
![]() |
3feae8c257 | ||
![]() |
6f4abd3eb9 | ||
![]() |
6ea781533b | ||
![]() |
456fdc0872 | ||
![]() |
f76a531143 | ||
![]() |
151271c250 | ||
![]() |
22dea528e0 | ||
![]() |
045f7194b5 | ||
![]() |
51007bc5cd | ||
![]() |
612439a88d | ||
![]() |
f145ecd7b3 | ||
![]() |
cf7a39537d | ||
![]() |
23736e8981 | ||
![]() |
d633b032f9 | ||
![]() |
13050967c7 | ||
![]() |
eeaab6d12f | ||
![]() |
c728044260 | ||
![]() |
89a80c685f | ||
![]() |
ec7673d861 | ||
![]() |
f50940ae66 | ||
![]() |
664db415c7 | ||
![]() |
5810972a2d | ||
![]() |
4d5fd7d3d4 | ||
![]() |
f12c9c9ad8 | ||
![]() |
a144258f8d | ||
![]() |
6907cc3847 | ||
![]() |
5f367f7278 | ||
![]() |
73b7523dc6 | ||
![]() |
8eac4b616f | ||
![]() |
ea2a05cfff | ||
![]() |
d307be6d0e | ||
![]() |
a7aa1f3940 | ||
![]() |
ef879413d9 | ||
![]() |
e3eacb53ee | ||
![]() |
3db6edb1f8 | ||
![]() |
3636d99b47 | ||
![]() |
56caeaaf08 | ||
![]() |
a507f7a3ee | ||
![]() |
316e01e7f8 | ||
![]() |
134efa8ec3 | ||
![]() |
85b75b646f | ||
![]() |
09b41fa719 | ||
![]() |
f970352faa | ||
![]() |
76305ae77c | ||
![]() |
6c995d6d20 | ||
![]() |
3d14c9e555 | ||
![]() |
f8fa933a02 | ||
![]() |
fff2edc1c1 | ||
![]() |
190ad686f5 | ||
![]() |
f4b5d57c61 | ||
![]() |
fdec778d04 | ||
![]() |
c227afd8d7 | ||
![]() |
2f91fecd60 | ||
![]() |
406f98245c | ||
![]() |
eaf76105a1 | ||
![]() |
b7e0e7d54d | ||
![]() |
8f109d5a27 | ||
![]() |
907f319ce7 | ||
![]() |
146b69f91e | ||
![]() |
51d23e30e5 | ||
![]() |
a87ba9db6f | ||
![]() |
1f593d576d | ||
![]() |
346003f377 | ||
![]() |
1bd45ec96b | ||
![]() |
c078ed1e55 | ||
![]() |
4f1f04242b | ||
![]() |
976826b9ab | ||
![]() |
b4f2082454 | ||
![]() |
b4318f63d3 | ||
![]() |
6e1140fa0c | ||
![]() |
2322b3dac1 | ||
![]() |
91914c80f7 | ||
![]() |
cc127ff5ba | ||
![]() |
0b3d2be1a2 | ||
![]() |
a44bf9d6d2 | ||
![]() |
a6207f27a3 | ||
![]() |
92664eadc5 | ||
![]() |
edcbd5c9a1 | ||
![]() |
96d8066983 | ||
![]() |
0cf6583bcc | ||
![]() |
063f76750f | ||
![]() |
fef0e68dd3 | ||
![]() |
e40ffbba74 | ||
![]() |
38f58ded69 | ||
![]() |
51c60de26a | ||
![]() |
e977cd2d23 | ||
![]() |
6efdabdb36 | ||
![]() |
8709de1e3e | ||
![]() |
a29332e4dc | ||
![]() |
c82c125bb4 | ||
![]() |
6528a12671 | ||
![]() |
bb3149817d | ||
![]() |
fb805cebf1 | ||
![]() |
0702d0188a | ||
![]() |
185cbbc594 | ||
![]() |
04c4c9ed50 | ||
![]() |
dc445736ef | ||
![]() |
06ea17e7e8 | ||
![]() |
1d2ed3fe9d | ||
![]() |
6e953004f8 | ||
![]() |
1b4d1582d4 | ||
![]() |
90bd58b14a | ||
![]() |
d78cecd34f | ||
![]() |
91771682f0 | ||
![]() |
da5669ab70 | ||
![]() |
afd7ac7c92 | ||
![]() |
e8b1509fc2 | ||
![]() |
db1923c38c | ||
![]() |
86789ac491 | ||
![]() |
8f028f778d | ||
![]() |
2a3d998e7c | ||
![]() |
3969561e8d | ||
![]() |
0118b740fa | ||
![]() |
92a6e4819e | ||
![]() |
2afdcfdfa0 | ||
![]() |
a488f13aa6 | ||
![]() |
5ef46253b1 | ||
![]() |
4a4dbe850c | ||
![]() |
37c643f7bc | ||
![]() |
2e67ec83fd | ||
![]() |
de1a7c67b9 | ||
![]() |
eaba616f71 | ||
![]() |
21cf59ff5a | ||
![]() |
182c25f721 | ||
![]() |
6002dc26dc | ||
![]() |
e30e3cd705 | ||
![]() |
88f0bbca8b | ||
![]() |
6026bb8ff4 | ||
![]() |
d57d186218 | ||
![]() |
834fed0b64 | ||
![]() |
ad7544c7a3 | ||
![]() |
0bf05afead | ||
![]() |
f1bb8b5149 | ||
![]() |
5d34d7a0b0 | ||
![]() |
7b8e1c70ba | ||
![]() |
ba3fd0ebff | ||
![]() |
01ee88cdc7 | ||
![]() |
cd34cbe934 | ||
![]() |
276850b306 | ||
![]() |
883129f379 | ||
![]() |
dea86d7c33 | ||
![]() |
3d89bd50fc | ||
![]() |
54c94f62a4 | ||
![]() |
b9d71b0d9c | ||
![]() |
e5631383dd | ||
![]() |
8dc3bd3831 | ||
![]() |
cdc3e3ed90 | ||
![]() |
5281cd54cc | ||
![]() |
be66e670e9 | ||
![]() |
ee9a3d181d | ||
![]() |
a81170d934 | ||
![]() |
4825313b15 | ||
![]() |
90e1a33829 | ||
![]() |
7ad075cb59 | ||
![]() |
fd67843d0d | ||
![]() |
0b9771815b | ||
![]() |
d01a80c7b9 | ||
![]() |
3f005449ad | ||
![]() |
10e7a11a34 | ||
![]() |
65b02a7460 | ||
![]() |
0b28b0d15a | ||
![]() |
4e32b64bc6 | ||
![]() |
d7509cf7c7 | ||
![]() |
78ec0fd201 | ||
![]() |
e982f6218b | ||
![]() |
4dae5dd567 | ||
![]() |
9f81038f1d | ||
![]() |
40fcb668c4 | ||
![]() |
96afbeb931 | ||
![]() |
1ed005a472 | ||
![]() |
b9abd568d0 | ||
![]() |
6ca3a08dd8 | ||
![]() |
ccf75c63ad | ||
![]() |
f616075508 | ||
![]() |
880ccad7f5 | ||
![]() |
7d9774c01d | ||
![]() |
50b493ab2c | ||
![]() |
66ef1e0abf | ||
![]() |
ae93430539 | ||
![]() |
42022290b8 | ||
![]() |
5c9279c6df | ||
![]() |
69b2a41caa | ||
![]() |
b6d92d69bc | ||
![]() |
940ea8ba19 | ||
![]() |
ea5d92a289 | ||
![]() |
9631bc0c32 | ||
![]() |
7c14f9dd39 | ||
![]() |
59b9373974 | ||
![]() |
ab9403bece | ||
![]() |
7e23652eef | ||
![]() |
6badf722c0 | ||
![]() |
d20b5a0fbb | ||
![]() |
ba791eddcb | ||
![]() |
9a532a19db | ||
![]() |
3b75fd6df4 | ||
![]() |
d6f3b2776e | ||
![]() |
dba2d55193 | ||
![]() |
7cae68c5b8 | ||
![]() |
11c96dbef1 | ||
![]() |
46fff2dec4 | ||
![]() |
72df404d7f | ||
![]() |
cdbd3c515d | ||
![]() |
b0e29bab5b | ||
![]() |
70fada11e7 | ||
![]() |
626651ec51 | ||
![]() |
a47963e77f | ||
![]() |
179183f414 | ||
![]() |
67b7a3a060 | ||
![]() |
63dfc887cc | ||
![]() |
b537c36643 | ||
![]() |
146ed26eed | ||
![]() |
d971a4eb6a | ||
![]() |
11ac1be195 | ||
![]() |
f1509cf7b8 | ||
![]() |
612ea7f067 | ||
![]() |
fa3399f7d2 | ||
![]() |
296a2ae345 | ||
![]() |
0c7c841aab | ||
![]() |
ce7b0bfe85 | ||
![]() |
affdbbead8 | ||
![]() |
6ac34ee7e3 | ||
![]() |
e07b9ae942 | ||
![]() |
ac57c1e25a | ||
![]() |
3f3b619cd2 | ||
![]() |
6a92872fd0 | ||
![]() |
be38240eee | ||
![]() |
1bf86461f0 | ||
![]() |
2ff461f3b1 | ||
![]() |
e88701df92 | ||
![]() |
5aa30efa52 | ||
![]() |
0ac9f8720b | ||
![]() |
82684041ff | ||
![]() |
85867a53a9 | ||
![]() |
0e21c757d2 | ||
![]() |
cc4e48d82f | ||
![]() |
fa1861da27 | ||
![]() |
3533608cb0 | ||
![]() |
d22a183078 | ||
![]() |
771a2196ea | ||
![]() |
60ada8d94f | ||
![]() |
ee868546d3 | ||
![]() |
526fdd852f | ||
![]() |
cc84aa5478 | ||
![]() |
8c613ed6a3 | ||
![]() |
1e2cf210b5 | ||
![]() |
422132d8c7 | ||
![]() |
4830e6b5bc | ||
![]() |
fc2fe9e1eb | ||
![]() |
682efcbfdc | ||
![]() |
e4c6f2dd0c | ||
![]() |
cbc0a6bf2b | ||
![]() |
982fd4cc67 | ||
![]() |
f33f361e45 | ||
![]() |
be72d44a4d | ||
![]() |
7e9a2e40aa | ||
![]() |
bc5349fd26 | ||
![]() |
9131b6a143 | ||
![]() |
6fc8d1cf97 | ||
![]() |
51c172f4d5 | ||
![]() |
116e7cfe25 | ||
![]() |
d70204b24c | ||
![]() |
edae3892ca | ||
![]() |
b3b39ab468 | ||
![]() |
4699e161e4 | ||
![]() |
be3ae5802d | ||
![]() |
097508829a | ||
![]() |
1eac74c12c | ||
![]() |
af8d2fc5d8 | ||
![]() |
2ae5f01836 | ||
![]() |
a1fa6dad15 | ||
![]() |
7d8178c2e5 | ||
![]() |
70a35c11c2 | ||
![]() |
d7c897b488 | ||
![]() |
d12924daaf | ||
![]() |
2d3cdcdde8 | ||
![]() |
5ab601e8e6 | ||
![]() |
5c66a37406 | ||
![]() |
cfa161f763 | ||
![]() |
84c8efffa3 | ||
![]() |
a4e2a3e8f1 | ||
![]() |
73984d7cfc | ||
![]() |
327a3b05b8 | ||
![]() |
a9e5790d78 | ||
![]() |
a544666ea4 | ||
![]() |
d0ca9cac54 | ||
![]() |
d0910e3e6f | ||
![]() |
4018353d50 | ||
![]() |
6388e6a914 | ||
![]() |
4f144f7532 | ||
![]() |
82a7c3048f | ||
![]() |
8daa0354e1 | ||
![]() |
f26357c9b8 | ||
![]() |
4110c38c10 | ||
![]() |
084f8fbe72 | ||
![]() |
db074c7f57 | ||
![]() |
5b1fed4d9e | ||
![]() |
447106b7fb | ||
![]() |
91cfff6e84 | ||
![]() |
db3a107e0f | ||
![]() |
23dab62ad5 | ||
![]() |
3dd5c0f997 | ||
![]() |
517ef5fc57 | ||
![]() |
1d539968bb | ||
![]() |
4879bfe1b1 | ||
![]() |
e83d2a2b48 | ||
![]() |
cd84f6c43c | ||
![]() |
7bcc3dc6bb | ||
![]() |
1a995ba55c | ||
![]() |
622fcdcc62 | ||
![]() |
b933ab24dd | ||
![]() |
7fe4a5c5ff | ||
![]() |
3b36e16256 | ||
![]() |
b620737b18 | ||
![]() |
bcb9b03eab | ||
![]() |
e20f66909e | ||
![]() |
667d0a1f4a | ||
![]() |
de9d6bd103 | ||
![]() |
ba625133f1 | ||
![]() |
44ce216894 | ||
![]() |
0bcf3475b0 | ||
![]() |
09b35c9dd8 | ||
![]() |
0123128206 | ||
![]() |
7a728d370d | ||
![]() |
6bb426ecf6 | ||
![]() |
459b395ee9 | ||
![]() |
943401d8bf | ||
![]() |
020348e3b0 | ||
![]() |
347ee2a74e | ||
![]() |
c7cd582152 | ||
![]() |
6625e3fd00 | ||
![]() |
1710aacb17 | ||
![]() |
c88f7e53c0 | ||
![]() |
4c62c8c046 | ||
![]() |
ab2a347f97 | ||
![]() |
2a90e9bd5e | ||
![]() |
08a9a856a7 | ||
![]() |
ad2e85be49 | ||
![]() |
71f6cd529f | ||
![]() |
70c804e34a | ||
![]() |
8d92dd818e | ||
![]() |
7af76081d0 | ||
![]() |
3e31081e88 | ||
![]() |
c5b5819edf | ||
![]() |
6820a3eb10 | ||
![]() |
727b34df75 | ||
![]() |
bdb5461847 | ||
![]() |
c41537bcac | ||
![]() |
cd05c57e20 | ||
![]() |
c432378c78 | ||
![]() |
b650ba33b1 |
26
.clang_complete
Normal file
@@ -0,0 +1,26 @@
|
||||
-DGDJS_EXPORTS
|
||||
-DGD_API=
|
||||
-DGD_CORE_API=
|
||||
-DGD_EXTENSION_API=
|
||||
-DGD_IDE_ONLY
|
||||
-DMACOS
|
||||
-DRELEASE
|
||||
-DWXUSINGDLL
|
||||
-D_FILE_OFFSET_BITS=64
|
||||
-D__WXMAC__
|
||||
-D__WXOSX_COCOA__
|
||||
-D__WXOSX__
|
||||
-DwxDEBUG_LEVEL=0
|
||||
-D_WCHAR_H_CPLUSPLUS_98_CONFORMANCE_
|
||||
-Wno-potentially-evaluated-expression
|
||||
-std=gnu++11
|
||||
-I/usr/local/Cellar/wxmac/3.0.2/include/wx-3.0
|
||||
-DNDEBUG
|
||||
-fPIC
|
||||
-I/Users/florian/Projects/F/GD/ExtLibs/SFML/include
|
||||
-I/Users/florian/Projects/F/GD/Core
|
||||
-I/usr/local/Cellar/wxmac/3.0.2/lib/wx/include/osx_cocoa-unicode-3.0
|
||||
-I/usr/local/Cellar/wxmac/3.0.2/include/wx-3.0
|
||||
-I/Users/florian/Projects/F/GD/GDCpp/.
|
||||
-I/Users/florian/Projects/F/GD/GDJS/.
|
||||
-F/Users/florian/Projects/F/GD/ExtLibs/SFML/extlibs/libs-osx/Frameworks
|
11
.gitignore
vendored
@@ -1,11 +1,11 @@
|
||||
/Core/GDCore/Tools/VersionPriv.h
|
||||
/docs/GDJS Runtime Documentation
|
||||
/docs/GDJS Documentation
|
||||
/docs/GDCpp Documentation
|
||||
/docs/GDCore Documentation
|
||||
/ExtLibs/boost
|
||||
/ExtLibs/SFML
|
||||
/ExtLibs/wxwidgets
|
||||
/ExtLibs/wxWidgets
|
||||
/ExtLibs/SFML
|
||||
/ExtLibs/*.7z
|
||||
/scripts/Repository keys
|
||||
/scripts/logs/*.txt
|
||||
@@ -56,6 +56,7 @@ Binaries/Packaging/logs
|
||||
/Binaries/**/JsPlatform/Runtime
|
||||
/Binaries/**/JsPlatform/*.dll
|
||||
/Binaries/**/JsPlatform/*.dll.a
|
||||
/Binaries/Output/Release_Windows/newIDE
|
||||
*.autosave
|
||||
/Binaries/Output/libGD.js/Release
|
||||
/Binaries/Output/libGD.js/Debug
|
||||
@@ -64,12 +65,14 @@ Binaries/Packaging/logs
|
||||
!/scripts/libgettextlib-0-17.dll
|
||||
!/scripts/libgettextsrc-0-17.dll
|
||||
!/xgettext.exe
|
||||
!/Binaries/Output/Release_Windows/locale/libgettextlib-0-17.dll
|
||||
!/Binaries/Output/Release_Windows/locale/libgettextsrc-0-17.dll
|
||||
!/Binaries/Output/Release_Windows/locale/*.dll
|
||||
!/Binaries/Output/Release_Windows/locale/msgcat.exe
|
||||
!/Binaries/Output/Release_Windows/locale/msgfmt.exe
|
||||
!/ExtLibs/curl.exe
|
||||
!/ExtLibs/7za.exe
|
||||
!/ExtLibs/SFML/extlibs/**/*.dll
|
||||
!/ExtLibs/SFML/extlibs/**/*.so
|
||||
!/ExtLibs/SFML/extlibs/**/*.a
|
||||
**/.DS_Store
|
||||
**/node_modules/
|
||||
.idea
|
||||
|
33
.travis.yml
@@ -4,6 +4,14 @@ compiler:
|
||||
- gcc
|
||||
- clang
|
||||
|
||||
# Cache .npm folder for faster npm install
|
||||
cache:
|
||||
directories:
|
||||
- $HOME/.npm
|
||||
|
||||
git:
|
||||
depth: 999999
|
||||
|
||||
env:
|
||||
global:
|
||||
- GCC_VERSION="4.8"
|
||||
@@ -34,6 +42,12 @@ before_install:
|
||||
- "sh -e /etc/init.d/xvfb start"
|
||||
|
||||
install:
|
||||
#Install newIDE tests dependencies
|
||||
- cd newIDE/app && npm install
|
||||
- cd ../..
|
||||
#Install GDJS tests dependencies
|
||||
- cd GDJS/tests && npm install
|
||||
- cd ../..
|
||||
#Get the correct version of gcc/g++
|
||||
- if [ "$CXX" = "g++" ]; then export CXX="g++-${GCC_VERSION}" CC="gcc-${GCC_VERSION}"; fi
|
||||
#Compile the tests only
|
||||
@@ -42,20 +56,21 @@ install:
|
||||
- cmake -DBUILD_GDJS=FALSE -DBUILD_IDE=FALSE -DBUILD_TESTS=TRUE -DNO_GUI=TRUE -DCMAKE_CXX_COMPILER=$(which $CXX) -DCMAKE_C_COMPILER=$(which $CC) ..
|
||||
- make -j 4
|
||||
- cd ..
|
||||
#Install GDJS tests dependencies
|
||||
- cd GDJS/tests
|
||||
- npm install
|
||||
- cd ../..
|
||||
|
||||
script:
|
||||
#GDJS game engine tests:
|
||||
- cd GDJS/tests
|
||||
- npm test
|
||||
- cd ../..
|
||||
#GDCore and GDCpp game engine tests:
|
||||
- cd .build-tests
|
||||
# - export LD_LIBRARY_PATH=$PWD/Binaries/Output/Release_Linux:$PWD/.build-tests/ExtLibs/SFML/lib:$LD_LIBRARY_PATH
|
||||
- Core/GDCore_tests
|
||||
- GDCpp/GDCpp_tests
|
||||
- Extensions/PathfindingBehavior/PathfindingBehavior_Runtime_tests
|
||||
- Extensions/LinkedObjects/LinkedObjects_Runtime_tests
|
||||
- cd ..
|
||||
#newIDE tests:
|
||||
- cd newIDE/app
|
||||
- npm test
|
||||
- npm run flow
|
||||
- cd ../..
|
||||
#GDJS game engine tests, disabled on Travis CI because ChromeHeadless can't be started.
|
||||
#See them running on Semaphore-CI instead: https://semaphoreci.com/4ian/gd
|
||||
# - cd GDJS/tests && npm test
|
||||
# - cd ../..
|
||||
|
125
.vscode/c_cpp_properties.json
vendored
Normal file
@@ -0,0 +1,125 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Mac",
|
||||
"includePath": [
|
||||
"${workspaceRoot}",
|
||||
"${workspaceRoot}/IDE",
|
||||
"${workspaceRoot}/GDCpp",
|
||||
"${workspaceRoot}/GDJS",
|
||||
"${workspaceRoot}/Extensions",
|
||||
"${workspaceRoot}/Core",
|
||||
"${workspaceRoot}/ExtLibs/SFML/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1",
|
||||
"/usr/local/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/9.0.0/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
|
||||
"/usr/include",
|
||||
"/usr/local/lib/wx/include/osx_cocoa-unicode-3.0",
|
||||
"/usr/local/include/wx-3.0",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"defines": [
|
||||
"GD_IDE_ONLY",
|
||||
"__WXMAC__",
|
||||
"__WXOSX__",
|
||||
"__WXOSX_COCOA__",
|
||||
"GD_CORE_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_EXTENSION_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"WXUSINGDLL"
|
||||
],
|
||||
"intelliSenseMode": "clang-x64",
|
||||
"browse": {
|
||||
"path": [
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1",
|
||||
"/usr/local/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/9.0.0/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
|
||||
"/usr/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"limitSymbolsToIncludedHeaders": true,
|
||||
"databaseFilename": ""
|
||||
},
|
||||
"macFrameworkPath": [
|
||||
"/System/Library/Frameworks",
|
||||
"/Library/Frameworks"
|
||||
],
|
||||
"compilerPath": "/usr/bin/clang",
|
||||
"cStandard": "c11",
|
||||
"cppStandard": "c++17"
|
||||
},
|
||||
{
|
||||
"name": "Linux",
|
||||
"includePath": [
|
||||
"${workspaceRoot}",
|
||||
"${workspaceRoot}/IDE",
|
||||
"${workspaceRoot}/GDCpp",
|
||||
"${workspaceRoot}/GDJS",
|
||||
"${workspaceRoot}/Extensions",
|
||||
"${workspaceRoot}/Core",
|
||||
"${workspaceRoot}/ExtLibs/SFML/include",
|
||||
"/usr/include",
|
||||
"/usr/local/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"defines": [
|
||||
"GD_IDE_ONLY",
|
||||
"__WXMAC__",
|
||||
"__WXOSX__",
|
||||
"__WXOSX_COCOA__",
|
||||
"GD_CORE_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_EXTENSION_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"WXUSINGDLL"
|
||||
],
|
||||
"intelliSenseMode": "clang-x64",
|
||||
"browse": {
|
||||
"path": [
|
||||
"/usr/include",
|
||||
"/usr/local/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"limitSymbolsToIncludedHeaders": true,
|
||||
"databaseFilename": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Win32",
|
||||
"includePath": [
|
||||
"${workspaceRoot}",
|
||||
"${workspaceRoot}/IDE",
|
||||
"${workspaceRoot}/GDCpp",
|
||||
"${workspaceRoot}/GDJS",
|
||||
"${workspaceRoot}/Extensions",
|
||||
"${workspaceRoot}/Core",
|
||||
"${workspaceRoot}/ExtLibs/SFML/include",
|
||||
"C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"defines": [
|
||||
"_DEBUG",
|
||||
"UNICODE",
|
||||
"GD_IDE_ONLY",
|
||||
"__WXMAC__",
|
||||
"__WXOSX__",
|
||||
"__WXOSX_COCOA__",
|
||||
"GD_CORE_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_EXTENSION_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"WXUSINGDLL"
|
||||
],
|
||||
"intelliSenseMode": "msvc-x64",
|
||||
"browse": {
|
||||
"path": [
|
||||
"C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/include/*",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"limitSymbolsToIncludedHeaders": true,
|
||||
"databaseFilename": ""
|
||||
}
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
97
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,97 @@
|
||||
// Place your settings in this file to overwrite default and user settings.
|
||||
{
|
||||
"files.associations": {
|
||||
"*.idl": "java",
|
||||
"iosfwd": "cpp",
|
||||
"functional": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"utility": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"random": "cpp",
|
||||
"__config": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"exception": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"new": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"*.tcc": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"complex": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"memory": "cpp",
|
||||
"ostream": "cpp",
|
||||
"sstream": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"hashtable": "cpp",
|
||||
"tuple": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"__split_buffer": "cpp",
|
||||
"deque": "cpp",
|
||||
"iterator": "cpp",
|
||||
"list": "cpp",
|
||||
"map": "cpp",
|
||||
"queue": "cpp",
|
||||
"regex": "cpp",
|
||||
"set": "cpp",
|
||||
"stack": "cpp",
|
||||
"string": "cpp",
|
||||
"vector": "cpp",
|
||||
"iostream": "cpp",
|
||||
"__functional_03": "cpp",
|
||||
"__hash_table": "cpp",
|
||||
"__tree": "cpp",
|
||||
"bitset": "cpp",
|
||||
"__bit_reference": "cpp",
|
||||
"__mutex_base": "cpp",
|
||||
"fstream": "cpp",
|
||||
"ios": "cpp",
|
||||
"__locale": "cpp",
|
||||
"valarray": "cpp",
|
||||
"freeglut_spaceball.c": "cpp",
|
||||
"__tuple": "cpp",
|
||||
"hash_map": "cpp",
|
||||
"hash_set": "cpp",
|
||||
"system_error": "cpp",
|
||||
"__nullptr": "cpp",
|
||||
"__functional_base": "cpp",
|
||||
"__functional_base_03": "cpp",
|
||||
"chrono": "cpp",
|
||||
"ratio": "cpp",
|
||||
"atomic": "cpp",
|
||||
"locale": "cpp",
|
||||
"string_view": "cpp",
|
||||
"__string": "cpp",
|
||||
"cstring": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"cstdint": "cpp"
|
||||
},
|
||||
"files.exclude": {
|
||||
"Binaries/*build*": true,
|
||||
"Binaries/Output": true,
|
||||
"Binaries/Packaging/GDevelop.app": true,
|
||||
"ExtLibs/SFML": true,
|
||||
"docs": true,
|
||||
"GDJS/docs": true,
|
||||
"GDCpp/docs": true,
|
||||
"Core/docs": true,
|
||||
"Extensions/CommonDialogs/dlib-18.16": true,
|
||||
"newIDE/electron-app/dist": true,
|
||||
"newIDE/app/build": true,
|
||||
"newIDE/app/resources/GDJS": true,
|
||||
"newIDE/electron-app/app/www": true
|
||||
},
|
||||
// Support for Flowtype:
|
||||
"javascript.validate.enable": false,
|
||||
"flow.useNPMPackagedFlow": true
|
||||
}
|
After Width: | Height: | Size: 308 B |
After Width: | Height: | Size: 226 B |
After Width: | Height: | Size: 303 B |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 1.8 KiB |
After Width: | Height: | Size: 15 KiB |
After Width: | Height: | Size: 15 KiB |
After Width: | Height: | Size: 15 KiB |
@@ -55,7 +55,7 @@
|
||||
<resource alwaysLoaded="false" file="mur 6.png" kind="image" name="mur 6.png" smoothed="true" userAdded="true" />
|
||||
<resource alwaysLoaded="false" file="mur 7.png" kind="image" name="mur 7.png" smoothed="true" userAdded="true" />
|
||||
<resource alwaysLoaded="false" file="mur 8.png" kind="image" name="mur 8.png" smoothed="true" userAdded="true" />
|
||||
<resource alwaysLoaded="false" file="lumière.png" kind="image" name="lumière.png" smoothed="true" userAdded="true" />
|
||||
<resource alwaysLoaded="false" file="lumiere.png" kind="image" name="lumiere.png" smoothed="true" userAdded="true" />
|
||||
<resource alwaysLoaded="false" file="towerground.png" kind="image" name="towerground.png" smoothed="true" userAdded="true" />
|
||||
</resources>
|
||||
<resourceFolders />
|
||||
@@ -282,7 +282,7 @@
|
||||
<directions>
|
||||
<direction looping="false" timeBetweenFrames="1.000000">
|
||||
<sprites>
|
||||
<sprite hasCustomCollisionMask="false" image="lumière.png">
|
||||
<sprite hasCustomCollisionMask="false" image="lumiere.png">
|
||||
<points />
|
||||
<originPoint name="origine" x="0.000000" y="0.000000" />
|
||||
<centerPoint automatic="true" name="centre" x="4.000000" y="4.000000" />
|
||||
|
748
Binaries/Output/Release_Windows/Examples/Copy_Variables.gdg
Normal file
@@ -0,0 +1,748 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<project firstLayout="">
|
||||
<gdVersion build="95" major="4" minor="0" revision="8" />
|
||||
<properties folderProject="false" linuxExecutableFilename="" macExecutableFilename="" packageName="com.example.gamename" projectFile="C:\Users\Maciel\Programacion\gits\GD\Binaries\Output\Release_Windows\Examples\Copy_Variables.gdg" useExternalSourceFiles="false" winExecutableFilename="" winExecutableIconFile="">
|
||||
<name>Project</name>
|
||||
<author></author>
|
||||
<windowWidth>800</windowWidth>
|
||||
<windowHeight>600</windowHeight>
|
||||
<latestCompilationDirectory></latestCompilationDirectory>
|
||||
<maxFPS>60</maxFPS>
|
||||
<minFPS>10</minFPS>
|
||||
<verticalSync>false</verticalSync>
|
||||
<extensions>
|
||||
<extension name="BuiltinObject" />
|
||||
<extension name="BuiltinAudio" />
|
||||
<extension name="BuiltinVariables" />
|
||||
<extension name="BuiltinTime" />
|
||||
<extension name="BuiltinMouse" />
|
||||
<extension name="BuiltinKeyboard" />
|
||||
<extension name="BuiltinJoystick" />
|
||||
<extension name="BuiltinCamera" />
|
||||
<extension name="BuiltinWindow" />
|
||||
<extension name="BuiltinFile" />
|
||||
<extension name="BuiltinNetwork" />
|
||||
<extension name="BuiltinScene" />
|
||||
<extension name="BuiltinAdvanced" />
|
||||
<extension name="Sprite" />
|
||||
<extension name="BuiltinCommonInstructions" />
|
||||
<extension name="BuiltinCommonConversions" />
|
||||
<extension name="BuiltinStringInstructions" />
|
||||
<extension name="BuiltinMathematicalTools" />
|
||||
<extension name="BuiltinExternalLayouts" />
|
||||
<extension name="TextObject" />
|
||||
</extensions>
|
||||
<platforms>
|
||||
<platform name="GDevelop C++ platform" />
|
||||
<platform name="GDevelop JS platform" />
|
||||
</platforms>
|
||||
<currentPlatform>GDevelop C++ platform</currentPlatform>
|
||||
</properties>
|
||||
<resources>
|
||||
<resources />
|
||||
<resourceFolders />
|
||||
</resources>
|
||||
<objects />
|
||||
<objectsGroups />
|
||||
<variables />
|
||||
<layouts>
|
||||
<layout b="30" disableInputWhenNotFocused="true" mangledName="Scene" name="Scene" oglFOV="90.000000" oglZFar="500.000000" oglZNear="1.000000" r="30" standardSortMethod="false" stopSoundsOnStartup="true" title="" v="30">
|
||||
<uiSettings grid="false" gridB="80" gridG="80" gridHeight="32" gridOffsetX="0" gridOffsetY="0" gridR="80" gridWidth="32" snap="true" windowMask="false" zoomFactor="0.701632" />
|
||||
<objectsGroups />
|
||||
<variables>
|
||||
<variable name="Scene">
|
||||
<children>
|
||||
<variable name="A" value="5" />
|
||||
<variable name="B">
|
||||
<children>
|
||||
<variable name="alpha">
|
||||
<children>
|
||||
<variable name="x" value="5.5" />
|
||||
<variable name="y" value="-8" />
|
||||
</children>
|
||||
</variable>
|
||||
<variable name="beta" value="150;255;150" />
|
||||
<variable name="gamma" value="Apples" />
|
||||
</children>
|
||||
</variable>
|
||||
</children>
|
||||
</variable>
|
||||
</variables>
|
||||
<instances>
|
||||
<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="DebugText" width="0.000000" x="400.000000" y="300.000000" zOrder="1">
|
||||
<numberProperties />
|
||||
<stringProperties />
|
||||
<initialVariables>
|
||||
<variable name="ID" value="3" />
|
||||
</initialVariables>
|
||||
</instance>
|
||||
<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="DebugText" width="0.000000" x="20.000000" y="20.000000" zOrder="1">
|
||||
<numberProperties />
|
||||
<stringProperties />
|
||||
<initialVariables>
|
||||
<variable name="ID" value="0" />
|
||||
</initialVariables>
|
||||
</instance>
|
||||
<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="DebugText" width="0.000000" x="400.000000" y="20.000000" zOrder="1">
|
||||
<numberProperties />
|
||||
<stringProperties />
|
||||
<initialVariables>
|
||||
<variable name="ID" value="1" />
|
||||
</initialVariables>
|
||||
</instance>
|
||||
<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="DebugText" width="0.000000" x="20.000000" y="300.000000" zOrder="1">
|
||||
<numberProperties />
|
||||
<stringProperties />
|
||||
<initialVariables>
|
||||
<variable name="ID" value="2" />
|
||||
</initialVariables>
|
||||
</instance>
|
||||
</instances>
|
||||
<objects>
|
||||
<object bold="false" italic="false" name="DebugText" smoothed="true" type="TextObject::Text" underlined="false">
|
||||
<variables />
|
||||
<behaviors />
|
||||
<string>DebugText</string>
|
||||
<font></font>
|
||||
<characterSize>24</characterSize>
|
||||
<color b="220" g="220" r="220" />
|
||||
</object>
|
||||
</objects>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>Update debug text at the beginning (only Scene variable will be drawn because others haven't childrend)</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="DepartScene" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>Update</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>If "A" key is pressed, convert the Scene variable into JSON and parse it into a Global variable, then randomize a child from the Global structure, to identify it</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>a</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||||
<parameters />
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToGlobalVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>ToJSON(Scene)</parameter>
|
||||
<parameter>Global</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarGlobal" />
|
||||
<parameters>
|
||||
<parameter>Global.B.alpha.x</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>Random(1000)</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>Update</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>If "S" key is pressed, convert the Global variable into JSON and parse it into an Object variable, then randomize another child from the Object structure, to identify it</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>s</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>2</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||||
<parameters />
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToObjectVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>GlobalVarToJSON(Global)</parameter>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>Object</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>Object.B.alpha.y</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>Random(1000)</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>Update</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>If "D" key is pressed, convert the Object variable into JSON (note there are no whitespaces after the "," before the variable name in the ObjectVarToJSON) and parse it into another scene variable Scene_2</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>d</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>2</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||||
<parameters />
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>ObjectVarToJSON(DebugText,Object)</parameter>
|
||||
<parameter>Scene_2</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>Update</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>Time to update the debug text objects, set Update = 0 to update it only once, and start a counter "i" = 0</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VarScene" />
|
||||
<parameters>
|
||||
<parameter>Update</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>Update</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>0</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>i</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>0</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>Repeat 4 times because there are 4 debug objects, in each repeat select the object with ID = i (counter variable)
Update the counter variable (i + 1)
Clear the temporal variable Temp, otherwise children are kept from one update to another, messing up the test</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Repeat</type>
|
||||
<repeatExpression>4</repeatExpression>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>Variable(i)</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>i</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="VariableClearChildren" />
|
||||
<parameters>
|
||||
<parameter>Temp</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>Set starting title in function of the debug object ID, and copy the testing variables into the variable Temp (this way Temp will be equal to one of the variables under test)</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>0</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>"Scene" + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>ToJSON(Scene)</parameter>
|
||||
<parameter>Temp</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>"Global" + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>GlobalVarToJSON(Global)</parameter>
|
||||
<parameter>Temp</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>2</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>"Object" + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>ObjectVarToJSON(DebugText,Object)</parameter>
|
||||
<parameter>Temp</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>3</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>"Scene_2" + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>ToJSON(Scene_2)</parameter>
|
||||
<parameter>Temp</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>Copy values from variable Test in the debug object, to draw it, one debug object is selected at each iteration and one variable is copy into Temp variable</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp</parameter>
|
||||
<parameter>"A"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"____A = " + VariableString(Temp.A) + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp</parameter>
|
||||
<parameter>"B"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"____B" + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp.B</parameter>
|
||||
<parameter>"alpha"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"________alpha" + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp.B.alpha</parameter>
|
||||
<parameter>"x"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"____________x = " + VariableString(Temp.B.alpha.x) + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp.B.alpha</parameter>
|
||||
<parameter>"y"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"____________y = " + VariableString(Temp.B.alpha.y) + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
</events>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp.B</parameter>
|
||||
<parameter>"beta"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"________beta = " + VariableString(Temp.B.beta) + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp.B</parameter>
|
||||
<parameter>"gamma"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"________gamma = " + VariableString(Temp.B.gamma)</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
</events>
|
||||
</event>
|
||||
</events>
|
||||
</event>
|
||||
</events>
|
||||
</event>
|
||||
</events>
|
||||
<layers>
|
||||
<layer name="New layer" visibility="true">
|
||||
<cameras>
|
||||
<camera defaultSize="true" defaultViewport="true" height="0.000000" viewportBottom="1.000000" viewportLeft="0.000000" viewportRight="1.000000" viewportTop="0.000000" width="0.000000" />
|
||||
</cameras>
|
||||
<effects />
|
||||
</layer>
|
||||
<layer name="" visibility="true">
|
||||
<cameras>
|
||||
<camera defaultSize="true" defaultViewport="true" height="0.000000" viewportBottom="1.000000" viewportLeft="0.000000" viewportRight="1.000000" viewportTop="0.000000" width="0.000000" />
|
||||
</cameras>
|
||||
<effects />
|
||||
</layer>
|
||||
</layers>
|
||||
<behaviorsSharedData />
|
||||
</layout>
|
||||
</layouts>
|
||||
<externalEvents />
|
||||
<externalLayouts />
|
||||
<externalSourceFiles />
|
||||
</project>
|
@@ -1,15 +1,17 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<project firstLayout="">
|
||||
<gdVersion build="84" major="3" minor="6" revision="0" />
|
||||
<properties linuxExecutableFilename="" macExecutableFilename="" useExternalSourceFiles="false" winExecutableFilename="" winExecutableIconFile="">
|
||||
<gdVersion build="97" major="4" minor="0" revision="0" />
|
||||
<properties folderProject="false" linuxExecutableFilename="" macExecutableFilename="" orientation="default" packageName="" projectFile="C:\Users\Maciel\Programacion\gits\GD\Binaries\Output\Release_Windows\Examples\Particles - Explosions.gdg" useExternalSourceFiles="false" winExecutableFilename="" winExecutableIconFile="">
|
||||
<name>Explosions</name>
|
||||
<author></author>
|
||||
<windowWidth>800</windowWidth>
|
||||
<windowHeight>600</windowHeight>
|
||||
<latestCompilationDirectory></latestCompilationDirectory>
|
||||
<latestCompilationDirectory>C:\Users\Maciel\AppData\Local\Temp\GDTemporaries\JSCocosExportParticles</latestCompilationDirectory>
|
||||
<maxFPS>60</maxFPS>
|
||||
<minFPS>10</minFPS>
|
||||
<verticalSync>false</verticalSync>
|
||||
<platformSpecificAssets />
|
||||
<loadingScreen showGDevelopSplash="true" />
|
||||
<extensions>
|
||||
<extension name="BuiltinObject" />
|
||||
<extension name="BuiltinAudio" />
|
||||
@@ -34,6 +36,7 @@
|
||||
</extensions>
|
||||
<platforms>
|
||||
<platform name="GDevelop C++ platform" />
|
||||
<platform name="GDevelop JS platform" />
|
||||
</platforms>
|
||||
<currentPlatform>GDevelop C++ platform</currentPlatform>
|
||||
</properties>
|
||||
@@ -48,40 +51,40 @@
|
||||
<variables />
|
||||
<layouts>
|
||||
<layout b="0" disableInputWhenNotFocused="true" mangledName="New_32scene" name="New scene" oglFOV="90.000000" oglZFar="500.000000" oglZNear="1.000000" r="0" standardSortMethod="true" stopSoundsOnStartup="true" title="" v="0">
|
||||
<uiSettings associatedLayout="" grid="false" gridB="255" gridG="180" gridHeight="32" gridOffsetX="0" gridOffsetY="0" gridR="158" gridWidth="32" snap="true" windowMask="false" zoomFactor="1.000000" />
|
||||
<uiSettings grid="false" gridB="255" gridG="180" gridHeight="32" gridOffsetX="0" gridOffsetY="0" gridR="158" gridWidth="32" snap="true" windowMask="false" zoomFactor="1.000000" />
|
||||
<objectsGroups />
|
||||
<variables />
|
||||
<instances />
|
||||
<objects>
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Random" blueParam="Mutable" destroyWhenNoParticles="true" emissionEditionSimpleMode="false" emitterAngleA="180.000000" emitterAngleB="160.000000" emitterForceMax="40.000000" emitterForceMin="5.000000" emitterXDirection="0.000000" emitterYDirection="0.000000" emitterZDirection="1.000000" flow="-1.000000" friction="2.000000" gravityEditionSimpleMode="false" greenParam="Mutable" maxParticleNb="5000" name="Explosion" particleAlpha1="204.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="25.000000" particleBlue2="50.000000" particleEditionSimpleMode="false" particleGravityX="0.000000" particleGravityY="0.000000" particleGravityZ="20.000000" particleGreen1="128.000000" particleGreen2="50.000000" particleLifeTimeMax="1.500000" particleLifeTimeMin="0.700000" particleRed1="255.000000" particleRed2="50.000000" particleSize1="100.000000" particleSize2="100.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Mutable" rendererParam1="20.000000" rendererParam2="20.000000" rendererType="Quad" sizeParam="Random" tank="1000.000000" textureParticleName="ExplosionTexture.png" type="ParticleSystem::ParticleEmitter" zoneRadius="2.000000">
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Random" blueParam="Mutable" destroyWhenNoParticles="true" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="360.000000" emitterForceMax="70.000000" emitterForceMin="30.000000" emitterXDirection="0.000000" emitterYDirection="0.000000" emitterZDirection="1.000000" flow="-1.000000" friction="2.000000" gravityEditionSimpleMode="false" greenParam="Mutable" maxParticleNb="100" name="Explosion" particleAlpha1="225.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="25.000000" particleBlue2="50.000000" particleEditionSimpleMode="false" particleGravityX="0.000000" particleGravityY="0.000000" particleGravityZ="20.000000" particleGreen1="128.000000" particleGreen2="50.000000" particleLifeTimeMax="1.500000" particleLifeTimeMin="0.700000" particleRed1="255.000000" particleRed2="50.000000" particleSize1="100.000000" particleSize2="100.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Mutable" rendererParam1="20.000000" rendererParam2="20.000000" rendererType="Quad" sizeParam="Random" tank="100.000000" textureParticleName="ExplosionTexture.png" type="ParticleSystem::ParticleEmitter" zoneRadius="2.000000">
|
||||
<variables />
|
||||
<automatisms />
|
||||
<behaviors />
|
||||
</object>
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Random" blueParam="Mutable" destroyWhenNoParticles="true" emissionEditionSimpleMode="false" emitterAngleA="0.000000" emitterAngleB="180.000000" emitterForceMax="130.000000" emitterForceMin="50.000000" emitterXDirection="1.000000" emitterYDirection="0.000000" emitterZDirection="1.000000" flow="-1.000000" friction="2.000000" gravityEditionSimpleMode="false" greenParam="Mutable" maxParticleNb="5000" name="Explosion2" particleAlpha1="204.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="25.000000" particleBlue2="75.000000" particleEditionSimpleMode="false" particleGravityX="0.000000" particleGravityY="0.000000" particleGravityZ="30.000000" particleGreen1="76.000000" particleGreen2="180.000000" particleLifeTimeMax="1.500000" particleLifeTimeMin="0.700000" particleRed1="153.000000" particleRed2="1.000000" particleSize1="100.000000" particleSize2="100.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Enabled" rendererParam1="0.050000" rendererParam2="1.000000" rendererType="Line" sizeParam="Random" tank="350.000000" textureParticleName="" type="ParticleSystem::ParticleEmitter" zoneRadius="2.000000">
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Random" blueParam="Mutable" destroyWhenNoParticles="true" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="360.000000" emitterForceMax="130.000000" emitterForceMin="130.000000" emitterXDirection="1.000000" emitterYDirection="0.000000" emitterZDirection="1.000000" flow="-1.000000" friction="2.000000" gravityEditionSimpleMode="false" greenParam="Mutable" maxParticleNb="151" name="Explosion2" particleAlpha1="204.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="25.000000" particleBlue2="75.000000" particleEditionSimpleMode="false" particleGravityX="0.000000" particleGravityY="0.000000" particleGravityZ="30.000000" particleGreen1="76.000000" particleGreen2="180.000000" particleLifeTimeMax="1.000000" particleLifeTimeMin="0.700000" particleRed1="153.000000" particleRed2="1.000000" particleSize1="100.000000" particleSize2="100.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Enabled" rendererParam1="3.000000" rendererParam2="6.000000" rendererType="Line" sizeParam="Random" tank="40.000000" textureParticleName="" type="ParticleSystem::ParticleEmitter" zoneRadius="2.000000">
|
||||
<variables />
|
||||
<automatisms />
|
||||
<behaviors />
|
||||
</object>
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Random" blueParam="Enabled" destroyWhenNoParticles="true" emissionEditionSimpleMode="false" emitterAngleA="45.000000" emitterAngleB="180.000000" emitterForceMax="10.000000" emitterForceMin="0.000000" emitterXDirection="0.000000" emitterYDirection="0.000000" emitterZDirection="1.000000" flow="400.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Enabled" maxParticleNb="5000" name="ExplosionSmoke" particleAlpha1="153.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="25.000000" particleBlue2="0.000000" particleEditionSimpleMode="false" particleGravityX="0.000000" particleGravityY="0.000000" particleGravityZ="30.000000" particleGreen1="25.000000" particleGreen2="0.800000" particleLifeTimeMax="1.200000" particleLifeTimeMin="0.700000" particleRed1="25.000000" particleRed2="0.100000" particleSize1="100.000000" particleSize2="100.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Enabled" rendererParam1="20.000000" rendererParam2="20.000000" rendererType="Quad" sizeParam="Random" tank="500.000000" textureParticleName="ExplosionTexture.png" type="ParticleSystem::ParticleEmitter" zoneRadius="20.000000">
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Random" blueParam="Enabled" destroyWhenNoParticles="true" emissionEditionSimpleMode="false" emitterAngleA="45.000000" emitterAngleB="180.000000" emitterForceMax="10.000000" emitterForceMin="0.000000" emitterXDirection="0.000000" emitterYDirection="0.000000" emitterZDirection="1.000000" flow="400.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Enabled" maxParticleNb="50" name="ExplosionSmoke" particleAlpha1="153.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="25.000000" particleBlue2="0.000000" particleEditionSimpleMode="false" particleGravityX="0.000000" particleGravityY="0.000000" particleGravityZ="30.000000" particleGreen1="25.000000" particleGreen2="0.800000" particleLifeTimeMax="2.000000" particleLifeTimeMin="0.700000" particleRed1="25.000000" particleRed2="0.100000" particleSize1="100.000000" particleSize2="100.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Enabled" rendererParam1="20.000000" rendererParam2="20.000000" rendererType="Quad" sizeParam="Random" tank="50.000000" textureParticleName="ExplosionTexture.png" type="ParticleSystem::ParticleEmitter" zoneRadius="20.000000">
|
||||
<variables />
|
||||
<automatisms />
|
||||
<behaviors />
|
||||
</object>
|
||||
</objects>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<instruction>
|
||||
<type inverted="false" value="Timer" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>Random(0.3)+0.2</parameter>
|
||||
<parameter>"Creating"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<subInstructions />
|
||||
</instruction>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<instruction>
|
||||
<type inverted="false" value="Create" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
@@ -90,9 +93,9 @@
|
||||
<parameter>Random(600)</parameter>
|
||||
<parameter></parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<subInstructions />
|
||||
</instruction>
|
||||
<instruction>
|
||||
<type inverted="false" value="Create" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
@@ -101,9 +104,9 @@
|
||||
<parameter>Explosion.Y()</parameter>
|
||||
<parameter></parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<subInstructions />
|
||||
</instruction>
|
||||
<instruction>
|
||||
<type inverted="false" value="Create" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
@@ -112,16 +115,16 @@
|
||||
<parameter>Explosion.Y()</parameter>
|
||||
<parameter></parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<subInstructions />
|
||||
</instruction>
|
||||
<instruction>
|
||||
<type inverted="false" value="ResetTimer" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>"Creating"</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<subInstructions />
|
||||
</instruction>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
@@ -131,9 +134,10 @@
|
||||
<cameras>
|
||||
<camera defaultSize="true" defaultViewport="true" height="0.000000" viewportBottom="1.000000" viewportLeft="0.000000" viewportRight="1.000000" viewportTop="0.000000" width="0.000000" />
|
||||
</cameras>
|
||||
<effects />
|
||||
</layer>
|
||||
</layers>
|
||||
<automatismsSharedData />
|
||||
<behaviorsSharedData />
|
||||
</layout>
|
||||
</layouts>
|
||||
<externalEvents />
|
||||
|
@@ -1,15 +1,17 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<project firstLayout="">
|
||||
<gdVersion build="84" major="3" minor="6" revision="0" />
|
||||
<properties linuxExecutableFilename="" macExecutableFilename="" useExternalSourceFiles="false" winExecutableFilename="" winExecutableIconFile="">
|
||||
<gdVersion build="97" major="4" minor="0" revision="0" />
|
||||
<properties folderProject="false" linuxExecutableFilename="" macExecutableFilename="" orientation="default" packageName="" projectFile="C:\Users\Maciel\Programacion\gits\GD\Binaries\Output\Release_Windows\Examples\Particles - Various effects.gdg" useExternalSourceFiles="false" winExecutableFilename="" winExecutableIconFile="">
|
||||
<name>Project</name>
|
||||
<author></author>
|
||||
<windowWidth>800</windowWidth>
|
||||
<windowHeight>600</windowHeight>
|
||||
<latestCompilationDirectory></latestCompilationDirectory>
|
||||
<latestCompilationDirectory>C:\Users\Maciel\AppData\Local\Temp\GDTemporaries\JSCocosExportParticles</latestCompilationDirectory>
|
||||
<maxFPS>60</maxFPS>
|
||||
<minFPS>10</minFPS>
|
||||
<verticalSync>false</verticalSync>
|
||||
<platformSpecificAssets />
|
||||
<loadingScreen showGDevelopSplash="true" />
|
||||
<extensions>
|
||||
<extension name="BuiltinObject" />
|
||||
<extension name="BuiltinAudio" />
|
||||
@@ -34,6 +36,7 @@
|
||||
</extensions>
|
||||
<platforms>
|
||||
<platform name="GDevelop C++ platform" />
|
||||
<platform name="GDevelop JS platform" />
|
||||
</platforms>
|
||||
<currentPlatform>GDevelop C++ platform</currentPlatform>
|
||||
</properties>
|
||||
@@ -47,8 +50,8 @@
|
||||
<objectsGroups />
|
||||
<variables />
|
||||
<layouts>
|
||||
<layout b="0" disableInputWhenNotFocused="true" mangledName="Nouvelle_32sc_232ne" name="Nouvelle scène" oglFOV="90.000000" oglZFar="500.000000" oglZNear="1.000000" r="0" standardSortMethod="true" stopSoundsOnStartup="true" title="" v="0">
|
||||
<uiSettings associatedLayout="" grid="false" gridB="255" gridG="180" gridHeight="32" gridOffsetX="0" gridOffsetY="0" gridR="158" gridWidth="32" snap="true" windowMask="false" zoomFactor="1.000000" />
|
||||
<layout b="0" disableInputWhenNotFocused="true" mangledName="Scene" name="Scene" oglFOV="90.000000" oglZFar="500.000000" oglZNear="1.000000" r="0" standardSortMethod="true" stopSoundsOnStartup="true" title="" v="0">
|
||||
<uiSettings grid="false" gridB="255" gridG="180" gridHeight="32" gridOffsetX="0" gridOffsetY="0" gridR="158" gridWidth="32" snap="true" windowMask="false" zoomFactor="1.000000" />
|
||||
<objectsGroups />
|
||||
<variables />
|
||||
<instances>
|
||||
@@ -99,47 +102,47 @@
|
||||
</instance>
|
||||
</instances>
|
||||
<objects>
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Mutable" blueParam="Random" destroyWhenNoParticles="false" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="180.000000" emitterForceMax="10.000000" emitterForceMin="0.000000" emitterXDirection="0.000000" emitterYDirection="1.000000" emitterZDirection="0.000000" flow="300.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Random" maxParticleNb="5000" name="Fire" particleAlpha1="204.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="30.000000" particleBlue1="50.000000" particleBlue2="0.000000" particleEditionSimpleMode="false" particleGravityX="0.000000" particleGravityY="-100.000000" particleGravityZ="0.000000" particleGreen1="50.000000" particleGreen2="204.000000" particleLifeTimeMax="2.500000" particleLifeTimeMin="0.500000" particleRed1="240.000000" particleRed2="1.000000" particleSize1="100.000000" particleSize2="0.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Enabled" rendererParam1="10.000000" rendererParam2="20.000000" rendererType="Quad" sizeParam="Mutable" tank="-1.000000" textureParticleName="Fire" type="ParticleSystem::ParticleEmitter" zoneRadius="5.000000">
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Mutable" blueParam="Mutable" destroyWhenNoParticles="false" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="180.000000" emitterForceMax="10.000000" emitterForceMin="0.000000" emitterXDirection="0.000000" emitterYDirection="1.000000" emitterZDirection="0.000000" flow="30.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Mutable" maxParticleNb="200" name="Fire" particleAlpha1="204.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="30.000000" particleBlue1="50.000000" particleBlue2="0.000000" particleEditionSimpleMode="true" particleGravityX="0.000000" particleGravityY="-100.000000" particleGravityZ="0.000000" particleGreen1="50.000000" particleGreen2="191.000000" particleLifeTimeMax="2.500000" particleLifeTimeMin="0.500000" particleRed1="240.000000" particleRed2="255.000000" particleSize1="100.000000" particleSize2="0.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Mutable" rendererParam1="10.000000" rendererParam2="20.000000" rendererType="Quad" sizeParam="Mutable" tank="-1.000000" textureParticleName="Fire" type="ParticleSystem::ParticleEmitter" zoneRadius="5.000000">
|
||||
<variables />
|
||||
<automatisms />
|
||||
<behaviors />
|
||||
</object>
|
||||
<object additive="false" alphaParam="Mutable" angleParam="Random" blueParam="Enabled" destroyWhenNoParticles="false" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="180.000000" emitterForceMax="0.000000" emitterForceMin="0.000000" emitterXDirection="0.000000" emitterYDirection="1.000000" emitterZDirection="0.000000" flow="200.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Enabled" maxParticleNb="5000" name="Smoke" particleAlpha1="160.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="360.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="50.000000" particleBlue2="0.000000" particleEditionSimpleMode="false" particleGravityX="0.000000" particleGravityY="-100.000000" particleGravityZ="0.000000" particleGreen1="50.000000" particleGreen2="0.800000" particleLifeTimeMax="2.500000" particleLifeTimeMin="0.500000" particleRed1="50.000000" particleRed2="1.000000" particleSize1="20.000000" particleSize2="100.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Enabled" rendererParam1="30.000000" rendererParam2="30.000000" rendererType="Quad" sizeParam="Mutable" tank="-1.000000" textureParticleName="Fire" type="ParticleSystem::ParticleEmitter" zoneRadius="7.000000">
|
||||
<object additive="false" alphaParam="Mutable" angleParam="Random" blueParam="Mutable" destroyWhenNoParticles="false" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="360.000000" emitterForceMax="0.000000" emitterForceMin="0.000000" emitterXDirection="0.000000" emitterYDirection="1.000000" emitterZDirection="0.000000" flow="150.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Mutable" maxParticleNb="150" name="Smoke" particleAlpha1="160.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="360.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="255.000000" particleBlue2="149.000000" particleEditionSimpleMode="true" particleGravityX="0.000000" particleGravityY="-100.000000" particleGravityZ="0.000000" particleGreen1="250.000000" particleGreen2="144.000000" particleLifeTimeMax="2.500000" particleLifeTimeMin="0.500000" particleRed1="253.000000" particleRed2="135.000000" particleSize1="20.000000" particleSize2="100.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Mutable" rendererParam1="30.000000" rendererParam2="30.000000" rendererType="Quad" sizeParam="Mutable" tank="-1.000000" textureParticleName="Fire" type="ParticleSystem::ParticleEmitter" zoneRadius="15.000000">
|
||||
<variables />
|
||||
<automatisms />
|
||||
<behaviors />
|
||||
</object>
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Random" blueParam="Random" destroyWhenNoParticles="false" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="180.000000" emitterForceMax="65.000000" emitterForceMin="25.000000" emitterXDirection="0.000000" emitterYDirection="1.000000" emitterZDirection="0.000000" flow="200.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Random" maxParticleNb="5000" name="Particles" particleAlpha1="204.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="125.000000" particleBlue2="204.000000" particleEditionSimpleMode="false" particleGravityX="0.000000" particleGravityY="0.000000" particleGravityZ="250.000000" particleGreen1="125.000000" particleGreen2="204.000000" particleLifeTimeMax="2.500000" particleLifeTimeMin="0.500000" particleRed1="204.000000" particleRed2="255.000000" particleSize1="0.000000" particleSize2="0.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Random" rendererParam1="8.000000" rendererParam2="1.000000" rendererType="Point" sizeParam="Random" tank="-1.000000" textureParticleName="" type="ParticleSystem::ParticleEmitter" zoneRadius="2.000000">
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Random" blueParam="Random" destroyWhenNoParticles="false" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="180.000000" emitterForceMax="65.000000" emitterForceMin="25.000000" emitterXDirection="0.000000" emitterYDirection="1.000000" emitterZDirection="0.000000" flow="200.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Random" maxParticleNb="5000" name="Particles" particleAlpha1="204.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="125.000000" particleBlue2="204.000000" particleEditionSimpleMode="false" particleGravityX="0.000000" particleGravityY="0.000000" particleGravityZ="250.000000" particleGreen1="125.000000" particleGreen2="204.000000" particleLifeTimeMax="2.500000" particleLifeTimeMin="0.500000" particleRed1="204.000000" particleRed2="255.000000" particleSize1="100.000000" particleSize2="100.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Random" rendererParam1="8.000000" rendererParam2="1.000000" rendererType="Point" sizeParam="Random" tank="-1.000000" textureParticleName="" type="ParticleSystem::ParticleEmitter" zoneRadius="2.000000">
|
||||
<variables />
|
||||
<automatisms />
|
||||
<behaviors />
|
||||
</object>
|
||||
<object additive="false" alphaParam="Mutable" angleParam="Random" blueParam="Random" destroyWhenNoParticles="false" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="180.000000" emitterForceMax="0.000000" emitterForceMin="0.000000" emitterXDirection="0.000000" emitterYDirection="1.000000" emitterZDirection="0.000000" flow="100.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Random" maxParticleNb="5000" name="Beam" particleAlpha1="250.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="204.000000" particleBlue2="255.000000" particleEditionSimpleMode="false" particleGravityX="0.000000" particleGravityY="0.000000" particleGravityZ="500.000000" particleGreen1="127.000000" particleGreen2="230.000000" particleLifeTimeMax="2.000000" particleLifeTimeMin="0.500000" particleRed1="153.000000" particleRed2="180.000000" particleSize1="0.000000" particleSize2="0.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Random" rendererParam1="3.000000" rendererParam2="1.000000" rendererType="Line" sizeParam="Random" tank="-1.000000" textureParticleName="" type="ParticleSystem::ParticleEmitter" zoneRadius="3.000000">
|
||||
<object additive="false" alphaParam="Mutable" angleParam="Random" blueParam="Random" destroyWhenNoParticles="false" emissionEditionSimpleMode="false" emitterAngleA="-55.000000" emitterAngleB="-35.000000" emitterForceMax="5.000000" emitterForceMin="0.000000" emitterXDirection="0.000000" emitterYDirection="1.000000" emitterZDirection="0.000000" flow="100.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Random" maxParticleNb="151" name="Beam" particleAlpha1="250.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="204.000000" particleBlue2="255.000000" particleEditionSimpleMode="false" particleGravityX="100.000000" particleGravityY="0.000000" particleGravityZ="500.000000" particleGreen1="127.000000" particleGreen2="230.000000" particleLifeTimeMax="2.000000" particleLifeTimeMin="0.500000" particleRed1="153.000000" particleRed2="180.000000" particleSize1="100.000000" particleSize2="100.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Random" rendererParam1="100.000000" rendererParam2="3.000000" rendererType="Line" sizeParam="Random" tank="-1.000000" textureParticleName="" type="ParticleSystem::ParticleEmitter" zoneRadius="20.000000">
|
||||
<variables />
|
||||
<automatisms />
|
||||
<behaviors />
|
||||
</object>
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Random" blueParam="Random" destroyWhenNoParticles="false" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="0.000000" emitterForceMax="65.000000" emitterForceMin="25.000000" emitterXDirection="0.000000" emitterYDirection="0.000000" emitterZDirection="0.000000" flow="300.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Random" maxParticleNb="5000" name="Beam2" particleAlpha1="125.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="255.000000" particleBlue2="204.000000" particleEditionSimpleMode="false" particleGravityX="-500.000000" particleGravityY="0.000000" particleGravityZ="0.000000" particleGreen1="204.000000" particleGreen2="125.000000" particleLifeTimeMax="5.000000" particleLifeTimeMin="0.500000" particleRed1="127.000000" particleRed2="0.500000" particleSize1="0.000000" particleSize2="0.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Enabled" rendererParam1="0.500000" rendererParam2="2.000000" rendererType="Line" sizeParam="Random" tank="-1.000000" textureParticleName="" type="ParticleSystem::ParticleEmitter" zoneRadius="3.000000">
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Random" blueParam="Random" destroyWhenNoParticles="false" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="0.000000" emitterForceMax="65.000000" emitterForceMin="25.000000" emitterXDirection="0.000000" emitterYDirection="0.000000" emitterZDirection="0.000000" flow="50.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Random" maxParticleNb="5000" name="Beam2" particleAlpha1="125.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="255.000000" particleBlue2="204.000000" particleEditionSimpleMode="false" particleGravityX="-500.000000" particleGravityY="0.000000" particleGravityZ="0.000000" particleGreen1="204.000000" particleGreen2="125.000000" particleLifeTimeMax="5.000000" particleLifeTimeMin="0.500000" particleRed1="127.000000" particleRed2="0.500000" particleSize1="100.000000" particleSize2="100.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Enabled" rendererParam1="10.000000" rendererParam2="3.000000" rendererType="Line" sizeParam="Random" tank="-1.000000" textureParticleName="" type="ParticleSystem::ParticleEmitter" zoneRadius="10.000000">
|
||||
<variables />
|
||||
<automatisms />
|
||||
<behaviors />
|
||||
</object>
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Random" blueParam="Random" destroyWhenNoParticles="true" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="180.000000" emitterForceMax="100.000000" emitterForceMin="25.000000" emitterXDirection="0.000000" emitterYDirection="0.000000" emitterZDirection="1.000000" flow="400.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Enabled" maxParticleNb="5000" name="Pyro" particleAlpha1="204.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="204.000000" particleBlue2="255.000000" particleEditionSimpleMode="false" particleGravityX="0.000000" particleGravityY="-100.000000" particleGravityZ="0.000000" particleGreen1="127.000000" particleGreen2="1.000000" particleLifeTimeMax="1.000000" particleLifeTimeMin="0.500000" particleRed1="127.000000" particleRed2="230.000000" particleSize1="100.000000" particleSize2="1.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Random" rendererParam1="0.060000" rendererParam2="3.000000" rendererType="Line" sizeParam="Mutable" tank="600.000000" textureParticleName="" type="ParticleSystem::ParticleEmitter" zoneRadius="7.000000">
|
||||
<object additive="true" alphaParam="Mutable" angleParam="Random" blueParam="Random" destroyWhenNoParticles="true" emissionEditionSimpleMode="true" emitterAngleA="0.000000" emitterAngleB="360.000000" emitterForceMax="100.000000" emitterForceMin="25.000000" emitterXDirection="0.000000" emitterYDirection="0.000000" emitterZDirection="1.000000" flow="70.000000" friction="2.000000" gravityEditionSimpleMode="true" greenParam="Enabled" maxParticleNb="151" name="Pyro" particleAlpha1="204.000000" particleAlpha2="0.000000" particleAlphaRandomness1="0.000000" particleAlphaRandomness2="0.000000" particleAngle1="0.000000" particleAngle2="0.000000" particleAngleRandomness1="0.000000" particleAngleRandomness2="0.000000" particleBlue1="204.000000" particleBlue2="255.000000" particleEditionSimpleMode="false" particleGravityX="-0.000080" particleGravityY="-200.000000" particleGravityZ="0.000000" particleGreen1="127.000000" particleGreen2="1.000000" particleLifeTimeMax="1.000000" particleLifeTimeMin="0.500000" particleRed1="127.000000" particleRed2="230.000000" particleSize1="100.000000" particleSize2="1.000000" particleSizeRandomness1="0.000000" particleSizeRandomness2="0.000000" redParam="Random" rendererParam1="8.000000" rendererParam2="8.000000" rendererType="Line" sizeParam="Mutable" tank="80.000000" textureParticleName="" type="ParticleSystem::ParticleEmitter" zoneRadius="25.000000">
|
||||
<variables />
|
||||
<automatisms />
|
||||
<behaviors />
|
||||
</object>
|
||||
</objects>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<instruction>
|
||||
<type inverted="false" value="Timer" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>Random(0.3)+1</parameter>
|
||||
<parameter>1</parameter>
|
||||
<parameter>"Creating"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<subInstructions />
|
||||
</instruction>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<instruction>
|
||||
<type inverted="false" value="Create" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
@@ -148,16 +151,16 @@
|
||||
<parameter>100+Random(300)</parameter>
|
||||
<parameter></parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<subInstructions />
|
||||
</instruction>
|
||||
<instruction>
|
||||
<type inverted="false" value="ResetTimer" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>"Creating"</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<subInstructions />
|
||||
</instruction>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
@@ -167,9 +170,10 @@
|
||||
<cameras>
|
||||
<camera defaultSize="true" defaultViewport="true" height="0.000000" viewportBottom="1.000000" viewportLeft="0.000000" viewportRight="1.000000" viewportTop="0.000000" width="0.000000" />
|
||||
</cameras>
|
||||
<effects />
|
||||
</layer>
|
||||
</layers>
|
||||
<automatismsSharedData />
|
||||
<behaviorsSharedData />
|
||||
</layout>
|
||||
</layouts>
|
||||
<externalEvents />
|
||||
|
1864
Binaries/Output/Release_Windows/Examples/SkeletonTest.gdg
Normal file
Before Width: | Height: | Size: 130 B After Width: | Height: | Size: 130 B |
1
Binaries/Output/Release_Windows/Examples/skeleton.json
Normal file
@@ -0,0 +1 @@
|
||||
{"SubTexture":[{"frameY":0,"y":234,"frameWidth":112,"frameX":0,"frameHeight":210,"width":111,"height":209,"name":"parts/tailTip","x":456},{"width":112,"y":234,"height":86,"name":"parts/armUpperL","x":340},{"width":48,"y":859,"height":80,"name":"parts/armL","x":373},{"width":96,"y":922,"height":78,"name":"parts/handL","x":1},{"frameY":0,"y":677,"frameWidth":204,"frameX":0,"frameHeight":180,"width":203,"height":180,"name":"parts/legL","x":238},{"frameY":0,"y":397,"frameWidth":236,"frameX":0,"frameHeight":348,"width":235,"height":347,"name":"parts/body","x":1},{"width":216,"y":397,"height":278,"name":"parts/tail","x":238},{"width":208,"y":746,"height":174,"name":"parts/clothes1","x":1},{"width":124,"y":677,"height":282,"name":"parts/hair","x":443},{"frameY":0,"y":1,"frameWidth":338,"frameX":0,"frameHeight":394,"width":337,"height":394,"name":"parts/head","x":1},{"width":28,"y":961,"height":46,"name":"parts/eyeL","x":459},{"frameY":0,"y":961,"frameWidth":38,"frameX":0,"frameHeight":58,"width":37,"height":58,"name":"parts/eyeR","x":420},{"frameY":0,"y":1,"frameWidth":180,"frameX":0,"frameHeight":232,"width":180,"height":231,"name":"parts/legR","x":340},{"width":160,"y":859,"height":94,"name":"parts/armUpperR","x":211},{"frameY":0,"y":941,"frameWidth":46,"frameX":0,"frameHeight":78,"width":45,"height":77,"name":"parts/armR","x":373},{"width":98,"y":322,"height":58,"name":"parts/handR","x":340},{"frameY":0,"y":955,"frameWidth":120,"frameX":0,"frameHeight":36,"width":119,"height":36,"name":"parts/beardL","x":237},{"width":136,"y":955,"height":36,"name":"parts/beardR","x":99}],"width":1024,"height":1024,"name":"dragon","imagePath":"dragon_tex.png"}
|
BIN
Binaries/Output/Release_Windows/Examples/skeleton_texture.png
Normal file
After Width: | Height: | Size: 156 KiB |
@@ -26,4 +26,16 @@
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- Windows 8.1 -->
|
||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
|
||||
<!-- Windows 8 -->
|
||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
|
||||
<!-- Windows Vista -->
|
||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
|
||||
</application>
|
||||
</compatibility>
|
||||
</assembly>
|
||||
|
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 1.8 KiB |
After Width: | Height: | Size: 354 B |
After Width: | Height: | Size: 486 B |
After Width: | Height: | Size: 464 B |
After Width: | Height: | Size: 638 B |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 550 B |
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 469 B |
After Width: | Height: | Size: 600 B |
BIN
Binaries/Output/Release_Windows/locale/libexpat.dll
Normal file
BIN
Binaries/Output/Release_Windows/locale/libgettextlib.dll
Normal file
BIN
Binaries/Output/Release_Windows/locale/libgettextpo.dll
Normal file
BIN
Binaries/Output/Release_Windows/locale/libgettextsrc.dll
Normal file
BIN
Binaries/Output/Release_Windows/locale/libiconv2.dll
Normal file
BIN
Binaries/Output/Release_Windows/locale/libintl-8.dll
Normal file
BIN
Binaries/Output/Release_Windows/locale/libintl3.dll
Normal file
BIN
Binaries/Output/Release_Windows/res/GD-logo-big.png
Normal file
After Width: | Height: | Size: 15 KiB |
BIN
Binaries/Output/Release_Windows/res/centerPoint.png
Normal file
After Width: | Height: | Size: 1005 B |
After Width: | Height: | Size: 324 B |
After Width: | Height: | Size: 382 B |
BIN
Binaries/Output/Release_Windows/res/conditions/raycast.png
Normal file
After Width: | Height: | Size: 328 B |
BIN
Binaries/Output/Release_Windows/res/conditions/raycast24.png
Normal file
After Width: | Height: | Size: 378 B |
BIN
Binaries/Output/Release_Windows/res/originPoint.png
Normal file
After Width: | Height: | Size: 1006 B |
BIN
Binaries/Output/Release_Windows/res/ribbon_default/export32.png
Normal file
After Width: | Height: | Size: 293 B |
After Width: | Height: | Size: 413 B |
After Width: | Height: | Size: 568 B |
After Width: | Height: | Size: 1.6 KiB |
BIN
Binaries/Output/Release_Windows/res/ribbon_default/networkpreview64.png
Executable file
After Width: | Height: | Size: 3.6 KiB |
BIN
Binaries/Output/Release_Windows/res/ribbon_default/objects64.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 2.1 KiB |
@@ -51,9 +51,9 @@ cd $CUR_DIR/opensuse-build-service/gdevelop
|
||||
tar zxf gdevelop_$GD_VERSION.orig.tar.gz
|
||||
echo "[OK]"
|
||||
|
||||
#We need to include ExtLibs/SFML.7z and ExtLibs/boost.7z because buildbot do not have access to internet
|
||||
#We need to include ExtLibs/SFML.7z because the buildbot do not have access to internet
|
||||
printf " Copying SFML archive... "
|
||||
cp $GD_BASE_DIR/ExtLibs/SFML.7z gdevelop-$GD_VERSION/ExtLibs/
|
||||
cp -rf $GD_BASE_DIR/ExtLibs/SFML gdevelop-$GD_VERSION/ExtLibs/
|
||||
echo "[OK]"
|
||||
|
||||
#Recreate the tar.gz with the added sources
|
||||
|
@@ -11,7 +11,7 @@ IF NOT EXIST "%INNOSETUP_EXE%" set INNOSETUP_EXE=C:\Program Files\Inno Setup 5\I
|
||||
IF EXIST "%INNOSETUP_EXE%" (
|
||||
echo "Note: InnoSetup found at %INNOSETUP_EXE%"
|
||||
) ELSE (
|
||||
echo Warning: InnoSetup not found! Skipping installer creation.
|
||||
echo Warning: InnoSetup Unicode not found! Skipping installer creation.
|
||||
SET SKIPINSTALLER=1
|
||||
)
|
||||
|
||||
@@ -35,14 +35,14 @@ del Output\Release_Windows\log.txt > NUL 2> NUL
|
||||
|
||||
echo.
|
||||
echo --Creating installer...
|
||||
IF NOT "%SKIPINSTALLER%"=="1" "C:\Program Files (x86)\Inno Setup 5\ISCC.exe" Releases\InnoSetupInstallerScript.iss /Q
|
||||
IF NOT "%SKIPINSTALLER%"=="1" "C:\Program Files (x86)\Inno Setup 5\ISCC.exe" Releases\InnoSetupInstallerScript.iss /Qp
|
||||
IF "%SKIPINSTALLER%"=="1" echo (Skipped)
|
||||
|
||||
echo.
|
||||
echo --Creating archive...
|
||||
if exist Releases\gd4xxxx.7z (del Releases\gd4xxxx.7z)
|
||||
cd Output\Release_Windows\
|
||||
IF NOT "%SKIPINSTALLERANDARCHIVE%"=="1" "..\..\..\ExtLibs\7za.exe" a ..\..\Releases\gd4xxxx.7z * > ..\..\Packaging\logs\7zArchiveLog.txt
|
||||
IF NOT "%SKIPINSTALLERANDARCHIVE%"=="1" "..\..\..\ExtLibs\7za.exe" a ..\..\Releases\gd4xxxx.7z * -bb
|
||||
IF "%SKIPINSTALLERANDARCHIVE%"=="1" echo (Skipped)
|
||||
cd ..\..\..
|
||||
|
||||
|
@@ -2,7 +2,9 @@
|
||||
Version=1.0
|
||||
Name=GDevelop
|
||||
GenericName=Game creator IDE
|
||||
GenericName[de]=Entwicklungsumgebung für Spiele
|
||||
Comment=HTML5 and native game development software
|
||||
Comment[de]=Entwicklungsumgebung für native und HTML5-Spiele
|
||||
Exec=sh -c "gdevelop %F"
|
||||
MimeType=application/x-gdevelop-project;
|
||||
Icon=GDevelop
|
||||
|
@@ -1,3 +1,4 @@
|
||||
#Files needed by the IDE to build games (they are not part of a devel package)
|
||||
addFilter("devel-file-in-non-devel-package.*/opt/gdevelop/CppPlatform/include/.*")
|
||||
addFilter("devel-file-in-non-devel-package.*/opt/gdevelop/CppPlatform/Extensions/include/.*")
|
||||
addFilter("devel-file-in-non-devel-package.*/opt/gdevelop/CppPlatform/Extensions/include/.*")
|
||||
addFilter("devel-file-in-non-devel-package.*/opt/gdevelop/CppPlatform/Sources/.*")
|
||||
|
@@ -12,11 +12,11 @@ Source100: gdevelop-rpmlintrc
|
||||
|
||||
BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)
|
||||
|
||||
BuildRequires: git rsync curl gcc-c++ cmake p7zip glew-devel xorg-x11-devel libsndfile-devel openal-soft-devel desktop-file-utils
|
||||
BuildRequires: git rsync curl gcc-c++ cmake p7zip glew-devel libsndfile-devel openal-soft-devel desktop-file-utils
|
||||
%if 0%{?fedora}
|
||||
BuildRequires: systemd-devel libjpeg-turbo-devel gtk2-devel wxGTK3-devel
|
||||
BuildRequires: systemd-devel libjpeg-turbo-devel gtk2-devel wxGTK3-devel libX11-devel
|
||||
%else
|
||||
BuildRequires: update-desktop-files libudev-devel libjpeg8-devel wxWidgets-3_0-devel
|
||||
BuildRequires: update-desktop-files libudev-devel libjpeg8-devel wxWidgets-3_0-devel xorg-x11-devel
|
||||
%endif
|
||||
Requires: gcc-c++ p7zip
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
; Inno Setup installation script for GDevelop.
|
||||
; Inno Setup installation script for GDevelop 4.
|
||||
|
||||
[Setup]
|
||||
AppName=GDevelop
|
||||
@@ -13,17 +13,17 @@ AllowNoIcons=yes
|
||||
LicenseFile=..\Output\Release_Windows\License-en.rtf
|
||||
InfoBeforeFile=..\Output\Release_Windows\Informations-en.rtf
|
||||
OutputDir=.\
|
||||
OutputBaseFilename=gd4090
|
||||
OutputBaseFilename=gd4097
|
||||
Compression=lzma
|
||||
SolidCompression=yes
|
||||
SetupIconFile=..\Output\Release_Windows\res\icon.ico
|
||||
VersionInfoVersion=4.0
|
||||
WizardImageFile=Setup bitmap\wizbmp.bmp
|
||||
WizardSmallImageFile=Setup bitmap/smallicon.bmp
|
||||
AppCopyright=2008-2016 Florian Rival
|
||||
AppCopyright=2008-2018 Florian Rival
|
||||
VersionInfoCompany=Florian Rival
|
||||
VersionInfoDescription=GDevelop setup
|
||||
VersionInfoCopyright=2008-2016 Florian Rival
|
||||
VersionInfoCopyright=2008-2018 Florian Rival
|
||||
VersionInfoProductName=GDevelop
|
||||
VersionInfoProductVersion=4.0
|
||||
|
||||
|
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
<News>
|
||||
<Version Major="4" Minor="0" Build="89" Revision="0"/>
|
||||
<Info Info="La version 4.0.89 est disponible.

Ajout des traductions en Néerlandais et Finnois.
Correction de la position par défaut des bannières AdMob.
Amélioration et changements en interne.
Correction de la condition 'Toujours' pour les jeux HTML5
Correction d'un crash avec l'objet Carte de Tuiles lors de l'utilisation d'une image vide.
Support de l'importation des fichiers TMX (créés avec Tiled Map Editor: http://www.mapeditor.org/) pour les objets Carte de Tuiles.
Correction des actions de stockage qui n'enregistrait pas les données dans certaines conditions.
Amélioration des performances de l'objet Panneau pour les jeux HTML5.
Mise à jour du moteur de rendu des jeux HTML5 (pixi.js v3.0.8)
Les fichiers Audio peuvent maintenant être ajoutés comme des ressources pour les précharger dans les jeux HTML5.
Amélioration des performances des musiques des jeux HTML5 sur Android
Correction pour les jeux natifs qui ne se lançaient pas dans les répertoires avec des caractères spéciaux.
Correction de problèmes avec l'éditeur d'agencements externes.
Correction d'une erreur 404 lors de l'aperçu de jeux HTML5 sur les distributions linux récentes." Lien="http://compilgames.net"/>
|
||||
<Version Major="4" Minor="0" Build="92" Revision="0"/>
|
||||
<Info Info="La version 4.0.92 est disponible.

(Expérimental) Exportation des jeux HTML5 vers Android/iOS/Mac/Windows avec le moteur Cocos2d-JS.
(Expérimental) Exportation des jeux natifs vers Android.

Les objets avec le comportement 'Objet se déplaçant sur des plateformes' peuvent maintenant agripper les rebords des plateformes - il faut activer l'option dans le comportement de l'objet.
Les animations des objets Sprite peuvent maintenant être nommés. Une condition et action ont été ajoutées pour utiliser ces noms.
Ajout du support basique d'effets pour les jeux HTML5. ✨ Pour le moment, 3 effets sont disponibles et peuvent être attribués au calques d'une scène. 
Amélioration des performances des jeux HTML5
Correction et améliorations pour les jeux HTML5 exportés avec Cocos2d-JS.
Lors de la recherche dans les évènements, l'évènement surlignés est correctement affiché en dépliant au besoin les groupes/évènements repliés.
Correction du rendu sur Windows avec les thèmes à fort contraste." Lien="http://compilgames.net"/>
|
||||
<CommunityNews text="GDevApp est une web app de création de jeux basée sur GDevelop : venez essayer la plus avancée des applications online de création de jeux. Compatible avec les tablettes et fournie avec des superbes packs de graphismes pré-préparés." link1="https://github.com/4ian/GD" linkLabel1="GDevelop sur GitHub" link2="https://gdevapp.com?utm_source=software&utm_medium=link_fr&utm_campaign=launch" linkLabel2="Tester GDevApp, la nouvelle app de création de jeux"/>
|
||||
</News>
|
||||
|
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
<News>
|
||||
<Version Major="4" Minor="0" Build="89" Revision="0"/>
|
||||
<Info Info="Version 4.0.89 is available.

Add complete Dutch translation
Add Finnish translation
Fix AdMob object banner default position being top of the screen
Internal changes and improvements
Fix 'Always' condition for HTML5 games
Fix tilemap object crash when using an empty image
Add support for importing TMX files (created with Tiled Map Editor: http://www.mapeditor.org/) in TiledMap objects.
Fix storage actions not properly persisting values in some cases
Improve performance of PanelSprite (9-patch) object for HTML5 games.
Update the rendering engine of HTML5 games, pixi.js, to v3.0.8
Audio files can be added as resources (like images) to preload them in HTML5 games
Enhance performance of musics on Android
Fix native games not launching properly when put in a directory containing unicode characters.
Fix issues with external layouts editors.
Wording fixes
Fix 404 error when previewing a HTML5 game on recent linux distributions." Lien="http://compilgames.net"/>
|
||||
<Version Major="4" Minor="0" Build="92" Revision="0"/>
|
||||
<Info Info="Version 4.0.92 is available.

New experimental option to export HTML5 games to Android/iOS/Mac/Windows using the Cocos2d as the underlying game engine.

 New experimental option to export native games to Android.

Platformer object now have an option allowing them to grab platform ledges. Activate this option in the behavior and be sure to also enable this on platforms.
Animations of Sprite objects can now be named. Specific actions/conditions are also available.
Add basic support for effects for HTML5 games. For now, there are 3 simple effects (Night, LightNight, Sepia) and you can apply one of them on each layer of a scene.
Performance improvement for HTML5 games.
Fix text rendering when using a custom font, when exporting HTML5 games with Cocos2d-JS.
Add support for non-smoothed texture for HTML5 games using Cocos2d-JS.
Add support for storage actions when for HTML5 games using Cocos2d-JS on Android/iOS.
When searching in events, events that are matched are unfolded.
Provide compatibility with Windows high contrast themes (thanks @RandomShaper!)
Many fixes" Lien="http://compilgames.net"/>
|
||||
<CommunityNews text="GDevelop has a new website! Help us to translate it to your language by going on the Crowdin project.

GDevApp is an online game creator based on GDevelop: Go try the most advanced game creation web app. Compatible with tablets and bundled with awesome graphics assets." link1="https://crowdin.com/project/gdevelop-website/" linkLabel1="Help translate GD website" link2="https://gdevapp.com?utm_source=software&utm_medium=link_en&utm_campaign=launch" linkLabel2="Try GDevApp, the online game creator based on GD"/>
|
||||
</News>
|
||||
|
@@ -4,6 +4,9 @@
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
cmake_policy(SET CMP0011 NEW)
|
||||
|
||||
# Add utility functions
|
||||
include(scripts/CMakeClangUtils.txt) # To add clang-format and clang-tidy support to a target
|
||||
|
||||
# Macro for defining an option
|
||||
macro(gd_set_option var default type docstring)
|
||||
if(NOT DEFINED ${var})
|
||||
@@ -18,6 +21,7 @@ gd_set_option(BUILD_IDE TRUE BOOL "TRUE to build the IDE")
|
||||
gd_set_option(BUILD_EXTENSIONS TRUE BOOL "TRUE to build the extensions")
|
||||
gd_set_option(BUILD_TESTS FALSE BOOL "TRUE to build the tests")
|
||||
gd_set_option(NO_GUI FALSE BOOL "TRUE to build without wxWidgets GUI")
|
||||
gd_set_option(FULL_VERSION_NUMBER TRUE BOOL "TRUE to build GDevelop with its full version number (lastest tag + commit hash), FALSE to only use the lastest tag (avoid rebulding many source file when developping)")
|
||||
|
||||
#Setting up installation directory, for Linux (has to be done before "project" command).
|
||||
IF(NOT WIN32)
|
||||
@@ -76,6 +80,8 @@ endif()
|
||||
set(GD_base_dir ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
|
||||
#Add all the CMakeLists:
|
||||
ADD_SUBDIRECTORY(Version)
|
||||
|
||||
ADD_SUBDIRECTORY(ExtLibs)
|
||||
IF(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/Core/CMakeLists.txt" AND BUILD_CORE)
|
||||
ADD_SUBDIRECTORY(Core)
|
||||
|
@@ -72,7 +72,12 @@ IF(NO_GUI)
|
||||
list(REMOVE_ITEM source_files "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.h" "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs_dialogs_bitmaps.cpp")
|
||||
ENDIF()
|
||||
|
||||
file(GLOB_RECURSE formatted_source_files tests/* GDCore/Events/* GDCore/Extensions/* GDCore/IDE/* GDCore/Project/* GDCore/Serialization/* GDCore/Tools/*)
|
||||
list(REMOVE_ITEM formatted_source_files "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.h" "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs_dialogs_bitmaps.cpp")
|
||||
gd_add_clang_utils(GDCore "${formatted_source_files}")
|
||||
|
||||
add_library(GDCore SHARED ${source_files})
|
||||
add_dependencies(GDCore GDVersion)
|
||||
IF(EMSCRIPTEN)
|
||||
set_target_properties(GDCore PROPERTIES SUFFIX ".bc")
|
||||
ELSEIF(WIN32)
|
||||
|
@@ -510,7 +510,7 @@
|
||||
<wxDialog wxs="wxsmith/EditForEachEvent.wxs" src="GDCore/IDE/Dialogs/EditForEachEvent.cpp" hdr="GDCore/IDE/Dialogs/EditForEachEvent.h" fwddecl="0" i18n="1" name="EditForEachEvent" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/EditRepeatEvent.wxs" src="GDCore/IDE/Dialogs/EditRepeatEvent.cpp" hdr="GDCore/IDE/Dialogs/EditRepeatEvent.h" fwddecl="0" i18n="1" name="EditRepeatEvent" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/ProjectUpdateDialog.wxs" src="GDCore/IDE/Dialogs/ProjectUpdateDialog.cpp" hdr="GDCore/IDE/Dialogs/ProjectUpdateDialog.h" fwddecl="0" i18n="1" name="ProjectUpdateDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/SpriteObjectEditor.wxs" src="GDCore\Extensions\BuiltinExtensions\SpriteExtension\Dialogs\SpriteObjectEditor.cpp" hdr="GDCore\Extensions\BuiltinExtensions\SpriteExtension\Dialogs\SpriteObjectEditor.h" fwddecl="0" i18n="1" name="SpriteObjectEditor" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/SpriteObjectEditor.wxs" src="GDCore/Extensions/Builtin/SpriteExtension/Dialogs/SpriteObjectEditor.cpp" hdr="GDCore/Extensions/Builtin/SpriteExtension/Dialogs/SpriteObjectEditor.h" fwddecl="0" i18n="1" name="SpriteObjectEditor" language="CPP" />
|
||||
<wxPanel wxs="wxsmith/ResourcesEditor.wxs" src="GDCore/IDE/Dialogs/ResourcesEditor.cpp" hdr="GDCore/IDE/Dialogs/ResourcesEditor.h" fwddecl="0" i18n="1" name="ResourcesEditor" language="CPP" />
|
||||
</resources>
|
||||
</wxsmith>
|
||||
|
@@ -71,13 +71,14 @@
|
||||
*
|
||||
* Download the current version of the compiler used by GDevelop on Windows here:
|
||||
*
|
||||
* http://sourceforge.net/projects/tdm-gcc/files/TDM-GCC%20Installer/tdm-gcc-4.9.2.exe/download
|
||||
* https://sourceforge.net/projects/tdm-gcc/files/TDM-GCC%20Installer/Previous/1.1309.0/tdm-gcc-4.9.2.exe/download
|
||||
*
|
||||
* \section installWinCompiler_install Installation
|
||||
*
|
||||
* The installation is fairly simple :<br>
|
||||
* <br>
|
||||
* - Launch the installer.<br>
|
||||
* - Uncheck "Check for updated files on the TDM-GCC server" (otherwise you won't get TDM-GCC 4.9.2 but a more recent version that won't be compatible with wxWidgets pre-compiled binaries)
|
||||
* - Choose Create.<br>
|
||||
|
||||
\image html compilerInstall1.png
|
||||
@@ -222,6 +223,7 @@ brew install cmake
|
||||
brew install p7zip
|
||||
brew install pkgconfig
|
||||
brew install wxwidgets
|
||||
brew install freetype
|
||||
\endcode
|
||||
* If you want to generate the documentation and translations, install Doxygen and Gettext:
|
||||
\code
|
||||
@@ -530,7 +532,7 @@ AddEvent("Name",
|
||||
"Description",
|
||||
"Group",
|
||||
"path-to-a-16-by-16-icon.png",
|
||||
std::shared_ptr<gd::BaseEvent>(new EventClassName))
|
||||
std::make_shared<EventClassName>())
|
||||
* \endcode
|
||||
*
|
||||
* The event must be able to generate its code when events are being translated to C++ or Javascript:<br>
|
||||
@@ -542,7 +544,7 @@ AddEvent("Standard",
|
||||
_("Standard event: Actions are run if conditions are fulfilled."),
|
||||
"",
|
||||
"res/eventaddicon.png",
|
||||
std::shared_ptr<gd::BaseEvent>(new gd::StandardEvent))
|
||||
std::make_shared<gd::StandardEvent>())
|
||||
.SetCodeGenerator(std::shared_ptr<gd::EventMetadata::CodeGenerator>(codeGen));
|
||||
* \endcode
|
||||
|
||||
@@ -559,8 +561,8 @@ gd::BehaviorMetadata & aut = AddBehavior("Name",
|
||||
"Group",
|
||||
"path-to-a-32-by-32-icon.png",
|
||||
"BehaviorClassName",
|
||||
std::shared_ptr<gd::Behavior>(new BehaviorClassName),
|
||||
std::shared_ptr<gd::BehaviorsSharedData>(new BehaviorSharedDataClassName));
|
||||
std::make_shared<BehaviorClassName>(),
|
||||
std::make_shared<BehaviorSharedDataClassName>());
|
||||
* \endcode
|
||||
* The last line can be replaced by <code>std::shared_ptr<gd::BehaviorsSharedData>()</code> if no shared data are being used.
|
||||
*
|
||||
@@ -618,8 +620,8 @@ public:
|
||||
"",
|
||||
"CppPlatform/Extensions/myicon.png",
|
||||
"PhysicsBehavior",
|
||||
std::shared_ptr<gd::Behavior>(new BehaviorClassName),
|
||||
std::shared_ptr<gd::BehaviorsSharedData>(new BehaviorSharedDataClassName));
|
||||
std::make_shared<BehaviorClassName>(),
|
||||
std::make_shared<BehaviorSharedDataClassName>());
|
||||
|
||||
#if defined(GD_IDE_ONLY)
|
||||
behaviorInfo.SetIncludeFile("MyExtension/MyIncludeFile.h");
|
||||
|
@@ -1,152 +1,189 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights reserved.
|
||||
* This project is released under the MIT License.
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
#include <wx/dcmemory.h>
|
||||
#endif
|
||||
#include "CommentEvent.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/IDE/Dialogs/EditComment.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorItemsAreas.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorSelection.h"
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace gd
|
||||
{
|
||||
namespace gd {
|
||||
|
||||
void CommentEvent::SerializeTo(SerializerElement & element) const
|
||||
{
|
||||
element.AddChild("color")
|
||||
.SetAttribute("r", r)
|
||||
.SetAttribute("g", v)
|
||||
.SetAttribute("b", b)
|
||||
.SetAttribute("textR", textR)
|
||||
.SetAttribute("textG", textG)
|
||||
.SetAttribute("textB", textB);
|
||||
void CommentEvent::SerializeTo(SerializerElement &element) const {
|
||||
element.AddChild("color")
|
||||
.SetAttribute("r", r)
|
||||
.SetAttribute("g", v)
|
||||
.SetAttribute("b", b)
|
||||
.SetAttribute("textR", textR)
|
||||
.SetAttribute("textG", textG)
|
||||
.SetAttribute("textB", textB);
|
||||
|
||||
element.AddChild("comment").SetValue(com1);
|
||||
element.AddChild("comment2").SetValue(com2);
|
||||
element.AddChild("comment").SetValue(com1);
|
||||
element.AddChild("comment2").SetValue(com2);
|
||||
}
|
||||
|
||||
void CommentEvent::UnserializeFrom(gd::Project & project, const SerializerElement & element)
|
||||
{
|
||||
const SerializerElement & colorElement = element.GetChild("color", 0, "Couleur");
|
||||
r = colorElement.GetIntAttribute("r");
|
||||
v = colorElement.GetIntAttribute("g", 0, "v");
|
||||
b = colorElement.GetIntAttribute("b");
|
||||
textR = colorElement.GetIntAttribute("textR");
|
||||
textG = colorElement.GetIntAttribute("textG");
|
||||
textB = colorElement.GetIntAttribute("textB");
|
||||
void CommentEvent::UnserializeFrom(gd::Project &project,
|
||||
const SerializerElement &element) {
|
||||
const SerializerElement &colorElement =
|
||||
element.GetChild("color", 0, "Couleur");
|
||||
r = colorElement.GetIntAttribute("r");
|
||||
v = colorElement.GetIntAttribute("g", 0, "v");
|
||||
b = colorElement.GetIntAttribute("b");
|
||||
textR = colorElement.GetIntAttribute("textR");
|
||||
textG = colorElement.GetIntAttribute("textG");
|
||||
textB = colorElement.GetIntAttribute("textB");
|
||||
|
||||
com1 = element.GetChild("comment", 0, "Com1").GetValue().GetString();
|
||||
com2 = element.GetChild("comment2", 0, "Com2").GetValue().GetString();
|
||||
com1 = element.GetChild("comment", 0, "Com1").GetValue().GetString();
|
||||
com2 = element.GetChild("comment2", 0, "Com2").GetValue().GetString();
|
||||
}
|
||||
|
||||
gd::BaseEvent::EditEventReturnType CommentEvent::EditEvent(wxWindow* parent_, gd::Project & game_, gd::Layout & scene_, gd::MainFrameWrapper & mainFrameWrapper_)
|
||||
{
|
||||
gd::BaseEvent::EditEventReturnType CommentEvent::EditEvent(
|
||||
wxWindow *parent_,
|
||||
gd::Project &game_,
|
||||
gd::Layout &scene_,
|
||||
gd::MainFrameWrapper &mainFrameWrapper_) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
EditComment dialog(parent_, *this);
|
||||
if ( dialog.ShowModal() == 0) return Cancelled;
|
||||
EditComment dialog(parent_, *this);
|
||||
if (dialog.ShowModal() == 0) return Cancelled;
|
||||
#endif
|
||||
|
||||
return ChangesMadeButNoNeedForEventsRecompilation;
|
||||
return ChangesMadeButNoNeedForEventsRecompilation;
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the event
|
||||
*/
|
||||
void CommentEvent::Render(wxDC & dc, int x, int y, unsigned int width, gd::EventsEditorItemsAreas & areas, gd::EventsEditorSelection & selection, const gd::Platform &)
|
||||
{
|
||||
void CommentEvent::Render(wxDC &dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas &areas,
|
||||
gd::EventsEditorSelection &selection,
|
||||
const gd::Platform &) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
x += 1; //Small border
|
||||
x += 1; // Small border
|
||||
|
||||
gd::EventsRenderingHelper *renderingHelper = gd::EventsRenderingHelper::Get();
|
||||
renderingHelper->GetHTMLRenderer().SetDC(&dc);
|
||||
renderingHelper->GetHTMLRenderer().SetStandardFonts(
|
||||
renderingHelper->GetNiceFont().GetPointSize());
|
||||
|
||||
// Prepare HTML texts
|
||||
gd::String str1 =
|
||||
"<FONT color=" +
|
||||
wxColour(textR, textG, textB).GetAsString(wxC2S_HTML_SYNTAX) + ">" +
|
||||
renderingHelper->GetHTMLText(com1) + "</FONT>";
|
||||
gd::String str2 =
|
||||
"<FONT color=" +
|
||||
wxColour(textR, textG, textB).GetAsString(wxC2S_HTML_SYNTAX) + ">" +
|
||||
renderingHelper->GetHTMLText(com2) + "</FONT>";
|
||||
|
||||
// Calculate space constraints
|
||||
const int sideSeparation = 3; // Spacing between text and borders
|
||||
|
||||
unsigned int textWidth = com2.empty() ? width - sideSeparation * 2
|
||||
: width / 2 - sideSeparation * 2;
|
||||
renderingHelper->GetHTMLRenderer().SetSize(textWidth, 9999);
|
||||
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str1);
|
||||
unsigned int text1Height =
|
||||
renderingHelper->GetHTMLRenderer().GetTotalHeight();
|
||||
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str2);
|
||||
unsigned int text2Height =
|
||||
renderingHelper->GetHTMLRenderer().GetTotalHeight();
|
||||
|
||||
// Prepare background
|
||||
dc.SetBrush(wxBrush(wxColour(r, v, b), wxBRUSHSTYLE_TRANSPARENT));
|
||||
dc.SetPen(wxPen(wxColour(r / 2, v / 2, b / 2), 1));
|
||||
|
||||
// Draw the background
|
||||
unsigned int height = std::max(text1Height, text2Height) + sideSeparation * 2;
|
||||
height = std::max(height, (unsigned int)15);
|
||||
wxRect rectangle(x, y, width - 2, height);
|
||||
dc.GradientFillLinear(rectangle,
|
||||
wxColour(r + 20 > 255 ? 255 : r + 20,
|
||||
v + 20 > 255 ? 255 : v + 20,
|
||||
b + 20 > 255 ? 255 : b + 20),
|
||||
wxColour(r, v, b),
|
||||
wxSOUTH);
|
||||
dc.DrawRectangle(rectangle);
|
||||
|
||||
// Draw text
|
||||
{
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str1);
|
||||
wxArrayInt neededArray;
|
||||
renderingHelper->GetHTMLRenderer().Render(
|
||||
x + sideSeparation, y + sideSeparation, neededArray);
|
||||
}
|
||||
if (!com2.empty()) // Optional text
|
||||
{
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str2);
|
||||
wxArrayInt neededArray;
|
||||
renderingHelper->GetHTMLRenderer().Render(
|
||||
x + sideSeparation + textWidth + sideSeparation,
|
||||
y + sideSeparation,
|
||||
neededArray);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
unsigned int CommentEvent::GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform &) const {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (eventHeightNeedUpdate) {
|
||||
gd::EventsRenderingHelper *renderingHelper =
|
||||
gd::EventsRenderingHelper::Get();
|
||||
|
||||
wxMemoryDC dc;
|
||||
wxBitmap fakeBmp(1, 1);
|
||||
dc.SelectObject(fakeBmp);
|
||||
|
||||
gd::EventsRenderingHelper * renderingHelper = gd::EventsRenderingHelper::Get();
|
||||
renderingHelper->GetHTMLRenderer().SetDC(&dc);
|
||||
renderingHelper->GetHTMLRenderer().SetStandardFonts(renderingHelper->GetNiceFont().GetPointSize());
|
||||
renderingHelper->GetHTMLRenderer().SetStandardFonts(
|
||||
renderingHelper->GetNiceFont().GetPointSize());
|
||||
|
||||
//Prepare HTML texts
|
||||
gd::String str1 = "<FONT color="+wxColour(textR, textG, textB).GetAsString(wxC2S_HTML_SYNTAX)+">"+renderingHelper->GetHTMLText(com1)+"</FONT>";
|
||||
gd::String str2 = "<FONT color="+wxColour(textR, textG, textB).GetAsString(wxC2S_HTML_SYNTAX)+">"+renderingHelper->GetHTMLText(com2)+"</FONT>";
|
||||
gd::String str1 =
|
||||
"<FONT color=" +
|
||||
wxColour(textR, textG, textB).GetAsString(wxC2S_HTML_SYNTAX) + ">" +
|
||||
renderingHelper->GetHTMLText(com1) + "</FONT>";
|
||||
gd::String str2 =
|
||||
"<FONT color=" +
|
||||
wxColour(textR, textG, textB).GetAsString(wxC2S_HTML_SYNTAX) + ">" +
|
||||
renderingHelper->GetHTMLText(com2) + "</FONT>";
|
||||
|
||||
//Calculate space constraints
|
||||
const int sideSeparation = 3; //Spacing between text and borders
|
||||
// Calculate space constraints
|
||||
const int sideSeparation = 3; // Spacing between text and borders
|
||||
|
||||
unsigned int textWidth = com2.empty() ? width-sideSeparation*2 : width/2-sideSeparation*2;
|
||||
unsigned int textWidth = com2.empty() ? width - sideSeparation * 2
|
||||
: width / 2 - sideSeparation * 2;
|
||||
renderingHelper->GetHTMLRenderer().SetSize(textWidth, 9999);
|
||||
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str1);
|
||||
unsigned int text1Height = renderingHelper->GetHTMLRenderer().GetTotalHeight();
|
||||
unsigned int text1Height =
|
||||
renderingHelper->GetHTMLRenderer().GetTotalHeight();
|
||||
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str2);
|
||||
unsigned int text2Height = renderingHelper->GetHTMLRenderer().GetTotalHeight();
|
||||
unsigned int text2Height =
|
||||
renderingHelper->GetHTMLRenderer().GetTotalHeight();
|
||||
|
||||
//Prepare background
|
||||
dc.SetBrush(wxBrush(wxColour(r, v, b), wxBRUSHSTYLE_TRANSPARENT));
|
||||
dc.SetPen(wxPen(wxColour(r/2, v/2, b/2), 1));
|
||||
|
||||
//Draw the background
|
||||
unsigned int height = std::max(text1Height, text2Height)+sideSeparation*2;
|
||||
unsigned int height =
|
||||
std::max(text1Height, text2Height) + sideSeparation * 2;
|
||||
height = std::max(height, (unsigned int)15);
|
||||
wxRect rectangle(x, y, width-2, height);
|
||||
dc.GradientFillLinear(rectangle, wxColour(r+20 > 255 ? 255 : r+20, v+20 > 255 ? 255 : v+20, b+20 > 255 ? 255 : b+20), wxColour(r, v, b), wxSOUTH);
|
||||
dc.DrawRectangle(rectangle);
|
||||
|
||||
//Draw text
|
||||
{
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str1);
|
||||
wxArrayInt neededArray;
|
||||
renderingHelper->GetHTMLRenderer().Render(x + sideSeparation, y+sideSeparation, neededArray);
|
||||
}
|
||||
if ( !com2.empty() ) //Optional text
|
||||
{
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str2);
|
||||
wxArrayInt neededArray;
|
||||
renderingHelper->GetHTMLRenderer().Render(x + sideSeparation + textWidth + sideSeparation, y+sideSeparation, neededArray);
|
||||
}
|
||||
renderedHeight = height;
|
||||
}
|
||||
#endif
|
||||
return renderedHeight + 2; // 2 : 2 small borders
|
||||
}
|
||||
|
||||
unsigned int CommentEvent::GetRenderedHeight(unsigned int width, const gd::Platform &) const
|
||||
{
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if ( eventHeightNeedUpdate )
|
||||
{
|
||||
gd::EventsRenderingHelper * renderingHelper = gd::EventsRenderingHelper::Get();
|
||||
|
||||
wxMemoryDC dc;
|
||||
wxBitmap fakeBmp(1,1);
|
||||
dc.SelectObject(fakeBmp);
|
||||
|
||||
renderingHelper->GetHTMLRenderer().SetDC(&dc);
|
||||
renderingHelper->GetHTMLRenderer().SetStandardFonts(renderingHelper->GetNiceFont().GetPointSize());
|
||||
|
||||
gd::String str1 = "<FONT color="+wxColour(textR, textG, textB).GetAsString(wxC2S_HTML_SYNTAX)+">"+renderingHelper->GetHTMLText(com1)+"</FONT>";
|
||||
gd::String str2 = "<FONT color="+wxColour(textR, textG, textB).GetAsString(wxC2S_HTML_SYNTAX)+">"+renderingHelper->GetHTMLText(com2)+"</FONT>";
|
||||
|
||||
//Calculate space constraints
|
||||
const int sideSeparation = 3; //Spacing between text and borders
|
||||
|
||||
unsigned int textWidth = com2.empty() ? width-sideSeparation*2 : width/2-sideSeparation*2;
|
||||
renderingHelper->GetHTMLRenderer().SetSize(textWidth, 9999);
|
||||
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str1);
|
||||
unsigned int text1Height = renderingHelper->GetHTMLRenderer().GetTotalHeight();
|
||||
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str2);
|
||||
unsigned int text2Height = renderingHelper->GetHTMLRenderer().GetTotalHeight();
|
||||
|
||||
unsigned int height = std::max(text1Height, text2Height)+sideSeparation*2;
|
||||
height = std::max(height, (unsigned int)15);
|
||||
renderedHeight = height;
|
||||
}
|
||||
#endif
|
||||
return renderedHeight+2;//2 : 2 small borders
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace gd
|
||||
|
@@ -1,61 +1,105 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights reserved.
|
||||
* This project is released under the MIT License.
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#ifndef COMMENTEVENT_H
|
||||
#define COMMENTEVENT_H
|
||||
|
||||
#include "GDCore/Events/Event.h"
|
||||
class TiXmlElement;
|
||||
namespace gd { class Layout; }
|
||||
namespace gd { class Project; }
|
||||
namespace gd { class MainFrameWrapper; }
|
||||
namespace gd { class Project; }
|
||||
namespace gd {
|
||||
class Layout;
|
||||
}
|
||||
namespace gd {
|
||||
class Project;
|
||||
}
|
||||
namespace gd {
|
||||
class MainFrameWrapper;
|
||||
}
|
||||
namespace gd {
|
||||
class Project;
|
||||
}
|
||||
class wxWindow;
|
||||
namespace gd { class EventsEditorItemsAreas; }
|
||||
namespace gd { class EventsEditorSelection; }
|
||||
namespace gd {
|
||||
class EventsEditorItemsAreas;
|
||||
}
|
||||
namespace gd {
|
||||
class EventsEditorSelection;
|
||||
}
|
||||
|
||||
namespace gd
|
||||
{
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Allows to add a text in the events editor.
|
||||
*/
|
||||
class GD_CORE_API CommentEvent : public gd::BaseEvent
|
||||
{
|
||||
public:
|
||||
CommentEvent() : BaseEvent(), r(255), v(230), b(109), textR(0), textG(0), textB(0) {};
|
||||
virtual ~CommentEvent() {};
|
||||
virtual gd::CommentEvent * Clone() const { return new CommentEvent(*this);}
|
||||
class GD_CORE_API CommentEvent : public gd::BaseEvent {
|
||||
public:
|
||||
CommentEvent()
|
||||
: BaseEvent(), r(255), v(230), b(109), textR(0), textG(0), textB(0){};
|
||||
virtual ~CommentEvent(){};
|
||||
virtual gd::CommentEvent* Clone() const { return new CommentEvent(*this); }
|
||||
|
||||
virtual void SerializeTo(SerializerElement & element) const;
|
||||
virtual void UnserializeFrom(gd::Project & project, const SerializerElement & element);
|
||||
int GetBackgroundColorRed() const { return r; }
|
||||
int GetBackgroundColorGreen() const { return v; }
|
||||
int GetBackgroundColorBlue() const { return b; }
|
||||
void SetBackgroundColor(int r_, int g_, int b_) {
|
||||
r = r_;
|
||||
v = g_;
|
||||
b = b_;
|
||||
}
|
||||
|
||||
int r; ///< Background color Red component
|
||||
int v; ///< Background color Green component
|
||||
int b; ///< Background color Blue component
|
||||
int GetTextColorRed() const { return textR; }
|
||||
int GetTextColorGreen() const { return textG; }
|
||||
int GetTextColorBlue() const { return textB; }
|
||||
void SetTextColor(int r_, int g_, int b_) {
|
||||
textR = r_;
|
||||
textG = g_;
|
||||
textB = b_;
|
||||
}
|
||||
|
||||
int textR; ///< Text color Red component
|
||||
int textG; ///< Text color Green component
|
||||
int textB; ///< Text color Blue component
|
||||
const gd::String& GetComment() const { return com1; }
|
||||
void SetComment(const gd::String& comment) { com1 = comment; }
|
||||
|
||||
gd::String com1; ///< Comment gd::String
|
||||
gd::String com2; ///< Optional second comment gd::String
|
||||
virtual void SerializeTo(SerializerElement& element) const;
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element);
|
||||
|
||||
/**
|
||||
* Called by event editor to draw the event.
|
||||
*/
|
||||
virtual void Render(wxDC & dc, int x, int y, unsigned int width, gd::EventsEditorItemsAreas & areas, gd::EventsEditorSelection & selection, const gd::Platform & );
|
||||
int r; ///< Background color Red component
|
||||
int v; ///< Background color Green component
|
||||
int b; ///< Background color Blue component
|
||||
|
||||
/**
|
||||
* Must return the height of the event when rendered
|
||||
*/
|
||||
virtual unsigned int GetRenderedHeight(unsigned int width, const gd::Platform & ) const;
|
||||
int textR; ///< Text color Red component
|
||||
int textG; ///< Text color Green component
|
||||
int textB; ///< Text color Blue component
|
||||
|
||||
virtual EditEventReturnType EditEvent(wxWindow* parent_, gd::Project & game_, gd::Layout & scene_, gd::MainFrameWrapper & mainFrameWrapper_);
|
||||
gd::String com1; ///< Comment
|
||||
gd::String com2; ///< Optional second column comment, deprecated
|
||||
|
||||
/**
|
||||
* Called by event editor to draw the event.
|
||||
*/
|
||||
virtual void Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform&);
|
||||
|
||||
/**
|
||||
* Must return the height of the event when rendered
|
||||
*/
|
||||
virtual unsigned int GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform&) const;
|
||||
|
||||
virtual EditEventReturnType EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& game_,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_);
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace gd
|
||||
|
||||
#endif // COMMENTEVENT_H
|
||||
#endif // COMMENTEVENT_H
|
||||
|
@@ -1,164 +1,198 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights reserved.
|
||||
* This project is released under the MIT License.
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#include "ForEachEvent.h"
|
||||
#include <iostream>
|
||||
#include "GDCore/TinyXml/tinyxml.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorItemsAreas.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorSelection.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/CodeGeneration/ExpressionsCodeGeneration.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/Events/Tools/EventsCodeNameMangler.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
|
||||
#include "GDCore/IDE/Dialogs/EditForEachEvent.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorItemsAreas.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorSelection.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/TinyXml/tinyxml.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace gd
|
||||
{
|
||||
namespace gd {
|
||||
|
||||
ForEachEvent::ForEachEvent() :
|
||||
BaseEvent(),
|
||||
objectsToPick(""),
|
||||
objectsToPickSelected(false)
|
||||
{
|
||||
ForEachEvent::ForEachEvent()
|
||||
: BaseEvent(), objectsToPick(""), objectsToPickSelected(false) {}
|
||||
|
||||
vector<gd::InstructionsList*> ForEachEvent::GetAllConditionsVectors() {
|
||||
vector<gd::InstructionsList*> allConditions;
|
||||
allConditions.push_back(&conditions);
|
||||
|
||||
return allConditions;
|
||||
}
|
||||
|
||||
vector < gd::InstructionsList* > ForEachEvent::GetAllConditionsVectors()
|
||||
{
|
||||
vector < gd::InstructionsList* > allConditions;
|
||||
allConditions.push_back(&conditions);
|
||||
vector<gd::InstructionsList*> ForEachEvent::GetAllActionsVectors() {
|
||||
vector<gd::InstructionsList*> allActions;
|
||||
allActions.push_back(&actions);
|
||||
|
||||
return allConditions;
|
||||
return allActions;
|
||||
}
|
||||
|
||||
vector < gd::InstructionsList* > ForEachEvent::GetAllActionsVectors()
|
||||
{
|
||||
vector < gd::InstructionsList* > allActions;
|
||||
allActions.push_back(&actions);
|
||||
vector<gd::Expression*> ForEachEvent::GetAllExpressions() {
|
||||
vector<gd::Expression*> allExpressions;
|
||||
allExpressions.push_back(&objectsToPick);
|
||||
|
||||
return allActions;
|
||||
return allExpressions;
|
||||
}
|
||||
vector<const gd::InstructionsList*> ForEachEvent::GetAllConditionsVectors()
|
||||
const {
|
||||
vector<const gd::InstructionsList*> allConditions;
|
||||
allConditions.push_back(&conditions);
|
||||
|
||||
return allConditions;
|
||||
}
|
||||
|
||||
vector < gd::Expression* > ForEachEvent::GetAllExpressions()
|
||||
{
|
||||
vector < gd::Expression* > allExpressions;
|
||||
allExpressions.push_back(&objectsToPick);
|
||||
vector<const gd::InstructionsList*> ForEachEvent::GetAllActionsVectors() const {
|
||||
vector<const gd::InstructionsList*> allActions;
|
||||
allActions.push_back(&actions);
|
||||
|
||||
return allExpressions;
|
||||
}
|
||||
vector < const gd::InstructionsList* > ForEachEvent::GetAllConditionsVectors() const
|
||||
{
|
||||
vector < const gd::InstructionsList* > allConditions;
|
||||
allConditions.push_back(&conditions);
|
||||
|
||||
return allConditions;
|
||||
return allActions;
|
||||
}
|
||||
|
||||
vector < const gd::InstructionsList* > ForEachEvent::GetAllActionsVectors() const
|
||||
{
|
||||
vector < const gd::InstructionsList* > allActions;
|
||||
allActions.push_back(&actions);
|
||||
vector<const gd::Expression*> ForEachEvent::GetAllExpressions() const {
|
||||
vector<const gd::Expression*> allExpressions;
|
||||
allExpressions.push_back(&objectsToPick);
|
||||
|
||||
return allActions;
|
||||
return allExpressions;
|
||||
}
|
||||
|
||||
vector < const gd::Expression* > ForEachEvent::GetAllExpressions() const
|
||||
{
|
||||
vector < const gd::Expression* > allExpressions;
|
||||
allExpressions.push_back(&objectsToPick);
|
||||
|
||||
return allExpressions;
|
||||
void ForEachEvent::SerializeTo(SerializerElement& element) const {
|
||||
element.AddChild("object").SetValue(objectsToPick.GetPlainString());
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(
|
||||
conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(
|
||||
actions, element.AddChild("actions"));
|
||||
gd::EventsListSerialization::SerializeEventsTo(events,
|
||||
element.AddChild("events"));
|
||||
}
|
||||
|
||||
void ForEachEvent::SerializeTo(SerializerElement & element) const
|
||||
{
|
||||
element.AddChild("object").SetValue(objectsToPick.GetPlainString());
|
||||
gd::EventsListSerialization::SaveConditions(conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SaveActions(actions, element.AddChild("actions"));
|
||||
gd::EventsListSerialization::SerializeEventsTo(events, element.AddChild("events"));
|
||||
}
|
||||
|
||||
void ForEachEvent::UnserializeFrom(gd::Project & project, const SerializerElement & element)
|
||||
{
|
||||
objectsToPick = gd::Expression(element.GetChild("object", 0, "Object").GetValue().GetString());
|
||||
gd::EventsListSerialization::OpenConditions(project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::OpenActions(project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(project, events, element.GetChild("events", 0, "Events"));
|
||||
void ForEachEvent::UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element) {
|
||||
objectsToPick = gd::Expression(
|
||||
element.GetChild("object", 0, "Object").GetValue().GetString());
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(
|
||||
project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(
|
||||
project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the event in the bitmap
|
||||
*/
|
||||
void ForEachEvent::Render(wxDC & dc, int x, int y, unsigned int width, gd::EventsEditorItemsAreas & areas, gd::EventsEditorSelection & selection, const gd::Platform & platform)
|
||||
{
|
||||
void ForEachEvent::Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
gd::EventsRenderingHelper * renderingHelper = gd::EventsRenderingHelper::Get();
|
||||
gd::EventsRenderingHelper* renderingHelper = gd::EventsRenderingHelper::Get();
|
||||
int border = renderingHelper->instructionsListBorder;
|
||||
const int forEachTextHeight = 20;
|
||||
|
||||
// Draw header rectangle
|
||||
wxRect headerRect(x, y, width, forEachTextHeight);
|
||||
renderingHelper->DrawNiceRectangle(dc, headerRect);
|
||||
|
||||
// For Each text
|
||||
dc.SetFont(renderingHelper->GetNiceFont().Bold());
|
||||
if (!IsDisabled())
|
||||
dc.SetTextForeground(wxColour(0, 0, 0));
|
||||
else
|
||||
dc.SetTextForeground(wxColour(160, 160, 160));
|
||||
dc.DrawText(_("For each object") + " " + objectsToPick.GetPlainString() +
|
||||
_(", repeat :"),
|
||||
x + 4,
|
||||
y + 3);
|
||||
|
||||
// Draw conditions rectangle
|
||||
wxRect rect(x,
|
||||
y + forEachTextHeight,
|
||||
renderingHelper->GetConditionsColumnWidth() + border,
|
||||
GetRenderedHeight(width, platform) - forEachTextHeight);
|
||||
renderingHelper->DrawNiceRectangle(dc, rect);
|
||||
|
||||
// Draw actions and conditions
|
||||
renderingHelper->DrawConditionsList(
|
||||
conditions,
|
||||
dc,
|
||||
x + border,
|
||||
y + forEachTextHeight + border,
|
||||
renderingHelper->GetConditionsColumnWidth() - border,
|
||||
this,
|
||||
areas,
|
||||
selection,
|
||||
platform);
|
||||
renderingHelper->DrawActionsList(
|
||||
actions,
|
||||
dc,
|
||||
x + renderingHelper->GetConditionsColumnWidth() + border,
|
||||
y + forEachTextHeight + border,
|
||||
width - renderingHelper->GetConditionsColumnWidth() - border * 2,
|
||||
this,
|
||||
areas,
|
||||
selection,
|
||||
platform);
|
||||
#endif
|
||||
}
|
||||
|
||||
unsigned int ForEachEvent::GetRenderedHeight(
|
||||
unsigned int width, const gd::Platform& platform) const {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (eventHeightNeedUpdate) {
|
||||
gd::EventsRenderingHelper* renderingHelper =
|
||||
gd::EventsRenderingHelper::Get();
|
||||
int border = renderingHelper->instructionsListBorder;
|
||||
const int forEachTextHeight = 20;
|
||||
|
||||
//Draw header rectangle
|
||||
wxRect headerRect(x, y, width, forEachTextHeight);
|
||||
renderingHelper->DrawNiceRectangle(dc, headerRect);
|
||||
// Get maximum height needed
|
||||
int conditionsHeight = renderingHelper->GetRenderedConditionsListHeight(
|
||||
conditions,
|
||||
renderingHelper->GetConditionsColumnWidth() - border,
|
||||
platform);
|
||||
int actionsHeight = renderingHelper->GetRenderedActionsListHeight(
|
||||
actions,
|
||||
width - renderingHelper->GetConditionsColumnWidth() - border * 2,
|
||||
platform);
|
||||
|
||||
//For Each text
|
||||
dc.SetFont( renderingHelper->GetNiceFont().Bold() );
|
||||
dc.SetTextForeground(wxColour(0,0,0));
|
||||
dc.DrawText( _("For each object") + " " + objectsToPick.GetPlainString() + _(", repeat :"), x + 4, y + 3 );
|
||||
renderedHeight =
|
||||
((conditionsHeight > actionsHeight ? conditionsHeight : actionsHeight) +
|
||||
forEachTextHeight) +
|
||||
border * 2;
|
||||
eventHeightNeedUpdate = false;
|
||||
}
|
||||
|
||||
//Draw conditions rectangle
|
||||
wxRect rect(x, y+forEachTextHeight, renderingHelper->GetConditionsColumnWidth()+border, GetRenderedHeight(width, platform)-forEachTextHeight);
|
||||
renderingHelper->DrawNiceRectangle(dc, rect);
|
||||
|
||||
//Draw actions and conditions
|
||||
renderingHelper->DrawConditionsList(conditions, dc,
|
||||
x+border,
|
||||
y+forEachTextHeight+border,
|
||||
renderingHelper->GetConditionsColumnWidth()-border, this, areas, selection, platform);
|
||||
renderingHelper->DrawActionsList(actions, dc,
|
||||
x+renderingHelper->GetConditionsColumnWidth()+border,
|
||||
y+forEachTextHeight+border,
|
||||
width-renderingHelper->GetConditionsColumnWidth()-border*2, this, areas, selection, platform);
|
||||
#endif
|
||||
}
|
||||
|
||||
unsigned int ForEachEvent::GetRenderedHeight(unsigned int width, const gd::Platform & platform) const
|
||||
{
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if ( eventHeightNeedUpdate )
|
||||
{
|
||||
gd::EventsRenderingHelper * renderingHelper = gd::EventsRenderingHelper::Get();
|
||||
int border = renderingHelper->instructionsListBorder;
|
||||
const int forEachTextHeight = 20;
|
||||
|
||||
//Get maximum height needed
|
||||
int conditionsHeight = renderingHelper->GetRenderedConditionsListHeight(conditions, renderingHelper->GetConditionsColumnWidth()-border, platform);
|
||||
int actionsHeight = renderingHelper->GetRenderedActionsListHeight(actions, width-renderingHelper->GetConditionsColumnWidth()-border*2, platform);
|
||||
|
||||
renderedHeight = (( conditionsHeight > actionsHeight ? conditionsHeight : actionsHeight ) + forEachTextHeight)+border*2;
|
||||
eventHeightNeedUpdate = false;
|
||||
}
|
||||
|
||||
return renderedHeight;
|
||||
return renderedHeight;
|
||||
#else
|
||||
return 0;
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
gd::BaseEvent::EditEventReturnType ForEachEvent::EditEvent(wxWindow* parent_, gd::Project & game_, gd::Layout & scene_, gd::MainFrameWrapper & mainFrameWrapper_)
|
||||
{
|
||||
gd::BaseEvent::EditEventReturnType ForEachEvent::EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& game_,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
EditForEachEvent dialog(parent_, *this, game_, scene_);
|
||||
if ( dialog.ShowModal() == 0 ) return Cancelled;
|
||||
EditForEachEvent dialog(parent_, *this, game_, scene_);
|
||||
if (dialog.ShowModal() == 0) return Cancelled;
|
||||
#endif
|
||||
|
||||
return ChangesMade;
|
||||
return ChangesMade;
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace gd
|
||||
|
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights reserved.
|
||||
* This project is released under the MIT License.
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#ifndef FOREACHEVENT_H
|
||||
@@ -9,79 +9,107 @@
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
class RuntimeScene;
|
||||
namespace gd { class Instruction; }
|
||||
namespace gd { class Project; }
|
||||
namespace gd { class MainFrameWrapper; }
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
}
|
||||
namespace gd {
|
||||
class Project;
|
||||
}
|
||||
namespace gd {
|
||||
class MainFrameWrapper;
|
||||
}
|
||||
class TiXmlElement;
|
||||
namespace gd { class EventsEditorItemsAreas; }
|
||||
namespace gd { class EventsEditorSelection; }
|
||||
namespace gd { class Layout; }
|
||||
namespace gd {
|
||||
class EventsEditorItemsAreas;
|
||||
}
|
||||
namespace gd {
|
||||
class EventsEditorSelection;
|
||||
}
|
||||
namespace gd {
|
||||
class Layout;
|
||||
}
|
||||
class wxWindow;
|
||||
|
||||
namespace gd
|
||||
{
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Event repeated for each object of a list.
|
||||
*
|
||||
* Each time the event is repeated, only the specific object of the list is picked.
|
||||
* Each time the event is repeated, only the specific object of the list is
|
||||
* picked.
|
||||
*/
|
||||
class GD_CORE_API ForEachEvent : public gd::BaseEvent
|
||||
{
|
||||
public:
|
||||
ForEachEvent();
|
||||
virtual ~ForEachEvent() {};
|
||||
virtual gd::ForEachEvent * Clone() const { return new ForEachEvent(*this);}
|
||||
class GD_CORE_API ForEachEvent : public gd::BaseEvent {
|
||||
public:
|
||||
ForEachEvent();
|
||||
virtual ~ForEachEvent(){};
|
||||
virtual gd::ForEachEvent* Clone() const { return new ForEachEvent(*this); }
|
||||
|
||||
virtual bool IsExecutable() const {return true;}
|
||||
virtual bool IsExecutable() const { return true; }
|
||||
|
||||
virtual bool CanHaveSubEvents() const {return true;}
|
||||
virtual const gd::EventsList & GetSubEvents() const {return events;};
|
||||
virtual gd::EventsList & GetSubEvents() {return events;};
|
||||
virtual bool CanHaveSubEvents() const { return true; }
|
||||
virtual const gd::EventsList& GetSubEvents() const { return events; };
|
||||
virtual gd::EventsList& GetSubEvents() { return events; };
|
||||
|
||||
const gd::InstructionsList & GetConditions() const { return conditions; };
|
||||
gd::InstructionsList & GetConditions() { return conditions; };
|
||||
const gd::InstructionsList& GetConditions() const { return conditions; };
|
||||
gd::InstructionsList& GetConditions() { return conditions; };
|
||||
|
||||
const gd::InstructionsList & GetActions() const { return actions; };
|
||||
gd::InstructionsList & GetActions() { return actions; };
|
||||
const gd::InstructionsList& GetActions() const { return actions; };
|
||||
gd::InstructionsList& GetActions() { return actions; };
|
||||
|
||||
const gd::String & GetObjectToPick() const { return objectsToPick.GetPlainString(); };
|
||||
void SetObjectToPick(gd::String objectsToPick_) { objectsToPick = gd::Expression(objectsToPick_); };
|
||||
const gd::String& GetObjectToPick() const {
|
||||
return objectsToPick.GetPlainString();
|
||||
};
|
||||
void SetObjectToPick(gd::String objectsToPick_) {
|
||||
objectsToPick = gd::Expression(objectsToPick_);
|
||||
};
|
||||
|
||||
virtual std::vector < const gd::InstructionsList* > GetAllConditionsVectors() const;
|
||||
virtual std::vector < const gd::InstructionsList* > GetAllActionsVectors() const;
|
||||
virtual std::vector < const gd::Expression* > GetAllExpressions() const;
|
||||
virtual std::vector < gd::InstructionsList* > GetAllConditionsVectors();
|
||||
virtual std::vector < gd::InstructionsList* > GetAllActionsVectors();
|
||||
virtual std::vector < gd::Expression* > GetAllExpressions();
|
||||
virtual std::vector<const gd::InstructionsList*> GetAllConditionsVectors()
|
||||
const;
|
||||
virtual std::vector<const gd::InstructionsList*> GetAllActionsVectors() const;
|
||||
virtual std::vector<const gd::Expression*> GetAllExpressions() const;
|
||||
virtual std::vector<gd::InstructionsList*> GetAllConditionsVectors();
|
||||
virtual std::vector<gd::InstructionsList*> GetAllActionsVectors();
|
||||
virtual std::vector<gd::Expression*> GetAllExpressions();
|
||||
|
||||
virtual void SerializeTo(SerializerElement & element) const;
|
||||
virtual void UnserializeFrom(gd::Project & project, const SerializerElement & element);
|
||||
virtual void SerializeTo(SerializerElement& element) const;
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element);
|
||||
|
||||
/**
|
||||
* Called by event editor to draw the event.
|
||||
*/
|
||||
virtual void Render(wxDC & dc, int x, int y, unsigned int width, gd::EventsEditorItemsAreas & areas, gd::EventsEditorSelection & selection, const gd::Platform & platform);
|
||||
/**
|
||||
* Called by event editor to draw the event.
|
||||
*/
|
||||
virtual void Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform);
|
||||
|
||||
/**
|
||||
* Must return the height of the event when rendered
|
||||
*/
|
||||
virtual unsigned int GetRenderedHeight(unsigned int width, const gd::Platform & platform) const;
|
||||
/**
|
||||
* Must return the height of the event when rendered
|
||||
*/
|
||||
virtual unsigned int GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform& platform) const;
|
||||
|
||||
/**
|
||||
* Called when the user want to edit the event
|
||||
*/
|
||||
virtual EditEventReturnType EditEvent(wxWindow* parent_, gd::Project & game_, gd::Layout & scene_, gd::MainFrameWrapper & mainFrameWrapper_);
|
||||
/**
|
||||
* Called when the user want to edit the event
|
||||
*/
|
||||
virtual EditEventReturnType EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& game_,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_);
|
||||
|
||||
private:
|
||||
gd::Expression objectsToPick;
|
||||
gd::InstructionsList conditions;
|
||||
gd::InstructionsList actions;
|
||||
gd::EventsList events;
|
||||
private:
|
||||
gd::Expression objectsToPick;
|
||||
gd::InstructionsList conditions;
|
||||
gd::InstructionsList actions;
|
||||
gd::EventsList events;
|
||||
|
||||
bool objectsToPickSelected;
|
||||
bool objectsToPickSelected;
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace gd
|
||||
|
||||
#endif // FOREACHEVENT_H
|
||||
#endif // FOREACHEVENT_H
|
||||
|
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights reserved.
|
||||
* This project is released under the MIT License.
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#include "GroupEvent.h"
|
||||
@@ -10,155 +10,154 @@
|
||||
#include <wx/renderer.h>
|
||||
#include "GDCore/IDE/Dialogs/MainFrameWrapper.h"
|
||||
#endif
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/IDE/Dialogs/EventStoreDialog.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorItemsAreas.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorSelection.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/IDE/Dialogs/GroupEventDialog.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/TinyXml/tinyxml.h"
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
|
||||
#include "GDCore/IDE/Dialogs/GroupEventDialog.h"
|
||||
#include "GDCore/IDE/Dialogs/EventStoreDialog.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace gd
|
||||
{
|
||||
namespace gd {
|
||||
|
||||
GroupEvent::GroupEvent() :
|
||||
BaseEvent(),
|
||||
creationTime(0),
|
||||
colorR(74),
|
||||
colorG(176),
|
||||
colorB(228)
|
||||
{
|
||||
GroupEvent::GroupEvent()
|
||||
: BaseEvent(), creationTime(0), colorR(74), colorG(176), colorB(228) {}
|
||||
|
||||
void GroupEvent::SerializeTo(SerializerElement& element) const {
|
||||
element.SetAttribute("name", name);
|
||||
element.SetAttribute("source", source);
|
||||
element.SetAttribute("creationTime", (int)creationTime);
|
||||
element.SetAttribute("colorR", (int)colorR);
|
||||
element.SetAttribute("colorG", (int)colorG);
|
||||
element.SetAttribute("colorB", (int)colorB);
|
||||
gd::EventsListSerialization::SerializeEventsTo(events,
|
||||
element.AddChild("events"));
|
||||
|
||||
gd::SerializerElement& parametersElement = element.AddChild("parameters");
|
||||
parametersElement.ConsiderAsArrayOf("parameter");
|
||||
for (std::size_t i = 0; i < parameters.size(); ++i)
|
||||
parametersElement.AddChild("parameter").SetValue(parameters[i]);
|
||||
}
|
||||
|
||||
void GroupEvent::SerializeTo(SerializerElement & element) const
|
||||
{
|
||||
element.SetAttribute("name", name);
|
||||
element.SetAttribute("source", source);
|
||||
element.SetAttribute("creationTime", (int)creationTime);
|
||||
element.SetAttribute("colorR", (int)colorR);
|
||||
element.SetAttribute("colorG", (int)colorG);
|
||||
element.SetAttribute("colorB", (int)colorB);
|
||||
gd::EventsListSerialization::SerializeEventsTo(events, element.AddChild("events"));
|
||||
void GroupEvent::UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element) {
|
||||
name = element.GetStringAttribute("name");
|
||||
source = element.GetStringAttribute("source");
|
||||
creationTime = element.GetIntAttribute("creationTime");
|
||||
colorR = element.GetIntAttribute("colorR");
|
||||
colorG = element.GetIntAttribute("colorG");
|
||||
colorB = element.GetIntAttribute("colorB");
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(
|
||||
project, events, element.GetChild("events"));
|
||||
|
||||
gd::SerializerElement & parametersElement = element.AddChild("parameters");
|
||||
parametersElement.ConsiderAsArrayOf("parameter");
|
||||
for ( std::size_t i = 0;i < parameters.size();++i)
|
||||
parametersElement.AddChild("parameter").SetValue(parameters[i]);
|
||||
parameters.clear();
|
||||
gd::SerializerElement& parametersElement = element.GetChild("parameters");
|
||||
parametersElement.ConsiderAsArrayOf("parameters");
|
||||
for (std::size_t i = 0; i < parametersElement.GetChildrenCount(); ++i)
|
||||
parameters.push_back(parametersElement.GetChild(i).GetValue().GetString());
|
||||
}
|
||||
|
||||
void GroupEvent::UnserializeFrom(gd::Project & project, const SerializerElement & element)
|
||||
{
|
||||
name = element.GetStringAttribute("name");
|
||||
source = element.GetStringAttribute("source");
|
||||
creationTime = element.GetIntAttribute("creationTime");
|
||||
colorR = element.GetIntAttribute("colorR");
|
||||
colorG = element.GetIntAttribute("colorG");
|
||||
colorB = element.GetIntAttribute("colorB");
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(project, events, element.GetChild("events"));
|
||||
|
||||
parameters.clear();
|
||||
gd::SerializerElement & parametersElement = element.GetChild("parameters");
|
||||
parametersElement.ConsiderAsArrayOf("parameters");
|
||||
for ( std::size_t i = 0;i < parametersElement.GetChildrenCount();++i)
|
||||
parameters.push_back(parametersElement.GetChild(i).GetValue().GetString());
|
||||
}
|
||||
|
||||
gd::BaseEvent::EditEventReturnType GroupEvent::EditEvent(wxWindow* parent_, gd::Project & project, gd::Layout & scene, gd::MainFrameWrapper & mainFrameWrapper)
|
||||
{
|
||||
if (events.IsEmpty())
|
||||
events.InsertNewEvent(project, "BuiltinCommonInstructions::Standard");
|
||||
gd::BaseEvent::EditEventReturnType GroupEvent::EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& project,
|
||||
gd::Layout& scene,
|
||||
gd::MainFrameWrapper& mainFrameWrapper) {
|
||||
if (events.IsEmpty())
|
||||
events.InsertNewEvent(project, "BuiltinCommonInstructions::Standard");
|
||||
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (source.empty())
|
||||
{
|
||||
GroupEventDialog dialog(parent_, *this);
|
||||
dialog.ShowModal();
|
||||
return ChangesMadeButNoNeedForEventsRecompilation;
|
||||
if (source.empty()) {
|
||||
GroupEventDialog dialog(parent_, *this);
|
||||
dialog.ShowModal();
|
||||
return ChangesMadeButNoNeedForEventsRecompilation;
|
||||
} else {
|
||||
gd::EventStoreDialog dialog(parent_, project, scene);
|
||||
|
||||
size_t found = source.rfind("/");
|
||||
if (found != gd::String::npos && found < source.size() - 1) {
|
||||
gd::String sourceId = source.substr(found + 1, source.size());
|
||||
dialog.RefreshWith(sourceId, parameters);
|
||||
}
|
||||
else
|
||||
{
|
||||
gd::EventStoreDialog dialog(parent_, project, scene);
|
||||
|
||||
size_t found = source.rfind("/");
|
||||
if (found != gd::String::npos && found < source.size()-1) {
|
||||
gd::String sourceId = source.substr(found+1, source.size());
|
||||
dialog.RefreshWith(sourceId, parameters);
|
||||
}
|
||||
if (dialog.ShowModal() != 1) return Cancelled;
|
||||
|
||||
if (dialog.ShowModal() != 1) return Cancelled;
|
||||
|
||||
//Insert new events
|
||||
*this = dialog.GetGroupEvent();
|
||||
return ChangesMade;
|
||||
}
|
||||
// Insert new events
|
||||
*this = dialog.GetGroupEvent();
|
||||
return ChangesMade;
|
||||
}
|
||||
#else
|
||||
return Cancelled;
|
||||
return Cancelled;
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void GroupEvent::SetBackgroundColor(unsigned int colorR_, unsigned int colorG_, unsigned int colorB_)
|
||||
{
|
||||
colorR = colorR_;
|
||||
colorG = colorG_;
|
||||
colorB = colorB_;
|
||||
void GroupEvent::SetBackgroundColor(unsigned int colorR_,
|
||||
unsigned int colorG_,
|
||||
unsigned int colorB_) {
|
||||
colorR = colorR_;
|
||||
colorG = colorG_;
|
||||
colorB = colorB_;
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the event in the bitmap
|
||||
*/
|
||||
void GroupEvent::Render(wxDC & dc, int x, int y, unsigned int width, gd::EventsEditorItemsAreas & areas, gd::EventsEditorSelection & selection, const gd::Platform & platform)
|
||||
{
|
||||
void GroupEvent::Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
wxString groupTitle = name.empty() ? _("Untitled group") : wxString(name);
|
||||
wxColour backgroundColor = wxColour(colorR, colorG, colorB);
|
||||
wxColour textColor = colorR + colorG + colorB > 200 * 3 ? *wxBLACK : *wxWHITE;
|
||||
if (IsDisabled()) {
|
||||
backgroundColor.MakeDisabled();
|
||||
textColor = wxColour(160, 160, 160);
|
||||
}
|
||||
|
||||
dc.SetBrush(wxBrush(backgroundColor));
|
||||
dc.SetPen(wxPen(backgroundColor.ChangeLightness(70)));
|
||||
wxRect rect(x + 1, y, width - 2, GetRenderedHeight(width, platform) - 2);
|
||||
dc.DrawRectangle(rect);
|
||||
|
||||
dc.SetTextBackground(backgroundColor);
|
||||
dc.SetTextForeground(textColor);
|
||||
dc.SetFont(
|
||||
wxFont(12, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_BOLD));
|
||||
dc.DrawText(groupTitle, x + 5, y + 5);
|
||||
#endif
|
||||
}
|
||||
|
||||
unsigned int GroupEvent::GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform& platform) const {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (eventHeightNeedUpdate) {
|
||||
wxMemoryDC dc;
|
||||
wxBitmap fakeBmp(1, 1);
|
||||
dc.SelectObject(fakeBmp);
|
||||
|
||||
wxString groupTitle = name.empty() ? _("Untitled group") : wxString(name);
|
||||
wxColour backgroundColor = wxColour(colorR, colorG, colorB);
|
||||
wxColour textColor = colorR + colorG + colorB > 200*3 ? *wxBLACK : *wxWHITE;
|
||||
if (IsDisabled())
|
||||
{
|
||||
backgroundColor.MakeDisabled();
|
||||
textColor = wxColour(160, 160, 160);
|
||||
}
|
||||
|
||||
dc.SetBrush(wxBrush(backgroundColor));
|
||||
dc.SetPen(wxPen(backgroundColor.ChangeLightness(70)));
|
||||
wxRect rect(x+1, y, width-2, GetRenderedHeight(width, platform)-2);
|
||||
dc.DrawRectangle(rect);
|
||||
dc.SetFont(wxFont(
|
||||
12, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
|
||||
wxRect text = dc.GetTextExtent(groupTitle);
|
||||
|
||||
dc.SetTextBackground(backgroundColor);
|
||||
dc.SetTextForeground(textColor);
|
||||
dc.SetFont( wxFont( 12, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_BOLD ) );
|
||||
dc.DrawText( groupTitle, x+5, y + 5 );
|
||||
#endif
|
||||
}
|
||||
renderedHeight = text.GetHeight() + 10;
|
||||
eventHeightNeedUpdate = false;
|
||||
}
|
||||
|
||||
unsigned int GroupEvent::GetRenderedHeight(unsigned int width, const gd::Platform & platform) const
|
||||
{
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if ( eventHeightNeedUpdate )
|
||||
{
|
||||
wxMemoryDC dc;
|
||||
wxBitmap fakeBmp(1,1);
|
||||
dc.SelectObject(fakeBmp);
|
||||
|
||||
wxString groupTitle = name.empty() ? _("Untitled group") : wxString(name);
|
||||
|
||||
dc.SetFont( wxFont( 12, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL ) );
|
||||
wxRect text = dc.GetTextExtent(groupTitle);
|
||||
|
||||
renderedHeight = text.GetHeight()+10;
|
||||
eventHeightNeedUpdate = false;
|
||||
}
|
||||
|
||||
return renderedHeight;
|
||||
return renderedHeight;
|
||||
#else
|
||||
return 0;
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace gd
|
||||
|