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v5.1.161
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@@ -1,6 +0,0 @@
|
||||
# This is the Dockerfile to create a "devcontainer".
|
||||
# This is a way to quickly create a development environment,
|
||||
# that can be used with GitHub workspaces.
|
||||
|
||||
# See here for image contents: https://github.com/microsoft/vscode-dev-containers/tree/v0.162.0/containers/codespaces-linux/.devcontainer/base.Dockerfile
|
||||
FROM mcr.microsoft.com/vscode/devcontainers/universal:1-focal
|
@@ -1,16 +0,0 @@
|
||||
# Devcontainer (development environment in the cloud) for GDevelop (beta)
|
||||
|
||||
A devcontainer is the configuration to run a cloud development environment, available remotely.
|
||||
This is notably used to run a **[GitHub Codespace](https://docs.github.com/en/github/developing-online-with-codespaces/about-codespaces)**. The advantage is that you can quickly experiment and do changes without installing anything on your computer.
|
||||
|
||||
> ⚠️ This development environment is in beta, and not everything is supported. This is useful for playing a bit with GDevelop codebase or to make quick changes. **In particular, it's not possible to test your changes on GDJS** because only the web-app can be launched.
|
||||
|
||||
It's recommended that you follow the usual [README](../newIDE/README.md) to get started, with development tools installed on your computer.
|
||||
|
||||
## Start a GitHub workspace to work on GDevelop (beta)
|
||||
|
||||
- Subscribe to the [beta edition of GitHub workspace](https://docs.github.com/en/github/developing-online-with-codespaces/about-codespaces#joining-the-beta).
|
||||
- In the repository GitHub page, click **Code** and then choose **Open with Codespaces**.
|
||||
- Wait for the Codespace to load and Visual Studio Code to open.
|
||||
- When it's ready, open a terminal in Visual Studio Code.
|
||||
- Follow the usual [README in `newIDE`](../newIDE/README.md) to get started, like you would do on your own computer.
|
@@ -1,51 +0,0 @@
|
||||
// For format details, see https://aka.ms/devcontainer.json. For config options, see the README at:
|
||||
// https://github.com/microsoft/vscode-dev-containers/tree/v0.162.0/containers/codespaces-linux
|
||||
{
|
||||
"name": "GitHub Codespaces for GDevelop",
|
||||
"build": {
|
||||
"dockerfile": "Dockerfile"
|
||||
},
|
||||
"settings": {
|
||||
"terminal.integrated.shell.linux": "/bin/zsh",
|
||||
"go.toolsManagement.checkForUpdates": "off",
|
||||
"go.useLanguageServer": true,
|
||||
"go.gopath": "/go",
|
||||
"go.goroot": "/usr/local/go",
|
||||
"python.pythonPath": "/opt/python/latest/bin/python",
|
||||
"python.linting.enabled": true,
|
||||
"python.linting.pylintEnabled": true,
|
||||
"python.formatting.autopep8Path": "/usr/local/py-utils/bin/autopep8",
|
||||
"python.formatting.blackPath": "/usr/local/py-utils/bin/black",
|
||||
"python.formatting.yapfPath": "/usr/local/py-utils/bin/yapf",
|
||||
"python.linting.banditPath": "/usr/local/py-utils/bin/bandit",
|
||||
"python.linting.flake8Path": "/usr/local/py-utils/bin/flake8",
|
||||
"python.linting.mypyPath": "/usr/local/py-utils/bin/mypy",
|
||||
"python.linting.pycodestylePath": "/usr/local/py-utils/bin/pycodestyle",
|
||||
"python.linting.pydocstylePath": "/usr/local/py-utils/bin/pydocstyle",
|
||||
"python.linting.pylintPath": "/usr/local/py-utils/bin/pylint",
|
||||
"lldb.executable": "/usr/bin/lldb",
|
||||
"files.watcherExclude": {
|
||||
"**/target/**": true
|
||||
}
|
||||
},
|
||||
"remoteUser": "codespace",
|
||||
"overrideCommand": false,
|
||||
"workspaceMount": "source=${localWorkspaceFolder},target=/home/codespace/workspace,type=bind,consistency=cached",
|
||||
"workspaceFolder": "/home/codespace/workspace",
|
||||
"runArgs": [ "--cap-add=SYS_PTRACE", "--security-opt", "seccomp=unconfined", "--privileged", "--init" ],
|
||||
|
||||
// Add the IDs of extensions you want installed when the container is created.
|
||||
"extensions": [
|
||||
"GitHub.vscode-pull-request-github",
|
||||
"esbenp.prettier-vscode",
|
||||
"ms-vscode.cpptools",
|
||||
"xaver.clang-format",
|
||||
"flowtype.flow-for-vscode"
|
||||
],
|
||||
|
||||
// Use 'forwardPorts' to make a list of ports inside the container available locally.
|
||||
// "forwardPorts": [],
|
||||
|
||||
// "oryx build" will automatically install your dependencies and attempt to build your project
|
||||
"postCreateCommand": "oryx build -p virtualenv_name=.venv || echo 'Could not auto-build. Skipping.'"
|
||||
}
|
28
.github/ISSUE_TEMPLATE/--bug-report.md
vendored
28
.github/ISSUE_TEMPLATE/--bug-report.md
vendored
@@ -1,28 +0,0 @@
|
||||
---
|
||||
name: "\U0001F41BBug report"
|
||||
about: Create a bug report about GDevelop or the game engine
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
## Describe the bug
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
Please double check that the bug is not already reported in the issues list.
|
||||
|
||||
## To Reproduce
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
* Please include a link to a game if possible!
|
||||
* If applicable, add screenshots to help explain your problem.
|
||||
|
||||
## Other details
|
||||
* Include any OS/browser version/smartphone that you're using
|
||||
* Which version of GDevelop are you using? The desktop app or the web-app?
|
||||
* Add any other context about the problem here.
|
71
.github/ISSUE_TEMPLATE/--bug-report.yml
vendored
Normal file
71
.github/ISSUE_TEMPLATE/--bug-report.yml
vendored
Normal file
@@ -0,0 +1,71 @@
|
||||
name: 🐛Bug report
|
||||
description: Create a bug report about GDevelop or the game engine
|
||||
body:
|
||||
- type: checkboxes
|
||||
attributes:
|
||||
label: Is there an existing issue for this?
|
||||
options:
|
||||
- label: I have searched the [existing issues](https://github.com/4ian/GDevelop/issues)
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Describe the bug
|
||||
description: A clear and concise description of what the bug is.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Steps to reproduce
|
||||
description: |
|
||||
* Please include a link to a game if possible!
|
||||
* If applicable, add screenshots to help explain your problem.
|
||||
placeholder: |
|
||||
1. Go to '...'
|
||||
2. Click on '...'
|
||||
3. Scroll down to '...'
|
||||
4. See error
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
attributes:
|
||||
label: GDevelop platform
|
||||
description: Which platform of GDevelop are you using?
|
||||
multiple: true
|
||||
options:
|
||||
- Desktop
|
||||
- Web
|
||||
- Mobile
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
attributes:
|
||||
label: GDevelop version
|
||||
description: |
|
||||
Which version of GDevelop are you using?
|
||||
Take a look here: [Editor Home - About GDevelop - "This version of GDevelop is: ~~~"]
|
||||
placeholder: 5.1.159? 5.1.160?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Platform info
|
||||
value: |
|
||||
<details>
|
||||
|
||||
*OS (e.g. Windows, Linux, macOS, Android, iOS)*
|
||||
>
|
||||
|
||||
*OS Version (e.g. Windows 10, macOS 10.15)*
|
||||
>
|
||||
|
||||
*Browser(For Web) (e.g. Chrome, Firefox, Safari)*
|
||||
>
|
||||
|
||||
*Device(For Mobile) (e.g. iPhone 12, Samsung Galaxy S21)*
|
||||
>
|
||||
|
||||
</details>
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Additional context
|
||||
description: Add any other context about the problem here.
|
8
.github/workflows/build-storybook.yml
vendored
8
.github/workflows/build-storybook.yml
vendored
@@ -17,6 +17,10 @@ jobs:
|
||||
build-storybook:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/setup-node@v3
|
||||
with:
|
||||
node-version: 16
|
||||
|
||||
- name: Configure AWS Credentials
|
||||
uses: aws-actions/configure-aws-credentials@v1
|
||||
with:
|
||||
@@ -57,8 +61,8 @@ jobs:
|
||||
|
||||
- name: Log urls to the Storybook
|
||||
run: |
|
||||
echo "Find the latest Storybook for this branch on http://gdevelop-storybook.s3-website-us-east-1.amazonaws.com/$(git rev-parse --abbrev-ref HEAD)/latest/index.html"
|
||||
echo "Find the Storybook for this commit on http://gdevelop-storybook.s3-website-us-east-1.amazonaws.com/$(git rev-parse --abbrev-ref HEAD)/commit/$(git rev-parse HEAD)/index.html"
|
||||
echo "Find the latest Storybook for this branch on https://gdevelop-storybook.s3.amazonaws.com/$(git rev-parse --abbrev-ref HEAD)/latest/index.html"
|
||||
echo "Find the Storybook for this commit on https://gdevelop-storybook.s3.amazonaws.com/$(git rev-parse --abbrev-ref HEAD)/commit/$(git rev-parse HEAD)/index.html"
|
||||
|
||||
# Publish on Chromatic, only when manually launched (too costly to run on every commit).
|
||||
- name: Publish Storybook to Chromatic
|
||||
|
5
.github/workflows/extract-translations.yml
vendored
5
.github/workflows/extract-translations.yml
vendored
@@ -11,6 +11,9 @@ jobs:
|
||||
extract-translations:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/setup-node@v3
|
||||
with:
|
||||
node-version: 16
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# Cache npm dependencies to speed up the workflow
|
||||
@@ -38,7 +41,7 @@ jobs:
|
||||
- name: Install Crowdin CLI
|
||||
if: github.ref == 'refs/heads/master'
|
||||
run: npm i -g @crowdin/cli
|
||||
|
||||
|
||||
- name: Upload translations to Crowdin
|
||||
run: crowdin upload sources
|
||||
if: github.ref == 'refs/heads/master'
|
||||
|
9
.github/workflows/update-translations.yml
vendored
9
.github/workflows/update-translations.yml
vendored
@@ -14,6 +14,9 @@ jobs:
|
||||
update-translations:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/setup-node@v3
|
||||
with:
|
||||
node-version: 16
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# Cache npm dependencies to speed up the workflow
|
||||
@@ -44,7 +47,7 @@ jobs:
|
||||
# (Build and) download the most recent translations (PO files) from Crowdin.
|
||||
- name: Install Crowdin CLI
|
||||
run: npm i -g @crowdin/cli
|
||||
|
||||
|
||||
- name: Download new translations from Crowdin
|
||||
run: crowdin download
|
||||
env:
|
||||
@@ -66,8 +69,8 @@ jobs:
|
||||
commit-message: Update translations [skip ci]
|
||||
branch: chore/update-translations
|
||||
delete-branch: true
|
||||
title: '[Auto PR] Update translations'
|
||||
title: "[Auto PR] Update translations"
|
||||
body: |
|
||||
This updates the translations by downloading them from Crowdin and compiling them for usage by the app.
|
||||
|
||||
|
||||
Please double check the values in `newIDE/app/src/locales/LocalesMetadata.js` to ensure the changes are sensible.
|
||||
|
@@ -1,3 +1,3 @@
|
||||
This is the directory where native or WebAssembly binaries of the C++ code of GDCore and GDJS are produced.
|
||||
|
||||
See GDevelop.js README for the instructions to compile after a change in the C++ source code.
|
||||
See GDevelop.js README for the instructions to compile after a change in the C++ source code.
|
||||
|
@@ -1,5 +1,5 @@
|
||||
#This is the CMake file used to build GDevelop.
|
||||
#For more information, see the Readme.md file.
|
||||
#For more information, see the README.md file.
|
||||
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
cmake_policy(SET CMP0011 NEW)
|
||||
|
@@ -13,6 +13,7 @@
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
class Project;
|
||||
class EventVisitor;
|
||||
}
|
||||
class EventsCodeGenerationContext;
|
||||
|
||||
|
@@ -16,6 +16,7 @@
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/Events/EventVisitor.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
@@ -156,4 +157,14 @@ void LinkEvent::UnserializeFrom(gd::Project& project,
|
||||
}
|
||||
}
|
||||
|
||||
bool LinkEvent::AcceptVisitor(gd::EventVisitor &eventVisitor) {
|
||||
return BaseEvent::AcceptVisitor(eventVisitor) |
|
||||
eventVisitor.VisitLinkEvent(*this);
|
||||
}
|
||||
|
||||
void LinkEvent::AcceptVisitor(gd::ReadOnlyEventVisitor &eventVisitor) const {
|
||||
BaseEvent::AcceptVisitor(eventVisitor);
|
||||
eventVisitor.VisitLinkEvent(*this);
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -30,7 +30,7 @@ class GD_CORE_API LinkEvent : public gd::BaseEvent {
|
||||
includeEnd(gd::String::npos),
|
||||
linkWasInvalid(false){};
|
||||
virtual ~LinkEvent();
|
||||
virtual gd::LinkEvent* Clone() const { return new LinkEvent(*this); }
|
||||
virtual gd::LinkEvent* Clone() const override { return new LinkEvent(*this); }
|
||||
|
||||
/**
|
||||
* Get the link target (i.e. the scene or external events the link refers to).
|
||||
@@ -86,7 +86,7 @@ class GD_CORE_API LinkEvent : public gd::BaseEvent {
|
||||
/**
|
||||
* The link event must always be preprocessed.
|
||||
*/
|
||||
virtual bool MustBePreprocessed() { return true; }
|
||||
virtual bool MustBePreprocessed() override { return true; }
|
||||
|
||||
/**
|
||||
* \brief Get a pointer to the list of events that are targeted by the link.
|
||||
@@ -107,11 +107,14 @@ class GD_CORE_API LinkEvent : public gd::BaseEvent {
|
||||
EventsList& eventList,
|
||||
std::size_t indexOfTheEventInThisList);
|
||||
|
||||
virtual bool IsExecutable() const { return true; };
|
||||
virtual bool IsExecutable() const override { return true; };
|
||||
|
||||
virtual void SerializeTo(SerializerElement& element) const;
|
||||
virtual void SerializeTo(SerializerElement& element) const override;
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element);
|
||||
const SerializerElement& element) override;
|
||||
|
||||
bool AcceptVisitor(gd::EventVisitor& eventVisitor) override;
|
||||
void AcceptVisitor(gd::ReadOnlyEventVisitor& eventVisitor) const override;
|
||||
|
||||
private:
|
||||
gd::String
|
||||
|
@@ -273,8 +273,6 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
|
||||
|
||||
if (instrInfos.codeExtraInformation.HasCustomCodeGenerator()) {
|
||||
context.EnterCustomCondition();
|
||||
conditionCode += GenerateReferenceToUpperScopeBoolean(
|
||||
"conditionTrue", returnBoolean, context);
|
||||
conditionCode += instrInfos.codeExtraInformation.customCodeGenerator(
|
||||
condition, *this, context);
|
||||
maxCustomConditionsDepth =
|
||||
@@ -291,7 +289,7 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
|
||||
condition.SetParameters(parameters);
|
||||
}
|
||||
|
||||
// Verify that there are no mismatchs between object type in parameters.
|
||||
// Verify that there are no mismatches between object type in parameters.
|
||||
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
|
||||
if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType())) {
|
||||
gd::String objectInParameter =
|
||||
@@ -483,7 +481,7 @@ gd::String EventsCodeGenerator::GenerateActionCode(
|
||||
action.SetParameters(parameters);
|
||||
}
|
||||
|
||||
// Verify that there are no mismatchs between object type in parameters.
|
||||
// Verify that there are no mismatches between object type in parameters.
|
||||
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
|
||||
if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType())) {
|
||||
gd::String objectInParameter = action.GetParameter(pNb).GetPlainString();
|
||||
@@ -729,6 +727,7 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
|
||||
metadata.GetType() == "tilemapResource" ||
|
||||
metadata.GetType() == "tilesetResource" ||
|
||||
metadata.GetType() == "videoResource" ||
|
||||
metadata.GetType() == "model3DResource" ||
|
||||
// Deprecated, old parameter names:
|
||||
metadata.GetType() == "password" || metadata.GetType() == "musicfile" ||
|
||||
metadata.GetType() == "soundfile" || metadata.GetType() == "police") {
|
||||
@@ -1240,7 +1239,7 @@ size_t EventsCodeGenerator::GenerateSingleUsageUniqueIdFor(
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
// Base the unique id on the adress in memory so that the same instruction
|
||||
// Base the unique id on the address in memory so that the same instruction
|
||||
// in memory will get the same id across different code generations.
|
||||
size_t uniqueId = (size_t)instruction;
|
||||
|
||||
|
@@ -404,6 +404,18 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
return boolName;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Generate the full name for accessing to a boolean variable used for
|
||||
* conditions.
|
||||
*
|
||||
* Default implementation just returns the boolean name passed as argument.
|
||||
*/
|
||||
virtual gd::String GenerateUpperScopeBooleanFullName(
|
||||
const gd::String& boolName,
|
||||
const gd::EventsCodeGenerationContext& context) {
|
||||
return boolName;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Must create a boolean. Its value must be false.
|
||||
*
|
||||
@@ -493,9 +505,9 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
* - object : Object name -> string
|
||||
* - expression : Mathematical expression -> number (double)
|
||||
* - string : %Text expression -> string
|
||||
* - layer, color, file, joyaxis : Same as string
|
||||
* - layer, color, file, stringWithSelector : Same as string
|
||||
* - relationalOperator : Used to make a comparison between the function
|
||||
resturn value and value of the parameter preceding the relationOperator
|
||||
return value and value of the parameter preceding the relationOperator
|
||||
parameter -> string
|
||||
* - operator : Used to update a value using a setter and a getter -> string
|
||||
* - key, mouse, objectvar, scenevar, globalvar, password, musicfile,
|
||||
@@ -665,19 +677,6 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
return "!(" + predicat + ")";
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Must create a boolean which is a reference to a boolean declared in
|
||||
* the parent scope.
|
||||
*
|
||||
* The default implementation generates C-style code.
|
||||
*/
|
||||
virtual gd::String GenerateReferenceToUpperScopeBoolean(
|
||||
const gd::String& referenceName,
|
||||
const gd::String& referencedBoolean,
|
||||
gd::EventsCodeGenerationContext& context) {
|
||||
return "bool & " + referenceName + " = " + referencedBoolean + ";\n";
|
||||
}
|
||||
|
||||
virtual gd::String GenerateFreeCondition(
|
||||
const std::vector<gd::String>& arguments,
|
||||
const gd::InstructionMetadata& instrInfos,
|
||||
@@ -786,7 +785,7 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
const gd::Project* project; ///< The project being used.
|
||||
const gd::Layout* scene; ///< The scene being generated.
|
||||
|
||||
bool errorOccurred; ///< Must be set to true if an error occured.
|
||||
bool errorOccurred; ///< Must be set to true if an error occurred.
|
||||
bool compilationForRuntime; ///< Is set to true if the code generation is
|
||||
///< made for runtime only.
|
||||
|
||||
|
@@ -51,8 +51,8 @@ gd::String ExpressionCodeGenerator::GenerateExpressionCode(
|
||||
codeGenerator.GetObjectsAndGroups(),
|
||||
rootType);
|
||||
node->Visit(validator);
|
||||
if (!validator.GetErrors().empty()) {
|
||||
std::cout << "Error: \"" << validator.GetErrors()[0]->GetMessage()
|
||||
if (!validator.GetFatalErrors().empty()) {
|
||||
std::cout << "Error: \"" << validator.GetFatalErrors()[0]->GetMessage()
|
||||
<< "\" in: \"" << expression.GetPlainString() << "\" ("
|
||||
<< rootType << ")" << std::endl;
|
||||
|
||||
@@ -170,7 +170,7 @@ void ExpressionCodeGenerator::OnVisitIdentifierNode(IdentifierNode& node) {
|
||||
}
|
||||
else {
|
||||
// This is for function names that are put in IdentifierNode
|
||||
// because the type is needed to tell them appart from variables.
|
||||
// because the type is needed to tell them apart from variables.
|
||||
output += GenerateDefaultValue(type);
|
||||
}
|
||||
}
|
||||
|
@@ -9,6 +9,7 @@
|
||||
#include "GDCore/Events/Builtin/AsyncEvent.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
#include "GDCore/Events/EventVisitor.h"
|
||||
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
|
||||
#include "GDCore/Extensions/Platform.h"
|
||||
#include "GDCore/Extensions/PlatformExtension.h"
|
||||
@@ -140,6 +141,14 @@ void BaseEvent::Preprocess(gd::EventsCodeGenerator& codeGenerator,
|
||||
}
|
||||
}
|
||||
|
||||
bool BaseEvent::AcceptVisitor(gd::EventVisitor& eventVisitor) {
|
||||
return eventVisitor.VisitEvent(*this);
|
||||
}
|
||||
|
||||
void BaseEvent::AcceptVisitor(gd::ReadOnlyEventVisitor& eventVisitor) const {
|
||||
eventVisitor.VisitEvent(*this);
|
||||
}
|
||||
|
||||
BaseEventSPtr GD_CORE_API CloneRememberingOriginalEvent(BaseEventSPtr event) {
|
||||
gd::BaseEventSPtr copy(event->Clone());
|
||||
// Original event is either the original event of the copied event, or the
|
||||
|
@@ -24,6 +24,8 @@ class EventsCodeGenerationContext;
|
||||
class Platform;
|
||||
class SerializerElement;
|
||||
class Instruction;
|
||||
class EventVisitor;
|
||||
class ReadOnlyEventVisitor;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
@@ -238,6 +240,9 @@ class GD_CORE_API BaseEvent {
|
||||
*/
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element){};
|
||||
|
||||
virtual bool AcceptVisitor(gd::EventVisitor& eventVisitor);
|
||||
virtual void AcceptVisitor(gd::ReadOnlyEventVisitor& eventVisitor) const;
|
||||
///@}
|
||||
|
||||
/** \name Common properties
|
||||
|
71
Core/GDCore/Events/EventVisitor.h
Normal file
71
Core/GDCore/Events/EventVisitor.h
Normal file
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
class BaseEvent;
|
||||
class LinkEvent;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Visitor of any kind of event.
|
||||
*
|
||||
* \ingroup Events
|
||||
*/
|
||||
class GD_CORE_API EventVisitor {
|
||||
public:
|
||||
virtual ~EventVisitor(){};
|
||||
|
||||
/**
|
||||
* Called to do some work on an event.
|
||||
*
|
||||
* \return true if the event must be deleted from the events list, false
|
||||
* otherwise.
|
||||
*/
|
||||
virtual bool VisitEvent(gd::BaseEvent& linkEvent) = 0;
|
||||
|
||||
/**
|
||||
* Called to do some work on a link event.
|
||||
*
|
||||
* Note that VisitEvent is also called with this event.
|
||||
*
|
||||
* \return true if the event must be deleted from the events list, false
|
||||
* otherwise.
|
||||
*/
|
||||
virtual bool VisitLinkEvent(gd::LinkEvent& linkEvent) = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Visitor of any kind of event.
|
||||
*
|
||||
* \ingroup Events
|
||||
*/
|
||||
class GD_CORE_API ReadOnlyEventVisitor {
|
||||
public:
|
||||
virtual ~ReadOnlyEventVisitor(){};
|
||||
|
||||
/**
|
||||
* Called to do some work on an event.
|
||||
*/
|
||||
virtual void VisitEvent(const gd::BaseEvent& linkEvent) = 0;
|
||||
|
||||
/**
|
||||
* Called to do some work on a link event.
|
||||
*
|
||||
* Note that VisitEvent is also called with this event.
|
||||
*/
|
||||
virtual void VisitLinkEvent(const gd::LinkEvent& linkEvent) = 0;
|
||||
};
|
||||
|
||||
}
|
@@ -33,7 +33,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
.SetHelpPath("/events/functions/return")
|
||||
.AddParameter("expression", "The number to be returned")
|
||||
.AddParameter("expression", _("The number to be returned"))
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -47,7 +48,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
.SetHelpPath("/events/functions/return")
|
||||
.AddParameter("string", "The text to be returned")
|
||||
.AddParameter("string", _("The text to be returned"))
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -60,7 +62,38 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
.SetHelpPath("/events/functions/return")
|
||||
.AddParameter("trueorfalse", "Should the condition be true or false?")
|
||||
.AddParameter("trueorfalse", _("Should the condition be true or false?"))
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("CopyArgumentToVariable",
|
||||
_("Copy function parameter to variable"),
|
||||
_("Copy a function parameter (also called \"argument\") to a variable. "
|
||||
"The parameter type must be a variable."),
|
||||
_("Copy the parameter _PARAM0_ into the variable _PARAM1_"),
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
.SetHelpPath("/events/functions/return")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "variable")
|
||||
.AddParameter("scenevar", _("Scene variable"))
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("CopyVariableToArgument",
|
||||
_("Copy variable to function parameter"),
|
||||
_("Copy a variable to function parameter (also called \"argument\"). "
|
||||
"The parameter type must be a variable."),
|
||||
_("Copy the variable _PARAM1_ into the parameter _PARAM0_"),
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
.SetHelpPath("/events/functions/return")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "variable")
|
||||
.AddParameter("scenevar", _("Scene variable"))
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -74,7 +107,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
.AddParameter("functionParameterName", "Parameter name")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "number,string,boolean")
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -84,7 +118,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
_("Get function parameter (also called \"argument\") value."),
|
||||
"",
|
||||
"res/function16.png")
|
||||
.AddParameter("functionParameterName", "Parameter name");
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "number,string,boolean")
|
||||
.SetRelevantForFunctionEventsOnly();
|
||||
|
||||
extension
|
||||
.AddStrExpression(
|
||||
@@ -93,7 +128,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
_("Get function parameter (also called \"argument\") text."),
|
||||
"",
|
||||
"res/function16.png")
|
||||
.AddParameter("functionParameterName", "Parameter name");
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "number,string,boolean")
|
||||
.SetRelevantForFunctionEventsOnly();
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
@@ -104,9 +140,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function16.png")
|
||||
.AddParameter("functionParameterName", "Parameter name")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "number,string,boolean")
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", gd::ParameterOptions::MakeNewOptions());
|
||||
"number", gd::ParameterOptions::MakeNewOptions())
|
||||
.SetRelevantForFunctionEventsOnly();
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
@@ -117,9 +154,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function16.png")
|
||||
.AddParameter("functionParameterName", "Parameter name")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "number,string,boolean")
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"string", gd::ParameterOptions::MakeNewOptions());
|
||||
"string", gd::ParameterOptions::MakeNewOptions())
|
||||
.SetRelevantForFunctionEventsOnly();
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -40,7 +40,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAsyncExtension(
|
||||
"",
|
||||
"res/actions/quit24.png",
|
||||
"res/actions/quit.png")
|
||||
.AddCodeOnlyParameter("eventsFunctionContext", "");
|
||||
.AddCodeOnlyParameter("eventsFunctionContext", "")
|
||||
.SetRelevantForAsynchronousFunctionEventsOnly();
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -27,6 +27,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
.SetIcon("res/actions/create24.png");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Movement using forces"))
|
||||
.SetIcon("res/actions/force24.png");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Variables"))
|
||||
.SetIcon("res/conditions/var24.png");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Position"))
|
||||
.SetIcon("res/actions/position24_black.png");
|
||||
|
||||
gd::ObjectMetadata& obj = extension.AddObject<gd::ObjectConfiguration>(
|
||||
"", _("Base object"), _("Base object"), "res/objeticon24.png");
|
||||
@@ -406,8 +410,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("ModVarObjet",
|
||||
_("Value of an object variable"),
|
||||
_("Change the value of an object variable."),
|
||||
_("Change number variable"),
|
||||
_("Modify the number value of an object variable."),
|
||||
_("the variable _PARAM1_"),
|
||||
_("Variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -419,8 +423,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
ParameterOptions::MakeNewOptions());
|
||||
|
||||
obj.AddAction("ModVarObjetTxt",
|
||||
_("Text of an object variable"),
|
||||
_("Change the text of an object variable."),
|
||||
_("Change text variable"),
|
||||
_("Modify the text of an object variable."),
|
||||
_("the text of variable _PARAM1_"),
|
||||
_("Variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -432,8 +436,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
ParameterOptions::MakeNewOptions());
|
||||
|
||||
obj.AddAction("SetObjectVariableAsBoolean",
|
||||
_("Boolean value of an object variable"),
|
||||
_("Change the boolean value of an object variable."),
|
||||
_("Change boolean variable"),
|
||||
_("Modify the boolean value of an object variable."),
|
||||
_("Set the boolean value of variable _PARAM1_ of "
|
||||
"_PARAM0_ to _PARAM2_"),
|
||||
_("Variables"),
|
||||
@@ -446,7 +450,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
|
||||
obj.AddAction(
|
||||
"ToggleObjectVariableAsBoolean",
|
||||
_("Toggle the boolean value of an object variable"),
|
||||
_("Toggle boolean variable"),
|
||||
_("Toggles the boolean value of an object variable.") + "\n" +
|
||||
_("If it was true, it will become false, and if it was false "
|
||||
"it will become true."),
|
||||
@@ -461,37 +465,39 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
|
||||
obj.AddCondition("ObjectVariableChildExists",
|
||||
_("Child existence"),
|
||||
_("Check if the specified child of the variable exists."),
|
||||
_("Check if the specified child of the object "
|
||||
"structure variable exists."),
|
||||
_("Child _PARAM2_ of variable _PARAM1_ of _PARAM0_ exists"),
|
||||
_("Variables/Collections/Structures"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"))
|
||||
.AddParameter("objectvar", _("Structure variable"))
|
||||
.AddParameter("string", _("Name of the child"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("ObjectVariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from an object variable."),
|
||||
_("Remove a child from an object structure variable."),
|
||||
_("Remove child _PARAM2_ from variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Collections/Structures"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"))
|
||||
.AddParameter("objectvar", _("Structure variable"))
|
||||
.AddParameter("string", _("Child's name"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("ObjectVariableClearChildren",
|
||||
_("Clear variable"),
|
||||
_("Remove all the children from the object variable."),
|
||||
_("Clear children"),
|
||||
_("Remove all the children from the object array or structure "
|
||||
"variable."),
|
||||
_("Clear children from variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Collections"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"))
|
||||
.AddParameter("objectvar", _("Array or structure variable"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("Cache",
|
||||
@@ -619,8 +625,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddCondition("VarObjet",
|
||||
_("Value of an object variable"),
|
||||
_("Compare the value of an object variable."),
|
||||
_("Number variable"),
|
||||
_("Compare the number value of an object variable."),
|
||||
_("the variable _PARAM1_"),
|
||||
_("Variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -632,7 +638,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"number", ParameterOptions::MakeNewOptions());
|
||||
|
||||
obj.AddCondition("VarObjetTxt",
|
||||
_("Text of an object variable"),
|
||||
_("Text variable"),
|
||||
_("Compare the text of an object variable."),
|
||||
_("the text of variable _PARAM1_"),
|
||||
_("Variables"),
|
||||
@@ -645,7 +651,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"string", ParameterOptions::MakeNewOptions());
|
||||
|
||||
obj.AddCondition("ObjectVariableAsBoolean",
|
||||
_("Boolean value of an object variable"),
|
||||
_("Boolean variable"),
|
||||
_("Compare the boolean value of an object variable."),
|
||||
_("The boolean value of variable _PARAM1_ of object "
|
||||
"_PARAM0_ is _PARAM2_"),
|
||||
@@ -659,7 +665,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
|
||||
obj.AddCondition("VarObjetDef",
|
||||
"Variable defined",
|
||||
"Check if the variable is defined.",
|
||||
"Check if the object variable is defined.",
|
||||
"Variable _PARAM1 of _PARAM0_ is defined",
|
||||
_("Variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -667,78 +673,131 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("string", _("Variable"))
|
||||
.SetHidden();
|
||||
.SetHidden(); // Deprecated.
|
||||
|
||||
obj.AddAction(
|
||||
"ObjectVariablePush",
|
||||
_("Append variable to an object array"),
|
||||
_("Appends a variable to the end of an object array variable."),
|
||||
_("Append variable _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Collections/Arrays"),
|
||||
_("Add existing variable"),
|
||||
_("Adds an existing variable to the end of an object array variable."),
|
||||
_("Add variable _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to append"))
|
||||
.SetParameterLongDescription(
|
||||
_("The content of the variable will *be copied* and appended at the "
|
||||
"end of the array."))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to add"))
|
||||
.SetParameterLongDescription(_("The content of the object variable will "
|
||||
"*be copied* and added at the "
|
||||
"end of the array."))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction(
|
||||
"ObjectVariablePushString",
|
||||
_("Append a string to an object array"),
|
||||
_("Appends a string to the end of an object array variable."),
|
||||
_("Append string _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Collections/Arrays"),
|
||||
_("Add text variable"),
|
||||
_("Adds a text (string) to the end of an object array variable."),
|
||||
_("Add text _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"))
|
||||
.AddParameter("string", _("String to append"))
|
||||
.AddParameter("string", _("Text to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction(
|
||||
"ObjectVariablePushNumber",
|
||||
_("Append a number to an object array"),
|
||||
_("Appends a number to the end of an object array variable."),
|
||||
_("Append number _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
obj.AddAction("ObjectVariablePushNumber",
|
||||
_("Add number variable"),
|
||||
_("Adds a number to the end of an object array variable."),
|
||||
_("Add number _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"))
|
||||
.AddParameter("expression", _("Number to append"))
|
||||
.AddParameter("expression", _("Number to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction(
|
||||
"ObjectVariablePushBool",
|
||||
_("Append a boolean to an object array"),
|
||||
_("Appends a boolean to the end of an object array variable."),
|
||||
_("Append boolean _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Collections/Arrays"),
|
||||
_("Add boolean variable"),
|
||||
_("Adds a boolean to the end of an object array variable."),
|
||||
_("Add boolean _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"))
|
||||
.AddParameter("trueorfalse", _("Boolean to append"))
|
||||
.AddParameter("trueorfalse", _("Boolean to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction(
|
||||
"ObjectVariableRemoveAt",
|
||||
_("Remove variable from an object array (by index)"),
|
||||
_("Remove variable by index"),
|
||||
_("Removes a variable at the specified index of an object array "
|
||||
"variable."),
|
||||
_("Remove variable at index _PARAM2_ from array variable _PARAM1_ of "
|
||||
"_PARAM0_"),
|
||||
_("Variables/Collections/Arrays"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"))
|
||||
.AddParameter("objectvar", _("Array variable"))
|
||||
.AddParameter("expression", _("Index to remove"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddCondition(
|
||||
"ObjectVariableChildCount",
|
||||
_("Number of children"),
|
||||
_("Compare the number of children in an object array variable."),
|
||||
_("The number of children in the array variable _PARAM1_"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", ParameterOptions::MakeNewOptions())
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddStrExpression(
|
||||
"ArrayVariableFirstString",
|
||||
_("First text child"),
|
||||
_("Get the value of the first element of an object array variable, if "
|
||||
"it is a text (string) variable."),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"));
|
||||
|
||||
obj.AddExpression(
|
||||
"ArrayVariableFirstNumber",
|
||||
_("First number child"),
|
||||
_("Get the value of the first element of an object array variable, if "
|
||||
"it is a number variable."),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"));
|
||||
|
||||
obj.AddStrExpression(
|
||||
"ArrayVariableLastString",
|
||||
_("Last text child"),
|
||||
_("Get the value of the last element of an object array variable, if "
|
||||
"it is a text (string) variable."),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"));
|
||||
|
||||
obj.AddExpression(
|
||||
"ArrayVariableLastNumber",
|
||||
_("Last number child"),
|
||||
_("Get the value of the last element of an object array variable, if "
|
||||
"it is a number variable."),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"));
|
||||
|
||||
obj.AddCondition("BehaviorActivated",
|
||||
_("Behavior activated"),
|
||||
_("Check if the behavior is activated for the object."),
|
||||
@@ -1115,23 +1174,24 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
.AddParameter("expression", _("Target Y position"));
|
||||
|
||||
obj.AddExpression("Variable",
|
||||
_("Value of an object variable"),
|
||||
_("Value of an object variable"),
|
||||
_("Number variable"),
|
||||
_("Number value of an object variable"),
|
||||
_("Variables"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"));
|
||||
|
||||
obj.AddExpression("VariableChildCount",
|
||||
_("Number of children of an object variable"),
|
||||
_("Number of children of an object variable"),
|
||||
_("Variables"),
|
||||
"res/actions/var.png")
|
||||
obj.AddExpression(
|
||||
"VariableChildCount",
|
||||
_("Number of children"),
|
||||
_("Number of children in an object array or structure variable"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"));
|
||||
.AddParameter("objectvar", _("Array or structure variable"));
|
||||
|
||||
obj.AddStrExpression("VariableString",
|
||||
_("Text of an object variable"),
|
||||
_("Text variable"),
|
||||
_("Text of an object variable"),
|
||||
_("Variables"),
|
||||
"res/actions/var.png")
|
||||
@@ -1265,6 +1325,17 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
.MarkAsSimple()
|
||||
.SetRequiresBaseObjectCapability("effect");
|
||||
|
||||
obj.AddAction("SetIncludedInParentCollisionMask",
|
||||
_("Include in parent collision mask"),
|
||||
_("Include or exclude a child from its parent collision mask."),
|
||||
_("Include _PARAM0_ in parent object collision mask: _PARAM1_"),
|
||||
_("Collision"),
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("yesorno", "Include in parent collision mask")
|
||||
.SetRelevantForCustomObjectEventsOnly();
|
||||
|
||||
extension
|
||||
.AddAction("Create",
|
||||
_("Create an object"),
|
||||
@@ -1278,7 +1349,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
.AddParameter("objectListOrEmptyIfJustDeclared", _("Object to create"))
|
||||
.AddParameter("expression", _("X position"))
|
||||
.AddParameter("expression", _("Y position"))
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.MarkAsSimple();
|
||||
|
||||
@@ -1293,7 +1364,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"res/actions/create24.png",
|
||||
"res/actions/create24.png")
|
||||
.AddCodeOnlyParameter("objectsContext", "")
|
||||
.AddParameter("objectListOrEmptyIfJustDeclared", _("Group of potential objects"))
|
||||
.AddParameter("objectListOrEmptyIfJustDeclared",
|
||||
_("Group of potential objects"))
|
||||
.SetParameterLongDescription(
|
||||
_("Group containing objects that can be created by the action."))
|
||||
.AddParameter("string", _("Name of the object to create"))
|
||||
@@ -1302,7 +1374,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"with this name are found in the group, no object will be created."))
|
||||
.AddParameter("expression", _("X position"))
|
||||
.AddParameter("expression", _("Y position"))
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
@@ -1332,7 +1404,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
_("Objects"),
|
||||
"res/actions/ajouthasard24.png",
|
||||
"res/actions/ajouthasard.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddCodeOnlyParameter("objectsContext", "")
|
||||
.AddParameter("objectList", _("Object"))
|
||||
.MarkAsSimple();
|
||||
|
||||
@@ -1391,7 +1463,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
_("Objects"),
|
||||
"res/conditions/add24.png",
|
||||
"res/conditions/add.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddCodeOnlyParameter("objectsContext", "")
|
||||
.AddParameter("objectList", _("Object"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
@@ -1406,7 +1478,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
_("Objects"),
|
||||
"res/conditions/ajouthasard24.png",
|
||||
"res/conditions/ajouthasard.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddCodeOnlyParameter("objectsContext", "")
|
||||
.AddParameter("objectList", _("Object"))
|
||||
.MarkAsSimple();
|
||||
|
||||
@@ -1516,7 +1588,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"Raycast",
|
||||
_("Raycast"),
|
||||
_("Sends a ray from the given source position and angle, "
|
||||
"intersecting the closest object.\nThe instersected "
|
||||
"intersecting the closest object.\nThe intersected "
|
||||
"object will become the only one taken into account.\nIf "
|
||||
"the condition is inverted, the object to be intersected "
|
||||
"will be the farthest one within the ray radius."),
|
||||
@@ -1547,7 +1619,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"RaycastToPosition",
|
||||
_("Raycast to position"),
|
||||
_("Sends a ray from the given source position to the final point, "
|
||||
"intersecting the closest object.\nThe instersected "
|
||||
"intersecting the closest object.\nThe intersected "
|
||||
"object will become the only one taken into account.\nIf "
|
||||
"the condition is inverted, the object to be intersected "
|
||||
"will be the farthest one within the ray radius."),
|
||||
|
@@ -40,7 +40,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
@@ -72,7 +72,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
@@ -103,7 +103,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"",
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"), "", true)
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
@@ -119,7 +119,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"",
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"), "", true)
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
@@ -136,7 +136,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"",
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"), "", true)
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
@@ -153,7 +153,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"",
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"), "", true)
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
@@ -170,7 +170,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"",
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"), "", true)
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
@@ -187,7 +187,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"",
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"), "", true)
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
@@ -204,7 +204,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
@@ -322,7 +322,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression",
|
||||
_("Value (1:Initial zoom, 2:Zoom x2, 0.5:Unzoom x2...)"))
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0");
|
||||
@@ -354,46 +354,41 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"",
|
||||
true)
|
||||
.SetDefaultValue("yes")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"ClampCamera",
|
||||
_("Enforce camera boundaries"),
|
||||
_("Enforce camera boundaries by moving the camera back inside specified boundaries."),
|
||||
_("Enforce camera boundaries (left: _PARAM1_, top: _PARAM2_ "
|
||||
"right: _PARAM3_, bottom: _PARAM4_, layer: _PARAM5_)"),
|
||||
"",
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.AddAction("ClampCamera",
|
||||
_("Enforce camera boundaries"),
|
||||
_("Enforce camera boundaries by moving the camera back inside "
|
||||
"specified boundaries."),
|
||||
_("Enforce camera boundaries (left: _PARAM1_, top: _PARAM2_ "
|
||||
"right: _PARAM3_, bottom: _PARAM4_, layer: _PARAM5_)"),
|
||||
"",
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression",
|
||||
_("Left bound X Position"))
|
||||
.AddParameter("expression",
|
||||
_("Top bound Y Position"))
|
||||
.AddParameter("expression",
|
||||
_("Right bound X Position"))
|
||||
.AddParameter("expression",
|
||||
_("Bottom bound Y Position"))
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("expression", _("Left bound X Position"))
|
||||
.AddParameter("expression", _("Top bound Y Position"))
|
||||
.AddParameter("expression", _("Right bound X Position"))
|
||||
.AddParameter("expression", _("Bottom bound Y Position"))
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"CentreCamera",
|
||||
_("Center the camera on an object"),
|
||||
_("Center the camera on the specified object."),
|
||||
_("Center camera on _PARAM1_ (layer: _PARAM3_)"),
|
||||
"",
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.AddAction("CentreCamera",
|
||||
_("Center the camera on an object"),
|
||||
_("Center the camera on the specified object."),
|
||||
_("Center camera on _PARAM1_ (layer: _PARAM3_)"),
|
||||
"",
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("objectPtr", _("Object"))
|
||||
.AddParameter("yesorno",
|
||||
@@ -401,7 +396,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"",
|
||||
true)
|
||||
.SetDefaultValue("yes")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
@@ -458,7 +453,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/actions/effect24.png",
|
||||
"res/actions/effect.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("layerEffectName", _("Effect name"))
|
||||
.AddParameter("layerEffectParameterName", _("Parameter name"))
|
||||
@@ -477,7 +472,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/actions/effect24.png",
|
||||
"res/actions/effect.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("layerEffectName", _("Effect name"))
|
||||
.AddParameter("layerEffectParameterName", _("Parameter name"))
|
||||
@@ -496,7 +491,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/actions/effect24.png",
|
||||
"res/actions/effect.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("layerEffectName", _("Effect name"))
|
||||
.AddParameter("layerEffectParameterName", _("Parameter name"))
|
||||
@@ -512,7 +507,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/actions/effect24.png",
|
||||
"res/actions/effect.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("layerEffectName", _("Effect name"))
|
||||
.MarkAsAdvanced();
|
||||
@@ -526,7 +521,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/actions/effect24.png",
|
||||
"res/actions/effect.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("layerEffectName", _("Effect name"))
|
||||
.AddParameter("yesorno", _("Enable"), "", true)
|
||||
@@ -542,7 +537,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/conditions/time24.png",
|
||||
"res/conditions/time.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number",
|
||||
@@ -560,7 +555,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/actions/time24.png",
|
||||
"res/actions/time.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression",
|
||||
_("Scale (1: Default, 2: 2x faster, 0.5: 2x slower...)"));
|
||||
@@ -575,7 +570,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/conditions/layer24.png",
|
||||
"res/conditions/layer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", gd::ParameterOptions::MakeNewOptions())
|
||||
@@ -592,7 +587,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/actions/layer24.png",
|
||||
"res/actions/layer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("New default Z order"));
|
||||
|
||||
@@ -607,7 +602,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"res/actions/color24.png",
|
||||
"res/actions/color.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"Lighting\"")
|
||||
.AddParameter("color", _("Color"))
|
||||
.MarkAsAdvanced();
|
||||
|
@@ -163,7 +163,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
"res/conditions/mouse24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0");
|
||||
@@ -185,7 +185,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
"res/conditions/mouse24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0");
|
||||
@@ -206,7 +206,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
"res/conditions/mouse24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
@@ -223,7 +223,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
"res/conditions/mouse24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
@@ -317,7 +317,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Touch identifier"))
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0");
|
||||
@@ -333,7 +333,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Touch identifier"))
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0");
|
||||
|
@@ -48,7 +48,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsNetworkExtension(
|
||||
.AddParameter("string", "Content type", "", true)
|
||||
.SetParameterLongDescription(
|
||||
"If empty, \"application/x-www-form-urlencoded\" will be used.")
|
||||
.AddParameter("scenevar", "Reponse scene variable", "", true)
|
||||
.AddParameter("scenevar", "Response scene variable", "", true)
|
||||
.SetParameterLongDescription(
|
||||
"The response of the server will be stored, as a string, in this "
|
||||
"variable. If the server returns *JSON*, you may want to use the "
|
||||
|
@@ -126,8 +126,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
|
||||
extension
|
||||
.AddExpression(
|
||||
"StrFindLast",
|
||||
_("Search the last occurence in a text"),
|
||||
_("Search the last occurence in a string (return the position of "
|
||||
_("Search the last occurrence in a text"),
|
||||
_("Search the last occurrence in a string (return the position of "
|
||||
"the result, from the beginning of the string, or -1 if not "
|
||||
"found)"),
|
||||
"",
|
||||
@@ -169,8 +169,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
|
||||
extension
|
||||
.AddExpression(
|
||||
"StrFindLastFrom",
|
||||
_("Search the last occurence in a text, starting from a position"),
|
||||
_("Search in a text the last occurence, starting from a position "
|
||||
_("Search the last occurrence in a text, starting from a position"),
|
||||
_("Search in a text the last occurrence, starting from a position "
|
||||
"(return "
|
||||
" the position of the result, from the beginning of the string, or "
|
||||
"-1 if not found)"),
|
||||
|
@@ -27,9 +27,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarScene",
|
||||
_("Value of a scene variable"),
|
||||
_("Compare the value of a scene variable."),
|
||||
_("the scene variable _PARAM0_"),
|
||||
_("Number variable"),
|
||||
_("Compare the number value of a scene variable."),
|
||||
_("The number of scene variable _PARAM0_"),
|
||||
_("Scene variables"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
@@ -39,9 +39,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarSceneTxt",
|
||||
_("Text of a scene variable"),
|
||||
_("Compare the text of a scene variable."),
|
||||
_("the text of scene variable _PARAM0_"),
|
||||
_("Text variable"),
|
||||
_("Compare the text (string) of a scene variable."),
|
||||
_("The text of scene variable _PARAM0_"),
|
||||
_("Scene variables"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
@@ -52,7 +52,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddCondition(
|
||||
"SceneVariableAsBoolean",
|
||||
_("Boolean value of a scene variable"),
|
||||
_("Boolean variable"),
|
||||
_("Compare the boolean value of a scene variable."),
|
||||
_("The boolean value of scene variable _PARAM0_ is _PARAM1_"),
|
||||
_("Scene variables"),
|
||||
@@ -63,14 +63,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
.SetDefaultValue("true");
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
"VariableChildExists",
|
||||
_("Child existence"),
|
||||
_("Check if the specified child of the scene variable exists."),
|
||||
_("Child _PARAM1_ of scene variable _PARAM0_ exists"),
|
||||
_("Scene variables/Collections/Structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddCondition("VariableChildExists",
|
||||
_("Child existence"),
|
||||
_("Check if the specified child of the scene structure "
|
||||
"variable exists."),
|
||||
_("Child _PARAM1_ of scene variable _PARAM0_ exists"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.AddParameter("string", _("Name of the child"))
|
||||
.MarkAsAdvanced();
|
||||
@@ -78,10 +78,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddCondition("GlobalVariableChildExists",
|
||||
_("Child existence"),
|
||||
_("Check if the specified child of the global "
|
||||
_("Check if the specified child of the global structure "
|
||||
"variable exists."),
|
||||
_("Child _PARAM1_ of global variable _PARAM0_ exists"),
|
||||
_("Global variables/Collections/Structures"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"))
|
||||
@@ -90,7 +90,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarSceneDef",
|
||||
"Test if a scene variable is defined",
|
||||
"Variable defined",
|
||||
"Test if the scene variable exists.",
|
||||
"Scene variable _PARAM0_ is defined",
|
||||
_("Scene variables"),
|
||||
@@ -98,12 +98,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
"res/conditions/var.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Variable"))
|
||||
.SetHidden();
|
||||
.SetHidden(); // Deprecated.
|
||||
|
||||
extension
|
||||
.AddCondition("VarGlobal",
|
||||
_("Value of a global variable"),
|
||||
_("Compare the value of a global variable."),
|
||||
_("Number variable"),
|
||||
_("Compare the number value of a global variable."),
|
||||
_("the global variable _PARAM0_"),
|
||||
_("Global variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -115,8 +115,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarGlobalTxt",
|
||||
_("Text of a global variable"),
|
||||
_("Compare the text of a global variable."),
|
||||
_("Text variable"),
|
||||
_("Compare the text (string) of a global variable."),
|
||||
_("the text of the global variable _PARAM0_"),
|
||||
_("Global variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -129,7 +129,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddCondition(
|
||||
"GlobalVariableAsBoolean",
|
||||
_("Boolean value of a global variable"),
|
||||
_("Boolean variable"),
|
||||
_("Compare the boolean value of a global variable."),
|
||||
_("The boolean value of global variable _PARAM0_ is _PARAM1_"),
|
||||
_("Global variables"),
|
||||
@@ -141,8 +141,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarGlobalDef",
|
||||
"Test if a global variable is defined",
|
||||
"Test if a global variable exists",
|
||||
"Variable defined",
|
||||
"Test if a global variable exists.",
|
||||
"Global variable _PARAM0_ is defined",
|
||||
_("Global variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -150,12 +150,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Variable"))
|
||||
.MarkAsAdvanced()
|
||||
.SetHidden();
|
||||
.SetHidden(); // Deprecated.
|
||||
|
||||
extension
|
||||
.AddAction("ModVarScene",
|
||||
_("Value of a scene variable"),
|
||||
_("Change the value of a scene variable."),
|
||||
_("Change number variable"),
|
||||
_("Modify the number value of a scene variable."),
|
||||
_("the scene variable _PARAM0_"),
|
||||
_("Scene variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -166,8 +166,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ModVarSceneTxt",
|
||||
_("String of a scene variable"),
|
||||
_("Modify the text of a scene variable."),
|
||||
_("Change text variable"),
|
||||
_("Modify the text (string) of a scene variable."),
|
||||
_("the text of scene variable _PARAM0_"),
|
||||
_("Scene variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -179,7 +179,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddAction(
|
||||
"SetSceneVariableAsBoolean",
|
||||
_("Boolean value of a scene variable"),
|
||||
_("Change boolean variable"),
|
||||
_("Modify the boolean value of a scene variable."),
|
||||
_("Set the boolean value of scene variable _PARAM0_ to _PARAM1_"),
|
||||
_("Scene variables"),
|
||||
@@ -190,7 +190,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ToggleSceneVariableAsBoolean",
|
||||
_("Toggle boolean value of a scene variable"),
|
||||
_("Toggle boolean variable"),
|
||||
_("Toggle the boolean value of a scene variable.") + "\n" +
|
||||
_("If it was true, it will become false, and if it was "
|
||||
"false it will become true."),
|
||||
@@ -202,8 +202,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ModVarGlobal",
|
||||
_("Value of a global variable"),
|
||||
_("Change the value of a global variable"),
|
||||
_("Change number variable"),
|
||||
_("Modify the number value of a global variable."),
|
||||
_("the global variable _PARAM0_"),
|
||||
_("Global variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -215,8 +215,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ModVarGlobalTxt",
|
||||
_("String of a global variable"),
|
||||
_("Modify the text of a global variable."),
|
||||
_("Change text variable"),
|
||||
_("Modify the text (string) of a global variable."),
|
||||
_("the text of global variable _PARAM0_"),
|
||||
_("Global variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -229,7 +229,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddAction(
|
||||
"SetGlobalVariableAsBoolean",
|
||||
_("Boolean value of a global variable"),
|
||||
_("Change boolean variable"),
|
||||
_("Modify the boolean value of a global variable."),
|
||||
_("Set the boolean value of global variable _PARAM0_ to _PARAM1_"),
|
||||
_("Global variables"),
|
||||
@@ -240,7 +240,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ToggleGlobalVariableAsBoolean",
|
||||
_("Toggle boolean value of a global variable"),
|
||||
_("Toggle boolean variable"),
|
||||
_("Toggle the boolean value of a global variable.") + "\n" +
|
||||
_("If it was true, it will become false, and if it was "
|
||||
"false it will become true."),
|
||||
@@ -251,202 +251,324 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
.AddParameter("globalvar", _("Variable"));
|
||||
|
||||
extension
|
||||
.AddAction("VariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from a scene variable."),
|
||||
_("Remove child _PARAM1_ from scene variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.AddAction(
|
||||
"VariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from a scene structure variable."),
|
||||
_("Remove child _PARAM1_ from scene structure variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Structure variable"))
|
||||
.AddParameter("string", _("Child's name"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from a global variable."),
|
||||
_("Remove child _PARAM1_ from global variable _PARAM0_"),
|
||||
_("Global variables/Collections/Structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"))
|
||||
.AddAction(
|
||||
"GlobalVariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from a global structure variable."),
|
||||
_("Remove child _PARAM1_ from global structure variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Structure variable"))
|
||||
.AddParameter("string", _("Child's name"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("VariableClearChildren",
|
||||
_("Clear scene variable"),
|
||||
_("Remove all the children from the scene variable."),
|
||||
_("Clear children"),
|
||||
_("Remove all the children from the scene structure or array "
|
||||
"variable."),
|
||||
_("Clear children from scene variable _PARAM0_"),
|
||||
_("Scene variables/Collections"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.AddParameter("scenevar", _("Structure or array variable"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariableClearChildren",
|
||||
_("Clear global variable"),
|
||||
_("Remove all the children from the global variable."),
|
||||
_("Clear children"),
|
||||
_("Remove all the children from the global structure or array "
|
||||
"variable."),
|
||||
_("Clear children from global variable _PARAM0_"),
|
||||
_("Global variables/Collections"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"))
|
||||
.AddParameter("globalvar", _("Structure or array variable"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePush",
|
||||
_("Append variable to a scene array"),
|
||||
_("Appends a variable at the end of a scene array variable."),
|
||||
_("Append variable _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
_("Add existing variable"),
|
||||
_("Adds an existing variable at the end of a scene array "
|
||||
"variable."),
|
||||
_("Add variable _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to append"))
|
||||
.SetParameterLongDescription(_("The content of the variable will *be copied* and appended at the end of the array."))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to add"))
|
||||
.SetParameterLongDescription(
|
||||
_("The content of the variable will *be copied* and added at the "
|
||||
"end of the array."))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePushString",
|
||||
_("Append a string to a scene array"),
|
||||
_("Appends a string at the end of a scene array variable."),
|
||||
_("Append string _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddAction(
|
||||
"SceneVariablePushString",
|
||||
_("Add text variable"),
|
||||
_("Adds a text (string) at the end of a scene array variable."),
|
||||
_("Add text _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("string", _("String to append"))
|
||||
.AddParameter("string", _("Text to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePushNumber",
|
||||
_("Append a number to a scene array"),
|
||||
_("Appends a number at the end of a scene array variable."),
|
||||
_("Append number _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
_("Add number variable"),
|
||||
_("Adds a number at the end of a scene array variable."),
|
||||
_("Add number _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("expression", _("Number to append"))
|
||||
.AddParameter("expression", _("Number to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePushBool",
|
||||
_("Append a boolean to a scene array"),
|
||||
_("Appends a boolean at the end of a scene array variable."),
|
||||
_("Append boolean _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
_("Add boolean variable"),
|
||||
_("Adds a boolean at the end of a scene array variable."),
|
||||
_("Add boolean _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("trueorfalse", _("Boolean to append"))
|
||||
.AddParameter("trueorfalse", _("Boolean to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"SceneVariableRemoveAt",
|
||||
_("Remove variable from a scene array (by index)"),
|
||||
_("Removes a variable at the specified index of a scene array variable."),
|
||||
_("Remove variable at index _PARAM1_ from scene array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.AddAction("SceneVariableRemoveAt",
|
||||
_("Remove variable by index"),
|
||||
_("Removes a variable at the specified index of a scene array "
|
||||
"variable."),
|
||||
_("Remove variable at index _PARAM1_ from scene array "
|
||||
"variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("expression", _("Index to remove"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariablePush",
|
||||
_("Append variable to a global array"),
|
||||
_("Appends a variable at the end of a global array variable."),
|
||||
_("Append variable _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to append"))
|
||||
.SetParameterLongDescription(_("The content of the variable will *be copied* and appended at the end of the array."))
|
||||
.AddCondition(
|
||||
"SceneVariableChildCount",
|
||||
_("Number of children"),
|
||||
_("Compare the number of children in a scene array variable."),
|
||||
_("The number of children in the array variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", ParameterOptions::MakeNewOptions())
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddStrExpression(
|
||||
"SceneVariableFirstString",
|
||||
_("First text child"),
|
||||
_("Get the value of the first element of a scene array variable, if "
|
||||
"it is a text (string)."),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"SceneVariableFirstNumber",
|
||||
_("First number child"),
|
||||
_("Get the value of the first element of a scene array variable, if "
|
||||
"it is a number."),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddStrExpression(
|
||||
"SceneVariableLastString",
|
||||
_("Last text child"),
|
||||
_("Get the value of the last element of a scene array variable, if "
|
||||
"it is a text (string)."),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"SceneVariableLastNumber",
|
||||
_("Last number child"),
|
||||
_("Get the value of the last element of a scene array variable, if "
|
||||
"it is a number."),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"GlobalVariableRemoveAt",
|
||||
_("Remove variable from a global array (by index)"),
|
||||
_("Removes a variable at the specified index of a global array variable."),
|
||||
_("Remove variable at index _PARAM1_ from global array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"GlobalVariablePush",
|
||||
_("Add existing variable"),
|
||||
_("Adds an existing variable at the end of a global array variable."),
|
||||
_("Add variable _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"))
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to add"))
|
||||
.SetParameterLongDescription(
|
||||
_("The content of the variable will *be copied* and added at the "
|
||||
"end of the array."))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariableRemoveAt",
|
||||
_("Remove variable by index"),
|
||||
_("Removes a variable at the specified index of a global "
|
||||
"array variable."),
|
||||
_("Remove variable at index _PARAM1_ from global array "
|
||||
"variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("expression", _("Index to remove"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariablePushString",
|
||||
_("Append a string to a global array"),
|
||||
_("Appends a string at the end of a global array variable."),
|
||||
_("Append string _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddAction(
|
||||
"GlobalVariablePushString",
|
||||
_("Add text variable"),
|
||||
_("Adds a text (string) at the end of a global array variable."),
|
||||
_("Add text _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("string", _("String to append"))
|
||||
.AddParameter("string", _("Text to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariablePushNumber",
|
||||
_("Append a number to a global array"),
|
||||
_("Appends a number at the end of a global array variable."),
|
||||
_("Append number _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
_("Add number variable"),
|
||||
_("Adds a number at the end of a global array variable."),
|
||||
_("Add number _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("expression", _("Number to append"))
|
||||
.AddParameter("expression", _("Number to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariablePushBool",
|
||||
_("Append a boolean to a global array"),
|
||||
_("Appends a boolean at the end of a global array variable."),
|
||||
_("Append boolean _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
_("Add boolean variable"),
|
||||
_("Adds a boolean at the end of a global array variable."),
|
||||
_("Add boolean _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("trueorfalse", _("Boolean to append"))
|
||||
.AddParameter("trueorfalse", _("Boolean to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddExpression("GlobalVariableChildCount",
|
||||
_("Number of children of a global variable"),
|
||||
_("Number of children of a global variable"),
|
||||
_("Global variables"),
|
||||
.AddCondition(
|
||||
"GlobalVariableChildCount",
|
||||
_("Number of children"),
|
||||
_("Compare the number of children in a global array variable."),
|
||||
_("The number of children of the array variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", ParameterOptions::MakeNewOptions())
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddStrExpression("GlobalVariableFirstString",
|
||||
_("First text child"),
|
||||
_("Value of the first element of a global array "
|
||||
"variable, if it is a text (string) variable."),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddExpression("GlobalVariableFirstNumber",
|
||||
_("First number child"),
|
||||
_("Value of the first element of a global array "
|
||||
"variable, if it is a number variable"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"));
|
||||
.AddParameter("globalvar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddStrExpression(
|
||||
"GlobalVariableLastString",
|
||||
_("Last text child"),
|
||||
_("Value of the last element of a global array variable, if "
|
||||
"it is a text (string) variable."),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"GlobalVariableLastNumber",
|
||||
_("Last number child"),
|
||||
_("Value of the last element of a global array variable, if "
|
||||
"it is a number variable"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddExpression("GlobalVariableChildCount",
|
||||
_("Number of children"),
|
||||
_("Number of children in a global array or "
|
||||
"structure variable"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array or structure variable"));
|
||||
|
||||
extension
|
||||
.AddExpression("VariableChildCount",
|
||||
_("Number of children of a scene variable"),
|
||||
_("Number of children of a scene variable"),
|
||||
_("Scene variables"),
|
||||
_("Number of children"),
|
||||
_("Number of children in a scene array or "
|
||||
"structure variable"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"));
|
||||
.AddParameter("scenevar", _("Array or structure variable"));
|
||||
|
||||
extension
|
||||
.AddExpression("Variable",
|
||||
_("Value of a scene variable"),
|
||||
_("Value of a scene variable"),
|
||||
_("Number variable"),
|
||||
_("Number value of a scene variable"),
|
||||
_("Scene variables"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"));
|
||||
|
||||
extension
|
||||
.AddStrExpression("VariableString",
|
||||
_("Text of a scene variable"),
|
||||
_("Text variable"),
|
||||
_("Text of a scene variable"),
|
||||
_("Scene variables"),
|
||||
"res/actions/var.png")
|
||||
@@ -454,15 +576,15 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddExpression("GlobalVariable",
|
||||
_("Value of a global variable"),
|
||||
_("Value of a global variable"),
|
||||
_("Number variable"),
|
||||
_("Number value of a global variable"),
|
||||
_("Global variables"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Name of the global variable"));
|
||||
|
||||
extension
|
||||
.AddStrExpression("GlobalVariableString",
|
||||
_("Text of a global variable"),
|
||||
_("Text variable"),
|
||||
_("Text of a global variable"),
|
||||
_("Global variables"),
|
||||
"res/actions/var.png")
|
||||
|
@@ -62,7 +62,7 @@ class GD_CORE_API DependencyMetadata {
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Sets the type of dependecy (what will be used to install it)
|
||||
* \brief Sets the type of dependency (what will be used to install it)
|
||||
*
|
||||
* This can either be "npm" or "cordova" for now.
|
||||
*/
|
||||
|
@@ -7,9 +7,6 @@
|
||||
|
||||
namespace gd {
|
||||
|
||||
EffectMetadata::EffectMetadata(const gd::String& type_)
|
||||
: type(type_), isMarkedAsNotWorkingForObjects(false) {}
|
||||
|
||||
EffectMetadata& EffectMetadata::SetIncludeFile(const gd::String& includeFile) {
|
||||
includeFiles.clear();
|
||||
includeFiles.push_back(includeFile);
|
||||
@@ -23,9 +20,4 @@ EffectMetadata& EffectMetadata::AddIncludeFile(const gd::String& includeFile) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
EffectMetadata& EffectMetadata::MarkAsNotWorkingForObjects() {
|
||||
isMarkedAsNotWorkingForObjects = true;
|
||||
return *this;
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -3,8 +3,8 @@
|
||||
* Copyright 2008-present Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#ifndef EFFECTMETADATA_H
|
||||
#define EFFECTMETADATA_H
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
@@ -25,21 +25,25 @@ class GD_CORE_API EffectMetadata {
|
||||
/**
|
||||
* \brief Construct an effect metadata, with the given type
|
||||
*/
|
||||
EffectMetadata(const gd::String& type_);
|
||||
EffectMetadata(const gd::String &type_)
|
||||
: type(type_), isMarkedAsNotWorkingForObjects(false),
|
||||
isMarkedAsOnlyWorkingFor2D(false), isMarkedAsOnlyWorkingFor3D(false),
|
||||
isMarkedAsUnique(false) {}
|
||||
|
||||
/**
|
||||
* \brief Default constructor, only used for initializing `badEffectMetadata`.
|
||||
*/
|
||||
EffectMetadata() {}
|
||||
/**
|
||||
* \brief Default constructor, only used for initializing
|
||||
* `badEffectMetadata`.
|
||||
*/
|
||||
EffectMetadata() {}
|
||||
|
||||
virtual ~EffectMetadata(){};
|
||||
virtual ~EffectMetadata(){};
|
||||
|
||||
/**
|
||||
* \brief Set the name shown to the user.
|
||||
*/
|
||||
EffectMetadata& SetFullName(const gd::String& fullname_) {
|
||||
fullname = fullname_;
|
||||
return *this;
|
||||
/**
|
||||
* \brief Set the name shown to the user.
|
||||
*/
|
||||
EffectMetadata &SetFullName(const gd::String &fullname_) {
|
||||
fullname = fullname_;
|
||||
return *this;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -69,11 +73,6 @@ class GD_CORE_API EffectMetadata {
|
||||
*/
|
||||
EffectMetadata& AddIncludeFile(const gd::String& includeFile);
|
||||
|
||||
/**
|
||||
* \brief Mark the effect as not working as an object effect.
|
||||
*/
|
||||
EffectMetadata& MarkAsNotWorkingForObjects();
|
||||
|
||||
/**
|
||||
* \brief Return a reference to the properties of this effect.
|
||||
*/
|
||||
@@ -117,10 +116,65 @@ class GD_CORE_API EffectMetadata {
|
||||
return includeFiles;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Mark the effect as not working as an object effect.
|
||||
*/
|
||||
EffectMetadata& MarkAsNotWorkingForObjects() {
|
||||
isMarkedAsNotWorkingForObjects = true;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Mark the effect as only working for the 2D renderer.
|
||||
*/
|
||||
EffectMetadata& MarkAsOnlyWorkingFor2D() {
|
||||
isMarkedAsOnlyWorkingFor2D = true;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Mark the effect as only working for the 3D renderer.
|
||||
*/
|
||||
EffectMetadata& MarkAsOnlyWorkingFor3D() {
|
||||
isMarkedAsOnlyWorkingFor3D = true;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Mark the effect as only addable once.
|
||||
*/
|
||||
EffectMetadata& MarkAsUnique() {
|
||||
isMarkedAsUnique = true;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Check if the effect is marked as not working as an object effect.
|
||||
*/
|
||||
bool IsMarkedAsNotWorkingForObjects() const { return isMarkedAsNotWorkingForObjects; };
|
||||
bool IsMarkedAsNotWorkingForObjects() const {
|
||||
return isMarkedAsNotWorkingForObjects;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Check if the effect is marked as only working for the 2D renderer.
|
||||
*/
|
||||
bool IsMarkedAsOnlyWorkingFor2D() const {
|
||||
return isMarkedAsOnlyWorkingFor2D;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Check if the effect is marked as only working for the 3D renderer.
|
||||
*/
|
||||
bool IsMarkedAsOnlyWorkingFor3D() const {
|
||||
return isMarkedAsOnlyWorkingFor3D;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Check if the effect can only be added once.
|
||||
*/
|
||||
bool IsMarkedAsUnique() const {
|
||||
return isMarkedAsUnique;
|
||||
};
|
||||
|
||||
private:
|
||||
gd::String extensionNamespace;
|
||||
@@ -130,8 +184,10 @@ class GD_CORE_API EffectMetadata {
|
||||
gd::String description;
|
||||
std::vector<gd::String> includeFiles;
|
||||
bool isMarkedAsNotWorkingForObjects;
|
||||
bool isMarkedAsOnlyWorkingFor2D;
|
||||
bool isMarkedAsOnlyWorkingFor3D;
|
||||
bool isMarkedAsUnique;
|
||||
std::map<gd::String, gd::PropertyDescriptor> properties;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
#endif // EFFECTMETADATA_H
|
||||
|
@@ -23,7 +23,8 @@ ExpressionMetadata::ExpressionMetadata(const gd::String& returnType_,
|
||||
shown(true),
|
||||
smallIconFilename(smallicon_),
|
||||
extensionNamespace(extensionNamespace_),
|
||||
isPrivate(false) {
|
||||
isPrivate(false),
|
||||
relevantContext("Any") {
|
||||
}
|
||||
|
||||
ExpressionMetadata& ExpressionMetadata::SetHidden() {
|
||||
|
@@ -137,7 +137,7 @@ class GD_CORE_API ExpressionMetadata {
|
||||
* to fulfill std::map requirements.
|
||||
*/
|
||||
ExpressionMetadata()
|
||||
: returnType("unknown"), shown(false), isPrivate(false){};
|
||||
: returnType("unknown"), shown(false), isPrivate(false), relevantContext("Any"){};
|
||||
|
||||
virtual ~ExpressionMetadata(){};
|
||||
|
||||
@@ -184,6 +184,67 @@ class GD_CORE_API ExpressionMetadata {
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the instruction can be used in layouts or external events.
|
||||
*/
|
||||
bool IsRelevantForLayoutEvents() const {
|
||||
return relevantContext == "Any" || relevantContext == "Layout";
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the instruction can be used in function events.
|
||||
*/
|
||||
bool IsRelevantForFunctionEvents() const {
|
||||
return relevantContext == "Any" || relevantContext == "Function";
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the instruction can be used in asynchronous function events.
|
||||
*/
|
||||
bool IsRelevantForAsynchronousFunctionEvents() const {
|
||||
return relevantContext == "Any" || relevantContext == "Function" ||
|
||||
relevantContext == "AsynchronousFunction";
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the instruction can be used in custom object events.
|
||||
*/
|
||||
bool IsRelevantForCustomObjectEvents() const {
|
||||
return relevantContext == "Any" || relevantContext == "Object";
|
||||
}
|
||||
|
||||
/**
|
||||
* Set that the instruction can be used in layouts or external events.
|
||||
*/
|
||||
ExpressionMetadata &SetRelevantForLayoutEventsOnly() {
|
||||
relevantContext = "Layout";
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set that the instruction can be used in function events.
|
||||
*/
|
||||
ExpressionMetadata &SetRelevantForFunctionEventsOnly() {
|
||||
relevantContext = "Function";
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set that the instruction can be used in asynchronous function events.
|
||||
*/
|
||||
ExpressionMetadata &SetRelevantForAsynchronousFunctionEventsOnly() {
|
||||
relevantContext = "AsynchronousFunction";
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set that the instruction can be used in custom object events.
|
||||
*/
|
||||
ExpressionMetadata &SetRelevantForCustomObjectEventsOnly() {
|
||||
relevantContext = "Object";
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \see gd::InstructionMetadata::AddParameter
|
||||
*/
|
||||
@@ -326,6 +387,7 @@ class GD_CORE_API ExpressionMetadata {
|
||||
gd::String extensionNamespace;
|
||||
bool isPrivate;
|
||||
gd::String requiredBaseObjectCapability;
|
||||
gd::String relevantContext;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -47,7 +47,8 @@ InstructionMetadata::InstructionMetadata(const gd::String& extensionNamespace_,
|
||||
usageComplexity(5),
|
||||
isPrivate(false),
|
||||
isObjectInstruction(false),
|
||||
isBehaviorInstruction(false) {}
|
||||
isBehaviorInstruction(false),
|
||||
relevantContext("Any") {}
|
||||
|
||||
InstructionMetadata& InstructionMetadata::AddParameter(
|
||||
const gd::String& type,
|
||||
|
@@ -101,6 +101,67 @@ class GD_CORE_API InstructionMetadata {
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the instruction can be used in layouts or external events.
|
||||
*/
|
||||
bool IsRelevantForLayoutEvents() const {
|
||||
return relevantContext == "Any" || relevantContext == "Layout";
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the instruction can be used in function events.
|
||||
*/
|
||||
bool IsRelevantForFunctionEvents() const {
|
||||
return relevantContext == "Any" || relevantContext == "Function";
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the instruction can be used in asynchronous function events.
|
||||
*/
|
||||
bool IsRelevantForAsynchronousFunctionEvents() const {
|
||||
return relevantContext == "Any" || relevantContext == "Function" ||
|
||||
relevantContext == "AsynchronousFunction";
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the instruction can be used in custom object events.
|
||||
*/
|
||||
bool IsRelevantForCustomObjectEvents() const {
|
||||
return relevantContext == "Any" || relevantContext == "Object";
|
||||
}
|
||||
|
||||
/**
|
||||
* Set that the instruction can be used in layouts or external events.
|
||||
*/
|
||||
InstructionMetadata &SetRelevantForLayoutEventsOnly() {
|
||||
relevantContext = "Layout";
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set that the instruction can be used in function events.
|
||||
*/
|
||||
InstructionMetadata &SetRelevantForFunctionEventsOnly() {
|
||||
relevantContext = "Function";
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set that the instruction can be used in asynchronous function events.
|
||||
*/
|
||||
InstructionMetadata &SetRelevantForAsynchronousFunctionEventsOnly() {
|
||||
relevantContext = "AsynchronousFunction";
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set that the instruction can be used in custom object events.
|
||||
*/
|
||||
InstructionMetadata &SetRelevantForCustomObjectEventsOnly() {
|
||||
relevantContext = "Object";
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the instruction is asynchronous - it will be running in the
|
||||
* background, executing the instructions following it before the frame after
|
||||
@@ -539,6 +600,7 @@ class GD_CORE_API InstructionMetadata {
|
||||
bool isObjectInstruction;
|
||||
bool isBehaviorInstruction;
|
||||
gd::String requiredBaseObjectCapability;
|
||||
gd::String relevantContext;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -57,7 +57,7 @@ class GD_CORE_API ObjectMetadata {
|
||||
|
||||
/**
|
||||
* \brief Construct an object metadata, with a function that will be called
|
||||
* to instanciate a new object.
|
||||
* to instantiate a new object.
|
||||
*/
|
||||
ObjectMetadata(const gd::String& extensionNamespace_,
|
||||
const gd::String& name_,
|
||||
@@ -224,7 +224,7 @@ class GD_CORE_API ObjectMetadata {
|
||||
/**
|
||||
* \brief The "capabilities" that are offered by the base object that are
|
||||
* *not* supported by this object, and should be hidden in the editor
|
||||
* inferface.
|
||||
* interface.
|
||||
*/
|
||||
const std::set<gd::String>& GetUnsupportedBaseObjectCapabilities() const {
|
||||
return unsupportedBaseObjectCapabilities;
|
||||
@@ -232,7 +232,7 @@ class GD_CORE_API ObjectMetadata {
|
||||
|
||||
/**
|
||||
* \brief Add a "capability" that is offered by the base object that is *not*
|
||||
* supported by this object, and should be hidden in the editor inferface.
|
||||
* supported by this object, and should be hidden in the editor interface.
|
||||
*/
|
||||
ObjectMetadata& AddUnsupportedBaseObjectCapability(
|
||||
const gd::String& capability) {
|
||||
@@ -242,7 +242,7 @@ class GD_CORE_API ObjectMetadata {
|
||||
|
||||
/**
|
||||
* \brief Check if a "capability" that is offered by the base object is *not*
|
||||
* supported by this object, and should be hidden in the editor inferface.
|
||||
* supported by this object, and should be hidden in the editor interface.
|
||||
*/
|
||||
bool IsUnsupportedBaseObjectCapability(const gd::String& capability) const {
|
||||
return unsupportedBaseObjectCapabilities.find(capability) != unsupportedBaseObjectCapabilities.end();
|
||||
|
@@ -209,10 +209,10 @@ class GD_CORE_API ParameterMetadata {
|
||||
* \brief Return the expression type from the parameter type.
|
||||
* Declinations of "number" and "string" types (like "forceMultiplier" or
|
||||
* "sceneName") are replaced by "number" and "string".
|
||||
* \deprecated Use gd::ValueTypeMetadata instead.
|
||||
* \deprecated Use gd::ValueTypeMetadata or gd::GetExpressionPrimitiveValueType instead.
|
||||
*/
|
||||
static const gd::String &GetExpressionValueType(const gd::String ¶meterType) {
|
||||
return gd::ValueTypeMetadata::GetPrimitiveValueType(parameterType);
|
||||
return gd::ValueTypeMetadata::GetExpressionPrimitiveValueType(parameterType);
|
||||
}
|
||||
|
||||
/** \name Serialization
|
||||
|
@@ -11,6 +11,8 @@
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/String.h"
|
||||
#include "InstructionMetadata.h"
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2.h"
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2NodePrinter.h"
|
||||
|
||||
namespace gd {
|
||||
void ParameterMetadataTools::ParametersToObjectsContainer(
|
||||
@@ -101,6 +103,56 @@ void ParameterMetadataTools::IterateOverParametersWithIndex(
|
||||
}
|
||||
}
|
||||
|
||||
void ParameterMetadataTools::IterateOverParametersWithIndex(
|
||||
const gd::Platform &platform,
|
||||
const gd::ObjectsContainer &globalObjectsContainer,
|
||||
const gd::ObjectsContainer &objectsContainer, FunctionCallNode &node,
|
||||
std::function<void(const gd::ParameterMetadata ¶meterMetadata,
|
||||
std::unique_ptr<gd::ExpressionNode> ¶meterNode,
|
||||
size_t parameterIndex, const gd::String &lastObjectName)>
|
||||
fn) {
|
||||
gd::String lastObjectName = node.objectName;
|
||||
|
||||
const bool isObjectFunction = !node.objectName.empty();
|
||||
const gd::ExpressionMetadata &metadata =
|
||||
isObjectFunction ? MetadataProvider::GetObjectAnyExpressionMetadata(
|
||||
platform,
|
||||
GetTypeOfObject(globalObjectsContainer,
|
||||
objectsContainer, node.objectName),
|
||||
node.functionName)
|
||||
: MetadataProvider::GetAnyExpressionMetadata(
|
||||
platform, node.functionName);
|
||||
|
||||
if (gd::MetadataProvider::IsBadExpressionMetadata(metadata)) {
|
||||
return;
|
||||
}
|
||||
|
||||
size_t parameterIndex = 0;
|
||||
for (size_t metadataIndex = (isObjectFunction ? 1 : 0);
|
||||
metadataIndex < metadata.parameters.size() &&
|
||||
parameterIndex < node.parameters.size();
|
||||
++metadataIndex) {
|
||||
auto ¶meterMetadata = metadata.parameters[metadataIndex];
|
||||
if (parameterMetadata.IsCodeOnly()) {
|
||||
continue;
|
||||
}
|
||||
auto ¶meterNode = node.parameters[parameterIndex];
|
||||
++parameterIndex;
|
||||
|
||||
fn(parameterMetadata, parameterNode, parameterIndex, lastObjectName);
|
||||
|
||||
// Memorize the last object name. By convention, parameters that require
|
||||
// an object (mainly, "objectvar" and "behavior") should be placed after
|
||||
// the object in the list of parameters (if possible, just after).
|
||||
// Search "lastObjectName" in the codebase for other place where this
|
||||
// convention is enforced.
|
||||
if (gd::ParameterMetadata::IsObject(parameterMetadata.GetType()))
|
||||
// Object can't be expressions so it should always be the object name.
|
||||
lastObjectName =
|
||||
gd::ExpressionParser2NodePrinter::PrintNode(*parameterNode);
|
||||
}
|
||||
}
|
||||
|
||||
size_t ParameterMetadataTools::GetObjectParameterIndexFor(
|
||||
const std::vector<gd::ParameterMetadata>& parametersMetadata,
|
||||
size_t parameterIndex) {
|
||||
|
@@ -7,12 +7,16 @@
|
||||
#ifndef ParameterMetadataTools_H
|
||||
#define ParameterMetadataTools_H
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include "GDCore/String.h"
|
||||
namespace gd {
|
||||
class Platform;
|
||||
class Project;
|
||||
class ObjectsContainer;
|
||||
class ParameterMetadata;
|
||||
class Expression;
|
||||
struct FunctionCallNode;
|
||||
struct ExpressionNode;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
@@ -48,6 +52,21 @@ class GD_CORE_API ParameterMetadataTools {
|
||||
size_t parameterIndex,
|
||||
const gd::String& lastObjectName)> fn);
|
||||
|
||||
/**
|
||||
* Iterate over the parameters of a FunctionCallNode.
|
||||
* Callback function is called with the parameter metadata, its value
|
||||
* and if applicable the name of the object it's linked to.
|
||||
*/
|
||||
static void IterateOverParametersWithIndex(
|
||||
const gd::Platform &platform,
|
||||
const gd::ObjectsContainer &globalObjectsContainer,
|
||||
const gd::ObjectsContainer &objectsContainer, FunctionCallNode &node,
|
||||
std::function<void(const gd::ParameterMetadata ¶meterMetadata,
|
||||
std::unique_ptr<gd::ExpressionNode> ¶meterNode,
|
||||
size_t parameterIndex,
|
||||
const gd::String &lastObjectName)>
|
||||
fn);
|
||||
|
||||
/**
|
||||
* Given a parameter, return, if applicable, the index of the object parameter
|
||||
* it's linked to.
|
||||
|
@@ -35,17 +35,40 @@ void ValueTypeMetadata::UnserializeFrom(const SerializerElement& element) {
|
||||
|
||||
const gd::String ValueTypeMetadata::numberType = "number";
|
||||
const gd::String ValueTypeMetadata::stringType = "string";
|
||||
const gd::String ValueTypeMetadata::variableType = "variable";
|
||||
const gd::String ValueTypeMetadata::booleanType = "boolean";
|
||||
|
||||
const gd::String &ValueTypeMetadata::GetPrimitiveValueType(const gd::String ¶meterType) {
|
||||
if (parameterType == "number" || gd::ValueTypeMetadata::IsTypeExpression("number", parameterType)) {
|
||||
const gd::String &ValueTypeMetadata::GetExpressionPrimitiveValueType(
|
||||
const gd::String ¶meterType) {
|
||||
if (parameterType == "number" ||
|
||||
gd::ValueTypeMetadata::IsTypeExpression("number", parameterType)) {
|
||||
return ValueTypeMetadata::numberType;
|
||||
}
|
||||
if (parameterType == "string" || gd::ValueTypeMetadata::IsTypeExpression("string", parameterType)) {
|
||||
if (parameterType == "string" ||
|
||||
gd::ValueTypeMetadata::IsTypeExpression("string", parameterType)) {
|
||||
return ValueTypeMetadata::stringType;
|
||||
}
|
||||
return parameterType;
|
||||
}
|
||||
|
||||
const gd::String &
|
||||
ValueTypeMetadata::GetPrimitiveValueType(const gd::String ¶meterType) {
|
||||
if (parameterType == "variable" ||
|
||||
gd::ValueTypeMetadata::IsTypeExpression("variable", parameterType)) {
|
||||
return ValueTypeMetadata::variableType;
|
||||
}
|
||||
if (parameterType == "boolean" || parameterType == "yesorno" ||
|
||||
parameterType == "trueorfalse") {
|
||||
return ValueTypeMetadata::booleanType;
|
||||
}
|
||||
// These 2 types are not strings from the code generator point of view,
|
||||
// but it is for event-based extensions.
|
||||
if (parameterType == "key" || parameterType == "mouse") {
|
||||
return ValueTypeMetadata::stringType;
|
||||
}
|
||||
return GetExpressionPrimitiveValueType(parameterType);
|
||||
}
|
||||
|
||||
const gd::String ValueTypeMetadata::numberValueType = "number";
|
||||
const gd::String ValueTypeMetadata::booleanValueType = "boolean";
|
||||
const gd::String ValueTypeMetadata::colorValueType = "color";
|
||||
|
@@ -163,7 +163,6 @@ class GD_CORE_API ValueTypeMetadata {
|
||||
} else if (type == "string") {
|
||||
return parameterType == "string" || parameterType == "layer" ||
|
||||
parameterType == "color" || parameterType == "file" ||
|
||||
parameterType == "joyaxis" ||
|
||||
parameterType == "stringWithSelector" ||
|
||||
parameterType == "sceneName" ||
|
||||
parameterType == "layerEffectName" ||
|
||||
@@ -179,6 +178,16 @@ class GD_CORE_API ValueTypeMetadata {
|
||||
} else if (type == "variable") {
|
||||
return parameterType == "objectvar" || parameterType == "globalvar" ||
|
||||
parameterType == "scenevar";
|
||||
} else if (type == "resource") {
|
||||
return parameterType == "fontResource" ||
|
||||
parameterType == "soundfile" ||
|
||||
parameterType == "musicfile" ||
|
||||
parameterType == "bitmapFontResource" ||
|
||||
parameterType == "imageResource" ||
|
||||
parameterType == "jsonResource" ||
|
||||
parameterType == "tilemapResource" ||
|
||||
parameterType == "tilesetResource" ||
|
||||
parameterType == "model3DResource";
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -187,10 +196,23 @@ class GD_CORE_API ValueTypeMetadata {
|
||||
* \brief Return the expression type from the parameter type.
|
||||
* Declinations of "number" and "string" types (like "forceMultiplier" or
|
||||
* "sceneName") are replaced by "number" and "string".
|
||||
*
|
||||
* \note It only maps string and number types.
|
||||
*/
|
||||
static const gd::String &GetExpressionPrimitiveValueType(const gd::String ¶meterType);
|
||||
|
||||
/**
|
||||
* \brief Return the primitive type from the parameter type.
|
||||
* Declinations of "number" and "string" types (like "forceMultiplier" or
|
||||
* "sceneName") are replaced by "number" and "string".
|
||||
*
|
||||
* \note It also maps variable and boolean types.
|
||||
*/
|
||||
static const gd::String &GetPrimitiveValueType(const gd::String ¶meterType);
|
||||
static const gd::String numberType;
|
||||
static const gd::String stringType;
|
||||
static const gd::String variableType;
|
||||
static const gd::String booleanType;
|
||||
|
||||
/**
|
||||
* \brief Return the ValueTypeMetadata name for a property type.
|
||||
|
@@ -42,7 +42,7 @@ class GD_CORE_API DependenciesAnalyzer {
|
||||
*
|
||||
* You can also call then
|
||||
* DependenciesAnalyzer::ExternalEventsCanBeCompiledForAScene to check if the
|
||||
* external events can be compiled separatly and called by a scene. \see
|
||||
* external events can be compiled separately and called by a scene. \see
|
||||
* DependenciesAnalyzer::ExternalEventsCanBeCompiledForAScene
|
||||
*/
|
||||
DependenciesAnalyzer(const gd::Project& project_,
|
||||
|
49
Core/GDCore/IDE/EventBasedBehaviorBrowser.cpp
Normal file
49
Core/GDCore/IDE/EventBasedBehaviorBrowser.cpp
Normal file
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "EventBasedBehaviorBrowser.h"
|
||||
|
||||
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryEventBasedBehaviorsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryEventsFunctionsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryObjectsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryBehaviorSharedDataWorker.h"
|
||||
#include "GDCore/IDE/ProjectBrowserHelper.h"
|
||||
#include "GDCore/Project/EventsBasedBehavior.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
void EventBasedBehaviorBrowser::ExposeEvents(
|
||||
gd::Project &project, gd::ArbitraryEventsWorker &worker) const {
|
||||
gd::ProjectBrowserHelper::ExposeEventsBasedBehaviorEvents(
|
||||
project, eventsBasedBehavior, worker);
|
||||
}
|
||||
|
||||
void EventBasedBehaviorBrowser::ExposeEvents(
|
||||
gd::Project &project, gd::ArbitraryEventsWorkerWithContext &worker) const {
|
||||
gd::ProjectBrowserHelper::ExposeEventsBasedBehaviorEvents(
|
||||
project, eventsBasedBehavior, worker);
|
||||
}
|
||||
|
||||
void EventBasedBehaviorBrowser::ExposeObjects(
|
||||
gd::Project &project, gd::ArbitraryObjectsWorker &worker) const {}
|
||||
|
||||
void EventBasedBehaviorBrowser::ExposeFunctions(
|
||||
gd::Project &project, gd::ArbitraryEventsFunctionsWorker &worker) const {
|
||||
worker.Launch(eventsBasedBehavior.GetEventsFunctions());
|
||||
}
|
||||
|
||||
void EventBasedBehaviorBrowser::ExposeEventBasedBehaviors(
|
||||
gd::Project &project,
|
||||
gd::ArbitraryEventBasedBehaviorsWorker &worker) const {
|
||||
worker.Launch(eventsBasedBehavior);
|
||||
}
|
||||
|
||||
void EventBasedBehaviorBrowser::ExposeBehaviorSharedDatas(
|
||||
gd::Project &project, gd::ArbitraryBehaviorSharedDataWorker &worker) const {}
|
||||
|
||||
} // namespace gd
|
86
Core/GDCore/IDE/EventBasedBehaviorBrowser.h
Normal file
86
Core/GDCore/IDE/EventBasedBehaviorBrowser.h
Normal file
@@ -0,0 +1,86 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "GDCore/IDE/ProjectBrowser.h"
|
||||
|
||||
namespace gd {
|
||||
class Project;
|
||||
class String;
|
||||
class EventsFunctionsExtension;
|
||||
class EventsFunction;
|
||||
class EventsBasedBehavior;
|
||||
class EventsBasedObject;
|
||||
class ArbitraryEventsWorker;
|
||||
class ArbitraryEventsWorkerWithContext;
|
||||
class ArbitraryEventsFunctionsWorker;
|
||||
class ArbitraryObjectsWorker;
|
||||
class ArbitraryEventBasedBehaviorsWorker;
|
||||
class ArbitraryBehaviorSharedDataWorker;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Expose event-based behavior contents to workers.
|
||||
*/
|
||||
class GD_CORE_API EventBasedBehaviorBrowser : public ProjectBrowser {
|
||||
public:
|
||||
EventBasedBehaviorBrowser(gd::EventsBasedBehavior &eventsBasedBehavior_)
|
||||
: eventsBasedBehavior(eventsBasedBehavior_) {}
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the event-based
|
||||
* behavior.
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of an event-based behavior.
|
||||
*/
|
||||
void ExposeEvents(gd::Project &project,
|
||||
gd::ArbitraryEventsWorker &worker) const override;
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the event-based
|
||||
* behavior.
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of an event-based behavior.
|
||||
*/
|
||||
void
|
||||
ExposeEvents(gd::Project &project,
|
||||
gd::ArbitraryEventsWorkerWithContext &worker) const override;
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all functions of the event-based behavior
|
||||
*
|
||||
* This should be the preferred way to traverse all the function signatures
|
||||
* of an event-based behavior.
|
||||
*/
|
||||
void ExposeFunctions(gd::Project &project,
|
||||
gd::ArbitraryEventsFunctionsWorker &worker) const override;
|
||||
|
||||
/**
|
||||
* \brief Do nothing.
|
||||
*/
|
||||
void ExposeObjects(gd::Project &project,
|
||||
gd::ArbitraryObjectsWorker &worker) const override;
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on the event-based behavior.
|
||||
*/
|
||||
void ExposeEventBasedBehaviors(
|
||||
gd::Project &project,
|
||||
gd::ArbitraryEventBasedBehaviorsWorker &worker) const override;
|
||||
|
||||
/**
|
||||
* \brief Do nothing.
|
||||
*/
|
||||
void ExposeBehaviorSharedDatas(gd::Project &project,
|
||||
gd::ArbitraryBehaviorSharedDataWorker &worker) const override;
|
||||
|
||||
private:
|
||||
gd::EventsBasedBehavior &eventsBasedBehavior;
|
||||
};
|
||||
|
||||
} // namespace gd
|
@@ -23,7 +23,7 @@ void ArbitraryEventsWorker::VisitEventList(gd::EventsList& events) {
|
||||
DoVisitEventList(events);
|
||||
|
||||
for (std::size_t i = 0; i < events.size();) {
|
||||
if (VisitEvent(events[i]))
|
||||
if (events[i].AcceptVisitor(*this))
|
||||
events.RemoveEvent(i);
|
||||
else {
|
||||
if (events[i].CanHaveSubEvents())
|
||||
@@ -50,6 +50,10 @@ bool ArbitraryEventsWorker::VisitEvent(gd::BaseEvent& event) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ArbitraryEventsWorker::VisitLinkEvent(gd::LinkEvent& linkEvent) {
|
||||
return DoVisitLinkEvent(linkEvent);
|
||||
}
|
||||
|
||||
void ArbitraryEventsWorker::VisitInstructionList(
|
||||
gd::InstructionsList& instructions, bool areConditions) {
|
||||
DoVisitInstructionList(instructions, areConditions);
|
||||
@@ -80,7 +84,7 @@ void ReadOnlyArbitraryEventsWorker::VisitEventList(const gd::EventsList& events)
|
||||
DoVisitEventList(events);
|
||||
|
||||
for (std::size_t i = 0; i < events.size(); ++i) {
|
||||
VisitEvent(events[i]);
|
||||
events[i].AcceptVisitor(*this);
|
||||
|
||||
if (events[i].CanHaveSubEvents()) {
|
||||
VisitEventList(events[i].GetSubEvents());
|
||||
@@ -103,6 +107,10 @@ void ReadOnlyArbitraryEventsWorker::VisitEvent(const gd::BaseEvent& event) {
|
||||
}
|
||||
}
|
||||
|
||||
void ReadOnlyArbitraryEventsWorker::VisitLinkEvent(const gd::LinkEvent& linkEvent) {
|
||||
DoVisitLinkEvent(linkEvent);
|
||||
}
|
||||
|
||||
void ReadOnlyArbitraryEventsWorker::VisitInstructionList(
|
||||
const gd::InstructionsList& instructions, bool areConditions) {
|
||||
DoVisitInstructionList(instructions, areConditions);
|
||||
|
@@ -9,10 +9,12 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "GDCore/Events/InstructionsList.h"
|
||||
#include "GDCore/Events/EventVisitor.h"
|
||||
#include "GDCore/String.h"
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
class BaseEvent;
|
||||
class LinkEvent;
|
||||
class EventsList;
|
||||
class ObjectsContainer;
|
||||
} // namespace gd
|
||||
@@ -28,7 +30,7 @@ namespace gd {
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API ArbitraryEventsWorker {
|
||||
class GD_CORE_API ArbitraryEventsWorker : private EventVisitor {
|
||||
public:
|
||||
ArbitraryEventsWorker(){};
|
||||
virtual ~ArbitraryEventsWorker();
|
||||
@@ -40,7 +42,8 @@ class GD_CORE_API ArbitraryEventsWorker {
|
||||
|
||||
private:
|
||||
void VisitEventList(gd::EventsList& events);
|
||||
bool VisitEvent(gd::BaseEvent& event);
|
||||
bool VisitEvent(gd::BaseEvent& event) override;
|
||||
bool VisitLinkEvent(gd::LinkEvent& linkEvent) override;
|
||||
void VisitInstructionList(gd::InstructionsList& instructions,
|
||||
bool areConditions);
|
||||
bool VisitInstruction(gd::Instruction& instruction, bool isCondition);
|
||||
@@ -52,11 +55,21 @@ class GD_CORE_API ArbitraryEventsWorker {
|
||||
|
||||
/**
|
||||
* Called to do some work on an event
|
||||
* \return true if the instruction must be deleted from the events list, false
|
||||
* \return true if the event must be deleted from the events list, false
|
||||
* otherwise (default).
|
||||
*/
|
||||
virtual bool DoVisitEvent(gd::BaseEvent& event) { return false; };
|
||||
|
||||
/**
|
||||
* Called to do some work on a link event.
|
||||
*
|
||||
* Note that DoVisitEvent is also called with this event.
|
||||
*
|
||||
* \return true if the event must be deleted from the events list, false
|
||||
* otherwise (default).
|
||||
*/
|
||||
virtual bool DoVisitLinkEvent(gd::LinkEvent& event) { return false; };
|
||||
|
||||
/**
|
||||
* Called to do some work on an instruction list
|
||||
*/
|
||||
@@ -129,7 +142,7 @@ class GD_CORE_API ArbitraryEventsWorkerWithContext
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API ReadOnlyArbitraryEventsWorker {
|
||||
class GD_CORE_API ReadOnlyArbitraryEventsWorker : private ReadOnlyEventVisitor {
|
||||
public:
|
||||
ReadOnlyArbitraryEventsWorker(){};
|
||||
virtual ~ReadOnlyArbitraryEventsWorker();
|
||||
@@ -141,7 +154,8 @@ class GD_CORE_API ReadOnlyArbitraryEventsWorker {
|
||||
|
||||
private:
|
||||
void VisitEventList(const gd::EventsList& events);
|
||||
void VisitEvent(const gd::BaseEvent& event);
|
||||
void VisitEvent(const gd::BaseEvent& event) override;
|
||||
void VisitLinkEvent(const gd::LinkEvent& linkEvent) override;
|
||||
void VisitInstructionList(const gd::InstructionsList& instructions,
|
||||
bool areConditions);
|
||||
void VisitInstruction(const gd::Instruction& instruction, bool isCondition);
|
||||
@@ -156,6 +170,13 @@ class GD_CORE_API ReadOnlyArbitraryEventsWorker {
|
||||
*/
|
||||
virtual void DoVisitEvent(const gd::BaseEvent& event) {};
|
||||
|
||||
/**
|
||||
* Called to do some work on a link event.
|
||||
*
|
||||
* Note that DoVisitEvent is also called with this event.
|
||||
*/
|
||||
virtual void DoVisitLinkEvent(const gd::LinkEvent& linkEvent) {};
|
||||
|
||||
/**
|
||||
* Called to do some work on an instruction list
|
||||
*/
|
||||
|
@@ -8,13 +8,10 @@
|
||||
#define GDCORE_BEHAVIORTYPERENAMER_H
|
||||
#include <set>
|
||||
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2NodeWorker.h"
|
||||
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryObjectsWorker.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
class Project;
|
||||
class Object;
|
||||
class Behavior;
|
||||
} // namespace gd
|
||||
@@ -23,17 +20,15 @@ namespace gd {
|
||||
|
||||
class GD_CORE_API BehaviorTypeRenamer : public ArbitraryObjectsWorker {
|
||||
public:
|
||||
BehaviorTypeRenamer(const gd::Project& project_,
|
||||
const gd::String& oldType_,
|
||||
const gd::String& newType_)
|
||||
: project(project_), oldType(oldType_), newType(newType_){};
|
||||
BehaviorTypeRenamer(const gd::String& oldType_,
|
||||
const gd::String& newType_)
|
||||
: oldType(oldType_), newType(newType_){};
|
||||
virtual ~BehaviorTypeRenamer();
|
||||
|
||||
private:
|
||||
void DoVisitObject(gd::Object& object) override;
|
||||
void DoVisitBehavior(gd::Behavior& behavior) override;
|
||||
|
||||
const gd::Project& project;
|
||||
gd::String oldType;
|
||||
gd::String newType;
|
||||
};
|
||||
|
@@ -8,13 +8,10 @@
|
||||
#define GDCORE_CUSTOMOBJECTTYPERENAMER_H
|
||||
#include <set>
|
||||
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2NodeWorker.h"
|
||||
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryObjectsWorker.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
class Project;
|
||||
class Object;
|
||||
class Behavior;
|
||||
} // namespace gd
|
||||
@@ -23,17 +20,15 @@ namespace gd {
|
||||
|
||||
class GD_CORE_API CustomObjectTypeRenamer : public ArbitraryObjectsWorker {
|
||||
public:
|
||||
CustomObjectTypeRenamer(const gd::Project& project_,
|
||||
const gd::String& oldType_,
|
||||
CustomObjectTypeRenamer(const gd::String& oldType_,
|
||||
const gd::String& newType_)
|
||||
: project(project_), oldType(oldType_), newType(newType_){};
|
||||
: oldType(oldType_), newType(newType_){};
|
||||
virtual ~CustomObjectTypeRenamer();
|
||||
|
||||
private:
|
||||
void DoVisitObject(gd::Object& object) override;
|
||||
void DoVisitBehavior(gd::Behavior& behavior) override;
|
||||
|
||||
const gd::Project& project;
|
||||
gd::String oldType;
|
||||
gd::String newType;
|
||||
};
|
||||
|
@@ -202,7 +202,7 @@ std::set<gd::String> EventsIdentifiersFinder::FindAllIdentifierExpressions(
|
||||
std::set<gd::String> results;
|
||||
|
||||
const bool isObjectIdentifier = identifierType.find("object") == 0;
|
||||
// The object from the context is only relevent for object identifiers.
|
||||
// The object from the context is only relevant for object identifiers.
|
||||
auto& actualObjectName = isObjectIdentifier ? contextObjectName : "";
|
||||
|
||||
FindArgumentsInEventsAndDependencies(
|
||||
|
@@ -77,24 +77,42 @@ ExpressionValidator::Type ExpressionValidator::ValidateFunction(const gd::Functi
|
||||
MetadataProvider::GetBehaviorAnyExpressionMetadata(
|
||||
platform, behaviorType, function.functionName);
|
||||
|
||||
if (!function.objectName.empty()) {
|
||||
// If the function needs a capability on the object that may not be covered
|
||||
// by all objects, check it now.
|
||||
if (!metadata.GetRequiredBaseObjectCapability().empty()) {
|
||||
const gd::ObjectMetadata &objectMetadata =
|
||||
MetadataProvider::GetObjectMetadata(platform, objectType);
|
||||
Type returnType = StringToType(metadata.GetReturnType());
|
||||
|
||||
if (objectMetadata.IsUnsupportedBaseObjectCapability(
|
||||
metadata.GetRequiredBaseObjectCapability())) {
|
||||
RaiseTypeError(
|
||||
_("This expression exists, but it can't be used on this object."),
|
||||
function.objectNameLocation);
|
||||
return StringToType(metadata.GetReturnType());
|
||||
}
|
||||
}
|
||||
if (!function.objectName.empty() &&
|
||||
!globalObjectsContainer.HasObjectNamed(function.objectName) &&
|
||||
!globalObjectsContainer.GetObjectGroups().Has(function.objectName) &&
|
||||
!objectsContainer.HasObjectNamed(function.objectName) &&
|
||||
!objectsContainer.GetObjectGroups().Has(function.objectName)) {
|
||||
RaiseTypeError(_("This object doesn't exist."),
|
||||
function.objectNameLocation, /*isFatal=*/false);
|
||||
return returnType;
|
||||
}
|
||||
|
||||
Type returnType = StringToType(metadata.GetReturnType());
|
||||
if (!function.behaviorName.empty() &&
|
||||
!gd::HasBehaviorInObjectOrGroup(globalObjectsContainer, objectsContainer,
|
||||
function.objectName,
|
||||
function.behaviorName)) {
|
||||
RaiseTypeError(_("This behavior is not attached to this object."),
|
||||
function.behaviorNameLocation, /*isFatal=*/false);
|
||||
return returnType;
|
||||
}
|
||||
|
||||
if (!function.objectName.empty() &&
|
||||
// If the function needs a capability on the object that may not be covered
|
||||
// by all objects, check it now.
|
||||
!metadata.GetRequiredBaseObjectCapability().empty()) {
|
||||
const gd::ObjectMetadata &objectMetadata =
|
||||
MetadataProvider::GetObjectMetadata(platform, objectType);
|
||||
|
||||
if (objectMetadata.IsUnsupportedBaseObjectCapability(
|
||||
metadata.GetRequiredBaseObjectCapability())) {
|
||||
RaiseTypeError(
|
||||
_("This expression exists, but it can't be used on this object."),
|
||||
function.objectNameLocation);
|
||||
return returnType;
|
||||
}
|
||||
}
|
||||
|
||||
if (gd::MetadataProvider::IsBadExpressionMetadata(metadata)) {
|
||||
RaiseError(
|
||||
@@ -115,8 +133,8 @@ ExpressionValidator::Type ExpressionValidator::ValidateFunction(const gd::Functi
|
||||
"number to a string."),
|
||||
function.location);
|
||||
return returnType;
|
||||
}
|
||||
else if (parentType != Type::Number && parentType != Type::NumberOrString) {
|
||||
} else if (parentType != Type::Number &&
|
||||
parentType != Type::NumberOrString) {
|
||||
RaiseTypeError(_("You tried to use an expression that returns a "
|
||||
"number, but another type is expected:") +
|
||||
" " + TypeToString(parentType),
|
||||
@@ -131,8 +149,8 @@ ExpressionValidator::Type ExpressionValidator::ValidateFunction(const gd::Functi
|
||||
"string to a number."),
|
||||
function.location);
|
||||
return returnType;
|
||||
}
|
||||
else if (parentType != Type::String && parentType != Type::NumberOrString) {
|
||||
} else if (parentType != Type::String &&
|
||||
parentType != Type::NumberOrString) {
|
||||
RaiseTypeError(_("You tried to use an expression that returns a "
|
||||
"string, but another type is expected:") +
|
||||
" " + TypeToString(parentType),
|
||||
@@ -172,8 +190,7 @@ ExpressionValidator::Type ExpressionValidator::ValidateFunction(const gd::Functi
|
||||
_("You have not entered enough parameters for the expression.") + " " +
|
||||
expectedCountMessage,
|
||||
function.location);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
RaiseError(
|
||||
"extra_parameter",
|
||||
_("This parameter was not expected by this expression. Remove it "
|
||||
@@ -217,8 +234,7 @@ ExpressionValidator::Type ExpressionValidator::ValidateFunction(const gd::Functi
|
||||
"parameter."),
|
||||
parameter->location);
|
||||
}
|
||||
}
|
||||
else if (gd::ParameterMetadata::IsObject(expectedParameterType)) {
|
||||
} else if (gd::ParameterMetadata::IsObject(expectedParameterType)) {
|
||||
if (dynamic_cast<IdentifierNode *>(parameter.get()) == nullptr) {
|
||||
RaiseError(
|
||||
"malformed_object_parameter",
|
||||
|
@@ -45,7 +45,7 @@ class GD_CORE_API ExpressionValidator : public ExpressionParser2NodeWorker {
|
||||
|
||||
/**
|
||||
* \brief Helper function to check if a given node does not contain
|
||||
* any error.
|
||||
* any error including non-fatal ones.
|
||||
*/
|
||||
static bool HasNoErrors(const gd::Platform &platform,
|
||||
const gd::ObjectsContainer &globalObjectsContainer,
|
||||
@@ -54,16 +54,25 @@ class GD_CORE_API ExpressionValidator : public ExpressionParser2NodeWorker {
|
||||
gd::ExpressionNode& node) {
|
||||
gd::ExpressionValidator validator(platform, globalObjectsContainer, objectsContainer, rootType);
|
||||
node.Visit(validator);
|
||||
return validator.GetErrors().empty();
|
||||
return validator.GetAllErrors().empty();
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Get only the fatal errors
|
||||
*
|
||||
* Expressions with fatal error can't be generated.
|
||||
*/
|
||||
const std::vector<ExpressionParserDiagnostic*>& GetFatalErrors() {
|
||||
return fatalErrors;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Get all the errors
|
||||
*
|
||||
* No errors means that the expression is valid.
|
||||
*/
|
||||
const std::vector<ExpressionParserDiagnostic*>& GetErrors() {
|
||||
return errors;
|
||||
const std::vector<ExpressionParserDiagnostic*>& GetAllErrors() {
|
||||
return allErrors;
|
||||
};
|
||||
|
||||
protected:
|
||||
@@ -150,12 +159,29 @@ class GD_CORE_API ExpressionValidator : public ExpressionParser2NodeWorker {
|
||||
void OnVisitNumberNode(NumberNode& node) override {
|
||||
ReportAnyError(node);
|
||||
childType = Type::Number;
|
||||
CheckType(parentType, childType, node.location);
|
||||
if (parentType == Type::String) {
|
||||
RaiseTypeError(
|
||||
_("You entered a number, but a text was expected (in quotes)."),
|
||||
node.location);
|
||||
} else if (parentType != Type::Number &&
|
||||
parentType != Type::NumberOrString) {
|
||||
RaiseTypeError(_("You entered a number, but this type was expected:") +
|
||||
" " + TypeToString(parentType),
|
||||
node.location);
|
||||
}
|
||||
}
|
||||
void OnVisitTextNode(TextNode& node) override {
|
||||
ReportAnyError(node);
|
||||
childType = Type::String;
|
||||
CheckType(parentType, childType, node.location);
|
||||
if (parentType == Type::Number) {
|
||||
RaiseTypeError(_("You entered a text, but a number was expected."),
|
||||
node.location);
|
||||
} else if (parentType != Type::String &&
|
||||
parentType != Type::NumberOrString) {
|
||||
RaiseTypeError(_("You entered a text, but this type was expected:") +
|
||||
" " + TypeToString(parentType),
|
||||
node.location);
|
||||
}
|
||||
}
|
||||
void OnVisitVariableNode(VariableNode& node) override {
|
||||
ReportAnyError(node);
|
||||
@@ -163,7 +189,21 @@ class GD_CORE_API ExpressionValidator : public ExpressionParser2NodeWorker {
|
||||
node.child->Visit(*this);
|
||||
}
|
||||
childType = Type::Variable;
|
||||
CheckType(parentType, childType, node.location);
|
||||
if (parentType == Type::String) {
|
||||
RaiseTypeError(_("Variables must be surrounded by VariableString()."),
|
||||
node.location);
|
||||
} else if (parentType == Type::Number) {
|
||||
RaiseTypeError(_("Variables must be surrounded by Variable()."),
|
||||
node.location);
|
||||
} else if (parentType == Type::NumberOrString) {
|
||||
RaiseTypeError(
|
||||
_("Variables must be surrounded by Variable() or VariableString()."),
|
||||
node.location);
|
||||
} else if (parentType != Type::Variable) {
|
||||
RaiseTypeError(_("You entered a variable, but this type was expected:") +
|
||||
" " + TypeToString(parentType),
|
||||
node.location);
|
||||
}
|
||||
}
|
||||
void OnVisitVariableAccessorNode(VariableAccessorNode& node) override {
|
||||
ReportAnyError(node);
|
||||
@@ -239,20 +279,26 @@ class GD_CORE_API ExpressionValidator : public ExpressionParser2NodeWorker {
|
||||
enum Type {Unknown = 0, Number, String, NumberOrString, Variable, Object, Empty};
|
||||
Type ValidateFunction(const gd::FunctionCallNode& function);
|
||||
|
||||
void ReportAnyError(const ExpressionNode& node) {
|
||||
void ReportAnyError(const ExpressionNode& node, bool isFatal = true) {
|
||||
if (node.diagnostic && node.diagnostic->IsError()) {
|
||||
// Syntax errors are holden by the AST nodes.
|
||||
// It's fine to give pointers on them as the AST live longer than errors
|
||||
// handling.
|
||||
errors.push_back(node.diagnostic.get());
|
||||
allErrors.push_back(node.diagnostic.get());
|
||||
if (isFatal) {
|
||||
fatalErrors.push_back(node.diagnostic.get());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RaiseError(const gd::String &type,
|
||||
const gd::String &message, const ExpressionParserLocation &location) {
|
||||
const gd::String &message, const ExpressionParserLocation &location, bool isFatal = true) {
|
||||
auto diagnostic = gd::make_unique<ExpressionParserError>(
|
||||
type, message, location);
|
||||
errors.push_back(diagnostic.get());
|
||||
allErrors.push_back(diagnostic.get());
|
||||
if (isFatal) {
|
||||
fatalErrors.push_back(diagnostic.get());
|
||||
}
|
||||
// Errors found by the validator are not holden by the AST nodes.
|
||||
// They must be owned by the validator to keep living while errors are
|
||||
// handled by the caller.
|
||||
@@ -260,8 +306,8 @@ class GD_CORE_API ExpressionValidator : public ExpressionParser2NodeWorker {
|
||||
}
|
||||
|
||||
void RaiseTypeError(
|
||||
const gd::String &message, const ExpressionParserLocation &location) {
|
||||
RaiseError("type_error", message, location);
|
||||
const gd::String &message, const ExpressionParserLocation &location, bool isFatal = true) {
|
||||
RaiseError("type_error", message, location, isFatal);
|
||||
}
|
||||
|
||||
void RaiseOperatorError(
|
||||
@@ -269,32 +315,6 @@ class GD_CORE_API ExpressionValidator : public ExpressionParser2NodeWorker {
|
||||
RaiseError("invalid_operator", message, location);
|
||||
}
|
||||
|
||||
void CheckType(Type expect, Type actual, const ExpressionParserLocation &location) {
|
||||
if (actual == Type::String) {
|
||||
if (expect == Type::Number) {
|
||||
RaiseTypeError(_("You entered a text, but a number was expected."),
|
||||
location);
|
||||
}
|
||||
else if (expect != Type::String && expect != Type::NumberOrString) {
|
||||
RaiseTypeError(
|
||||
_("You entered a text, but this type was expected:") + " " + TypeToString(expect),
|
||||
location);
|
||||
}
|
||||
}
|
||||
else if (actual == Type::Number) {
|
||||
if (expect == Type::String) {
|
||||
RaiseTypeError(
|
||||
_("You entered a number, but a text was expected (in quotes)."),
|
||||
location);
|
||||
}
|
||||
else if (expect != Type::Number && expect != Type::NumberOrString) {
|
||||
RaiseTypeError(
|
||||
_("You entered a number, but this type was expected:") + " " + TypeToString(expect),
|
||||
location);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static Type StringToType(const gd::String &type);
|
||||
static const gd::String &TypeToString(Type type);
|
||||
static const gd::String unknownTypeString;
|
||||
@@ -306,7 +326,8 @@ class GD_CORE_API ExpressionValidator : public ExpressionParser2NodeWorker {
|
||||
static const gd::String identifierTypeString;
|
||||
static const gd::String emptyTypeString;
|
||||
|
||||
std::vector<ExpressionParserDiagnostic*> errors;
|
||||
std::vector<ExpressionParserDiagnostic*> fatalErrors;
|
||||
std::vector<ExpressionParserDiagnostic*> allErrors;
|
||||
std::vector<std::unique_ptr<ExpressionParserDiagnostic>> supplementalErrors;
|
||||
Type childType;
|
||||
Type parentType;
|
||||
|
24
Core/GDCore/IDE/Events/InstructionsCountEvaluator.cpp
Normal file
24
Core/GDCore/IDE/Events/InstructionsCountEvaluator.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
#include "InstructionsCountEvaluator.h"
|
||||
|
||||
#include "GDCore/Events/Instruction.h"
|
||||
#include "GDCore/Extensions/PlatformExtension.h"
|
||||
#include "GDCore/IDE/ProjectBrowserHelper.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
const int InstructionsCountEvaluator::ScanProject(gd::Project &project) {
|
||||
InstructionsCountEvaluator worker(project);
|
||||
gd::ProjectBrowserHelper::ExposeProjectEventsWithoutExtensions(project,
|
||||
worker);
|
||||
return worker.instructionCount;
|
||||
};
|
||||
|
||||
// Instructions scanner
|
||||
|
||||
bool InstructionsCountEvaluator::DoVisitInstruction(
|
||||
gd::Instruction &instruction, bool isCondition) {
|
||||
instructionCount++;
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace gd
|
50
Core/GDCore/IDE/Events/InstructionsCountEvaluator.h
Normal file
50
Core/GDCore/IDE/Events/InstructionsCountEvaluator.h
Normal file
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#ifndef GDCORE_INSTRUCTIONS_COUNT_EVALUATOR_H
|
||||
#define GDCORE_INSTRUCTIONS_COUNT_EVALUATOR_H
|
||||
#include <set>
|
||||
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2NodeWorker.h"
|
||||
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryObjectsWorker.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
class Project;
|
||||
class Object;
|
||||
class Behavior;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* @brief Count the number of instructions in a project excluding extensions.
|
||||
*
|
||||
* This is used by the examples repository to evaluate examples size.
|
||||
*
|
||||
*/
|
||||
class GD_CORE_API InstructionsCountEvaluator : public ArbitraryEventsWorker {
|
||||
public:
|
||||
/**
|
||||
* Return the number of instructions in the project excluding extensions.
|
||||
*/
|
||||
static const int ScanProject(gd::Project &project);
|
||||
|
||||
private:
|
||||
InstructionsCountEvaluator(gd::Project &project_)
|
||||
: project(project_), instructionCount(0){};
|
||||
gd::Project &project;
|
||||
int instructionCount;
|
||||
|
||||
// Instructions Visitor
|
||||
bool DoVisitInstruction(gd::Instruction &instruction,
|
||||
bool isCondition) override;
|
||||
};
|
||||
|
||||
}; // namespace gd
|
||||
|
||||
#endif
|
33
Core/GDCore/IDE/Events/LinkEventTargetRenamer.cpp
Normal file
33
Core/GDCore/IDE/Events/LinkEventTargetRenamer.cpp
Normal file
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "LinkEventTargetRenamer.h"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/Events/Builtin/LinkEvent.h"
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
#include "GDCore/Project/Layout.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/String.h"
|
||||
#include "GDCore/Tools/Log.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
bool LinkEventTargetRenamer::DoVisitLinkEvent(gd::LinkEvent &linkEvent) {
|
||||
|
||||
if (linkEvent.GetTarget() == oldName) {
|
||||
linkEvent.SetTarget(newName);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
LinkEventTargetRenamer::~LinkEventTargetRenamer() {}
|
||||
|
||||
} // namespace gd
|
44
Core/GDCore/IDE/Events/LinkEventTargetRenamer.h
Normal file
44
Core/GDCore/IDE/Events/LinkEventTargetRenamer.h
Normal file
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
|
||||
#include "GDCore/String.h"
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace gd {
|
||||
class BaseEvent;
|
||||
class LinkEvent;
|
||||
class Platform;
|
||||
class EventsList;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Replace in link events the name of external events.
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API LinkEventTargetRenamer
|
||||
: public ArbitraryEventsWorkerWithContext {
|
||||
public:
|
||||
LinkEventTargetRenamer(const gd::Platform &platform_,
|
||||
const gd::String &oldName_, const gd::String &newName_)
|
||||
: platform(platform_), oldName(oldName_), newName(newName_){};
|
||||
virtual ~LinkEventTargetRenamer();
|
||||
|
||||
private:
|
||||
bool DoVisitLinkEvent(gd::LinkEvent &linkEvent) override;
|
||||
|
||||
const gd::Platform &platform;
|
||||
gd::String oldName;
|
||||
gd::String newName;
|
||||
};
|
||||
|
||||
} // namespace gd
|
198
Core/GDCore/IDE/Events/ProjectElementRenamer.cpp
Normal file
198
Core/GDCore/IDE/Events/ProjectElementRenamer.cpp
Normal file
@@ -0,0 +1,198 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "ProjectElementRenamer.h"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2NodePrinter.h"
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2NodeWorker.h"
|
||||
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
|
||||
#include "GDCore/Extensions/Metadata/ParameterMetadataTools.h"
|
||||
#include "GDCore/IDE/Events/ExpressionValidator.h"
|
||||
#include "GDCore/Project/Layout.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/String.h"
|
||||
#include "GDCore/Tools/Log.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Go through the nodes and find every function call parameter of a
|
||||
* given type.
|
||||
*
|
||||
* \see gd::ExpressionParser2
|
||||
*/
|
||||
class GD_CORE_API ExpressionIdentifierStringFinder
|
||||
: public ExpressionParser2NodeWorker {
|
||||
public:
|
||||
ExpressionIdentifierStringFinder(
|
||||
const gd::Platform &platform_,
|
||||
const gd::ObjectsContainer &globalObjectsContainer_,
|
||||
const gd::ObjectsContainer &objectsContainer_,
|
||||
const gd::String &expressionPlainString_,
|
||||
const gd::String ¶meterType_, const gd::String &objectName_,
|
||||
const gd::String &layerName_, const gd::String &oldName_)
|
||||
: platform(platform_), globalObjectsContainer(globalObjectsContainer_),
|
||||
objectsContainer(objectsContainer_),
|
||||
expressionPlainString(expressionPlainString_),
|
||||
parameterType(parameterType_), objectName(objectName_),
|
||||
layerName(layerName_), oldName(oldName_){};
|
||||
virtual ~ExpressionIdentifierStringFinder(){};
|
||||
|
||||
const std::vector<gd::ExpressionParserLocation> GetOccurrences() const {
|
||||
return occurrences;
|
||||
}
|
||||
|
||||
protected:
|
||||
void OnVisitSubExpressionNode(SubExpressionNode &node) override {
|
||||
node.expression->Visit(*this);
|
||||
}
|
||||
void OnVisitOperatorNode(OperatorNode &node) override {
|
||||
node.leftHandSide->Visit(*this);
|
||||
node.rightHandSide->Visit(*this);
|
||||
}
|
||||
void OnVisitUnaryOperatorNode(UnaryOperatorNode &node) override {
|
||||
node.factor->Visit(*this);
|
||||
}
|
||||
void OnVisitNumberNode(NumberNode &node) override {}
|
||||
void OnVisitTextNode(TextNode &node) override {}
|
||||
void OnVisitVariableNode(VariableNode &node) override {
|
||||
if (node.child)
|
||||
node.child->Visit(*this);
|
||||
}
|
||||
void OnVisitVariableAccessorNode(VariableAccessorNode &node) override {
|
||||
if (node.child)
|
||||
node.child->Visit(*this);
|
||||
}
|
||||
void OnVisitVariableBracketAccessorNode(
|
||||
VariableBracketAccessorNode &node) override {
|
||||
node.expression->Visit(*this);
|
||||
if (node.child)
|
||||
node.child->Visit(*this);
|
||||
}
|
||||
void OnVisitIdentifierNode(IdentifierNode &node) override {}
|
||||
void OnVisitObjectFunctionNameNode(ObjectFunctionNameNode &node) override {}
|
||||
void OnVisitFunctionCallNode(FunctionCallNode &node) override {
|
||||
gd::String lastLayerName;
|
||||
gd::ParameterMetadataTools::IterateOverParametersWithIndex(
|
||||
platform, globalObjectsContainer, objectsContainer, node,
|
||||
[&](const gd::ParameterMetadata ¶meterMetadata,
|
||||
std::unique_ptr<gd::ExpressionNode> ¶meterNode,
|
||||
size_t parameterIndex, const gd::String &lastObjectName) {
|
||||
if (parameterMetadata.GetType() == "layer") {
|
||||
// Remove quotes, it won't match if it's not a literal anyway.
|
||||
lastLayerName = expressionPlainString.substr(
|
||||
parameterNode->location.GetStartPosition() + 1,
|
||||
parameterNode->location.GetEndPosition() -
|
||||
parameterNode->location.GetStartPosition() - 2);
|
||||
}
|
||||
if (parameterMetadata.GetType() == parameterType) {
|
||||
auto parameterExpressionPlainString = expressionPlainString.substr(
|
||||
parameterNode->location.GetStartPosition(),
|
||||
parameterNode->location.GetEndPosition() -
|
||||
parameterNode->location.GetStartPosition());
|
||||
if ((objectName.empty() || lastObjectName == objectName) &&
|
||||
(layerName.empty() || lastLayerName == layerName) &&
|
||||
parameterExpressionPlainString == "\"" + oldName + "\"") {
|
||||
occurrences.push_back(parameterNode->location);
|
||||
} else {
|
||||
parameterNode->Visit(*this);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
void OnVisitEmptyNode(EmptyNode &node) override {}
|
||||
|
||||
private:
|
||||
const gd::Platform &platform;
|
||||
const gd::ObjectsContainer &globalObjectsContainer;
|
||||
const gd::ObjectsContainer &objectsContainer;
|
||||
/// It's used to extract parameter content.
|
||||
const gd::String &expressionPlainString;
|
||||
const gd::String &oldName;
|
||||
/// The type of parameter to check.
|
||||
const gd::String parameterType;
|
||||
/// If not empty, parameters will be taken into account only if related to
|
||||
/// this object.
|
||||
const gd::String objectName;
|
||||
/// If not empty, parameters will be taken into account only if related to
|
||||
/// this layer.
|
||||
const gd::String layerName;
|
||||
std::vector<gd::ExpressionParserLocation> occurrences;
|
||||
};
|
||||
|
||||
bool ProjectElementRenamer::DoVisitInstruction(gd::Instruction &instruction,
|
||||
bool isCondition) {
|
||||
const auto &metadata = isCondition
|
||||
? gd::MetadataProvider::GetConditionMetadata(
|
||||
platform, instruction.GetType())
|
||||
: gd::MetadataProvider::GetActionMetadata(
|
||||
platform, instruction.GetType());
|
||||
|
||||
gd::String lastLayerName;
|
||||
gd::ParameterMetadataTools::IterateOverParametersWithIndex(
|
||||
instruction.GetParameters(), metadata.GetParameters(),
|
||||
[&](const gd::ParameterMetadata ¶meterMetadata,
|
||||
const gd::Expression ¶meterValue, size_t parameterIndex,
|
||||
const gd::String &lastObjectName) {
|
||||
if (parameterMetadata.GetType() == "layer") {
|
||||
// Remove quotes, it won't match if it's not a literal anyway.
|
||||
lastLayerName = parameterValue.GetPlainString().substr(
|
||||
1, parameterValue.GetPlainString().length() - 2);
|
||||
}
|
||||
|
||||
if (parameterMetadata.GetType() == parameterType &&
|
||||
(objectName.empty() || lastObjectName == objectName) &&
|
||||
(layerName.empty() || lastLayerName == layerName)) {
|
||||
if (parameterValue.GetPlainString() == "\"" + oldName + "\"") {
|
||||
instruction.SetParameter(parameterIndex,
|
||||
gd::Expression("\"" + newName + "\""));
|
||||
}
|
||||
}
|
||||
auto node = parameterValue.GetRootNode();
|
||||
if (node) {
|
||||
ExpressionIdentifierStringFinder finder(
|
||||
platform, GetGlobalObjectsContainer(), GetObjectsContainer(),
|
||||
parameterValue.GetPlainString(), parameterType, objectName,
|
||||
layerName, oldName);
|
||||
node->Visit(finder);
|
||||
|
||||
if (finder.GetOccurrences().size() > 0) {
|
||||
|
||||
gd::String newNameWithQuotes = "\"" + newName + "\"";
|
||||
gd::String oldParameterValue = parameterValue.GetPlainString();
|
||||
gd::String newParameterValue;
|
||||
auto previousEndPosition = 0;
|
||||
for (auto &&occurrenceLocation : finder.GetOccurrences()) {
|
||||
newParameterValue += oldParameterValue.substr(
|
||||
previousEndPosition,
|
||||
occurrenceLocation.GetStartPosition() - previousEndPosition);
|
||||
newParameterValue += newNameWithQuotes;
|
||||
|
||||
previousEndPosition = occurrenceLocation.GetEndPosition();
|
||||
}
|
||||
if (previousEndPosition < oldParameterValue.size()) {
|
||||
newParameterValue += oldParameterValue.substr(
|
||||
previousEndPosition,
|
||||
oldParameterValue.size() - previousEndPosition);
|
||||
}
|
||||
|
||||
instruction.SetParameter(parameterIndex,
|
||||
gd::Expression(newParameterValue));
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
ProjectElementRenamer::~ProjectElementRenamer() {}
|
||||
|
||||
} // namespace gd
|
63
Core/GDCore/IDE/Events/ProjectElementRenamer.h
Normal file
63
Core/GDCore/IDE/Events/ProjectElementRenamer.h
Normal file
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
|
||||
#include "GDCore/String.h"
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace gd {
|
||||
class BaseEvent;
|
||||
class Platform;
|
||||
class EventsList;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Replace in expressions and in parameters of actions or conditions
|
||||
* occurrences of project element name. For instance, it can be layouts or
|
||||
* object effects.
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API ProjectElementRenamer
|
||||
: public ArbitraryEventsWorkerWithContext {
|
||||
public:
|
||||
ProjectElementRenamer(const gd::Platform &platform_,
|
||||
const gd::String ¶meterType_,
|
||||
const gd::String &oldName_, const gd::String &newName_)
|
||||
: platform(platform_), parameterType(parameterType_), oldName(oldName_),
|
||||
newName(newName_){};
|
||||
virtual ~ProjectElementRenamer();
|
||||
|
||||
void SetObjectConstraint(const gd::String &objectName_) {
|
||||
objectName = objectName_;
|
||||
}
|
||||
|
||||
void SetLayerConstraint(const gd::String &layerName_) {
|
||||
layerName = layerName_;
|
||||
}
|
||||
|
||||
private:
|
||||
bool DoVisitInstruction(gd::Instruction &instruction,
|
||||
bool isCondition) override;
|
||||
|
||||
const gd::Platform &platform;
|
||||
const gd::String parameterType;
|
||||
/// If not empty, parameters will be taken into account only if related to
|
||||
/// this object.
|
||||
gd::String objectName;
|
||||
/// If not empty, parameters will be taken into account only if related to
|
||||
/// this layer.
|
||||
gd::String layerName;
|
||||
const gd::String oldName;
|
||||
const gd::String newName;
|
||||
};
|
||||
|
||||
} // namespace gd
|
@@ -4,6 +4,7 @@
|
||||
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
|
||||
#include "GDCore/Extensions/Metadata/ParameterMetadataTools.h"
|
||||
#include "GDCore/Extensions/PlatformExtension.h"
|
||||
#include "GDCore/IDE/ProjectBrowserHelper.h"
|
||||
#include "GDCore/IDE/WholeProjectRefactorer.h"
|
||||
#include "GDCore/IDE/Events/ExpressionTypeFinder.h"
|
||||
#include "GDCore/Project/Behavior.h"
|
||||
@@ -14,8 +15,8 @@ namespace gd {
|
||||
|
||||
const UsedExtensionsResult UsedExtensionsFinder::ScanProject(gd::Project& project) {
|
||||
UsedExtensionsFinder worker(project);
|
||||
gd::WholeProjectRefactorer::ExposeProjectObjects(project, worker);
|
||||
gd::WholeProjectRefactorer::ExposeProjectEvents(project, worker);
|
||||
gd::ProjectBrowserHelper::ExposeProjectObjects(project, worker);
|
||||
gd::ProjectBrowserHelper::ExposeProjectEvents(project, worker);
|
||||
return worker.result;
|
||||
};
|
||||
|
||||
@@ -81,7 +82,7 @@ bool UsedExtensionsFinder::DoVisitInstruction(gd::Instruction& instruction,
|
||||
|
||||
// Expressions scanner
|
||||
|
||||
// Ignore litterals nodes
|
||||
// Ignore literals nodes
|
||||
void UsedExtensionsFinder::OnVisitNumberNode(NumberNode& node){};
|
||||
void UsedExtensionsFinder::OnVisitTextNode(TextNode& node){};
|
||||
|
||||
|
@@ -144,7 +144,7 @@ void ExtensionsLoader::LoadExtension(const gd::String &fullpath,
|
||||
bool forgiving) {
|
||||
if (platform.GetExtensionCreateFunctionName().empty()) {
|
||||
cout << "Unable to load extension " << fullpath << ":" << endl;
|
||||
cout << "The plaftorm does not support extensions creation." << endl;
|
||||
cout << "The platform does not support extensions creation." << endl;
|
||||
return;
|
||||
}
|
||||
|
||||
|
@@ -35,7 +35,7 @@ class GD_CORE_API ExtensionsLoader {
|
||||
* \param platform The platform the extensions belongs to.
|
||||
* \param forgiving If set to true, files will try to be opened, but a failure
|
||||
* when searching for the platform creation function symbol won't be logged as
|
||||
* an error. (All other errors are still reparted as usual).
|
||||
* an error. (All other errors are still reported as usual).
|
||||
*
|
||||
* \note Extensions files must have extensions *.xgd(w|l|m)(e),
|
||||
* w for Windows, l for Linux, m for Mac, e for Edittime extensions.
|
||||
@@ -51,7 +51,7 @@ class GD_CORE_API ExtensionsLoader {
|
||||
* \param platform The platform the extension belongs to.
|
||||
* \param forgiving If set to true, files will try to be opened, but a failure
|
||||
* when searching for the platform creation function symbol won't be logged as
|
||||
* an error. (All other errors are still reparted as usual).
|
||||
* an error. (All other errors are still reported as usual).
|
||||
*/
|
||||
static void LoadExtension(const gd::String& fullpath,
|
||||
gd::Platform& platform,
|
||||
|
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "ArbitraryBehaviorSharedDataWorker.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/Project/BehaviorsSharedData.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace gd {
|
||||
|
||||
ArbitraryBehaviorSharedDataWorker::~ArbitraryBehaviorSharedDataWorker() {}
|
||||
|
||||
void ArbitraryBehaviorSharedDataWorker::VisitSharedDatas(
|
||||
const std::map<gd::String, std::unique_ptr<gd::BehaviorsSharedData>>
|
||||
&sharedDatas) {
|
||||
DoVisitSharedDatas(sharedDatas);
|
||||
|
||||
for (auto &behaviorSharedDataContent : sharedDatas) {
|
||||
VisitSharedData(*behaviorSharedDataContent.second);
|
||||
}
|
||||
}
|
||||
|
||||
void ArbitraryBehaviorSharedDataWorker::VisitSharedData(
|
||||
gd::BehaviorsSharedData &sharedData) {
|
||||
DoVisitSharedData(sharedData);
|
||||
}
|
||||
|
||||
} // namespace gd
|
55
Core/GDCore/IDE/Project/ArbitraryBehaviorSharedDataWorker.h
Normal file
55
Core/GDCore/IDE/Project/ArbitraryBehaviorSharedDataWorker.h
Normal file
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/String.h"
|
||||
#include "GDCore/Tools/SerializableWithNameList.h"
|
||||
|
||||
namespace gd {
|
||||
class BehaviorsSharedData;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief ArbitraryBehaviorSharedDataWorker is an abstract class used to browse
|
||||
* shared data and do some work on them. It can be used to implement
|
||||
* refactoring for example.
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API ArbitraryBehaviorSharedDataWorker {
|
||||
public:
|
||||
ArbitraryBehaviorSharedDataWorker(){};
|
||||
virtual ~ArbitraryBehaviorSharedDataWorker();
|
||||
|
||||
/**
|
||||
* \brief Launch the worker on the specified shared data.
|
||||
*/
|
||||
void Launch(const std::map<gd::String, std::unique_ptr<gd::BehaviorsSharedData>>& sharedDatas) { VisitSharedDatas(sharedDatas); };
|
||||
|
||||
private:
|
||||
void VisitSharedDatas(const std::map<gd::String, std::unique_ptr<gd::BehaviorsSharedData>>& sharedDatas);
|
||||
void VisitSharedData(gd::BehaviorsSharedData& behavior);
|
||||
|
||||
/**
|
||||
* Called to do some work on shared data.
|
||||
*/
|
||||
virtual void DoVisitSharedDatas(const std::map<gd::String, std::unique_ptr<gd::BehaviorsSharedData>>& sharedDatas){};
|
||||
|
||||
/**
|
||||
* Called to do some work on a shared data.
|
||||
*/
|
||||
virtual void DoVisitSharedData(gd::BehaviorsSharedData& sharedData){};
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "ArbitraryEventBasedBehaviorsWorker.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/Project/EventsBasedBehavior.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace gd {
|
||||
|
||||
ArbitraryEventBasedBehaviorsWorker::~ArbitraryEventBasedBehaviorsWorker() {}
|
||||
|
||||
void ArbitraryEventBasedBehaviorsWorker::VisitEventBasedBehaviors(gd::SerializableWithNameList<gd::EventsBasedBehavior>& behaviors) {
|
||||
DoVisitEventBasedBehaviors(behaviors);
|
||||
|
||||
for (auto&& eventsBasedBehavior : behaviors.GetInternalVector()) {
|
||||
VisitEventBasedBehavior(*eventsBasedBehavior);
|
||||
}
|
||||
}
|
||||
|
||||
void ArbitraryEventBasedBehaviorsWorker::VisitEventBasedBehavior(gd::EventsBasedBehavior& behavior) {
|
||||
DoVisitEventBasedBehavior(behavior);
|
||||
}
|
||||
|
||||
} // namespace gd
|
59
Core/GDCore/IDE/Project/ArbitraryEventBasedBehaviorsWorker.h
Normal file
59
Core/GDCore/IDE/Project/ArbitraryEventBasedBehaviorsWorker.h
Normal file
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/String.h"
|
||||
#include "GDCore/Tools/SerializableWithNameList.h"
|
||||
|
||||
namespace gd {
|
||||
class EventsBasedBehavior;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief ArbitraryEventsFunctionsWorker is an abstract class used to browse
|
||||
* event-based behaviors and do some work on them. It can be used to implement
|
||||
* refactoring for example.
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API ArbitraryEventBasedBehaviorsWorker {
|
||||
public:
|
||||
ArbitraryEventBasedBehaviorsWorker(){};
|
||||
virtual ~ArbitraryEventBasedBehaviorsWorker();
|
||||
|
||||
/**
|
||||
* \brief Launch the worker on the specified event-based behaviors.
|
||||
*/
|
||||
void Launch(gd::SerializableWithNameList<gd::EventsBasedBehavior>& behaviors) { VisitEventBasedBehaviors(behaviors); };
|
||||
|
||||
/**
|
||||
* \brief Launch the worker on the specified event-based behavior.
|
||||
*/
|
||||
void Launch(EventsBasedBehavior& behavior) { VisitEventBasedBehavior(behavior); };
|
||||
|
||||
private:
|
||||
void VisitEventBasedBehaviors(gd::SerializableWithNameList<gd::EventsBasedBehavior>& behaviors);
|
||||
void VisitEventBasedBehavior(gd::EventsBasedBehavior& behavior);
|
||||
|
||||
/**
|
||||
* Called to do some work on event-based behaviors.
|
||||
*/
|
||||
virtual void DoVisitEventBasedBehaviors(gd::SerializableWithNameList<gd::EventsBasedBehavior>& behaviors){};
|
||||
|
||||
/**
|
||||
* Called to do some work on an event-based behavior.
|
||||
*/
|
||||
virtual void DoVisitEventBasedBehavior(gd::EventsBasedBehavior& behavior){};
|
||||
};
|
||||
|
||||
} // namespace gd
|
37
Core/GDCore/IDE/Project/ArbitraryEventsFunctionsWorker.cpp
Normal file
37
Core/GDCore/IDE/Project/ArbitraryEventsFunctionsWorker.cpp
Normal file
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "ArbitraryEventsFunctionsWorker.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/Project/EventsFunction.h"
|
||||
#include "GDCore/Project/EventsFunctionsContainer.h"
|
||||
#include "GDCore/Extensions/Metadata/ParameterMetadata.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace gd {
|
||||
|
||||
ArbitraryEventsFunctionsWorker::~ArbitraryEventsFunctionsWorker() {}
|
||||
|
||||
void ArbitraryEventsFunctionsWorker::VisitEventsFunctionContainer(
|
||||
gd::EventsFunctionsContainer& functions) {
|
||||
DoVisitEventsFunctionsContainer(functions);
|
||||
|
||||
for (auto&& function : functions.GetInternalVector()) {
|
||||
VisitEventsFunction(*function);
|
||||
}
|
||||
}
|
||||
|
||||
void ArbitraryEventsFunctionsWorker::VisitEventsFunction(gd::EventsFunction& eventsFunction) {
|
||||
DoVisitEventsFunction(eventsFunction);
|
||||
}
|
||||
|
||||
} // namespace gd
|
55
Core/GDCore/IDE/Project/ArbitraryEventsFunctionsWorker.h
Normal file
55
Core/GDCore/IDE/Project/ArbitraryEventsFunctionsWorker.h
Normal file
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
class EventsFunction;
|
||||
class EventsFunctionsContainer;
|
||||
class ParameterMetadata;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief ArbitraryEventsFunctionsWorker is an abstract class used to browse
|
||||
* functions signatures and do some work on them. It can be used to implement
|
||||
* refactoring for example.
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API ArbitraryEventsFunctionsWorker {
|
||||
public:
|
||||
ArbitraryEventsFunctionsWorker(){};
|
||||
virtual ~ArbitraryEventsFunctionsWorker();
|
||||
|
||||
/**
|
||||
* \brief Launch the worker on the specified function container.
|
||||
*/
|
||||
void Launch(gd::EventsFunctionsContainer& functions) { VisitEventsFunctionContainer(functions); };
|
||||
|
||||
private:
|
||||
void VisitEventsFunctionContainer(gd::EventsFunctionsContainer& functions);
|
||||
void VisitEventsFunction(gd::EventsFunction& eventsFunction);
|
||||
|
||||
/**
|
||||
* Called to do some work on an function container.
|
||||
*/
|
||||
virtual void DoVisitEventsFunctionsContainer(gd::EventsFunctionsContainer& functions){};
|
||||
|
||||
/**
|
||||
* Called to do some work on a function.
|
||||
*/
|
||||
virtual void DoVisitEventsFunction(gd::EventsFunction& eventsFunction){};
|
||||
};
|
||||
|
||||
} // namespace gd
|
@@ -33,7 +33,7 @@ class GD_CORE_API ArbitraryObjectsWorker {
|
||||
virtual ~ArbitraryObjectsWorker();
|
||||
|
||||
/**
|
||||
* \brief Launch the worker on the specified events list.
|
||||
* \brief Launch the worker on the specified object container.
|
||||
*/
|
||||
void Launch(gd::ObjectsContainer& objects) { VisitObjectContainer(objects); };
|
||||
|
||||
|
@@ -45,6 +45,11 @@ void ArbitraryResourceWorker::ExposeTileset(gd::String& tilesetName){
|
||||
// do.
|
||||
};
|
||||
|
||||
void ArbitraryResourceWorker::ExposeModel3D(gd::String& resourceName){
|
||||
// Nothing to do by default - each child class can define here the action to
|
||||
// do.
|
||||
};
|
||||
|
||||
void ArbitraryResourceWorker::ExposeVideo(gd::String& videoName){
|
||||
// Nothing to do by default - each child class can define here the action to
|
||||
// do.
|
||||
@@ -66,7 +71,7 @@ void ArbitraryResourceWorker::ExposeAudio(gd::String& audioName) {
|
||||
}
|
||||
}
|
||||
|
||||
// For compatibility with older projects (where events were refering to files
|
||||
// For compatibility with older projects (where events were referring to files
|
||||
// directly), we consider that this resource name is a filename, and so expose
|
||||
// it as a file.
|
||||
ExposeFile(audioName);
|
||||
@@ -83,7 +88,7 @@ void ArbitraryResourceWorker::ExposeFont(gd::String& fontName) {
|
||||
}
|
||||
}
|
||||
|
||||
// For compatibility with older projects (where events were refering to files
|
||||
// For compatibility with older projects (where events were referring to files
|
||||
// directly), we consider that this resource name is a filename, and so expose
|
||||
// it as a file.
|
||||
ExposeFile(fontName);
|
||||
@@ -146,6 +151,8 @@ void ArbitraryResourceWorker::ExposeEmbeddeds(gd::String& resourceName) {
|
||||
ExposeTileset(potentiallyUpdatedTargetResourceName);
|
||||
} else if (targetResourceKind == "video") {
|
||||
ExposeVideo(potentiallyUpdatedTargetResourceName);
|
||||
} else if (targetResourceKind == "model3D") {
|
||||
ExposeModel3D(potentiallyUpdatedTargetResourceName);
|
||||
}
|
||||
|
||||
if (potentiallyUpdatedTargetResourceName != targetResourceName) {
|
||||
@@ -233,6 +240,10 @@ class ResourceWorkerInEventsWorker : public ArbitraryEventsWorker {
|
||||
gd::String updatedParameterValue = parameterValue;
|
||||
worker.ExposeTileset(updatedParameterValue);
|
||||
instruction.SetParameter(parameterIndex, updatedParameterValue);
|
||||
} else if (parameterMetadata.GetType() == "model3DResource") {
|
||||
gd::String updatedParameterValue = parameterValue;
|
||||
worker.ExposeModel3D(updatedParameterValue);
|
||||
instruction.SetParameter(parameterIndex, updatedParameterValue);
|
||||
}
|
||||
});
|
||||
|
||||
|
@@ -85,6 +85,11 @@ class GD_CORE_API ArbitraryResourceWorker {
|
||||
*/
|
||||
virtual void ExposeTileset(gd::String &tilesetName);
|
||||
|
||||
/**
|
||||
* \brief Expose a 3D model, which is always a reference to a "model3D" resource.
|
||||
*/
|
||||
virtual void ExposeModel3D(gd::String &resourceName);
|
||||
|
||||
/**
|
||||
* \brief Expose a video, which is always a reference to a "video" resource.
|
||||
*/
|
||||
|
25
Core/GDCore/IDE/Project/BehaviorObjectTypeRenamer.cpp
Normal file
25
Core/GDCore/IDE/Project/BehaviorObjectTypeRenamer.cpp
Normal file
@@ -0,0 +1,25 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "BehaviorObjectTypeRenamer.h"
|
||||
|
||||
#include "GDCore/Project/EventsBasedBehavior.h"
|
||||
#include "GDCore/String.h"
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace gd {
|
||||
|
||||
void BehaviorObjectTypeRenamer::DoVisitEventBasedBehavior(
|
||||
gd::EventsBasedBehavior &eventsBasedBehavior) {
|
||||
if (eventsBasedBehavior.GetObjectType() == oldObjectType) {
|
||||
eventsBasedBehavior.SetObjectType(newObjectType);
|
||||
}
|
||||
}
|
||||
|
||||
BehaviorObjectTypeRenamer::~BehaviorObjectTypeRenamer() {}
|
||||
|
||||
} // namespace gd
|
45
Core/GDCore/IDE/Project/BehaviorObjectTypeRenamer.h
Normal file
45
Core/GDCore/IDE/Project/BehaviorObjectTypeRenamer.h
Normal file
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#ifndef GDCORE_BEHAVIOROBJECTTYPERENAMER_H
|
||||
#define GDCORE_BEHAVIOROBJECTTYPERENAMER_H
|
||||
|
||||
#include "GDCore/IDE/Project/ArbitraryEventBasedBehaviorsWorker.h"
|
||||
|
||||
#include "GDCore/String.h"
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
namespace gd {
|
||||
class BaseEvent;
|
||||
class Project;
|
||||
class EventsList;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Rename the object type in event-based behaviors.
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API BehaviorObjectTypeRenamer
|
||||
: public ArbitraryEventBasedBehaviorsWorker {
|
||||
public:
|
||||
BehaviorObjectTypeRenamer(const gd::String &oldObjectType_,
|
||||
const gd::String &newObjectType_)
|
||||
: oldObjectType(oldObjectType_), newObjectType(newObjectType_){};
|
||||
virtual ~BehaviorObjectTypeRenamer();
|
||||
|
||||
private:
|
||||
void DoVisitEventBasedBehavior(gd::EventsBasedBehavior &behavior) override;
|
||||
|
||||
gd::String oldObjectType;
|
||||
gd::String newObjectType;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // GDCORE_BEHAVIOROBJECTTYPERENAMER_H
|
@@ -0,0 +1,24 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "GDCore/IDE/Project/BehaviorsSharedDataBehaviorTypeRenamer.h"
|
||||
#include "GDCore/Project/BehaviorsSharedData.h"
|
||||
#include "GDCore/String.h"
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace gd {
|
||||
|
||||
void BehaviorsSharedDataBehaviorTypeRenamer::DoVisitSharedData(
|
||||
gd::BehaviorsSharedData &sharedData) {
|
||||
if (sharedData.GetTypeName() == oldBehaviorType) {
|
||||
sharedData.SetTypeName(newBehaviorType);
|
||||
}
|
||||
}
|
||||
|
||||
BehaviorsSharedDataBehaviorTypeRenamer::~BehaviorsSharedDataBehaviorTypeRenamer() {}
|
||||
|
||||
} // namespace gd
|
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "GDCore/IDE/Project/ArbitraryBehaviorSharedDataWorker.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
class BaseEvent;
|
||||
class Project;
|
||||
class EventsList;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Rename the behavior type of shared data.
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API BehaviorsSharedDataBehaviorTypeRenamer : public ArbitraryBehaviorSharedDataWorker {
|
||||
public:
|
||||
BehaviorsSharedDataBehaviorTypeRenamer(const gd::String& oldBehaviorType_,
|
||||
const gd::String& newBehaviorType_)
|
||||
: oldBehaviorType(oldBehaviorType_), newBehaviorType(newBehaviorType_){};
|
||||
virtual ~BehaviorsSharedDataBehaviorTypeRenamer();
|
||||
|
||||
private:
|
||||
void DoVisitSharedData(gd::BehaviorsSharedData& behavior) override;
|
||||
|
||||
gd::String oldBehaviorType;
|
||||
gd::String newBehaviorType;
|
||||
};
|
||||
|
||||
} // namespace gd
|
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "FunctionParameterBehaviorTypeRenamer.h"
|
||||
|
||||
#include "GDCore/Project/EventsFunction.h"
|
||||
#include "GDCore/String.h"
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace gd {
|
||||
|
||||
void FunctionParameterBehaviorTypeRenamer::DoVisitEventsFunction(
|
||||
gd::EventsFunction &eventsFunction) {
|
||||
for (auto &¶meter : eventsFunction.GetParameters()) {
|
||||
if (gd::ParameterMetadata::IsBehavior(parameter.GetType()) &&
|
||||
parameter.GetExtraInfo() == oldBehaviorType) {
|
||||
parameter.SetExtraInfo(newBehaviorType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FunctionParameterBehaviorTypeRenamer::~FunctionParameterBehaviorTypeRenamer() {}
|
||||
|
||||
} // namespace gd
|
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "GDCore/IDE/Project/ArbitraryEventsFunctionsWorker.h"
|
||||
#include "GDCore/String.h"
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace gd {
|
||||
class BaseEvent;
|
||||
class Project;
|
||||
class EventsList;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Rename the type of behavior parameters in functions.
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API FunctionParameterBehaviorTypeRenamer
|
||||
: public ArbitraryEventsFunctionsWorker {
|
||||
public:
|
||||
FunctionParameterBehaviorTypeRenamer(const gd::String &oldBehaviorType_,
|
||||
const gd::String &newBehaviorType_)
|
||||
: oldBehaviorType(oldBehaviorType_), newBehaviorType(newBehaviorType_){};
|
||||
virtual ~FunctionParameterBehaviorTypeRenamer();
|
||||
|
||||
private:
|
||||
virtual void DoVisitEventsFunction(gd::EventsFunction &eventsFunction) override;
|
||||
|
||||
gd::String oldBehaviorType;
|
||||
gd::String newBehaviorType;
|
||||
};
|
||||
|
||||
} // namespace gd
|
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "FunctionParameterObjectTypeRenamer.h"
|
||||
|
||||
#include "GDCore/Project/EventsFunction.h"
|
||||
#include "GDCore/String.h"
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace gd {
|
||||
|
||||
void FunctionParameterObjectTypeRenamer::DoVisitEventsFunction(
|
||||
gd::EventsFunction &eventsFunction) {
|
||||
for (auto &¶meter : eventsFunction.GetParameters()) {
|
||||
if (gd::ParameterMetadata::IsObject(parameter.GetType()) &&
|
||||
parameter.GetExtraInfo() == oldObjectType) {
|
||||
parameter.SetExtraInfo(newObjectType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FunctionParameterObjectTypeRenamer::~FunctionParameterObjectTypeRenamer() {}
|
||||
|
||||
} // namespace gd
|
42
Core/GDCore/IDE/Project/FunctionParameterObjectTypeRenamer.h
Normal file
42
Core/GDCore/IDE/Project/FunctionParameterObjectTypeRenamer.h
Normal file
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "GDCore/IDE/Project/ArbitraryEventsFunctionsWorker.h"
|
||||
#include "GDCore/String.h"
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace gd {
|
||||
class BaseEvent;
|
||||
class Project;
|
||||
class EventsList;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Rename the type of object parameters in functions.
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API FunctionParameterObjectTypeRenamer
|
||||
: public ArbitraryEventsFunctionsWorker {
|
||||
public:
|
||||
FunctionParameterObjectTypeRenamer(const gd::String &oldObjectType_,
|
||||
const gd::String &newObjectType_)
|
||||
: oldObjectType(oldObjectType_), newObjectType(newObjectType_){};
|
||||
virtual ~FunctionParameterObjectTypeRenamer();
|
||||
|
||||
private:
|
||||
virtual void DoVisitEventsFunction(gd::EventsFunction &eventsFunction) override;
|
||||
|
||||
gd::String oldObjectType;
|
||||
gd::String newObjectType;
|
||||
};
|
||||
|
||||
} // namespace gd
|
@@ -29,7 +29,7 @@ bool ProjectResourcesCopier::CopyAllResourcesTo(
|
||||
originalProject.ExposeResources(absolutePathChecker);
|
||||
|
||||
auto projectDirectory = fs.DirNameFrom(originalProject.GetProjectFile());
|
||||
std::cout << "Copying all ressources from " << projectDirectory << " to "
|
||||
std::cout << "Copying all resources from " << projectDirectory << " to "
|
||||
<< destinationDirectory << "..." << std::endl;
|
||||
|
||||
// Get the resources to be copied
|
||||
|
35
Core/GDCore/IDE/Project/RequiredBehaviorRenamer.cpp
Normal file
35
Core/GDCore/IDE/Project/RequiredBehaviorRenamer.cpp
Normal file
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "GDCore/IDE/Project/RequiredBehaviorRenamer.h"
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "GDCore/Project/EventsBasedBehavior.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
void RequiredBehaviorRenamer::DoVisitEventBasedBehavior(gd::EventsBasedBehavior& eventsBasedBehavior) {
|
||||
for (size_t i = 0;
|
||||
i < eventsBasedBehavior.GetPropertyDescriptors().GetCount();
|
||||
i++) {
|
||||
NamedPropertyDescriptor& propertyDescriptor =
|
||||
eventsBasedBehavior.GetPropertyDescriptors().Get(i);
|
||||
|
||||
std::vector<gd::String>& extraInfo = propertyDescriptor.GetExtraInfo();
|
||||
if (propertyDescriptor.GetType() == "Behavior" &&
|
||||
extraInfo.size() > 0) {
|
||||
const gd::String& requiredBehaviorType = extraInfo[0];
|
||||
if (requiredBehaviorType == oldBehaviorType) {
|
||||
extraInfo[0] = newBehaviorType;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RequiredBehaviorRenamer::~RequiredBehaviorRenamer() {}
|
||||
|
||||
} // namespace gd
|
42
Core/GDCore/IDE/Project/RequiredBehaviorRenamer.h
Normal file
42
Core/GDCore/IDE/Project/RequiredBehaviorRenamer.h
Normal file
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#ifndef GDCORE_REQUIREDBEHAVIORRENAMER_H
|
||||
#define GDCORE_REQUIREDBEHAVIORRENAMER_H
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "GDCore/IDE/Project/ArbitraryEventBasedBehaviorsWorker.h"
|
||||
#include "GDCore/String.h"
|
||||
namespace gd {
|
||||
class BaseEvent;
|
||||
class Project;
|
||||
class EventsList;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Rename the type of required behavior in event-based behaviors.
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API RequiredBehaviorRenamer : public ArbitraryEventBasedBehaviorsWorker {
|
||||
public:
|
||||
RequiredBehaviorRenamer(const gd::String& oldBehaviorType_,
|
||||
const gd::String& newBehaviorType_)
|
||||
: oldBehaviorType(oldBehaviorType_), newBehaviorType(newBehaviorType_){};
|
||||
virtual ~RequiredBehaviorRenamer();
|
||||
|
||||
private:
|
||||
void DoVisitEventBasedBehavior(gd::EventsBasedBehavior& behavior) override;
|
||||
|
||||
gd::String oldBehaviorType;
|
||||
gd::String newBehaviorType;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // GDCORE_REQUIREDBEHAVIORRENAMER_H
|
@@ -44,6 +44,7 @@ class ResourcesInUseHelper : public gd::ArbitraryResourceWorker {
|
||||
std::set<gd::String>& GetAllTilesets() { return GetAll("tileset"); };
|
||||
std::set<gd::String>& GetAllVideos() { return GetAll("video"); };
|
||||
std::set<gd::String>& GetAllBitmapFonts() { return GetAll("bitmapFont"); };
|
||||
std::set<gd::String>& GetAll3DModels() { return GetAll("model3D"); };
|
||||
std::set<gd::String>& GetAll(const gd::String& resourceType) {
|
||||
if (resourceType == "image") return allImages;
|
||||
if (resourceType == "audio") return allAudios;
|
||||
@@ -53,6 +54,7 @@ class ResourcesInUseHelper : public gd::ArbitraryResourceWorker {
|
||||
if (resourceType == "tileset") return allTilesets;
|
||||
if (resourceType == "video") return allVideos;
|
||||
if (resourceType == "bitmapFont") return allBitmapFonts;
|
||||
if (resourceType == "model3D") return allModel3Ds;
|
||||
|
||||
return emptyResources;
|
||||
};
|
||||
@@ -84,6 +86,9 @@ class ResourcesInUseHelper : public gd::ArbitraryResourceWorker {
|
||||
virtual void ExposeBitmapFont(gd::String& bitmapFontResourceName) override {
|
||||
allBitmapFonts.insert(bitmapFontResourceName);
|
||||
};
|
||||
virtual void ExposeModel3D(gd::String& resourceName) override {
|
||||
allModel3Ds.insert(resourceName);
|
||||
};
|
||||
|
||||
protected:
|
||||
std::set<gd::String> allImages;
|
||||
@@ -94,6 +99,7 @@ class ResourcesInUseHelper : public gd::ArbitraryResourceWorker {
|
||||
std::set<gd::String> allTilesets;
|
||||
std::set<gd::String> allVideos;
|
||||
std::set<gd::String> allBitmapFonts;
|
||||
std::set<gd::String> allModel3Ds;
|
||||
std::set<gd::String> emptyResources;
|
||||
};
|
||||
|
||||
|
@@ -4,9 +4,7 @@
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#if defined(GD_IDE_ONLY)
|
||||
#ifndef GDCORE_RESOURCESRENAMER_H
|
||||
#define GDCORE_RESOURCESRENAMER_H
|
||||
#pragma once
|
||||
|
||||
#include <set>
|
||||
#include <vector>
|
||||
@@ -61,6 +59,9 @@ class ResourcesRenamer : public gd::ArbitraryResourceWorker {
|
||||
virtual void ExposeBitmapFont(gd::String& bitmapFontName) override {
|
||||
RenameIfNeeded(bitmapFontName);
|
||||
};
|
||||
virtual void ExposeModel3D(gd::String& resourceName) override {
|
||||
RenameIfNeeded(resourceName);
|
||||
};
|
||||
|
||||
private:
|
||||
void RenameIfNeeded(gd::String& resourceName) {
|
||||
@@ -72,6 +73,3 @@ class ResourcesRenamer : public gd::ArbitraryResourceWorker {
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // GDCORE_RESOURCESRENAMER_H
|
||||
#endif
|
||||
|
89
Core/GDCore/IDE/ProjectBrowser.h
Normal file
89
Core/GDCore/IDE/ProjectBrowser.h
Normal file
@@ -0,0 +1,89 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace gd {
|
||||
class Project;
|
||||
class String;
|
||||
class EventsFunctionsExtension;
|
||||
class EventsFunction;
|
||||
class EventsBasedBehavior;
|
||||
class EventsBasedObject;
|
||||
class ArbitraryEventsWorker;
|
||||
class ArbitraryEventsWorkerWithContext;
|
||||
class ArbitraryEventsFunctionsWorker;
|
||||
class ArbitraryObjectsWorker;
|
||||
class ArbitraryEventBasedBehaviorsWorker;
|
||||
class ArbitraryBehaviorSharedDataWorker;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Expose a subset of the project to workers.
|
||||
*/
|
||||
class GD_CORE_API ProjectBrowser {
|
||||
public:
|
||||
/**
|
||||
* \brief Call the specified worker on all events of a project subset.
|
||||
*
|
||||
* This should be the preferred way to traverse events of a project.
|
||||
*/
|
||||
virtual void ExposeEvents(gd::Project &project,
|
||||
gd::ArbitraryEventsWorker &worker) const = 0;
|
||||
/**
|
||||
* \brief Call the specified worker on all events of a project subset.
|
||||
*
|
||||
* This should be the preferred way to traverse events of a project.
|
||||
*/
|
||||
virtual void
|
||||
ExposeEvents(gd::Project &project,
|
||||
gd::ArbitraryEventsWorkerWithContext &worker) const = 0;
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all ObjectContainer of a project subset
|
||||
*
|
||||
* This should be the preferred way to traverse all the objects of a project.
|
||||
*/
|
||||
virtual void ExposeObjects(gd::Project &project,
|
||||
gd::ArbitraryObjectsWorker &worker) const = 0;
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all FunctionsContainer of a project
|
||||
* subset.
|
||||
*
|
||||
* This should be the preferred way to traverse all the function signatures
|
||||
* of a project.
|
||||
*/
|
||||
virtual void ExposeFunctions(gd::Project &project,
|
||||
gd::ArbitraryEventsFunctionsWorker &worker) const = 0;
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all EventBasedBehavior of a project
|
||||
* subset.
|
||||
*
|
||||
* This should be the preferred way to traverse all the event-based behavior
|
||||
* of a project.
|
||||
*/
|
||||
virtual void ExposeEventBasedBehaviors(
|
||||
gd::Project &project,
|
||||
gd::ArbitraryEventBasedBehaviorsWorker &worker) const = 0;
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all SharedData of a project subset.
|
||||
*
|
||||
* This should be the preferred way to traverse all the shared data
|
||||
* of a project.
|
||||
*/
|
||||
virtual void
|
||||
ExposeBehaviorSharedDatas(gd::Project &project,
|
||||
gd::ArbitraryBehaviorSharedDataWorker &worker) const = 0;
|
||||
|
||||
virtual ~ProjectBrowser(){};
|
||||
};
|
||||
|
||||
} // namespace gd
|
256
Core/GDCore/IDE/ProjectBrowserHelper.cpp
Normal file
256
Core/GDCore/IDE/ProjectBrowserHelper.cpp
Normal file
@@ -0,0 +1,256 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "ProjectBrowserHelper.h"
|
||||
|
||||
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
|
||||
#include "GDCore/IDE/EventsFunctionTools.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryEventBasedBehaviorsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryEventsFunctionsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryObjectsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryBehaviorSharedDataWorker.h"
|
||||
#include "GDCore/Project/EventsBasedBehavior.h"
|
||||
#include "GDCore/Project/EventsBasedObject.h"
|
||||
#include "GDCore/Project/EventsFunctionsExtension.h"
|
||||
#include "GDCore/Project/ExternalEvents.h"
|
||||
#include "GDCore/Project/Layout.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
void ProjectBrowserHelper::ExposeProjectEvents(
|
||||
gd::Project &project, gd::ArbitraryEventsWorker &worker) {
|
||||
// See also gd::Project::ExposeResources for a method that traverses the whole
|
||||
// project (this time for resources).
|
||||
|
||||
ExposeProjectEventsWithoutExtensions(project, worker);
|
||||
|
||||
// Add events based extensions
|
||||
for (std::size_t e = 0; e < project.GetEventsFunctionsExtensionsCount();
|
||||
e++) {
|
||||
// Add (free) events functions
|
||||
auto &eventsFunctionsExtension = project.GetEventsFunctionsExtension(e);
|
||||
for (auto &&eventsFunction : eventsFunctionsExtension.GetInternalVector()) {
|
||||
worker.Launch(eventsFunction->GetEvents());
|
||||
}
|
||||
|
||||
// Add (behavior) events functions
|
||||
for (auto &&eventsBasedBehavior :
|
||||
eventsFunctionsExtension.GetEventsBasedBehaviors()
|
||||
.GetInternalVector()) {
|
||||
ExposeEventsBasedBehaviorEvents(project, *eventsBasedBehavior, worker);
|
||||
}
|
||||
|
||||
// Add (object) events functions
|
||||
for (auto &&eventsBasedObject :
|
||||
eventsFunctionsExtension.GetEventsBasedObjects().GetInternalVector()) {
|
||||
auto &objectEventsFunctions = eventsBasedObject->GetEventsFunctions();
|
||||
for (auto &&eventsFunction : objectEventsFunctions.GetInternalVector()) {
|
||||
worker.Launch(eventsFunction->GetEvents());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectBrowserHelper::ExposeProjectEventsWithoutExtensions(
|
||||
gd::Project& project, gd::ArbitraryEventsWorker& worker) {
|
||||
// Add layouts events
|
||||
for (std::size_t s = 0; s < project.GetLayoutsCount(); s++) {
|
||||
worker.Launch(project.GetLayout(s).GetEvents());
|
||||
}
|
||||
// Add external events events
|
||||
for (std::size_t s = 0; s < project.GetExternalEventsCount(); s++) {
|
||||
worker.Launch(project.GetExternalEvents(s).GetEvents());
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectBrowserHelper::ExposeLayoutEvents(
|
||||
gd::Project &project, gd::Layout &layout,
|
||||
gd::ArbitraryEventsWorker &worker) {
|
||||
|
||||
// Add layouts events
|
||||
worker.Launch(layout.GetEvents());
|
||||
|
||||
// Add external events events
|
||||
for (std::size_t s = 0; s < project.GetExternalEventsCount(); s++) {
|
||||
auto &externalEvents = project.GetExternalEvents(s);
|
||||
if (externalEvents.GetAssociatedLayout() == layout.GetName()) {
|
||||
worker.Launch(externalEvents.GetEvents());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectBrowserHelper::ExposeLayoutEvents(
|
||||
gd::Project &project, gd::Layout &layout,
|
||||
gd::ArbitraryEventsWorkerWithContext &worker) {
|
||||
|
||||
// Add layouts events
|
||||
worker.Launch(layout.GetEvents(), project, layout);
|
||||
|
||||
// Add external events events
|
||||
for (std::size_t s = 0; s < project.GetExternalEventsCount(); s++) {
|
||||
auto &externalEvents = project.GetExternalEvents(s);
|
||||
if (externalEvents.GetAssociatedLayout() == layout.GetName()) {
|
||||
worker.Launch(externalEvents.GetEvents(), project, layout);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectBrowserHelper::ExposeProjectEvents(
|
||||
gd::Project &project, gd::ArbitraryEventsWorkerWithContext &worker) {
|
||||
// See also gd::Project::ExposeResources for a method that traverse the whole
|
||||
// project (this time for resources) and ExposeProjectEffects (this time for
|
||||
// effects).
|
||||
|
||||
// Add layouts events
|
||||
for (std::size_t s = 0; s < project.GetLayoutsCount(); s++) {
|
||||
auto &layout = project.GetLayout(s);
|
||||
worker.Launch(layout.GetEvents(), project, layout);
|
||||
}
|
||||
// Add external events events
|
||||
for (std::size_t s = 0; s < project.GetExternalEventsCount(); s++) {
|
||||
const auto &externalEvents = project.GetExternalEvents(s);
|
||||
const gd::String &associatedLayout = externalEvents.GetAssociatedLayout();
|
||||
if (project.HasLayoutNamed(associatedLayout)) {
|
||||
worker.Launch(project.GetExternalEvents(s).GetEvents(), project,
|
||||
project.GetLayout(associatedLayout));
|
||||
}
|
||||
}
|
||||
// Add events based extensions
|
||||
for (std::size_t e = 0; e < project.GetEventsFunctionsExtensionsCount();
|
||||
e++) {
|
||||
// Add (free) events functions
|
||||
auto &eventsFunctionsExtension = project.GetEventsFunctionsExtension(e);
|
||||
for (auto &&eventsFunction : eventsFunctionsExtension.GetInternalVector()) {
|
||||
gd::ObjectsContainer globalObjectsAndGroups;
|
||||
gd::ObjectsContainer objectsAndGroups;
|
||||
gd::EventsFunctionTools::FreeEventsFunctionToObjectsContainer(
|
||||
project, eventsFunctionsExtension, *eventsFunction,
|
||||
globalObjectsAndGroups, objectsAndGroups);
|
||||
|
||||
worker.Launch(eventsFunction->GetEvents(), globalObjectsAndGroups,
|
||||
objectsAndGroups);
|
||||
}
|
||||
|
||||
// Add (behavior) events functions
|
||||
for (auto &&eventsBasedBehavior :
|
||||
eventsFunctionsExtension.GetEventsBasedBehaviors()
|
||||
.GetInternalVector()) {
|
||||
ExposeEventsBasedBehaviorEvents(project, *eventsBasedBehavior, worker);
|
||||
}
|
||||
|
||||
// Add (object) events functions
|
||||
for (auto &&eventsBasedObject :
|
||||
eventsFunctionsExtension.GetEventsBasedObjects().GetInternalVector()) {
|
||||
ExposeEventsBasedObjectEvents(project, *eventsBasedObject, worker);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectBrowserHelper::ExposeEventsBasedBehaviorEvents(
|
||||
gd::Project &project, const gd::EventsBasedBehavior &eventsBasedBehavior,
|
||||
gd::ArbitraryEventsWorker &worker) {
|
||||
auto &behaviorEventsFunctions = eventsBasedBehavior.GetEventsFunctions();
|
||||
for (auto &&eventsFunction : behaviorEventsFunctions.GetInternalVector()) {
|
||||
worker.Launch(eventsFunction->GetEvents());
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectBrowserHelper::ExposeEventsBasedBehaviorEvents(
|
||||
gd::Project &project, const gd::EventsBasedBehavior &eventsBasedBehavior,
|
||||
gd::ArbitraryEventsWorkerWithContext &worker) {
|
||||
auto &behaviorEventsFunctions = eventsBasedBehavior.GetEventsFunctions();
|
||||
for (auto &&eventsFunction : behaviorEventsFunctions.GetInternalVector()) {
|
||||
gd::ObjectsContainer globalObjectsAndGroups;
|
||||
gd::ObjectsContainer objectsAndGroups;
|
||||
gd::EventsFunctionTools::BehaviorEventsFunctionToObjectsContainer(
|
||||
project, eventsBasedBehavior, *eventsFunction, globalObjectsAndGroups,
|
||||
objectsAndGroups);
|
||||
|
||||
worker.Launch(eventsFunction->GetEvents(), globalObjectsAndGroups,
|
||||
objectsAndGroups);
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectBrowserHelper::ExposeEventsBasedObjectEvents(
|
||||
gd::Project &project, const gd::EventsBasedObject &eventsBasedObject,
|
||||
gd::ArbitraryEventsWorkerWithContext &worker) {
|
||||
auto &objectEventsFunctions = eventsBasedObject.GetEventsFunctions();
|
||||
for (auto &&eventsFunction : objectEventsFunctions.GetInternalVector()) {
|
||||
gd::ObjectsContainer globalObjectsAndGroups;
|
||||
gd::ObjectsContainer objectsAndGroups;
|
||||
gd::EventsFunctionTools::ObjectEventsFunctionToObjectsContainer(
|
||||
project, eventsBasedObject, *eventsFunction, globalObjectsAndGroups,
|
||||
objectsAndGroups);
|
||||
|
||||
worker.Launch(eventsFunction->GetEvents(), globalObjectsAndGroups,
|
||||
objectsAndGroups);
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectBrowserHelper::ExposeProjectObjects(
|
||||
gd::Project &project, gd::ArbitraryObjectsWorker &worker) {
|
||||
|
||||
// Global objects
|
||||
worker.Launch(project);
|
||||
|
||||
// Layers objects
|
||||
for (size_t i = 0; i < project.GetLayoutsCount(); i++) {
|
||||
worker.Launch(project.GetLayout(i));
|
||||
}
|
||||
|
||||
// Event based objects children
|
||||
for (std::size_t e = 0; e < project.GetEventsFunctionsExtensionsCount();
|
||||
e++) {
|
||||
auto &eventsFunctionsExtension = project.GetEventsFunctionsExtension(e);
|
||||
|
||||
for (auto &&eventsBasedObjectUniquePtr :
|
||||
eventsFunctionsExtension.GetEventsBasedObjects().GetInternalVector()) {
|
||||
auto eventsBasedObject = eventsBasedObjectUniquePtr.get();
|
||||
worker.Launch(*eventsBasedObject);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void ProjectBrowserHelper::ExposeProjectFunctions(
|
||||
gd::Project &project, gd::ArbitraryEventsFunctionsWorker &worker) {
|
||||
|
||||
for (std::size_t e = 0; e < project.GetEventsFunctionsExtensionsCount();
|
||||
e++) {
|
||||
auto &eventsFunctionsExtension = project.GetEventsFunctionsExtension(e);
|
||||
worker.Launch(eventsFunctionsExtension);
|
||||
|
||||
for (auto &&eventsBasedBehavior :
|
||||
eventsFunctionsExtension.GetEventsBasedBehaviors()
|
||||
.GetInternalVector()) {
|
||||
worker.Launch(eventsBasedBehavior->GetEventsFunctions());
|
||||
}
|
||||
|
||||
for (auto &&eventsBasedObject :
|
||||
eventsFunctionsExtension.GetEventsBasedObjects().GetInternalVector()) {
|
||||
worker.Launch(eventsBasedObject->GetEventsFunctions());
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void ProjectBrowserHelper::ExposeProjectEventBasedBehaviors(
|
||||
gd::Project &project, gd::ArbitraryEventBasedBehaviorsWorker &worker) {
|
||||
for (std::size_t e = 0; e < project.GetEventsFunctionsExtensionsCount();
|
||||
e++) {
|
||||
auto &eventsFunctionsExtension = project.GetEventsFunctionsExtension(e);
|
||||
worker.Launch(eventsFunctionsExtension.GetEventsBasedBehaviors());
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectBrowserHelper::ExposeProjectSharedDatas(
|
||||
gd::Project &project, gd::ArbitraryBehaviorSharedDataWorker &worker) {
|
||||
for (std::size_t i = 0; i < project.GetLayoutsCount(); ++i) {
|
||||
gd::Layout &layout = project.GetLayout(i);
|
||||
worker.Launch(layout.GetAllBehaviorSharedData());
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace gd
|
144
Core/GDCore/IDE/ProjectBrowserHelper.h
Normal file
144
Core/GDCore/IDE/ProjectBrowserHelper.h
Normal file
@@ -0,0 +1,144 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
namespace gd {
|
||||
class Project;
|
||||
class Layout;
|
||||
class String;
|
||||
class EventsFunctionsExtension;
|
||||
class EventsFunction;
|
||||
class EventsBasedBehavior;
|
||||
class EventsBasedObject;
|
||||
class ArbitraryEventsWorker;
|
||||
class ArbitraryEventsWorkerWithContext;
|
||||
class ArbitraryEventsFunctionsWorker;
|
||||
class ArbitraryObjectsWorker;
|
||||
class ArbitraryEventBasedBehaviorsWorker;
|
||||
class ArbitraryBehaviorSharedDataWorker;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Expose a subset of the project to workers.
|
||||
*/
|
||||
class GD_CORE_API ProjectBrowserHelper {
|
||||
public:
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the project (layout,
|
||||
* external events, events functions...)
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of a project.
|
||||
*/
|
||||
static void ExposeProjectEvents(gd::Project &project,
|
||||
gd::ArbitraryEventsWorker &worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the project (layout,
|
||||
* external events, events functions...)
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of a project.
|
||||
*/
|
||||
static void ExposeProjectEvents(gd::Project &project,
|
||||
gd::ArbitraryEventsWorkerWithContext &worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the project (layout and
|
||||
* external events) but not events from extensions.
|
||||
*
|
||||
* Only use this for stats.
|
||||
*/
|
||||
static void
|
||||
ExposeProjectEventsWithoutExtensions(gd::Project &project,
|
||||
gd::ArbitraryEventsWorker &worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all events of a layout and
|
||||
* its external events.
|
||||
*/
|
||||
static void ExposeLayoutEvents(gd::Project &project, gd::Layout &layout,
|
||||
gd::ArbitraryEventsWorker &worker);
|
||||
/**
|
||||
* \brief Call the specified worker on all events of a layout and
|
||||
* its external events.
|
||||
*/
|
||||
static void ExposeLayoutEvents(gd::Project &project, gd::Layout &layout,
|
||||
gd::ArbitraryEventsWorkerWithContext &worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the event-based
|
||||
* behavior
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of an events
|
||||
* based behavior.
|
||||
*/
|
||||
static void ExposeEventsBasedBehaviorEvents(
|
||||
gd::Project &project, const gd::EventsBasedBehavior &eventsBasedBehavior,
|
||||
gd::ArbitraryEventsWorker &worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the event-based
|
||||
* behavior.
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of an
|
||||
* event-based behavior.
|
||||
*/
|
||||
static void ExposeEventsBasedBehaviorEvents(
|
||||
gd::Project &project, const gd::EventsBasedBehavior &eventsBasedBehavior,
|
||||
gd::ArbitraryEventsWorkerWithContext &worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the event-based
|
||||
* behavior.
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of an
|
||||
* event-based behavior.
|
||||
*/
|
||||
static void
|
||||
ExposeEventsBasedObjectEvents(gd::Project &project,
|
||||
const gd::EventsBasedObject &eventsBasedObject,
|
||||
gd::ArbitraryEventsWorkerWithContext &worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all ObjectContainers of the project
|
||||
* (global, layouts...)
|
||||
*
|
||||
* This should be the preferred way to traverse all the objects of a project.
|
||||
*/
|
||||
static void ExposeProjectObjects(gd::Project &project,
|
||||
gd::ArbitraryObjectsWorker &worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all FunctionsContainers of the project
|
||||
* (global, layouts...)
|
||||
*
|
||||
* This should be the preferred way to traverse all the function signatures
|
||||
* of a project.
|
||||
*/
|
||||
static void ExposeProjectFunctions(gd::Project &project,
|
||||
gd::ArbitraryEventsFunctionsWorker &worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all EventBasedBehavior of a project.
|
||||
*
|
||||
* This should be the preferred way to traverse all the event-based behavior
|
||||
* of a project.
|
||||
*/
|
||||
static void ExposeProjectEventBasedBehaviors(
|
||||
gd::Project &project, gd::ArbitraryEventBasedBehaviorsWorker &worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all SharedData of a project.
|
||||
*
|
||||
* This should be the preferred way to traverse all the shared data
|
||||
* of a project.
|
||||
*/
|
||||
static void ExposeProjectSharedDatas(gd::Project &project,
|
||||
gd::ArbitraryBehaviorSharedDataWorker &worker);
|
||||
};
|
||||
|
||||
} // namespace gd
|
49
Core/GDCore/IDE/WholeProjectBrowser.cpp
Normal file
49
Core/GDCore/IDE/WholeProjectBrowser.cpp
Normal file
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "WholeProjectBrowser.h"
|
||||
|
||||
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryEventBasedBehaviorsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryEventsFunctionsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryObjectsWorker.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryBehaviorSharedDataWorker.h"
|
||||
#include "GDCore/IDE/ProjectBrowserHelper.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
void WholeProjectBrowser::ExposeEvents(
|
||||
gd::Project &project, gd::ArbitraryEventsWorker &worker) const {
|
||||
gd::ProjectBrowserHelper::ExposeProjectEvents(project, worker);
|
||||
}
|
||||
|
||||
void WholeProjectBrowser::ExposeEvents(
|
||||
gd::Project &project, gd::ArbitraryEventsWorkerWithContext &worker) const {
|
||||
gd::ProjectBrowserHelper::ExposeProjectEvents(project, worker);
|
||||
}
|
||||
|
||||
void WholeProjectBrowser::ExposeObjects(
|
||||
gd::Project &project, gd::ArbitraryObjectsWorker &worker) const {
|
||||
gd::ProjectBrowserHelper::ExposeProjectObjects(project, worker);
|
||||
}
|
||||
|
||||
void WholeProjectBrowser::ExposeFunctions(
|
||||
gd::Project &project, gd::ArbitraryEventsFunctionsWorker &worker) const {
|
||||
gd::ProjectBrowserHelper::ExposeProjectFunctions(project, worker);
|
||||
}
|
||||
|
||||
void WholeProjectBrowser::ExposeEventBasedBehaviors(
|
||||
gd::Project &project,
|
||||
gd::ArbitraryEventBasedBehaviorsWorker &worker) const {
|
||||
gd::ProjectBrowserHelper::ExposeProjectEventBasedBehaviors(project, worker);
|
||||
}
|
||||
|
||||
void WholeProjectBrowser::ExposeBehaviorSharedDatas(
|
||||
gd::Project &project, gd::ArbitraryBehaviorSharedDataWorker &worker) const {
|
||||
gd::ProjectBrowserHelper::ExposeProjectSharedDatas(project, worker);
|
||||
}
|
||||
} // namespace gd
|
90
Core/GDCore/IDE/WholeProjectBrowser.h
Normal file
90
Core/GDCore/IDE/WholeProjectBrowser.h
Normal file
@@ -0,0 +1,90 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "GDCore/IDE/ProjectBrowser.h"
|
||||
|
||||
namespace gd {
|
||||
class Project;
|
||||
class String;
|
||||
class EventsFunctionsExtension;
|
||||
class EventsFunction;
|
||||
class EventsBasedBehavior;
|
||||
class EventsBasedObject;
|
||||
class ArbitraryEventsWorker;
|
||||
class ArbitraryEventsWorkerWithContext;
|
||||
class ArbitraryEventsFunctionsWorker;
|
||||
class ArbitraryObjectsWorker;
|
||||
class ArbitraryEventBasedBehaviorsWorker;
|
||||
class ArbitraryBehaviorSharedDataWorker;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Expose the whole project to workers.
|
||||
*/
|
||||
class GD_CORE_API WholeProjectBrowser : public ProjectBrowser {
|
||||
public:
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the project (layout,
|
||||
* external events, events functions...)
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of a project.
|
||||
*/
|
||||
void ExposeEvents(gd::Project &project,
|
||||
gd::ArbitraryEventsWorker &worker) const override;
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the project (layout,
|
||||
* external events, events functions...)
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of a project.
|
||||
*/
|
||||
void
|
||||
ExposeEvents(gd::Project &project,
|
||||
gd::ArbitraryEventsWorkerWithContext &worker) const override;
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all ObjectContainers of the project
|
||||
* (global, layouts...)
|
||||
*
|
||||
* This should be the preferred way to traverse all the objects of a project.
|
||||
*/
|
||||
void ExposeObjects(gd::Project &project,
|
||||
gd::ArbitraryObjectsWorker &worker) const override;
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all FunctionsContainers of the project
|
||||
* (global, layouts...)
|
||||
*
|
||||
* This should be the preferred way to traverse all the function signatures
|
||||
* of a project.
|
||||
*/
|
||||
void ExposeFunctions(gd::Project &project,
|
||||
gd::ArbitraryEventsFunctionsWorker &worker) const override;
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all EventBasedBehavior of a project.
|
||||
*
|
||||
* This should be the preferred way to traverse all the event-based behavior
|
||||
* of a project.
|
||||
*/
|
||||
void ExposeEventBasedBehaviors(
|
||||
gd::Project &project,
|
||||
gd::ArbitraryEventBasedBehaviorsWorker &worker) const override;
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all SharedData of a project.
|
||||
*
|
||||
* This should be the preferred way to traverse all the shared data
|
||||
* of a project.
|
||||
*/
|
||||
void ExposeBehaviorSharedDatas(gd::Project &project,
|
||||
gd::ArbitraryBehaviorSharedDataWorker &worker) const override;
|
||||
};
|
||||
|
||||
} // namespace gd
|
File diff suppressed because it is too large
Load Diff
@@ -3,8 +3,8 @@
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#ifndef GDCORE_WHOLEPROJECTREFACTORER_H
|
||||
#define GDCORE_WHOLEPROJECTREFACTORER_H
|
||||
#pragma once
|
||||
|
||||
#include <set>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
@@ -12,6 +12,7 @@ namespace gd {
|
||||
class Platform;
|
||||
class Project;
|
||||
class Layout;
|
||||
class Layer;
|
||||
class Object;
|
||||
class String;
|
||||
class EventsFunctionsExtension;
|
||||
@@ -21,10 +22,14 @@ class EventsBasedBehavior;
|
||||
class EventsBasedObject;
|
||||
class ArbitraryEventsWorker;
|
||||
class ArbitraryObjectsWorker;
|
||||
class ArbitraryEventsFunctionsWorker;
|
||||
class ArbitraryEventsWorkerWithContext;
|
||||
class ArbitraryEventBasedBehaviorsWorker;
|
||||
class ArbitraryBehaviorSharedDataWorker;
|
||||
class Behavior;
|
||||
class BehaviorMetadata;
|
||||
class UnfilledRequiredBehaviorPropertyProblem;
|
||||
class ProjectBrowser;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
@@ -39,54 +44,6 @@ namespace gd {
|
||||
*/
|
||||
class GD_CORE_API WholeProjectRefactorer {
|
||||
public:
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the project (layout,
|
||||
* external events, events functions...)
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of a project.
|
||||
*/
|
||||
static void ExposeProjectEvents(gd::Project& project,
|
||||
gd::ArbitraryEventsWorker& worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the project (layout,
|
||||
* external events, events functions...)
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of a project.
|
||||
*/
|
||||
static void ExposeProjectEvents(gd::Project& project,
|
||||
gd::ArbitraryEventsWorkerWithContext& worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the events based behavior
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of an events
|
||||
* based behavior.
|
||||
*/
|
||||
static void ExposeEventsBasedBehaviorEvents(
|
||||
gd::Project& project,
|
||||
const gd::EventsBasedBehavior& eventsBasedBehavior,
|
||||
gd::ArbitraryEventsWorkerWithContext& worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all events of the events based object
|
||||
*
|
||||
* This should be the preferred way to traverse all the events of an events
|
||||
* based object.
|
||||
*/
|
||||
static void ExposeEventsBasedObjectEvents(
|
||||
gd::Project& project,
|
||||
const gd::EventsBasedObject& eventsBasedObject,
|
||||
gd::ArbitraryEventsWorkerWithContext& worker);
|
||||
|
||||
/**
|
||||
* \brief Call the specified worker on all ObjectContainers of the project
|
||||
* (global, layouts...)
|
||||
*
|
||||
* This should be the preferred way to traverse all the objects of a project.
|
||||
*/
|
||||
static void ExposeProjectObjects(gd::Project& project,
|
||||
gd::ArbitraryObjectsWorker& worker);
|
||||
|
||||
/**
|
||||
* \brief Refactor the project **before** an events function extension is
|
||||
@@ -102,6 +59,16 @@ class GD_CORE_API WholeProjectRefactorer {
|
||||
const gd::String& oldName,
|
||||
const gd::String& newName);
|
||||
|
||||
/**
|
||||
* \brief Refactor behavior events after the extension was placed in a new
|
||||
* extension.
|
||||
*/
|
||||
static void UpdateExtensionNameInEventsBasedBehavior(
|
||||
gd::Project& project,
|
||||
const gd::EventsFunctionsExtension& eventsFunctionsExtension,
|
||||
gd::EventsBasedBehavior& eventsBasedBehavior,
|
||||
const gd::String& sourceExtensionName);
|
||||
|
||||
/**
|
||||
* \brief Refactor the project **before** an events function is renamed.
|
||||
*
|
||||
@@ -245,6 +212,13 @@ class GD_CORE_API WholeProjectRefactorer {
|
||||
gd::Object& object,
|
||||
const gd::String& behaviorType,
|
||||
const gd::String& behaviorName);
|
||||
/**
|
||||
* \brief Add required behaviors if necessary to fill every behavior
|
||||
* properties of the given behaviors.
|
||||
*/
|
||||
static void AddRequiredBehaviorsFor(gd::Project& project,
|
||||
gd::Object& object,
|
||||
const gd::String& behaviorName);
|
||||
|
||||
/**
|
||||
* \brief Find every behavior of the object that needs the given behaviors
|
||||
@@ -302,11 +276,63 @@ class GD_CORE_API WholeProjectRefactorer {
|
||||
const gd::String& oldObjectName,
|
||||
const gd::String& newObjectName);
|
||||
|
||||
/**
|
||||
* \brief Refactor the project after a layout is renamed.
|
||||
*/
|
||||
static void RenameLayout(gd::Project &project, const gd::String &oldName,
|
||||
const gd::String &newName);
|
||||
/**
|
||||
* \brief Refactor the project after an external layout is renamed.
|
||||
*/
|
||||
static void RenameExternalLayout(gd::Project &project,
|
||||
const gd::String &oldName,
|
||||
const gd::String &newName);
|
||||
/**
|
||||
* \brief Refactor the project after external events are renamed.
|
||||
*/
|
||||
static void RenameExternalEvents(gd::Project &project,
|
||||
const gd::String &oldName,
|
||||
const gd::String &newName);
|
||||
/**
|
||||
* \brief Refactor the project after a layer is renamed.
|
||||
*/
|
||||
static void RenameLayer(gd::Project &project, gd::Layout &layout,
|
||||
const gd::String &oldName, const gd::String &newName);
|
||||
|
||||
/**
|
||||
* \brief Refactor the project after a layer effect is renamed.
|
||||
*/
|
||||
static void RenameLayerEffect(gd::Project &project, gd::Layout &layout,
|
||||
gd::Layer &layer, const gd::String &oldName,
|
||||
const gd::String &newName);
|
||||
|
||||
/**
|
||||
* \brief Refactor the project after an object animation is renamed.
|
||||
*/
|
||||
static void RenameObjectAnimation(gd::Project &project, gd::Layout &layout,
|
||||
gd::Object &object,
|
||||
const gd::String &oldName,
|
||||
const gd::String &newName);
|
||||
|
||||
/**
|
||||
* \brief Refactor the project after an object point is renamed.
|
||||
*/
|
||||
static void RenameObjectPoint(gd::Project &project, gd::Layout &layout,
|
||||
gd::Object &object, const gd::String &oldName,
|
||||
const gd::String &newName);
|
||||
|
||||
/**
|
||||
* \brief Refactor the project after an object effect is renamed.
|
||||
*/
|
||||
static void RenameObjectEffect(gd::Project &project, gd::Layout &layout,
|
||||
gd::Object &object, const gd::String &oldName,
|
||||
const gd::String &newName);
|
||||
|
||||
/**
|
||||
* \brief Refactor the project after an object is renamed in a layout
|
||||
*
|
||||
* This will update the layout, all external layouts associated with it
|
||||
* and all external events used by the layout.
|
||||
* and all external events associated with it.
|
||||
*/
|
||||
static void ObjectOrGroupRenamedInLayout(gd::Project& project,
|
||||
gd::Layout& layout,
|
||||
@@ -318,7 +344,7 @@ class GD_CORE_API WholeProjectRefactorer {
|
||||
* \brief Refactor the project after an object is removed in a layout
|
||||
*
|
||||
* This will update the layout, all external layouts associated with it
|
||||
* and all external events used by the layout.
|
||||
* and all external events associated with it.
|
||||
*/
|
||||
static void ObjectOrGroupRemovedInLayout(gd::Project& project,
|
||||
gd::Layout& layout,
|
||||
@@ -435,19 +461,43 @@ class GD_CORE_API WholeProjectRefactorer {
|
||||
private:
|
||||
static std::vector<gd::String> GetAssociatedExternalLayouts(
|
||||
gd::Project& project, gd::Layout& layout);
|
||||
static std::vector<gd::String>
|
||||
GetAssociatedExternalLayouts(gd::Project &project,
|
||||
const gd::String &layoutName);
|
||||
static std::vector<gd::String>
|
||||
GetAssociatedExternalEvents(gd::Project &project,
|
||||
const gd::String &layoutName);
|
||||
|
||||
static void DoRenameEventsFunction(gd::Project& project,
|
||||
const gd::EventsFunction& eventsFunction,
|
||||
const gd::String& oldFullType,
|
||||
const gd::String& newFullType);
|
||||
const gd::String& newFullType,
|
||||
const gd::ProjectBrowser& projectBrowser);
|
||||
|
||||
static void DoRenameBehavior(gd::Project& project,
|
||||
const gd::String& oldBehaviorType,
|
||||
const gd::String& newBehaviorType);
|
||||
const gd::String& newBehaviorType,
|
||||
const gd::ProjectBrowser& projectBrowser);
|
||||
|
||||
static void DoRenameObject(gd::Project& project,
|
||||
const gd::String& oldObjectType,
|
||||
const gd::String& newObjectType);
|
||||
const gd::String& newObjectType,
|
||||
const gd::ProjectBrowser& projectBrowser);
|
||||
|
||||
/**
|
||||
* \brief Refactor the project **before** an events function extension is
|
||||
* renamed.
|
||||
*
|
||||
* \warning Do the renaming of the specified extension after calling this.
|
||||
* This is because the extension is expected to have its old name for the
|
||||
* refactoring.
|
||||
*/
|
||||
static void RenameEventsFunctionsExtension(
|
||||
gd::Project& project,
|
||||
const gd::EventsFunctionsExtension& eventsFunctionsExtension,
|
||||
const gd::String& oldName,
|
||||
const gd::String& newName,
|
||||
const gd::ProjectBrowser& projectBrowser);
|
||||
|
||||
static void FindDependentBehaviorNames(
|
||||
const gd::Project& project,
|
||||
@@ -462,5 +512,3 @@ class GD_CORE_API WholeProjectRefactorer {
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // GDCORE_WHOLEPROJECTREFACTORER_H
|
||||
|
@@ -151,6 +151,7 @@ class GD_CORE_API AbstractEventsBasedEntity {
|
||||
gd::String description;
|
||||
gd::EventsFunctionsContainer eventsFunctionsContainer;
|
||||
SerializableWithNameList<NamedPropertyDescriptor> propertyDescriptors;
|
||||
gd::String extensionName;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -43,18 +43,10 @@ std::map<gd::String, gd::PropertyDescriptor> CustomConfigurationHelper::GetPrope
|
||||
const auto &propertyName = property->GetName();
|
||||
const auto &propertyType = property->GetType();
|
||||
|
||||
// TODO Move this into a PropertyDescriptor copy method.
|
||||
auto &newProperty = behaviorProperties[propertyName]
|
||||
.SetType(property->GetType())
|
||||
.SetDescription(property->GetDescription())
|
||||
.SetGroup(property->GetGroup())
|
||||
.SetLabel(property->GetLabel())
|
||||
.SetValue(property->GetValue())
|
||||
.SetHidden(property->IsHidden());
|
||||
// Copy the property
|
||||
behaviorProperties[propertyName] = *property;
|
||||
|
||||
for (auto &extraInfo : property->GetExtraInfo()) {
|
||||
newProperty.AddExtraInfo(extraInfo);
|
||||
}
|
||||
auto &newProperty = behaviorProperties[propertyName];
|
||||
|
||||
if (configurationContent.HasChild(propertyName)) {
|
||||
if (propertyType == "String" || propertyType == "Choice" ||
|
||||
|
@@ -64,7 +64,7 @@ class GD_CORE_API EffectsContainer {
|
||||
std::size_t GetEffectPosition(const gd::String& name) const;
|
||||
|
||||
/**
|
||||
* Return the number of effecst.
|
||||
* Return the number of effects.
|
||||
*/
|
||||
std::size_t GetEffectsCount() const;
|
||||
|
||||
|
@@ -217,7 +217,7 @@ class GD_CORE_API EventsFunction {
|
||||
bool IsAsync() const { return isAsync; }
|
||||
|
||||
/**
|
||||
* \brief Sets the asycronity of the function.
|
||||
* \brief Sets the asynchronicity of the function.
|
||||
*/
|
||||
EventsFunction& SetAsync(bool _isAsync) {
|
||||
isAsync = _isAsync;
|
||||
|
@@ -193,7 +193,6 @@ class GD_CORE_API InitialInstance {
|
||||
* \see gd::Object
|
||||
*/
|
||||
///@{
|
||||
#if defined(GD_IDE_ONLY)
|
||||
/**
|
||||
* \brief Return a map containing the properties names (as keys) and their
|
||||
* values.
|
||||
@@ -213,7 +212,6 @@ class GD_CORE_API InitialInstance {
|
||||
const gd::String& value,
|
||||
gd::Project& project,
|
||||
gd::Layout& layout);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Get the value of a double property stored in the instance.
|
||||
|
@@ -14,7 +14,14 @@ namespace gd {
|
||||
Camera Layer::badCamera;
|
||||
|
||||
Layer::Layer()
|
||||
: isVisible(true), isLightingLayer(false), followBaseLayerCamera(false) {}
|
||||
: renderingType(""),
|
||||
isVisible(true),
|
||||
isLocked(false),
|
||||
isLightingLayer(false),
|
||||
followBaseLayerCamera(false),
|
||||
camera3DNearPlaneDistance(0.1),
|
||||
camera3DFarPlaneDistance(10000),
|
||||
camera3DFieldOfView(45) {}
|
||||
|
||||
/**
|
||||
* Change cameras count, automatically adding/removing them.
|
||||
@@ -26,15 +33,21 @@ void Layer::SetCameraCount(std::size_t n) {
|
||||
cameras.erase(cameras.begin() + cameras.size() - 1);
|
||||
}
|
||||
|
||||
#if defined(GD_IDE_ONLY)
|
||||
void Layer::SerializeTo(SerializerElement& element) const {
|
||||
element.SetAttribute("name", GetName());
|
||||
element.SetAttribute("renderingType", GetRenderingType());
|
||||
element.SetAttribute("visibility", GetVisibility());
|
||||
element.SetAttribute("isLocked", IsLocked());
|
||||
element.SetAttribute("isLightingLayer", IsLightingLayer());
|
||||
element.SetAttribute("followBaseLayerCamera", IsFollowingBaseLayerCamera());
|
||||
element.SetAttribute("ambientLightColorR", (int)GetAmbientLightColorRed());
|
||||
element.SetAttribute("ambientLightColorG", (int)GetAmbientLightColorGreen());
|
||||
element.SetAttribute("ambientLightColorB", (int)GetAmbientLightColorBlue());
|
||||
element.SetAttribute("camera3DNearPlaneDistance",
|
||||
GetCamera3DNearPlaneDistance());
|
||||
element.SetAttribute("camera3DFarPlaneDistance",
|
||||
GetCamera3DFarPlaneDistance());
|
||||
element.SetAttribute("camera3DFieldOfView", GetCamera3DFieldOfView());
|
||||
|
||||
SerializerElement& camerasElement = element.AddChild("cameras");
|
||||
camerasElement.ConsiderAsArrayOf("camera");
|
||||
@@ -55,20 +68,27 @@ void Layer::SerializeTo(SerializerElement& element) const {
|
||||
SerializerElement& effectsElement = element.AddChild("effects");
|
||||
effectsContainer.SerializeTo(effectsElement);
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Unserialize the layer.
|
||||
*/
|
||||
void Layer::UnserializeFrom(const SerializerElement& element) {
|
||||
SetName(element.GetStringAttribute("name", "", "Name"));
|
||||
SetRenderingType(element.GetStringAttribute("renderingType", ""));
|
||||
SetVisibility(element.GetBoolAttribute("visibility", true, "Visibility"));
|
||||
SetLocked(element.GetBoolAttribute("isLocked", false));
|
||||
SetLightingLayer(element.GetBoolAttribute("isLightingLayer", false));
|
||||
SetFollowBaseLayerCamera(
|
||||
element.GetBoolAttribute("followBaseLayerCamera", false));
|
||||
SetAmbientLightColor(element.GetIntAttribute("ambientLightColorR", 200),
|
||||
element.GetIntAttribute("ambientLightColorG", 200),
|
||||
element.GetIntAttribute("ambientLightColorB", 200));
|
||||
SetCamera3DNearPlaneDistance(element.GetDoubleAttribute(
|
||||
"camera3DNearPlaneDistance", 0.1, "threeDNearPlaneDistance"));
|
||||
SetCamera3DFarPlaneDistance(element.GetDoubleAttribute(
|
||||
"camera3DFarPlaneDistance", 10000, "threeDFarPlaneDistance"));
|
||||
SetCamera3DFieldOfView(element.GetDoubleAttribute(
|
||||
"camera3DFieldOfView", 45, "threeDFieldOfView"));
|
||||
|
||||
cameras.clear();
|
||||
SerializerElement& camerasElement = element.GetChild("cameras");
|
||||
@@ -80,24 +100,22 @@ void Layer::UnserializeFrom(const SerializerElement& element) {
|
||||
camera.SetUseDefaultSize(
|
||||
cameraElement.GetBoolAttribute("defaultSize", true));
|
||||
camera.SetSize(cameraElement.GetDoubleAttribute("width"),
|
||||
cameraElement.GetDoubleAttribute("height"));
|
||||
cameraElement.GetDoubleAttribute("height"));
|
||||
camera.SetUseDefaultViewport(
|
||||
cameraElement.GetBoolAttribute("defaultViewport", true));
|
||||
camera.SetViewport(
|
||||
cameraElement.GetDoubleAttribute("viewportLeft"),
|
||||
cameraElement.GetDoubleAttribute("viewportTop"),
|
||||
cameraElement.GetDoubleAttribute("viewportRight"),
|
||||
cameraElement.GetDoubleAttribute(
|
||||
"viewportBottom"));
|
||||
camera.SetViewport(cameraElement.GetDoubleAttribute("viewportLeft"),
|
||||
cameraElement.GetDoubleAttribute("viewportTop"),
|
||||
cameraElement.GetDoubleAttribute("viewportRight"),
|
||||
cameraElement.GetDoubleAttribute("viewportBottom"));
|
||||
|
||||
cameras.push_back(camera);
|
||||
}
|
||||
|
||||
if (camerasElement.GetChildrenCount() > 50) {
|
||||
// Highly unlikely that we want as many cameras, as they were not even exposed in
|
||||
// the editor nor used in the game engine. Must be because of a bug in the editor that
|
||||
// duplicated cameras when cancelling changes on a layer.
|
||||
// Reset to one camera.
|
||||
// Highly unlikely that we want as many cameras, as they were not even
|
||||
// exposed in the editor nor used in the game engine. Must be because of a
|
||||
// bug in the editor that duplicated cameras when cancelling changes on a
|
||||
// layer. Reset to one camera.
|
||||
SetCameraCount(1);
|
||||
}
|
||||
|
||||
@@ -105,9 +123,7 @@ void Layer::UnserializeFrom(const SerializerElement& element) {
|
||||
effectsContainer.UnserializeFrom(effectsElement);
|
||||
}
|
||||
|
||||
gd::EffectsContainer& Layer::GetEffects() {
|
||||
return effectsContainer;
|
||||
}
|
||||
gd::EffectsContainer& Layer::GetEffects() { return effectsContainer; }
|
||||
|
||||
const gd::EffectsContainer& Layer::GetEffects() const {
|
||||
return effectsContainer;
|
||||
|
@@ -47,6 +47,11 @@ class GD_CORE_API Layer {
|
||||
*/
|
||||
const gd::String& GetName() const { return name; }
|
||||
|
||||
const gd::String& GetRenderingType() const { return renderingType; }
|
||||
void SetRenderingType(const gd::String& renderingType_) {
|
||||
renderingType = renderingType_;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Change if layer is displayed or not
|
||||
*/
|
||||
@@ -58,7 +63,17 @@ class GD_CORE_API Layer {
|
||||
bool GetVisibility() const { return isVisible; }
|
||||
|
||||
/**
|
||||
* \brief Set if the layer is a lightining layer or not.
|
||||
* \brief Change if layer can be modified or not.
|
||||
*/
|
||||
void SetLocked(bool isLocked_) { isLocked = isLocked_; }
|
||||
|
||||
/**
|
||||
* \brief Return true if layer can't be modified.
|
||||
*/
|
||||
bool IsLocked() const { return isLocked; }
|
||||
|
||||
/**
|
||||
* \brief Set if the layer is a lighting layer or not.
|
||||
*/
|
||||
void SetLightingLayer(bool isLightingLayer_) {
|
||||
isLightingLayer = isLightingLayer_;
|
||||
@@ -81,6 +96,25 @@ class GD_CORE_API Layer {
|
||||
*/
|
||||
bool IsFollowingBaseLayerCamera() const { return followBaseLayerCamera; }
|
||||
|
||||
/** \name 3D
|
||||
*/
|
||||
///@{
|
||||
double GetCamera3DNearPlaneDistance() const {
|
||||
return camera3DNearPlaneDistance;
|
||||
}
|
||||
void SetCamera3DNearPlaneDistance(double distance) {
|
||||
camera3DNearPlaneDistance = distance;
|
||||
}
|
||||
double GetCamera3DFarPlaneDistance() const {
|
||||
return camera3DFarPlaneDistance;
|
||||
}
|
||||
void SetCamera3DFarPlaneDistance(double distance) {
|
||||
camera3DFarPlaneDistance = distance;
|
||||
}
|
||||
double GetCamera3DFieldOfView() const { return camera3DFieldOfView; }
|
||||
void SetCamera3DFieldOfView(double angle) { camera3DFieldOfView = angle; }
|
||||
///@}
|
||||
|
||||
/** \name Cameras
|
||||
*/
|
||||
///@{
|
||||
@@ -164,12 +198,10 @@ class GD_CORE_API Layer {
|
||||
const EffectsContainer& GetEffects() const;
|
||||
///@}
|
||||
|
||||
#if defined(GD_IDE_ONLY)
|
||||
/**
|
||||
* \brief Serialize layer.
|
||||
*/
|
||||
void SerializeTo(SerializerElement& element) const;
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Unserialize the layer.
|
||||
@@ -177,16 +209,22 @@ class GD_CORE_API Layer {
|
||||
void UnserializeFrom(const SerializerElement& element);
|
||||
|
||||
private:
|
||||
gd::String name; ///< The name of the layer
|
||||
bool isVisible; ///< True if the layer is visible
|
||||
gd::String name; ///< The name of the layer
|
||||
gd::String renderingType; ///< The rendering type: "" (empty), "2d", "3d" or
|
||||
///< "2d+3d".
|
||||
bool isVisible; ///< True if the layer is visible
|
||||
bool isLocked; ///< True if the layer is locked
|
||||
bool isLightingLayer; ///< True if the layer is used to display lights and
|
||||
///< renders an ambient light.
|
||||
bool followBaseLayerCamera; ///< True if the layer automatically follows the
|
||||
///< base layer
|
||||
unsigned int ambientLightColorR; ///< Ambient light color Red component
|
||||
unsigned int ambientLightColorG; ///< Ambient light color Green component
|
||||
unsigned int ambientLightColorB; ///< Ambient light color Blue component
|
||||
std::vector<gd::Camera> cameras; ///< The camera displayed by the layer
|
||||
double camera3DNearPlaneDistance; ///< 3D camera frustum near plan distance
|
||||
double camera3DFarPlaneDistance; ///< 3D camera frustum far plan distance
|
||||
double camera3DFieldOfView; ///< 3D camera field of view (fov) in degrees
|
||||
unsigned int ambientLightColorR; ///< Ambient light color Red component
|
||||
unsigned int ambientLightColorG; ///< Ambient light color Green component
|
||||
unsigned int ambientLightColorB; ///< Ambient light color Blue component
|
||||
std::vector<gd::Camera> cameras; ///< The camera displayed by the layer
|
||||
gd::EffectsContainer effectsContainer; ///< The effects applied to the layer.
|
||||
|
||||
static gd::Camera badCamera;
|
||||
|
@@ -507,6 +507,44 @@ gd::String GD_CORE_API GetTypeOfObject(const gd::ObjectsContainer& project,
|
||||
return type;
|
||||
}
|
||||
|
||||
bool GD_CORE_API HasBehaviorInObjectOrGroup(const gd::ObjectsContainer &project,
|
||||
const gd::ObjectsContainer &layout,
|
||||
const gd::String &objectOrGroupName,
|
||||
const gd::String &behaviorName,
|
||||
bool searchInGroups) {
|
||||
// Search in objects
|
||||
if (layout.HasObjectNamed(objectOrGroupName)) {
|
||||
return layout.GetObject(objectOrGroupName).HasBehaviorNamed(behaviorName);
|
||||
}
|
||||
if (project.HasObjectNamed(objectOrGroupName)) {
|
||||
return project.GetObject(objectOrGroupName).HasBehaviorNamed(behaviorName);
|
||||
}
|
||||
|
||||
// Search in groups
|
||||
const gd::ObjectsContainer *container;
|
||||
if (layout.GetObjectGroups().Has(objectOrGroupName)) {
|
||||
container = &layout;
|
||||
} else if (project.GetObjectGroups().Has(objectOrGroupName)) {
|
||||
container = &project;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
const vector<gd::String> &groupsObjects =
|
||||
container->GetObjectGroups().Get(objectOrGroupName).GetAllObjectsNames();
|
||||
// Empty groups don't contain any behavior.
|
||||
if (groupsObjects.empty()) {
|
||||
return false;
|
||||
}
|
||||
// Check that all objects have the same type.
|
||||
for (auto &&object : groupsObjects) {
|
||||
if (!HasBehaviorInObjectOrGroup(project, layout, object, behaviorName,
|
||||
false)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
gd::String GD_CORE_API GetTypeOfBehavior(const gd::ObjectsContainer& project,
|
||||
const gd::ObjectsContainer& layout,
|
||||
gd::String name,
|
||||
|
@@ -442,7 +442,14 @@ gd::String GD_CORE_API GetTypeOfObject(const ObjectsContainer& game,
|
||||
const ObjectsContainer& layout,
|
||||
gd::String objectName,
|
||||
bool searchInGroups = true);
|
||||
|
||||
/**
|
||||
* \brief Check if an object or all object of a group has a behavior.
|
||||
*/
|
||||
bool GD_CORE_API HasBehaviorInObjectOrGroup(const gd::ObjectsContainer &project,
|
||||
const gd::ObjectsContainer &layout,
|
||||
const gd::String &objectOrGroupName,
|
||||
const gd::String &behaviorName,
|
||||
bool searchInGroups = true);
|
||||
/**
|
||||
* \brief Get a type from a behavior name
|
||||
* @return Type of the behavior.
|
||||
|
@@ -11,7 +11,7 @@
|
||||
namespace gd {
|
||||
|
||||
LoadingScreen::LoadingScreen()
|
||||
: showGDevelopLogoDuringLoadingScreen(false),
|
||||
: showGDevelopLogoDuringLoadingScreen(true),
|
||||
gdevelopLogoStyle("light"),
|
||||
backgroundImageResourceName(""),
|
||||
backgroundColor(0),
|
||||
@@ -27,16 +27,18 @@ LoadingScreen::LoadingScreen()
|
||||
progressBarColor(0xFFFFFF){};
|
||||
|
||||
void LoadingScreen::SerializeTo(SerializerElement& element) const {
|
||||
element.SetAttribute("showGDevelopSplash", showGDevelopLogoDuringLoadingScreen);
|
||||
element.SetAttribute("gdevelopLogoStyle",
|
||||
gdevelopLogoStyle);
|
||||
element.SetAttribute("showGDevelopSplash",
|
||||
showGDevelopLogoDuringLoadingScreen);
|
||||
element.SetAttribute("gdevelopLogoStyle", gdevelopLogoStyle);
|
||||
element.SetAttribute("backgroundImageResourceName",
|
||||
backgroundImageResourceName);
|
||||
element.SetAttribute("backgroundColor", backgroundColor);
|
||||
element.SetAttribute("backgroundFadeInDuration", backgroundFadeInDuration);
|
||||
element.SetAttribute("minDuration", minDuration);
|
||||
element.SetAttribute("logoAndProgressFadeInDuration", logoAndProgressFadeInDuration);
|
||||
element.SetAttribute("logoAndProgressLogoFadeInDelay", logoAndProgressLogoFadeInDelay);
|
||||
element.SetAttribute("logoAndProgressFadeInDuration",
|
||||
logoAndProgressFadeInDuration);
|
||||
element.SetAttribute("logoAndProgressLogoFadeInDelay",
|
||||
logoAndProgressLogoFadeInDelay);
|
||||
element.SetAttribute("showProgressBar", showProgressBar);
|
||||
element.SetAttribute("progressBarMinWidth", progressBarMinWidth);
|
||||
element.SetAttribute("progressBarMaxWidth", progressBarMaxWidth);
|
||||
@@ -46,21 +48,24 @@ void LoadingScreen::SerializeTo(SerializerElement& element) const {
|
||||
}
|
||||
|
||||
void LoadingScreen::UnserializeFrom(const SerializerElement& element) {
|
||||
showGDevelopLogoDuringLoadingScreen = element.GetBoolAttribute("showGDevelopSplash", true);
|
||||
gdevelopLogoStyle =
|
||||
element.GetStringAttribute("gdevelopLogoStyle", "light");
|
||||
showGDevelopLogoDuringLoadingScreen =
|
||||
element.GetBoolAttribute("showGDevelopSplash", true);
|
||||
gdevelopLogoStyle = element.GetStringAttribute("gdevelopLogoStyle", "light");
|
||||
backgroundImageResourceName =
|
||||
element.GetStringAttribute("backgroundImageResourceName");
|
||||
backgroundColor = element.GetIntAttribute("backgroundColor", 0);
|
||||
backgroundFadeInDuration =
|
||||
element.GetDoubleAttribute("backgroundFadeInDuration", 0.2);
|
||||
minDuration = element.GetDoubleAttribute("minDuration", 1.5);
|
||||
logoAndProgressFadeInDuration = element.GetDoubleAttribute("logoAndProgressFadeInDuration", 0.2);
|
||||
logoAndProgressLogoFadeInDelay = element.GetDoubleAttribute("logoAndProgressLogoFadeInDelay", 0.2);
|
||||
logoAndProgressFadeInDuration =
|
||||
element.GetDoubleAttribute("logoAndProgressFadeInDuration", 0.2);
|
||||
logoAndProgressLogoFadeInDelay =
|
||||
element.GetDoubleAttribute("logoAndProgressLogoFadeInDelay", 0.2);
|
||||
showProgressBar = element.GetBoolAttribute("showProgressBar", true);
|
||||
progressBarMinWidth = element.GetDoubleAttribute("progressBarMinWidth", 40);
|
||||
progressBarMaxWidth = element.GetDoubleAttribute("progressBarMaxWidth", 200);
|
||||
progressBarWidthPercent = element.GetDoubleAttribute("progressBarWidthPercent", 30);
|
||||
progressBarWidthPercent =
|
||||
element.GetDoubleAttribute("progressBarWidthPercent", 30);
|
||||
progressBarHeight = element.GetDoubleAttribute("progressBarHeight", 20);
|
||||
progressBarColor = element.GetIntAttribute("progressBarColor", 0xFFFFFF);
|
||||
}
|
||||
|
@@ -7,6 +7,7 @@
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/String.h"
|
||||
#include <vector>
|
||||
#include <algorithm>
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -22,6 +23,49 @@ gd::MeasurementUnit MeasurementUnit::pixelAcceleration =
|
||||
CreatePixelAcceleration();
|
||||
gd::MeasurementUnit MeasurementUnit::newton = CreateNewton();
|
||||
gd::MeasurementUnit MeasurementUnit::angularSpeed = CreateAngularSpeed();
|
||||
std::vector<const gd::MeasurementUnit*> MeasurementUnit::defaultMeasurementUnits;
|
||||
|
||||
const std::vector<const gd::MeasurementUnit*> &
|
||||
MeasurementUnit::GetDefaultMeasurementUnits() {
|
||||
if (defaultMeasurementUnits.size() == 0) {
|
||||
defaultMeasurementUnits.push_back(&undefined);
|
||||
defaultMeasurementUnits.push_back(&dimensionless);
|
||||
defaultMeasurementUnits.push_back(°reeAngle);
|
||||
defaultMeasurementUnits.push_back(&second);
|
||||
defaultMeasurementUnits.push_back(&pixel);
|
||||
defaultMeasurementUnits.push_back(&pixelSpeed);
|
||||
defaultMeasurementUnits.push_back(&pixelAcceleration);
|
||||
defaultMeasurementUnits.push_back(&angularSpeed);
|
||||
defaultMeasurementUnits.push_back(&newton);
|
||||
}
|
||||
return defaultMeasurementUnits;
|
||||
}
|
||||
|
||||
std::size_t MeasurementUnit::GetDefaultMeasurementUnitsCount() {
|
||||
return GetDefaultMeasurementUnits().size();
|
||||
}
|
||||
|
||||
const gd::MeasurementUnit &
|
||||
MeasurementUnit::GetDefaultMeasurementUnitAtIndex(std::size_t index) {
|
||||
return *GetDefaultMeasurementUnits().at(index);
|
||||
}
|
||||
|
||||
bool MeasurementUnit::HasDefaultMeasurementUnitNamed(const gd::String &name) {
|
||||
auto units = GetDefaultMeasurementUnits();
|
||||
return std::find_if(units.begin(), units.end(),
|
||||
[name](const gd::MeasurementUnit *unit) -> bool {
|
||||
return unit->GetName() == name;
|
||||
}) != units.end();
|
||||
}
|
||||
|
||||
const gd::MeasurementUnit &
|
||||
MeasurementUnit::GetDefaultMeasurementUnitByName(const gd::String &name) {
|
||||
auto units = GetDefaultMeasurementUnits();
|
||||
return **std::find_if(units.begin(), units.end(),
|
||||
[name](const gd::MeasurementUnit *unit) -> bool {
|
||||
return unit->GetName() == name;
|
||||
});
|
||||
}
|
||||
|
||||
void MeasurementUnit::ApplyTranslation() {
|
||||
undefined = CreateUndefined();
|
||||
@@ -33,6 +77,7 @@ void MeasurementUnit::ApplyTranslation() {
|
||||
pixelAcceleration = CreatePixelAcceleration();
|
||||
newton = CreateNewton();
|
||||
angularSpeed = CreateAngularSpeed();
|
||||
defaultMeasurementUnits.clear();
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -74,31 +74,40 @@ public:
|
||||
return elements.at(elementIndex).GetBaseUnit();
|
||||
}
|
||||
|
||||
bool IsUndefined() const { return this == &gd::MeasurementUnit::undefined; }
|
||||
bool IsUndefined() const {
|
||||
return this == &gd::MeasurementUnit::undefined || name == "Undefined";
|
||||
}
|
||||
|
||||
static void ApplyTranslation();
|
||||
|
||||
static gd::MeasurementUnit &GetUndefined() { return undefined; }
|
||||
static const gd::MeasurementUnit &GetUndefined() { return undefined; }
|
||||
|
||||
static gd::MeasurementUnit &GetDimensionless() { return dimensionless; }
|
||||
static const gd::MeasurementUnit &GetDimensionless() { return dimensionless; }
|
||||
|
||||
static gd::MeasurementUnit &GetDegreeAngle() { return degreeAngle; }
|
||||
static const gd::MeasurementUnit &GetDegreeAngle() { return degreeAngle; }
|
||||
|
||||
static gd::MeasurementUnit &GetSecond() { return second; }
|
||||
static const gd::MeasurementUnit &GetSecond() { return second; }
|
||||
|
||||
static gd::MeasurementUnit &GetPixel() { return pixel; }
|
||||
static const gd::MeasurementUnit &GetPixel() { return pixel; }
|
||||
|
||||
static gd::MeasurementUnit &GetPixelSpeed() { return pixelSpeed; }
|
||||
static const gd::MeasurementUnit &GetPixelSpeed() { return pixelSpeed; }
|
||||
|
||||
static gd::MeasurementUnit &GetPixelAcceleration() {
|
||||
static const gd::MeasurementUnit &GetPixelAcceleration() {
|
||||
return pixelAcceleration;
|
||||
}
|
||||
|
||||
static gd::MeasurementUnit &GetAngularSpeed() { return angularSpeed; }
|
||||
static const gd::MeasurementUnit &GetAngularSpeed() { return angularSpeed; }
|
||||
|
||||
static gd::MeasurementUnit &GetNewton() { return newton; }
|
||||
static const gd::MeasurementUnit &GetNewton() { return newton; }
|
||||
|
||||
static const std::vector<const gd::MeasurementUnit*> &GetDefaultMeasurementUnits();
|
||||
static std::size_t GetDefaultMeasurementUnitsCount();
|
||||
static const gd::MeasurementUnit &GetDefaultMeasurementUnitAtIndex(std::size_t index);
|
||||
static bool HasDefaultMeasurementUnitNamed(const gd::String &name);
|
||||
static const gd::MeasurementUnit &GetDefaultMeasurementUnitByName(const gd::String &name);
|
||||
|
||||
private:
|
||||
static std::vector<const gd::MeasurementUnit*> defaultMeasurementUnits;
|
||||
static gd::MeasurementUnit undefined;
|
||||
static gd::MeasurementUnit dimensionless;
|
||||
static gd::MeasurementUnit degreeAngle;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user