mirror of
https://github.com/4ian/GDevelop.git
synced 2025-10-15 10:19:04 +00:00
Rename and add more actions, conditions and expressions to manipulate array variables (#4904)
This commit is contained in:
@@ -406,8 +406,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("ModVarObjet",
|
||||
_("Value of an object variable"),
|
||||
_("Change the value of an object variable."),
|
||||
_("Change number variable"),
|
||||
_("Modify the number value of an object variable."),
|
||||
_("the variable _PARAM1_"),
|
||||
_("Variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -419,8 +419,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
ParameterOptions::MakeNewOptions());
|
||||
|
||||
obj.AddAction("ModVarObjetTxt",
|
||||
_("Text of an object variable"),
|
||||
_("Change the text of an object variable."),
|
||||
_("Change text variable"),
|
||||
_("Modify the text of an object variable."),
|
||||
_("the text of variable _PARAM1_"),
|
||||
_("Variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -432,8 +432,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
ParameterOptions::MakeNewOptions());
|
||||
|
||||
obj.AddAction("SetObjectVariableAsBoolean",
|
||||
_("Boolean value of an object variable"),
|
||||
_("Change the boolean value of an object variable."),
|
||||
_("Change boolean variable"),
|
||||
_("Modify the boolean value of an object variable."),
|
||||
_("Set the boolean value of variable _PARAM1_ of "
|
||||
"_PARAM0_ to _PARAM2_"),
|
||||
_("Variables"),
|
||||
@@ -446,7 +446,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
|
||||
obj.AddAction(
|
||||
"ToggleObjectVariableAsBoolean",
|
||||
_("Toggle the boolean value of an object variable"),
|
||||
_("Toggle boolean variable"),
|
||||
_("Toggles the boolean value of an object variable.") + "\n" +
|
||||
_("If it was true, it will become false, and if it was false "
|
||||
"it will become true."),
|
||||
@@ -461,37 +461,39 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
|
||||
obj.AddCondition("ObjectVariableChildExists",
|
||||
_("Child existence"),
|
||||
_("Check if the specified child of the variable exists."),
|
||||
_("Check if the specified child of the object "
|
||||
"structure variable exists."),
|
||||
_("Child _PARAM2_ of variable _PARAM1_ of _PARAM0_ exists"),
|
||||
_("Variables/Collections/Structures"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"))
|
||||
.AddParameter("objectvar", _("Structure variable"))
|
||||
.AddParameter("string", _("Name of the child"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("ObjectVariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from an object variable."),
|
||||
_("Remove a child from an object structure variable."),
|
||||
_("Remove child _PARAM2_ from variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Collections/Structures"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"))
|
||||
.AddParameter("objectvar", _("Structure variable"))
|
||||
.AddParameter("string", _("Child's name"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("ObjectVariableClearChildren",
|
||||
_("Clear variable"),
|
||||
_("Remove all the children from the object variable."),
|
||||
_("Clear children"),
|
||||
_("Remove all the children from the object array or structure "
|
||||
"variable."),
|
||||
_("Clear children from variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Collections"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"))
|
||||
.AddParameter("objectvar", _("Array or structure variable"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("Cache",
|
||||
@@ -619,8 +621,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddCondition("VarObjet",
|
||||
_("Value of an object variable"),
|
||||
_("Compare the value of an object variable."),
|
||||
_("Number variable"),
|
||||
_("Compare the number value of an object variable."),
|
||||
_("the variable _PARAM1_"),
|
||||
_("Variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -632,7 +634,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"number", ParameterOptions::MakeNewOptions());
|
||||
|
||||
obj.AddCondition("VarObjetTxt",
|
||||
_("Text of an object variable"),
|
||||
_("Text variable"),
|
||||
_("Compare the text of an object variable."),
|
||||
_("the text of variable _PARAM1_"),
|
||||
_("Variables"),
|
||||
@@ -645,7 +647,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"string", ParameterOptions::MakeNewOptions());
|
||||
|
||||
obj.AddCondition("ObjectVariableAsBoolean",
|
||||
_("Boolean value of an object variable"),
|
||||
_("Boolean variable"),
|
||||
_("Compare the boolean value of an object variable."),
|
||||
_("The boolean value of variable _PARAM1_ of object "
|
||||
"_PARAM0_ is _PARAM2_"),
|
||||
@@ -659,7 +661,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
|
||||
obj.AddCondition("VarObjetDef",
|
||||
"Variable defined",
|
||||
"Check if the variable is defined.",
|
||||
"Check if the object variable is defined.",
|
||||
"Variable _PARAM1 of _PARAM0_ is defined",
|
||||
_("Variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -667,78 +669,131 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("string", _("Variable"))
|
||||
.SetHidden();
|
||||
.SetHidden(); // Deprecated.
|
||||
|
||||
obj.AddAction(
|
||||
"ObjectVariablePush",
|
||||
_("Append variable to an object array"),
|
||||
_("Appends a variable to the end of an object array variable."),
|
||||
_("Append variable _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Collections/Arrays"),
|
||||
_("Add existing variable"),
|
||||
_("Adds an existing variable to the end of an object array variable."),
|
||||
_("Add variable _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to append"))
|
||||
.SetParameterLongDescription(
|
||||
_("The content of the variable will *be copied* and appended at the "
|
||||
"end of the array."))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to add"))
|
||||
.SetParameterLongDescription(_("The content of the object variable will "
|
||||
"*be copied* and added at the "
|
||||
"end of the array."))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction(
|
||||
"ObjectVariablePushString",
|
||||
_("Append a string to an object array"),
|
||||
_("Appends a string to the end of an object array variable."),
|
||||
_("Append string _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Collections/Arrays"),
|
||||
_("Add text variable"),
|
||||
_("Adds a text (string) to the end of an object array variable."),
|
||||
_("Add text _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"))
|
||||
.AddParameter("string", _("String to append"))
|
||||
.AddParameter("string", _("Text to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction(
|
||||
"ObjectVariablePushNumber",
|
||||
_("Append a number to an object array"),
|
||||
_("Appends a number to the end of an object array variable."),
|
||||
_("Append number _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
obj.AddAction("ObjectVariablePushNumber",
|
||||
_("Add number variable"),
|
||||
_("Adds a number to the end of an object array variable."),
|
||||
_("Add number _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"))
|
||||
.AddParameter("expression", _("Number to append"))
|
||||
.AddParameter("expression", _("Number to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction(
|
||||
"ObjectVariablePushBool",
|
||||
_("Append a boolean to an object array"),
|
||||
_("Appends a boolean to the end of an object array variable."),
|
||||
_("Append boolean _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Collections/Arrays"),
|
||||
_("Add boolean variable"),
|
||||
_("Adds a boolean to the end of an object array variable."),
|
||||
_("Add boolean _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"))
|
||||
.AddParameter("trueorfalse", _("Boolean to append"))
|
||||
.AddParameter("trueorfalse", _("Boolean to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction(
|
||||
"ObjectVariableRemoveAt",
|
||||
_("Remove variable from an object array (by index)"),
|
||||
_("Remove variable by index"),
|
||||
_("Removes a variable at the specified index of an object array "
|
||||
"variable."),
|
||||
_("Remove variable at index _PARAM2_ from array variable _PARAM1_ of "
|
||||
"_PARAM0_"),
|
||||
_("Variables/Collections/Arrays"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"))
|
||||
.AddParameter("objectvar", _("Array variable"))
|
||||
.AddParameter("expression", _("Index to remove"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddCondition(
|
||||
"ObjectVariableChildCount",
|
||||
_("Number of children"),
|
||||
_("Compare the number of children in an object array variable."),
|
||||
_("The number of children in the array variable _PARAM1_"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", ParameterOptions::MakeNewOptions())
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddStrExpression(
|
||||
"ArrayVariableFirstString",
|
||||
_("First text child"),
|
||||
_("Get the value of the first element of an object array variable, if "
|
||||
"it is a text (string) variable."),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"));
|
||||
|
||||
obj.AddExpression(
|
||||
"ArrayVariableFirstNumber",
|
||||
_("First number child"),
|
||||
_("Get the value of the first element of an object array variable, if "
|
||||
"it is a number variable."),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"));
|
||||
|
||||
obj.AddStrExpression(
|
||||
"ArrayVariableLastString",
|
||||
_("Last text child"),
|
||||
_("Get the value of the last element of an object array variable, if "
|
||||
"it is a text (string) variable."),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"));
|
||||
|
||||
obj.AddExpression(
|
||||
"ArrayVariableLastNumber",
|
||||
_("Last number child"),
|
||||
_("Get the value of the last element of an object array variable, if "
|
||||
"it is a number variable."),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Array variable"));
|
||||
|
||||
obj.AddCondition("BehaviorActivated",
|
||||
_("Behavior activated"),
|
||||
_("Check if the behavior is activated for the object."),
|
||||
@@ -1115,23 +1170,24 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
.AddParameter("expression", _("Target Y position"));
|
||||
|
||||
obj.AddExpression("Variable",
|
||||
_("Value of an object variable"),
|
||||
_("Value of an object variable"),
|
||||
_("Number variable"),
|
||||
_("Number value of an object variable"),
|
||||
_("Variables"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"));
|
||||
|
||||
obj.AddExpression("VariableChildCount",
|
||||
_("Number of children of an object variable"),
|
||||
_("Number of children of an object variable"),
|
||||
_("Variables"),
|
||||
"res/actions/var.png")
|
||||
obj.AddExpression(
|
||||
"VariableChildCount",
|
||||
_("Number of children"),
|
||||
_("Number of children in an object array or structure variable"),
|
||||
_("Variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"));
|
||||
.AddParameter("objectvar", _("Array or structure variable"));
|
||||
|
||||
obj.AddStrExpression("VariableString",
|
||||
_("Text of an object variable"),
|
||||
_("Text variable"),
|
||||
_("Text of an object variable"),
|
||||
_("Variables"),
|
||||
"res/actions/var.png")
|
||||
@@ -1293,7 +1349,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"res/actions/create24.png",
|
||||
"res/actions/create24.png")
|
||||
.AddCodeOnlyParameter("objectsContext", "")
|
||||
.AddParameter("objectListOrEmptyIfJustDeclared", _("Group of potential objects"))
|
||||
.AddParameter("objectListOrEmptyIfJustDeclared",
|
||||
_("Group of potential objects"))
|
||||
.SetParameterLongDescription(
|
||||
_("Group containing objects that can be created by the action."))
|
||||
.AddParameter("string", _("Name of the object to create"))
|
||||
|
@@ -27,9 +27,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarScene",
|
||||
_("Value of a scene variable"),
|
||||
_("Compare the value of a scene variable."),
|
||||
_("the scene variable _PARAM0_"),
|
||||
_("Number variable"),
|
||||
_("Compare the number value of a scene variable."),
|
||||
_("The number of scene variable _PARAM0_"),
|
||||
_("Scene variables"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
@@ -39,9 +39,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarSceneTxt",
|
||||
_("Text of a scene variable"),
|
||||
_("Compare the text of a scene variable."),
|
||||
_("the text of scene variable _PARAM0_"),
|
||||
_("Text variable"),
|
||||
_("Compare the text (string) of a scene variable."),
|
||||
_("The text of scene variable _PARAM0_"),
|
||||
_("Scene variables"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
@@ -52,7 +52,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddCondition(
|
||||
"SceneVariableAsBoolean",
|
||||
_("Boolean value of a scene variable"),
|
||||
_("Boolean variable"),
|
||||
_("Compare the boolean value of a scene variable."),
|
||||
_("The boolean value of scene variable _PARAM0_ is _PARAM1_"),
|
||||
_("Scene variables"),
|
||||
@@ -63,14 +63,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
.SetDefaultValue("true");
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
"VariableChildExists",
|
||||
_("Child existence"),
|
||||
_("Check if the specified child of the scene variable exists."),
|
||||
_("Child _PARAM1_ of scene variable _PARAM0_ exists"),
|
||||
_("Scene variables/Collections/Structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddCondition("VariableChildExists",
|
||||
_("Child existence"),
|
||||
_("Check if the specified child of the scene structure "
|
||||
"variable exists."),
|
||||
_("Child _PARAM1_ of scene variable _PARAM0_ exists"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.AddParameter("string", _("Name of the child"))
|
||||
.MarkAsAdvanced();
|
||||
@@ -78,10 +78,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddCondition("GlobalVariableChildExists",
|
||||
_("Child existence"),
|
||||
_("Check if the specified child of the global "
|
||||
_("Check if the specified child of the global structure "
|
||||
"variable exists."),
|
||||
_("Child _PARAM1_ of global variable _PARAM0_ exists"),
|
||||
_("Global variables/Collections/Structures"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"))
|
||||
@@ -90,7 +90,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarSceneDef",
|
||||
"Test if a scene variable is defined",
|
||||
"Variable defined",
|
||||
"Test if the scene variable exists.",
|
||||
"Scene variable _PARAM0_ is defined",
|
||||
_("Scene variables"),
|
||||
@@ -98,12 +98,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
"res/conditions/var.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Variable"))
|
||||
.SetHidden();
|
||||
.SetHidden(); // Deprecated.
|
||||
|
||||
extension
|
||||
.AddCondition("VarGlobal",
|
||||
_("Value of a global variable"),
|
||||
_("Compare the value of a global variable."),
|
||||
_("Number variable"),
|
||||
_("Compare the number value of a global variable."),
|
||||
_("the global variable _PARAM0_"),
|
||||
_("Global variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -115,8 +115,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarGlobalTxt",
|
||||
_("Text of a global variable"),
|
||||
_("Compare the text of a global variable."),
|
||||
_("Text variable"),
|
||||
_("Compare the text (string) of a global variable."),
|
||||
_("the text of the global variable _PARAM0_"),
|
||||
_("Global variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -129,7 +129,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddCondition(
|
||||
"GlobalVariableAsBoolean",
|
||||
_("Boolean value of a global variable"),
|
||||
_("Boolean variable"),
|
||||
_("Compare the boolean value of a global variable."),
|
||||
_("The boolean value of global variable _PARAM0_ is _PARAM1_"),
|
||||
_("Global variables"),
|
||||
@@ -141,8 +141,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarGlobalDef",
|
||||
"Test if a global variable is defined",
|
||||
"Test if a global variable exists",
|
||||
"Variable defined",
|
||||
"Test if a global variable exists.",
|
||||
"Global variable _PARAM0_ is defined",
|
||||
_("Global variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -150,12 +150,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Variable"))
|
||||
.MarkAsAdvanced()
|
||||
.SetHidden();
|
||||
.SetHidden(); // Deprecated.
|
||||
|
||||
extension
|
||||
.AddAction("ModVarScene",
|
||||
_("Value of a scene variable"),
|
||||
_("Change the value of a scene variable."),
|
||||
_("Change number variable"),
|
||||
_("Modify the number value of a scene variable."),
|
||||
_("the scene variable _PARAM0_"),
|
||||
_("Scene variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -166,8 +166,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ModVarSceneTxt",
|
||||
_("String of a scene variable"),
|
||||
_("Modify the text of a scene variable."),
|
||||
_("Change text variable"),
|
||||
_("Modify the text (string) of a scene variable."),
|
||||
_("the text of scene variable _PARAM0_"),
|
||||
_("Scene variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -179,7 +179,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddAction(
|
||||
"SetSceneVariableAsBoolean",
|
||||
_("Boolean value of a scene variable"),
|
||||
_("Change boolean variable"),
|
||||
_("Modify the boolean value of a scene variable."),
|
||||
_("Set the boolean value of scene variable _PARAM0_ to _PARAM1_"),
|
||||
_("Scene variables"),
|
||||
@@ -190,7 +190,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ToggleSceneVariableAsBoolean",
|
||||
_("Toggle boolean value of a scene variable"),
|
||||
_("Toggle boolean variable"),
|
||||
_("Toggle the boolean value of a scene variable.") + "\n" +
|
||||
_("If it was true, it will become false, and if it was "
|
||||
"false it will become true."),
|
||||
@@ -202,8 +202,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ModVarGlobal",
|
||||
_("Value of a global variable"),
|
||||
_("Change the value of a global variable"),
|
||||
_("Change number variable"),
|
||||
_("Modify the number value of a global variable."),
|
||||
_("the global variable _PARAM0_"),
|
||||
_("Global variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -215,8 +215,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ModVarGlobalTxt",
|
||||
_("String of a global variable"),
|
||||
_("Modify the text of a global variable."),
|
||||
_("Change text variable"),
|
||||
_("Modify the text (string) of a global variable."),
|
||||
_("the text of global variable _PARAM0_"),
|
||||
_("Global variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -229,7 +229,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddAction(
|
||||
"SetGlobalVariableAsBoolean",
|
||||
_("Boolean value of a global variable"),
|
||||
_("Change boolean variable"),
|
||||
_("Modify the boolean value of a global variable."),
|
||||
_("Set the boolean value of global variable _PARAM0_ to _PARAM1_"),
|
||||
_("Global variables"),
|
||||
@@ -240,7 +240,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ToggleGlobalVariableAsBoolean",
|
||||
_("Toggle boolean value of a global variable"),
|
||||
_("Toggle boolean variable"),
|
||||
_("Toggle the boolean value of a global variable.") + "\n" +
|
||||
_("If it was true, it will become false, and if it was "
|
||||
"false it will become true."),
|
||||
@@ -251,202 +251,324 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
.AddParameter("globalvar", _("Variable"));
|
||||
|
||||
extension
|
||||
.AddAction("VariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from a scene variable."),
|
||||
_("Remove child _PARAM1_ from scene variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.AddAction(
|
||||
"VariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from a scene structure variable."),
|
||||
_("Remove child _PARAM1_ from scene structure variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Structure variable"))
|
||||
.AddParameter("string", _("Child's name"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from a global variable."),
|
||||
_("Remove child _PARAM1_ from global variable _PARAM0_"),
|
||||
_("Global variables/Collections/Structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"))
|
||||
.AddAction(
|
||||
"GlobalVariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from a global structure variable."),
|
||||
_("Remove child _PARAM1_ from global structure variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Structure variable"))
|
||||
.AddParameter("string", _("Child's name"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("VariableClearChildren",
|
||||
_("Clear scene variable"),
|
||||
_("Remove all the children from the scene variable."),
|
||||
_("Clear children"),
|
||||
_("Remove all the children from the scene structure or array "
|
||||
"variable."),
|
||||
_("Clear children from scene variable _PARAM0_"),
|
||||
_("Scene variables/Collections"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.AddParameter("scenevar", _("Structure or array variable"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariableClearChildren",
|
||||
_("Clear global variable"),
|
||||
_("Remove all the children from the global variable."),
|
||||
_("Clear children"),
|
||||
_("Remove all the children from the global structure or array "
|
||||
"variable."),
|
||||
_("Clear children from global variable _PARAM0_"),
|
||||
_("Global variables/Collections"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"))
|
||||
.AddParameter("globalvar", _("Structure or array variable"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePush",
|
||||
_("Append variable to a scene array"),
|
||||
_("Appends a variable at the end of a scene array variable."),
|
||||
_("Append variable _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
_("Add existing variable"),
|
||||
_("Adds an existing variable at the end of a scene array "
|
||||
"variable."),
|
||||
_("Add variable _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to append"))
|
||||
.SetParameterLongDescription(_("The content of the variable will *be copied* and appended at the end of the array."))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to add"))
|
||||
.SetParameterLongDescription(
|
||||
_("The content of the variable will *be copied* and added at the "
|
||||
"end of the array."))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePushString",
|
||||
_("Append a string to a scene array"),
|
||||
_("Appends a string at the end of a scene array variable."),
|
||||
_("Append string _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddAction(
|
||||
"SceneVariablePushString",
|
||||
_("Add text variable"),
|
||||
_("Adds a text (string) at the end of a scene array variable."),
|
||||
_("Add text _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("string", _("String to append"))
|
||||
.AddParameter("string", _("Text to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePushNumber",
|
||||
_("Append a number to a scene array"),
|
||||
_("Appends a number at the end of a scene array variable."),
|
||||
_("Append number _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
_("Add number variable"),
|
||||
_("Adds a number at the end of a scene array variable."),
|
||||
_("Add number _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("expression", _("Number to append"))
|
||||
.AddParameter("expression", _("Number to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePushBool",
|
||||
_("Append a boolean to a scene array"),
|
||||
_("Appends a boolean at the end of a scene array variable."),
|
||||
_("Append boolean _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
_("Add boolean variable"),
|
||||
_("Adds a boolean at the end of a scene array variable."),
|
||||
_("Add boolean _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("trueorfalse", _("Boolean to append"))
|
||||
.AddParameter("trueorfalse", _("Boolean to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"SceneVariableRemoveAt",
|
||||
_("Remove variable from a scene array (by index)"),
|
||||
_("Removes a variable at the specified index of a scene array variable."),
|
||||
_("Remove variable at index _PARAM1_ from scene array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.AddAction("SceneVariableRemoveAt",
|
||||
_("Remove variable by index"),
|
||||
_("Removes a variable at the specified index of a scene array "
|
||||
"variable."),
|
||||
_("Remove variable at index _PARAM1_ from scene array "
|
||||
"variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("expression", _("Index to remove"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariablePush",
|
||||
_("Append variable to a global array"),
|
||||
_("Appends a variable at the end of a global array variable."),
|
||||
_("Append variable _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to append"))
|
||||
.SetParameterLongDescription(_("The content of the variable will *be copied* and appended at the end of the array."))
|
||||
.AddCondition(
|
||||
"SceneVariableChildCount",
|
||||
_("Number of children"),
|
||||
_("Compare the number of children in a scene array variable."),
|
||||
_("The number of children in the array variable _PARAM0_"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", ParameterOptions::MakeNewOptions())
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddStrExpression(
|
||||
"SceneVariableFirstString",
|
||||
_("First text child"),
|
||||
_("Get the value of the first element of a scene array variable, if "
|
||||
"it is a text (string)."),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"SceneVariableFirstNumber",
|
||||
_("First number child"),
|
||||
_("Get the value of the first element of a scene array variable, if "
|
||||
"it is a number."),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddStrExpression(
|
||||
"SceneVariableLastString",
|
||||
_("Last text child"),
|
||||
_("Get the value of the last element of a scene array variable, if "
|
||||
"it is a text (string)."),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"SceneVariableLastNumber",
|
||||
_("Last number child"),
|
||||
_("Get the value of the last element of a scene array variable, if "
|
||||
"it is a number."),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"GlobalVariableRemoveAt",
|
||||
_("Remove variable from a global array (by index)"),
|
||||
_("Removes a variable at the specified index of a global array variable."),
|
||||
_("Remove variable at index _PARAM1_ from global array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"GlobalVariablePush",
|
||||
_("Add existing variable"),
|
||||
_("Adds an existing variable at the end of a global array variable."),
|
||||
_("Add variable _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"))
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to add"))
|
||||
.SetParameterLongDescription(
|
||||
_("The content of the variable will *be copied* and added at the "
|
||||
"end of the array."))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariableRemoveAt",
|
||||
_("Remove variable by index"),
|
||||
_("Removes a variable at the specified index of a global "
|
||||
"array variable."),
|
||||
_("Remove variable at index _PARAM1_ from global array "
|
||||
"variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("expression", _("Index to remove"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariablePushString",
|
||||
_("Append a string to a global array"),
|
||||
_("Appends a string at the end of a global array variable."),
|
||||
_("Append string _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddAction(
|
||||
"GlobalVariablePushString",
|
||||
_("Add text variable"),
|
||||
_("Adds a text (string) at the end of a global array variable."),
|
||||
_("Add text _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("string", _("String to append"))
|
||||
.AddParameter("string", _("Text to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariablePushNumber",
|
||||
_("Append a number to a global array"),
|
||||
_("Appends a number at the end of a global array variable."),
|
||||
_("Append number _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
_("Add number variable"),
|
||||
_("Adds a number at the end of a global array variable."),
|
||||
_("Add number _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("expression", _("Number to append"))
|
||||
.AddParameter("expression", _("Number to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariablePushBool",
|
||||
_("Append a boolean to a global array"),
|
||||
_("Appends a boolean at the end of a global array variable."),
|
||||
_("Append boolean _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
_("Add boolean variable"),
|
||||
_("Adds a boolean at the end of a global array variable."),
|
||||
_("Add boolean _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("trueorfalse", _("Boolean to append"))
|
||||
.AddParameter("trueorfalse", _("Boolean to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddExpression("GlobalVariableChildCount",
|
||||
_("Number of children of a global variable"),
|
||||
_("Number of children of a global variable"),
|
||||
_("Global variables"),
|
||||
.AddCondition(
|
||||
"GlobalVariableChildCount",
|
||||
_("Number of children"),
|
||||
_("Compare the number of children in a global array variable."),
|
||||
_("The number of children of the array variable _PARAM0_"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", ParameterOptions::MakeNewOptions())
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddStrExpression("GlobalVariableFirstString",
|
||||
_("First text child"),
|
||||
_("Value of the first element of a global array "
|
||||
"variable, if it is a text (string) variable."),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddExpression("GlobalVariableFirstNumber",
|
||||
_("First number child"),
|
||||
_("Value of the first element of a global array "
|
||||
"variable, if it is a number variable"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"));
|
||||
.AddParameter("globalvar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddStrExpression(
|
||||
"GlobalVariableLastString",
|
||||
_("Last text child"),
|
||||
_("Value of the last element of a global array variable, if "
|
||||
"it is a text (string) variable."),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"GlobalVariableLastNumber",
|
||||
_("Last number child"),
|
||||
_("Value of the last element of a global array variable, if "
|
||||
"it is a number variable"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"));
|
||||
|
||||
extension
|
||||
.AddExpression("GlobalVariableChildCount",
|
||||
_("Number of children"),
|
||||
_("Number of children in a global array or "
|
||||
"structure variable"),
|
||||
_("Global variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array or structure variable"));
|
||||
|
||||
extension
|
||||
.AddExpression("VariableChildCount",
|
||||
_("Number of children of a scene variable"),
|
||||
_("Number of children of a scene variable"),
|
||||
_("Scene variables"),
|
||||
_("Number of children"),
|
||||
_("Number of children in a scene array or "
|
||||
"structure variable"),
|
||||
_("Scene variables/Arrays and structures"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"));
|
||||
.AddParameter("scenevar", _("Array or structure variable"));
|
||||
|
||||
extension
|
||||
.AddExpression("Variable",
|
||||
_("Value of a scene variable"),
|
||||
_("Value of a scene variable"),
|
||||
_("Number variable"),
|
||||
_("Number value of a scene variable"),
|
||||
_("Scene variables"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"));
|
||||
|
||||
extension
|
||||
.AddStrExpression("VariableString",
|
||||
_("Text of a scene variable"),
|
||||
_("Text variable"),
|
||||
_("Text of a scene variable"),
|
||||
_("Scene variables"),
|
||||
"res/actions/var.png")
|
||||
@@ -454,15 +576,15 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddExpression("GlobalVariable",
|
||||
_("Value of a global variable"),
|
||||
_("Value of a global variable"),
|
||||
_("Number variable"),
|
||||
_("Number value of a global variable"),
|
||||
_("Global variables"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Name of the global variable"));
|
||||
|
||||
extension
|
||||
.AddStrExpression("GlobalVariableString",
|
||||
_("Text of a global variable"),
|
||||
_("Text variable"),
|
||||
_("Text of a global variable"),
|
||||
_("Global variables"),
|
||||
"res/actions/var.png")
|
||||
|
@@ -164,7 +164,7 @@ BaseObjectExtension::BaseObjectExtension() {
|
||||
objectConditions["CollisionPoint"]
|
||||
.SetFunctionName("isCollidingWithPoint")
|
||||
.SetIncludeFile("runtimeobject.js");
|
||||
objectConditions["ObjectTimer"] // deprecated
|
||||
objectConditions["ObjectTimer"] // deprecated
|
||||
.SetFunctionName("timerElapsedTime")
|
||||
.SetIncludeFile("runtimeobject.js");
|
||||
objectConditions["CompareObjectTimer"]
|
||||
@@ -223,6 +223,18 @@ BaseObjectExtension::BaseObjectExtension() {
|
||||
objectExpressions["VariableChildCount"]
|
||||
.SetFunctionName("gdjs.RuntimeObject.getVariableChildCount")
|
||||
.SetStatic();
|
||||
objectExpressions["ArrayVariableFirstNumber"]
|
||||
.SetFunctionName("gdjs.RuntimeObject.getFirstVariableNumber")
|
||||
.SetStatic();
|
||||
objectStrExpressions["ArrayVariableFirstString"]
|
||||
.SetFunctionName("gdjs.RuntimeObject.getFirstVariableString")
|
||||
.SetStatic();
|
||||
objectExpressions["ArrayVariableLastNumber"]
|
||||
.SetFunctionName("gdjs.RuntimeObject.getLastVariableNumber")
|
||||
.SetStatic();
|
||||
objectStrExpressions["ArrayVariableLastString"]
|
||||
.SetFunctionName("gdjs.RuntimeObject.getLastVariableString")
|
||||
.SetStatic();
|
||||
objectExpressions["ForceX"].SetFunctionName("getAverageForce().getX");
|
||||
objectExpressions["ForceY"].SetFunctionName("getAverageForce().getY");
|
||||
objectExpressions["ForceAngle"].SetFunctionName("getAverageForce().getAngle");
|
||||
@@ -254,9 +266,9 @@ BaseObjectExtension::BaseObjectExtension() {
|
||||
"gdjs.evtTools.object.createObjectFromGroupOnScene");
|
||||
|
||||
GetAllExpressions()["Count"].SetFunctionName(
|
||||
"gdjs.evtTools.object.pickedObjectsCount"); // Deprecated
|
||||
"gdjs.evtTools.object.pickedObjectsCount"); // Deprecated
|
||||
GetAllConditions()["NbObjet"].SetFunctionName(
|
||||
"gdjs.evtTools.object.pickedObjectsCount"); // Deprecated
|
||||
"gdjs.evtTools.object.pickedObjectsCount"); // Deprecated
|
||||
|
||||
GetAllExpressions()["SceneInstancesCount"].SetFunctionName(
|
||||
"gdjs.evtTools.object.getSceneInstancesCount");
|
||||
@@ -335,6 +347,9 @@ BaseObjectExtension::BaseObjectExtension() {
|
||||
objectActions["ObjectVariableRemoveAt"]
|
||||
.SetFunctionName("variableRemoveAt")
|
||||
.SetIncludeFile("runtimeobject.js");
|
||||
objectConditions["ObjectVariableChildCount"]
|
||||
.SetFunctionName("getVariableChildCount")
|
||||
.SetIncludeFile("runtimeobject.js");
|
||||
|
||||
GetAllActions()["MoveObjects"].codeExtraInformation.SetCustomCodeGenerator(
|
||||
[](gd::Instruction &,
|
||||
|
@@ -34,23 +34,46 @@ VariablesExtension::VariablesExtension() {
|
||||
"gdjs.evtTools.variable.getVariableString");
|
||||
GetAllConditions()["GlobalVariableAsBoolean"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableBoolean");
|
||||
GetAllExpressions()["Variable"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableNumber");
|
||||
GetAllStrExpressions()["VariableString"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableString");
|
||||
|
||||
GetAllExpressions()["VariableChildCount"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableChildCount");
|
||||
GetAllExpressions()["GlobalVariableChildCount"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableChildCount");
|
||||
|
||||
GetAllExpressions()["Variable"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableNumber");
|
||||
GetAllStrExpressions()["VariableString"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableString");
|
||||
GetAllExpressions()["GlobalVariable"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableNumber");
|
||||
GetAllStrExpressions()["GlobalVariableString"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableString");
|
||||
|
||||
GetAllStrExpressions()["GlobalVariableFirstString"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getFirstVariableString");
|
||||
GetAllExpressions()["GlobalVariableFirstNumber"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getFirstVariableNumber");
|
||||
GetAllStrExpressions()["GlobalVariableLastString"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getLastVariableString");
|
||||
GetAllExpressions()["GlobalVariableLastNumber"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getLastVariableNumber");
|
||||
GetAllStrExpressions()["SceneVariableFirstString"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getFirstVariableString");
|
||||
GetAllExpressions()["SceneVariableFirstNumber"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getFirstVariableNumber");
|
||||
GetAllStrExpressions()["SceneVariableLastString"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getLastVariableString");
|
||||
GetAllExpressions()["SceneVariableLastNumber"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getLastVariableNumber");
|
||||
|
||||
GetAllConditions()["VarSceneDef"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.sceneVariableExists");
|
||||
GetAllConditions()["VarGlobalDef"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.globalVariableExists");
|
||||
GetAllConditions()["SceneVariableChildCount"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableChildCount");
|
||||
GetAllConditions()["GlobalVariableChildCount"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableChildCount");
|
||||
|
||||
GetAllActions()["SetSceneVariableAsBoolean"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.setVariableBoolean");
|
||||
|
@@ -170,6 +170,54 @@ namespace gdjs {
|
||||
): number {
|
||||
return variable.getChildrenCount();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the first value of an array variable as a number.
|
||||
*/
|
||||
export const getFirstVariableNumber = function (
|
||||
array: gdjs.Variable
|
||||
): number {
|
||||
if (array.getChildrenCount() === 0) {
|
||||
return 0;
|
||||
}
|
||||
return array.getAllChildrenArray()[0].getAsNumber();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the last value of an array variable as a string.
|
||||
*/
|
||||
export const getFirstVariableString = function (
|
||||
array: gdjs.Variable
|
||||
): string {
|
||||
if (array.getChildrenCount() === 0) {
|
||||
return '';
|
||||
}
|
||||
return array.getAllChildrenArray()[0].getAsString();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the last value of an array variable as a number.
|
||||
*/
|
||||
export const getLastVariableNumber = function (
|
||||
array: gdjs.Variable
|
||||
): number {
|
||||
const children = array.getAllChildrenArray();
|
||||
return children.length === 0
|
||||
? 0
|
||||
: children[children.length - 1].getAsNumber();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the last value of an array variable as a string.
|
||||
*/
|
||||
export const getLastVariableString = function (
|
||||
array: gdjs.Variable
|
||||
): string {
|
||||
const children = array.getAllChildrenArray();
|
||||
return children.length === 0
|
||||
? ''
|
||||
: children[children.length - 1].getAsString();
|
||||
};
|
||||
}
|
||||
|
||||
export namespace common {
|
||||
|
@@ -940,6 +940,46 @@ namespace gdjs {
|
||||
array.removeAtIndex(index);
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the first value of an array variable as a string.
|
||||
*/
|
||||
static getFirstVariableString = function (array: gdjs.Variable): string {
|
||||
if (array.getChildrenCount() === 0) {
|
||||
return '';
|
||||
}
|
||||
return array.getAllChildrenArray()[0].getAsString();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the first value of an array variable as a number.
|
||||
*/
|
||||
static getFirstVariableNumber = function (array: gdjs.Variable): number {
|
||||
if (array.getChildrenCount() === 0) {
|
||||
return 0;
|
||||
}
|
||||
return array.getAllChildrenArray()[0].getAsNumber();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the last value of an array variable as a string.
|
||||
*/
|
||||
static getLastVariableString = function (array: gdjs.Variable): string {
|
||||
const children = array.getAllChildrenArray();
|
||||
return children.length === 0
|
||||
? ''
|
||||
: children[children.length - 1].getAsString();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the last value of an array variable as a number.
|
||||
*/
|
||||
static getLastVariableNumber = function (array: gdjs.Variable): number {
|
||||
const children = array.getAllChildrenArray();
|
||||
return children.length === 0
|
||||
? 0
|
||||
: children[children.length - 1].getAsNumber();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to test if a variable exists for the object.
|
||||
* @param name The variable to be tested
|
||||
@@ -2531,6 +2571,11 @@ namespace gdjs {
|
||||
setVariableString = RuntimeObject.setVariableString;
|
||||
getVariableBoolean = RuntimeObject.getVariableBoolean;
|
||||
setVariableBoolean = RuntimeObject.setVariableBoolean;
|
||||
getVariableChildCount = RuntimeObject.getVariableChildCount;
|
||||
getFirstVariableNumber = RuntimeObject.getFirstVariableNumber;
|
||||
getFirstVariableString = RuntimeObject.getFirstVariableString;
|
||||
getLastVariableNumber = RuntimeObject.getLastVariableNumber;
|
||||
getLastVariableString = RuntimeObject.getLastVariableString;
|
||||
toggleVariableBoolean = RuntimeObject.toggleVariableBoolean;
|
||||
variableChildExists = RuntimeObject.variableChildExists;
|
||||
variableRemoveChild = RuntimeObject.variableRemoveChild;
|
||||
|
Reference in New Issue
Block a user