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804 Commits
4.0.91
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v5.0.0-bet
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26
.clang_complete
Normal file
@@ -0,0 +1,26 @@
|
||||
-DGDJS_EXPORTS
|
||||
-DGD_API=
|
||||
-DGD_CORE_API=
|
||||
-DGD_EXTENSION_API=
|
||||
-DGD_IDE_ONLY
|
||||
-DMACOS
|
||||
-DRELEASE
|
||||
-DWXUSINGDLL
|
||||
-D_FILE_OFFSET_BITS=64
|
||||
-D__WXMAC__
|
||||
-D__WXOSX_COCOA__
|
||||
-D__WXOSX__
|
||||
-DwxDEBUG_LEVEL=0
|
||||
-D_WCHAR_H_CPLUSPLUS_98_CONFORMANCE_
|
||||
-Wno-potentially-evaluated-expression
|
||||
-std=gnu++11
|
||||
-I/usr/local/Cellar/wxmac/3.0.2/include/wx-3.0
|
||||
-DNDEBUG
|
||||
-fPIC
|
||||
-I/Users/florian/Projects/F/GD/ExtLibs/SFML/include
|
||||
-I/Users/florian/Projects/F/GD/Core
|
||||
-I/usr/local/Cellar/wxmac/3.0.2/lib/wx/include/osx_cocoa-unicode-3.0
|
||||
-I/usr/local/Cellar/wxmac/3.0.2/include/wx-3.0
|
||||
-I/Users/florian/Projects/F/GD/GDCpp/.
|
||||
-I/Users/florian/Projects/F/GD/GDJS/.
|
||||
-F/Users/florian/Projects/F/GD/ExtLibs/SFML/extlibs/libs-osx/Frameworks
|
11
.gitignore
vendored
@@ -1,11 +1,11 @@
|
||||
/Core/GDCore/Tools/VersionPriv.h
|
||||
/docs/GDJS Runtime Documentation
|
||||
/docs/GDJS Documentation
|
||||
/docs/GDCpp Documentation
|
||||
/docs/GDCore Documentation
|
||||
/ExtLibs/boost
|
||||
/ExtLibs/SFML
|
||||
/ExtLibs/wxwidgets
|
||||
/ExtLibs/wxWidgets
|
||||
/ExtLibs/SFML
|
||||
/ExtLibs/*.7z
|
||||
/scripts/Repository keys
|
||||
/scripts/logs/*.txt
|
||||
@@ -56,6 +56,7 @@ Binaries/Packaging/logs
|
||||
/Binaries/**/JsPlatform/Runtime
|
||||
/Binaries/**/JsPlatform/*.dll
|
||||
/Binaries/**/JsPlatform/*.dll.a
|
||||
/Binaries/Output/Release_Windows/newIDE
|
||||
*.autosave
|
||||
/Binaries/Output/libGD.js/Release
|
||||
/Binaries/Output/libGD.js/Debug
|
||||
@@ -64,12 +65,14 @@ Binaries/Packaging/logs
|
||||
!/scripts/libgettextlib-0-17.dll
|
||||
!/scripts/libgettextsrc-0-17.dll
|
||||
!/xgettext.exe
|
||||
!/Binaries/Output/Release_Windows/locale/libgettextlib-0-17.dll
|
||||
!/Binaries/Output/Release_Windows/locale/libgettextsrc-0-17.dll
|
||||
!/Binaries/Output/Release_Windows/locale/*.dll
|
||||
!/Binaries/Output/Release_Windows/locale/msgcat.exe
|
||||
!/Binaries/Output/Release_Windows/locale/msgfmt.exe
|
||||
!/ExtLibs/curl.exe
|
||||
!/ExtLibs/7za.exe
|
||||
!/ExtLibs/SFML/extlibs/**/*.dll
|
||||
!/ExtLibs/SFML/extlibs/**/*.so
|
||||
!/ExtLibs/SFML/extlibs/**/*.a
|
||||
**/.DS_Store
|
||||
**/node_modules/
|
||||
.idea
|
||||
|
22
.travis.yml
@@ -4,6 +4,9 @@ compiler:
|
||||
- gcc
|
||||
- clang
|
||||
|
||||
git:
|
||||
depth: 999999
|
||||
|
||||
env:
|
||||
global:
|
||||
- GCC_VERSION="4.8"
|
||||
@@ -34,6 +37,12 @@ before_install:
|
||||
- "sh -e /etc/init.d/xvfb start"
|
||||
|
||||
install:
|
||||
#Install newIDE tests dependencies
|
||||
- cd newIDE/app && npm install
|
||||
- cd ../..
|
||||
#Install GDJS tests dependencies
|
||||
- cd GDJS/tests && npm install
|
||||
- cd ../..
|
||||
#Get the correct version of gcc/g++
|
||||
- if [ "$CXX" = "g++" ]; then export CXX="g++-${GCC_VERSION}" CC="gcc-${GCC_VERSION}"; fi
|
||||
#Compile the tests only
|
||||
@@ -42,19 +51,18 @@ install:
|
||||
- cmake -DBUILD_GDJS=FALSE -DBUILD_IDE=FALSE -DBUILD_TESTS=TRUE -DNO_GUI=TRUE -DCMAKE_CXX_COMPILER=$(which $CXX) -DCMAKE_C_COMPILER=$(which $CC) ..
|
||||
- make -j 4
|
||||
- cd ..
|
||||
#Install GDJS tests dependencies
|
||||
- cd GDJS/tests
|
||||
- npm install
|
||||
- cd ../..
|
||||
|
||||
script:
|
||||
#GDJS game engine tests:
|
||||
- cd GDJS/tests
|
||||
#newIDE tests:
|
||||
- cd newIDE/app
|
||||
- npm test
|
||||
- npm run flow
|
||||
- cd ../..
|
||||
#GDJS game engine tests:
|
||||
- cd GDJS/tests && npm test
|
||||
- cd ../..
|
||||
#GDCore and GDCpp game engine tests:
|
||||
- cd .build-tests
|
||||
# - export LD_LIBRARY_PATH=$PWD/Binaries/Output/Release_Linux:$PWD/.build-tests/ExtLibs/SFML/lib:$LD_LIBRARY_PATH
|
||||
- Core/GDCore_tests
|
||||
- GDCpp/GDCpp_tests
|
||||
- Extensions/PathfindingBehavior/PathfindingBehavior_Runtime_tests
|
||||
|
89
.vscode/c_cpp_properties.json
vendored
Normal file
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Mac",
|
||||
"includePath": [
|
||||
"${workspaceRoot}",
|
||||
"${workspaceRoot}/IDE",
|
||||
"${workspaceRoot}/GDCpp",
|
||||
"${workspaceRoot}/GDJS",
|
||||
"${workspaceRoot}/Extensions",
|
||||
"${workspaceRoot}/Core",
|
||||
"${workspaceRoot}/ExtLibs/SFML/include",
|
||||
"/usr/local/lib/wx/include/osx_cocoa-unicode-3.0",
|
||||
"/usr/local/include/wx-3.0",
|
||||
"/usr/include/machine",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1",
|
||||
"/usr/local/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/8.0.0/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
|
||||
"/usr/include"
|
||||
],
|
||||
"defines": [
|
||||
"GD_IDE_ONLY",
|
||||
"__WXMAC__",
|
||||
"__WXOSX__",
|
||||
"__WXOSX_COCOA__",
|
||||
"GD_CORE_API=\" \"",
|
||||
"WXUSINGDLL"
|
||||
],
|
||||
"browse": {
|
||||
"path": [
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1",
|
||||
"/usr/local/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/8.0.0/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
|
||||
"/usr/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"limitSymbolsToIncludedHeaders": true,
|
||||
"databaseFilename": ""
|
||||
},
|
||||
"intelliSenseMode": "clang-x64",
|
||||
"macFrameworkPath": [
|
||||
"/System/Library/Frameworks",
|
||||
"/Library/Frameworks"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Linux",
|
||||
"includePath": [
|
||||
"${workspaceRoot}",
|
||||
"/usr/include",
|
||||
"/usr/local/include"
|
||||
],
|
||||
"defines": [],
|
||||
"browse": {
|
||||
"path": [
|
||||
"/usr/include",
|
||||
"/usr/local/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"limitSymbolsToIncludedHeaders": true,
|
||||
"databaseFilename": ""
|
||||
},
|
||||
"intelliSenseMode": "clang-x64"
|
||||
},
|
||||
{
|
||||
"name": "Win32",
|
||||
"includePath": [
|
||||
"${workspaceRoot}",
|
||||
"C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/include"
|
||||
],
|
||||
"defines": [
|
||||
"_DEBUG",
|
||||
"UNICODE"
|
||||
],
|
||||
"browse": {
|
||||
"path": [
|
||||
"C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/include/*",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"limitSymbolsToIncludedHeaders": true,
|
||||
"databaseFilename": ""
|
||||
},
|
||||
"intelliSenseMode": "msvc-x64"
|
||||
}
|
||||
],
|
||||
"version": 3
|
||||
}
|
89
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,89 @@
|
||||
// Place your settings in this file to overwrite default and user settings.
|
||||
{
|
||||
"files.associations": {
|
||||
"*.idl": "java",
|
||||
"iosfwd": "cpp",
|
||||
"functional": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"utility": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"random": "cpp",
|
||||
"__config": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"exception": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"new": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"*.tcc": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"complex": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"memory": "cpp",
|
||||
"ostream": "cpp",
|
||||
"sstream": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"hashtable": "cpp",
|
||||
"tuple": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"__split_buffer": "cpp",
|
||||
"deque": "cpp",
|
||||
"iterator": "cpp",
|
||||
"list": "cpp",
|
||||
"map": "cpp",
|
||||
"queue": "cpp",
|
||||
"regex": "cpp",
|
||||
"set": "cpp",
|
||||
"stack": "cpp",
|
||||
"string": "cpp",
|
||||
"vector": "cpp",
|
||||
"iostream": "cpp",
|
||||
"__functional_03": "cpp",
|
||||
"__hash_table": "cpp",
|
||||
"__tree": "cpp",
|
||||
"bitset": "cpp",
|
||||
"__bit_reference": "cpp",
|
||||
"__mutex_base": "cpp",
|
||||
"fstream": "cpp",
|
||||
"ios": "cpp",
|
||||
"__locale": "cpp",
|
||||
"valarray": "cpp",
|
||||
"freeglut_spaceball.c": "cpp",
|
||||
"__tuple": "cpp",
|
||||
"hash_map": "cpp",
|
||||
"hash_set": "cpp",
|
||||
"system_error": "cpp",
|
||||
"__nullptr": "cpp",
|
||||
"__functional_base": "cpp",
|
||||
"__functional_base_03": "cpp",
|
||||
"chrono": "cpp",
|
||||
"ratio": "cpp"
|
||||
},
|
||||
"files.exclude": {
|
||||
"Binaries/*build*": true,
|
||||
"Binaries/Output": true,
|
||||
"Binaries/Packaging/GDevelop.app": true,
|
||||
"ExtLibs/SFML": true,
|
||||
"docs": true,
|
||||
"GDJS/docs": true,
|
||||
"GDCpp/docs": true,
|
||||
"Core/docs": true,
|
||||
"Extensions/CommonDialogs/dlib-18.16": true,
|
||||
"newIDE/electron-app/dist": true,
|
||||
"newIDE/app/build": true,
|
||||
"newIDE/app/resources/GDJS": true,
|
||||
"newIDE/electron-app/app/www": true
|
||||
},
|
||||
// Support for Flowtype:
|
||||
"javascript.validate.enable": false
|
||||
}
|
After Width: | Height: | Size: 308 B |
After Width: | Height: | Size: 226 B |
After Width: | Height: | Size: 303 B |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 1.8 KiB |
After Width: | Height: | Size: 15 KiB |
After Width: | Height: | Size: 15 KiB |
After Width: | Height: | Size: 15 KiB |
@@ -55,7 +55,7 @@
|
||||
<resource alwaysLoaded="false" file="mur 6.png" kind="image" name="mur 6.png" smoothed="true" userAdded="true" />
|
||||
<resource alwaysLoaded="false" file="mur 7.png" kind="image" name="mur 7.png" smoothed="true" userAdded="true" />
|
||||
<resource alwaysLoaded="false" file="mur 8.png" kind="image" name="mur 8.png" smoothed="true" userAdded="true" />
|
||||
<resource alwaysLoaded="false" file="lumière.png" kind="image" name="lumière.png" smoothed="true" userAdded="true" />
|
||||
<resource alwaysLoaded="false" file="lumiere.png" kind="image" name="lumiere.png" smoothed="true" userAdded="true" />
|
||||
<resource alwaysLoaded="false" file="towerground.png" kind="image" name="towerground.png" smoothed="true" userAdded="true" />
|
||||
</resources>
|
||||
<resourceFolders />
|
||||
@@ -282,7 +282,7 @@
|
||||
<directions>
|
||||
<direction looping="false" timeBetweenFrames="1.000000">
|
||||
<sprites>
|
||||
<sprite hasCustomCollisionMask="false" image="lumière.png">
|
||||
<sprite hasCustomCollisionMask="false" image="lumiere.png">
|
||||
<points />
|
||||
<originPoint name="origine" x="0.000000" y="0.000000" />
|
||||
<centerPoint automatic="true" name="centre" x="4.000000" y="4.000000" />
|
||||
|
748
Binaries/Output/Release_Windows/Examples/Copy_Variables.gdg
Normal file
@@ -0,0 +1,748 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<project firstLayout="">
|
||||
<gdVersion build="95" major="4" minor="0" revision="8" />
|
||||
<properties folderProject="false" linuxExecutableFilename="" macExecutableFilename="" packageName="com.example.gamename" projectFile="C:\Users\Maciel\Programacion\gits\GD\Binaries\Output\Release_Windows\Examples\Copy_Variables.gdg" useExternalSourceFiles="false" winExecutableFilename="" winExecutableIconFile="">
|
||||
<name>Project</name>
|
||||
<author></author>
|
||||
<windowWidth>800</windowWidth>
|
||||
<windowHeight>600</windowHeight>
|
||||
<latestCompilationDirectory></latestCompilationDirectory>
|
||||
<maxFPS>60</maxFPS>
|
||||
<minFPS>10</minFPS>
|
||||
<verticalSync>false</verticalSync>
|
||||
<extensions>
|
||||
<extension name="BuiltinObject" />
|
||||
<extension name="BuiltinAudio" />
|
||||
<extension name="BuiltinVariables" />
|
||||
<extension name="BuiltinTime" />
|
||||
<extension name="BuiltinMouse" />
|
||||
<extension name="BuiltinKeyboard" />
|
||||
<extension name="BuiltinJoystick" />
|
||||
<extension name="BuiltinCamera" />
|
||||
<extension name="BuiltinWindow" />
|
||||
<extension name="BuiltinFile" />
|
||||
<extension name="BuiltinNetwork" />
|
||||
<extension name="BuiltinScene" />
|
||||
<extension name="BuiltinAdvanced" />
|
||||
<extension name="Sprite" />
|
||||
<extension name="BuiltinCommonInstructions" />
|
||||
<extension name="BuiltinCommonConversions" />
|
||||
<extension name="BuiltinStringInstructions" />
|
||||
<extension name="BuiltinMathematicalTools" />
|
||||
<extension name="BuiltinExternalLayouts" />
|
||||
<extension name="TextObject" />
|
||||
</extensions>
|
||||
<platforms>
|
||||
<platform name="GDevelop C++ platform" />
|
||||
<platform name="GDevelop JS platform" />
|
||||
</platforms>
|
||||
<currentPlatform>GDevelop C++ platform</currentPlatform>
|
||||
</properties>
|
||||
<resources>
|
||||
<resources />
|
||||
<resourceFolders />
|
||||
</resources>
|
||||
<objects />
|
||||
<objectsGroups />
|
||||
<variables />
|
||||
<layouts>
|
||||
<layout b="30" disableInputWhenNotFocused="true" mangledName="Scene" name="Scene" oglFOV="90.000000" oglZFar="500.000000" oglZNear="1.000000" r="30" standardSortMethod="false" stopSoundsOnStartup="true" title="" v="30">
|
||||
<uiSettings grid="false" gridB="80" gridG="80" gridHeight="32" gridOffsetX="0" gridOffsetY="0" gridR="80" gridWidth="32" snap="true" windowMask="false" zoomFactor="0.701632" />
|
||||
<objectsGroups />
|
||||
<variables>
|
||||
<variable name="Scene">
|
||||
<children>
|
||||
<variable name="A" value="5" />
|
||||
<variable name="B">
|
||||
<children>
|
||||
<variable name="alpha">
|
||||
<children>
|
||||
<variable name="x" value="5.5" />
|
||||
<variable name="y" value="-8" />
|
||||
</children>
|
||||
</variable>
|
||||
<variable name="beta" value="150;255;150" />
|
||||
<variable name="gamma" value="Apples" />
|
||||
</children>
|
||||
</variable>
|
||||
</children>
|
||||
</variable>
|
||||
</variables>
|
||||
<instances>
|
||||
<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="DebugText" width="0.000000" x="400.000000" y="300.000000" zOrder="1">
|
||||
<numberProperties />
|
||||
<stringProperties />
|
||||
<initialVariables>
|
||||
<variable name="ID" value="3" />
|
||||
</initialVariables>
|
||||
</instance>
|
||||
<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="DebugText" width="0.000000" x="20.000000" y="20.000000" zOrder="1">
|
||||
<numberProperties />
|
||||
<stringProperties />
|
||||
<initialVariables>
|
||||
<variable name="ID" value="0" />
|
||||
</initialVariables>
|
||||
</instance>
|
||||
<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="DebugText" width="0.000000" x="400.000000" y="20.000000" zOrder="1">
|
||||
<numberProperties />
|
||||
<stringProperties />
|
||||
<initialVariables>
|
||||
<variable name="ID" value="1" />
|
||||
</initialVariables>
|
||||
</instance>
|
||||
<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="DebugText" width="0.000000" x="20.000000" y="300.000000" zOrder="1">
|
||||
<numberProperties />
|
||||
<stringProperties />
|
||||
<initialVariables>
|
||||
<variable name="ID" value="2" />
|
||||
</initialVariables>
|
||||
</instance>
|
||||
</instances>
|
||||
<objects>
|
||||
<object bold="false" italic="false" name="DebugText" smoothed="true" type="TextObject::Text" underlined="false">
|
||||
<variables />
|
||||
<behaviors />
|
||||
<string>DebugText</string>
|
||||
<font></font>
|
||||
<characterSize>24</characterSize>
|
||||
<color b="220" g="220" r="220" />
|
||||
</object>
|
||||
</objects>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>Update debug text at the beginning (only Scene variable will be drawn because others haven't childrend)</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="DepartScene" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>Update</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>If "A" key is pressed, convert the Scene variable into JSON and parse it into a Global variable, then randomize a child from the Global structure, to identify it</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>a</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||||
<parameters />
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToGlobalVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>ToJSON(Scene)</parameter>
|
||||
<parameter>Global</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarGlobal" />
|
||||
<parameters>
|
||||
<parameter>Global.B.alpha.x</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>Random(1000)</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>Update</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>If "S" key is pressed, convert the Global variable into JSON and parse it into an Object variable, then randomize another child from the Object structure, to identify it</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>s</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>2</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||||
<parameters />
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToObjectVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>GlobalVarToJSON(Global)</parameter>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>Object</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>Object.B.alpha.y</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>Random(1000)</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>Update</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>If "D" key is pressed, convert the Object variable into JSON (note there are no whitespaces after the "," before the variable name in the ObjectVarToJSON) and parse it into another scene variable Scene_2</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="KeyPressed" />
|
||||
<parameters>
|
||||
<parameter></parameter>
|
||||
<parameter>d</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>2</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
<condition>
|
||||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||||
<parameters />
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>ObjectVarToJSON(DebugText,Object)</parameter>
|
||||
<parameter>Scene_2</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>Update</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>Time to update the debug text objects, set Update = 0 to update it only once, and start a counter "i" = 0</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VarScene" />
|
||||
<parameters>
|
||||
<parameter>Update</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>Update</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>0</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>i</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>0</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>Repeat 4 times because there are 4 debug objects, in each repeat select the object with ID = i (counter variable)
Update the counter variable (i + 1)
Clear the temporal variable Temp, otherwise children are kept from one update to another, messing up the test</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Repeat</type>
|
||||
<repeatExpression>4</repeatExpression>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>Variable(i)</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="ModVarScene" />
|
||||
<parameters>
|
||||
<parameter>i</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="VariableClearChildren" />
|
||||
<parameters>
|
||||
<parameter>Temp</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>Set starting title in function of the debug object ID, and copy the testing variables into the variable Temp (this way Temp will be equal to one of the variables under test)</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>0</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>"Scene" + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>ToJSON(Scene)</parameter>
|
||||
<parameter>Temp</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>1</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>"Global" + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>GlobalVarToJSON(Global)</parameter>
|
||||
<parameter>Temp</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>2</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>"Object" + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>ObjectVarToJSON(DebugText,Object)</parameter>
|
||||
<parameter>Temp</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VarObjet" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>ID</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>3</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>=</parameter>
|
||||
<parameter>"Scene_2" + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
<action>
|
||||
<type inverted="false" value="JSONToVariableStructure" />
|
||||
<parameters>
|
||||
<parameter>ToJSON(Scene_2)</parameter>
|
||||
<parameter>Temp</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Comment</type>
|
||||
<color b="128" g="255" r="128" textB="0" textG="0" textR="0" />
|
||||
<comment>Copy values from variable Test in the debug object, to draw it, one debug object is selected at each iteration and one variable is copy into Temp variable</comment>
|
||||
<comment2></comment2>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp</parameter>
|
||||
<parameter>"A"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"____A = " + VariableString(Temp.A) + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp</parameter>
|
||||
<parameter>"B"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"____B" + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp.B</parameter>
|
||||
<parameter>"alpha"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"________alpha" + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp.B.alpha</parameter>
|
||||
<parameter>"x"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"____________x = " + VariableString(Temp.B.alpha.x) + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp.B.alpha</parameter>
|
||||
<parameter>"y"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"____________y = " + VariableString(Temp.B.alpha.y) + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
</events>
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp.B</parameter>
|
||||
<parameter>"beta"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"________beta = " + VariableString(Temp.B.beta) + NewLine()</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
<event disabled="false" folded="false">
|
||||
<type>BuiltinCommonInstructions::Standard</type>
|
||||
<conditions>
|
||||
<condition>
|
||||
<type inverted="false" value="VariableChildExists" />
|
||||
<parameters>
|
||||
<parameter>Temp.B</parameter>
|
||||
<parameter>"gamma"</parameter>
|
||||
</parameters>
|
||||
<subConditions />
|
||||
</condition>
|
||||
</conditions>
|
||||
<actions>
|
||||
<action>
|
||||
<type inverted="false" value="TextObject::String" />
|
||||
<parameters>
|
||||
<parameter>DebugText</parameter>
|
||||
<parameter>+</parameter>
|
||||
<parameter>"________gamma = " + VariableString(Temp.B.gamma)</parameter>
|
||||
</parameters>
|
||||
<subActions />
|
||||
</action>
|
||||
</actions>
|
||||
<events />
|
||||
</event>
|
||||
</events>
|
||||
</event>
|
||||
</events>
|
||||
</event>
|
||||
</events>
|
||||
</event>
|
||||
</events>
|
||||
<layers>
|
||||
<layer name="New layer" visibility="true">
|
||||
<cameras>
|
||||
<camera defaultSize="true" defaultViewport="true" height="0.000000" viewportBottom="1.000000" viewportLeft="0.000000" viewportRight="1.000000" viewportTop="0.000000" width="0.000000" />
|
||||
</cameras>
|
||||
<effects />
|
||||
</layer>
|
||||
<layer name="" visibility="true">
|
||||
<cameras>
|
||||
<camera defaultSize="true" defaultViewport="true" height="0.000000" viewportBottom="1.000000" viewportLeft="0.000000" viewportRight="1.000000" viewportTop="0.000000" width="0.000000" />
|
||||
</cameras>
|
||||
<effects />
|
||||
</layer>
|
||||
</layers>
|
||||
<behaviorsSharedData />
|
||||
</layout>
|
||||
</layouts>
|
||||
<externalEvents />
|
||||
<externalLayouts />
|
||||
<externalSourceFiles />
|
||||
</project>
|
Before Width: | Height: | Size: 130 B After Width: | Height: | Size: 130 B |
@@ -26,4 +26,16 @@
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- Windows 8.1 -->
|
||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
|
||||
<!-- Windows 8 -->
|
||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
|
||||
<!-- Windows Vista -->
|
||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
|
||||
</application>
|
||||
</compatibility>
|
||||
</assembly>
|
||||
|
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 1.8 KiB |
BIN
Binaries/Output/Release_Windows/locale/libexpat.dll
Normal file
BIN
Binaries/Output/Release_Windows/locale/libgettextlib.dll
Normal file
BIN
Binaries/Output/Release_Windows/locale/libgettextpo.dll
Normal file
BIN
Binaries/Output/Release_Windows/locale/libgettextsrc.dll
Normal file
BIN
Binaries/Output/Release_Windows/locale/libiconv2.dll
Normal file
BIN
Binaries/Output/Release_Windows/locale/libintl-8.dll
Normal file
BIN
Binaries/Output/Release_Windows/locale/libintl3.dll
Normal file
BIN
Binaries/Output/Release_Windows/res/GD-logo-big.png
Normal file
After Width: | Height: | Size: 15 KiB |
After Width: | Height: | Size: 324 B |
After Width: | Height: | Size: 382 B |
BIN
Binaries/Output/Release_Windows/res/ribbon_default/export32.png
Normal file
After Width: | Height: | Size: 293 B |
After Width: | Height: | Size: 413 B |
After Width: | Height: | Size: 568 B |
BIN
Binaries/Output/Release_Windows/res/ribbon_default/objects64.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 2.1 KiB |
@@ -51,9 +51,9 @@ cd $CUR_DIR/opensuse-build-service/gdevelop
|
||||
tar zxf gdevelop_$GD_VERSION.orig.tar.gz
|
||||
echo "[OK]"
|
||||
|
||||
#We need to include ExtLibs/SFML.7z and ExtLibs/boost.7z because buildbot do not have access to internet
|
||||
#We need to include ExtLibs/SFML.7z because the buildbot do not have access to internet
|
||||
printf " Copying SFML archive... "
|
||||
cp $GD_BASE_DIR/ExtLibs/SFML.7z gdevelop-$GD_VERSION/ExtLibs/
|
||||
cp -rf $GD_BASE_DIR/ExtLibs/SFML gdevelop-$GD_VERSION/ExtLibs/
|
||||
echo "[OK]"
|
||||
|
||||
#Recreate the tar.gz with the added sources
|
||||
|
@@ -35,14 +35,14 @@ del Output\Release_Windows\log.txt > NUL 2> NUL
|
||||
|
||||
echo.
|
||||
echo --Creating installer...
|
||||
IF NOT "%SKIPINSTALLER%"=="1" "C:\Program Files (x86)\Inno Setup 5\ISCC.exe" Releases\InnoSetupInstallerScript.iss /Q
|
||||
IF NOT "%SKIPINSTALLER%"=="1" "C:\Program Files (x86)\Inno Setup 5\ISCC.exe" Releases\InnoSetupInstallerScript.iss /Qp
|
||||
IF "%SKIPINSTALLER%"=="1" echo (Skipped)
|
||||
|
||||
echo.
|
||||
echo --Creating archive...
|
||||
if exist Releases\gd4xxxx.7z (del Releases\gd4xxxx.7z)
|
||||
cd Output\Release_Windows\
|
||||
IF NOT "%SKIPINSTALLERANDARCHIVE%"=="1" "..\..\..\ExtLibs\7za.exe" a ..\..\Releases\gd4xxxx.7z * > ..\..\Packaging\logs\7zArchiveLog.txt
|
||||
IF NOT "%SKIPINSTALLERANDARCHIVE%"=="1" "..\..\..\ExtLibs\7za.exe" a ..\..\Releases\gd4xxxx.7z * -bb
|
||||
IF "%SKIPINSTALLERANDARCHIVE%"=="1" echo (Skipped)
|
||||
cd ..\..\..
|
||||
|
||||
|
@@ -1,3 +1,4 @@
|
||||
#Files needed by the IDE to build games (they are not part of a devel package)
|
||||
addFilter("devel-file-in-non-devel-package.*/opt/gdevelop/CppPlatform/include/.*")
|
||||
addFilter("devel-file-in-non-devel-package.*/opt/gdevelop/CppPlatform/Extensions/include/.*")
|
||||
addFilter("devel-file-in-non-devel-package.*/opt/gdevelop/CppPlatform/Extensions/include/.*")
|
||||
addFilter("devel-file-in-non-devel-package.*/opt/gdevelop/CppPlatform/Sources/.*")
|
||||
|
@@ -12,11 +12,11 @@ Source100: gdevelop-rpmlintrc
|
||||
|
||||
BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)
|
||||
|
||||
BuildRequires: git rsync curl gcc-c++ cmake p7zip glew-devel xorg-x11-devel libsndfile-devel openal-soft-devel desktop-file-utils
|
||||
BuildRequires: git rsync curl gcc-c++ cmake p7zip glew-devel libsndfile-devel openal-soft-devel desktop-file-utils
|
||||
%if 0%{?fedora}
|
||||
BuildRequires: systemd-devel libjpeg-turbo-devel gtk2-devel wxGTK3-devel
|
||||
BuildRequires: systemd-devel libjpeg-turbo-devel gtk2-devel wxGTK3-devel libX11-devel
|
||||
%else
|
||||
BuildRequires: update-desktop-files libudev-devel libjpeg8-devel wxWidgets-3_0-devel
|
||||
BuildRequires: update-desktop-files libudev-devel libjpeg8-devel wxWidgets-3_0-devel xorg-x11-devel
|
||||
%endif
|
||||
Requires: gcc-c++ p7zip
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
; Inno Setup installation script for GDevelop.
|
||||
; Inno Setup installation script for GDevelop 4.
|
||||
|
||||
[Setup]
|
||||
AppName=GDevelop
|
||||
@@ -13,14 +13,14 @@ AllowNoIcons=yes
|
||||
LicenseFile=..\Output\Release_Windows\License-en.rtf
|
||||
InfoBeforeFile=..\Output\Release_Windows\Informations-en.rtf
|
||||
OutputDir=.\
|
||||
OutputBaseFilename=gd4090
|
||||
OutputBaseFilename=gd4096
|
||||
Compression=lzma
|
||||
SolidCompression=yes
|
||||
SetupIconFile=..\Output\Release_Windows\res\icon.ico
|
||||
VersionInfoVersion=4.0
|
||||
WizardImageFile=Setup bitmap\wizbmp.bmp
|
||||
WizardSmallImageFile=Setup bitmap/smallicon.bmp
|
||||
AppCopyright=2008-2016 Florian Rival
|
||||
AppCopyright=2008-2017 Florian Rival
|
||||
VersionInfoCompany=Florian Rival
|
||||
VersionInfoDescription=GDevelop setup
|
||||
VersionInfoCopyright=2008-2016 Florian Rival
|
||||
|
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
<News>
|
||||
<Version Major="4" Minor="0" Build="89" Revision="0"/>
|
||||
<Info Info="La version 4.0.89 est disponible.

Ajout des traductions en Néerlandais et Finnois.
Correction de la position par défaut des bannières AdMob.
Amélioration et changements en interne.
Correction de la condition 'Toujours' pour les jeux HTML5
Correction d'un crash avec l'objet Carte de Tuiles lors de l'utilisation d'une image vide.
Support de l'importation des fichiers TMX (créés avec Tiled Map Editor: http://www.mapeditor.org/) pour les objets Carte de Tuiles.
Correction des actions de stockage qui n'enregistrait pas les données dans certaines conditions.
Amélioration des performances de l'objet Panneau pour les jeux HTML5.
Mise à jour du moteur de rendu des jeux HTML5 (pixi.js v3.0.8)
Les fichiers Audio peuvent maintenant être ajoutés comme des ressources pour les précharger dans les jeux HTML5.
Amélioration des performances des musiques des jeux HTML5 sur Android
Correction pour les jeux natifs qui ne se lançaient pas dans les répertoires avec des caractères spéciaux.
Correction de problèmes avec l'éditeur d'agencements externes.
Correction d'une erreur 404 lors de l'aperçu de jeux HTML5 sur les distributions linux récentes." Lien="http://compilgames.net"/>
|
||||
<Version Major="4" Minor="0" Build="92" Revision="0"/>
|
||||
<Info Info="La version 4.0.92 est disponible.

(Expérimental) Exportation des jeux HTML5 vers Android/iOS/Mac/Windows avec le moteur Cocos2d-JS.
(Expérimental) Exportation des jeux natifs vers Android.

Les objets avec le comportement 'Objet se déplaçant sur des plateformes' peuvent maintenant agripper les rebords des plateformes - il faut activer l'option dans le comportement de l'objet.
Les animations des objets Sprite peuvent maintenant être nommés. Une condition et action ont été ajoutées pour utiliser ces noms.
Ajout du support basique d'effets pour les jeux HTML5. ✨ Pour le moment, 3 effets sont disponibles et peuvent être attribués au calques d'une scène. 
Amélioration des performances des jeux HTML5
Correction et améliorations pour les jeux HTML5 exportés avec Cocos2d-JS.
Lors de la recherche dans les évènements, l'évènement surlignés est correctement affiché en dépliant au besoin les groupes/évènements repliés.
Correction du rendu sur Windows avec les thèmes à fort contraste." Lien="http://compilgames.net"/>
|
||||
<CommunityNews text="GDevApp est une web app de création de jeux basée sur GDevelop : venez essayer la plus avancée des applications online de création de jeux. Compatible avec les tablettes et fournie avec des superbes packs de graphismes pré-préparés." link1="https://github.com/4ian/GD" linkLabel1="GDevelop sur GitHub" link2="https://gdevapp.com?utm_source=software&utm_medium=link_fr&utm_campaign=launch" linkLabel2="Tester GDevApp, la nouvelle app de création de jeux"/>
|
||||
</News>
|
||||
|
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
<News>
|
||||
<Version Major="4" Minor="0" Build="89" Revision="0"/>
|
||||
<Info Info="Version 4.0.89 is available.

Add complete Dutch translation
Add Finnish translation
Fix AdMob object banner default position being top of the screen
Internal changes and improvements
Fix 'Always' condition for HTML5 games
Fix tilemap object crash when using an empty image
Add support for importing TMX files (created with Tiled Map Editor: http://www.mapeditor.org/) in TiledMap objects.
Fix storage actions not properly persisting values in some cases
Improve performance of PanelSprite (9-patch) object for HTML5 games.
Update the rendering engine of HTML5 games, pixi.js, to v3.0.8
Audio files can be added as resources (like images) to preload them in HTML5 games
Enhance performance of musics on Android
Fix native games not launching properly when put in a directory containing unicode characters.
Fix issues with external layouts editors.
Wording fixes
Fix 404 error when previewing a HTML5 game on recent linux distributions." Lien="http://compilgames.net"/>
|
||||
<Version Major="4" Minor="0" Build="92" Revision="0"/>
|
||||
<Info Info="Version 4.0.92 is available.

New experimental option to export HTML5 games to Android/iOS/Mac/Windows using the Cocos2d as the underlying game engine.

 New experimental option to export native games to Android.

Platformer object now have an option allowing them to grab platform ledges. Activate this option in the behavior and be sure to also enable this on platforms.
Animations of Sprite objects can now be named. Specific actions/conditions are also available.
Add basic support for effects for HTML5 games. For now, there are 3 simple effects (Night, LightNight, Sepia) and you can apply one of them on each layer of a scene.
Performance improvement for HTML5 games.
Fix text rendering when using a custom font, when exporting HTML5 games with Cocos2d-JS.
Add support for non-smoothed texture for HTML5 games using Cocos2d-JS.
Add support for storage actions when for HTML5 games using Cocos2d-JS on Android/iOS.
When searching in events, events that are matched are unfolded.
Provide compatibility with Windows high contrast themes (thanks @RandomShaper!)
Many fixes" Lien="http://compilgames.net"/>
|
||||
<CommunityNews text="GDevelop has a new website! Help us to translate it to your language by going on the Crowdin project.

GDevApp is an online game creator based on GDevelop: Go try the most advanced game creation web app. Compatible with tablets and bundled with awesome graphics assets." link1="https://crowdin.com/project/gdevelop-website/" linkLabel1="Help translate GD website" link2="https://gdevapp.com?utm_source=software&utm_medium=link_en&utm_campaign=launch" linkLabel2="Try GDevApp, the online game creator based on GD"/>
|
||||
</News>
|
||||
|
@@ -18,6 +18,7 @@ gd_set_option(BUILD_IDE TRUE BOOL "TRUE to build the IDE")
|
||||
gd_set_option(BUILD_EXTENSIONS TRUE BOOL "TRUE to build the extensions")
|
||||
gd_set_option(BUILD_TESTS FALSE BOOL "TRUE to build the tests")
|
||||
gd_set_option(NO_GUI FALSE BOOL "TRUE to build without wxWidgets GUI")
|
||||
gd_set_option(FULL_VERSION_NUMBER TRUE BOOL "TRUE to build GDevelop with its full version number (lastest tag + commit hash), FALSE to only use the lastest tag (avoid rebulding many source file when developping)")
|
||||
|
||||
#Setting up installation directory, for Linux (has to be done before "project" command).
|
||||
IF(NOT WIN32)
|
||||
@@ -76,6 +77,8 @@ endif()
|
||||
set(GD_base_dir ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
|
||||
#Add all the CMakeLists:
|
||||
ADD_SUBDIRECTORY(Version)
|
||||
|
||||
ADD_SUBDIRECTORY(ExtLibs)
|
||||
IF(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/Core/CMakeLists.txt" AND BUILD_CORE)
|
||||
ADD_SUBDIRECTORY(Core)
|
||||
|
@@ -73,6 +73,7 @@ IF(NO_GUI)
|
||||
ENDIF()
|
||||
|
||||
add_library(GDCore SHARED ${source_files})
|
||||
add_dependencies(GDCore GDVersion)
|
||||
IF(EMSCRIPTEN)
|
||||
set_target_properties(GDCore PROPERTIES SUFFIX ".bc")
|
||||
ELSEIF(WIN32)
|
||||
|
@@ -510,7 +510,7 @@
|
||||
<wxDialog wxs="wxsmith/EditForEachEvent.wxs" src="GDCore/IDE/Dialogs/EditForEachEvent.cpp" hdr="GDCore/IDE/Dialogs/EditForEachEvent.h" fwddecl="0" i18n="1" name="EditForEachEvent" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/EditRepeatEvent.wxs" src="GDCore/IDE/Dialogs/EditRepeatEvent.cpp" hdr="GDCore/IDE/Dialogs/EditRepeatEvent.h" fwddecl="0" i18n="1" name="EditRepeatEvent" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/ProjectUpdateDialog.wxs" src="GDCore/IDE/Dialogs/ProjectUpdateDialog.cpp" hdr="GDCore/IDE/Dialogs/ProjectUpdateDialog.h" fwddecl="0" i18n="1" name="ProjectUpdateDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/SpriteObjectEditor.wxs" src="GDCore\Extensions\BuiltinExtensions\SpriteExtension\Dialogs\SpriteObjectEditor.cpp" hdr="GDCore\Extensions\BuiltinExtensions\SpriteExtension\Dialogs\SpriteObjectEditor.h" fwddecl="0" i18n="1" name="SpriteObjectEditor" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/SpriteObjectEditor.wxs" src="GDCore/Extensions/Builtin/SpriteExtension/Dialogs/SpriteObjectEditor.cpp" hdr="GDCore/Extensions/Builtin/SpriteExtension/Dialogs/SpriteObjectEditor.h" fwddecl="0" i18n="1" name="SpriteObjectEditor" language="CPP" />
|
||||
<wxPanel wxs="wxsmith/ResourcesEditor.wxs" src="GDCore/IDE/Dialogs/ResourcesEditor.cpp" hdr="GDCore/IDE/Dialogs/ResourcesEditor.h" fwddecl="0" i18n="1" name="ResourcesEditor" language="CPP" />
|
||||
</resources>
|
||||
</wxsmith>
|
||||
|
@@ -71,7 +71,7 @@
|
||||
*
|
||||
* Download the current version of the compiler used by GDevelop on Windows here:
|
||||
*
|
||||
* http://sourceforge.net/projects/tdm-gcc/files/TDM-GCC%20Installer/tdm-gcc-4.9.2.exe/download
|
||||
* https://sourceforge.net/projects/tdm-gcc/files/TDM-GCC%20Installer/Previous/1.1309.0/tdm-gcc-4.9.2.exe/download
|
||||
*
|
||||
* \section installWinCompiler_install Installation
|
||||
*
|
||||
@@ -222,6 +222,7 @@ brew install cmake
|
||||
brew install p7zip
|
||||
brew install pkgconfig
|
||||
brew install wxwidgets
|
||||
brew install freetype
|
||||
\endcode
|
||||
* If you want to generate the documentation and translations, install Doxygen and Gettext:
|
||||
\code
|
||||
@@ -530,7 +531,7 @@ AddEvent("Name",
|
||||
"Description",
|
||||
"Group",
|
||||
"path-to-a-16-by-16-icon.png",
|
||||
std::shared_ptr<gd::BaseEvent>(new EventClassName))
|
||||
std::make_shared<EventClassName>())
|
||||
* \endcode
|
||||
*
|
||||
* The event must be able to generate its code when events are being translated to C++ or Javascript:<br>
|
||||
@@ -542,7 +543,7 @@ AddEvent("Standard",
|
||||
_("Standard event: Actions are run if conditions are fulfilled."),
|
||||
"",
|
||||
"res/eventaddicon.png",
|
||||
std::shared_ptr<gd::BaseEvent>(new gd::StandardEvent))
|
||||
std::make_shared<gd::StandardEvent>())
|
||||
.SetCodeGenerator(std::shared_ptr<gd::EventMetadata::CodeGenerator>(codeGen));
|
||||
* \endcode
|
||||
|
||||
@@ -559,8 +560,8 @@ gd::BehaviorMetadata & aut = AddBehavior("Name",
|
||||
"Group",
|
||||
"path-to-a-32-by-32-icon.png",
|
||||
"BehaviorClassName",
|
||||
std::shared_ptr<gd::Behavior>(new BehaviorClassName),
|
||||
std::shared_ptr<gd::BehaviorsSharedData>(new BehaviorSharedDataClassName));
|
||||
std::make_shared<BehaviorClassName>(),
|
||||
std::make_shared<BehaviorSharedDataClassName>());
|
||||
* \endcode
|
||||
* The last line can be replaced by <code>std::shared_ptr<gd::BehaviorsSharedData>()</code> if no shared data are being used.
|
||||
*
|
||||
@@ -618,8 +619,8 @@ public:
|
||||
"",
|
||||
"CppPlatform/Extensions/myicon.png",
|
||||
"PhysicsBehavior",
|
||||
std::shared_ptr<gd::Behavior>(new BehaviorClassName),
|
||||
std::shared_ptr<gd::BehaviorsSharedData>(new BehaviorSharedDataClassName));
|
||||
std::make_shared<BehaviorClassName>(),
|
||||
std::make_shared<BehaviorSharedDataClassName>());
|
||||
|
||||
#if defined(GD_IDE_ONLY)
|
||||
behaviorInfo.SetIncludeFile("MyExtension/MyIncludeFile.h");
|
||||
|
@@ -29,6 +29,19 @@ public:
|
||||
virtual ~CommentEvent() {};
|
||||
virtual gd::CommentEvent * Clone() const { return new CommentEvent(*this);}
|
||||
|
||||
int GetBackgroundColorRed() const { return r; }
|
||||
int GetBackgroundColorGreen() const { return v; }
|
||||
int GetBackgroundColorBlue() const { return b; }
|
||||
void SetBackgroundColor(int r_, int g_, int b_) { r = r_; v = g_; b = b_; }
|
||||
|
||||
int GetTextColorRed() const { return textR; }
|
||||
int GetTextColorGreen() const { return textG; }
|
||||
int GetTextColorBlue() const { return textB; }
|
||||
void SetTextColor(int r_, int g_, int b_) { textR = r_; textG = g_; textB = b_; }
|
||||
|
||||
const gd::String & GetComment() const { return com1; }
|
||||
void SetComment(const gd::String & comment) { com1 = comment; }
|
||||
|
||||
virtual void SerializeTo(SerializerElement & element) const;
|
||||
virtual void UnserializeFrom(gd::Project & project, const SerializerElement & element);
|
||||
|
||||
@@ -40,8 +53,8 @@ public:
|
||||
int textG; ///< Text color Green component
|
||||
int textB; ///< Text color Blue component
|
||||
|
||||
gd::String com1; ///< Comment gd::String
|
||||
gd::String com2; ///< Optional second comment gd::String
|
||||
gd::String com1; ///< Comment
|
||||
gd::String com2; ///< Optional second column comment, deprecated
|
||||
|
||||
/**
|
||||
* Called by event editor to draw the event.
|
||||
|
@@ -80,16 +80,16 @@ vector < const gd::Expression* > ForEachEvent::GetAllExpressions() const
|
||||
void ForEachEvent::SerializeTo(SerializerElement & element) const
|
||||
{
|
||||
element.AddChild("object").SetValue(objectsToPick.GetPlainString());
|
||||
gd::EventsListSerialization::SaveConditions(conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SaveActions(actions, element.AddChild("actions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(actions, element.AddChild("actions"));
|
||||
gd::EventsListSerialization::SerializeEventsTo(events, element.AddChild("events"));
|
||||
}
|
||||
|
||||
void ForEachEvent::UnserializeFrom(gd::Project & project, const SerializerElement & element)
|
||||
{
|
||||
objectsToPick = gd::Expression(element.GetChild("object", 0, "Object").GetValue().GetString());
|
||||
gd::EventsListSerialization::OpenConditions(project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::OpenActions(project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
@@ -109,7 +109,10 @@ void ForEachEvent::Render(wxDC & dc, int x, int y, unsigned int width, gd::Event
|
||||
|
||||
//For Each text
|
||||
dc.SetFont( renderingHelper->GetNiceFont().Bold() );
|
||||
dc.SetTextForeground(wxColour(0,0,0));
|
||||
if ( !IsDisabled() )
|
||||
dc.SetTextForeground( wxColour( 0, 0, 0 ) );
|
||||
else
|
||||
dc.SetTextForeground( wxColour( 160, 160, 160 ) );
|
||||
dc.DrawText( _("For each object") + " " + objectsToPick.GetPlainString() + _(", repeat :"), x + 4, y + 3 );
|
||||
|
||||
//Draw conditions rectangle
|
||||
|
@@ -19,7 +19,8 @@
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/Tools/EventsCodeNameMangler.h"
|
||||
#include "GDCore/Events/Builtin/LinkEvent.h"
|
||||
#include "GDCore/IDE/Dialogs/EditLink.h"
|
||||
#include "GDCore/Events/Builtin/GroupEvent.h"
|
||||
#include "GDCore/IDE/Dialogs/LinkEventEditor.h"
|
||||
#include "GDCore/CommonTools.h"
|
||||
|
||||
using namespace std;
|
||||
@@ -29,8 +30,8 @@ namespace gd
|
||||
|
||||
const EventsList * LinkEvent::GetLinkedEvents(const gd::Project & project) const
|
||||
{
|
||||
const EventsList * events = NULL;
|
||||
const gd::ExternalEvents * linkedExternalEvents = NULL;
|
||||
const EventsList * events = nullptr;
|
||||
const gd::ExternalEvents * linkedExternalEvents = nullptr;
|
||||
if ( project.HasExternalEventsNamed(GetTarget()) )
|
||||
{
|
||||
linkedExternalEvents = &project.GetExternalEvents(GetTarget());
|
||||
@@ -39,17 +40,38 @@ const EventsList * LinkEvent::GetLinkedEvents(const gd::Project & project) const
|
||||
else if ( project.HasLayoutNamed(GetTarget()) )
|
||||
events = &project.GetLayout(GetTarget()).GetEvents();
|
||||
|
||||
//If the link only includes an events group, search it inside the layout/external events
|
||||
if( includeConfig == INCLUDE_EVENTS_GROUP )
|
||||
{
|
||||
std::size_t i = 0;
|
||||
std::size_t eventsCount = events->GetEventsCount();
|
||||
for( ; i < eventsCount; ++i )
|
||||
{
|
||||
std::shared_ptr<const GroupEvent> groupEvent = std::dynamic_pointer_cast<const GroupEvent>(events->GetEventSmartPtr(i));
|
||||
if(groupEvent && groupEvent->GetName() == eventsGroupName)
|
||||
{
|
||||
//Get its sub-events
|
||||
events = &groupEvent->GetSubEvents();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(i >= eventsCount) //We didn't find the events group, return nullptr
|
||||
events = nullptr;
|
||||
}
|
||||
|
||||
return events;
|
||||
}
|
||||
|
||||
void LinkEvent::ReplaceLinkByLinkedEvents(gd::Project & project, EventsList & eventList, std::size_t indexOfTheEventInThisList)
|
||||
void LinkEvent::ReplaceLinkByLinkedEvents(const gd::Project & project, EventsList & eventList, std::size_t indexOfTheEventInThisList)
|
||||
{
|
||||
linkWasInvalid = false;
|
||||
//Finding what to link to.
|
||||
const EventsList * eventsToInclude = GetLinkedEvents(project);
|
||||
if ( eventsToInclude != NULL )
|
||||
{
|
||||
std::size_t firstEvent = IncludeAllEvents() ? 0 : GetIncludeStart();
|
||||
std::size_t lastEvent = IncludeAllEvents() ? eventsToInclude->size() - 1 : GetIncludeEnd();
|
||||
std::size_t firstEvent = includeConfig == INCLUDE_BY_INDEX ? GetIncludeStart() : 0;
|
||||
std::size_t lastEvent = includeConfig == INCLUDE_BY_INDEX ? GetIncludeEnd() : eventsToInclude->size() - 1;
|
||||
|
||||
//Check bounds
|
||||
if ( firstEvent >= eventsToInclude->size() )
|
||||
@@ -90,8 +112,6 @@ void LinkEvent::ReplaceLinkByLinkedEvents(gd::Project & project, EventsList & ev
|
||||
eventList.RemoveEvent(indexOfTheEventInThisList);
|
||||
return;
|
||||
}
|
||||
|
||||
linkWasInvalid = false;
|
||||
}
|
||||
|
||||
LinkEvent::~LinkEvent()
|
||||
@@ -100,10 +120,18 @@ LinkEvent::~LinkEvent()
|
||||
|
||||
void LinkEvent::SerializeTo(SerializerElement & element) const
|
||||
{
|
||||
element.AddChild("include")
|
||||
.SetAttribute("includeAll", IncludeAllEvents())
|
||||
.SetAttribute("start", (int)GetIncludeStart())
|
||||
.SetAttribute("end", (int)GetIncludeEnd());
|
||||
SerializerElement & includeElement = element.AddChild("include")
|
||||
.SetAttribute("includeConfig", static_cast<int>(GetIncludeConfig()));
|
||||
|
||||
if(GetIncludeConfig() == INCLUDE_EVENTS_GROUP)
|
||||
{
|
||||
includeElement.SetAttribute("eventsGroup", GetEventsGroupName());
|
||||
}
|
||||
else if(GetIncludeConfig() == INCLUDE_BY_INDEX)
|
||||
{
|
||||
includeElement.SetAttribute("start", static_cast<int>(GetIncludeStart()));
|
||||
includeElement.SetAttribute("end", static_cast<int>(GetIncludeEnd()));
|
||||
}
|
||||
|
||||
element.AddChild("target").SetValue(GetTarget());
|
||||
}
|
||||
@@ -111,17 +139,40 @@ void LinkEvent::SerializeTo(SerializerElement & element) const
|
||||
void LinkEvent::UnserializeFrom(gd::Project & project, const SerializerElement & element)
|
||||
{
|
||||
SerializerElement & includeElement = element.GetChild("include", 0, "Limites");
|
||||
SetIncludeStartAndEnd(includeElement.GetIntAttribute("start"),
|
||||
includeElement.GetIntAttribute("end"));
|
||||
SetIncludeAllEvents(includeElement.GetBoolAttribute("includeAll", true));
|
||||
|
||||
SetTarget(element.GetChild("target", 0, "Scene").GetValue().GetString());
|
||||
|
||||
if(includeElement.HasAttribute("includeAll"))
|
||||
{
|
||||
//Compatibility with GDevelop <= 4.0.92
|
||||
if(includeElement.GetBoolAttribute("includeAll", true))
|
||||
{
|
||||
SetIncludeAllEvents();
|
||||
}
|
||||
else
|
||||
{
|
||||
SetIncludeStartAndEnd(includeElement.GetIntAttribute("start"),
|
||||
includeElement.GetIntAttribute("end"));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//GDevelop > 4.0.92
|
||||
IncludeConfig config = static_cast<IncludeConfig>(includeElement.GetIntAttribute("includeConfig", 0));
|
||||
if(config == INCLUDE_ALL)
|
||||
SetIncludeAllEvents();
|
||||
else if(config == INCLUDE_EVENTS_GROUP)
|
||||
SetIncludeEventsGroup(includeElement.GetStringAttribute("eventsGroup"));
|
||||
else if(config == INCLUDE_BY_INDEX)
|
||||
SetIncludeStartAndEnd(includeElement.GetIntAttribute("start"), includeElement.GetIntAttribute("end"));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
gd::BaseEvent::EditEventReturnType LinkEvent::EditEvent(wxWindow* parent_, gd::Project & project, gd::Layout & scene_, gd::MainFrameWrapper & mainFrameWrapper_)
|
||||
{
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
EditLink dialog(parent_, *this, project);
|
||||
LinkEventEditor dialog(parent_, *this, project);
|
||||
if ( dialog.ShowModal() == 0 ) return Cancelled;
|
||||
#endif
|
||||
|
||||
@@ -152,11 +203,16 @@ void LinkEvent::Render(wxDC & dc, int x, int y, unsigned int width, gd::EventsEd
|
||||
dc.SetFont(renderingHelper->GetNiceFont());
|
||||
dc.DrawText( _("Link to ")+GetTarget(), x+32, y + 3 );
|
||||
|
||||
if ( !IncludeAllEvents() )
|
||||
if ( GetIncludeConfig() == INCLUDE_BY_INDEX )
|
||||
{
|
||||
wxRect textRect = dc.GetTextExtent(_("Link to ")+GetTarget());
|
||||
dc.DrawText( _("Include only events ")+gd::String::From(GetIncludeStart()+1)+_(" to ")+gd::String::From(GetIncludeEnd()+1), x+textRect.GetWidth()+32+10, y + 5 );
|
||||
}
|
||||
else if ( GetIncludeConfig() == INCLUDE_EVENTS_GROUP )
|
||||
{
|
||||
wxRect textRect = dc.GetTextExtent(_("Link to ")+GetTarget());
|
||||
dc.DrawText( _("Include only the events group named \"")+gd::String::From(GetEventsGroupName())+_("\""), x+textRect.GetWidth()+32+10, y + 5 );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@@ -18,9 +18,16 @@ namespace gd
|
||||
class GD_CORE_API LinkEvent : public gd::BaseEvent
|
||||
{
|
||||
public:
|
||||
LinkEvent() : BaseEvent(), includeAll(true), includeStart(gd::String::npos), includeEnd(gd::String::npos), linkWasInvalid(false) {};
|
||||
enum IncludeConfig
|
||||
{
|
||||
INCLUDE_ALL = 0,
|
||||
INCLUDE_EVENTS_GROUP = 1,
|
||||
INCLUDE_BY_INDEX = 2 // Deprecated
|
||||
};
|
||||
|
||||
LinkEvent() : BaseEvent(), includeConfig(INCLUDE_ALL), eventsGroupName(), includeStart(gd::String::npos), includeEnd(gd::String::npos), linkWasInvalid(false) {};
|
||||
virtual ~LinkEvent();
|
||||
virtual gd::LinkEvent * Clone() const { return new LinkEvent(*this);}
|
||||
virtual gd::LinkEvent * Clone() const { return new LinkEvent(*this); }
|
||||
|
||||
/**
|
||||
* Get the link target (i.e. the scene or external events the link refers to).
|
||||
@@ -33,19 +40,23 @@ public:
|
||||
void SetTarget(const gd::String & target_) { target = target_; };
|
||||
|
||||
/**
|
||||
* Return true if the link event must include all the events of the target.
|
||||
* Return the include config.
|
||||
*/
|
||||
bool IncludeAllEvents() const { return includeAll; };
|
||||
IncludeConfig GetIncludeConfig() const { return includeConfig; }
|
||||
|
||||
/**
|
||||
* Return true if the link event must include all the events of the target.
|
||||
*/
|
||||
void SetIncludeAllEvents(bool includeAllEvents) { includeAll = includeAllEvents; };
|
||||
void SetIncludeAllEvents() { includeConfig = INCLUDE_ALL; }
|
||||
|
||||
void SetIncludeEventsGroup(const gd::String& name) { includeConfig = INCLUDE_EVENTS_GROUP; eventsGroupName = name; }
|
||||
|
||||
/**
|
||||
* Set the number of the first and last event to be included ( Meaningful only if includeAll was set to false, see SetIncludeAllEvents )
|
||||
*/
|
||||
void SetIncludeStartAndEnd(std::size_t includeStart_, std::size_t includeEnd_) { includeStart = includeStart_; includeEnd = includeEnd_; };
|
||||
void SetIncludeStartAndEnd(std::size_t includeStart_, std::size_t includeEnd_) { includeConfig = INCLUDE_BY_INDEX; includeStart = includeStart_; includeEnd = includeEnd_; }
|
||||
|
||||
gd::String GetEventsGroupName() const { return eventsGroupName; }
|
||||
|
||||
/**
|
||||
* Get the number of the first event to be included. (Meaningful only if includeAll was set to false, see SetIncludeAllEvents)
|
||||
@@ -75,7 +86,7 @@ public:
|
||||
* When implementing a platform with a link event, you should call this function when preprocessing the events
|
||||
* (See gd::EventMetadata::codeGeneration).
|
||||
*/
|
||||
void ReplaceLinkByLinkedEvents(gd::Project & project, EventsList & eventList, std::size_t indexOfTheEventInThisList);
|
||||
void ReplaceLinkByLinkedEvents(const gd::Project & project, EventsList & eventList, std::size_t indexOfTheEventInThisList);
|
||||
|
||||
virtual bool IsExecutable() const { return true; };
|
||||
|
||||
@@ -96,9 +107,14 @@ public:
|
||||
|
||||
private:
|
||||
gd::String target; ///< The name of the external events (or scene) to be included
|
||||
bool includeAll; ///< If set to true, all the events of the target should be included
|
||||
std::size_t includeStart; ///< If includeAll is set to false, represents the number of the first event of the target to included.
|
||||
std::size_t includeEnd; ///< If includeAll is set to false, represents the number of the last event of the target to included.
|
||||
|
||||
IncludeConfig includeConfig; ///< Defines which events are included by this link
|
||||
|
||||
gd::String eventsGroupName; ///< If includeConfig is set to INCLUDE_EVENTS_GROUP, represents the name of the events group to be included.
|
||||
|
||||
std::size_t includeStart; ///< If includeConfig is set to INCLUDE_BY_INDEX, represents the number of the first event of the target to included.
|
||||
std::size_t includeEnd; ///< If includeConfig is set to INCLUDE_BY_INDEX, represents the number of the last event of the target to included.
|
||||
|
||||
bool linkWasInvalid; ///< Set to true by Preprocess if the links was invalid the last time is was processed. Used to display a warning in the events editor.
|
||||
};
|
||||
|
||||
|
@@ -79,16 +79,16 @@ vector < const gd::Expression* > RepeatEvent::GetAllExpressions() const
|
||||
void RepeatEvent::SerializeTo(SerializerElement & element) const
|
||||
{
|
||||
element.AddChild("repeatExpression").SetValue(repeatNumberExpression.GetPlainString());
|
||||
gd::EventsListSerialization::SaveConditions(conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SaveActions(actions, element.AddChild("actions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(actions, element.AddChild("actions"));
|
||||
gd::EventsListSerialization::SerializeEventsTo(events, element.AddChild("events"));
|
||||
}
|
||||
|
||||
void RepeatEvent::UnserializeFrom(gd::Project & project, const SerializerElement & element)
|
||||
{
|
||||
repeatNumberExpression = gd::Expression(element.GetChild("repeatExpression", 0, "RepeatExpression").GetValue().GetString());
|
||||
gd::EventsListSerialization::OpenConditions(project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::OpenActions(project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
@@ -108,7 +108,10 @@ void RepeatEvent::Render(wxDC & dc, int x, int y, unsigned int width, gd::Events
|
||||
|
||||
//Repeat text
|
||||
dc.SetFont( renderingHelper->GetNiceFont().Bold() );
|
||||
dc.SetTextForeground(wxColour(0,0,0));
|
||||
if ( !IsDisabled() )
|
||||
dc.SetTextForeground( wxColour( 0, 0, 0 ) );
|
||||
else
|
||||
dc.SetTextForeground( wxColour( 160, 160, 160 ) );
|
||||
dc.DrawText( _("Repeat") + " " + repeatNumberExpression.GetPlainString() + " " + _("times :"), x + 4, y + 3 );
|
||||
|
||||
//Draw conditions rectangle
|
||||
|
@@ -62,15 +62,15 @@ vector < gd::InstructionsList* > StandardEvent::GetAllActionsVectors()
|
||||
|
||||
void StandardEvent::SerializeTo(SerializerElement & element) const
|
||||
{
|
||||
gd::EventsListSerialization::SaveConditions(conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SaveActions(actions, element.AddChild("actions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(actions, element.AddChild("actions"));
|
||||
gd::EventsListSerialization::SerializeEventsTo(events, element.AddChild("events"));
|
||||
}
|
||||
|
||||
void StandardEvent::UnserializeFrom(gd::Project & project, const SerializerElement & element)
|
||||
{
|
||||
gd::EventsListSerialization::OpenConditions(project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::OpenActions(project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
|
@@ -62,9 +62,9 @@ vector < const gd::InstructionsList* > WhileEvent::GetAllActionsVectors() const
|
||||
void WhileEvent::SerializeTo(SerializerElement & element) const
|
||||
{
|
||||
element.SetAttribute("infiniteLoopWarning", infiniteLoopWarning);
|
||||
gd::EventsListSerialization::SaveConditions(whileConditions, element.AddChild("whileConditions"));
|
||||
gd::EventsListSerialization::SaveConditions(conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SaveActions(actions, element.AddChild("actions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(whileConditions, element.AddChild("whileConditions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(actions, element.AddChild("actions"));
|
||||
gd::EventsListSerialization::SerializeEventsTo(events, element.AddChild("events"));
|
||||
}
|
||||
|
||||
@@ -72,9 +72,9 @@ void WhileEvent::UnserializeFrom(gd::Project & project, const SerializerElement
|
||||
{
|
||||
justCreatedByTheUser = false;
|
||||
infiniteLoopWarning = element.GetBoolAttribute("infiniteLoopWarning");
|
||||
gd::EventsListSerialization::OpenConditions(project, whileConditions, element.GetChild("whileConditions", 0, "WhileConditions"));
|
||||
gd::EventsListSerialization::OpenConditions(project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::OpenActions(project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(project, whileConditions, element.GetChild("whileConditions", 0, "WhileConditions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
@@ -96,7 +96,10 @@ void WhileEvent::Render(wxDC & dc, int x, int y, unsigned int width, gd::EventsE
|
||||
|
||||
//While text
|
||||
dc.SetFont( renderingHelper->GetNiceFont().Bold() );
|
||||
dc.SetTextForeground(wxColour(0,0,0));
|
||||
if ( !IsDisabled() )
|
||||
dc.SetTextForeground( wxColour( 0, 0, 0 ) );
|
||||
else
|
||||
dc.SetTextForeground( wxColour( 160, 160, 160 ) );
|
||||
dc.DrawText( _("While :"), x+5, y+5 );
|
||||
|
||||
//Draw icon if infinite loop warning is deactivated.
|
||||
@@ -110,7 +113,10 @@ void WhileEvent::Render(wxDC & dc, int x, int y, unsigned int width, gd::EventsE
|
||||
renderingHelper->DrawConditionsList(whileConditions, dc, x+80+border, y+border, width-80-border*2, this, areas, selection, platform);
|
||||
|
||||
dc.SetFont( renderingHelper->GetNiceFont().Bold() );
|
||||
dc.SetTextForeground(wxColour(0,0,0));
|
||||
if ( !IsDisabled() )
|
||||
dc.SetTextForeground( wxColour( 0, 0, 0 ) );
|
||||
else
|
||||
dc.SetTextForeground( wxColour( 160, 160, 160 ) );
|
||||
dc.DrawText( _("Repeat :"), x+4, y+whileConditionsHeight+3);
|
||||
whileConditionsHeight += repeatHeight;
|
||||
|
||||
|
@@ -20,10 +20,8 @@ void EventsCodeGenerationContext::InheritsFrom(const EventsCodeGenerationContext
|
||||
|
||||
//Objects lists declared by parent became "already declared" in the child context.
|
||||
alreadyDeclaredObjectsLists = parent_.alreadyDeclaredObjectsLists;
|
||||
for ( std::set<gd::String>::iterator it = parent_.objectsListsToBeDeclared.begin() ; it != parent_.objectsListsToBeDeclared.end(); ++it )
|
||||
alreadyDeclaredObjectsLists.insert(*it);
|
||||
for ( std::set<gd::String>::iterator it = parent_.emptyObjectsListsToBeDeclared.begin() ; it != parent_.emptyObjectsListsToBeDeclared.end(); ++it )
|
||||
alreadyDeclaredObjectsLists.insert(*it);
|
||||
std::copy( parent_.objectsListsToBeDeclared.begin(), parent_.objectsListsToBeDeclared.end(), std::inserter( alreadyDeclaredObjectsLists, alreadyDeclaredObjectsLists.begin() ) );
|
||||
std::copy( parent_.emptyObjectsListsToBeDeclared.begin(), parent_.emptyObjectsListsToBeDeclared.end(), std::inserter( alreadyDeclaredObjectsLists, alreadyDeclaredObjectsLists.begin() ) );
|
||||
|
||||
depthOfLastUse = parent_.depthOfLastUse;
|
||||
customConditionDepth = parent_.customConditionDepth;
|
||||
@@ -35,6 +33,13 @@ void EventsCodeGenerationContext::InheritsFrom(const EventsCodeGenerationContext
|
||||
}
|
||||
}
|
||||
|
||||
void EventsCodeGenerationContext::Reuse(const EventsCodeGenerationContext & parent_)
|
||||
{
|
||||
InheritsFrom(parent_);
|
||||
if (parent_.CanReuse())
|
||||
contextDepth = parent_.GetContextDepth(); // Keep same context depth
|
||||
}
|
||||
|
||||
void EventsCodeGenerationContext::ObjectsListNeeded(const gd::String & objectName)
|
||||
{
|
||||
if ( emptyObjectsListsToBeDeclared.find(objectName) == emptyObjectsListsToBeDeclared.end() )
|
||||
@@ -67,4 +72,9 @@ unsigned int EventsCodeGenerationContext::GetLastDepthObjectListWasNeeded(const
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool EventsCodeGenerationContext::IsSameObjectsList(const gd::String & objectName, const EventsCodeGenerationContext & otherContext) const
|
||||
{
|
||||
return GetLastDepthObjectListWasNeeded(objectName) == otherContext.GetLastDepthObjectListWasNeeded(objectName);
|
||||
}
|
||||
|
||||
}
|
||||
|
@@ -32,7 +32,13 @@ public:
|
||||
* Default constructor. You may want to call InheritsFrom just after.
|
||||
* \param maxDepthLevel Optional pointer to an unsigned integer that will be updated to contain the maximal scope depth reached.
|
||||
*/
|
||||
EventsCodeGenerationContext(unsigned int * maxDepthLevel_ = NULL) : contextDepth(0), customConditionDepth(0), maxDepthLevel(maxDepthLevel_), parent(NULL) {};
|
||||
EventsCodeGenerationContext(unsigned int * maxDepthLevel_ = nullptr) :
|
||||
contextDepth(0),
|
||||
customConditionDepth(0),
|
||||
maxDepthLevel(maxDepthLevel_),
|
||||
parent(NULL),
|
||||
reuseExplicitlyForbidden(false)
|
||||
{};
|
||||
virtual ~EventsCodeGenerationContext() {};
|
||||
|
||||
/**
|
||||
@@ -41,6 +47,28 @@ public:
|
||||
*/
|
||||
void InheritsFrom(const EventsCodeGenerationContext & parent);
|
||||
|
||||
/**
|
||||
* \brief As InheritsFrom, mark the context as being the child of another one, but enabling
|
||||
* the child context to use the same object lists.
|
||||
*
|
||||
* Used for example for optimizing the last event of a list.
|
||||
*/
|
||||
void Reuse(const EventsCodeGenerationContext & parent);
|
||||
|
||||
/**
|
||||
* \brief Forbid any optimization that would reuse and modify the object list from this context
|
||||
* in children context.
|
||||
*
|
||||
* Used in while/for each/repeat or any event that have a loop and must ensure that
|
||||
* the list of objects stay clean.
|
||||
*/
|
||||
void ForbidReuse() { reuseExplicitlyForbidden = true; }
|
||||
|
||||
/**
|
||||
* \brief Return false if the object lists of the context can not be reused in a child context.
|
||||
*/
|
||||
bool CanReuse() const { return !reuseExplicitlyForbidden && parent != nullptr; }
|
||||
|
||||
/**
|
||||
* \brief Returns the depth of the inheritance of the context.
|
||||
*
|
||||
@@ -92,7 +120,7 @@ public:
|
||||
/**
|
||||
* \brief Consider that \a objectName is now declared in the context.
|
||||
*/
|
||||
void SetObjectDeclared(const gd::String & objectName ) { alreadyDeclaredObjectsLists.insert(objectName); }
|
||||
void SetObjectDeclared(const gd::String & objectName) { alreadyDeclaredObjectsLists.insert(objectName); }
|
||||
|
||||
/**
|
||||
* Return all the objects lists which will be declared by the current context
|
||||
@@ -122,6 +150,13 @@ public:
|
||||
*/
|
||||
unsigned int GetLastDepthObjectListWasNeeded(const gd::String & objectName) const;
|
||||
|
||||
/**
|
||||
* \brief Check if twos context have the same list for an object.
|
||||
*
|
||||
* This can be the case when a context is reusing the lists of another (see gd::EventsCodeGenerationContext::Reuse).
|
||||
*/
|
||||
bool IsSameObjectsList(const gd::String & objectName, const EventsCodeGenerationContext & otherContext) const;
|
||||
|
||||
/**
|
||||
* \brief Called when a custom condition code is generated.
|
||||
*/
|
||||
@@ -150,6 +185,7 @@ private:
|
||||
unsigned int customConditionDepth; ///< The depth of the conditions being generated.
|
||||
unsigned int * maxDepthLevel; ///< A pointer to a unsigned int updated with the maximum depth reached.
|
||||
const EventsCodeGenerationContext * parent; ///< The parent of the current context. Can be NULL.
|
||||
bool reuseExplicitlyForbidden; ///< If set to true, forbid children context to reuse this one without inheriting.
|
||||
};
|
||||
|
||||
}
|
||||
|
@@ -179,13 +179,56 @@ gd::String EventsCodeGenerator::GenerateCompoundOperatorCall(const gd::Instructi
|
||||
return callStartString+"("+argumentsStr+") "+operatorStr+" ("+rhs+")";
|
||||
}
|
||||
|
||||
gd::String EventsCodeGenerator::GenerateMutatorCall(const gd::InstructionMetadata & instrInfos, const vector<gd::String> & arguments, const gd::String & callStartString, std::size_t startFromArgument)
|
||||
{
|
||||
std::size_t operatorIndex = instrInfos.parameters.size();
|
||||
for (std::size_t i = startFromArgument;i<instrInfos.parameters.size();++i)
|
||||
{
|
||||
if ( instrInfos.parameters[i].type == "operator" )
|
||||
operatorIndex = i;
|
||||
}
|
||||
|
||||
//Ensure that there is at least one parameter after the operator
|
||||
if ( operatorIndex+1 >= instrInfos.parameters.size() )
|
||||
{
|
||||
ReportError();
|
||||
return "";
|
||||
}
|
||||
|
||||
gd::String operatorStr = arguments[operatorIndex];
|
||||
if ( operatorStr.size() > 2 ) operatorStr = operatorStr.substr(1, operatorStr.length()-1-1); //Operator contains quote which must be removed.
|
||||
|
||||
auto mutators = instrInfos.codeExtraInformation.optionalMutators;
|
||||
auto mutator = mutators.find(operatorStr);
|
||||
if ( mutator == mutators.end() )
|
||||
{
|
||||
ReportError();
|
||||
return "";
|
||||
}
|
||||
|
||||
gd::String rhs = arguments[operatorIndex+1];
|
||||
|
||||
//Generate arguments for calling the mutator
|
||||
gd::String argumentsStr;
|
||||
for (std::size_t i = startFromArgument;i<arguments.size();++i)
|
||||
{
|
||||
if ( i != operatorIndex && i != operatorIndex+1) //Generate classic arguments
|
||||
{
|
||||
if ( !argumentsStr.empty() ) argumentsStr += ", ";
|
||||
argumentsStr += arguments[i];
|
||||
}
|
||||
}
|
||||
|
||||
return callStartString + "(" + argumentsStr + ")." + mutator->second + "(" + rhs + ")";
|
||||
}
|
||||
|
||||
gd::String EventsCodeGenerator::GenerateConditionCode(gd::Instruction & condition, gd::String returnBoolean, EventsCodeGenerationContext & context)
|
||||
{
|
||||
gd::String conditionCode;
|
||||
|
||||
gd::InstructionMetadata instrInfos = MetadataProvider::GetConditionMetadata(platform, condition.GetType());
|
||||
|
||||
AddIncludeFile(instrInfos.codeExtraInformation.optionalIncludeFile);
|
||||
AddIncludeFiles(instrInfos.codeExtraInformation.GetIncludeFiles());
|
||||
maxConditionsListsSize = std::max(maxConditionsListsSize, condition.GetSubInstructions().size());
|
||||
|
||||
if ( instrInfos.codeExtraInformation.HasCustomCodeGenerator())
|
||||
@@ -215,21 +258,15 @@ gd::String EventsCodeGenerator::GenerateConditionCode(gd::Instruction & conditio
|
||||
gd::String objectInParameter = condition.GetParameter(pNb).GetPlainString();
|
||||
|
||||
if ( !scene.HasObjectNamed(objectInParameter) && !project.HasObjectNamed(objectInParameter)
|
||||
&& find_if(scene.GetObjectGroups().begin(), scene.GetObjectGroups().end(), bind2nd(gd::GroupHasTheSameName(), objectInParameter) ) == scene.GetObjectGroups().end()
|
||||
&& find_if(project.GetObjectGroups().begin(), project.GetObjectGroups().end(), bind2nd(gd::GroupHasTheSameName(), objectInParameter) ) == project.GetObjectGroups().end() )
|
||||
&& !scene.GetObjectGroups().Has(objectInParameter)
|
||||
&& !project.GetObjectGroups().Has(objectInParameter))
|
||||
{
|
||||
cout << "Bad object (" << objectInParameter << ") in a parameter of a condition " << condition.GetType() << endl;
|
||||
condition.SetParameter(pNb, gd::Expression(""));
|
||||
condition.SetType("");
|
||||
}
|
||||
else if ( !instrInfos.parameters[pNb].supplementaryInformation.empty()
|
||||
&& gd::GetTypeOfObject(project, scene, objectInParameter) != instrInfos.parameters[pNb].supplementaryInformation )
|
||||
{
|
||||
cout << "Bad object type in a parameter of a condition " << condition.GetType() << endl;
|
||||
cout << "Condition wanted " << instrInfos.parameters[pNb].supplementaryInformation << endl;
|
||||
cout << "Condition wanted " << instrInfos.parameters[pNb].supplementaryInformation << " of type " << instrInfos.parameters[pNb].supplementaryInformation << endl;
|
||||
cout << "Condition has received " << objectInParameter << " of type " << gd::GetTypeOfObject(project, scene, objectInParameter) << endl;
|
||||
|
||||
condition.SetParameter(pNb, gd::Expression(""));
|
||||
condition.SetType("");
|
||||
}
|
||||
@@ -339,7 +376,7 @@ gd::String EventsCodeGenerator::GenerateActionCode(gd::Instruction & action, Eve
|
||||
|
||||
gd::InstructionMetadata instrInfos = MetadataProvider::GetActionMetadata(platform, action.GetType());
|
||||
|
||||
AddIncludeFile(instrInfos.codeExtraInformation.optionalIncludeFile);
|
||||
AddIncludeFiles(instrInfos.codeExtraInformation.GetIncludeFiles());
|
||||
|
||||
if ( instrInfos.codeExtraInformation.HasCustomCodeGenerator() )
|
||||
{
|
||||
@@ -361,20 +398,15 @@ gd::String EventsCodeGenerator::GenerateActionCode(gd::Instruction & action, Eve
|
||||
{
|
||||
gd::String objectInParameter = action.GetParameter(pNb).GetPlainString();
|
||||
if ( !scene.HasObjectNamed(objectInParameter) && !project.HasObjectNamed(objectInParameter)
|
||||
&& find_if(scene.GetObjectGroups().begin(), scene.GetObjectGroups().end(), bind2nd(gd::GroupHasTheSameName(), objectInParameter) ) == scene.GetObjectGroups().end()
|
||||
&& find_if(project.GetObjectGroups().begin(), project.GetObjectGroups().end(), bind2nd(gd::GroupHasTheSameName(), objectInParameter) ) == project.GetObjectGroups().end() )
|
||||
&& !scene.GetObjectGroups().Has(objectInParameter)
|
||||
&& !project.GetObjectGroups().Has(objectInParameter))
|
||||
{
|
||||
cout << "Bad object (" << objectInParameter << ") in a parameter of an action " << action.GetType() << endl;
|
||||
action.SetParameter(pNb, gd::Expression(""));
|
||||
action.SetType("");
|
||||
}
|
||||
else if ( !instrInfos.parameters[pNb].supplementaryInformation.empty()
|
||||
&& gd::GetTypeOfObject(project, scene, objectInParameter) != instrInfos.parameters[pNb].supplementaryInformation )
|
||||
{
|
||||
cout << "Bad object type in parameter "+gd::String::From(pNb)+" of an action " << action.GetType() << endl;
|
||||
cout << "Action wanted " << instrInfos.parameters[pNb].supplementaryInformation << " of type " << instrInfos.parameters[pNb].supplementaryInformation << endl;
|
||||
cout << "Action has received " << objectInParameter << " of type " << gd::GetTypeOfObject(project, scene, objectInParameter) << endl;
|
||||
|
||||
action.SetParameter(pNb, gd::Expression(""));
|
||||
action.SetType("");
|
||||
}
|
||||
@@ -468,7 +500,7 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(const gd::String & parame
|
||||
gd::ExpressionParser parser(parameter);
|
||||
if ( !parser.ParseMathExpression(platform, project, scene, callbacks) )
|
||||
{
|
||||
cout << "Error :" << parser.firstErrorStr << " in: "<< parameter << endl;
|
||||
cout << "Error :" << parser.GetFirstError() << " in: "<< parameter << endl;
|
||||
|
||||
argOutput = "0";
|
||||
}
|
||||
@@ -482,7 +514,7 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(const gd::String & parame
|
||||
gd::ExpressionParser parser(parameter);
|
||||
if ( !parser.ParseStringExpression(platform, project, scene, callbacks) )
|
||||
{
|
||||
cout << "Error in text expression" << parser.firstErrorStr << endl;
|
||||
cout << "Error in text expression" << parser.GetFirstError() << endl;
|
||||
|
||||
argOutput = "\"\"";
|
||||
}
|
||||
@@ -588,38 +620,58 @@ vector<gd::String> EventsCodeGenerator::GenerateParametersCodes(vector < gd::Ex
|
||||
|
||||
gd::String EventsCodeGenerator::GenerateObjectsDeclarationCode(EventsCodeGenerationContext & context)
|
||||
{
|
||||
auto declareObjectList = [this](gd::String object, gd::EventsCodeGenerationContext & context) {
|
||||
gd::String objectListName = GetObjectListName(object, context);
|
||||
if (!context.GetParentContext())
|
||||
{
|
||||
std::cout << "ERROR: During code generation, a context tried to use an already declared object list without having a parent" << std::endl;
|
||||
return "/* Could not declare " + objectListName + " */";
|
||||
}
|
||||
|
||||
//*Optimization*: Avoid a copy of the object list if we're using
|
||||
//the same list as the one from the parent context.
|
||||
if (context.IsSameObjectsList(object, *context.GetParentContext()))
|
||||
return "/* Reuse " + objectListName + " */";
|
||||
|
||||
gd::String declarationCode;
|
||||
|
||||
//Use a temporary variable as the names of lists are the same between contexts.
|
||||
gd::String copiedListName = GetObjectListName(object, *context.GetParentContext());
|
||||
declarationCode += "std::vector<RuntimeObject*> & " + objectListName + "T = " + copiedListName + ";\n";
|
||||
declarationCode += "std::vector<RuntimeObject*> " + objectListName + " = " + objectListName + "T;\n";
|
||||
return declarationCode;
|
||||
};
|
||||
|
||||
gd::String declarationsCode;
|
||||
for ( set<gd::String>::iterator it = context.objectsListsToBeDeclared.begin() ; it != context.objectsListsToBeDeclared.end(); ++it )
|
||||
for (auto object : context.GetObjectsListsToBeDeclared())
|
||||
{
|
||||
if ( context.alreadyDeclaredObjectsLists.find(*it) == context.alreadyDeclaredObjectsLists.end() )
|
||||
gd::String objectListDeclaration = "";
|
||||
if ( !context.ObjectAlreadyDeclared(object) )
|
||||
{
|
||||
declarationsCode += "std::vector<RuntimeObject*> "+GetObjectListName(*it, context)
|
||||
+" = runtimeContext->GetObjectsRawPointers(\""+ConvertToString(*it)+"\");\n";
|
||||
context.alreadyDeclaredObjectsLists.insert(*it);
|
||||
objectListDeclaration = "std::vector<RuntimeObject*> "+GetObjectListName(object, context)
|
||||
+" = runtimeContext->GetObjectsRawPointers(\""+ConvertToString(object)+"\");\n";
|
||||
context.SetObjectDeclared(object);
|
||||
}
|
||||
else
|
||||
{
|
||||
//Could normally be done in one line, but clang sometimes miscompile it.
|
||||
declarationsCode += "std::vector<RuntimeObject*> & "+GetObjectListName(*it, context)+"T = "+GetObjectListName(*it, context)+";\n";
|
||||
declarationsCode += "std::vector<RuntimeObject*> "+GetObjectListName(*it, context)+" = "+GetObjectListName(*it, context)+"T;\n";
|
||||
}
|
||||
objectListDeclaration = declareObjectList(object, context);
|
||||
|
||||
declarationsCode += objectListDeclaration + "\n";
|
||||
}
|
||||
for ( set<gd::String>::iterator it = context.emptyObjectsListsToBeDeclared.begin() ; it != context.emptyObjectsListsToBeDeclared.end(); ++it )
|
||||
for (auto object : context.GetObjectsListsToBeDeclaredEmpty())
|
||||
{
|
||||
if ( context.alreadyDeclaredObjectsLists.find(*it) == context.alreadyDeclaredObjectsLists.end() )
|
||||
gd::String objectListDeclaration = "";
|
||||
if ( !context.ObjectAlreadyDeclared(object) )
|
||||
{
|
||||
declarationsCode += "std::vector<RuntimeObject*> "+GetObjectListName(*it, context)+";\n";
|
||||
context.alreadyDeclaredObjectsLists.insert(*it);
|
||||
objectListDeclaration = "std::vector<RuntimeObject*> "+GetObjectListName(object, context)+";\n";
|
||||
context.SetObjectDeclared(object);
|
||||
}
|
||||
else
|
||||
{
|
||||
//Could normally be done in one line, but clang sometimes miscompile it.
|
||||
declarationsCode += "std::vector<RuntimeObject*> & "+GetObjectListName(*it, context)+"T = "+GetObjectListName(*it, context)+";\n";
|
||||
declarationsCode += "std::vector<RuntimeObject*> "+GetObjectListName(*it, context)+" = "+GetObjectListName(*it, context)+"T;\n";
|
||||
}
|
||||
objectListDeclaration = declareObjectList(object, context);
|
||||
|
||||
declarationsCode += objectListDeclaration + "\n";
|
||||
}
|
||||
|
||||
return declarationsCode ;
|
||||
return declarationsCode;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -628,12 +680,20 @@ gd::String EventsCodeGenerator::GenerateObjectsDeclarationCode(EventsCodeGenerat
|
||||
gd::String EventsCodeGenerator::GenerateEventsListCode(gd::EventsList & events, const EventsCodeGenerationContext & parentContext)
|
||||
{
|
||||
gd::String output;
|
||||
|
||||
for ( std::size_t eId = 0; eId < events.size();++eId )
|
||||
{
|
||||
//Each event has its own context : Objects picked in an event are totally different than the one picked in another.
|
||||
gd::EventsCodeGenerationContext context;
|
||||
context.InheritsFrom(parentContext); //Events in the same "level" share the same context as their parent.
|
||||
gd::EventsCodeGenerationContext newContext;
|
||||
newContext.InheritsFrom(parentContext); //Events in the same "level" share the same context as their parent.
|
||||
|
||||
//*Optimization*: when the event is the last of a list, we can use the
|
||||
//same lists of objects as the parent (as they will be discarded just after).
|
||||
//This avoids a copy of the lists of objects which is an expensive operation.
|
||||
bool reuseParentContext = parentContext.CanReuse() && eId == events.size()-1;
|
||||
gd::EventsCodeGenerationContext reusedContext;
|
||||
reusedContext.Reuse(parentContext);
|
||||
|
||||
auto & context = reuseParentContext ? reusedContext : newContext;
|
||||
|
||||
gd::String eventCoreCode = events[eId].GenerateEventCode(*this, context);
|
||||
gd::String scopeBegin = GenerateScopeBegin(context);
|
||||
@@ -682,17 +742,10 @@ gd::String EventsCodeGenerator::ConvertToStringExplicit(gd::String plainString)
|
||||
std::vector<gd::String> EventsCodeGenerator::ExpandObjectsName(const gd::String & objectName, const EventsCodeGenerationContext & context) const
|
||||
{
|
||||
std::vector<gd::String> realObjects;
|
||||
vector< gd::ObjectGroup >::const_iterator globalGroup = find_if(project.GetObjectGroups().begin(),
|
||||
project.GetObjectGroups().end(),
|
||||
bind2nd(gd::GroupHasTheSameName(), objectName));
|
||||
vector< gd::ObjectGroup >::const_iterator sceneGroup = find_if(scene.GetObjectGroups().begin(),
|
||||
scene.GetObjectGroups().end(),
|
||||
bind2nd(gd::GroupHasTheSameName(), objectName));
|
||||
|
||||
if ( globalGroup != project.GetObjectGroups().end() )
|
||||
realObjects = (*globalGroup).GetAllObjectsNames();
|
||||
else if ( sceneGroup != scene.GetObjectGroups().end() )
|
||||
realObjects = (*sceneGroup).GetAllObjectsNames();
|
||||
if (project.GetObjectGroups().Has(objectName))
|
||||
realObjects = project.GetObjectGroups().Get(objectName).GetAllObjectsNames();
|
||||
else if (scene.GetObjectGroups().Has(objectName))
|
||||
realObjects = scene.GetObjectGroups().Get(objectName).GetAllObjectsNames();
|
||||
else
|
||||
realObjects.push_back(objectName);
|
||||
|
||||
@@ -783,14 +836,7 @@ gd::String EventsCodeGenerator::GenerateFreeCondition(const std::vector<gd::Stri
|
||||
}
|
||||
else
|
||||
{
|
||||
gd::String argumentsStr;
|
||||
for (std::size_t i = 0;i<arguments.size();++i)
|
||||
{
|
||||
if ( i != 0 ) argumentsStr += ", ";
|
||||
argumentsStr += arguments[i];
|
||||
}
|
||||
|
||||
predicat = instrInfos.codeExtraInformation.functionCallName+"("+argumentsStr+")";
|
||||
predicat = instrInfos.codeExtraInformation.functionCallName+"("+GenerateArgumentsList(arguments, 0)+")";
|
||||
}
|
||||
|
||||
//Add logical not if needed
|
||||
@@ -829,14 +875,7 @@ gd::String EventsCodeGenerator::GenerateObjectCondition(const gd::String & objec
|
||||
}
|
||||
else
|
||||
{
|
||||
gd::String argumentsStr;
|
||||
for (std::size_t i = 1;i<arguments.size();++i)
|
||||
{
|
||||
if ( i != 1 ) argumentsStr += ", ";
|
||||
argumentsStr += arguments[i];
|
||||
}
|
||||
|
||||
predicat = objectFunctionCallNamePart+"("+argumentsStr+")";
|
||||
predicat = objectFunctionCallNamePart+"("+GenerateArgumentsList(arguments, 1)+")";
|
||||
}
|
||||
if ( conditionInverted ) predicat = GenerateNegatedPredicat(predicat);
|
||||
|
||||
@@ -860,14 +899,7 @@ gd::String EventsCodeGenerator::GenerateBehaviorCondition(const gd::String & obj
|
||||
}
|
||||
else
|
||||
{
|
||||
gd::String argumentsStr;
|
||||
for (std::size_t i = 2;i<arguments.size();++i)
|
||||
{
|
||||
if ( i != 2 ) argumentsStr += ", ";
|
||||
argumentsStr += arguments[i];
|
||||
}
|
||||
|
||||
predicat = "("+argumentsStr+")";
|
||||
predicat = "("+GenerateArgumentsList(arguments, 2)+")";
|
||||
}
|
||||
if ( conditionInverted ) predicat = GenerateNegatedPredicat(predicat);
|
||||
|
||||
@@ -883,19 +915,14 @@ gd::String EventsCodeGenerator::GenerateFreeAction(const std::vector<gd::String>
|
||||
{
|
||||
if ( instrInfos.codeExtraInformation.accessType == gd::InstructionMetadata::ExtraInformation::MutatorAndOrAccessor )
|
||||
call = GenerateOperatorCall(instrInfos, arguments, instrInfos.codeExtraInformation.functionCallName, instrInfos.codeExtraInformation.optionalAssociatedInstruction);
|
||||
else if ( instrInfos.codeExtraInformation.accessType == gd::InstructionMetadata::ExtraInformation::Mutators )
|
||||
call = GenerateMutatorCall(instrInfos, arguments, instrInfos.codeExtraInformation.functionCallName);
|
||||
else
|
||||
call = GenerateCompoundOperatorCall(instrInfos, arguments, instrInfos.codeExtraInformation.functionCallName);
|
||||
}
|
||||
else
|
||||
{
|
||||
gd::String argumentsStr;
|
||||
for (std::size_t i = 0;i<arguments.size();++i)
|
||||
{
|
||||
if ( i != 0 ) argumentsStr += ", ";
|
||||
argumentsStr += arguments[i];
|
||||
}
|
||||
|
||||
call = instrInfos.codeExtraInformation.functionCallName+"("+argumentsStr+")";
|
||||
call = instrInfos.codeExtraInformation.functionCallName+"("+GenerateArgumentsList(arguments)+")";
|
||||
}
|
||||
return call+";\n";
|
||||
}
|
||||
@@ -911,20 +938,15 @@ gd::String EventsCodeGenerator::GenerateObjectAction(const gd::String & objectNa
|
||||
if ( (instrInfos.codeExtraInformation.type == "number" || instrInfos.codeExtraInformation.type == "string") )
|
||||
{
|
||||
if ( instrInfos.codeExtraInformation.accessType == gd::InstructionMetadata::ExtraInformation::MutatorAndOrAccessor )
|
||||
call = GenerateOperatorCall(instrInfos, arguments, instrInfos.codeExtraInformation.functionCallName, instrInfos.codeExtraInformation.optionalAssociatedInstruction,2);
|
||||
call = GenerateOperatorCall(instrInfos, arguments, instrInfos.codeExtraInformation.functionCallName, instrInfos.codeExtraInformation.optionalAssociatedInstruction, 2);
|
||||
else
|
||||
call = GenerateCompoundOperatorCall(instrInfos, arguments, instrInfos.codeExtraInformation.functionCallName,2);
|
||||
call = GenerateCompoundOperatorCall(instrInfos, arguments, instrInfos.codeExtraInformation.functionCallName, 2);
|
||||
|
||||
return "For each picked object \""+objectName+"\", call "+call+".\n";
|
||||
}
|
||||
else
|
||||
{
|
||||
gd::String argumentsStr;
|
||||
for (std::size_t i = 2;i<arguments.size();++i)
|
||||
{
|
||||
if ( i != 2 ) argumentsStr += ", ";
|
||||
argumentsStr += arguments[i];
|
||||
}
|
||||
gd::String argumentsStr = GenerateArgumentsList(arguments, 1);
|
||||
|
||||
call = instrInfos.codeExtraInformation.functionCallName+"("+argumentsStr+")";
|
||||
return "For each picked object \""+objectName+"\", call "+call+"("+argumentsStr+").\n";
|
||||
@@ -944,20 +966,15 @@ gd::String EventsCodeGenerator::GenerateBehaviorAction(const gd::String & object
|
||||
if ( (instrInfos.codeExtraInformation.type == "number" || instrInfos.codeExtraInformation.type == "string") )
|
||||
{
|
||||
if ( instrInfos.codeExtraInformation.accessType == gd::InstructionMetadata::ExtraInformation::MutatorAndOrAccessor )
|
||||
call = GenerateOperatorCall(instrInfos, arguments, instrInfos.codeExtraInformation.functionCallName, instrInfos.codeExtraInformation.optionalAssociatedInstruction,2);
|
||||
call = GenerateOperatorCall(instrInfos, arguments, instrInfos.codeExtraInformation.functionCallName, instrInfos.codeExtraInformation.optionalAssociatedInstruction, 2);
|
||||
else
|
||||
call = GenerateCompoundOperatorCall(instrInfos, arguments, instrInfos.codeExtraInformation.functionCallName,2);
|
||||
call = GenerateCompoundOperatorCall(instrInfos, arguments, instrInfos.codeExtraInformation.functionCallName, 2);
|
||||
return "For each picked object \""+objectName+"\", call "+call
|
||||
+" for behavior \""+behaviorName+"\".\n";
|
||||
}
|
||||
else
|
||||
{
|
||||
gd::String argumentsStr;
|
||||
for (std::size_t i = 2;i<arguments.size();++i)
|
||||
{
|
||||
if ( i != 2 ) argumentsStr += ", ";
|
||||
argumentsStr += arguments[i];
|
||||
}
|
||||
gd::String argumentsStr = GenerateArgumentsList(arguments, 2);
|
||||
|
||||
call = instrInfos.codeExtraInformation.functionCallName+"("+argumentsStr+")";
|
||||
return "For each picked object \""+objectName+"\", call "+call+"("+argumentsStr+")"
|
||||
@@ -971,6 +988,18 @@ gd::String EventsCodeGenerator::GetObjectListName(const gd::String & name, const
|
||||
return ManObjListName(name);
|
||||
}
|
||||
|
||||
gd::String EventsCodeGenerator::GenerateArgumentsList(const std::vector<gd::String> & arguments, size_t startFrom)
|
||||
{
|
||||
gd::String argumentsStr;
|
||||
for (std::size_t i = startFrom;i<arguments.size();++i)
|
||||
{
|
||||
if (!argumentsStr.empty()) argumentsStr += ", ";
|
||||
argumentsStr += arguments[i];
|
||||
}
|
||||
|
||||
return argumentsStr;
|
||||
}
|
||||
|
||||
EventsCodeGenerator::EventsCodeGenerator(gd::Project & project_, const gd::Layout & layout, const gd::Platform & platform_) :
|
||||
project(project_),
|
||||
scene(layout),
|
||||
|
@@ -46,7 +46,7 @@ public:
|
||||
virtual ~EventsCodeGenerator() {};
|
||||
|
||||
/**
|
||||
* \brief Preprocess an events list ( Replacing for example links with the linked event ).
|
||||
* \brief Preprocess an events list (replacing for example links with the linked events).
|
||||
*
|
||||
* This should be called before any code generation.
|
||||
*/
|
||||
@@ -57,9 +57,9 @@ public:
|
||||
*
|
||||
* \param events std::vector of events
|
||||
* \param context Context used for generation
|
||||
* \return C++ code
|
||||
* \return Code
|
||||
*/
|
||||
gd::String GenerateEventsListCode(gd::EventsList & events, const EventsCodeGenerationContext & context);
|
||||
virtual gd::String GenerateEventsListCode(gd::EventsList & events, const EventsCodeGenerationContext & context);
|
||||
|
||||
/**
|
||||
* \brief Generate code for executing a condition list
|
||||
@@ -443,6 +443,7 @@ protected:
|
||||
gd::String GenerateRelationalOperatorCall(const gd::InstructionMetadata & instrInfos, const std::vector<gd::String> & arguments, const gd::String & callStartString, std::size_t startFromArgument = 0);
|
||||
gd::String GenerateOperatorCall(const gd::InstructionMetadata & instrInfos, const std::vector<gd::String> & arguments, const gd::String & callStartString, const gd::String & getterStartString, std::size_t startFromArgument = 0);
|
||||
gd::String GenerateCompoundOperatorCall(const gd::InstructionMetadata & instrInfos, const std::vector<gd::String> & arguments, const gd::String & callStartString, std::size_t startFromArgument = 0);
|
||||
gd::String GenerateMutatorCall(const gd::InstructionMetadata & instrInfos, const std::vector<gd::String> & arguments, const gd::String & callStartString, std::size_t startFromArgument = 0);
|
||||
|
||||
/**
|
||||
* \brief Must return an expression whose value is true.
|
||||
@@ -454,6 +455,13 @@ protected:
|
||||
*/
|
||||
gd::String GenerateFalse() const { return "false"; };
|
||||
|
||||
/**
|
||||
* \brief Generate the list of comma-separated arguments to be used to call a function.
|
||||
* \param arguments The code already generated for the arguments
|
||||
* \param startFrom Index of the first argument, the previous will be ignored.
|
||||
*/
|
||||
virtual gd::String GenerateArgumentsList(const std::vector<gd::String> & arguments, size_t startFrom = 0);
|
||||
|
||||
gd::Project & project; ///< The project being used.
|
||||
const gd::Layout & scene; ///< The scene being generated.
|
||||
const gd::Platform & platform; ///< The platform being used.
|
||||
|
@@ -40,7 +40,7 @@ void CallbacksForGeneratingExpressionCode::OnConstantToken(gd::String text)
|
||||
|
||||
void CallbacksForGeneratingExpressionCode::OnStaticFunction(gd::String functionName, const std::vector<gd::Expression> & parameters, const gd::ExpressionMetadata & expressionInfo)
|
||||
{
|
||||
codeGenerator.AddIncludeFile(expressionInfo.codeExtraInformation.optionalIncludeFile);
|
||||
codeGenerator.AddIncludeFiles(expressionInfo.codeExtraInformation.GetIncludeFiles());
|
||||
|
||||
//Launch custom code generator if needed
|
||||
if (expressionInfo.codeExtraInformation.HasCustomCodeGenerator())
|
||||
@@ -76,7 +76,7 @@ void CallbacksForGeneratingExpressionCode::OnObjectFunction(gd::String functionN
|
||||
const gd::Project & project = codeGenerator.GetProject();
|
||||
const gd::Layout & scene = codeGenerator.GetLayout();
|
||||
|
||||
codeGenerator.AddIncludeFile(expressionInfo.codeExtraInformation.optionalIncludeFile);
|
||||
codeGenerator.AddIncludeFiles(expressionInfo.codeExtraInformation.GetIncludeFiles());
|
||||
if ( parameters.empty() ) return;
|
||||
|
||||
//Launch custom code generator if needed
|
||||
@@ -119,7 +119,7 @@ void CallbacksForGeneratingExpressionCode::OnObjectBehaviorFunction(gd::String f
|
||||
const gd::Project & project = codeGenerator.GetProject();
|
||||
const gd::Layout & scene = codeGenerator.GetLayout();
|
||||
|
||||
codeGenerator.AddIncludeFile(expressionInfo.codeExtraInformation.optionalIncludeFile);
|
||||
codeGenerator.AddIncludeFiles(expressionInfo.codeExtraInformation.GetIncludeFiles());
|
||||
if ( parameters.size() < 2 ) return;
|
||||
|
||||
//Launch custom code generator if needed
|
||||
@@ -169,8 +169,8 @@ bool CallbacksForGeneratingExpressionCode::OnSubMathExpression(const gd::Platfor
|
||||
if ( !parser.ParseMathExpression(platform, project, layout, callbacks) )
|
||||
{
|
||||
#if defined(GD_IDE_ONLY)
|
||||
firstErrorStr = callbacks.firstErrorStr;
|
||||
firstErrorPos = callbacks.firstErrorPos;
|
||||
firstErrorStr = callbacks.GetFirstError();
|
||||
firstErrorPos = callbacks.GetFirstErrorPosition();
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
@@ -188,8 +188,8 @@ bool CallbacksForGeneratingExpressionCode::OnSubTextExpression(const gd::Platfor
|
||||
if ( !parser.ParseStringExpression(platform, project, layout, callbacks) )
|
||||
{
|
||||
#if defined(GD_IDE_ONLY)
|
||||
firstErrorStr = callbacks.firstErrorStr;
|
||||
firstErrorPos = callbacks.firstErrorPos;
|
||||
firstErrorStr = callbacks.GetFirstError();
|
||||
firstErrorPos = callbacks.GetFirstErrorPosition();
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
@@ -14,6 +14,8 @@ namespace gd
|
||||
{
|
||||
|
||||
EventsList BaseEvent::badSubEvents;
|
||||
std::vector< gd::String > BaseEvent::emptyDependencies;
|
||||
gd::String BaseEvent::emptySourceFile;
|
||||
|
||||
BaseEvent::BaseEvent() :
|
||||
eventHeightNeedUpdate(true),
|
||||
|
@@ -111,6 +111,19 @@ public:
|
||||
virtual std::vector < gd::Expression* > GetAllExpressions() { std::vector < gd::Expression* > noExpr; return noExpr;};
|
||||
virtual std::vector < const gd::Expression* > GetAllExpressions() const { std::vector < const gd::Expression* > noExpr; return noExpr;};
|
||||
|
||||
/**
|
||||
* \brief Returns the dependencies on source files of the project.
|
||||
* \note Default implementation returns an empty list of dependencies. This is fine for most events that
|
||||
* are not related to adding custom user source code.
|
||||
*/
|
||||
virtual const std::vector<gd::String> & GetSourceFileDependencies() const { return emptyDependencies; };
|
||||
|
||||
/**
|
||||
* \brief Returns the name of the source file associated with the event
|
||||
* \note Default implementation returns an empty string. This is fine for most events that
|
||||
* are not related to adding custom user source code.
|
||||
*/
|
||||
virtual const gd::String & GetAssociatedGDManagedSourceFile(gd::Project & project) const { return emptySourceFile; };
|
||||
///@}
|
||||
|
||||
/** \name Code generation
|
||||
@@ -263,11 +276,13 @@ protected:
|
||||
mutable unsigned int renderedHeight;
|
||||
|
||||
private:
|
||||
bool folded; ///< True if the subevents should be hidden in the events editor
|
||||
bool folded; ///< True if the subevents should be hidden in the events editor
|
||||
bool disabled; ///<True if the event is disabled and must not be executed
|
||||
gd::String type; ///<Type of the event. Must be assigned at the creation. Used for saving the event for instance.
|
||||
|
||||
static gd::EventsList badSubEvents;
|
||||
static std::vector< gd::String > emptyDependencies;
|
||||
static gd::String emptySourceFile;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@@ -58,7 +58,7 @@ gd::BaseEvent & EventsList::InsertNewEvent(gd::Project & project, const gd::Stri
|
||||
if ( event == std::shared_ptr<gd::BaseEvent>())
|
||||
{
|
||||
std::cout << "Unknown event of type " << eventType;
|
||||
event = std::shared_ptr<gd::BaseEvent>(new EmptyEvent);
|
||||
event = std::make_shared<EmptyEvent>();
|
||||
}
|
||||
|
||||
InsertEvent(event, position);
|
||||
|
@@ -74,6 +74,11 @@ public:
|
||||
*/
|
||||
std::shared_ptr<BaseEvent> GetEventSmartPtr(size_t index) { return events[index]; };
|
||||
|
||||
/**
|
||||
* \brief Return the smart pointer to the event at position \a index in the events list.
|
||||
*/
|
||||
std::shared_ptr<const BaseEvent> GetEventSmartPtr(size_t index) const { return events[index]; };
|
||||
|
||||
/**
|
||||
* \brief Return a reference to the event at position \a index in the events list.
|
||||
*/
|
||||
@@ -145,13 +150,13 @@ public:
|
||||
*/
|
||||
///@{
|
||||
/**
|
||||
* \brief Save the objects to xml
|
||||
* \brief Serialize the events to the specified element
|
||||
* \see EventsListSerialization
|
||||
*/
|
||||
void SerializeTo(SerializerElement & element) const;
|
||||
|
||||
/**
|
||||
* \brief Load the objects from xml
|
||||
* \brief Load the events from the specified element
|
||||
* \see EventsListSerialization
|
||||
*/
|
||||
void UnserializeFrom(gd::Project & project, const SerializerElement & element);
|
||||
|
@@ -8,17 +8,12 @@
|
||||
#include "GDCore/String.h"
|
||||
#include <vector>
|
||||
#include "GDCore/Events/Expression.h"
|
||||
#include "GDCore/Tools/SPtrList.h"
|
||||
#include "GDCore/Events/InstructionsList.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd
|
||||
{
|
||||
|
||||
class Instruction;
|
||||
|
||||
template<typename T> class SPtrList;
|
||||
typedef SPtrList<Instruction> InstructionsList;
|
||||
|
||||
/**
|
||||
* \brief An instruction is a member of an event: It can be a condition or an action.
|
||||
*
|
||||
|
42
Core/GDCore/Events/InstructionsList.cpp
Normal file
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights reserved.
|
||||
* This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#include "InstructionsList.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/Events/Instruction.h"
|
||||
#include "Serialization.h"
|
||||
|
||||
namespace gd
|
||||
{
|
||||
|
||||
void InstructionsList::InsertInstructions(const InstructionsList & list, size_t begin, size_t end, size_t position)
|
||||
{
|
||||
if (begin >= list.size()) return;
|
||||
if (end < begin) return;
|
||||
if (end >= list.size()) end = list.size()-1;
|
||||
|
||||
for (std::size_t insertPos = 0;insertPos <= (end-begin);insertPos++)
|
||||
{
|
||||
const Instruction & instruction = *list.elements[begin+insertPos];
|
||||
std::shared_ptr<Instruction> copiedInstruction = std::make_shared<Instruction>(instruction);
|
||||
if (position != (size_t)-1 && position+insertPos < elements.size())
|
||||
elements.insert(elements.begin()+position+insertPos, copiedInstruction);
|
||||
else
|
||||
elements.push_back(copiedInstruction);
|
||||
}
|
||||
}
|
||||
|
||||
void InstructionsList::SerializeTo(SerializerElement & element) const
|
||||
{
|
||||
EventsListSerialization::SerializeInstructionsTo(*this, element);
|
||||
}
|
||||
|
||||
void InstructionsList::UnserializeFrom(gd::Project & project, const SerializerElement & element)
|
||||
{
|
||||
EventsListSerialization::UnserializeInstructionsFrom(project, *this, element);
|
||||
}
|
||||
|
||||
}
|
@@ -6,17 +6,37 @@
|
||||
|
||||
#ifndef GDCORE_INSTRUCTIONSLIST_H
|
||||
#define GDCORE_INSTRUCTIONSLIST_H
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/Events/Instruction.h"
|
||||
#include "GDCore/Tools/SPtrList.h"
|
||||
namespace gd { class Instruction; }
|
||||
namespace gd { class Project; }
|
||||
namespace gd { class SerializerElement; }
|
||||
|
||||
namespace gd
|
||||
{
|
||||
|
||||
typedef SPtrList<gd::Instruction> InstructionsList;
|
||||
class InstructionsList : public SPtrList<gd::Instruction> {
|
||||
public:
|
||||
|
||||
void InsertInstructions(const InstructionsList & list, size_t begin, size_t end, size_t position = (size_t)-1);
|
||||
|
||||
/** \name Serialization
|
||||
*/
|
||||
///@{
|
||||
/**
|
||||
* \brief Serialize the instructions to the specified element
|
||||
* \see EventsListSerialization
|
||||
*/
|
||||
void SerializeTo(gd::SerializerElement & element) const;
|
||||
|
||||
/**
|
||||
* \brief Load the instructions from the specified element
|
||||
* \see EventsListSerialization
|
||||
*/
|
||||
void UnserializeFrom(gd::Project & project, const gd::SerializerElement & element);
|
||||
///@}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
|
@@ -46,7 +46,7 @@ size_t ExpressionParser::GetMaximalParametersNumber(const std::vector < gd::Para
|
||||
}
|
||||
|
||||
/**
|
||||
* Add blank parameters when code-only parameters are excepted.
|
||||
* Add blank parameters when code-only parameters are expected.
|
||||
* \param Parameters information
|
||||
* \param vector of parameters without code only parameters.
|
||||
*/
|
||||
@@ -100,7 +100,7 @@ bool ExpressionParser::ValidSyntax(const gd::String & str)
|
||||
{
|
||||
if ( requestNumber )
|
||||
{
|
||||
firstErrorStr = _("Number excepted");
|
||||
firstErrorStr = _("Number expected");
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -165,7 +165,7 @@ bool ExpressionParser::ValidSyntax(const gd::String & str)
|
||||
{
|
||||
if ( requestNumber )
|
||||
{
|
||||
firstErrorStr = _("Number excepted");
|
||||
firstErrorStr = _("Number expected");
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -206,7 +206,7 @@ bool ExpressionParser::ValidSyntax(const gd::String & str)
|
||||
{
|
||||
if ( requestNumber )
|
||||
{
|
||||
firstErrorStr = _("Number excepted");
|
||||
firstErrorStr = _("Number expected");
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -241,7 +241,7 @@ bool ExpressionParser::ValidSyntax(const gd::String & str)
|
||||
{
|
||||
if ( requestNumber )
|
||||
{
|
||||
firstErrorStr = _("Number excepted");
|
||||
firstErrorStr = _("Number expected");
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -283,7 +283,7 @@ bool ExpressionParser::ValidSyntax(const gd::String & str)
|
||||
}
|
||||
else if ( requestNumber )
|
||||
{
|
||||
firstErrorStr = _("Number excepted");
|
||||
firstErrorStr = _("Number expected");
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -452,7 +452,7 @@ bool ExpressionParser::ParseMathExpression(const gd::Platform & platform, const
|
||||
firstErrorPos = functionNameEnd;
|
||||
firstErrorStr = _("Incorrect number of parameters");
|
||||
firstErrorStr += " ";
|
||||
firstErrorStr += _("Excepted ( maximum ) :");
|
||||
firstErrorStr += _("Expected (maximum) :");
|
||||
firstErrorStr += gd::String::From(GetMaximalParametersNumber(instructionInfos.parameters));
|
||||
|
||||
return false;
|
||||
|
@@ -31,21 +31,31 @@ public:
|
||||
virtual ~ExpressionParser() {};
|
||||
|
||||
/**
|
||||
* Parse the expression, calling each functor when necessary
|
||||
* \brief Parse the expression, calling each functor when necessary
|
||||
* \return True if expression was correctly parsed.
|
||||
*/
|
||||
bool ParseMathExpression(const gd::Platform & platform, const gd::Project & project, const gd::Layout & layout, gd::ParserCallbacks & callbacks);
|
||||
|
||||
/**
|
||||
* Parse the expression, calling each functor when necessary
|
||||
* \brief Parse the expression, calling each functor when necessary
|
||||
* \return True if expression was correctly parsed.
|
||||
*/
|
||||
bool ParseStringExpression(const gd::Platform & platform, const gd::Project & project, const gd::Layout & layout, gd::ParserCallbacks & callbacks);
|
||||
|
||||
gd::String firstErrorStr;
|
||||
size_t firstErrorPos;
|
||||
/**
|
||||
* \brief Return the description of the error that was found
|
||||
*/
|
||||
const gd::String & GetFirstError() { return firstErrorStr; }
|
||||
|
||||
/**
|
||||
* \brief Return the position of the error that was found
|
||||
* \return The position, or gd::String::npos if no error is found
|
||||
*/
|
||||
size_t GetFirstErrorPosition() { return firstErrorPos; }
|
||||
|
||||
private:
|
||||
gd::String firstErrorStr;
|
||||
size_t firstErrorPos;
|
||||
|
||||
/**
|
||||
* Tool function to add a parameter
|
||||
@@ -103,8 +113,21 @@ public:
|
||||
virtual bool OnSubMathExpression(const gd::Platform & platform, const gd::Project & project, const gd::Layout & layout, gd::Expression & expression) = 0;
|
||||
virtual bool OnSubTextExpression(const gd::Platform & platform, const gd::Project & project, const gd::Layout & layout, gd::Expression & expression) = 0;
|
||||
|
||||
/**
|
||||
* \brief Return the description of the error that was found
|
||||
*/
|
||||
const gd::String & GetFirstError() { return firstErrorStr; }
|
||||
|
||||
/**
|
||||
* \brief Return the position of the error that was found
|
||||
* \return The position, or gd::String::npos if no error is found
|
||||
*/
|
||||
size_t GetFirstErrorPosition() { return firstErrorPos; }
|
||||
|
||||
protected:
|
||||
gd::String firstErrorStr;
|
||||
size_t firstErrorPos;
|
||||
|
||||
private:
|
||||
/**
|
||||
* \brief Set the return type of the expression: Done by ExpressionParser according to
|
||||
|
@@ -30,7 +30,7 @@ namespace gd
|
||||
|
||||
gd::VariableParser parser(parameter);
|
||||
if ( !parser.Parse(callbacks) )
|
||||
cout << "Error :" << parser.firstErrorStr << " in: "<< parameter << endl;
|
||||
cout << "Error :" << parser.GetFirstError() << " in: "<< parameter << endl;
|
||||
\endcode
|
||||
*
|
||||
* Here is the parsed grammar: <br>
|
||||
@@ -61,6 +61,17 @@ public:
|
||||
*/
|
||||
bool Parse(VariableParserCallbacks & callbacks);
|
||||
|
||||
/**
|
||||
* \brief Return the description of the error that was found
|
||||
*/
|
||||
const gd::String & GetFirstError() { return firstErrorStr; }
|
||||
|
||||
/**
|
||||
* \brief Return the position of the error that was found
|
||||
* \return The position, or gd::String::npos if no error is found
|
||||
*/
|
||||
size_t GetFirstErrorPosition() { return firstErrorPos; }
|
||||
|
||||
gd::String firstErrorStr;
|
||||
size_t firstErrorPos;
|
||||
|
||||
|
@@ -6,6 +6,7 @@
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/Extensions/Platform.h"
|
||||
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
|
||||
#include "GDCore/Events/InstructionsList.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
@@ -21,7 +22,7 @@ using namespace std;
|
||||
namespace gd
|
||||
{
|
||||
|
||||
void EventsListSerialization::UpdateInstructionsFromGD31x(gd::Project & project, gd::InstructionsList & list, bool instructionsAreActions)
|
||||
void EventsListSerialization::UpdateInstructionsFromGD31x(gd::Project & project, gd::InstructionsList & list)
|
||||
{
|
||||
for (std::size_t i = 0;i<list.size();++i)
|
||||
{
|
||||
@@ -47,8 +48,6 @@ void EventsListSerialization::UpdateInstructionsFromGD31x(gd::Project & project,
|
||||
{
|
||||
instr.SetParameter(1, gd::Expression("\""+instr.GetParameter(1).GetPlainString()+"\""));
|
||||
}
|
||||
|
||||
//UpdateInstructionsFromGD31x(project, instr.GetSubInstructions(), instructionsAreActions);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -161,6 +160,7 @@ void EventsListSerialization::UpdateInstructionsFromGD2x(gd::Project & project,
|
||||
|
||||
void EventsListSerialization::UnserializeEventsFrom(gd::Project & project, EventsList & list, const SerializerElement & events)
|
||||
{
|
||||
list.Clear();
|
||||
events.ConsiderAsArrayOf("event", "Event");
|
||||
for(std::size_t i = 0; i<events.GetChildrenCount(); ++i)
|
||||
{
|
||||
@@ -172,7 +172,7 @@ void EventsListSerialization::UnserializeEventsFrom(gd::Project & project, Event
|
||||
else
|
||||
{
|
||||
std::cout << "WARNING: Unknown event of type " << type << std::endl;
|
||||
event = std::shared_ptr<gd::BaseEvent>(new EmptyEvent);
|
||||
event = std::make_shared<EmptyEvent>();
|
||||
}
|
||||
|
||||
event->SetDisabled(eventElem.GetBoolAttribute("disabled"));
|
||||
@@ -200,79 +200,39 @@ void EventsListSerialization::SerializeEventsTo(const EventsList & list, Seriali
|
||||
|
||||
using namespace std;
|
||||
|
||||
void gd::EventsListSerialization::OpenConditions(gd::Project & project, gd::InstructionsList & conditions, const SerializerElement & elem)
|
||||
void gd::EventsListSerialization::UnserializeInstructionsFrom(gd::Project & project, gd::InstructionsList & instructions, const SerializerElement & elem)
|
||||
{
|
||||
elem.ConsiderAsArrayOf("condition", "Condition");
|
||||
elem.ConsiderAsArrayOf("instruction");
|
||||
//Compatibility with GD <= 4.0.95
|
||||
if (elem.HasChild("condition", "Condition"))
|
||||
elem.ConsiderAsArrayOf("condition", "Condition");
|
||||
else if (elem.HasChild("action", "Action"))
|
||||
elem.ConsiderAsArrayOf("action", "Action");
|
||||
//end of compatibility code
|
||||
|
||||
for(std::size_t i = 0; i<elem.GetChildrenCount(); ++i)
|
||||
{
|
||||
gd::Instruction instruction;
|
||||
const SerializerElement & conditionElem = elem.GetChild(i);
|
||||
const SerializerElement & instrElement = elem.GetChild(i);
|
||||
|
||||
instruction.SetType(conditionElem.GetChild("type", 0, "Type").GetStringAttribute("value")
|
||||
.FindAndReplace("Automatism", "Behavior")); //Compatibility with GD <= 4
|
||||
instruction.SetInverted(conditionElem.GetChild("type", 0, "Type").GetBoolAttribute("inverted", false, "Contraire"));
|
||||
|
||||
//Read parameters
|
||||
vector < gd::Expression > parameters;
|
||||
|
||||
//Compatibility with GD <= 3.3
|
||||
if (conditionElem.HasChild("Parametre")) {
|
||||
|
||||
for (std::size_t j = 0;j<conditionElem.GetChildrenCount("Parametre");++j)
|
||||
parameters.push_back(gd::Expression(conditionElem.GetChild("Parametre", j).GetValue().GetString()));
|
||||
|
||||
}
|
||||
//end of compatibility code
|
||||
else
|
||||
{
|
||||
const SerializerElement & parametersElem = conditionElem.GetChild("parameters");
|
||||
parametersElem.ConsiderAsArrayOf("parameter");
|
||||
for (std::size_t j = 0;j<parametersElem.GetChildrenCount();++j)
|
||||
parameters.push_back(gd::Expression(parametersElem.GetChild(j).GetValue().GetString()));
|
||||
}
|
||||
|
||||
instruction.SetParameters( parameters );
|
||||
|
||||
//Read sub conditions
|
||||
if ( conditionElem.HasChild("subConditions", "SubConditions") )
|
||||
OpenConditions(project, instruction.GetSubInstructions(), conditionElem.GetChild("subConditions", 0, "SubConditions" ));
|
||||
|
||||
conditions.Insert( instruction );
|
||||
}
|
||||
|
||||
if ( project.GetLastSaveGDMajorVersion() < 3 ||
|
||||
(project.GetLastSaveGDMajorVersion() == 3 && project.GetLastSaveGDMinorVersion() <= 1 ) )
|
||||
UpdateInstructionsFromGD31x(project, conditions, false);
|
||||
|
||||
if ( project.GetLastSaveGDMajorVersion() < 3 )
|
||||
UpdateInstructionsFromGD2x(project, conditions, false);
|
||||
}
|
||||
|
||||
void gd::EventsListSerialization::OpenActions(gd::Project & project, gd::InstructionsList & actions, const SerializerElement & elem)
|
||||
{
|
||||
elem.ConsiderAsArrayOf("action", "Action");
|
||||
for(std::size_t i = 0; i<elem.GetChildrenCount(); ++i)
|
||||
{
|
||||
gd::Instruction instruction;
|
||||
const SerializerElement & actionElem = elem.GetChild(i);
|
||||
|
||||
instruction.SetType(actionElem.GetChild("type", 0, "Type").GetStringAttribute("value")
|
||||
instruction.SetType(instrElement.GetChild("type", 0, "Type").GetStringAttribute("value")
|
||||
.FindAndReplace("Automatism", "Behavior")); //Compatibility with GD <= 4
|
||||
instruction.SetInverted(instrElement.GetChild("type", 0, "Type").GetBoolAttribute("inverted", false, "Contraire"));
|
||||
|
||||
//Read parameters
|
||||
vector < gd::Expression > parameters;
|
||||
|
||||
//Compatibility with GD <= 3.3
|
||||
if (actionElem.HasChild("Parametre")) {
|
||||
if (instrElement.HasChild("Parametre")) {
|
||||
|
||||
for (std::size_t j = 0;j<actionElem.GetChildrenCount("Parametre");++j)
|
||||
parameters.push_back(gd::Expression(actionElem.GetChild("Parametre", j).GetValue().GetString()));
|
||||
for (std::size_t j = 0;j<instrElement.GetChildrenCount("Parametre");++j)
|
||||
parameters.push_back(gd::Expression(instrElement.GetChild("Parametre", j).GetValue().GetString()));
|
||||
|
||||
}
|
||||
//end of compatibility code
|
||||
else
|
||||
{
|
||||
const SerializerElement & parametersElem = actionElem.GetChild("parameters");
|
||||
const SerializerElement & parametersElem = instrElement.GetChild("parameters");
|
||||
parametersElem.ConsiderAsArrayOf("parameter");
|
||||
for (std::size_t j = 0;j<parametersElem.GetChildrenCount();++j)
|
||||
parameters.push_back(gd::Expression(parametersElem.GetChild(j).GetValue().GetString()));
|
||||
@@ -280,62 +240,48 @@ void gd::EventsListSerialization::OpenActions(gd::Project & project, gd::Instruc
|
||||
|
||||
instruction.SetParameters( parameters );
|
||||
|
||||
//Read sub actions
|
||||
if ( actionElem.HasChild("subActions", "SubActions") )
|
||||
OpenActions(project, instruction.GetSubInstructions(), actionElem.GetChild("subActions", 0, "SubActions" ));
|
||||
//Read sub instructions
|
||||
if ( instrElement.HasChild("subInstructions") )
|
||||
UnserializeInstructionsFrom(project, instruction.GetSubInstructions(), instrElement.GetChild("subInstructions"));
|
||||
//Compatibility with GD <= 4.0.95
|
||||
if ( instrElement.HasChild("subConditions", "SubConditions") )
|
||||
UnserializeInstructionsFrom(project, instruction.GetSubInstructions(), instrElement.GetChild("subConditions", 0, "SubConditions" ));
|
||||
if ( instrElement.HasChild("subActions", "SubActions") )
|
||||
UnserializeInstructionsFrom(project, instruction.GetSubInstructions(), instrElement.GetChild("subActions", 0, "SubActions" ));
|
||||
//end of compatibility code
|
||||
|
||||
actions.Insert( instruction );
|
||||
instructions.Insert( instruction );
|
||||
}
|
||||
|
||||
//Compatibility with GD <= 3.1
|
||||
if ( project.GetLastSaveGDMajorVersion() < 3 ||
|
||||
(project.GetLastSaveGDMajorVersion() == 3 && project.GetLastSaveGDMinorVersion() <= 1 ) )
|
||||
UpdateInstructionsFromGD31x(project, actions, true);
|
||||
UpdateInstructionsFromGD31x(project, instructions);
|
||||
|
||||
if ( project.GetLastSaveGDMajorVersion() < 3 )
|
||||
UpdateInstructionsFromGD2x(project, actions, true);
|
||||
UpdateInstructionsFromGD2x(project, instructions, elem.HasChild("action", "Action"));
|
||||
//end of compatibility code
|
||||
}
|
||||
|
||||
void gd::EventsListSerialization::SaveActions(const gd::InstructionsList & list, SerializerElement & actions)
|
||||
void gd::EventsListSerialization::SerializeInstructionsTo(const gd::InstructionsList & list, SerializerElement & instructions)
|
||||
{
|
||||
actions.ConsiderAsArrayOf("action");
|
||||
instructions.ConsiderAsArrayOf("instruction");
|
||||
for ( std::size_t k = 0;k < list.size();k++ )
|
||||
{
|
||||
SerializerElement & action = actions.AddChild("action");
|
||||
action.AddChild("type")
|
||||
SerializerElement & instruction = instructions.AddChild("instruction");
|
||||
instruction.AddChild("type")
|
||||
.SetAttribute("value", list[k].GetType())
|
||||
.SetAttribute("inverted", list[k].IsInverted());
|
||||
|
||||
//Parameters
|
||||
SerializerElement & parameters = action.AddChild("parameters");
|
||||
SerializerElement & parameters = instruction.AddChild("parameters");
|
||||
parameters.ConsiderAsArrayOf("parameter");
|
||||
for ( std::size_t l = 0;l < list[k].GetParameters().size();l++ )
|
||||
parameters.AddChild("parameter").SetValue(list[k].GetParameter(l).GetPlainString());
|
||||
|
||||
//Sub instructions
|
||||
SerializerElement & subActions = action.AddChild("subActions");
|
||||
SaveActions(list[k].GetSubInstructions(), subActions);
|
||||
}
|
||||
}
|
||||
|
||||
void gd::EventsListSerialization::SaveConditions(const gd::InstructionsList & list, SerializerElement & conditions)
|
||||
{
|
||||
conditions.ConsiderAsArrayOf("condition");
|
||||
for ( std::size_t k = 0;k < list.size();k++ )
|
||||
{
|
||||
SerializerElement & condition = conditions.AddChild("condition");
|
||||
condition.AddChild("type")
|
||||
.SetAttribute("value", list[k].GetType())
|
||||
.SetAttribute("inverted", list[k].IsInverted());
|
||||
|
||||
//Parameters
|
||||
SerializerElement & parameters = condition.AddChild("parameters");
|
||||
parameters.ConsiderAsArrayOf("parameter");
|
||||
for ( std::size_t l = 0;l < list[k].GetParameters().size();l++ )
|
||||
parameters.AddChild("parameter").SetValue(list[k].GetParameter(l).GetPlainString());
|
||||
|
||||
//Sub instructions
|
||||
SerializerElement & subConditions = condition.AddChild("subConditions");
|
||||
SaveConditions(list[k].GetSubInstructions(), subConditions);
|
||||
SerializerElement & subInstructions = instruction.AddChild("subInstructions");
|
||||
SerializeInstructionsTo(list[k].GetSubInstructions(), subInstructions);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -5,9 +5,9 @@
|
||||
*/
|
||||
#ifndef GDCORE_EVENTS_SERIALIZATION_H
|
||||
#define GDCORE_EVENTS_SERIALIZATION_H
|
||||
#include "GDCore/Events/Instruction.h"
|
||||
#include "GDCore/Serialization/Serializer.h"
|
||||
#include <vector>
|
||||
namespace gd { class InstructionsList; }
|
||||
namespace gd { class Project; }
|
||||
namespace gd { class EventsList; }
|
||||
|
||||
@@ -15,46 +15,37 @@ namespace gd
|
||||
{
|
||||
|
||||
/**
|
||||
* \brief Contains tools for loading and saving events to XML.
|
||||
* \brief Contains tools for loading and saving events to SerializerElement.
|
||||
*/
|
||||
class GD_CORE_API EventsListSerialization
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* \brief Load an events list from a TiXmlElement
|
||||
* \brief Load an events list from a SerializerElement
|
||||
* \param project The project the events belongs to.
|
||||
* \param list The event list in which the events must be loaded.
|
||||
* \param events The TiXmlElement containing the events
|
||||
* \param events The SerializerElement containing the events
|
||||
*/
|
||||
static void UnserializeEventsFrom(gd::Project & project, gd::EventsList & list, const SerializerElement & events);
|
||||
|
||||
/**
|
||||
* \brief Save an events list from a TiXmlElement
|
||||
* \brief Save an events list to a SerializerElement
|
||||
* \param list The event list to be saved.
|
||||
* \param events The TiXmlElement in which the events must be saved.
|
||||
* \param events The SerializerElement in which the events must be serialized.
|
||||
*/
|
||||
static void SerializeEventsTo(const gd::EventsList & list, SerializerElement & events);
|
||||
|
||||
/**
|
||||
* \brief Load a list of conditions from a TiXmlElement
|
||||
* \brief Unserialize a list of instructions
|
||||
*/
|
||||
static void OpenConditions(gd::Project & project, gd::InstructionsList & list, const SerializerElement & elem);
|
||||
static void UnserializeInstructionsFrom(gd::Project & project, gd::InstructionsList & list, const SerializerElement & elem);
|
||||
|
||||
/**
|
||||
* \brief Load a list of actions from a TiXmlElement
|
||||
* \brief Serialize a list of instructions
|
||||
*/
|
||||
static void OpenActions(gd::Project & project, gd::InstructionsList & list, const SerializerElement & elem);
|
||||
|
||||
/**
|
||||
* \brief Save a list of conditions to a TiXmlElement
|
||||
*/
|
||||
static void SaveConditions(const gd::InstructionsList & list, SerializerElement & elem);
|
||||
|
||||
/**
|
||||
* \brief Save a list of actions to a TiXmlElement
|
||||
*/
|
||||
static void SaveActions(const gd::InstructionsList & list, SerializerElement & elem);
|
||||
static void SerializeInstructionsTo(const gd::InstructionsList & list, SerializerElement & elem);
|
||||
|
||||
private:
|
||||
/**
|
||||
* \brief Internal method called when opening events created with GD2.x
|
||||
*
|
||||
@@ -67,7 +58,7 @@ public:
|
||||
*
|
||||
* Variables related and some storage instructions have been changed.
|
||||
*/
|
||||
static void UpdateInstructionsFromGD31x(gd::Project & project, gd::InstructionsList & list, bool instructionsAreActions);
|
||||
static void UpdateInstructionsFromGD31x(gd::Project & project, gd::InstructionsList & list);
|
||||
};
|
||||
|
||||
}
|
||||
|
@@ -21,7 +21,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(gd::P
|
||||
#if defined(GD_IDE_ONLY)
|
||||
extension.AddCondition("Toujours",
|
||||
_("Always"),
|
||||
_("This condition returns always true (or always false if condition is inverted)."),
|
||||
_("This condition always returns true (or always false, if the condition is inverted)."),
|
||||
_("Always"),
|
||||
_("Other"),
|
||||
"res/conditions/toujours24.png",
|
||||
|
@@ -21,8 +21,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
#if defined(GD_IDE_ONLY)
|
||||
extension.AddAction("PlaySoundCanal",
|
||||
_("Play a sound on a channel"),
|
||||
_("Play a sound (small audio file) on a specific channel,\nso as to be able to manipulate it."),
|
||||
_("Play the sound _PARAM1_ on the channel _PARAM2_"),
|
||||
_("Play a sound (small audio file) on a specific channel,\nso you'll be able to manipulate it."),
|
||||
_("Play the sound _PARAM1_ on the channel _PARAM2_, vol.: _PARAM4_, loop: _PARAM3_"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
@@ -68,10 +68,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension.AddAction("PlayMusicCanal",
|
||||
_("Play a music on a channel"),
|
||||
_("Play a music an on specific channel,\nso as to be able to interact with later."),
|
||||
_("Play the music _PARAM1_ on channel _PARAM2_"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Play a music file on a channel"),
|
||||
_("Play a music file on a specific channel,\nso you'll be able to interact with it later."),
|
||||
_("Play the music _PARAM1_ on channel _PARAM2_, vol.: _PARAM4_, loop: _PARAM3_"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -86,7 +86,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
_("Stop the music on a channel"),
|
||||
_("Stop the music on the specified channel"),
|
||||
_("Stop the music of channel _PARAM1_"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -97,7 +97,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
_("Pause the music of a channel"),
|
||||
_("Pause the music on the specified channel."),
|
||||
_("Pause the music of channel _PARAM1_"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -108,7 +108,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
_("Play the music of a channel"),
|
||||
_("Play the music of the channel."),
|
||||
_("Play the music of channel _PARAM1_"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -117,7 +117,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
|
||||
extension.AddAction("ModVolumeSoundCanal",
|
||||
_("Volume of the sound on a channel"),
|
||||
_("This action modify the volume of the sound on the specified channel. The volume is between 0 and 100."),
|
||||
_("This action modifies the volume of the sound on the specified channel. The volume is between 0 and 100."),
|
||||
_("Do _PARAM2__PARAM3_ to the volume of the sound on channel _PARAM1_"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/actions/sonVolume24.png",
|
||||
@@ -131,9 +131,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
|
||||
extension.AddAction("ModVolumeMusicCanal",
|
||||
_("Volume of the music on a channel"),
|
||||
_("This action modify the volume of the music on the specified channel. The volume is between 0 and 100."),
|
||||
_("This action modifies the volume of the music on the specified channel. The volume is between 0 and 100."),
|
||||
_("Do _PARAM2__PARAM3_ to the volume of the music on channel _PARAM1_"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/musicVolume24.png",
|
||||
"res/actions/musicVolume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -145,7 +145,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
|
||||
extension.AddAction("ModGlobalVolume",
|
||||
_("Game global volume"),
|
||||
_("This action modify the global volume of the game. The volume is between 0 and 100."),
|
||||
_("This action modifies the global volume of the game. The volume is between 0 and 100."),
|
||||
_("Do _PARAM1__PARAM2_ to global sound level"),
|
||||
_("Audio"),
|
||||
"res/actions/volume24.png",
|
||||
@@ -158,7 +158,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
|
||||
extension.AddAction("ModPitchSoundChannel",
|
||||
_("Pitch of the sound of a channel"),
|
||||
_("This action modify pitch (speed) of the sound on a channel.\n1 is the default pitch."),
|
||||
_("This action modifies the pitch (speed) of the sound on a channel.\n1 is the default pitch."),
|
||||
_("Do _PARAM2__PARAM3_ to the pitch of the sound on channel _PARAM1_"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/actions/son24.png",
|
||||
@@ -172,9 +172,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
|
||||
extension.AddAction("ModPitchMusicChannel",
|
||||
_("Pitch of the music on a channel"),
|
||||
_("This action modify the pitch of the music on the specified channel. 1 is the default pitch"),
|
||||
_("This action modifies the pitch of the music on the specified channel. 1 is the default pitch"),
|
||||
_("Do _PARAM2__PARAM3_ to the pitch of the music on channel _PARAM1_"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -186,7 +186,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
|
||||
extension.AddAction("ModPlayingOffsetSoundChannel",
|
||||
_("Playing offset of the sound on a channel"),
|
||||
_("This action modify the playing offset of the sound on a channel"),
|
||||
_("This action modifies the playing offset of the sound on a channel"),
|
||||
_("Do _PARAM2__PARAM3_ to the playing offset of the sound on channel _PARAM1_"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/actions/son24.png",
|
||||
@@ -200,9 +200,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
|
||||
extension.AddAction("ModPlayingOffsetMusicChannel",
|
||||
_("Playing offset of the music on a channel"),
|
||||
_("This action modify the playing offset of the music on the specified channel"),
|
||||
_("This action modifies the playing offset of the music on the specified channel"),
|
||||
_("Do _PARAM2__PARAM3_ to the playing offset of the music on channel _PARAM1_"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -215,7 +215,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
extension.AddAction("PlaySound",
|
||||
_("Play a sound"),
|
||||
_("Play a sound."),
|
||||
_("Play the sound _PARAM1_"),
|
||||
_("Play the sound _PARAM1_, vol.: _PARAM3_, loop: _PARAM2_)"),
|
||||
_("Audio"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
@@ -227,9 +227,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
.MarkAsSimple();
|
||||
|
||||
extension.AddAction("PlayMusic",
|
||||
_("Play a music"),
|
||||
_("Play a music."),
|
||||
_("Play the music _PARAM1_"),
|
||||
_("Play a music file"),
|
||||
_("Play a music file."),
|
||||
_("Play the music _PARAM1_, vol.: _PARAM3_, loop: _PARAM2_)"),
|
||||
_("Audio"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
@@ -241,10 +241,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
.MarkAsSimple();
|
||||
|
||||
extension.AddCondition("MusicPlaying",
|
||||
_("A music is being played"),
|
||||
_("A music file is being played"),
|
||||
_("Test if the music on a channel is being played"),
|
||||
_("Music on channel _PARAM1_ is being played"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/conditions/musicplaying24.png",
|
||||
"res/conditions/musicplaying.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -252,10 +252,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension.AddCondition("MusicPaused",
|
||||
_("A music is paused"),
|
||||
_("A music file is paused"),
|
||||
_("Test if the music on the specified channel is paused."),
|
||||
_("Music on channel _PARAM1_ is paused"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/conditions/musicpaused24.png",
|
||||
"res/conditions/musicpaused.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -263,10 +263,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension.AddCondition("MusicStopped",
|
||||
_("A music is stopped"),
|
||||
_("A music file is stopped"),
|
||||
_("Test if the music on the specified channel is stopped."),
|
||||
_("Music on channel _PARAM1_ is stopped"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/conditions/musicstopped24.png",
|
||||
"res/conditions/musicstopped.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -322,9 +322,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
|
||||
extension.AddCondition("MusicCanalVolume",
|
||||
_("Volume of the music on a channel"),
|
||||
_("Test the volume of the music on specified channel. The volume is between 0 and 100."),
|
||||
_("Test the volume of the music on a specified channel. The volume is between 0 and 100."),
|
||||
_("The volume of the music on channel _PARAM1_ is _PARAM2__PARAM3_"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/conditions/musicVolume24.png",
|
||||
"res/conditions/musicVolume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -362,9 +362,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
|
||||
extension.AddCondition("MusicChannelPitch",
|
||||
_("Pitch of the music on a channel"),
|
||||
_("Test the pitch (speed) of the music on specified channel. 1 is the default pitch."),
|
||||
_("The volume of the music on channel _PARAM1_ is _PARAM2__PARAM3_"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Test the pitch (speed) of the music on a specified channel. 1 is the default pitch."),
|
||||
_("The pitch of the music on channel _PARAM1_ is _PARAM2__PARAM3_"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/conditions/musicVolume24.png",
|
||||
"res/conditions/musicVolume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -392,7 +392,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
_("Playing offset of the music on a channel"),
|
||||
_("Test the playing offset of the music on the specified channel."),
|
||||
_("The playing offset of the music on channel _PARAM1_ is _PARAM2__PARAM3_"),
|
||||
_("Audio/Musics on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/conditions/musicVolume24.png",
|
||||
"res/conditions/musicVolume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -406,7 +406,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel"));
|
||||
|
||||
extension.AddExpression("MusicChannelPlayingOffset", _("Music playing offset"), _("Music playing offset"), _("Musics"), "res/actions/music.png")
|
||||
extension.AddExpression("MusicChannelPlayingOffset", _("Music playing offset"), _("Music playing offset"), _("Music"), "res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel"));
|
||||
|
||||
@@ -414,7 +414,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel"));
|
||||
|
||||
extension.AddExpression("MusicChannelVolume", _("Music volume"), _("Music volume"), _("Musics"), "res/actions/music.png")
|
||||
extension.AddExpression("MusicChannelVolume", _("Music volume"), _("Music volume"), _("Music"), "res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel"));
|
||||
|
||||
@@ -422,7 +422,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(gd::Plat
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel"));
|
||||
|
||||
extension.AddExpression("MusicChannelPitch", _("Music's pitch"), _("Music's pitch"), _("Musics"), "res/actions/music.png")
|
||||
extension.AddExpression("MusicChannelPitch", _("Music's pitch"), _("Music's pitch"), _("Music"), "res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel"));
|
||||
|
||||
|
@@ -177,7 +177,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddAction("AddForceXY",
|
||||
_("Add a force"),
|
||||
_("Add a force to an object. The object will move according to all forces it has."),
|
||||
_("Add a force to an object. The object will move according to all of the forces it has."),
|
||||
_("Add to _PARAM0_ a force of _PARAM1_ p/s on X axis and _PARAM2_ p/s on Y axis"),
|
||||
_("Movement"),
|
||||
"res/actions/force24.png",
|
||||
@@ -191,7 +191,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddAction("AddForceAL",
|
||||
_("Add a force (angle)"),
|
||||
_("Add a force to an object. The object will move according to all forces it has. This action creates the force using the specified angle and length."),
|
||||
_("Add a force to an object. The object will move according to all of the forces it has. This action creates the force using the specified angle and length."),
|
||||
_("Add to _PARAM0_ a force, angle: _PARAM1_ degrees and length: _PARAM2_ pixels"),
|
||||
_("Movement"),
|
||||
"res/actions/force24.png",
|
||||
@@ -221,8 +221,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("AddForceTournePos",
|
||||
_("Add a force to move around an position"),
|
||||
_("Add a force to an object to make it rotate around a position.\nNote that the movement is not precise, especially if the speed is high.\nTo position an object around a position more precisly, use the actions in the category \"Position\"."),
|
||||
_("Add a force to move around a position"),
|
||||
_("Add a force to an object to make it rotate around a position.\nNote that the movement is not precise, especially if the speed is high.\nTo position an object around a position more precisely, use the actions in the category \"Position\"."),
|
||||
_("Rotate _PARAM0_ around _PARAM1_;_PARAM2_ at _PARAM3_ deg/sec and _PARAM4_ pixels away"),
|
||||
_("Movement"),
|
||||
"res/actions/forceTourne24.png",
|
||||
@@ -239,7 +239,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddAction("Arreter",
|
||||
_("Stop the object"),
|
||||
_("Stop the object by deleting all its forces."),
|
||||
_("Stop the object by deleting all of its forces."),
|
||||
_("Stop the object _PARAM0_"),
|
||||
_("Movement"),
|
||||
"res/actions/arreter24.png",
|
||||
@@ -263,7 +263,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddAction("ChangePlan",
|
||||
_("Z order"),
|
||||
_("Modify the z order of an object"),
|
||||
_("Modify the Z-order of an object"),
|
||||
_("Do _PARAM1__PARAM2_ to z-Order of _PARAM0_"),
|
||||
_("Z order"),
|
||||
"res/actions/planicon24.png",
|
||||
@@ -276,14 +276,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddAction("ChangeLayer",
|
||||
_("Layer"),
|
||||
_("Change the layer where is the object."),
|
||||
_("Move the object to a different layer."),
|
||||
_("Put _PARAM0_ on the layer _PARAM1_"),
|
||||
_("Layers and cameras"),
|
||||
"res/actions/layer24.png",
|
||||
"res/actions/layer.png")
|
||||
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("layer", _("Put on the layer (base layer if empty)")).SetDefaultValue("\"\"")
|
||||
.AddParameter("layer", _("Move it to this layer (base layer if empty)")).SetDefaultValue("\"\"")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("ModVarObjet",
|
||||
@@ -338,6 +338,17 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
.AddParameter("string", _("Child's name"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("ObjectVariableClearChildren",
|
||||
_("Clear variable"),
|
||||
_("Remove all the children from the object variable."),
|
||||
_("Clear children from variable _PARAM1_ of _PARAM0_"),
|
||||
_("Variables/Structure"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("Cache",
|
||||
_("Hide"),
|
||||
_("Hide the specified object."),
|
||||
@@ -363,7 +374,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddCondition("Angle",
|
||||
_("Angle"),
|
||||
_("Compare angle of the specified object."),
|
||||
_("Compare the angle of the specified object."),
|
||||
_("Angle of _PARAM0_ is _PARAM1__PARAM2_ deg."),
|
||||
_("Angle"),
|
||||
"res/conditions/direction24.png",
|
||||
@@ -377,7 +388,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddCondition("Plan",
|
||||
_("Compare Z order"),
|
||||
_("Compare the z-order of the specified object."),
|
||||
_("Compare the Z-order of the specified object."),
|
||||
_("Z Order of _PARAM0_ is _PARAM1__PARAM2_"),
|
||||
_("Z order"),
|
||||
"res/conditions/planicon24.png",
|
||||
@@ -391,7 +402,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddCondition("Layer",
|
||||
_("Compare layer"),
|
||||
_("Test if the object is on the specified layer."),
|
||||
_("Check if the object is on the specified layer."),
|
||||
_("_PARAM0_ is on layer _PARAM1_"),
|
||||
_("Layer"),
|
||||
"res/conditions/layer24.png",
|
||||
@@ -403,7 +414,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddCondition("Visible",
|
||||
_("Visibility of an object"),
|
||||
_("Test if an object is not hidden."),
|
||||
_("Check if an object is visible."),
|
||||
_("The object _PARAM0_ is visible"),
|
||||
_("Visibility"),
|
||||
"res/conditions/visibilite24.png",
|
||||
@@ -414,7 +425,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddCondition("Invisible",
|
||||
_("Invisibility of an object"),
|
||||
_("Test if an object is hidden."),
|
||||
_("Check if an object is hidden."),
|
||||
_("_PARAM0_ is hidden"),
|
||||
_("Visibility"),
|
||||
"res/conditions/visibilite24.png",
|
||||
@@ -425,7 +436,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddCondition("Arret",
|
||||
_("Object is stopped"),
|
||||
_("Test if an object does not move"),
|
||||
_("Check if an object is not moving"),
|
||||
_("_PARAM0_ is stopped"),
|
||||
_("Movement"),
|
||||
"res/conditions/arret24.png",
|
||||
@@ -449,7 +460,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
.SetManipulatedType("number");
|
||||
|
||||
obj.AddCondition("AngleOfDisplacement",
|
||||
_("Angle of moving"),
|
||||
_("Angle of movement"),
|
||||
_("Compare the angle of displacement of an object"),
|
||||
_("Angle of displacement of _PARAM0_ is _PARAM1_ (tolerance : _PARAM2_ degrees)"),
|
||||
_("Movement"),
|
||||
@@ -491,7 +502,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddCondition("VarObjetDef",
|
||||
_("Variable defined"),
|
||||
_("Test "),
|
||||
_("Check if the variable is defined."),
|
||||
_("Variable _PARAM1 of _PARAM0_ is defined"),
|
||||
_("Variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -542,7 +553,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddAction("AddForceTourne",
|
||||
_("Add a force to move around an object"),
|
||||
_("Add a force to an object to make it rotate around another.\nNote that the movement is not precise, especially if the speed is high.\nTo position an object around a position more precisly, use the actions in category \"Position\"."),
|
||||
_("Add a force to an object to make it rotate around another.\nNote that the movement is not precise, especially if the speed is high.\nTo position an object around a position more precisely, use the actions in category \"Position\"."),
|
||||
_("Rotate _PARAM0_ around _PARAM1_ at _PARAM2_ deg/sec and _PARAM3_ pixels away"),
|
||||
_("Movement"),
|
||||
"res/actions/forceTourne24.png",
|
||||
@@ -574,7 +585,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
obj.AddAction("Rebondir",
|
||||
_("Move an object away from another"),
|
||||
_("Move an object away from another, using forces."),
|
||||
_("Move _PARAM0_ away of _PARAM1_ (only _PARAM0_ will move)"),
|
||||
_("Move _PARAM0_ away from _PARAM1_ (only _PARAM0_ will move)"),
|
||||
_("Movement"),
|
||||
"res/actions/ecarter24.png",
|
||||
"res/actions/ecarter.png")
|
||||
@@ -588,7 +599,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
obj.AddAction("Ecarter",
|
||||
_("Move an object away from another"),
|
||||
_("Move an object away from another without using forces."),
|
||||
_("Move _PARAM0_ away of _PARAM2_ (only _PARAM0_ will move)"),
|
||||
_("Move _PARAM0_ away from _PARAM2_ (only _PARAM0_ will move)"),
|
||||
_("Position"),
|
||||
"res/actions/ecarter24.png",
|
||||
"res/actions/ecarter.png")
|
||||
@@ -600,8 +611,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
obj.AddAction("SeparateFromObjects",
|
||||
_("Separate two objects"),
|
||||
_("Move an object away from another using their collision masks.\nBe sure to call this action on a reasonable number of objects so as\nnot to slow down the game."),
|
||||
_("Move _PARAM0_ away of _PARAM1_ (only _PARAM0_ will move)"),
|
||||
_("Move an object away from another using their collision masks.\nBe sure to call this action on a reasonable number of objects\nto avoid slowing down the game."),
|
||||
_("Move _PARAM0_ away from _PARAM1_ (only _PARAM0_ will move)"),
|
||||
_("Position"),
|
||||
"res/actions/ecarter24.png",
|
||||
"res/actions/ecarter.png")
|
||||
@@ -610,6 +621,18 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
.AddParameter("objectList", _("Objects"))
|
||||
.MarkAsSimple();
|
||||
|
||||
obj.AddCondition("CollisionPoint",
|
||||
_("Point inside object"),
|
||||
_("Test if a point is inside the object collision masks."),
|
||||
_("_PARAM1_;_PARAM2_ is inside _PARAM0_"),
|
||||
_("Collision"),
|
||||
"res/conditions/collisionPoint24.png",
|
||||
"res/conditions/collisionPoint.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("expression", _("X position of the point"))
|
||||
.AddParameter("expression", _("Y position of the point"))
|
||||
.MarkAsSimple();
|
||||
|
||||
obj.AddExpression("X", _("X position"), _("X position of the object"), _("Position"), "res/actions/position.png")
|
||||
.AddParameter("object", _("Object"));
|
||||
|
||||
@@ -669,6 +692,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"));
|
||||
|
||||
obj.AddExpression("VariableChildCount", _("Object's variable number of children"), _("Get the number of children from an object"), _("Variables"), "res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"));
|
||||
|
||||
obj.AddStrExpression("VariableString", _("Object's variable"), _("Text of variable of an object"), _("Variables"), "res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectvar", _("Variable"));
|
||||
@@ -689,13 +716,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
extension.AddAction("CreateByName",
|
||||
_("Create an object from its name"),
|
||||
_("Among the objects of the specified group, the action will create the object with the specified name."),
|
||||
_("Among the objects of the specified group, this action will create the object with the specified name."),
|
||||
_("Among objects _PARAM1_, create object named _PARAM2_ at position _PARAM3_;_PARAM4_"),
|
||||
_("Objects"),
|
||||
"res/actions/create24.png",
|
||||
"res/actions/create.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("objectListWithoutPicking", _("Groups containing objects which can be created by the action"))
|
||||
.AddParameter("objectListWithoutPicking", _("Groups containing objects that can be created by the action"))
|
||||
.AddParameter("string", _("Text representing the name of the object to create"))
|
||||
.AddParameter("expression", _("X position"))
|
||||
.AddParameter("expression", _("Y position"))
|
||||
@@ -715,7 +742,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
extension.AddAction("AjoutHasard",
|
||||
_("Pick a random object"),
|
||||
_("Pick only one object with this name among all"),
|
||||
_("Pick only one object with this name, among all"),
|
||||
_("Pick a random _PARAM1_"),
|
||||
_("Objects"),
|
||||
"res/actions/ajouthasard24.png",
|
||||
@@ -725,9 +752,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
.MarkAsSimple();
|
||||
|
||||
extension.AddAction("MoveObjects",
|
||||
_("Apply objects movement"),
|
||||
_("Moves the objects according to the forces they have. GDevelop call this action at the end of the events by default."),
|
||||
_("Apply objects movement"),
|
||||
_("Apply movement to all objects"),
|
||||
_("Moves all objects according to the forces they have. GDevelop calls this action at the end of the events by default."),
|
||||
_("Apply movement to all objects"),
|
||||
_("Movement"),
|
||||
"res/actions/doMove24.png",
|
||||
"res/actions/doMove.png")
|
||||
@@ -773,7 +800,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
extension.AddCondition("AjoutHasard",
|
||||
_("Pick a random object"),
|
||||
_("Pick only one object with this name among all"),
|
||||
_("Pick only one object with this name, among all"),
|
||||
_("Pick a random _PARAM1_"),
|
||||
_("Objects"),
|
||||
"res/conditions/ajouthasard24.png",
|
||||
@@ -810,7 +837,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
extension.AddCondition("CollisionNP", //"CollisionNP" cames from an old condition to test collision between two sprites non precisely.
|
||||
_("Collision"),
|
||||
_("Test the collision between two objects using their collision mask.\nNote that some objects may not have a collision mask.\nSome others, like Sprite, provide also more precise collision conditions."),
|
||||
_("Test the collision between two objects using their collision masks.\nNote that some objects may not have collision masks.\nSome others, like Sprite objects, also provide more precise collision conditions."),
|
||||
_("_PARAM0_ is in collision with _PARAM1_"),
|
||||
_("Collision"),
|
||||
"res/conditions/collision24.png",
|
||||
@@ -822,7 +849,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(gd:
|
||||
|
||||
extension.AddCondition("EstTourne",
|
||||
_("An object is turned toward another"),
|
||||
_("Test if an object is turned toward another"),
|
||||
_("Check if an object is turned toward another"),
|
||||
_("_PARAM0_ is rotated towards _PARAM1_"),
|
||||
_("Angle"),
|
||||
"res/conditions/estTourne24.png",
|
||||
|
@@ -14,7 +14,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(gd::Pla
|
||||
{
|
||||
extension.SetExtensionInformation("BuiltinCamera",
|
||||
_("Cameras and layers features"),
|
||||
_("Builtin camera extension"),
|
||||
_("Built-in camera extension"),
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)");
|
||||
|
||||
@@ -36,8 +36,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(gd::Pla
|
||||
|
||||
extension.AddCondition("CameraY",
|
||||
_("Camera center Y position"),
|
||||
_("Compare the Y position of a the center of a camera."),
|
||||
_("The Y position of camera _PARAM4_ is _PARAM1__PARAM2_ (layer: _PARAM3_)"),
|
||||
_("Compare the Y position of the center of a camera."),
|
||||
_("The Y position of camera _PARAM4_ is _PARAM1__PARAM2_ (layer: _PARAM3_)"),
|
||||
_("Layers and cameras"),
|
||||
"res/conditions/camera24.png",
|
||||
"res/conditions/camera.png")
|
||||
@@ -51,7 +51,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(gd::Pla
|
||||
|
||||
extension.AddAction("CameraX",
|
||||
_("Camera center X position"),
|
||||
_("Change X position of the center of the specified camera."),
|
||||
_("Change the X position of the center of the specified camera."),
|
||||
_("Do _PARAM1__PARAM2_ to X position of camera _PARAM4_ (layer: _PARAM3_)"),
|
||||
_("Layers and cameras"),
|
||||
"res/conditions/camera24.png",
|
||||
@@ -66,7 +66,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(gd::Pla
|
||||
|
||||
extension.AddAction("CameraY",
|
||||
_("Camera center Y position"),
|
||||
_("Change Y position of the center of the specified camera."),
|
||||
_("Change the Y position of the center of the specified camera."),
|
||||
_("Do _PARAM1__PARAM2_ to Y position of camera _PARAM4_ (layer: _PARAM3_)"),
|
||||
_("Layers and cameras"),
|
||||
"res/conditions/camera24.png",
|
||||
@@ -126,7 +126,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(gd::Pla
|
||||
|
||||
extension.AddAction("RotateCamera",
|
||||
_("Change camera angle"),
|
||||
_("This action modify the angle of a camera of the specified layer."),
|
||||
_("This action modifies the angle of a camera in the specified layer."),
|
||||
_("Do _PARAM1__PARAM2_ to angle of camera (layer: _PARAM3_, camera: _PARAM4_)"),
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera24.png",
|
||||
@@ -140,7 +140,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(gd::Pla
|
||||
|
||||
extension.AddAction("AddCamera",
|
||||
_("Add a camera to a layer"),
|
||||
_("This action add a camera to a layer"),
|
||||
_("This action adds a camera to a layer"),
|
||||
_("Add a camera to layer _PARAM1_"),
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera24.png",
|
||||
@@ -169,7 +169,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(gd::Pla
|
||||
|
||||
extension.AddAction("CameraSize",
|
||||
_("Modify the size of a camera"),
|
||||
_("This action modify the size of a camera of the specified layer. The zoom will be reset."),
|
||||
_("This action modifies the size of a camera of the specified layer. The zoom will be reset."),
|
||||
_("Change the size of camera _PARAM2_ of _PARAM1_ to _PARAM3_*_PARAM4_"),
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera24.png",
|
||||
@@ -183,7 +183,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(gd::Pla
|
||||
|
||||
extension.AddAction("CameraViewport",
|
||||
_("Modify the render zone of a camera"),
|
||||
_("This action modify the render zone of a camera of the specified layer."),
|
||||
_("This action modifies the render zone of a camera of the specified layer."),
|
||||
_("Set the render zone of camera _PARAM2_ from layer _PARAM1_ to _PARAM3_;_PARAM4_ _PARAM5_;_PARAM6_"),
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera24.png",
|
||||
@@ -222,7 +222,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(gd::Pla
|
||||
.AddParameter("expression", _("Top left side of the boundary: Y Position"))
|
||||
.AddParameter("expression", _("Bottom right side of the boundary: X Position"))
|
||||
.AddParameter("expression", _("Bottom right side of the boundary: Y Position"))
|
||||
.AddParameter("yesorno", _("Anticipate the movement of the object (yes by default)"), "",true).SetDefaultValue("true")
|
||||
.AddParameter("yesorno", _("Anticipate the movement of the object (yes by default)"), "",true).SetDefaultValue("yes")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "",true).SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "",true).SetDefaultValue("0")
|
||||
.MarkAsAdvanced();
|
||||
@@ -236,7 +236,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(gd::Pla
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("objectPtr", _("Object"))
|
||||
.AddParameter("yesorno", _("Anticipate the movement of the object (yes by default)"), "",true).SetDefaultValue("true")
|
||||
.AddParameter("yesorno", _("Anticipate the movement of the object (yes by default)"), "",true).SetDefaultValue("yes")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "",true).SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "",true).SetDefaultValue("0")
|
||||
.MarkAsSimple();
|
||||
@@ -265,7 +265,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(gd::Pla
|
||||
|
||||
extension.AddCondition("LayerVisible",
|
||||
_("Visibility of a layer"),
|
||||
_("Test if a layer is displayed"),
|
||||
_("Test if a layer is set as visible."),
|
||||
_("Layer _PARAM1_ is visible"),
|
||||
_("Layers and cameras"),
|
||||
"res/conditions/layer24.png",
|
||||
@@ -274,69 +274,111 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(gd::Pla
|
||||
.AddParameter("layer", _("Layer (base layer if empty)")).SetDefaultValue("\"\"")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension.AddExpression("CameraWidth", _("Width of a camera of a layer"), _("Width of a camera of a layer"), _("Camera"), "res/actions/camera.png")
|
||||
extension.AddAction("SetLayerEffectParameter",
|
||||
_("Effect parameter"),
|
||||
_("Change the parameter of an effect"),
|
||||
_("Set _PARAM3_ to _PARAM4_ for effect _PARAM2_ of layer _PARAM1_"),
|
||||
_("Layers and cameras/Effects"),
|
||||
"res/conditions/camera24.png",
|
||||
"res/conditions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "",true).SetDefaultValue("\"\"")
|
||||
.AddParameter("string", _("Effect"))
|
||||
.AddParameter("string", _("Parameter name"))
|
||||
.AddParameter("expression", _("New value"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension.AddCondition("LayerTimeScale",
|
||||
_("Layer time scale"),
|
||||
_("Compare the time scale applied to the objects of the layer."),
|
||||
_("The time scale of layer _PARAM1_ is _PARAM2__PARAM3_"),
|
||||
_("Layers and cameras/Time"),
|
||||
"res/conditions/time24.png",
|
||||
"res/conditions/time.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "",true).SetDefaultValue("\"\"")
|
||||
.AddParameter("relationalOperator", _("Sign of the test"))
|
||||
.AddParameter("expression", _("Value to test"))
|
||||
.MarkAsAdvanced()
|
||||
.SetManipulatedType("number");
|
||||
|
||||
extension.AddAction("ChangeLayerTimeScale",
|
||||
_("Change layer time scale"),
|
||||
_("Change the time scale applied to the objects of the layer."),
|
||||
_("Set time scale of layer _PARAM1_ to _PARAM2_"),
|
||||
_("Layers and cameras/Time"),
|
||||
"res/actions/time24.png",
|
||||
"res/actions/time.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "",true).SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Scale (1: Default, 2: 2x faster, 0.5: 2x slower...)"));
|
||||
|
||||
extension.AddExpression("CameraWidth", _("Width of a camera of a layer"), _("Width of a camera of a layer"), _("Layers and cameras"), "res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("expression", _("Camera number (default : 0)")).SetDefaultValue("0");
|
||||
|
||||
extension.AddExpression("CameraHeight", _("Height of a camera of a layer"), _("Height of a camera of a layer"), _("Camera"), "res/actions/camera.png")
|
||||
extension.AddExpression("CameraHeight", _("Height of a camera of a layer"), _("Height of a camera of a layer"), _("Layers and cameras"), "res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("expression", _("Camera number (default : 0)")).SetDefaultValue("0");
|
||||
|
||||
extension.AddExpression("CameraViewportLeft", _("X position of the top left side point of a render zone"), _("X position of the top left side point of a render zone"), _("Camera"), "res/actions/camera.png")
|
||||
extension.AddExpression("CameraViewportLeft", _("X position of the top left side point of a render zone"), _("X position of the top left side point of a render zone"), _("Layers and cameras"), "res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("expression", _("Camera number (default : 0)")).SetDefaultValue("0");
|
||||
|
||||
extension.AddExpression("CameraViewportTop", _("Y position of the top left side point of a render zone"), _("Y position of the top left side point of a render zone"), _("Camera"), "res/actions/camera.png")
|
||||
extension.AddExpression("CameraViewportTop", _("Y position of the top left side point of a render zone"), _("Y position of the top left side point of a render zone"), _("Layers and cameras"), "res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("expression", _("Camera number (default : 0)")).SetDefaultValue("0");
|
||||
|
||||
extension.AddExpression("CameraViewportRight", _("X position of the bottom right side point of a render zone"), _("X position of the bottom right side point of a render zone"), _("Camera"), "res/actions/camera.png")
|
||||
extension.AddExpression("CameraViewportRight", _("X position of the bottom right side point of a render zone"), _("X position of the bottom right side point of a render zone"), _("Layers and cameras"), "res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("expression", _("Camera number (default : 0)")).SetDefaultValue("0");
|
||||
|
||||
extension.AddExpression("CameraViewportBottom", _("Y position of the bottom right side point of a render zone"), _("Y position of the bottom right side point of a render zone"), _("Camera"), "res/actions/camera.png")
|
||||
extension.AddExpression("CameraViewportBottom", _("Y position of the bottom right side point of a render zone"), _("Y position of the bottom right side point of a render zone"), _("Layers and cameras"), "res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("expression", _("Camera number (default : 0)")).SetDefaultValue("0");
|
||||
|
||||
extension.AddExpression("CameraX", _("Camera X position"), _("Camera X position"), _("Camera"), "res/actions/camera.png")
|
||||
extension.AddExpression("CameraX", _("Camera X position"), _("Camera X position"), _("Layers and cameras"), "res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "",true).SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "",true).SetDefaultValue("0");
|
||||
|
||||
extension.AddExpression("VueX", _("Camera X position"), _("Camera X position"), _("Camera"), "res/actions/camera.png")
|
||||
extension.AddExpression("VueX", _("Camera X position"), _("Camera X position"), _("Layers and cameras"), "res/actions/camera.png")
|
||||
.SetHidden()
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "",true).SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "",true).SetDefaultValue("0");
|
||||
|
||||
extension.AddExpression("CameraY", _("Camera Y position"), _("Camera Y position"), _("Camera"), "res/actions/camera.png")
|
||||
extension.AddExpression("CameraY", _("Camera Y position"), _("Camera Y position"), _("Layers and cameras"), "res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "",true).SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "",true).SetDefaultValue("0");
|
||||
|
||||
extension.AddExpression("VueY", _("Camera Y position"), _("Camera Y position"), _("Camera"), "res/actions/camera.png")
|
||||
extension.AddExpression("VueY", _("Camera Y position"), _("Camera Y position"), _("Layers and cameras"), "res/actions/camera.png")
|
||||
.SetHidden()
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "",true).SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "",true).SetDefaultValue("0");
|
||||
|
||||
extension.AddExpression("CameraRotation", _("Angle of a camera of a layer"), _("Angle of a camera of a layer"), _("Camera"), "res/actions/camera.png")
|
||||
extension.AddExpression("CameraRotation", _("Angle of a camera of a layer"), _("Angle of a camera of a layer"), _("Layers and cameras"), "res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "",true).SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "",true).SetDefaultValue("0");
|
||||
|
||||
extension.AddExpression("VueRotation", _("Angle of a camera of a layer"), _("Angle of a camera of a layer"), _("Camera"), "res/actions/camera.png")
|
||||
extension.AddExpression("VueRotation", _("Angle of a camera of a layer"), _("Angle of a camera of a layer"), _("Layers and cameras"), "res/actions/camera.png")
|
||||
.SetHidden()
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "",true).SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "",true).SetDefaultValue("0");
|
||||
|
||||
extension.AddExpression("LayerTimeScale", _("Time scale"), _("Time scale"), _("Layers and cameras"), "res/actions/time.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"));
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@@ -25,21 +25,21 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCommonConversionsExtens
|
||||
_("Convert the text to a number"),
|
||||
_("Conversion"),
|
||||
"res/conditions/toujours24.png")
|
||||
.AddParameter("string", _("Text to convert in a number"));
|
||||
.AddParameter("string", _("Text to convert to a number"));
|
||||
|
||||
extension.AddStrExpression("ToString",
|
||||
_("Number > Text"),
|
||||
_("Convert the result of the expression in a text"),
|
||||
_("Convert the result of the expression to text"),
|
||||
_("Conversion"),
|
||||
"res/conditions/toujours24.png")
|
||||
.AddParameter("expression", _("Expression to be converted to a text"));
|
||||
.AddParameter("expression", _("Expression to be converted to text"));
|
||||
|
||||
extension.AddStrExpression("LargeNumberToString",
|
||||
_("Number > Text ( without scientific notation )"),
|
||||
_("Convert the result of the expression in a text, without using the scientific notation"),
|
||||
_("Convert the result of the expression to text, without using the scientific notation"),
|
||||
_("Conversion"),
|
||||
"res/conditions/toujours24.png")
|
||||
.AddParameter("expression", _("Expression to be converted to a text"));
|
||||
.AddParameter("expression", _("Expression to be converted to text"));
|
||||
|
||||
extension.AddExpression("ToRad",
|
||||
_("Degrees > Radians"),
|
||||
|
@@ -70,37 +70,37 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCommonInstructionsExten
|
||||
extension.AddEvent("Standard", _("Standard event"),
|
||||
_("Standard event: Actions are run if conditions are fulfilled."),
|
||||
"", "res/eventaddicon.png",
|
||||
std::shared_ptr<gd::BaseEvent>(new gd::StandardEvent));
|
||||
std::make_shared<gd::StandardEvent>());
|
||||
|
||||
extension.AddEvent("Link", _("Link"),
|
||||
_("Link to some external events"),
|
||||
"", "res/lienaddicon.png",
|
||||
std::shared_ptr<gd::BaseEvent>(new gd::LinkEvent));
|
||||
std::make_shared<gd::LinkEvent>());
|
||||
|
||||
extension.AddEvent("Comment", _("Comment"),
|
||||
_("Event displaying a text in the events editor"),
|
||||
"", "res/comment.png",
|
||||
std::shared_ptr<gd::BaseEvent>(new gd::CommentEvent));
|
||||
std::make_shared<gd::CommentEvent>());
|
||||
|
||||
extension.AddEvent("While", _("While"),
|
||||
_("The event is repeated while the conditions are true"),
|
||||
"", "res/while.png",
|
||||
std::shared_ptr<gd::BaseEvent>(new gd::WhileEvent));
|
||||
std::make_shared<gd::WhileEvent>());
|
||||
|
||||
extension.AddEvent("Repeat", _("Repeat"),
|
||||
_("Event repeated a number of times"),
|
||||
"", "res/repeat.png",
|
||||
std::shared_ptr<gd::BaseEvent>(new gd::RepeatEvent));
|
||||
std::make_shared<gd::RepeatEvent>());
|
||||
|
||||
extension.AddEvent("ForEach", _("For each object"),
|
||||
_("Repeat the event for each specified object."),
|
||||
"", "res/foreach.png",
|
||||
std::shared_ptr<gd::BaseEvent>(new gd::ForEachEvent));
|
||||
std::make_shared<gd::ForEachEvent>());
|
||||
|
||||
extension.AddEvent("Group", _("Group"),
|
||||
_("Group containing events"),
|
||||
"", "res/foreach.png",
|
||||
std::shared_ptr<gd::BaseEvent>(new gd::GroupEvent));
|
||||
std::make_shared<gd::GroupEvent>());
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@@ -22,7 +22,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsExternalLayoutsExtensio
|
||||
extension.AddAction("CreateObjectsFromExternalLayout",
|
||||
_("Create objects from an external layout"),
|
||||
_("Create objects from an external layout."),
|
||||
_("Create objects from the external layout _PARAM1_"),
|
||||
_("Create objects from the external layout named _PARAM1_"),
|
||||
_("External layouts"),
|
||||
"res/conditions/fichier24.png",
|
||||
"res/conditions/fichier.png")
|
||||
|