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7 lines
1.8 KiB
XML
7 lines
1.8 KiB
XML
<?xml version="1.0" encoding="ISO-8859-1" ?>
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<News>
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<Version Major="4" Minor="0" Build="92" Revision="0"/>
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<Info Info="Version 4.0.92 is available.

New experimental option to export HTML5 games to Android/iOS/Mac/Windows using the Cocos2d as the underlying game engine.

 New experimental option to export native games to Android.

Platformer object now have an option allowing them to grab platform ledges. Activate this option in the behavior and be sure to also enable this on platforms.
Animations of Sprite objects can now be named. Specific actions/conditions are also available.
Add basic support for effects for HTML5 games. For now, there are 3 simple effects (Night, LightNight, Sepia) and you can apply one of them on each layer of a scene.
Performance improvement for HTML5 games.
Fix text rendering when using a custom font, when exporting HTML5 games with Cocos2d-JS.
Add support for non-smoothed texture for HTML5 games using Cocos2d-JS.
Add support for storage actions when for HTML5 games using Cocos2d-JS on Android/iOS.
When searching in events, events that are matched are unfolded.
Provide compatibility with Windows high contrast themes (thanks @RandomShaper!)
Many fixes" Lien="http://compilgames.net"/>
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<CommunityNews text="GDevelop has a new website! Help us to translate it to your language by going on the Crowdin project.

GDevApp is an online game creator based on GDevelop: Go try the most advanced game creation web app. Compatible with tablets and bundled with awesome graphics assets." link1="https://crowdin.com/project/gdevelop-website/" linkLabel1="Help translate GD website" link2="https://gdevapp.com?utm_source=software&utm_medium=link_en&utm_campaign=launch" linkLabel2="Try GDevApp, the online game creator based on GD"/>
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</News>
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