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* [Cocos2D](https://github.com/los-cocos/cocos) - graphic library for games and multimedia, for python language
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* [Cocos2d-x](http://cocos2d-x.org/) - a C++ OpenGL 2D and 3D game engine. Uses C++ but has JS and Lua bindings. Target all the major mobile platforms and operating systems. Additional tools CocoStudio and Cocos Code IDE.
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* [Construct 2](https://www.scirra.com/) - an HTML5 game maker, meaning you are not actually writing JavaScript. Instead, you use actions, events and conditions to do the heavy lifting.
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* [Coquette](http://coquette.maryrosecook.com/) - A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input.
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* [Corona SDK](https://coronalabs.com/) - A Cross-Platform Mobile App Development for iOS and Android.
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* [Duality](http://duality.adamslair.net/) - C# / OpenGL 2D Game Engine that comes with visual editor.
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* [Ejecta](http://impactjs.com/ejecta) - A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS.
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