From 41df08951f4d8ce6e2ab558ed9cf49b0a4357a78 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Do=C4=9Fan=20=C3=87elik?= Date: Fri, 22 Jan 2016 07:45:17 +0200 Subject: [PATCH] Add Coquette --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 11cd1b2..35aadd7 100644 --- a/README.md +++ b/README.md @@ -165,6 +165,7 @@ Code * [Cocos2D](https://github.com/los-cocos/cocos) - graphic library for games and multimedia, for python language * [Cocos2d-x](http://cocos2d-x.org/) - a C++ OpenGL 2D and 3D game engine. Uses C++ but has JS and Lua bindings. Target all the major mobile platforms and operating systems. Additional tools CocoStudio and Cocos Code IDE. * [Construct 2](https://www.scirra.com/) - an HTML5 game maker, meaning you are not actually writing JavaScript. Instead, you use actions, events and conditions to do the heavy lifting. +* [Coquette](http://coquette.maryrosecook.com/) - A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input. * [Corona SDK](https://coronalabs.com/) - A Cross-Platform Mobile App Development for iOS and Android. * [Duality](http://duality.adamslair.net/) - C# / OpenGL 2D Game Engine that comes with visual editor. * [Ejecta](http://impactjs.com/ejecta) - A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS.