Add JNGL Engine (#277)

This commit is contained in:
Kolja
2022-09-07 10:51:22 -07:00
committed by GitHub
parent 0969b0db4b
commit b4501b4034

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@@ -251,6 +251,7 @@ _Set of game frameworks, engines and platforms_
- :tada: [Irrlicht](http://irrlicht.sourceforge.net/) - open source high performance realtime 3D engine written in C++.
- :tada: [Jitter](https://github.com/mattleibow/jitterphysics) - a fast and lightweight physics engine written in C#.
- :tada: [jMonkeyEngine 3](http://jmonkeyengine.org/) - a 3D open-source game engine for adventurous Java developers.
- :tada: [JNGL](https://github.com/jhasse/jngl) - a 2D open-source game engine. Develop on Linux, Windows, OS X. Deploy to Nintendo Switch, Xbox, Linux, Windows, OS X, Web, Android, iOS and more.
- :free: [JPCT](http://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android.
- :tada: [Juno](https://github.com/digitsensitive/juno) - Clean and lightweight 2D game framework written in TypeScript
- :tada: [Juno](https://github.com/rxi/juno) - Framework for making 2D games with chunky pixels in Lua