diff --git a/README.md b/README.md index 092751c..956e8f7 100644 --- a/README.md +++ b/README.md @@ -251,6 +251,7 @@ _Set of game frameworks, engines and platforms_ - :tada: [Irrlicht](http://irrlicht.sourceforge.net/) - open source high performance realtime 3D engine written in C++. - :tada: [Jitter](https://github.com/mattleibow/jitterphysics) - a fast and lightweight physics engine written in C#. - :tada: [jMonkeyEngine 3](http://jmonkeyengine.org/) - a 3D open-source game engine for adventurous Java developers. +- :tada: [JNGL](https://github.com/jhasse/jngl) - a 2D open-source game engine. Develop on Linux, Windows, OS X. Deploy to Nintendo Switch, Xbox, Linux, Windows, OS X, Web, Android, iOS and more. - :free: [JPCT](http://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android. - :tada: [Juno](https://github.com/digitsensitive/juno) - Clean and lightweight 2D game framework written in TypeScript - :tada: [Juno](https://github.com/rxi/juno) - Framework for making 2D games with chunky pixels in Lua