Update JitterPhysics to new repo (#164)

This commit is contained in:
Gustavo Maciel
2018-04-23 21:06:52 -03:00
committed by Ellison Leão
parent 78a9a5f695
commit 6cc3ba10f4

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@@ -235,7 +235,7 @@ Code
* :tada: [Ink](http://www.inklestudios.com/ink/) - Scripting language for writing interactive narrative.
* :tada: [Irrlicht](http://irrlicht.sourceforge.net/) - open source high performance realtime 3D engine written in C++.
* :free: [JPCT](http://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android.
* :tada: [Jitter](https://code.google.com/p/jitterphysics/) - a fast and lightweight physics engine written in C#.
* :tada: [Jitter](https://github.com/mattleibow/jitterphysics) - a fast and lightweight physics engine written in C#.
* :tada: [Juno](https://github.com/rxi/juno) - Framework for making 2D games with chunky pixels in Lua
* :tada: [Kivent](http://kivent.org/) - A 2D game framework for Kivy.
* :tada: [Kivy](http://kivy.org) - Cross platform Python framework for creating apps and games for Linux, Windows, OS X, Android and iOS