From 6cc3ba10f4c07a3a9b641b9fc8a9e8749ac377b4 Mon Sep 17 00:00:00 2001 From: Gustavo Maciel Date: Mon, 23 Apr 2018 21:06:52 -0300 Subject: [PATCH] Update JitterPhysics to new repo (#164) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 17c7136..ef376cf 100644 --- a/README.md +++ b/README.md @@ -235,7 +235,7 @@ Code * :tada: [Ink](http://www.inklestudios.com/ink/) - Scripting language for writing interactive narrative. * :tada: [Irrlicht](http://irrlicht.sourceforge.net/) - open source high performance realtime 3D engine written in C++. * :free: [JPCT](http://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android. -* :tada: [Jitter](https://code.google.com/p/jitterphysics/) - a fast and lightweight physics engine written in C#. +* :tada: [Jitter](https://github.com/mattleibow/jitterphysics) - a fast and lightweight physics engine written in C#. * :tada: [Juno](https://github.com/rxi/juno) - Framework for making 2D games with chunky pixels in Lua * :tada: [Kivent](http://kivent.org/) - A 2D game framework for Kivy. * :tada: [Kivy](http://kivy.org) - Cross platform Python framework for creating apps and games for Linux, Windows, OS X, Android and iOS