Markdown Update
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@@ -3,7 +3,7 @@
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**Last Updated:** July 27, 2019
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**Disclaimer:** I'm only 5 hours into this boss with 2 normal kc and 6 corrupted kc. More features will be added as they become relevant.
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**Disclaimer:** I'm only 5 hours into this boss with 2 normal kc and 6 corrupted kc. More features will be added as they become relevant. You will need to compile the classes yourself if you want to use the project.
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## Settings and Features:
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@@ -15,12 +15,14 @@ Resource deposits in each room will be highlighted in yellow.
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## Highlight Icons:
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Resource deposits in each room will be highlighted in yellow.
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**Warning:** This setting depends on __Highlight Resources__ being turned __ON__.
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## Count Player Attacks:
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Count the amount of player attacks left until the boss changes their prayer.
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**Warning:** This setting depends on __Boss Attacks__ being turned __ON__.
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## Count Boss Attacks:
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@@ -43,6 +45,7 @@ Overlay the boss entirely with a color coded style reference.
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## Play Tune on Prayer Attack:
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Play a quick tune when the prayer attack is being sent.
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**Warning:** This setting will override your in-game sound settings.
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``client.playSoundEffect(SoundEffectID.MAGIC_SPLASH_BOING, SoundEffectVolume.MEDIUM_HIGH);``
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