From d3fc8846d069a431d9da4ae8fdeccdb77aa956fc Mon Sep 17 00:00:00 2001 From: BuildTools Date: Sun, 28 Jul 2019 07:20:39 -0400 Subject: [PATCH] Markdown Update --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 0cac821..8909a82 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ **Last Updated:** July 27, 2019 -**Disclaimer:** I'm only 5 hours into this boss with 2 normal kc and 6 corrupted kc. More features will be added as they become relevant. +**Disclaimer:** I'm only 5 hours into this boss with 2 normal kc and 6 corrupted kc. More features will be added as they become relevant. You will need to compile the classes yourself if you want to use the project. ## Settings and Features: ![alt text](https://www.kthisiscvpv.com/jmeE91564311006SAwWl.png) @@ -15,12 +15,14 @@ Resource deposits in each room will be highlighted in yellow. ## Highlight Icons: Resource deposits in each room will be highlighted in yellow. + **Warning:** This setting depends on __Highlight Resources__ being turned __ON__. ![alt text](https://www.kthisiscvpv.com/tYCOE1564311216ylXbk.png) ## Count Player Attacks: Count the amount of player attacks left until the boss changes their prayer. + **Warning:** This setting depends on __Boss Attacks__ being turned __ON__. ## Count Boss Attacks: @@ -43,6 +45,7 @@ Overlay the boss entirely with a color coded style reference. ## Play Tune on Prayer Attack: Play a quick tune when the prayer attack is being sent. + **Warning:** This setting will override your in-game sound settings. ``client.playSoundEffect(SoundEffectID.MAGIC_SPLASH_BOING, SoundEffectVolume.MEDIUM_HIGH);`` \ No newline at end of file