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40 Commits

Author SHA1 Message Date
Davy Hélard
249775ee2f Remove unused code. 2025-08-09 18:46:04 +02:00
Davy Hélard
6bcc810489 Fix async task clearing. 2025-08-09 18:40:12 +02:00
Davy Hélard
2a763f18dd Clear the context. 2025-08-09 18:26:55 +02:00
Davy Hélard
b401a4cb08 Avoid to allocate a new context for behaviors and objects 2025-08-09 18:26:55 +02:00
Davy Hélard
b2b0540f93 Fix a regression on ActionWithOperator 2025-08-09 18:26:55 +02:00
Davy Hélard
be59a629f0 Format 2025-08-09 18:26:54 +02:00
Davy Hélard
a40b36d52e Fix tests 2025-08-09 18:26:54 +02:00
Davy Hélard
cc12ab662d Avoid to allocate a new context 2025-08-09 18:26:54 +02:00
Davy Hélard
0b8d6986ff Generate classes for event function contexts 2025-08-09 18:26:53 +02:00
D8H
fbb985833f Optimize JavaScript events (avoid a list copy) (#7775)
Only show in developer changelog
2025-08-09 17:58:12 +02:00
D8H
1b3734ff6b Add the unit for 3D angle parameter descriptions (#7774) 2025-08-08 17:13:06 +02:00
D8H
6288b30ac3 Add an alert when editing the default variant of an extension from the store (#7773) 2025-08-08 16:39:50 +02:00
D8H
ee435f7081 Fix the tint action of Sprite to handle floating point color components (#7772) 2025-08-08 15:57:19 +02:00
Gleb Volkov
d75b4eb2a9 Add debug flag to GDJS build script (#7771) 2025-08-08 14:17:26 +02:00
Florian Rival
5eeb505807 Fix tests
Don't show in changelog
2025-08-08 11:36:33 +02:00
Florian Rival
30566e35ce Fix changing language not reloading courses in this language 2025-08-08 10:14:57 +02:00
Florian Rival
e058b7f295 Add line height property for Text objects (#7769) 2025-08-07 18:47:02 +02:00
Florian Rival
902a30a9f8 Update capability user-friendly name and fix test
Don't show in changelog
2025-08-07 16:55:52 +02:00
Florian Rival
8669b94fb0 Improve project information sent to AI with the game resolution
Don't show in changelog
2025-08-05 14:29:58 +02:00
Florian Rival
7fb08aea62 Fix default light effects not added for scenes created by AI 2025-08-04 21:35:52 +02:00
Florian Rival
e7a1548b0e Fix default UI layer position for AI 2025-08-04 15:36:33 +02:00
Florian Rival
bdcb6f0533 Improve extension descriptions 2025-08-04 15:36:21 +02:00
github-actions[bot]
97849ce6f1 Update translations [skip ci] (#7760)
Co-authored-by: ClementPasteau <4895034+ClementPasteau@users.noreply.github.com>
2025-08-01 18:05:51 +02:00
Clément Pasteau
d1c937caf4 Allow redeeming a code from the profile page directly (#7761) 2025-08-01 17:56:43 +02:00
Florian Rival
5ffe6279a2 Fix warning 2025-08-01 16:08:28 +02:00
Clément Pasteau
9260e2b77a Improve bundle listing (#7759)
Do not show in changelog
2025-08-01 15:44:16 +02:00
D8H
593465e2ec Optimize event-function calls (#7758) 2025-08-01 15:19:26 +02:00
github-actions[bot]
8820350760 Update translations [skip ci] (#7756)
Co-authored-by: 4ian <1280130+4ian@users.noreply.github.com>
2025-08-01 14:12:21 +02:00
Florian Rival
7e1668229a Change how bundle price is calculated to avoid API calls (#7757) 2025-08-01 13:50:26 +02:00
D8H
387b96b9a0 Allow anchors to set the wrapping width of bitmap texts and BBCode texts (#7755) 2025-08-01 11:47:10 +02:00
github-actions[bot]
5f52d786c6 Update translations [skip ci] (#7749)
Co-authored-by: ClementPasteau <4895034+ClementPasteau@users.noreply.github.com>
2025-07-31 14:54:34 +02:00
Clément Pasteau
e0db597f9d A new Bundle to get started with GDevelop is now available (#7751)
* including multiple game templates and asset packs
* including a redemption code for a premium subscription
* including multiple official game dev courses
2025-07-31 14:18:05 +02:00
Florian Rival
41b0315ec6 Improve rating banner for course chapters 2025-07-30 18:49:27 +02:00
Florian Rival
a930a4085e Add basic button to rate premium course chapter 2025-07-30 14:56:46 +02:00
Florian Rival
d0dbbfac07 Add "StrReplaceOne" and "StrReplaceAll" expressions (#7750) 2025-07-30 10:10:29 +02:00
Florian Rival
3dc24b46f4 Fix warning
Don't show in changelog
2025-07-28 13:54:12 +02:00
Florian Rival
8e44a357b4 Fix Android build and player authentication sometimes not working (#7748)
- Player authentication window could not open if no action/condition related to player authentication was used
- Fix Android build by using an updated dependency for opening the authentication window
2025-07-28 12:55:58 +02:00
Florian Rival
dd462310cc Reduce network requests at startup by lazily loading course chapters when opened 2025-07-26 16:37:38 +02:00
Florian Rival
a1935fa0cd Reduce a bit more unnecessary fetches for course chapters
Don't show in changelog
2025-07-26 14:38:54 +02:00
Florian Rival
b45c57246b Add animation names to inspected object properties for AI 2025-07-26 14:21:44 +02:00
201 changed files with 7011 additions and 1869 deletions

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@@ -18,21 +18,21 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAnimatableExtension(
gd::PlatformExtension& extension) {
extension
.SetExtensionInformation("AnimatableCapability",
_("Animatable capability"),
_("Animate objects."),
_("Objects with animations"),
_("Actions and conditions for objects having animations (sprite, 3D models...)."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/objects");
extension.AddInstructionOrExpressionGroupMetadata(_("Animatable capability"))
extension.AddInstructionOrExpressionGroupMetadata(_("Objects with animations"))
.SetIcon("res/actions/animation24.png");
extension.AddInstructionOrExpressionGroupMetadata(_("Animations and images"))
.SetIcon("res/actions/animation24.png");
gd::BehaviorMetadata& aut = extension.AddBehavior(
"AnimatableBehavior",
_("Animatable capability"),
_("Objects with animations"),
"Animation",
_("Animate objects."),
_("Actions and conditions for objects having animations (sprite, 3D models...).."),
"",
"res/actions/animation24.png",
"AnimatableBehavior",

View File

@@ -18,8 +18,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsEffectExtension(
gd::PlatformExtension& extension) {
extension
.SetExtensionInformation("EffectCapability",
_("Effect capability"),
_("Apply visual effects to objects."),
_("Objects with effects"),
_("Actions/conditions to enable/disable and change parameters of visual effects applied on objects."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/objects");
@@ -28,9 +28,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsEffectExtension(
gd::BehaviorMetadata& aut = extension.AddBehavior(
"EffectBehavior",
_("Effect capability"),
_("Objects with effects"),
"Effect",
_("Apply visual effects to objects."),
_("Actions/conditions to enable/disable and change parameters of visual effects applied on objects."),
"",
"res/actions/effect_black.svg",
"EffectBehavior",

View File

@@ -18,8 +18,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFlippableExtension(
gd::PlatformExtension& extension) {
extension
.SetExtensionInformation("FlippableCapability",
_("Flippable capability"),
_("Flip objects."),
_("Flippable objects"),
_("Actions/conditions for objects which can be flipped horizontally or vertically."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/objects");
@@ -28,9 +28,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFlippableExtension(
gd::BehaviorMetadata& aut = extension.AddBehavior(
"FlippableBehavior",
_("Flippable capability"),
_("Flippable objects"),
"Flippable",
_("Flip objects."),
_("Actions/conditions for objects which can be flipped horizontally or vertically."),
"",
"res/actions/flipX24.png",
"FlippableBehavior",

View File

@@ -18,27 +18,30 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsOpacityExtension(
gd::PlatformExtension& extension) {
extension
.SetExtensionInformation("OpacityCapability",
_("Opacity capability"),
_("Change the object opacity."),
_("Objects with opacity"),
_("Action/condition/expression to change or "
"check the opacity of an object (0-255)."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/objects");
extension.AddInstructionOrExpressionGroupMetadata(_("Opacity capability"))
extension.AddInstructionOrExpressionGroupMetadata(_("Objects with opacity"))
.SetIcon("res/actions/opacity24.png");
extension.AddInstructionOrExpressionGroupMetadata(_("Visibility"))
.SetIcon("res/actions/opacity24.png");
gd::BehaviorMetadata& aut = extension.AddBehavior(
"OpacityBehavior",
_("Opacity capability"),
"Opacity",
_("Change the object opacity."),
"",
"res/actions/opacity24.png",
"OpacityBehavior",
std::make_shared<gd::Behavior>(),
std::make_shared<gd::BehaviorsSharedData>())
.SetHidden();
gd::BehaviorMetadata& aut =
extension
.AddBehavior("OpacityBehavior",
_("Objects with opacity"),
"Opacity",
_("Action/condition/expression to change or check the "
"opacity of an object (0-255)."),
"",
"res/actions/opacity24.png",
"OpacityBehavior",
std::make_shared<gd::Behavior>(),
std::make_shared<gd::BehaviorsSharedData>())
.SetHidden();
aut.AddExpressionAndConditionAndAction(
"number",
@@ -52,8 +55,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsOpacityExtension(
.AddParameter("object", _("Object"))
.AddParameter("behavior", _("Behavior"), "OpacityBehavior")
.UseStandardParameters(
"number", gd::ParameterOptions::MakeNewOptions().SetDescription(
_("Opacity (0-255)")))
"number",
gd::ParameterOptions::MakeNewOptions().SetDescription(
_("Opacity (0-255)")))
.SetFunctionName("setOpacity")
.SetGetter("getOpacity");
aut.GetAllExpressions()["Value"].SetGroup("");

View File

@@ -16,11 +16,13 @@ namespace gd {
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsResizableExtension(
gd::PlatformExtension &extension) {
extension
.SetExtensionInformation("ResizableCapability",
_("Resizable capability"),
_("Change the object dimensions."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionInformation(
"ResizableCapability",
_("Resizable objects"),
_("Change or compare the size (width/height) of an object which can "
"be resized (i.e: most objects)."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/objects");
extension.AddInstructionOrExpressionGroupMetadata(_("Size")).SetIcon(
"res/actions/scale24_black.png");
@@ -28,9 +30,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsResizableExtension(
gd::BehaviorMetadata &aut =
extension
.AddBehavior("ResizableBehavior",
_("Resizable capability"),
_("Resizable objects"),
"Resizable",
_("Change the object dimensions."),
_("Change or compare the size (width/height) of an "
"object which can be resized (i.e: most objects)."),
"",
"res/actions/scale24_black.png",
"ResizableBehavior",

View File

@@ -18,27 +18,30 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsScalableExtension(
gd::PlatformExtension& extension) {
extension
.SetExtensionInformation("ScalableCapability",
_("Scalable capability"),
_("Change the object scale."),
_("Scalable objects"),
_("Actions/conditions/expression to change or "
"check the scale of an object (default: 1)."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/objects");
extension.AddInstructionOrExpressionGroupMetadata(_("Scalable capability"))
.SetIcon("res/actions/scale24_black.png");
extension.AddInstructionOrExpressionGroupMetadata(_("Size"))
extension.AddInstructionOrExpressionGroupMetadata(_("Scalable objects"))
.SetIcon("res/actions/scale24_black.png");
extension.AddInstructionOrExpressionGroupMetadata(_("Size")).SetIcon(
"res/actions/scale24_black.png");
gd::BehaviorMetadata& aut = extension.AddBehavior(
"ScalableBehavior",
_("Scalable capability"),
"Scale",
_("Change the object scale."),
"",
"res/actions/scale24_black.png",
"ResizableBehavior",
std::make_shared<gd::Behavior>(),
std::make_shared<gd::BehaviorsSharedData>())
.SetHidden();
gd::BehaviorMetadata& aut =
extension
.AddBehavior("ScalableBehavior",
_("Scalable objects"),
"Scale",
_("Actions/conditions/expression to change or check the "
"scale of an object (default: 1)."),
"",
"res/actions/scale24_black.png",
"ResizableBehavior",
std::make_shared<gd::Behavior>(),
std::make_shared<gd::BehaviorsSharedData>())
.SetHidden();
aut.AddExpressionAndConditionAndAction(
"number",

View File

@@ -18,17 +18,17 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTextContainerExtension(
gd::PlatformExtension& extension) {
extension
.SetExtensionInformation("TextContainerCapability",
_("Text capability"),
_("Objects containing a text"),
_("Allows an object to contain a text, usually shown on screen, that can be modified."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/objects");
extension.AddInstructionOrExpressionGroupMetadata(_("Text capability"))
extension.AddInstructionOrExpressionGroupMetadata(_("Objects containing a text"))
.SetIcon("res/conditions/text24_black.png");
gd::BehaviorMetadata& aut = extension.AddBehavior(
"TextContainerBehavior",
_("Text capability"),
_("Objects containing a text"),
"Text",
_("Allows an object to contain a text, usually shown on screen, that can be modified."),
"",

View File

@@ -16,7 +16,9 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
.SetExtensionInformation(
"BuiltinCommonConversions",
_("Conversion"),
"Expressions to convert number, texts and quantities.",
"Expressions to convert numbers to string, strings to numbers, "
"angles (degrees from/to radians) and a GDevelop variable to/from a "
"JSON string.",
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/common-conversions");
@@ -41,7 +43,7 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
extension
.AddStrExpression("LargeNumberToString",
_("Number > Text ( without scientific notation )"),
_("Number > Text (without scientific notation)"),
_("Convert the result of the expression to text, "
"without using the scientific notation"),
"",
@@ -72,7 +74,8 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
_("Convert a variable to JSON"),
_("JSON"),
"res/conditions/toujours24_black.png")
.AddParameter("variable", _("The variable to be stringified"),
.AddParameter("variable",
_("The variable to be stringified"),
"AllowUndeclaredVariable");
// Deprecated

View File

@@ -15,10 +15,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsKeyboardExtension(
.SetExtensionInformation(
"BuiltinKeyboard",
_("Keyboard"),
_("Allows your game to respond to keyboard input. Note that this "
_("Conditions to check keys pressed on a keyboard. Note that this "
"does not work with on-screen keyboard on touch devices: use "
"instead conditions related to touch when making a game for "
"mobile/touchscreen devices."),
"instead mouse/touch conditions when making a game for "
"mobile/touchscreen devices or when making a new game from "
"scratch."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/keyboard")
@@ -84,7 +85,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsKeyboardExtension(
"res/conditions/keyboard.png")
.AddCodeOnlyParameter("currentScene", "");
extension
extension
.AddCondition("AnyKeyReleased",
_("Any key released"),
_("Check if any key is released"),

View File

@@ -16,8 +16,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
.SetExtensionInformation(
"BuiltinMouse",
_("Mouse and touch"),
"Conditions and actions to handle either the mouse or touches on "
"touchscreen. By default, conditions related to the mouse will also "
"Conditions, actions and expressions to handle either the mouse or "
"touches on a touchscreen. Notably: cursor position, mouse wheel, "
"mouse buttons, touch positions, started/end touches, etc...\n"
"\n"
"By default, conditions related to the mouse will also "
"handle the touches - so that it's easier to handle both in your "
"game. You can disable this behavior if you want to handle them "
"separately in different events.",
@@ -273,28 +276,26 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
.SetHidden();
extension
.AddCondition(
"MouseButtonFromTextPressed",
_("Mouse button pressed or touch held"),
_("Check if the specified mouse button is pressed or "
"if a touch is in contact with the screen."),
_("Touch or _PARAM1_ mouse button is down"),
"",
"res/conditions/mouse24.png",
"res/conditions/mouse.png")
.AddCondition("MouseButtonFromTextPressed",
_("Mouse button pressed or touch held"),
_("Check if the specified mouse button is pressed or "
"if a touch is in contact with the screen."),
_("Touch or _PARAM1_ mouse button is down"),
"",
"res/conditions/mouse24.png",
"res/conditions/mouse.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("mouseButton", _("Button to check"))
.MarkAsSimple();
extension
.AddCondition(
"MouseButtonFromTextReleased",
_("Mouse button released"),
_("Check if the specified mouse button was released."),
_("Touch or _PARAM1_ mouse button is released"),
"",
"res/conditions/mouse24.png",
"res/conditions/mouse.png")
.AddCondition("MouseButtonFromTextReleased",
_("Mouse button released"),
_("Check if the specified mouse button was released."),
_("Touch or _PARAM1_ mouse button is released"),
"",
"res/conditions/mouse24.png",
"res/conditions/mouse.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("mouseButton", _("Button to check"))
.MarkAsSimple();

View File

@@ -15,8 +15,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsNetworkExtension(
.SetExtensionInformation(
"BuiltinNetwork",
_("Network"),
_("Features to send web requests, communicate with external \"APIs\" "
"and other network related tasks."),
_("Actions to send web requests, communicate with external \"APIs\" "
"and other network related tasks. Also contains an action to open "
"a URL on the device browser."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/network")

View File

@@ -4,8 +4,8 @@
* reserved. This project is released under the MIT License.
*/
#include "AllBuiltinExtensions.h"
#include "GDCore/Tools/Localization.h"
#include "GDCore/Extensions/Metadata/MultipleInstructionMetadata.h"
#include "GDCore/Tools/Localization.h"
using namespace std;
namespace gd {
@@ -16,7 +16,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
.SetExtensionInformation(
"BuiltinScene",
_("Scene"),
_("Actions and conditions to manipulate the scenes during the game."),
_("Actions/conditions to change the current scene (or pause it and "
"launch another one, or go back to the previous one), check if a "
"scene or the game has just started/resumed, preload assets of a "
"scene, get the current scene name or loading progress, quit the "
"game, set background color, or disable input when focus is lost."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("" /*TODO: Add a documentation page for this */);
@@ -166,25 +170,28 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
.AddCodeOnlyParameter("currentScene", "");
extension
.AddAction("PrioritizeLoadingOfScene",
_("Preload scene"),
_("Preload a scene resources as soon as possible in background."),
_("Preload scene _PARAM1_ in background"),
"",
"res/actions/hourglass_black.svg",
"res/actions/hourglass_black.svg")
.AddAction(
"PrioritizeLoadingOfScene",
_("Preload scene"),
_("Preload a scene resources as soon as possible in background."),
_("Preload scene _PARAM1_ in background"),
"",
"res/actions/hourglass_black.svg",
"res/actions/hourglass_black.svg")
.SetHelpPath("/all-features/resources-loading")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("sceneName", _("Name of the new scene"))
.MarkAsAdvanced();
extension.AddExpressionAndCondition("number",
"SceneLoadingProgress",
_("Scene loading progress"),
_("The progress of resources loading in background for a scene (between 0 and 1)."),
_("_PARAM1_ loading progress"),
_(""),
"res/actions/hourglass_black.svg")
extension
.AddExpressionAndCondition("number",
"SceneLoadingProgress",
_("Scene loading progress"),
_("The progress of resources loading in "
"background for a scene (between 0 and 1)."),
_("_PARAM1_ loading progress"),
_(""),
"res/actions/hourglass_black.svg")
.SetHelpPath("/all-features/resources-loading")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("sceneName", _("Scene name"))
@@ -192,13 +199,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
.MarkAsAdvanced();
extension
.AddCondition("AreSceneAssetsLoaded",
_("Scene preloaded"),
_("Check if scene resources have finished to load in background."),
_("Scene _PARAM1_ was preloaded in background"),
"",
"res/actions/hourglass_black.svg",
"res/actions/hourglass_black.svg")
.AddCondition(
"AreSceneAssetsLoaded",
_("Scene preloaded"),
_("Check if scene resources have finished to load in background."),
_("Scene _PARAM1_ was preloaded in background"),
"",
"res/actions/hourglass_black.svg",
"res/actions/hourglass_black.svg")
.SetHelpPath("/all-features/resources-loading")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("sceneName", _("Scene name"))

View File

@@ -15,12 +15,13 @@ namespace gd {
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
gd::PlatformExtension& extension) {
extension
.SetExtensionInformation("Sprite",
_("Sprite"),
_("Sprite are animated object which can be used "
"for most elements of a game."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionInformation(
"Sprite",
_("Sprite"),
_("Sprite are animated objects which can be used "
"for most elements of a 2D game."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/objects/sprite");
extension.AddInstructionOrExpressionGroupMetadata(_("Sprite"))
.SetIcon("CppPlatform/Extensions/spriteicon.png");
@@ -30,7 +31,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
.AddObject<SpriteObject>("Sprite",
_("Sprite"),
_("Animated object which can be used for "
"most elements of a game."),
"most elements of a 2D game."),
"CppPlatform/Extensions/spriteicon.png")
.SetCategoryFullName(_("General"))
.SetOpenFullEditorLabel(_("Edit animations"))
@@ -645,11 +646,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/actions/sprite.png")
.AddParameter("object", _("Object"), "Sprite");
obj.AddExpression("AnimationFrameCount",
_("Number of frames"),
_("Number of frames in the current animation of the object"),
_("Animations and images"),
"res/actions/sprite.png")
obj.AddExpression(
"AnimationFrameCount",
_("Number of frames"),
_("Number of frames in the current animation of the object"),
_("Animations and images"),
"res/actions/sprite.png")
.AddParameter("object", _("Object"), "Sprite");
// Deprecated

View File

@@ -16,7 +16,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
.SetExtensionInformation(
"BuiltinStringInstructions",
_("Text manipulation"),
"Provides expressions to manipulate strings (also called texts).",
"Provides expressions to manipulate strings (also called texts): new "
"line, upper/lowercase, substring, find, replace, etc...",
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("" /*TODO: Add a documentation page for this */);
@@ -191,7 +192,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text in which the replacement must be done"))
.AddParameter("string", _("Text to find inside the first text"))
.AddParameter("string", _("Replacement to put instead of the text to find"));
.AddParameter("string",
_("Replacement to put instead of the text to find"));
extension
.AddStrExpression("StrReplaceAll",
@@ -199,10 +201,11 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Replace all occurrences of a text by another."),
"",
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text in which the replacement(s) must be done"))
.AddParameter("string",
_("Text in which the replacement(s) must be done"))
.AddParameter("string", _("Text to find inside the first text"))
.AddParameter("string", _("Replacement to put instead of the text to find"));
.AddParameter("string",
_("Replacement to put instead of the text to find"));
}
} // namespace gd

View File

@@ -15,9 +15,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
.SetExtensionInformation(
"BuiltinTime",
_("Timers and time"),
"Actions and conditions to run timers, get the current time or "
"modify the time scale (speed at which the game is running - useful "
"for slow motion effects).",
"Actions and conditions to start, pause or reset scene timers, "
"modify the time scale (speed at which the game "
"is running - useful for slow motion effects). Also contains an "
"action that wait for a delay before running the next actions and "
"sub-events and expressions to read the time scale, time delta of "
"the last frame or timer elapsed time.",
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/timers-and-time");
@@ -192,26 +195,28 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
extension
.AddExpression("TimerElapsedTime",
_("Scene timer value"),
_("Value of a scene timer"),
_("Value of a scene timer (in seconds)"),
"",
"res/actions/time.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("identifier", _("Timer's name"), "sceneTimer");
extension
.AddExpression("TimeFromStart",
_("Time elapsed since the beginning of the scene"),
_("Time elapsed since the beginning of the scene"),
"",
"res/actions/time.png")
.AddExpression(
"TimeFromStart",
_("Time elapsed since the beginning of the scene (in seconds)."),
_("Time elapsed since the beginning of the scene (in seconds)."),
"",
"res/actions/time.png")
.AddCodeOnlyParameter("currentScene", "");
extension
.AddExpression("TempsDebut",
_("Time elapsed since the beginning of the scene"),
_("Time elapsed since the beginning of the scene"),
"",
"res/actions/time.png")
.AddExpression(
"TempsDebut",
_("Time elapsed since the beginning of the scene (in seconds)."),
_("Time elapsed since the beginning of the scene (in seconds)."),
"",
"res/actions/time.png")
.SetHidden()
.AddCodeOnlyParameter("currentScene", "");
@@ -226,16 +231,21 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
extension
.AddExpression("Time",
_("Current time"),
_("Current time"),
_("Gives the current time"),
"",
"res/actions/time.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter(
"stringWithSelector",
_("Hour: hour - Minutes: min - Seconds: sec - Day of month: "
"mday - Months since January: mon - Year since 1900: year - Days "
"since Sunday: wday - Days since Jan 1st: yday - Timestamp (ms): "
"timestamp\""),
_("- Hour of the day: \"hour\"\n"
"- Minutes: \"min\"\n"
"- Seconds: \"sec\"\n"
"- Day of month: \"mday\"\n"
"- Months since January: \"mon\"\n"
"- Year since 1900: \"year\"\n"
"- Days since Sunday: \"wday\"\n"
"- Days since Jan 1st: \"yday\"\n"
"- Timestamp (ms): \"timestamp\""),
"[\"hour\", \"min\", \"sec\", \"mon\", \"year\", \"wday\", \"mday\", "
"\"yday\", \"timestamp\"]");
}

View File

@@ -15,16 +15,17 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
.SetExtensionInformation(
"BuiltinWindow",
_("Game window and resolution"),
"Provides actions and conditions to manipulate the game window. "
"Actions and conditions to manipulate the game window or change how "
"the game is resized according to the screen size. "
"Depending on the platform on which the game is running, not all of "
"these features can be applied.",
"these features can be applied.\n"
"Also contains expressions to read the screen size.",
"Florian Rival",
"Open source (MIT License)")
.SetCategory("User interface")
.SetExtensionHelpPath("/all-features/window");
extension
.AddInstructionOrExpressionGroupMetadata(
_("Game window and resolution"))
.AddInstructionOrExpressionGroupMetadata(_("Game window and resolution"))
.SetIcon("res/actions/window24.png");
extension

View File

@@ -235,6 +235,9 @@ class GD_CORE_API EventsFunction {
/**
* \brief Return the parameters of the function that are used in the events.
*
* \warning `ActionWithOperator` function are muted by this function. Make sure
* to use the right functions container to avoid strange side effects.
*
* \note During code/extension generation, new parameters are added
* to the generated function, like "runtimeScene" and "eventsFunctionContext".

View File

@@ -162,7 +162,12 @@ module.exports = {
)
.addParameter('object', _('3D object'), '', false)
.addParameter('behavior', _('Behavior'), 'Base3DBehavior')
.useStandardParameters('number', gd.ParameterOptions.makeNewOptions())
.useStandardParameters(
'number',
gd.ParameterOptions.makeNewOptions().setDescription(
_('Angle (in degrees)')
)
)
.setFunctionName('setRotationX')
.setGetter('getRotationX');
@@ -178,7 +183,12 @@ module.exports = {
)
.addParameter('object', _('3D object'), '', false)
.addParameter('behavior', _('Behavior'), 'Base3DBehavior')
.useStandardParameters('number', gd.ParameterOptions.makeNewOptions())
.useStandardParameters(
'number',
gd.ParameterOptions.makeNewOptions().setDescription(
_('Angle (in degrees)')
)
)
.setFunctionName('setRotationY')
.setGetter('getRotationY');
@@ -196,7 +206,7 @@ module.exports = {
)
.addParameter('object', _('3D object'), '', false)
.addParameter('behavior', _('Behavior'), 'Base3DBehavior')
.addParameter('number', _('Rotation angle'), '', false)
.addParameter('number', _('Angle to add (in degrees)'), '', false)
.markAsAdvanced()
.setFunctionName('turnAroundX');
@@ -214,7 +224,7 @@ module.exports = {
)
.addParameter('object', _('3D object'), '', false)
.addParameter('behavior', _('Behavior'), 'Base3DBehavior')
.addParameter('number', _('Rotation angle'), '', false)
.addParameter('number', _('Angle to add (in degrees)'), '', false)
.markAsAdvanced()
.setFunctionName('turnAroundY');
@@ -232,7 +242,7 @@ module.exports = {
)
.addParameter('object', _('3D object'), '', false)
.addParameter('behavior', _('Behavior'), 'Base3DBehavior')
.addParameter('number', _('Rotation angle'), '', false)
.addParameter('number', _('Angle to add (in degrees)'), '', false)
.markAsAdvanced()
.setFunctionName('turnAroundZ');
}
@@ -242,7 +252,7 @@ module.exports = {
.addObject(
'Model3DObject',
_('3D Model'),
_('An animated 3D model.'),
_('An animated 3D model, useful for most elements of a 3D game.'),
'JsPlatform/Extensions/3d_model.svg',
new gd.Model3DObjectConfiguration()
)
@@ -594,7 +604,12 @@ module.exports = {
'res/conditions/3d_box.svg'
)
.addParameter('object', _('3D model'), 'Model3DObject', false)
.useStandardParameters('number', gd.ParameterOptions.makeNewOptions())
.useStandardParameters(
'number',
gd.ParameterOptions.makeNewOptions().setDescription(
_('Angle (in degrees)')
)
)
.setHidden()
.setFunctionName('setRotationX')
.setGetter('getRotationX');
@@ -611,7 +626,12 @@ module.exports = {
'res/conditions/3d_box.svg'
)
.addParameter('object', _('3D model'), 'Model3DObject', false)
.useStandardParameters('number', gd.ParameterOptions.makeNewOptions())
.useStandardParameters(
'number',
gd.ParameterOptions.makeNewOptions().setDescription(
_('Angle (in degrees)')
)
)
.setHidden()
.setFunctionName('setRotationY')
.setGetter('getRotationY');
@@ -630,7 +650,7 @@ module.exports = {
'res/conditions/3d_box.svg'
)
.addParameter('object', _('3D model'), 'Model3DObject', false)
.addParameter('number', _('Rotation angle'), '', false)
.addParameter('number', _('Angle to add (in degrees)'), '', false)
.markAsAdvanced()
.setHidden()
.setFunctionName('turnAroundX');
@@ -649,7 +669,7 @@ module.exports = {
'res/conditions/3d_box.svg'
)
.addParameter('object', _('3D model'), 'Model3DObject', false)
.addParameter('number', _('Rotation angle'), '', false)
.addParameter('number', _('Angle to add (in degrees)'), '', false)
.markAsAdvanced()
.setHidden()
.setFunctionName('turnAroundY');
@@ -668,7 +688,7 @@ module.exports = {
'res/conditions/3d_box.svg'
)
.addParameter('object', _('3D model'), 'Model3DObject', false)
.addParameter('number', _('Rotation angle'), '', false)
.addParameter('number', _('Angle to add (in degrees)'), '', false)
.markAsAdvanced()
.setHidden()
.setFunctionName('turnAroundZ');
@@ -1493,7 +1513,12 @@ module.exports = {
'res/conditions/3d_box.svg'
)
.addParameter('object', _('3D cube'), 'Cube3DObject', false)
.useStandardParameters('number', gd.ParameterOptions.makeNewOptions())
.useStandardParameters(
'number',
gd.ParameterOptions.makeNewOptions().setDescription(
_('Angle (in degrees)')
)
)
.setFunctionName('setRotationX')
.setHidden()
.setGetter('getRotationX');
@@ -1510,7 +1535,12 @@ module.exports = {
'res/conditions/3d_box.svg'
)
.addParameter('object', _('3D cube'), 'Cube3DObject', false)
.useStandardParameters('number', gd.ParameterOptions.makeNewOptions())
.useStandardParameters(
'number',
gd.ParameterOptions.makeNewOptions().setDescription(
_('Angle (in degrees)')
)
)
.setFunctionName('setRotationY')
.setHidden()
.setGetter('getRotationY');

View File

@@ -383,6 +383,10 @@ namespace gdjs {
return this._renderer.getHeight();
}
override setWidth(width: float): void {
this.setWrappingWidth(width);
}
override getDrawableY(): float {
return (
this.getY() -

View File

@@ -426,6 +426,10 @@ namespace gdjs {
return this._renderer.getHeight();
}
override setWidth(width: float): void {
this.setWrappingWidth(width);
}
override getDrawableY(): float {
return (
this.getY() -

View File

@@ -21,7 +21,9 @@ module.exports = {
.setExtensionInformation(
'FileSystem',
_('File system'),
_('Access the filesystem of the operating system.'),
_(
'Access the filesystem of the operating system - only works on native, desktop games exported to Windows, Linux or macOS.'
),
'Matthias Meike',
'Open source (MIT License)'
)

View File

@@ -5,23 +5,25 @@ Copyright (c) 2008-2016 Florian Rival (Florian.Rival@gmail.com)
This project is released under the MIT License.
*/
#include <iostream>
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/Tools/Localization.h"
#include <iostream>
void DeclareInventoryExtension(gd::PlatformExtension& extension) {
extension.SetExtensionInformation(
"Inventory",
_("Inventories"),
_("Provides actions and conditions to add an inventory to your game, "
"with items in memory."),
"Florian Rival",
"Open source (MIT License)")
extension
.SetExtensionInformation(
"Inventory",
_("Inventories"),
_("Actions and conditions to store named inventories in memory, "
"with items (indexed by their name), a count for each of them, "
"a maximum count and an equipped state. Can be loaded/saved "
"from/to a GDevelop variable."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/inventory")
.SetCategory("Game mechanic");
extension
.AddInstructionOrExpressionGroupMetadata(_("Inventories"))
extension.AddInstructionOrExpressionGroupMetadata(_("Inventories"))
.SetIcon("CppPlatform/Extensions/Inventoryicon.png");
extension
@@ -164,14 +166,15 @@ void DeclareInventoryExtension(gd::PlatformExtension& extension) {
.SetFunctionName("InventoryTools::IsEquipped");
extension
.AddAction("SerializeToVariable",
_("Save an inventory in a scene variable"),
_("Save all the items of the inventory in a scene variable, so that "
"it can be restored later."),
_("Save inventory _PARAM1_ in variable _PARAM2_"),
_("Variables"),
"CppPlatform/Extensions/Inventoryicon.png",
"CppPlatform/Extensions/Inventoryicon.png")
.AddAction(
"SerializeToVariable",
_("Save an inventory in a scene variable"),
_("Save all the items of the inventory in a scene variable, so that "
"it can be restored later."),
_("Save inventory _PARAM1_ in variable _PARAM2_"),
_("Variables"),
"CppPlatform/Extensions/Inventoryicon.png",
"CppPlatform/Extensions/Inventoryicon.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Inventory name"))
@@ -204,13 +207,14 @@ void DeclareInventoryExtension(gd::PlatformExtension& extension) {
.SetFunctionName("InventoryTools::Count");
extension
.AddExpression("Maximum",
_("Item maximum"),
_("Get the maximum of an item in the inventory, or 0 if it is unlimited"),
"",
"CppPlatform/Extensions/Inventoryicon.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Inventory name"))
.AddParameter("string", _("Item name"))
.SetFunctionName("InventoryTools::Maximum");
.AddExpression("Maximum",
_("Item maximum"),
_("Get the maximum of an item in the inventory, or 0 if "
"it is unlimited"),
"",
"CppPlatform/Extensions/Inventoryicon.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Inventory name"))
.AddParameter("string", _("Item name"))
.SetFunctionName("InventoryTools::Maximum");
}

View File

@@ -21,7 +21,9 @@ module.exports = {
.setExtensionInformation(
'Leaderboards',
_('Leaderboards'),
_('Allow your game to send scores to your leaderboards.'),
_(
'Allow your game to send scores to your leaderboards (anonymously or from the logged-in player) or display existing leaderboards to the player.'
),
'Florian Rival',
'Open source (MIT License)'
)
@@ -30,6 +32,12 @@ module.exports = {
.addInstructionOrExpressionGroupMetadata(_('Leaderboards'))
.setIcon('JsPlatform/Extensions/leaderboard.svg');
extension
.addDependency()
.setName('Safari View Controller Cordova plugin')
.setDependencyType('cordova')
.setExportName('@gdevelop/cordova-plugin-safariviewcontroller');
extension
.addAction(
'SavePlayerScore',

View File

@@ -22,7 +22,7 @@ module.exports = {
'Lighting',
_('Lights'),
'This provides a light object, and a behavior to mark other objects as being obstacles for the lights. This is a great way to create a special atmosphere to your game, along with effects, make it more realistic or to create gameplays based on lights.',
'This provides a 2D light object, and a behavior to mark other 2D objects as being obstacles for the lights. This is a great way to create a special atmosphere to your game, along with effects, make it more realistic or to create gameplays based on lights.',
'Harsimran Virk',
'MIT'
)
@@ -51,7 +51,7 @@ module.exports = {
_('Light Obstacle Behavior'),
'LightObstacleBehavior',
_(
'Flag objects as being obstacles to light. The light emitted by light objects will be stopped by the object.'
'Flag objects as being obstacles to 2D lights. The light emitted by light objects will be stopped by the object. This does not work on 3D objects and 3D games.'
),
'',
'CppPlatform/Extensions/lightObstacleIcon32.png',
@@ -164,7 +164,7 @@ module.exports = {
'LightObject',
_('Light'),
_(
'Displays a light on the scene, with a customizable radius and color. Add then the Light Obstacle behavior to the objects that must act as obstacle to the lights.'
'Displays a 2D light on the scene, with a customizable radius and color. Add then the Light Obstacle behavior to the objects that must act as obstacle to the lights.'
),
'CppPlatform/Extensions/lightIcon32.png',
lightObject

View File

@@ -239,7 +239,7 @@ namespace gdjs {
instanceContainer: gdjs.RuntimeInstanceContainer,
objectsLists: Hashtable<gdjs.RuntimeObject[]>,
obj: gdjs.RuntimeObject | null,
eventsFunctionContext: EventsFunctionContext | undefined
eventsFunctionContext: EventsFunctionContext | null | undefined
) {
if (obj === null) {
return false;

View File

@@ -21,7 +21,9 @@ module.exports = {
.setExtensionInformation(
'Multiplayer',
_('Multiplayer'),
_('Allow players to connect to lobbies and play together.'),
_(
'This allows players to join online lobbies and synchronize gameplay across devices without needing to manage servers or networking.\n\nUse the "Open game lobbies" action to let players join a game, and use conditions like "Lobby game has just started" to begin gameplay. Add the "Multiplayer object" behavior to game objects that should be synchronized, and assign or change their ownership using player numbers. Variables and game state (like scenes, scores, or timers) are automatically synced by the host, with options to change ownership or disable sync when needed. Common multiplayer logic —like handling joins/leaves, collisions, and host migration— is supported out-of-the-box for up to 8 players per game.'
),
'Florian Rival',
'Open source (MIT License)'
)
@@ -31,6 +33,12 @@ module.exports = {
.addInstructionOrExpressionGroupMetadata(_('Multiplayer'))
.setIcon('JsPlatform/Extensions/multiplayer.svg');
extension
.addDependency()
.setName('Safari View Controller Cordova plugin')
.setDependencyType('cordova')
.setExportName('@gdevelop/cordova-plugin-safariviewcontroller');
extension
.addStrExpression(
'CurrentLobbyID',

View File

@@ -389,26 +389,15 @@ namespace gdjs {
this.updatePosition();
}
setColor(rgbColor): void {
const colors = rgbColor.split(';');
if (colors.length < 3) {
return;
}
this._centerSprite.tint = gdjs.rgbToHexNumber(
parseInt(colors[0], 10),
parseInt(colors[1], 10),
parseInt(colors[2], 10)
);
setColor(rgbOrHexColor: string): void {
const tint = gdjs.rgbOrHexStringToNumber(rgbOrHexColor);
this._centerSprite.tint = tint;
for (
let borderCounter = 0;
borderCounter < this._borderSprites.length;
borderCounter++
) {
this._borderSprites[borderCounter].tint = gdjs.rgbToHexNumber(
parseInt(colors[0], 10),
parseInt(colors[1], 10),
parseInt(colors[2], 10)
);
this._borderSprites[borderCounter].tint = tint;
}
this._spritesContainer.cacheAsBitmap = false;
}
@@ -416,11 +405,11 @@ namespace gdjs {
getColor() {
const rgb = new PIXI.Color(this._centerSprite.tint).toRgbArray();
return (
Math.floor(rgb[0] * 255) +
Math.round(rgb[0] * 255) +
';' +
Math.floor(rgb[1] * 255) +
Math.round(rgb[1] * 255) +
';' +
Math.floor(rgb[2] * 255)
Math.round(rgb[2] * 255)
);
}

View File

@@ -35,7 +35,7 @@ module.exports = {
.addDependency()
.setName('Safari View Controller Cordova plugin')
.setDependencyType('cordova')
.setExportName('cordova-plugin-safariviewcontroller');
.setExportName('@gdevelop/cordova-plugin-safariviewcontroller');
extension
.addAction(

View File

@@ -834,34 +834,51 @@ namespace gdjs {
authWindowOptions,
});
if (typeof SafariViewController === 'undefined') {
logger.error(
'Cordova plugin SafariViewController is not installed.'
);
resolve('errored');
return;
}
SafariViewController.isAvailable(function (available: boolean) {
if (available) {
SafariViewController.show(
{
url: targetUrl,
hidden: false,
animated: true,
transition: 'slide',
enterReaderModeIfAvailable: false,
barColor: '#000000',
tintColor: '#ffffff',
controlTintColor: '#ffffff',
},
function (result: any) {
// Other events are `opened` and `loaded`.
if (result.event === 'closed') {
resolve('dismissed');
}
},
function (error: any) {
logger.log('Error opening webview: ' + JSON.stringify(error));
resolve('errored');
}
if (!available) {
logger.error(
'Cordova plugin SafariViewController is installed but not available'
);
} else {
logger.error('Plugin SafariViewController is not available');
resolve('errored');
return;
}
logger.info(
'Opening authentication window for Cordova with SafariViewController.'
);
SafariViewController.show(
{
url: targetUrl,
hidden: false,
animated: true,
transition: 'slide',
enterReaderModeIfAvailable: false,
barColor: '#000000',
tintColor: '#ffffff',
controlTintColor: '#ffffff',
},
function (result: any) {
// Other events are `opened` and `loaded`.
if (result.event === 'closed') {
resolve('dismissed');
}
},
function (error: any) {
logger.log(
'Error opening authentication window: ' +
JSON.stringify(error)
);
resolve('errored');
}
);
});
}
);

View File

@@ -15,7 +15,7 @@ void DeclarePrimitiveDrawingExtension(gd::PlatformExtension& extension) {
.SetExtensionInformation(
"PrimitiveDrawing",
_("Shape painter"),
_("This provides an object that can be used to draw arbitrary shapes "
_("An object that can be used to draw arbitrary 2D shapes "
"on the screen using events."),
"Florian Rival and Aurélien Vivet",
"Open source (MIT License)")
@@ -28,7 +28,7 @@ void DeclarePrimitiveDrawingExtension(gd::PlatformExtension& extension) {
.AddObject<ShapePainterObject>(
"Drawer", //"Drawer" is kept for compatibility with GD<=3.6.76
_("Shape painter"),
_("Allows you to draw simple shapes on the screen using the "
_("Allows to draw simple 2D shapes on the screen using the "
"events."),
"CppPlatform/Extensions/primitivedrawingicon.png")
.SetCategoryFullName(_("Advanced"))
@@ -125,11 +125,11 @@ void DeclarePrimitiveDrawingExtension(gd::PlatformExtension& extension) {
.SetFunctionName("DrawEllipse");
obj.AddAction("FilletRectangle",
_("Fillet Rectangle"),
_("Draw a fillet rectangle on screen"),
_("Draw from _PARAM1_;_PARAM2_ to _PARAM3_;_PARAM4_ a fillet "
"rectangle (fillet: _PARAM5_)"
"with _PARAM0_"),
_("Fillet Rectangle"),
_("Draw a fillet rectangle on screen"),
_("Draw from _PARAM1_;_PARAM2_ to _PARAM3_;_PARAM4_ a fillet "
"rectangle (fillet: _PARAM5_)"
"with _PARAM0_"),
_("Drawing"),
"res/actions/filletRectangle24.png",
"res/actions/filletRectangle.png")
@@ -142,7 +142,6 @@ void DeclarePrimitiveDrawingExtension(gd::PlatformExtension& extension) {
.AddParameter("expression", _("Fillet (in pixels)"))
.SetFunctionName("DrawFilletRectangle");
obj.AddAction("RoundedRectangle",
_("Rounded rectangle"),
_("Draw a rounded rectangle on screen"),
@@ -170,54 +169,53 @@ void DeclarePrimitiveDrawingExtension(gd::PlatformExtension& extension) {
_("Drawing"),
"res/actions/chamferRectangle24.png",
"res/actions/chamferRectangle.png")
.AddParameter("object", _("Shape Painter object"), "Drawer")
.AddParameter("expression", _("Left X position"))
.AddParameter("expression", _("Top Y position"))
.AddParameter("expression", _("Right X position"))
.AddParameter("expression", _("Bottom Y position"))
.AddParameter("expression", _("Chamfer (in pixels)"))
.SetFunctionName("DrawChamferRectangle");
.AddParameter("object", _("Shape Painter object"), "Drawer")
.AddParameter("expression", _("Left X position"))
.AddParameter("expression", _("Top Y position"))
.AddParameter("expression", _("Right X position"))
.AddParameter("expression", _("Bottom Y position"))
.AddParameter("expression", _("Chamfer (in pixels)"))
.SetFunctionName("DrawChamferRectangle");
obj.AddAction("Torus",
_("Torus"),
_("Draw a torus on screen"),
_("Draw at _PARAM1_;_PARAM2_ a torus with "
"inner radius: _PARAM3_, outer radius: _PARAM4_ and "
"with start arc angle: _PARAM5_°, end angle: _PARAM6_° "
"with _PARAM0_"),
_("Drawing"),
"res/actions/torus24.png",
"res/actions/torus.png")
.AddParameter("object", _("Shape Painter object"), "Drawer")
.AddParameter("expression", _("X position of center"))
.AddParameter("expression", _("Y position of center"))
.AddParameter("expression", _("Inner Radius (in pixels)"))
.AddParameter("expression", _("Outer Radius (in pixels)"))
.AddParameter("expression", _("Start Arc (in degrees)"))
.AddParameter("expression", _("End Arc (in degrees)"))
.SetFunctionName("DrawTorus");
_("Torus"),
_("Draw a torus on screen"),
_("Draw at _PARAM1_;_PARAM2_ a torus with "
"inner radius: _PARAM3_, outer radius: _PARAM4_ and "
"with start arc angle: _PARAM5_°, end angle: _PARAM6_° "
"with _PARAM0_"),
_("Drawing"),
"res/actions/torus24.png",
"res/actions/torus.png")
.AddParameter("object", _("Shape Painter object"), "Drawer")
.AddParameter("expression", _("X position of center"))
.AddParameter("expression", _("Y position of center"))
.AddParameter("expression", _("Inner Radius (in pixels)"))
.AddParameter("expression", _("Outer Radius (in pixels)"))
.AddParameter("expression", _("Start Arc (in degrees)"))
.AddParameter("expression", _("End Arc (in degrees)"))
.SetFunctionName("DrawTorus");
obj.AddAction("RegularPolygon",
_("Regular Polygon"),
_("Draw a regular polygon on screen"),
_("Draw at _PARAM1_;_PARAM2_ a regular polygon with _PARAM3_ sides and radius: "
_("Draw at _PARAM1_;_PARAM2_ a regular polygon with _PARAM3_ "
"sides and radius: "
"_PARAM4_ (rotation: _PARAM5_) "
"with _PARAM0_"),
_("Drawing"),
"res/actions/regularPolygon24.png",
"res/actions/regularPolygon.png")
_("Drawing"),
"res/actions/regularPolygon24.png",
"res/actions/regularPolygon.png")
.AddParameter("object", _("Shape Painter object"), "Drawer")
.AddParameter("expression", _("X position of center"))
.AddParameter("expression", _("Y position of center"))
.AddParameter("expression",
_("Number of sides of the polygon (minimum: 3)"))
.AddParameter("expression", _("Radius (in pixels)"))
.AddParameter("expression", _("Rotation (in degrees)"))
.SetFunctionName("DrawRegularPolygon");
.AddParameter("object", _("Shape Painter object"), "Drawer")
.AddParameter("expression", _("X position of center"))
.AddParameter("expression", _("Y position of center"))
.AddParameter("expression",
_("Number of sides of the polygon (minimum: 3)"))
.AddParameter("expression", _("Radius (in pixels)"))
.AddParameter("expression", _("Rotation (in degrees)"))
.SetFunctionName("DrawRegularPolygon");
obj.AddAction(
"Star",

View File

@@ -13,7 +13,8 @@ void DeclareSystemInfoExtension(gd::PlatformExtension& extension) {
.SetExtensionInformation(
"SystemInfo",
_("System information"),
_("Get information about the system and device running the game."),
_("Conditions to check if the device has a touchscreen, is a mobile, "
"or if the game runs as a preview."),
"Florian Rival",
"Open source (MIT License)")
.SetCategory("Advanced");

View File

@@ -449,6 +449,16 @@ void DeclareTextObjectExtension(gd::PlatformExtension& extension) {
.AddParameter("object", _("Object"), "Text")
.UseStandardParameters("number", gd::ParameterOptions::MakeNewOptions());
obj.AddExpressionAndConditionAndAction("number",
"LineHeight",
_("Line height"),
_("the line height of a text object"),
_("the line height"),
"",
"res/actions/font24.png")
.AddParameter("object", _("Object"), "Text")
.UseStandardParameters("number", gd::ParameterOptions::MakeNewOptions());
// Support for deprecated "Size" actions/conditions:
obj.AddDuplicatedAction("Size", "Text::SetFontSize").SetHidden();
obj.AddDuplicatedCondition("Size", "Text::FontSize").SetHidden();

View File

@@ -96,6 +96,14 @@ class TextObjectJsExtension : public gd::PlatformExtension {
.SetFunctionName("setOutlineThickness")
.SetGetter("getOutlineThickness");
GetAllExpressionsForObject("TextObject::Text")["LineHeight"]
.SetFunctionName("getLineHeight");
GetAllConditionsForObject("TextObject::Text")["TextObject::Text::LineHeight"]
.SetFunctionName("getLineHeight");
GetAllActionsForObject("TextObject::Text")["TextObject::Text::SetLineHeight"]
.SetFunctionName("setLineHeight")
.SetGetter("getLineHeight");
GetAllActionsForObject("TextObject::Text")["TextObject::ShowShadow"]
.SetFunctionName("showShadow");
GetAllConditionsForObject("TextObject::Text")["TextObject::Text::IsShadowEnabled"]

View File

@@ -20,6 +20,7 @@ using namespace std;
TextObject::TextObject()
: text("Text"),
characterSize(20),
lineHeight(0),
fontName(""),
smoothed(true),
bold(false),
@@ -50,6 +51,10 @@ bool TextObject::UpdateProperty(const gd::String& propertyName,
characterSize = newValue.To<double>();
return true;
}
if (propertyName == "lineHeight") {
lineHeight = newValue.To<double>();
return true;
}
if (propertyName == "font") {
fontName = newValue;
return true;
@@ -129,6 +134,13 @@ std::map<gd::String, gd::PropertyDescriptor> TextObject::GetProperties() const {
.SetMeasurementUnit(gd::MeasurementUnit::GetPixel())
.SetGroup(_("Font"));
objectProperties["lineHeight"]
.SetValue(gd::String::From(lineHeight))
.SetType("number")
.SetLabel(_("Line height"))
.SetMeasurementUnit(gd::MeasurementUnit::GetPixel())
.SetGroup(_("Font"));
objectProperties["font"]
.SetValue(fontName)
.SetType("resource")
@@ -271,6 +283,7 @@ void TextObject::DoUnserializeFrom(gd::Project& project,
SetCharacterSize(content.GetChild("characterSize", 0, "CharacterSize")
.GetValue()
.GetInt());
SetLineHeight(content.GetDoubleAttribute("lineHeight", 0));
smoothed = content.GetBoolAttribute("smoothed");
bold = content.GetBoolAttribute("bold");
italic = content.GetBoolAttribute("italic");
@@ -339,6 +352,7 @@ void TextObject::DoSerializeTo(gd::SerializerElement& element) const {
content.AddChild("textAlignment").SetValue(GetTextAlignment());
content.AddChild("verticalTextAlignment").SetValue(GetVerticalTextAlignment());
content.AddChild("characterSize").SetValue(GetCharacterSize());
content.AddChild("lineHeight").SetValue(GetLineHeight());
content.AddChild("color").SetValue(GetColor());
content.SetAttribute("smoothed", smoothed);

View File

@@ -49,6 +49,12 @@ class GD_EXTENSION_API TextObject : public gd::ObjectConfiguration {
*/
inline double GetCharacterSize() const { return characterSize; };
/** \brief Change the line height. */
inline void SetLineHeight(double value) { lineHeight = value; };
/** \brief Get the line height. */
inline double GetLineHeight() const { return lineHeight; };
/** \brief Return the name of the font resource used for the text.
*/
inline const gd::String& GetFontName() const { return fontName; };
@@ -120,6 +126,7 @@ class GD_EXTENSION_API TextObject : public gd::ObjectConfiguration {
gd::String text;
double characterSize;
double lineHeight;
gd::String fontName;
bool smoothed;
bool bold, italic, underlined;

View File

@@ -86,6 +86,7 @@ namespace gdjs {
? style.dropShadowDistance + style.dropShadowBlur
: 0;
style.padding = Math.ceil(this._object._padding + extraPaddingForShadow);
style.lineHeight = this._object._lineHeight;
// Prevent spikey outlines by adding a miter limit
style.miterLimit = 3;

View File

@@ -22,6 +22,8 @@ namespace gdjs {
text: string;
textAlignment: string;
verticalTextAlignment: string;
/** The line height */
lineHeight: float;
isOutlineEnabled: boolean;
outlineThickness: float;
@@ -62,6 +64,7 @@ namespace gdjs {
sha: float;
shb: float;
pad: integer;
lh: float;
};
export type TextObjectNetworkSyncData = ObjectNetworkSyncData &
@@ -101,6 +104,8 @@ namespace gdjs {
_shadowAngle: float;
_shadowBlur: float;
_lineHeight: float;
_padding: integer = 5;
_str: string;
_renderer: gdjs.TextRuntimeObjectRenderer;
@@ -139,6 +144,7 @@ namespace gdjs {
this._shadowDistance = content.shadowDistance;
this._shadowBlur = content.shadowBlurRadius;
this._shadowAngle = content.shadowAngle;
this._lineHeight = content.lineHeight || 0;
this._renderer = new gdjs.TextRuntimeObjectRenderer(
this,
@@ -149,7 +155,7 @@ namespace gdjs {
this.onCreated();
}
updateFromObjectData(
override updateFromObjectData(
oldObjectData: TextObjectData,
newObjectData: TextObjectData
): boolean {
@@ -211,10 +217,13 @@ namespace gdjs {
if (oldContent.shadowBlurRadius !== newContent.shadowBlurRadius) {
this.setShadowBlurRadius(newContent.shadowBlurRadius);
}
if ((oldContent.lineHeight || 0) !== (newContent.lineHeight || 0)) {
this.setLineHeight(newContent.lineHeight || 0);
}
return true;
}
getNetworkSyncData(): TextObjectNetworkSyncData {
override getNetworkSyncData(): TextObjectNetworkSyncData {
return {
...super.getNetworkSyncData(),
str: this._str,
@@ -238,11 +247,12 @@ namespace gdjs {
shd: this._shadowDistance,
sha: this._shadowAngle,
shb: this._shadowBlur,
lh: this._lineHeight,
pad: this._padding,
};
}
updateFromNetworkSyncData(
override updateFromNetworkSyncData(
networkSyncData: TextObjectNetworkSyncData
): void {
super.updateFromNetworkSyncData(networkSyncData);
@@ -312,28 +322,30 @@ namespace gdjs {
if (networkSyncData.shb !== undefined) {
this.setShadowBlurRadius(networkSyncData.shb);
}
if (networkSyncData.lh !== undefined) {
this.setLineHeight(networkSyncData.lh);
}
if (networkSyncData.pad !== undefined) {
this.setPadding(networkSyncData.pad);
}
}
getRendererObject() {
override getRendererObject() {
return this._renderer.getRendererObject();
}
update(instanceContainer: gdjs.RuntimeInstanceContainer): void {
override update(instanceContainer: gdjs.RuntimeInstanceContainer): void {
this._renderer.ensureUpToDate();
}
onDestroyed(): void {
override onDestroyed(): void {
super.onDestroyed();
this._renderer.destroy();
}
/**
* Initialize the extra parameters that could be set for an instance.
*/
extraInitializationFromInitialInstance(initialInstanceData: InstanceData) {
override extraInitializationFromInitialInstance(
initialInstanceData: InstanceData
) {
if (initialInstanceData.customSize) {
this.setWrappingWidth(initialInstanceData.width);
this.setWrapping(true);
@@ -353,27 +365,17 @@ namespace gdjs {
this._renderer.updatePosition();
}
/**
* Set object position on X axis.
*/
setX(x: float): void {
override setX(x: float): void {
super.setX(x);
this._updateTextPosition();
}
/**
* Set object position on Y axis.
*/
setY(y: float): void {
override setY(y: float): void {
super.setY(y);
this._updateTextPosition();
}
/**
* Set the angle of the object.
* @param angle The new angle of the object
*/
setAngle(angle: float): void {
override setAngle(angle: float): void {
super.setAngle(angle);
this._renderer.updateAngle();
}
@@ -455,6 +457,22 @@ namespace gdjs {
this._renderer.updateStyle();
}
/**
* Get the line height of the text.
*/
getLineHeight(): float {
return this._lineHeight;
}
/**
* Set the line height of the text.
* @param value The new line height for the text.
*/
setLineHeight(value: float): void {
this._lineHeight = value;
this._renderer.updateStyle();
}
/**
* Set the name of the resource to use for the font.
* @param fontResourceName The name of the font resource.
@@ -499,14 +517,14 @@ namespace gdjs {
/**
* Get width of the text.
*/
getWidth(): float {
override getWidth(): float {
return this._wrapping ? this._wrappingWidth : this._renderer.getWidth();
}
/**
* Get height of the text.
*/
getHeight(): float {
override getHeight(): float {
return this._renderer.getHeight();
}
@@ -584,16 +602,10 @@ namespace gdjs {
/**
* Change the text color.
* @param colorString color as a "R;G;B" string, for example: "255;0;0"
* @param rgbOrHexColor color as a "R;G;B" string, for example: "255;0;0"
*/
setColor(colorString: string): void {
const color = colorString.split(';');
if (color.length < 3) {
return;
}
this._color[0] = parseInt(color[0], 10);
this._color[1] = parseInt(color[1], 10);
this._color[2] = parseInt(color[2], 10);
setColor(rgbOrHexColor: string): void {
this._color = gdjs.rgbOrHexToRGBColor(rgbOrHexColor);
this._useGradient = false;
this._renderer.updateStyle();
}
@@ -685,11 +697,11 @@ namespace gdjs {
}
}
setWidth(width: float): void {
override setWidth(width: float): void {
this.setWrappingWidth(width);
}
getDrawableY(): float {
override getDrawableY(): float {
return (
this.getY() -
(this._verticalTextAlignment === 'center'
@@ -702,18 +714,12 @@ namespace gdjs {
/**
* Set the outline for the text object.
* @param str color as a "R;G;B" string, for example: "255;0;0"
* @param rgbOrHexColor color as a "R;G;B" string, for example: "255;0;0"
* @param thickness thickness of the outline (0 = disabled)
* @deprecated Prefer independent setters.
*/
setOutline(str: string, thickness: number): void {
const color = str.split(';');
if (color.length < 3) {
return;
}
this._outlineColor[0] = parseInt(color[0], 10);
this._outlineColor[1] = parseInt(color[1], 10);
this._outlineColor[2] = parseInt(color[2], 10);
setOutline(rgbOrHexColor: string, thickness: number): void {
this._outlineColor = gdjs.rgbOrHexToRGBColor(rgbOrHexColor);
this._outlineThickness = thickness;
this._renderer.updateStyle();
}
@@ -755,25 +761,19 @@ namespace gdjs {
/**
* Set the shadow for the text object.
* @param str color as a "R;G;B" string, for example: "255;0;0"
* @param rgbOrHexColor color as a "R;G;B" string, for example: "255;0;0"
* @param distance distance between the shadow and the text, in pixels.
* @param blur amount of shadow blur, in pixels.
* @param angle shadow offset direction, in degrees.
* @deprecated Prefer independent setters.
*/
setShadow(
str: string,
rgbOrHexColor: string,
distance: number,
blur: integer,
angle: float
): void {
const color = str.split(';');
if (color.length < 3) {
return;
}
this._shadowColor[0] = parseInt(color[0], 10);
this._shadowColor[1] = parseInt(color[1], 10);
this._shadowColor[2] = parseInt(color[2], 10);
this._shadowColor = gdjs.rgbOrHexToRGBColor(rgbOrHexColor);
this._shadowDistance = distance;
this._shadowBlur = blur;
this._shadowAngle = angle;
@@ -886,38 +886,18 @@ namespace gdjs {
strThirdColor: string,
strFourthColor: string
): void {
const colorFirst = strFirstColor.split(';');
const colorSecond = strSecondColor.split(';');
const colorThird = strThirdColor.split(';');
const colorFourth = strFourthColor.split(';');
this._gradient = [];
if (colorFirst.length == 3) {
this._gradient.push([
parseInt(colorFirst[0], 10),
parseInt(colorFirst[1], 10),
parseInt(colorFirst[2], 10),
]);
if (strFirstColor) {
this._gradient.push(gdjs.rgbOrHexToRGBColor(strFirstColor));
}
if (colorSecond.length == 3) {
this._gradient.push([
parseInt(colorSecond[0], 10),
parseInt(colorSecond[1], 10),
parseInt(colorSecond[2], 10),
]);
if (strSecondColor) {
this._gradient.push(gdjs.rgbOrHexToRGBColor(strSecondColor));
}
if (colorThird.length == 3) {
this._gradient.push([
parseInt(colorThird[0], 10),
parseInt(colorThird[1], 10),
parseInt(colorThird[2], 10),
]);
if (strThirdColor) {
this._gradient.push(gdjs.rgbOrHexToRGBColor(strThirdColor));
}
if (colorFourth.length == 3) {
this._gradient.push([
parseInt(colorFourth[0], 10),
parseInt(colorFourth[1], 10),
parseInt(colorFourth[2], 10),
]);
if (strFourthColor) {
this._gradient.push(gdjs.rgbOrHexToRGBColor(strFourthColor));
}
this._gradientType = strGradientType;
this._useGradient = this._gradient.length > 1 ? true : false;

View File

@@ -17,7 +17,7 @@ void DeclareTiledSpriteObjectExtension(gd::PlatformExtension& extension) {
.SetExtensionInformation(
"TiledSpriteObject",
_("Tiled Sprite Object"),
"Displays an image in a repeating pattern over an area. Useful for "
"Displays a 2D image in a repeating pattern over an area. Useful for "
"making backgrounds, including background that are scrolling when "
"the camera moves. This is more performant than using multiple "
"Sprite objects.",

View File

@@ -92,28 +92,18 @@ namespace gdjs {
-this._object._yOffset % this._tiledSprite.texture.height;
}
setColor(rgbColor: string): void {
const colors = rgbColor.split(';');
if (colors.length < 3) {
return;
}
this._tiledSprite.tint =
'0x' +
gdjs.rgbToHex(
parseInt(colors[0], 10),
parseInt(colors[1], 10),
parseInt(colors[2], 10)
);
setColor(rgbOrHexColor: string): void {
this._tiledSprite.tint = gdjs.rgbOrHexStringToNumber(rgbOrHexColor);
}
getColor() {
const rgb = new PIXI.Color(this._tiledSprite.tint).toRgbArray();
return (
Math.floor(rgb[0] * 255) +
Math.round(rgb[0] * 255) +
';' +
Math.floor(rgb[1] * 255) +
Math.round(rgb[1] * 255) +
';' +
Math.floor(rgb[2] * 255)
Math.round(rgb[2] * 255)
);
}

View File

@@ -16,8 +16,11 @@ void DeclareTopDownMovementBehaviorExtension(gd::PlatformExtension& extension) {
.SetExtensionInformation(
"TopDownMovementBehavior",
_("Top-down movement"),
_("Allows to move objects in either 4 or 8 directions, with the "
"keyboard or using events."),
_("Allows to move an object in either 4 or 8 directions, with the "
"keyboard (default), a virtual stick (for this, also add the "
"\"Top-down multitouch controller mapper\" behavior and a"
"\"Multitouch Joystick\" object), gamepad or manually using "
"events."),
"Florian Rival",
"Open source (MIT License)")
.SetCategory("Movement")
@@ -26,17 +29,17 @@ void DeclareTopDownMovementBehaviorExtension(gd::PlatformExtension& extension) {
extension.AddInstructionOrExpressionGroupMetadata(_("Top-down movement"))
.SetIcon("CppPlatform/Extensions/topdownmovementicon16.png");
gd::BehaviorMetadata& aut = extension.AddBehavior(
"TopDownMovementBehavior",
_("Top-down movement (4 or 8 directions)"),
"TopDownMovement",
_("Move objects left, up, right, and "
"down (and, optionally, diagonally)."),
"",
"CppPlatform/Extensions/topdownmovementicon.png",
"TopDownMovementBehavior",
std::make_shared<TopDownMovementBehavior>(),
std::make_shared<gd::BehaviorsSharedData>());
gd::BehaviorMetadata& aut =
extension.AddBehavior("TopDownMovementBehavior",
_("Top-down movement (4 or 8 directions)"),
"TopDownMovement",
_("Move objects left, up, right, and "
"down (and, optionally, diagonally)."),
"",
"CppPlatform/Extensions/topdownmovementicon.png",
"TopDownMovementBehavior",
std::make_shared<TopDownMovementBehavior>(),
std::make_shared<gd::BehaviorsSharedData>());
aut.AddAction("SimulateLeftKey",
_("Simulate left key press"),
@@ -119,7 +122,8 @@ void DeclareTopDownMovementBehaviorExtension(gd::PlatformExtension& extension) {
aut.AddAction("SimulateStick",
_("Simulate stick control"),
_("Simulate a stick control."),
_("Simulate a stick control for _PARAM0_ with a _PARAM2_ angle and a _PARAM3_ force"),
_("Simulate a stick control for _PARAM0_ with a _PARAM2_ angle "
"and a _PARAM3_ force"),
_("Top-down controls"),
"res/conditions/keyboard24.png",
"res/conditions/keyboard.png")
@@ -130,25 +134,28 @@ void DeclareTopDownMovementBehaviorExtension(gd::PlatformExtension& extension) {
.MarkAsAdvanced()
.SetFunctionName("SimulateStick");
aut.AddScopedCondition("IsUsingControl",
_("Control pressed or simulated"),
_("A control was applied from a default control or simulated by an action."),
_("_PARAM0_ has the _PARAM2_ key pressed or simulated"),
_("Top-down state"),
"res/conditions/keyboard24.png",
"res/conditions/keyboard.png")
.AddParameter("object", _("Object"))
.AddParameter("behavior", _("Behavior"), "TopDownMovementBehavior")
.AddParameter("stringWithSelector",
aut.AddScopedCondition(
"IsUsingControl",
_("Control pressed or simulated"),
_("A control was applied from a default control or simulated by an "
"action."),
_("_PARAM0_ has the _PARAM2_ key pressed or simulated"),
_("Top-down state"),
"res/conditions/keyboard24.png",
"res/conditions/keyboard.png")
.AddParameter("object", _("Object"))
.AddParameter("behavior", _("Behavior"), "TopDownMovementBehavior")
.AddParameter("stringWithSelector",
_("Key"),
"[\"Left\", \"Right\", \"Up\", \"Down\", \"Stick\"]")
.MarkAsAdvanced();
.MarkAsAdvanced();
aut.AddExpression("StickAngle",
_("Stick angle"),
_("Return the angle of the simulated stick input (in degrees)"),
_("Top-down controls"),
"CppPlatform/Extensions/topdownmovementicon16.png")
aut.AddExpression(
"StickAngle",
_("Stick angle"),
_("Return the angle of the simulated stick input (in degrees)"),
_("Top-down controls"),
"CppPlatform/Extensions/topdownmovementicon16.png")
.AddParameter("object", _("Object"))
.AddParameter("behavior", _("Behavior"), "TopDownMovementBehavior");
@@ -361,19 +368,19 @@ void DeclareTopDownMovementBehaviorExtension(gd::PlatformExtension& extension) {
.MarkAsAdvanced()
.SetHidden()
.SetFunctionName("GetAngle");
aut.AddScopedCondition(
"IsMovementAngleAround",
_("Angle of movement"),
_("Compare the angle of the top-down movement of the object."),
_("Angle of movement of _PARAM0_ is _PARAM2_ ± _PARAM3_°"),
aut.AddScopedCondition(
"IsMovementAngleAround",
_("Angle of movement"),
_("Compare the angle of the top-down movement of the object."),
_("Angle of movement of _PARAM0_ is _PARAM2_ ± _PARAM3_°"),
_("Top-down state"),
"CppPlatform/Extensions/topdownmovementicon24.png",
"CppPlatform/Extensions/topdownmovementicon16.png")
.AddParameter("object", _("Object"))
.AddParameter("behavior", _("Behavior"), "TopDownMovementBehavior")
.AddParameter("expression", _("Angle (in degrees)"))
.AddParameter("expression", _("Tolerance (in degrees)"));
.AddParameter("object", _("Object"))
.AddParameter("behavior", _("Behavior"), "TopDownMovementBehavior")
.AddParameter("expression", _("Angle (in degrees)"))
.AddParameter("expression", _("Tolerance (in degrees)"));
aut.AddCondition("XVelocity",
_("Speed on X axis"),

View File

@@ -145,6 +145,7 @@ describe('gdjs.TweenRuntimeBehavior', () => {
shadowDistance: 4,
shadowAngle: 90,
shadowBlurRadius: 2,
lineHeight: 0,
},
});
runtimeScene.addObject(object);

View File

@@ -145,6 +145,7 @@ describe('gdjs.TweenRuntimeBehavior', () => {
shadowDistance: 4,
shadowAngle: 90,
shadowBlurRadius: 2,
lineHeight: 0,
},
});
runtimeScene.addObject(object);

View File

@@ -1326,11 +1326,11 @@ namespace gdjs {
lightness
);
owner.setColor(
Math.floor(rgbFromHslColor[0]) +
Math.round(rgbFromHslColor[0]) +
';' +
Math.floor(rgbFromHslColor[1]) +
Math.round(rgbFromHslColor[1]) +
';' +
Math.floor(rgbFromHslColor[2])
Math.round(rgbFromHslColor[2])
);
};
} else {
@@ -1439,12 +1439,11 @@ namespace gdjs {
if (!isColorable(this.owner)) return;
const owner = this.owner;
const rgbFromColor: string[] = owner.getColor().split(';');
if (rgbFromColor.length < 3) return;
const rgbFromColor = gdjs.rgbOrHexToRGBColor(owner.getColor());
const hslFromColor = gdjs.evtTools.tween.rgbToHsl(
parseFloat(rgbFromColor[0]),
parseFloat(rgbFromColor[1]),
parseFloat(rgbFromColor[2])
rgbFromColor[0],
rgbFromColor[1],
rgbFromColor[2]
);
const toH = animateHue ? toHue : hslFromColor[0];
@@ -1474,11 +1473,11 @@ namespace gdjs {
);
owner.setColor(
Math.floor(rgbFromHslColor[0]) +
Math.round(rgbFromHslColor[0]) +
';' +
Math.floor(rgbFromHslColor[1]) +
Math.round(rgbFromHslColor[1]) +
';' +
Math.floor(rgbFromHslColor[2])
Math.round(rgbFromHslColor[2])
);
},

View File

@@ -40,6 +40,7 @@ gd::String EventsCodeGenerator::GenerateEventsListCompleteFunctionCode(
gdjs::EventsCodeGenerator& codeGenerator,
gd::String fullyQualifiedFunctionName,
gd::String functionArgumentsCode,
gd::String contextClassCode,
gd::String functionPreEventsCode,
const gd::EventsList& events,
gd::String functionPostEventsCode,
@@ -81,6 +82,7 @@ gd::String EventsCodeGenerator::GenerateEventsListCompleteFunctionCode(
globalDeclarations +
globalObjectLists + "\n\n" +
codeGenerator.GetCustomCodeOutsideMain() + "\n\n" +
contextClassCode + "\n\n" +
fullyQualifiedFunctionName + " = function(" +
functionArgumentsCode +
") {\n" +
@@ -112,6 +114,7 @@ gd::String EventsCodeGenerator::GenerateLayoutCode(
codeGenerator,
codeGenerator.GetCodeNamespaceAccessor() + "func",
"runtimeScene",
"",
"runtimeScene.getOnceTriggers().startNewFrame();\n",
scene.GetEvents(),
"",
@@ -145,16 +148,40 @@ gd::String EventsCodeGenerator::GenerateEventsFunctionCode(
gd::DiagnosticReport diagnosticReport;
codeGenerator.SetDiagnosticReport(&diagnosticReport);
gd::String output = GenerateEventsListCompleteFunctionCode(
codeGenerator, codeGenerator.GetCodeNamespaceAccessor() + "func",
codeGenerator.GenerateEventsFunctionParameterDeclarationsList(
auto parameterList = codeGenerator.GenerateEventsFunctionParameterDeclarationsList(
eventsFunction.GetParametersForEvents(
eventsFunctionsExtension.GetEventsFunctions()),
0, true),
0, true);
gd::String output = GenerateEventsListCompleteFunctionCode(
codeGenerator, codeGenerator.GetCodeNamespaceAccessor() + "func",
parameterList,
codeGenerator.GenerateFreeEventsFunctionContext(
eventsFunctionsExtension, eventsFunction,
"runtimeScene.getOnceTriggers()"),
eventsFunction.GetEvents(), "",
"runtimeScene.getOnceTriggers()") +
codeGenerator.GetCodeNamespaceAccessor() + "context = null;\n" + //
codeGenerator.GetCodeNamespaceAccessor() + "isExecuted = false;\n",
"if (!" + codeGenerator.GetCodeNamespaceAccessor() + "context) " +
codeGenerator.GetCodeNamespaceAccessor() + "context = new " +
codeGenerator.GetCodeNamespaceAccessor() + "Context(" +
parameterList + ");\n"
"const eventsFunctionContext = " +
codeGenerator.GetCodeNamespaceAccessor() + "isExecuted ? new " +
codeGenerator.GetCodeNamespaceAccessor() + "Context(" +
parameterList + ") : " + codeGenerator.GetCodeNamespaceAccessor() +
"context;\n" + //
"if (!" + codeGenerator.GetCodeNamespaceAccessor() +
"isExecuted) {\n" + codeGenerator.GetCodeNamespaceAccessor() +
"context.reinitialize(" + parameterList + ");\n" + //
codeGenerator.GetCodeNamespaceAccessor() +
"isExecuted = true;\n"
"}\n",
eventsFunction.GetEvents(),
"if (eventsFunctionContext === " +
codeGenerator.GetCodeNamespaceAccessor() + "context) " +
codeGenerator.GetCodeNamespaceAccessor() + "isExecuted = false;\n",
codeGenerator.GenerateEventsFunctionReturn(eventsFunction));
// TODO: the editor should pass the diagnostic report and display it to the
@@ -201,44 +228,59 @@ gd::String EventsCodeGenerator::GenerateBehaviorEventsFunctionCode(
gd::DiagnosticReport diagnosticReport;
codeGenerator.SetDiagnosticReport(&diagnosticReport);
auto contextParameterList = codeGenerator.GenerateEventsFunctionParameterDeclarationsList(
eventsFunction.GetParametersForEvents(
eventsBasedBehavior.GetEventsFunctions()),
2, true) + ", that";
// Generate the code setting up the context of the function.
gd::String fullPreludeCode =
preludeCode + "\n" + "var that = this;\n" +
preludeCode + "\n" + "const that = this;\n" +
// runtimeScene is supposed to be always accessible, read
// it from the behavior.
// TODO: this should be renamed to "instanceContainer" and have the code generation
// adapted for this (rely less on `gdjs.RuntimeScene`, and more on `RuntimeInstanceContainer`).
"var runtimeScene = this._runtimeScene;\n" +
// By convention of Behavior Events Function, the object is accessible
// as a parameter called "Object", and thisObjectList is an array
// containing it (for faster access, without having to go through the
// hashmap).
"var thisObjectList = [this.owner];\n" +
"var Object = Hashtable.newFrom({Object: thisObjectList});\n" +
// By convention of Behavior Events Function, the behavior is accessible
// as a parameter called "Behavior".
"var Behavior = this.name;\n" +
codeGenerator.GenerateBehaviorEventsFunctionContext(
eventsFunctionsExtension,
eventsBasedBehavior,
eventsFunction,
onceTriggersVariable,
// Pass the names of the parameters considered as the current
// object and behavior parameters:
"Object",
"Behavior");
// TODO: this should be renamed to "instanceContainer" and have the code
// generation adapted for this (rely less on `gdjs.RuntimeScene`, and more
// on `RuntimeInstanceContainer`).
"const runtimeScene = this._runtimeScene;\n" +
"if (!" + codeGenerator.GetCodeNamespaceAccessor() + "context) " +
codeGenerator.GetCodeNamespaceAccessor() + "context = new " +
codeGenerator.GetCodeNamespaceAccessor() + "Context(" +
contextParameterList + ");\n"
"const eventsFunctionContext = " +
codeGenerator.GetCodeNamespaceAccessor() + "isExecuted ? new " +
codeGenerator.GetCodeNamespaceAccessor() + "Context(" +
contextParameterList + ") : " + codeGenerator.GetCodeNamespaceAccessor() +
"context;\n" + //
"if (!" + codeGenerator.GetCodeNamespaceAccessor() +
"isExecuted) {\n" + codeGenerator.GetCodeNamespaceAccessor() +
"context.reinitialize(" + contextParameterList + ");\n" + //
codeGenerator.GetCodeNamespaceAccessor() +
"isExecuted = true;\n"
"}\n";
gd::String output = GenerateEventsListCompleteFunctionCode(
codeGenerator,
fullyQualifiedFunctionName,
auto parameterList =
codeGenerator.GenerateEventsFunctionParameterDeclarationsList(
eventsFunction.GetParametersForEvents(
eventsBasedBehavior.GetEventsFunctions()),
2,
false),
2, false);
gd::String output = GenerateEventsListCompleteFunctionCode(
codeGenerator, fullyQualifiedFunctionName, parameterList,
codeGenerator.GenerateBehaviorEventsFunctionContext(
eventsFunctionsExtension, eventsBasedBehavior, eventsFunction,
onceTriggersVariable,
// Pass the names of the parameters considered as the current
// object and behavior parameters:
"Object", "Behavior") +
codeGenerator.GetCodeNamespaceAccessor() + "context = null;\n" + //
codeGenerator.GetCodeNamespaceAccessor() + "isExecuted = false;\n",
fullPreludeCode,
eventsFunction.GetEvents(),
"",
"if (eventsFunctionContext === " +
codeGenerator.GetCodeNamespaceAccessor() + "context) {" +
codeGenerator.GetCodeNamespaceAccessor() + "context.clear();\n" +
codeGenerator.GetCodeNamespaceAccessor() + "isExecuted = false;\n"
"};\n",
codeGenerator.GenerateEventsFunctionReturn(eventsFunction));
// TODO: the editor should pass the diagnostic report and display it to the
@@ -286,53 +328,56 @@ gd::String EventsCodeGenerator::GenerateObjectEventsFunctionCode(
gd::DiagnosticReport diagnosticReport;
codeGenerator.SetDiagnosticReport(&diagnosticReport);
auto contextParameterList = codeGenerator.GenerateEventsFunctionParameterDeclarationsList(
eventsFunction.GetParametersForEvents(
eventsBasedObject.GetEventsFunctions()),
1, true) + ", that";
// Generate the code setting up the context of the function.
gd::String fullPreludeCode =
preludeCode + "\n" + "var that = this;\n" +
preludeCode + "\n" + "const that = this;\n" +
// runtimeScene is supposed to be always accessible, read
// it from the object.
// TODO: this should be renamed to "instanceContainer" and have the code generation
// adapted for this (rely less on `gdjs.RuntimeScene`, and more on `RuntimeInstanceContainer`).
"var runtimeScene = this._instanceContainer;\n" +
// By convention of Object Events Function, the object is accessible
// as a parameter called "Object", and thisObjectList is an array
// containing it (for faster access, without having to go through the
// hashmap).
"var thisObjectList = [this];\n" +
"var Object = Hashtable.newFrom({Object: thisObjectList});\n";
"const runtimeScene = this._instanceContainer;\n"
"if (!" + codeGenerator.GetCodeNamespaceAccessor() + "context) " +
codeGenerator.GetCodeNamespaceAccessor() + "context = new " +
codeGenerator.GetCodeNamespaceAccessor() + "Context(" +
contextParameterList + ");\n"
"const eventsFunctionContext = " +
codeGenerator.GetCodeNamespaceAccessor() + "isExecuted ? new " +
codeGenerator.GetCodeNamespaceAccessor() + "Context(" +
contextParameterList + ") : " + codeGenerator.GetCodeNamespaceAccessor() +
"context;\n" + //
"if (!" + codeGenerator.GetCodeNamespaceAccessor() +
"isExecuted) {\n" + codeGenerator.GetCodeNamespaceAccessor() +
"context.reinitialize(" + contextParameterList + ");\n" + //
codeGenerator.GetCodeNamespaceAccessor() +
"isExecuted = true;\n"
"}\n";
// Add child-objects
for (auto& childObject : eventsBasedObject.GetObjects().GetObjects()) {
// child-object are never picked because they are not parameters.
const auto& childName = ManObjListName(childObject->GetName());
fullPreludeCode += "var this" + childName +
"List = [...runtimeScene.getObjects(" +
ConvertToStringExplicit(childObject->GetName()) +
")];\n" + "var " + childName + " = Hashtable.newFrom({" +
ConvertToStringExplicit(childObject->GetName()) +
": this" + childName + "List});\n";
}
fullPreludeCode += codeGenerator.GenerateObjectEventsFunctionContext(
eventsFunctionsExtension,
eventsBasedObject,
eventsFunction,
onceTriggersVariable,
// Pass the names of the parameters considered as the current
// object and behavior parameters:
"Object");
gd::String output = GenerateEventsListCompleteFunctionCode(
codeGenerator,
fullyQualifiedFunctionName,
auto parameterList =
codeGenerator.GenerateEventsFunctionParameterDeclarationsList(
// TODO EBO use constants for firstParameterIndex
eventsFunction.GetParametersForEvents(
eventsBasedObject.GetEventsFunctions()),
1,
false),
fullPreludeCode,
eventsFunction.GetEvents(),
1, false);
gd::String output = GenerateEventsListCompleteFunctionCode(
codeGenerator, fullyQualifiedFunctionName, parameterList,
codeGenerator.GenerateObjectEventsFunctionContext(
eventsFunctionsExtension, eventsBasedObject, eventsFunction,
onceTriggersVariable,
// Pass the names of the parameters considered as the current
// object and behavior parameters:
"Object") +
codeGenerator.GetCodeNamespaceAccessor() + "context = null;\n" + //
codeGenerator.GetCodeNamespaceAccessor() + "isExecuted = false;\n",
fullPreludeCode, eventsFunction.GetEvents(),
"if (eventsFunctionContext === " +
codeGenerator.GetCodeNamespaceAccessor() + "context) " +
codeGenerator.GetCodeNamespaceAccessor() + "isExecuted = false;\n" +
endingCode,
codeGenerator.GenerateEventsFunctionReturn(eventsFunction));
@@ -376,6 +421,33 @@ gd::String EventsCodeGenerator::GenerateEventsFunctionParameterDeclarationsList(
return declaration;
}
gd::String EventsCodeGenerator::GenerateEventsFunctionParametersToAttribues(
const gd::ParameterMetadataContainer &parameters, int firstParameterIndex,
bool addsSceneParameter) {
gd::String declaration =
addsSceneParameter ? " this.runtimeScene = runtimeScene;\n" : "";
// By convention, the first two arguments of a behavior events function
// are the object and the behavior, which are not passed to the called
// function in the generated JS code.
for (size_t i = firstParameterIndex; i < parameters.GetParametersCount(); ++i) {
const auto &parameter = parameters.GetParameter(i);
if (parameter.GetValueTypeMetadata().IsObject() ||
parameter.GetValueTypeMetadata().IsBehavior()) {
continue;
}
gd::String parameterMangledName =
parameter.GetName().empty()
? "_"
: EventsCodeNameMangler::GetMangledName(parameter.GetName());
declaration +=
" this." + parameterMangledName + " = " + parameterMangledName + ";\n";
}
declaration +=
" this.parentEventsFunctionContext = parentEventsFunctionContext;\n";
return declaration;
}
gd::String EventsCodeGenerator::GenerateFreeEventsFunctionContext(
const gd::EventsFunctionsExtension& eventsFunctionsExtension,
const gd::EventsFunction& eventsFunction,
@@ -410,17 +482,17 @@ gd::String EventsCodeGenerator::GenerateBehaviorEventsFunctionContext(
// optimized getter for it (bypassing "Object" hashmap, and directly return
// the array containing it).
if (!thisObjectName.empty()) {
objectsGettersMap +=
ConvertToStringExplicit(thisObjectName) + ": " + thisObjectName + "\n";
objectArraysMap +=
ConvertToStringExplicit(thisObjectName) + ": thisObjectList\n";
objectsGettersMap += " " +
ConvertToStringExplicit(thisObjectName) + ": " + thisObjectName;
objectArraysMap += " " +
ConvertToStringExplicit(thisObjectName) + ": thisObjectList";
}
if (!thisBehaviorName.empty()) {
// If we have a behavior considered as the current behavior ("this")
// (usually called Behavior in behavior events function), generate a
// slightly more optimized getter for it.
behaviorNamesMap += ConvertToStringExplicit(thisBehaviorName) + ": " +
behaviorNamesMap += " " + ConvertToStringExplicit(thisBehaviorName) + ": " +
thisBehaviorName + "\n";
// Add required behaviors from properties
@@ -437,11 +509,40 @@ gd::String EventsCodeGenerator::GenerateBehaviorEventsFunctionContext(
gd::String comma = behaviorNamesMap.empty() ? "" : ", ";
behaviorNamesMap +=
comma + ConvertToStringExplicit(propertyDescriptor.GetName()) +
": this._get" + propertyDescriptor.GetName() + "()\n";
": that._get" + propertyDescriptor.GetName() + "()\n";
}
}
}
gd::String constructorAdditionalCode =
"this.that = that;\n"
" const thisObjectList = [that.owner];\n";
if (!thisObjectName.empty()) {
constructorAdditionalCode += " const " + thisObjectName +
" = Hashtable.newFrom({ " + thisObjectName +
": thisObjectList });\n";
}
if (!thisBehaviorName.empty()) {
constructorAdditionalCode +=
" const " + thisBehaviorName + " = that.name;\n";
}
gd::String reinitializeAdditionalCode = "";
gd::String clearAdditionalCode = "";
if (!thisObjectName.empty()) {
reinitializeAdditionalCode += " this._objectArraysMap[" +
ConvertToStringExplicit(thisObjectName) +
"][0] = that.owner;\n";
clearAdditionalCode += " this._objectArraysMap[" +
ConvertToStringExplicit(thisObjectName) +
"][0] = null;\n";
}
if (!thisBehaviorName.empty()) {
reinitializeAdditionalCode += " this._behaviorNamesMap[" +
ConvertToStringExplicit(thisBehaviorName) +
"] = that.name;\n";
}
return GenerateEventsFunctionContext(eventsFunctionsExtension,
eventsBasedBehavior.GetEventsFunctions(),
eventsFunction,
@@ -449,6 +550,9 @@ gd::String EventsCodeGenerator::GenerateBehaviorEventsFunctionContext(
objectsGettersMap,
objectArraysMap,
behaviorNamesMap,
constructorAdditionalCode,
reinitializeAdditionalCode,
clearAdditionalCode,
thisObjectName,
thisBehaviorName);
}
@@ -470,24 +574,69 @@ gd::String EventsCodeGenerator::GenerateObjectEventsFunctionContext(
// optimized getter for it (bypassing "Object" hashmap, and directly return
// the array containing it).
if (!thisObjectName.empty()) {
objectsGettersMap +=
ConvertToStringExplicit(thisObjectName) + ": " + thisObjectName + "\n";
objectArraysMap +=
ConvertToStringExplicit(thisObjectName) + ": thisObjectList\n";
objectsGettersMap += " " +
ConvertToStringExplicit(thisObjectName) + ": " + thisObjectName;
objectArraysMap += " " +
ConvertToStringExplicit(thisObjectName) + ": thisObjectList";
// Add child-objects
for (auto& childObject : eventsBasedObject.GetObjects().GetObjects()) {
const auto& childName = ManObjListName(childObject->GetName());
// child-object are never picked because they are not parameters.
objectsGettersMap += ", " +
objectsGettersMap += ",\n " +
ConvertToStringExplicit(childObject->GetName()) +
": " + childName + "\n";
objectArraysMap += ", " +
": " + childName;
objectArraysMap += ",\n " +
ConvertToStringExplicit(childObject->GetName()) +
": this" + childName + "List\n";
": this" + childName + "List";
}
}
// By convention of Object Events Function, the object is accessible
// as a parameter called "Object", and thisObjectList is an array
// containing it (for faster access, without having to go through the
// hashmap).
gd::String constructorAdditionalCode = "this.that = that;\n"
" const thisObjectList = [that];\n";
if (!thisObjectName.empty()) {
constructorAdditionalCode += " const " + thisObjectName +
" = Hashtable.newFrom({" + thisObjectName +
": thisObjectList});\n";
}
// Add child-objects
for (auto& childObject : eventsBasedObject.GetObjects().GetObjects()) {
// child-object are never picked because they are not parameters.
const auto& childName = ManObjListName(childObject->GetName());
constructorAdditionalCode +=
" const this" + childName + "List = [...runtimeScene.getObjects(" +
ConvertToStringExplicit(childObject->GetName()) + ")];\n" + //
" const " + childName + " = Hashtable.newFrom({" +
ConvertToStringExplicit(childObject->GetName()) + ": this" + childName +
"List});\n";
}
gd::String reinitializeAdditionalCode = "";
gd::String clearAdditionalCode = "";
if (!thisObjectName.empty()) {
reinitializeAdditionalCode += " this._objectArraysMap[" +
ConvertToStringExplicit(thisObjectName) +
"][0] = that;\n";
clearAdditionalCode += " this._objectArraysMap[" +
ConvertToStringExplicit(thisObjectName) +
"][0] = null;\n";
}
// Add child-objects
for (auto& childObject : eventsBasedObject.GetObjects().GetObjects()) {
// child-object are never picked because they are not parameters.
const auto& childName = ManObjListName(childObject->GetName());
reinitializeAdditionalCode +=
" gdjs.copyArray(runtimeScene.getObjects(" +
ConvertToStringExplicit(childObject->GetName()) +
"), "
"this._objectArraysMap[" +
ConvertToStringExplicit(childObject->GetName()) + "]);\n";
}
return GenerateEventsFunctionContext(eventsFunctionsExtension,
eventsBasedObject.GetEventsFunctions(),
eventsFunction,
@@ -495,6 +644,9 @@ gd::String EventsCodeGenerator::GenerateObjectEventsFunctionContext(
objectsGettersMap,
objectArraysMap,
behaviorNamesMap,
constructorAdditionalCode,
reinitializeAdditionalCode,
clearAdditionalCode,
thisObjectName);
}
@@ -506,6 +658,9 @@ gd::String EventsCodeGenerator::GenerateEventsFunctionContext(
gd::String& objectsGettersMap,
gd::String& objectArraysMap,
gd::String& behaviorNamesMap,
const gd::String& constructorAdditionalCode,
const gd::String& reinitializeAdditionalCode,
const gd::String& clearAdditionalCode,
const gd::String& thisObjectName,
const gd::String& thisBehaviorName) {
const auto& extensionName = eventsFunctionsExtension.GetName();
@@ -526,6 +681,11 @@ gd::String EventsCodeGenerator::GenerateEventsFunctionContext(
// Conditions/expressions are available to deal with them in events.
gd::String argumentsGetters;
gd::String reinitializeObjectsMap;
gd::String reinitializeArraysMap;
gd::String reinitializeBehaviorNamesMap;
gd::String clearObjectsMap;
gd::String clearArraysMap;
for (const auto& parameterPtr : parameters.GetInternalVector()) {
const auto& parameter = *parameterPtr;
@@ -541,13 +701,26 @@ gd::String EventsCodeGenerator::GenerateEventsFunctionContext(
// Generate map that will be used to get the lists of objects passed
// as parameters (either as objects lists or array).
gd::String comma = objectsGettersMap.empty() ? "" : ", ";
gd::String comma = objectsGettersMap.empty() ? "" : ",\n ";
objectsGettersMap += comma +
ConvertToStringExplicit(parameter.GetName()) + ": " +
parameterMangledName + "\n";
parameterMangledName;
objectArraysMap += comma + ConvertToStringExplicit(parameter.GetName()) +
": gdjs.objectsListsToArray(" + parameterMangledName +
")\n";
")";
reinitializeObjectsMap += " this._objectsMap[" +
ConvertToStringExplicit(parameter.GetName()) +
"] = " + parameterMangledName + ";\n";
reinitializeArraysMap +=
" gdjs.objectsListsToArray(" + parameterMangledName +
", this._objectArraysMap[" +
ConvertToStringExplicit(parameter.GetName()) + "]);\n";
clearObjectsMap += " this._objectsMap[" +
ConvertToStringExplicit(parameter.GetName()) +
"] = null;\n";
clearArraysMap += " this._objectArraysMap[" +
ConvertToStringExplicit(parameter.GetName()) +
"].length = 0;\n";
} else if (gd::ParameterMetadata::IsBehavior(parameter.GetType())) {
if (parameter.GetName() == thisBehaviorName) {
continue;
@@ -555,114 +728,171 @@ gd::String EventsCodeGenerator::GenerateEventsFunctionContext(
// Generate map that will be used to transform from behavior name used in
// function to the "real" behavior name from the caller.
gd::String comma = behaviorNamesMap.empty() ? "" : ", ";
gd::String comma = behaviorNamesMap.empty() ? "" : ",\n";
behaviorNamesMap += comma + ConvertToStringExplicit(parameter.GetName()) +
": " + parameterMangledName + "\n";
": " + parameterMangledName;
reinitializeBehaviorNamesMap +=
"this._behaviorNamesMap[" +
ConvertToStringExplicit(parameter.GetName()) +
"] = " + parameterMangledName + ";\n";
} else {
argumentsGetters +=
"if (argName === " + ConvertToStringExplicit(parameter.GetName()) +
") return " + parameterMangledName + ";\n";
" if (argName === " + ConvertToStringExplicit(parameter.GetName()) +
") return this." + parameterMangledName + ";\n";
}
}
const gd::String async = eventsFunction.IsAsync()
? " task: new gdjs.ManuallyResolvableTask(),\n"
? " this.task = new gdjs.ManuallyResolvableTask(),\n"
: "";
const gd::String clearAsync = eventsFunction.IsAsync()
? " this.task = null,\n"
: "";
const int firstParameterIndex =
(thisObjectName.empty() ? 0 : 1) + (thisBehaviorName.empty() ? 0 : 1);
auto parameterList =
GenerateEventsFunctionParameterDeclarationsList(
eventsFunction.GetParametersForEvents(eventsFunctionsContainer),
firstParameterIndex, true) +
(thisObjectName.empty() && thisBehaviorName.empty() ? "" : ", that");
return gd::String("var eventsFunctionContext = {\n") +
// The async task, if there is one
async +
return GetCodeNamespaceAccessor() + "Context = class {\n"
"constructor(" + parameterList + ") {\n" +
GenerateEventsFunctionParametersToAttribues(
eventsFunction.GetParametersForEvents(
eventsFunctionsContainer),
firstParameterIndex, true) +
constructorAdditionalCode +
// The async task, if there is one
async +
// The object name to parameter map:
" _objectsMap: {\n" + objectsGettersMap +
"},\n"
" this._objectsMap = {\n" +
objectsGettersMap + "\n"
" };\n"
// The object name to arrays map:
" _objectArraysMap: {\n" +
objectArraysMap +
"},\n"
" this._objectArraysMap = {\n" +
objectArraysMap + "\n"
" };\n"
// The behavior name to parameter map:
" _behaviorNamesMap: {\n" +
behaviorNamesMap +
"},\n"
" globalVariablesForExtension: "
" this._behaviorNamesMap = {\n" +
behaviorNamesMap + "\n"
" };\n"
" this.globalVariablesForExtension = "
"runtimeScene.getGame().getVariablesForExtension(" +
ConvertToStringExplicit(extensionName) + "),\n" +
" sceneVariablesForExtension: "
ConvertToStringExplicit(extensionName) + ");\n" +
" this.sceneVariablesForExtension = "
"runtimeScene.getScene().getVariablesForExtension(" +
ConvertToStringExplicit(extensionName) + "),\n" +
ConvertToStringExplicit(extensionName) + ");\n"
// The local variables stack:
" localVariables: [],\n"
" this.localVariables = [];\n"
"}\n"
"reinitialize(" + parameterList + ") {\n" +
GenerateEventsFunctionParametersToAttribues(
eventsFunction.GetParametersForEvents(
eventsFunctionsContainer),
firstParameterIndex, true) +
// The async task, if there is one
async +
// The object name to parameter map:
reinitializeObjectsMap +
// The object name to arrays map:
reinitializeArraysMap +
// The behavior name to parameter map:
reinitializeBehaviorNamesMap +
// globalVariablesForExtension stays the same.
" this.sceneVariablesForExtension = "
"runtimeScene.getScene().getVariablesForExtension(" +
ConvertToStringExplicit(extensionName) + ");\n" +
reinitializeAdditionalCode +
"}\n"
"clear() {\n" +
" this.runtimeScene = null;\n"
" this.parentEventsFunctionContext = null;\n"
// globalVariablesForExtension stays the same.
" this.sceneVariablesForExtension = null;\n" +
// The async task, if there is one
clearAsync +
// The object name to parameter map:
clearObjectsMap +
// The object name to arrays map:
clearArraysMap +
clearAdditionalCode +
"}\n"
// Function that will be used to query objects, when a new object list
// is needed by events. We assume it's used a lot by the events
// generated code, so we cache the arrays in a map.
" getObjects: function(objectName) {\n" +
" return eventsFunctionContext._objectArraysMap[objectName] || "
"[];\n" +
" },\n" +
" getObjects(objectName) {\n"
" return this._objectArraysMap[objectName] || [];\n"
" }\n"
// Function that can be used in JS code to get the lists of objects
// and filter/alter them (not actually used in events).
" getObjectsLists: function(objectName) {\n" +
" return eventsFunctionContext._objectsMap[objectName] || null;\n"
" },\n" +
" getObjectsLists(objectName) {\n"
" return this._objectsMap[objectName] || null;\n"
" }\n"
// Function that will be used to query behavior name (as behavior name
// can be different between the parameter name vs the actual behavior
// name passed as argument).
" getBehaviorName: function(behaviorName) {\n" +
" getBehaviorName(behaviorName) {\n"
// TODO EBO Handle behavior name collision between parameters and
// children
" return eventsFunctionContext._behaviorNamesMap[behaviorName] || "
" return this._behaviorNamesMap[behaviorName] || "
"behaviorName;\n"
" },\n" +
" }\n"
// Creator function that will be used to create new objects. We
// need to check if the function was given the context of the calling
// function (parentEventsFunctionContext). If this is the case, use it
// to create the new object as the object names used in the function
// are not the same as the objects available in the scene.
" createObject: function(objectName) {\n"
" const objectsList = "
"eventsFunctionContext._objectsMap[objectName];\n" +
" createObject(objectName) {\n"
" const objectsList = this._objectsMap[objectName];\n"
// TODO: we could speed this up by storing a map of object names, but
// the cost of creating/storing it for each events function might not
// be worth it.
" if (objectsList) {\n" +
" const object = parentEventsFunctionContext ?\n" +
" if (objectsList) {\n"
" const object = this.parentEventsFunctionContext ?\n"
" "
"parentEventsFunctionContext.createObject(objectsList.firstKey()) "
":\n" +
" runtimeScene.createObject(objectsList.firstKey());\n" +
"this.parentEventsFunctionContext.createObject(objectsList.firstKey()) "
":\n"
" this.runtimeScene.createObject(objectsList.firstKey());\n"
// Add the new instance to object lists
" if (object) {\n" +
" objectsList.get(objectsList.firstKey()).push(object);\n" +
" "
"eventsFunctionContext._objectArraysMap[objectName].push(object);\n" +
" }\n" + " return object;" + " }\n" +
" if (object) {\n"
" objectsList.get(objectsList.firstKey()).push(object);\n"
" this._objectArraysMap[objectName].push(object);\n"
" }\n"
" return object;\n"
" }\n"
// Unknown object, don't create anything:
" return null;\n" +
" },\n"
" return null;\n"
" }\n"
// Function to count instances on the scene. We need it here because
// it needs the objects map to get the object names of the parent
// context.
" getInstancesCountOnScene: function(objectName) {\n"
" const objectsList = "
"eventsFunctionContext._objectsMap[objectName];\n" +
" let count = 0;\n" + " if (objectsList) {\n" +
" for(const objectName in objectsList.items)\n" +
" count += parentEventsFunctionContext ?\n" +
"parentEventsFunctionContext.getInstancesCountOnScene(objectName) "
":\n" +
" runtimeScene.getInstancesCountOnScene(objectName);\n" +
" }\n" + " return count;\n" +
" },\n"
" getInstancesCountOnScene(objectName) {\n"
" const objectsList = this._objectsMap[objectName];\n"
" let count = 0;\n"
" if (objectsList) {\n"
" for(const objectName in objectsList.items)\n"
" count += this.parentEventsFunctionContext ?\n"
" this.parentEventsFunctionContext.getInstancesCountOnScene(objectName) :\n"
" this.runtimeScene.getInstancesCountOnScene(objectName);\n"
" }\n"
" return count;\n"
" }\n"
// Allow to get a layer directly from the context for convenience:
" getLayer: function(layerName) {\n"
" return runtimeScene.getLayer(layerName);\n"
" },\n"
" getLayer(layerName) {\n"
" return this.runtimeScene.getLayer(layerName);\n"
" }\n"
// Getter for arguments that are not objects
" getArgument: function(argName) {\n" +
argumentsGetters + " return \"\";\n" + " },\n" +
" getArgument(argName) {\n" + argumentsGetters + //
" return \"\";\n"
" }\n"
// Expose OnceTriggers (will be pointing either to the runtime scene
// ones, or the ones from the behavior):
" getOnceTriggers: function() { return " + onceTriggersVariable +
"; }\n" + "};\n";
" getOnceTriggers() { return this." + onceTriggersVariable + "; }\n"
"}\n";
}
gd::String EventsCodeGenerator::GenerateEventsFunctionReturn(
@@ -1228,14 +1458,11 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
// Code only parameter type
else if (metadata.GetType() == "objectsContext") {
argOutput =
"(typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext "
": runtimeScene)";
HasProjectAndLayout() ? "runtimeScene" : "eventsFunctionContext";
}
// Code only parameter type
else if (metadata.GetType() == "eventsFunctionContext") {
argOutput =
"(typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext "
": undefined)";
argOutput = HasProjectAndLayout() ? "null" : "eventsFunctionContext";
} else
return gd::EventsCodeGenerator::GenerateParameterCodes(
parameter,

View File

@@ -375,6 +375,7 @@ class EventsCodeGenerator : public gd::EventsCodeGenerator {
gdjs::EventsCodeGenerator& codeGenerator,
gd::String fullyQualifiedFunctionName,
gd::String functionArgumentsCode,
gd::String contextClassCode,
gd::String functionPreEventsCode,
const gd::EventsList& events,
gd::String functionPostEventsCode,
@@ -409,6 +410,16 @@ class EventsCodeGenerator : public gd::EventsCodeGenerator {
int firstParameterIndex,
bool addsSceneParameter);
/**
* \brief Generate the affectation from parameters to class attributes.
*
* \note runtimeScene is always added as the first parameter, and
* parentEventsFunctionContext as the last parameter.
*/
gd::String GenerateEventsFunctionParametersToAttribues(
const gd::ParameterMetadataContainer &parameters, int firstParameterIndex,
bool addsSceneParameter);
/**
* \brief Generate the "eventsFunctionContext" object that allow a free
* function to provides access objects, object creation and access to
@@ -475,6 +486,9 @@ class EventsCodeGenerator : public gd::EventsCodeGenerator {
gd::String &objectsGettersMap,
gd::String &objectArraysMap,
gd::String &behaviorNamesMap,
const gd::String &constructorAdditionalCode = "",
const gd::String &reinitializeAdditionalCode = "",
const gd::String& clearAdditionalCode = "",
const gd::String &thisObjectName = "",
const gd::String &thisBehaviorName = "");
};

View File

@@ -21,6 +21,9 @@ AdvancedExtension::AdvancedExtension() {
.SetCustomCodeGenerator([](gd::Instruction& instruction,
gd::EventsCodeGenerator& codeGenerator,
gd::EventsCodeGenerationContext& context) {
if (codeGenerator.HasProjectAndLayout()) {
return gd::String("");
}
gd::String expressionCode =
gd::ExpressionCodeGenerator::GenerateExpressionCode(
codeGenerator,
@@ -28,15 +31,16 @@ AdvancedExtension::AdvancedExtension() {
"number",
instruction.GetParameter(0).GetPlainString());
return "if (typeof eventsFunctionContext !== 'undefined') { "
"eventsFunctionContext.returnValue = " +
expressionCode + "; }";
return "eventsFunctionContext.returnValue = " + expressionCode + ";";
});
GetAllActions()["SetReturnString"]
.SetCustomCodeGenerator([](gd::Instruction& instruction,
gd::EventsCodeGenerator& codeGenerator,
gd::EventsCodeGenerationContext& context) {
if (codeGenerator.HasProjectAndLayout()) {
return gd::String("");
}
gd::String expressionCode =
gd::ExpressionCodeGenerator::GenerateExpressionCode(
codeGenerator,
@@ -44,29 +48,31 @@ AdvancedExtension::AdvancedExtension() {
"string",
instruction.GetParameter(0).GetPlainString());
return "if (typeof eventsFunctionContext !== 'undefined') { "
"eventsFunctionContext.returnValue = " +
expressionCode + "; }";
return "eventsFunctionContext.returnValue = " + expressionCode + ";";
});
GetAllActions()["SetReturnBoolean"]
.SetCustomCodeGenerator([](gd::Instruction& instruction,
gd::EventsCodeGenerator& codeGenerator,
gd::EventsCodeGenerationContext& context) {
if (codeGenerator.HasProjectAndLayout()) {
return gd::String("");
}
// This is duplicated from EventsCodeGenerator::GenerateParameterCodes
gd::String parameter = instruction.GetParameter(0).GetPlainString();
gd::String booleanCode =
(parameter == "True" || parameter == "Vrai") ? "true" : "false";
return "if (typeof eventsFunctionContext !== 'undefined') { "
"eventsFunctionContext.returnValue = " +
booleanCode + "; }";
return "eventsFunctionContext.returnValue = " + booleanCode + ";";
});
GetAllActions()["CopyArgumentToVariable"]
.SetCustomCodeGenerator([](gd::Instruction &instruction,
gd::EventsCodeGenerator &codeGenerator,
gd::EventsCodeGenerationContext &context) {
if (codeGenerator.HasProjectAndLayout()) {
return gd::String("");
}
// This is duplicated from EventsCodeGenerator::GenerateParameterCodes
gd::String parameter = instruction.GetParameter(0).GetPlainString();
gd::String variable =
@@ -74,17 +80,17 @@ AdvancedExtension::AdvancedExtension() {
codeGenerator, context, "scenevar", instruction.GetParameter(1),
"");
return "if (typeof eventsFunctionContext !== 'undefined') {\n"
"gdjs.Variable.copy(eventsFunctionContext.getArgument(" +
parameter + "), " + variable +
", false);\n"
"}\n";
return "gdjs.Variable.copy(eventsFunctionContext.getArgument(" +
parameter + "), " + variable + ", false);\n";
});
GetAllActions()["CopyArgumentToVariable2"]
.SetCustomCodeGenerator([](gd::Instruction &instruction,
gd::EventsCodeGenerator &codeGenerator,
gd::EventsCodeGenerationContext &context) {
if (codeGenerator.HasProjectAndLayout()) {
return gd::String("");
}
// This is duplicated from EventsCodeGenerator::GenerateParameterCodes
gd::String parameter = instruction.GetParameter(0).GetPlainString();
gd::String variable =
@@ -92,17 +98,17 @@ AdvancedExtension::AdvancedExtension() {
codeGenerator, context, "variable", instruction.GetParameter(1),
"");
return "if (typeof eventsFunctionContext !== 'undefined') {\n"
"gdjs.Variable.copy(eventsFunctionContext.getArgument(" +
parameter + "), " + variable +
", false);\n"
"}\n";
return "gdjs.Variable.copy(eventsFunctionContext.getArgument(" +
parameter + "), " + variable + ", false);\n";
});
GetAllActions()["CopyVariableToArgument"]
.SetCustomCodeGenerator([](gd::Instruction &instruction,
gd::EventsCodeGenerator &codeGenerator,
gd::EventsCodeGenerationContext &context) {
if (codeGenerator.HasProjectAndLayout()) {
return gd::String("");
}
// This is duplicated from EventsCodeGenerator::GenerateParameterCodes
gd::String parameter = instruction.GetParameter(0).GetPlainString();
gd::String variable =
@@ -110,17 +116,18 @@ AdvancedExtension::AdvancedExtension() {
codeGenerator, context, "scenevar", instruction.GetParameter(1),
"");
return "if (typeof eventsFunctionContext !== 'undefined') {\n"
"gdjs.Variable.copy(" +
variable + ", eventsFunctionContext.getArgument(" + parameter +
"), false);\n"
"}\n";
return "gdjs.Variable.copy(" + variable +
", eventsFunctionContext.getArgument(" + parameter +
"), false);\n";
});
GetAllActions()["CopyVariableToArgument2"]
.SetCustomCodeGenerator([](gd::Instruction &instruction,
gd::EventsCodeGenerator &codeGenerator,
gd::EventsCodeGenerationContext &context) {
if (codeGenerator.HasProjectAndLayout()) {
return gd::String("");
}
// This is duplicated from EventsCodeGenerator::GenerateParameterCodes
gd::String parameter = instruction.GetParameter(0).GetPlainString();
gd::String variable =
@@ -128,17 +135,18 @@ AdvancedExtension::AdvancedExtension() {
codeGenerator, context, "variable", instruction.GetParameter(1),
"");
return "if (typeof eventsFunctionContext !== 'undefined') {\n"
"gdjs.Variable.copy(" +
variable + ", eventsFunctionContext.getArgument(" + parameter +
"), false);\n"
"}\n";
return "gdjs.Variable.copy(" + variable +
", eventsFunctionContext.getArgument(" + parameter +
"), false);\n";
});
GetAllConditions()["GetArgumentAsBoolean"]
.SetCustomCodeGenerator([](gd::Instruction& instruction,
gd::EventsCodeGenerator& codeGenerator,
gd::EventsCodeGenerationContext& context) {
if (codeGenerator.HasProjectAndLayout()) {
return gd::String("false");
}
gd::String parameterNameCode =
gd::ExpressionCodeGenerator::GenerateExpressionCode(
codeGenerator,
@@ -146,10 +154,8 @@ AdvancedExtension::AdvancedExtension() {
"string",
instruction.GetParameter(0).GetPlainString());
gd::String valueCode =
gd::String(instruction.IsInverted() ? "!" : "") +
"(typeof eventsFunctionContext !== 'undefined' ? "
"!!eventsFunctionContext.getArgument(" +
parameterNameCode + ") : false)";
gd::String(instruction.IsInverted() ? "!" : "!!") +
"eventsFunctionContext.getArgument(" + parameterNameCode + ")";
gd::String outputCode =
codeGenerator.GenerateUpperScopeBooleanFullName("isConditionTrue", context) +
" = " + valueCode + ";\n";
@@ -161,6 +167,9 @@ AdvancedExtension::AdvancedExtension() {
.SetCustomCodeGenerator([](const std::vector<gd::Expression>& parameters,
gd::EventsCodeGenerator& codeGenerator,
gd::EventsCodeGenerationContext& context) {
if (codeGenerator.HasProjectAndLayout()) {
return gd::String("0");
}
gd::String parameterNameCode =
gd::ExpressionCodeGenerator::GenerateExpressionCode(
codeGenerator,
@@ -168,9 +177,8 @@ AdvancedExtension::AdvancedExtension() {
"string",
!parameters.empty() ? parameters[0].GetPlainString() : "");
return "(typeof eventsFunctionContext !== 'undefined' ? "
"Number(eventsFunctionContext.getArgument(" +
parameterNameCode + ")) || 0 : 0)";
return "(Number(eventsFunctionContext.getArgument(" + parameterNameCode +
")) || 0)";
});
GetAllStrExpressions()["GetArgumentAsString"]
@@ -178,6 +186,9 @@ AdvancedExtension::AdvancedExtension() {
.SetCustomCodeGenerator([](const std::vector<gd::Expression>& parameters,
gd::EventsCodeGenerator& codeGenerator,
gd::EventsCodeGenerationContext& context) {
if (codeGenerator.HasProjectAndLayout()) {
return gd::String("\"\"");
}
gd::String parameterNameCode =
gd::ExpressionCodeGenerator::GenerateExpressionCode(
codeGenerator,
@@ -185,9 +196,8 @@ AdvancedExtension::AdvancedExtension() {
"string",
!parameters.empty() ? parameters[0].GetPlainString() : "");
return "(typeof eventsFunctionContext !== 'undefined' ? \"\" + "
"eventsFunctionContext.getArgument(" +
parameterNameCode + ") : \"\")";
return "\"\" + eventsFunctionContext.getArgument(" + parameterNameCode +
")";
});
GetAllConditions()["CompareArgumentAsNumber"]
@@ -210,12 +220,13 @@ AdvancedExtension::AdvancedExtension() {
codeGenerator.GenerateUpperScopeBooleanFullName("isConditionTrue", context);
return resultingBoolean + " = " +
gd::String(instruction.IsInverted() ? "!" : "") +
gd::String(instruction.IsInverted() ? "!" : "") + "(" +
codeGenerator.GenerateRelationalOperation(
operatorString,
"((typeof eventsFunctionContext !== 'undefined' ? "
"Number(eventsFunctionContext.getArgument(" +
parameterNameCode + ")) || 0 : 0)",
codeGenerator.HasProjectAndLayout()
? "0"
: "(Number(eventsFunctionContext.getArgument(" +
parameterNameCode + ")) || 0)",
operandCode) +
");\n";
});
@@ -240,12 +251,13 @@ AdvancedExtension::AdvancedExtension() {
codeGenerator.GenerateUpperScopeBooleanFullName("isConditionTrue", context);
return resultingBoolean + " = " +
gd::String(instruction.IsInverted() ? "!" : "") +
gd::String(instruction.IsInverted() ? "!" : "") + "(" +
codeGenerator.GenerateRelationalOperation(
operatorString,
"((typeof eventsFunctionContext !== 'undefined' ? "
"\"\" + eventsFunctionContext.getArgument(" +
parameterNameCode + ") : \"\")",
codeGenerator.HasProjectAndLayout()
? "\"\""
: "(\"\" + eventsFunctionContext.getArgument(" +
parameterNameCode + "))",
operandCode) +
");\n";
});

View File

@@ -821,8 +821,7 @@ CommonInstructionsExtension::CommonInstructionsExtension() {
}
if (!codeGenerator.HasProjectAndLayout()) {
functionParameters += ", eventsFunctionContext";
callArguments += ", typeof eventsFunctionContext !== \'undefined\' ? "
"eventsFunctionContext : undefined";
callArguments += ", eventsFunctionContext";
}
// Generate the function code
@@ -842,13 +841,23 @@ CommonInstructionsExtension::CommonInstructionsExtension() {
event.GetParameterObjects(),
parentContext.GetCurrentObject());
callingCode += "var objects = [];\n";
for (unsigned int i = 0; i < realObjects.size(); ++i) {
parentContext.ObjectsListNeeded(realObjects[i]);
if (realObjects.size() == 1) {
parentContext.ObjectsListNeeded(realObjects[0]);
callingCode +=
"objects.push.apply(objects," +
codeGenerator.GetObjectListName(realObjects[i], parentContext) +
");\n";
"const objects = " +
codeGenerator.GetObjectListName(realObjects[0], parentContext) +
";\n";
} else {
// Groups are rarely used in JS events so it's fine to make
// allocations.
callingCode += "const objects = [];\n";
for (unsigned int i = 0; i < realObjects.size(); ++i) {
parentContext.ObjectsListNeeded(realObjects[i]);
callingCode += "objects.push.apply(objects," +
codeGenerator.GetObjectListName(realObjects[i],
parentContext) +
");\n";
}
}
}

View File

@@ -43,6 +43,10 @@ StringInstructionsExtension::StringInstructionsExtension() {
"gdjs.evtTools.string.strFindLastFrom");
GetAllExpressions()["StrFindLastFrom"].SetFunctionName(
"gdjs.evtTools.string.strFindLastFrom");
GetAllStrExpressions()["StrReplaceOne"].SetFunctionName(
"gdjs.evtTools.string.strReplaceOne");
GetAllStrExpressions()["StrReplaceAll"].SetFunctionName(
"gdjs.evtTools.string.strReplaceAll");
StripUnimplementedInstructionsAndExpressions();
}

View File

@@ -26,6 +26,28 @@ The game engine is in the _Runtime_ folder. If you want to work on the engine di
- To launch type checking with TypeScript, run `npm install` and `npm run check-types` in `GDJS` folder.
#### Building GDJS Runtime
To build the GDJS Runtime, run `npm run build` in the `GDJS` folder.
**Build Options:**
- **Production build (default)**: `npm run build` - builds with minification enabled
- **Debug build**: `npm run build -- --debug` - builds without minification for easier debugging
- **Custom output path**: `npm run build -- --out=/path/to/output` - specify custom output directory
**Examples:**
```bash
# Standard production build
npm run build
# Debug build for development (no minification)
npm run build -- --debug
# Debug build with custom output path
npm run build -- --debug --out=./debug-build
```
### GDJS Platform (exporters, code generation...)
Check the [GDJS Platform](https://docs.gdevelop.io/GDJS%20Documentation/index.html) documentation or the [full GDevelop developers documentation](https://docs.gdevelop.io/).

View File

@@ -462,12 +462,12 @@ namespace gdjs {
/**
* @param instanceContainer the container owning the layer
* @param layerName The lighting layer with the ambient color.
* @param rgbColor The color, in RGB format ("128;200;255").
* @param rgbOrHexColor The color, in RGB format ("128;200;255").
*/
export const setLayerAmbientLightColor = function (
instanceContainer: gdjs.RuntimeInstanceContainer,
layerName: string,
rgbColor: string
rgbOrHexColor: string
) {
if (
!instanceContainer.hasLayer(layerName) ||
@@ -475,17 +475,10 @@ namespace gdjs {
) {
return;
}
const colors = rgbColor.split(';');
if (colors.length < 3) {
return;
}
const color = gdjs.rgbOrHexToRGBColor(rgbOrHexColor);
return instanceContainer
.getLayer(layerName)
.setClearColor(
parseInt(colors[0], 10),
parseInt(colors[1], 10),
parseInt(colors[2], 10)
);
.setClearColor(color[0], color[1], color[2]);
};
}
}

View File

@@ -24,19 +24,12 @@ namespace gdjs {
export const setBackgroundColor = function (
runtimeScene: gdjs.RuntimeScene,
rgbColor: string
rgbOrHexColor: string
) {
const colors = rgbColor.split(';');
if (colors.length < 3) {
return;
}
const color = gdjs.rgbOrHexToRGBColor(rgbOrHexColor);
runtimeScene
.getScene()
.setBackgroundColor(
parseInt(colors[0]),
parseInt(colors[1]),
parseInt(colors[2])
);
.setBackgroundColor(color[0], color[1], color[2]);
};
export const getElapsedTimeInSeconds = function (

View File

@@ -12,7 +12,6 @@ namespace gdjs {
const logger = new gdjs.Logger('Engine runtime');
const hexStringRegex = /^(#{0,1}[A-Fa-f0-9]{6})$/;
const shorthandHexStringRegex = /^(#{0,1}[A-Fa-f0-9]{3})$/;
const rgbStringRegex = /^(\d{1,3};\d{1,3};\d{1,3})/;
/**
* Contains functions used by events (this is a convention only, functions can actually
@@ -105,9 +104,9 @@ namespace gdjs {
export const rgbOrHexToRGBColor = function (
value: string
): [number, number, number] {
const rgbColor = extractRGBString(value);
if (rgbColor) {
const splitValue = rgbColor.split(';');
// TODO Add a `result` parameter to allow to reuse the returned array.
if (!value.startsWith('#')) {
const splitValue = value.split(';');
// If a RGB string is provided, return the RGB object.
if (splitValue.length === 3) {
return [
@@ -145,11 +144,11 @@ namespace gdjs {
* @param b Blue
*/
export const rgbToHexNumber = function (
r: integer,
g: integer,
b: integer
r: float,
g: float,
b: float
): integer {
return (r << 16) + (g << 8) + b;
return (Math.round(r) << 16) + (Math.round(g) << 8) + Math.round(b);
};
/**
@@ -192,12 +191,6 @@ namespace gdjs {
return matches[0];
};
export const extractRGBString = (str: string): string | null => {
const matches = str.match(rgbStringRegex);
if (!matches) return null;
return matches[0];
};
/**
* Get a random integer between 0 and max.
* @param max The maximum value (inclusive).
@@ -509,18 +502,21 @@ namespace gdjs {
* @returns {Array}
*/
export const objectsListsToArray = function (
objectsLists: Hashtable<RuntimeObject>
objectsLists: Hashtable<RuntimeObject>,
result: Array<RuntimeObject> = []
): Array<RuntimeObject> {
var lists = gdjs.staticArray(gdjs.objectsListsToArray);
const lists = gdjs.staticArray(gdjs.objectsListsToArray);
objectsLists.values(lists);
var result: Array<RuntimeObject> = [];
for (var i = 0; i < lists.length; ++i) {
var arr = lists[i];
for (var k = 0; k < arr.length; ++k) {
result.push(arr[k]);
let resultIndex = 0;
for (let i = 0; i < lists.length; ++i) {
const arr = lists[i];
for (let k = 0; k < arr.length; ++k) {
result[resultIndex] = arr[k];
resultIndex++;
}
}
result.length = resultIndex;
return result;
};
@@ -531,8 +527,8 @@ namespace gdjs {
* @param dst The destination array
*/
export const copyArray = function <T>(src: Array<T>, dst: Array<T>): void {
var len = src.length;
for (var i = 0; i < len; ++i) {
const len = src.length;
for (let i = 0; i < len; ++i) {
dst[i] = src[i];
}
dst.length = len;

View File

@@ -140,18 +140,18 @@ namespace gdjs {
this._sprite.visible = !this._object.hidden;
}
setColor(rgbOrHexColor): void {
setColor(rgbOrHexColor: string): void {
this._sprite.tint = gdjs.rgbOrHexStringToNumber(rgbOrHexColor);
}
getColor() {
const rgb = new PIXI.Color(this._sprite.tint).toRgbArray();
return (
Math.floor(rgb[0] * 255) +
Math.round(rgb[0] * 255) +
';' +
Math.floor(rgb[1] * 255) +
Math.round(rgb[1] * 255) +
';' +
Math.floor(rgb[2] * 255)
Math.round(rgb[2] * 255)
);
}

View File

@@ -7,6 +7,8 @@ const {
} = require('./lib/runtime-files-list');
const args = require('minimist')(process.argv.slice(2), {
string: ['out'],
boolean: ['debug'],
default: { debug: false }
});
const fs = require('fs').promises;
@@ -52,7 +54,7 @@ shell.mkdir('-p', bundledOutPath);
return build({
sourcemap: true,
entryPoints: [inPath],
minify: true,
minify: !args.debug,
outfile: renameBuiltFile(outPath),
}).catch(() => {
// Error is already logged by esbuild.

View File

@@ -36,11 +36,11 @@ describe('gdjs', function () {
expect(gdjs.rgbOrHexToRGBColor('255;255;300')).to.eql([255, 255, 255]);
expect(gdjs.rgbOrHexToRGBColor('999;12;6')).to.eql([255, 12, 6]);
});
it('should cut rgb values if string too long', function () {
it('should cap rgb values', function () {
expect(gdjs.rgbOrHexToRGBColor('255;255;200456')).to.eql([
255,
255,
200,
255,
]);
});
it('should return components for black if unrecognized input', function () {
@@ -48,7 +48,6 @@ describe('gdjs', function () {
expect(gdjs.rgbOrHexToRGBColor('19819830803')).to.eql([0, 0, 0]);
expect(gdjs.rgbOrHexToRGBColor('Infinity')).to.eql([0, 0, 0]);
expect(gdjs.rgbOrHexToRGBColor('-4564')).to.eql([0, 0, 0]);
expect(gdjs.rgbOrHexToRGBColor('9999;12;6')).to.eql([0, 0, 0]);
});
});
});

View File

@@ -3728,6 +3728,8 @@ interface TextObject {
[Const, Ref] DOMString GetText();
void SetCharacterSize(double size);
double GetCharacterSize();
void SetLineHeight(double value);
double GetLineHeight();
void SetFontName([Const] DOMString string);
[Const, Ref] DOMString GetFontName();
boolean IsBold();

View File

@@ -239,7 +239,8 @@ function generateCompiledEventsForSerializedEventsBasedExtension(
gd,
serializedEventsFunctionsExtension,
gdjs,
runtimeScene
runtimeScene,
options
) {
const project = new gd.ProjectHelper.createNewGDJSProject();
const extension = project.insertNewEventsFunctionsExtension(
@@ -294,7 +295,8 @@ function generateCompiledEventsForSerializedEventsBasedExtension(
project,
extension,
behavior,
gdjs
gdjs,
options
);
}

View File

@@ -531,7 +531,7 @@ describe('libGD.js - GDJS related tests', function () {
// Check that the context for the events function is here...
expect(code).toMatch('function(runtimeScene, eventsFunctionContext)');
expect(code).toMatch('var eventsFunctionContext =');
expect(code).toMatch('const eventsFunctionContext =');
// Check that the parameters, with the (optional) context of the parent function,
// are all here
@@ -544,19 +544,19 @@ describe('libGD.js - GDJS related tests', function () {
expect(code).toMatch('"MySprite": MySprite');
// ...and arguments should be able to get queried too:
expect(code).toMatch('if (argName === "MyNumber") return MyNumber;');
expect(code).toMatch('if (argName === "MyString") return MyString;');
expect(code).toMatch('if (argName === "MyNumber") return this.MyNumber;');
expect(code).toMatch('if (argName === "MyString") return this.MyString;');
// GetArgumentAsString("MyString") should be generated code to query and cast as a string
// the argument
expect(code).toMatch(
'(typeof eventsFunctionContext !== \'undefined\' ? "" + eventsFunctionContext.getArgument("MyString") : "")'
'("" + eventsFunctionContext.getArgument("MyString"))'
);
// GetArgumentAsNumber("MyNumber") should be generated code to query and cast as a string
// the argument
expect(code).toMatch(
'(typeof eventsFunctionContext !== \'undefined\' ? Number(eventsFunctionContext.getArgument("MyNumber")) || 0 : 0)'
'(Number(eventsFunctionContext.getArgument("MyNumber")) || 0)'
);
// The loop is using a counter somewhere
@@ -635,7 +635,7 @@ describe('libGD.js - GDJS related tests', function () {
// Check that the context for the events function is here...
expect(code).toMatch('function(runtimeScene, eventsFunctionContext)');
expect(code).toMatch('var eventsFunctionContext =');
expect(code).toMatch('const eventsFunctionContext =');
// Check that the parameters, with the (optional) context of the parent function,
// are all here

View File

@@ -80,7 +80,7 @@ describe('libGD.js - GDJS Behavior Code Generation integration tests', function
eventsFunctionsExtension,
eventsBasedBehavior,
gdjs,
{logCode: false}
{ logCode: false }
);
project.delete();

View File

@@ -3578,7 +3578,8 @@ describe('libGD.js - GDJS Async Code Generation integration tests', function ()
gd,
require('./extensions/EBAsyncAction.json'),
gdjs,
runtimeScene
runtimeScene,
{ logCode: true }
);
const {
@@ -3618,7 +3619,8 @@ describe('libGD.js - GDJS Async Code Generation integration tests', function ()
gd,
require('./extensions/EBAsyncAction.json'),
gdjs,
runtimeScene
runtimeScene,
{ logCode: false }
);
const {

View File

@@ -12,7 +12,7 @@ describe('libGD.js - GDJS Object Code Generation integration tests', function ()
});
describe('SceneInstancesCount', () => {
const prepareCompiledEvents = () => {
const prepareCompiledEvents = (options = {}) => {
const eventsSerializerElement = gd.Serializer.fromJSObject([
{
type: 'BuiltinCommonInstructions::Standard',
@@ -62,7 +62,8 @@ describe('libGD.js - GDJS Object Code Generation integration tests', function ()
const runCompiledEvents = generateCompiledEventsForEventsFunction(
gd,
project,
eventsFunction
eventsFunction,
options.logCode
);
eventsFunction.delete();
@@ -71,7 +72,7 @@ describe('libGD.js - GDJS Object Code Generation integration tests', function ()
};
it('counts instances from the scene in a function, when no instances are passed as parameters', () => {
const { runCompiledEvents } = prepareCompiledEvents();
const { runCompiledEvents } = prepareCompiledEvents({ logCode: false });
const { gdjs, runtimeScene } = makeMinimalGDJSMock();
runtimeScene.getOnceTriggers().startNewFrame();
@@ -106,7 +107,7 @@ describe('libGD.js - GDJS Object Code Generation integration tests', function ()
});
it('counts instances from the scene in a function, when some instances are passed as parameters', () => {
const { runCompiledEvents } = prepareCompiledEvents();
const { runCompiledEvents } = prepareCompiledEvents({ logCode: false });
const { gdjs, runtimeScene } = makeMinimalGDJSMock();
runtimeScene.getOnceTriggers().startNewFrame();

View File

@@ -737,7 +737,7 @@ describe('libGD.js - GDJS Code Generation integration tests', function () {
},
],
{
logCode: true,
logCode: false,
}
);
expect(runtimeScene.getVariables().has('Counter')).toBe(true);
@@ -787,7 +787,7 @@ describe('libGD.js - GDJS Code Generation integration tests', function () {
},
],
{
logCode: true,
logCode: false,
}
);
expect(runtimeScene.getVariables().has('Counter')).toBe(true);
@@ -882,7 +882,7 @@ describe('libGD.js - GDJS Code Generation integration tests', function () {
},
],
{
logCode: true,
logCode: false,
}
);
expect(runtimeScene.getVariables().has('Counter')).toBe(true);

View File

@@ -64,7 +64,7 @@ describe('libGD.js object serialization', function() {
obj.delete();
expect(jsonObject).toBe(
'{"bold":false,"italic":false,"smoothed":true,"underlined":false,"string":"Text of the object, with 官话 characters","font":"","textAlignment":"left","characterSize":20.0,"color":{"b":0,"g":0,"r":0},"content":{"bold":false,"isOutlineEnabled":false,"isShadowEnabled":false,"italic":false,"outlineColor":"255;255;255","outlineThickness":2.0,"shadowAngle":90.0,"shadowBlurRadius":2.0,"shadowColor":"0;0;0","shadowDistance":4.0,"shadowOpacity":127.0,"smoothed":true,"underlined":false,"text":"Text of the object, with 官话 characters","font":"","textAlignment":"left","verticalTextAlignment":"top","characterSize":20.0,"color":"0;0;0"}}'
'{"bold":false,"italic":false,"smoothed":true,"underlined":false,"string":"Text of the object, with 官话 characters","font":"","textAlignment":"left","characterSize":20.0,"color":{"b":0,"g":0,"r":0},"content":{"bold":false,"isOutlineEnabled":false,"isShadowEnabled":false,"italic":false,"outlineColor":"255;255;255","outlineThickness":2.0,"shadowAngle":90.0,"shadowBlurRadius":2.0,"shadowColor":"0;0;0","shadowDistance":4.0,"shadowOpacity":127.0,"smoothed":true,"underlined":false,"text":"Text of the object, with 官话 characters","font":"","textAlignment":"left","verticalTextAlignment":"top","characterSize":20.0,"lineHeight":0.0,"color":"0;0;0"}}'
);
});
});

View File

@@ -2758,6 +2758,8 @@ export class TextObject extends ObjectConfiguration {
getText(): string;
setCharacterSize(size: number): void;
getCharacterSize(): number;
setLineHeight(value: number): void;
getLineHeight(): number;
setFontName(string: string): void;
getFontName(): string;
isBold(): boolean;

View File

@@ -5,6 +5,8 @@ declare class gdTextObject extends gdObjectConfiguration {
getText(): string;
setCharacterSize(size: number): void;
getCharacterSize(): number;
setLineHeight(value: number): void;
getLineHeight(): number;
setFontName(string: string): void;
getFontName(): string;
isBold(): boolean;

View File

@@ -9,6 +9,7 @@ import {
import {
type PrivateAssetPackListingData,
type PrivateGameTemplateListingData,
type BundleListingData,
} from '../Utils/GDevelopServices/Shop';
export type AssetStorePageState = {|
@@ -17,6 +18,7 @@ export type AssetStorePageState = {|
openedAssetShortHeader: ?AssetShortHeader,
openedPrivateAssetPackListingData: ?PrivateAssetPackListingData,
openedPrivateGameTemplateListingData: ?PrivateGameTemplateListingData,
openedBundleListingData: ?BundleListingData,
selectedFolders: Array<string>,
filtersState: FiltersState,
pageBreakIndex?: ?number,
@@ -53,6 +55,11 @@ export type NavigationState = {|
storeSearchText: boolean,
clearSearchText: boolean,
|}) => void,
openBundleInformationPage: ({|
bundleListingData: BundleListingData,
storeSearchText: boolean,
clearSearchText: boolean,
|}) => void,
openAssetDetailPage: ({|
assetShortHeader: AssetShortHeader,
storeSearchText: boolean,
@@ -76,6 +83,7 @@ export const assetStoreHomePageState: AssetStorePageState = {
openedAssetPack: null,
openedPrivateAssetPackListingData: null,
openedPrivateGameTemplateListingData: null,
openedBundleListingData: null,
selectedFolders: [],
filtersState: noFilter,
displayAssets: false,
@@ -87,6 +95,7 @@ const searchPageState: AssetStorePageState = {
openedAssetPack: null,
openedPrivateAssetPackListingData: null,
openedPrivateGameTemplateListingData: null,
openedBundleListingData: null,
selectedFolders: [],
filtersState: noFilter,
displayAssets: true,
@@ -99,6 +108,7 @@ export const isHomePage = (pageState: AssetStorePageState) => {
!pageState.openedPrivateAssetPackListingData &&
!pageState.openedPrivateGameTemplateListingData &&
!pageState.openedAssetPack &&
!pageState.openedBundleListingData &&
pageState.filtersState === noFilter &&
!pageState.displayAssets)
);
@@ -109,7 +119,8 @@ export const isSearchResultPage = (pageState: AssetStorePageState) => {
!isHomePage(pageState) &&
!pageState.openedAssetShortHeader &&
!pageState.openedPrivateAssetPackListingData &&
!pageState.openedPrivateGameTemplateListingData
!pageState.openedPrivateGameTemplateListingData &&
!pageState.openedBundleListingData
);
};
@@ -133,6 +144,7 @@ export const AssetStoreNavigatorContext = React.createContext<NavigationState>({
openPackPage: () => {},
openPrivateAssetPackInformationPage: () => {},
openPrivateGameTemplateInformationPage: () => {},
openBundleInformationPage: () => {},
openAssetDetailPage: () => {},
navigateInsideFolder: string => {},
goBackToFolderIndex: number => {},
@@ -169,7 +181,12 @@ export const AssetStoreNavigatorStateProvider = (
});
return newCurrentPage;
}
return previousPages[0];
if (previousPages.length === 1) {
// If we are already on the root page, do nothing.
return previousPages[0];
}
// If there are no previous pages, return the home page state.
return assetStoreHomePageState;
},
openHome: () => {
setHistory({ previousPages: [assetStoreHomePageState] });
@@ -244,6 +261,7 @@ export const AssetStoreNavigatorStateProvider = (
openedAssetPack: null,
openedPrivateAssetPackListingData: null,
openedPrivateGameTemplateListingData: null,
openedBundleListingData: null,
displayAssets: true,
filtersState: {
chosenCategory: {
@@ -271,6 +289,7 @@ export const AssetStoreNavigatorStateProvider = (
openedAssetPack: null,
openedPrivateAssetPackListingData: null,
openedPrivateGameTemplateListingData: null,
openedBundleListingData: null,
filtersState: noFilter,
displayAssets: false,
selectedFolders: [],
@@ -315,6 +334,7 @@ export const AssetStoreNavigatorStateProvider = (
openedAssetPack: assetPack,
openedPrivateAssetPackListingData: null,
openedPrivateGameTemplateListingData: null,
openedBundleListingData: null,
displayAssets: true,
filtersState: {
chosenCategory: {
@@ -373,6 +393,7 @@ export const AssetStoreNavigatorStateProvider = (
openedAssetPack: null,
openedPrivateAssetPackListingData: privateAssetPackListingData,
openedPrivateGameTemplateListingData: null,
openedBundleListingData: null,
filtersState: noFilter,
displayAssets: false,
selectedFolders: [],
@@ -418,6 +439,7 @@ export const AssetStoreNavigatorStateProvider = (
openedAssetPack: null,
openedPrivateAssetPackListingData: null,
openedPrivateGameTemplateListingData: null,
openedBundleListingData: null,
filtersState: noFilter,
displayAssets: false,
selectedFolders: [],
@@ -463,6 +485,53 @@ export const AssetStoreNavigatorStateProvider = (
openedAssetPack: null,
openedPrivateAssetPackListingData: null,
openedPrivateGameTemplateListingData: privateGameTemplateListingData,
openedBundleListingData: null,
filtersState: noFilter,
displayAssets: false,
selectedFolders: [],
},
],
};
});
if (clearSearchText) setSearchText('');
},
openBundleInformationPage: ({
bundleListingData,
storeSearchText,
clearSearchText,
}: {|
bundleListingData: BundleListingData,
storeSearchText: boolean,
clearSearchText: boolean,
|}) => {
setHistory(previousHistory => {
const currentPage =
previousHistory.previousPages[
previousHistory.previousPages.length - 1
];
const currentPageWithSearchText = {
...currentPage,
searchText: storeSearchText ? searchText : '',
};
const previousPagesWithoutCurrentPage = previousHistory.previousPages.slice(
0,
previousHistory.previousPages.length - 1
);
const previousPages = [
...previousPagesWithoutCurrentPage,
currentPageWithSearchText,
];
return {
...previousHistory,
previousPages: [
...previousPages,
{
openedAssetShortHeader: null,
openedShopCategory: null,
openedAssetPack: null,
openedPrivateAssetPackListingData: null,
openedPrivateGameTemplateListingData: null,
openedBundleListingData: bundleListingData,
filtersState: noFilter,
displayAssets: false,
selectedFolders: [],

View File

@@ -1,4 +1,5 @@
// @flow
import * as React from 'react';
import {
type PublicAssetPacks,
type PrivateAssetPack,
@@ -7,7 +8,18 @@ import {
import {
type PrivateAssetPackListingData,
type PrivateGameTemplateListingData,
type BundleListingData,
getArchivedBundleListingData,
getArchivedPrivateGameTemplateListingData,
getArchivedPrivateAssetPackListingData,
} from '../Utils/GDevelopServices/Shop';
import {
PrivateAssetPackTile,
PublicAssetPackTile,
PrivateGameTemplateTile,
BundleTile,
} from './ShopTiles';
import { mergeArraysPerGroup } from '../Utils/Array';
/**
* A simple slug generator that allows to link to asset packs on
@@ -119,3 +131,366 @@ export const getPrivateGameTemplateListingDataFromUserFriendlySlug = ({
return null;
};
export const getBundleListingDataFromUserFriendlySlug = ({
bundleListingDatas,
userFriendlySlug,
}: {|
bundleListingDatas: Array<BundleListingData>,
userFriendlySlug: string,
|}): ?BundleListingData => {
const bundleId = getIdFromPrivateProductUserFriendlySlug(userFriendlySlug);
const bundleListingData = bundleListingDatas.find(
bundle => bundleId === bundle.id
);
if (bundleListingData) return bundleListingData;
return null;
};
export const getBundleTiles = ({
allBundleListingDatas,
displayedBundleListingDatas,
onBundleSelection,
receivedBundles,
openedShopCategory,
hasAssetFiltersApplied,
}: {|
allBundleListingDatas: ?Array<BundleListingData>,
displayedBundleListingDatas: ?Array<BundleListingData>,
onBundleSelection: ?(BundleListingData) => void,
receivedBundles: ?Array<any>,
openedShopCategory?: ?string,
hasAssetFiltersApplied?: boolean,
|}): Array<React.Node> => {
if (
!allBundleListingDatas ||
!displayedBundleListingDatas ||
!onBundleSelection ||
hasAssetFiltersApplied
)
return [];
const bundleTiles: Array<React.Node> = [];
const ownedBundleTiles: Array<React.Node> = [];
displayedBundleListingDatas
.filter(
bundleListingData =>
!openedShopCategory ||
bundleListingData.categories.includes(openedShopCategory)
)
.forEach(bundleListingData => {
const isBundleOwned =
!!receivedBundles &&
!!receivedBundles.find(bundle => bundle.id === bundleListingData.id);
const tile = (
<BundleTile
bundleListingData={bundleListingData}
onSelect={() => {
onBundleSelection(bundleListingData);
}}
owned={isBundleOwned}
key={bundleListingData.id}
/>
);
if (isBundleOwned) {
ownedBundleTiles.push(tile);
} else {
bundleTiles.push(tile);
}
});
// Handle archived bundles that are owned by the user.
// These are bundles that are not listed in the shop anymore,
// but that the user has already purchased.
const archivedOwnedBundleTiles = (receivedBundles || [])
.filter(
bundle =>
!allBundleListingDatas.find(
bundleListingData => bundleListingData.id === bundle.id
)
)
.map(bundle => {
const archivedBundleListingData = getArchivedBundleListingData({
bundle,
});
return (
<BundleTile
bundleListingData={archivedBundleListingData}
onSelect={() => {
onBundleSelection(archivedBundleListingData);
}}
owned={true}
key={bundle.id}
/>
);
});
return [...ownedBundleTiles, ...archivedOwnedBundleTiles, ...bundleTiles];
};
export const getGameTemplateTiles = ({
allPrivateGameTemplateListingDatas,
displayedPrivateGameTemplateListingDatas,
onPrivateGameTemplateSelection,
receivedGameTemplates,
openedShopCategory,
hasAssetFiltersApplied,
hasAssetPackFiltersApplied,
onlyShowAssets,
}: {|
allPrivateGameTemplateListingDatas: ?Array<PrivateGameTemplateListingData>,
displayedPrivateGameTemplateListingDatas: ?Array<PrivateGameTemplateListingData>,
onPrivateGameTemplateSelection: ?(PrivateGameTemplateListingData) => void,
receivedGameTemplates: ?Array<any>,
openedShopCategory?: ?string,
hasAssetFiltersApplied?: boolean,
hasAssetPackFiltersApplied?: boolean,
onlyShowAssets?: boolean,
|}): Array<React.Node> => {
if (
!allPrivateGameTemplateListingDatas ||
!displayedPrivateGameTemplateListingDatas ||
!onPrivateGameTemplateSelection ||
hasAssetFiltersApplied ||
hasAssetPackFiltersApplied ||
onlyShowAssets
)
return [];
const gameTemplateTiles: Array<React.Node> = [];
const ownedGameTemplateTiles: Array<React.Node> = [];
const filteredGameTemplates = displayedPrivateGameTemplateListingDatas.filter(
privateGameTemplateListingData =>
!openedShopCategory || openedShopCategory === 'game-template'
);
filteredGameTemplates.forEach(privateGameTemplateListingData => {
const isGameTemplateOwned =
!!receivedGameTemplates &&
!!receivedGameTemplates.find(
pack => pack.id === privateGameTemplateListingData.id
);
const tile = (
<PrivateGameTemplateTile
privateGameTemplateListingData={privateGameTemplateListingData}
onSelect={() => {
onPrivateGameTemplateSelection(privateGameTemplateListingData);
}}
owned={isGameTemplateOwned}
key={privateGameTemplateListingData.id}
/>
);
if (isGameTemplateOwned) {
ownedGameTemplateTiles.push(tile);
} else {
gameTemplateTiles.push(tile);
}
});
// Handle archived game templates that are owned by the user.
// These are game templates that are not listed in the shop anymore,
// but that the user has already purchased.
const archivedOwnedGameTemplateTiles = (receivedGameTemplates || [])
.filter(
gameTemplate =>
!allPrivateGameTemplateListingDatas.find(
privateGameTemplateListingData =>
privateGameTemplateListingData.id === gameTemplate.id
)
)
.map(gameTemplate => {
const archivedGameTemplateListingData = getArchivedPrivateGameTemplateListingData(
{
gameTemplate,
}
);
return (
<PrivateGameTemplateTile
privateGameTemplateListingData={archivedGameTemplateListingData}
onSelect={() => {
onPrivateGameTemplateSelection(archivedGameTemplateListingData);
}}
owned={true}
key={gameTemplate.id}
/>
);
});
return [
...ownedGameTemplateTiles,
...archivedOwnedGameTemplateTiles,
...gameTemplateTiles,
];
};
export const getPublicAssetPackTiles = ({
publicAssetPacks,
onPublicAssetPackSelection,
openedShopCategory,
hasAssetFiltersApplied,
}: {|
publicAssetPacks: ?(PublicAssetPack[]),
onPublicAssetPackSelection: ?(PublicAssetPack) => void,
openedShopCategory?: ?string,
hasAssetFiltersApplied?: boolean,
|}): Array<React.Node> => {
if (
!publicAssetPacks ||
!onPublicAssetPackSelection ||
hasAssetFiltersApplied
)
return [];
const filteredAssetPacks = publicAssetPacks.filter(
assetPack =>
!openedShopCategory || assetPack.categories.includes(openedShopCategory)
);
return filteredAssetPacks.map((assetPack, index) => (
<PublicAssetPackTile
assetPack={assetPack}
onSelect={() => onPublicAssetPackSelection(assetPack)}
key={`${assetPack.tag}-${index}`}
/>
));
};
export const getAssetPackTiles = ({
allPrivateAssetPackListingDatas,
displayedPrivateAssetPackListingDatas,
onPrivateAssetPackSelection,
publicAssetPackTiles,
receivedAssetPacks,
openedShopCategory,
hasAssetFiltersApplied,
}: {|
allPrivateAssetPackListingDatas: ?Array<PrivateAssetPackListingData>,
displayedPrivateAssetPackListingDatas: ?Array<PrivateAssetPackListingData>,
onPrivateAssetPackSelection: ?(PrivateAssetPackListingData) => void,
publicAssetPackTiles?: Array<React.Node>,
receivedAssetPacks: ?Array<any>,
openedShopCategory?: ?string,
hasAssetFiltersApplied?: boolean,
|}): {|
allAssetPackStandAloneTiles: Array<React.Node>,
allAssetPackBundleTiles: Array<React.Node>,
|} => {
if (
!allPrivateAssetPackListingDatas ||
!displayedPrivateAssetPackListingDatas ||
hasAssetFiltersApplied
) {
return {
allAssetPackStandAloneTiles: [],
allAssetPackBundleTiles: [],
};
}
const privateAssetPackStandAloneTiles: Array<React.Node> = [];
const privateOwnedAssetPackStandAloneTiles: Array<React.Node> = [];
const privateAssetPackBundleTiles: Array<React.Node> = [];
const privateOwnedAssetPackBundleTiles: Array<React.Node> = [];
const filteredAssetPacks = displayedPrivateAssetPackListingDatas.filter(
assetPackListingData =>
!openedShopCategory ||
assetPackListingData.categories.includes(openedShopCategory)
);
!!onPrivateAssetPackSelection &&
filteredAssetPacks.forEach(assetPackListingData => {
const isPackOwned =
!!receivedAssetPacks &&
!!receivedAssetPacks.find(pack => pack.id === assetPackListingData.id);
const tile = (
<PrivateAssetPackTile
assetPackListingData={assetPackListingData}
onSelect={() => {
onPrivateAssetPackSelection(assetPackListingData);
}}
owned={isPackOwned}
key={assetPackListingData.id}
/>
);
if (
assetPackListingData.includedListableProductIds &&
!!assetPackListingData.includedListableProductIds.length
) {
if (isPackOwned) {
privateOwnedAssetPackBundleTiles.push(tile);
} else {
privateAssetPackBundleTiles.push(tile);
}
} else {
if (isPackOwned) {
privateOwnedAssetPackStandAloneTiles.push(tile);
} else {
privateAssetPackStandAloneTiles.push(tile);
}
}
});
// Handle archived asset packs that are owned by the user.
// These are asset packs that are not listed in the shop anymore,
// but that the user has already purchased.
const archivedOwnedAssetPackStandAloneTiles: Array<React.Node> = [];
const archivedOwnedAssetPackBundleTiles: Array<React.Node> = [];
!!onPrivateAssetPackSelection &&
(receivedAssetPacks || [])
.filter(
assetPack =>
!allPrivateAssetPackListingDatas.find(
privateAssetPackListingData =>
privateAssetPackListingData.id === assetPack.id
)
)
.forEach(assetPack => {
const archivedAssetPackListingData = getArchivedPrivateAssetPackListingData(
{
assetPack,
}
);
const tile = (
<PrivateAssetPackTile
assetPackListingData={archivedAssetPackListingData}
onSelect={() => {
onPrivateAssetPackSelection(archivedAssetPackListingData);
}}
owned={true}
key={assetPack.id}
/>
);
if (
archivedAssetPackListingData.includedListableProductIds &&
!!archivedAssetPackListingData.includedListableProductIds.length
) {
archivedOwnedAssetPackBundleTiles.push(tile);
} else {
archivedOwnedAssetPackStandAloneTiles.push(tile);
}
});
const allAssetPackBundleTiles = [
...privateOwnedAssetPackBundleTiles,
...archivedOwnedAssetPackBundleTiles,
...privateAssetPackBundleTiles,
];
const allAssetPackStandAloneTiles = [
...privateOwnedAssetPackStandAloneTiles,
...archivedOwnedAssetPackStandAloneTiles,
...mergeArraysPerGroup(
privateAssetPackStandAloneTiles,
publicAssetPackTiles || [],
2,
1
),
];
return { allAssetPackStandAloneTiles, allAssetPackBundleTiles };
};

View File

@@ -191,7 +191,7 @@ function AssetSwappingDialog({
>
<AssetStore
ref={assetStore}
hideGameTemplates
onlyShowAssets
assetSwappedObject={object}
minimalUI={minimalUI}
/>

View File

@@ -10,6 +10,7 @@ import type {
import {
type PrivateAssetPackListingData,
type PrivateGameTemplateListingData,
type BundleListingData,
} from '../Utils/GDevelopServices/Shop';
import { Line, Column } from '../UI/Grid';
import ScrollView, { type ScrollViewInterface } from '../UI/ScrollView';
@@ -18,18 +19,18 @@ import {
type WindowSizeType,
} from '../UI/Responsive/ResponsiveWindowMeasurer';
import AuthenticatedUserContext from '../Profile/AuthenticatedUserContext';
import { mergeArraysPerGroup } from '../Utils/Array';
import {
CategoryTile,
PrivateAssetPackTile,
PublicAssetPackTile,
PrivateGameTemplateTile,
} from './ShopTiles';
import { CategoryTile } from './ShopTiles';
import { useDebounce } from '../Utils/UseDebounce';
import PromotionsSlideshow from '../Promotions/PromotionsSlideshow';
import { ColumnStackLayout } from '../UI/Layout';
import { EarnCredits } from '../GameDashboard/Wallet/EarnCredits';
import { LARGE_WIDGET_SIZE } from '../MainFrame/EditorContainers/HomePage/CardWidget';
import {
getBundleTiles,
getGameTemplateTiles,
getAssetPackTiles,
getPublicAssetPackTiles,
} from './AssetStoreUtils';
const cellSpacing = 10;
@@ -161,12 +162,14 @@ type Props = {|
publicAssetPacks: PublicAssetPacks,
privateAssetPackListingDatas: Array<PrivateAssetPackListingData>,
privateGameTemplateListingDatas: Array<PrivateGameTemplateListingData>,
bundleListingDatas: Array<BundleListingData>,
onPublicAssetPackSelection: PublicAssetPack => void,
onPrivateAssetPackSelection: PrivateAssetPackListingData => void,
onPrivateGameTemplateSelection: PrivateGameTemplateListingData => void,
onBundleSelection: BundleListingData => void,
onCategorySelection: string => void,
openedShopCategory: string | null,
hideGameTemplates?: boolean,
onlyShowAssets?: boolean,
displayPromotions?: boolean,
onOpenProfile?: () => void,
|};
@@ -177,12 +180,14 @@ export const AssetsHome = React.forwardRef<Props, AssetsHomeInterface>(
publicAssetPacks: { starterPacks },
privateAssetPackListingDatas,
privateGameTemplateListingDatas,
bundleListingDatas,
onPublicAssetPackSelection,
onPrivateAssetPackSelection,
onPrivateGameTemplateSelection,
onBundleSelection,
onCategorySelection,
openedShopCategory,
hideGameTemplates,
onlyShowAssets,
displayPromotions,
onOpenProfile,
}: Props,
@@ -192,6 +197,7 @@ export const AssetsHome = React.forwardRef<Props, AssetsHomeInterface>(
const {
receivedAssetPacks,
receivedGameTemplates,
receivedBundles,
badges,
achievements,
} = React.useContext(AuthenticatedUserContext);
@@ -220,7 +226,7 @@ export const AssetsHome = React.forwardRef<Props, AssetsHomeInterface>(
Object.entries(shopCategories).map(
// $FlowExpectedError - Object.entries does not infer well the type of the value.
([id, { title, imageSource, imageAlt }]) =>
hideGameTemplates && id === 'game-template' ? null : (
onlyShowAssets && id === 'game-template' ? null : (
<CategoryTile
// This id would be more appropriate if it was shop-category-...
// but it is kept as is to avoid breaking some guided lessons using this
@@ -236,124 +242,71 @@ export const AssetsHome = React.forwardRef<Props, AssetsHomeInterface>(
/>
)
),
[onCategorySelection, hideGameTemplates]
[onCategorySelection, onlyShowAssets]
);
const openedShopCategoryTitle = openedShopCategory
? shopCategories[openedShopCategory].title
: null;
const starterPacksTiles: Array<React.Node> = starterPacks
.filter(
assetPack =>
!openedShopCategory ||
assetPack.categories.includes(openedShopCategory)
)
.map((assetPack, index) => (
<PublicAssetPackTile
assetPack={assetPack}
onSelect={() => onPublicAssetPackSelection(assetPack)}
key={`${assetPack.tag}-${index}`}
/>
));
const publicPackTiles: Array<React.Node> = React.useMemo(
() =>
getPublicAssetPackTiles({
publicAssetPacks: starterPacks,
onPublicAssetPackSelection,
openedShopCategory,
}),
[starterPacks, onPublicAssetPackSelection, openedShopCategory]
);
const { allStandAloneTiles, allBundleTiles } = React.useMemo(
() => {
const privateAssetPackStandAloneTiles: Array<React.Node> = [];
const privateOwnedAssetPackStandAloneTiles: Array<React.Node> = [];
const privateAssetPackBundleTiles: Array<React.Node> = [];
const privateOwnedAssetPackBundleTiles: Array<React.Node> = [];
privateAssetPackListingDatas
.filter(
assetPackListingData =>
!openedShopCategory ||
assetPackListingData.categories.includes(openedShopCategory)
)
.forEach(assetPackListingData => {
const isPackOwned =
!!receivedAssetPacks &&
!!receivedAssetPacks.find(
pack => pack.id === assetPackListingData.id
);
const tile = (
<PrivateAssetPackTile
assetPackListingData={assetPackListingData}
onSelect={() => {
onPrivateAssetPackSelection(assetPackListingData);
}}
owned={isPackOwned}
key={assetPackListingData.id}
/>
);
if (
assetPackListingData.includedListableProductIds &&
!!assetPackListingData.includedListableProductIds.length
) {
if (isPackOwned) {
privateOwnedAssetPackBundleTiles.push(tile);
} else {
privateAssetPackBundleTiles.push(tile);
}
} else {
if (isPackOwned) {
privateOwnedAssetPackStandAloneTiles.push(tile);
} else {
privateAssetPackStandAloneTiles.push(tile);
}
}
});
const allBundleTiles = [
...privateOwnedAssetPackBundleTiles, // Display owned bundles first.
...privateAssetPackBundleTiles,
];
const allStandAloneTiles = [
...privateOwnedAssetPackStandAloneTiles, // Display owned packs first.
...mergeArraysPerGroup(
privateAssetPackStandAloneTiles,
starterPacksTiles,
2,
1
),
];
return { allStandAloneTiles, allBundleTiles };
},
const {
allAssetPackStandAloneTiles,
allAssetPackBundleTiles,
} = React.useMemo(
() =>
getAssetPackTiles({
allPrivateAssetPackListingDatas: privateAssetPackListingDatas,
displayedPrivateAssetPackListingDatas: privateAssetPackListingDatas,
onPrivateAssetPackSelection,
publicAssetPackTiles: publicPackTiles,
receivedAssetPacks,
openedShopCategory,
}),
[
privateAssetPackListingDatas,
openedShopCategory,
onPrivateAssetPackSelection,
starterPacksTiles,
publicPackTiles,
receivedAssetPacks,
]
);
const allBundleTiles = React.useMemo(
() =>
getBundleTiles({
allBundleListingDatas: bundleListingDatas,
displayedBundleListingDatas: bundleListingDatas,
onBundleSelection,
receivedBundles,
openedShopCategory,
}),
[
bundleListingDatas,
openedShopCategory,
onBundleSelection,
receivedBundles,
]
);
const gameTemplateTiles = React.useMemo(
() => {
// Only show game templates if the category is not set or is set to "game-template".
return privateGameTemplateListingDatas
.filter(
privateGameTemplateListingData =>
!openedShopCategory || openedShopCategory === 'game-template'
)
.map((privateGameTemplateListingData, index) => (
<PrivateGameTemplateTile
privateGameTemplateListingData={privateGameTemplateListingData}
onSelect={() => {
onPrivateGameTemplateSelection(privateGameTemplateListingData);
}}
owned={
!!receivedGameTemplates &&
!!receivedGameTemplates.find(
pack => pack.id === privateGameTemplateListingData.id
)
}
key={privateGameTemplateListingData.id}
/>
));
},
() =>
getGameTemplateTiles({
allPrivateGameTemplateListingDatas: privateGameTemplateListingDatas,
displayedPrivateGameTemplateListingDatas: privateGameTemplateListingDatas,
onPrivateGameTemplateSelection,
receivedGameTemplates,
openedShopCategory,
}),
[
privateGameTemplateListingDatas,
openedShopCategory,
@@ -363,10 +316,10 @@ export const AssetsHome = React.forwardRef<Props, AssetsHomeInterface>(
);
const {
displayedList: displayedStandAloneTiles,
displayedList: displayedAssetPackStandAloneTiles,
onShowMore: onShowMoreStandAloneTiles,
} = useProgressiveReveal({
list: allStandAloneTiles,
list: allAssetPackStandAloneTiles,
numberPerPage: 25,
});
@@ -416,12 +369,12 @@ export const AssetsHome = React.forwardRef<Props, AssetsHomeInterface>(
)}
</ColumnStackLayout>
) : null}
{allBundleTiles.length ? (
{allBundleTiles.length && !onlyShowAssets ? (
<>
<Column noMargin>
<Line>
<Text size="block-title">
<Trans>Bundles</Trans>
<Trans>GDevelop Bundles</Trans>
</Text>
</Line>
</Column>
@@ -435,6 +388,25 @@ export const AssetsHome = React.forwardRef<Props, AssetsHomeInterface>(
</GridList>
</>
) : null}
{allAssetPackBundleTiles.length ? (
<>
<Column noMargin>
<Line>
<Text size="block-title">
<Trans>Asset pack bundles</Trans>
</Text>
</Line>
</Column>
<GridList
cols={getShopItemsColumns(windowSize, isLandscape)}
style={styles.grid}
cellHeight="auto"
spacing={cellSpacing}
>
{allAssetPackBundleTiles}
</GridList>
</>
) : null}
{openedShopCategoryTitle && (
<Column noMargin>
<Line>
@@ -442,7 +414,7 @@ export const AssetsHome = React.forwardRef<Props, AssetsHomeInterface>(
</Line>
</Column>
)}
{!hideGameTemplates && (
{!onlyShowAssets && (
<>
{!openedShopCategoryTitle && (
<Column noMargin>
@@ -478,7 +450,7 @@ export const AssetsHome = React.forwardRef<Props, AssetsHomeInterface>(
cellHeight="auto"
spacing={cellSpacing}
>
{displayedStandAloneTiles}
{displayedAssetPackStandAloneTiles}
</GridList>
</ScrollView>
);

View File

@@ -13,6 +13,7 @@ import {
import {
type PrivateAssetPackListingData,
type PrivateGameTemplateListingData,
type BundleListingData,
} from '../Utils/GDevelopServices/Shop';
import { NoResultPlaceholder } from './NoResultPlaceholder';
import GridList from '@material-ui/core/GridList';
@@ -24,14 +25,7 @@ import ScrollView, { type ScrollViewInterface } from '../UI/ScrollView';
import PlaceholderLoader from '../UI/PlaceholderLoader';
import PlaceholderError from '../UI/PlaceholderError';
import AuthenticatedUserContext from '../Profile/AuthenticatedUserContext';
import { mergeArraysPerGroup } from '../Utils/Array';
import {
AssetCardTile,
AssetFolderTile,
PrivateAssetPackTile,
PrivateGameTemplateTile,
PublicAssetPackTile,
} from './ShopTiles';
import { AssetCardTile, AssetFolderTile } from './ShopTiles';
import PrivateAssetPackAudioFilesDownloadButton from './PrivateAssets/PrivateAssetPackAudioFilesDownloadButton';
import { CorsAwareImage } from '../UI/CorsAwareImage';
import { Column, LargeSpacer, Line } from '../UI/Grid';
@@ -52,6 +46,14 @@ import HelpIcon from '../UI/HelpIcon';
import { OwnedProductLicense } from './ProductLicense/ProductLicenseOptions';
import { getUserProductPurchaseUsageType } from './ProductPageHelper';
import PublicProfileContext from '../Profile/PublicProfileContext';
import { BundleStoreContext } from './Bundles/BundleStoreContext';
import {
getBundleTiles,
getGameTemplateTiles,
getAssetPackTiles,
getPublicAssetPackTiles,
} from './AssetStoreUtils';
import { LARGE_WIDGET_SIZE } from '../MainFrame/EditorContainers/HomePage/CardWidget';
const ASSETS_DISPLAY_LIMIT = 60;
@@ -139,9 +141,13 @@ export const getAssetShortHeadersToDisplay = (
};
const cellSpacing = 10;
const MAX_COLUMNS = getShopItemsColumns('xlarge', true);
const MAX_SECTION_WIDTH = (LARGE_WIDGET_SIZE + 2 * 5) * MAX_COLUMNS; // widget size + 5 padding per side
const styles = {
grid: {
margin: '0 2px', // Remove the default margin of the grid but keep the horizontal padding for focus outline.
// Avoid tiles taking too much space on large screens.
maxWidth: MAX_SECTION_WIDTH,
width: `calc(100% + ${cellSpacing}px)`, // This is needed to compensate for the `margin: -5px` added by MUI related to spacing.
// Remove the scroll capability of the grid, the scroll view handles it.
overflow: 'unset',
},
@@ -229,6 +235,7 @@ type Props = {|
assetShortHeaders: ?Array<AssetShortHeader>,
privateAssetPackListingDatas?: ?Array<PrivateAssetPackListingData>,
privateGameTemplateListingDatas?: ?Array<PrivateGameTemplateListingData>,
bundleListingDatas?: ?Array<BundleListingData>,
publicAssetPacks?: ?Array<PublicAssetPack>,
onOpenDetails: (assetShortHeader: AssetShortHeader) => void,
noResultsPlaceHolder?: React.Node,
@@ -243,6 +250,7 @@ type Props = {|
onPrivateGameTemplateSelection?: (
privateGameTemplateListingData: PrivateGameTemplateListingData
) => void,
onBundleSelection?: (bundleListingData: BundleListingData) => void,
onFolderSelection?: (folderTag: string) => void,
onGoBackToFolderIndex?: (folderIndex: number) => void,
noScroll?: boolean,
@@ -251,7 +259,7 @@ type Props = {|
// Or it can display arbitrary content, like the list of assets in a pack, or similar assets,
// then currentPage is null.
currentPage?: AssetStorePageState,
hideGameTemplates?: boolean,
onlyShowAssets?: boolean,
hideDetails?: boolean,
|};
@@ -263,15 +271,17 @@ const AssetsList = React.forwardRef<Props, AssetsListInterface>(
noResultsPlaceHolder,
privateAssetPackListingDatas,
privateGameTemplateListingDatas,
bundleListingDatas,
publicAssetPacks,
onPrivateAssetPackSelection,
onPublicAssetPackSelection,
onPrivateGameTemplateSelection,
onBundleSelection,
onFolderSelection,
onGoBackToFolderIndex,
noScroll,
currentPage,
hideGameTemplates,
onlyShowAssets,
hideDetails,
}: Props,
ref
@@ -289,11 +299,19 @@ const AssetsList = React.forwardRef<Props, AssetsListInterface>(
const {
error: gameTemplateStoreError,
fetchGameTemplates,
privateGameTemplateListingDatas: allPrivateGameTemplateListingDatas,
} = React.useContext(PrivateGameTemplateStoreContext);
const {
error: bundleStoreError,
fetchBundles,
bundleListingDatas: allBundleListingDatas,
} = React.useContext(BundleStoreContext);
const {
receivedAssetPacks,
receivedGameTemplates,
receivedBundles,
assetPackPurchases,
bundlePurchases,
} = React.useContext(AuthenticatedUserContext);
const [
authorPublicProfile,
@@ -343,11 +361,13 @@ const AssetsList = React.forwardRef<Props, AssetsListInterface>(
() => {
fetchAssetsAndFilters();
fetchGameTemplates();
fetchBundles();
},
[fetchAssetsAndFilters, fetchGameTemplates]
[fetchAssetsAndFilters, fetchGameTemplates, fetchBundles]
);
const shopError = assetStoreError || gameTemplateStoreError;
const shopError =
assetStoreError || gameTemplateStoreError || bundleStoreError;
const hasAssetPackFiltersApplied = React.useMemo(
// When a pack is opened, the asset pack filters are not hidden, but not relevant either.
@@ -497,144 +517,76 @@ const AssetsList = React.forwardRef<Props, AssetsListInterface>(
]
);
const publicPacksTiles: Array<React.Node> = React.useMemo(
() => {
if (
!publicAssetPacks ||
!onPublicAssetPackSelection ||
// Don't show public packs if filtering on assets.
hasAssetFiltersApplied
)
return [];
return publicAssetPacks.map((assetPack, index) => (
<PublicAssetPackTile
assetPack={assetPack}
onSelect={() => onPublicAssetPackSelection(assetPack)}
key={`${assetPack.tag}-${index}`}
/>
));
},
const publicPackTiles: Array<React.Node> = React.useMemo(
() =>
getPublicAssetPackTiles({
publicAssetPacks,
onPublicAssetPackSelection,
hasAssetFiltersApplied,
}),
[publicAssetPacks, onPublicAssetPackSelection, hasAssetFiltersApplied]
);
const { allStandAlonePackTiles, allBundlePackTiles } = React.useMemo(
() => {
const privateAssetPackStandAloneTiles: Array<React.Node> = [];
const privateOwnedAssetPackStandAloneTiles: Array<React.Node> = [];
const privateAssetPackBundleTiles: Array<React.Node> = [];
const privateOwnedAssetPackBundleTiles: Array<React.Node> = [];
if (
!privateAssetPackListingDatas ||
!receivedAssetPacks ||
// Don't show private packs if filtering on assets.
hasAssetFiltersApplied
) {
return {
allStandAlonePackTiles: [],
allBundlePackTiles: [],
};
}
!!onPrivateAssetPackSelection &&
privateAssetPackListingDatas.forEach(assetPackListingData => {
const isPackOwned =
!!receivedAssetPacks &&
!!receivedAssetPacks.find(
pack => pack.id === assetPackListingData.id
);
const tile = (
<PrivateAssetPackTile
assetPackListingData={assetPackListingData}
onSelect={() => {
onPrivateAssetPackSelection(assetPackListingData);
}}
owned={isPackOwned}
key={assetPackListingData.id}
/>
);
if (
assetPackListingData.includedListableProductIds &&
!!assetPackListingData.includedListableProductIds.length
) {
if (isPackOwned) {
privateOwnedAssetPackBundleTiles.push(tile);
} else {
privateAssetPackBundleTiles.push(tile);
}
} else {
if (isPackOwned) {
privateOwnedAssetPackStandAloneTiles.push(tile);
} else {
privateAssetPackStandAloneTiles.push(tile);
}
}
});
const allBundlePackTiles = [
...privateOwnedAssetPackBundleTiles, // Display owned bundles first.
...privateAssetPackBundleTiles,
];
const allStandAlonePackTiles = [
...privateOwnedAssetPackStandAloneTiles, // Display owned packs first.
...mergeArraysPerGroup(
privateAssetPackStandAloneTiles,
publicPacksTiles,
2,
1
),
];
return { allStandAlonePackTiles, allBundlePackTiles };
},
const {
allAssetPackStandAloneTiles,
allAssetPackBundleTiles,
} = React.useMemo(
() =>
getAssetPackTiles({
allPrivateAssetPackListingDatas,
displayedPrivateAssetPackListingDatas: privateAssetPackListingDatas,
onPrivateAssetPackSelection,
publicAssetPackTiles: publicPackTiles,
receivedAssetPacks,
hasAssetFiltersApplied,
}),
[
allPrivateAssetPackListingDatas,
privateAssetPackListingDatas,
onPrivateAssetPackSelection,
publicPacksTiles,
publicPackTiles,
receivedAssetPacks,
hasAssetFiltersApplied,
]
);
const gameTemplateTiles = React.useMemo(
() => {
if (
!privateGameTemplateListingDatas ||
!onPrivateGameTemplateSelection ||
// Don't show private game templates if filtering on assets.
hasAssetFiltersApplied ||
// Don't show private game templates if filtering on asset packs.
hasAssetPackFiltersApplied ||
hideGameTemplates
)
return [];
return privateGameTemplateListingDatas.map(
(privateGameTemplateListingData, index) => (
<PrivateGameTemplateTile
privateGameTemplateListingData={privateGameTemplateListingData}
onSelect={() => {
onPrivateGameTemplateSelection(privateGameTemplateListingData);
}}
owned={
!!receivedGameTemplates &&
!!receivedGameTemplates.find(
pack => pack.id === privateGameTemplateListingData.id
)
}
key={privateGameTemplateListingData.id}
/>
)
);
},
() =>
getGameTemplateTiles({
allPrivateGameTemplateListingDatas,
displayedPrivateGameTemplateListingDatas: privateGameTemplateListingDatas,
onPrivateGameTemplateSelection,
receivedGameTemplates,
hasAssetFiltersApplied,
hasAssetPackFiltersApplied,
onlyShowAssets,
}),
[
allPrivateGameTemplateListingDatas,
privateGameTemplateListingDatas,
onPrivateGameTemplateSelection,
receivedGameTemplates,
hasAssetFiltersApplied,
hasAssetPackFiltersApplied,
hideGameTemplates,
onlyShowAssets,
]
);
const bundleTiles = React.useMemo(
() =>
getBundleTiles({
allBundleListingDatas: allBundleListingDatas,
displayedBundleListingDatas: bundleListingDatas,
onBundleSelection,
receivedBundles,
hasAssetFiltersApplied,
}),
[
allBundleListingDatas,
bundleListingDatas,
onBundleSelection,
receivedBundles,
hasAssetFiltersApplied,
]
);
@@ -697,15 +649,27 @@ const AssetsList = React.forwardRef<Props, AssetsListInterface>(
getUserProductPurchaseUsageType({
productId:
openedAssetPack && openedAssetPack.id ? openedAssetPack.id : null,
receivedProducts: receivedAssetPacks,
productPurchases: assetPackPurchases,
allProductListingDatas: allPrivateAssetPackListingDatas,
receivedProducts: [
...(receivedAssetPacks || []),
...(receivedBundles || []),
],
productPurchases: [
...(assetPackPurchases || []),
...(bundlePurchases || []),
],
allProductListingDatas: [
...(allPrivateAssetPackListingDatas || []),
...(bundleListingDatas || []),
],
}),
[
assetPackPurchases,
bundlePurchases,
openedAssetPack,
allPrivateAssetPackListingDatas,
bundleListingDatas,
receivedAssetPacks,
receivedBundles,
]
);
@@ -739,6 +703,20 @@ const AssetsList = React.forwardRef<Props, AssetsListInterface>(
scrollView={scrollView.current}
/>
)}
{!openedAssetPack && bundleTiles.length && pageBreakIndex === 0 ? (
<Line>
<Column noMargin expand>
<GridList
cols={getShopItemsColumns(windowSize, isLandscape)}
style={styles.grid}
cellHeight="auto"
spacing={cellSpacing}
>
{bundleTiles}
</GridList>
</Column>
</Line>
) : null}
{!openedAssetPack &&
gameTemplateTiles.length &&
pageBreakIndex === 0 ? (
@@ -756,7 +734,7 @@ const AssetsList = React.forwardRef<Props, AssetsListInterface>(
</Line>
) : null}
{!openedAssetPack &&
allBundlePackTiles.length &&
allAssetPackBundleTiles.length &&
pageBreakIndex === 0 ? (
<Line>
<Column noMargin expand>
@@ -766,13 +744,13 @@ const AssetsList = React.forwardRef<Props, AssetsListInterface>(
cellHeight="auto"
spacing={cellSpacing}
>
{allBundlePackTiles}
{allAssetPackBundleTiles}
</GridList>
</Column>
</Line>
) : null}
{!openedAssetPack &&
allStandAlonePackTiles.length &&
allAssetPackStandAloneTiles.length &&
pageBreakIndex === 0 ? (
<Line>
<Column noMargin expand>
@@ -782,7 +760,7 @@ const AssetsList = React.forwardRef<Props, AssetsListInterface>(
cellHeight="auto"
spacing={cellSpacing}
>
{allStandAlonePackTiles}
{allAssetPackStandAloneTiles}
</GridList>
</Column>
</Line>
@@ -974,9 +952,11 @@ const AssetsList = React.forwardRef<Props, AssetsListInterface>(
// No assets to show.
!assetTiles.length &&
// No bundles to show.
!allBundlePackTiles.length &&
!bundleTiles.length &&
// No asset pack bundles to show.
!allAssetPackBundleTiles.length &&
// No packs to show.
!allStandAlonePackTiles.length &&
!allAssetPackStandAloneTiles.length &&
// no templates to show.
!gameTemplateTiles.length &&
(!openedAssetPack ||

View File

@@ -0,0 +1,689 @@
// @flow
import * as React from 'react';
import { I18n } from '@lingui/react';
import {
type BundleListingData,
type PrivateAssetPackListingData,
type PrivateGameTemplateListingData,
type CourseListingData,
} from '../../Utils/GDevelopServices/Shop';
import {
getBundle,
type Bundle,
type Course,
} from '../../Utils/GDevelopServices/Asset';
import Text from '../../UI/Text';
import { Trans } from '@lingui/macro';
import AlertMessage from '../../UI/AlertMessage';
import PlaceholderLoader from '../../UI/PlaceholderLoader';
import FlatButton from '../../UI/FlatButton';
import {
ResponsiveLineStackLayout,
LineStackLayout,
ColumnStackLayout,
} from '../../UI/Layout';
import { Column, LargeSpacer, Line, Spacer } from '../../UI/Grid';
import {
getUserPublicProfile,
type UserPublicProfile,
} from '../../Utils/GDevelopServices/User';
import Link from '../../UI/Link';
import ResponsiveMediaGallery from '../../UI/ResponsiveMediaGallery';
import {
useResponsiveWindowSize,
type WindowSizeType,
} from '../../UI/Responsive/ResponsiveWindowMeasurer';
import { sendBundleBuyClicked } from '../../Utils/Analytics/EventSender';
import { MarkdownText } from '../../UI/MarkdownText';
import ScrollView from '../../UI/ScrollView';
import { shouldUseAppStoreProduct } from '../../Utils/AppStorePurchases';
import AuthenticatedUserContext from '../../Profile/AuthenticatedUserContext';
import { extractGDevelopApiErrorStatusAndCode } from '../../Utils/GDevelopServices/Errors';
import Avatar from '@material-ui/core/Avatar';
import GridList from '@material-ui/core/GridList';
import { BundleStoreContext } from './BundleStoreContext';
import {
getBundlesContainingProductTiles,
getOtherProductsFromSameAuthorTiles,
getProductMediaItems,
getProductsIncludedInBundle,
getProductsIncludedInBundleTiles,
getUserProductPurchaseUsageType,
PurchaseProductButtons,
} from '../ProductPageHelper';
import SecureCheckout from '../SecureCheckout/SecureCheckout';
import GDevelopThemeContext from '../../UI/Theme/GDevelopThemeContext';
import BundlePurchaseDialog from './BundlePurchaseDialog';
import PublicProfileContext from '../../Profile/PublicProfileContext';
import { LARGE_WIDGET_SIZE } from '../../MainFrame/EditorContainers/HomePage/CardWidget';
import { PrivateGameTemplateStoreContext } from '../PrivateGameTemplates/PrivateGameTemplateStoreContext';
import { AssetStoreContext } from '../AssetStoreContext';
import CourseStoreContext from '../../Course/CourseStoreContext';
import { getCreditsAmountFromId } from '../CreditsPackages/CreditsPackageStoreContext';
import Coin from '../../Credits/Icons/Coin';
import {
getPlanIcon,
getPlanInferredNameFromId,
} from '../../Profile/Subscription/PlanCard';
import RedemptionCodesDialog from '../../RedemptionCode/RedemptionCodesDialog';
import { selectMessageByLocale } from '../../Utils/i18n/MessageByLocale';
import { formatDurationOfRedemptionCode } from '../../RedemptionCode/Utils';
const cellSpacing = 10;
const getTemplateColumns = (
windowSize: WindowSizeType,
isLandscape: boolean
) => {
switch (windowSize) {
case 'small':
return isLandscape ? 4 : 2;
case 'medium':
return 3;
case 'large':
return 4;
case 'xlarge':
return 6;
default:
return 3;
}
};
const MAX_COLUMNS = getTemplateColumns('xlarge', true);
const MAX_SECTION_WIDTH = (LARGE_WIDGET_SIZE + 2 * 5) * MAX_COLUMNS; // widget size + 5 padding per side
const styles = {
disabledText: { opacity: 0.6 },
scrollview: { overflowX: 'hidden' },
grid: {
// Avoid tiles taking too much space on large screens.
maxWidth: MAX_SECTION_WIDTH,
overflow: 'hidden',
width: `calc(100% + ${cellSpacing}px)`, // This is needed to compensate for the `margin: -5px` added by MUI related to spacing.
},
leftColumnContainer: {
flex: 1,
minWidth: 0, // This is needed for the container to take the right size.
},
rightColumnContainer: {
flex: 2,
},
leftColumnContainerMobile: {
flex: 1,
minWidth: 0, // This is needed for the container to take the right size.
},
rightColumnContainerMobile: {
flex: 1,
},
avatar: {
width: 20,
height: 20,
},
ownedTag: {
padding: '4px 8px',
borderRadius: 4,
color: 'black',
},
playIcon: {
width: 20,
height: 20,
},
coinIcon: {
width: 13,
height: 13,
position: 'relative',
top: -1,
},
};
type Props = {|
bundleListingData: BundleListingData,
bundleListingDatasFromSameCreator?: ?Array<BundleListingData>,
receivedCourses: ?Array<Course>,
onBundleOpen: BundleListingData => void,
onGameTemplateOpen: PrivateGameTemplateListingData => void,
onAssetPackOpen: (
privateAssetPackListingData: PrivateAssetPackListingData,
options?: {|
forceProductPage?: boolean,
|}
) => void,
onCourseOpen: CourseListingData => void,
simulateAppStoreProduct?: boolean,
|};
const BundleInformationPage = ({
bundleListingData,
bundleListingDatasFromSameCreator,
receivedCourses,
onBundleOpen,
onGameTemplateOpen,
onAssetPackOpen,
onCourseOpen,
simulateAppStoreProduct,
}: Props) => {
const { id, name, sellerId } = bundleListingData;
const { bundleListingDatas } = React.useContext(BundleStoreContext);
const { privateGameTemplateListingDatas } = React.useContext(
PrivateGameTemplateStoreContext
);
const { privateAssetPackListingDatas } = React.useContext(AssetStoreContext);
const { listedCourses } = React.useContext(CourseStoreContext);
const {
receivedBundles,
bundlePurchases,
receivedGameTemplates,
receivedAssetPacks,
} = React.useContext(AuthenticatedUserContext);
const [bundle, setBundle] = React.useState<?Bundle>(null);
const [
purchasingBundleListingData,
setPurchasingBundleListingData,
] = React.useState<?BundleListingData>(null);
const [isFetching, setIsFetching] = React.useState<boolean>(false);
const { openUserPublicProfile } = React.useContext(PublicProfileContext);
const [
sellerPublicProfile,
setSellerPublicProfile,
] = React.useState<?UserPublicProfile>(null);
const [errorText, setErrorText] = React.useState<?React.Node>(null);
const {
windowSize,
isLandscape,
isMediumScreen,
isMobile,
} = useResponsiveWindowSize();
const gdevelopTheme = React.useContext(GDevelopThemeContext);
const [
isRedemptionCodesDialogOpen,
setIsRedemptionCodesDialogOpen,
] = React.useState<boolean>(false);
const shouldUseOrSimulateAppStoreProduct =
shouldUseAppStoreProduct() || simulateAppStoreProduct;
const userBundlePurchaseUsageType = React.useMemo(
() =>
getUserProductPurchaseUsageType({
productId: bundleListingData ? bundleListingData.id : null,
receivedProducts: receivedBundles,
productPurchases: bundlePurchases,
allProductListingDatas: bundleListingDatas,
}),
[bundlePurchases, bundleListingData, bundleListingDatas, receivedBundles]
);
const isAlreadyReceived = !!userBundlePurchaseUsageType;
const isOwningAnotherVariant = React.useMemo(
() => {
if (!bundle || isAlreadyReceived || !receivedBundles) return false;
// Another bundle older version of that bundle can be owned.
// We look at the tag to determine if the bundle is the same.
return !!receivedBundles.find(
receivedBundle => receivedBundle.tag === bundle.tag
);
},
[bundle, isAlreadyReceived, receivedBundles]
);
const additionalProductThumbnailsIncludedInBundle: string[] = React.useMemo(
() => {
const productsIncludedInBundle = getProductsIncludedInBundle({
productListingDatas: [
...(bundleListingDatas || []),
...(privateGameTemplateListingDatas || []),
...(privateAssetPackListingDatas || []),
...(listedCourses || []),
],
productListingData: bundleListingData,
});
if (!productsIncludedInBundle) return [];
const additionalThumbnails = productsIncludedInBundle
.map(product => (product.thumbnailUrls || []).slice(0, 2))
.reduce((acc, thumbnails) => acc.concat(thumbnails), []);
return additionalThumbnails;
},
[
bundleListingDatas,
privateGameTemplateListingDatas,
privateAssetPackListingDatas,
listedCourses,
bundleListingData,
]
);
const productsIncludedInBundleTiles = React.useMemo(
() =>
getProductsIncludedInBundleTiles({
product: bundle,
productListingDatas: [
...(bundleListingDatas || []),
...(privateGameTemplateListingDatas || []),
...(privateAssetPackListingDatas || []),
...(listedCourses || []),
],
productListingData: bundleListingData,
receivedProducts: [
...(receivedBundles || []),
...(receivedGameTemplates || []),
...(receivedAssetPacks || []),
...(receivedCourses || []),
],
onPrivateAssetPackOpen: product =>
onAssetPackOpen(product, { forceProductPage: true }),
onPrivateGameTemplateOpen: onGameTemplateOpen,
onBundleOpen,
onCourseOpen,
}),
[
bundle,
bundleListingDatas,
privateGameTemplateListingDatas,
privateAssetPackListingDatas,
listedCourses,
receivedBundles,
receivedGameTemplates,
receivedAssetPacks,
receivedCourses,
onAssetPackOpen,
onGameTemplateOpen,
onBundleOpen,
onCourseOpen,
bundleListingData,
]
);
const bundlesContainingBundleTiles = React.useMemo(
() =>
getBundlesContainingProductTiles({
product: bundle,
productListingData: bundleListingData,
productListingDatas: bundleListingDatas,
receivedProducts: receivedBundles,
onPrivateAssetPackOpen: product =>
onAssetPackOpen(product, { forceProductPage: true }),
onPrivateGameTemplateOpen: onGameTemplateOpen,
onBundleOpen,
}),
[
bundle,
bundleListingData,
bundleListingDatas,
receivedBundles,
onAssetPackOpen,
onGameTemplateOpen,
onBundleOpen,
]
);
const otherBundlesFromTheSameAuthorTiles = React.useMemo(
() =>
getOtherProductsFromSameAuthorTiles({
otherProductListingDatasFromSameCreator: bundleListingDatasFromSameCreator,
currentProductListingData: bundleListingData,
receivedProducts: receivedBundles,
onProductOpen: onBundleOpen,
}),
[
bundleListingDatasFromSameCreator,
bundleListingData,
receivedBundles,
onBundleOpen,
]
);
React.useEffect(
() => {
(async () => {
setIsFetching(true);
try {
const [bundle, profile] = await Promise.all([
getBundle(id),
getUserPublicProfile(sellerId),
]);
setBundle(bundle);
setSellerPublicProfile(profile);
} catch (error) {
const extractedStatusAndCode = extractGDevelopApiErrorStatusAndCode(
error
);
if (extractedStatusAndCode && extractedStatusAndCode.status === 404) {
setErrorText(
<Trans>
Bundle not found - An error occurred, please try again later.
</Trans>
);
} else {
setErrorText(
<Trans>An error occurred, please try again later.</Trans>
);
}
} finally {
setIsFetching(false);
}
})();
},
[id, sellerId]
);
const onClickBuy = React.useCallback(
async () => {
if (!bundle || isOwningAnotherVariant) return;
if (isAlreadyReceived) {
onBundleOpen(bundleListingData);
return;
}
try {
const price = bundleListingData.prices.find(
price => price.usageType === 'default'
);
sendBundleBuyClicked({
bundleId: bundle.id,
bundleName: bundle.name,
bundleTag: bundle.tag,
currency: price ? price.currency : undefined,
usageType: 'default',
});
setPurchasingBundleListingData(bundleListingData);
} catch (e) {
console.warn('Unable to send event', e);
}
},
[
bundle,
bundleListingData,
isAlreadyReceived,
isOwningAnotherVariant,
onBundleOpen,
]
);
const mediaItems = React.useMemo(
() =>
getProductMediaItems({
product: bundle,
productListingData: bundleListingData,
shouldSimulateAppStoreProduct: simulateAppStoreProduct,
additionalThumbnails: additionalProductThumbnailsIncludedInBundle,
}),
[
bundle,
bundleListingData,
simulateAppStoreProduct,
additionalProductThumbnailsIncludedInBundle,
]
);
const includedCreditsAmount = React.useMemo(
() =>
(bundleListingData.includedListableProducts || [])
.filter(product => product.productType === 'CREDIT_PACKAGE')
.reduce(
(total, product) => total + getCreditsAmountFromId(product.productId),
0
),
[bundleListingData]
);
const includedRedemptionCodes = React.useMemo(
() => bundleListingData.includedRedemptionCodes || [],
[bundleListingData]
);
return (
<I18n>
{({ i18n }) => (
<>
{errorText ? (
<Line alignItems="center" justifyContent="center" expand>
<AlertMessage kind="error">{errorText}</AlertMessage>
</Line>
) : isFetching ? (
<Column expand alignItems="center" justifyContent="center">
<PlaceholderLoader />
</Column>
) : bundle && sellerPublicProfile ? (
<Column noOverflowParent expand noMargin>
<ScrollView autoHideScrollbar style={styles.scrollview}>
<ResponsiveLineStackLayout
noColumnMargin
noMargin
// Force the columns to wrap on tablets and small screens.
forceMobileLayout={isMediumScreen}
// Prevent it to wrap when in landscape mode on small screens.
noResponsiveLandscape
useLargeSpacer
>
<div
style={
isMobile
? styles.leftColumnContainerMobile
: styles.leftColumnContainer
}
>
<ResponsiveMediaGallery
mediaItems={mediaItems}
altTextTemplate={`Bundle ${name} preview image {mediaIndex}`}
horizontalOuterMarginToEatOnMobile={8}
/>
</div>
<div
style={
isMobile
? styles.rightColumnContainerMobile
: styles.rightColumnContainer
}
>
<ColumnStackLayout noMargin>
<LineStackLayout
noMargin
alignItems="center"
justifyContent="space-between"
>
<Text noMargin size="title">
{selectMessageByLocale(i18n, bundle.nameByLocale)}
</Text>
{isAlreadyReceived && (
<div
style={{
...styles.ownedTag,
backgroundColor:
gdevelopTheme.statusIndicator.success,
}}
>
<Text color="inherit" noMargin>
<Trans>OWNED</Trans>
</Text>
</div>
)}
</LineStackLayout>
<LineStackLayout noMargin alignItems="center">
<Avatar
src={sellerPublicProfile.iconUrl}
style={styles.avatar}
/>
<Text displayInlineAsSpan size="sub-title">
<Link
onClick={() =>
openUserPublicProfile({
userId: sellerPublicProfile.id,
callbacks: {
onAssetPackOpen,
onGameTemplateOpen,
},
})
}
href="#"
>
{sellerPublicProfile.username || ''}
</Link>
</Text>
</LineStackLayout>
<Spacer />
{isOwningAnotherVariant ? (
<AlertMessage kind="warning">
<Trans>
You own an older version of this bundle. Browse the
store to access it!
</Trans>
</AlertMessage>
) : !isAlreadyReceived ? (
<>
{!shouldUseOrSimulateAppStoreProduct && (
<SecureCheckout />
)}
{!errorText && (
<PurchaseProductButtons
i18n={i18n}
productListingData={bundleListingData}
selectedUsageType="default"
onUsageTypeChange={() => {}}
simulateAppStoreProduct={simulateAppStoreProduct}
isAlreadyReceived={isAlreadyReceived}
onClickBuy={onClickBuy}
onClickBuyWithCredits={() => {}}
/>
)}
</>
) : null}
<Text size="body2" displayInlineAsSpan>
<MarkdownText
source={selectMessageByLocale(
i18n,
bundle.longDescriptionByLocale
)}
allowParagraphs
/>
</Text>
{includedRedemptionCodes.length > 0 && (
<ColumnStackLayout noMargin>
{includedRedemptionCodes.map(
(includedRedemptionCode, index) => (
<LineStackLayout
noMargin
alignItems="center"
key={`${
includedRedemptionCode.givenSubscriptionPlanId
}-${index}`}
>
{getPlanIcon({
planId:
includedRedemptionCode.givenSubscriptionPlanId,
logoSize: 20,
})}
<Text>
<Trans>
{formatDurationOfRedemptionCode(
includedRedemptionCode.durationInDays
)}{' '}
of
{getPlanInferredNameFromId(
includedRedemptionCode.givenSubscriptionPlanId
)}
subscription included
</Trans>
</Text>
</LineStackLayout>
)
)}
{isAlreadyReceived && (
<Line noMargin>
<FlatButton
primary
label={<Trans>See my codes</Trans>}
onClick={() =>
setIsRedemptionCodesDialogOpen(true)
}
/>
</Line>
)}
</ColumnStackLayout>
)}
{includedCreditsAmount > 0 && (
<LineStackLayout noMargin alignItems="center">
<Coin style={styles.coinIcon} />
<Text>
<Trans>
{includedCreditsAmount} credits included
</Trans>
</Text>
</LineStackLayout>
)}
</ColumnStackLayout>
</div>
</ResponsiveLineStackLayout>
{bundlesContainingBundleTiles &&
bundlesContainingBundleTiles.length ? (
<>
<ColumnStackLayout noMargin>
<LargeSpacer />
{bundlesContainingBundleTiles}
<LargeSpacer />
</ColumnStackLayout>
</>
) : null}
{productsIncludedInBundleTiles && (
<>
<Line>
<Text size="block-title">
<Trans>Included in this bundle</Trans>
</Text>
</Line>
<Line>
<GridList
cols={getTemplateColumns(windowSize, isLandscape)}
cellHeight="auto"
spacing={cellSpacing}
style={styles.grid}
>
{productsIncludedInBundleTiles}
</GridList>
</Line>
</>
)}
{otherBundlesFromTheSameAuthorTiles &&
otherBundlesFromTheSameAuthorTiles.length > 0 && (
<>
<Line>
<Text size="block-title">
<Trans>Similar bundles</Trans>
</Text>
</Line>
<Line>
<GridList
cols={getTemplateColumns(windowSize, isLandscape)}
cellHeight="auto"
spacing={cellSpacing}
style={styles.grid}
>
{otherBundlesFromTheSameAuthorTiles}
</GridList>
</Line>
</>
)}
</ScrollView>
</Column>
) : null}
{!!purchasingBundleListingData && (
<BundlePurchaseDialog
bundleListingData={purchasingBundleListingData}
usageType="default"
onClose={() => setPurchasingBundleListingData(null)}
/>
)}
{isRedemptionCodesDialogOpen && (
<RedemptionCodesDialog
onClose={() => setIsRedemptionCodesDialogOpen(false)}
/>
)}
</>
)}
</I18n>
);
};
export default BundleInformationPage;

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// @flow
import * as React from 'react';
import { I18n } from '@lingui/react';
import { Trans } from '@lingui/macro';
import Divider from '@material-ui/core/Divider';
import {
ColumnStackLayout,
LineStackLayout,
ResponsiveLineStackLayout,
} from '../../UI/Layout';
import Chip from '../../UI/Chip';
import Text from '../../UI/Text';
import { selectMessageByLocale } from '../../Utils/i18n/MessageByLocale';
import { Column, LargeSpacer, Line, Spacer } from '../../UI/Grid';
import {
useResponsiveWindowSize,
type WindowSizeType,
} from '../../UI/Responsive/ResponsiveWindowMeasurer';
import Paper from '../../UI/Paper';
import RaisedButton from '../../UI/RaisedButton';
import Skeleton from '@material-ui/lab/Skeleton';
import AuthenticatedUserContext from '../../Profile/AuthenticatedUserContext';
import {
getArchivedBundleListingData,
type BundleListingData,
type CourseListingData,
} from '../../Utils/GDevelopServices/Shop';
import {
getProductsIncludedInBundle,
getUserProductPurchaseUsageType,
} from '../ProductPageHelper';
import { PrivateGameTemplateStoreContext } from '../PrivateGameTemplates/PrivateGameTemplateStoreContext';
import { AssetStoreContext } from '../AssetStoreContext';
import { BundleStoreContext } from './BundleStoreContext';
import CourseStoreContext from '../../Course/CourseStoreContext';
import { renderProductPrice } from '../ProductPriceTag';
import {
CreditsPackageStoreContext,
getCreditsAmountFromId,
} from '../CreditsPackages/CreditsPackageStoreContext';
import {
getPlanIcon,
getPlanInferredNameFromId,
} from '../../Profile/Subscription/PlanCard';
import Store from '../../UI/CustomSvgIcons/Store';
import Hammer from '../../UI/CustomSvgIcons/Hammer';
import School from '../../UI/CustomSvgIcons/School';
import Coin from '../../Credits/Icons/Coin';
import Sparkle from '../../UI/CustomSvgIcons/Sparkle';
import { renderEstimatedTotalPriceFormatted } from './Utils';
import { formatDurationOfRedemptionCode } from '../../RedemptionCode/Utils';
const highlightColor = '#6CF9F7';
const mobilePadding = 8;
const desktopPadding = 16;
const styles = {
container: { display: 'flex', borderRadius: 8 },
leftColumn: {
display: 'flex',
flex: 1,
flexDirection: 'column',
gap: 8,
justifyContent: 'space-between',
},
bundlePreviewContainer: {
flex: 1,
background:
'linear-gradient(90deg, rgba(59, 247, 244, 0.1) 0%, rgba(255, 188, 87, 0.1) 100%)',
borderLeft: `2px solid ${highlightColor}`,
},
discountChip: { height: 24, backgroundColor: '#F03F18', color: 'white' },
ownedChip: { height: 24, backgroundColor: '#8BE7C4', color: 'black' },
imageContainer: {
display: 'flex',
alignItems: 'center',
position: 'relative',
borderRadius: 8,
overflow: 'hidden',
},
image: { width: '100%', aspectRatio: '16 / 9' },
discountedPrice: { textDecoration: 'line-through', opacity: 0.7 },
};
const CourseTile = ({
courseListingData,
isAlreadyReceived,
}: {|
courseListingData: CourseListingData,
isAlreadyReceived: boolean,
|}) => {
return (
<I18n>
{({ i18n }) => (
<ColumnStackLayout expand>
<div style={styles.imageContainer}>
<img
src={courseListingData.thumbnailUrls[0]}
style={styles.image}
alt={courseListingData.name}
/>
</div>
<Line noMargin>
<Text noMargin>{courseListingData.name}</Text>
</Line>
{!isAlreadyReceived && (
<Line noMargin>
<Text noMargin color="secondary">
<span style={styles.discountedPrice}>
{renderProductPrice({
i18n,
productListingData: courseListingData,
usageType: 'default',
plainText: true,
})}
</span>
</Text>
</Line>
)}
</ColumnStackLayout>
)}
</I18n>
);
};
const BundlePreviewTile = ({
bundleListingData,
}: {
bundleListingData: ?BundleListingData,
}) => {
const { isMobile } = useResponsiveWindowSize();
if (!bundleListingData) return null;
const includedListableProducts =
bundleListingData.includedListableProducts || [];
const includedRedemptionCodes =
bundleListingData.includedRedemptionCodes || [];
const numberOfAssetPacks = includedListableProducts.filter(
product => product.productType === 'ASSET_PACK'
).length;
const numberOfGameTemplates = includedListableProducts.filter(
product => product.productType === 'GAME_TEMPLATE'
).length;
const numberOfCourses = includedListableProducts.filter(
product => product.productType === 'COURSE'
).length;
const totalCredits = includedListableProducts
.filter(product => product.productType === 'CREDITS_PACKAGE')
.reduce(
(total, product) => total + getCreditsAmountFromId(product.productId),
0
);
return (
<div
style={{
...styles.bundlePreviewContainer,
padding: isMobile ? mobilePadding : desktopPadding,
margin: isMobile ? -mobilePadding : -desktopPadding,
marginLeft: isMobile ? -mobilePadding : 0,
marginTop: isMobile ? 0 : -desktopPadding,
}}
>
<ColumnStackLayout expand>
<LineStackLayout noMargin alignItems="center">
<Sparkle style={{ color: highlightColor }} />
<Text noMargin size="block-title">
<Trans>This bundle includes:</Trans>
</Text>
</LineStackLayout>
<Spacer />
{numberOfAssetPacks > 0 && (
<LineStackLayout noMargin alignItems="center">
<Store />
<Text noMargin>
{numberOfAssetPacks === 1 ? (
<Trans>{numberOfAssetPacks} Asset Pack</Trans>
) : (
<Trans>{numberOfAssetPacks} Asset Packs</Trans>
)}
</Text>
</LineStackLayout>
)}
{numberOfGameTemplates > 0 && (
<LineStackLayout noMargin alignItems="center">
<Hammer />
<Text noMargin>
{numberOfGameTemplates === 1 ? (
<Trans>{numberOfGameTemplates} Game Template</Trans>
) : (
<Trans>{numberOfGameTemplates} Game Templates</Trans>
)}
</Text>
</LineStackLayout>
)}
{numberOfCourses > 0 && (
<LineStackLayout noMargin alignItems="center">
<School />
<Text noMargin>
{numberOfCourses === 1 ? (
<Trans>{numberOfCourses} Course</Trans>
) : (
<Trans>{numberOfCourses} Courses</Trans>
)}
</Text>
</LineStackLayout>
)}
{totalCredits > 0 && (
<LineStackLayout noMargin alignItems="center">
<Coin />
<Text noMargin>
<Trans>{totalCredits} Credits</Trans>
</Text>
</LineStackLayout>
)}
{includedRedemptionCodes.length > 0 &&
includedRedemptionCodes.map((redemptionCode, index) => (
<Line
noMargin
alignItems="center"
key={`${redemptionCode.givenSubscriptionPlanId}-${index}`}
>
{getPlanIcon({
planId: redemptionCode.givenSubscriptionPlanId,
logoSize: 15,
})}
<Text>
<Trans>
{formatDurationOfRedemptionCode(
redemptionCode.durationInDays
)}{' '}
of
{getPlanInferredNameFromId(
redemptionCode.givenSubscriptionPlanId
)}
subscription
</Trans>
</Text>
</Line>
))}
</ColumnStackLayout>
</div>
);
};
const getColumnsFromWindowSize = (windowSize: WindowSizeType) => {
if (windowSize === 'xlarge') return 6;
if (windowSize === 'large') return 4;
if (windowSize === 'medium') return 3;
return 2;
};
type Props = {|
onDisplayBundle: (bundleListingData: BundleListingData) => void,
|};
const BundlePreviewBanner = ({ onDisplayBundle }: Props) => {
const { isMobile, isLandscape, windowSize } = useResponsiveWindowSize();
const numberOfTilesToDisplay = getColumnsFromWindowSize(windowSize) - 1; // Reserve one tile for the bundle preview.
const { privateGameTemplateListingDatas } = React.useContext(
PrivateGameTemplateStoreContext
);
const { creditsPackageListingDatas } = React.useContext(
CreditsPackageStoreContext
);
const { bundleListingDatas } = React.useContext(BundleStoreContext);
const { privateAssetPackListingDatas } = React.useContext(AssetStoreContext);
const { listedCourses } = React.useContext(CourseStoreContext);
const authenticatedUser = React.useContext(AuthenticatedUserContext);
const { bundlePurchases, receivedBundles } = authenticatedUser;
// For the moment, we either display:
// - the first bundle in the list if none are owned.
// - the first owned bundle (as a listing data if still listed, or as an archived listing data otherwise)
// TODO: improve that logic when we'll have more bundles.
const bundleListingData: BundleListingData | null = React.useMemo(
() => {
if (!bundleListingDatas || !receivedBundles) return null;
if (receivedBundles.length === 0) {
return bundleListingDatas[0]; // Display the first bundle if none are owned.
}
const receivedBundle = receivedBundles[0];
const bundleListingData = bundleListingDatas.find(
bundleListingData => bundleListingData.id === receivedBundle.id
);
if (bundleListingData) {
return bundleListingData; // Display the first owned bundle that is still listed.
}
// If this bundle is not listed anymore, get an archived listing data for that bundle.
return getArchivedBundleListingData({
bundle: receivedBundle,
});
},
[bundleListingDatas, receivedBundles]
);
const userBundlePurchaseUsageType = React.useMemo(
() => {
if (!bundleListingData) return null;
return getUserProductPurchaseUsageType({
productId: bundleListingData.id,
receivedProducts: receivedBundles,
productPurchases: bundlePurchases,
allProductListingDatas: bundleListingDatas,
});
},
[bundlePurchases, bundleListingData, bundleListingDatas, receivedBundles]
);
const isAlreadyReceived = !!userBundlePurchaseUsageType;
const productListingDatasIncludedInBundle = React.useMemo(
() =>
bundleListingData
? getProductsIncludedInBundle({
productListingDatas: [
...(bundleListingDatas || []),
...(privateGameTemplateListingDatas || []),
...(privateAssetPackListingDatas || []),
...(listedCourses || []),
...(creditsPackageListingDatas || []),
],
productListingData: bundleListingData,
})
: null,
[
bundleListingData,
bundleListingDatas,
privateGameTemplateListingDatas,
privateAssetPackListingDatas,
listedCourses,
creditsPackageListingDatas,
]
);
const redemptionCodesIncludedInBundle = React.useMemo(
() =>
bundleListingData
? bundleListingData.includedRedemptionCodes || []
: null,
[bundleListingData]
);
const courseTiles = React.useMemo(
() => {
if (isMobile && !isLandscape) {
return null; // Don't display course tiles on mobile, they take too much space.
}
if (!productListingDatasIncludedInBundle) {
return new Array(numberOfTilesToDisplay).fill(0).map((_, index) => (
<React.Fragment key={`skeleton-${index}`}>
{index > 0 &&
(isMobile && !isLandscape ? (
<Column noMargin>
<Divider orientation="horizontal" />
</Column>
) : (
<Line noMargin>
<Divider orientation="vertical" />
</Line>
))}
{index > 0 && <Spacer />}
<Column expand>
<Skeleton height={140} />
<Skeleton height={20} />
<Skeleton height={20} />
<LargeSpacer />
</Column>
</React.Fragment>
));
}
const coursesIncludedInBundle = productListingDatasIncludedInBundle.filter(
productListingData => productListingData.productType === 'COURSE'
);
return new Array(numberOfTilesToDisplay).fill(0).map((_, index) => {
const courseListingData: ?CourseListingData =
// $FlowFixMe
coursesIncludedInBundle[index];
if (!courseListingData) {
return <div style={{ flex: 1 }} key={`empty-tile-${index}`} />;
}
return (
<React.Fragment key={`course-${courseListingData.id}`}>
{index > 0 && (
<Line noMargin>
<Divider orientation="vertical" />
</Line>
)}
{index > 0 && <Spacer />}
<CourseTile
courseListingData={courseListingData}
isAlreadyReceived={isAlreadyReceived}
/>
</React.Fragment>
);
});
},
[
isMobile,
isLandscape,
numberOfTilesToDisplay,
productListingDatasIncludedInBundle,
isAlreadyReceived,
]
);
return (
<I18n>
{({ i18n }) => (
<Paper
background="medium"
variant="outlined"
style={{
...styles.container,
padding: isMobile ? mobilePadding : desktopPadding,
}}
>
<Column expand noMargin>
<ResponsiveLineStackLayout
noResponsiveLandscape
noMargin
noColumnMargin
noOverflowParent
>
<div
style={{
...styles.leftColumn,
width: isMobile && !isLandscape ? '100%' : undefined,
}}
>
<ColumnStackLayout noMargin>
<Line noMargin>
{bundleListingData ? (
<Chip
label={
isAlreadyReceived ? (
<Trans>Owned</Trans>
) : (
<Trans>Discount</Trans>
)
}
style={
isAlreadyReceived
? styles.ownedChip
: styles.discountChip
}
/>
) : (
<Skeleton variant="rect" height={20} />
)}
</Line>
<Spacer />
{bundleListingData ? (
<Text noMargin size="block-title">
{bundleListingData.nameByLocale
? selectMessageByLocale(
i18n,
bundleListingData.nameByLocale
)
: bundleListingData.name}
</Text>
) : (
<Skeleton height={30} />
)}
{bundleListingData ? (
<Text noMargin>
{bundleListingData.descriptionByLocale
? selectMessageByLocale(
i18n,
bundleListingData.descriptionByLocale
)
: bundleListingData.description}
</Text>
) : (
<Skeleton height={30} />
)}
</ColumnStackLayout>
{bundleListingData ? (
<ColumnStackLayout noMargin>
{!isAlreadyReceived && (
<Text noMargin color="secondary">
<span style={styles.discountedPrice}>
{renderEstimatedTotalPriceFormatted({
i18n,
bundleListingData,
productListingDatasIncludedInBundle,
redemptionCodesIncludedInBundle,
})}
</span>
</Text>
)}
<RaisedButton
primary
label={
isAlreadyReceived ? (
<Trans>Browse bundle</Trans>
) : (
<Trans>
Buy for{' '}
{renderProductPrice({
i18n,
productListingData: bundleListingData,
usageType: 'default',
plainText: true,
})}
</Trans>
)
}
onClick={() => onDisplayBundle(bundleListingData)}
/>
</ColumnStackLayout>
) : (
<ColumnStackLayout noMargin>
<Skeleton variant="rect" height={40} />
</ColumnStackLayout>
)}
</div>
{courseTiles}
<BundlePreviewTile bundleListingData={bundleListingData} />
</ResponsiveLineStackLayout>
</Column>
</Paper>
)}
</I18n>
);
};
export default BundlePreviewBanner;

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@@ -0,0 +1,373 @@
// @flow
import * as React from 'react';
import { t, Trans } from '@lingui/macro';
import { type BundleListingData } from '../../Utils/GDevelopServices/Shop';
import Dialog, { DialogPrimaryButton } from '../../UI/Dialog';
import AuthenticatedUserContext from '../../Profile/AuthenticatedUserContext';
import CreateProfile from '../../Profile/CreateProfile';
import Text from '../../UI/Text';
import { useInterval } from '../../Utils/UseInterval';
import { getPurchaseCheckoutUrl } from '../../Utils/GDevelopServices/Shop';
import Window from '../../Utils/Window';
import { Line, Spacer } from '../../UI/Grid';
import CircularProgress from '../../UI/CircularProgress';
import BackgroundText from '../../UI/BackgroundText';
import Mark from '../../UI/CustomSvgIcons/Mark';
import FlatButton from '../../UI/FlatButton';
import { ColumnStackLayout, LineStackLayout } from '../../UI/Layout';
import useAlertDialog from '../../UI/Alert/useAlertDialog';
import {
shouldUseAppStoreProduct,
purchaseAppStoreProduct,
} from '../../Utils/AppStorePurchases';
import { extractGDevelopApiErrorStatusAndCode } from '../../Utils/GDevelopServices/Errors';
import PasswordPromptDialog from '../PasswordPromptDialog';
type Props = {|
bundleListingData: BundleListingData,
usageType: string,
onClose: () => void,
simulateAppStoreProduct?: boolean,
|};
const BundlePurchaseDialog = ({
bundleListingData,
usageType,
onClose,
simulateAppStoreProduct,
}: Props) => {
const {
profile,
onOpenLoginDialog,
onOpenCreateAccountDialog,
receivedBundles,
onPurchaseSuccessful,
onRefreshBundlePurchases,
bundlePurchases,
} = React.useContext(AuthenticatedUserContext);
const [isPurchasing, setIsPurchasing] = React.useState(false);
const [
isCheckingPurchasesAfterLogin,
setIsCheckingPurchasesAfterLogin,
] = React.useState(!receivedBundles);
const [purchaseSuccessful, setPurchaseSuccessful] = React.useState(false);
const [
displayPasswordPrompt,
setDisplayPasswordPrompt,
] = React.useState<boolean>(false);
const [password, setPassword] = React.useState<string>('');
const { showAlert } = useAlertDialog();
const shouldUseOrSimulateAppStoreProduct =
shouldUseAppStoreProduct() || simulateAppStoreProduct;
const onStartPurchase = async () => {
if (!profile) return;
setDisplayPasswordPrompt(false);
// Purchase with the App Store.
if (shouldUseOrSimulateAppStoreProduct) {
try {
setIsPurchasing(true);
await purchaseAppStoreProduct(bundleListingData.appStoreProductId);
} finally {
setIsPurchasing(false);
}
return;
}
const price = bundleListingData.prices.find(
price => price.usageType === usageType
);
if (!price) {
console.error('Unable to find the price for the usage type', usageType);
await showAlert({
title: t`An error happened`,
message: t`Unable to find the price for this bundle. Please try again later.`,
});
return;
}
// Purchase with web.
try {
setIsPurchasing(true);
const checkoutUrl = getPurchaseCheckoutUrl({
productId: bundleListingData.id,
priceName: price.name,
userId: profile.id,
userEmail: profile.email,
...(password ? { password } : undefined),
});
Window.openExternalURL(checkoutUrl);
} catch (error) {
const extractedStatusAndCode = extractGDevelopApiErrorStatusAndCode(
error
);
if (
extractedStatusAndCode &&
extractedStatusAndCode.status === 403 &&
extractedStatusAndCode.code === 'auth/wrong-password'
) {
await showAlert({
title: t`Operation not allowed`,
message: t`The password you entered is incorrect. Please try again.`,
});
} else {
console.error('Unable to get the checkout URL', error);
await showAlert({
title: t`An error happened`,
message: t`Unable to get the checkout URL. Please try again later.`,
});
}
setIsPurchasing(false);
} finally {
setPassword('');
}
};
const onWillPurchase = () => {
// Password is required in dev environment only so that one cannot freely purchase bundles.
if (Window.isDev()) setDisplayPasswordPrompt(true);
else onStartPurchase();
};
React.useEffect(
() => {
onWillPurchase();
},
// Launch the start process directly when the dialog is opened, to avoid an extra click.
// eslint-disable-next-line
[]
);
// This effect will be triggered when the bundle purchases change,
// to check if the user has just bought the product.
React.useEffect(
() => {
const checkIfPurchaseIsDone = async () => {
if (
isPurchasing &&
bundlePurchases &&
bundlePurchases.find(
userPurchase => userPurchase.productId === bundleListingData.id
)
) {
// We found the purchase, the user has bought the bundle.
// We do not close the dialog yet, as we need to trigger a refresh of the products received.
await onPurchaseSuccessful();
}
};
checkIfPurchaseIsDone();
},
[
isPurchasing,
bundlePurchases,
bundleListingData,
onPurchaseSuccessful,
onRefreshBundlePurchases,
]
);
useInterval(
() => {
onRefreshBundlePurchases();
},
isPurchasing ? 3900 : null
);
// Listen to the received bundle, to know when a user has just logged in and the received bundles have been loaded.
// In this case, start a timeout to remove the loader and give some time for the store to refresh.
React.useEffect(
() => {
let timeoutId;
(async () => {
if (receivedBundles) {
timeoutId = setTimeout(
() => setIsCheckingPurchasesAfterLogin(false),
3000
);
}
})();
return () => {
clearTimeout(timeoutId);
};
},
[receivedBundles]
);
// If the user has received this particular bundle, either:
// - they just logged in, and already have it, so we close the dialog.
// - they just bought it, we display the success message.
React.useEffect(
() => {
if (receivedBundles) {
const receivedBundle = receivedBundles.find(
bundle => bundle.id === bundleListingData.id
);
if (receivedBundle) {
if (isPurchasing) {
setIsPurchasing(false);
setPurchaseSuccessful(true);
} else if (!purchaseSuccessful) {
onClose();
}
}
}
},
[
receivedBundles,
bundleListingData,
isPurchasing,
onClose,
isCheckingPurchasesAfterLogin,
purchaseSuccessful,
]
);
const dialogContents = !profile
? {
subtitle: <Trans>Log-in to purchase this item</Trans>,
content: (
<CreateProfile
onOpenLoginDialog={onOpenLoginDialog}
onOpenCreateAccountDialog={onOpenCreateAccountDialog}
message={
<Trans>
Bundles and their content will be linked to your user account
and available for all your projects. Log-in or sign-up to
purchase this bundle. (or restore your existing purchase).
</Trans>
}
justifyContent="center"
/>
),
}
: purchaseSuccessful
? {
subtitle: <Trans>Your purchase has been processed!</Trans>,
content: (
<Line justifyContent="center" alignItems="center">
<Text>
<Trans>You can now go back to use your new bundle.</Trans>
</Text>
</Line>
),
}
: isPurchasing
? {
subtitle: shouldUseOrSimulateAppStoreProduct ? (
<Trans>Complete your purchase with the app store.</Trans>
) : (
<Trans>Complete your payment on the web browser</Trans>
),
content: shouldUseOrSimulateAppStoreProduct ? (
<>
<ColumnStackLayout justifyContent="center" alignItems="center">
<CircularProgress size={40} />
<Text>
<Trans>
The purchase will be linked to your account once done.
</Trans>
</Text>
</ColumnStackLayout>
</>
) : (
<>
<Line justifyContent="center" alignItems="center">
<CircularProgress size={20} />
<Spacer />
<Text>
<Trans>Waiting for the purchase confirmation...</Trans>
</Text>
</Line>
<Spacer />
<Line justifyContent="center">
<BackgroundText>
<Trans>
Once you're done, come back to GDevelop and the bundle will be
added to your account automatically.
</Trans>
</BackgroundText>
</Line>
</>
),
}
: isCheckingPurchasesAfterLogin
? {
subtitle: <Trans>Loading your profile...</Trans>,
content: (
<Line justifyContent="center" alignItems="center">
<CircularProgress size={20} />
</Line>
),
}
: {
subtitle: (
<Trans>
The bundle {bundleListingData.name} will be linked to your account{' '}
{profile.email}.
</Trans>
),
content: shouldUseOrSimulateAppStoreProduct ? null : (
<Line justifyContent="center" alignItems="center">
<Text>
<Trans>
A new secure window will open to complete the purchase.
</Trans>
</Text>
</Line>
),
};
const allowPurchase =
profile &&
!isPurchasing &&
!purchaseSuccessful &&
!isCheckingPurchasesAfterLogin;
const dialogActions = [
<FlatButton
key="cancel"
label={purchaseSuccessful ? <Trans>Close</Trans> : <Trans>Cancel</Trans>}
onClick={onClose}
/>,
allowPurchase ? (
<DialogPrimaryButton
key="continue"
primary
label={<Trans>Continue</Trans>}
onClick={onWillPurchase}
/>
) : null,
];
return (
<>
<Dialog
title={<Trans>{bundleListingData.name}</Trans>}
maxWidth="sm"
open
onRequestClose={onClose}
actions={dialogActions}
onApply={purchaseSuccessful ? onClose : onWillPurchase}
cannotBeDismissed // Prevent the user from continuing by clicking outside.
flexColumnBody
>
<LineStackLayout justifyContent="center" alignItems="center">
{purchaseSuccessful && <Mark />}
<Text size="sub-title">{dialogContents.subtitle}</Text>
</LineStackLayout>
{dialogContents.content}
</Dialog>
{displayPasswordPrompt && (
<PasswordPromptDialog
onApply={onStartPurchase}
onClose={() => setDisplayPasswordPrompt(false)}
passwordValue={password}
setPasswordValue={setPassword}
/>
)}
</>
);
};
export default BundlePurchaseDialog;

View File

@@ -0,0 +1,265 @@
// @flow
import * as React from 'react';
import { type FiltersState } from '../../UI/Search/FiltersChooser';
import { type Filters } from '../../Utils/GDevelopServices/Filters';
import { useSearchItem } from '../../UI/Search/UseSearchItem';
import {
listListedBundles,
type BundleListingData,
} from '../../Utils/GDevelopServices/Shop';
import { capitalize } from 'lodash';
import { AssetStoreNavigatorContext } from '../AssetStoreNavigator';
import { getBundleListingDataFromUserFriendlySlug } from '../AssetStoreUtils';
import useAlertDialog from '../../UI/Alert/useAlertDialog';
import { t } from '@lingui/macro';
import { sendBundleInformationOpened } from '../../Utils/Analytics/EventSender';
import { BUNDLES_FETCH_TIMEOUT } from '../../Utils/GlobalFetchTimeouts';
import AuthenticatedUserContext from '../../Profile/AuthenticatedUserContext';
const getBundleListingDataSearchTerms = (bundle: BundleListingData) =>
bundle.name + '\n' + bundle.description + '\n' + bundle.categories.join('\n');
type BundleStoreState = {|
bundleFilters: ?Filters,
fetchBundles: () => void,
bundleListingDatas: ?Array<BundleListingData>,
error: ?Error,
shop: {
bundleListingDatasSearchResults: ?Array<BundleListingData>,
filtersState: FiltersState,
setInitialBundleUserFriendlySlug: string => void,
},
|};
export const initialBundleStoreState: BundleStoreState = {
bundleFilters: null,
fetchBundles: () => {},
bundleListingDatas: null,
error: null,
shop: {
bundleListingDatasSearchResults: null,
filtersState: {
chosenFilters: new Set(),
addFilter: () => {},
removeFilter: () => {},
chosenCategory: null,
setChosenCategory: () => {},
},
setInitialBundleUserFriendlySlug: (
initialBundleUserFriendlySlug: string
) => {},
},
};
export const BundleStoreContext = React.createContext<BundleStoreState>(
initialBundleStoreState
);
type BundleStoreStateProviderProps = {|
children: React.Node,
|};
export const BundleStoreStateProvider = ({
children,
}: BundleStoreStateProviderProps) => {
const shopNavigationState = React.useContext(AssetStoreNavigatorContext);
const {
searchText: shopSearchText,
setSearchText: setShopSearchText,
} = shopNavigationState;
const { limits } = React.useContext(AuthenticatedUserContext);
const [bundleFilters, setBundleFilters] = React.useState<?Filters>(null);
const [error, setError] = React.useState<?Error>(null);
const [
bundleListingDatas,
setBundleListingDatas,
] = React.useState<?Array<BundleListingData>>(null);
const [
initialBundleUserFriendlySlug,
setInitialBundleUserFriendlySlug,
] = React.useState<?string>(null);
const initialBundleOpened = React.useRef<boolean>(false);
const isLoading = React.useRef<boolean>(false);
const { showAlert } = useAlertDialog();
const hidePremiumProducts =
!!limits &&
!!limits.capabilities.classrooms &&
limits.capabilities.classrooms.hidePremiumProducts;
const fetchBundles = React.useCallback(
() => {
// If the bundles are already loaded, don't load them again.
if (isLoading.current || bundleListingDatas) return;
(async () => {
setError(null);
isLoading.current = true;
try {
const fetchedBundleListingDatas = await listListedBundles();
console.info(
`Loaded ${
fetchedBundleListingDatas ? fetchedBundleListingDatas.length : 0
} bundles from the store.`
);
setBundleListingDatas(fetchedBundleListingDatas);
const defaultTags = fetchedBundleListingDatas.reduce(
(allCategories, bundleListingData) => {
return allCategories.concat(
bundleListingData.categories.map(category =>
capitalize(category)
)
);
},
[]
);
const uniqueDefaultTags = Array.from(new Set(defaultTags));
const bundleFilters: Filters = {
allTags: [],
defaultTags: uniqueDefaultTags,
tagsTree: [],
};
setBundleFilters(bundleFilters);
} catch (error) {
console.error(`Unable to load the bundles from the store:`, error);
setError(error);
}
isLoading.current = false;
})();
},
[bundleListingDatas]
);
// When the bundles are loaded,
// open the bundle with the slug that was asked to be initially loaded.
React.useEffect(
() => {
if (!initialBundleUserFriendlySlug || initialBundleOpened.current) {
// If there is no initial bundle or
// if the bundle was already opened, don't re-open it again even
// if the effect run again.
return;
}
if (bundleListingDatas && initialBundleUserFriendlySlug) {
initialBundleOpened.current = true;
// Open the information page of a the bundle.
const bundleListingData = getBundleListingDataFromUserFriendlySlug({
bundleListingDatas,
userFriendlySlug: initialBundleUserFriendlySlug,
});
if (bundleListingData) {
sendBundleInformationOpened({
bundleName: bundleListingData.name,
bundleId: bundleListingData.id,
source: 'web-link',
});
shopNavigationState.openBundleInformationPage({
bundleListingData,
storeSearchText: true,
clearSearchText: false,
});
initialBundleOpened.current = false; // Allow to open the bundle again if the effect run again.
setInitialBundleUserFriendlySlug(null);
return;
}
showAlert({
title: t`Bundle not found`,
message: t`The link to the bundle you've followed seems outdated. Why not take a look at the other bundles in the store?`,
});
}
},
[
bundleListingDatas,
shopNavigationState,
showAlert,
initialBundleUserFriendlySlug,
]
);
React.useEffect(
() => {
if (isLoading.current) return;
const timeoutId = setTimeout(() => {
console.info('Pre-fetching bundles from the store...');
fetchBundles();
}, BUNDLES_FETCH_TIMEOUT);
return () => clearTimeout(timeoutId);
},
[fetchBundles]
);
const bundleListingDatasById = React.useMemo(
() => {
if (!bundleListingDatas) {
return null;
}
const bundleListingDatasById = {};
if (hidePremiumProducts) return bundleListingDatasById;
bundleListingDatas.forEach(bundleListingData => {
const id = bundleListingData.id;
if (bundleListingDatasById[id]) {
console.warn(`Multiple bundles with the same id: ${id}`);
}
bundleListingDatasById[id] = bundleListingData;
});
return bundleListingDatasById;
},
[bundleListingDatas, hidePremiumProducts]
);
const currentPage = shopNavigationState.getCurrentPage();
const bundleListingDatasSearchResultsForShop: ?Array<BundleListingData> = useSearchItem(
bundleListingDatasById,
getBundleListingDataSearchTerms,
shopSearchText,
currentPage.filtersState.chosenCategory,
currentPage.filtersState.chosenFilters
);
const BundleStoreState = React.useMemo(
() => ({
bundleListingDatas: hidePremiumProducts ? [] : bundleListingDatas,
error,
bundleFilters,
fetchBundles,
shop: {
bundleListingDatasSearchResults: hidePremiumProducts
? []
: bundleListingDatasSearchResultsForShop,
searchText: shopSearchText,
setSearchText: setShopSearchText,
filtersState: currentPage.filtersState,
setInitialBundleUserFriendlySlug,
},
}),
[
hidePremiumProducts,
bundleListingDatas,
error,
bundleFilters,
fetchBundles,
bundleListingDatasSearchResultsForShop,
shopSearchText,
setShopSearchText,
currentPage.filtersState,
]
);
return (
<BundleStoreContext.Provider value={BundleStoreState}>
{children}
</BundleStoreContext.Provider>
);
};

View File

@@ -0,0 +1,142 @@
// @flow
import { type I18n as I18nType } from '@lingui/core';
import {
type BundleListingData,
type PrivateAssetPackListingData,
type PrivateGameTemplateListingData,
type CourseListingData,
type CreditsPackageListingData,
type IncludedRedemptionCode,
} from '../../Utils/GDevelopServices/Shop';
export const renderEstimatedTotalPriceFormatted = ({
i18n,
bundleListingData,
productListingDatasIncludedInBundle,
redemptionCodesIncludedInBundle,
}: {
i18n: I18nType,
bundleListingData: ?BundleListingData,
productListingDatasIncludedInBundle: ?Array<
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| BundleListingData
| CourseListingData
| CreditsPackageListingData
>,
redemptionCodesIncludedInBundle: ?Array<IncludedRedemptionCode>,
}): ?string => {
let totalPrice = 0;
if (
!bundleListingData ||
!productListingDatasIncludedInBundle ||
!redemptionCodesIncludedInBundle
)
return null;
const productPrices = bundleListingData.prices;
const bundlePrice = productPrices.find(
price => price.usageType === 'default'
);
const currencyCode = bundlePrice ? bundlePrice.currency : 'USD';
const currencySymbol = currencyCode === 'USD' ? '$' : '€';
for (const product of bundleListingData.includedListableProducts || []) {
if (product.productType === 'ASSET_PACK') {
const listedAssetPack =
productListingDatasIncludedInBundle.find(
assetPack => assetPack.id === product.productId
) || null;
if (listedAssetPack) {
const price = listedAssetPack.prices.find(
price => price.usageType === product.usageType
);
totalPrice += price ? price.value : 0;
}
} else if (product.productType === 'GAME_TEMPLATE') {
const listedGameTemplate =
productListingDatasIncludedInBundle.find(
gameTemplate => gameTemplate.id === product.productId
) || null;
if (listedGameTemplate) {
const price = listedGameTemplate.prices.find(
price => price.usageType === product.usageType
);
totalPrice += price ? price.value : 0;
}
} else if (product.productType === 'COURSE') {
const listedCourse = productListingDatasIncludedInBundle.find(
course => course.id === product.productId
);
if (listedCourse) {
const price = listedCourse.prices.find(
price => price.usageType === product.usageType
);
totalPrice += price ? price.value : 0;
}
} else if (product.productType === 'BUNDLE') {
const listedBundle = productListingDatasIncludedInBundle.find(
bundle => bundle.id === product.productId
);
if (listedBundle) {
const price = listedBundle.prices.find(
price => price.usageType === product.usageType
);
totalPrice += price ? price.value : 0;
}
} else if (product.productType === 'CREDITS_PACKAGE') {
const listedCreditsPackage =
productListingDatasIncludedInBundle.find(
creditsPackage => creditsPackage.id === product.productId
) || null;
if (listedCreditsPackage) {
const price = listedCreditsPackage.prices.find(
price => price.usageType === product.usageType
);
totalPrice += price ? price.value : 0;
}
}
}
if (redemptionCodesIncludedInBundle.length > 0) {
for (const redemptionCode of redemptionCodesIncludedInBundle) {
const planId = redemptionCode.givenSubscriptionPlanId;
if (planId) {
let estimatedAmountInCents = null;
if (redemptionCode.estimatedPrices) {
const estimatedPrice = redemptionCode.estimatedPrices.find(
price => price.currency === currencyCode
);
if (estimatedPrice) {
estimatedAmountInCents = estimatedPrice.value;
}
}
// If no estimated price is provided, guess a mostly correct value
// for backward compatibility.
if (estimatedAmountInCents === null) {
const monthlyEstimatedAmountInCents =
planId === 'gdevelop_silver'
? 599
: planId === 'gdevelop_gold'
? 1099
: planId === 'gdevelop_startup'
? 3499
: 0;
estimatedAmountInCents =
monthlyEstimatedAmountInCents *
Math.max(1, Math.round(redemptionCode.durationInDays / 30));
}
totalPrice += estimatedAmountInCents || 0;
}
}
}
return `${currencySymbol} ${i18n
.number(totalPrice / 100, {
minimumFractionDigits: 2,
maximumFractionDigits: 2,
})
.replace(/\D00$/, '')}`;
};

View File

@@ -640,7 +640,7 @@ function NewObjectDialog({
}
>
{currentTab === 'asset-store' && (
<AssetStore ref={assetStore} hideGameTemplates />
<AssetStore ref={assetStore} onlyShowAssets />
)}
{currentTab === 'new-object' &&
(selectedCustomObjectEnumeratedMetadata &&

View File

@@ -6,6 +6,7 @@ import {
redeemPrivateAssetPack,
type PrivateAssetPackListingData,
type PrivateGameTemplateListingData,
type BundleListingData,
getCalloutToGetSubscriptionOrClaimAssetPack,
} from '../../Utils/GDevelopServices/Shop';
import type { MessageDescriptor } from '../../Utils/i18n/MessageDescriptor.flow';
@@ -65,6 +66,7 @@ import RaisedButton from '../../UI/RaisedButton';
import PrivateAssetPackPurchaseDialog from './PrivateAssetPackPurchaseDialog';
import PublicProfileContext from '../../Profile/PublicProfileContext';
import { LARGE_WIDGET_SIZE } from '../../MainFrame/EditorContainers/HomePage/CardWidget';
import { BundleStoreContext } from '../Bundles/BundleStoreContext';
const cellSpacing = 10;
@@ -164,11 +166,9 @@ type Props = {|
|}
) => void,
onGameTemplateOpen: (
privateGameTemplateListingData: PrivateGameTemplateListingData,
options?: {|
forceProductPage?: boolean,
|}
privateGameTemplateListingData: PrivateGameTemplateListingData
) => void,
onBundleOpen: (bundleListingData: BundleListingData) => void,
simulateAppStoreProduct?: boolean,
|};
@@ -177,17 +177,21 @@ const PrivateAssetPackInformationPage = ({
privateAssetPackListingDatasFromSameCreator,
onAssetPackOpen,
onGameTemplateOpen,
onBundleOpen,
simulateAppStoreProduct,
}: Props) => {
const { isMobile } = useResponsiveWindowSize();
const { id, name, sellerId } = privateAssetPackListingData;
const { privateAssetPackListingDatas } = React.useContext(AssetStoreContext);
const { bundleListingDatas } = React.useContext(BundleStoreContext);
const { showAlert } = useAlertDialog();
const {
receivedAssetPacks,
receivedBundles,
profile,
limits,
assetPackPurchases,
bundlePurchases,
getAuthorizationHeader,
onOpenLoginDialog,
subscription,
@@ -234,15 +238,27 @@ const PrivateAssetPackInformationPage = ({
productId: privateAssetPackListingData
? privateAssetPackListingData.id
: null,
receivedProducts: receivedAssetPacks,
productPurchases: assetPackPurchases,
allProductListingDatas: privateAssetPackListingDatas,
receivedProducts: [
...(receivedAssetPacks || []),
...(receivedBundles || []),
],
productPurchases: [
...(assetPackPurchases || []),
...(bundlePurchases || []),
],
allProductListingDatas: [
...(privateAssetPackListingDatas || []),
...(bundleListingDatas || []),
],
}),
[
assetPackPurchases,
bundlePurchases,
privateAssetPackListingData,
privateAssetPackListingDatas,
bundleListingDatas,
receivedAssetPacks,
receivedBundles,
]
);
const isAlreadyReceived = !!userAssetPackPurchaseUsageType;
@@ -251,17 +267,21 @@ const PrivateAssetPackInformationPage = ({
() =>
getProductsIncludedInBundleTiles({
product: assetPack,
productListingDatas: privateAssetPackListingDatas,
productListingDatas: [...(privateAssetPackListingDatas || [])],
productListingData: privateAssetPackListingData,
receivedProducts: receivedAssetPacks,
onProductOpen: product =>
receivedProducts: [...(receivedAssetPacks || [])],
onPrivateAssetPackOpen: product =>
onAssetPackOpen(product, { forceProductPage: true }),
onPrivateGameTemplateOpen: onGameTemplateOpen,
onBundleOpen,
}),
[
assetPack,
privateAssetPackListingDatas,
receivedAssetPacks,
onAssetPackOpen,
onGameTemplateOpen,
onBundleOpen,
privateAssetPackListingData,
]
);
@@ -270,16 +290,30 @@ const PrivateAssetPackInformationPage = ({
() =>
getBundlesContainingProductTiles({
product: assetPack,
productListingDatas: privateAssetPackListingDatas,
receivedProducts: receivedAssetPacks,
onProductOpen: product =>
productListingData: privateAssetPackListingData,
productListingDatas: [
...(privateAssetPackListingDatas || []),
...(bundleListingDatas || []),
],
receivedProducts: [
...(receivedAssetPacks || []),
...(receivedBundles || []),
],
onPrivateAssetPackOpen: product =>
onAssetPackOpen(product, { forceProductPage: true }),
onPrivateGameTemplateOpen: onGameTemplateOpen,
onBundleOpen,
}),
[
assetPack,
privateAssetPackListingData,
privateAssetPackListingDatas,
bundleListingDatas,
receivedAssetPacks,
receivedBundles,
onAssetPackOpen,
onGameTemplateOpen,
onBundleOpen,
]
);

View File

@@ -5,6 +5,7 @@ import {
buyProductWithCredits,
type PrivateGameTemplateListingData,
type PrivateAssetPackListingData,
type BundleListingData,
} from '../../Utils/GDevelopServices/Shop';
import {
getPrivateGameTemplate,
@@ -60,6 +61,7 @@ import PrivateGameTemplatePurchaseDialog from './PrivateGameTemplatePurchaseDial
import PasswordPromptDialog from '../PasswordPromptDialog';
import PublicProfileContext from '../../Profile/PublicProfileContext';
import { LARGE_WIDGET_SIZE } from '../../MainFrame/EditorContainers/HomePage/CardWidget';
import { BundleStoreContext } from '../Bundles/BundleStoreContext';
const cellSpacing = 10;
@@ -123,8 +125,16 @@ const styles = {
type Props = {|
privateGameTemplateListingData: PrivateGameTemplateListingData,
privateGameTemplateListingDatasFromSameCreator?: ?Array<PrivateGameTemplateListingData>,
onGameTemplateOpen: PrivateGameTemplateListingData => void,
onAssetPackOpen?: PrivateAssetPackListingData => void,
onAssetPackOpen?: (
privateAssetPackListingData: PrivateAssetPackListingData,
options?: {|
forceProductPage?: boolean,
|}
) => void,
onGameTemplateOpen: (
privateGameTemplateListingData: PrivateGameTemplateListingData
) => void,
onBundleOpen?: (bundleListingData: BundleListingData) => void,
onCreateWithGameTemplate?: PrivateGameTemplateListingData => void,
simulateAppStoreProduct?: boolean,
|};
@@ -134,6 +144,7 @@ const PrivateGameTemplateInformationPage = ({
privateGameTemplateListingDatasFromSameCreator,
onGameTemplateOpen,
onAssetPackOpen,
onBundleOpen,
onCreateWithGameTemplate,
simulateAppStoreProduct,
}: Props) => {
@@ -141,11 +152,14 @@ const PrivateGameTemplateInformationPage = ({
const { privateGameTemplateListingDatas } = React.useContext(
PrivateGameTemplateStoreContext
);
const { bundleListingDatas } = React.useContext(BundleStoreContext);
const {
receivedGameTemplates,
receivedBundles,
profile,
limits,
gameTemplatePurchases,
bundlePurchases,
getAuthorizationHeader,
onOpenLoginDialog,
} = React.useContext(AuthenticatedUserContext);
@@ -191,15 +205,27 @@ const PrivateGameTemplateInformationPage = ({
productId: privateGameTemplateListingData
? privateGameTemplateListingData.id
: null,
receivedProducts: receivedGameTemplates,
productPurchases: gameTemplatePurchases,
allProductListingDatas: privateGameTemplateListingDatas,
receivedProducts: [
...(receivedGameTemplates || []),
...(receivedBundles || []),
],
productPurchases: [
...(gameTemplatePurchases || []),
...(bundlePurchases || []),
],
allProductListingDatas: [
...(privateGameTemplateListingDatas || []),
...(bundleListingDatas || []),
],
}),
[
gameTemplatePurchases,
bundlePurchases,
privateGameTemplateListingData,
privateGameTemplateListingDatas,
bundleListingDatas,
receivedGameTemplates,
receivedBundles,
]
);
const isAlreadyReceived = !!userGameTemplatePurchaseUsageType;
@@ -208,33 +234,55 @@ const PrivateGameTemplateInformationPage = ({
() =>
getProductsIncludedInBundleTiles({
product: gameTemplate,
productListingDatas: privateGameTemplateListingDatas,
productListingDatas: [...(privateGameTemplateListingDatas || [])],
productListingData: privateGameTemplateListingData,
receivedProducts: receivedGameTemplates,
onProductOpen: onGameTemplateOpen,
receivedProducts: [...(receivedGameTemplates || [])],
onPrivateAssetPackOpen: onAssetPackOpen
? product => onAssetPackOpen(product, { forceProductPage: true })
: undefined,
onPrivateGameTemplateOpen: onGameTemplateOpen,
onBundleOpen,
}),
[
gameTemplate,
privateGameTemplateListingDatas,
receivedGameTemplates,
onAssetPackOpen,
onGameTemplateOpen,
onBundleOpen,
privateGameTemplateListingData,
]
);
const bundlesContainingPackTiles = React.useMemo(
const bundlesContainingTemplateTiles = React.useMemo(
() =>
getBundlesContainingProductTiles({
product: gameTemplate,
productListingDatas: privateGameTemplateListingDatas,
receivedProducts: receivedGameTemplates,
onProductOpen: onGameTemplateOpen,
productListingData: privateGameTemplateListingData,
productListingDatas: [
...(privateGameTemplateListingDatas || []),
...(bundleListingDatas || []),
],
receivedProducts: [
...(receivedGameTemplates || []),
...(receivedBundles || []),
],
onPrivateAssetPackOpen: onAssetPackOpen
? product => onAssetPackOpen(product, { forceProductPage: true })
: undefined,
onPrivateGameTemplateOpen: onGameTemplateOpen,
onBundleOpen,
}),
[
gameTemplate,
privateGameTemplateListingData,
privateGameTemplateListingDatas,
bundleListingDatas,
receivedGameTemplates,
receivedBundles,
onAssetPackOpen,
onGameTemplateOpen,
onBundleOpen,
]
);
@@ -589,12 +637,12 @@ const PrivateGameTemplateInformationPage = ({
/>
</Text>
</Column>
{bundlesContainingPackTiles &&
bundlesContainingPackTiles.length ? (
{bundlesContainingTemplateTiles &&
bundlesContainingTemplateTiles.length ? (
<>
<ColumnStackLayout noMargin>
<LargeSpacer />
{bundlesContainingPackTiles}
{bundlesContainingTemplateTiles}
<LargeSpacer />
</ColumnStackLayout>
</>

View File

@@ -4,17 +4,23 @@ import { type I18n as I18nType } from '@lingui/core';
import {
type PrivateAssetPackListingData,
type PrivateGameTemplateListingData,
type BundleListingData,
type CourseListingData,
type CreditsPackageListingData,
type Purchase,
} from '../Utils/GDevelopServices/Shop';
import {
type PrivateAssetPack,
type PrivateGameTemplate,
type Bundle,
type Course,
} from '../Utils/GDevelopServices/Asset';
import {
PrivateAssetPackTile,
PrivateGameTemplateTile,
BundleTile,
PromoBundleCard,
CourseTile,
} from './ShopTiles';
import AuthenticatedUserContext from '../Profile/AuthenticatedUserContext';
import { shouldUseAppStoreProduct } from '../Utils/AppStorePurchases';
@@ -27,10 +33,14 @@ import { renderProductPrice } from './ProductPriceTag';
import { Trans } from '@lingui/macro';
import FlatButton from '../UI/FlatButton';
import { Column } from '../UI/Grid';
import { type MediaItem } from '../UI/ResponsiveMediaGallery';
export const getOtherProductsFromSameAuthorTiles = <
T: PrivateAssetPackListingData | PrivateGameTemplateListingData,
U: PrivateAssetPack | PrivateGameTemplate
T:
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| BundleListingData,
U: PrivateAssetPack | PrivateGameTemplate | Bundle
>({
otherProductListingDatasFromSameCreator,
currentProductListingData,
@@ -83,6 +93,16 @@ export const getOtherProductsFromSameAuthorTiles = <
/>
);
}
if (productListingDataFromSameCreator.productType === 'BUNDLE') {
return (
<BundleTile
bundleListingData={productListingDataFromSameCreator}
key={productListingDataFromSameCreator.id}
onSelect={() => onProductOpen(productListingDataFromSameCreator)}
owned={isProductOwned}
/>
);
}
console.error(
'Unexpected product type:',
@@ -93,27 +113,81 @@ export const getOtherProductsFromSameAuthorTiles = <
.filter(Boolean);
};
export const getBundlesContainingProductTiles = <
T: PrivateAssetPackListingData | PrivateGameTemplateListingData,
U: PrivateAssetPack | PrivateGameTemplate
export const getBundlesContainingProduct = <
T:
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| BundleListingData
| CourseListingData,
U: PrivateAssetPack | PrivateGameTemplate | Bundle | Course
>({
product,
productListingDatas,
}: {|
product: U,
productListingDatas: Array<T>,
|}): T[] => {
// A bundle can either be:
// - an ASSET_PACK or GAME_TEMPLATE that includes other product ids
// - a BUNDLE that includes other products
const bundlesContainingProduct = productListingDatas
.filter(
productListingData =>
(productListingData.includedListableProductIds &&
productListingData.includedListableProductIds.includes(product.id)) ||
(productListingData.productType === 'BUNDLE' &&
productListingData.includedListableProducts &&
productListingData.includedListableProducts.some(
includedProduct => includedProduct.productId === product.id
))
)
// Show types 'BUNDLE' first.
.sort((a, b) => {
if (a.productType === 'BUNDLE' && b.productType !== 'BUNDLE') {
return -1;
}
if (a.productType !== 'BUNDLE' && b.productType === 'BUNDLE') {
return 1;
}
return 0;
});
return bundlesContainingProduct;
};
export const getBundlesContainingProductTiles = <
T:
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| BundleListingData,
U: PrivateAssetPack | PrivateGameTemplate | Bundle
>({
product,
productListingData,
productListingDatas,
receivedProducts,
onProductOpen,
onPrivateAssetPackOpen,
onPrivateGameTemplateOpen,
onBundleOpen,
}: {|
product: ?U,
productListingData: T,
productListingDatas: ?Array<T>,
receivedProducts: ?Array<U>,
onProductOpen: (product: T) => void,
onPrivateAssetPackOpen?: (
assetPackListingData: PrivateAssetPackListingData
) => void,
onPrivateGameTemplateOpen?: (
privateGameTemplateListingData: PrivateGameTemplateListingData
) => void,
onBundleOpen?: (bundleListingData: BundleListingData) => void,
|}): ?Array<React.Node> => {
if (!product || !productListingDatas) return null;
const bundlesContainingProduct = productListingDatas.filter(
productListingData =>
productListingData.includedListableProductIds &&
productListingData.includedListableProductIds.includes(product.id)
);
const bundlesContainingProduct = getBundlesContainingProduct({
product,
productListingDatas,
});
if (!bundlesContainingProduct.length) return null;
@@ -132,65 +206,157 @@ export const getBundlesContainingProductTiles = <
)
);
const allTiles = ownedBundlesContainingProduct
.map(bundleContainingProduct => {
return (
<PromoBundleCard
productListingData={bundleContainingProduct}
onSelect={() => onProductOpen(bundleContainingProduct)}
owned
key={bundleContainingProduct.id}
/>
);
})
.concat(
notOwnedBundlesContainingProduct.map(bundleContainingProduct => {
const allProductsWithOwnedStatus = [
...ownedBundlesContainingProduct.map(bundleContainingProduct => ({
product: bundleContainingProduct,
owned: true,
})),
...notOwnedBundlesContainingProduct.map(bundleContainingProduct => ({
product: bundleContainingProduct,
owned: false,
})),
];
return allProductsWithOwnedStatus.map(
({ product: bundleContainingProduct, owned }) => {
if (bundleContainingProduct.productType === 'ASSET_PACK') {
if (!onPrivateAssetPackOpen) {
console.error(
'Trying to render a promo ASSET_PACK tile without onPrivateAssetPackOpen handler.'
);
return null;
}
return (
<PromoBundleCard
productListingData={bundleContainingProduct}
onSelect={() => onProductOpen(bundleContainingProduct)}
owned={false}
bundleProductListingData={bundleContainingProduct}
includedProductListingData={productListingData}
onSelect={() => onPrivateAssetPackOpen(bundleContainingProduct)}
owned={owned}
key={bundleContainingProduct.id}
/>
);
})
);
}
return allTiles;
if (bundleContainingProduct.productType === 'GAME_TEMPLATE') {
if (!onPrivateGameTemplateOpen) {
console.error(
'Trying to render a promo GAME_TEMPLATE tile without onPrivateGameTemplateOpen handler.'
);
return null;
}
return (
<PromoBundleCard
bundleProductListingData={bundleContainingProduct}
includedProductListingData={productListingData}
onSelect={() => onPrivateGameTemplateOpen(bundleContainingProduct)}
owned={owned}
key={bundleContainingProduct.id}
/>
);
}
if (bundleContainingProduct.productType === 'BUNDLE') {
if (!onBundleOpen) {
console.error(
'Trying to render a promo BUNDLE tile without onBundleOpen handler.'
);
return null;
}
return (
<PromoBundleCard
bundleProductListingData={bundleContainingProduct}
includedProductListingData={productListingData}
onSelect={() => onBundleOpen(bundleContainingProduct)}
owned={owned}
key={bundleContainingProduct.id}
/>
);
}
console.error(
'Unexpected product type for Promo Tile:',
bundleContainingProduct.productType
);
return null;
}
);
};
export const getProductsIncludedInBundleTiles = <
T: PrivateAssetPackListingData | PrivateGameTemplateListingData,
U: PrivateAssetPack | PrivateGameTemplate
export const getProductsIncludedInBundle = <
T:
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| BundleListingData
| CourseListingData
| CreditsPackageListingData
>({
productListingData,
productListingDatas,
}: {|
productListingDatas: Array<T>,
productListingData: T,
|}): ?(T[]) => {
const includedProductIds =
productListingData.includedListableProductIds ||
(productListingData.productType === 'BUNDLE' &&
productListingData.includedListableProducts &&
productListingData.includedListableProducts.map(
includedProduct => includedProduct.productId
));
if (!includedProductIds) return null;
return productListingDatas.filter(productListingData =>
includedProductIds.includes(productListingData.id)
);
};
export const getProductsIncludedInBundleTiles = ({
product,
productListingDatas,
productListingData,
receivedProducts,
onProductOpen,
onPrivateAssetPackOpen,
onPrivateGameTemplateOpen,
onBundleOpen,
onCourseOpen,
}: {|
product: ?U,
productListingDatas: ?Array<T>,
productListingData: T,
receivedProducts: ?Array<U>,
onProductOpen: (product: T) => void,
product: ?PrivateAssetPack | PrivateGameTemplate | Bundle | Course,
productListingDatas: ?Array<
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| BundleListingData
| CourseListingData
>,
productListingData:
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| BundleListingData
| CourseListingData,
receivedProducts: ?Array<
PrivateAssetPack | PrivateGameTemplate | Bundle | Course
>,
onPrivateAssetPackOpen?: (
assetPackListingData: PrivateAssetPackListingData
) => void,
onPrivateGameTemplateOpen?: (
privateGameTemplateListingData: PrivateGameTemplateListingData
) => void,
onBundleOpen?: (bundleListingData: BundleListingData) => void,
onCourseOpen?: (courseListingData: CourseListingData) => void,
|}): ?Array<React.Node> => {
if (!product || !productListingDatas) return null;
const includedProductIds = productListingData.includedListableProductIds;
if (!includedProductIds) return null;
const productsIncludedInBundle = getProductsIncludedInBundle({
productListingData,
productListingDatas,
});
return includedProductIds
.map(includedProductId => {
const includedProductListingData = productListingDatas.find(
privateProductListingData =>
privateProductListingData.id === includedProductId
);
if (!includedProductListingData) {
console.warn(`Included product ${includedProductId} not found`);
return null;
}
if (!productsIncludedInBundle || !productsIncludedInBundle.length) {
return null;
}
return productsIncludedInBundle
.map(includedProductListingData => {
const isProductOwned =
!!receivedProducts &&
!!receivedProducts.find(
@@ -198,22 +364,70 @@ export const getProductsIncludedInBundleTiles = <
);
if (includedProductListingData.productType === 'GAME_TEMPLATE') {
if (!onPrivateGameTemplateOpen) {
console.error(
'Trying to render a GAME_TEMPLATE tile without onPrivateGameTemplateOpen handler.'
);
return null;
}
return (
<PrivateGameTemplateTile
privateGameTemplateListingData={includedProductListingData}
key={includedProductListingData.id}
onSelect={() => onProductOpen(includedProductListingData)}
onSelect={() =>
onPrivateGameTemplateOpen(includedProductListingData)
}
owned={isProductOwned}
/>
);
}
if (includedProductListingData.productType === 'ASSET_PACK') {
if (!onPrivateAssetPackOpen) {
console.error(
'Trying to render an ASSET_PACK tile without onPrivateAssetPackOpen handler.'
);
return null;
}
return (
<PrivateAssetPackTile
assetPackListingData={includedProductListingData}
key={includedProductListingData.id}
onSelect={() => onProductOpen(includedProductListingData)}
onSelect={() => onPrivateAssetPackOpen(includedProductListingData)}
owned={isProductOwned}
/>
);
}
if (includedProductListingData.productType === 'BUNDLE') {
if (!onBundleOpen) {
console.error(
'Trying to render a BUNDLE tile without onBundleOpen handler.'
);
return null;
}
return (
<BundleTile
bundleListingData={includedProductListingData}
key={includedProductListingData.id}
onSelect={() => onBundleOpen(includedProductListingData)}
owned={isProductOwned}
/>
);
}
if (includedProductListingData.productType === 'COURSE') {
if (!onCourseOpen) {
console.error(
'Trying to render a COURSE tile without onCourseOpen handler.'
);
return null;
}
return (
<CourseTile
courseListingData={includedProductListingData}
key={includedProductListingData.id}
onSelect={() => onCourseOpen(includedProductListingData)}
owned={isProductOwned}
/>
);
@@ -234,8 +448,11 @@ export const getProductsIncludedInBundleTiles = <
// In case the user has both, we consider the product purchase as the
// most important one.
export const getUserProductPurchaseUsageType = <
T: PrivateAssetPackListingData | PrivateGameTemplateListingData,
U: PrivateAssetPack | PrivateGameTemplate
T:
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| BundleListingData,
U: PrivateAssetPack | PrivateGameTemplate | Bundle
>({
productId,
receivedProducts,
@@ -262,22 +479,36 @@ export const getUserProductPurchaseUsageType = <
);
if (!productPurchase) {
// It is possible the user has the product as part of a bundle.
const productBundleListingData = allProductListingDatas.find(
productListingData =>
productListingData.includedListableProductIds &&
productListingData.includedListableProductIds.includes(productId)
const bundlesIncludingProduct = getBundlesContainingProduct({
product: currentReceivedProduct,
productListingDatas: allProductListingDatas,
});
if (!bundlesIncludingProduct.length) return null;
// We look at all the purchases of the bundles that include the product.
const receivedProductBundlePurchases = productPurchases.filter(
productPurchase =>
bundlesIncludingProduct.some(
bundleListingData =>
bundleListingData.id === productPurchase.productId
)
);
if (productBundleListingData) {
const receivedProductBundlePurchase = productPurchases.find(
productPurchase =>
productPurchase.productId === productBundleListingData.id
);
if (receivedProductBundlePurchase) {
return receivedProductBundlePurchase.usageType;
}
if (!receivedProductBundlePurchases.length) {
return null;
}
return null;
// We don't really know which usage type to return, so we look at the first purchase.
if (bundlesIncludingProduct[0].productType === 'BUNDLE') {
// In a bundle, we look for the usage type of the included product.
const includedProduct = (
bundlesIncludingProduct[0].includedListableProducts || []
).find(includedProduct => includedProduct.productId === productId);
return includedProduct ? includedProduct.usageType : null;
}
// Otherwise, we return the usage type of the purchase. (when included in an ASSET_PACK or GAME_TEMPLATE)
return receivedProductBundlePurchases[0].usageType;
}
return productPurchase.usageType;
@@ -288,6 +519,7 @@ export const PurchaseProductButtons = <
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| CourseListingData
| BundleListingData
>({
productListingData,
selectedUsageType,
@@ -305,17 +537,20 @@ export const PurchaseProductButtons = <
i18n: I18nType,
isAlreadyReceived: boolean,
onClickBuy: () => void | Promise<void>,
onClickBuyWithCredits: () => void | Promise<void>,
onClickBuyWithCredits?: () => void | Promise<void>,
|}) => {
const { authenticated } = React.useContext(AuthenticatedUserContext);
const shouldUseOrSimulateAppStoreProduct =
simulateAppStoreProduct || shouldUseAppStoreProduct();
const productType = productListingData.productType.toLowerCase();
let creditPrice = productListingData.creditPrices.find(
price => price.usageType === selectedUsageType
);
if (!creditPrice) {
let creditPrice =
productListingData.productType !== 'BUNDLE'
? productListingData.creditPrices.find(
price => price.usageType === selectedUsageType
)
: null;
if (!creditPrice && productListingData.productType !== 'BUNDLE') {
// We're probably switching from one product to another, and the usage type is not available.
// Let's reset it.
onUsageTypeChange(productListingData.prices[0].usageType);
@@ -339,7 +574,7 @@ export const PurchaseProductButtons = <
plainText: true,
});
return shouldUseOrSimulateAppStoreProduct ? (
return shouldUseOrSimulateAppStoreProduct && creditPrice ? (
<LineStackLayout>
<RaisedButton
primary
@@ -358,13 +593,15 @@ export const PurchaseProductButtons = <
</LineStackLayout>
) : (
<LineStackLayout>
<FlatButton
primary
label={<Trans>Buy for {creditPrice.amount} credits</Trans>}
onClick={onClickBuyWithCredits}
id={`buy-${productType}-with-credits`}
leftIcon={<Coin fontSize="small" />}
/>
{creditPrice && (
<FlatButton
primary
label={<Trans>Buy for {creditPrice.amount} credits</Trans>}
onClick={onClickBuyWithCredits}
id={`buy-${productType}-with-credits`}
leftIcon={<Coin fontSize="small" />}
/>
)}
<RaisedButton
primary
label={<Trans>Buy for {formattedProductPriceText}</Trans>}
@@ -408,39 +645,45 @@ export const OpenProductButton = <
};
export const getProductMediaItems = <
T: PrivateAssetPackListingData | PrivateGameTemplateListingData,
U: PrivateAssetPack | PrivateGameTemplate
T:
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| BundleListingData,
U: PrivateAssetPack | PrivateGameTemplate | Bundle
>({
productListingData,
product,
additionalThumbnails,
shouldSimulateAppStoreProduct,
}: {|
productListingData: T,
product: ?U,
additionalThumbnails?: string[],
shouldSimulateAppStoreProduct?: boolean,
|}) => {
|}): MediaItem[] => {
if (!product) return [];
const shouldUseOrSimulateAppStoreProduct =
shouldSimulateAppStoreProduct || shouldUseAppStoreProduct();
const mediaItems = [
{
kind: 'image',
url:
(shouldUseOrSimulateAppStoreProduct &&
productListingData.appStoreThumbnailUrls &&
productListingData.appStoreThumbnailUrls[0]) ||
// Deduplicate in case we have the same image in the thumbnailUrls and previewImageUrls.
const uniqueImageUrls: string[] = [
...new Set([
(shouldUseOrSimulateAppStoreProduct &&
productListingData.appStoreThumbnailUrls &&
productListingData.appStoreThumbnailUrls[0]) ||
productListingData.thumbnailUrls[0],
},
...product.previewImageUrls.map(url => ({
kind: 'image',
url,
})),
...product.previewImageUrls,
...(additionalThumbnails || []),
]),
];
const uniqueMediaItems: MediaItem[] = uniqueImageUrls.map((url: string) => ({
kind: 'image',
url,
}));
if (product.previewSoundUrls) {
mediaItems.push(
uniqueMediaItems.push(
...product.previewSoundUrls.map(url => ({
kind: 'audio',
url,
@@ -448,5 +691,5 @@ export const getProductMediaItems = <
);
}
return mediaItems;
return uniqueMediaItems;
};

View File

@@ -9,6 +9,7 @@ import {
type PrivateGameTemplateListingData,
type CreditsPackageListingData,
type CourseListingData,
type BundleListingData,
} from '../Utils/GDevelopServices/Shop';
import {
shouldUseAppStoreProduct,
@@ -20,7 +21,6 @@ import Text from '../UI/Text';
import { Column } from '../UI/Grid';
import CheckCircle from '../UI/CustomSvgIcons/CheckCircle';
import GDevelopThemeContext from '../UI/Theme/GDevelopThemeContext';
import type { GDevelopTheme } from '../UI/Theme';
const styles = {
icon: {
@@ -45,7 +45,8 @@ type FormatProps = {|
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| CreditsPackageListingData
| CourseListingData,
| CourseListingData
| BundleListingData,
i18n: I18nType,
usageType?: string,
plainText?: boolean,
@@ -59,10 +60,11 @@ export const renderProductPrice = ({
plainText,
showBothPrices,
}: FormatProps): React.Node => {
// Only use the app store product if it's a credits package.
// For Credits packages & Bundles, on mobile, only show the app store product price.
if (
shouldUseAppStoreProduct() &&
productListingData.productType === 'CREDITS_PACKAGE'
(productListingData.productType === 'CREDITS_PACKAGE' ||
productListingData.productType === 'BUNDLE')
) {
const appStoreProduct = getAppStoreProduct(
productListingData.appStoreProductId
@@ -70,21 +72,15 @@ export const renderProductPrice = ({
return appStoreProduct ? appStoreProduct.price : '';
}
const creditPrices =
productListingData.productType !== 'CREDITS_PACKAGE'
? productListingData.creditPrices || []
: [];
const creditPrices = productListingData.creditPrices || [];
const creditPrice = usageType
? creditPrices.find(price => price.usageType === usageType)
: creditPrices.length > 0
? creditPrices[0]
: null;
// If we're on mobile, only show credits prices for non-credits packages.
if (
shouldUseAppStoreProduct() &&
productListingData.productType !== 'CREDITS_PACKAGE'
) {
// If we're on mobile, only show credits prices for other packages.
if (shouldUseAppStoreProduct()) {
if (!creditPrice) return '';
return plainText ? (
i18n._(t`${creditPrice.amount} credits`)
@@ -163,23 +159,17 @@ type ProductPriceOrOwnedProps = {|
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| CreditsPackageListingData
| CourseListingData,
| CourseListingData
| BundleListingData,
i18n: I18nType,
gdevelopTheme: GDevelopTheme,
usageType?: string,
owned?: boolean,
showBothPrices?: 'column' | 'line',
|};
export const getProductPriceOrOwnedLabel = ({
i18n,
gdevelopTheme,
productListingData,
usageType,
owned,
showBothPrices,
}: ProductPriceOrOwnedProps): React.Node => {
return owned ? (
export const OwnedLabel = () => {
const gdevelopTheme = React.useContext(GDevelopThemeContext);
return (
<LineStackLayout noMargin alignItems="center">
<CheckCircle
style={{
@@ -190,6 +180,18 @@ export const getProductPriceOrOwnedLabel = ({
<Trans>Owned</Trans>
</Text>
</LineStackLayout>
);
};
export const getProductPriceOrOwnedLabel = ({
i18n,
productListingData,
usageType,
owned,
showBothPrices,
}: ProductPriceOrOwnedProps): React.Node => {
return owned ? (
<OwnedLabel />
) : (
renderProductPrice({ i18n, productListingData, usageType, showBothPrices })
);
@@ -200,7 +202,8 @@ type ProductPriceTagProps = {|
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| CreditsPackageListingData
| CourseListingData,
| CourseListingData
| BundleListingData,
usageType?: string,
/**
* To be used when the component is over an element for which
@@ -216,13 +219,11 @@ const ProductPriceTag = ({
withOverlay,
owned,
}: ProductPriceTagProps) => {
const gdevelopTheme = React.useContext(GDevelopThemeContext);
return (
<I18n>
{({ i18n }) => {
const label = getProductPriceOrOwnedLabel({
i18n,
gdevelopTheme,
productListingData,
usageType,
owned,

View File

@@ -9,6 +9,8 @@ import {
import {
type PrivateAssetPackListingData,
type PrivateGameTemplateListingData,
type BundleListingData,
type CourseListingData,
} from '../Utils/GDevelopServices/Shop';
import type { ExampleShortHeader } from '../Utils/GDevelopServices/Example';
import GridListTile from '@material-ui/core/GridListTile';
@@ -17,7 +19,10 @@ import { textEllipsisStyle } from '../UI/TextEllipsis';
import { Column, Line, Spacer } from '../UI/Grid';
import Text from '../UI/Text';
import { Trans } from '@lingui/macro';
import ProductPriceTag, { renderProductPrice } from './ProductPriceTag';
import ProductPriceTag, {
OwnedLabel,
renderProductPrice,
} from './ProductPriceTag';
import { AssetCard } from './AssetCard';
import FolderIcon from '../UI/CustomSvgIcons/Folder';
import FlatButton from '../UI/FlatButton';
@@ -28,6 +33,7 @@ import Skeleton from '@material-ui/lab/Skeleton';
import EmptyMessage from '../UI/EmptyMessage';
import { useResponsiveWindowSize } from '../UI/Responsive/ResponsiveWindowMeasurer';
import { CardWidget } from '../MainFrame/EditorContainers/HomePage/CardWidget';
import { selectMessageByLocale } from '../Utils/i18n/MessageByLocale';
const styles = {
priceTagContainer: {
@@ -304,13 +310,20 @@ export const PrivateAssetPackTile = ({
};
export const PromoBundleCard = ({
productListingData,
bundleProductListingData,
includedProductListingData,
onSelect,
owned,
}: {|
productListingData:
bundleProductListingData:
| PrivateAssetPackListingData
| PrivateGameTemplateListingData,
| PrivateGameTemplateListingData
| BundleListingData,
includedProductListingData:
| PrivateAssetPackListingData
| PrivateGameTemplateListingData
| CourseListingData
| BundleListingData,
onSelect: () => void,
owned: boolean,
|}) => {
@@ -328,52 +341,44 @@ export const PromoBundleCard = ({
<ResponsiveLineStackLayout expand noMargin noResponsiveLandscape>
<div style={styles.promoImageContainer}>
<CorsAwareImage
key={productListingData.name}
key={bundleProductListingData.name}
style={{
...styles.previewImage,
...styles.promoImage,
}}
src={productListingData.thumbnailUrls[0]}
alt={`Preview image of bundle ${productListingData.name}`}
src={bundleProductListingData.thumbnailUrls[0]}
alt={`Preview image of bundle ${
bundleProductListingData.name
}`}
loading="lazy"
/>
</div>
<Column expand alignItems="flex-start" justifyContent="center">
<Text color="primary" size="section-title">
{!owned ? (
<Trans>Get {productListingData.description}!</Trans>
) : productListingData.productType === 'ASSET_PACK' ? (
<Trans>You already own this pack!</Trans>
<Trans>Get {bundleProductListingData.name}!</Trans>
) : (
<Trans>You already own this template!</Trans>
<Trans>
You already own {bundleProductListingData.name}!
</Trans>
)}
</Text>
<Text color="primary" size="body2">
{!owned ? (
productListingData.productType === 'ASSET_PACK' ? (
<Trans>
This pack is included in this bundle for{' '}
{renderProductPrice({
i18n,
productListingData,
plainText: true,
})}
!
</Trans>
) : (
<Trans>
This template is included in this bundle for{' '}
{renderProductPrice({
i18n,
productListingData,
plainText: true,
})}
!
</Trans>
)
<Trans>
{includedProductListingData.name} is included in this
bundle for{' '}
{renderProductPrice({
i18n,
productListingData: bundleProductListingData,
plainText: true,
})}
!
</Trans>
) : (
<Trans>
It is included in the bundle {productListingData.name}.
{includedProductListingData.name} is included in the
bundle {bundleProductListingData.name}.
</Trans>
)}
</Text>
@@ -511,6 +516,136 @@ export const PrivateGameTemplateTile = ({
);
};
export const CourseTile = ({
courseListingData,
onSelect,
style,
owned,
disabled,
}: {|
courseListingData: CourseListingData,
onSelect: () => void,
/** Props needed so that GridList component can adjust tile size */
style?: any,
owned: boolean,
disabled?: boolean,
|}) => {
const { isMobile } = useResponsiveWindowSize();
const gdevelopTheme = React.useContext(GDevelopThemeContext);
return (
<GridListTile style={style}>
<CardWidget
onClick={!disabled ? onSelect : undefined}
size="large"
disabled={disabled}
noBorder
>
<Column noMargin expand noOverflowParent>
<CorsAwareImage
key={courseListingData.name}
style={{
...styles.previewImage,
background: gdevelopTheme.paper.backgroundColor.light,
}}
src={courseListingData.thumbnailUrls[0]}
alt={`Preview image of course ${courseListingData.name}`}
loading="lazy"
/>
<div style={styles.priceTagContainer}>
<ProductPriceTag
productListingData={courseListingData}
withOverlay
owned={owned}
/>
</div>
<Column>
{isMobile && <Spacer />}
<Line justifyContent="flex-start" noMargin>
<Text style={styles.packTitle} size="body2" noMargin={isMobile}>
{courseListingData.name}
</Text>
</Line>
</Column>
</Column>
</CardWidget>
</GridListTile>
);
};
export const BundleTile = ({
bundleListingData,
onSelect,
style,
owned,
disabled,
}: {|
bundleListingData: BundleListingData,
onSelect: () => void,
/** Props needed so that GridList component can adjust tile size */
style?: any,
owned: boolean,
disabled?: boolean,
|}) => {
const { isMobile } = useResponsiveWindowSize();
const gdevelopTheme = React.useContext(GDevelopThemeContext);
return (
<I18n>
{({ i18n }) => (
<GridListTile style={style}>
<CardWidget
onClick={!disabled ? onSelect : undefined}
size="large"
disabled={disabled}
noBorder
>
<Column noMargin expand noOverflowParent>
<CorsAwareImage
key={bundleListingData.name}
style={{
...styles.previewImage,
background: gdevelopTheme.paper.backgroundColor.light,
}}
src={bundleListingData.thumbnailUrls[0]}
alt={`Preview image of bundle ${bundleListingData.name}`}
loading="lazy"
/>
<div style={styles.priceTagContainer}>
{bundleListingData ? (
<ProductPriceTag
productListingData={bundleListingData}
withOverlay
owned={owned}
/>
) : (
<OwnedLabel />
)}
</div>
<Column>
{isMobile && <Spacer />}
<Line justifyContent="flex-start" noMargin>
<Text
style={styles.packTitle}
size="body2"
noMargin={isMobile}
>
{bundleListingData.nameByLocale
? selectMessageByLocale(
i18n,
bundleListingData.nameByLocale
)
: bundleListingData.name}
</Text>
</Line>
</Column>
</Column>
</CardWidget>
</GridListTile>
)}
</I18n>
);
};
export const ExampleTile = ({
exampleShortHeader,
onSelect,

View File

@@ -11,6 +11,8 @@ import {
sendAssetOpened,
sendAssetPackInformationOpened,
sendAssetPackOpened,
sendBundleInformationOpened,
sendCourseInformationOpened,
sendGameTemplateInformationOpened,
} from '../Utils/Analytics/EventSender';
import {
@@ -18,12 +20,15 @@ import {
type PublicAssetPack,
type PublicAssetPacks,
type PrivateAssetPack,
type Course,
doesAssetPackContainAudio,
isAssetPackAudioOnly,
} from '../Utils/GDevelopServices/Asset';
import {
type PrivateAssetPackListingData,
type PrivateGameTemplateListingData,
type BundleListingData,
type CourseListingData,
} from '../Utils/GDevelopServices/Shop';
import { type SearchBarInterface } from '../UI/SearchBar';
import { AssetStoreFilterPanel } from './AssetStoreFilterPanel';
@@ -61,14 +66,18 @@ import PrivateGameTemplateInformationPage from './PrivateGameTemplates/PrivateGa
import { PrivateGameTemplateStoreContext } from './PrivateGameTemplates/PrivateGameTemplateStoreContext';
import { AssetSwappingAssetStoreSearchFilter } from './AssetStoreSearchFilter';
import { delay } from '../Utils/Delay';
import { BundleStoreContext } from './Bundles/BundleStoreContext';
import BundleInformationPage from './Bundles/BundleInformationPage';
type Props = {|
hideGameTemplates?: boolean, // TODO: if we add more options, use an array instead.
onlyShowAssets?: boolean, // TODO: if we add more options, use an array instead.
displayPromotions?: boolean,
onOpenPrivateGameTemplateListingData?: (
privateGameTemplateListingData: PrivateGameTemplateListingData
) => void,
onOpenProfile?: () => void,
receivedCourses?: ?Array<Course>,
onCourseOpen?: (courseId: string) => void,
assetSwappedObject?: ?gdObject,
minimalUI?: boolean,
|};
@@ -105,10 +114,12 @@ const identifyAssetPackKind = ({
export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
(
{
hideGameTemplates,
onlyShowAssets,
displayPromotions,
onOpenPrivateGameTemplateListingData,
onOpenProfile,
receivedCourses,
onCourseOpen,
assetSwappedObject,
minimalUI,
}: Props,
@@ -175,6 +186,13 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
fetchGameTemplates,
shop: { privateGameTemplateListingDatasSearchResults },
} = React.useContext(PrivateGameTemplateStoreContext);
const {
bundleListingDatas,
error: bundleStoreError,
fetchBundles,
shop: { bundleListingDatasSearchResults },
} = React.useContext(BundleStoreContext);
const currentPage = shopNavigationState.getCurrentPage();
const {
openedAssetPack,
@@ -182,6 +200,7 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
openedShopCategory,
openedPrivateAssetPackListingData,
openedPrivateGameTemplateListingData,
openedBundleListingData,
filtersState,
} = currentPage;
const isOnHomePage = isHomePage(currentPage);
@@ -235,11 +254,13 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
() => {
fetchAssetsAndFilters();
fetchGameTemplates();
fetchBundles();
},
[fetchAssetsAndFilters, fetchGameTemplates]
[fetchAssetsAndFilters, fetchGameTemplates, fetchBundles]
);
const storeError = assetStoreError || privateGameTemplateStoreError;
const storeError =
assetStoreError || privateGameTemplateStoreError || bundleStoreError;
const reApplySearchTextIfNeeded = React.useCallback(
(page: AssetStorePageState): boolean => {
@@ -257,6 +278,7 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
!openedAssetShortHeader && // Don't show filters on asset page.
!openedPrivateAssetPackListingData && // Don't show filters on private asset pack information page.
!openedPrivateGameTemplateListingData && // Don't show filters on private game template information page.
!openedBundleListingData && // Don't show filters on bundle information page.
!(
openedAssetPack &&
openedAssetPack.content &&
@@ -473,6 +495,35 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
[saveScrollPosition, shopNavigationState]
);
const selectBundle = React.useCallback(
(bundleListingData: BundleListingData) => {
sendBundleInformationOpened({
bundleName: bundleListingData.name,
bundleId: bundleListingData.id,
source: 'store',
});
saveScrollPosition();
shopNavigationState.openBundleInformationPage({
bundleListingData,
storeSearchText: true,
clearSearchText: true,
});
},
[saveScrollPosition, shopNavigationState]
);
const selectCourse = React.useCallback(
(courseListingData: CourseListingData) => {
sendCourseInformationOpened({
courseName: courseListingData.name,
courseId: courseListingData.id,
source: 'store',
});
if (onCourseOpen) onCourseOpen(courseListingData.id);
},
[onCourseOpen]
);
const selectShopCategory = React.useCallback(
(category: string) => {
saveScrollPosition();
@@ -535,9 +586,10 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
React.useEffect(
() => {
if (
hideGameTemplates &&
onlyShowAssets &&
(openedShopCategory === gameTemplatesCategoryId ||
openedPrivateGameTemplateListingData)
openedPrivateGameTemplateListingData ||
openedBundleListingData)
) {
shopNavigationState.openHome();
}
@@ -545,7 +597,8 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
[
openedShopCategory,
openedPrivateGameTemplateListingData,
hideGameTemplates,
openedBundleListingData,
onlyShowAssets,
shopNavigationState,
]
);
@@ -633,7 +686,7 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
<Column expand useFullHeight noMargin>
<SearchBar
placeholder={
hideGameTemplates ? t`Search assets` : t`Search the shop`
onlyShowAssets ? t`Search assets` : t`Search the shop`
}
value={searchText}
onChange={(newValue: string) => {
@@ -762,7 +815,8 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
</PlaceholderError>
) : publicAssetPacks &&
privateAssetPackListingDatas &&
privateGameTemplateListingDatas ? (
privateGameTemplateListingDatas &&
bundleListingDatas ? (
<AssetsHome
ref={assetsHome}
publicAssetPacks={publicAssetPacks}
@@ -770,12 +824,14 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
privateGameTemplateListingDatas={
privateGameTemplateListingDatas
}
bundleListingDatas={bundleListingDatas}
onPublicAssetPackSelection={selectPublicAssetPack}
onPrivateAssetPackSelection={selectPrivateAssetPack}
onPrivateGameTemplateSelection={selectPrivateGameTemplate}
onBundleSelection={selectBundle}
onCategorySelection={selectShopCategory}
openedShopCategory={openedShopCategory}
hideGameTemplates={hideGameTemplates}
onlyShowAssets={onlyShowAssets}
displayPromotions={displayPromotions}
onOpenProfile={onOpenProfile}
/>
@@ -797,6 +853,9 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
? []
: privateGameTemplateListingDatasSearchResults
}
bundleListingDatas={
assetSwappedObject ? [] : bundleListingDatasSearchResults
}
assetShortHeaders={assetShortHeadersSearchResults}
ref={assetsList}
error={storeError}
@@ -804,10 +863,11 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
onPrivateAssetPackSelection={selectPrivateAssetPack}
onPublicAssetPackSelection={selectPublicAssetPack}
onPrivateGameTemplateSelection={selectPrivateGameTemplate}
onBundleSelection={selectBundle}
onFolderSelection={selectFolder}
onGoBackToFolderIndex={goBackToFolderIndex}
currentPage={shopNavigationState.getCurrentPage()}
hideGameTemplates={hideGameTemplates}
onlyShowAssets={onlyShowAssets}
hideDetails={!!assetSwappedObject && !!minimalUI}
/>
) : // Do not show the asset details if we're swapping an asset.
@@ -826,6 +886,7 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
privateAssetPackListingData={openedPrivateAssetPackListingData}
onAssetPackOpen={selectPrivateAssetPack}
onGameTemplateOpen={selectPrivateGameTemplate}
onBundleOpen={selectBundle}
privateAssetPackListingDatasFromSameCreator={
privateAssetPackListingDatasFromSameCreator
}
@@ -843,10 +904,20 @@ export const AssetStore = React.forwardRef<Props, AssetStoreInterface>(
}}
onAssetPackOpen={selectPrivateAssetPack}
onGameTemplateOpen={selectPrivateGameTemplate}
onBundleOpen={selectBundle}
privateGameTemplateListingDatasFromSameCreator={
privateGameTemplateListingDatasFromSameCreator
}
/>
) : !!openedBundleListingData ? (
<BundleInformationPage
bundleListingData={openedBundleListingData}
receivedCourses={receivedCourses}
onBundleOpen={selectBundle}
onGameTemplateOpen={selectPrivateGameTemplate}
onAssetPackOpen={selectPrivateAssetPack}
onCourseOpen={selectCourse}
/>
) : null}
{canShowFiltersPanel && (
<ResponsivePaperOrDrawer

View File

@@ -144,18 +144,18 @@ const ChapterTile = ({
type Props = {|
course: ?Course,
courseChapters: ?(CourseChapter[]),
getCourseChapters: (courseId: string) => ?Array<CourseChapter>,
getCourseCompletion: (courseId: string) => CourseCompletion | null,
getCourseChapterCompletion: (
courseId: string,
chapterId: string
) => CourseChapterCompletion | null,
onDisplayCourse: boolean => void,
onDisplayCourse: () => void,
|};
const CoursePreviewBanner = ({
course,
courseChapters,
getCourseChapters,
getCourseCompletion,
getCourseChapterCompletion,
onDisplayCourse,
@@ -168,6 +168,7 @@ const CoursePreviewBanner = ({
const chapterTiles = React.useMemo(
() => {
const courseChapters = course ? getCourseChapters(course.id) : null;
if (!course || !courseChapters) {
return new Array(numberOfTilesToDisplay).fill(0).map((_, index) => {
return (
@@ -256,7 +257,7 @@ const CoursePreviewBanner = ({
},
[
course,
courseChapters,
getCourseChapters,
getCourseChapterCompletion,
numberOfTilesToDisplay,
gdevelopTheme,
@@ -315,7 +316,7 @@ const CoursePreviewBanner = ({
{({ i18n }) => (
<Paper background="medium" variant="outlined">
<ButtonBase
onClick={() => onDisplayCourse(true)}
onClick={onDisplayCourse}
component="div"
style={
isMobile && !isLandscape
@@ -457,7 +458,7 @@ const CoursePreviewBanner = ({
</LineStackLayout>
<RaisedButton
primary
disabled={!course || !courseChapters}
disabled={!course}
label={
!courseCompletion ||
courseCompletion.percentage === 0 ? (
@@ -468,7 +469,7 @@ const CoursePreviewBanner = ({
<Trans>Keep learning</Trans>
)
}
onClick={() => onDisplayCourse(true)}
onClick={onDisplayCourse}
/>
</ResponsiveLineStackLayout>
</Paper>

View File

@@ -43,6 +43,10 @@ type SimplifiedScene = {|
|};
type SimplifiedProject = {|
properties: {|
gameResolutionWidth: number,
gameResolutionHeight: number,
|},
globalObjects: Array<SimplifiedObject>,
globalObjectGroups: Array<SimplifiedObjectGroup>,
scenes: Array<SimplifiedScene>,
@@ -328,6 +332,10 @@ export const makeSimplifiedProjectBuilder = (gd: libGDevelop) => {
// Filter extensions to only include extensions from the project.
const simplifiedProject: SimplifiedProject = {
properties: {
gameResolutionWidth: project.getGameResolutionWidth(),
gameResolutionHeight: project.getGameResolutionHeight(),
},
globalObjects,
globalObjectGroups: getSimplifiedObjectGroups(
project.getObjects().getObjectGroups(),

View File

@@ -58,6 +58,10 @@ describe('SimplifiedProject', () => {
},
],
"globalVariables": Array [],
"properties": Object {
"gameResolutionHeight": 600,
"gameResolutionWidth": 800,
},
"scenes": Array [
Object {
"instancesOnSceneDescription": "On the scene, there are:

View File

@@ -22,6 +22,10 @@ import { type SimplifiedBehavior } from './SimplifiedProject/SimplifiedProject';
import { ColumnStackLayout } from '../UI/Layout';
import Text from '../UI/Text';
import { applyVariableChange } from './ApplyVariableChange';
import {
addDefaultLightToAllLayers,
addDefaultLightToLayer,
} from '../ProjectCreation/CreateProject';
const gd: libGDevelop = global.gd;
@@ -59,6 +63,7 @@ export type EditorFunctionGenericOutput = {|
sharedProperties?: any,
instances?: any,
behaviors?: Array<SimplifiedBehavior>,
animationNames?: string,
generatedEventsErrorDiagnostics?: string,
aiGeneratedEventId?: string,
|};
@@ -515,6 +520,7 @@ const inspectObjectProperties: EditorFunction = {
})
.filter(Boolean);
// Also include information about behaviors:
const behaviors = object
.getAllBehaviorNames()
.toJSArray()
@@ -526,12 +532,29 @@ const inspectObjectProperties: EditorFunction = {
};
});
return {
// Also include information about animations:
const animationNames = mapFor(
0,
objectConfiguration.getAnimationsCount(),
i => {
return (
objectConfiguration.getAnimationName(i) ||
`(animation without name, animation index is: ${i})`
);
}
);
const output: EditorFunctionGenericOutput = {
success: true,
objectName: object_name,
properties,
behaviors,
};
if (animationNames.length > 0) {
output.animationNames = animationNames.join(', ');
}
return output;
},
};
@@ -2325,7 +2348,8 @@ const createScene: EditorFunction = {
if (project.hasLayoutNamed(scene_name)) {
const scene = project.getLayout(scene_name);
if (include_ui_layer && !scene.hasLayerNamed('UI')) {
scene.insertNewLayer('UI', 1);
scene.insertNewLayer('UI', 0);
addDefaultLightToLayer(scene.getLayer('UI'));
return makeGenericSuccess(
`Scene with name "${scene_name}" already exists, no need to re-create it. A layer called "UI" was added to it.`
);
@@ -2347,6 +2371,7 @@ const createScene: EditorFunction = {
);
scene.setBackgroundColor(colorAsRgb[0], colorAsRgb[1], colorAsRgb[2]);
}
addDefaultLightToAllLayers(scene);
return makeGenericSuccess(
include_ui_layer

View File

@@ -19,6 +19,7 @@ import { type ExtensionItemConfigurationAttribute } from '../EventsFunctionsExte
import SelectField from '../UI/SelectField';
import SelectOption from '../UI/SelectOption';
import Window from '../Utils/Window';
import ScrollView from '../UI/ScrollView';
const gd: libGDevelop = global.gd;
@@ -67,150 +68,154 @@ export default function EventsBasedBehaviorEditor({
return (
<I18n>
{({ i18n }) => (
<ColumnStackLayout expand noMargin>
<DismissableAlertMessage
identifier="events-based-behavior-explanation"
kind="info"
>
<Trans>
This is the configuration of your behavior. Make sure to choose a
proper internal name as it's hard to change it later. Enter a
description explaining what the behavior is doing to the object.
</Trans>
</DismissableAlertMessage>
<TextField
floatingLabelText={<Trans>Internal Name</Trans>}
value={eventsBasedBehavior.getName()}
disabled
fullWidth
/>
<SemiControlledTextField
commitOnBlur
floatingLabelText={<Trans>Name displayed in editor</Trans>}
value={eventsBasedBehavior.getFullName()}
onChange={text => {
eventsBasedBehavior.setFullName(text);
onChange();
}}
fullWidth
/>
<SemiControlledTextField
commitOnBlur
floatingLabelText={<Trans>Description</Trans>}
helperMarkdownText={i18n._(
t`Explain what the behavior is doing to the object. Start with a verb when possible.`
)}
value={eventsBasedBehavior.getDescription()}
onChange={text => {
eventsBasedBehavior.setDescription(text);
onChange();
}}
multiline
fullWidth
rows={3}
/>
<ObjectTypeSelector
floatingLabelText={
<Trans>Object on which this behavior can be used</Trans>
}
project={project}
value={eventsBasedBehavior.getObjectType()}
onChange={(objectType: string) => {
eventsBasedBehavior.setObjectType(objectType);
onChange();
}}
allowedObjectTypes={
allObjectTypes.length === 0
? undefined /* Allow anything as the behavior is not used */
: allObjectTypes.length === 1
? [
'',
allObjectTypes[0],
] /* Allow only the type of the objects using the behavior */
: [
'',
] /* More than one type of object are using the behavior. Only "any object" can be used on this behavior */
}
/>
{allObjectTypes.length > 1 && (
<AlertMessage kind="info">
<Trans>
This behavior is being used by multiple types of objects. Thus,
you can't restrict its usage to any particular object type. All
the object types using this behavior are listed here:
{allObjectTypes.join(', ')}
</Trans>
</AlertMessage>
)}
{isDev && (
<SelectField
floatingLabelText={
<Trans>Visibility in quick customization dialog</Trans>
}
value={eventsBasedBehavior.getQuickCustomizationVisibility()}
onChange={(e, i, valueString: string) => {
// $FlowFixMe
const value: QuickCustomization_Visibility = valueString;
eventsBasedBehavior.setQuickCustomizationVisibility(value);
onChange();
}}
fullWidth
>
<SelectOption
value={gd.QuickCustomization.Default}
label={t`Default (visible)`}
/>
<SelectOption
value={gd.QuickCustomization.Visible}
label={t`Always visible`}
/>
<SelectOption
value={gd.QuickCustomization.Hidden}
label={t`Hidden`}
/>
</SelectField>
)}
<Checkbox
label={<Trans>Private</Trans>}
checked={eventsBasedBehavior.isPrivate()}
onCheck={(e, checked) => {
eventsBasedBehavior.setPrivate(checked);
if (onConfigurationUpdated) onConfigurationUpdated('isPrivate');
onChange();
}}
tooltipOrHelperText={
eventsBasedBehavior.isPrivate() ? (
<Trans>
This behavior won't be visible in the scene and events
editors.
</Trans>
) : (
<Trans>
This behavior will be visible in the scene and events editors.
</Trans>
)
}
/>
{eventsBasedBehavior
.getEventsFunctions()
.getEventsFunctionsCount() === 0 && (
<ScrollView>
<ColumnStackLayout expand noMargin>
<DismissableAlertMessage
identifier="empty-events-based-behavior-explanation"
identifier="events-based-behavior-explanation"
kind="info"
>
<Trans>
Once you're done, start adding some functions to the behavior.
Then, test the behavior by adding it to an object in a scene.
This is the configuration of your behavior. Make sure to choose
a proper internal name as it's hard to change it later. Enter a
description explaining what the behavior is doing to the object.
</Trans>
</DismissableAlertMessage>
)}
<Line noMargin>
<HelpButton
key="help"
helpPagePath="/behaviors/events-based-behaviors"
<TextField
floatingLabelText={<Trans>Internal Name</Trans>}
value={eventsBasedBehavior.getName()}
disabled
fullWidth
/>
</Line>
</ColumnStackLayout>
<SemiControlledTextField
commitOnBlur
floatingLabelText={<Trans>Name displayed in editor</Trans>}
value={eventsBasedBehavior.getFullName()}
onChange={text => {
eventsBasedBehavior.setFullName(text);
onChange();
}}
fullWidth
/>
<SemiControlledTextField
commitOnBlur
floatingLabelText={<Trans>Description</Trans>}
helperMarkdownText={i18n._(
t`Explain what the behavior is doing to the object. Start with a verb when possible.`
)}
value={eventsBasedBehavior.getDescription()}
onChange={text => {
eventsBasedBehavior.setDescription(text);
onChange();
}}
multiline
fullWidth
rows={3}
/>
<ObjectTypeSelector
floatingLabelText={
<Trans>Object on which this behavior can be used</Trans>
}
project={project}
value={eventsBasedBehavior.getObjectType()}
onChange={(objectType: string) => {
eventsBasedBehavior.setObjectType(objectType);
onChange();
}}
allowedObjectTypes={
allObjectTypes.length === 0
? undefined /* Allow anything as the behavior is not used */
: allObjectTypes.length === 1
? [
'',
allObjectTypes[0],
] /* Allow only the type of the objects using the behavior */
: [
'',
] /* More than one type of object are using the behavior. Only "any object" can be used on this behavior */
}
/>
{allObjectTypes.length > 1 && (
<AlertMessage kind="info">
<Trans>
This behavior is being used by multiple types of objects.
Thus, you can't restrict its usage to any particular object
type. All the object types using this behavior are listed
here:
{allObjectTypes.join(', ')}
</Trans>
</AlertMessage>
)}
{isDev && (
<SelectField
floatingLabelText={
<Trans>Visibility in quick customization dialog</Trans>
}
value={eventsBasedBehavior.getQuickCustomizationVisibility()}
onChange={(e, i, valueString: string) => {
// $FlowFixMe
const value: QuickCustomization_Visibility = valueString;
eventsBasedBehavior.setQuickCustomizationVisibility(value);
onChange();
}}
fullWidth
>
<SelectOption
value={gd.QuickCustomization.Default}
label={t`Default (visible)`}
/>
<SelectOption
value={gd.QuickCustomization.Visible}
label={t`Always visible`}
/>
<SelectOption
value={gd.QuickCustomization.Hidden}
label={t`Hidden`}
/>
</SelectField>
)}
<Checkbox
label={<Trans>Private</Trans>}
checked={eventsBasedBehavior.isPrivate()}
onCheck={(e, checked) => {
eventsBasedBehavior.setPrivate(checked);
if (onConfigurationUpdated) onConfigurationUpdated('isPrivate');
onChange();
}}
tooltipOrHelperText={
eventsBasedBehavior.isPrivate() ? (
<Trans>
This behavior won't be visible in the scene and events
editors.
</Trans>
) : (
<Trans>
This behavior will be visible in the scene and events
editors.
</Trans>
)
}
/>
{eventsBasedBehavior
.getEventsFunctions()
.getEventsFunctionsCount() === 0 && (
<DismissableAlertMessage
identifier="empty-events-based-behavior-explanation"
kind="info"
>
<Trans>
Once you're done, start adding some functions to the behavior.
Then, test the behavior by adding it to an object in a scene.
</Trans>
</DismissableAlertMessage>
)}
<Line noMargin>
<HelpButton
key="help"
helpPagePath="/behaviors/events-based-behaviors"
/>
</Line>
</ColumnStackLayout>
</ScrollView>
)}
</I18n>
);

View File

@@ -72,6 +72,7 @@ export default function EventsBasedObjectEditorPanel({
</Line>
{currentTab === 'configuration' && (
<EventsBasedObjectEditor
eventsFunctionsExtension={eventsFunctionsExtension}
eventsBasedObject={eventsBasedObject}
unsavedChanges={unsavedChanges}
onOpenCustomObjectEditor={onOpenCustomObjectEditor}

View File

@@ -6,7 +6,8 @@ import * as React from 'react';
import TextField from '../UI/TextField';
import SemiControlledTextField from '../UI/SemiControlledTextField';
import DismissableAlertMessage from '../UI/DismissableAlertMessage';
import { ColumnStackLayout } from '../UI/Layout';
import AlertMessage from '../UI/AlertMessage';
import { ColumnStackLayout, LineStackLayout } from '../UI/Layout';
import useForceUpdate from '../Utils/UseForceUpdate';
import Checkbox from '../UI/Checkbox';
import HelpButton from '../UI/HelpButton';
@@ -14,12 +15,15 @@ import { Line } from '../UI/Grid';
import { type UnsavedChanges } from '../MainFrame/UnsavedChangesContext';
import RaisedButton from '../UI/RaisedButton';
import Window from '../Utils/Window';
import ScrollView from '../UI/ScrollView';
import { Column } from '../UI/Grid';
const gd: libGDevelop = global.gd;
const isDev = Window.isDev();
type Props = {|
eventsFunctionsExtension: gdEventsFunctionsExtension,
eventsBasedObject: gdEventsBasedObject,
onOpenCustomObjectEditor: () => void,
unsavedChanges?: ?UnsavedChanges,
@@ -29,6 +33,7 @@ type Props = {|
|};
export default function EventsBasedObjectEditor({
eventsFunctionsExtension,
eventsBasedObject,
onOpenCustomObjectEditor,
unsavedChanges,
@@ -47,135 +52,155 @@ export default function EventsBasedObjectEditor({
);
return (
<ColumnStackLayout expand noMargin>
<DismissableAlertMessage
identifier="events-based-object-explanation"
kind="info"
>
<Trans>
This is the configuration of your object. Make sure to choose a proper
internal name as it's hard to change it later.
</Trans>
</DismissableAlertMessage>
<TextField
floatingLabelText={<Trans>Internal Name</Trans>}
value={eventsBasedObject.getName()}
disabled
fullWidth
/>
<SemiControlledTextField
commitOnBlur
floatingLabelText={<Trans>Name displayed in editor</Trans>}
value={eventsBasedObject.getFullName()}
onChange={text => {
eventsBasedObject.setFullName(text);
onChange();
}}
fullWidth
/>
<SemiControlledTextField
commitOnBlur
floatingLabelText={<Trans>Description</Trans>}
floatingLabelFixed
translatableHintText={t`The description of the object should explain what the object is doing, and, briefly, how to use it.`}
value={eventsBasedObject.getDescription()}
onChange={text => {
eventsBasedObject.setDescription(text);
onChange();
}}
multiline
fullWidth
rows={3}
/>
<SemiControlledTextField
commitOnBlur
floatingLabelText={<Trans>Default name for created objects</Trans>}
value={
eventsBasedObject.getDefaultName() || eventsBasedObject.getName()
}
onChange={newName => {
eventsBasedObject.setDefaultName(gd.Project.getSafeName(newName));
onChange();
}}
fullWidth
/>
<Checkbox
label={<Trans>Use 3D rendering</Trans>}
checked={eventsBasedObject.isRenderedIn3D()}
onCheck={(e, checked) => {
eventsBasedObject.markAsRenderedIn3D(checked);
onChange();
}}
/>
<Checkbox
label={<Trans>Has animations</Trans>}
checked={eventsBasedObject.isAnimatable()}
onCheck={(e, checked) => {
eventsBasedObject.markAsAnimatable(checked);
onChange();
}}
/>
<Checkbox
label={<Trans>Contains text</Trans>}
checked={eventsBasedObject.isTextContainer()}
onCheck={(e, checked) => {
eventsBasedObject.markAsTextContainer(checked);
onChange();
}}
/>
<Checkbox
label={<Trans>Expand inner area with parent</Trans>}
checked={eventsBasedObject.isInnerAreaFollowingParentSize()}
onCheck={(e, checked) => {
eventsBasedObject.markAsInnerAreaFollowingParentSize(checked);
onChange();
onEventsBasedObjectChildrenEdited(eventsBasedObject);
}}
/>
{isDev && (
<ScrollView>
<ColumnStackLayout expand noMargin>
<DismissableAlertMessage
identifier="events-based-object-explanation"
kind="info"
>
<Trans>
This is the configuration of your object. Make sure to choose a
proper internal name as it's hard to change it later.
</Trans>
</DismissableAlertMessage>
<TextField
floatingLabelText={<Trans>Internal Name</Trans>}
value={eventsBasedObject.getName()}
disabled
fullWidth
/>
<SemiControlledTextField
commitOnBlur
floatingLabelText={<Trans>Name displayed in editor</Trans>}
value={eventsBasedObject.getFullName()}
onChange={text => {
eventsBasedObject.setFullName(text);
onChange();
}}
fullWidth
/>
<SemiControlledTextField
commitOnBlur
floatingLabelText={<Trans>Description</Trans>}
floatingLabelFixed
translatableHintText={t`The description of the object should explain what the object is doing, and, briefly, how to use it.`}
value={eventsBasedObject.getDescription()}
onChange={text => {
eventsBasedObject.setDescription(text);
onChange();
}}
multiline
fullWidth
rows={3}
/>
<SemiControlledTextField
commitOnBlur
floatingLabelText={<Trans>Default name for created objects</Trans>}
value={
eventsBasedObject.getDefaultName() || eventsBasedObject.getName()
}
onChange={newName => {
eventsBasedObject.setDefaultName(gd.Project.getSafeName(newName));
onChange();
}}
fullWidth
/>
<Checkbox
label={<Trans>Use legacy renderer</Trans>}
checked={eventsBasedObject.isUsingLegacyInstancesRenderer()}
label={<Trans>Use 3D rendering</Trans>}
checked={eventsBasedObject.isRenderedIn3D()}
onCheck={(e, checked) => {
eventsBasedObject.makAsUsingLegacyInstancesRenderer(checked);
eventsBasedObject.markAsRenderedIn3D(checked);
onChange();
}}
/>
<Checkbox
label={<Trans>Has animations</Trans>}
checked={eventsBasedObject.isAnimatable()}
onCheck={(e, checked) => {
eventsBasedObject.markAsAnimatable(checked);
onChange();
}}
/>
<Checkbox
label={<Trans>Contains text</Trans>}
checked={eventsBasedObject.isTextContainer()}
onCheck={(e, checked) => {
eventsBasedObject.markAsTextContainer(checked);
onChange();
}}
/>
<Checkbox
label={<Trans>Expand inner area with parent</Trans>}
checked={eventsBasedObject.isInnerAreaFollowingParentSize()}
onCheck={(e, checked) => {
eventsBasedObject.markAsInnerAreaFollowingParentSize(checked);
onChange();
onEventsBasedObjectChildrenEdited(eventsBasedObject);
}}
/>
)}
<Checkbox
label={<Trans>Private</Trans>}
checked={eventsBasedObject.isPrivate()}
onCheck={(e, checked) => {
eventsBasedObject.setPrivate(checked);
onChange();
onEventsBasedObjectChildrenEdited(eventsBasedObject);
}}
tooltipOrHelperText={
eventsBasedObject.isPrivate() ? (
<Trans>
This object won't be visible in the scene and events editors.
</Trans>
) : (
<Trans>
This object will be visible in the scene and events editors.
</Trans>
)
}
/>
<Line noMargin justifyContent="center">
<RaisedButton
label={<Trans>Open visual editor for the object</Trans>}
primary
onClick={onOpenCustomObjectEditor}
{isDev && (
<Checkbox
label={<Trans>Use legacy renderer</Trans>}
checked={eventsBasedObject.isUsingLegacyInstancesRenderer()}
onCheck={(e, checked) => {
eventsBasedObject.makAsUsingLegacyInstancesRenderer(checked);
onChange();
onEventsBasedObjectChildrenEdited(eventsBasedObject);
}}
/>
)}
<Checkbox
label={<Trans>Private</Trans>}
checked={eventsBasedObject.isPrivate()}
onCheck={(e, checked) => {
eventsBasedObject.setPrivate(checked);
onChange();
onEventsBasedObjectChildrenEdited(eventsBasedObject);
}}
tooltipOrHelperText={
eventsBasedObject.isPrivate() ? (
<Trans>
This object won't be visible in the scene and events editors.
</Trans>
) : (
<Trans>
This object will be visible in the scene and events editors.
</Trans>
)
}
/>
</Line>
<Line noMargin>
<HelpButton
key="help"
helpPagePath="/objects/custom-objects-prefab-template"
/>
</Line>
</ColumnStackLayout>
{eventsFunctionsExtension.getOriginName() ===
'gdevelop-extension-store' ? (
<AlertMessage
kind="error"
renderRightButton={() => (
<RaisedButton
label={<Trans>Edit the default variant</Trans>}
primary
onClick={onOpenCustomObjectEditor}
/>
)}
>
<Trans>
The default variant is erased when the extension is updated.
</Trans>
</AlertMessage>
) : (
<Line noMargin justifyContent="center">
<RaisedButton
label={<Trans>Open visual editor for the object</Trans>}
primary
onClick={onOpenCustomObjectEditor}
/>
</Line>
)}
<Line noMargin>
<HelpButton
key="help"
helpPagePath="/objects/custom-objects-prefab-template"
/>
</Line>
</ColumnStackLayout>
</ScrollView>
);
}

View File

@@ -33,7 +33,7 @@ describe('EnumerateInstructions', () => {
expect.objectContaining({
displayedName: 'Animation finished',
fullGroupName:
'General Animatable capability Animations and images',
'General Objects with animations Animations and images',
type: 'AnimatableCapability::AnimatableBehavior::HasAnimationEnded',
})
);

View File

@@ -0,0 +1,303 @@
// @flow
import * as React from 'react';
import { I18n } from '@lingui/react';
import SectionContainer, { SectionRow } from '../SectionContainer';
import { Column, Line } from '../../../../UI/Grid';
import BundlePageHeader from './BundlePageHeader';
import { BundleStoreContext } from '../../../../AssetStore/Bundles/BundleStoreContext';
import PlaceholderLoader from '../../../../UI/PlaceholderLoader';
import type { CourseCompletion } from '../UseCourses';
import {
getBundle,
type Bundle,
type Course,
} from '../../../../Utils/GDevelopServices/Asset';
import {
type PrivateAssetPackListingData,
type BundleListingData,
type PrivateGameTemplateListingData,
type CourseListingData,
} from '../../../../Utils/GDevelopServices/Shop';
import { type SubscriptionPlanWithPricingSystems } from '../../../../Utils/GDevelopServices/Usage';
import { extractGDevelopApiErrorStatusAndCode } from '../../../../Utils/GDevelopServices/Errors';
import { Trans } from '@lingui/macro';
import AlertMessage from '../../../../UI/AlertMessage';
import {
getProductsIncludedInBundle,
getProductsIncludedInBundleTiles,
} from '../../../../AssetStore/ProductPageHelper';
import { PrivateGameTemplateStoreContext } from '../../../../AssetStore/PrivateGameTemplates/PrivateGameTemplateStoreContext';
import { AssetStoreContext } from '../../../../AssetStore/AssetStoreContext';
import AuthenticatedUserContext from '../../../../Profile/AuthenticatedUserContext';
import { GridList, GridListTile } from '@material-ui/core';
import { LARGE_WIDGET_SIZE } from '../CardWidget';
import {
useResponsiveWindowSize,
type WindowSizeType,
} from '../../../../UI/Responsive/ResponsiveWindowMeasurer';
import Text from '../../../../UI/Text';
import CourseStoreContext from '../../../../Course/CourseStoreContext';
import CourseCard from './CourseCard';
const getColumns = (windowSize: WindowSizeType, isLandscape: boolean) => {
switch (windowSize) {
case 'small':
return isLandscape ? 4 : 2;
case 'medium':
return 3;
case 'large':
return 4;
case 'xlarge':
return 6;
default:
return 3;
}
};
const cellSpacing = 10;
const MAX_COLUMNS = getColumns('xlarge', true);
const MAX_SECTION_WIDTH = (LARGE_WIDGET_SIZE + 2 * 5) * MAX_COLUMNS; // widget size + 5 padding per side
const styles = {
grid: {
// Avoid tiles taking too much space on large screens.
maxWidth: MAX_SECTION_WIDTH,
overflow: 'hidden',
width: `calc(100% + ${cellSpacing}px)`, // This is needed to compensate for the `margin: -5px` added by MUI related to spacing.
},
};
type Props = {|
bundleListingData: BundleListingData,
onBack: () => void,
getSubscriptionPlansWithPricingSystems: () => Array<SubscriptionPlanWithPricingSystems> | null,
onBundleOpen: BundleListingData => void,
onGameTemplateOpen: PrivateGameTemplateListingData => void,
onAssetPackOpen: (
privateAssetPackListingData: PrivateAssetPackListingData
) => void,
onCourseOpen: CourseListingData => void,
courses: ?Array<Course>,
receivedCourses: ?Array<Course>,
getCourseCompletion: (courseId: string) => CourseCompletion | null,
|};
const BundlePage = ({
bundleListingData,
onBack,
getSubscriptionPlansWithPricingSystems,
onAssetPackOpen,
onGameTemplateOpen,
onBundleOpen,
onCourseOpen,
courses,
receivedCourses,
getCourseCompletion,
}: Props) => {
const { windowSize, isLandscape } = useResponsiveWindowSize();
const { bundleListingDatas } = React.useContext(BundleStoreContext); // If archived, should use the one passed.
const { privateGameTemplateListingDatas } = React.useContext(
PrivateGameTemplateStoreContext
);
const { privateAssetPackListingDatas } = React.useContext(AssetStoreContext);
const { listedCourses } = React.useContext(CourseStoreContext);
const {
receivedBundles,
receivedGameTemplates,
receivedAssetPacks,
} = React.useContext(AuthenticatedUserContext);
const [bundle, setBundle] = React.useState<?Bundle>(null);
const [errorText, setErrorText] = React.useState<?React.Node>(null);
const courseAndTheirListingDataIncludedInBundle = React.useMemo(
(): Array<{|
course: Course,
courseListingData: CourseListingData,
|}> | null => {
if (!bundle || !bundleListingData || !courses) return null;
const productListingDatasInBundle = getProductsIncludedInBundle({
productListingData: bundleListingData,
productListingDatas: [...(listedCourses || [])],
});
if (!productListingDatasInBundle) return null;
// $FlowIgnore - Flow doesn't understand that we have filtered the products to only include courses.
const courseListingDatasInBundle: CourseListingData[] = productListingDatasInBundle.filter(
productListingData => productListingData.productType === 'COURSE'
);
return (courseListingDatasInBundle || [])
.map(courseListingData => {
const course = courses.find(
course => course.id === courseListingData.id
);
if (!course) return null;
return {
course,
courseListingData,
};
})
.filter(Boolean);
},
[bundle, bundleListingData, listedCourses, courses]
);
const productsExceptCoursesIncludedInBundleTiles = React.useMemo(
() =>
bundle && bundleListingData
? getProductsIncludedInBundleTiles({
product: bundle,
productListingDatas: [
...(bundleListingDatas || []),
...(privateGameTemplateListingDatas || []),
...(privateAssetPackListingDatas || []),
],
productListingData: bundleListingData,
receivedProducts: [
...(receivedBundles || []),
...(receivedGameTemplates || []),
...(receivedAssetPacks || []),
],
onPrivateAssetPackOpen: onAssetPackOpen,
onPrivateGameTemplateOpen: onGameTemplateOpen,
onBundleOpen,
onCourseOpen,
})
: null,
[
bundle,
bundleListingDatas,
privateGameTemplateListingDatas,
privateAssetPackListingDatas,
receivedBundles,
receivedGameTemplates,
receivedAssetPacks,
bundleListingData,
onAssetPackOpen,
onGameTemplateOpen,
onBundleOpen,
onCourseOpen,
]
);
React.useEffect(
() => {
(async () => {
try {
const bundle = await getBundle(bundleListingData.id);
setBundle(bundle);
} catch (error) {
const extractedStatusAndCode = extractGDevelopApiErrorStatusAndCode(
error
);
if (extractedStatusAndCode && extractedStatusAndCode.status === 404) {
setErrorText(
<Trans>
Bundle not found - An error occurred, please try again later.
</Trans>
);
} else {
setErrorText(
<Trans>An error occurred, please try again later.</Trans>
);
}
}
})();
},
[bundleListingData.id]
);
if (errorText) {
return (
<SectionContainer flexBody backAction={onBack}>
<SectionRow expand>
<Line alignItems="center" justifyContent="center" expand>
<AlertMessage kind="error">{errorText}</AlertMessage>
</Line>
</SectionRow>
</SectionContainer>
);
}
if (!bundleListingData || !bundle) {
return (
<SectionContainer flexBody>
<SectionRow expand>
<PlaceholderLoader />
</SectionRow>
</SectionContainer>
);
}
return (
<I18n>
{({ i18n }) => (
<SectionContainer
applyTopSpacingAsMarginOnChildrenContainer
backAction={onBack}
>
<Column noOverflowParent noMargin>
<BundlePageHeader
bundleListingData={bundleListingData}
bundle={bundle}
getSubscriptionPlansWithPricingSystems={
getSubscriptionPlansWithPricingSystems
}
/>
</Column>
{courseAndTheirListingDataIncludedInBundle &&
courseAndTheirListingDataIncludedInBundle.length > 0 && (
<Line>
<GridList
cols={getColumns(windowSize, isLandscape)}
style={styles.grid}
cellHeight="auto"
spacing={cellSpacing}
>
{courseAndTheirListingDataIncludedInBundle.map(
({ course, courseListingData }) => {
const completion = getCourseCompletion(course.id);
return (
<GridListTile key={course.id}>
<CourseCard
course={course}
courseListingData={courseListingData}
completion={completion}
onClick={() => {
onCourseOpen(courseListingData);
}}
/>
</GridListTile>
);
}
)}
</GridList>
</Line>
)}
{productsExceptCoursesIncludedInBundleTiles && (
<>
<Line>
<Text size="block-title">
<Trans>Also included in this bundle</Trans>
</Text>
</Line>
<Line>
<GridList
cols={getColumns(windowSize, isLandscape)}
cellHeight="auto"
spacing={cellSpacing}
style={styles.grid}
>
{productsExceptCoursesIncludedInBundleTiles}
</GridList>
</Line>
</>
)}
</SectionContainer>
)}
</I18n>
);
};
export default BundlePage;

View File

@@ -0,0 +1,388 @@
// @flow
import * as React from 'react';
import { Trans } from '@lingui/macro';
import { I18n } from '@lingui/react';
import { type Bundle } from '../../../../Utils/GDevelopServices/Asset';
import { type BundleListingData } from '../../../../Utils/GDevelopServices/Shop';
import { SectionRow } from '../SectionContainer';
import Paper from '../../../../UI/Paper';
import Text from '../../../../UI/Text';
import { Column, Line } from '../../../../UI/Grid';
import {
ColumnStackLayout,
LineStackLayout,
ResponsiveLineStackLayout,
} from '../../../../UI/Layout';
import GDevelopThemeContext from '../../../../UI/Theme/GDevelopThemeContext';
import { useResponsiveWindowSize } from '../../../../UI/Responsive/ResponsiveWindowMeasurer';
import { selectMessageByLocale } from '../../../../Utils/i18n/MessageByLocale';
import { renderProductPrice } from '../../../../AssetStore/ProductPriceTag';
import {
getProductsIncludedInBundle,
getUserProductPurchaseUsageType,
PurchaseProductButtons,
} from '../../../../AssetStore/ProductPageHelper';
import { shouldUseAppStoreProduct } from '../../../../Utils/AppStorePurchases';
import { Divider } from '@material-ui/core';
import AuthenticatedUserContext from '../../../../Profile/AuthenticatedUserContext';
import { BundleStoreContext } from '../../../../AssetStore/Bundles/BundleStoreContext';
import { sendBundleBuyClicked } from '../../../../Utils/Analytics/EventSender';
import BundlePurchaseDialog from '../../../../AssetStore/Bundles/BundlePurchaseDialog';
import RedemptionCodesDialog from '../../../../RedemptionCode/RedemptionCodesDialog';
import { renderEstimatedTotalPriceFormatted } from '../../../../AssetStore/Bundles/Utils';
import { PrivateGameTemplateStoreContext } from '../../../../AssetStore/PrivateGameTemplates/PrivateGameTemplateStoreContext';
import {
CreditsPackageStoreContext,
getCreditsAmountFromId,
} from '../../../../AssetStore/CreditsPackages/CreditsPackageStoreContext';
import { AssetStoreContext } from '../../../../AssetStore/AssetStoreContext';
import CourseStoreContext from '../../../../Course/CourseStoreContext';
import SecureCheckout from '../../../../AssetStore/SecureCheckout/SecureCheckout';
import {
getPlanIcon,
getPlanInferredNameFromId,
} from '../../../../Profile/Subscription/PlanCard';
import FlatButton from '../../../../UI/FlatButton';
import Coin from '../../../../Credits/Icons/Coin';
import { type SubscriptionPlanWithPricingSystems } from '../../../../Utils/GDevelopServices/Usage';
import { formatDurationOfRedemptionCode } from '../../../../RedemptionCode/Utils';
const styles = {
title: { overflowWrap: 'anywhere', textWrap: 'wrap' },
image: { width: 300, aspectRatio: '16 / 9' },
imageContainer: {
display: 'flex',
justifyContent: 'center',
alignItems: 'center',
position: 'relative',
borderRadius: 8,
overflow: 'hidden',
},
discountedPrice: { textDecoration: 'line-through', opacity: 0.7 },
coinIcon: {
width: 13,
height: 13,
position: 'relative',
top: -1,
},
};
const ResponsiveDivider = () => {
const { isMobile, isMediumScreen } = useResponsiveWindowSize();
return isMobile || isMediumScreen ? (
<Column noMargin>
<Divider orientation="horizontal" />
</Column>
) : (
<Line noMargin>
<Divider orientation="vertical" />
</Line>
);
};
type Props = {|
bundleListingData: BundleListingData,
bundle: Bundle,
getSubscriptionPlansWithPricingSystems: () => Array<SubscriptionPlanWithPricingSystems> | null,
simulateAppStoreProduct?: boolean,
|};
const BundlePageHeader = ({
bundle,
bundleListingData,
getSubscriptionPlansWithPricingSystems,
simulateAppStoreProduct,
}: Props) => {
const gdevelopTheme = React.useContext(GDevelopThemeContext);
const { privateGameTemplateListingDatas } = React.useContext(
PrivateGameTemplateStoreContext
);
const { creditsPackageListingDatas } = React.useContext(
CreditsPackageStoreContext
);
const { bundleListingDatas } = React.useContext(BundleStoreContext);
const { privateAssetPackListingDatas } = React.useContext(AssetStoreContext);
const { listedCourses } = React.useContext(CourseStoreContext);
const authenticatedUser = React.useContext(AuthenticatedUserContext);
const { receivedBundles, bundlePurchases } = authenticatedUser;
const [
purchasingBundleListingData,
setPurchasingBundleListingData,
] = React.useState<?BundleListingData>(null);
const { isMobile, isMediumScreen } = useResponsiveWindowSize();
const [
isRedemptionCodesDialogOpen,
setIsRedemptionCodesDialogOpen,
] = React.useState<boolean>(false);
const shouldUseOrSimulateAppStoreProduct =
shouldUseAppStoreProduct() || simulateAppStoreProduct;
const userBundlePurchaseUsageType = React.useMemo(
() =>
getUserProductPurchaseUsageType({
productId: bundleListingData ? bundleListingData.id : null,
receivedProducts: receivedBundles,
productPurchases: bundlePurchases,
allProductListingDatas: bundleListingDatas,
}),
[bundlePurchases, bundleListingData, bundleListingDatas, receivedBundles]
);
const isAlreadyReceived = !!userBundlePurchaseUsageType;
const productListingDatasIncludedInBundle = React.useMemo(
() =>
bundleListingData &&
bundleListingDatas &&
privateGameTemplateListingDatas &&
privateAssetPackListingDatas &&
listedCourses &&
creditsPackageListingDatas
? getProductsIncludedInBundle({
productListingDatas: [
...bundleListingDatas,
...privateGameTemplateListingDatas,
...privateAssetPackListingDatas,
...listedCourses,
...creditsPackageListingDatas,
],
productListingData: bundleListingData,
})
: null,
[
bundleListingData,
bundleListingDatas,
privateGameTemplateListingDatas,
privateAssetPackListingDatas,
listedCourses,
creditsPackageListingDatas,
]
);
const subscriptionPlansWithPricingSystems = getSubscriptionPlansWithPricingSystems();
const redemptionCodesIncludedInBundle = React.useMemo(
() =>
bundleListingData
? bundleListingData.includedRedemptionCodes || []
: null,
[bundleListingData]
);
const includedCreditsAmount = React.useMemo(
() =>
(bundleListingData.includedListableProducts || [])
.filter(product => product.productType === 'CREDIT_PACKAGE')
.reduce(
(total, product) => total + getCreditsAmountFromId(product.productId),
0
),
[bundleListingData]
);
const onClickBuy = React.useCallback(
async () => {
if (!bundle) return;
if (isAlreadyReceived) {
return;
}
try {
const price = bundleListingData.prices.find(
price => price.usageType === 'default'
);
sendBundleBuyClicked({
bundleId: bundle.id,
bundleName: bundle.name,
bundleTag: bundle.tag,
currency: price ? price.currency : undefined,
usageType: 'default',
});
setPurchasingBundleListingData(bundleListingData);
} catch (e) {
console.warn('Unable to send event', e);
}
},
[bundle, bundleListingData, isAlreadyReceived]
);
return (
<I18n>
{({ i18n }) => (
<>
<SectionRow>
<Paper background="dark" variant="outlined" style={{ padding: 16 }}>
<ColumnStackLayout noMargin>
<ResponsiveLineStackLayout
noMargin
alignItems="center"
justifyContent="flex-start"
forceMobileLayout={isMediumScreen}
expand
>
<div style={styles.imageContainer}>
<img
src={bundle.previewImageUrls[0]}
style={styles.image}
alt=""
/>
</div>
<ColumnStackLayout expand justifyContent="flex-start">
<Text size="title" noMargin style={styles.title}>
{selectMessageByLocale(i18n, bundle.nameByLocale)}
</Text>
<Line noMargin>
<Text noMargin>
{selectMessageByLocale(
i18n,
bundle.longDescriptionByLocale
)}
</Text>
</Line>
</ColumnStackLayout>
</ResponsiveLineStackLayout>
<ResponsiveLineStackLayout
expand
justifyContent="space-between"
forceMobileLayout={isMediumScreen}
>
{redemptionCodesIncludedInBundle &&
redemptionCodesIncludedInBundle.length > 0 && (
<ColumnStackLayout noMargin expand>
{redemptionCodesIncludedInBundle.map(
(includedRedemptionCode, index) => (
<LineStackLayout
noMargin
alignItems="center"
key={`${
includedRedemptionCode.givenSubscriptionPlanId
}-${index}`}
>
{getPlanIcon({
planId:
includedRedemptionCode.givenSubscriptionPlanId,
logoSize: 20,
})}
<Text>
<Trans>
{formatDurationOfRedemptionCode(
includedRedemptionCode.durationInDays
)}{' '}
of
{getPlanInferredNameFromId(
includedRedemptionCode.givenSubscriptionPlanId
)}
subscription included
</Trans>
</Text>
</LineStackLayout>
)
)}
{isAlreadyReceived && (
<Line noMargin>
<FlatButton
primary
label={<Trans>See my codes</Trans>}
onClick={() =>
setIsRedemptionCodesDialogOpen(true)
}
/>
</Line>
)}
</ColumnStackLayout>
)}
{includedCreditsAmount > 0 && (
<Column justifyContent="center" expand noMargin>
<LineStackLayout noMargin alignItems="center">
<Coin style={styles.coinIcon} />
<Text>
<Trans>
{includedCreditsAmount} credits included
</Trans>
</Text>
</LineStackLayout>
</Column>
)}
<ResponsiveDivider />
</ResponsiveLineStackLayout>
{!isAlreadyReceived && (
<Paper background="medium" style={{ padding: 16 }}>
{!!bundleListingData && (
<ResponsiveLineStackLayout
justifyContent="space-between"
noMargin
>
{!isMobile && !isMediumScreen && (
<Column noMargin justifyContent="center">
<LineStackLayout noMargin>
<Text noMargin color="secondary">
<span style={styles.discountedPrice}>
{renderEstimatedTotalPriceFormatted({
i18n,
bundleListingData,
productListingDatasIncludedInBundle,
redemptionCodesIncludedInBundle,
subscriptionPlansWithPricingSystems,
})}
</span>
</Text>
<div
style={{
color: gdevelopTheme.text.color.secondary,
}}
>
{renderProductPrice({
i18n,
productListingData: bundleListingData,
usageType: 'default',
})}
</div>
</LineStackLayout>
</Column>
)}
<ResponsiveLineStackLayout
noMargin
forceMobileLayout={isMediumScreen}
>
{!shouldUseOrSimulateAppStoreProduct && (
<SecureCheckout />
)}
<PurchaseProductButtons
i18n={i18n}
productListingData={bundleListingData}
selectedUsageType="default"
onUsageTypeChange={() => {}}
simulateAppStoreProduct={simulateAppStoreProduct}
isAlreadyReceived={isAlreadyReceived}
onClickBuy={onClickBuy}
onClickBuyWithCredits={() => {}}
/>
</ResponsiveLineStackLayout>
</ResponsiveLineStackLayout>
)}
</Paper>
)}
</ColumnStackLayout>
</Paper>
</SectionRow>
{!!purchasingBundleListingData && (
<BundlePurchaseDialog
bundleListingData={purchasingBundleListingData}
usageType="default"
onClose={() => setPurchasingBundleListingData(null)}
/>
)}
{isRedemptionCodesDialogOpen && (
<RedemptionCodesDialog
onClose={() => setIsRedemptionCodesDialogOpen(false)}
/>
)}
</>
)}
</I18n>
);
};
export default BundlePageHeader;

View File

@@ -234,7 +234,6 @@ const CourseCard = ({
/>
{getProductPriceOrOwnedLabel({
i18n,
gdevelopTheme,
productListingData: courseListingData,
usageType: 'default',
showBothPrices: 'column',

View File

@@ -7,6 +7,7 @@ import { I18n } from '@lingui/react';
import {
type CourseChapter,
type Course,
getCourseChapterRatingUrl,
} from '../../../../Utils/GDevelopServices/Asset';
import { type CourseListingData } from '../../../../Utils/GDevelopServices/Shop';
import SectionContainer from '../SectionContainer';
@@ -15,7 +16,7 @@ import TextBasedCourseChapterView from '../../../../Course/TextBasedCourseChapte
import Paper from '../../../../UI/Paper';
import Text from '../../../../UI/Text';
import { textEllipsisStyle } from '../../../../UI/TextEllipsis';
import { Column, Line, Spacer } from '../../../../UI/Grid';
import { Column, LargeSpacer, Line, Spacer } from '../../../../UI/Grid';
import Lock from '../../../../UI/CustomSvgIcons/Lock';
import { ColumnStackLayout, LineStackLayout } from '../../../../UI/Layout';
import Help from '../../../../UI/CustomSvgIcons/Help';
@@ -34,7 +35,10 @@ import {
AccordionBody,
AccordionHeader,
} from '../../../../UI/Accordion';
import CourseSectionHeader from './CourseSectionHeader';
import CoursePageHeader from './CoursePageHeader';
import Window from '../../../../Utils/Window';
import AuthenticatedUserContext from '../../../../Profile/AuthenticatedUserContext';
import { RatingBanner } from './RatingBanner';
const styles = {
desktopContainer: { display: 'flex', gap: 16 },
@@ -122,7 +126,7 @@ type Props = {|
|}) => void,
|};
const CourseSection = ({
const CoursePage = ({
course,
courseChapters,
onOpenTemplateFromCourseChapter,
@@ -138,6 +142,11 @@ const CourseSection = ({
simulateAppStoreProduct,
onOpenAskAi,
}: Props) => {
const { profile } = React.useContext(AuthenticatedUserContext);
const userId = (profile && profile.id) || null;
const {
values: { language },
} = React.useContext(PreferencesContext);
const gdevelopTheme = React.useContext(GDevelopThemeContext);
const { showAlertMessage, values } = React.useContext(PreferencesContext);
const { isMobile, isLandscape } = useResponsiveWindowSize();
@@ -323,7 +332,7 @@ const CourseSection = ({
}
>
<Column noOverflowParent noMargin>
<CourseSectionHeader
<CoursePageHeader
course={course}
onBuyCourseWithCredits={onBuyCourseWithCredits}
onBuyCourse={onBuyCourse}
@@ -344,54 +353,73 @@ const CourseSection = ({
</AlertMessage>
</Line>
)}
{courseChapters.map((chapter: CourseChapter, index) =>
chapter.videoUrl ? (
<VideoBasedCourseChapterView
chapterIndex={index}
course={course}
courseChapter={chapter}
onOpenTemplate={() => {
onOpenTemplateFromCourseChapter(chapter);
}}
onCompleteTask={onCompleteTask}
isTaskCompleted={isTaskCompleted}
getChapterCompletion={getChapterCompletion}
key={chapter.id}
onClickUnlock={onClickUnlock}
ref={_ref => {
if (_ref) {
chapterTitleRefs.current[index] = {
{courseChapters.map((chapter: CourseChapter, index) => (
<ColumnStackLayout expand noOverflowParent noMargin>
{chapter.videoUrl ? (
<VideoBasedCourseChapterView
chapterIndex={index}
course={course}
courseChapter={chapter}
onOpenTemplate={() => {
onOpenTemplateFromCourseChapter(chapter);
}}
onCompleteTask={onCompleteTask}
isTaskCompleted={isTaskCompleted}
getChapterCompletion={getChapterCompletion}
key={chapter.id}
onClickUnlock={onClickUnlock}
ref={_ref => {
if (_ref) {
chapterTitleRefs.current[index] = {
chapterId: chapter.id,
ref: _ref,
};
}
}}
/>
) : (
<TextBasedCourseChapterView
chapterIndex={index}
course={course}
// $FlowIgnore - Flow does not conclude this chapter can only be text-based.
courseChapter={chapter}
onOpenTemplate={(templateId?: string) => {
onOpenTemplateFromCourseChapter(chapter, templateId);
}}
onCompleteTask={onCompleteTask}
isTaskCompleted={isTaskCompleted}
getChapterCompletion={getChapterCompletion}
key={chapter.id}
onClickUnlock={onClickUnlock}
ref={_ref => {
if (_ref) {
chapterTitleRefs.current[index] = {
chapterId: chapter.id,
ref: _ref,
};
}
}}
/>
)}
{!chapter.isLocked && (
<RatingBanner
disabled={!userId}
onClick={() => {
if (!userId) return;
const url = getCourseChapterRatingUrl({
userId,
courseId: course.id,
chapterId: chapter.id,
ref: _ref,
};
}
}}
/>
) : (
<TextBasedCourseChapterView
chapterIndex={index}
course={course}
// $FlowIgnore - Flow does not conclude this chapter can only be text-based.
courseChapter={chapter}
onOpenTemplate={(templateId?: string) => {
onOpenTemplateFromCourseChapter(chapter, templateId);
}}
onCompleteTask={onCompleteTask}
isTaskCompleted={isTaskCompleted}
getChapterCompletion={getChapterCompletion}
key={chapter.id}
onClickUnlock={onClickUnlock}
ref={_ref => {
if (_ref) {
chapterTitleRefs.current[index] = {
chapterId: chapter.id,
ref: _ref,
};
}
}}
/>
)
)}
language,
});
Window.openExternalURL(url);
}}
/>
)}
<LargeSpacer />
</ColumnStackLayout>
))}
<div style={styles.footer} />
</Column>
{isMobile && !isLandscape ? null : (
@@ -493,4 +521,4 @@ const CourseSection = ({
);
};
export default CourseSection;
export default CoursePage;

View File

@@ -31,9 +31,10 @@ import Window from '../../../../Utils/Window';
import { PurchaseProductButtons } from '../../../../AssetStore/ProductPageHelper';
import { shouldUseAppStoreProduct } from '../../../../Utils/AppStorePurchases';
import { Divider } from '@material-ui/core';
import classes from './CourseSectionHeader.module.css';
import classes from './CoursePageHeader.module.css';
import Gold from '../../../../Profile/Subscription/Icons/Gold';
import Chip from '../../../../UI/Chip';
import SecureCheckout from '../../../../AssetStore/SecureCheckout/SecureCheckout';
const styles = {
title: { overflowWrap: 'anywhere', textWrap: 'wrap' },
@@ -95,7 +96,7 @@ type Props = {|
simulateAppStoreProduct?: boolean,
|};
const CourseSectionHeader = ({
const CoursePageHeader = ({
course,
onBuyCourseWithCredits,
onBuyCourse,
@@ -271,20 +272,30 @@ const CourseSectionHeader = ({
</div>
</Column>
)}
<PurchaseProductButtons
i18n={i18n}
productListingData={courseListingData}
selectedUsageType="default"
onUsageTypeChange={() => {}}
simulateAppStoreProduct={
shouldUseOrSimulateAppStoreProduct
}
isAlreadyReceived={!course.isLocked}
onClickBuy={() => onBuyCourse(course, password, i18n)}
onClickBuyWithCredits={() =>
onWillBuyWithCredits(i18n)
}
/>
<ResponsiveLineStackLayout
noMargin
forceMobileLayout={isMediumScreen}
>
{!shouldUseOrSimulateAppStoreProduct && (
<SecureCheckout />
)}
<PurchaseProductButtons
i18n={i18n}
productListingData={courseListingData}
selectedUsageType="default"
onUsageTypeChange={() => {}}
simulateAppStoreProduct={
shouldUseOrSimulateAppStoreProduct
}
isAlreadyReceived={!course.isLocked}
onClickBuy={() =>
onBuyCourse(course, password, i18n)
}
onClickBuyWithCredits={() =>
onWillBuyWithCredits(i18n)
}
/>
</ResponsiveLineStackLayout>
</ResponsiveLineStackLayout>
)}
</Paper>
@@ -313,4 +324,4 @@ const CourseSectionHeader = ({
);
};
export default CourseSectionHeader;
export default CoursePageHeader;

View File

@@ -7,6 +7,7 @@ import {
type Course,
type CourseChapter,
} from '../../../../Utils/GDevelopServices/Asset';
import type { BundleListingData } from '../../../../Utils/GDevelopServices/Shop';
import CoursePreviewBanner from '../../../../Course/CoursePreviewBanner';
import type { CourseCompletion, CourseChapterCompletion } from '../UseCourses';
import { Line } from '../../../../UI/Grid';
@@ -16,6 +17,8 @@ import { useResponsiveWindowSize } from '../../../../UI/Responsive/ResponsiveWin
import { LARGE_WIDGET_SIZE } from '../CardWidget';
import CourseCard from './CourseCard';
import { getColumnsFromWindowSize } from './Utils';
import BundlePreviewBanner from '../../../../AssetStore/Bundles/BundlePreviewBanner';
import AuthenticatedUserContext from '../../../../Profile/AuthenticatedUserContext';
const MAX_COLUMNS = getColumnsFromWindowSize('xlarge', true);
const MAX_SECTION_WIDTH = (LARGE_WIDGET_SIZE + 2 * 5) * MAX_COLUMNS; // widget size + 5 padding per side
@@ -34,8 +37,9 @@ type Props = {|
onBack: () => void,
courses: ?Array<Course>,
onSelectCourse: (courseId: string) => void,
onSelectBundle: (bundleListingData: BundleListingData) => void,
previewedCourse: ?Course,
previewedCourseChapters: ?Array<CourseChapter>,
getCourseChapters: (courseId: string) => ?Array<CourseChapter>,
getCourseCompletion: (courseId: string) => CourseCompletion | null,
getCourseChapterCompletion: (
courseId: string,
@@ -47,13 +51,23 @@ const CoursesPage = ({
onBack,
courses,
onSelectCourse,
onSelectBundle,
previewedCourse,
previewedCourseChapters,
getCourseChapters,
getCourseChapterCompletion,
getCourseCompletion,
}: Props) => {
const { listedCourses } = React.useContext(CourseStoreContext);
const { windowSize, isLandscape } = useResponsiveWindowSize();
const numberOfItemsOnOneRow = getColumnsFromWindowSize(
windowSize,
isLandscape
);
const { limits } = React.useContext(AuthenticatedUserContext);
const hidePremiumProducts =
!!limits &&
!!limits.capabilities.classrooms &&
limits.capabilities.classrooms.hidePremiumProducts;
return (
<I18n>
@@ -65,7 +79,7 @@ const CoursesPage = ({
<SectionRow>
<CoursePreviewBanner
course={previewedCourse}
courseChapters={previewedCourseChapters}
getCourseChapters={getCourseChapters}
getCourseCompletion={getCourseCompletion}
getCourseChapterCompletion={getCourseChapterCompletion}
onDisplayCourse={() => {
@@ -77,13 +91,13 @@ const CoursesPage = ({
<SectionRow>
<Line>
<GridList
cols={getColumnsFromWindowSize(windowSize, isLandscape)}
cols={numberOfItemsOnOneRow}
style={styles.grid}
cellHeight="auto"
spacing={ITEMS_SPACING * 2}
>
{courses && listedCourses
? courses.map(course => {
? courses.slice(0, numberOfItemsOnOneRow).map(course => {
const completion = getCourseCompletion(course.id);
const courseListingData = listedCourses.find(
listedCourse => listedCourse.id === course.id
@@ -113,6 +127,42 @@ const CoursesPage = ({
</GridList>
</Line>
</SectionRow>
{!hidePremiumProducts && (
<SectionRow>
<BundlePreviewBanner onDisplayBundle={onSelectBundle} />
</SectionRow>
)}
{courses && listedCourses && courses.length > numberOfItemsOnOneRow && (
<SectionRow>
<Line>
<GridList
cols={numberOfItemsOnOneRow}
style={styles.grid}
cellHeight="auto"
spacing={ITEMS_SPACING * 2}
>
{courses.slice(numberOfItemsOnOneRow).map(course => {
const completion = getCourseCompletion(course.id);
const courseListingData = listedCourses.find(
listedCourse => listedCourse.id === course.id
);
return (
<GridListTile key={course.id}>
<CourseCard
course={course}
courseListingData={courseListingData}
completion={completion}
onClick={() => {
onSelectCourse(course.id);
}}
/>
</GridListTile>
);
})}
</GridList>
</Line>
</SectionRow>
)}
</SectionContainer>
)}
</I18n>

View File

@@ -7,13 +7,9 @@ import Window from '../../../../Utils/Window';
import { Trans } from '@lingui/macro';
import TranslateIcon from '@material-ui/icons/Translate';
import { ColumnStackLayout, LineStackLayout } from '../../../../UI/Layout';
import { type HomeTab } from '../HomePageMenu';
import { type Tutorial } from '../../../../Utils/GDevelopServices/Tutorial';
import SectionContainer, { SectionRow } from '../SectionContainer';
import type {
Course,
CourseChapter,
} from '../../../../Utils/GDevelopServices/Asset';
import type { Course } from '../../../../Utils/GDevelopServices/Asset';
import type { CourseCompletion, CourseChapterCompletion } from '../UseCourses';
import FlatButton from '../../../../UI/FlatButton';
import { useResponsiveWindowSize } from '../../../../UI/Responsive/ResponsiveWindowMeasurer';
@@ -35,9 +31,13 @@ import CourseStoreContext from '../../../../Course/CourseStoreContext';
import TutorialsRow from './TutorialsRow';
import { getColumnsFromWindowSize, type LearnCategory } from './Utils';
import ExampleStore from '../../../../AssetStore/ExampleStore';
import { type PrivateGameTemplateListingData } from '../../../../Utils/GDevelopServices/Shop';
import {
type PrivateGameTemplateListingData,
type BundleListingData,
} from '../../../../Utils/GDevelopServices/Shop';
import { type ExampleShortHeader } from '../../../../Utils/GDevelopServices/Example';
import Carousel from '../../../../UI/Carousel';
import BundlePreviewBanner from '../../../../AssetStore/Bundles/BundlePreviewBanner';
const NUMBER_OF_SCROLLS = 2; // Number of times the carousel can be scrolled to see all items.
const MAX_COLUMNS = getColumnsFromWindowSize('xlarge', true);
@@ -59,13 +59,11 @@ const styles = {
};
type Props = {|
onTabChange: (tab: HomeTab) => void,
onSelectCategory: (category: LearnCategory) => void,
selectInAppTutorial: (tutorialId: string) => void,
previewedCourse: ?Course,
courses: ?(Course[]),
previewedCourseChapters: ?(CourseChapter[]),
onSelectCourse: (courseId: string) => void,
onSelectBundle: (bundleListingData: BundleListingData) => void,
getCourseCompletion: (courseId: string) => CourseCompletion | null,
getCourseChapterCompletion: (
courseId: string,
@@ -84,13 +82,11 @@ type Props = {|
|};
const MainPage = ({
onTabChange,
onSelectCategory,
selectInAppTutorial,
previewedCourse,
courses,
previewedCourseChapters,
onSelectCourse,
onSelectBundle,
getCourseCompletion,
getCourseChapterCompletion,
onOpenAskAi,
@@ -111,6 +107,11 @@ const MainPage = ({
isMediumScreen,
} = useResponsiveWindowSize();
const hidePremiumProducts =
!!limits &&
!!limits.capabilities.classrooms &&
limits.capabilities.classrooms.hidePremiumProducts;
const displayedCourses = React.useMemo(
() => {
if (!courses) return null;
@@ -237,6 +238,11 @@ const MainPage = ({
/>
</Line>
</SectionRow>
{!hidePremiumProducts && (
<SectionRow>
<BundlePreviewBanner onDisplayBundle={onSelectBundle} />
</SectionRow>
)}
<SectionRow>
<LineStackLayout
justifyContent="space-between"

View File

@@ -0,0 +1,44 @@
// @flow
import * as React from 'react';
import { Trans } from '@lingui/macro';
import {
ColumnStackLayout,
ResponsiveLineStackLayout,
} from '../../../../UI/Layout';
import Text from '../../../../UI/Text';
import classes from './RatingBanner.module.css';
import FlatButton from '../../../../UI/FlatButton';
import StarForButton from '../../../../UI/CustomSvgIcons/StarForButton';
type Props = {|
onClick: () => void,
disabled: boolean,
|};
export const RatingBanner = ({ onClick, disabled }: Props) => {
return (
<div className={classes.container}>
<ResponsiveLineStackLayout
expand
justifyContent="space-between"
alignItems="center"
>
<ColumnStackLayout noMargin>
<Text size="block-title" noMargin>
<Trans>Help us improve our learning content</Trans>
</Text>
<Text size="body2" noMargin>
<Trans>How would you rate this chapter?</Trans>
</Text>
</ColumnStackLayout>
<FlatButton
primary
label={<Trans>Rate chapter</Trans>}
leftIcon={<StarForButton />}
disabled={disabled}
onClick={onClick}
/>
</ResponsiveLineStackLayout>
</div>
);
};

View File

@@ -0,0 +1,10 @@
.container {
border-radius: 5px;
background: linear-gradient(
0deg,
var(--theme-primary-light) -80%,
transparent
);
display: flex;
padding: 8px 20px;
}

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