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437 Commits

Author SHA1 Message Date
Florian Rival
64cad25b81 Bump newIDE version (#4752) 2022-12-26 16:24:35 +01:00
Florian Rival
8472e30342 Show a warning about Piskel/Jfxr/Yarn not being available yet for cloud projects on desktop (#4751) 2022-12-26 16:23:29 +01:00
Clément Pasteau
1b7d258727 Remove mentions of "experimental" for features and tools widely used and supported (#4749) 2022-12-26 15:02:56 +01:00
github-actions[bot]
946b77093d Update translations [skip ci] (#4742)
Co-authored-by: 4ian <4ian@users.noreply.github.com>
2022-12-26 14:10:34 +01:00
Florian Rival
74c882f219 Fix wrong scrollbars in the Sprite editor 2022-12-26 12:50:40 +01:00
Florian Rival
abd417c494 Fix games crash because of some extensions not included in the generated games
Revert "Fix missing export files by including the free functions of every extension that is actually used (#4672)" (#4746) (commit 93121d1a1c)
2022-12-26 12:36:39 +01:00
Florian Rival
2005f9c37b Bump newIDE version 2022-12-24 11:30:25 +01:00
github-actions[bot]
b749ac1106 Update translations [skip ci] (#4736)
Co-authored-by: 4ian <4ian@users.noreply.github.com>
2022-12-24 11:21:40 +01:00
Baptiste Augrain
f34f901fa7 Add support for opacity of layers for Tiled tilemaps (#4739) 2022-12-24 11:21:03 +01:00
Florian Rival
c74110c058 Fix the storage provider default choice not being always the optimal one when running the tutorial 2022-12-23 23:29:44 +01:00
Baptiste Augrain
2a38be827c Add support for Tileset resources with .tsj extension (#4737) 2022-12-23 23:09:16 +01:00
D8H
7cd97e8cc4 Disable "missing shared data" error logs for custom objects. (#4735)
* Don't in changelog
2022-12-23 18:31:19 +01:00
github-actions[bot]
4c9445f6f5 Update translations [skip ci] (#4734)
Co-authored-by: 4ian <4ian@users.noreply.github.com>
2022-12-23 18:08:28 +01:00
Baptiste Augrain
b7772520b5 Add support for selecting directly .ldtk and .tmj files from the interface (#4733)
* Files saved from LDtk or from Tiled (using the .tmj format) can be now selected directly when choosing a Tilemap to be displayed by a Tilemap object.
2022-12-23 17:46:17 +01:00
D8H
93121d1a1c Fix missing export files by including the free functions of every extension that is actually used (#4672) 2022-12-23 17:33:52 +01:00
D8H
9f7c1a1748 Better display custom objects in the editor (#4643) 2022-12-23 17:21:47 +01:00
Florian Rival
f6fc2406a5 Fix missing menu items on web-app
Don't show in changelog
2022-12-23 15:32:37 +01:00
github-actions[bot]
daede19d0d Update translations [skip ci] (#4718)
Co-authored-by: 4ian <4ian@users.noreply.github.com>
2022-12-23 12:42:26 +01:00
Florian Rival
36e835c461 Don't enable player authentication if a tutorial is running when creating a new project
Don't show in changelog
2022-12-23 10:49:16 +01:00
Florian Rival
8d0b3ef53e Fix MarkdownText using a div instead of a span when not a standalone text
* Also add a missing translation
* Also enable player authentication by default when creating a new game
2022-12-23 10:13:58 +01:00
Florian Rival
7ccd2cd146 Update README with link to GDevelop-tutorials repository [skip ci]
* This is where the step-by-step onboarding is stored and future tutorials can be built by the community: https://github.com/GDevelopApp/GDevelop-tutorials

Only show in developer changelog
2022-12-22 22:59:40 +01:00
D8H
49974131d0 Improve installation of assets containing custom objects, like menu buttons, so that if an extension needs an update, a confirmation dialog is shown (#4724) 2022-12-22 19:27:54 +01:00
Baptiste Augrain
77320ce12e Add support for LDtk Tilemaps (#4575)
* Tilemaps made with [LDtk](https://ldtk.io/), a modern 2D level editor, can be now used directly. Make sure to save your map made in LDtk as a JSON file, create a new Tilemap object in GDevelop and in the Tilemap field, choose the LDtk file.
* Tilesets used by the LDtk Tilemap are automatically imported in your game - you don't need to import them separately.
* For more information, read about the [Tilemap object on the wiki](https://wiki.gdevelop.io/gdevelop5/objects/tilemap).

Co-authored-by: Davy Hélard <davy.helard@gmail.com>
Co-authored-by: Florian Rival <Florian.Rival@gmail.com>
2022-12-22 18:44:27 +01:00
Clément Pasteau
35833e6e23 Allow adding default player authentication when creating a project (#4714)
* New checkbox in the Project Creation dialog, which will apply best practices for player authentication on the empty project
2022-12-22 16:20:13 +01:00
AlexandreS
7436032787 Fix asset store preview (#4729)
Do not show in changelog
2022-12-22 15:48:15 +01:00
AlexandreS
aa4fd1bda9 Prefer scroll in homepage header rather than uncontrolled wrap (#4728)
Do not show in changelog
2022-12-22 11:46:04 +01:00
AlexandreS
e10dd57fed In the scene editor, paste cut instances at highest z order (#4726) 2022-12-22 10:53:26 +01:00
Florian Rival
893257491a Launch automatically the search in the asset store when typing (#4725) 2022-12-21 22:12:05 +01:00
AlexandreS
b8f04515f3 Do not close context menu when clicking on checkbox items (#4690) 2022-12-21 12:46:45 +01:00
AlexandreS
4a807b6053 Fix editor that was setting the z order of a new instance a bit randomly 2022-12-21 12:41:49 +01:00
AlexandreS
dbfef27d2e Fix leaderboard admin closing when trying to remove a leaderboard (#4691) 2022-12-21 11:08:24 +01:00
D8H
72b69e4cdf Add a sprite editor for custom objects with a locked animation list (#4719) 2022-12-21 09:32:24 +01:00
D8H
2f11cd667b Add an expression to get the number of frames in the current animation of a sprite object (#4722) 2022-12-21 09:30:03 +01:00
Florian Rival
d9de2a3177 Fix the asset store search
Don't show in changelog
2022-12-20 17:52:21 +01:00
AlexandreS
53828a6b61 Add possibility to drag n drop items in the project manager (scenes, external layouts, external events, extensions) (#4720) 2022-12-20 16:54:58 +01:00
github-actions[bot]
eb797281cf Update translations [skip ci] (#4696)
Co-authored-by: D8H <D8H@users.noreply.github.com>
2022-12-20 14:54:38 +01:00
Florian Rival
80f5a9a0d6 Add the asset store on the homepage (#4692)
* You can now browse free and premium asset packs from the home page, under the tab "Shop".
* When you have found great assets for your game, it's easy to add them in your game in a click. You can choose them to add them to a specific scene or to the whole project as global objects.
* If you're interested to sell your assets on the GDevelop asset store, check our wiki page to find how it works and the form to send us your assets: https://wiki.gdevelop.io/gdevelop5/community/sell-asset-pack-store
2022-12-20 14:49:54 +01:00
D8H
07ab4c938b Fix event-based objects properties that were changing for all instances at once (#4717)
* It was only affecting properties defined in the event-based objects not the one from child-object configurations.
2022-12-20 14:20:19 +01:00
AlexandreS
41fa153ddf Add description to a certain amount of parameters in actions and conditions (#4716) 2022-12-20 13:59:10 +01:00
Clément Pasteau
4cdac65944 Put beginner courses on top of Learn section (#4715) 2022-12-19 15:18:25 +01:00
AlexandreS
7b5036286f Fix scene background color setting via the textfield (#4713) 2022-12-19 12:42:27 +01:00
AlexandreS
fd4dd62f9b Allow text selection on game feedback cards (#4712) 2022-12-19 10:55:11 +01:00
Clément Pasteau
6701a52a88 Update shortcut to close project and quit app to match other app standards (#4711) 2022-12-19 10:51:42 +01:00
AlexandreS
0b61bb5053 Fix: Close all the dialogs at the same time when creating a project from an example (#4710) 2022-12-19 10:34:49 +01:00
AlexandreS
259e35d941 Use a constant zoom speed on the scene editor and on image preview, regardless of zoom factor (#4674) 2022-12-19 09:02:49 +01:00
Clément Pasteau
b9ac22208b Replace most float with double for better precision (#4689)
Do not show in changelog
2022-12-16 14:50:11 +01:00
Clément Pasteau
a991283bb5 Correctly display asset authors coming from premium asset packs (#4688) 2022-12-16 11:21:46 +01:00
Clément Pasteau
bf3ecceb06 Update service worker to put translations in cache (#4693)
* This should prevent unwanted {0} appearing on the web for each update
2022-12-16 09:24:32 +01:00
github-actions[bot]
b3bc1dd21b Update translations [skip ci] (#4685)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-12-15 12:34:23 +01:00
Clément Pasteau
d63b83b606 Improve instance number properties by hiding unnecessary decimals (#4557)
* "resize", "drag" or "rotate" of an instance in the editor will now round the properties to the nearest integer for ease of use.
  * This does not prevent entering digits in the instance properties directly
* The fields do not update the instance with "0" when a user is still typing (ex: "19," does not update the field)
* The "width/height/x/y/angle" properties can now correctly accept precise float numbers, avoiding excessive and inaccurate digits
2022-12-15 12:16:12 +01:00
AlexandreS
05e222c92d Bump newIDE version (#4684) 2022-12-14 14:56:53 +01:00
github-actions[bot]
d843a9e607 Update translations [skip ci] (#4670)
Co-authored-by: D8H <D8H@users.noreply.github.com>
2022-12-14 14:51:53 +01:00
AlexandreS
5d3f1a502c Fix release 152 issues (#4683)
Do not show in changelog
2022-12-14 14:47:56 +01:00
AlexandreS
fbcc63a0d0 Add message in build section when unable to fetch cloud projects (#4681)
Don't show in changelog
2022-12-13 16:59:37 +01:00
D8H
46a459bdb4 Fix the authors list on extension wiki pages (#4680)
* Don't show in changelog
2022-12-13 14:15:57 +01:00
Florian Rival
86c8467cdc Fix export of cloud projects on Windows (#4679)
Don't show in changelog
2022-12-13 12:50:11 +01:00
AlexandreS
5426f656cb Refresh cloud project after save as [skip ci] (#4677)
Don't show in changelog
2022-12-13 12:47:38 +01:00
AlexandreS
b7f4f3166e Use non clickable project manager section title [skip ci] (#4678) 2022-12-13 12:46:35 +01:00
D8H
e62b90d5ff Fix the wiki extension page generator and make it use headers instead of extension files (#4676)
* Don't show in changelog
2022-12-13 12:08:56 +01:00
AlexandreS
45c1c6c38a Fix import issue (#4675)
Don't show in changelog
2022-12-13 10:19:32 +01:00
Florian Rival
82524fba12 Make the extension markdown document generator script fails if an error occurred
Only show in developer changelog
2022-12-12 22:46:22 +01:00
AlexandreS
40fb6e4874 Remove cloud projects feature flag (#4673)
Don't show in changelog
2022-12-12 17:37:09 +01:00
AlexandreS
52742cfa10 Remove unused import (#4671)
Do not show in changelog
2022-12-12 16:13:39 +01:00
AlexandreS
702c71390b Remove unused macro conditions (#4669)
Do not show in changelog
2022-12-12 15:32:35 +01:00
github-actions[bot]
1a6074b8ea Update translations [skip ci] (#4649) 2022-12-12 15:26:56 +01:00
AlexandreS
0e45d468ea Bump newIDE version
Don't show in changelog
2022-12-12 15:25:31 +01:00
AlexandreS
ed900befd4 Hide project settings in new project setup dialog if creating from example (#4663)
Do not show in changelog
2022-12-12 15:24:44 +01:00
Clément Pasteau
16ccd168e0 Embed in-app tutorials in the editor so that they're available offline (#4646) 2022-12-12 14:55:55 +01:00
D8H
74cc7ac684 Fix extension function missing code files when exporting a project (#4665)
* The issue happened when a behavior used a function from its extension which itself also used another function.
2022-12-12 14:32:23 +01:00
D8H
52278180ab Allow to set the text alignment for text objects by property (#4648) 2022-12-12 14:17:16 +01:00
D8H
471053da11 Add a tooltip on the button to open extension functions (#4666) 2022-12-12 13:26:48 +01:00
AlexandreS
237786b0a0 Add lerp angle expression which takes the shortest path between two angles (#4664)
Co-authored-by: Tristan Rhodes <tristan.rhodes@gmail.com>
2022-12-12 11:37:43 +01:00
AlexandreS
ba52577c24 Use same design for open from dialog as for save to dialog (#4655)
Do not show in changelog
2022-12-12 09:58:25 +01:00
D8H
e99c3800e4 Fix the required behavior type field that were missing (#4659)
* Don't show in changelog
2022-12-12 09:30:40 +01:00
Florian Rival
c780b6c6d6 Alternate paid and free asset packs (#4656)
Don't show in changelog
2022-12-09 18:32:42 +01:00
AlexandreS
70380dc056 Support possibility to deprecate an in-app tutorial step (#4653)
Do not show in changelog
2022-12-09 16:25:48 +01:00
Daniel R
c1bed2ebb2 Fix picking a folder not updating the input field when creating a new project (#4654)
Co-authored-by: Daniel Redondo <dani@easydevel.com>
2022-12-09 16:05:45 +01:00
Florian Rival
d639f87f31 Improve the design of the project manager (#4652)
Don't show in changelog
2022-12-09 15:47:59 +01:00
Florian Rival
e8888bbe76 Fix context menus not working anymore on mobile/touchscreens (#4650)
Don't show in changelog
2022-12-09 13:58:52 +01:00
AlexandreS
4797ce3a8a Update translations post translation bug (#4651)
Don't show in changelog
2022-12-09 11:03:22 +01:00
AlexandreS
a44a20d1d5 Add a few setup options when creating a new project (#4645) 2022-12-09 09:41:21 +01:00
Florian Rival
5f717643b3 Display just icons in the toolbar for preview/publish on small screens
Don't show in changelog
2022-12-08 18:51:43 +01:00
github-actions[bot]
346e08192c Update translations [skip ci] (#4641)
Co-authored-by: 4ian <4ian@users.noreply.github.com>
2022-12-08 17:18:10 +01:00
Florian Rival
f2eddd9c88 Add back the project manager icon in the home page for now
To avoid disturbing existing users too much and because otherwise it's super hidden in the main menu.
Will be better once "existing projects" listing is improved with a button to open the project manager.

Don't show in changelog
2022-12-08 17:04:26 +01:00
Florian Rival
d6e21d0854 Improve menus on the web-app (#4644)
* Faster navigation: submenus open when their item is hovered.
* Shortcuts are now shown like on the desktop app.
* Menu items height are fixed and always the same.
2022-12-08 16:01:39 +01:00
Florian Rival
db11465b87 Improve the split buttons and the preview button to make it clearer (#4642)
Don't show in changelog
2022-12-08 15:33:04 +01:00
AlexandreS
48c532ad71 Add object name in instruction keys and ids to avoid duplicates (#4623)
Do not show in changelog
2022-12-08 14:59:00 +01:00
AlexandreS
72319df6f1 Add possibility to install any resource in project (#4640)
Do not show in changelog
2022-12-08 12:23:14 +01:00
Florian Rival
c596335b7b Add some space to drag the titlebar even if a lot of tabs are opened
Don't show in changelog
2022-12-08 11:21:00 +01:00
github-actions[bot]
a9b42de64b Update translations [skip ci] (#4639)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2022-12-08 10:40:17 +01:00
AlexandreS
64ea3461d0 Make autocomplete dropdowns more visible (#4634)
Do not show in changelog
2022-12-08 09:34:25 +01:00
Florian Rival
cef473ca0e Update GitHub screenshot [skip ci]
Don't show in changelog
2022-12-07 18:12:14 +01:00
github-actions[bot]
9378b325d0 Update translations [skip ci] (#4635)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-12-07 17:56:45 +01:00
Clément Pasteau
238043655c Send gdevelopVersion for in-app-tutorials (#4636)
Do not show in changelog
2022-12-07 17:39:52 +01:00
Florian Rival
731a64aa0f Redesign the top tabs and toolbars in the app, so the app looks modern and takes less space on the top of the screens (#4630)
* On desktop, the titlebar is now gone and replaced by the tabs and a button to open the main menu of the app.
* On the web-app, if installed (available on Chrome and Edge), the titlebar can also be retracted. Whatever your system or device, the menu can be accessed from the top left.
* The top toolbars have been entirely redesigned to be integrated below the tabs - which is more intuitive for new users. All the icons have been reworked to be cleaner, take less space, and be more modern.
* The debugger toolbar was also improved to display just Play/Pause according to the game state.
* Finally, the project manager was slightly redesigned to use new icons.
2022-12-07 17:22:38 +01:00
github-actions[bot]
e1e7344ca5 Update translations [skip ci] (#4617)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-12-07 17:04:51 +01:00
Clément Pasteau
a5d5f0b7a5 Fix allowing to type "/" inside the path for project folder (#4633)
Do not show in changelog
2022-12-07 16:49:02 +01:00
Clément Pasteau
3dcbe46fc7 Improve warning when a project autosave is detected on Desktop (#4632)
* Autosave will not be displayed if the files are the same
* Prevent showing a warning when a project with an autosave is opened after being zipped
* Improve overall wording and dialogs
2022-12-07 16:46:38 +01:00
Florian Rival
4d3d96a889 Fix SemiControlledAutoComplete not using the value entered when pressing Enter in a InlineParameterEditor
Don't show in changelog
2022-12-07 12:03:10 +01:00
Clément Pasteau
23631cc2ce Allow entering a donation link on the user profile (#4628)
* Accepts any type of donation page, Ko-fi, Patreon, Paypal, Github...
* Once entered, it will appear on your Liluo.io Game and Profile pages
2022-12-06 17:21:34 +01:00
AlexandreS
3937b59d73 Use same border radius between command palette and autocomplete picker (#4629)
Do not show in changelog
2022-12-06 11:44:54 +01:00
Florian Rival
3b594ded7d Add Enter as a key to validate changes to a parameter in an event sheet (#4621)
* Shift+Enter can be used to enter new lines in expressions when editing a parameter inline
2022-12-06 10:37:55 +01:00
AlexandreS
e8a7cad17c Restore possibility to search texts with parenthesis in events parameters (#4625) 2022-12-06 10:30:18 +01:00
Clément Pasteau
2557cf556c Allow leaderboard color customisation (#4612)
* Silver and Gold subscribers can now customize their leaderboard with 4 different colors
2022-12-05 18:05:37 +01:00
AlexandreS
7c51f0af81 Add link to asset store license + Add message when no projects in the list (#4624)
Do not show in changelog
2022-12-05 16:56:41 +01:00
D8H
dc146a7411 Add a command to generate an action and an expression for a custom object property (#4620)
* Don't show in changelog
2022-12-04 20:27:17 +01:00
D8H
7620bac88a Enable serialization of JS code events and extension descriptions as arrays of strings (#4613)
* Only show in developer changelog
2022-12-04 13:38:08 +01:00
AlexandreS
c51e4be22d Display password prompt when requesting checkout session for asset pack (#4616)
Do not show in changelog
2022-12-02 18:17:38 +01:00
github-actions[bot]
98499dfc53 Update translations [skip ci] (#4610)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2022-12-02 12:17:48 +01:00
AlexandreS
36de82c93f Few fixes (#4611)
Do not show in changelog
2022-12-02 11:55:43 +01:00
Daniel R
7e97edcad0 Add a new tab "Folders" in Preferences to allow to choose the default folder where local projects are created (#4582) 2022-12-02 11:50:58 +01:00
D8H
5abb0fd9e3 Fix boolean property condition sentences (#4605) 2022-12-02 11:45:13 +01:00
D8H
d80c21244f Boolean property generated actions no longer miss the "Value" parameter (#4594) 2022-12-02 11:44:17 +01:00
D8H
70f4d545b4 Display some behavior properties in one row (#4606) 2022-12-02 11:37:32 +01:00
github-actions[bot]
85355c3f17 Update translations [skip ci] (#4609)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2022-12-01 17:27:19 +01:00
github-actions[bot]
044cc5354f Update translations [skip ci] (#4607)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2022-12-01 17:11:46 +01:00
AlexandreS
5ff02b11fc Fix a few MUI component imports (#4608)
Do not show in changelog
2022-12-01 17:05:23 +01:00
github-actions[bot]
9bf24f9baf Update translations [skip ci] (#4604)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2022-12-01 16:30:12 +01:00
AlexandreS
958482ee44 Suggest a new and more complete 3-chapter in-app tutorial (#4476) 2022-12-01 16:18:42 +01:00
AlexandreS
7a1fb5b033 Improve loading of Home Build section to reduce layout shifts (#4603) 2022-12-01 11:28:49 +01:00
D8H
33b2fb0168 Show unit of measurements on properties of built-in extensions (#4576) 2022-11-30 21:18:54 +01:00
Clément Pasteau
5cad2be194 Improve Toggle styling (#4602) 2022-11-30 15:23:43 +01:00
Clément Pasteau
2b38aa5445 Simplify assets loading to prevent unnecessary calls (#4601)
Do not show in changelog
2022-11-30 14:26:38 +01:00
D8H
32279f02e9 Fix function name collision between event-based objects from the same extension (#4598) 2022-11-30 14:10:52 +01:00
Clément Pasteau
7452358656 Trigger Rename & Focus for Object, Group, Layout, Events (#4591) 2022-11-30 10:52:15 +01:00
D8H
d2ec483d71 Changing custom object opacity now works (#4597) 2022-11-29 10:43:17 +01:00
github-actions[bot]
4cb62d15bf Update translations [skip ci] (#4589)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-11-28 15:53:08 +01:00
AlexandreS
96bdbfc70b Correctly deactivate cloud projects on desktop app in prod (#4592)
Do not show in changelog
2022-11-28 15:47:55 +01:00
Clément Pasteau
a64815f500 Fix missing text formatting (#4587)
Do not show in changelog
2022-11-28 15:47:39 +01:00
Clément Pasteau
5ab8a3cd73 Improve initial dialog logic to avoid opening tab on subsequent profile openings. (#4590)
Do not show in changelog
2022-11-28 15:45:12 +01:00
D8H
7d0ecf113a Add a command to generate an action and an expression for a property (#4565) 2022-11-28 14:30:03 +01:00
D8H
de30049182 Show parameters description in expression documentations (#4585) 2022-11-28 13:19:42 +01:00
Clément Pasteau
c2a1fb63e1 Fix opening initial dialog again after closing it (#4588) 2022-11-28 12:34:22 +01:00
github-actions[bot]
8562019953 Update translations [skip ci] (#4572)
Co-authored-by: 4ian <4ian@users.noreply.github.com>
2022-11-28 10:34:59 +01:00
Florian Rival
f8232953b5 Add support for cloud projects to the desktop app (#4240)
* Also add support for the asset store in the objects editors - like on the web-app.
2022-11-27 18:09:27 +01:00
AlexandreS
d52ac6fc3e Send subscription dialog opening reason (#4586)
Do not show in changelog
2022-11-25 18:12:03 +01:00
Clément Pasteau
be4aab6d5c Allow opening up the feedback tab from URL query params (#4574)
Do not show in changelog
2022-11-25 17:18:32 +01:00
Clément Pasteau
4ed8ff15dd Improve Asset pack install dialog (#4583)
Do not show in changelog
2022-11-25 11:33:00 +01:00
Clément Pasteau
2dd1105a10 Improve Game Feedback management (#4579)
* Display the average game ratings at the top
* Add an option to mark all as read
* improve readability by adding a number for each rating
2022-11-25 10:12:11 +01:00
Clément Pasteau
0fce6aaaaa Fix missing scroll on points and collision mask editors (#4578) 2022-11-24 15:51:22 +01:00
Florian Rival
29797b7a2f Add analytics data when opening an asset pack or an asset (#4573)
Don't show in changelog
2022-11-24 09:41:24 +01:00
Clément Pasteau
7df7f9f458 Remove help button on additional info dialog (#4570)
Do not show in changelog
2022-11-23 15:20:52 +01:00
github-actions[bot]
fc61fa2c54 Update translations [skip ci] (#4571)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-11-23 15:20:36 +01:00
D8H
fccd3b8f2e Fix the drag and drop of the extension editor. (#4568)
* Items were not drop at the right position when they were moved down.
2022-11-23 15:08:33 +01:00
github-actions[bot]
5ca91cfac4 Update translations [skip ci] (#4569)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-11-23 15:08:17 +01:00
Clément Pasteau
628d18ac5a Improve login and signup flow (#4566)
* Small design improvements to the Log in & Sign up flows
* A dialog is now shown for every user on signup to gather a bit of information about who they are.
  * This information stays of course private and is helpful to gather information about GDevelop's usage
2022-11-23 14:58:17 +01:00
github-actions[bot]
61d5c08549 Update translations [skip ci] (#4555)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-11-23 14:54:05 +01:00
Clément Pasteau
34497c2783 Fix cleaning the resource URL when added from the resource store (#4567)
Do not show in changelog
2022-11-22 19:11:18 +01:00
Clément Pasteau
4627facfd5 Improve Searchbar's design and usability (#4553) 2022-11-21 16:16:07 +01:00
D8H
aee15424f2 Save the scroll position of the asset store (#4528) 2022-11-18 17:06:10 +01:00
D8H
6c44f6e937 Physics2 behavior no longer step before the first frame (#4559)
* It allows events to access to the initial object positions.
2022-11-18 17:05:28 +01:00
Clément Pasteau
a115df260f Revert time before showing warning in object edition (#4558)
Do not show in changelog
2022-11-18 10:24:56 +01:00
Clément Pasteau
6e7bc9c809 Improve the snackbar messages when saving a cloud project (#4554) 2022-11-16 16:42:23 +01:00
Clément Pasteau
57ce8dcbbf Bump to 5.1.151 (#4552) 2022-11-15 14:50:36 +01:00
Clément Pasteau
f86d0197c1 Fix stories crashing storybook (#4551)
Do not show in changelog
2022-11-15 14:49:05 +01:00
github-actions[bot]
c7b0f345c7 Update translations [skip ci] (#4549)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-11-15 14:44:40 +01:00
Clément Pasteau
9803b4b8f4 Fix points and collision editor not showing scrollbars (#4550)
Do not show in changelog
2022-11-15 14:30:59 +01:00
D8H
ef4815a37e Tabs no longer disappear when scrolling in the extension editor dialogs (#4545) 2022-11-15 12:00:34 +01:00
D8H
fd7d27e727 Include tags in the search for extensions and examples (#4544) 2022-11-15 11:55:52 +01:00
D8H
ce94c6ae2f Fix a typo in the "Related expression and condition" field (#4548)
* Don't show in changelog
2022-11-15 11:46:10 +01:00
Florian Rival
c638a38275 Add a button to redeem a code for subscriptions (#4542) 2022-11-14 17:57:25 +01:00
github-actions[bot]
e539fdb0e9 Update translations (#4536)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-11-14 11:22:27 +01:00
Clément Pasteau
2a9193e4c2 Hide warning if backdrop behavior is set to cancel (#4543)
Do not show in changelog
2022-11-14 11:13:35 +01:00
github-actions[bot]
cf8361be0c Update translations (#4534)
Do not show in changelog
2022-11-10 15:57:05 +01:00
Clément Pasteau
2ba5f03e67 Fix animation preview not taking full space (#4535)
Do not show in changelog
2022-11-10 15:53:14 +01:00
Clément Pasteau
d9435eda5a Bump version to 5.1.150 (#4530) 2022-11-10 13:28:04 +01:00
github-actions[bot]
bc807acf8a Update translations [skip ci] (#4512)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-11-10 13:27:52 +01:00
Clément Pasteau
194b60aa72 Rework Dialogs and tabs design (#4520)
* Overall redesign or the dialogs to display a title and more margins, helping buttons be more discernable from the content + cross at the top to close them easily.
* Redesign of the tabs to be more intuitive.
2022-11-10 12:59:54 +01:00
D8H
02bbdfecd4 Allow event-based behaviors to declare scene properties (#4464) 2022-11-10 11:43:16 +01:00
D8H
bf19ec5a68 [PathFinding] Improve pathfinding with a property to smooth the path. (#4515) 2022-11-10 11:40:07 +01:00
Florian Rival
59094110ca Serialize JS code events and extension descriptions as arrays of strings to make collaboration/reviews easier (#4468)
Only show in developer changelog
2022-11-09 18:39:23 +01:00
D8H
a35ead0ab2 Panel sprite objects now respect the resource smoothing option (#4526) 2022-11-09 15:21:31 +01:00
Clément Pasteau
669c10c462 Slightly improve animation preview zoom for the image to fit the canvas (#4527) 2022-11-09 14:16:57 +01:00
Clément Pasteau
2859f2a3b6 Improve Selection of resources in parameters (#4524)
* A button is now available to pick a file
* When there is only 1 external editor like Piskel, the button is made more visible
2022-11-09 10:41:35 +01:00
D8H
be675fc5e6 [Platformer] Make tests with events side effects more realistic (#4518)
* Don't show in changelog
2022-11-08 12:41:48 +01:00
Aurélien Vivet
2be238bc9e Fix Inconsistency in JSON Parsing events wording (#4514) 2022-11-08 11:26:36 +01:00
AlexandreS
5c08fb06d8 Display leaderboard limit in leaderboard admin for free accounts (#4497) 2022-11-07 16:52:18 +01:00
D8H
8ec96a7446 Fix the color property definition editor layout (#4513)
* Don't show in changelog
2022-11-07 15:30:25 +01:00
D8H
792ce82a28 Add a setting to show the custom object editor (#4503) 2022-11-07 12:06:33 +01:00
github-actions[bot]
da444d53cd Update translations [skip ci] (#4511)
Co-authored-by: D8H <D8H@users.noreply.github.com>
2022-11-07 10:38:28 +01:00
D8H
62a6d42488 Add autocompletion for choices and color property private actiton and condition parameters (#4481) 2022-11-07 10:24:53 +01:00
D8H
53e70c5a8f Add conditions to compare function parameter values (#4498) 2022-11-07 10:21:55 +01:00
Clément Pasteau
74ffba0f17 Fix Posthog alias (#4496)
Do not show in changelog
2022-11-07 10:18:26 +01:00
Clément Pasteau
4e03cf559d Handle new format for public asset resources (#4457)
Do not show in changelog
2022-11-07 10:16:12 +01:00
github-actions[bot]
4f5690503e Update translations [skip ci] (#4459)
* Don't show in changelog
2022-11-06 13:30:23 +01:00
D8H
8ac7284118 Allow to declare private event-based behaviors (#4479)
* It allows event-based objects to use behaviors internally without showing them to extension users.
2022-11-05 20:45:29 +01:00
D8H
16cdc9a047 Fix: parameter default value changes were not saved (#4489)
* Don't show in changelog
2022-11-04 18:16:46 +01:00
Clément Pasteau
ee43afa301 Show a warning when closing an editor dialog with a few unsaved changes (#4490)
* Applies on multiple editors: Object, Object group, Project properties, Variables list and Layers
2022-11-04 16:20:43 +01:00
AlexandreS
92bc846190 Add possibility to use markdown for asset descriptions (#4492)
Do not show in changelog
2022-11-04 14:18:38 +01:00
D8H
beb832be8b Fix flip instruction icons for custom objects (#4482)
* Don't show in changlog
2022-11-03 21:30:43 +01:00
D8H
961c78b468 Fix number expression field. (#4483)
* Don't show in changelog
2022-11-03 21:30:00 +01:00
D8H
2d7467bc27 Avoid to use regex look ahead as Safari doesn't support it. (#4480) 2022-11-03 09:33:16 +01:00
Clément Pasteau
0a9d9b940b Fix Animation Preview not taking full height and being stuck when duplicating an image (#4470) 2022-11-02 13:41:35 +01:00
D8H
f8bd457346 Translate event-based extension categories (#4471) 2022-11-02 10:21:35 +01:00
AlexandreS
6deeae76c5 Do not prevent inline parameter editor to be opened after dragging an action/condition 2022-11-02 10:18:31 +01:00
Clément Pasteau
473b16bbc1 Introduce no-unused-vars ts rule for GDJS & Extensions (#4469)
Do not show in changelog
2022-10-31 14:52:03 +01:00
Clément Pasteau
20a328dcd6 Fix Changelog displaying extensions bullet points properly (#4472) 2022-10-31 14:49:34 +01:00
AlexandreS
578aae7a69 Fix animation finished condition firing too early (#4444)
The condition was firing as soon as the animation was entering its last frame.
It now waits for the last frame to be displayed long enough (based on frame interval duration).
This fix applies to all future "Animation finished" conditions, current ones are not affected.
2022-10-31 09:06:15 +01:00
D8H
27f89b1b0f Fix events sheet warping when it contains a JS event (#4466) 2022-10-30 19:51:13 +01:00
D8H
bc75d6003c Add back parts of a revert for the TextImput fix (#4453)
* Don't show in changelog
2022-10-30 14:20:53 +01:00
D8H
fd03deb4ea Allow event extensions to define conditions and actions with an operator (#3909) 2022-10-29 23:20:10 +02:00
D8H
71f20d7852 Refactor to make some ParameterMetadata attributes private (type, supplementaryInformation and optional) (#4437) 2022-10-29 13:02:18 +02:00
D8H
9d121d0085 Suffix properties private instruction names with "property" to avoid them to overlap public ones (#4436) 2022-10-29 13:01:07 +02:00
Clément Pasteau
6292e338bc Fix importing path correctly on web (#4458) 2022-10-28 17:58:24 +02:00
Clément Pasteau
c5eb0bcc00 Bump version to 5.1.149 (#4451) 2022-10-28 11:23:50 +02:00
github-actions[bot]
a732fda4d9 Update translations [skip ci] (#4430)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-10-28 11:20:33 +02:00
Clément Pasteau
398bff8492 Fix input not being positioned properly (#4450) 2022-10-28 11:11:24 +02:00
D8H
f30e92a953 Make scene properties look the same as behavior properties (#4448)
* For instance, scene properties are used by the Physics2 behavior.
2022-10-27 21:48:52 +02:00
AlexandreS
8210c25acb UI improvements (#4440)
- Make some popovers and panels more discernable from the background
- Use the same drag and drop behavior for layers list as for the objects list on the scene editor
- Add object icons in the list of objects in a group
2022-10-27 10:23:05 +02:00
AlexandreS
6a13940e17 Add possibility to send instances to back or to front (Z order) in context menu (#4443) 2022-10-27 09:47:54 +02:00
AlexandreS
622aa7c08c Add warning message when updating liluo.io thumbnail from the project icons dialog (#4438) 2022-10-26 11:52:49 +02:00
Clément Pasteau
a71558a490 Create condition to know when a draggable object was just dropped (#4441) 2022-10-26 09:31:14 +02:00
Clément Pasteau
37539aa788 Rename Panel actions for consistency (#4439) 2022-10-25 18:45:23 +02:00
AlexandreS
789f819f25 Fix events sheet not wrapping on small screens (#4434) 2022-10-25 10:43:27 +02:00
AlexandreS
52ebfb8100 Remove starting value in tween variable actions
Also:
- Change phrasing for object tweens
2022-10-25 08:53:37 +02:00
Clément Pasteau
ecc5c689d2 Revert service worker update (#4432)
Do not show in changelog
2022-10-24 18:48:30 +02:00
Florian Rival
5b1e169557 Show variables that were used in the events, but not defined, in the autocompletions by default
* If you've not activated this since this was introduced, you can do so in the preferences.
2022-10-24 17:43:30 +02:00
Clément Pasteau
386e23b042 Bump version to 5.1.148 (#4429) 2022-10-24 12:11:18 +02:00
github-actions[bot]
fc76bafc7c Update translations [skip ci] (#4393)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2022-10-24 12:11:00 +02:00
AlexandreS
de53f4df4f Fix project name not updating in recent project files after saving (#4428) 2022-10-24 12:02:16 +02:00
D8H
9fedf124db Allow assets to declare extension dependencies without behaviors (#4354) 2022-10-22 14:40:47 +02:00
Clément Pasteau
2c68bb4bdd Modify the asset store to handle priced asset packs 2022-10-21 18:16:38 +02:00
AlexandreS
2360cf899f Performance optimization: Prevent pixi from rendering if any dialog is opened (#4415) 2022-10-21 15:01:04 +02:00
AlexandreS
3fc57c2b06 Add some particle emitter actions conditions and expressions (#4419)
- Max number of displayed particles
- Particle rotation min and max speeds
- Additive rendering setting
2022-10-21 14:04:44 +02:00
AlexandreS
b4f41e96ae Fix: Set line particle emitter origin at 0 to prevent rotation offset (#4421) 2022-10-21 12:29:09 +02:00
AlexandreS
b20108ddcb Fix particle emitter incoherent rotation speed of the particles (#4417) 2022-10-21 12:28:09 +02:00
AlexandreS
a58b039994 Update instance properties panel after a layer was created or renamed (#4420) 2022-10-21 12:13:57 +02:00
D8H
a7f218622e Add a button to export custom objects for the asset store (#4363)
* Don't show in changelog
2022-10-21 11:38:32 +02:00
AlexandreS
8d95eb4269 Fix: Ensure particle max force is not zero to prevent PIXI bug (#4418) 2022-10-20 18:20:27 +02:00
AlexandreS
4e46690418 Create homemade solution to display in app tutorials (#4394)
Do not show in changelog
2022-10-20 15:39:12 +02:00
Florian Rival
db1737281e Add word wrap in the code editors to avoid horizontal scrolling (#4413)
* Also fix some text overflowing out of the screen for some languages.

Fix #4412
2022-10-19 14:38:57 +02:00
AlexandreS
d5eecda570 Improve new scrollbars on scene editor canvas (#4411)
Do not show in changelog
2022-10-19 11:22:07 +02:00
D8H
80cb6d697c Handle custom objects at runtime (#4294)
* Don't show in changelog
2022-10-18 13:36:48 +02:00
Clément Pasteau
6b08fec747 Add missing translation for pasting an object (#4408) 2022-10-18 12:31:00 +02:00
D8H
2c92ce74ce Fix custom object configurations copy constructor (#4404)
* Don't show in changelog
2022-10-17 16:26:27 +02:00
D8H
30643ced07 Add some stories for event-based objects (#4401)
* Don't show in changelog
2022-10-16 23:57:18 +02:00
Peter Anderson
bf27761cff Fix grammar: change 'let' to 'leave'. (#4399) 2022-10-16 13:43:14 +02:00
Florian Rival
58df3aeca1 Show an error message if a sentence of a function of an extension is using a parameter that does not exist (#4395) 2022-10-14 23:15:30 +02:00
AlexandreS
69f8961e9e Fix: Keep variable name checks only for top level variables (#4392) 2022-10-14 15:57:59 +02:00
github-actions[bot]
1abb39ec17 Update translations [skip ci] (#4360)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-10-14 14:31:07 +02:00
Clément Pasteau
c5226c1e45 Fix clearing storage provider on project close (#4390)
Do not show in changelog
2022-10-14 14:06:02 +02:00
Florian Rival
d40789005b Add link to Liluo.io in the README
Don't show in changelog
2022-10-13 18:24:02 +02:00
D8H
fcbe5c364e Add a field to define behavior property descriptions (#4389) 2022-10-13 15:38:09 +02:00
D8H
df3433c55f Add autocompletion for timers, tweens and other extensions identifiers (#4386) 2022-10-13 13:39:53 +02:00
D8H
7d892fd976 Update extension field hints to fit the good practices (#4375) 2022-10-13 13:19:51 +02:00
D8H
56320d7253 Move some stories to LayoutEditor and ObjectEditor (#4388)
* Add a story for a custom object property editor.
* Add a story for the particle emitter editor.
2022-10-13 09:51:49 +02:00
AlexandreS
05acd061bd Fix leaderboard entry creation duplicate conditions to avoid spamming servers 2022-10-12 18:03:01 +02:00
Clément Pasteau
7991ceb351 Improve the editor scrollbars to be more intuitive (#4377) 2022-10-12 16:35:27 +02:00
Clément Pasteau
bf6d18ccbe Notify when a new version is available to be automatically installed on the web (#4371) 2022-10-12 16:31:58 +02:00
AlexandreS
536b7dcc62 Fix: Wrap text of game feedback when it's a single really long word 2022-10-12 11:45:51 +02:00
AlexandreS
a157f32d4a Fix: Update window border in scene editor when the project resolution is changed 2022-10-12 11:02:37 +02:00
Clément Pasteau
49f579f32d Allow using private assets in the asset store (#4355)
* Once a pack is bought, the assets are visible in the asset store directly
* The asset can be added when the project is saved locally, or on the cloud
* Fix Storage Provider being correctly reset when closing/opening a project
2022-10-11 13:59:40 +02:00
Clément Pasteau
8f4ecd373f Get Game categories from backend allowing more flexibility for jams (#4370)
Do not show in changelog
2022-10-07 18:32:33 +02:00
Aurélien Vivet
a3a53415b1 Add missing id for the onboarding (#4369)
Don't show in changelog
2022-10-07 15:49:13 +02:00
Aurélien Vivet
c278c0a432 Fix parameters order in the events sheet sentence of "Change the gradient of the text" action (#4368) 2022-10-07 10:40:39 +02:00
AlexandreS
862f270b83 Fix extension icon store displaying white hard-to-see icons on light theme 2022-10-07 09:56:55 +02:00
AlexandreS
7232dbc2fa Fix: Reinitialize object default hitboxes when reinitializing it (#4362) 2022-10-06 17:38:39 +02:00
AlexandreS
78cbe48718 Fix points editor not updating correctly when deleting points 2022-10-06 12:40:04 +02:00
Florian Rival
e153d295de Bump newIDE version 2022-10-06 10:35:33 +02:00
AlexandreS
1b8510655e Revert "Add expression and condition to get highest z order of a layer (#4346)" (#4359)
Don't show in changelog
2022-10-06 10:34:41 +02:00
github-actions[bot]
bd88127563 Update translations [skip ci] (#4342)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2022-10-06 10:25:39 +02:00
AlexandreS
01b9f09604 Fix: Add parameter to file reading actions to remove CR characters from files (#4352)
⚠️ If you had encountered an issue linked to this and changed your events to fix it, you might need to update your project and set this new parameter to "No"
2022-10-05 14:11:21 +02:00
Florian Rival
0db30f02c9 Add support for opening onboarding directly on the web-app
https://editor.gdevelop.io/?initial-dialog=onboarding

Don't show in changelog
2022-10-04 16:03:12 +02:00
D8H
a852e91690 Add missing expression group icons (#4353) 2022-10-04 14:56:59 +02:00
AlexandreS
79d6281061 Add expression and condition to get highest z order of a layer (#4346) 2022-10-04 14:31:49 +02:00
AlexandreS
eba6b2540c Add price to assets home private asset packs thumbnails and display them in their dialog (#4350)
Don't show in changelog
2022-10-04 12:13:25 +02:00
D8H
0706a54305 Reorganize extensions categories (#4345) 2022-10-04 10:37:27 +02:00
D8H
d929fd6e48 Add a test on sprite hit-boxes after a camera displacement (#4349)
* Don't show in changelog
2022-10-03 14:17:01 +02:00
Florian Rival
4dbabab052 Bump newIDE version 2022-09-30 15:43:18 +02:00
D8H
827c5d6442 Add an extension category filter (#4341) 2022-09-30 15:14:23 +02:00
Florian Rival
46be0e0ffc Change previews so that they use the development environment for GDevelop APIs if running GDevelop development version (#4343)
Only show in developer changelog
2022-09-30 14:55:50 +02:00
github-actions[bot]
72e3cf5b99 Update translations (#4313) 2022-09-30 10:12:34 +02:00
D8H
54f32a2542 Add new categories for extensions (#4331) 2022-09-29 18:24:06 +02:00
D8H
b826f66455 Make the custom object renderer works better with 9-patch and text child-objects (#4335)
* Don't show in changelogs.
2022-09-29 17:16:41 +02:00
D8H
6fc03cccc6 Add help buttons in the expression editor and the extension details dialog (#4337) 2022-09-29 15:44:16 +02:00
AlexandreS
ed7313a330 Add invert condition shortcut (J key by default - configurable in your preferences) (#4334) 2022-09-29 11:18:33 +02:00
D8H
7390f7cd6a Ensure required behavior properties can't be hidden (#4336) 2022-09-29 09:54:01 +02:00
D8H
4619ae824b Allow event-based objects to define a default name for created objects (#4329)
* Don't show in changelogs
2022-09-28 17:43:51 +02:00
D8H
0f69ee435f Add tests on behavior properties initialization and unserialization (#4314)
* Don't show in changelogs
2022-09-28 17:43:18 +02:00
AlexandreS
f46241d5a2 Fix bug that prevented converting a variable to JSON when one previously tried to access an out-of-index child in a variable array (#4333) 2022-09-28 17:39:53 +02:00
D8H
4c8ec48004 Add subsections for extensions categories in the Wiki (#4332)
* Add a warning message on pages for extensions from the community list.
2022-09-28 15:34:03 +02:00
AlexandreS
3ac121be4c Add asset packs that can be purchased in the Asset store home (#4328)
Do not show in changelog
2022-09-28 15:29:45 +02:00
D8H
3aa636861c Custom objects take the icon of one of their sprite child (#4316)
* Don't show in changelogs.
2022-09-27 16:19:12 +02:00
D8H
6d4b422be6 Fix extension description links on the Wiki (#4325) 2022-09-27 16:18:18 +02:00
Clément Pasteau
b8ee27f62c Improve player authentication
* Improve player authentication by indicating when the game is not registered
* Show a link to open the window if blocked

Do not show in changelog
2022-09-27 15:19:06 +02:00
AlexandreS
6996ff452d Fix various memory leaks when using the app (#4323) 2022-09-23 18:34:34 +02:00
AlexandreS
da7934c6ac Add context menu items to manipulate the view on the scene editor (#4307)
- Return to initial position (view matches the game resolution)
- Fit zoom to selected instances
- Fit zoom to the whole scene
- Select all instances of an object on the scene (in the context menu of an object)
2022-09-23 13:27:40 +02:00
Clément Pasteau
90bebcb404 Create GDevelop Authentication extension
* This is an experimental extension!
* It allows you to provide a login/register form to your players, with 1 action
* It connects the player automatically when they launch your game again
* It also provides a new action to submit a leaderboard entry without having to enter a username
* This is the beginning of Player Authentication and more features will come allowing creators to interact with their players
2022-09-23 10:44:58 +02:00
D8H
a29e7aae44 Bump newIDE version (#4317) 2022-09-22 12:22:11 +02:00
D8H
52201e2a36 Fix tiles rotation that was no longer applied in tile maps (#4315) 2022-09-22 10:25:38 +02:00
Florian Rival
50465badd7 Bump newIDE version 2022-09-21 10:01:17 +02:00
D8H
6e1bfb0190 Fix properties on the scene of the Physics behavior not working ("shared data" of behaviors not handled properly) (#4310) 2022-09-21 09:56:38 +02:00
Aurélien Vivet
40c7c57670 Add issue template for Asset Store Submission [skip ci] (#4309)
Don't show in changelog
2022-09-20 21:43:43 +02:00
github-actions[bot]
e51c73b293 Update translations [skip ci] (#4306)
Co-authored-by: 4ian <4ian@users.noreply.github.com>
2022-09-19 11:16:17 +02:00
Florian Rival
29d5d5fe75 Bump newIDE version 2022-09-19 10:23:17 +02:00
AlexandreS
6e1f2c4eee Fix parameter fields being reset to their old value after being changed (#4308) 2022-09-19 09:28:50 +02:00
Florian Rival
2f2a89faf6 Use a purple heart instead of a red one to look less like an error
Don't show in changelog
2022-09-16 12:23:15 +02:00
AlexandreS
4100b24dfd Improve display of black icons on dark themes (#4302) 2022-09-16 12:22:11 +02:00
AlexandreS
c616abe1c5 Bump newIDE version 2022-09-16 10:45:10 +02:00
Aurélien Vivet
35084de4f6 Add a new expression: Pi number (3.1415...) (#4304) 2022-09-16 10:30:46 +02:00
github-actions[bot]
6ecb5e9d8c Update translations [skip ci] (#4291)
Co-authored-by: D8H <D8H@users.noreply.github.com>
2022-09-16 10:09:03 +02:00
D8H
9532a8f6de Fix extension upgrades that was leaving duplicated behaviors. (#4301)
- Don't show in changelogs (the regression is between the 140 and the 141)
2022-09-15 15:43:28 +02:00
D8H
00a5b0b402 Fix events-based behavior default name. (#4300)
* Don't show in changelogs (the regression is between the 140 and the 141)
2022-09-15 11:57:28 +02:00
D8H
629567ad21 Fix tile maps with rectangular tiles (#4299) 2022-09-14 19:04:42 +02:00
D8H
5f21229ccc Remove a file commited by mistake (#4296) 2022-09-14 18:40:48 +02:00
Florian Rival
27cf2ef596 Remove shadow on home page menu buttons
Don't show in changelog
2022-09-14 16:44:47 +02:00
AlexandreS
2bc9a6d19d Fix previews on private navigation for cloud projects
Do not show in changelog
2022-09-14 16:29:15 +02:00
Florian Rival
c6c586459c Update the subscriptions plans to reflect the new ones and their updated benefits (#4290)
* Read [the blog post](https://gdevelop.io/blog/new-premium-subscriptions-online-services) for a full description of the updates and online services unlocked by the updated (and the existing) plans.
2022-09-14 11:33:37 +02:00
AlexandreS
a930011d8d Bump newIDE version 2022-09-14 10:24:54 +02:00
github-actions[bot]
51d723bd3d Update translations [skip ci] (#4284) 2022-09-14 10:21:23 +02:00
D8H
b63f968011 Fix resource refactoring for child-objects (#4289)
* Don't show in changelogs.
2022-09-14 09:41:07 +02:00
Florian Rival
3387c553d8 Fix previews not loading audio/font/json resources uploaded with the web-app (#4285)
Don't show in changelog
2022-09-13 16:41:33 +02:00
D8H
441cd20846 Fix a crash when renaming a child-object (#4281)
* Add tests for object renaming in events.
* Don't show in changelogs.
2022-09-13 12:46:20 +02:00
AlexandreS
f9871bd63d Add supported formats mimtypes to resource selector input accept attributes (#4283)
[skip-ci]
2022-09-13 11:51:22 +02:00
github-actions[bot]
bac11b3818 Update translations [skip ci] (#4230)
Co-authored-by: D8H <D8H@users.noreply.github.com>
2022-09-13 10:37:01 +02:00
D8H
3e32cb8cea Fix the events-based objects editor that were never showing up in dev mode (#4279)
* Don't show in changelogs
2022-09-12 10:48:22 +02:00
Florian Rival
db74a59730 Add support for markdown in announcements (#4280)
Don't show in changelog
2022-09-12 10:28:32 +02:00
D8H
e7d09531b7 Fix event-based behavior properties default values that were ignored (#4276)
* Don't show in changelogs
2022-09-09 17:56:27 +02:00
Florian Rival
97cf19180b Rename Behaviors/Functions to Extensions in the project manager (#4272)
Don't show in changelog
2022-09-09 14:08:13 +02:00
Florian Rival
5cc999c0a3 Add announcements and news in the homepage community tab (#4273)
* Also display "urgent" announcements at the top of the home page (which can be dismissed).
2022-09-09 10:50:49 +02:00
D8H
5eb0aa9e14 Add an instance render for custom objects (#4251)
* Don't show in changelogs
2022-09-06 12:41:38 +02:00
D8H
7f528649d7 Revert the RendererInstance parameter for the tile map extension (#4260)
* Don't show in changelogs
2022-09-05 19:38:47 +02:00
D8H
c4f44daa8c Expose a gdObject constructor for the asset script (#4268)
* Don't show in changelogs.
2022-09-05 16:14:54 +02:00
AlexandreS
7d00e78628 Change the name of exports to be based on the name and version of the game 2022-09-05 12:12:39 +02:00
Aurélien Vivet
887ced270a Add the possibility to receive the GDevelop newsletter from the Profile and on Signup (#4256) 2022-09-05 10:32:30 +02:00
D8H
b8e9bc801a Add a properties editor for custom objects (#4227)
* Don't show in changelogs
2022-09-02 14:13:41 +02:00
D8H
7f023e1a58 Remove useless SetIncludeFile call. (#4255)
- Most of them has a wrong path anyway.
- Don't show in changelogs.
2022-09-01 14:30:24 +02:00
AlexandreS
6606ddb260 Improve SVG display in Resource Store for dark themes 2022-09-01 09:31:04 +02:00
Clément Pasteau
a682c1baa8 Update "Submit New Extension" link with new format (#4254) 2022-08-31 14:47:32 +02:00
Clément Pasteau
d581af20e1 Improve Signup and Edit profile to show when a username is not available 2022-08-31 13:59:14 +02:00
Florian Rival
2abf636283 Fix tests on Windows
Don't show in changelog
2022-08-30 18:15:08 +02:00
D8H
7d09853c12 Fix tile maps layer filtering (#4249) 2022-08-30 14:31:28 +02:00
AlexandreS
bb88f3ae4d Add button to release notes in about dialog
Do not show in changelog
2022-08-30 13:52:10 +02:00
D8H
44b06039e1 Upgrade the Pixi tile map extension to 3.2.2 (#4212)
* It also lifts the 16,000 tiles limit.
2022-08-30 13:11:59 +02:00
Clément Pasteau
9c7f2e4293 Remove user public profile search type (#4243)
Do not show in changelog
2022-08-30 11:26:12 +02:00
AlexandreS
facbbe614d Add button in changelog dialog to read on Github to benefit from browser translator 2022-08-30 11:09:15 +02:00
AlexandreS
d5cadadf82 Fix browser translator crashing the app 2022-08-29 11:30:52 +02:00
D8H
aed4b76a3f Refactor behavior configuration model (#4217)
* Merge BehaviorContent into Behavior and add CustomBehavior
* Don't show in changelogs
2022-08-29 09:21:21 +02:00
Florian Rival
b1e03f4555 Add support for uploading your own files from your device for cloud project on the web-app (#4225)
* You can now upload your own files when working on the web-app, when your project is saved as a Cloud project.
* This means the web-app can be used without limits to build any game you could build on the desktop app.
* Support for Cloud projects on the desktop app will be available soon. You will also be able to save an existing project on your computer as a cloud project, or vice versa.
2022-08-28 22:30:58 +02:00
D8H
93be3153b5 Fix useless "Change" prefix in some actions name (#4238) 2022-08-28 21:44:23 +02:00
Aurélien Vivet
d0c9ff6754 Fix the action to tween the number of a scene variable (#4235) 2022-08-28 16:53:16 +02:00
AlexandreS
a5cf0896bc Fix the wording of the layer field when the layer is not optional (though it has a default value: the base layer) (#4232) 2022-08-26 17:12:40 +02:00
Clément Pasteau
7f6ce26c43 Handle players logging in to GDevelop and becoming creators (#4231)
Do not show in changelog
2022-08-26 13:51:45 +02:00
AlexandreS
eda9db6b40 Fix points coordinates inputs not losing focus when moving points on the preview 2022-08-26 09:55:37 +02:00
github-actions[bot]
b9405f5e7d Update translations [skip ci] (#4220)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-08-26 09:26:08 +02:00
Clément Pasteau
ca591f60d6 Improve game templates visibility
* Change "Create a new project" action from the command palette to directly open a blank project
* Add 2 new actions in the Desktop menu "Create an empty project" and "Create a project from a template"
* Templates are now displayed at the top of the Build section
* The button "Create a project" in the Build section now directly opens a blank project
2022-08-25 16:49:37 +02:00
Peter Anderson
214e012ec4 Rename object variables expression names to differentiate number and text variables. 2022-08-25 15:32:39 +02:00
Aurélien Vivet
9cc0172a60 Add Educational tag for games on Liluo.io (#4222) 2022-08-25 10:20:34 +02:00
Florian Rival
6e01228ae6 Fix Safari/iOS unable to load some images in the app (#4148) 2022-08-24 12:25:33 +02:00
github-actions[bot]
e22611625e Update translations [skip ci] (#4205)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-08-22 14:58:20 +02:00
Clément Pasteau
28ccb55a06 Improve onboarding banner (#4216)
Do not show in changelog
2022-08-22 14:41:07 +02:00
D8H
7893b892a3 Add an events-based object editor prototype (#4208)
* don't show in change logs
2022-08-22 14:05:58 +02:00
Arthur Pacaud
10b3c50a42 Fix parameter to specify the P2P port not being an expression (#4215) 2022-08-22 12:00:09 +02:00
D8H
8c5fbc6e34 Add missing translations for some messages shown when renaming an object (#4213) 2022-08-21 19:00:10 +02:00
Aurélien Vivet
a40382333b Fix the name of the "End Opacity" condition of the particle emitters (#4214) 2022-08-21 16:47:43 +02:00
Florian Rival
fb95f26fbb Update artifacts download script to include arm64 build artifacts [skip ci] [ci skip]
Don't show in changelog
2022-08-18 10:14:08 +02:00
Florian Rival
48a90ae86d Display a super thin or invisible scrollbars for the toolbar and tabs, according to the browser 2022-08-18 09:16:49 +02:00
Florian Rival
6303a50a9d Enable macOS build for Apple Silicon and arm64 builds for Linux (#4031) 2022-08-17 16:02:25 +02:00
D8H
a47ec5199e Limit the number of autocompletion elements displayed for extensions search tags. (#4207)
Don't show in changelog
2022-08-17 11:43:24 +02:00
D8H
a6921c2de3 Fix the extensions search bar that was only using the first 30 tags alphabetically (#4206) 2022-08-17 10:17:57 +02:00
Florian Rival
b21b6f0dfb Bump newIDE version 2022-08-16 18:01:34 +02:00
Florian Rival
c0d4480099 Update AdMob to declare AD_ID permission on Android, as required for Android 13 2022-08-16 17:50:53 +02:00
github-actions[bot]
56277ff5d3 Update translations [skip ci] (#4204)
Co-authored-by: 4ian <4ian@users.noreply.github.com>
2022-08-16 17:04:22 +02:00
Florian Rival
4fa1fbd5e2 Remove useless files being scanned for translations
Don't show in changelog
2022-08-16 16:51:30 +02:00
Florian Rival
f61ef1be2e Add monetization tab in game dashboard
* Allow to enable or disable ads on the game page if published on Liluo.io
* In the future, games that generate enough revenue will be able to opt-in into "revenue share", so that as a creator you can start earning from your game sessions.
* This also this allows to maintain free publishing on Liluo.io for all.
2022-08-16 16:40:52 +02:00
github-actions[bot]
bf387631ec Update translations [skip ci] (#4173)
Co-authored-by: 4ian <4ian@users.noreply.github.com>
2022-08-16 14:18:32 +02:00
Florian Rival
981752af26 Make compile-translations script more robust
Don't show in changelog
2022-08-16 14:09:52 +02:00
Florian Rival
58e5933c75 Update GDevelop logo in the about dialog
Don't show in changelog
2022-08-12 22:47:23 +02:00
Florian Rival
237ad8ce39 Show the full version number in the About dialog, and the update status for the web-app (#4202) 2022-08-12 20:41:23 +02:00
Florian Rival
02225cb0ec Move the preferences button in the home page (#4201)
* Also display the full GDevelop version number in the "About GDevelop" button in the home page - useful to check if you're on the latest version when using the web-app
2022-08-12 19:26:09 +02:00
Florian Rival
b34426e084 Add support for Android 12 splashscreen icon (#4200) 2022-08-12 18:48:10 +02:00
Florian Rival
23c09f3472 Fix buttons to download exported games not shown as primary buttons 2022-08-12 17:01:59 +02:00
D8H
59a7690748 Fix the "move parameter" refactor for expressions in the extension editor (#3968) 2022-08-12 14:04:12 +02:00
Aurélien Vivet
3e97d4b878 Clarify the name of the actions to resume a paused sound/music (#4199) 2022-08-12 12:20:27 +02:00
Florian Rival
d710dd0335 Fix sourcemap of Box2D wasm source wrongly included when exporting
Don't show in changelog
2022-08-11 21:53:13 +02:00
Aurélien Vivet
78695b6b17 Fix wrong description of Firebase "Check for a document's existence" action (#4198) 2022-08-11 21:48:24 +02:00
Florian Rival
4e3dec4356 Upgrade Admob so that it works with the latest Android SDK, required to publish apps on the Play Store (#4197) 2022-08-11 17:33:40 +02:00
D8H
f373e3b8d1 Fix the export of game using Box2d WASM library (#4195)
Don't show in changelog
2022-08-11 15:42:47 +02:00
Clément Pasteau
3e71c3a63f Fix saving project after creation (#4194)
Do not show in changelog
2022-08-10 11:31:49 +02:00
Clément Pasteau
86cad044d4 Add a test button to display staging assets in dev (#4170)
Do not show in changelog
2022-08-10 11:18:03 +02:00
Florian Rival
21b525ab98 Fix raycast condition not working properly on objects with multiple hitboxes (#4186) 2022-08-09 11:21:57 +02:00
Clément Pasteau
fb328fd0f5 Install fixes (#4190)
Do not show in changelog
2022-08-09 10:06:49 +02:00
Aurélien Vivet
afdb934a8a Fix typo (#4191) 2022-08-08 17:56:41 +02:00
AlexandreS
530f756e47 Add possibility to seal an instance (impossible to select it on the canvas) 2022-08-08 14:20:11 +02:00
Sebastian Krzyszkowiak
b1fb207a08 Minimize in game/real cursor flickering when showing/hiding the cursor (#4184) 2022-08-05 23:17:35 +02:00
Florian Rival
5f87213ccd Improve messages when reaching the maximum count of cloud projects 2022-08-05 22:56:21 +02:00
Florian Rival
9065454bfe Add more cloud projects for GDevelop online subscribers (#4183)
Don't show in changelog
2022-08-05 18:33:14 +02:00
Florian Rival
801fbb4b10 Fix orange outline sometimes appearing around the scene editor canvas 2022-08-05 18:29:22 +02:00
D8H
cfa538ec3d Fix the collision mask of rotated tiles that were sometimes misplaced (#4181) 2022-08-05 18:10:06 +02:00
D8H
504443dea4 Fix a game analytics test (#4182)
It was building data with fixed dates that were processed using the real today date.
Don't show in change logs.
2022-08-05 16:56:39 +02:00
Florian Rival
bdbc665d2e Fix exported WebManifest file having a syntax error when the game description has line breaks
Fix #4180
2022-08-05 09:13:25 +02:00
D8H
1d77f2da23 Replace the Box2D library with a WebAssembly one (#4153)
* It fixes a crash of the old Box2D library when a lot of objects with the Physics2 behavior were created.
* The same version of Box2d (2.3.1) is still used so there should not be any behavior change.
2022-08-04 18:11:00 +02:00
AlexandreS
7b6aa78aeb Fix memory leak at the end of a cloud project save (#4178)
Do not show in changelog
2022-08-04 16:19:09 +02:00
AlexandreS
e9aaed9d41 Fix json resource removed from project resources although it is used in event 2022-08-04 14:05:42 +02:00
Florian Rival
982c9e38c1 Add support for subscribing to GDevelop premium accounts with PayPal (#4166)
* You can now get a subscription, support GDevelop development and get more one-click online exports every day, using PayPal (or using credit cards as done previously).
2022-08-03 23:00:08 +02:00
Arthur Pacaud
c86388018c Add tween actions for camera zoom and camera rotation (#4174) 2022-08-03 22:21:45 +02:00
AlexandreS
6ae1b62df7 Add possibility to remove a project from the recent project list
Do not show in changelog
2022-08-03 17:42:33 +02:00
AlexandreS
ea745a49d7 Set storage provider before opening file metadata (#4175)
Do not show in changelog
2022-08-03 17:28:16 +02:00
AlexandreS
48fc2f640b Fix google drive project display in build section
Do not show in changelog
2022-08-03 16:31:15 +02:00
github-actions[bot]
a86ee8c338 Update translations [skip ci] (#4139)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2022-08-03 15:52:37 +02:00
AlexandreS
1787b3c5c8 Improve communication around cloud projects
Do not show in changelog
2022-08-03 15:42:20 +02:00
D8H
3e246e3cf0 Fix the loading of tile map atlases that was aborted when the image contains unused pixels at the right or bottom. (#4167) 2022-08-02 10:53:04 +02:00
AlexandreS
5035d16bd4 Improve game dashboard naming
Do not show in changelog
2022-08-01 17:04:41 +02:00
AlexandreS
2f6109a21c Display a custom error message when user has too may cloud projects
Do not show in changelog
2022-08-01 14:42:21 +02:00
D8H
0792fdadc7 Fix the tile map collision mask debug rendering that wasn't refreshed when there was no collision condition nor bahavior (#4162) 2022-08-01 10:21:17 +02:00
Clément Pasteau
0ca596e287 Remove scrolling on liluo iframe (#4159) 2022-07-29 18:13:27 +02:00
Florian Rival
899a252ddd Fix starters shown at the bottom of the example list on Firefox 2022-07-29 17:32:50 +02:00
AlexandreS
d92bf23e58 Fix double opening of project
Do not show in changelog
2022-07-29 15:11:20 +02:00
AlexandreS
37ae451178 Improve Homepage project list with more context actions and better display for local projects 2022-07-29 14:30:36 +02:00
Clément Pasteau
9c47a92ea6 Move asset store actions to be at the bottom of the dialog 2022-07-29 13:22:34 +02:00
Aurélien Vivet
1afd4b94be Fix a typo: Remove a double from (#4154)
Don't show in the changelog
2022-07-29 10:47:07 +02:00
Clément Pasteau
4d5a3f499f Rework play section to display Liluo games (#4151)
* Rework play section to display Liluo games

* ensure message origin
2022-07-29 10:12:02 +02:00
AlexandreS
13da1c56fd Add GDevelop own Cloud storage for web-app project
In order to make the life easier for our users on the web-app, we created GDevelop's cloud storage.
With a GDevelop account on the web-app, you can now save your project online and retrieve it from any device.
2022-07-28 15:26:41 +02:00
Clément Pasteau
8131ffcdb5 Fix Asset cards text color to be visible on light theme (#4152) 2022-07-28 14:55:39 +02:00
AlexandreS
77f948bfbf Improve search and replace in event sheet
- Fix a bug that hangs GDevelop when replacing with an empty search text
- Allow to replace with an empty string to mimic a "Delete search text" feature
2022-07-27 15:33:28 +02:00
D8H
c6abfc5433 Add type definitions on the Physics2 extension (#4147) 2022-07-27 09:47:32 +02:00
Florian Rival
2777e458ae Fix Add condition/action buttons overflowing outside of their column on small screens 2022-07-26 23:13:19 +02:00
Florian Rival
1d0695d722 Improve again rendering of the examples list on small screens
Don't show in changelog
2022-07-26 23:00:33 +02:00
Florian Rival
1820575f52 Fix display of the examples/starters on small screens (#4146) 2022-07-26 18:16:41 +02:00
Arthur Pacaud
f62236788d Add various improvements to the P2P extension (#4145)
- Updated PeerJS.
- Fixes for Safari.
- Improved typings.
- New default TURN server.
- Add a JavaScript API to get access to the raw connection.
  This allows to send custom messages from JavaScript. This allows to use a binary protocol from JavaScript.
- Use Map instead of JavaScript objects in places where it makes sense (more performant and less error prone).
- Avoid making a redundant get for every connection on the map containing the connections.

Only show in developer changelog
2022-07-26 14:25:08 +02:00
D8H
247e2f39e0 Add actions to change the tile map dimensions (#4141) 2022-07-26 09:20:27 +02:00
D8H
30898058a4 Fix layer names in drop-down lists were translated even though they are defined by users (#4130) 2022-07-25 18:53:30 +02:00
D8H
4e5d268f63 Handle tile maps with invalid resources (#4140)
* Fix an uncatched exceptions when a tile map resource is not set.
* Show place-holders for tile map with invalid resources in the instances editor.
* Give a better default name to tile map collision mask objects.
* Add a border around the tile map collision mask objects in the instance editor.
2022-07-25 17:33:08 +02:00
github-actions[bot]
fc4072b055 Update translations [skip ci] (#4132)
Co-authored-by: D8H <D8H@users.noreply.github.com>
2022-07-25 11:18:38 +02:00
Clément Pasteau
9adec3ac72 Fix manual export URLs crashing the app on web (#4138) 2022-07-25 11:17:35 +02:00
D8H
95c2efbe07 Fix tilemaps object boxes to keep the empty tiles margins (#4133)
* It makes the same boxes as the tilemaps collision mask object to ease positioning.
* If the extra margin is not intended the right size can be set with Tiled.
2022-07-25 10:51:20 +02:00
Florian Rival
5a71b3a05f Add the unit (milliseconds) in the Tween behavior action parameters (#4137) 2022-07-24 22:23:35 +02:00
Florian Rival
fe87150cd4 Fix rendering of the home page on Safari (#4136) 2022-07-24 20:14:10 +02:00
Florian Rival
ddd3dc095a Fix wrong colors on the progress bar of the leaderboard creation dialog (#4135)
Don't show in changelog
2022-07-24 18:49:19 +02:00
Florian Rival
43bd02f99f Fix groups being redlined in the events sheet (#4134)
Do not show in changelog
2022-07-24 16:05:47 +02:00
github-actions[bot]
7ebf3c559b Update translations [skip ci] (#4122)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-07-22 14:04:30 +02:00
D8H
a5dca5fcb7 Fix: tilemaps were making the webapp crash due to a broken link. (#4131) 2022-07-22 14:03:19 +02:00
VegeTato
179a130d30 Update AboutDialog.js (#4127)
Added my twitter link beside my name :)
2022-07-22 11:00:50 +02:00
Peter Anderson
9953d33764 Issue #4119: Fix colours of expanded/collapsed arrows on event sheet. (#4129) 2022-07-22 10:58:58 +02:00
Clément Pasteau
5cb8603b56 Reduce max size of get started tiles (#4126)
Do not show in changelog
2022-07-22 10:10:04 +02:00
D8H
5278628480 Show typing errors of object parameters directly on the event sheet (#4121) 2022-07-21 09:23:40 +02:00
github-actions[bot]
99b615c573 Update translations [skip ci] (#4117)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2022-07-19 11:34:30 +02:00
2347 changed files with 96145 additions and 118533 deletions

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@@ -68,7 +68,7 @@ jobs:
- run:
name: Clean dist folder to keep only installers/binaries.
command: rm -rf "newIDE/electron-app/dist/mac/GDevelop 5.app"
command: rm -rf "newIDE/electron-app/dist/mac/GDevelop 5.app" && rm -rf "newIDE/electron-app/dist/mac-arm64/GDevelop 5.app"
# Upload artifacts (CircleCI)
- store_artifacts:
@@ -143,11 +143,11 @@ jobs:
# Build GDevelop IDE (seems like we need to allow Node.js to use more space than usual)
- run:
name: Build GDevelop IDE
command: export NODE_OPTIONS="--max-old-space-size=7168" && cd newIDE/electron-app && npm run build -- --linux AppImage zip deb --publish=never
command: export NODE_OPTIONS="--max-old-space-size=7168" && cd newIDE/electron-app && npm run build -- --linux --publish=never
- run:
name: Clean dist folder to keep only installers/binaries.
command: rm -rf newIDE/electron-app/dist/linux-unpacked
command: rm -rf newIDE/electron-app/dist/linux-unpacked && rm -rf newIDE/electron-app/dist/linux-arm64-unpacked
# Upload artifacts (CircleCI)
- store_artifacts:

View File

@@ -0,0 +1,19 @@
---
name: "📦 Asset Store submission"
about: Submit a free asset pack for the GDevelop Asset Store.
title: ''
labels: "📦 Asset Store submission"
assignees: ''
---
BEFORE opening a new submission, please make sure that you:
- You have packaged the asset pack according [these rules](https://wiki.gdevelop.io/gdevelop5/community/contribute-to-the-assets-store). Otherwise, your package may be rejected or we will ask you to do the changes.
## Description
- License:
- Author:
- Link to the original website:
- Zip file:

View File

@@ -43,7 +43,7 @@ gd::String EventsCodeGenerator::GenerateRelationalOperatorCall(
std::size_t relationalOperatorIndex = instrInfos.parameters.size();
for (std::size_t i = startFromArgument; i < instrInfos.parameters.size();
++i) {
if (instrInfos.parameters[i].type == "relationalOperator")
if (instrInfos.parameters[i].GetType() == "relationalOperator")
relationalOperatorIndex = i;
}
// Ensure that there is at least one parameter after the relational operator
@@ -95,7 +95,7 @@ gd::String EventsCodeGenerator::GenerateOperatorCall(
std::size_t operatorIndex = instrInfos.parameters.size();
for (std::size_t i = startFromArgument; i < instrInfos.parameters.size();
++i) {
if (instrInfos.parameters[i].type == "operator") operatorIndex = i;
if (instrInfos.parameters[i].GetType() == "operator") operatorIndex = i;
}
// Ensure that there is at least one parameter after the operator
@@ -164,7 +164,7 @@ gd::String EventsCodeGenerator::GenerateCompoundOperatorCall(
std::size_t operatorIndex = instrInfos.parameters.size();
for (std::size_t i = startFromArgument; i < instrInfos.parameters.size();
++i) {
if (instrInfos.parameters[i].type == "operator") operatorIndex = i;
if (instrInfos.parameters[i].GetType() == "operator") operatorIndex = i;
}
// Ensure that there is at least one parameter after the operator
@@ -215,7 +215,7 @@ gd::String EventsCodeGenerator::GenerateMutatorCall(
std::size_t operatorIndex = instrInfos.parameters.size();
for (std::size_t i = startFromArgument; i < instrInfos.parameters.size();
++i) {
if (instrInfos.parameters[i].type == "operator") operatorIndex = i;
if (instrInfos.parameters[i].GetType() == "operator") operatorIndex = i;
}
// Ensure that there is at least one parameter after the operator
@@ -293,7 +293,7 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
// Verify that there are no mismatchs between object type in parameters.
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].type)) {
if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType())) {
gd::String objectInParameter =
condition.GetParameter(pNb).GetPlainString();
@@ -303,11 +303,11 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
!GetGlobalObjectsAndGroups().GetObjectGroups().Has(
objectInParameter)) {
return "/* Unknown object - skipped. */";
} else if (!instrInfos.parameters[pNb].supplementaryInformation.empty() &&
} else if (!instrInfos.parameters[pNb].GetExtraInfo().empty() &&
gd::GetTypeOfObject(GetGlobalObjectsAndGroups(),
GetObjectsAndGroups(),
objectInParameter) !=
instrInfos.parameters[pNb].supplementaryInformation) {
instrInfos.parameters[pNb].GetExtraInfo()) {
return "/* Mismatched object type - skipped. */";
}
}
@@ -485,7 +485,7 @@ gd::String EventsCodeGenerator::GenerateActionCode(
// Verify that there are no mismatchs between object type in parameters.
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].type)) {
if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType())) {
gd::String objectInParameter = action.GetParameter(pNb).GetPlainString();
if (!GetObjectsAndGroups().HasObjectNamed(objectInParameter) &&
!GetGlobalObjectsAndGroups().HasObjectNamed(objectInParameter) &&
@@ -493,11 +493,11 @@ gd::String EventsCodeGenerator::GenerateActionCode(
!GetGlobalObjectsAndGroups().GetObjectGroups().Has(
objectInParameter)) {
return "/* Unknown object - skipped. */";
} else if (!instrInfos.parameters[pNb].supplementaryInformation.empty() &&
} else if (!instrInfos.parameters[pNb].GetExtraInfo().empty() &&
gd::GetTypeOfObject(GetGlobalObjectsAndGroups(),
GetObjectsAndGroups(),
objectInParameter) !=
instrInfos.parameters[pNb].supplementaryInformation) {
instrInfos.parameters[pNb].GetExtraInfo()) {
return "/* Mismatched object type - skipped. */";
}
}
@@ -670,6 +670,18 @@ gd::String EventsCodeGenerator::GenerateActionsListCode(
return outputCode;
}
const gd::String EventsCodeGenerator::GenerateRelationalOperatorCodes(const gd::String &operatorString) {
if (operatorString == "=") {
return "==";
}
if (operatorString != "<" && operatorString != ">" &&
operatorString != "<=" && operatorString != ">=" && operatorString != "!=") {
cout << "Warning: Bad relational operator: Set to == by default." << endl;
return "==";
}
return operatorString;
}
gd::String EventsCodeGenerator::GenerateParameterCodes(
const gd::Expression& parameter,
const gd::ParameterMetadata& metadata,
@@ -679,31 +691,24 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
supplementaryParametersTypes) {
gd::String argOutput;
if (ParameterMetadata::IsExpression("number", metadata.type)) {
if (ParameterMetadata::IsExpression("number", metadata.GetType())) {
argOutput = gd::ExpressionCodeGenerator::GenerateExpressionCode(
*this, context, "number", parameter, lastObjectName);
} else if (ParameterMetadata::IsExpression("string", metadata.type)) {
} else if (ParameterMetadata::IsExpression("string", metadata.GetType())) {
argOutput = gd::ExpressionCodeGenerator::GenerateExpressionCode(
*this, context, "string", parameter, lastObjectName);
} else if (ParameterMetadata::IsExpression("variable", metadata.type)) {
} else if (ParameterMetadata::IsExpression("variable", metadata.GetType())) {
argOutput = gd::ExpressionCodeGenerator::GenerateExpressionCode(
*this, context, metadata.type, parameter, lastObjectName);
} else if (ParameterMetadata::IsObject(metadata.type)) {
*this, context, metadata.GetType(), parameter, lastObjectName);
} else if (ParameterMetadata::IsObject(metadata.GetType())) {
// It would be possible to run a gd::ExpressionCodeGenerator if later
// objects can have nested objects, or function returning objects.
argOutput =
GenerateObject(parameter.GetPlainString(), metadata.type, context);
} else if (metadata.type == "relationalOperator") {
auto parameterString = parameter.GetPlainString();
argOutput += parameterString == "=" ? "==" : parameterString;
if (argOutput != "==" && argOutput != "<" && argOutput != ">" &&
argOutput != "<=" && argOutput != ">=" && argOutput != "!=") {
cout << "Warning: Bad relational operator: Set to == by default." << endl;
argOutput = "==";
}
GenerateObject(parameter.GetPlainString(), metadata.GetType(), context);
} else if (metadata.GetType() == "relationalOperator") {
argOutput += GenerateRelationalOperatorCodes(parameter.GetPlainString());
argOutput = "\"" + argOutput + "\"";
} else if (metadata.type == "operator") {
} else if (metadata.GetType() == "operator") {
argOutput += parameter.GetPlainString();
if (argOutput != "=" && argOutput != "+" && argOutput != "-" &&
argOutput != "/" && argOutput != "*") {
@@ -712,28 +717,30 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
}
argOutput = "\"" + argOutput + "\"";
} else if (ParameterMetadata::IsBehavior(metadata.type)) {
} else if (ParameterMetadata::IsBehavior(metadata.GetType())) {
argOutput = GenerateGetBehaviorNameCode(parameter.GetPlainString());
} else if (metadata.type == "key") {
} else if (metadata.GetType() == "key") {
argOutput = "\"" + ConvertToString(parameter.GetPlainString()) + "\"";
} else if (metadata.type == "audioResource" ||
metadata.type == "bitmapFontResource" ||
metadata.type == "fontResource" ||
metadata.type == "imageResource" ||
metadata.type == "jsonResource" ||
metadata.type == "videoResource" ||
} else if (metadata.GetType() == "audioResource" ||
metadata.GetType() == "bitmapFontResource" ||
metadata.GetType() == "fontResource" ||
metadata.GetType() == "imageResource" ||
metadata.GetType() == "jsonResource" ||
metadata.GetType() == "tilemapResource" ||
metadata.GetType() == "tilesetResource" ||
metadata.GetType() == "videoResource" ||
// Deprecated, old parameter names:
metadata.type == "password" || metadata.type == "musicfile" ||
metadata.type == "soundfile" || metadata.type == "police") {
metadata.GetType() == "password" || metadata.GetType() == "musicfile" ||
metadata.GetType() == "soundfile" || metadata.GetType() == "police") {
argOutput = "\"" + ConvertToString(parameter.GetPlainString()) + "\"";
} else if (metadata.type == "mouse") {
} else if (metadata.GetType() == "mouse") {
argOutput = "\"" + ConvertToString(parameter.GetPlainString()) + "\"";
} else if (metadata.type == "yesorno") {
} else if (metadata.GetType() == "yesorno") {
auto parameterString = parameter.GetPlainString();
argOutput += (parameterString == "yes" || parameterString == "oui")
? GenerateTrue()
: GenerateFalse();
} else if (metadata.type == "trueorfalse") {
} else if (metadata.GetType() == "trueorfalse") {
auto parameterString = parameter.GetPlainString();
// This is duplicated in AdvancedExtension.cpp for GDJS
argOutput += (parameterString == "True" || parameterString == "Vrai")
@@ -741,21 +748,21 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
: GenerateFalse();
}
// Code only parameter type
else if (metadata.type == "inlineCode") {
argOutput += metadata.supplementaryInformation;
else if (metadata.GetType() == "inlineCode") {
argOutput += metadata.GetExtraInfo();
} else {
// Try supplementary types if provided
if (supplementaryParametersTypes) {
for (std::size_t i = 0; i < supplementaryParametersTypes->size(); ++i) {
if ((*supplementaryParametersTypes)[i].first == metadata.type)
if ((*supplementaryParametersTypes)[i].first == metadata.GetType())
argOutput += (*supplementaryParametersTypes)[i].second;
}
}
// Type unknown
if (argOutput.empty()) {
if (!metadata.type.empty())
cout << "Warning: Unknown type of parameter \"" << metadata.type
if (!metadata.GetType().empty())
cout << "Warning: Unknown type of parameter \"" << metadata.GetType()
<< "\"." << std::endl;
argOutput += "\"" + ConvertToString(parameter.GetPlainString()) + "\"";
}
@@ -1030,7 +1037,7 @@ gd::String EventsCodeGenerator::GenerateFreeCondition(
for (std::size_t i = 0; i < instrInfos.parameters.size();
++i) // Some conditions already have a "conditionInverted" parameter
{
if (instrInfos.parameters[i].type == "conditionInverted")
if (instrInfos.parameters[i].GetType() == "conditionInverted")
conditionAlreadyTakeCareOfInversion = true;
}
if (!conditionAlreadyTakeCareOfInversion && conditionInverted)
@@ -1051,7 +1058,7 @@ gd::String EventsCodeGenerator::GenerateObjectCondition(
// Prepare call
// Add a static_cast if necessary
gd::String objectFunctionCallNamePart =
(!instrInfos.parameters[0].supplementaryInformation.empty())
(!instrInfos.parameters[0].GetExtraInfo().empty())
? "static_cast<" + objInfo.className + "*>(" +
GetObjectListName(objectName, context) + "[i])->" +
instrInfos.codeExtraInformation.functionCallName

View File

@@ -481,6 +481,9 @@ class GD_CORE_API EventsCodeGenerator {
*/
size_t GenerateSingleUsageUniqueIdForEventsList();
virtual const gd::String GenerateRelationalOperatorCodes(
const gd::String& operatorString);
protected:
/**
* \brief Generate the code for a single parameter.

View File

@@ -55,6 +55,10 @@ void Instruction::SetParameter(std::size_t nb, const gd::Expression& val) {
parameters[nb] = val;
}
void Instruction::AddParameter(const gd::Expression& val) {
parameters.push_back(val);
}
std::shared_ptr<Instruction> GD_CORE_API
CloneRememberingOriginalElement(std::shared_ptr<Instruction> instruction) {
std::shared_ptr<Instruction> copy =

View File

@@ -123,6 +123,11 @@ class GD_CORE_API Instruction {
*/
void SetParameter(std::size_t nb, const gd::Expression& val);
/** Add a parameter at the end
* \param val The new value of the parameter
*/
void AddParameter(const gd::Expression& val);
/** \brief Get a reference to the std::vector containing the parameters.
* \return A std::vector containing the parameters
*/

View File

@@ -184,8 +184,8 @@ void EventsListSerialization::UpdateInstructionsFromGD2x(
for (std::size_t j = 0;
j < parameters.size() && j < metadata.parameters.size();
++j) {
if (metadata.parameters[j].type == "relationalOperator" ||
metadata.parameters[j].type == "operator") {
if (metadata.parameters[j].GetType() == "relationalOperator" ||
metadata.parameters[j].GetType() == "operator") {
if (j == parameters.size() - 1) {
std::cout << "ERROR: No more parameters after a [relational]operator "
"when trying to update an instruction from GD2.x";

View File

@@ -81,7 +81,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
.AddExpression(
"GetArgumentAsNumber",
_("Get function parameter value"),
_("Get function parameter (also called \"argument\") value"),
_("Get function parameter (also called \"argument\") value."),
"",
"res/function16.png")
.AddParameter("functionParameterName", "Parameter name");
@@ -90,10 +90,36 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
.AddStrExpression(
"GetArgumentAsString",
_("Get function parameter text"),
_("Get function parameter (also called \"argument\") text "),
_("Get function parameter (also called \"argument\") text."),
"",
"res/function16.png")
.AddParameter("functionParameterName", "Parameter name");
extension
.AddCondition(
"CompareArgumentAsNumber",
_("Compare function parameter value"),
_("Compare function parameter (also called \"argument\") value."),
_("Parameter _PARAM0_"),
"",
"res/function32.png",
"res/function16.png")
.AddParameter("functionParameterName", "Parameter name")
.UseStandardRelationalOperatorParameters(
"number", gd::ParameterOptions::MakeNewOptions());
extension
.AddCondition(
"CompareArgumentAsString",
_("Compare function parameter text"),
_("Compare function parameter (also called \"argument\") text."),
_("Parameter _PARAM0_"),
"",
"res/function32.png",
"res/function16.png")
.AddParameter("functionParameterName", "Parameter name")
.UseStandardRelationalOperatorParameters(
"string", gd::ParameterOptions::MakeNewOptions());
}
} // namespace gd

View File

@@ -73,9 +73,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
extension
.AddAction("RePlaySoundCanal",
_("Play the sound of a channel"),
_("Play the sound of the channel."),
_("Play the sound of channel _PARAM1_"),
_("Resume playing a sound on a channel"),
_("Resume playing a sound on a channel that was paused."),
_("Resume the sound of channel _PARAM1_"),
_("Sounds on channels"),
"res/actions/son24.png",
"res/actions/son.png")
@@ -132,9 +132,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
extension
.AddAction("RePlayMusicCanal",
_("Play the music of a channel"),
_("Play the music of the channel."),
_("Play the music of channel _PARAM1_"),
_("Resume playing a music on a channel"),
_("Resume playing a music on a channel that was paused."),
_("Resume the music of channel _PARAM1_"),
_("Music on channels"),
"res/actions/music24.png",
"res/actions/music.png")
@@ -146,69 +146,83 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
.AddAction("ModVolumeSoundCanal",
_("Volume of the sound on a channel"),
_("This action modifies the volume of the sound on the "
"specified channel. The volume is between 0 and 100."),
"specified channel."),
_("the volume of the sound on channel _PARAM1_"),
_("Sounds on channels"),
"res/actions/sonVolume24.png",
"res/actions/sonVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Volume (0-100)")))
.MarkAsAdvanced();
extension
.AddAction("ModVolumeMusicCanal",
_("Volume of the music on a channel"),
_("This action modifies the volume of the music on the "
"specified channel. The volume is between 0 and 100."),
"specified channel."),
_("the volume of the music on channel _PARAM1_"),
_("Music on channels"),
"res/actions/musicVolume24.png",
"res/actions/musicVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Volume (0-100)")))
.MarkAsAdvanced();
extension
.AddAction("ModGlobalVolume",
_("Game global volume"),
_("This action modifies the global volume of the game. The "
"volume is between 0 and 100."),
_("This action modifies the global volume of the game."),
_("the global sound level"),
"",
"res/actions/volume24.png",
"res/actions/volume.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Volume (0-100)")))
.MarkAsSimple();
extension
.AddAction("ModPitchSoundChannel",
_("Pitch of the sound of a channel"),
_("This action modifies the pitch (speed) of the sound on a "
"channel.\n1 is the default pitch."),
"channel."),
_("the pitch of the sound on channel _PARAM1_"),
_("Sounds on channels"),
"res/actions/son24.png",
"res/actions/son.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Pitch (1 by default)")))
.MarkAsAdvanced();
extension
.AddAction("ModPitchMusicChannel",
_("Pitch of the music on a channel"),
_("This action modifies the pitch of the music on the "
"specified channel. 1 is the default pitch"),
"specified channel."),
_("the pitch of the music on channel _PARAM1_"),
_("Music on channels"),
"res/actions/music24.png",
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Pitch (1 by default)")))
.MarkAsAdvanced();
extension
@@ -222,7 +236,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
"res/actions/son.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Position (in seconds)")))
.MarkAsAdvanced();
extension
@@ -236,7 +253,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Position (in seconds)")))
.MarkAsAdvanced();
extension
@@ -448,15 +468,17 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
.AddCondition(
"SoundCanalVolume",
_("Volume of the sound on a channel"),
_("Test the volume of the sound on the specified channel. The volume "
"is between 0 and 100."),
_("Test the volume of the sound on the specified channel."),
_("the volume of the sound on channel _PARAM1_"),
_("Sounds on channels"),
"res/conditions/sonVolume24.png",
"res/conditions/sonVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Volume to compare to (0-100)")))
.MarkAsAdvanced();
extension
@@ -471,7 +493,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
"res/conditions/musicVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Volume to compare to (0-100)")))
.MarkAsAdvanced();
extension
@@ -484,7 +509,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
"res/conditions/volume24.png",
"res/conditions/volume.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardRelationalOperatorParameters("number");
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Volume to compare to (0-100)")));
extension
.AddCondition(
@@ -498,22 +526,27 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
"res/conditions/sonVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Pitch to compare to (1 by default)")))
.MarkAsAdvanced();
extension
.AddCondition(
"MusicChannelPitch",
_("Pitch of the music on a channel"),
_("Test the pitch (speed) of the music on a specified channel. 1 is "
"the default pitch."),
_("Test the pitch (speed) of the music on a specified channel."),
_("the pitch of the music on channel _PARAM1_"),
_("Music on channels"),
"res/conditions/musicVolume24.png",
"res/conditions/musicVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Pitch to compare to (1 by default)")))
.MarkAsAdvanced();
extension
@@ -527,7 +560,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
"res/conditions/sonVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Position to compare to (in seconds)")))
.MarkAsAdvanced();
extension
@@ -541,7 +577,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
"res/conditions/musicVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Position to compare to (in seconds)")))
.MarkAsAdvanced();
extension

View File

@@ -28,7 +28,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
extension.AddInstructionOrExpressionGroupMetadata(_("Movement using forces"))
.SetIcon("res/actions/force24.png");
gd::ObjectMetadata& obj = extension.AddObject<gd::Object>(
gd::ObjectMetadata& obj = extension.AddObject<gd::ObjectConfiguration>(
"", _("Base object"), _("Base object"), "res/objeticon24.png");
obj.AddCondition("PosX",
@@ -36,11 +36,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Compare the X position of the object."),
_("the X position"),
_("Position"),
"res/conditions/position24.png",
"res/conditions/position.png")
"res/conditions/position24_black.png",
"res/conditions/position_black.png")
.AddParameter("object", _("Object"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsSimple();
obj.AddAction("MettreX",
@@ -48,11 +49,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Change the X position of an object."),
_("the X position"),
_("Position"),
"res/actions/position24.png",
"res/actions/position.png")
"res/actions/position24_black.png",
"res/actions/position_black.png")
.AddParameter("object", _("Object"))
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.MarkAsSimple();
obj.AddCondition("PosY",
@@ -60,11 +62,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Compare the Y position of an object."),
_("the Y position"),
_("Position"),
"res/conditions/position24.png",
"res/conditions/position.png")
"res/conditions/position24_black.png",
"res/conditions/position_black.png")
.AddParameter("object", _("Object"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsSimple();
obj.AddAction("MettreY",
@@ -72,11 +75,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Change the Y position of an object."),
_("the Y position"),
_("Position"),
"res/actions/position24.png",
"res/actions/position.png")
"res/actions/position24_black.png",
"res/actions/position_black.png")
.AddParameter("object", _("Object"))
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.MarkAsSimple();
obj.AddAction("MettreXY",
@@ -85,8 +89,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Change the position of _PARAM0_: _PARAM1_ _PARAM2_ (x "
"axis), _PARAM3_ _PARAM4_ (y axis)"),
_("Position"),
"res/actions/position24.png",
"res/actions/position.png")
"res/actions/position24_black.png",
"res/actions/position_black.png")
.AddParameter("object", _("Object"))
.AddParameter("operator", _("Modification's sign"), "number")
@@ -102,8 +106,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"_PARAM2_ (x "
"axis), _PARAM3_ _PARAM4_ (y axis)"),
_("Position/Center"),
"res/actions/position24.png",
"res/actions/position.png")
"res/actions/position24_black.png",
"res/actions/position_black.png")
.AddParameter("object", _("Object"))
.AddParameter("operator", _("Modification's sign"), "number")
.AddParameter("expression", _("X position"))
@@ -118,9 +122,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("the X position of the center of rotation"),
_("the X position of the center"),
_("Position/Center"),
"res/actions/position24.png")
"res/actions/position24_black.png")
.AddParameter("object", _("Object"))
.UseStandardParameters("number");
.UseStandardParameters("number", ParameterOptions::MakeNewOptions());
obj.AddExpressionAndConditionAndAction(
"number",
@@ -129,9 +133,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("the Y position of the center of rotation"),
_("the Y position of the center"),
_("Position/Center"),
"res/actions/position24.png")
"res/actions/position24_black.png")
.AddParameter("object", _("Object"))
.UseStandardParameters("number");
.UseStandardParameters("number", ParameterOptions::MakeNewOptions());
obj.AddExpressionAndCondition("number",
"BoundingBoxLeft",
@@ -140,9 +144,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"the object) left position"),
_("the bounding box left position"),
_("Position/Bounding Box"),
"res/conditions/bounding-box-left.svg")
"res/conditions/bounding-box-left_black.svg")
.AddParameter("object", _("Object"))
.UseStandardParameters("number");
.UseStandardParameters("number", ParameterOptions::MakeNewOptions());
obj.AddExpressionAndCondition(
"number",
@@ -151,9 +155,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("the bounding box (the area encapsulating the object) top position"),
_("the bounding box top position"),
_("Position/Bounding Box"),
"res/conditions/bounding-box-top.svg")
"res/conditions/bounding-box-top_black.svg")
.AddParameter("object", _("Object"))
.UseStandardParameters("number");
.UseStandardParameters("number", ParameterOptions::MakeNewOptions());
obj.AddExpressionAndCondition("number",
"BoundingBoxRight",
@@ -162,9 +166,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"the object) right position"),
_("the bounding box right position"),
_("Position/Bounding Box"),
"res/conditions/bounding-box-right.svg")
"res/conditions/bounding-box-right_black.svg")
.AddParameter("object", _("Object"))
.UseStandardParameters("number");
.UseStandardParameters("number", ParameterOptions::MakeNewOptions());
obj.AddExpressionAndCondition("number",
"BoundingBoxBottom",
@@ -173,9 +177,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"the object) bottom position"),
_("the bounding box bottom position"),
_("Position/Bounding Box"),
"res/conditions/bounding-box-bottom.svg")
"res/conditions/bounding-box-bottom_black.svg")
.AddParameter("object", _("Object"))
.UseStandardParameters("number");
.UseStandardParameters("number", ParameterOptions::MakeNewOptions());
obj.AddExpressionAndCondition("number",
"BoundingBoxCenterX",
@@ -184,9 +188,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"the object) center X position"),
_("the bounding box center X position"),
_("Position/Bounding Box"),
"res/conditions/bounding-box-center.svg")
"res/conditions/bounding-box-center_black.svg")
.AddParameter("object", _("Object"))
.UseStandardParameters("number");
.UseStandardParameters("number", ParameterOptions::MakeNewOptions());
obj.AddExpressionAndCondition("number",
"BoundingBoxCenterY",
@@ -195,9 +199,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"the object) center Y position"),
_("the bounding box center Y position"),
_("Position/Bounding Box"),
"res/conditions/bounding-box-center.svg")
"res/conditions/bounding-box-center_black.svg")
.AddParameter("object", _("Object"))
.UseStandardParameters("number");
.UseStandardParameters("number", ParameterOptions::MakeNewOptions());
obj.AddAction("MettreAutourPos",
_("Put around a position"),
@@ -222,11 +226,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Change the angle of rotation of an object (in degrees)."),
_("the angle"),
_("Angle"),
"res/actions/direction24.png",
"res/actions/direction.png")
"res/actions/direction24_black.png",
"res/actions/direction_black.png")
.AddParameter("object", _("Object"))
.UseStandardOperatorParameters("number");
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Angle (in degrees)")));
obj.AddAction("Rotate",
_("Rotate"),
@@ -234,8 +241,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"counterclockwise otherwise."),
_("Rotate _PARAM0_ at speed _PARAM1_ deg/second"),
_("Angle"),
"res/actions/direction24.png",
"res/actions/direction.png")
"res/actions/rotate24_black.png",
"res/actions/rotate_black.png")
.AddParameter("object", _("Object"))
.AddParameter("expression", _("Angular speed (in degrees per second)"))
@@ -248,8 +255,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Rotate an object towards an angle with the specified speed."),
_("Rotate _PARAM0_ towards _PARAM1_ at speed _PARAM2_ deg/second"),
_("Angle"),
"res/actions/direction24.png",
"res/actions/direction.png")
"res/actions/rotate24_black.png",
"res/actions/rotate_black.png")
.AddParameter("object", _("Object"))
.AddParameter("expression", _("Angle to rotate towards (in degrees)"))
@@ -264,8 +271,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Rotate _PARAM0_ towards _PARAM1_;_PARAM2_ at speed "
"_PARAM3_ deg/second"),
_("Angle"),
"res/actions/direction24.png",
"res/actions/direction.png")
"res/actions/rotate24_black.png",
"res/actions/rotate_black.png")
.AddParameter("object", _("Object"))
.AddParameter("expression", _("X position"))
@@ -382,7 +389,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/actions/planicon.png")
.AddParameter("object", _("Object"))
.UseStandardOperatorParameters("number");
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions());
obj.AddAction("ChangeLayer",
_("Layer"),
@@ -393,7 +401,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/actions/layer.png")
.AddParameter("object", _("Object"))
.AddParameter("layer", _("Move it to this layer (base layer if empty)"))
.AddParameter("layer", _("Move it to this layer"))
.SetDefaultValue("\"\"")
.MarkAsAdvanced();
@@ -407,7 +415,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("object", _("Object"))
.AddParameter("objectvar", _("Variable"))
.UseStandardOperatorParameters("number");
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions());
obj.AddAction("ModVarObjetTxt",
_("Text of an object variable"),
@@ -419,7 +428,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("object", _("Object"))
.AddParameter("objectvar", _("Variable"))
.UseStandardOperatorParameters("string");
.UseStandardOperatorParameters("string",
ParameterOptions::MakeNewOptions());
obj.AddAction("SetObjectVariableAsBoolean",
_("Boolean value of an object variable"),
@@ -512,11 +522,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Compare the angle of the specified object."),
_("the angle (in degrees)"),
_("Angle"),
"res/conditions/direction24.png",
"res/conditions/direction.png")
"res/conditions/direction24_black.png",
"res/conditions/direction_black.png")
.AddParameter("object", _("Object"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Angle to compare to (in degrees)")))
.MarkAsAdvanced();
obj.AddCondition("Plan",
@@ -528,7 +541,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/conditions/planicon.png")
.AddParameter("object", _("Object"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddCondition("Layer",
@@ -585,7 +599,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/conditions/vitesse.png")
.AddParameter("object", _("Object"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddCondition("AngleOfDisplacement",
@@ -613,7 +628,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("object", _("Object"))
.AddParameter("objectvar", _("Variable"))
.UseStandardRelationalOperatorParameters("number");
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions());
obj.AddCondition("VarObjetTxt",
_("Text of an object variable"),
@@ -625,7 +641,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("object", _("Object"))
.AddParameter("objectvar", _("Variable"))
.UseStandardRelationalOperatorParameters("string");
.UseStandardRelationalOperatorParameters(
"string", ParameterOptions::MakeNewOptions());
obj.AddCondition("ObjectVariableAsBoolean",
_("Boolean value of an object variable"),
@@ -886,7 +903,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/conditions/timer24.png",
"res/conditions/timer.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"))
.AddParameter("identifier", _("Timer's name"), "objectTimer")
.AddParameter("expression", _("Time in seconds"))
.SetHidden();
@@ -900,7 +917,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/conditions/timer24.png",
"res/conditions/timer.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"))
.AddParameter("identifier", _("Timer's name"), "objectTimer")
.AddParameter("relationalOperator", _("Sign of the test"), "time")
.AddParameter("expression", _("Time in seconds"))
.SetManipulatedType("number");
@@ -913,7 +930,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/conditions/timerPaused24.png",
"res/conditions/timerPaused.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"))
.AddParameter("identifier", _("Timer's name"), "objectTimer")
.MarkAsAdvanced();
obj.AddAction(
@@ -926,7 +943,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/actions/timer24.png",
"res/actions/timer.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"));
.AddParameter("identifier", _("Timer's name"), "objectTimer");
obj.AddAction("PauseObjectTimer",
_("Pause an object timer"),
@@ -936,7 +953,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/actions/pauseTimer24.png",
"res/actions/pauseTimer.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"))
.AddParameter("identifier", _("Timer's name"), "objectTimer")
.MarkAsAdvanced();
obj.AddAction("UnPauseObjectTimer",
@@ -947,7 +964,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/actions/unPauseTimer24.png",
"res/actions/unPauseTimer.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"))
.AddParameter("identifier", _("Timer's name"), "objectTimer")
.MarkAsAdvanced();
obj.AddAction("RemoveObjectTimer",
@@ -958,28 +975,28 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/actions/timer24.png",
"res/actions/timer.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"))
.AddParameter("identifier", _("Timer's name"), "objectTimer")
.MarkAsAdvanced();
obj.AddExpression("X",
_("X position"),
_("X position of the object"),
_("Position"),
"res/actions/position.png")
"res/actions/position_black.png")
.AddParameter("object", _("Object"));
obj.AddExpression("Y",
_("Y position"),
_("Y position of the object"),
_("Position"),
"res/actions/position.png")
"res/actions/position_black.png")
.AddParameter("object", _("Object"));
obj.AddExpression("Angle",
_("Angle"),
_("Current angle, in degrees, of the object"),
_("Angle"),
"res/actions/direction.png")
"res/actions/direction_black.png")
.AddParameter("object", _("Object"));
obj.AddExpression("ForceX",
@@ -1022,14 +1039,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Width"),
_("Width of the object"),
_("Size"),
"res/actions/scaleWidth.png")
"res/actions/scaleWidth_black.png")
.AddParameter("object", _("Object"));
obj.AddExpression("Largeur",
_("Width"),
_("Width of the object"),
_("Size"),
"res/actions/scaleWidth.png")
"res/actions/scaleWidth_black.png")
.AddParameter("object", _("Object"))
.SetHidden();
@@ -1037,14 +1054,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Height"),
_("Height of the object"),
_("Size"),
"res/actions/scaleHeight.png")
"res/actions/scaleHeight_black.png")
.AddParameter("object", _("Object"));
obj.AddExpression("Hauteur",
_("Height"),
_("Height of the object"),
_("Size"),
"res/actions/scaleHeight.png")
"res/actions/scaleHeight_black.png")
.AddParameter("object", _("Object"))
.SetHidden();
@@ -1098,7 +1115,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("expression", _("Target Y position"));
obj.AddExpression("Variable",
_("Object variable"),
_("Value of an object variable"),
_("Value of an object variable"),
_("Variables"),
"res/actions/var.png")
@@ -1114,7 +1131,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
.AddParameter("objectvar", _("Variable"));
obj.AddStrExpression("VariableString",
_("Object variable"),
_("Text of an object variable"),
_("Text of an object variable"),
_("Variables"),
"res/actions/var.png")
@@ -1127,7 +1144,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
_("Object timers"),
"res/actions/time.png")
.AddParameter("object", _("Object"))
.AddParameter("string", _("Timer's name"));
.AddParameter("identifier", _("Timer's name"), "objectTimer");
obj.AddExpression("AngleToObject",
_("Angle between two objects"),
@@ -1135,7 +1152,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"If you need the angle to an arbitrary position, "
"use AngleToPosition."),
_("Angle"),
"res/actions/position.png")
"res/actions/position_black.png")
.AddParameter("object", _("Object"))
.AddParameter("objectPtr", _("Object"));
@@ -1146,7 +1163,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"getting the cartesian coordinates of a 2D vector, using "
"its polar coordinates."),
_("Position"),
"res/actions/position.png")
"res/actions/position_black.png")
.AddParameter("object", _("Object"))
.AddParameter("expression", _("Angle, in degrees"))
.AddParameter("expression", _("Distance"));
@@ -1158,7 +1175,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"getting the cartesian coordinates of a 2D vector, using "
"its polar coordinates."),
_("Position"),
"res/actions/position.png")
"res/actions/position_black.png")
.AddParameter("object", _("Object"))
.AddParameter("expression", _("Angle, in degrees"))
.AddParameter("expression", _("Distance"));
@@ -1169,7 +1186,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"\"target\" position (in degrees). If you need the angle "
"between two objects, use AngleToObject."),
_("Angle"),
"res/actions/position.png")
"res/actions/position_black.png")
.AddParameter("object", _("Object"))
.AddParameter("expression", _("Target X position"))
.AddParameter("expression", _("Target Y position"));
@@ -1423,34 +1440,39 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"res/conditions/nbObjet24.png",
"res/conditions/nbObjet.png")
.AddParameter("objectList", _("Object"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsSimple()
.SetHidden();
extension.AddExpressionAndCondition(
"number",
"SceneInstancesCount",
_("Number of object instances on the scene"),
_("the number of instances of the specified objects living on the scene"),
_("the number of _PARAM1_ living on the scene"),
_("Objects"),
"res/conditions/nbObjet24.png")
.AddCodeOnlyParameter("objectsContext", "")
.AddParameter("objectListOrEmptyWithoutPicking", _("Object"))
.UseStandardParameters("number")
.MarkAsSimple();
extension
.AddExpressionAndCondition(
"number",
"SceneInstancesCount",
_("Number of object instances on the scene"),
_("the number of instances of the specified objects living on the "
"scene"),
_("the number of _PARAM1_ living on the scene"),
_("Objects"),
"res/conditions/nbObjet24.png")
.AddCodeOnlyParameter("objectsContext", "")
.AddParameter("objectListOrEmptyWithoutPicking", _("Object"))
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.MarkAsSimple();
extension.AddExpressionAndCondition(
"number",
"PickedInstancesCount",
_("Number of object instances currently picked"),
_("the number of instances picked by the previous conditions (or actions)"),
_("the number of _PARAM0_ currently picked"),
_("Objects"),
"res/conditions/nbObjet24.png")
.AddParameter("objectListOrEmptyWithoutPicking", _("Object"))
.UseStandardParameters("number")
.MarkAsSimple();
extension
.AddExpressionAndCondition(
"number",
"PickedInstancesCount",
_("Number of object instances currently picked"),
_("the number of instances picked by the previous conditions (or "
"actions)"),
_("the number of _PARAM0_ currently picked"),
_("Objects"),
"res/conditions/nbObjet24.png")
.AddParameter("objectListOrEmptyWithoutPicking", _("Object"))
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.MarkAsSimple();
extension
.AddCondition(
@@ -1529,7 +1551,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"object will become the only one taken into account.\nIf "
"the condition is inverted, the object to be intersected "
"will be the farthest one within the ray radius."),
_("Cast a ray from from _PARAM1_;_PARAM2_ to _PARAM3_;_PARAM4_ "
_("Cast a ray from _PARAM1_;_PARAM2_ to _PARAM3_;_PARAM4_ "
"against _PARAM0_, and save the "
"result in _PARAM5_, _PARAM6_"),
"",
@@ -1559,13 +1581,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
"",
"res/conditions/nbObjet.png")
.AddParameter("objectList", _("Object"))
.SetHidden(); // Deprecated
.SetHidden(); // Deprecated
obj.AddStrExpression("ObjectName",
_("Object name"),
_("Return the name of the object"),
"",
"res/conditions/text.png")
"res/conditions/text_black.png")
.AddParameter("object", _("Object"));
obj.AddStrExpression("Layer",

View File

@@ -22,6 +22,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"object or a position.",
"Florian Rival",
"Open source (MIT License)")
.SetCategory("Camera")
.SetExtensionHelpPath("/interface/scene-editor/layers-and-cameras");
extension.AddInstructionOrExpressionGroupMetadata(_("Layers and cameras"))
.SetIcon("res/conditions/camera24.png");
@@ -36,7 +37,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"",
"res/conditions/camera24.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
@@ -68,7 +69,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"",
"res/conditions/camera24.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
@@ -103,7 +104,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"), "", true)
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
@@ -119,7 +120,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"), "", true)
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
@@ -136,7 +137,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"), "", true)
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
@@ -153,7 +154,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"), "", true)
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
@@ -170,7 +171,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"), "", true)
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
@@ -187,7 +188,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"), "", true)
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
@@ -200,7 +201,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"",
"res/conditions/camera24.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
@@ -221,7 +222,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"res/actions/camera24.png",
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"))
.AddParameter("layer", _("Layer"))
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Width"), "", true)
.AddParameter("expression", _("Height"), "", true)
@@ -256,7 +257,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"res/actions/camera24.png",
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"))
.AddParameter("layer", _("Layer"))
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"))
.MarkAsComplex();
@@ -272,7 +273,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"res/actions/camera24.png",
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"))
.AddParameter("layer", _("Layer"))
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"))
.AddParameter("expression", _("Width"))
@@ -290,7 +291,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"res/actions/camera24.png",
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"))
.AddParameter("layer", _("Layer"))
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"))
.AddParameter(
@@ -309,7 +310,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
extension
.AddAction("ZoomCamera",
_("Change camera zoom"),
_("Camera zoom"),
_("Change camera zoom."),
_("Change camera zoom to _PARAM1_ (layer: _PARAM2_, camera: "
"_PARAM3_)"),
@@ -413,7 +414,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"res/actions/layer24.png",
"res/actions/layer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"))
.AddParameter("layer", _("Layer"))
.SetDefaultValue("\"\"")
.MarkAsAdvanced();
@@ -426,7 +427,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"res/actions/layer24.png",
"res/actions/layer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"))
.AddParameter("layer", _("Layer"))
.SetDefaultValue("\"\"")
.MarkAsAdvanced();
@@ -439,7 +440,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"res/conditions/layer24.png",
"res/conditions/layer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"))
.AddParameter("layer", _("Layer"))
.SetDefaultValue("\"\"")
.MarkAsAdvanced();
@@ -541,7 +542,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number",
gd::ParameterOptions::MakeNewOptions().SetDescription(
_("Time scale (1 by default)")))
.MarkAsAdvanced();
extension
@@ -571,12 +575,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number", gd::ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
.AddAction("SetLayerDefaultZOrder",
_("Change layer default Z order"),
_("Layer default Z order"),
_("Change the default Z order set to objects when they are "
"created on a layer."),
_("Set the default Z order of objects created on _PARAM1_ to "

View File

@@ -21,14 +21,14 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/common-conversions");
extension.AddInstructionOrExpressionGroupMetadata(_("Conversion"))
.SetIcon("res/conditions/toujours24.png");
.SetIcon("res/conditions/toujours24_black.png");
extension
.AddExpression("ToNumber",
_("Text > Number"),
_("Convert the text to a number"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text to convert to a number"));
extension
@@ -36,7 +36,7 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
_("Number > Text"),
_("Convert the result of the expression to text"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("expression", _("Expression to be converted to text"));
extension
@@ -45,7 +45,7 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
_("Convert the result of the expression to text, "
"without using the scientific notation"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("expression", _("Expression to be converted to text"));
extension
@@ -54,7 +54,7 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
_("Degrees > Radians"),
_("Converts the angle, expressed in degrees, into radians"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("expression", _("Angle, in degrees"));
extension
@@ -63,7 +63,7 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
_("Radians > Degrees"),
_("Converts the angle, expressed in radians, into degrees"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("expression", _("Angle, in radians"));
extension
@@ -71,7 +71,7 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
_("Convert scene variable to JSON"),
_("Convert a scene variable to JSON"),
_("JSON"),
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("scenevar", _("Scene variable to be stringified"));
extension
@@ -79,7 +79,7 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
_("Convert global variable to JSON"),
_("Convert a global variable to JSON"),
_("JSON"),
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("globalvar", _("The global variable to be stringified"));
extension
@@ -87,7 +87,7 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
_("Convert object variable to JSON"),
_("Convert an object variable to JSON"),
_("JSON"),
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("objectPtr", _("The object with the variable"))
.AddParameter("objectvar", _("The object variable to be stringified"));
@@ -96,7 +96,7 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
"JSONToVariableStructure",
_("Convert JSON to a scene variable"),
_("Parse a JSON object and store it into a scene variable"),
_("Parse JSON string _PARAM0_ and store it into variable _PARAM1_"),
_("Convert JSON string _PARAM0_ and store it into variable _PARAM1_"),
"",
"res/actions/net24.png",
"res/actions/net.png")
@@ -108,7 +108,7 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
.AddAction("JSONToGlobalVariableStructure",
_("Convert JSON to global variable"),
_("Parse a JSON object and store it into a global variable"),
_("Parse JSON string _PARAM0_ and store it into global "
_("Convert JSON string _PARAM0_ and store it into global "
"variable _PARAM1_"),
"",
"res/actions/net24.png",

View File

@@ -33,7 +33,7 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
.SetExtensionHelpPath("/all-features/advanced-conditions");
extension
.AddInstructionOrExpressionGroupMetadata(_("Events and control flow"))
.SetIcon("res/conditions/toujours24.png");
.SetIcon("res/conditions/toujours24_black.png");
extension
.AddCondition("Always",
@@ -42,8 +42,8 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
"the condition is inverted)."),
_("Always"),
"",
"res/conditions/toujours24.png",
"res/conditions/toujours.png")
"res/conditions/toujours24_black.png",
"res/conditions/toujours_black.png")
.SetHelpPath("/all-features/advanced-conditions")
.AddCodeOnlyParameter("conditionInverted", "")
.MarkAsAdvanced();
@@ -61,8 +61,8 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
_("Check if one of the sub conditions is true"),
_("If one of these conditions is true:"),
"",
"res/conditions/or24.png",
"res/conditions/or.png")
"res/conditions/or24_black.png",
"res/conditions/or_black.png")
.SetCanHaveSubInstructions()
.MarkAsAdvanced();
@@ -72,8 +72,8 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
_("Check if all sub conditions are true"),
_("If all of these conditions are true:"),
"",
"res/conditions/and24.png",
"res/conditions/and.png")
"res/conditions/and24_black.png",
"res/conditions/and_black.png")
.SetCanHaveSubInstructions()
.MarkAsAdvanced();
@@ -84,8 +84,8 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
_("Return the contrary of the result of the sub conditions"),
_("Invert the logical result of these conditions:"),
"",
"res/conditions/not24.png",
"res/conditions/not.png")
"res/conditions/not24_black.png",
"res/conditions/not_black.png")
.SetCanHaveSubInstructions()
.MarkAsAdvanced();
@@ -104,8 +104,8 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
_("Compare the two numbers."),
_("_PARAM0_ _PARAM1_ _PARAM2_"),
"",
"res/conditions/egal24.png",
"res/conditions/egal.png")
"res/conditions/egal24_black.png",
"res/conditions/egal_black.png")
.SetHelpPath("/all-features/advanced-conditions")
.AddParameter("expression", _("First expression"))
.AddParameter("relationalOperator", _("Sign of the test"), "number")
@@ -125,8 +125,8 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
_("Compare the two strings."),
_("_PARAM0_ _PARAM1_ _PARAM2_"),
"",
"res/conditions/egal24.png",
"res/conditions/egal.png")
"res/conditions/egal24_black.png",
"res/conditions/egal_black.png")
.SetHelpPath("/all-features/advanced-conditions")
.AddParameter("string", _("First string expression"))
.AddParameter("relationalOperator", _("Sign of the test"), "string")

View File

@@ -21,7 +21,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/storage")
.SetCategory("Device");
.SetCategory("Advanced");
extension.AddInstructionOrExpressionGroupMetadata(_("Storage"))
.SetIcon("res/conditions/fichier24.png");

View File

@@ -485,6 +485,23 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddParameter("expression", _("Angle, in degrees"))
.AddParameter("expression", _("Distance"));
extension
.AddExpression("Pi",
_("Number Pi (3.1415...)"),
_("The number Pi (3.1415...)"),
"",
"res/mathfunction.png")
.SetHelpPath("/all-features/expressions");
extension
.AddExpression("lerpAngle",
_("Lerp (Linear interpolation) between two angles"),
_("Linearly interpolates between two angles (in degrees) by taking the shortest direction around the circle."),
"",
"res/mathfunction.png")
.AddParameter("expression", _("Starting angle, in degrees"))
.AddParameter("expression", _("Destination angle, in degrees"))
.AddParameter("expression", _("Interpolation value between 0 and 1."));
}
} // namespace gd

View File

@@ -160,7 +160,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
"",
"res/conditions/mouse24.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
@@ -180,7 +180,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
"",
"res/conditions/mouse24.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
@@ -276,7 +276,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
"res/conditions/touch24.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Touch identifier"))
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
@@ -292,7 +292,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
"res/conditions/touch24.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Touch identifier"))
.UseStandardParameters("number")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)

View File

@@ -112,7 +112,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
extension
.AddAction("SceneBackground",
_("Change background color"),
_("Background color"),
_("Change the background color of the scene."),
_("Set background color to _PARAM1_"),
"",

View File

@@ -31,7 +31,7 @@ class GD_CORE_API Point {
/**
* Change point position.
*/
void SetXY(float x_, float y_) {
void SetXY(double x_, double y_) {
x = x_;
y = y_;
}
@@ -39,27 +39,27 @@ class GD_CORE_API Point {
/**
* Change point X position.
*/
void SetX(float x_) { x = x_; }
void SetX(double x_) { x = x_; }
/**
* Change point Y position.
*/
void SetY(float y_) { y = y_; }
void SetY(double y_) { y = y_; }
/**
* Get point X position.
*/
float GetX() const { return x; }
double GetX() const { return x; }
/**
* Get point Y position.
*/
float GetY() const { return y; }
double GetY() const { return y; }
private:
gd::String name;
float x;
float y;
double x;
double y;
};
#endif // GDCORE_POINT_H

View File

@@ -4,13 +4,15 @@
* reserved. This project is released under the MIT License.
*/
#include "Polygon2d.h"
#include "GDCore/Vector2.h"
#include <cmath>
#include <iostream>
void Polygon2d::Rotate(float angle) {
float t, cosa = cos(-angle),
sina = sin(-angle); // We want a clockwise rotation
#include "GDCore/Vector2.h"
void Polygon2d::Rotate(double angle) {
double t, cosa = cos(-angle),
sina = sin(-angle); // We want a clockwise rotation
for (std::size_t i = 0; i < vertices.size(); ++i) {
t = vertices[i].x;
@@ -19,7 +21,7 @@ void Polygon2d::Rotate(float angle) {
}
}
void Polygon2d::Move(float x, float y) {
void Polygon2d::Move(double x, double y) {
for (std::size_t i = 0; i < vertices.size(); i++) {
vertices[i].x += x;
vertices[i].y += y;
@@ -50,13 +52,13 @@ bool Polygon2d::IsConvex() const {
(edges[0].x * edges[0 + 1].y - edges[0].y * edges[0 + 1].x) > 0;
for (std::size_t i = 1; i < edges.size() - 1; ++i) {
float zCrossProduct =
double zCrossProduct =
edges[i].x * edges[i + 1].y - edges[i].y * edges[i + 1].x;
if ((zCrossProduct > 0) != zProductIsPositive) return false;
}
float lastZCrossProduct = edges[edges.size() - 1].x * edges[0].y -
edges[edges.size() - 1].y * edges[0].x;
double lastZCrossProduct = edges[edges.size() - 1].x * edges[0].y -
edges[edges.size() - 1].y * edges[0].x;
if ((lastZCrossProduct > 0) != zProductIsPositive) return false;
return true;
@@ -75,7 +77,7 @@ gd::Vector2f Polygon2d::ComputeCenter() const {
return center;
}
Polygon2d Polygon2d::CreateRectangle(float width, float height) {
Polygon2d Polygon2d::CreateRectangle(double width, double height) {
Polygon2d rect;
rect.vertices.push_back(gd::Vector2f(-width / 2.0f, -height / 2.0f));
rect.vertices.push_back(gd::Vector2f(+width / 2.0f, -height / 2.0f));

View File

@@ -5,9 +5,10 @@
*/
#ifndef GDCORE_POLYGON_H
#define GDCORE_POLYGON_H
#include "GDCore/Vector2.h"
#include <vector>
#include "GDCore/Vector2.h"
/**
* \brief Represents a polygon. Usually used for collisions masks.
*
@@ -42,7 +43,7 @@ class GD_CORE_API Polygon2d {
* \note Edges are updated, there is no need to call ComputeEdges after
* calling Move.
*/
void Move(float x, float y);
void Move(double x, double y);
/**
* \brief Rotate the polygon.
@@ -52,7 +53,7 @@ class GD_CORE_API Polygon2d {
* \warning edges vector is not updated, you have to call ComputeEdges if
* needed.
*/
void Rotate(float angle);
void Rotate(double angle);
/**
* \brief Automatically fill edges vector using vertices.
@@ -77,7 +78,7 @@ class GD_CORE_API Polygon2d {
/**
* \brief Create a rectangle
*/
static Polygon2d CreateRectangle(float width, float height);
static Polygon2d CreateRectangle(double width, double height);
///@}
};

View File

@@ -22,6 +22,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/objects/sprite");
extension.AddInstructionOrExpressionGroupMetadata(_("Sprite"))
.SetIcon("CppPlatform/Extensions/spriteicon.png");
gd::ObjectMetadata& obj =
extension
@@ -33,7 +35,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
.SetCategoryFullName(_("General"));
obj.AddAction("Opacity",
_("Change sprite opacity"),
_("Sprite opacity"),
_("Change the opacity of a Sprite. 0 is fully transparent, 255 "
"is opaque (default)."),
_("the opacity"),
@@ -42,7 +44,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/actions/opacity.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Opacity (0-255)")))
.MarkAsSimple();
obj.AddAction("ChangeAnimation",
@@ -55,7 +60,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/actions/animation.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.MarkAsSimple();
obj.AddAction("SetAnimationName",
@@ -79,12 +85,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"is in 8 directions mode, the valid directions are 0..7"),
_("the direction"),
_("Direction"),
"res/actions/direction24.png",
"res/actions/direction.png")
"res/actions/direction24_black.png",
"res/actions/direction_black.png")
.SetHidden() // Hide as 8 direction is not supported officially in the
// interface.
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddAction("ChangeSprite",
@@ -96,7 +103,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/actions/sprite.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddAction("PauseAnimation",
@@ -132,7 +140,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/actions/animation.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(_("Speed scale")))
.MarkAsSimple();
obj.AddAction("TourneVersPos",
@@ -140,8 +150,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"Rotate an object towards a position.",
"Rotate _PARAM0_ towards _PARAM1_;_PARAM2_",
_("Direction"),
"res/actions/direction24.png",
"res/actions/direction.png")
"res/actions/rotate24_black.png",
"res/actions/rotate_black.png")
.AddParameter("object", _("Object to be rotated"), "Sprite")
.AddParameter("expression", _("X position"))
@@ -156,11 +166,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Modify the scale of the specified object."),
_("the scale"),
_("Size"),
"res/actions/scale24.png",
"res/actions/scale.png")
"res/actions/scale24_black.png",
"res/actions/scale_black.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Scale (1 by default)")))
.MarkAsAdvanced();
obj.AddAction("ChangeScaleWidth",
@@ -168,11 +181,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Modify the scale of the width of an object."),
_("the width's scale"),
_("Size"),
"res/actions/scale24.png",
"res/actions/scale.png")
"res/actions/scaleWidth24_black.png",
"res/actions/scaleWidth_black.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Scale (1 by default)")))
.MarkAsAdvanced();
obj.AddAction("ChangeScaleHeight",
@@ -180,11 +196,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Modify the scale of the height of an object."),
_("the height's scale"),
_("Size"),
"res/actions/scale24.png",
"res/actions/scale.png")
"res/actions/scaleHeight24_black.png",
"res/actions/scaleHeight_black.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Scale (1 by default)")))
.MarkAsAdvanced();
obj.AddAction("ChangeWidth",
@@ -192,11 +211,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Change the width of a Sprite object."),
_("the width"),
_("Size"),
"res/actions/scale24.png",
"res/actions/scale.png")
"res/actions/scaleWidth24_black.png",
"res/actions/scaleWidth_black.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddCondition("Width",
@@ -204,11 +224,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Compare the width of a Sprite object."),
_("the width"),
_("Size"),
"res/conditions/scaleWidth24.png",
"res/conditions/scaleWidth.png")
"res/conditions/scaleWidth24_black.png",
"res/conditions/scaleWidth_black.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddAction("ChangeHeight",
@@ -216,11 +237,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Change the height of a Sprite object."),
_("the height"),
_("Size"),
"res/actions/scale24.png",
"res/actions/scale.png")
"res/actions/scaleHeight24_black.png",
"res/actions/scaleHeight_black.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddCondition("Height",
@@ -228,11 +250,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Compare the height of a Sprite object."),
_("the height"),
_("Size"),
"res/conditions/scaleHeight24.png",
"res/conditions/scaleHeight.png")
"res/conditions/scaleHeight24_black.png",
"res/conditions/scaleHeight_black.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddAction("SetSize",
@@ -240,8 +263,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Change the size of an object."),
_("Change the size of _PARAM0_: set to _PARAM1_x_PARAM2_"),
_("Size"),
"res/actions/scale24.png",
"res/actions/scale.png")
"res/actions/scale24_black.png",
"res/actions/scale_black.png")
.AddParameter("object", _("Object"))
.AddParameter("expression", _("Width"))
@@ -258,7 +281,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/conditions/animation.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddCondition("AnimationName",
@@ -281,12 +305,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"from 0 to 7. Otherwise, the direction is in degrees."),
_("the direction"),
_("Direction"),
"res/conditions/direction24.png",
"res/conditions/direction.png")
"res/conditions/direction24_black.png",
"res/conditions/direction_black.png")
.SetHidden() // Hide as 8 direction is not supported officially in the
// interface.
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters("number");
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions());
obj.AddCondition("Sprite",
_("Current frame"),
@@ -299,7 +324,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/conditions/sprite.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddCondition("AnimStopped",
@@ -322,6 +348,19 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/conditions/animation24.png",
"res/conditions/animation.png")
.AddParameter("object", _("Object"), "Sprite")
.MarkAsSimple()
.SetHidden();
obj.AddCondition("AnimationEnded2",
_("Animation finished"),
_("Check if the animation being played by the Sprite object "
"is finished."),
_("The animation of _PARAM0_ is finished"),
_("Animations and images"),
"res/conditions/animation24.png",
"res/conditions/animation.png")
.AddParameter("object", _("Object"), "Sprite")
.MarkAsSimple();
@@ -330,11 +369,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Compare the scale of the width of an object."),
_("the width's scale"),
_("Size"),
"res/conditions/scaleWidth24.png",
"res/conditions/scaleWidth.png")
"res/conditions/scaleWidth24_black.png",
"res/conditions/scaleWidth_black.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Scale (1 by default)")))
.MarkAsAdvanced();
obj.AddCondition("ScaleHeight",
@@ -342,11 +384,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Compare the scale of the height of an object."),
_("the height's scale"),
_("Size"),
"res/conditions/scaleHeight24.png",
"res/conditions/scaleHeight.png")
"res/conditions/scaleHeight24_black.png",
"res/conditions/scaleHeight_black.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Scale (1 by default)")))
.MarkAsAdvanced();
obj.AddCondition("Opacity",
@@ -359,7 +404,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/conditions/opacity.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Opacity to compare to (0-255)")))
.MarkAsSimple();
obj.AddCondition(
@@ -372,7 +420,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/conditions/opacity.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddAction("ChangeColor",
@@ -449,8 +498,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"Rotate an object towards another.",
"Rotate _PARAM0_ towards _PARAM1_",
_("Direction"),
"res/actions/direction24.png",
"res/actions/direction.png")
"res/actions/rotate24_black.png",
"res/actions/rotate_black.png")
.AddParameter("object", _("Object"), "Sprite")
.AddParameter("objectPtr", "Rotate toward this object")
@@ -461,7 +510,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("X position of a point"),
_("X position of a point"),
_("Position"),
"res/actions/position.png")
"res/actions/position_black.png")
.SetHidden()
.AddParameter("object", _("Object"), "Sprite")
.AddParameter("objectPointName", _("Name of the point"), "", true);
@@ -470,7 +519,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Y position of a point"),
_("Y position of a point"),
_("Position"),
"res/actions/position.png")
"res/actions/position_black.png")
.SetHidden()
.AddParameter("object", _("Object"), "Sprite")
.AddParameter("objectPointName", _("Name of the point"), "", true);
@@ -479,7 +528,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("X position of a point"),
_("X position of a point"),
_("Position"),
"res/actions/position.png")
"res/actions/position_black.png")
.AddParameter("object", _("Object"), "Sprite")
.AddParameter("objectPointName", _("Name of the point"));
@@ -488,7 +537,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Y position of a point"),
_("Y position of a point"),
_("Position"),
"res/actions/position.png")
"res/actions/position_black.png")
.AddParameter("object", _("Object"), "Sprite")
.AddParameter("objectPointName", _("Name of the point"));
@@ -497,7 +546,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Direction"),
_("Direction of the object"),
_("Direction"),
"res/actions/direction.png")
"res/actions/direction_black.png")
.SetHidden()
.AddParameter("object", _("Object"), "Sprite");
@@ -505,7 +554,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Direction"),
_("Direction of the object"),
_("Direction"),
"res/actions/direction.png")
"res/actions/direction_black.png")
.SetHidden() // Hide as 8 direction is not supported officially in the
// interface.
.AddParameter("object", _("Object"), "Sprite");
@@ -534,7 +583,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
obj.AddExpression("Sprite",
_("Image"),
_("Animation frame of the object"),
_("Current frame of the animation of the object"),
_("Animations and images"),
"res/actions/sprite.png")
.AddParameter("object", _("Object"), "Sprite");
obj.AddExpression("AnimationFrameCount",
_("Number of frames"),
_("Number of frames in the current animation of the object"),
_("Animations and images"),
"res/actions/sprite.png")
.AddParameter("object", _("Object"), "Sprite");
@@ -550,14 +606,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Scale of the width of an object"),
_("Scale of the width of an object"),
_("Size"),
"res/actions/scaleWidth.png")
"res/actions/scaleWidth_black.png")
.AddParameter("object", _("Object"), "Sprite");
obj.AddExpression("ScaleY",
_("Scale of the height of an object"),
_("Scale of the height of an object"),
_("Size"),
"res/actions/scaleHeight.png")
"res/actions/scaleHeight_black.png")
.AddParameter("object", _("Object"), "Sprite");
obj.AddExpression("Opacity",

View File

@@ -25,8 +25,7 @@ namespace gd {
Animation SpriteObject::badAnimation;
SpriteObject::SpriteObject(gd::String name_)
: Object(name_), updateIfNotVisible(false) {}
SpriteObject::SpriteObject() : updateIfNotVisible(false) {}
SpriteObject::~SpriteObject(){};

View File

@@ -36,11 +36,11 @@ namespace gd {
* \see gd::BuiltinExtensionsImplementer::ImplementsSpriteExtension
* \ingroup SpriteObjectExtension
*/
class GD_CORE_API SpriteObject : public gd::Object {
class GD_CORE_API SpriteObject : public gd::ObjectConfiguration {
public:
SpriteObject(gd::String name_);
SpriteObject();
virtual ~SpriteObject();
std::unique_ptr<gd::Object> Clone() const override {
std::unique_ptr<gd::ObjectConfiguration> Clone() const override {
return gd::make_unique<SpriteObject>(*this);
}

View File

@@ -21,20 +21,20 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
"Open source (MIT License)")
.SetExtensionHelpPath("" /*TODO: Add a documentation page for this */);
extension.AddInstructionOrExpressionGroupMetadata(_("Text manipulation"))
.SetIcon("res/actions/text24.png");
.SetIcon("res/actions/text24_black.png");
extension.AddStrExpression("NewLine",
_("Insert a new line"),
_("Insert a new line"),
"",
"res/conditions/toujours24.png");
"res/conditions/toujours24_black.png");
extension
.AddStrExpression("FromCodePoint",
_("Get character from code point"),
_("Get character from code point"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("expression", _("Code point"));
@@ -43,7 +43,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Uppercase a text"),
_("Uppercase a text"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text"));
@@ -52,7 +52,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Lowercase a text"),
_("Lowercase a text"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text"));
@@ -61,7 +61,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Get a portion of a text"),
_("Get a portion of a text"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text"))
.AddParameter("expression",
@@ -74,7 +74,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Get a character from a text"),
_("Get a character from a text"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text"))
.AddParameter(
@@ -86,7 +86,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Repeat a text"),
_("Repeat a text"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text to repeat"))
.AddParameter("expression", _("Repetition count"));
@@ -96,7 +96,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Length of a text"),
_("Length of a text"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text"));
@@ -106,7 +106,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Search in a text (return the position of the result or "
"-1 if not found)"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text"))
.AddParameter("string", _("Text to search for"));
@@ -117,7 +117,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
"Search in a text from the end (return the position of "
"the result or -1 if not found)",
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text"))
.AddParameter("string", _("Text to search for"))
@@ -131,7 +131,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
"the result, from the beginning of the string, or -1 if not "
"found)"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text"))
.AddParameter("string", _("Text to search for"));
@@ -142,7 +142,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Search in a text, starting from a position (return the "
"position of the result or -1 if not found)"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text"))
.AddParameter("string", _("Text to search for"))
@@ -157,7 +157,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
"Search in a text from the end, starting from a position (return "
"the position of the result or -1 if not found)",
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text"))
.AddParameter("string", _("Text to search for"))
@@ -175,7 +175,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
" the position of the result, from the beginning of the string, or "
"-1 if not found)"),
"",
"res/conditions/toujours24.png")
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text"))
.AddParameter("string", _("Text to search for"))

View File

@@ -36,7 +36,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
"res/conditions/timer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Time in seconds"))
.AddParameter("string", _("Timer's name"))
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
.SetHidden();
extension
@@ -50,7 +50,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
"res/conditions/timer24.png",
"res/conditions/timer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Timer's name"))
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
.AddParameter("relationalOperator", _("Sign of the test"), "time")
.AddParameter("expression", _("Time in seconds"))
.SetManipulatedType("number");
@@ -65,7 +65,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
"res/conditions/time24.png",
"res/conditions/time.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number",
gd::ParameterOptions::MakeNewOptions().SetDescription(
_("Time scale (1 by default)")))
.MarkAsAdvanced();
extension
@@ -78,7 +81,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
"res/conditions/timerPaused24.png",
"res/conditions/timerPaused.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Timer's name"))
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
.MarkAsAdvanced();
extension
@@ -93,7 +96,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
"res/actions/timer24.png",
"res/actions/timer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Timer's name"));
.AddParameter("identifier", _("Timer's name"), "sceneTimer");
extension
.AddAction("PauseTimer",
@@ -105,7 +108,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
"res/actions/pauseTimer24.png",
"res/actions/pauseTimer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Timer's name"))
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
.MarkAsAdvanced();
extension
@@ -118,7 +121,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
"res/actions/unPauseTimer24.png",
"res/actions/unPauseTimer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Timer's name"))
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
.MarkAsAdvanced();
extension
@@ -131,12 +134,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
"res/actions/timer24.png",
"res/actions/timer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Timer's name"))
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
.MarkAsAdvanced();
extension
.AddAction("ChangeTimeScale",
_("Change time scale"),
_("Time scale"),
_("Change the time scale of the scene."),
_("Set the time scale of the scene to _PARAM1_"),
"",
@@ -148,14 +151,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
extension
.AddAction("Wait",
_("Wait X seconds (experimental)"),
_("Wait X seconds"),
_("Waits a number of seconds before running "
"the next actions (and sub-events)."),
_("Wait _PARAM0_ seconds"),
"",
"res/timer.svg",
"res/timer.svg")
.AddParameter("expression", "Time to wait in seconds")
"res/timer_black.svg",
"res/timer_black.svg")
.AddParameter("expression", _("Time to wait in seconds"))
.SetHelpPath("/all-features/timers-and-time/wait-action");
extension
@@ -191,7 +194,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
"",
"res/actions/time.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Timer's name"));
.AddParameter("identifier", _("Timer's name"), "sceneTimer");
extension
.AddExpression("TimeFromStart",

View File

@@ -34,7 +34,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("scenevar", _("Variable"))
.UseStandardRelationalOperatorParameters("number");
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions());
extension
.AddCondition("VarSceneTxt",
@@ -45,7 +46,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("scenevar", _("Variable"))
.UseStandardRelationalOperatorParameters("string");
.UseStandardRelationalOperatorParameters(
"string", ParameterOptions::MakeNewOptions());
extension
.AddCondition(
@@ -107,7 +109,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("globalvar", _("Variable"))
.UseStandardRelationalOperatorParameters("number")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
@@ -119,7 +122,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("globalvar", _("Variable"))
.UseStandardRelationalOperatorParameters("string")
.UseStandardRelationalOperatorParameters(
"string", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
@@ -157,7 +161,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Variable"))
.UseStandardOperatorParameters("number");
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions());
extension
.AddAction("ModVarSceneTxt",
@@ -168,7 +173,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Variable"))
.UseStandardOperatorParameters("string");
.UseStandardOperatorParameters("string",
ParameterOptions::MakeNewOptions());
extension
.AddAction(
@@ -203,7 +209,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Variable"))
.UseStandardOperatorParameters("number")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
@@ -215,7 +222,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Variable"))
.UseStandardOperatorParameters("string")
.UseStandardOperatorParameters("string",
ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension

View File

@@ -20,6 +20,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
"these features can be applied.",
"Florian Rival",
"Open source (MIT License)")
.SetCategory("User interface")
.SetExtensionHelpPath("/all-features/window");
extension
.AddInstructionOrExpressionGroupMetadata(
@@ -55,7 +56,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
extension
.AddAction("SetWindowMargins",
_("Change the window's margins"),
_("Window's margins"),
_("This action changes the margins, in pixels, between the "
"game frame and the window borders."),
_("Set margins of game window to "
@@ -71,7 +72,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
extension
.AddAction("SetGameResolutionSize",
_("Change the resolution of the game"),
_("Game resolution"),
_("Changes the resolution of the game, effectively changing "
"the game area size. This won't change the size of the "
"window in which the game is running."),
@@ -117,7 +118,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
extension
.AddAction("SetGameResolutionResizeMode",
_("Change the game resolution resize mode"),
_("Game resolution resize mode"),
_("Set if the width or the height of the game resolution "
"should be changed to fit the game window - or if the game "
"resolution should not be updated automatically."),
@@ -153,7 +154,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
extension
.AddAction("SetWindowIcon",
_("Change the window's icon"),
_("Window's icon"),
_("This action changes the icon of the game's window."),
_("Use _PARAM1_ as the icon for the game's window."),
"",
@@ -164,7 +165,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
extension
.AddAction("SetWindowTitle",
_("Change the window's title"),
_("Window's title"),
_("This action changes the title of the game's window."),
_("Change window title to _PARAM1_"),
"",

View File

@@ -14,12 +14,14 @@
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/BehaviorsSharedData.h"
#include "GDCore/Tools/Localization.h"
#include "GDCore/Tools/MakeUnique.h"
#include "GDCore/Tools/Log.h"
namespace gd {
BehaviorMetadata::BehaviorMetadata(
const gd::String& extensionNamespace_,
const gd::String& name_,
const gd::String& nameWithNamespace,
const gd::String& fullname_,
const gd::String& defaultName_,
const gd::String& description_,
@@ -29,21 +31,50 @@ BehaviorMetadata::BehaviorMetadata(
std::shared_ptr<gd::Behavior> instance_,
std::shared_ptr<gd::BehaviorsSharedData> sharedDatasInstance_)
: extensionNamespace(extensionNamespace_),
className(className_),
iconFilename(icon24x24),
instance(instance_),
sharedDatasInstance(sharedDatasInstance_) {
#if defined(GD_IDE_ONLY)
sharedDatasInstance(sharedDatasInstance_),
isEventBased(false) {
SetFullName(gd::String(fullname_));
SetDescription(gd::String(description_));
SetDefaultName(gd::String(defaultName_));
SetGroup(group_);
className = className_;
iconFilename = icon24x24;
#endif
if (instance) instance->SetTypeName(name_);
if (sharedDatasInstance) sharedDatasInstance->SetTypeName(name_);
if (!instance) {
gd::LogFatalError(
"Trying to create a BehaviorMetadata that has no "
"behavior. This will crash - please double check that the "
"BehaviorMetadata is valid for: " + nameWithNamespace);
}
if (instance) instance->SetTypeName(nameWithNamespace);
if (sharedDatasInstance) sharedDatasInstance->SetTypeName(nameWithNamespace);
}
BehaviorMetadata::BehaviorMetadata(
const gd::String& extensionNamespace,
const gd::String& nameWithNamespace,
const gd::String& fullname_,
const gd::String& defaultName_,
const gd::String& description_,
const gd::String& group_,
const gd::String& icon24x24_): BehaviorMetadata(
extensionNamespace,
nameWithNamespace,
fullname_,
defaultName_,
description_,
group_,
icon24x24_,
// Class name is the name, actually unused
defaultName_,
// It is only used to get the name for GetName.
gd::make_unique<gd::Behavior>("", nameWithNamespace),
nullptr){
isEventBased = true;
};
gd::InstructionMetadata& BehaviorMetadata::AddCondition(
const gd::String& name,
const gd::String& fullname,
@@ -52,7 +83,6 @@ gd::InstructionMetadata& BehaviorMetadata::AddCondition(
const gd::String& group,
const gd::String& icon,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace =
extensionNamespace.empty() ? name : extensionNamespace + name;
conditionsInfos[nameWithNamespace] = InstructionMetadata(extensionNamespace,
@@ -66,7 +96,6 @@ gd::InstructionMetadata& BehaviorMetadata::AddCondition(
.SetHelpPath(GetHelpPath())
.SetIsBehaviorInstruction();
return conditionsInfos[nameWithNamespace];
#endif
}
gd::InstructionMetadata& BehaviorMetadata::AddAction(
@@ -77,7 +106,6 @@ gd::InstructionMetadata& BehaviorMetadata::AddAction(
const gd::String& group,
const gd::String& icon,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace =
extensionNamespace.empty() ? name : extensionNamespace + name;
actionsInfos[nameWithNamespace] = InstructionMetadata(extensionNamespace,
@@ -91,7 +119,6 @@ gd::InstructionMetadata& BehaviorMetadata::AddAction(
.SetHelpPath(GetHelpPath())
.SetIsBehaviorInstruction();
return actionsInfos[nameWithNamespace];
#endif
}
gd::InstructionMetadata& BehaviorMetadata::AddScopedCondition(
@@ -102,7 +129,6 @@ gd::InstructionMetadata& BehaviorMetadata::AddScopedCondition(
const gd::String& group,
const gd::String& icon,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace =
GetName() + gd::PlatformExtension::GetNamespaceSeparator() + name;
conditionsInfos[nameWithNamespace] = InstructionMetadata(extensionNamespace,
@@ -116,7 +142,6 @@ gd::InstructionMetadata& BehaviorMetadata::AddScopedCondition(
.SetHelpPath(GetHelpPath())
.SetIsBehaviorInstruction();
return conditionsInfos[nameWithNamespace];
#endif
}
gd::InstructionMetadata& BehaviorMetadata::AddScopedAction(
@@ -127,7 +152,6 @@ gd::InstructionMetadata& BehaviorMetadata::AddScopedAction(
const gd::String& group,
const gd::String& icon,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace =
GetName() + gd::PlatformExtension::GetNamespaceSeparator() + name;
actionsInfos[nameWithNamespace] = InstructionMetadata(extensionNamespace,
@@ -141,7 +165,6 @@ gd::InstructionMetadata& BehaviorMetadata::AddScopedAction(
.SetHelpPath(GetHelpPath())
.SetIsBehaviorInstruction();
return actionsInfos[nameWithNamespace];
#endif
}
gd::ExpressionMetadata& BehaviorMetadata::AddExpression(
@@ -150,7 +173,6 @@ gd::ExpressionMetadata& BehaviorMetadata::AddExpression(
const gd::String& description,
const gd::String& group,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
// Be careful, behaviors expression do not have namespace (not necessary as
// we refer to the behavior name in the expression).
expressionsInfos[name] = ExpressionMetadata("number",
@@ -162,7 +184,6 @@ gd::ExpressionMetadata& BehaviorMetadata::AddExpression(
smallicon)
.SetHelpPath(GetHelpPath());
return expressionsInfos[name];
#endif
}
gd::ExpressionMetadata& BehaviorMetadata::AddStrExpression(
@@ -171,7 +192,6 @@ gd::ExpressionMetadata& BehaviorMetadata::AddStrExpression(
const gd::String& description,
const gd::String& group,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
// Be careful, behaviors expression do not have namespace (not necessary as
// we refer to the behavior name in the expression).
strExpressionsInfos[name] = ExpressionMetadata("string",
@@ -183,7 +203,6 @@ gd::ExpressionMetadata& BehaviorMetadata::AddStrExpression(
smallicon)
.SetHelpPath(GetHelpPath());
return strExpressionsInfos[name];
#endif
}
gd::MultipleInstructionMetadata BehaviorMetadata::AddExpressionAndCondition(
@@ -288,7 +307,6 @@ BehaviorMetadata::AddExpressionAndConditionAndAction(
expression, condition, action);
}
#if defined(GD_IDE_ONLY)
gd::InstructionMetadata& BehaviorMetadata::AddDuplicatedAction(
const gd::String& newActionName, const gd::String& copiedActionName) {
gd::String newNameWithNamespace = extensionNamespace + newActionName;
@@ -356,49 +374,44 @@ gd::ExpressionMetadata& BehaviorMetadata::AddDuplicatedStrExpression(
return strExpressionsInfos[newNameWithNamespace];
}
#endif
BehaviorMetadata& BehaviorMetadata::SetFullName(const gd::String& fullname_) {
#if defined(GD_IDE_ONLY)
fullname = fullname_;
#endif
return *this;
}
BehaviorMetadata& BehaviorMetadata::SetDefaultName(
const gd::String& defaultName_) {
#if defined(GD_IDE_ONLY)
defaultName = defaultName_;
#endif
return *this;
}
BehaviorMetadata& BehaviorMetadata::SetDescription(
const gd::String& description_) {
#if defined(GD_IDE_ONLY)
description = description_;
#endif
return *this;
}
BehaviorMetadata& BehaviorMetadata::SetGroup(const gd::String& group_) {
#if defined(GD_IDE_ONLY)
group = group_;
#endif
return *this;
}
BehaviorMetadata& BehaviorMetadata::SetIncludeFile(
const gd::String& includeFile) {
#if defined(GD_IDE_ONLY)
includeFiles.clear();
includeFiles.push_back(includeFile);
#endif
return *this;
}
BehaviorMetadata& BehaviorMetadata::AddIncludeFile(
const gd::String& includeFile) {
#if defined(GD_IDE_ONLY)
if (std::find(includeFiles.begin(), includeFiles.end(), includeFile) ==
includeFiles.end())
includeFiles.push_back(includeFile);
#endif
return *this;
}
BehaviorMetadata& BehaviorMetadata::AddRequiredFile(
const gd::String& requiredFile) {
if (std::find(requiredFiles.begin(), requiredFiles.end(), requiredFile) ==
requiredFiles.end())
requiredFiles.push_back(requiredFile);
return *this;
}
@@ -407,13 +420,25 @@ const gd::String& BehaviorMetadata::GetName() const {
}
gd::Behavior& BehaviorMetadata::Get() const {
if (!instance)
if (isEventBased) {
gd::LogFatalError("Error: Event-based behaviors don't have blueprint. "
"This method should not never be called.");
}
if (!instance) {
gd::LogFatalError(
"Trying to get a behavior from a BehaviorMetadata that has no "
"behavior. This will crash - please double check that the "
"BehaviorMetadata is valid.");
"BehaviorMetadata is valid for: " + className);
}
return *instance;
}
gd::BehaviorsSharedData* BehaviorMetadata::GetSharedDataInstance() const {
if (isEventBased) {
gd::LogFatalError("Error: Event-based behaviors don't have blueprint. "
"This method should not never be called.");
}
return sharedDatasInstance.get();
}
} // namespace gd

View File

@@ -29,7 +29,7 @@ class GD_CORE_API BehaviorMetadata {
public:
BehaviorMetadata(
const gd::String& extensionNamespace,
const gd::String& name_,
const gd::String& nameWithNamespace,
const gd::String& fullname_,
const gd::String& defaultName_,
const gd::String& description_,
@@ -38,6 +38,21 @@ class GD_CORE_API BehaviorMetadata {
const gd::String& className_,
std::shared_ptr<gd::Behavior> instance,
std::shared_ptr<gd::BehaviorsSharedData> sharedDatasInstance);
/**
* \brief Construct a behavior metadata, without "blueprint" behavior.
*
* \note This is used by events based behaviors.
*/
BehaviorMetadata(
const gd::String& extensionNamespace,
const gd::String& nameWithNamespace,
const gd::String& fullname_,
const gd::String& defaultName_,
const gd::String& description_,
const gd::String& group_,
const gd::String& icon24x24_);
BehaviorMetadata(){};
virtual ~BehaviorMetadata(){};
@@ -195,6 +210,13 @@ class GD_CORE_API BehaviorMetadata {
*/
BehaviorMetadata& AddIncludeFile(const gd::String& includeFile);
/**
* \brief Add a file to the already existing required files.
* \note These files are required for the behavior to work,
* but they are not executable.
*/
BehaviorMetadata& AddRequiredFile(const gd::String& requiredFile);
/**
* Get the help path of the behavior, relative to the GDevelop documentation
* root.
@@ -214,7 +236,6 @@ class GD_CORE_API BehaviorMetadata {
}
const gd::String& GetName() const;
#if defined(GD_IDE_ONLY)
const gd::String& GetFullName() const { return fullname; }
const gd::String& GetDefaultName() const { return defaultName; }
const gd::String& GetDescription() const { return description; }
@@ -235,20 +256,38 @@ class GD_CORE_API BehaviorMetadata {
* \note An empty string means the base object, so any object.
*/
const gd::String& GetObjectType() const { return objectType; }
#endif
/**
* Check if the behavior is private - it can't be used outside of its
* extension.
*/
bool IsPrivate() const { return isPrivate; }
/**
* Set that the behavior is private - it can't be used outside of its
* extension.
*/
BehaviorMetadata &SetPrivate() {
isPrivate = true;
return *this;
}
/**
* \brief Return the associated gd::Behavior, handling behavior contents.
*
* \note Returns a dumb Behavior for events based behaviors as CustomBehavior
* are using EventBasedBehavior.
*/
gd::Behavior& Get() const;
/**
* \brief Return the associated gd::BehaviorsSharedData, handling behavior
* shared data, if any (nullptr if none).
*
* \note Returns nullptr for events based behaviors as they don't declare
* shared data yet.
*/
gd::BehaviorsSharedData* GetSharedDataInstance() const {
return sharedDatasInstance.get();
}
gd::BehaviorsSharedData* GetSharedDataInstance() const;
/**
* \brief Return a reference to a map containing the names of the actions
@@ -271,30 +310,30 @@ class GD_CORE_API BehaviorMetadata {
*/
std::map<gd::String, gd::ExpressionMetadata>& GetAllStrExpressions() { return strExpressionsInfos; };
#if defined(GD_IDE_ONLY)
std::map<gd::String, gd::InstructionMetadata> conditionsInfos;
std::map<gd::String, gd::InstructionMetadata> actionsInfos;
std::map<gd::String, gd::ExpressionMetadata> expressionsInfos;
std::map<gd::String, gd::ExpressionMetadata> strExpressionsInfos;
std::vector<gd::String> includeFiles;
std::vector<gd::String> requiredFiles;
gd::String className;
#endif
private:
gd::String extensionNamespace;
gd::String helpPath;
#if defined(GD_IDE_ONLY)
gd::String fullname;
gd::String defaultName;
gd::String description;
gd::String group;
gd::String iconFilename;
gd::String objectType;
#endif
bool isPrivate = false;
// TODO: Nitpicking: convert these to std::unique_ptr to clarify ownership.
std::shared_ptr<gd::Behavior> instance;
std::shared_ptr<gd::BehaviorsSharedData> sharedDatasInstance;
bool isEventBased;
};
} // namespace gd

View File

@@ -37,22 +37,24 @@ gd::ExpressionMetadata& ExpressionMetadata::AddParameter(
const gd::String& supplementaryInformation,
bool parameterIsOptional) {
gd::ParameterMetadata info;
info.type = type;
info.SetType(type);
info.description = description;
info.codeOnly = false;
info.optional = parameterIsOptional;
info.supplementaryInformation =
info.SetOptional(parameterIsOptional);
info.SetExtraInfo(
// For objects/behavior, the supplementary information
// parameter is an object/behavior type...
(gd::ParameterMetadata::IsObject(type) ||
((gd::ParameterMetadata::IsObject(type) ||
gd::ParameterMetadata::IsBehavior(type))
// Prefix with the namespace if it's not already there.
&& !(supplementaryInformation.rfind(extensionNamespace, 0) == 0))
? (supplementaryInformation.empty()
? ""
: extensionNamespace +
supplementaryInformation //... so prefix it with the extension
// namespace.
)
: supplementaryInformation; // Otherwise don't change anything
: supplementaryInformation); // Otherwise don't change anything
// TODO: Assert against supplementaryInformation === "emsc" (when running with
// Emscripten), and warn about a missing argument when calling addParameter.
@@ -64,9 +66,9 @@ gd::ExpressionMetadata& ExpressionMetadata::AddParameter(
gd::ExpressionMetadata& ExpressionMetadata::AddCodeOnlyParameter(
const gd::String& type, const gd::String& supplementaryInformation) {
gd::ParameterMetadata info;
info.type = type;
info.SetType(type);
info.codeOnly = true;
info.supplementaryInformation = supplementaryInformation;
info.SetExtraInfo(supplementaryInformation);
parameters.push_back(info);
return *this;

View File

@@ -222,6 +222,18 @@ class GD_CORE_API ExpressionMetadata {
return *this;
};
/**
* \brief Set the additional information, used for some parameters
* with special type (for example, it can contains the type of object accepted
* by the parameter), for the last added parameter.
*
* \see AddParameter
*/
ExpressionMetadata &SetParameterExtraInfo(const gd::String &extraInfo) {
if (!parameters.empty()) parameters.back().SetExtraInfo(extraInfo);
return *this;
}
/**
* \brief Mark this (object) expression as requiring the specified capability,
* offered by the base object.
@@ -256,7 +268,30 @@ class GD_CORE_API ExpressionMetadata {
*/
ExpressionCodeGenerationInformation& GetCodeExtraInformation() {
return codeExtraInformation;
};
}
/**
* \brief Erase any existing include file and add the specified include.
*/
ExpressionMetadata &SetIncludeFile(const gd::String &includeFile) {
codeExtraInformation.SetIncludeFile(includeFile);
return *this;
}
/**
* \brief Add a file to the already existing include files.
*/
ExpressionMetadata &AddIncludeFile(const gd::String &includeFile) {
codeExtraInformation.AddIncludeFile(includeFile);
return *this;
}
/**
* \brief Get the files that must be included to use the instruction.
*/
const std::vector<gd::String>& GetIncludeFiles() const {
return codeExtraInformation.GetIncludeFiles();
}
ExpressionCodeGenerationInformation codeExtraInformation;

View File

@@ -55,15 +55,17 @@ InstructionMetadata& InstructionMetadata::AddParameter(
const gd::String& supplementaryInformation,
bool parameterIsOptional) {
ParameterMetadata info;
info.type = type;
info.SetType(type);
info.description = description;
info.codeOnly = false;
info.optional = parameterIsOptional;
info.supplementaryInformation =
info.SetOptional(parameterIsOptional);
info.SetExtraInfo(
// For objects/behavior, the supplementary information
// parameter is an object/behavior type...
(gd::ParameterMetadata::IsObject(type) ||
((gd::ParameterMetadata::IsObject(type) ||
gd::ParameterMetadata::IsBehavior(type))
// Prefix with the namespace if it's not already there.
&& !(supplementaryInformation.rfind(extensionNamespace, 0) == 0))
? (supplementaryInformation.empty()
? ""
: extensionNamespace +
@@ -71,7 +73,7 @@ InstructionMetadata& InstructionMetadata::AddParameter(
// extension
// namespace.
)
: supplementaryInformation; // Otherwise don't change anything
: supplementaryInformation); // Otherwise don't change anything
// TODO: Assert against supplementaryInformation === "emsc" (when running with
// Emscripten), and warn about a missing argument when calling addParameter.
@@ -83,20 +85,24 @@ InstructionMetadata& InstructionMetadata::AddParameter(
InstructionMetadata& InstructionMetadata::AddCodeOnlyParameter(
const gd::String& type, const gd::String& supplementaryInformation) {
ParameterMetadata info;
info.type = type;
info.SetType(type);
info.codeOnly = true;
info.supplementaryInformation = supplementaryInformation;
info.SetExtraInfo(supplementaryInformation);
parameters.push_back(info);
return *this;
}
InstructionMetadata& InstructionMetadata::UseStandardOperatorParameters(
const gd::String& type) {
SetManipulatedType(type);
const gd::String& type, const ParameterOptions &options) {
const gd::String& expressionValueType =
gd::ValueTypeMetadata::GetPrimitiveValueType(type);
SetManipulatedType(expressionValueType);
if (type == "boolean") {
AddParameter("yesorno", _("New value"));
AddParameter(
"yesorno",
options.description.empty() ? _("New value") : options.description);
size_t valueParamIndex = parameters.size() - 1;
if (isObjectInstruction || isBehaviorInstruction) {
@@ -117,8 +123,10 @@ InstructionMetadata& InstructionMetadata::UseStandardOperatorParameters(
"_PARAM" + gd::String::From(valueParamIndex) + "_");
}
} else {
AddParameter("operator", _("Modification's sign"), type);
AddParameter(type == "number" ? "expression" : type, _("Value"));
AddParameter("operator", _("Modification's sign"), expressionValueType);
AddParameter(type,
options.description.empty() ? _("Value") : options.description,
options.typeExtraInfo);
size_t operatorParamIndex = parameters.size() - 2;
size_t valueParamIndex = parameters.size() - 1;
@@ -151,8 +159,10 @@ InstructionMetadata& InstructionMetadata::UseStandardOperatorParameters(
InstructionMetadata&
InstructionMetadata::UseStandardRelationalOperatorParameters(
const gd::String& type) {
SetManipulatedType(type);
const gd::String& type, const ParameterOptions &options) {
const gd::String& expressionValueType =
gd::ValueTypeMetadata::GetPrimitiveValueType(type);
SetManipulatedType(expressionValueType);
if (type == "boolean") {
if (isObjectInstruction || isBehaviorInstruction) {
@@ -168,8 +178,10 @@ InstructionMetadata::UseStandardRelationalOperatorParameters(
templateSentence.FindAndReplace("<subject>", sentence);
}
} else {
AddParameter("relationalOperator", _("Sign of the test"), type);
AddParameter(type == "number" ? "expression" : type, _("Value to compare"));
AddParameter("relationalOperator", _("Sign of the test"), expressionValueType);
AddParameter(type,
options.description.empty() ? _("Value to compare") : options.description,
options.typeExtraInfo);
size_t operatorParamIndex = parameters.size() - 2;
size_t valueParamIndex = parameters.size() - 1;

View File

@@ -14,6 +14,8 @@
#include "GDCore/Events/Instruction.h"
#include "GDCore/String.h"
#include "ParameterMetadata.h"
#include "ParameterOptions.h"
namespace gd {
class Project;
class Layout;
@@ -109,8 +111,8 @@ class GD_CORE_API InstructionMetadata {
}
/**
* Check if the instruction asynchronicity is optional. If it is, it can either
* be used synchronously or asynchronously, with one function for each.
* Check if the instruction asynchronicity is optional. If it is, it can
* either be used synchronously or asynchronously, with one function for each.
*/
bool IsOptionallyAsync() const {
return IsAsync() && !codeExtraInformation.functionCallName.empty();
@@ -206,7 +208,7 @@ class GD_CORE_API InstructionMetadata {
if (!parameters.empty())
parameters.back().SetLongDescription(longDescription);
return *this;
};
}
/**
* \brief Set the additional information, used for some parameters
@@ -218,20 +220,27 @@ class GD_CORE_API InstructionMetadata {
InstructionMetadata &SetParameterExtraInfo(const gd::String &extraInfo) {
if (!parameters.empty()) parameters.back().SetExtraInfo(extraInfo);
return *this;
};
}
/**
* \brief Add the default parameters for an instruction manipulating the
* specified type ("string", "number") with the default operators.
*
* \note The type "string" can be declined in several subtypes.
* \see ParameterMetadata
*/
InstructionMetadata &UseStandardOperatorParameters(const gd::String &type);
InstructionMetadata &UseStandardOperatorParameters(
const gd::String &type, const ParameterOptions &options);
/**
* \brief Add the default parameters for an instruction comparing the
* specified type ("string", "number") with the default relational operators.
*
* \note The type "string" can be declined in several subtypes.
* \see ParameterMetadata
*/
InstructionMetadata &UseStandardRelationalOperatorParameters(
const gd::String &type);
const gd::String &type, const ParameterOptions &options);
/**
* \brief Mark the instruction as an object instruction. Automatically called
@@ -276,7 +285,7 @@ class GD_CORE_API InstructionMetadata {
*/
const gd::String &GetRequiredBaseObjectCapability() const {
return requiredBaseObjectCapability;
};
}
/**
* \brief Consider that the instruction is easy for a user to understand.
@@ -328,11 +337,12 @@ class GD_CORE_API InstructionMetadata {
}
/**
* Set the name of the function, doing asynchronous work, which will be called in
* the generated code. This function should return an asynchronous task
* (i.e: `gdjs.AsyncTask` in the JavaScript runtime).
* Set the name of the function, doing asynchronous work, which will be
* called in the generated code. This function should return an asynchronous
* task (i.e: `gdjs.AsyncTask` in the JavaScript runtime).
*
* \param functionName the name of the function doing asynchronous work to call.
* \param functionName the name of the function doing asynchronous work to
* call.
*/
ExtraInformation &SetAsyncFunctionName(const gd::String &functionName_) {
asyncFunctionCallName = functionName_;
@@ -361,7 +371,7 @@ class GD_CORE_API InstructionMetadata {
* _("the string"),
* _("Text"),
* "CppPlatform/Extensions/text24.png",
* "CppPlatform/Extensions/text.png");
* "CppPlatform/Extensions/text_black.png");
*
* .AddParameter("object", _("Object"), "Text", false)
* .AddParameter("operator", _("Modification operator"), "string")
@@ -476,17 +486,40 @@ class GD_CORE_API InstructionMetadata {
}
/**
* Set the name of the function, doing asynchronous work, which will be called in
* the generated code. This function should return an asynchronous task
* Set the name of the function, doing asynchronous work, which will be called
* in the generated code. This function should return an asynchronous task
* (i.e: `gdjs.AsyncTask` in the JavaScript runtime).
*
* \param functionName the name of the function doing asynchronous work to call.
* \note Shortcut for `codeExtraInformation.SetAsyncFunctionName`.
* \param functionName the name of the function doing asynchronous work to
* call. \note Shortcut for `codeExtraInformation.SetAsyncFunctionName`.
*/
ExtraInformation &SetAsyncFunctionName(const gd::String &functionName) {
return codeExtraInformation.SetAsyncFunctionName(functionName);
}
/**
* \brief Erase any existing include file and add the specified include.
*/
InstructionMetadata &SetIncludeFile(const gd::String &includeFile) {
codeExtraInformation.SetIncludeFile(includeFile);
return *this;
}
/**
* \brief Add a file to the already existing include files.
*/
InstructionMetadata &AddIncludeFile(const gd::String &includeFile) {
codeExtraInformation.AddIncludeFile(includeFile);
return *this;
}
/**
* \brief Get the files that must be included to use the instruction.
*/
const std::vector<gd::String> &GetIncludeFiles() const {
return codeExtraInformation.GetIncludeFiles();
};
std::vector<ParameterMetadata> parameters;
private:

View File

@@ -8,6 +8,8 @@
#include "GDCore/Extensions/Metadata/ExpressionMetadata.h"
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
#include "GDCore/String.h"
#include "ParameterOptions.h"
namespace gd {} // namespace gd
namespace gd {
@@ -32,8 +34,7 @@ class GD_CORE_API MultipleInstructionMetadata {
return MultipleInstructionMetadata(expression, condition, action);
}
static MultipleInstructionMetadata WithConditionAndAction(
gd::InstructionMetadata &condition,
gd::InstructionMetadata &action) {
gd::InstructionMetadata &condition, gd::InstructionMetadata &action) {
return MultipleInstructionMetadata(condition, action);
}
@@ -80,6 +81,17 @@ class GD_CORE_API MultipleInstructionMetadata {
return *this;
};
/**
* \see gd::InstructionMetadata::SetParameterExtraInfo
*/
MultipleInstructionMetadata &SetParameterExtraInfo(
const gd::String &defaultValue) {
if (expression) expression->SetParameterExtraInfo(defaultValue);
if (condition) condition->SetParameterExtraInfo(defaultValue);
if (action) action->SetParameterExtraInfo(defaultValue);
return *this;
};
/**
* \see gd::InstructionMetadata::SetParameterLongDescription
*/
@@ -116,9 +128,11 @@ class GD_CORE_API MultipleInstructionMetadata {
* \see gd::InstructionMetadata::UseStandardOperatorParameters
* \see gd::InstructionMetadata::UseStandardRelationalOperatorParameters
*/
MultipleInstructionMetadata &UseStandardParameters(const gd::String &type) {
if (condition) condition->UseStandardRelationalOperatorParameters(type);
if (action) action->UseStandardOperatorParameters(type);
MultipleInstructionMetadata &UseStandardParameters(
const gd::String &type, const ParameterOptions &options) {
if (condition)
condition->UseStandardRelationalOperatorParameters(type, options);
if (action) action->UseStandardOperatorParameters(type, options);
return *this;
}
@@ -154,6 +168,29 @@ class GD_CORE_API MultipleInstructionMetadata {
return *this;
}
/**
* \brief Get the files that must be included to use the instruction.
*/
const std::vector<gd::String> &GetIncludeFiles() const {
if (expression)
return expression->GetCodeExtraInformation().GetIncludeFiles();
if (condition)
return condition->GetCodeExtraInformation().GetIncludeFiles();
if (action) return action->GetCodeExtraInformation().GetIncludeFiles();
// It can't actually happen.
throw std::logic_error("no instruction metadata");
}
/**
* \see gd::InstructionMetadata::SetPrivate
*/
MultipleInstructionMetadata &SetPrivate() {
if (expression) expression->SetPrivate();
if (condition) condition->SetPrivate();
if (action) action->SetPrivate();
return *this;
}
/**
* \see gd::InstructionMetadata::MarkAsSimple
*/

View File

@@ -14,6 +14,7 @@
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Tools/Localization.h"
#include "GDCore/Tools/Log.h"
namespace gd {
@@ -22,45 +23,53 @@ ObjectMetadata::ObjectMetadata(const gd::String& extensionNamespace_,
const gd::String& fullname_,
const gd::String& description_,
const gd::String& icon24x24,
std::shared_ptr<gd::Object> blueprintObject_)
: extensionNamespace(extensionNamespace_),
blueprintObject(blueprintObject_) {
name = name_;
#if defined(GD_IDE_ONLY)
SetFullName(gd::String(fullname_));
SetDescription(gd::String(description_));
iconFilename = icon24x24;
#endif
createFunPtr =
[blueprintObject_](gd::String name) -> std::unique_ptr<gd::Object> {
if (blueprintObject_ == std::shared_ptr<gd::Object>()) {
std::cout
<< "Error: Unable to create object. Have you declared an extension "
"(or ObjectMetadata) without specifying an object as blueprint?"
<< std::endl;
std::shared_ptr<gd::ObjectConfiguration> blueprintObject_)
: ObjectMetadata(extensionNamespace_,
name_,
fullname_,
description_,
icon24x24,
[blueprintObject_]() -> std::unique_ptr<gd::ObjectConfiguration> {
if (blueprintObject_ == std::shared_ptr<gd::ObjectConfiguration>()) {
gd::LogFatalError(
"Error: Unable to create object. Have you declared an extension "
"(or ObjectMetadata) without specifying an object as blueprint?");
return nullptr;
}
std::unique_ptr<gd::Object> newObject = blueprintObject_->Clone();
newObject->SetName(name);
return newObject;
};
return blueprintObject_->Clone();
}) {
blueprintObject = blueprintObject_;
}
ObjectMetadata::ObjectMetadata(const gd::String& extensionNamespace_,
const gd::String& name_,
const gd::String& fullname_,
const gd::String& description_,
const gd::String& icon24x24)
: ObjectMetadata(extensionNamespace_,
name_,
fullname_,
description_,
icon24x24,
[]() -> std::unique_ptr<gd::ObjectConfiguration> {
gd::LogFatalError(
"Error: Event-based objects don't have blueprint. "
"This method should not never be called.");
return nullptr;
}) {}
ObjectMetadata::ObjectMetadata(const gd::String& extensionNamespace_,
const gd::String& name_,
const gd::String& fullname_,
const gd::String& description_,
const gd::String& icon24x24,
CreateFunPtr createFunPtrP)
: extensionNamespace(extensionNamespace_) {
name = name_;
#if defined(GD_IDE_ONLY)
: name(name_),
iconFilename(icon24x24),
createFunPtr(createFunPtrP),
extensionNamespace(extensionNamespace_) {
SetFullName(gd::String(fullname_));
SetDescription(gd::String(description_));
iconFilename = icon24x24;
#endif
createFunPtr = createFunPtrP;
}
gd::InstructionMetadata& ObjectMetadata::AddCondition(

View File

@@ -13,6 +13,7 @@
#include "GDCore/Extensions/Metadata/ExpressionMetadata.h"
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/ObjectConfiguration.h"
#include "GDCore/String.h"
namespace gd {
class InstructionMetadata;
@@ -20,7 +21,7 @@ class MultipleInstructionMetadata;
class ExpressionMetadata;
} // namespace gd
typedef std::function<std::unique_ptr<gd::Object>(gd::String name)>
typedef std::function<std::unique_ptr<gd::ObjectConfiguration>()>
CreateFunPtr;
namespace gd {
@@ -42,7 +43,17 @@ class GD_CORE_API ObjectMetadata {
const gd::String& fullname_,
const gd::String& description_,
const gd::String& icon24x24_,
std::shared_ptr<gd::Object> blueprintObject_);
std::shared_ptr<gd::ObjectConfiguration> blueprintObject_);
/**
* \brief Construct an object metadata, without "blueprint" object
*
* \note This is used by events based objects.
*/
ObjectMetadata(const gd::String& extensionNamespace_,
const gd::String& name_,
const gd::String& fullname_,
const gd::String& description_,
const gd::String& icon24x24_);
/**
* \brief Construct an object metadata, with a function that will be called
@@ -304,10 +315,12 @@ class GD_CORE_API ObjectMetadata {
gd::String categoryFullName;
std::set<gd::String> unsupportedBaseObjectCapabilities;
std::shared_ptr<gd::Object>
std::shared_ptr<gd::ObjectConfiguration>
blueprintObject; ///< The "blueprint" object to be copied when a new
///< object is asked. Can be null in case a creation
///< function is passed.
///< function is passed or for events based objects
///< (CustomObject are using EventBasedObject, they
///< don't need blueprints).
};
} // namespace gd

View File

@@ -10,43 +10,26 @@
namespace gd {
ParameterMetadata::ParameterMetadata() : optional(false), codeOnly(false) {}
ParameterMetadata::ParameterMetadata() : codeOnly(false) {}
void ParameterMetadata::SerializeTo(SerializerElement& element) const {
element.SetAttribute("type", type);
element.SetAttribute("supplementaryInformation", supplementaryInformation);
element.SetAttribute("optional", optional);
valueTypeMetadata.SerializeTo(element);
element.SetAttribute("description", description);
element.SetAttribute("longDescription", longDescription);
element.SetAttribute("codeOnly", codeOnly);
element.SetAttribute("defaultValue", defaultValue);
if (!longDescription.empty()) {
element.SetAttribute("longDescription", longDescription);
}
if (codeOnly) {
element.SetAttribute("codeOnly", codeOnly);
}
element.SetAttribute("name", name);
}
void ParameterMetadata::UnserializeFrom(const SerializerElement& element) {
type = element.GetStringAttribute("type");
supplementaryInformation =
element.GetStringAttribute("supplementaryInformation");
optional = element.GetBoolAttribute("optional");
valueTypeMetadata.UnserializeFrom(element);
description = element.GetStringAttribute("description");
longDescription = element.GetStringAttribute("longDescription");
codeOnly = element.GetBoolAttribute("codeOnly");
defaultValue = element.GetStringAttribute("defaultValue");
name = element.GetStringAttribute("name");
}
// TODO factorize in a file with an enum and helpers?
const gd::String ParameterMetadata::numberType = "number";
const gd::String ParameterMetadata::stringType = "string";
const gd::String &ParameterMetadata::GetExpressionValueType(const gd::String &parameterType) {
if (parameterType == "number" || gd::ParameterMetadata::IsExpression("number", parameterType)) {
return ParameterMetadata::numberType;
}
if (parameterType == "string" || gd::ParameterMetadata::IsExpression("string", parameterType)) {
return ParameterMetadata::stringType;
}
return parameterType;
}
} // namespace gd

View File

@@ -6,16 +6,13 @@
#ifndef PARAMETER_METADATA_H
#define PARAMETER_METADATA_H
#if defined(GD_IDE_ONLY)
#include <map>
#include <memory>
#include "GDCore/String.h"
#include "GDCore/Extensions/Metadata/ValueTypeMetadata.h"
namespace gd {
class Project;
class Layout;
class EventsCodeGenerator;
class EventsCodeGenerationContext;
class SerializerElement;
} // namespace gd
@@ -32,17 +29,32 @@ class GD_CORE_API ParameterMetadata {
ParameterMetadata();
virtual ~ParameterMetadata(){};
/**
* \brief Return the metadata of the parameter type.
*/
gd::ValueTypeMetadata &GetValueTypeMetadata() { return valueTypeMetadata; }
/**
* \brief Set the metadata of the parameter type.
*/
ParameterMetadata &SetValueTypeMetadata(const gd::ValueTypeMetadata &valueTypeMetadata_) {
valueTypeMetadata = valueTypeMetadata_;
return *this;
}
/**
* \brief Return the type of the parameter.
* \see gd::ParameterMetadata::IsObject
* \deprecated Use gd::ValueTypeMetadata instead.
*/
const gd::String &GetType() const { return type; }
const gd::String &GetType() const { return valueTypeMetadata.GetName(); }
/**
* \brief Set the type of the parameter.
* \deprecated Use gd::ValueTypeMetadata instead.
*/
ParameterMetadata &SetType(const gd::String &type_) {
type = type_;
valueTypeMetadata.SetName(type_);
return *this;
}
@@ -71,29 +83,33 @@ class GD_CORE_API ParameterMetadata {
* \brief Return an optional additional information, used for some parameters
* with special type (for example, it can contains the type of object accepted
* by the parameter).
* \deprecated Use gd::ValueTypeMetadata instead.
*/
const gd::String &GetExtraInfo() const { return supplementaryInformation; }
const gd::String &GetExtraInfo() const { return valueTypeMetadata.GetExtraInfo(); }
/**
* \brief Set an optional additional information, used for some parameters
* with special type (for example, it can contains the type of object accepted
* by the parameter).
* \deprecated Use gd::ValueTypeMetadata instead.
*/
ParameterMetadata &SetExtraInfo(const gd::String &supplementaryInformation_) {
supplementaryInformation = supplementaryInformation_;
valueTypeMetadata.SetExtraInfo(supplementaryInformation_);
return *this;
}
/**
* \brief Return true if the parameter is optional.
* \deprecated Use gd::ValueTypeMetadata instead.
*/
bool IsOptional() const { return optional; }
bool IsOptional() const { return valueTypeMetadata.IsOptional(); }
/**
* \brief Set if the parameter is optional.
* \deprecated Use gd::ValueTypeMetadata instead.
*/
ParameterMetadata &SetOptional(bool optional_ = true) {
optional = optional_;
valueTypeMetadata.SetOptional(optional_);
return *this;
}
@@ -128,13 +144,15 @@ class GD_CORE_API ParameterMetadata {
/**
* \brief Get the default value for the parameter.
*/
const gd::String &GetDefaultValue() const { return defaultValue; }
const gd::String &GetDefaultValue() const {
return valueTypeMetadata.GetDefaultValue();
}
/**
* \brief Set the default value, if the parameter is optional.
*/
ParameterMetadata &SetDefaultValue(const gd::String &defaultValue_) {
defaultValue = defaultValue_;
valueTypeMetadata.SetDefaultValue(defaultValue_);
return *this;
}
@@ -151,26 +169,27 @@ class GD_CORE_API ParameterMetadata {
return *this;
}
// TODO Remove these deprecated functions.
/**
* \brief Return true if the type of the parameter is representing one object
* (or more, i.e: an object group).
*
* \see gd::ParameterMetadata::GetType
* \deprecated Use gd::ValueTypeMetadata instead.
*/
static bool IsObject(const gd::String &parameterType) {
return parameterType == "object" || parameterType == "objectPtr" ||
parameterType == "objectList" ||
parameterType == "objectListOrEmptyIfJustDeclared" ||
parameterType == "objectListOrEmptyWithoutPicking";
return gd::ValueTypeMetadata::IsTypeObject(parameterType);
}
/**
* \brief Return true if the type of the parameter is "behavior".
*
* \see gd::ParameterMetadata::GetType
* \deprecated Use gd::ValueTypeMetadata instead.
*/
static bool IsBehavior(const gd::String &parameterType) {
return parameterType == "behavior";
return gd::ValueTypeMetadata::IsTypeBehavior(parameterType);
}
/**
@@ -179,42 +198,22 @@ class GD_CORE_API ParameterMetadata {
* \note If you had a new type of parameter, also add it in the IDE (
* see EventsFunctionParametersEditor, ParameterRenderingService
* and ExpressionAutocompletion) and in the EventsCodeGenerator.
* \deprecated Use gd::ValueTypeMetadata instead.
*/
static bool IsExpression(const gd::String &type,
const gd::String &parameterType) {
if (type == "number") {
return parameterType == "expression" || parameterType == "camera" ||
parameterType == "forceMultiplier";
} else if (type == "string") {
return parameterType == "string" || parameterType == "layer" ||
parameterType == "color" || parameterType == "file" ||
parameterType == "joyaxis" ||
parameterType == "stringWithSelector" ||
parameterType == "sceneName" ||
parameterType == "layerEffectName" ||
parameterType == "layerEffectParameterName" ||
parameterType == "objectEffectName" ||
parameterType == "objectEffectParameterName" ||
parameterType == "objectPointName" ||
parameterType == "objectAnimationName" ||
parameterType == "functionParameterName" ||
parameterType == "externalLayoutName" ||
parameterType == "leaderboardId";
} else if (type == "variable") {
return parameterType == "objectvar" || parameterType == "globalvar" ||
parameterType == "scenevar";
}
return false;
return gd::ValueTypeMetadata::IsTypeExpression(type, parameterType);
}
/**
* \brief Return the expression type from the parameter type.
* Declinations of "number" and "string" types (like "forceMultiplier" or
* "sceneName") are replaced by "number" and "string".
* \deprecated Use gd::ValueTypeMetadata instead.
*/
static const gd::String &GetExpressionValueType(const gd::String &parameterType);
static const gd::String numberType;
static const gd::String stringType;
static const gd::String &GetExpressionValueType(const gd::String &parameterType) {
return gd::ValueTypeMetadata::GetPrimitiveValueType(parameterType);
}
/** \name Serialization
*/
@@ -232,22 +231,17 @@ class GD_CORE_API ParameterMetadata {
// TODO: Deprecated public fields. Any direct usage should be moved to
// getter/setter.
gd::String type; ///< Parameter type
gd::String supplementaryInformation; ///< Used if needed
bool optional; ///< True if the parameter is optional
gd::String description; ///< Description shown in editor
bool codeOnly; ///< True if parameter is relative to code generation only,
///< i.e. must not be shown in editor
private:
gd::ValueTypeMetadata valueTypeMetadata; ///< Parameter type
gd::String longDescription; ///< Long description shown in the editor.
gd::String defaultValue; ///< Used as a default value in editor or if an
///< optional parameter is empty.
gd::String name; ///< The name of the parameter to be used in code
///< generation. Optional.
};
} // namespace gd
#endif
#endif // PARAMETER_METADATA_H

View File

@@ -85,7 +85,7 @@ void ParameterMetadataTools::IterateOverParametersWithIndex(
const gd::Expression& parameterValue =
pNb < parameters.size() ? parameters[pNb].GetPlainString() : "";
const gd::Expression& parameterValueOrDefault =
parameterValue.GetPlainString().empty() && parameterMetadata.optional
parameterValue.GetPlainString().empty() && parameterMetadata.IsOptional()
? Expression(parameterMetadata.GetDefaultValue())
: parameterValue;

View File

@@ -0,0 +1,35 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef PARAMETEROPTIONS_H
#define PARAMETEROPTIONS_H
#include "GDCore/String.h"
#include "ParameterMetadata.h"
namespace gd {} // namespace gd
namespace gd {
struct GD_CORE_API ParameterOptions {
gd::String description;
gd::String typeExtraInfo;
ParameterOptions &SetDescription(const gd::String &description_) {
description = description_;
return *this;
}
ParameterOptions &SetTypeExtraInfo(const gd::String &typeExtraInfo_) {
typeExtraInfo = typeExtraInfo_;
return *this;
}
static ParameterOptions MakeNewOptions() {
ParameterOptions emptyOptions;
return emptyOptions;
}
};
}
#endif // PARAMETEROPTIONS_H

View File

@@ -0,0 +1,70 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "ValueTypeMetadata.h"
#include "GDCore/CommonTools.h"
#include "GDCore/Serialization/SerializerElement.h"
namespace gd {
ValueTypeMetadata::ValueTypeMetadata() : optional(false) {}
void ValueTypeMetadata::SerializeTo(SerializerElement& element) const {
element.SetAttribute("type", name);
if (!supplementaryInformation.empty()) {
element.SetAttribute("supplementaryInformation", supplementaryInformation);
}
if (optional) {
element.SetAttribute("optional", optional);
}
if (!defaultValue.empty()) {
element.SetAttribute("defaultValue", defaultValue);
}
}
void ValueTypeMetadata::UnserializeFrom(const SerializerElement& element) {
name = element.GetStringAttribute("type");
supplementaryInformation =
element.GetStringAttribute("supplementaryInformation");
optional = element.GetBoolAttribute("optional");
defaultValue = element.GetStringAttribute("defaultValue");
}
const gd::String ValueTypeMetadata::numberType = "number";
const gd::String ValueTypeMetadata::stringType = "string";
const gd::String &ValueTypeMetadata::GetPrimitiveValueType(const gd::String &parameterType) {
if (parameterType == "number" || gd::ValueTypeMetadata::IsTypeExpression("number", parameterType)) {
return ValueTypeMetadata::numberType;
}
if (parameterType == "string" || gd::ValueTypeMetadata::IsTypeExpression("string", parameterType)) {
return ValueTypeMetadata::stringType;
}
return parameterType;
}
const gd::String ValueTypeMetadata::numberValueType = "number";
const gd::String ValueTypeMetadata::booleanValueType = "boolean";
const gd::String ValueTypeMetadata::colorValueType = "color";
const gd::String ValueTypeMetadata::choiceValueType = "stringWithSelector";
const gd::String ValueTypeMetadata::stringValueType = "string";
const gd::String &ValueTypeMetadata::ConvertPropertyTypeToValueType(
const gd::String &propertyType) {
if (propertyType == "Number") {
return numberValueType;
} else if (propertyType == "Boolean") {
return booleanValueType;
} else if (propertyType == "Color") {
return colorValueType;
} else if (propertyType == "Choice") {
return choiceValueType;
}
// For "String" or default
return stringValueType;
};
} // namespace gd

View File

@@ -0,0 +1,231 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef VALUE_TYPE_METADATA_H
#define VALUE_TYPE_METADATA_H
#include <map>
#include <memory>
#include "GDCore/String.h"
namespace gd {
class SerializerElement;
} // namespace gd
namespace gd {
/**
* \brief Define a type for parameters of a function (action, condition or
* expression) or the returned value of an expression.
*
* \see gd::EventsFunction
* \ingroup Events
*/
class GD_CORE_API ValueTypeMetadata {
public:
ValueTypeMetadata();
virtual ~ValueTypeMetadata(){};
/**
* \brief Return the string representation of the type.
*/
const gd::String &GetName() const { return name; }
/**
* \brief Set the string representation of the type.
*/
ValueTypeMetadata &SetName(const gd::String &name_) {
name = name_;
return *this;
}
/**
* \brief Return an optional additional information, used for some parameters
* with special type (for example, it can contains the type of object accepted
* by the parameter).
*/
const gd::String &GetExtraInfo() const { return supplementaryInformation; }
/**
* \brief Set an optional additional information, used for some parameters
* with special type (for example, it can contains the type of object accepted
* by the parameter).
*/
ValueTypeMetadata &SetExtraInfo(const gd::String &supplementaryInformation_) {
supplementaryInformation = supplementaryInformation_;
return *this;
}
/**
* \brief Return true if the parameter is optional.
*/
bool IsOptional() const { return optional; }
/**
* \brief Set if the parameter is optional.
*/
ValueTypeMetadata &SetOptional(bool optional_ = true) {
optional = optional_;
return *this;
}
/**
* \brief Get the default value for the parameter.
*/
const gd::String &GetDefaultValue() const { return defaultValue; }
/**
* \brief Set the default value, if the parameter is optional.
*/
ValueTypeMetadata &SetDefaultValue(const gd::String &defaultValue_) {
defaultValue = defaultValue_;
return *this;
}
/**
* \brief Return true if the type is defined.
*/
bool IsDefined() const {
return !name.empty();
}
/**
* \brief Return true if the type is representing one object
* (or more, i.e: an object group).
*/
bool IsObject() const {
return gd::ValueTypeMetadata::IsTypeObject(name);
}
/**
* \brief Return true if the type is "behavior".
*/
bool IsBehavior() const {
return gd::ValueTypeMetadata::IsTypeBehavior(name);
}
/**
* \brief Return true if the type is an expression of the
* given type.
*/
bool IsNumber() const {
return gd::ValueTypeMetadata::IsTypeExpression("number", name);
}
/**
* \brief Return true if the type is a string.
*/
bool IsString() const {
return gd::ValueTypeMetadata::IsTypeExpression("string", name);
}
/**
* \brief Return true if the type of the parameter is a number.
* \note If you had a new type of parameter, also add it in the IDE (
* see EventsFunctionParametersEditor, ParameterRenderingService
* and ExpressionAutocompletion) and in the EventsCodeGenerator.
*/
bool IsVariable() const {
return gd::ValueTypeMetadata::IsTypeExpression("variable", name);
}
/**
* \brief Return true if the type is representing one object
* (or more, i.e: an object group).
*/
static bool IsTypeObject(const gd::String &parameterType) {
return parameterType == "object" || parameterType == "objectPtr" ||
parameterType == "objectList" ||
parameterType == "objectListOrEmptyIfJustDeclared" ||
parameterType == "objectListOrEmptyWithoutPicking";
}
/**
* \brief Return true if the type is "behavior".
*/
static bool IsTypeBehavior(const gd::String &parameterType) {
return parameterType == "behavior";
}
/**
* \brief Return true if the type is an expression of the given type.
* \note If you are adding a new type of parameter, also add it in the IDE (
* see EventsFunctionParametersEditor, ParameterRenderingService
* and ExpressionAutocompletion) and in the EventsCodeGenerator.
*/
static bool IsTypeExpression(const gd::String &type,
const gd::String &parameterType) {
if (type == "number") {
return parameterType == "number" || parameterType == "expression" ||
parameterType == "camera" || parameterType == "forceMultiplier";
} else if (type == "string") {
return parameterType == "string" || parameterType == "layer" ||
parameterType == "color" || parameterType == "file" ||
parameterType == "joyaxis" ||
parameterType == "stringWithSelector" ||
parameterType == "sceneName" ||
parameterType == "layerEffectName" ||
parameterType == "layerEffectParameterName" ||
parameterType == "objectEffectName" ||
parameterType == "objectEffectParameterName" ||
parameterType == "objectPointName" ||
parameterType == "objectAnimationName" ||
parameterType == "functionParameterName" ||
parameterType == "externalLayoutName" ||
parameterType == "leaderboardId" ||
parameterType == "identifier";
} else if (type == "variable") {
return parameterType == "objectvar" || parameterType == "globalvar" ||
parameterType == "scenevar";
}
return false;
}
/**
* \brief Return the expression type from the parameter type.
* Declinations of "number" and "string" types (like "forceMultiplier" or
* "sceneName") are replaced by "number" and "string".
*/
static const gd::String &GetPrimitiveValueType(const gd::String &parameterType);
static const gd::String numberType;
static const gd::String stringType;
/**
* \brief Return the ValueTypeMetadata name for a property type.
* \see gd::PropertyDescriptor
*/
static const gd::String &ConvertPropertyTypeToValueType(const gd::String &propertyType);
/** \name Serialization
*/
///@{
/**
* \brief Serialize the ParameterMetadata to the specified element
*/
void SerializeTo(gd::SerializerElement &element) const;
/**
* \brief Load the ParameterMetadata from the specified element
*/
void UnserializeFrom(const gd::SerializerElement &element);
///@}
private:
gd::String name; ///< Parameter type
gd::String supplementaryInformation; ///< Used if needed
bool optional; ///< True if the parameter is optional
gd::String defaultValue; ///< Used as a default value in editor or if an
///< optional parameter is empty.
static const gd::String numberValueType;
static const gd::String booleanValueType;
static const gd::String colorValueType;
static const gd::String choiceValueType;
static const gd::String stringValueType;
};
} // namespace gd
#endif // VALUE_TYPE_METADATA_H

View File

@@ -7,7 +7,9 @@
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/ObjectConfiguration.h"
#include "GDCore/String.h"
#include "GDCore/Tools/Log.h"
using namespace std;
@@ -91,24 +93,22 @@ std::shared_ptr<gd::PlatformExtension> Platform::GetExtension(
return std::shared_ptr<gd::PlatformExtension>();
}
std::unique_ptr<gd::Object> Platform::CreateObject(
gd::String type, const gd::String& name) const {
std::unique_ptr<gd::ObjectConfiguration> Platform::CreateObjectConfiguration(
gd::String type) const {
if (creationFunctionTable.find(type) == creationFunctionTable.end()) {
std::cout << "Tried to create an object with an unknown type: " << type
<< " for platform " << GetName() << "!" << std::endl;
gd::LogWarning("Tried to create an object with an unknown type: " + type
+ " for platform " + GetName() + "!");
type = "";
if (creationFunctionTable.find("") == creationFunctionTable.end()) {
std::cout << "Unable to create a Base object!" << std::endl;
gd::LogError("Unable to create a Base object!");
return nullptr;
}
}
// Create a new object with the type we want.
std::unique_ptr<gd::Object> object =
(creationFunctionTable.find(type)->second)(name);
object->SetType(type);
return std::unique_ptr<gd::Object>(std::move(object));
auto objectConfiguration = (creationFunctionTable.find(type)->second)();
objectConfiguration->SetType(type);
return objectConfiguration;
}
#if defined(GD_IDE_ONLY)

View File

@@ -16,6 +16,7 @@ namespace gd {
class InstructionsMetadataHolder;
class Project;
class Object;
class ObjectConfiguration;
class Behavior;
class BehaviorMetadata;
class ObjectMetadata;
@@ -26,7 +27,7 @@ class LayoutEditorCanvas;
class ProjectExporter;
} // namespace gd
typedef std::function<std::unique_ptr<gd::Object>(gd::String name)>
typedef std::function<std::unique_ptr<gd::ObjectConfiguration>()>
CreateFunPtr;
#undef CreateEvent
@@ -146,8 +147,8 @@ class GD_CORE_API Platform {
/**
* \brief Create an object of given type with the specified name.
*/
std::unique_ptr<gd::Object> CreateObject(gd::String type,
const gd::String& name) const;
std::unique_ptr<gd::ObjectConfiguration> CreateObjectConfiguration(
gd::String type) const;
/**
* \brief Create an event of given type

View File

@@ -18,19 +18,18 @@
#include "GDCore/Extensions/Platform.h"
#include "GDCore/IDE/PlatformManager.h"
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/ObjectConfiguration.h"
#include "GDCore/Project/BehaviorsSharedData.h"
#include "GDCore/Tools/Localization.h"
namespace gd {
#if defined(GD_IDE_ONLY)
std::map<gd::String, gd::InstructionMetadata>
PlatformExtension::badConditionsMetadata;
std::map<gd::String, gd::InstructionMetadata>
PlatformExtension::badActionsMetadata;
std::map<gd::String, gd::ExpressionMetadata>
PlatformExtension::badExpressionsMetadata;
#endif
gd::InstructionMetadata& PlatformExtension::AddCondition(
const gd::String& name,
@@ -40,7 +39,6 @@ gd::InstructionMetadata& PlatformExtension::AddCondition(
const gd::String& group,
const gd::String& icon,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace = GetNameSpace() + name;
conditionsInfos[nameWithNamespace] = InstructionMetadata(GetNameSpace(),
nameWithNamespace,
@@ -52,7 +50,6 @@ gd::InstructionMetadata& PlatformExtension::AddCondition(
smallicon)
.SetHelpPath(GetHelpPath());
return conditionsInfos[nameWithNamespace];
#endif
}
gd::InstructionMetadata& PlatformExtension::AddAction(
@@ -63,7 +60,6 @@ gd::InstructionMetadata& PlatformExtension::AddAction(
const gd::String& group,
const gd::String& icon,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace = GetNameSpace() + name;
actionsInfos[nameWithNamespace] = InstructionMetadata(GetNameSpace(),
nameWithNamespace,
@@ -75,7 +71,6 @@ gd::InstructionMetadata& PlatformExtension::AddAction(
smallicon)
.SetHelpPath(GetHelpPath());
return actionsInfos[nameWithNamespace];
#endif
}
gd::ExpressionMetadata& PlatformExtension::AddExpression(
@@ -84,7 +79,6 @@ gd::ExpressionMetadata& PlatformExtension::AddExpression(
const gd::String& description,
const gd::String& group,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace = GetNameSpace() + name;
expressionsInfos[nameWithNamespace] = ExpressionMetadata("number",
GetNameSpace(),
@@ -95,7 +89,6 @@ gd::ExpressionMetadata& PlatformExtension::AddExpression(
smallicon)
.SetHelpPath(GetHelpPath());
return expressionsInfos[nameWithNamespace];
#endif
}
gd::ExpressionMetadata& PlatformExtension::AddStrExpression(
@@ -104,7 +97,6 @@ gd::ExpressionMetadata& PlatformExtension::AddStrExpression(
const gd::String& description,
const gd::String& group,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace = GetNameSpace() + name;
strExpressionsInfos[nameWithNamespace] = ExpressionMetadata("string",
GetNameSpace(),
@@ -115,7 +107,6 @@ gd::ExpressionMetadata& PlatformExtension::AddStrExpression(
smallicon)
.SetHelpPath(GetHelpPath());
return strExpressionsInfos[nameWithNamespace];
#endif
}
gd::MultipleInstructionMetadata PlatformExtension::AddExpressionAndCondition(
@@ -219,19 +210,17 @@ PlatformExtension::AddExpressionAndConditionAndAction(
expression, condition, action);
}
#if defined(GD_IDE_ONLY)
gd::DependencyMetadata& PlatformExtension::AddDependency() {
extensionDependenciesMetadata.push_back(DependencyMetadata());
return extensionDependenciesMetadata.back();
}
#endif
gd::ObjectMetadata& PlatformExtension::AddObject(
const gd::String& name,
const gd::String& fullname,
const gd::String& description,
const gd::String& icon24x24,
std::shared_ptr<gd::Object> instance) {
std::shared_ptr<gd::ObjectConfiguration> instance) {
gd::String nameWithNamespace = GetNameSpace() + name;
objectsInfos[nameWithNamespace] = ObjectMetadata(GetNameSpace(),
nameWithNamespace,
@@ -244,6 +233,21 @@ gd::ObjectMetadata& PlatformExtension::AddObject(
return objectsInfos[nameWithNamespace];
}
gd::ObjectMetadata& PlatformExtension::AddEventsBasedObject(
const gd::String& name,
const gd::String& fullname,
const gd::String& description,
const gd::String& icon24x24) {
gd::String nameWithNamespace = GetNameSpace() + name;
objectsInfos[nameWithNamespace] = ObjectMetadata(GetNameSpace(),
nameWithNamespace,
fullname,
description,
icon24x24)
.SetHelpPath(GetHelpPath());
return objectsInfos[nameWithNamespace];
}
gd::BehaviorMetadata& PlatformExtension::AddBehavior(
const gd::String& name,
const gd::String& fullname,
@@ -269,6 +273,25 @@ gd::BehaviorMetadata& PlatformExtension::AddBehavior(
return behaviorsInfo[nameWithNamespace];
}
gd::BehaviorMetadata& PlatformExtension::AddEventsBasedBehavior(
const gd::String& name,
const gd::String& fullname,
const gd::String& description,
const gd::String& group,
const gd::String& icon24x24) {
gd::String nameWithNamespace = GetNameSpace() + name;
behaviorsInfo[nameWithNamespace] = BehaviorMetadata(GetNameSpace(),
nameWithNamespace,
fullname,
// Default name is the name
name,
description,
group,
icon24x24)
.SetHelpPath(GetHelpPath());
return behaviorsInfo[nameWithNamespace];
}
gd::EffectMetadata& PlatformExtension::AddEffect(const gd::String& name) {
gd::String nameWithNamespace = GetNameSpace() + name;
effectsMetadata[nameWithNamespace] = EffectMetadata(nameWithNamespace);
@@ -282,7 +305,6 @@ gd::EventMetadata& PlatformExtension::AddEvent(
const gd::String& group_,
const gd::String& smallicon_,
std::shared_ptr<gd::BaseEvent> instance_) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace = GetNameSpace() + name_;
eventsInfos[nameWithNamespace] = gd::EventMetadata(nameWithNamespace,
fullname_,
@@ -291,7 +313,6 @@ gd::EventMetadata& PlatformExtension::AddEvent(
smallicon_,
instance_);
return eventsInfos[nameWithNamespace];
#endif
}
PlatformExtension& PlatformExtension::SetExtensionInformation(
@@ -371,8 +392,6 @@ std::vector<gd::String> PlatformExtension::GetBehaviorsTypes() const {
return behaviors;
}
#if defined(GD_IDE_ONLY)
gd::InstructionMetadata& PlatformExtension::AddDuplicatedAction(
const gd::String& newActionName, const gd::String& copiedActionName) {
gd::String newNameWithNamespace = GetNameSpace() + newActionName;
@@ -551,7 +570,6 @@ gd::BaseEventSPtr PlatformExtension::CreateEvent(
return std::shared_ptr<gd::BaseEvent>();
}
#endif
CreateFunPtr PlatformExtension::GetObjectCreationFunctionPtr(
const gd::String& objectType) const {
@@ -630,7 +648,6 @@ bool PlatformExtension::IsBuiltin() const {
builtinExtensions.end();
}
#if defined(GD_IDE_ONLY)
void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
for (std::map<gd::String, gd::InstructionMetadata>::iterator it =
GetAllActions().begin();
@@ -775,7 +792,40 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
++it;
}
}
#endif
gd::String
PlatformExtension::GetEventsFunctionFullType(const gd::String &extensionName,
const gd::String &functionName) {
const auto &separator = GetNamespaceSeparator();
return extensionName + separator + functionName;
}
gd::String PlatformExtension::GetBehaviorEventsFunctionFullType(
const gd::String &extensionName, const gd::String &behaviorName,
const gd::String &functionName) {
const auto &separator = GetNamespaceSeparator();
return extensionName + separator + behaviorName + separator + functionName;
}
gd::String
PlatformExtension::GetBehaviorFullType(const gd::String &extensionName,
const gd::String &behaviorName) {
const auto &separator = GetNamespaceSeparator();
return extensionName + separator + behaviorName;
}
gd::String PlatformExtension::GetObjectEventsFunctionFullType(
const gd::String &extensionName, const gd::String &objectName,
const gd::String &functionName) {
const auto &separator = GetNamespaceSeparator();
return extensionName + separator + objectName + separator + functionName;
}
gd::String PlatformExtension::GetObjectFullType(const gd::String &extensionName,
const gd::String &objectName) {
const auto &separator = GetNamespaceSeparator();
return extensionName + separator + objectName;
}
PlatformExtension::PlatformExtension()
: deprecated(false), category(_("General")) {}

View File

@@ -37,9 +37,10 @@ class ArbitraryResourceWorker;
class BehaviorsSharedData;
class Behavior;
class Object;
class ObjectConfiguration;
} // namespace gd
typedef std::function<std::unique_ptr<gd::Object>(gd::String name)>
typedef std::function<std::unique_ptr<gd::ObjectConfiguration>()>
CreateFunPtr;
namespace gd {
@@ -242,7 +243,21 @@ class GD_CORE_API PlatformExtension {
const gd::String& fullname_,
const gd::String& description_,
const gd::String& icon_,
std::shared_ptr<gd::Object> instance);
std::shared_ptr<gd::ObjectConfiguration> instance);
/**
* \brief Declare a new events based object as being part of the extension.
*
* \param name The name of the object
* \param fullname The user friendly name of the object
* \param description The user friendly description of the object
* \param icon The icon of the object.
*/
gd::ObjectMetadata& AddEventsBasedObject(
const gd::String& name_,
const gd::String& fullname_,
const gd::String& description_,
const gd::String& icon_);
/**
* \brief Declare a new behavior as being part of the extension.
@@ -267,6 +282,21 @@ class GD_CORE_API PlatformExtension {
std::shared_ptr<gd::Behavior> instance,
std::shared_ptr<gd::BehaviorsSharedData> sharedDatasInstance);
/**
* \brief Declare a new events based behavior as being part of the extension.
*
* \param name The name of the behavior
* \param fullname The user friendly name of the behavior
* \param description The user friendly description of the behavior
* \param icon The icon of the behavior.
*/
gd::BehaviorMetadata& AddEventsBasedBehavior(
const gd::String& name_,
const gd::String& fullname_,
const gd::String& description_,
const gd::String& group_,
const gd::String& icon_);
/**
* \brief Declare a new effect as being part of the extension.
* \param name The internal name of the effect (also called effect type).
@@ -590,7 +620,26 @@ class GD_CORE_API PlatformExtension {
*/
static gd::String GetNamespaceSeparator() { return "::"; }
private:
static gd::String GetEventsFunctionFullType(const gd::String &extensionName,
const gd::String &functionName);
static gd::String
GetBehaviorEventsFunctionFullType(const gd::String &extensionName,
const gd::String &behaviorName,
const gd::String &functionName);
static gd::String GetBehaviorFullType(const gd::String &extensionName,
const gd::String &behaviorName);
static gd::String
GetObjectEventsFunctionFullType(const gd::String &extensionName,
const gd::String &objectName,
const gd::String &functionName);
static gd::String GetObjectFullType(const gd::String &extensionName,
const gd::String &objectName);
private:
/**
* Set the namespace (the string all actions/conditions/expressions start
* with).

View File

@@ -25,8 +25,8 @@ gd::ObjectMetadata& PlatformExtension::AddObject(const gd::String& name,
fullname,
description,
icon24x24,
[](gd::String name) -> std::unique_ptr<gd::Object> {
return gd::make_unique<T>(name);
[]() -> std::unique_ptr<gd::ObjectConfiguration> {
return gd::make_unique<T>();
})
.SetHelpPath(GetHelpPath());

View File

@@ -3,7 +3,6 @@
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#if defined(GD_IDE_ONLY)
#ifndef SCENECANVASSETTINGS_H
#define SCENECANVASSETTINGS_H
#include "GDCore/String.h"
@@ -43,4 +42,3 @@ private:
} // namespace gd
#endif // SCENECANVASSETTINGS_H
#endif

View File

@@ -73,4 +73,54 @@ bool ArbitraryEventsWorker::VisitInstruction(gd::Instruction& instruction,
ArbitraryEventsWorkerWithContext::~ArbitraryEventsWorkerWithContext() {}
ReadOnlyArbitraryEventsWorker::~ReadOnlyArbitraryEventsWorker() {}
void ReadOnlyArbitraryEventsWorker::VisitEventList(const gd::EventsList& events) {
DoVisitEventList(events);
for (std::size_t i = 0; i < events.size(); ++i) {
VisitEvent(events[i]);
if (events[i].CanHaveSubEvents()) {
VisitEventList(events[i].GetSubEvents());
}
}
}
void ReadOnlyArbitraryEventsWorker::VisitEvent(const gd::BaseEvent& event) {
DoVisitEvent(event);
const vector<const gd::InstructionsList*> conditionsVectors =
event.GetAllConditionsVectors();
for (std::size_t j = 0; j < conditionsVectors.size(); ++j) {
VisitInstructionList(*conditionsVectors[j], true);
}
const vector<const gd::InstructionsList*> actionsVectors = event.GetAllActionsVectors();
for (std::size_t j = 0; j < actionsVectors.size(); ++j) {
VisitInstructionList(*actionsVectors[j], false);
}
}
void ReadOnlyArbitraryEventsWorker::VisitInstructionList(
const gd::InstructionsList& instructions, bool areConditions) {
DoVisitInstructionList(instructions, areConditions);
for (std::size_t i = 0; i < instructions.size(); ++i) {
VisitInstruction(instructions[i], areConditions);
if (!instructions[i].GetSubInstructions().empty()) {
VisitInstructionList(instructions[i].GetSubInstructions(),
areConditions);
}
}
}
void ReadOnlyArbitraryEventsWorker::VisitInstruction(const gd::Instruction& instruction,
bool isCondition) {
DoVisitInstruction(instruction, isCondition);
}
ReadOnlyArbitraryEventsWorkerWithContext::~ReadOnlyArbitraryEventsWorkerWithContext() {}
} // namespace gd

View File

@@ -121,6 +121,101 @@ class GD_CORE_API ArbitraryEventsWorkerWithContext
const gd::ObjectsContainer* currentObjectsContainer;
};
/**
* \brief ReadOnlyArbitraryEventsWorker is an abstract class used to browse events (and
* instructions). It can be used to implement autocompletion for example.
*
* \see gd::ReadOnlyArbitraryEventsWorkerWithContext
*
* \ingroup IDE
*/
class GD_CORE_API ReadOnlyArbitraryEventsWorker {
public:
ReadOnlyArbitraryEventsWorker(){};
virtual ~ReadOnlyArbitraryEventsWorker();
/**
* \brief Launch the worker on the specified events list.
*/
void Launch(const gd::EventsList& events) { VisitEventList(events); };
private:
void VisitEventList(const gd::EventsList& events);
void VisitEvent(const gd::BaseEvent& event);
void VisitInstructionList(const gd::InstructionsList& instructions,
bool areConditions);
void VisitInstruction(const gd::Instruction& instruction, bool isCondition);
/**
* Called to do some work on an event list.
*/
virtual void DoVisitEventList(const gd::EventsList& events){};
/**
* Called to do some work on an event
*/
virtual void DoVisitEvent(const gd::BaseEvent& event) {};
/**
* Called to do some work on an instruction list
*/
virtual void DoVisitInstructionList(const gd::InstructionsList& instructions,
bool areConditions){};
/**
* Called to do some work on an instruction.
*/
virtual void DoVisitInstruction(const gd::Instruction& instruction,
bool isCondition) {};
};
/**
* \brief An events worker that will know about the context (the objects
* container). Useful for workers working on expressions notably.
*
* \see gd::ReadOnlyArbitraryEventsWorker
*
* \ingroup IDE
*/
class GD_CORE_API ReadOnlyArbitraryEventsWorkerWithContext
: public ReadOnlyArbitraryEventsWorker {
public:
ReadOnlyArbitraryEventsWorkerWithContext()
: currentGlobalObjectsContainer(nullptr),
currentObjectsContainer(nullptr){};
virtual ~ReadOnlyArbitraryEventsWorkerWithContext();
/**
* \brief Launch the worker on the specified events list,
* giving the objects container on which the events are applying to.
*/
void Launch(const gd::EventsList& events,
const gd::ObjectsContainer& globalObjectsContainer_,
const gd::ObjectsContainer& objectsContainer_) {
currentGlobalObjectsContainer = &globalObjectsContainer_;
currentObjectsContainer = &objectsContainer_;
ReadOnlyArbitraryEventsWorker::Launch(events);
};
void Launch(gd::EventsList& events) = delete;
protected:
const gd::ObjectsContainer& GetGlobalObjectsContainer() {
// Pointers are guaranteed to be not nullptr after
// Launch was called.
return *currentGlobalObjectsContainer;
};
const gd::ObjectsContainer& GetObjectsContainer() {
// Pointers are guaranteed to be not nullptr after
// Launch was called.
return *currentObjectsContainer;
};
private:
const gd::ObjectsContainer* currentGlobalObjectsContainer;
const gd::ObjectsContainer* currentObjectsContainer;
};
} // namespace gd
#endif // GDCORE_ARBITRARYEVENTSWORKER_H

View File

@@ -0,0 +1,25 @@
#include "BehaviorTypeRenamer.h"
#include "GDCore/Events/Instruction.h"
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/IDE/WholeProjectRefactorer.h"
#include "GDCore/IDE/Events/ExpressionTypeFinder.h"
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/Project.h"
namespace gd {
void BehaviorTypeRenamer::DoVisitObject(gd::Object& object) {
};
void BehaviorTypeRenamer::DoVisitBehavior(gd::Behavior& behavior) {
if (behavior.GetTypeName() == oldType) {
behavior.SetTypeName(newType);
}
};
BehaviorTypeRenamer::~BehaviorTypeRenamer() {}
} // namespace gd

View File

@@ -0,0 +1,43 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef GDCORE_BEHAVIORTYPERENAMER_H
#define GDCORE_BEHAVIORTYPERENAMER_H
#include <set>
#include "GDCore/Events/Parsers/ExpressionParser2NodeWorker.h"
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
#include "GDCore/IDE/Project/ArbitraryObjectsWorker.h"
#include "GDCore/String.h"
namespace gd {
class Project;
class Object;
class Behavior;
} // namespace gd
namespace gd {
class GD_CORE_API BehaviorTypeRenamer : public ArbitraryObjectsWorker {
public:
BehaviorTypeRenamer(const gd::Project& project_,
const gd::String& oldType_,
const gd::String& newType_)
: project(project_), oldType(oldType_), newType(newType_){};
virtual ~BehaviorTypeRenamer();
private:
void DoVisitObject(gd::Object& object) override;
void DoVisitBehavior(gd::Behavior& behavior) override;
const gd::Project& project;
gd::String oldType;
gd::String newType;
};
}; // namespace gd
#endif // GDCORE_BEHAVIORTYPERENAMER_H

View File

@@ -0,0 +1,24 @@
#include "CustomObjectTypeRenamer.h"
#include "GDCore/Events/Instruction.h"
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/IDE/WholeProjectRefactorer.h"
#include "GDCore/IDE/Events/ExpressionTypeFinder.h"
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/Project.h"
namespace gd {
void CustomObjectTypeRenamer::DoVisitObject(gd::Object& object) {
if (object.GetType() == oldType) {
object.SetType(newType);
}
};
void CustomObjectTypeRenamer::DoVisitBehavior(gd::Behavior& behavior) {};
CustomObjectTypeRenamer::~CustomObjectTypeRenamer() {}
} // namespace gd

View File

@@ -0,0 +1,43 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef GDCORE_CUSTOMOBJECTTYPERENAMER_H
#define GDCORE_CUSTOMOBJECTTYPERENAMER_H
#include <set>
#include "GDCore/Events/Parsers/ExpressionParser2NodeWorker.h"
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
#include "GDCore/IDE/Project/ArbitraryObjectsWorker.h"
#include "GDCore/String.h"
namespace gd {
class Project;
class Object;
class Behavior;
} // namespace gd
namespace gd {
class GD_CORE_API CustomObjectTypeRenamer : public ArbitraryObjectsWorker {
public:
CustomObjectTypeRenamer(const gd::Project& project_,
const gd::String& oldType_,
const gd::String& newType_)
: project(project_), oldType(oldType_), newType(newType_){};
virtual ~CustomObjectTypeRenamer();
private:
void DoVisitObject(gd::Object& object) override;
void DoVisitBehavior(gd::Behavior& behavior) override;
const gd::Project& project;
gd::String oldType;
gd::String newType;
};
}; // namespace gd
#endif // GDCORE_CUSTOMOBJECTTYPERENAMER_H

View File

@@ -120,7 +120,7 @@ bool EventsBehaviorRenamer::DoVisitInstruction(gd::Instruction& instruction,
const gd::Expression& parameterValue,
size_t parameterIndex,
const gd::String& lastObjectName) {
const gd::String& type = parameterMetadata.type;
const gd::String& type = parameterMetadata.GetType();
if (gd::ParameterMetadata::IsBehavior(type)) {
if (lastObjectName == objectName) {

View File

@@ -0,0 +1,254 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "EventsIdentifiersFinder.h"
#include "GDCore/Events/Event.h"
#include "GDCore/Events/Instruction.h"
#include "GDCore/Events/Parsers/ExpressionParser2NodePrinter.h"
#include "GDCore/Events/Parsers/ExpressionParser2NodeWorker.h"
#include "GDCore/Extensions/Metadata/ExpressionMetadata.h"
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
#include "GDCore/Extensions/Platform.h"
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
#include "GDCore/Project/Layout.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/ExternalEvents.h"
#include "GDCore/IDE/DependenciesAnalyzer.h"
using namespace std;
namespace gd {
namespace {
/**
* \brief Go through the nodes to search for identifier occurrences.
*
* \see gd::ExpressionParser2
*/
class GD_CORE_API IdentifierFinderExpressionNodeWorker
: public ExpressionParser2NodeWorker {
public:
IdentifierFinderExpressionNodeWorker(std::set<gd::String>& results_,
const gd::Platform &platform_,
const gd::ObjectsContainer &globalObjectsContainer_,
const gd::ObjectsContainer &objectsContainer_,
const gd::String& identifierType_,
const gd::String& objectName_ = "")
: results(results_),
platform(platform_),
globalObjectsContainer(globalObjectsContainer_),
objectsContainer(objectsContainer_),
identifierType(identifierType_),
objectName(objectName_){};
virtual ~IdentifierFinderExpressionNodeWorker(){};
protected:
void OnVisitSubExpressionNode(SubExpressionNode& node) override {
node.expression->Visit(*this);
}
void OnVisitOperatorNode(OperatorNode& node) override {
node.leftHandSide->Visit(*this);
node.rightHandSide->Visit(*this);
}
void OnVisitUnaryOperatorNode(UnaryOperatorNode& node) override {
node.factor->Visit(*this);
}
void OnVisitNumberNode(NumberNode& node) override {}
void OnVisitTextNode(TextNode& node) override {}
void OnVisitVariableNode(VariableNode& node) override {
if (node.child) node.child->Visit(*this);
}
void OnVisitVariableAccessorNode(VariableAccessorNode& node) override {
if (node.child) node.child->Visit(*this);
}
void OnVisitVariableBracketAccessorNode(
VariableBracketAccessorNode& node) override {
node.expression->Visit(*this);
if (node.child) node.child->Visit(*this);
}
void OnVisitIdentifierNode(IdentifierNode& node) override {}
void OnVisitObjectFunctionNameNode(ObjectFunctionNameNode& node) override {}
void OnVisitFunctionCallNode(FunctionCallNode& node) override {
bool considerFunction = objectName.empty() || node.objectName == objectName;
const bool isObjectFunction = !node.objectName.empty();
const gd::ExpressionMetadata &metadata = isObjectFunction ?
MetadataProvider::GetObjectAnyExpressionMetadata(
platform,
GetTypeOfObject(globalObjectsContainer, objectsContainer, objectName),
node.functionName):
MetadataProvider::GetAnyExpressionMetadata(platform, node.functionName);
if (gd::MetadataProvider::IsBadExpressionMetadata(metadata)) {
return;
}
size_t parameterIndex = 0;
for (size_t metadataIndex = (isObjectFunction ? 1 : 0); metadataIndex < metadata.parameters.size()
&& parameterIndex < node.parameters.size(); ++metadataIndex) {
auto& parameterMetadata = metadata.parameters[metadataIndex];
if (parameterMetadata.IsCodeOnly()) {
continue;
}
auto& parameterNode = node.parameters[parameterIndex];
++parameterIndex;
if (considerFunction && parameterMetadata.GetType() == "identifier"
&& parameterMetadata.GetExtraInfo() == identifierType) {
// Store the value of the parameter
results.insert(
gd::ExpressionParser2NodePrinter::PrintNode(*parameterNode));
} else {
parameterNode->Visit(*this);
}
}
}
void OnVisitEmptyNode(EmptyNode& node) override {}
private:
const gd::Platform &platform;
const gd::ObjectsContainer &globalObjectsContainer;
const gd::ObjectsContainer &objectsContainer;
std::set<gd::String>& results; ///< Reference to the std::set where argument
///< values must be stored.
gd::String identifierType; ///< The type of the parameters to be searched for.
gd::String objectName; ///< If not empty, parameters will be taken into
///< account only if related to this object.
};
/**
* \brief Go through the events to search for identifier occurrences.
*/
class GD_CORE_API IdentifierFinderEventWorker
: public ReadOnlyArbitraryEventsWorkerWithContext {
public:
IdentifierFinderEventWorker(std::set<gd::String>& results_,
const gd::Platform &platform_,
const gd::String& identifierType_,
const gd::String& objectName_ = "")
: results(results_),
platform(platform_),
identifierType(identifierType_),
objectName(objectName_){};
virtual ~IdentifierFinderEventWorker(){};
void DoVisitInstructionList(const gd::InstructionsList& instructions,
bool areConditions) override {
for (std::size_t aId = 0; aId < instructions.size(); ++aId) {
auto& instruction = instructions[aId];
gd::String lastObjectParameter = "";
const gd::InstructionMetadata& instrInfos =
areConditions ? MetadataProvider::GetConditionMetadata(
platform, instruction.GetType())
: MetadataProvider::GetActionMetadata(
platform, instruction.GetType());
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
// The parameter has the searched type...
if (instrInfos.parameters[pNb].GetType() == "identifier"
&& instrInfos.parameters[pNb].GetExtraInfo() == identifierType) {
//...remember the value of the parameter.
if (objectName.empty() || lastObjectParameter == objectName) {
results.insert(instruction.GetParameter(pNb).GetPlainString());
}
}
// Search in expressions
else if (ParameterMetadata::IsExpression(
"number", instrInfos.parameters[pNb].GetType()) ||
ParameterMetadata::IsExpression(
"string", instrInfos.parameters[pNb].GetType())) {
auto node = instruction.GetParameter(pNb).GetRootNode();
IdentifierFinderExpressionNodeWorker searcher(
results,
platform,
GetGlobalObjectsContainer(),
GetObjectsContainer(),
identifierType,
objectName);
node->Visit(searcher);
}
// Remember the value of the last "object" parameter.
else if (gd::ParameterMetadata::IsObject(
instrInfos.parameters[pNb].GetType())) {
lastObjectParameter =
instruction.GetParameter(pNb).GetPlainString();
}
}
}
};
private:
const gd::Platform &platform;
std::set<gd::String>& results; ///< Reference to the std::set where argument
///< values must be stored.
gd::String identifierType; ///< The type of the parameters to be searched for.
gd::String objectName; ///< If not empty, parameters will be taken into
///< account only if related to this object.
};
} // namespace
std::set<gd::String> EventsIdentifiersFinder::FindAllIdentifierExpressions(
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::String& identifierType,
const gd::String& contextObjectName) {
std::set<gd::String> results;
const bool isObjectIdentifier = identifierType.find("object") == 0;
// The object from the context is only relevent for object identifiers.
auto& actualObjectName = isObjectIdentifier ? contextObjectName : "";
FindArgumentsInEventsAndDependencies(
results,
platform,
project,
layout,
identifierType,
actualObjectName);
return results;
}
void EventsIdentifiersFinder::FindArgumentsInEventsAndDependencies(
std::set<gd::String>& results,
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::String& identifierType,
const gd::String& objectName) {
IdentifierFinderEventWorker eventWorker(results,
platform,
identifierType,
objectName);
eventWorker.Launch(layout.GetEvents(), project, layout);
DependenciesAnalyzer dependenciesAnalyzer = DependenciesAnalyzer(project, layout);
dependenciesAnalyzer.Analyze();
for (const gd::String& externalEventName : dependenciesAnalyzer.GetExternalEventsDependencies()) {
const gd::ExternalEvents& externalEvents = project.GetExternalEvents(externalEventName);
IdentifierFinderEventWorker eventWorker(results,
platform,
identifierType,
objectName);
eventWorker.Launch(externalEvents.GetEvents(), project, layout);
}
for (const gd::String& sceneName : dependenciesAnalyzer.GetScenesDependencies()) {
const gd::Layout& dependencyLayout = project.GetLayout(sceneName);
IdentifierFinderEventWorker eventWorker(results,
platform,
identifierType,
objectName);
eventWorker.Launch(dependencyLayout.GetEvents(), project, dependencyLayout);
}
}
} // namespace gd

View File

@@ -0,0 +1,81 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef EVENTSIDENTIFIERSFINDER_H
#define EVENTSIDENTIFIERSFINDER_H
#include <set>
#include <vector>
#include "GDCore/Events/Event.h"
#include "GDCore/String.h"
namespace gd {
class Instruction;
class Platform;
class Object;
class Project;
class Layout;
} // namespace gd
namespace gd {
/**
* \brief Perform a search over a layout, searching for layout or object custom
* identifiers.
*
* \todo Refactor this class using ArbitraryEventsWorker
*
* \ingroup IDE
*/
class EventsIdentifiersFinder {
public:
EventsIdentifiersFinder(){};
virtual ~EventsIdentifiersFinder(){};
/**
* Construct a list containing all the expressions for a given identifier used
* in the layout.
*
* \param project The project to use.
* \param layout The layout to use.
* \param identifierType The identifier type to be analyzed.
* \param objectName If not empty, parameters will be taken into account
* only if the last object parameter is filled with
* this value.
* \return A std::set containing the names of all identifiers used.
*/
static std::set<gd::String> FindAllIdentifierExpressions(
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::String& identifierType,
const gd::String& objectName = "");
private:
/**
* Construct a list containing all the expressions for a given identifier used
* in the layout. It searches in events dependencies.
*
* \param results A std::set to fill with the expressions used for all parameters of the
* specified identifier type
* \param platform The platform of the project
* \param project The project to use.
* \param layout The layout to use.
* \param events The events to be analyzed
* \param identifierType The identifier type to be analyzed
* \param objectName If not empty, parameters will be taken into account
* only if the last object parameter is filled with
* this value.
*/
static void FindArgumentsInEventsAndDependencies(
std::set<gd::String>& results,
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::String& identifierType,
const gd::String& objectName = "");
};
} // namespace gd
#endif // EVENTSIDENTIFIERSFINDER_H

View File

@@ -30,7 +30,7 @@ bool EventsLeaderboardsLister::DoVisitInstruction(gd::Instruction& instruction,
for (int i = 0; i < instruction.GetParametersCount() &&
i < instrInfo.GetParametersCount();
++i)
if (instrInfo.GetParameter(i).type == "leaderboardId") {
if (instrInfo.GetParameter(i).GetType() == "leaderboardId") {
leaderboardIds.insert(instruction.GetParameter(i).GetPlainString());
}
return false;

View File

@@ -32,7 +32,7 @@ bool EventsLeaderboardsRenamer::DoVisitInstruction(gd::Instruction& instruction,
++i) {
const gd::ParameterMetadata parameter = instrInfo.GetParameter(i);
if (parameter.type == "leaderboardId") {
if (parameter.GetType() == "leaderboardId") {
const gd::String leaderboardId =
instruction.GetParameter(i).GetPlainString();

View File

@@ -19,6 +19,7 @@
#include "GDCore/IDE/Events/ExpressionValidator.h"
#include "GDCore/IDE/Events/InstructionSentenceFormatter.h"
#include "GDCore/Project/ObjectsContainer.h"
#include "GDCore/Project/EventsBasedObject.h"
#include "GDCore/IDE/Events/ExpressionTypeFinder.h"
using namespace std;
@@ -121,7 +122,7 @@ class GD_CORE_API ExpressionObjectRenamer : public ExpressionParser2NodeWorker {
bool hasDoneRenaming;
const gd::String& objectName;
const gd::String& objectNewName;
const gd::Platform &platform;
const gd::ObjectsContainer &globalObjectsContainer;
const gd::ObjectsContainer &objectsContainer;
@@ -216,7 +217,7 @@ class GD_CORE_API ExpressionObjectFinder : public ExpressionParser2NodeWorker {
private:
bool hasObject;
const gd::String& objectName;
const gd::Platform &platform;
const gd::ObjectsContainer &globalObjectsContainer;
const gd::ObjectsContainer &objectsContainer;
@@ -236,12 +237,12 @@ bool EventsRefactorer::RenameObjectInActions(const gd::Platform& platform,
MetadataProvider::GetActionMetadata(platform, actions[aId].GetType());
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
// Replace object's name in parameters
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].type) &&
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType()) &&
actions[aId].GetParameter(pNb).GetPlainString() == oldName)
actions[aId].SetParameter(pNb, gd::Expression(newName));
// Replace object's name in expressions
else if (ParameterMetadata::IsExpression(
"number", instrInfos.parameters[pNb].type)) {
"number", instrInfos.parameters[pNb].GetType())) {
auto node = actions[aId].GetParameter(pNb).GetRootNode();
if (ExpressionObjectRenamer::Rename(platform, project, layout, "number", *node, oldName, newName)) {
@@ -251,7 +252,7 @@ bool EventsRefactorer::RenameObjectInActions(const gd::Platform& platform,
}
// Replace object's name in text expressions
else if (ParameterMetadata::IsExpression(
"string", instrInfos.parameters[pNb].type)) {
"string", instrInfos.parameters[pNb].GetType())) {
auto node = actions[aId].GetParameter(pNb).GetRootNode();
if (ExpressionObjectRenamer::Rename(platform, project, layout, "string", *node, oldName, newName)) {
@@ -290,12 +291,12 @@ bool EventsRefactorer::RenameObjectInConditions(
conditions[cId].GetType());
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
// Replace object's name in parameters
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].type) &&
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType()) &&
conditions[cId].GetParameter(pNb).GetPlainString() == oldName)
conditions[cId].SetParameter(pNb, gd::Expression(newName));
// Replace object's name in expressions
else if (ParameterMetadata::IsExpression(
"number", instrInfos.parameters[pNb].type)) {
"number", instrInfos.parameters[pNb].GetType())) {
auto node = conditions[cId].GetParameter(pNb).GetRootNode();
if (ExpressionObjectRenamer::Rename(platform, project, layout, "number", *node, oldName, newName)) {
@@ -305,7 +306,7 @@ bool EventsRefactorer::RenameObjectInConditions(
}
// Replace object's name in text expressions
else if (ParameterMetadata::IsExpression(
"string", instrInfos.parameters[pNb].type)) {
"string", instrInfos.parameters[pNb].GetType())) {
auto node = conditions[cId].GetParameter(pNb).GetRootNode();
if (ExpressionObjectRenamer::Rename(platform, project, layout, "string", *node, oldName, newName)) {
@@ -411,8 +412,8 @@ void EventsRefactorer::RenameObjectInEvents(const gd::Platform& platform,
}
bool EventsRefactorer::RemoveObjectInActions(const gd::Platform& platform,
gd::ObjectsContainer& project,
gd::ObjectsContainer& layout,
gd::ObjectsContainer& globalObjectsContainer,
gd::ObjectsContainer& objectsContainer,
gd::InstructionsList& actions,
gd::String name) {
bool somethingModified = false;
@@ -424,27 +425,27 @@ bool EventsRefactorer::RemoveObjectInActions(const gd::Platform& platform,
MetadataProvider::GetActionMetadata(platform, actions[aId].GetType());
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
// Find object's name in parameters
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].type) &&
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType()) &&
actions[aId].GetParameter(pNb).GetPlainString() == name) {
deleteMe = true;
break;
}
// Find object's name in expressions
else if (ParameterMetadata::IsExpression(
"number", instrInfos.parameters[pNb].type)) {
"number", instrInfos.parameters[pNb].GetType())) {
auto node = actions[aId].GetParameter(pNb).GetRootNode();
if (ExpressionObjectFinder::CheckIfHasObject(platform, project, layout, "number", *node, name)) {
if (ExpressionObjectFinder::CheckIfHasObject(platform, globalObjectsContainer, objectsContainer, "number", *node, name)) {
deleteMe = true;
break;
}
}
// Find object's name in text expressions
else if (ParameterMetadata::IsExpression(
"string", instrInfos.parameters[pNb].type)) {
"string", instrInfos.parameters[pNb].GetType())) {
auto node = actions[aId].GetParameter(pNb).GetRootNode();
if (ExpressionObjectFinder::CheckIfHasObject(platform, project, layout, "string", *node, name)) {
if (ExpressionObjectFinder::CheckIfHasObject(platform, globalObjectsContainer, objectsContainer, "string", *node, name)) {
deleteMe = true;
break;
}
@@ -458,8 +459,8 @@ bool EventsRefactorer::RemoveObjectInActions(const gd::Platform& platform,
} else if (!actions[aId].GetSubInstructions().empty())
somethingModified =
RemoveObjectInActions(platform,
project,
layout,
globalObjectsContainer,
objectsContainer,
actions[aId].GetSubInstructions(),
name) ||
somethingModified;
@@ -470,8 +471,8 @@ bool EventsRefactorer::RemoveObjectInActions(const gd::Platform& platform,
bool EventsRefactorer::RemoveObjectInConditions(
const gd::Platform& platform,
gd::ObjectsContainer& project,
gd::ObjectsContainer& layout,
gd::ObjectsContainer& globalObjectsContainer,
gd::ObjectsContainer& objectsContainer,
gd::InstructionsList& conditions,
gd::String name) {
bool somethingModified = false;
@@ -484,27 +485,27 @@ bool EventsRefactorer::RemoveObjectInConditions(
conditions[cId].GetType());
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
// Find object's name in parameters
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].type) &&
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType()) &&
conditions[cId].GetParameter(pNb).GetPlainString() == name) {
deleteMe = true;
break;
}
// Find object's name in expressions
else if (ParameterMetadata::IsExpression(
"number", instrInfos.parameters[pNb].type)) {
"number", instrInfos.parameters[pNb].GetType())) {
auto node = conditions[cId].GetParameter(pNb).GetRootNode();
if (ExpressionObjectFinder::CheckIfHasObject(platform, project, layout, "number", *node, name)) {
if (ExpressionObjectFinder::CheckIfHasObject(platform, globalObjectsContainer, objectsContainer, "number", *node, name)) {
deleteMe = true;
break;
}
}
// Find object's name in text expressions
else if (ParameterMetadata::IsExpression(
"string", instrInfos.parameters[pNb].type)) {
"string", instrInfos.parameters[pNb].GetType())) {
auto node = conditions[cId].GetParameter(pNb).GetRootNode();
if (ExpressionObjectFinder::CheckIfHasObject(platform, project, layout, "string", *node, name)) {
if (ExpressionObjectFinder::CheckIfHasObject(platform, globalObjectsContainer, objectsContainer, "string", *node, name)) {
deleteMe = true;
break;
}
@@ -518,8 +519,8 @@ bool EventsRefactorer::RemoveObjectInConditions(
} else if (!conditions[cId].GetSubInstructions().empty())
somethingModified =
RemoveObjectInConditions(platform,
project,
layout,
globalObjectsContainer,
objectsContainer,
conditions[cId].GetSubInstructions(),
name) ||
somethingModified;
@@ -529,8 +530,8 @@ bool EventsRefactorer::RemoveObjectInConditions(
}
void EventsRefactorer::RemoveObjectInEvents(const gd::Platform& platform,
gd::ObjectsContainer& project,
gd::ObjectsContainer& layout,
gd::ObjectsContainer& globalObjectsContainer,
gd::ObjectsContainer& objectsContainer,
gd::EventsList& events,
gd::String name) {
for (std::size_t i = 0; i < events.size(); ++i) {
@@ -538,19 +539,19 @@ void EventsRefactorer::RemoveObjectInEvents(const gd::Platform& platform,
events[i].GetAllConditionsVectors();
for (std::size_t j = 0; j < conditionsVectors.size(); ++j) {
bool conditionsModified = RemoveObjectInConditions(
platform, project, layout, *conditionsVectors[j], name);
platform, globalObjectsContainer, objectsContainer, *conditionsVectors[j], name);
}
vector<gd::InstructionsList*> actionsVectors =
events[i].GetAllActionsVectors();
for (std::size_t j = 0; j < actionsVectors.size(); ++j) {
bool actionsModified = RemoveObjectInActions(
platform, project, layout, *actionsVectors[j], name);
platform, globalObjectsContainer, objectsContainer, *actionsVectors[j], name);
}
if (events[i].CanHaveSubEvents())
RemoveObjectInEvents(
platform, project, layout, events[i].GetSubEvents(), name);
platform, globalObjectsContainer, objectsContainer, events[i].GetSubEvents(), name);
}
}
@@ -565,6 +566,8 @@ std::vector<EventsSearchResult> EventsRefactorer::ReplaceStringInEvents(
bool inActions,
bool inEventStrings) {
vector<EventsSearchResult> modifiedEvents;
if (toReplace.empty()) return modifiedEvents;
for (std::size_t i = 0; i < events.size(); ++i) {
bool eventModified = false;
if (inConditions) {
@@ -770,15 +773,18 @@ vector<EventsSearchResult> EventsRefactorer::SearchInEvents(
const gd::String& ignored_characters =
EventsRefactorer::searchIgnoredCharacters;
search.replace_if(
search.begin(),
search.end(),
[ignored_characters](const char& c) {
return ignored_characters.find(c) != gd::String::npos;
},
"");
search = search.LeftTrim().RightTrim();
search.RemoveConsecutiveOccurrences(search.begin(), search.end(), ' ');
if (inEventSentences) {
// Remove ignored characters only when searching in event sentences.
search.replace_if(
search.begin(),
search.end(),
[ignored_characters](const char& c) {
return ignored_characters.find(c) != gd::String::npos;
},
"");
search = search.LeftTrim().RightTrim();
search.RemoveConsecutiveOccurrences(search.begin(), search.end(), ' ');
}
for (std::size_t i = 0; i < events.size(); ++i) {
bool eventAddedInResults = false;

View File

@@ -13,6 +13,7 @@
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
#include "GDCore/Extensions/Platform.h"
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
#include "GDCore/Project/Layout.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/Project.h"
@@ -22,28 +23,28 @@
using namespace std;
namespace gd {
namespace {
/**
* \brief Go through the nodes and change the given object name to a new one.
* \brief Go through the nodes to search for variable occurrences.
*
* \see gd::ExpressionParser2
*/
class GD_CORE_API ExpressionParameterSearcher
class GD_CORE_API VariableFinderExpressionNodeWorker
: public ExpressionParser2NodeWorker {
public:
ExpressionParameterSearcher(const gd::Platform &platform_,
VariableFinderExpressionNodeWorker(std::set<gd::String>& results_,
const gd::Platform &platform_,
const gd::ObjectsContainer &globalObjectsContainer_,
const gd::ObjectsContainer &objectsContainer_,
std::set<gd::String>& results_,
const gd::String& parameterType_,
const gd::String& objectName_ = "")
: platform(platform_),
: results(results_),
platform(platform_),
globalObjectsContainer(globalObjectsContainer_),
objectsContainer(objectsContainer_),
results(results_),
parameterType(parameterType_),
objectName(objectName_){};
virtual ~ExpressionParameterSearcher(){};
virtual ~VariableFinderExpressionNodeWorker(){};
protected:
void OnVisitSubExpressionNode(SubExpressionNode& node) override {
@@ -74,27 +75,34 @@ class GD_CORE_API ExpressionParameterSearcher
void OnVisitFunctionCallNode(FunctionCallNode& node) override {
bool considerFunction = objectName.empty() || node.objectName == objectName;
const gd::ExpressionMetadata &metadata = node.objectName.empty() ?
MetadataProvider::GetAnyExpressionMetadata(platform, node.functionName) :
const bool isObjectFunction = !node.objectName.empty();
const gd::ExpressionMetadata &metadata = isObjectFunction ?
MetadataProvider::GetObjectAnyExpressionMetadata(
platform,
GetTypeOfObject(globalObjectsContainer, objectsContainer, objectName),
node.functionName);
node.functionName):
MetadataProvider::GetAnyExpressionMetadata(platform, node.functionName);
if (gd::MetadataProvider::IsBadExpressionMetadata(metadata)) {
return;
}
for (size_t i = 0; i < node.parameters.size() &&
i < metadata.parameters.size();
++i) {
auto& parameterMetadata = metadata.parameters[i];
size_t parameterIndex = 0;
for (size_t metadataIndex = (isObjectFunction ? 1 : 0); metadataIndex < metadata.parameters.size()
&& parameterIndex < node.parameters.size(); ++metadataIndex) {
auto& parameterMetadata = metadata.parameters[metadataIndex];
if (parameterMetadata.IsCodeOnly()) {
continue;
}
auto& parameterNode = node.parameters[parameterIndex];
++parameterIndex;
if (considerFunction && parameterMetadata.GetType() == parameterType) {
// Store the value of the parameter
results.insert(
gd::ExpressionParser2NodePrinter::PrintNode(*node.parameters[i]));
gd::ExpressionParser2NodePrinter::PrintNode(*parameterNode));
} else {
node.parameters[i]->Visit(*this);
parameterNode->Visit(*this);
}
}
}
@@ -112,18 +120,87 @@ class GD_CORE_API ExpressionParameterSearcher
///< account only if related to this object.
};
/**
* \brief Go through the events to search for variable occurrences.
*/
class GD_CORE_API VariableFinderEventWorker
: public ReadOnlyArbitraryEventsWorkerWithContext {
public:
VariableFinderEventWorker(std::set<gd::String>& results_,
const gd::Platform &platform_,
const gd::String& parameterType_,
const gd::String& objectName_ = "")
: results(results_),
platform(platform_),
parameterType(parameterType_),
objectName(objectName_){};
virtual ~VariableFinderEventWorker(){};
void DoVisitInstructionList(const gd::InstructionsList& instructions,
bool areConditions) override {
for (std::size_t aId = 0; aId < instructions.size(); ++aId) {
auto& instruction = instructions[aId];
gd::String lastObjectParameter = "";
const gd::InstructionMetadata& instrInfos =
areConditions ? MetadataProvider::GetConditionMetadata(
platform, instruction.GetType())
: MetadataProvider::GetActionMetadata(
platform, instruction.GetType());
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
// The parameter has the searched type...
if (instrInfos.parameters[pNb].GetType() == parameterType) {
//...remember the value of the parameter.
if (objectName.empty() || lastObjectParameter == objectName)
results.insert(instruction.GetParameter(pNb).GetPlainString());
}
// Search in expressions
else if (ParameterMetadata::IsExpression(
"number", instrInfos.parameters[pNb].GetType()) ||
ParameterMetadata::IsExpression(
"string", instrInfos.parameters[pNb].GetType())) {
auto node = instruction.GetParameter(pNb).GetRootNode();
VariableFinderExpressionNodeWorker searcher(
results,
platform,
GetGlobalObjectsContainer(),
GetObjectsContainer(),
parameterType,
objectName);
node->Visit(searcher);
}
// Remember the value of the last "object" parameter.
else if (gd::ParameterMetadata::IsObject(
instrInfos.parameters[pNb].GetType())) {
lastObjectParameter =
instruction.GetParameter(pNb).GetPlainString();
}
}
}
};
private:
const gd::Platform &platform;
std::set<gd::String>& results; ///< Reference to the std::set where argument
///< values must be stored.
gd::String parameterType; ///< The type of the parameters to be searched for.
gd::String objectName; ///< If not empty, parameters will be taken into
///< account only if related to this object.
};
} // namespace
std::set<gd::String> EventsVariablesFinder::FindAllGlobalVariables(
const gd::Platform& platform, const gd::Project& project) {
std::set<gd::String> results;
for (std::size_t i = 0; i < project.GetLayoutsCount(); ++i) {
std::set<gd::String> results2 =
FindArgumentsInEventsAndDependencies(
FindArgumentsInEventsAndDependencies(
results,
platform,
project,
project.GetLayout(i),
"globalvar");
results.insert(results2.begin(), results2.end());
}
return results;
@@ -135,9 +212,12 @@ std::set<gd::String> EventsVariablesFinder::FindAllLayoutVariables(
const gd::Layout& layout) {
std::set<gd::String> results;
std::set<gd::String> results2 = FindArgumentsInEventsAndDependencies(
platform, project, layout, "scenevar");
results.insert(results2.begin(), results2.end());
FindArgumentsInEventsAndDependencies(
results,
platform,
project,
layout,
"scenevar");
return results;
}
@@ -149,159 +229,51 @@ std::set<gd::String> EventsVariablesFinder::FindAllObjectVariables(
const gd::Object& object) {
std::set<gd::String> results;
std::set<gd::String> results2 = FindArgumentsInEventsAndDependencies(
FindArgumentsInEventsAndDependencies(
results,
platform,
project,
layout,
"objectvar",
object.GetName());
results.insert(results2.begin(), results2.end());
return results;
}
std::set<gd::String> EventsVariablesFinder::FindArgumentsInInstructions(
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::InstructionsList& instructions,
bool instructionsAreConditions,
const gd::String& parameterType,
const gd::String& objectName) {
std::set<gd::String> results;
for (std::size_t aId = 0; aId < instructions.size(); ++aId) {
gd::String lastObjectParameter = "";
const gd::InstructionMetadata& instrInfos =
instructionsAreConditions ? MetadataProvider::GetConditionMetadata(
platform, instructions[aId].GetType())
: MetadataProvider::GetActionMetadata(
platform, instructions[aId].GetType());
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
// The parameter has the searched type...
if (instrInfos.parameters[pNb].type == parameterType) {
//...remember the value of the parameter.
if (objectName.empty() || lastObjectParameter == objectName)
results.insert(instructions[aId].GetParameter(pNb).GetPlainString());
}
// Search in expressions
else if (ParameterMetadata::IsExpression(
"number", instrInfos.parameters[pNb].type) ||
ParameterMetadata::IsExpression(
"string", instrInfos.parameters[pNb].type)) {
auto node = instructions[aId].GetParameter(pNb).GetRootNode();
ExpressionParameterSearcher searcher(
platform,
project,
layout,
results,
parameterType,
objectName);
node->Visit(searcher);
}
// Remember the value of the last "object" parameter.
else if (gd::ParameterMetadata::IsObject(
instrInfos.parameters[pNb].type)) {
lastObjectParameter =
instructions[aId].GetParameter(pNb).GetPlainString();
}
}
if (!instructions[aId].GetSubInstructions().empty())
FindArgumentsInInstructions(platform,
project,
layout,
instructions[aId].GetSubInstructions(),
instructionsAreConditions,
parameterType);
}
return results;
}
std::set<gd::String> EventsVariablesFinder::FindArgumentsInEventsAndDependencies(
void EventsVariablesFinder::FindArgumentsInEventsAndDependencies(
std::set<gd::String>& results,
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::String& parameterType,
const gd::String& objectName) {
std::set<gd::String> results;
std::set<gd::String> results2 = FindArgumentsInEvents(
platform, project, layout, layout.GetEvents(), parameterType, objectName);
results.insert(results2.begin(), results2.end());
VariableFinderEventWorker eventWorker(results,
platform,
parameterType,
objectName);
eventWorker.Launch(layout.GetEvents(), project, layout);
DependenciesAnalyzer dependenciesAnalyzer = DependenciesAnalyzer(project, layout);
dependenciesAnalyzer.Analyze();
for (const gd::String& externalEventName : dependenciesAnalyzer.GetExternalEventsDependencies()) {
const gd::ExternalEvents& externalEvents = project.GetExternalEvents(externalEventName);
std::set<gd::String> results3 = FindArgumentsInEvents(
platform, project, layout, externalEvents.GetEvents(), parameterType, objectName);
results.insert(results3.begin(), results3.end());
VariableFinderEventWorker eventWorker(results,
platform,
parameterType,
objectName);
eventWorker.Launch(externalEvents.GetEvents(), project, layout);
}
for (const gd::String& sceneName : dependenciesAnalyzer.GetScenesDependencies()) {
const gd::Layout& dependencyLayout = project.GetLayout(sceneName);
std::set<gd::String> results3 = FindArgumentsInEvents(
platform, project, dependencyLayout, dependencyLayout.GetEvents(), parameterType, objectName);
results.insert(results3.begin(), results3.end());
VariableFinderEventWorker eventWorker(results,
platform,
parameterType,
objectName);
eventWorker.Launch(dependencyLayout.GetEvents(), project, dependencyLayout);
}
return results;
}
std::set<gd::String> EventsVariablesFinder::FindArgumentsInEvents(
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::EventsList& events,
const gd::String& parameterType,
const gd::String& objectName) {
std::set<gd::String> results;
for (std::size_t i = 0; i < events.size(); ++i) {
vector<const gd::InstructionsList*> conditionsVectors =
events[i].GetAllConditionsVectors();
for (std::size_t j = 0; j < conditionsVectors.size(); ++j) {
std::set<gd::String> results2 =
FindArgumentsInInstructions(platform,
project,
layout,
*conditionsVectors[j],
/*conditions=*/true,
parameterType,
objectName);
results.insert(results2.begin(), results2.end());
}
vector<const gd::InstructionsList*> actionsVectors =
events[i].GetAllActionsVectors();
for (std::size_t j = 0; j < actionsVectors.size(); ++j) {
std::set<gd::String> results2 =
FindArgumentsInInstructions(platform,
project,
layout,
*actionsVectors[j],
/*conditions=*/false,
parameterType,
objectName);
results.insert(results2.begin(), results2.end());
}
if (events[i].CanHaveSubEvents()) {
std::set<gd::String> results2 =
FindArgumentsInEvents(platform,
project,
layout,
events[i].GetSubEvents(),
parameterType,
objectName);
results.insert(results2.begin(), results2.end());
}
}
return results;
}
} // namespace gd

View File

@@ -23,7 +23,6 @@ namespace gd {
* \brief Perform a search over a project or a layout, searching for layout,
* global or object variables.
*
* \todo Refactor this class using ArbitraryEventsWorker
* \todo Rework this class to return the shapes (maybe even types?) of the
* variables (in particular for structures and arrays), so we can use this
* for better autocompletions in the variables dialogs in the IDE.
@@ -74,34 +73,13 @@ class EventsVariablesFinder {
const gd::Object& object);
private:
/**
* Construct a list of the value of the arguments for parameters of type @
* parameterType
*
* \param project The project used
* \param project The layout used
* \param instructions The instructions to be analyzed
* \param instructionsAreConditions True if the instructions are conditions.
* \param parameterType The parameters type to be analyzed
* \param objectName If not empty, parameters will be taken into account only
* if the last object parameter is filled with this value.
*
* \return A std::set filled with the values used for all parameters of the
* specified type
*/
static std::set<gd::String> FindArgumentsInInstructions(
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::InstructionsList& instructions,
bool instructionsAreConditions,
const gd::String& parameterType,
const gd::String& objectName = "");
/**
* Construct a list of the value of the arguments for parameters of type @
* parameterType. It searchs in events dependencies.
* parameterType. It searches in events dependencies.
*
* \param results A std::set to fill with the values used for all parameters of the
* specified type
* \param platform The platform of the project
* \param project The project used
* \param layout The layout used
@@ -110,40 +88,14 @@ class EventsVariablesFinder {
* \param objectName If not empty, parameters will be taken into account
* only if the last object parameter is filled with
* this value.
*
* \return A std::set filled with the values used for all parameters of the
* specified type
*/
static std::set<gd::String> FindArgumentsInEventsAndDependencies(
static void FindArgumentsInEventsAndDependencies(
std::set<gd::String>& results,
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::String& parameterType,
const gd::String& objectName = "");
/**
* Construct a list of the value of the arguments for parameters of type @
* parameterType. It doesn't search in events dependencies.
*
* \param platform The platform of the project
* \param project The project used
* \param layout The layout used
* \param events The events to be analyzed
* \param parameterType The parameters type to be analyzed
* \param objectName If not empty, parameters will be taken into account
* only if the last object parameter is filled with
* this value.
*
* \return A std::set filled with the values used for all parameters of the
* specified type
*/
static std::set<gd::String> FindArgumentsInEvents(
const gd::Platform& platform,
const gd::Project& project,
const gd::Layout& layout,
const gd::EventsList& events,
const gd::String& parameterType,
const gd::String& objectName);
};
} // namespace gd

View File

@@ -36,7 +36,7 @@ size_t GetMinimumParametersNumber(
size_t initialParameterIndex) {
size_t nb = 0;
for (std::size_t i = initialParameterIndex; i < parameters.size(); ++i) {
if (!parameters[i].optional && !parameters[i].codeOnly) nb++;
if (!parameters[i].IsOptional() && !parameters[i].codeOnly) nb++;
}
return nb;

View File

@@ -78,13 +78,16 @@ class GD_CORE_API ExpressionParameterMover
void OnVisitObjectFunctionNameNode(ObjectFunctionNameNode& node) override {}
void OnVisitFunctionCallNode(FunctionCallNode& node) override {
auto moveParameter =
[this](std::vector<std::unique_ptr<gd::ExpressionNode>>& parameters) {
if (oldIndex >= parameters.size() || newIndex >= parameters.size())
[this](std::vector<std::unique_ptr<gd::ExpressionNode>>& parameters, int firstWrittenParameterIndex) {
size_t newExpressionIndex = newIndex - firstWrittenParameterIndex;
size_t oldExpressionIndex = oldIndex - firstWrittenParameterIndex;
if (oldExpressionIndex >= parameters.size() || newExpressionIndex >= parameters.size())
return;
auto movedParameterNode = std::move(parameters[oldIndex]);
parameters.erase(parameters.begin() + oldIndex);
parameters.insert(parameters.begin() + newIndex,
auto movedParameterNode = std::move(parameters[oldExpressionIndex]);
parameters.erase(parameters.begin() + oldExpressionIndex);
parameters.insert(parameters.begin() + newExpressionIndex,
std::move(movedParameterNode));
};
@@ -92,10 +95,13 @@ class GD_CORE_API ExpressionParameterMover
if (behaviorType.empty() && !objectType.empty() &&
!node.objectName.empty()) {
// Move parameter of an object function
// This refactor only applies on events object functions
// and events object functions doesn't exist yet.
// This is a dead code.
const gd::String& thisObjectType = gd::GetTypeOfObject(
globalObjectsContainer, objectsContainer, node.objectName);
if (thisObjectType == objectType) {
moveParameter(node.parameters);
moveParameter(node.parameters, 1);
hasDoneMoving = true;
}
} else if (!behaviorType.empty() && !node.behaviorName.empty()) {
@@ -103,12 +109,12 @@ class GD_CORE_API ExpressionParameterMover
const gd::String& thisBehaviorType = gd::GetTypeOfBehavior(
globalObjectsContainer, objectsContainer, node.behaviorName);
if (thisBehaviorType == behaviorType) {
moveParameter(node.parameters);
moveParameter(node.parameters, 2);
hasDoneMoving = true;
}
} else if (behaviorType.empty() && objectType.empty()) {
// Move parameter of a free function
moveParameter(node.parameters);
moveParameter(node.parameters, 1);
hasDoneMoving = true;
}
}
@@ -144,7 +150,7 @@ bool ExpressionsParameterMover::DoVisitInstruction(gd::Instruction& instruction,
for (std::size_t pNb = 0; pNb < metadata.parameters.size() &&
pNb < instruction.GetParametersCount();
++pNb) {
const gd::String& type = metadata.parameters[pNb].type;
const gd::String& type = metadata.parameters[pNb].GetType();
const gd::Expression& expression = instruction.GetParameter(pNb);
auto node = expression.GetRootNode();

View File

@@ -5,7 +5,7 @@
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/IDE/WholeProjectRefactorer.h"
#include "GDCore/IDE/Events/ExpressionTypeFinder.h"
#include "GDCore/Project/BehaviorContent.h"
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/Project.h"
@@ -29,7 +29,7 @@ void UsedExtensionsFinder::DoVisitObject(gd::Object& object) {
// Behaviors scanner
void UsedExtensionsFinder::DoVisitBehavior(gd::BehaviorContent& behavior) {
void UsedExtensionsFinder::DoVisitBehavior(gd::Behavior& behavior) {
usedExtensions.insert(
gd::MetadataProvider::GetExtensionAndBehaviorMetadata(
project.GetCurrentPlatform(), behavior.GetTypeName())

View File

@@ -16,7 +16,7 @@
namespace gd {
class Project;
class Object;
class BehaviorContent;
class Behavior;
} // namespace gd
namespace gd {
@@ -38,7 +38,7 @@ class GD_CORE_API UsedExtensionsFinder
void DoVisitObject(gd::Object& object) override;
// Behavior Visitor
void DoVisitBehavior(gd::BehaviorContent& behavior) override;
void DoVisitBehavior(gd::Behavior& behavior) override;
// Instructions Visitor
bool DoVisitInstruction(gd::Instruction& instruction,

View File

@@ -8,9 +8,10 @@
#include "GDCore/Events/Expression.h"
#include "GDCore/Extensions/Metadata/ParameterMetadataTools.h"
#include "GDCore/Project/EventsBasedBehavior.h"
#include "GDCore/Project/EventsBasedObject.h"
//#include "GDCore/Project/ObjectsContainer.h"
#include "GDCore/Project/EventsFunction.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/ObjectsContainer.h"
#include "GDCore/Project/Project.h"
#include "GDCore/String.h"
#include "GDCore/Tools/Log.h"
@@ -19,6 +20,7 @@ namespace gd {
void EventsFunctionTools::FreeEventsFunctionToObjectsContainer(
const gd::Project& project,
const gd::EventsFunctionsContainer functionContainer,
const gd::EventsFunction& eventsFunction,
gd::ObjectsContainer& outputGlobalObjectsContainer,
gd::ObjectsContainer& outputObjectsContainer) {
@@ -30,8 +32,12 @@ void EventsFunctionTools::FreeEventsFunctionToObjectsContainer(
// to parameters
outputObjectsContainer.GetObjects().clear();
outputObjectsContainer.GetObjectGroups().Clear();
auto &parameters = eventsFunction.GetParametersForEvents(functionContainer);
gd::ParameterMetadataTools::ParametersToObjectsContainer(
project, eventsFunction.GetParameters(), outputObjectsContainer);
project,
parameters,
outputObjectsContainer);
outputObjectsContainer.GetObjectGroups() = eventsFunction.GetObjectGroups();
}
@@ -43,6 +49,7 @@ void EventsFunctionTools::BehaviorEventsFunctionToObjectsContainer(
gd::ObjectsContainer& outputObjectsContainer) {
// The context is build the same way as free function...
FreeEventsFunctionToObjectsContainer(project,
eventsBasedBehavior.GetEventsFunctions(),
eventsFunction,
outputGlobalObjectsContainer,
outputObjectsContainer);
@@ -72,4 +79,40 @@ void EventsFunctionTools::BehaviorEventsFunctionToObjectsContainer(
}
}
void EventsFunctionTools::ObjectEventsFunctionToObjectsContainer(
const gd::Project& project,
const gd::EventsBasedObject& eventsBasedObject,
const gd::EventsFunction& eventsFunction,
gd::ObjectsContainer& outputGlobalObjectsContainer,
gd::ObjectsContainer& outputObjectsContainer) {
// The context is build the same way as free function...
FreeEventsFunctionToObjectsContainer(project,
eventsBasedObject.GetEventsFunctions(),
eventsFunction,
outputGlobalObjectsContainer,
outputObjectsContainer);
// TODO EBO Use a constant instead a hard coded value "Object".
// ...and has an "Object" by convention...
if (!outputObjectsContainer.HasObjectNamed("Object")) {
gd::LogWarning("No \"Object\" in a function of an events based object: " +
eventsFunction.GetName() +
". This means this function is likely misconfigured (check "
"its parameters).");
return;
}
if (eventsBasedObject.HasObjectNamed("Object")) {
gd::LogWarning("Child-objects can't be named Object because it's reserved"
"for the parent. ");
return;
}
// ...and its children.
auto &children = eventsBasedObject.GetObjects();
for (auto &childObject : children) {
auto child = childObject.get();
outputObjectsContainer.InsertObject(*child, children.size());
}
}
} // namespace gd

View File

@@ -10,10 +10,12 @@
#include "GDCore/String.h"
namespace gd {
class Project;
class EventsFunctionsContainer;
class ObjectsContainer;
class ParameterMetadata;
class EventsFunction;
class EventsBasedBehavior;
class EventsBasedObject;
class Expression;
} // namespace gd
@@ -33,6 +35,7 @@ class GD_CORE_API EventsFunctionTools {
*/
static void FreeEventsFunctionToObjectsContainer(
const gd::Project& project,
const gd::EventsFunctionsContainer functionContainer,
const gd::EventsFunction& eventsFunction,
gd::ObjectsContainer& outputGlobalObjectsContainer,
gd::ObjectsContainer& outputObjectsContainer);
@@ -51,6 +54,21 @@ class GD_CORE_API EventsFunctionTools {
const gd::EventsFunction& eventsFunction,
gd::ObjectsContainer& outputGlobalObjectsContainer,
gd::ObjectsContainer& outputObjectsContainer);
/**
* \brief Given a parent-object events function, initialize the given objects container
* with objects described in the events function parameters, in
* the events function groups and in the parent-object properties for
* child-objects.
*
* This is useful to create the "context" of a function, before code
* generation for example.
*/
static void ObjectEventsFunctionToObjectsContainer(
const gd::Project& project,
const gd::EventsBasedObject& eventsBasedObject,
const gd::EventsFunction& eventsFunction,
gd::ObjectsContainer& outputGlobalObjectsContainer,
gd::ObjectsContainer& outputObjectsContainer);
};
} // namespace gd

View File

@@ -10,7 +10,7 @@
#include <memory>
#include <vector>
#include "GDCore/Project/BehaviorContent.h"
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/ObjectsContainer.h"
#include "GDCore/String.h"
@@ -36,7 +36,7 @@ void ArbitraryObjectsWorker::VisitObject(gd::Object& object) {
VisitBehavior(object.GetBehavior(behaviorName));
}
void ArbitraryObjectsWorker::VisitBehavior(gd::BehaviorContent& behavior) {
void ArbitraryObjectsWorker::VisitBehavior(gd::Behavior& behavior) {
DoVisitBehavior(behavior);
}

View File

@@ -15,7 +15,7 @@
namespace gd {
class Object;
class ObjectsContainer;
class BehaviorContent;
class Behavior;
} // namespace gd
namespace gd {
@@ -40,7 +40,7 @@ class GD_CORE_API ArbitraryObjectsWorker {
private:
void VisitObjectContainer(gd::ObjectsContainer& objects);
void VisitObject(gd::Object& object);
void VisitBehavior(gd::BehaviorContent& instruction);
void VisitBehavior(gd::Behavior& behavior);
/**
* Called to do some work on an object container.
@@ -55,7 +55,7 @@ class GD_CORE_API ArbitraryObjectsWorker {
/**
* Called to do some work on a behavior.
*/
virtual void DoVisitBehavior(gd::BehaviorContent& instruction){};
virtual void DoVisitBehavior(gd::Behavior& behavior){};
};
} // namespace gd

View File

@@ -35,6 +35,16 @@ void ArbitraryResourceWorker::ExposeJson(gd::String& jsonName){
// do.
};
void ArbitraryResourceWorker::ExposeTilemap(gd::String& tilemapName){
// Nothing to do by default - each child class can define here the action to
// do.
};
void ArbitraryResourceWorker::ExposeTileset(gd::String& tilesetName){
// Nothing to do by default - each child class can define here the action to
// do.
};
void ArbitraryResourceWorker::ExposeVideo(gd::String& videoName){
// Nothing to do by default - each child class can define here the action to
// do.
@@ -92,6 +102,67 @@ void ArbitraryResourceWorker::ExposeResources(
}
}
void ArbitraryResourceWorker::ExposeEmbeddeds(gd::String& resourceName) {
if (resourcesManagers.empty()) return;
gd::ResourcesManager* resourcesManager = resourcesManagers[0];
gd::Resource& resource = resourcesManager->GetResource(resourceName);
if (!resource.GetMetadata().empty()) {
gd::SerializerElement serializerElement =
gd::Serializer::FromJSON(resource.GetMetadata());
if (serializerElement.HasChild("embeddedResourcesMapping")) {
bool anyEmbeddedResourceNameWasRenamed = false;
gd::SerializerElement& embeddedResourcesMappingElement =
serializerElement.GetChild("embeddedResourcesMapping");
for (const auto& child :
embeddedResourcesMappingElement.GetAllChildren()) {
const gd::String& targetResourceName =
child.second->GetValue().GetString();
if (resourcesManager->HasResource(targetResourceName)) {
std::cout << targetResourceName << std::endl;
gd::Resource& targetResource =
resourcesManager->GetResource(targetResourceName);
const gd::String& targetResourceKind = targetResource.GetKind();
gd::String potentiallyUpdatedTargetResourceName = targetResourceName;
if (targetResourceKind == "audio") {
ExposeAudio(potentiallyUpdatedTargetResourceName);
} else if (targetResourceKind == "bitmapFont") {
ExposeBitmapFont(potentiallyUpdatedTargetResourceName);
} else if (targetResourceKind == "font") {
ExposeFont(potentiallyUpdatedTargetResourceName);
} else if (targetResourceKind == "image") {
ExposeImage(potentiallyUpdatedTargetResourceName);
} else if (targetResourceKind == "json") {
ExposeJson(potentiallyUpdatedTargetResourceName);
} else if (targetResourceKind == "tilemap") {
ExposeTilemap(potentiallyUpdatedTargetResourceName);
} else if (targetResourceKind == "tileset") {
ExposeTileset(potentiallyUpdatedTargetResourceName);
} else if (targetResourceKind == "video") {
ExposeVideo(potentiallyUpdatedTargetResourceName);
}
if (potentiallyUpdatedTargetResourceName != targetResourceName) {
// The resource name was renamed. Also update the mapping.
child.second->SetStringValue(potentiallyUpdatedTargetResourceName);
anyEmbeddedResourceNameWasRenamed = true;
}
}
}
if (anyEmbeddedResourceNameWasRenamed) {
resource.SetMetadata(gd::Serializer::ToJSON(serializerElement));
}
}
}
}
void ArbitraryResourceWorker::ExposeResource(gd::Resource& resource) {
if (!resource.UseFile()) return;
@@ -111,7 +182,7 @@ class ResourceWorkerInEventsWorker : public ArbitraryEventsWorker {
ResourceWorkerInEventsWorker(const gd::Project& project_,
gd::ArbitraryResourceWorker& worker_)
: project(project_), worker(worker_){};
virtual ~ResourceWorkerInEventsWorker() {};
virtual ~ResourceWorkerInEventsWorker(){};
private:
bool DoVisitInstruction(gd::Instruction& instruction, bool isCondition) {
@@ -131,7 +202,8 @@ class ResourceWorkerInEventsWorker : public ArbitraryEventsWorker {
const gd::String& lastObjectName) {
const String& parameterValue = parameterExpression.GetPlainString();
if (parameterMetadata.GetType() ==
"police") { // Should be renamed fontResource
"police" || // Should be renamed fontResource
parameterMetadata.GetType() == "fontResource") {
gd::String updatedParameterValue = parameterValue;
worker.ExposeFont(updatedParameterValue);
instruction.SetParameter(parameterIndex, updatedParameterValue);
@@ -149,6 +221,18 @@ class ResourceWorkerInEventsWorker : public ArbitraryEventsWorker {
gd::String updatedParameterValue = parameterValue;
worker.ExposeImage(updatedParameterValue);
instruction.SetParameter(parameterIndex, updatedParameterValue);
} else if (parameterMetadata.GetType() == "jsonResource") {
gd::String updatedParameterValue = parameterValue;
worker.ExposeJson(updatedParameterValue);
instruction.SetParameter(parameterIndex, updatedParameterValue);
} else if (parameterMetadata.GetType() == "tilemapResource") {
gd::String updatedParameterValue = parameterValue;
worker.ExposeTilemap(updatedParameterValue);
instruction.SetParameter(parameterIndex, updatedParameterValue);
} else if (parameterMetadata.GetType() == "tilesetResource") {
gd::String updatedParameterValue = parameterValue;
worker.ExposeTileset(updatedParameterValue);
instruction.SetParameter(parameterIndex, updatedParameterValue);
}
});

View File

@@ -75,6 +75,16 @@ class GD_CORE_API ArbitraryResourceWorker {
*/
virtual void ExposeJson(gd::String &jsonName);
/**
* \brief Expose a Tilemap, which is always a reference to a "tilemap" resource.
*/
virtual void ExposeTilemap(gd::String &tilemapName);
/**
* \brief Expose a Tileset, which is always a reference to a "tileset" resource.
*/
virtual void ExposeTileset(gd::String &tilesetName);
/**
* \brief Expose a video, which is always a reference to a "video" resource.
*/
@@ -96,6 +106,11 @@ class GD_CORE_API ArbitraryResourceWorker {
*/
virtual void ExposeFile(gd::String &resourceFileName) = 0;
/**
* \brief Expose the embedded resources of the specified resource.
*/
virtual void ExposeEmbeddeds(gd::String &resourceName);
protected:
const std::vector<gd::ResourcesManager *> &GetResources() {
return resourcesManagers;

View File

@@ -40,6 +40,8 @@ class ResourcesInUseHelper : public gd::ArbitraryResourceWorker {
std::set<gd::String>& GetAllAudios() { return GetAll("audio"); };
std::set<gd::String>& GetAllFonts() { return GetAll("font"); };
std::set<gd::String>& GetAllJsons() { return GetAll("json"); };
std::set<gd::String>& GetAllTilemaps() { return GetAll("tilemap"); };
std::set<gd::String>& GetAllTilesets() { return GetAll("tileset"); };
std::set<gd::String>& GetAllVideos() { return GetAll("video"); };
std::set<gd::String>& GetAllBitmapFonts() { return GetAll("bitmapFont"); };
std::set<gd::String>& GetAll(const gd::String& resourceType) {
@@ -47,6 +49,8 @@ class ResourcesInUseHelper : public gd::ArbitraryResourceWorker {
if (resourceType == "audio") return allAudios;
if (resourceType == "font") return allFonts;
if (resourceType == "json") return allJsons;
if (resourceType == "tilemap") return allTilemaps;
if (resourceType == "tileset") return allTilesets;
if (resourceType == "video") return allVideos;
if (resourceType == "bitmapFont") return allBitmapFonts;
@@ -68,6 +72,12 @@ class ResourcesInUseHelper : public gd::ArbitraryResourceWorker {
virtual void ExposeJson(gd::String& jsonResourceName) override {
allJsons.insert(jsonResourceName);
};
virtual void ExposeTilemap(gd::String& tilemapResourceName) override {
allTilemaps.insert(tilemapResourceName);
};
virtual void ExposeTileset(gd::String& tilesetResourceName) override {
allTilesets.insert(tilesetResourceName);
};
virtual void ExposeVideo(gd::String& videoResourceName) override {
allVideos.insert(videoResourceName);
};
@@ -80,6 +90,8 @@ class ResourcesInUseHelper : public gd::ArbitraryResourceWorker {
std::set<gd::String> allAudios;
std::set<gd::String> allFonts;
std::set<gd::String> allJsons;
std::set<gd::String> allTilemaps;
std::set<gd::String> allTilesets;
std::set<gd::String> allVideos;
std::set<gd::String> allBitmapFonts;
std::set<gd::String> emptyResources;

View File

@@ -49,6 +49,12 @@ class ResourcesRenamer : public gd::ArbitraryResourceWorker {
virtual void ExposeJson(gd::String& jsonResourceName) override {
RenameIfNeeded(jsonResourceName);
};
virtual void ExposeTilemap(gd::String& tilemapResourceName) override {
RenameIfNeeded(tilemapResourceName);
};
virtual void ExposeTileset(gd::String& tilesetResourceName) override {
RenameIfNeeded(tilesetResourceName);
};
virtual void ExposeVideo(gd::String& videoResourceName) override {
RenameIfNeeded(videoResourceName);
};

View File

@@ -5,6 +5,8 @@
*/
#include "ProjectStripper.h"
#include "GDCore/Project/EventsFunctionsContainer.h"
#include "GDCore/Project/EventsFunctionsExtension.h"
#include "GDCore/Project/ExternalEvents.h"
#include "GDCore/Project/ExternalLayout.h"
#include "GDCore/Project/Layout.h"
@@ -12,7 +14,7 @@
namespace gd {
void GD_CORE_API ProjectStripper::StripProjectForExport(gd::Project& project) {
void GD_CORE_API ProjectStripper::StripProjectForExport(gd::Project &project) {
project.GetObjectGroups().Clear();
while (project.GetExternalEventsCount() > 0)
project.RemoveExternalEvents(project.GetExternalEvents(0).GetName());
@@ -22,7 +24,28 @@ void GD_CORE_API ProjectStripper::StripProjectForExport(gd::Project& project) {
project.GetLayout(i).GetEvents().Clear();
}
project.ClearEventsFunctionsExtensions();
// Keep the EventsBasedObject object list because it's useful for the Runtime
// to create the child-object.
for (unsigned int extensionIndex = 0;
extensionIndex < project.GetEventsFunctionsExtensionsCount();
++extensionIndex) {
auto &extension = project.GetEventsFunctionsExtension(extensionIndex);
auto &eventsBasedObjects = extension.GetEventsBasedObjects();
if (eventsBasedObjects.size() == 0) {
project.RemoveEventsFunctionsExtension(extension.GetName());
extensionIndex--;
continue;
}
for (unsigned int objectIndex = 0; objectIndex < eventsBasedObjects.size();
++objectIndex) {
auto &eventsBasedObject = eventsBasedObjects.at(objectIndex);
eventsBasedObject.SetFullName("");
eventsBasedObject.SetDescription("");
eventsBasedObject.GetEventsFunctions().GetInternalVector().clear();
eventsBasedObject.GetPropertyDescriptors().GetInternalVector().clear();
}
extension.GetEventsBasedBehaviors().Clear();
}
}
} // namespace gd
} // namespace gd

View File

@@ -0,0 +1,301 @@
/*
* GDevelop Core
* Copyright 2008-2022 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "PropertyFunctionGenerator.h"
#include "GDCore/Events/Builtin/StandardEvent.h"
#include "GDCore/Events/Event.h"
#include "GDCore/Extensions/Metadata/ValueTypeMetadata.h"
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/Project/EventsBasedBehavior.h"
#include "GDCore/Project/EventsBasedObject.h"
#include "GDCore/Project/EventsFunctionsExtension.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/String.h"
namespace gd {
void PropertyFunctionGenerator::GenerateBehaviorGetterAndSetter(
gd::Project &project, gd::EventsFunctionsExtension &extension,
gd::EventsBasedBehavior &eventsBasedBehavior,
const gd::NamedPropertyDescriptor &property, bool isSharedProperties) {
GenerateGetterAndSetter(project, extension, eventsBasedBehavior, property,
eventsBasedBehavior.GetObjectType(), true,
isSharedProperties);
}
void PropertyFunctionGenerator::GenerateObjectGetterAndSetter(
gd::Project &project, gd::EventsFunctionsExtension &extension,
gd::EventsBasedObject &eventsBasedObject,
const gd::NamedPropertyDescriptor &property) {
GenerateGetterAndSetter(project, extension, eventsBasedObject, property, "",
false, false);
}
void PropertyFunctionGenerator::GenerateGetterAndSetter(
gd::Project &project, gd::EventsFunctionsExtension &extension,
gd::AbstractEventsBasedEntity &eventsBasedEntity,
const gd::NamedPropertyDescriptor &property, const gd::String &objectType,
bool isBehavior, bool isSharedProperties) {
auto &propertyName = property.GetName();
auto &functionsContainer = eventsBasedEntity.GetEventsFunctions();
gd::String capitalizedName = CapitalizeFirstLetter(property.GetName());
gd::String setterName = "Set" + capitalizedName;
gd::String functionGroupName =
(eventsBasedEntity.GetFullName().empty()
? eventsBasedEntity.GetName()
: eventsBasedEntity.GetFullName()) +
(property.GetGroup().empty()
? ""
: " " + UnCapitalizeFirstLetter(property.GetGroup())) +
" configuration";
gd::String propertyLabel =
property.GetLabel().empty() ? property.GetName() : property.GetLabel();
gd::String descriptionSubject =
(property.GetType() == "Boolean" ? "if " : "the ") +
UnCapitalizeFirstLetter(propertyLabel) +
(isSharedProperties || property.GetType() == "Boolean"
? "."
: " of the object.") +
(property.GetDescription().empty() ? ""
: " " + property.GetDescription()) +
(isSharedProperties
? " While an object is needed, this will apply to all "
"objects using the behavior."
: "");
gd::String propertyGetterName =
(isSharedProperties ? "SharedProperty" : "Property") + property.GetName();
gd::String getterType =
gd::PlatformExtension::GetBehaviorEventsFunctionFullType(
extension.GetName(), eventsBasedEntity.GetName(), propertyGetterName);
gd::String setterType =
gd::PlatformExtension::GetBehaviorEventsFunctionFullType(
extension.GetName(), eventsBasedEntity.GetName(),
"Set" + propertyGetterName);
gd::String getterName = capitalizedName;
gd::String numberOrString =
property.GetType() == "Number" ? "Number" : "String";
if (!functionsContainer.HasEventsFunctionNamed(getterName)) {
auto &getter = functionsContainer.InsertNewEventsFunction(
getterName, functionsContainer.GetEventsFunctionsCount());
auto &expressionType =
gd::ValueTypeMetadata::ConvertPropertyTypeToValueType(
property.GetType());
// TODO Stop replacing number by expression when it"s handled by the UI
// and released.
auto &legacyExpressionType =
expressionType == "number" ? "expression" : expressionType;
getter.GetExpressionType()
.SetName(legacyExpressionType)
.SetExtraInfo(GetStringifiedExtraInfo(property));
getter.SetFullName(propertyLabel).SetGroup(functionGroupName);
if (property.GetType() == "Boolean") {
getter.SetFunctionType(gd::EventsFunction::Condition)
.SetDescription("Check " + descriptionSubject)
.SetSentence("_PARAM0_ " + UnCapitalizeFirstLetter(propertyLabel));
} else {
getter.SetFunctionType(gd::EventsFunction::ExpressionAndCondition)
.SetDescription(descriptionSubject)
.SetSentence("the " + UnCapitalizeFirstLetter(propertyLabel));
}
auto &event =
dynamic_cast<gd::StandardEvent &>(getter.GetEvents().InsertNewEvent(
project, "BuiltinCommonInstructions::Standard", 0));
if (property.GetType() == "Boolean") {
gd::Instruction condition;
condition.SetType(getterType);
condition.AddParameter("Object");
if (isBehavior) {
condition.AddParameter("Behavior");
}
event.GetConditions().Insert(condition, 0);
gd::Instruction action;
action.SetType("SetReturnBoolean");
action.AddParameter("True");
event.GetActions().Insert(action, 0);
} else {
gd::Instruction action;
action.SetType("SetReturn" + numberOrString);
gd::String receiver = isBehavior ? "Object.Behavior::" : "Object.";
gd::String propertyPrefix =
(isSharedProperties ? "SharedProperty" : "Property");
action.AddParameter(receiver + propertyPrefix + property.GetName() +
"()");
event.GetActions().Insert(action, 0);
}
}
if (!functionsContainer.HasEventsFunctionNamed(setterName)) {
auto &setter = functionsContainer.InsertNewEventsFunction(
setterName, functionsContainer.GetEventsFunctionsCount());
if (property.GetType() == "Boolean") {
setter.SetFunctionType(gd::EventsFunction::Action)
.SetFullName(propertyLabel)
.SetGroup(functionGroupName)
.SetDescription("Change " + descriptionSubject)
.SetSentence("_PARAM0_ " + UnCapitalizeFirstLetter(propertyLabel) +
(isBehavior ? ": _PARAM2_" : ": _PARAM1_"));
gd::ParameterMetadata objectParameter;
objectParameter.SetType("object")
.SetName("Object")
.SetDescription("Object")
.SetExtraInfo(objectType);
if (!isBehavior) {
gd::String objectFullType = gd::PlatformExtension::GetObjectFullType(
extension.GetName(), eventsBasedEntity.GetName());
objectParameter.SetExtraInfo(objectFullType);
}
setter.GetParameters().push_back(objectParameter);
if (isBehavior) {
gd::ParameterMetadata behaviorParameter;
gd::String behaviorFullType =
gd::PlatformExtension::GetBehaviorFullType(
extension.GetName(), eventsBasedEntity.GetName());
behaviorParameter.SetType("behavior")
.SetName("Behavior")
.SetDescription("Behavior")
.SetExtraInfo(behaviorFullType);
setter.GetParameters().push_back(behaviorParameter);
}
gd::ParameterMetadata valueParameter;
valueParameter.SetType("yesorno")
.SetName("Value")
.SetDescription(capitalizedName)
.SetOptional(true)
.SetDefaultValue("yes");
setter.GetParameters().push_back(valueParameter);
} else {
setter.SetFunctionType(gd::EventsFunction::ActionWithOperator);
setter.SetGetterName(getterName);
}
if (property.GetType() == "Boolean") {
{
auto &event =
dynamic_cast<gd::StandardEvent &>(setter.GetEvents().InsertNewEvent(
project, "BuiltinCommonInstructions::Standard", 0));
gd::Instruction condition;
condition.SetType("GetArgumentAsBoolean");
condition.AddParameter("\"Value\"");
event.GetConditions().Insert(condition, 0);
gd::Instruction action;
action.SetType(setterType);
action.AddParameter("Object");
if (isBehavior) {
action.AddParameter("Behavior");
action.AddParameter("yes");
} else {
action.AddParameter("yes");
}
event.GetActions().Insert(action, 0);
}
{
auto &event =
dynamic_cast<gd::StandardEvent &>(setter.GetEvents().InsertNewEvent(
project, "BuiltinCommonInstructions::Standard", 0));
gd::Instruction condition;
condition.SetType("GetArgumentAsBoolean");
condition.AddParameter("\"Value\"");
condition.SetInverted(true);
event.GetConditions().Insert(condition, 0);
gd::Instruction action;
action.SetType(setterType);
action.AddParameter("Object");
if (isBehavior) {
action.AddParameter("Behavior");
action.AddParameter("no");
} else {
action.AddParameter("no");
}
event.GetActions().Insert(action, 0);
}
} else {
auto &event =
dynamic_cast<gd::StandardEvent &>(setter.GetEvents().InsertNewEvent(
project, "BuiltinCommonInstructions::Standard", 0));
gd::Instruction action;
action.SetType(setterType);
action.AddParameter("Object");
gd::String parameterGetterCall =
"GetArgumentAs" + numberOrString + "(\"Value\")";
if (isBehavior) {
action.AddParameter("Behavior");
action.AddParameter("=");
action.AddParameter(parameterGetterCall);
} else {
action.AddParameter("=");
action.AddParameter(parameterGetterCall);
}
event.GetActions().Insert(action, 0);
}
}
}
bool PropertyFunctionGenerator::CanGenerateGetterAndSetter(
const gd::AbstractEventsBasedEntity &eventsBasedEntity,
const gd::NamedPropertyDescriptor &property) {
auto &type = property.GetType();
if (type != "Boolean" && type != "Number" && type != "String" &&
type != "Choice" && type != "Color") {
return false;
}
auto &functionsContainer = eventsBasedEntity.GetEventsFunctions();
auto getterName = CapitalizeFirstLetter(property.GetName());
auto setterName = "Set" + getterName;
return !functionsContainer.HasEventsFunctionNamed(setterName) &&
!functionsContainer.HasEventsFunctionNamed(getterName);
};
gd::String PropertyFunctionGenerator::GetStringifiedExtraInfo(
const gd::PropertyDescriptor &property) {
if (property.GetType() == "Choice") {
gd::String arrayString;
arrayString += "[";
bool isFirst = true;
for (const gd::String &choice : property.GetExtraInfo()) {
if (!isFirst) {
arrayString += ",";
}
isFirst = false;
arrayString += "\"" + choice + "\"";
}
arrayString += "]";
return arrayString;
}
return "";
}
gd::String
PropertyFunctionGenerator::CapitalizeFirstLetter(const gd::String &string) {
if (string.empty()) {
return string;
}
return string.substr(0, 1).UpperCase() + string.substr(1);
}
gd::String
PropertyFunctionGenerator::UnCapitalizeFirstLetter(const gd::String &string) {
if (string.empty()) {
return string;
}
return string.substr(0, 1).LowerCase() + string.substr(1);
}
} // namespace gd

View File

@@ -0,0 +1,65 @@
/*
* GDevelop Core
* Copyright 2008-2022 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef GDCORE_PROPERTYFUNCTIONGENERATOR_H
#define GDCORE_PROPERTYFUNCTIONGENERATOR_H
namespace gd {
class String;
class Project;
class EventsFunctionsExtension;
class EventsBasedBehavior;
class EventsBasedObject;
class AbstractEventsBasedEntity;
class PropertyDescriptor;
class NamedPropertyDescriptor;
} // namespace gd
namespace gd {
/**
* \brief Generate a getter and a setter functions for properties.
*/
class GD_CORE_API PropertyFunctionGenerator {
public:
/**
* \brief Generate a getter and a setter for the given behavior property.
*/
static void GenerateBehaviorGetterAndSetter(
gd::Project &project, gd::EventsFunctionsExtension &extension,
gd::EventsBasedBehavior &eventsBasedBehavior,
const gd::NamedPropertyDescriptor &property, bool isSharedProperties);
/**
* \brief Generate a getter and a setter for the given object property.
*/
static void
GenerateObjectGetterAndSetter(gd::Project &project,
gd::EventsFunctionsExtension &extension,
gd::EventsBasedObject &eventsBasedObject,
const gd::NamedPropertyDescriptor &property);
static bool CanGenerateGetterAndSetter(
const gd::AbstractEventsBasedEntity &eventsBasedEntity,
const gd::NamedPropertyDescriptor &property);
~PropertyFunctionGenerator();
private:
static void GenerateGetterAndSetter(
gd::Project &project, gd::EventsFunctionsExtension &extension,
gd::AbstractEventsBasedEntity &eventsBasedEntity,
const gd::NamedPropertyDescriptor &property, const gd::String &objectType,
bool isBehavior, bool isSharedProperties);
static gd::String CapitalizeFirstLetter(const gd::String &string);
static gd::String UnCapitalizeFirstLetter(const gd::String &string);
static gd::String
GetStringifiedExtraInfo(const gd::PropertyDescriptor &property);
PropertyFunctionGenerator();
};
} // namespace gd
#endif // GDCORE_PROPERTYFUNCTIONGENERATOR_H

View File

@@ -11,7 +11,7 @@
namespace gd {
class Project;
class Object;
class BehaviorContent;
class Behavior;
} // namespace gd
namespace gd {
@@ -24,12 +24,12 @@ class GD_CORE_API UnfilledRequiredBehaviorPropertyProblem {
UnfilledRequiredBehaviorPropertyProblem(
const gd::Project& sourceProject_,
gd::Object& sourceObject_,
gd::BehaviorContent& sourceBehaviorContent_,
gd::Behavior& sourceBehavior_,
const gd::String& sourcePropertyName_,
const gd::String& expectedBehaviorTypeName_)
: sourceProject(sourceProject_),
sourceObject(sourceObject_),
sourceBehaviorContent(sourceBehaviorContent_),
sourceBehavior(sourceBehavior_),
sourcePropertyName(sourcePropertyName_),
expectedBehaviorTypeName(expectedBehaviorTypeName_){};
virtual ~UnfilledRequiredBehaviorPropertyProblem();
@@ -47,8 +47,8 @@ class GD_CORE_API UnfilledRequiredBehaviorPropertyProblem {
/**
* \brief Return the behavior where the problem appears.
*/
virtual gd::BehaviorContent& GetSourceBehaviorContent() const {
return sourceBehaviorContent;
virtual gd::Behavior& GetSourceBehaviorContent() const {
return sourceBehavior;
}
/**
@@ -69,7 +69,7 @@ class GD_CORE_API UnfilledRequiredBehaviorPropertyProblem {
private:
const gd::Project& sourceProject;
gd::Object& sourceObject;
gd::BehaviorContent& sourceBehaviorContent;
gd::Behavior& sourceBehavior;
const gd::String sourcePropertyName;
const gd::String expectedBehaviorTypeName;

File diff suppressed because it is too large Load Diff

View File

@@ -18,11 +18,11 @@ class EventsFunctionsExtension;
class EventsFunction;
class ObjectsContainer;
class EventsBasedBehavior;
class EventsBasedObject;
class ArbitraryEventsWorker;
class ArbitraryObjectsWorker;
class ArbitraryEventsWorkerWithContext;
class Behavior;
class BehaviorContent;
class BehaviorMetadata;
class UnfilledRequiredBehaviorPropertyProblem;
} // namespace gd
@@ -61,13 +61,24 @@ class GD_CORE_API WholeProjectRefactorer {
* \brief Call the specified worker on all events of the events based behavior
*
* This should be the preferred way to traverse all the events of an events
* based behavior
* based behavior.
*/
static void ExposeEventsBasedBehaviorEvents(
gd::Project& project,
const gd::EventsBasedBehavior& eventsBasedBehavior,
gd::ArbitraryEventsWorkerWithContext& worker);
/**
* \brief Call the specified worker on all events of the events based object
*
* This should be the preferred way to traverse all the events of an events
* based object.
*/
static void ExposeEventsBasedObjectEvents(
gd::Project& project,
const gd::EventsBasedObject& eventsBasedObject,
gd::ArbitraryEventsWorkerWithContext& worker);
/**
* \brief Call the specified worker on all ObjectContainers of the project
* (global, layouts...)
@@ -119,6 +130,21 @@ class GD_CORE_API WholeProjectRefactorer {
const gd::String& oldFunctionName,
const gd::String& newFunctionName);
/**
* \brief Refactor the project **before** an events function of an object is
* renamed.
*
* \warning Do the renaming of the specified function after calling this.
* This is because the function is expected to have its old name for the
* refactoring.
*/
static void RenameObjectEventsFunction(
gd::Project& project,
const gd::EventsFunctionsExtension& eventsFunctionsExtension,
const gd::EventsBasedObject& eventsBasedObject,
const gd::String& oldFunctionName,
const gd::String& newFunctionName);
/**
* \brief Refactor the project **before** an events function parameter
* is moved.
@@ -150,6 +176,22 @@ class GD_CORE_API WholeProjectRefactorer {
std::size_t oldIndex,
std::size_t newIndex);
/**
* \brief Refactor the project **before** the parameter of an events function
* of an object is moved.
*
* \warning Do the move of the specified function parameters after calling
* this. This is because the function is expected to be in its old state for
* the refactoring.
*/
static void MoveObjectEventsFunctionParameter(
gd::Project& project,
const gd::EventsFunctionsExtension& eventsFunctionsExtension,
const gd::EventsBasedObject& eventsBasedObject,
const gd::String& functionName,
std::size_t oldIndex,
std::size_t newIndex);
/**
* \brief Refactor the project **before** a property of a behavior is
* renamed.
@@ -165,6 +207,36 @@ class GD_CORE_API WholeProjectRefactorer {
const gd::String& oldPropertyName,
const gd::String& newPropertyName);
/**
* \brief Refactor the project **before** a shared property of a behavior is
* renamed.
*
* \warning Do the renaming of the specified shared property after calling
* this. This is because the shared property is expected to have its old name
* for the refactoring.
*/
static void RenameEventsBasedBehaviorSharedProperty(
gd::Project& project,
const gd::EventsFunctionsExtension& eventsFunctionsExtension,
const gd::EventsBasedBehavior& eventsBasedBehavior,
const gd::String& oldPropertyName,
const gd::String& newPropertyName);
/**
* \brief Refactor the project **before** a property of an object is
* renamed.
*
* \warning Do the renaming of the specified property after calling this.
* This is because the property is expected to have its old name for the
* refactoring.
*/
static void RenameEventsBasedObjectProperty(
gd::Project& project,
const gd::EventsFunctionsExtension& eventsFunctionsExtension,
const gd::EventsBasedObject& eventsBasedObject,
const gd::String& oldPropertyName,
const gd::String& newPropertyName);
/**
* \brief Add a behavior to an object and add required behaviors if necessary
* to fill every behavior properties of the added behaviors.
@@ -217,6 +289,19 @@ class GD_CORE_API WholeProjectRefactorer {
const gd::String& oldBehaviorName,
const gd::String& newBehaviorName);
/**
* \brief Refactor the project **before** an object is renamed.
*
* \warning Do the renaming of the specified object after calling this.
* This is because the object is expected to have its old name for the
* refactoring.
*/
static void RenameEventsBasedObject(
gd::Project& project,
const gd::EventsFunctionsExtension& eventsFunctionsExtension,
const gd::String& oldObjectName,
const gd::String& newObjectName);
/**
* \brief Refactor the project after an object is renamed in a layout
*
@@ -241,6 +326,34 @@ class GD_CORE_API WholeProjectRefactorer {
bool isObjectGroup,
bool removeEventsAndGroups = true);
/**
* \brief Refactor the project after an object is removed in an events-based
* object.
*
* This will update the events of the function and groups.
*/
static void ObjectOrGroupRemovedInEventsBasedObject(
gd::Project& project,
gd::EventsBasedObject& eventsBasedObject,
gd::ObjectsContainer& globalObjectsContainer,
gd::ObjectsContainer& objectsContainer,
const gd::String& objectName,
bool isObjectGroup,
bool removeEventsAndGroups);
/**
* \brief Refactor the events function after an object or group is renamed
*
* This will update the events of the function and groups.
*/
static void ObjectOrGroupRenamedInEventsBasedObject(
gd::Project& project,
gd::ObjectsContainer& globalObjectsContainer,
gd::EventsBasedObject& eventsBasedObject,
const gd::String& oldName,
const gd::String& newName,
bool isObjectGroup);
/**
* \brief Refactor the events function after an object or group is renamed
*
@@ -309,6 +422,14 @@ class GD_CORE_API WholeProjectRefactorer {
const gd::EventsFunctionsExtension& eventsFunctionsExtension,
const gd::EventsBasedBehavior& eventsBasedBehavior);
/**
* \brief Ensure (adding if necessary) that the functions of the given
* object have the proper mandatory parameters (the "Object").
*/
static void EnsureObjectEventsFunctionsProperParameters(
const gd::EventsFunctionsExtension& eventsFunctionsExtension,
const gd::EventsBasedObject& eventsBasedObject);
virtual ~WholeProjectRefactorer(){};
private:
@@ -324,6 +445,10 @@ class GD_CORE_API WholeProjectRefactorer {
const gd::String& oldBehaviorType,
const gd::String& newBehaviorType);
static void DoRenameObject(gd::Project& project,
const gd::String& oldObjectType,
const gd::String& newObjectType);
static void FindDependentBehaviorNames(
const gd::Project& project,
const gd::Object& object,
@@ -331,6 +456,7 @@ class GD_CORE_API WholeProjectRefactorer {
std::unordered_set<gd::String>& dependentBehaviorNames);
static const gd::String behaviorObjectParameterName;
static const gd::String parentObjectParameterName;
WholeProjectRefactorer(){};
};

View File

@@ -0,0 +1,44 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "AbstractEventsBasedEntity.h"
#include "EventsFunctionsContainer.h"
#include "GDCore/Serialization/SerializerElement.h"
#include "GDCore/Tools/MakeUnique.h"
namespace gd {
AbstractEventsBasedEntity::AbstractEventsBasedEntity(
const gd::String& _name,
gd::EventsFunctionsContainer::FunctionOwner functionContainerSource)
: name(_name), fullName(""), eventsFunctionsContainer(functionContainerSource) {}
void AbstractEventsBasedEntity::SerializeTo(SerializerElement& element) const {
element.SetAttribute("description", description);
element.SetAttribute("name", name);
element.SetAttribute("fullName", fullName);
gd::SerializerElement& eventsFunctionsElement =
element.AddChild("eventsFunctions");
eventsFunctionsContainer.SerializeEventsFunctionsTo(eventsFunctionsElement);
propertyDescriptors.SerializeElementsTo(
"propertyDescriptor", element.AddChild("propertyDescriptors"));
}
void AbstractEventsBasedEntity::UnserializeFrom(gd::Project& project,
const SerializerElement& element) {
description = element.GetStringAttribute("description");
name = element.GetStringAttribute("name");
fullName = element.GetStringAttribute("fullName");
const gd::SerializerElement& eventsFunctionsElement =
element.GetChild("eventsFunctions");
eventsFunctionsContainer.UnserializeEventsFunctionsFrom(
project, eventsFunctionsElement);
propertyDescriptors.UnserializeElementsFrom(
"propertyDescriptor", element.GetChild("propertyDescriptors"));
}
} // namespace gd

View File

@@ -0,0 +1,153 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef GDCORE_ABSTRACTEVENTSBASEDENTITY_H
#define GDCORE_ABSTRACTEVENTSBASEDENTITY_H
#include <vector>
#include "GDCore/Project/NamedPropertyDescriptor.h"
#include "GDCore/Tools/SerializableWithNameList.h"
#include "GDCore/Project/EventsFunctionsContainer.h"
#include "GDCore/String.h"
namespace gd {
class SerializerElement;
class Project;
} // namespace gd
namespace gd {
/**
* \brief Represents a behavior or an object that is implemented with events.
*
* It's the responsibility of the IDE to run the logic to transform this into a
* real behavior or object, by declaring an extension and running code generation.
* See `EventsFunctionsExtensionsLoader`.
*
* \ingroup PlatformDefinition
*/
class GD_CORE_API AbstractEventsBasedEntity {
public:
AbstractEventsBasedEntity(
const gd::String& _name,
gd::EventsFunctionsContainer::FunctionOwner functionContainerSource);
virtual ~AbstractEventsBasedEntity(){};
/**
* \brief Return a pointer to a new AbstractEventsBasedEntity constructed from
* this one.
*/
AbstractEventsBasedEntity* Clone() const { return new AbstractEventsBasedEntity(*this); };
/**
* \brief Get the description of the behavior or object, that is displayed in the
* editor.
*/
const gd::String& GetDescription() const { return description; };
/**
* \brief Set the description of the behavior or object, to be displayed in the editor.
*/
virtual AbstractEventsBasedEntity& SetDescription(const gd::String& description_) {
description = description_;
return *this;
}
/**
* \brief Get the internal name of the behavior or object.
*/
const gd::String& GetName() const { return name; };
/**
* \brief Set the internal name of the behavior or object.
*/
AbstractEventsBasedEntity& SetName(const gd::String& name_) {
name = name_;
return *this;
}
/**
* \brief Get the name of the behavior or object, that is displayed in the editor.
*/
const gd::String& GetFullName() const { return fullName; };
/**
* \brief Set the name of the behavior or object, to be displayed in the editor.
*/
AbstractEventsBasedEntity& SetFullName(const gd::String& fullName_) {
fullName = fullName_;
return *this;
}
/**
* \brief Return a reference to the functions of the events based behavior or object.
*/
EventsFunctionsContainer& GetEventsFunctions() {
return eventsFunctionsContainer;
}
/**
* \brief Return a const reference to the functions of the events based
* behavior or object.
*/
const EventsFunctionsContainer& GetEventsFunctions() const {
return eventsFunctionsContainer;
}
/**
* \brief Return a reference to the list of the properties.
*/
SerializableWithNameList<NamedPropertyDescriptor>& GetPropertyDescriptors() {
return propertyDescriptors;
}
/**
* \brief Return a const reference to the list of the properties.
*/
const SerializableWithNameList<NamedPropertyDescriptor>& GetPropertyDescriptors()
const {
return propertyDescriptors;
}
/**
* \brief Get the name of the action to change a property.
*/
static gd::String GetPropertyActionName(const gd::String& propertyName) { return "SetProperty" + propertyName; };
/**
* \brief Get the name of the condition to compare a property.
*/
static gd::String GetPropertyConditionName(const gd::String& propertyName) { return "Property" + propertyName; };
/**
* \brief Get the name of the expression to get a property.
*/
static gd::String GetPropertyExpressionName(const gd::String& propertyName) { return "Property" + propertyName; };
/** \name Serialization
*/
///@{
/**
* \brief Serialize the AbstractEventsBasedEntity to the specified element
*/
virtual void SerializeTo(gd::SerializerElement& element) const;
/**
* \brief Load the AbstractEventsBasedEntity from the specified element
*/
virtual void UnserializeFrom(gd::Project& project,
const gd::SerializerElement& element);
///@}
private:
gd::String name;
gd::String fullName;
gd::String description;
gd::EventsFunctionsContainer eventsFunctionsContainer;
SerializableWithNameList<NamedPropertyDescriptor> propertyDescriptors;
};
} // namespace gd
#endif // GDCORE_ABSTRACTEVENTSBASEDENTITY_H

View File

@@ -5,20 +5,10 @@
*/
#include "GDCore/Project/Behavior.h"
#include <iostream>
#if defined(GD_IDE_ONLY)
#include "GDCore/Project/PropertyDescriptor.h"
#endif
namespace gd {
Behavior::~Behavior(){};
#if defined(GD_IDE_ONLY)
std::map<gd::String, gd::PropertyDescriptor> Behavior::GetProperties(
const gd::SerializerElement& behaviorContent) const {
std::map<gd::String, gd::PropertyDescriptor> nothing;
return nothing;
}
#endif
} // namespace gd

View File

@@ -5,86 +5,29 @@
*/
#ifndef GDCORE_BEHAVIOR_H
#define GDCORE_BEHAVIOR_H
#include <map>
#include "GDCore/String.h"
#if defined(GD_IDE_ONLY)
namespace gd {
class PropertyDescriptor;
}
#endif
namespace gd {
class SerializerElement;
class Project;
class Layout;
} // namespace gd
#include "GDCore/Project/BehaviorConfigurationContainer.h"
namespace gd {
/**
* \brief Base class used to represents a behavior that can be applied to an
* object
* object. It stores the content (i.e: the properties) of a behavior of an object
* and forward the properties related functions to Javascript with Emscripten.
*
* \see gd::BehaviorContent
* \see gd::BehaviorsSharedData
* \see gd::Object
* \ingroup PlatformDefinition
*/
class GD_CORE_API Behavior {
class GD_CORE_API Behavior: public BehaviorConfigurationContainer {
public:
Behavior(){};
Behavior(): BehaviorConfigurationContainer() {};
Behavior(const gd::String& name_, const gd::String& type_)
: BehaviorConfigurationContainer(name_, type_) {};
virtual ~Behavior();
virtual Behavior* Clone() const { return new Behavior(*this); }
/**
* \brief Return the type of the behavior
*/
const gd::String& GetTypeName() const { return type; }
/**
* \brief Set the type of the behavior.
*/
void SetTypeName(const gd::String& type_) { type = type_; };
#if defined(GD_IDE_ONLY)
/**
* \brief Called when the IDE wants to know about the custom properties of the
* behavior.
*
* Implementation example:
\code
std::map<gd::String, gd::PropertyDescriptor> properties;
properties[_("Initial speed")].SetValue(gd::String::From(initialSpeed));
return properties;
\endcode
*
* \return a std::map with properties names as key.
* \see gd::PropertyDescriptor
*/
virtual std::map<gd::String, gd::PropertyDescriptor> GetProperties(
const gd::SerializerElement& behaviorContent) const;
/**
* \brief Called when the IDE wants to update a custom property of the
* behavior
*
* \return false if the new value cannot be set
* \see gd::InitialInstance
*/
virtual bool UpdateProperty(gd::SerializerElement& behaviorContent,
const gd::String& name,
const gd::String& value) {
return false;
};
#endif
/**
* \brief Called to initialize the content with the default properties
* for the behavior.
*/
virtual void InitializeContent(gd::SerializerElement& behaviorContent){};
private:
gd::String type;
virtual Behavior* Clone() const override { return new Behavior(*this); }
};
} // namespace gd

View File

@@ -0,0 +1,25 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "GDCore/Project/BehaviorConfigurationContainer.h"
#include <iostream>
#include "GDCore/Project/PropertyDescriptor.h"
namespace gd {
BehaviorConfigurationContainer::~BehaviorConfigurationContainer(){};
std::map<gd::String, gd::PropertyDescriptor> BehaviorConfigurationContainer::GetProperties() const {
return GetProperties(content);
};
std::map<gd::String, gd::PropertyDescriptor> BehaviorConfigurationContainer::GetProperties(
const gd::SerializerElement& behaviorContent) const {
std::map<gd::String, gd::PropertyDescriptor> nothing;
return nothing;
}
} // namespace gd

View File

@@ -0,0 +1,155 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef GDCORE_BEHAVIORCONFIGURATIONCONTAINER_H
#define GDCORE_BEHAVIORCONFIGURATIONCONTAINER_H
#include <map>
#include <memory>
#include "GDCore/Serialization/Serializer.h"
#include "GDCore/String.h"
namespace gd {
class PropertyDescriptor;
class SerializerElement;
class Project;
class Layout;
} // namespace gd
namespace gd {
/**
* \brief Base class for containers of behavior configuration.
* They can be attached to objects (Behavior) or layouts (BehaviorsSharedData).
* It stores the content (i.e: the properties) of a behavior of an object.
*
* \see gd::Behavior
* \see gd::BehaviorsSharedData
* \ingroup PlatformDefinition
*/
class GD_CORE_API BehaviorConfigurationContainer {
public:
BehaviorConfigurationContainer(){};
BehaviorConfigurationContainer(const gd::String& name_, const gd::String& type_)
: name(name_), type(type_){};
virtual ~BehaviorConfigurationContainer();
virtual BehaviorConfigurationContainer* Clone() const { return new BehaviorConfigurationContainer(*this); }
/**
* \brief Return the name identifying the behavior
*/
const gd::String& GetName() const { return name; }
/**
* \brief Change the name identifying the behavior
*/
void SetName(const gd::String& name_) { name = name_; }
/**
* \brief Return the type of the behavior
*/
const gd::String& GetTypeName() const { return type; }
/**
* \brief Set the type of the behavior.
*/
void SetTypeName(const gd::String& type_) { type = type_; };
/**
* \brief Called when the IDE wants to know about the custom properties of the
* behavior.
*
* \return a std::map with properties names as key.
* \see gd::PropertyDescriptor
*/
std::map<gd::String, gd::PropertyDescriptor> GetProperties() const;
/**
* \brief Called when the IDE wants to update a custom property of the
* behavior
*
* \return false if the new value cannot be set
* \see gd::InitialInstance
*/
bool UpdateProperty(const gd::String& name, const gd::String& value) {
return UpdateProperty(content, name, value);
};
/**
* \brief Called to initialize the content with the default properties
* for the behavior.
*/
virtual void InitializeContent() {
InitializeContent(content);
};
/**
* \brief Serialize the behavior content.
*/
virtual void SerializeTo(gd::SerializerElement& element) const {
element = content;
};
/**
* \brief Unserialize the behavior content.
*/
virtual void UnserializeFrom(const gd::SerializerElement& element) {
content = element;
};
const gd::SerializerElement& GetContent() const { return content; };
gd::SerializerElement& GetContent() { return content; };
protected:
/**
* \brief Called when the IDE wants to know about the custom properties of the
* behavior.
*
* Implementation example:
\code
std::map<gd::String, gd::PropertyDescriptor> properties;
properties[_("Initial speed")].SetValue(gd::String::From(initialSpeed));
return properties;
\endcode
*
* \return a std::map with properties names as key.
* \see gd::PropertyDescriptor
*/
virtual std::map<gd::String, gd::PropertyDescriptor> GetProperties(
const gd::SerializerElement& behaviorContent) const;
/**
* \brief Called when the IDE wants to update a custom property of the
* behavior
*
* \return false if the new value cannot be set
* \see gd::InitialInstance
*/
virtual bool UpdateProperty(gd::SerializerElement& behaviorContent,
const gd::String& name,
const gd::String& value) {
return false;
};
/**
* \brief Called to initialize the content with the default properties
* for the behavior.
*/
virtual void InitializeContent(gd::SerializerElement& behaviorContent){};
private:
gd::String name; ///< Name of the behavior
gd::String type; ///< The type of the behavior that is represented. Usually
///< in the form "ExtensionName::BehaviorTypeName"
gd::SerializerElement content; // Storage for the behavior properties
};
} // namespace gd
#endif // GDCORE_BEHAVIORCONFIGURATIONCONTAINER_H

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@@ -1,12 +0,0 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "GDCore/Project/BehaviorContent.h"
namespace gd {
BehaviorContent::~BehaviorContent(){};
} // namespace gd

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@@ -1,88 +0,0 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef GDCORE_BEHAVIORCONTENT_H
#define GDCORE_BEHAVIORCONTENT_H
#include <map>
#include "GDCore/Serialization/Serializer.h"
#include "GDCore/String.h"
#if defined(GD_IDE_ONLY)
namespace gd {
class PropertyDescriptor;
}
#endif
namespace gd {
class SerializerElement;
class Project;
class Layout;
} // namespace gd
namespace gd {
/**
* \brief Store the content (i.e: the properties) of a behavior of an object.
*
* \see gd::Behavior
* \see gd::BehaviorsSharedData
* \see gd::Object
* \ingroup PlatformDefinition
*/
class GD_CORE_API BehaviorContent {
public:
BehaviorContent(const gd::String& name_, const gd::String& type_)
: name(name_), type(type_){};
virtual ~BehaviorContent();
virtual BehaviorContent* Clone() const { return new BehaviorContent(*this); }
/**
* \brief Return the name identifying the behavior
*/
virtual const gd::String& GetName() const { return name; }
/**
* \brief Change the name identifying the behavior
*/
virtual void SetName(const gd::String& name_) { name = name_; }
/**
* \brief Get the type of the behavior.
*/
virtual const gd::String& GetTypeName() const { return type; }
/**
* \brief Change the type of the behavior
*/
virtual void SetTypeName(const gd::String& type_) { type = type_; }
#if defined(GD_IDE_ONLY)
/**
* \brief Serialize the behavior content.
*/
virtual void SerializeTo(gd::SerializerElement& element) const {
element = content;
};
#endif
/**
* \brief Unserialize the behavior content.
*/
virtual void UnserializeFrom(const gd::SerializerElement& element) {
content = element;
};
const gd::SerializerElement& GetContent() const { return content; };
gd::SerializerElement& GetContent() { return content; };
protected:
gd::String name; ///< Name of the behavior
gd::String type; ///< The type of the behavior that is represented. Usually
///< in the form "ExtensionName::BehaviorTypeName"
gd::SerializerElement content; // Storage for the behavior properties
};
} // namespace gd
#endif // GDCORE_BEHAVIORCONTENT_H

View File

@@ -5,21 +5,11 @@
*/
#include "GDCore/Project/BehaviorsSharedData.h"
#if defined(GD_IDE_ONLY)
#include <map>
#include "GDCore/Project/PropertyDescriptor.h"
#endif
namespace gd {
BehaviorsSharedData::~BehaviorsSharedData(){};
#if defined(GD_IDE_ONLY)
std::map<gd::String, gd::PropertyDescriptor> BehaviorsSharedData::GetProperties(
const gd::SerializerElement& behaviorSharedDataContent) const {
std::map<gd::String, gd::PropertyDescriptor> nothing;
return nothing;
}
#endif
} // namespace gd

View File

@@ -4,19 +4,11 @@
* reserved. This project is released under the MIT License.
*/
#ifndef BEHAVIORSSHAREDDATA_H
#define BEHAVIORSSHAREDDATA_H
#ifndef GDCORE_BEHAVIORSSHAREDDATA_H
#define GDCORE_BEHAVIORSSHAREDDATA_H
#include <map>
#include <memory>
#include "GDCore/String.h"
class BehaviorsRuntimeSharedData;
namespace gd {
class SerializerElement;
class PropertyDescriptor;
class Project;
class Layout;
} // namespace gd
#include "GDCore/Project/BehaviorConfigurationContainer.h"
namespace gd {
@@ -29,63 +21,15 @@ namespace gd {
*
* \ingroup GameEngine
*/
class GD_CORE_API BehaviorsSharedData {
class GD_CORE_API BehaviorsSharedData: public BehaviorConfigurationContainer {
public:
BehaviorsSharedData(){};
BehaviorsSharedData(): BehaviorConfigurationContainer() {};
BehaviorsSharedData(const gd::String& name_, const gd::String& type_)
: BehaviorConfigurationContainer(name_, type_) {};
virtual ~BehaviorsSharedData();
virtual gd::BehaviorsSharedData* Clone() const {
return new BehaviorsSharedData(*this);
}
/**
* \brief Return the name identifying the type of the behavior
*/
gd::String GetTypeName() { return type; }
/**
* \brief Change name identifying the type of the behavior.
*/
void SetTypeName(const gd::String& type_) { type = type_; };
#if defined(GD_IDE_ONLY)
/**
* \brief Called when the IDE wants to know about the properties of the shared
data.
*
* Usage example:
\code
std::map<gd::String, gd::PropertyDescriptor> properties;
properties[_("Initial speed")].SetValue(gd::String::From(initialSpeed));
return properties;
\endcode
*
* \return a std::map with properties names as key.
* \see gd::PropertyDescriptor
*/
virtual std::map<gd::String, gd::PropertyDescriptor> GetProperties(
const gd::SerializerElement& behaviorSharedDataContent) const;
/**
* \brief Called when the IDE wants to update a property of the shared data
*
* \return false if the new value cannot be set
* \see gd::InitialInstance
*/
virtual bool UpdateProperty(gd::SerializerElement& behaviorSharedDataContent,
const gd::String& name,
const gd::String& value) {
return false;
};
#endif
virtual void InitializeContent(
gd::SerializerElement& behaviorSharedDataContent){};
private:
gd::String type; ///< The type indicate of which type is the behavior.
virtual BehaviorsSharedData* Clone() const override { return new BehaviorsSharedData(*this); }
};
} // namespace gd
#endif // BEHAVIORSSHAREDDATA_H
#endif // GDCORE_BEHAVIORSSHAREDDATA_H

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@@ -0,0 +1,61 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "CustomBehavior.h"
#include "GDCore/IDE/Project/ArbitraryResourceWorker.h"
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/Serialization/Serializer.h"
#include "GDCore/Serialization/SerializerElement.h"
#include "GDCore/Project/CustomConfigurationHelper.h"
#include <map>
using namespace gd;
CustomBehavior *CustomBehavior::Clone() const {
CustomBehavior *clone = new CustomBehavior(*this);
return clone;
}
void CustomBehavior::InitializeContent(gd::SerializerElement &behaviorContent) {
if (!project.HasEventsBasedBehavior(GetTypeName())) {
return;
}
const auto &eventsBasedBehavior = project.GetEventsBasedBehavior(GetTypeName());
const auto &properties = eventsBasedBehavior.GetPropertyDescriptors();
gd::CustomConfigurationHelper::InitializeContent(properties, behaviorContent);
}
std::map<gd::String, gd::PropertyDescriptor> CustomBehavior::GetProperties(
const gd::SerializerElement &behaviorContent) const {
if (!project.HasEventsBasedBehavior(GetTypeName())) {
auto behaviorProperties = std::map<gd::String, gd::PropertyDescriptor>();
return behaviorProperties;
}
const auto &eventsBasedBehavior = project.GetEventsBasedBehavior(GetTypeName());
const auto &properties = eventsBasedBehavior.GetPropertyDescriptors();
return gd::CustomConfigurationHelper::GetProperties(properties, behaviorContent);
}
bool CustomBehavior::UpdateProperty(gd::SerializerElement &behaviorContent,
const gd::String &propertyName,
const gd::String &newValue) {
if (!project.HasEventsBasedBehavior(GetTypeName())) {
return false;
}
const auto &eventsBasedBehavior = project.GetEventsBasedBehavior(GetTypeName());
const auto &properties = eventsBasedBehavior.GetPropertyDescriptors();
return gd::CustomConfigurationHelper::UpdateProperty(
properties,
behaviorContent,
propertyName,
newValue);
}

View File

@@ -0,0 +1,48 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef GDCORE_CUSTOMBEHAVIOR_H
#define GDCORE_CUSTOMBEHAVIOR_H
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/EventsBasedBehavior.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/Serialization/Serializer.h"
#include "GDCore/Serialization/SerializerElement.h"
using namespace gd;
namespace gd {
/**
* \brief A gd::Behavior that stores its content in JSON.
*/
class CustomBehavior : public gd::Behavior {
public:
CustomBehavior(const gd::String &name,
const Project &project_,
const gd::String &fullType)
: Behavior(name, fullType),
project(project_) {}
CustomBehavior *Clone() const override;
using Behavior::GetProperties;
using Behavior::InitializeContent;
using Behavior::UpdateProperty;
protected:
std::map<gd::String, gd::PropertyDescriptor>
GetProperties(const gd::SerializerElement &behaviorContent) const override;
bool UpdateProperty(gd::SerializerElement &behaviorContent,
const gd::String &name, const gd::String &value) override;
void InitializeContent(gd::SerializerElement &behaviorContent) override;
private:
const Project &project; ///< The project is used to get the
///< EventBasedBehavior from the fullType.
};
} // namespace gd
#endif // GDCORE_CUSTOMBEHAVIOR_H

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@@ -0,0 +1,61 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "CustomBehaviorsSharedData.h"
#include "GDCore/IDE/Project/ArbitraryResourceWorker.h"
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/Serialization/Serializer.h"
#include "GDCore/Serialization/SerializerElement.h"
#include "GDCore/Project/CustomConfigurationHelper.h"
#include <map>
using namespace gd;
CustomBehaviorsSharedData *CustomBehaviorsSharedData::Clone() const {
CustomBehaviorsSharedData *clone = new CustomBehaviorsSharedData(*this);
return clone;
}
void CustomBehaviorsSharedData::InitializeContent(gd::SerializerElement &behaviorContent) {
if (!project.HasEventsBasedBehavior(GetTypeName())) {
return;
}
const auto &eventsBasedBehavior = project.GetEventsBasedBehavior(GetTypeName());
const auto &properties = eventsBasedBehavior.GetSharedPropertyDescriptors();
gd::CustomConfigurationHelper::InitializeContent(properties, behaviorContent);
}
std::map<gd::String, gd::PropertyDescriptor> CustomBehaviorsSharedData::GetProperties(
const gd::SerializerElement &behaviorContent) const {
if (!project.HasEventsBasedBehavior(GetTypeName())) {
auto behaviorProperties = std::map<gd::String, gd::PropertyDescriptor>();
return behaviorProperties;
}
const auto &eventsBasedBehavior = project.GetEventsBasedBehavior(GetTypeName());
const auto &properties = eventsBasedBehavior.GetSharedPropertyDescriptors();
return gd::CustomConfigurationHelper::GetProperties(properties, behaviorContent);
}
bool CustomBehaviorsSharedData::UpdateProperty(gd::SerializerElement &behaviorContent,
const gd::String &propertyName,
const gd::String &newValue) {
if (!project.HasEventsBasedBehavior(GetTypeName())) {
return false;
}
const auto &eventsBasedBehavior = project.GetEventsBasedBehavior(GetTypeName());
const auto &properties = eventsBasedBehavior.GetSharedPropertyDescriptors();
return gd::CustomConfigurationHelper::UpdateProperty(
properties,
behaviorContent,
propertyName,
newValue);
}

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@@ -0,0 +1,46 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef GDCORE_CUSTOMBEHAVIORSSHAREDDATA_H
#define GDCORE_CUSTOMBEHAVIORSSHAREDDATA_H
#include "GDCore/Project/BehaviorsSharedData.h"
#include "GDCore/Project/EventsBasedBehavior.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/Serialization/Serializer.h"
#include "GDCore/Serialization/SerializerElement.h"
using namespace gd;
namespace gd {
/**
* \brief A gd::BehaviorsSharedData that stores its content in JSON.
*/
class CustomBehaviorsSharedData : public gd::BehaviorsSharedData {
public:
CustomBehaviorsSharedData(const gd::String &name, const Project &project_,
const gd::String &fullType)
: BehaviorsSharedData(name, fullType), project(project_) {}
CustomBehaviorsSharedData *Clone() const override;
using BehaviorsSharedData::GetProperties;
using BehaviorsSharedData::InitializeContent;
using BehaviorsSharedData::UpdateProperty;
protected:
std::map<gd::String, gd::PropertyDescriptor>
GetProperties(const gd::SerializerElement &behaviorContent) const override;
bool UpdateProperty(gd::SerializerElement &behaviorContent,
const gd::String &name, const gd::String &value) override;
void InitializeContent(gd::SerializerElement &behaviorContent) override;
private:
const Project &project; ///< The project is used to get the
///< EventBasedBehavior from the fullType.
};
} // namespace gd
#endif // GDCORE_CUSTOMBEHAVIORSSHAREDDATA_H

View File

@@ -0,0 +1,104 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "CustomConfigurationHelper.h"
#include "GDCore/IDE/Project/ArbitraryResourceWorker.h"
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/Serialization/Serializer.h"
#include "GDCore/Serialization/SerializerElement.h"
#include <map>
using namespace gd;
void CustomConfigurationHelper::InitializeContent(
const gd::SerializableWithNameList<gd::NamedPropertyDescriptor> &properties,
gd::SerializerElement &configurationContent) {
for (auto &&property : properties.GetInternalVector()) {
auto &element = configurationContent.AddChild(property->GetName());
auto propertyType = property->GetType();
if (propertyType == "String" || propertyType == "Choice" ||
propertyType == "Color" || propertyType == "Behavior") {
element.SetStringValue(property->GetValue());
} else if (propertyType == "Number") {
element.SetDoubleValue(property->GetValue().To<double>());
} else if (propertyType == "Boolean") {
element.SetBoolValue(property->GetValue() == "true");
}
}
}
std::map<gd::String, gd::PropertyDescriptor> CustomConfigurationHelper::GetProperties(
const gd::SerializableWithNameList<gd::NamedPropertyDescriptor> &properties,
const gd::SerializerElement &configurationContent) {
auto behaviorProperties = std::map<gd::String, gd::PropertyDescriptor>();
for (auto &property : properties.GetInternalVector()) {
const auto &propertyName = property->GetName();
const auto &propertyType = property->GetType();
// TODO Move this into a PropertyDescriptor copy method.
auto &newProperty = behaviorProperties[propertyName]
.SetType(property->GetType())
.SetDescription(property->GetDescription())
.SetGroup(property->GetGroup())
.SetLabel(property->GetLabel())
.SetValue(property->GetValue())
.SetHidden(property->IsHidden());
for (auto &extraInfo : property->GetExtraInfo()) {
newProperty.AddExtraInfo(extraInfo);
}
if (configurationContent.HasChild(propertyName)) {
if (propertyType == "String" || propertyType == "Choice" ||
propertyType == "Color" || propertyType == "Behavior") {
newProperty.SetValue(
configurationContent.GetChild(propertyName).GetStringValue());
} else if (propertyType == "Number") {
newProperty.SetValue(gd::String::From(
configurationContent.GetChild(propertyName).GetDoubleValue()));
} else if (propertyType == "Boolean") {
newProperty.SetValue(
configurationContent.GetChild(propertyName).GetBoolValue() ? "true"
: "false");
}
} else {
// No value was serialized for this property. `newProperty`
// will have the default value coming from `enumeratedProperty`.
}
}
return behaviorProperties;
}
bool CustomConfigurationHelper::UpdateProperty(
const gd::SerializableWithNameList<gd::NamedPropertyDescriptor> &properties,
gd::SerializerElement &configurationContent,
const gd::String &propertyName,
const gd::String &newValue) {
if (!properties.Has(propertyName)) {
return false;
}
const auto &property = properties.Get(propertyName);
auto &element = configurationContent.AddChild(propertyName);
const gd::String &propertyType = property.GetType();
if (propertyType == "String" || propertyType == "Choice" ||
propertyType == "Color" || propertyType == "Behavior") {
element.SetStringValue(newValue);
} else if (propertyType == "Number") {
element.SetDoubleValue(newValue.To<double>());
} else if (propertyType == "Boolean") {
element.SetBoolValue(newValue == "1");
}
return true;
}

View File

@@ -0,0 +1,43 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef GDCORE_CUSTOMCONFIGURATIONHELPER_H
#define GDCORE_CUSTOMCONFIGURATIONHELPER_H
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/EventsBasedBehavior.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/Serialization/Serializer.h"
#include "GDCore/Serialization/SerializerElement.h"
using namespace gd;
namespace gd {
/**
* \brief Helper functions that gd::CustomBehavior and gd::CustomBehaviorsSharedData use to
* store their content in JSON.
*/
class CustomConfigurationHelper {
public:
CustomConfigurationHelper() {}
static void InitializeContent(
const gd::SerializableWithNameList<gd::NamedPropertyDescriptor> &properties,
gd::SerializerElement &behaviorContent);
static std::map<gd::String, gd::PropertyDescriptor> GetProperties(
const gd::SerializableWithNameList<gd::NamedPropertyDescriptor> &properties,
const gd::SerializerElement &behaviorContent);
static bool UpdateProperty(
const gd::SerializableWithNameList<gd::NamedPropertyDescriptor> &properties,
gd::SerializerElement &behaviorContent,
const gd::String &name,
const gd::String &value);
};
} // namespace gd
#endif // GDCORE_CUSTOMCONFIGURATIONHELPER_H

View File

@@ -0,0 +1,174 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "CustomObjectConfiguration.h"
#include "GDCore/IDE/Project/ArbitraryResourceWorker.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/Serialization/Serializer.h"
#include "GDCore/Serialization/SerializerElement.h"
#include "GDCore/Tools/Log.h"
#include "GDCore/Project/CustomConfigurationHelper.h"
using namespace gd;
void CustomObjectConfiguration::Init(const gd::CustomObjectConfiguration& objectConfiguration) {
project = objectConfiguration.project;
objectContent = objectConfiguration.objectContent;
// There is no default copy for a map of unique_ptr like childObjectConfigurations.
childObjectConfigurations.clear();
for (auto& it : objectConfiguration.childObjectConfigurations) {
childObjectConfigurations[it.first] = it.second->Clone();
}
}
gd::ObjectConfiguration CustomObjectConfiguration::badObjectConfiguration;
std::unique_ptr<gd::ObjectConfiguration> CustomObjectConfiguration::Clone() const {
return gd::make_unique<gd::CustomObjectConfiguration>(*this);
}
gd::ObjectConfiguration &CustomObjectConfiguration::GetChildObjectConfiguration(const gd::String &objectName) {
if (!project->HasEventsBasedObject(GetType())) {
return badObjectConfiguration;
}
const auto &eventsBasedObject = project->GetEventsBasedObject(GetType());
if (!eventsBasedObject.HasObjectNamed(objectName)) {
gd::LogError("Tried to get the configuration of a child-object:" + objectName
+ " that doesn't exist in the event-based object: " + GetType());
return badObjectConfiguration;
}
auto &childObject = eventsBasedObject.GetObject(objectName);
auto configurationPosition = childObjectConfigurations.find(objectName);
if (configurationPosition == childObjectConfigurations.end()) {
childObjectConfigurations.insert(std::make_pair(
objectName,
childObject.GetConfiguration().Clone()));
return *(childObjectConfigurations[objectName]);
}
else {
auto &pair = *configurationPosition;
auto &configuration = pair.second;
return *configuration;
}
}
std::map<gd::String, gd::PropertyDescriptor> CustomObjectConfiguration::GetProperties() const {
auto objectProperties = std::map<gd::String, gd::PropertyDescriptor>();
if (!project->HasEventsBasedObject(GetType())) {
return objectProperties;
}
const auto &eventsBasedObject = project->GetEventsBasedObject(GetType());
const auto &properties = eventsBasedObject.GetPropertyDescriptors();
return gd::CustomConfigurationHelper::GetProperties(properties, objectContent);
}
bool CustomObjectConfiguration::UpdateProperty(const gd::String& propertyName,
const gd::String& newValue) {
if (!project->HasEventsBasedObject(GetType())) {
return false;
}
const auto &eventsBasedObject = project->GetEventsBasedObject(GetType());
const auto &properties = eventsBasedObject.GetPropertyDescriptors();
return gd::CustomConfigurationHelper::UpdateProperty(
properties,
objectContent,
propertyName,
newValue);
}
std::map<gd::String, gd::PropertyDescriptor>
CustomObjectConfiguration::GetInitialInstanceProperties(
const gd::InitialInstance& instance,
gd::Project& project,
gd::Layout& scene) {
return std::map<gd::String, gd::PropertyDescriptor>();
}
bool CustomObjectConfiguration::UpdateInitialInstanceProperty(
gd::InitialInstance& instance,
const gd::String& name,
const gd::String& value,
gd::Project& project,
gd::Layout& scene) {
return false;
}
void CustomObjectConfiguration::DoSerializeTo(SerializerElement& element) const {
element.AddChild("content") = objectContent;
auto &childrenContentElement = element.AddChild("childrenContent");
for (auto &pair : childObjectConfigurations) {
auto &childName = pair.first;
auto &childConfiguration = pair.second;
auto &childElement = childrenContentElement.AddChild(childName);
childConfiguration->SerializeTo(childElement);
}
}
void CustomObjectConfiguration::DoUnserializeFrom(Project& project,
const SerializerElement& element) {
objectContent = element.GetChild("content");
auto &childrenContentElement = element.GetChild("childrenContent");
for (auto &pair : childrenContentElement.GetAllChildren()) {
auto &childName = pair.first;
auto &childElement = pair.second;
auto &childConfiguration = GetChildObjectConfiguration(childName);
childConfiguration.UnserializeFrom(project, *childElement);
}
}
void CustomObjectConfiguration::ExposeResources(gd::ArbitraryResourceWorker& worker) {
std::map<gd::String, gd::PropertyDescriptor> properties = GetProperties();
for (auto& property : properties) {
const String& propertyName = property.first;
const gd::PropertyDescriptor& propertyDescriptor = property.second;
if (propertyDescriptor.GetType() == "resource") {
auto& extraInfo = propertyDescriptor.GetExtraInfo();
const gd::String& resourceType = extraInfo.empty() ? "" : extraInfo[0];
const gd::String& oldPropertyValue = propertyDescriptor.GetValue();
gd::String newPropertyValue = oldPropertyValue;
if (resourceType == "image") {
worker.ExposeImage(newPropertyValue);
} else if (resourceType == "audio") {
worker.ExposeAudio(newPropertyValue);
} else if (resourceType == "font") {
worker.ExposeFont(newPropertyValue);
} else if (resourceType == "video") {
worker.ExposeVideo(newPropertyValue);
} else if (resourceType == "json") {
worker.ExposeJson(newPropertyValue);
} else if (resourceType == "tilemap") {
worker.ExposeTilemap(newPropertyValue);
} else if (resourceType == "tileset") {
worker.ExposeTileset(newPropertyValue);
} else if (resourceType == "bitmapFont") {
worker.ExposeBitmapFont(newPropertyValue);
}
if (newPropertyValue != oldPropertyValue) {
UpdateProperty(propertyName, newPropertyValue);
}
}
}
auto objectProperties = std::map<gd::String, gd::PropertyDescriptor>();
if (!project->HasEventsBasedObject(GetType())) {
return;
}
const auto &eventsBasedObject = project->GetEventsBasedObject(GetType());
for (auto& childObject : eventsBasedObject.GetObjects()) {
auto &configuration = GetChildObjectConfiguration(childObject->GetName());
configuration.ExposeResources(worker);
}
}

View File

@@ -0,0 +1,100 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef GDCORE_CUSTOMOBJECTCONFIGURATION_H
#define GDCORE_CUSTOMOBJECTCONFIGURATION_H
#include "GDCore/Project/ObjectConfiguration.h"
#include <map>
#include <memory>
#include "GDCore/Project/Object.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/EventsBasedObject.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/Serialization/Serializer.h"
#include "GDCore/Serialization/SerializerElement.h"
using namespace gd;
namespace gd {
/**
* \brief A gd::ObjectConfiguration that stores its content in JSON and is
* composed of other configuration according to it's object children.
*
* It also implements "ExposeResources" to expose the properties of type
* "resource".
*/
class CustomObjectConfiguration : public gd::ObjectConfiguration {
public:
CustomObjectConfiguration(const Project& project_, const String& type_)
: project(&project_) {
SetType(type_);
}
std::unique_ptr<gd::ObjectConfiguration> Clone() const override;
/**
* Copy constructor. Calls Init().
*/
CustomObjectConfiguration(const gd::CustomObjectConfiguration& object)
: ObjectConfiguration(object) {
Init(object);
};
/**
* Assignment operator. Calls Init().
*/
CustomObjectConfiguration& operator=(const gd::CustomObjectConfiguration& object){
if ((this) != &object) {
ObjectConfiguration::operator=(object);
Init(object);
}
return *this;
}
std::map<gd::String, gd::PropertyDescriptor> GetProperties() const override;
bool UpdateProperty(const gd::String& name, const gd::String& value) override;
std::map<gd::String, gd::PropertyDescriptor> GetInitialInstanceProperties(
const gd::InitialInstance& instance,
gd::Project& project,
gd::Layout& scene) override;
bool UpdateInitialInstanceProperty(gd::InitialInstance& instance,
const gd::String& name,
const gd::String& value,
gd::Project& project,
gd::Layout& scene) override;
void ExposeResources(gd::ArbitraryResourceWorker& worker) override;
gd::ObjectConfiguration &GetChildObjectConfiguration(const gd::String& objectName);
protected:
void DoSerializeTo(SerializerElement& element) const override;
void DoUnserializeFrom(Project& project, const SerializerElement& element) override;
private:
const Project* project; ///< The project is used to get the
///< EventBasedObject from the fullType.
gd::SerializerElement objectContent;
std::map<gd::String, std::unique_ptr<gd::ObjectConfiguration>> childObjectConfigurations;
static gd::ObjectConfiguration badObjectConfiguration;
/**
* Initialize configuration using another configuration. Used by copy-ctor
* and assign-op.
*
* Don't forget to update me if members were changed!
*
* It's needed because there is no default copy for childObjectConfigurations
* and it must be a deep copy.
*/
void Init(const gd::CustomObjectConfiguration& object);
};
} // namespace gd
#endif // GDCORE_CUSTOMOBJECTCONFIGURATION_H

View File

@@ -110,6 +110,11 @@ class GD_CORE_API EffectsContainer {
*/
void UnserializeFrom(const SerializerElement& element);
/**
* \brief Clear all effects of the container.
*/
inline void Clear() { effects.clear(); }
private:
std::vector<std::shared_ptr<gd::Effect>> effects;
static Effect badEffect;

View File

@@ -3,7 +3,6 @@
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#if defined(GD_IDE_ONLY)
#include "EventsBasedBehavior.h"
#include "EventsFunctionsContainer.h"
#include "GDCore/Serialization/SerializerElement.h"
@@ -12,36 +11,27 @@
namespace gd {
EventsBasedBehavior::EventsBasedBehavior()
: name("MyBehavior"), fullName("") {}
: AbstractEventsBasedEntity(
"MyBehavior",
gd::EventsFunctionsContainer::FunctionOwner::Behavior) {}
void EventsBasedBehavior::SerializeTo(SerializerElement& element) const {
element.SetAttribute("description", description);
element.SetAttribute("name", name);
element.SetAttribute("fullName", fullName);
AbstractEventsBasedEntity::SerializeTo(element);
element.SetAttribute("objectType", objectType);
gd::SerializerElement& eventsFunctionsElement =
element.AddChild("eventsFunctions");
eventsFunctionsContainer.SerializeEventsFunctionsTo(eventsFunctionsElement);
propertyDescriptors.SerializeElementsTo(
"propertyDescriptor", element.AddChild("propertyDescriptors"));
if (isPrivate) {
element.SetBoolAttribute("private", isPrivate);
}
sharedPropertyDescriptors.SerializeElementsTo(
"propertyDescriptor", element.AddChild("sharedPropertyDescriptors"));
}
void EventsBasedBehavior::UnserializeFrom(gd::Project& project,
const SerializerElement& element) {
description = element.GetStringAttribute("description");
name = element.GetStringAttribute("name");
fullName = element.GetStringAttribute("fullName");
AbstractEventsBasedEntity::UnserializeFrom(project, element);
objectType = element.GetStringAttribute("objectType");
const gd::SerializerElement& eventsFunctionsElement =
element.GetChild("eventsFunctions");
eventsFunctionsContainer.UnserializeEventsFunctionsFrom(
project, eventsFunctionsElement);
propertyDescriptors.UnserializeElementsFrom(
"propertyDescriptor", element.GetChild("propertyDescriptors"));
isPrivate = element.GetBoolAttribute("private");
sharedPropertyDescriptors.UnserializeElementsFrom(
"propertyDescriptor", element.GetChild("sharedPropertyDescriptors"));
}
} // namespace gd
#endif

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