Files
GDevelop/Core/GDCore/IDE/ProjectStripper.cpp
D8H 80cb6d697c Handle custom objects at runtime (#4294)
* Don't show in changelog
2022-10-18 13:36:48 +02:00

52 lines
1.9 KiB
C++

/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "ProjectStripper.h"
#include "GDCore/Project/EventsFunctionsContainer.h"
#include "GDCore/Project/EventsFunctionsExtension.h"
#include "GDCore/Project/ExternalEvents.h"
#include "GDCore/Project/ExternalLayout.h"
#include "GDCore/Project/Layout.h"
#include "GDCore/Project/Project.h"
namespace gd {
void GD_CORE_API ProjectStripper::StripProjectForExport(gd::Project &project) {
project.GetObjectGroups().Clear();
while (project.GetExternalEventsCount() > 0)
project.RemoveExternalEvents(project.GetExternalEvents(0).GetName());
for (unsigned int i = 0; i < project.GetLayoutsCount(); ++i) {
project.GetLayout(i).GetObjectGroups().Clear();
project.GetLayout(i).GetEvents().Clear();
}
// Keep the EventsBasedObject object list because it's useful for the Runtime
// to create the child-object.
for (unsigned int extensionIndex = 0;
extensionIndex < project.GetEventsFunctionsExtensionsCount();
++extensionIndex) {
auto &extension = project.GetEventsFunctionsExtension(extensionIndex);
auto &eventsBasedObjects = extension.GetEventsBasedObjects();
if (eventsBasedObjects.size() == 0) {
project.RemoveEventsFunctionsExtension(extension.GetName());
extensionIndex--;
continue;
}
for (unsigned int objectIndex = 0; objectIndex < eventsBasedObjects.size();
++objectIndex) {
auto &eventsBasedObject = eventsBasedObjects.at(objectIndex);
eventsBasedObject.SetFullName("");
eventsBasedObject.SetDescription("");
eventsBasedObject.GetEventsFunctions().GetInternalVector().clear();
eventsBasedObject.GetPropertyDescriptors().GetInternalVector().clear();
}
extension.GetEventsBasedBehaviors().Clear();
}
}
} // namespace gd