Compare commits

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129 Commits

Author SHA1 Message Date
Clément Pasteau
ca220d8fe5 Fix copying points & masks when editing sprite too (#5532)
Do not show in changeloc
2023-08-02 16:58:49 +02:00
github-actions[bot]
9971702ec9 Update translations (#5529) 2023-08-02 14:21:57 +02:00
Clément Pasteau
e48f14b753 Bump IDE version to 169 (#5530)
Do not show in changelog
2023-08-02 14:21:20 +02:00
Clément Pasteau
ce046c0b99 Fix setting up points & collision masks according to object animation settings (#5527)
* Adding a new sprite in a new animation will now correctly copy points and collision masks defined in others if "sharing with all animations" is toggled
2023-08-02 14:10:37 +02:00
Florian Rival
e29cb462e1 Add mention to using git for projects in the project properties dialog (#5528) 2023-08-02 14:02:20 +02:00
github-actions[bot]
aee05affd0 Update translations [skip ci] (#5526)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2023-08-02 12:03:59 +02:00
Clément Pasteau
f95d197634 Fix a bug where renaming project elements wouldn't work when an action is using the default layer (#5524) 2023-08-02 11:27:39 +02:00
github-actions[bot]
075cc5a7aa Update translations [skip ci] (#5513)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2023-07-31 17:18:10 +02:00
Clément Pasteau
56c2aa0dc6 Fix collision mask when adding new sprites with default, full image mask (#5523) 2023-07-31 17:17:39 +02:00
Clément Pasteau
fa003374ba Fix automatic collision mask on multiple sprites addition (#5521)
And on piskel edition
2023-07-31 11:29:11 +02:00
github-actions[bot]
ca27a946a1 Update translations [skip ci] (#5509)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2023-07-28 17:57:49 +02:00
Clément Pasteau
2845c403f9 Prevent saving in the same folder as GDevelop's executable (#5510)
* Some users have mentioned their project disappear after a GDevelop's update. This is a safe-guard to avoid projects from being saved in the executable folder, as it gets deleted on every update.
2023-07-28 17:57:22 +02:00
Clément Pasteau
9cc2e2987e Allow navigating to packs and bundles directly from banners (#5512) 2023-07-28 17:07:12 +02:00
Clément Pasteau
b9d6336dc7 Rework the asset store to show bundles and owned packs first (#5504)
* Also slightly improve the size of dialogs on large screens
2023-07-28 10:39:11 +02:00
D8H
c2ad00ed6c No longer show a tooltip when a behavior has no author (#5507)
Don't show in changelog
2023-07-28 08:58:07 +02:00
Clément Pasteau
2d1845f0b8 run actions only on push, not on new tags (#5508)
Do not show in changelog
2023-07-27 16:55:54 +02:00
D8H
b5f0758f4d Add an information button on behaviors (#5505)
* Show authors on hovering
* Open extension details on click
2023-07-27 14:51:41 +02:00
Clément Pasteau
1e2ffe5d15 Allow downloading artefacts from a commit hash (#5506)
Do not show in changelog
2023-07-27 14:20:01 +02:00
github-actions[bot]
c887769c0a Update translations (#5474)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2023-07-27 14:14:51 +02:00
Clément Pasteau
dc1ac1e094 Bump to 5.2.168 (#5502) 2023-07-27 11:53:24 +02:00
Clément Pasteau
4b1ceeb642 Fix adapting collision mask to new sprites (#5500) 2023-07-27 09:20:31 +02:00
supertree-wook
e5d92fbf43 Upgrade missing cmake (#5450)
Only show in developer changelog
2023-07-26 22:54:40 +02:00
Florian Rival
c323fea5bd Simplify display of leaderboard entries (#5501)
Don't show in the changelog
2023-07-26 22:14:52 +02:00
D8H
32f0fe9051 Fix some typos in the new behavior dialog (#5503) 2023-07-26 22:14:35 +02:00
Clément Pasteau
be74d3efa6 Prevent installing too many assets at a time (#5495)
* Installing more than 100 assets from a pack can cause failures on some low connections
2023-07-25 09:09:23 +02:00
D8H
8969c9af8c Show extensions from the store at the end of the behavior list (#5476) 2023-07-24 17:50:39 +02:00
D8H
15cac278d6 Separate 2D and 3D effects in 2 lists (#5484) 2023-07-24 11:02:06 +02:00
Florian Rival
9e8a15547d Improve leaderboard score handling (#5481)
* Leaderboards will now display the score of the player, if a score was just sent before displaying the leaderboard.
* If the score is being sent, the leaderboard will wait for it to be sent before showing the leaderboard.
* Important change: a player name can now be empty when a score is sent. In this case, the leaderboard will auto-generate a name.
* Leaderboard administration was improved to allow to customise the prefix used to generate automatically player names (when no name is entered by the player). You can also now choose to disallow any custom player name to prevent abuse (in this case, all non-connected player names will be auto-generated)
* Allow to use custom CSS to fully customize the leaderboard - only for business users (reach out if you need this).

Co-authored-by: AlexandreS <32449369+AlexandreSi@users.noreply.github.com>
2023-07-18 16:20:45 +02:00
supertree-wook
ed74a49aa3 Remove unnecessary dependencies in the Editor and GDJS (#5469)
Only show in developer changelog
2023-07-18 14:29:19 +02:00
D8H
6ef5d0c326 Add an action to insert a function parameter (#5483) 2023-07-18 12:29:14 +02:00
AlexandreS
5f871e2643 Fix Safari not being able to open .glb files on iPad/iPhone (#5479) 2023-07-18 09:24:18 +02:00
AlexandreS
4f65fa0d82 Fix: Avoid purchasing twice the same asset pack (#5482) 2023-07-17 17:28:56 +02:00
AlexandreS
4d1d763bd9 Fix keyboard undesired openings on mobile (#5478) 2023-07-13 17:16:37 +02:00
AlexandreS
3286722b6a Enable search and replace in For each object events and Javascript events (#5477) 2023-07-13 17:09:00 +02:00
AlexandreS
656255a662 Bump newIDE version (#5475) 2023-07-12 11:56:23 +02:00
AlexandreS
ea7b7a778e Improve messages visibility in collision masks dialog (#5473)
Don't show in changelog
2023-07-12 10:00:37 +02:00
AlexandreS
9b6de5affd Add possibility to subscribe to a startup plan from the profile (#5472) 2023-07-11 16:31:25 +02:00
Clément Pasteau
0c03659314 Fix Node.js 18 compatibility, upgrade to create-react-app v5 and make mac build universal (#5270)
* only show in developer changelog
2023-07-11 15:03:33 +02:00
github-actions[bot]
6b08c0f033 Update translations [skip ci] (#5466)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2023-07-11 14:10:20 +02:00
AlexandreS
a1dcf03a5b Fix the editor hanging when opening a scene with hundreds of instances of 3D model objects (#5470) 2023-07-10 17:31:29 +02:00
D8H
556d13c881 Fix the community warning that wasn't showing up in documentation (#5468)
Don't show in changelog
2023-07-09 19:31:28 +02:00
D8H
0d6c42a9bf Filter private actions and conditions from the reference page (#5467)
* Don't show in changelog
2023-07-07 14:09:53 +02:00
D8H
690ce16ab4 Add a listing of actions and conditions in community extension reference pages (#5464) 2023-07-07 10:50:47 +02:00
github-actions[bot]
5f51a5e465 Update translations [skip ci] (#5465)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2023-07-06 09:51:54 +02:00
AlexandreS
b7521de138 Add startup plan support in user profile components (#5462) 2023-07-05 09:39:40 +02:00
AlexandreS
acea6fc595 Fix SetPosition action that was missing parenthesis creating math errors (#5458) 2023-07-03 12:07:10 +02:00
github-actions[bot]
d8107fe3d5 Update translations [skip ci] (#5457)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2023-07-03 11:31:55 +02:00
Clément Pasteau
b40b95be99 Remove jimp, use Canvas for image manipulation (#5454)
Do not show in changelog
2023-07-03 11:21:28 +02:00
AlexandreS
6644525dd0 Remove former fix that triggered a bug where values were not persisted after editing expression in event sheet (#5455) 2023-07-03 10:28:43 +02:00
github-actions[bot]
56e66d1c5a Update translations [skip ci] (#5452)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2023-06-30 15:51:19 +02:00
Clément Pasteau
90d8afb5a0 Calculate Sprite collision masks automatically (#5447)
* Sprites now have an option to calculate their collision mask automatically, based on the first image of their first animation
* The generated collision mask consists of the biggest rectangle possible, encapsulating the image and avoiding transparent pixels
* This option is enabled by default for all new sprites, and can be disabled to create a custom collision mask like before
* When enabled, the mask will adapt automatically when the first image is updated
2023-06-30 15:33:50 +02:00
AlexandreS
d4db61a595 Fix autofocus of searchbar on tablets in landscape (#5451) 2023-06-29 22:40:06 +02:00
D8H
90413b842d Move event-based extension metadata generation from newIDE to GDJS (#5255) 2023-06-29 20:18:51 +02:00
github-actions[bot]
43c788acbf Update translations [skip ci] (#5444)
Co-authored-by: 4ian <4ian@users.noreply.github.com>
2023-06-29 11:29:17 +02:00
supertree-wook
ee22b2e4b1 Upgrade CMake minimum version and improve CMake code (#5446)
Only show in developer changelog
2023-06-28 12:01:05 +02:00
AlexandreS
007d56e946 Display the scene editors more conveniently on mobile (#5441) 2023-06-26 18:07:23 +02:00
AlexandreS
577c4adb14 Fix images selectors not updating on Box 3D editor after an image has been created with Piskel (#5442) 2023-06-26 17:53:23 +02:00
AlexandreS
7f17720ff3 Fix: Do not close popover when releasing text selection click outside of popover (#5443) 2023-06-23 16:51:24 +02:00
github-actions[bot]
288db1c941 Update translations [skip ci] (#5434)
Co-authored-by: 4ian <4ian@users.noreply.github.com>
2023-06-23 16:32:13 +02:00
Florian Rival
2496fc3eef Revert "Add extension to support Steamworks integration of games made with GDevelop (#5401)" (#5438)
This reverts commit 3c43f28966.
2023-06-22 12:58:00 +02:00
AlexandreS
b43d5ec425 Improve copy regarding faces orientation of the 3D box (#5432) 2023-06-22 09:27:06 +02:00
Arthur Pacaud
3c43f28966 Add extension to support Steamworks integration of games made with GDevelop (#5401) 2023-06-22 09:16:20 +02:00
Clément Pasteau
a3f7c5782e Fix creating project properties from template to be set properly (#5436) 2023-06-22 09:14:46 +02:00
AlexandreS
8dec6dfa28 Bump newIDE version (#5433) 2023-06-22 09:13:01 +02:00
D8H
4eb49bdeb2 Use the object type for 3D model assets (#5431)
* Don't show in changelog
2023-06-21 20:14:46 +02:00
Clément Pasteau
813cadbd6e Improve prompt generator to hint on game type for better results (#5430)
Do not show in changelog
2023-06-21 16:04:01 +02:00
github-actions[bot]
58dd2c1a7b Update translations [skip ci] (#5428)
Co-authored-by: D8H <D8H@users.noreply.github.com>
2023-06-21 15:57:23 +02:00
AlexandreS
104c27ebc8 Improve guided lessons framework (#5426)
- Improve tooltip placement
- Fix z order setting step sometimes blocked
2023-06-21 14:48:39 +02:00
D8H
318099504c Handle 3D models in the asset store (#5427) 2023-06-21 14:46:34 +02:00
supertree-wook
8851be03a3 Fix typos here and there (#5253)
Only show in developer changelog
2023-06-21 12:41:17 +02:00
github-actions[bot]
a9a126ab0d Update translations [skip ci] (#5422)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2023-06-21 11:20:33 +02:00
AlexandreS
19e46fedc8 Fix scroll on autocompletion displayer on mobile (#5425) 2023-06-21 11:12:07 +02:00
Arthur Pacaud
ff987a0751 Suggest the authenticated user's username by default in inputs showing usernames (#5423) 2023-06-21 08:21:44 +02:00
AlexandreS
0c0ab65b1a Display more info on missing action/condition placeholder (#5415) 2023-06-20 09:43:18 +02:00
AlexandreS
52a5908d7e Rename 3D editor preference to enable 3D editor for everyone (#5421) 2023-06-20 09:37:22 +02:00
github-actions[bot]
49926a89a2 Update translations [skip ci] (#5417)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2023-06-20 09:25:08 +02:00
D8H
b63b91f33d Fix out-of-limits dragging of animation in sprite editor (#5413)
Also:
- Show duplicated animation name errors directly on the field instead of a popup

---------

Co-authored-by: AlexandreSi <32449369+AlexandreSi@users.noreply.github.com>
2023-06-19 17:13:26 +02:00
supertree-wook
67ea361416 Remove duplicate cache registration code (#5411) 2023-06-16 17:37:58 +02:00
github-actions[bot]
3b9078c6b3 Update translations [skip ci] (#5408)
Co-authored-by: D8H <D8H@users.noreply.github.com>
2023-06-16 14:12:34 +02:00
D8H
3d9e3f997e Clear 3D animation name errors when they are moved (#5416) 2023-06-16 12:27:40 +02:00
D8H
3c34866faa Fix the dragging of the first 3D animation (#5414)
* Don't show in changelog
2023-06-15 16:42:51 +02:00
AlexandreS
69cd2784c4 Add alert message when changing the 3D rendering in scene editor (#5412)
Do not show in changelog
2023-06-15 09:27:37 +02:00
AlexandreS
5b7e419a41 Improve user experience with users autocomplete (#5410) 2023-06-14 19:03:37 +02:00
AlexandreS
7773460d35 Autodetect webgl support to define 3D instances showing preference (#5409)
Don't show in changelog
2023-06-14 15:30:27 +02:00
AlexandreS
9262266480 Fix wrongly set flag (#5406)
Do not show in changelog
2023-06-14 14:59:42 +02:00
AlexandreS
84f2b4ca68 Bump newIDE version (#5407) 2023-06-14 14:58:38 +02:00
AlexandreS
19ae7a378c Prevent empty Algolia search at app start (#5405)
only show in developer changelog
2023-06-14 14:57:47 +02:00
github-actions[bot]
f9ca330add Update translations [skip ci] (#5403) 2023-06-14 14:10:30 +02:00
D8H
5ef990ac7d Fix 3D model positions in the 2D editor (#5404)
* Don't show in changelog
2023-06-14 11:34:26 +02:00
D8H
8099820729 Fix double dot in descriptions (#5402)
* Don't show in changelog.
2023-06-14 10:20:25 +02:00
github-actions[bot]
df556f20e9 Update translations [skip ci] (#5399)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2023-06-14 09:37:57 +02:00
Clément Pasteau
2c8f2ab58d New field to create a project from a prompt (#5395)
* New Experimental field in the Create Project Dialog allowing to enter a game description and get a game generated by the AI
2023-06-13 17:15:06 +02:00
D8H
20c3d62c90 Add the support for animations on 3D models (#5302)
- Breaking change: fix 3D models that were mirrored on Y axis.
  - In case some models look upside-down, they can be fixed by adding 180° to the "Rotation around Y axis" property.
- Handle custom origin and center.
2023-06-13 12:42:46 +02:00
github-actions[bot]
0a28981c74 Update translations [skip ci] (#5388)
Co-authored-by: D8H <D8H@users.noreply.github.com>
2023-06-13 10:19:16 +02:00
D8H
c8bb24475c Use the project name when creating a new project file locally (#5396) 2023-06-12 15:17:41 +02:00
AlexandreS
81bce61783 Introduce Education plan (#5382)
It is now possible to subscribe to an education plan to provide gold subscriptions to a pool of anonymised users.
2023-06-12 10:32:21 +02:00
Florian Rival
71d1b6aa1f Refactor handling of prices of asset packs (#5393)
Don't show in changelog
2023-06-11 20:33:42 +02:00
Clément Pasteau
c41974c24b Update fling game (#5391)
Do not show in changelog
2023-06-09 17:52:08 +02:00
D8H
3bee88c6cd Handle 3D models compressed with Draco (#5390) 2023-06-09 17:49:46 +02:00
D8H
4c874dfb7e Automatically set a default operator when adding a new condition or action (#5389) 2023-06-09 14:59:04 +02:00
D8H
65f499f24e Fix the alert message about 3d objects without any light (#5387)
* Don't show in changelog
2023-06-09 10:30:20 +02:00
github-actions[bot]
3265bf7fb4 Update translations [skip ci] (#5386)
Co-authored-by: AlexandreSi <AlexandreSi@users.noreply.github.com>
2023-06-09 10:27:25 +02:00
AlexandreS
5a437dea4e Fix markdown tables rendering (for extension description for instance) (#5384) 2023-06-09 10:00:06 +02:00
github-actions[bot]
19b576e8cc Update translations [skip ci] (#5383)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2023-06-08 16:07:35 +02:00
Clément Pasteau
67747e458e Add new guided lesson: Create a 3D Box (#5376) 2023-06-08 11:37:29 +02:00
github-actions[bot]
260c2b9c8f Update translations [skip ci] (#5380)
Co-authored-by: D8H <D8H@users.noreply.github.com>
2023-06-08 10:30:14 +02:00
D8H
255ef1d8ef Add an antialising setting for 3D (#5381) 2023-06-08 09:57:34 +02:00
D8H
53c633c646 Add an hemisphere light effect for 3D layers (#5379) 2023-06-07 17:21:26 +02:00
github-actions[bot]
cec67a91d4 Update translations [skip ci] (#5370)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2023-06-07 16:59:32 +02:00
Clément Pasteau
4408dfe59d Fix initializing received assets correctly when user is not authenticated (#5374)
* Asset pack web links were not working because of this
2023-06-07 16:59:08 +02:00
Clément Pasteau
c4274d2fc4 Fix default depth of 3D object on scene being correctly initialised (#5378) 2023-06-07 15:13:04 +02:00
Clément Pasteau
b0103f31b7 Fix showing cancel subscription button for legacy plans (#5371) 2023-06-07 10:23:39 +02:00
AlexandreS
18905890d4 Fix dialogue tree loading from scene variable action sentence (#5372) 2023-06-06 19:01:05 +02:00
D8H
6858e0fb59 Render 3D in linear color space, upgrade to Three.js 1.152.0 (#5360)
* 3D model objects will look brighter. Light intensity may need to be reduced.
2023-06-06 12:28:46 +02:00
github-actions[bot]
cf595a7d7d Update translations [skip ci] (#5364)
Co-authored-by: 4ian <4ian@users.noreply.github.com>
2023-06-05 13:42:31 +02:00
Florian Rival
e681d27bb8 Allow to use the 3D editor with a toggle in the preferences 2023-06-03 14:19:00 +02:00
AlexandreS
8941e04390 Fix color 3D model color rendering being darker than the original texture (#5368) 2023-06-02 15:46:27 +02:00
AlexandreS
e186681f39 Display Z coordinate in instance tooltip for instances of 3D objects
- Also fixes some weird behavior around the "Custom size" checkbox in instance properties
2023-06-01 16:12:34 +02:00
Florian Rival
a578fa32e9 Add support for 3D objects in editor (#5357) 2023-06-01 12:17:20 +02:00
supertree-wook
6b40e8309c Fix some extension descriptions in the wiki not having properly formatted lists (#5365) 2023-06-01 11:56:14 +02:00
supertree-wook
5ff51351af Fix typo in description of StrFindLastFrom (#5363) 2023-05-31 09:57:13 +02:00
github-actions[bot]
d66e4e0001 Update translations [skip ci] (#5351)
Co-authored-by: ClementPasteau <ClementPasteau@users.noreply.github.com>
2023-05-30 18:02:33 +02:00
Clément Pasteau
2184eaf70b Fix sprite images selection when opening up the options menu (#5359)
* Fix an issue where opening the options menu of a sprite of a non-selected image would not take it into account for the actions.
2023-05-30 11:18:23 +02:00
AlexandreS
29fc0598f6 Start over from the suffix number when generating a new name (#5355) 2023-05-26 11:36:51 +02:00
AlexandreS
a7760e975a Bump newIDE version (#5353) 2023-05-25 16:41:28 +02:00
AlexandreS
e2397cb0a4 Make sure dialogs are displayed full screen on mobiles landscape-oriented (#5350) 2023-05-25 14:54:45 +02:00
Aurélien Vivet
24ff670886 Make more visible the actions and condition to Save and Load the of a game.
- Replace the actions and conditions "Write a value" by "Save a value", and "Read a value" by "Load a value".
2023-05-25 13:39:06 +01:00
github-actions[bot]
d24b7497c9 Update translations [skip ci] (#5341) 2023-05-25 14:29:25 +02:00
supertree-wook
0ecaa342f9 Fix and improve GithHb action to see translations with coverage deltas (#5348) 2023-05-25 12:59:14 +02:00
536 changed files with 54460 additions and 45926 deletions

View File

@@ -15,7 +15,7 @@ jobs:
# Build the **entire** app for macOS.
build-macos:
macos:
xcode: 12.5.1
xcode: 14.2.0
steps:
- checkout
@@ -64,11 +64,11 @@ jobs:
# Note: Code signing is done using CSC_LINK (see https://www.electron.build/code-signing).
- run:
name: Build GDevelop IDE
command: export NODE_OPTIONS="--max-old-space-size=7168" && cd newIDE/electron-app && npm run build -- --mac --publish=never
command: export NODE_OPTIONS="--max-old-space-size=7168" && cd newIDE/electron-app && CI=false npm run build -- --mac --publish=never
- run:
name: Clean dist folder to keep only installers/binaries.
command: rm -rf "newIDE/electron-app/dist/mac/GDevelop 5.app" && rm -rf "newIDE/electron-app/dist/mac-arm64/GDevelop 5.app"
command: rm -rf "newIDE/electron-app/dist/mac-universal/GDevelop 5.app"
# Upload artifacts (CircleCI)
- store_artifacts:
@@ -101,8 +101,8 @@ jobs:
command: sudo apt-get update && sudo apt install cmake
- run:
name: Install Python3 dependencies for Emscripten
command: sudo apt install python-is-python3 python3-distutils -y
name: Install Python3 dependencies for Emscripten
command: sudo apt install python-is-python3 python3-distutils -y
- run:
name: Install Emscripten (for GDevelop.js)
@@ -178,8 +178,8 @@ jobs:
command: sudo apt-get update && sudo apt install cmake
- run:
name: Install Python3 dependencies for Emscripten
command: sudo apt install python-is-python3 python3-distutils -y
name: Install Python3 dependencies for Emscripten
command: sudo apt install python-is-python3 python3-distutils -y
- run:
name: Install Emscripten (for GDevelop.js)

View File

@@ -9,6 +9,10 @@ name: Build Storybook
on:
# Launch on all commits.
push:
branches:
- "**"
tags-ignore:
- "**" # Don't run on new tags
# Allows to run this workflow manually from the Actions tab,
# to publish on Chromatic (not done by default).
workflow_dispatch:
@@ -24,8 +28,8 @@ jobs:
- uses: actions/setup-node@v3
with:
node-version: 16
cache: 'npm'
cache-dependency-path: 'newIDE/app/package-lock.json'
cache: "npm"
cache-dependency-path: "newIDE/app/package-lock.json"
- name: Configure AWS Credentials
uses: aws-actions/configure-aws-credentials@v2

View File

@@ -4,6 +4,10 @@ name: Extract translations
on:
# Execute for all commits (to ensure translations extraction works)
push:
branches:
- "**"
tags-ignore:
- "**" # Don't run on new tags
# Allows to run this workflow manually from the Actions tab.
workflow_dispatch:
@@ -15,8 +19,8 @@ jobs:
- uses: actions/setup-node@v3
with:
node-version: 16
cache: 'npm'
cache-dependency-path: 'newIDE/app/package-lock.json'
cache: "npm"
cache-dependency-path: "newIDE/app/package-lock.json"
- name: Install gettext
run: sudo apt update && sudo apt install gettext -y

View File

@@ -1,29 +1,53 @@
name: GDevelop Issues automatic workflow
on:
pull_request:
types: [opened]
types:
- opened
- reopened
- synchronize
jobs:
read-locales-metadata:
if: contains(github.event.pull_request.title, '[Auto PR] Update translations')
if: github.event.pull_request.title == '[Auto PR] Update translations'
runs-on: ubuntu-latest
env:
COMMENT_TITLE: "Translation ratio changes"
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Read and format locales metadata
env:
BASE: ${{ github.event.pull_request.base.sha }}
HEAD: ${{ github.event.pull_request.head.sha }}
run: |
LANS=($(git diff HEAD^ HEAD --unified=5 newIDE/app/src/locales/LocalesMetadata.js | tail +6 | grep -E "^\s+\"languageName" | sed -E "s/^ *\"languageName\": \"//g" | sed -E "s/\",//g" | sed -E "s/ /_/g"))
ADDS=($(git diff HEAD^ HEAD --unified=0 newIDE/app/src/locales/LocalesMetadata.js | tail +6 | grep -E "^\+\s*\"translationRatio\"" | sed -E "s/^\+ *\"translationRatio\": //g"))
SUBS=($(git diff HEAD^ HEAD --unified=0 newIDE/app/src/locales/LocalesMetadata.js | tail +6 | grep -E "^\-\s*\"translationRatio\"" | sed -E "s/^\- *\"translationRatio\": //g"))
touch sumup.txt
LANS=($(git diff $BASE...$HEAD -- newIDE/app/src/locales/LocalesMetadata.js | grep -E "^\s+\"languageName" | sed -E "s/^ *\"languageName\": \"//g" | sed -E "s/\",//g" | sed -E "s/ /_/g"))
ADDS=($(git diff $BASE...$HEAD -- newIDE/app/src/locales/LocalesMetadata.js | grep -E "^\+\s*\"translationRatio\"" | sed -E "s/^\+ *\"translationRatio\": //g"))
SUBS=($(git diff $BASE...$HEAD -- newIDE/app/src/locales/LocalesMetadata.js | grep -E "^\-\s*\"translationRatio\"" | sed -E "s/^\- *\"translationRatio\": //g"))
touch sumup.md
echo "## $COMMENT_TITLE" >> sumup.md
echo "" >> sumup.md
echo "| Language | Change |" >> sumup.md
echo "| --- | --- |" >> sumup.md
for index in ${!ADDS[@]}; do
echo ${LANS[index]} | sed -E "s/_/ /g" >> sumup.txt
DELTA=$(bc <<< "scale=2;(${ADDS[index]}-${SUBS[index]})*100/1")
echo $DELTA % >> sumup.txt
DELTA=$(echo "scale=3; (${ADDS[index]} - ${SUBS[index]})*100/1" | bc)
if (( $(echo "$DELTA == 0" | bc -l) )); then
continue
fi
LANGUAGE=${LANS[index]//_/ }
echo "| $LANGUAGE | $(printf "%1.3f" $DELTA) % |" >> sumup.md
done
- name: Store sumup in outputs
id: sumup
run: echo "sumupFileContent=$(cat sumup.txt)" >> $GITHUB_OUTPUT
- name: Find Comment
uses: peter-evans/find-comment@v2
id: fc
with:
token: ${{ secrets.GITHUB_TOKEN }}
issue-number: ${{ github.event.number }}
body-includes: ${{ env.COMMENT_TITLE }}
- name: Autocomment pull request with sumup
uses: peter-evans/create-or-update-comment@v3
with:
token: ${{ secrets.GITHUB_TOKEN }}
issue-number: ${{ github.event.number }}
body: ${{ steps.sumup.outputs.sumupFileContent }}
comment-id: ${{ steps.fc.outputs.comment-id }}
edit-mode: replace
body-path: "sumup.md"

View File

@@ -7,6 +7,8 @@ on:
push:
branches:
- master
tags-ignore:
- "**" # Don't run on new tags
# Allows to run this workflow manually from the Actions tab.
workflow_dispatch:
@@ -18,8 +20,8 @@ jobs:
- uses: actions/setup-node@v3
with:
node-version: 16
cache: 'npm'
cache-dependency-path: 'newIDE/app/package-lock.json'
cache: "npm"
cache-dependency-path: "newIDE/app/package-lock.json"
- name: Install gettext
run: sudo apt update && sudo apt install gettext -y

257
.vscode/settings.json vendored
View File

@@ -1,131 +1,134 @@
// Place your settings in this file to overwrite default and user settings.
{
"files.associations": {
"*.idl": "java",
"Fastfile": "ruby",
"iosfwd": "cpp",
"functional": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"algorithm": "cpp",
"random": "cpp",
"__config": "cpp",
"cstddef": "cpp",
"exception": "cpp",
"initializer_list": "cpp",
"new": "cpp",
"stdexcept": "cpp",
"typeinfo": "cpp",
"*.tcc": "cpp",
"cctype": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"complex": "cpp",
"cstdarg": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"istream": "cpp",
"limits": "cpp",
"memory": "cpp",
"ostream": "cpp",
"sstream": "cpp",
"streambuf": "cpp",
"hashtable": "cpp",
"tuple": "cpp",
"unordered_map": "cpp",
"unordered_set": "cpp",
"__split_buffer": "cpp",
"deque": "cpp",
"iterator": "cpp",
"list": "cpp",
"map": "cpp",
"queue": "cpp",
"regex": "cpp",
"set": "cpp",
"stack": "cpp",
"string": "cpp",
"vector": "cpp",
"iostream": "cpp",
"__functional_03": "cpp",
"__hash_table": "cpp",
"__tree": "cpp",
"bitset": "cpp",
"__bit_reference": "cpp",
"__mutex_base": "cpp",
"fstream": "cpp",
"ios": "cpp",
"__locale": "cpp",
"valarray": "cpp",
"freeglut_spaceball.c": "cpp",
"__tuple": "cpp",
"hash_map": "cpp",
"hash_set": "cpp",
"system_error": "cpp",
"__nullptr": "cpp",
"__functional_base": "cpp",
"__functional_base_03": "cpp",
"chrono": "cpp",
"ratio": "cpp",
"atomic": "cpp",
"locale": "cpp",
"string_view": "cpp",
"__string": "cpp",
"cstring": "cpp",
"iomanip": "cpp",
"cstdint": "cpp",
"forward_list": "cpp",
"mutex": "cpp",
"__hash": "cpp",
"__debug": "cpp",
"__threading_support": "cpp",
"any": "cpp",
"array": "cpp",
"cinttypes": "cpp",
"numeric": "cpp",
"__memory": "cpp",
"__errc": "cpp",
"__node_handle": "cpp",
"bit": "cpp",
"optional": "cpp",
"filesystem": "cpp",
"compare": "cpp",
"concepts": "cpp",
"xfacet": "cpp",
"xhash": "cpp",
"xiosbase": "cpp",
"xlocale": "cpp",
"xlocinfo": "cpp",
"xlocmon": "cpp",
"xlocnum": "cpp",
"xloctime": "cpp",
"xmemory": "cpp",
"xstddef": "cpp",
"xstring": "cpp",
"xtr1common": "cpp",
"xtree": "cpp",
"xutility": "cpp",
"xlocbuf": "cpp",
"xlocmes": "cpp",
"xmemory0": "cpp",
"memory_resource": "cpp"
},
"files.exclude": {
"Binaries/*build*": true,
"Binaries/Output": true,
"GDJS/Runtime-dist": true,
"docs": true,
"newIDE/electron-app/dist": true,
"newIDE/app/build": true,
"newIDE/app/resources/GDJS": true,
"newIDE/electron-app/app/www": true
},
// Support for Flowtype (for newIDE):
"javascript.validate.enable": false,
"flow.useNPMPackagedFlow": true,
"files.associations": {
"*.idl": "java",
"Fastfile": "ruby",
"iosfwd": "cpp",
"functional": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"algorithm": "cpp",
"random": "cpp",
"__config": "cpp",
"cstddef": "cpp",
"exception": "cpp",
"initializer_list": "cpp",
"new": "cpp",
"stdexcept": "cpp",
"typeinfo": "cpp",
"*.tcc": "cpp",
"cctype": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"complex": "cpp",
"cstdarg": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"istream": "cpp",
"limits": "cpp",
"memory": "cpp",
"ostream": "cpp",
"sstream": "cpp",
"streambuf": "cpp",
"hashtable": "cpp",
"tuple": "cpp",
"unordered_map": "cpp",
"unordered_set": "cpp",
"__split_buffer": "cpp",
"deque": "cpp",
"iterator": "cpp",
"list": "cpp",
"map": "cpp",
"queue": "cpp",
"regex": "cpp",
"set": "cpp",
"stack": "cpp",
"string": "cpp",
"vector": "cpp",
"iostream": "cpp",
"__functional_03": "cpp",
"__hash_table": "cpp",
"__tree": "cpp",
"bitset": "cpp",
"__bit_reference": "cpp",
"__mutex_base": "cpp",
"fstream": "cpp",
"ios": "cpp",
"__locale": "cpp",
"valarray": "cpp",
"freeglut_spaceball.c": "cpp",
"__tuple": "cpp",
"hash_map": "cpp",
"hash_set": "cpp",
"system_error": "cpp",
"__nullptr": "cpp",
"__functional_base": "cpp",
"__functional_base_03": "cpp",
"chrono": "cpp",
"ratio": "cpp",
"atomic": "cpp",
"locale": "cpp",
"string_view": "cpp",
"__string": "cpp",
"cstring": "cpp",
"iomanip": "cpp",
"cstdint": "cpp",
"forward_list": "cpp",
"mutex": "cpp",
"__hash": "cpp",
"__debug": "cpp",
"__threading_support": "cpp",
"any": "cpp",
"array": "cpp",
"cinttypes": "cpp",
"numeric": "cpp",
"__memory": "cpp",
"__errc": "cpp",
"__node_handle": "cpp",
"bit": "cpp",
"optional": "cpp",
"filesystem": "cpp",
"compare": "cpp",
"concepts": "cpp",
"xfacet": "cpp",
"xhash": "cpp",
"xiosbase": "cpp",
"xlocale": "cpp",
"xlocinfo": "cpp",
"xlocmon": "cpp",
"xlocnum": "cpp",
"xloctime": "cpp",
"xmemory": "cpp",
"xstddef": "cpp",
"xstring": "cpp",
"xtr1common": "cpp",
"xtree": "cpp",
"xutility": "cpp",
"xlocbuf": "cpp",
"xlocmes": "cpp",
"xmemory0": "cpp",
"memory_resource": "cpp",
"__bits": "cpp",
"__verbose_abort": "cpp",
"variant": "cpp"
},
"files.exclude": {
"Binaries/*build*": true,
"Binaries/Output": true,
"GDJS/Runtime-dist": true,
"docs": true,
"newIDE/electron-app/dist": true,
"newIDE/app/build": true,
"newIDE/app/resources/GDJS": true,
"newIDE/electron-app/app/www": true
},
// Support for Flowtype (for newIDE):
"javascript.validate.enable": false,
"flow.useNPMPackagedFlow": true,
// Clang format styling (duplicated in scripts/CMakeClangUtils.txt)
"C_Cpp.clang_format_style": "{BasedOnStyle: Google, BinPackParameters: false, BinPackArguments: false}"
// Clang format styling (duplicated in scripts/CMakeClangUtils.txt)
"C_Cpp.clang_format_style": "{BasedOnStyle: Google, BinPackParameters: false, BinPackArguments: false}"
}

View File

@@ -1,100 +1,99 @@
#This is the CMake file used to build GDevelop.
#For more information, see the README.md file.
# This is the CMake file used to build GDevelop.
# For more information, see the README.md file.
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0011 NEW)
cmake_minimum_required(VERSION 3.5)
# Add utility functions
include(scripts/CMakeClangUtils.txt) # To add clang-format and clang-tidy support to a target
# Macro for defining an option
macro(gd_set_option var default type docstring)
if(NOT DEFINED ${var})
set(${var} ${default})
endif()
set(${var} ${${var}} CACHE ${type} ${docstring} FORCE)
if(NOT DEFINED ${var})
set(${var} ${default})
endif()
set(${var} ${${var}} CACHE ${type} ${docstring} FORCE)
endmacro()
# Set options
gd_set_option(BUILD_CORE TRUE BOOL "TRUE to build GDevelop Core library")
gd_set_option(BUILD_GDJS TRUE BOOL "TRUE to build GDevelop JS Platform")
gd_set_option(BUILD_EXTENSIONS TRUE BOOL "TRUE to build the extensions")
gd_set_option(BUILD_TESTS TRUE BOOL "TRUE to build the tests")
# Disable deprecated code
set(NO_GUI TRUE CACHE BOOL "" FORCE) #Force disable old GUI related code.
set(NO_GUI TRUE CACHE BOOL "" FORCE) # Force disable old GUI related code.
#Setting up installation directory, for Linux (has to be done before "project" command).
IF(NOT WIN32)
if (NOT APPLE)
gd_set_option(GD_INSTALL_PREFIX "/opt/gdevelop/" STRING "The directory where GDevelop should be installed")
ELSE()
gd_set_option(GD_INSTALL_PREFIX "." STRING "The directory where GDevelop should be installed")
ENDIF()
# Setting up installation directory, for Linux (has to be done before "project" command).
if(NOT WIN32)
if(NOT APPLE)
gd_set_option(GD_INSTALL_PREFIX "/opt/gdevelop/" STRING "The directory where GDevelop should be installed")
else()
gd_set_option(GD_INSTALL_PREFIX "." STRING "The directory where GDevelop should be installed")
endif()
#As we embed SFML, prevent it to be installed system-wide
# As we embed SFML, prevent it to be installed system-wide
set(CMAKE_INSTALL_PREFIX "${GD_INSTALL_PREFIX}/useless")
ENDIF()
endif()
project(GDevelop)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
IF(NOT WIN32 AND NOT APPLE AND NOT BUILD_TESTS)
SET(CMAKE_SKIP_BUILD_RPATH TRUE) #Avoid errors when packaging for linux.
ENDIF()
IF(APPLE)
if(NOT WIN32 AND NOT APPLE AND NOT BUILD_TESTS)
set(CMAKE_SKIP_BUILD_RPATH TRUE) # Avoid errors when packaging for linux.
endif()
if(APPLE)
set(CMAKE_MACOSX_RPATH 1)
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE)
set(CMAKE_INSTALL_RPATH ".")
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_WCHAR_H_CPLUSPLUS_98_CONFORMANCE_")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-potentially-evaluated-expression")
ENDIF()
#Sanity checks
IF ("${CMAKE_BUILD_TYPE}" STREQUAL "")
message( "CMAKE_BUILD_TYPE is empty, assuming build type is Release" )
add_compile_options(
-D_WCHAR_H_CPLUSPLUS_98_CONFORMANCE_
-Wno-potentially-evaluated-expression)
endif()
# Sanity checks
if("${CMAKE_BUILD_TYPE}" STREQUAL "")
message(STATUS "CMAKE_BUILD_TYPE is empty, assuming build type is Release")
set(CMAKE_BUILD_TYPE Release)
ENDIF()
endif()
IF("${CMAKE_BUILD_TYPE}" STREQUAL "Release" AND NOT WIN32 AND CMAKE_COMPILER_IS_GNUCXX)
SET(CMAKE_SHARED_LINKER_FLAGS "-s") #Force stripping to avoid errors when packaging for linux.
ENDIF()
if("${CMAKE_BUILD_TYPE}" STREQUAL "Release" AND NOT WIN32 AND CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_SHARED_LINKER_FLAGS "-s") # Force stripping to avoid errors when packaging for linux.
endif()
#Activate C++11
include(CheckCXXCompilerFlag)
CHECK_CXX_COMPILER_FLAG("-std=gnu++11" COMPILER_SUPPORTS_CXX11)
CHECK_CXX_COMPILER_FLAG("-std=gnu++0x" COMPILER_SUPPORTS_CXX0X)
if(COMPILER_SUPPORTS_CXX11)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11")
elseif(COMPILER_SUPPORTS_CXX0X)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++0x")
else()
message(FATAL_ERROR "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support (with GNU extensions). Please use a different C++ compiler.")
endif()
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Mark some warnings as errors
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
# Activate as much warnings as possible to avoid errors like
# uninitialized variables or other hard to debug bugs.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unknown-warning-option")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-reorder-ctor -Wno-reorder -Wno-pessimizing-move -Wno-unused-variable -Wno-unused-private-field")
add_compile_options(
-Wall
-Wno-unknown-warning-option
-Wno-reorder-ctor
-Wno-reorder
-Wno-pessimizing-move
-Wno-unused-variable
-Wno-unused-private-field
# Make as much warnings considered as errors as possible (only one for now).
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror=return-stack-address")
# Make as much warnings considered as errors as possible (only one for now).
-Werror=return-stack-address)
endif()
#Define common directories:
# Define common directories:
set(GD_base_dir ${CMAKE_CURRENT_SOURCE_DIR})
#Add all the CMakeLists:
ADD_SUBDIRECTORY(ExtLibs)
IF(BUILD_CORE)
ADD_SUBDIRECTORY(Core)
ENDIF()
IF(BUILD_GDJS)
ADD_SUBDIRECTORY(GDJS)
ENDIF()
IF(EMSCRIPTEN)
ADD_SUBDIRECTORY(GDevelop.js)
ENDIF()
IF(BUILD_EXTENSIONS)
ADD_SUBDIRECTORY(Extensions)
ENDIF()
# Add all the CMakeLists:
add_subdirectory(ExtLibs)
if(BUILD_CORE)
add_subdirectory(Core)
endif()
if(BUILD_GDJS)
add_subdirectory(GDJS)
endif()
if(EMSCRIPTEN)
add_subdirectory(GDevelop.js)
endif()
if(BUILD_EXTENSIONS)
add_subdirectory(Extensions)
endif()

View File

@@ -1,83 +1,98 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(GDCore)
SET(CMAKE_C_USE_RESPONSE_FILE_FOR_OBJECTS 1) #Force use response file: useful for Ninja build system on Windows.
SET(CMAKE_CXX_USE_RESPONSE_FILE_FOR_OBJECTS 1)
SET(CMAKE_C_USE_RESPONSE_FILE_FOR_INCLUDES 1)
SET(CMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDES 1)
set(CMAKE_C_USE_RESPONSE_FILE_FOR_OBJECTS 1) # Force use response file: useful for Ninja build system on Windows.
set(CMAKE_CXX_USE_RESPONSE_FILE_FOR_OBJECTS 1)
set(CMAKE_C_USE_RESPONSE_FILE_FOR_INCLUDES 1)
set(CMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDES 1)
#Define common directories:
# Define common directories:
set(GDCORE_include_dir ${GD_base_dir}/Core PARENT_SCOPE)
set(GDCORE_lib_dir ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME} PARENT_SCOPE)
#Dependencies on external libraries:
###
# Dependencies on external libraries:
#
#Defines
###
add_definitions( -DGD_IDE_ONLY )
IF (EMSCRIPTEN)
add_definitions( -DEMSCRIPTEN )
ENDIF()
IF(CMAKE_BUILD_TYPE MATCHES "Debug")
add_definitions( -DDEBUG )
ELSE()
add_definitions( -DRELEASE )
ENDIF()
# Defines
#
add_definitions(-DGD_IDE_ONLY)
if(EMSCRIPTEN)
add_definitions(-DEMSCRIPTEN)
endif()
if("${CMAKE_BUILD_TYPE}" MATCHES "Debug")
add_definitions(-DDEBUG)
else()
add_definitions(-DRELEASE)
endif()
IF(WIN32)
add_definitions( -DWINDOWS )
add_definitions( "-DGD_CORE_API=__declspec(dllexport)" )
add_definitions( -D__GNUWIN32__ )
ELSE()
IF(APPLE)
add_definitions( -DMACOS )
ELSE()
add_definitions( -DLINUX )
ENDIF()
add_definitions( -DGD_API= )
add_definitions( -DGD_CORE_API= )
ENDIF(WIN32)
if(WIN32)
add_definitions(-DWINDOWS)
add_definitions("-DGD_CORE_API=__declspec(dllexport)")
add_definitions(-D__GNUWIN32__)
else()
if(APPLE)
add_definitions(-DMACOS)
else()
add_definitions(-DLINUX)
endif()
add_definitions(-DGD_API=)
add_definitions(-DGD_CORE_API=)
endif()
#The target
###
# The target
#
include_directories(.)
file(GLOB_RECURSE source_files GDCore/*)
file(
GLOB_RECURSE
source_files
GDCore/*)
file(GLOB_RECURSE formatted_source_files tests/* GDCore/Events/* GDCore/Extensions/* GDCore/IDE/* GDCore/Project/* GDCore/Serialization/* GDCore/Tools/*)
list(REMOVE_ITEM formatted_source_files "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.h" "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs_dialogs_bitmaps.cpp")
file(
GLOB_RECURSE
formatted_source_files
tests/*
GDCore/Events/*
GDCore/Extensions/*
GDCore/IDE/*
GDCore/Project/*
GDCore/Serialization/*
GDCore/Tools/*)
list(
REMOVE_ITEM
formatted_source_files
"${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.h"
"${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs_dialogs_bitmaps.cpp")
gd_add_clang_utils(GDCore "${formatted_source_files}")
IF(EMSCRIPTEN)
if(EMSCRIPTEN)
# Emscripten treats all libraries as static libraries
add_library(GDCore STATIC ${source_files})
ELSE()
else()
add_library(GDCore SHARED ${source_files})
ENDIF()
IF(EMSCRIPTEN)
endif()
if(EMSCRIPTEN)
set_target_properties(GDCore PROPERTIES SUFFIX ".bc")
ELSEIF(WIN32)
elseif(WIN32)
set_target_properties(GDCore PROPERTIES PREFIX "")
ELSE()
else()
set_target_properties(GDCore PROPERTIES PREFIX "lib")
ENDIF()
endif()
set(LIBRARY_OUTPUT_PATH ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME})
set(ARCHIVE_OUTPUT_PATH ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME})
set(RUNTIME_OUTPUT_PATH ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME})
#Tests
###
# Tests
#
if(BUILD_TESTS)
file(
GLOB_RECURSE
test_source_files
tests/*
)
GLOB_RECURSE
test_source_files
tests/*)
add_executable(GDCore_tests ${test_source_files})
set_target_properties(GDCore_tests PROPERTIES BUILD_WITH_INSTALL_RPATH FALSE) #Allow finding dependencies directly from build path on Mac OS X.
set_target_properties(GDCore_tests PROPERTIES BUILD_WITH_INSTALL_RPATH FALSE) # Allow finding dependencies directly from build path on Mac OS X.
target_link_libraries(GDCore_tests GDCore)
target_link_libraries(GDCore_tests ${CMAKE_DL_LIBS})
endif()

View File

@@ -15,7 +15,7 @@ using namespace std;
namespace gd {
ForEachEvent::ForEachEvent()
: BaseEvent(), objectsToPick(""), objectsToPickSelected(false) {}
: BaseEvent(), objectsToPick("") {}
vector<gd::InstructionsList*> ForEachEvent::GetAllConditionsVectors() {
vector<gd::InstructionsList*> allConditions;

View File

@@ -6,6 +6,8 @@
#ifndef FOREACHEVENT_H
#define FOREACHEVENT_H
#include <vector>
#include "GDCore/Events/Event.h"
#include "GDCore/Events/EventsList.h"
namespace gd {
@@ -62,13 +64,17 @@ class GD_CORE_API ForEachEvent : public gd::BaseEvent {
virtual void UnserializeFrom(gd::Project& project,
const SerializerElement& element);
std::vector<gd::Expression*> GetAllObjectExpressions() {
std::vector<gd::Expression*> allObjectExpressions;
allObjectExpressions.push_back(&objectsToPick);
return allObjectExpressions;
}
private:
gd::Expression objectsToPick;
gd::InstructionsList conditions;
gd::InstructionsList actions;
gd::EventsList events;
bool objectsToPickSelected;
};
} // namespace gd

View File

@@ -267,11 +267,11 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
return "/* Unknown instruction - skipped. */";
}
AddIncludeFiles(instrInfos.codeExtraInformation.GetIncludeFiles());
AddIncludeFiles(instrInfos.GetIncludeFiles());
maxConditionsListsSize =
std::max(maxConditionsListsSize, condition.GetSubInstructions().size());
if (instrInfos.codeExtraInformation.HasCustomCodeGenerator()) {
if (instrInfos.HasCustomCodeGenerator()) {
context.EnterCustomCondition();
conditionCode += instrInfos.codeExtraInformation.customCodeGenerator(
condition, *this, context);
@@ -459,9 +459,9 @@ gd::String EventsCodeGenerator::GenerateActionCode(
return "/* Unknown instruction - skipped. */";
}
AddIncludeFiles(instrInfos.codeExtraInformation.GetIncludeFiles());
AddIncludeFiles(instrInfos.GetIncludeFiles());
if (instrInfos.codeExtraInformation.HasCustomCodeGenerator()) {
if (instrInfos.HasCustomCodeGenerator()) {
return instrInfos.codeExtraInformation.customCodeGenerator(
action, *this, context);
}
@@ -1019,15 +1019,15 @@ gd::String EventsCodeGenerator::GenerateFreeCondition(
bool conditionInverted,
gd::EventsCodeGenerationContext& context) {
// Generate call
gd::String predicat;
gd::String predicate;
if (instrInfos.codeExtraInformation.type == "number" ||
instrInfos.codeExtraInformation.type == "string") {
predicat = GenerateRelationalOperatorCall(
predicate = GenerateRelationalOperatorCall(
instrInfos,
arguments,
instrInfos.codeExtraInformation.functionCallName);
} else {
predicat = instrInfos.codeExtraInformation.functionCallName + "(" +
predicate = instrInfos.codeExtraInformation.functionCallName + "(" +
GenerateArgumentsList(arguments, 0) + ")";
}
@@ -1040,10 +1040,10 @@ gd::String EventsCodeGenerator::GenerateFreeCondition(
conditionAlreadyTakeCareOfInversion = true;
}
if (!conditionAlreadyTakeCareOfInversion && conditionInverted)
predicat = GenerateNegatedPredicat(predicat);
predicate = GenerateNegatedPredicate(predicate);
// Generate condition code
return returnBoolean + " = " + predicat + ";\n";
return returnBoolean + " = " + predicate + ";\n";
}
gd::String EventsCodeGenerator::GenerateObjectCondition(
@@ -1065,18 +1065,18 @@ gd::String EventsCodeGenerator::GenerateObjectCondition(
instrInfos.codeExtraInformation.functionCallName;
// Create call
gd::String predicat;
gd::String predicate;
if ((instrInfos.codeExtraInformation.type == "number" ||
instrInfos.codeExtraInformation.type == "string")) {
predicat = GenerateRelationalOperatorCall(
predicate = GenerateRelationalOperatorCall(
instrInfos, arguments, objectFunctionCallNamePart, 1);
} else {
predicat = objectFunctionCallNamePart + "(" +
predicate = objectFunctionCallNamePart + "(" +
GenerateArgumentsList(arguments, 1) + ")";
}
if (conditionInverted) predicat = GenerateNegatedPredicat(predicat);
if (conditionInverted) predicate = GenerateNegatedPredicate(predicate);
return "For each picked object \"" + objectName + "\", check " + predicat +
return "For each picked object \"" + objectName + "\", check " + predicate +
".\n";
}
@@ -1090,16 +1090,16 @@ gd::String EventsCodeGenerator::GenerateBehaviorCondition(
bool conditionInverted,
gd::EventsCodeGenerationContext& context) {
// Create call
gd::String predicat;
gd::String predicate;
if ((instrInfos.codeExtraInformation.type == "number" ||
instrInfos.codeExtraInformation.type == "string")) {
predicat = GenerateRelationalOperatorCall(instrInfos, arguments, "", 2);
predicate = GenerateRelationalOperatorCall(instrInfos, arguments, "", 2);
} else {
predicat = "(" + GenerateArgumentsList(arguments, 2) + ")";
predicate = "(" + GenerateArgumentsList(arguments, 2) + ")";
}
if (conditionInverted) predicat = GenerateNegatedPredicat(predicat);
if (conditionInverted) predicate = GenerateNegatedPredicate(predicate);
return "For each picked object \"" + objectName + "\", check " + predicat +
return "For each picked object \"" + objectName + "\", check " + predicate +
" for behavior \"" + behaviorName + "\".\n";
}

View File

@@ -668,13 +668,13 @@ class GD_CORE_API EventsCodeGenerator {
};
/**
* \brief Must negate a predicat.
* \brief Must negate a predicate.
*
* The default implementation generates C-style code : It wraps the predicat
* The default implementation generates C-style code : It wraps the predicate
* inside parenthesis and add a !.
*/
virtual gd::String GenerateNegatedPredicat(const gd::String& predicat) const {
return "!(" + predicat + ")";
virtual gd::String GenerateNegatedPredicate(const gd::String& predicate) const {
return "!(" + predicate + ")";
};
virtual gd::String GenerateFreeCondition(

View File

@@ -216,10 +216,10 @@ gd::String ExpressionCodeGenerator::GenerateFreeFunctionCode(
const std::vector<std::unique_ptr<ExpressionNode>>& parameters,
const ExpressionMetadata& expressionMetadata) {
codeGenerator.AddIncludeFiles(
expressionMetadata.codeExtraInformation.GetIncludeFiles());
expressionMetadata.GetIncludeFiles());
// Launch custom code generator if needed
if (expressionMetadata.codeExtraInformation.HasCustomCodeGenerator()) {
if (expressionMetadata.HasCustomCodeGenerator()) {
return expressionMetadata.codeExtraInformation.customCodeGenerator(
PrintParameters(parameters), codeGenerator, context);
}
@@ -242,10 +242,10 @@ gd::String ExpressionCodeGenerator::GenerateObjectFunctionCode(
codeGenerator.GetObjectsAndGroups();
codeGenerator.AddIncludeFiles(
expressionMetadata.codeExtraInformation.GetIncludeFiles());
expressionMetadata.GetIncludeFiles());
// Launch custom code generator if needed
if (expressionMetadata.codeExtraInformation.HasCustomCodeGenerator()) {
if (expressionMetadata.HasCustomCodeGenerator()) {
return expressionMetadata.codeExtraInformation.customCodeGenerator(
PrintParameters(parameters), codeGenerator, context);
}
@@ -300,10 +300,10 @@ gd::String ExpressionCodeGenerator::GenerateBehaviorFunctionCode(
codeGenerator.GetObjectsAndGroups();
codeGenerator.AddIncludeFiles(
expressionMetadata.codeExtraInformation.GetIncludeFiles());
expressionMetadata.GetIncludeFiles());
// Launch custom code generator if needed
if (expressionMetadata.codeExtraInformation.HasCustomCodeGenerator()) {
if (expressionMetadata.HasCustomCodeGenerator()) {
return expressionMetadata.codeExtraInformation.customCodeGenerator(
PrintParameters(parameters), codeGenerator, context);
}

View File

@@ -282,6 +282,14 @@ class GD_CORE_API BaseEvent {
*/
bool IsFolded() const { return folded; }
/**
* \brief Return a list of all objects linked to the event.
*/
virtual std::vector<gd::Expression*> GetAllObjectExpressions() {
std::vector<gd::Expression*> allObjectExpressions;
return allObjectExpressions;
}
///@}
std::weak_ptr<gd::BaseEvent>

View File

@@ -17,7 +17,7 @@ const gd::String& EventsCodeNameMangler::GetMangledObjectsListName(
return it->second;
}
gd::String partiallyMangledName = originalObjectName;
gd::String partiallyMangledName = GetMangledNameWithForbiddenUnderscore(originalObjectName);
static const gd::String allowedCharacters =
"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
@@ -43,7 +43,15 @@ const gd::String& EventsCodeNameMangler::GetExternalEventsFunctionMangledName(
return it->second;
}
gd::String partiallyMangledName = externalEventsName;
gd::String partiallyMangledName = GetMangledNameWithForbiddenUnderscore(externalEventsName);
mangledExternalEventsNames[externalEventsName] = "GDExternalEvents" + partiallyMangledName;
return mangledExternalEventsNames[externalEventsName];
}
gd::String EventsCodeNameMangler::GetMangledNameWithForbiddenUnderscore(
const gd::String &name) {
gd::String partiallyMangledName = name;
static const gd::String allowedCharacters =
"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
@@ -57,11 +65,30 @@ const gd::String& EventsCodeNameMangler::GetExternalEventsFunctionMangledName(
partiallyMangledName.replace(i, 1, "_" + gd::String::From(unallowedChar));
}
}
mangledExternalEventsNames[externalEventsName] = "GDExternalEvents" + partiallyMangledName;
return mangledExternalEventsNames[externalEventsName];
return partiallyMangledName;
}
gd::String EventsCodeNameMangler::GetMangledName(
const gd::String &name) {
gd::String partiallyMangledName = name;
static const gd::String allowedCharacters =
"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_";
for (size_t i = 0; i < partiallyMangledName.size();
++i) // Replace all unallowed letter by an underscore and the ascii
// number of the letter
{
if (allowedCharacters.find_first_of(
std::u32string(1, partiallyMangledName[i])) == gd::String::npos) {
char32_t unallowedChar = partiallyMangledName[i];
partiallyMangledName.replace(i, 1, "_" + gd::String::From(unallowedChar));
}
}
return partiallyMangledName;
}
const gd::String& ManObjListName(const gd::String &objectName) {
return EventsCodeNameMangler::Get()->GetMangledObjectsListName(objectName);
}

View File

@@ -36,6 +36,8 @@ class GD_CORE_API EventsCodeNameMangler {
const gd::String &GetExternalEventsFunctionMangledName(
const gd::String &externalEventsName);
static gd::String GetMangledName(const gd::String &name);
static EventsCodeNameMangler *Get();
static void DestroySingleton();
@@ -44,6 +46,9 @@ class GD_CORE_API EventsCodeNameMangler {
virtual ~EventsCodeNameMangler(){};
static EventsCodeNameMangler *_singleton;
// This method is inlined to avoid to copy the returned string.
static inline gd::String GetMangledNameWithForbiddenUnderscore(const gd::String &name);
std::unordered_map<gd::String, gd::String>
mangledObjectNames; ///< Memoized results of mangling for objects
std::unordered_map<gd::String, gd::String>

View File

@@ -69,12 +69,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
extension
.AddAction(
"EcrireFichierExp",
_("Write a value"),
_("Write the result of the expression in the stored data, in the "
_("Save a value"),
_("Save the result of the expression in the stored data, in the "
"specified element.\nSpecify the structure leading to the "
"element using / (example : Root/Level/Current)\nSpaces are "
"forbidden in element names."),
_("Write _PARAM2_ in _PARAM1_ of storage _PARAM0_"),
_("Save _PARAM2_ in _PARAM1_ of storage _PARAM0_"),
"",
"res/actions/fichier24.png",
"res/actions/fichier.png")
@@ -85,12 +85,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
extension
.AddAction(
"EcrireFichierTxt",
_("Write a text"),
_("Write the text in the specified storage, in the specified "
_("Save a text"),
_("Save the text in the specified storage, in the specified "
"element.\nSpecify "
"the structure leading to the element using / (example : "
"Root/Level/Current)\nSpaces are forbidden in element names."),
_("Write _PARAM2_ in _PARAM1_ of storage _PARAM0_"),
_("Save _PARAM2_ in _PARAM1_ of storage _PARAM0_"),
"",
"res/actions/fichier24.png",
"res/actions/fichier.png")
@@ -101,13 +101,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
extension
.AddAction(
"LireFichierExp",
_("Read a value"),
_("Read the value saved in the specified element and store it in a "
_("Load a value"),
_("Load the value saved in the specified element and store it in a "
"scene "
"variable.\nSpecify the structure leading to the element using / "
"(example : Root/Level/Current)\nSpaces are forbidden in element "
"names."),
_("Read _PARAM1_ from storage _PARAM0_ and store value in _PARAM3_"),
_("Load _PARAM1_ from storage _PARAM0_ and store value in _PARAM3_"),
"",
"res/actions/fichier24.png",
"res/actions/fichier.png")
@@ -119,13 +119,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
extension
.AddAction(
"LireFichierTxt",
_("Read a text"),
_("Read the text saved in the specified element and store it in a "
_("Load a text"),
_("Load the text saved in the specified element and store it in a "
"scene "
"variable.\nSpecify the structure leading to the element using / "
"(example : Root/Level/Current)\nSpaces are forbidden in element "
"names."),
_("Read _PARAM1_ from storage _PARAM0_ and store as text in "
_("Load _PARAM1_ from storage _PARAM0_ and store as text in "
"_PARAM3_"),
"",
"res/actions/fichier24.png",

View File

@@ -110,11 +110,11 @@ void Direction::UnserializeFrom(const gd::SerializerElement& element) {
.GetBoolAttribute("automatic", true));
if (spriteElement.HasChild("CustomCollisionMask"))
sprite.SetCollisionMaskAutomatic(
sprite.SetFullImageCollisionMask(
!spriteElement.GetChild("CustomCollisionMask")
.GetBoolAttribute("custom", false));
else
sprite.SetCollisionMaskAutomatic(
sprite.SetFullImageCollisionMask(
!spriteElement.GetBoolAttribute("hasCustomCollisionMask", false));
std::vector<Polygon2d> mask;
@@ -173,7 +173,7 @@ void SaveSpritesDirection(const vector<Sprite>& sprites,
.SetAttribute("automatic", sprites[i].IsDefaultCenterPoint());
spriteElement.SetAttribute("hasCustomCollisionMask",
!sprites[i].IsCollisionMaskAutomatic());
!sprites[i].IsFullImageCollisionMask());
gd::SerializerElement& collisionMaskElement =
spriteElement.AddChild("customCollisionMask");

View File

@@ -4,7 +4,9 @@
* reserved. This project is released under the MIT License.
*/
#include "GDCore/Extensions/Builtin/SpriteExtension/Sprite.h"
#include <iostream>
#include "GDCore/Extensions/Builtin/SpriteExtension/Polygon2d.h"
using namespace std;
@@ -14,11 +16,10 @@ namespace gd {
Point Sprite::badPoint("");
Sprite::Sprite()
: automaticCollisionMask(true),
: fullImageCollisionMask(false),
origine("origine"),
centre("centre"),
automaticCentre(true) {
}
automaticCentre(true) {}
Sprite::~Sprite(){};

View File

@@ -7,6 +7,7 @@
#ifndef SPRITE_H
#define SPRITE_H
#include <memory>
#include "GDCore/Extensions/Builtin/SpriteExtension/Point.h"
#include "GDCore/Extensions/Builtin/SpriteExtension/Polygon2d.h"
#include "GDCore/String.h"
@@ -43,7 +44,7 @@ class GD_CORE_API Sprite {
/**
* \brief Get the collision mask (custom or automatically generated owing to
* IsCollisionMaskAutomatic())
* IsFullImageCollisionMask())
*
* \warning If the image has not been loaded ( using LoadImage ) and the
* collision mask is set as automatic, the returned mask won't be correct.
@@ -66,7 +67,7 @@ class GD_CORE_API Sprite {
/**
* \brief Set the custom collision mask.
* Call then `SetCollisionMaskAutomatic(false)` to use it.
* Call then `SetFullImageCollisionMask(false)` to use it.
*/
void SetCustomCollisionMask(const std::vector<Polygon2d>& collisionMask);
@@ -74,15 +75,15 @@ class GD_CORE_API Sprite {
* \brief Return true if the collision mask is a bounding box, false if a
* custom collision mask is used.
*/
inline bool IsCollisionMaskAutomatic() const {
return automaticCollisionMask;
inline bool IsFullImageCollisionMask() const {
return fullImageCollisionMask;
}
/**
* \brief Un/set use of the custom collision mask.
*/
inline void SetCollisionMaskAutomatic(bool enabled) {
automaticCollisionMask = enabled;
inline void SetFullImageCollisionMask(bool enabled) {
fullImageCollisionMask = enabled;
};
/**
@@ -161,9 +162,9 @@ class GD_CORE_API Sprite {
private:
gd::String image; ///< Name of the image to be loaded in Image Manager.
bool automaticCollisionMask; ///< True to use the custom collision mask.
///< Otherwise, a basic bounding box is returned
///< by GetCollisionMask()
bool fullImageCollisionMask; ///< True to use a bounding box wrapping the
///< whole image as collision mask. If false,
///< custom collision mask is used.
std::vector<Polygon2d> customCollisionMask; ///< Custom collision mask
std::vector<Point> points; ///< List of the points used by the sprite

View File

@@ -287,7 +287,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
obj.AddCondition("AnimationName",
_("Current animation name"),
_("Check the animation by played by the object."),
_("Check the animation played by the object."),
_("The animation of _PARAM0_ is _PARAM1_"),
_("Animations and images"),
"res/conditions/animation24.png",

View File

@@ -25,13 +25,16 @@ namespace gd {
Animation SpriteObject::badAnimation;
SpriteObject::SpriteObject() : updateIfNotVisible(false) {}
SpriteObject::SpriteObject()
: updateIfNotVisible(false), adaptCollisionMaskAutomatically(true) {}
SpriteObject::~SpriteObject(){};
void SpriteObject::DoUnserializeFrom(gd::Project& project,
const gd::SerializerElement& element) {
updateIfNotVisible = element.GetBoolAttribute("updateIfNotVisible", true);
adaptCollisionMaskAutomatically =
element.GetBoolAttribute("adaptCollisionMaskAutomatically", false);
RemoveAllAnimations();
const gd::SerializerElement& animationsElement =
@@ -80,6 +83,8 @@ void SpriteObject::DoUnserializeFrom(gd::Project& project,
void SpriteObject::DoSerializeTo(gd::SerializerElement& element) const {
element.SetAttribute("updateIfNotVisible", updateIfNotVisible);
element.SetAttribute("adaptCollisionMaskAutomatically",
adaptCollisionMaskAutomatically);
// Animations
gd::SerializerElement& animationsElement = element.AddChild("animations");

View File

@@ -47,8 +47,7 @@ class GD_CORE_API SpriteObject : public gd::ObjectConfiguration {
void ExposeResources(gd::ArbitraryResourceWorker& worker) override;
std::map<gd::String, gd::PropertyDescriptor> GetProperties() const override;
bool UpdateProperty(const gd::String& name,
const gd::String& value) override;
bool UpdateProperty(const gd::String& name, const gd::String& value) override;
std::map<gd::String, gd::PropertyDescriptor> GetInitialInstanceProperties(
const gd::InitialInstance& position,
@@ -118,14 +117,30 @@ class GD_CORE_API SpriteObject : public gd::ObjectConfiguration {
const std::vector<Animation>& GetAllAnimations() const { return animations; }
/**
* \brief Set if the object animation should be played even if the object is hidden
* or far from the camera.
* @brief Check if the collision mask adapts automatically to the animation.
*/
void SetUpdateIfNotVisible(bool updateIfNotVisible_) { updateIfNotVisible = updateIfNotVisible_; }
bool AdaptCollisionMaskAutomatically() const {
return adaptCollisionMaskAutomatically;
}
/**
* \brief Check if the object animation should be played even if the object is hidden
* or far from the camera (false by default).
* @brief Set if the collision mask adapts automatically to the animation.
*/
void SetAdaptCollisionMaskAutomatically(bool enable) {
adaptCollisionMaskAutomatically = enable;
}
/**
* \brief Set if the object animation should be played even if the object is
* hidden or far from the camera.
*/
void SetUpdateIfNotVisible(bool updateIfNotVisible_) {
updateIfNotVisible = updateIfNotVisible_;
}
/**
* \brief Check if the object animation should be played even if the object
* is hidden or far from the camera (false by default).
*/
bool GetUpdateIfNotVisible() const { return updateIfNotVisible; }
///@}
@@ -137,11 +152,15 @@ class GD_CORE_API SpriteObject : public gd::ObjectConfiguration {
mutable std::vector<Animation> animations;
bool updateIfNotVisible; ///< If set to true, ask the game engine to play
///< object animation even if hidden or far from the
///< screen.
///< object animation even if hidden or far from
///< the screen.
static Animation badAnimation; //< Bad animation when an out of bound
// animation is requested.
static Animation badAnimation; //< Bad animation when an out of bound
// animation is requested.
bool adaptCollisionMaskAutomatically; ///< If set to true, the collision
///< mask will be automatically
///< adapted to the animation of the
///< object.
};
} // namespace gd

View File

@@ -172,7 +172,7 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Search the last occurrence in a text, starting from a position"),
_("Search in a text the last occurrence, starting from a position "
"(return "
" the position of the result, from the beginning of the string, or "
"the position of the result, from the beginning of the string, or "
"-1 if not found)"),
"",
"res/conditions/toujours24_black.png")

View File

@@ -0,0 +1,135 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#pragma once
#include <algorithm>
#include <functional>
#include <map>
#include <memory>
#include "GDCore/Events/Instruction.h"
#include "GDCore/String.h"
#include "ParameterMetadata.h"
#include "ParameterOptions.h"
namespace gd {
class Project;
class Layout;
class EventsCodeGenerator;
class EventsCodeGenerationContext;
class SerializerElement;
} // namespace gd
namespace gd {
/**
* \brief Describe user-friendly information about an expression or an
* instruction (action or condition), its parameters and the function name as
* well as other information for code generation.
*
* \ingroup Events
*/
class GD_CORE_API AbstractFunctionMetadata {
public:
AbstractFunctionMetadata(){};
virtual ~AbstractFunctionMetadata(){};
/**
* \see gd::InstructionMetadata::AddParameter
*/
virtual AbstractFunctionMetadata &
AddParameter(const gd::String &type, const gd::String &label,
const gd::String &supplementaryInformation = "",
bool parameterIsOptional = false) = 0;
/**
* \see gd::InstructionMetadata::AddCodeOnlyParameter
*/
virtual AbstractFunctionMetadata &
AddCodeOnlyParameter(const gd::String &type,
const gd::String &supplementaryInformation) = 0;
/**
* \see gd::InstructionMetadata::SetDefaultValue
*/
virtual AbstractFunctionMetadata &
SetDefaultValue(const gd::String &defaultValue) = 0;
/**
* \see gd::InstructionMetadata::SetParameterExtraInfo
*/
virtual AbstractFunctionMetadata &
SetParameterExtraInfo(const gd::String &defaultValue) = 0;
/**
* \see gd::InstructionMetadata::SetParameterLongDescription
*/
virtual AbstractFunctionMetadata &
SetParameterLongDescription(const gd::String &longDescription) = 0;
/**
* \see gd::InstructionMetadata::SetHidden
*/
virtual AbstractFunctionMetadata &SetHidden() = 0;
/**
* Set that the instruction is private - it can't be used outside of the
* object/ behavior that it is attached too.
*/
virtual AbstractFunctionMetadata &SetPrivate() = 0;
/**
* Set that the instruction can be used in layouts or external events.
*/
virtual AbstractFunctionMetadata &SetRelevantForLayoutEventsOnly() = 0;
/**
* Set that the instruction can be used in function events.
*/
virtual AbstractFunctionMetadata &SetRelevantForFunctionEventsOnly() = 0;
/**
* Set that the instruction can be used in asynchronous function events.
*/
virtual AbstractFunctionMetadata &
SetRelevantForAsynchronousFunctionEventsOnly() = 0;
/**
* Set that the instruction can be used in custom object events.
*/
virtual AbstractFunctionMetadata &SetRelevantForCustomObjectEventsOnly() = 0;
/**
* \brief Set the function that should be called when generating the source
* code from events.
* \param functionName the name of the function to call
* \note Shortcut for `codeExtraInformation.SetFunctionName`.
*/
virtual AbstractFunctionMetadata &
SetFunctionName(const gd::String &functionName) = 0;
/**
* \brief Erase any existing include file and add the specified include.
*/
virtual AbstractFunctionMetadata &
SetIncludeFile(const gd::String &includeFile) = 0;
/**
* \brief Add a file to the already existing include files.
*/
virtual AbstractFunctionMetadata &
AddIncludeFile(const gd::String &includeFile) = 0;
/**
* \brief Get the files that must be included to use the instruction.
*/
virtual const std::vector<gd::String> &GetIncludeFiles() const = 0;
private:
};
} // namespace gd

View File

@@ -3,8 +3,10 @@
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef BEHAVIORMETADATA_H
#define BEHAVIORMETADATA_H
#pragma once
#include "InstructionOrExpressionContainerMetadata.h"
#include <map>
#include "GDCore/Extensions/Metadata/ExpressionMetadata.h"
@@ -25,7 +27,7 @@ namespace gd {
*
* \ingroup Events
*/
class GD_CORE_API BehaviorMetadata {
class GD_CORE_API BehaviorMetadata : public InstructionOrExpressionContainerMetadata {
public:
BehaviorMetadata(
const gd::String& extensionNamespace,
@@ -67,7 +69,7 @@ class GD_CORE_API BehaviorMetadata {
const gd::String& sentence_,
const gd::String& group_,
const gd::String& icon_,
const gd::String& smallicon_);
const gd::String& smallicon_) override;
/**
* Declare a new action as being part of the behavior.
@@ -80,7 +82,7 @@ class GD_CORE_API BehaviorMetadata {
const gd::String& sentence_,
const gd::String& group_,
const gd::String& icon_,
const gd::String& smallicon_);
const gd::String& smallicon_) override;
/**
* Declare a new condition as being part of the behavior.
@@ -91,7 +93,7 @@ class GD_CORE_API BehaviorMetadata {
const gd::String& sentence_,
const gd::String& group_,
const gd::String& icon_,
const gd::String& smallicon_);
const gd::String& smallicon_) override;
/**
* Declare a new action as being part of the behavior.
@@ -102,7 +104,7 @@ class GD_CORE_API BehaviorMetadata {
const gd::String& sentence_,
const gd::String& group_,
const gd::String& icon_,
const gd::String& smallicon_);
const gd::String& smallicon_) override;
/**
* Declare a new action as being part of the extension.
*/
@@ -110,7 +112,7 @@ class GD_CORE_API BehaviorMetadata {
const gd::String& fullname_,
const gd::String& description_,
const gd::String& group_,
const gd::String& smallicon_);
const gd::String& smallicon_) override;
/**
* Declare a new string expression as being part of the extension.
@@ -119,7 +121,7 @@ class GD_CORE_API BehaviorMetadata {
const gd::String& fullname_,
const gd::String& description_,
const gd::String& group_,
const gd::String& smallicon_);
const gd::String& smallicon_) override;
/**
* \brief Declare a new expression and condition as being part of the
@@ -134,7 +136,7 @@ class GD_CORE_API BehaviorMetadata {
const gd::String& description,
const gd::String& sentenceName,
const gd::String& group,
const gd::String& icon);
const gd::String& icon) override;
/**
* \brief Declare a new expression, condition and action as being part of the
@@ -151,7 +153,7 @@ class GD_CORE_API BehaviorMetadata {
const gd::String& description,
const gd::String& sentenceName,
const gd::String& group,
const gd::String& icon);
const gd::String& icon) override;
/**
* \brief Create a new action which is the duplicate of the specified one.
@@ -160,7 +162,7 @@ class GD_CORE_API BehaviorMetadata {
* one.
*/
gd::InstructionMetadata& AddDuplicatedAction(
const gd::String& newActionName, const gd::String& copiedActionName);
const gd::String& newActionName, const gd::String& copiedActionName) override;
/**
* \brief Create a new condition which is the duplicate of the specified one.
@@ -170,7 +172,7 @@ class GD_CORE_API BehaviorMetadata {
*/
gd::InstructionMetadata& AddDuplicatedCondition(
const gd::String& newConditionName,
const gd::String& copiedConditionName);
const gd::String& copiedConditionName) override;
/**
* \brief Create a new expression which is the duplicate of the specified one.
@@ -193,9 +195,9 @@ class GD_CORE_API BehaviorMetadata {
const gd::String& newExpressionName,
const gd::String& copiedExpressionName);
BehaviorMetadata& SetFullName(const gd::String& fullname_);
BehaviorMetadata& SetFullName(const gd::String& fullname_) override;
BehaviorMetadata& SetDefaultName(const gd::String& defaultName_);
BehaviorMetadata& SetDescription(const gd::String& description_);
BehaviorMetadata& SetDescription(const gd::String& description_) override;
BehaviorMetadata& SetGroup(const gd::String& group_);
/**
@@ -203,12 +205,12 @@ class GD_CORE_API BehaviorMetadata {
* \note The requirement may vary depending on the platform: Most of the time,
* the include file contains the declaration of the behavior.
*/
BehaviorMetadata& SetIncludeFile(const gd::String& includeFile);
BehaviorMetadata& SetIncludeFile(const gd::String& includeFile) override;
/**
* \brief Add a file to the already existing include files.
*/
BehaviorMetadata& AddIncludeFile(const gd::String& includeFile);
BehaviorMetadata& AddIncludeFile(const gd::String& includeFile) override;
/**
* \brief Add a file to the already existing required files.
@@ -221,7 +223,7 @@ class GD_CORE_API BehaviorMetadata {
* Get the help path of the behavior, relative to the GDevelop documentation
* root.
*/
const gd::String& GetHelpPath() const { return helpPath; }
const gd::String& GetHelpPath() const override { return helpPath; }
/**
* Set the help path of the behavior, relative to the GDevelop documentation
@@ -230,17 +232,17 @@ class GD_CORE_API BehaviorMetadata {
* The behavior instructions will have this help path set by
* default, unless you call SetHelpPath on them.
*/
BehaviorMetadata& SetHelpPath(const gd::String& path) {
BehaviorMetadata& SetHelpPath(const gd::String& path) override {
helpPath = path;
return *this;
}
const gd::String& GetName() const;
const gd::String& GetFullName() const { return fullname; }
const gd::String& GetName() const override;
const gd::String& GetFullName() const override { return fullname; }
const gd::String& GetDefaultName() const { return defaultName; }
const gd::String& GetDescription() const { return description; }
const gd::String& GetDescription() const override { return description; }
const gd::String& GetGroup() const { return group; }
const gd::String& GetIconFilename() const { return iconFilename; }
const gd::String& GetIconFilename() const override { return iconFilename; }
/**
* \brief Set the type of the object that this behavior can be used on.
@@ -293,22 +295,22 @@ class GD_CORE_API BehaviorMetadata {
* \brief Return a reference to a map containing the names of the actions
* (as keys) and the metadata associated with (as values).
*/
std::map<gd::String, gd::InstructionMetadata>& GetAllActions() { return actionsInfos; };
std::map<gd::String, gd::InstructionMetadata>& GetAllActions() override { return actionsInfos; };
/**
* \see gd::PlatformExtension::GetAllActions
*/
std::map<gd::String, gd::InstructionMetadata>& GetAllConditions() { return conditionsInfos; };
std::map<gd::String, gd::InstructionMetadata>& GetAllConditions() override { return conditionsInfos; };
/**
* \see gd::PlatformExtension::GetAllActions
*/
std::map<gd::String, gd::ExpressionMetadata>& GetAllExpressions() { return expressionsInfos; };
std::map<gd::String, gd::ExpressionMetadata>& GetAllExpressions() override { return expressionsInfos; };
/**
* \see gd::PlatformExtension::GetAllActions
*/
std::map<gd::String, gd::ExpressionMetadata>& GetAllStrExpressions() { return strExpressionsInfos; };
std::map<gd::String, gd::ExpressionMetadata>& GetAllStrExpressions() override { return strExpressionsInfos; };
std::map<gd::String, gd::InstructionMetadata> conditionsInfos;
std::map<gd::String, gd::InstructionMetadata> actionsInfos;
@@ -337,5 +339,3 @@ class GD_CORE_API BehaviorMetadata {
};
} // namespace gd
#endif // BEHAVIORMETADATA_H

View File

@@ -3,9 +3,10 @@
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef EXPRESSIONMETADATA_H
#define EXPRESSIONMETADATA_H
#if defined(GD_IDE_ONLY)
#pragma once
#include "AbstractFunctionMetadata.h"
#include <functional>
#include <memory>
@@ -17,7 +18,6 @@ class Layout;
}
namespace gd {
/**
* \brief Information about how generate code for an expression
*/
@@ -27,79 +27,7 @@ class ExpressionCodeGenerationInformation {
: staticFunction(false), hasCustomCodeGenerator(false){};
virtual ~ExpressionCodeGenerationInformation(){};
/**
* \brief Set the function name which will be used when generating the code.
* \param functionName the name of the function to call
*/
ExpressionCodeGenerationInformation& SetFunctionName(
const gd::String& functionName) {
functionCallName = functionName;
return *this;
}
/**
* \brief Set that the function is static
*/
ExpressionCodeGenerationInformation& SetStatic() {
staticFunction = true;
return *this;
}
/**
* \brief Erase any existing include file and add the specified include.
*/
ExpressionCodeGenerationInformation& SetIncludeFile(
const gd::String& includeFile) {
includeFiles.clear();
includeFiles.push_back(includeFile);
return *this;
}
/**
* \brief Add a file to the already existing include files.
*/
ExpressionCodeGenerationInformation& AddIncludeFile(
const gd::String& includeFile) {
if (std::find(includeFiles.begin(), includeFiles.end(), includeFile) ==
includeFiles.end())
includeFiles.push_back(includeFile);
return *this;
}
/**
* \brief Get the files that must be included to use the instruction.
*/
const std::vector<gd::String>& GetIncludeFiles() const {
return includeFiles;
};
/**
* \brief Set that the function must be generated using a custom code
* generator.
*/
ExpressionCodeGenerationInformation& SetCustomCodeGenerator(
std::function<gd::String(const std::vector<gd::Expression>& parameters,
gd::EventsCodeGenerator& codeGenerator,
gd::EventsCodeGenerationContext& context)>
codeGenerator) {
hasCustomCodeGenerator = true;
customCodeGenerator = codeGenerator;
return *this;
}
ExpressionCodeGenerationInformation& RemoveCustomCodeGenerator() {
hasCustomCodeGenerator = false;
std::function<gd::String(const std::vector<gd::Expression>& parameters,
gd::EventsCodeGenerator& codeGenerator,
gd::EventsCodeGenerationContext& context)>
emptyFunction;
customCodeGenerator = emptyFunction;
return *this;
}
bool HasCustomCodeGenerator() const { return hasCustomCodeGenerator; }
// TODO Move these attributes to ExpressionMetadata.
bool staticFunction;
gd::String functionCallName;
bool hasCustomCodeGenerator;
@@ -107,8 +35,6 @@ class ExpressionCodeGenerationInformation {
gd::EventsCodeGenerator& codeGenerator,
gd::EventsCodeGenerationContext& context)>
customCodeGenerator;
private:
std::vector<gd::String> includeFiles;
};
@@ -118,7 +44,7 @@ class ExpressionCodeGenerationInformation {
*
* \ingroup Events
*/
class GD_CORE_API ExpressionMetadata {
class GD_CORE_API ExpressionMetadata : public gd::AbstractFunctionMetadata {
public:
/**
* Construct a new expression metadata.
@@ -144,7 +70,7 @@ class GD_CORE_API ExpressionMetadata {
/**
* \brief Set the expression as not shown in the IDE.
*/
ExpressionMetadata& SetHidden();
ExpressionMetadata& SetHidden() override;
/**
* \brief Set the group of the instruction in the IDE.
@@ -179,7 +105,7 @@ class GD_CORE_API ExpressionMetadata {
* Set that the instruction is private - it can't be used outside of the
* object/ behavior that it is attached too.
*/
ExpressionMetadata& SetPrivate() {
ExpressionMetadata& SetPrivate() override {
isPrivate = true;
return *this;
}
@@ -216,7 +142,7 @@ class GD_CORE_API ExpressionMetadata {
/**
* Set that the instruction can be used in layouts or external events.
*/
ExpressionMetadata &SetRelevantForLayoutEventsOnly() {
ExpressionMetadata &SetRelevantForLayoutEventsOnly() override {
relevantContext = "Layout";
return *this;
}
@@ -224,7 +150,7 @@ class GD_CORE_API ExpressionMetadata {
/**
* Set that the instruction can be used in function events.
*/
ExpressionMetadata &SetRelevantForFunctionEventsOnly() {
ExpressionMetadata &SetRelevantForFunctionEventsOnly() override {
relevantContext = "Function";
return *this;
}
@@ -232,7 +158,7 @@ class GD_CORE_API ExpressionMetadata {
/**
* Set that the instruction can be used in asynchronous function events.
*/
ExpressionMetadata &SetRelevantForAsynchronousFunctionEventsOnly() {
ExpressionMetadata &SetRelevantForAsynchronousFunctionEventsOnly() override {
relevantContext = "AsynchronousFunction";
return *this;
}
@@ -240,7 +166,7 @@ class GD_CORE_API ExpressionMetadata {
/**
* Set that the instruction can be used in custom object events.
*/
ExpressionMetadata &SetRelevantForCustomObjectEventsOnly() {
ExpressionMetadata &SetRelevantForCustomObjectEventsOnly() override {
relevantContext = "Object";
return *this;
}
@@ -248,17 +174,17 @@ class GD_CORE_API ExpressionMetadata {
/**
* \see gd::InstructionMetadata::AddParameter
*/
gd::ExpressionMetadata& AddParameter(
const gd::String& type,
const gd::String& description,
const gd::String& supplementaryInformation = "",
bool parameterIsOptional = false);
gd::ExpressionMetadata &
AddParameter(const gd::String &type, const gd::String &label,
const gd::String &supplementaryInformation = "",
bool parameterIsOptional = false) override;
/**
* \see gd::InstructionMetadata::AddCodeOnlyParameter
*/
gd::ExpressionMetadata& AddCodeOnlyParameter(
const gd::String& type, const gd::String& supplementaryInformation);
gd::ExpressionMetadata &
AddCodeOnlyParameter(const gd::String &type,
const gd::String &supplementaryInformation) override;
/**
* Set the default value used in editor (or if an optional parameter is empty
@@ -266,8 +192,9 @@ class GD_CORE_API ExpressionMetadata {
*
* \see AddParameter
*/
ExpressionMetadata& SetDefaultValue(gd::String defaultValue_) {
if (!parameters.empty()) parameters.back().SetDefaultValue(defaultValue_);
ExpressionMetadata &SetDefaultValue(const gd::String &defaultValue) override {
if (!parameters.empty())
parameters.back().SetDefaultValue(defaultValue);
return *this;
};
@@ -277,7 +204,8 @@ class GD_CORE_API ExpressionMetadata {
*
* \see AddParameter
*/
ExpressionMetadata& SetParameterLongDescription(gd::String longDescription) {
ExpressionMetadata &
SetParameterLongDescription(const gd::String &longDescription) override {
if (!parameters.empty())
parameters.back().SetLongDescription(longDescription);
return *this;
@@ -290,7 +218,8 @@ class GD_CORE_API ExpressionMetadata {
*
* \see AddParameter
*/
ExpressionMetadata &SetParameterExtraInfo(const gd::String &extraInfo) {
ExpressionMetadata &SetParameterExtraInfo(
const gd::String &extraInfo) override {
if (!parameters.empty()) parameters.back().SetExtraInfo(extraInfo);
return *this;
}
@@ -312,50 +241,6 @@ class GD_CORE_API ExpressionMetadata {
return requiredBaseObjectCapability;
};
/**
* \brief Set the function that should be called when generating the source
* code from events.
* \param functionName the name of the function to call
* \note Shortcut for `codeExtraInformation.SetFunctionName`.
*/
ExpressionCodeGenerationInformation& SetFunctionName(
const gd::String& functionName) {
return codeExtraInformation.SetFunctionName(functionName);
}
/**
* \brief Return the structure containing the information about code
* generation for the expression.
*/
ExpressionCodeGenerationInformation& GetCodeExtraInformation() {
return codeExtraInformation;
}
/**
* \brief Erase any existing include file and add the specified include.
*/
ExpressionMetadata &SetIncludeFile(const gd::String &includeFile) {
codeExtraInformation.SetIncludeFile(includeFile);
return *this;
}
/**
* \brief Add a file to the already existing include files.
*/
ExpressionMetadata &AddIncludeFile(const gd::String &includeFile) {
codeExtraInformation.AddIncludeFile(includeFile);
return *this;
}
/**
* \brief Get the files that must be included to use the instruction.
*/
const std::vector<gd::String>& GetIncludeFiles() const {
return codeExtraInformation.GetIncludeFiles();
}
ExpressionCodeGenerationInformation codeExtraInformation;
bool IsShown() const { return shown; }
const gd::String& GetReturnType() const { return returnType; }
const gd::String& GetFullName() const { return fullname; }
@@ -375,6 +260,99 @@ class GD_CORE_API ExpressionMetadata {
std::vector<gd::ParameterMetadata> parameters;
/**
* \brief Set the function name which will be used when generating the code.
* \param functionName the name of the function to call
*/
ExpressionMetadata& SetFunctionName(
const gd::String& functionName) override {
codeExtraInformation.functionCallName = functionName;
return *this;
}
/**
* \brief Return the name of the function which will be called in the generated code.
*/
const gd::String &GetFunctionName() {
return codeExtraInformation.functionCallName;
}
/**
* \brief Set that the function is static
*/
ExpressionMetadata& SetStatic() {
codeExtraInformation.staticFunction = true;
return *this;
}
/**
* \brief Erase any existing include file and add the specified include.
*/
ExpressionMetadata& SetIncludeFile(
const gd::String& includeFile) override {
codeExtraInformation.includeFiles.clear();
codeExtraInformation.includeFiles.push_back(includeFile);
return *this;
}
/**
* \brief Add a file to the already existing include files.
*/
ExpressionMetadata& AddIncludeFile(
const gd::String& includeFile) override {
if (std::find(codeExtraInformation.includeFiles.begin(), codeExtraInformation.includeFiles.end(), includeFile) ==
codeExtraInformation.includeFiles.end())
codeExtraInformation.includeFiles.push_back(includeFile);
return *this;
}
/**
* \brief Get the files that must be included to use the instruction.
*/
const std::vector<gd::String>& GetIncludeFiles() const override {
return codeExtraInformation.includeFiles;
};
/**
* \brief Set that the function must be generated using a custom code
* generator.
*/
ExpressionMetadata& SetCustomCodeGenerator(
std::function<gd::String(const std::vector<gd::Expression>& parameters,
gd::EventsCodeGenerator& codeGenerator,
gd::EventsCodeGenerationContext& context)>
codeGenerator) {
codeExtraInformation.hasCustomCodeGenerator = true;
codeExtraInformation.customCodeGenerator = codeGenerator;
return *this;
}
ExpressionMetadata& RemoveCustomCodeGenerator() {
codeExtraInformation.hasCustomCodeGenerator = false;
std::function<gd::String(const std::vector<gd::Expression>& parameters,
gd::EventsCodeGenerator& codeGenerator,
gd::EventsCodeGenerationContext& context)>
emptyFunction;
codeExtraInformation.customCodeGenerator = emptyFunction;
return *this;
}
bool HasCustomCodeGenerator() const { return codeExtraInformation.hasCustomCodeGenerator; }
/**
* \brief Return the structure containing the information about code
* generation for the expression.
*
* \deprecated
*/
ExpressionMetadata& GetCodeExtraInformation() {
return *this;
}
ExpressionCodeGenerationInformation codeExtraInformation;
private:
gd::String returnType;
gd::String fullname;
@@ -391,6 +369,3 @@ class GD_CORE_API ExpressionMetadata {
};
} // namespace gd
#endif
#endif // EXPRESSIONMETADATA_H

View File

@@ -4,8 +4,10 @@
* reserved. This project is released under the MIT License.
*/
#ifndef INSTRUCTIONMETADATA_H
#define INSTRUCTIONMETADATA_H
#pragma once
#include "AbstractFunctionMetadata.h"
#include <algorithm>
#include <functional>
#include <map>
@@ -33,7 +35,7 @@ namespace gd {
*
* \ingroup Events
*/
class GD_CORE_API InstructionMetadata {
class GD_CORE_API InstructionMetadata : public gd::AbstractFunctionMetadata {
public:
/**
* Construct a new instruction metadata.
@@ -96,7 +98,7 @@ class GD_CORE_API InstructionMetadata {
* Set that the instruction is private - it can't be used outside of the
* object/ behavior that it is attached too.
*/
InstructionMetadata &SetPrivate() {
InstructionMetadata &SetPrivate() override {
isPrivate = true;
return *this;
}
@@ -133,7 +135,7 @@ class GD_CORE_API InstructionMetadata {
/**
* Set that the instruction can be used in layouts or external events.
*/
InstructionMetadata &SetRelevantForLayoutEventsOnly() {
InstructionMetadata &SetRelevantForLayoutEventsOnly() override {
relevantContext = "Layout";
return *this;
}
@@ -141,7 +143,7 @@ class GD_CORE_API InstructionMetadata {
/**
* Set that the instruction can be used in function events.
*/
InstructionMetadata &SetRelevantForFunctionEventsOnly() {
InstructionMetadata &SetRelevantForFunctionEventsOnly() override {
relevantContext = "Function";
return *this;
}
@@ -149,7 +151,7 @@ class GD_CORE_API InstructionMetadata {
/**
* Set that the instruction can be used in asynchronous function events.
*/
InstructionMetadata &SetRelevantForAsynchronousFunctionEventsOnly() {
InstructionMetadata &SetRelevantForAsynchronousFunctionEventsOnly() override {
relevantContext = "AsynchronousFunction";
return *this;
}
@@ -157,7 +159,7 @@ class GD_CORE_API InstructionMetadata {
/**
* Set that the instruction can be used in custom object events.
*/
InstructionMetadata &SetRelevantForCustomObjectEventsOnly() {
InstructionMetadata &SetRelevantForCustomObjectEventsOnly() override {
relevantContext = "Object";
return *this;
}
@@ -192,7 +194,7 @@ class GD_CORE_API InstructionMetadata {
*
* Used mainly when an instruction is deprecated.
*/
InstructionMetadata &SetHidden() {
InstructionMetadata &SetHidden() override {
hidden = true;
return *this;
}
@@ -231,7 +233,7 @@ class GD_CORE_API InstructionMetadata {
const gd::String &type,
const gd::String &label,
const gd::String &supplementaryInformation = "",
bool parameterIsOptional = false);
bool parameterIsOptional = false) override;
/**
* \brief Add a parameter not displayed in editor.
@@ -245,7 +247,7 @@ class GD_CORE_API InstructionMetadata {
* \see EventsCodeGenerator::GenerateParametersCodes
*/
InstructionMetadata &AddCodeOnlyParameter(
const gd::String &type, const gd::String &supplementaryInformation);
const gd::String &type, const gd::String &supplementaryInformation) override;
/**
* \brief Set the default value used in editor (or if an optional parameter is
@@ -253,7 +255,7 @@ class GD_CORE_API InstructionMetadata {
*
* \see AddParameter
*/
InstructionMetadata &SetDefaultValue(const gd::String &defaultValue_) {
InstructionMetadata &SetDefaultValue(const gd::String &defaultValue_) override {
if (!parameters.empty()) parameters.back().SetDefaultValue(defaultValue_);
return *this;
};
@@ -265,7 +267,7 @@ class GD_CORE_API InstructionMetadata {
* \see AddParameter
*/
InstructionMetadata &SetParameterLongDescription(
const gd::String &longDescription) {
const gd::String &longDescription) override {
if (!parameters.empty())
parameters.back().SetLongDescription(longDescription);
return *this;
@@ -278,7 +280,7 @@ class GD_CORE_API InstructionMetadata {
*
* \see AddParameter
*/
InstructionMetadata &SetParameterExtraInfo(const gd::String &extraInfo) {
InstructionMetadata &SetParameterExtraInfo(const gd::String &extraInfo) override {
if (!parameters.empty()) parameters.back().SetExtraInfo(extraInfo);
return *this;
}
@@ -382,128 +384,13 @@ class GD_CORE_API InstructionMetadata {
/**
* \brief Defines information about how generate the code for an instruction
*/
class ExtraInformation {
class ExtraInformation {
public:
enum AccessType { Reference, MutatorAndOrAccessor, Mutators };
ExtraInformation() : accessType(Reference), hasCustomCodeGenerator(false){};
virtual ~ExtraInformation(){};
/**
* Set the name of the function which will be called in the generated code.
* \param functionName the name of the function to call.
*/
ExtraInformation &SetFunctionName(const gd::String &functionName_) {
functionCallName = functionName_;
return *this;
}
/**
* Set the name of the function, doing asynchronous work, which will be
* called in the generated code. This function should return an asynchronous
* task (i.e: `gdjs.AsyncTask` in the JavaScript runtime).
*
* \param functionName the name of the function doing asynchronous work to
* call.
*/
ExtraInformation &SetAsyncFunctionName(const gd::String &functionName_) {
asyncFunctionCallName = functionName_;
return *this;
}
/**
* Declare if the instruction being declared is somewhat manipulating in a
* standard way.
*/
ExtraInformation &SetManipulatedType(const gd::String &type_) {
type = type_;
return *this;
}
/**
* If InstructionMetadata::ExtraInformation::SetManipulatedType was called
* with "number" or "string", this function will tell the code generator the
* name of the getter function used to retrieve the data value.
*
* Usage example:
* \code
* obj.AddAction("String",
* _("Change the string"),
* _("Change the string of a text"),
* _("the string"),
* _("Text"),
* "CppPlatform/Extensions/text24.png",
* "CppPlatform/Extensions/text_black.png");
*
* .AddParameter("object", _("Object"), "Text", false)
* .AddParameter("operator", _("Modification operator"), "string")
* .AddParameter("string", _("String"))
* .SetFunctionName("SetString").SetManipulatedType("string").SetGetter("GetString");
*
* DECLARE_END_OBJECT_ACTION()
* \endcode
*/
ExtraInformation &SetGetter(const gd::String &getter) {
optionalAssociatedInstruction = getter;
accessType = MutatorAndOrAccessor;
return *this;
}
ExtraInformation &SetMutators(
const std::map<gd::String, gd::String> &mutators) {
optionalMutators = mutators;
accessType = Mutators;
return *this;
}
/**
* \brief Erase any existing include file and add the specified include.
*/
ExtraInformation &SetIncludeFile(const gd::String &includeFile) {
includeFiles.clear();
includeFiles.push_back(includeFile);
return *this;
}
/**
* \brief Add a file to the already existing include files.
*/
ExtraInformation &AddIncludeFile(const gd::String &includeFile) {
if (std::find(includeFiles.begin(), includeFiles.end(), includeFile) ==
includeFiles.end())
includeFiles.push_back(includeFile);
return *this;
}
/**
* \brief Get the files that must be included to use the instruction.
*/
const std::vector<gd::String> &GetIncludeFiles() const {
return includeFiles;
};
ExtraInformation &SetCustomCodeGenerator(
std::function<gd::String(Instruction &instruction,
gd::EventsCodeGenerator &codeGenerator,
gd::EventsCodeGenerationContext &context)>
codeGenerator) {
hasCustomCodeGenerator = true;
customCodeGenerator = codeGenerator;
return *this;
}
ExtraInformation &RemoveCustomCodeGenerator() {
hasCustomCodeGenerator = false;
std::function<gd::String(Instruction & instruction,
gd::EventsCodeGenerator & codeGenerator,
gd::EventsCodeGenerationContext & context)>
emptyFunction;
customCodeGenerator = emptyFunction;
return *this;
}
bool HasCustomCodeGenerator() const { return hasCustomCodeGenerator; }
// TODO Move these attributes to InstructionMetadata.
gd::String functionCallName;
gd::String asyncFunctionCallName;
gd::String type;
@@ -512,75 +399,156 @@ class GD_CORE_API InstructionMetadata {
std::map<gd::String, gd::String> optionalMutators;
bool hasCustomCodeGenerator;
std::function<gd::String(Instruction &instruction,
gd::EventsCodeGenerator &codeGenerator,
gd::EventsCodeGenerationContext &context)>
gd::EventsCodeGenerator &codeGenerator,
gd::EventsCodeGenerationContext &context)>
customCodeGenerator;
private:
std::vector<gd::String> includeFiles;
};
ExtraInformation codeExtraInformation; ///< Information about how generate
///< code for the instruction
/**
* \brief Return the structure containing the information about code
* generation for the instruction.
*/
ExtraInformation &GetCodeExtraInformation() { return codeExtraInformation; }
/**
* \brief Declare if the instruction being declared is somewhat manipulating
* in a standard way. \param type "number" or "string" \note Shortcut for
* `codeExtraInformation.SetManipulatedType(type)`.
*/
ExtraInformation &SetManipulatedType(const gd::String &type_) {
return codeExtraInformation.SetManipulatedType(type_);
}
/**
* Set the name of the function which will be called in the generated code.
* \param functionName the name of the function to call.
* \note Shortcut for `codeExtraInformation.SetFunctionName`.
*/
ExtraInformation &SetFunctionName(const gd::String &functionName) {
return codeExtraInformation.SetFunctionName(functionName);
InstructionMetadata &SetFunctionName(const gd::String &functionName_) override {
codeExtraInformation.functionCallName = functionName_;
return *this;
}
/**
* Set the name of the function, doing asynchronous work, which will be called
* in the generated code. This function should return an asynchronous task
* (i.e: `gdjs.AsyncTask` in the JavaScript runtime).
* Set the name of the function, doing asynchronous work, which will be
* called in the generated code. This function should return an asynchronous
* task (i.e: `gdjs.AsyncTask` in the JavaScript runtime).
*
* \param functionName the name of the function doing asynchronous work to
* call. \note Shortcut for `codeExtraInformation.SetAsyncFunctionName`.
* call.
*/
ExtraInformation &SetAsyncFunctionName(const gd::String &functionName) {
return codeExtraInformation.SetAsyncFunctionName(functionName);
InstructionMetadata &SetAsyncFunctionName(const gd::String &functionName_) {
codeExtraInformation.asyncFunctionCallName = functionName_;
return *this;
}
/**
* Return the name of the function which will be called in the generated code.
*/
const gd::String &GetFunctionName() {
return codeExtraInformation.functionCallName;
}
/**
* Return the name of the function, doing asynchronous work, which will be
* called in the generated code. This function should return an asynchronous
* task (i.e: `gdjs.AsyncTask` in the JavaScript runtime).
*/
const gd::String &GetAsyncFunctionName() {
return codeExtraInformation.asyncFunctionCallName;
}
/**
* \brief Declare if the instruction being declared is somewhat manipulating
* in a standard way.
*
* \param type "number" or "string"
*/
InstructionMetadata &SetManipulatedType(const gd::String &type_) {
codeExtraInformation.type = type_;
return *this;
}
/**
* If InstructionMetadata::ExtraInformation::SetManipulatedType was called
* with "number" or "string", this function will tell the code generator the
* name of the getter function used to retrieve the data value.
*
* Usage example:
* \code
* obj.AddAction("String",
* _("Change the string"),
* _("Change the string of a text"),
* _("the string"),
* _("Text"),
* "CppPlatform/Extensions/text24.png",
* "CppPlatform/Extensions/text_black.png");
*
* .AddParameter("object", _("Object"), "Text", false)
* .AddParameter("operator", _("Modification operator"), "string")
* .AddParameter("string", _("String"))
* .SetFunctionName("SetString").SetManipulatedType("string").SetGetter("GetString");
*
* DECLARE_END_OBJECT_ACTION()
* \endcode
*/
InstructionMetadata &SetGetter(const gd::String &getter) {
codeExtraInformation.optionalAssociatedInstruction = getter;
codeExtraInformation.accessType = codeExtraInformation.MutatorAndOrAccessor;
return *this;
}
InstructionMetadata &SetMutators(
const std::map<gd::String, gd::String> &mutators) {
codeExtraInformation.optionalMutators = mutators;
codeExtraInformation.accessType = codeExtraInformation.Mutators;
return *this;
}
/**
* \brief Erase any existing include file and add the specified include.
*/
InstructionMetadata &SetIncludeFile(const gd::String &includeFile) {
codeExtraInformation.SetIncludeFile(includeFile);
InstructionMetadata &SetIncludeFile(const gd::String &includeFile) override {
codeExtraInformation.includeFiles.clear();
codeExtraInformation.includeFiles.push_back(includeFile);
return *this;
}
/**
* \brief Add a file to the already existing include files.
*/
InstructionMetadata &AddIncludeFile(const gd::String &includeFile) {
codeExtraInformation.AddIncludeFile(includeFile);
InstructionMetadata &AddIncludeFile(const gd::String &includeFile) override {
if (std::find(codeExtraInformation.includeFiles.begin(), codeExtraInformation.includeFiles.end(), includeFile) ==
codeExtraInformation.includeFiles.end())
codeExtraInformation.includeFiles.push_back(includeFile);
return *this;
}
/**
* \brief Get the files that must be included to use the instruction.
*/
const std::vector<gd::String> &GetIncludeFiles() const {
return codeExtraInformation.GetIncludeFiles();
const std::vector<gd::String> &GetIncludeFiles() const override {
return codeExtraInformation.includeFiles;
};
InstructionMetadata &SetCustomCodeGenerator(
std::function<gd::String(Instruction &instruction,
gd::EventsCodeGenerator &codeGenerator,
gd::EventsCodeGenerationContext &context)>
codeGenerator) {
codeExtraInformation.hasCustomCodeGenerator = true;
codeExtraInformation.customCodeGenerator = codeGenerator;
return *this;
}
InstructionMetadata &RemoveCustomCodeGenerator() {
codeExtraInformation.hasCustomCodeGenerator = false;
std::function<gd::String(Instruction & instruction,
gd::EventsCodeGenerator & codeGenerator,
gd::EventsCodeGenerationContext & context)>
emptyFunction;
codeExtraInformation.customCodeGenerator = emptyFunction;
return *this;
}
bool HasCustomCodeGenerator() const { return codeExtraInformation.hasCustomCodeGenerator; }
/**
* \brief Return the structure containing the information about code
* generation for the instruction.
*
* \deprecated
*/
InstructionMetadata &GetCodeExtraInformation() { return *this; }
std::vector<ParameterMetadata> parameters;
private:
@@ -604,5 +572,3 @@ class GD_CORE_API InstructionMetadata {
};
} // namespace gd
#endif // INSTRUCTIONMETADATA_H

View File

@@ -0,0 +1,201 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#pragma once
#include <map>
#include "GDCore/Extensions/Metadata/ExpressionMetadata.h"
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
#include "GDCore/String.h"
namespace gd {
class Behavior;
class BehaviorsSharedData;
class MultipleInstructionMetadata;
class InstructionMetadata;
class ExpressionMetadata;
} // namespace gd
namespace gd {
/**
* \brief Contains user-friendly information about instructions and expressions
* (usually for a behavior or an object).
*
* \ingroup Events
*/
class GD_CORE_API InstructionOrExpressionContainerMetadata {
public:
InstructionOrExpressionContainerMetadata(){};
virtual ~InstructionOrExpressionContainerMetadata(){};
/**
* Declare a new condition as being part of the behavior or object.
* \deprecated Prefer using `AddScopedCondition`, to properly namespace
* the condition.
*/
virtual gd::InstructionMetadata &
AddCondition(const gd::String &name_, const gd::String &fullname_,
const gd::String &description_, const gd::String &sentence_,
const gd::String &group_, const gd::String &icon_,
const gd::String &smallicon_) = 0;
/**
* Declare a new action as being part of the behavior or object.
* \deprecated Prefer using `AddScopedAction`, to properly namespace
* the action.
*/
virtual gd::InstructionMetadata &
AddAction(const gd::String &name_, const gd::String &fullname_,
const gd::String &description_, const gd::String &sentence_,
const gd::String &group_, const gd::String &icon_,
const gd::String &smallicon_) = 0;
/**
* Declare a new condition as being part of the behavior or object.
*/
virtual gd::InstructionMetadata &
AddScopedCondition(const gd::String &name_, const gd::String &fullname_,
const gd::String &description_,
const gd::String &sentence_, const gd::String &group_,
const gd::String &icon_, const gd::String &smallicon_) = 0;
/**
* Declare a new action as being part of the behavior or object.
*/
virtual gd::InstructionMetadata &
AddScopedAction(const gd::String &name_, const gd::String &fullname_,
const gd::String &description_, const gd::String &sentence_,
const gd::String &group_, const gd::String &icon_,
const gd::String &smallicon_) = 0;
/**
* Declare a new action as being part of the extension.
*/
virtual gd::ExpressionMetadata &
AddExpression(const gd::String &name_, const gd::String &fullname_,
const gd::String &description_, const gd::String &group_,
const gd::String &smallicon_) = 0;
/**
* Declare a new string expression as being part of the extension.
*/
virtual gd::ExpressionMetadata &
AddStrExpression(const gd::String &name_, const gd::String &fullname_,
const gd::String &description_, const gd::String &group_,
const gd::String &smallicon_) = 0;
/**
* \brief Declare a new expression and condition as being part of the
* behavior.
* \note It's recommended to use this function to avoid declaring twice a
* similar expression/condition.
*/
virtual gd::MultipleInstructionMetadata AddExpressionAndCondition(
const gd::String &type, const gd::String &name,
const gd::String &fullname, const gd::String &description,
const gd::String &sentenceName, const gd::String &group,
const gd::String &icon) = 0;
/**
* \brief Declare a new expression, condition and action as being part of the
* behavior.
* \note The action name is prefixed by "Set" (and the namespace, as the
* condition).
* \note It's recommended to use this function to avoid declaring 3 times a
* similar expression/condition/action.
*/
virtual gd::MultipleInstructionMetadata AddExpressionAndConditionAndAction(
const gd::String &type, const gd::String &name,
const gd::String &fullname, const gd::String &description,
const gd::String &sentenceName, const gd::String &group,
const gd::String &icon) = 0;
/**
* \brief Create a new action which is the duplicate of the specified one.
*
* Useful for handling a deprecated action that is just a "copy" of the new
* one.
*/
virtual gd::InstructionMetadata &
AddDuplicatedAction(const gd::String &newActionName,
const gd::String &copiedActionName) = 0;
/**
* \brief Create a new condition which is the duplicate of the specified one.
*
* Useful for handling a deprecated condition that is just a "copy" of the new
* one.
*/
virtual gd::InstructionMetadata &
AddDuplicatedCondition(const gd::String &newConditionName,
const gd::String &copiedConditionName) = 0;
virtual InstructionOrExpressionContainerMetadata &
SetFullName(const gd::String &fullname_) = 0;
virtual InstructionOrExpressionContainerMetadata &
SetDescription(const gd::String &description_) = 0;
/**
* \brief Erase any existing include file and add the specified include.
* \note The requirement may vary depending on the platform: Most of the time,
* the include file contains the declaration of the behavior.
*/
virtual InstructionOrExpressionContainerMetadata &
SetIncludeFile(const gd::String &includeFile) = 0;
/**
* \brief Add a file to the already existing include files.
*/
virtual InstructionOrExpressionContainerMetadata &
AddIncludeFile(const gd::String &includeFile) = 0;
/**
* Get the help path of the behavior, relative to the GDevelop documentation
* root.
*/
virtual const gd::String &GetHelpPath() const = 0;
/**
* Set the help path of the behavior, relative to the GDevelop documentation
* root.
*
* The behavior instructions will have this help path set by
* default, unless you call SetHelpPath on them.
*/
virtual InstructionOrExpressionContainerMetadata &
SetHelpPath(const gd::String &path) = 0;
virtual const gd::String &GetName() const = 0;
virtual const gd::String &GetFullName() const = 0;
virtual const gd::String &GetDescription() const = 0;
virtual const gd::String &GetIconFilename() const = 0;
/**
* \brief Return a reference to a map containing the names of the actions
* (as keys) and the metadata associated with (as values).
*/
virtual std::map<gd::String, gd::InstructionMetadata> &GetAllActions() = 0;
/**
* \see gd::PlatformExtension::GetAllActions
*/
virtual std::map<gd::String, gd::InstructionMetadata> &GetAllConditions() = 0;
/**
* \see gd::PlatformExtension::GetAllActions
*/
virtual std::map<gd::String, gd::ExpressionMetadata> &GetAllExpressions() = 0;
/**
* \see gd::PlatformExtension::GetAllActions
*/
virtual std::map<gd::String, gd::ExpressionMetadata> &
GetAllStrExpressions() = 0;
private:
};
} // namespace gd

View File

@@ -135,11 +135,11 @@ MetadataProvider::GetExtensionAndConditionMetadata(const gd::Platform& platform,
const auto& objects = extension->GetExtensionObjectsTypes();
for (const gd::String& extObjectType : objects) {
const auto& allObjetsConditions =
const auto& allObjectsConditions =
extension->GetAllConditionsForObject(extObjectType);
if (allObjetsConditions.find(conditionType) != allObjetsConditions.end())
if (allObjectsConditions.find(conditionType) != allObjectsConditions.end())
return ExtensionAndMetadata<InstructionMetadata>(
*extension, allObjetsConditions.find(conditionType)->second);
*extension, allObjectsConditions.find(conditionType)->second);
}
const auto& autos = extension->GetBehaviorsTypes();

View File

@@ -1,12 +0,0 @@
/*
* GDevelop Core
* Copyright 2008-present Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "MultipleInstructionMetadata.h"
#include "InstructionMetadata.h"
namespace gd {
} // namespace gd

View File

@@ -3,8 +3,8 @@
* Copyright 2008-present Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef MULTIPLEINSTRUCTIONSMETADATA_H
#define MULTIPLEINSTRUCTIONSMETADATA_H
#pragma once
#include "GDCore/Extensions/Metadata/ExpressionMetadata.h"
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
#include "GDCore/String.h"
@@ -21,7 +21,7 @@ namespace gd {
*
* \ingroup PlatformDefinition
*/
class GD_CORE_API MultipleInstructionMetadata {
class GD_CORE_API MultipleInstructionMetadata : public AbstractFunctionMetadata {
public:
static MultipleInstructionMetadata WithExpressionAndCondition(
gd::ExpressionMetadata &expression, gd::InstructionMetadata &condition) {
@@ -45,7 +45,7 @@ class GD_CORE_API MultipleInstructionMetadata {
const gd::String &type,
const gd::String &label,
const gd::String &supplementaryInformation = "",
bool parameterIsOptional = false) {
bool parameterIsOptional = false) override {
if (expression)
expression->AddParameter(
type, label, supplementaryInformation, parameterIsOptional);
@@ -62,7 +62,7 @@ class GD_CORE_API MultipleInstructionMetadata {
* \see gd::InstructionMetadata::AddCodeOnlyParameter
*/
MultipleInstructionMetadata &AddCodeOnlyParameter(
const gd::String &type, const gd::String &supplementaryInformation) {
const gd::String &type, const gd::String &supplementaryInformation) override {
if (expression)
expression->AddCodeOnlyParameter(type, supplementaryInformation);
if (condition)
@@ -74,7 +74,7 @@ class GD_CORE_API MultipleInstructionMetadata {
/**
* \see gd::InstructionMetadata::SetDefaultValue
*/
MultipleInstructionMetadata &SetDefaultValue(const gd::String &defaultValue) {
MultipleInstructionMetadata &SetDefaultValue(const gd::String &defaultValue) override {
if (expression) expression->SetDefaultValue(defaultValue);
if (condition) condition->SetDefaultValue(defaultValue);
if (action) action->SetDefaultValue(defaultValue);
@@ -85,7 +85,7 @@ class GD_CORE_API MultipleInstructionMetadata {
* \see gd::InstructionMetadata::SetParameterExtraInfo
*/
MultipleInstructionMetadata &SetParameterExtraInfo(
const gd::String &defaultValue) {
const gd::String &defaultValue) override {
if (expression) expression->SetParameterExtraInfo(defaultValue);
if (condition) condition->SetParameterExtraInfo(defaultValue);
if (action) action->SetParameterExtraInfo(defaultValue);
@@ -96,7 +96,7 @@ class GD_CORE_API MultipleInstructionMetadata {
* \see gd::InstructionMetadata::SetParameterLongDescription
*/
MultipleInstructionMetadata &SetParameterLongDescription(
const gd::String &longDescription) {
const gd::String &longDescription) override {
if (expression) expression->SetParameterLongDescription(longDescription);
if (condition) condition->SetParameterLongDescription(longDescription);
if (action) action->SetParameterLongDescription(longDescription);
@@ -106,7 +106,7 @@ class GD_CORE_API MultipleInstructionMetadata {
/**
* \see gd::InstructionMetadata::SetHidden
*/
MultipleInstructionMetadata &SetHidden() {
MultipleInstructionMetadata &SetHidden() override {
if (expression) expression->SetHidden();
if (condition) condition->SetHidden();
if (action) action->SetHidden();
@@ -136,47 +136,47 @@ class GD_CORE_API MultipleInstructionMetadata {
return *this;
}
MultipleInstructionMetadata &SetFunctionName(const gd::String &functionName) {
MultipleInstructionMetadata &SetFunctionName(const gd::String &functionName) override {
if (expression) expression->SetFunctionName(functionName);
if (condition) condition->SetFunctionName(functionName);
if (action) action->GetCodeExtraInformation().SetFunctionName(functionName);
if (action) action->SetFunctionName(functionName);
return *this;
}
MultipleInstructionMetadata &SetGetter(const gd::String &getter) {
if (expression) expression->SetFunctionName(getter);
if (condition) condition->SetFunctionName(getter);
if (action) action->GetCodeExtraInformation().SetGetter(getter);
if (action) action->SetGetter(getter);
return *this;
}
MultipleInstructionMetadata &SetIncludeFile(const gd::String &includeFile) {
MultipleInstructionMetadata &SetIncludeFile(const gd::String &includeFile) override {
if (expression)
expression->GetCodeExtraInformation().SetIncludeFile(includeFile);
expression->SetIncludeFile(includeFile);
if (condition)
condition->GetCodeExtraInformation().SetIncludeFile(includeFile);
if (action) action->GetCodeExtraInformation().SetIncludeFile(includeFile);
condition->SetIncludeFile(includeFile);
if (action) action->SetIncludeFile(includeFile);
return *this;
}
MultipleInstructionMetadata &AddIncludeFile(const gd::String &includeFile) {
MultipleInstructionMetadata &AddIncludeFile(const gd::String &includeFile) override {
if (expression)
expression->GetCodeExtraInformation().AddIncludeFile(includeFile);
if (condition)
condition->GetCodeExtraInformation().AddIncludeFile(includeFile);
if (action) action->GetCodeExtraInformation().AddIncludeFile(includeFile);
condition->AddIncludeFile(includeFile);
if (action) action->AddIncludeFile(includeFile);
return *this;
}
/**
* \brief Get the files that must be included to use the instruction.
*/
const std::vector<gd::String> &GetIncludeFiles() const {
const std::vector<gd::String> &GetIncludeFiles() const override {
if (expression)
return expression->GetCodeExtraInformation().GetIncludeFiles();
if (condition)
return condition->GetCodeExtraInformation().GetIncludeFiles();
if (action) return action->GetCodeExtraInformation().GetIncludeFiles();
return condition->GetIncludeFiles();
if (action) return action->GetIncludeFiles();
// It can't actually happen.
throw std::logic_error("no instruction metadata");
}
@@ -184,7 +184,7 @@ class GD_CORE_API MultipleInstructionMetadata {
/**
* \see gd::InstructionMetadata::SetPrivate
*/
MultipleInstructionMetadata &SetPrivate() {
MultipleInstructionMetadata &SetPrivate() override {
if (expression) expression->SetPrivate();
if (condition) condition->SetPrivate();
if (action) action->SetPrivate();
@@ -218,6 +218,42 @@ class GD_CORE_API MultipleInstructionMetadata {
return *this;
}
/**
* Set that the instruction can be used in layouts or external events.
*/
MultipleInstructionMetadata &SetRelevantForLayoutEventsOnly() override {
if (condition) condition->SetRelevantForLayoutEventsOnly();
if (action) action->SetRelevantForLayoutEventsOnly();
return *this;
}
/**
* Set that the instruction can be used in function events.
*/
MultipleInstructionMetadata &SetRelevantForFunctionEventsOnly() override {
if (condition) condition->SetRelevantForFunctionEventsOnly();
if (action) action->SetRelevantForFunctionEventsOnly();
return *this;
}
/**
* Set that the instruction can be used in asynchronous function events.
*/
MultipleInstructionMetadata &SetRelevantForAsynchronousFunctionEventsOnly() override {
if (condition) condition->SetRelevantForAsynchronousFunctionEventsOnly();
if (action) action->SetRelevantForAsynchronousFunctionEventsOnly();
return *this;
}
/**
* Set that the instruction can be used in custom object events.
*/
MultipleInstructionMetadata &SetRelevantForCustomObjectEventsOnly() override {
if (condition) condition->SetRelevantForCustomObjectEventsOnly();
if (action) action->SetRelevantForCustomObjectEventsOnly();
return *this;
}
/**
* \brief Don't use, only here to fulfill Emscripten bindings requirements.
*/
@@ -242,5 +278,3 @@ class GD_CORE_API MultipleInstructionMetadata {
};
} // namespace gd
#endif // MULTIPLEINSTRUCTIONSMETADATA_H

View File

@@ -3,8 +3,10 @@
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef OBJECTMETADATA_H
#define OBJECTMETADATA_H
#pragma once
#include "InstructionOrExpressionContainerMetadata.h"
#include <functional>
#include <map>
#include <set>
@@ -32,7 +34,7 @@ namespace gd {
*
* \ingroup Events
*/
class GD_CORE_API ObjectMetadata {
class GD_CORE_API ObjectMetadata : public InstructionOrExpressionContainerMetadata {
public:
/**
* \brief Construct an object metadata, using a "blueprint" object that will
@@ -79,7 +81,7 @@ class GD_CORE_API ObjectMetadata {
const gd::String& sentence_,
const gd::String& group_,
const gd::String& icon_,
const gd::String& smallicon_);
const gd::String& smallicon_) override;
/**
* \brief Declare a new action as being part of the extension.
@@ -92,7 +94,7 @@ class GD_CORE_API ObjectMetadata {
const gd::String& sentence_,
const gd::String& group_,
const gd::String& icon_,
const gd::String& smallicon_);
const gd::String& smallicon_) override;
/**
* Declare a new condition as being part of the object.
@@ -103,7 +105,7 @@ class GD_CORE_API ObjectMetadata {
const gd::String& sentence_,
const gd::String& group_,
const gd::String& icon_,
const gd::String& smallicon_);
const gd::String& smallicon_) override;
/**
* Declare a new action as being part of the object.
@@ -114,7 +116,7 @@ class GD_CORE_API ObjectMetadata {
const gd::String& sentence_,
const gd::String& group_,
const gd::String& icon_,
const gd::String& smallicon_);
const gd::String& smallicon_) override;
/**
* \brief Declare a new expression as being part of the extension.
@@ -123,7 +125,7 @@ class GD_CORE_API ObjectMetadata {
const gd::String& fullname_,
const gd::String& description_,
const gd::String& group_,
const gd::String& smallicon_);
const gd::String& smallicon_) override;
/**
* \brief Declare a new string expression as being part of the extension.
*/
@@ -131,7 +133,7 @@ class GD_CORE_API ObjectMetadata {
const gd::String& fullname_,
const gd::String& description_,
const gd::String& group_,
const gd::String& smallicon_);
const gd::String& smallicon_) override;
/**
* \brief Declare a new expression and condition as being part of the
@@ -146,7 +148,7 @@ class GD_CORE_API ObjectMetadata {
const gd::String& description,
const gd::String& sentenceName,
const gd::String& group,
const gd::String& icon);
const gd::String& icon) override;
/**
* \brief Declare a new expression, condition and action as being part of the
@@ -163,7 +165,7 @@ class GD_CORE_API ObjectMetadata {
const gd::String& description,
const gd::String& sentenceName,
const gd::String& group,
const gd::String& icon);
const gd::String& icon) override;
/**
* \brief Create a new action which is the duplicate of the specified one.
@@ -172,7 +174,7 @@ class GD_CORE_API ObjectMetadata {
* one.
*/
gd::InstructionMetadata& AddDuplicatedAction(
const gd::String& newActionName, const gd::String& copiedActionName);
const gd::String& newActionName, const gd::String& copiedActionName) override;
/**
* \brief Create a new condition which is the duplicate of the specified one.
@@ -182,23 +184,23 @@ class GD_CORE_API ObjectMetadata {
*/
gd::InstructionMetadata& AddDuplicatedCondition(
const gd::String& newConditionName,
const gd::String& copiedConditionName);
const gd::String& copiedConditionName) override;
/**
* \brief Set the name shown to the user.
*/
ObjectMetadata& SetFullName(const gd::String& fullname_);
ObjectMetadata& SetFullName(const gd::String& fullname_) override;
/**
* \brief Set the description shown to the user.
*/
ObjectMetadata& SetDescription(const gd::String& description_);
ObjectMetadata& SetDescription(const gd::String& description_) override;
/**
* \brief Get the help path of the object, relative to the GDevelop
* documentation root.
*/
const gd::String& GetHelpPath() const { return helpPath; }
const gd::String& GetHelpPath() const override { return helpPath; }
/**
* \brief Set the help path of the object, relative to the GDevelop
@@ -207,7 +209,7 @@ class GD_CORE_API ObjectMetadata {
* The object instructions will have this help path set by
* default, unless you call SetHelpPath on them.
*/
ObjectMetadata& SetHelpPath(const gd::String& path) {
ObjectMetadata& SetHelpPath(const gd::String& path) override {
helpPath = path;
return *this;
}
@@ -248,12 +250,12 @@ class GD_CORE_API ObjectMetadata {
return unsupportedBaseObjectCapabilities.find(capability) != unsupportedBaseObjectCapabilities.end();
}
const gd::String& GetName() const { return name; }
const gd::String& GetFullName() const { return fullname; }
const gd::String& GetName() const override { return name; }
const gd::String& GetFullName() const override { return fullname; }
const gd::String& GetCategoryFullName() const { return categoryFullName; }
const gd::String& GetHelpUrl() const { return helpUrl; }
const gd::String& GetDescription() const { return description; }
const gd::String& GetIconFilename() const { return iconFilename; }
const gd::String& GetDescription() const override { return description; }
const gd::String& GetIconFilename() const override { return iconFilename; }
/**
* \brief Set the URL pointing to the help page about this object
@@ -267,33 +269,33 @@ class GD_CORE_API ObjectMetadata {
* \note The requirement may vary depending on the platform: Most of the time,
* the include file contains the declaration of the object.
*/
ObjectMetadata& SetIncludeFile(const gd::String& includeFile);
ObjectMetadata& SetIncludeFile(const gd::String& includeFile) override;
/**
* \brief Add a file to the already existing include files.
*/
ObjectMetadata& AddIncludeFile(const gd::String& includeFile);
ObjectMetadata& AddIncludeFile(const gd::String& includeFile) override;
/**
* \brief Return a reference to a map containing the names of the actions
* (as keys) and the metadata associated with (as values).
*/
std::map<gd::String, gd::InstructionMetadata>& GetAllActions() { return actionsInfos; };
std::map<gd::String, gd::InstructionMetadata>& GetAllActions() override { return actionsInfos; };
/**
* \see gd::PlatformExtension::GetAllActions
*/
std::map<gd::String, gd::InstructionMetadata>& GetAllConditions() { return conditionsInfos; };
std::map<gd::String, gd::InstructionMetadata>& GetAllConditions() override { return conditionsInfos; };
/**
* \see gd::PlatformExtension::GetAllActions
*/
std::map<gd::String, gd::ExpressionMetadata>& GetAllExpressions() { return expressionsInfos; };
std::map<gd::String, gd::ExpressionMetadata>& GetAllExpressions() override { return expressionsInfos; };
/**
* \see gd::PlatformExtension::GetAllActions
*/
std::map<gd::String, gd::ExpressionMetadata>& GetAllStrExpressions() { return strExpressionsInfos; };
std::map<gd::String, gd::ExpressionMetadata>& GetAllStrExpressions() override { return strExpressionsInfos; };
/**
* \brief Set the object to be hidden in the IDE.
@@ -341,4 +343,3 @@ class GD_CORE_API ObjectMetadata {
};
} // namespace gd
#endif // OBJECTMETADATA_H

View File

@@ -653,7 +653,7 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
GetAllActions().begin();
it != GetAllActions().end();) {
if (it->second.codeExtraInformation.functionCallName.empty() &&
!it->second.codeExtraInformation.HasCustomCodeGenerator()) {
!it->second.HasCustomCodeGenerator()) {
GetAllActions().erase(it++);
} else
++it;
@@ -663,7 +663,7 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
GetAllConditions().begin();
it != GetAllConditions().end();) {
if (it->second.codeExtraInformation.functionCallName.empty() &&
!it->second.codeExtraInformation.HasCustomCodeGenerator()) {
!it->second.HasCustomCodeGenerator()) {
GetAllConditions().erase(it++);
} else
++it;
@@ -673,7 +673,7 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
GetAllExpressions().begin();
it != GetAllExpressions().end();) {
if (it->second.codeExtraInformation.functionCallName.empty() &&
!it->second.codeExtraInformation.HasCustomCodeGenerator()) {
!it->second.HasCustomCodeGenerator()) {
GetAllExpressions().erase(it++);
} else
++it;
@@ -683,7 +683,7 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
GetAllStrExpressions().begin();
it != GetAllStrExpressions().end();) {
if (it->second.codeExtraInformation.functionCallName.empty() &&
!it->second.codeExtraInformation.HasCustomCodeGenerator()) {
!it->second.HasCustomCodeGenerator()) {
GetAllStrExpressions().erase(it++);
} else
++it;
@@ -699,7 +699,7 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
obj.actionsInfos.begin();
it != obj.actionsInfos.end();) {
if (it->second.codeExtraInformation.functionCallName.empty() &&
!it->second.codeExtraInformation.HasCustomCodeGenerator()) {
!it->second.HasCustomCodeGenerator()) {
obj.actionsInfos.erase(it++);
} else
++it;
@@ -709,7 +709,7 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
obj.conditionsInfos.begin();
it != obj.conditionsInfos.end();) {
if (it->second.codeExtraInformation.functionCallName.empty() &&
!it->second.codeExtraInformation.HasCustomCodeGenerator()) {
!it->second.HasCustomCodeGenerator()) {
obj.conditionsInfos.erase(it++);
} else
++it;
@@ -719,7 +719,7 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
obj.expressionsInfos.begin();
it != obj.expressionsInfos.end();) {
if (it->second.codeExtraInformation.functionCallName.empty() &&
!it->second.codeExtraInformation.HasCustomCodeGenerator()) {
!it->second.HasCustomCodeGenerator()) {
obj.expressionsInfos.erase(it++);
} else
++it;
@@ -729,7 +729,7 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
obj.strExpressionsInfos.begin();
it != obj.strExpressionsInfos.end();) {
if (it->second.codeExtraInformation.functionCallName.empty() &&
!it->second.codeExtraInformation.HasCustomCodeGenerator()) {
!it->second.HasCustomCodeGenerator()) {
obj.strExpressionsInfos.erase(it++);
} else
++it;
@@ -746,7 +746,7 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
obj.actionsInfos.begin();
it != obj.actionsInfos.end();) {
if (it->second.codeExtraInformation.functionCallName.empty() &&
!it->second.codeExtraInformation.HasCustomCodeGenerator()) {
!it->second.HasCustomCodeGenerator()) {
obj.actionsInfos.erase(it++);
} else
++it;
@@ -756,7 +756,7 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
obj.conditionsInfos.begin();
it != obj.conditionsInfos.end();) {
if (it->second.codeExtraInformation.functionCallName.empty() &&
!it->second.codeExtraInformation.HasCustomCodeGenerator()) {
!it->second.HasCustomCodeGenerator()) {
obj.conditionsInfos.erase(it++);
} else
++it;
@@ -766,7 +766,7 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
obj.expressionsInfos.begin();
it != obj.expressionsInfos.end();) {
if (it->second.codeExtraInformation.functionCallName.empty() &&
!it->second.codeExtraInformation.HasCustomCodeGenerator()) {
!it->second.HasCustomCodeGenerator()) {
obj.expressionsInfos.erase(it++);
} else
++it;
@@ -776,7 +776,7 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
obj.strExpressionsInfos.begin();
it != obj.strExpressionsInfos.end();) {
if (it->second.codeExtraInformation.functionCallName.empty() &&
!it->second.codeExtraInformation.HasCustomCodeGenerator()) {
!it->second.HasCustomCodeGenerator()) {
obj.strExpressionsInfos.erase(it++);
} else
++it;

View File

@@ -555,6 +555,22 @@ void EventsRefactorer::RemoveObjectInEvents(const gd::Platform& platform,
}
}
gd::String ReplaceAllOccurrencesCaseInsensitive(gd::String context,
const gd::String& from,
const gd::String& to) {
size_t lookHere = 0;
size_t foundHere;
size_t fromSize = from.size();
size_t toSize = to.size();
while ((foundHere = context.FindCaseInsensitive(from, lookHere)) !=
gd::String::npos) {
context.replace(foundHere, fromSize, to);
lookHere = foundHere + toSize;
}
return context;
}
std::vector<EventsSearchResult> EventsRefactorer::ReplaceStringInEvents(
gd::ObjectsContainer& project,
gd::ObjectsContainer& layout,
@@ -570,6 +586,32 @@ std::vector<EventsSearchResult> EventsRefactorer::ReplaceStringInEvents(
for (std::size_t i = 0; i < events.size(); ++i) {
bool eventModified = false;
std::vector<gd::Expression*> allObjectExpressions =
events[i].GetAllObjectExpressions();
for (std::size_t j = 0; j < allObjectExpressions.size(); ++j) {
gd::String newExpressionPlainString =
matchCase ? allObjectExpressions[j]->GetPlainString().FindAndReplace(
toReplace, newString, true)
: ReplaceAllOccurrencesCaseInsensitive(
allObjectExpressions[j]->GetPlainString(),
toReplace,
newString);
if (newExpressionPlainString !=
allObjectExpressions[j]->GetPlainString()) {
*allObjectExpressions[j] = gd::Expression(newExpressionPlainString);
if (!eventModified) {
modifiedEvents.push_back(EventsSearchResult(
std::weak_ptr<gd::BaseEvent>(events.GetEventSmartPtr(i)),
&events,
i));
eventModified = true;
}
}
}
if (inConditions) {
vector<gd::InstructionsList*> conditionsVectors =
events[i].GetAllConditionsVectors();
@@ -642,22 +684,6 @@ std::vector<EventsSearchResult> EventsRefactorer::ReplaceStringInEvents(
return modifiedEvents;
}
gd::String ReplaceAllOccurencesCaseUnsensitive(gd::String context,
gd::String from,
const gd::String& to) {
size_t lookHere = 0;
size_t foundHere;
size_t fromSize = from.size();
size_t toSize = to.size();
while ((foundHere = context.FindCaseInsensitive(from, lookHere)) !=
gd::String::npos) {
context.replace(foundHere, fromSize, to);
lookHere = foundHere + toSize;
}
return context;
}
bool EventsRefactorer::ReplaceStringInActions(gd::ObjectsContainer& project,
gd::ObjectsContainer& layout,
gd::InstructionsList& actions,
@@ -673,7 +699,7 @@ bool EventsRefactorer::ReplaceStringInActions(gd::ObjectsContainer& project,
matchCase
? actions[aId].GetParameter(pNb).GetPlainString().FindAndReplace(
toReplace, newString, true)
: ReplaceAllOccurencesCaseUnsensitive(
: ReplaceAllOccurrencesCaseInsensitive(
actions[aId].GetParameter(pNb).GetPlainString(),
toReplace,
newString);
@@ -713,7 +739,7 @@ bool EventsRefactorer::ReplaceStringInConditions(
.GetParameter(pNb)
.GetPlainString()
.FindAndReplace(toReplace, newString, true)
: ReplaceAllOccurencesCaseUnsensitive(
: ReplaceAllOccurrencesCaseInsensitive(
conditions[cId].GetParameter(pNb).GetPlainString(),
toReplace,
newString);
@@ -749,7 +775,7 @@ bool EventsRefactorer::ReplaceStringInEventSearchableStrings(
for (std::size_t sNb = 0; sNb < stringEvent.size(); ++sNb) {
gd::String newStringEvent =
matchCase ? stringEvent[sNb].FindAndReplace(toReplace, newString, true)
: ReplaceAllOccurencesCaseUnsensitive(
: ReplaceAllOccurrencesCaseInsensitive(
stringEvent[sNb], toReplace, newString);
newEventStrings.push_back(newStringEvent);
}
@@ -789,6 +815,24 @@ vector<EventsSearchResult> EventsRefactorer::SearchInEvents(
for (std::size_t i = 0; i < events.size(); ++i) {
bool eventAddedInResults = false;
std::vector<gd::Expression*> allObjectExpressions =
events[i].GetAllObjectExpressions();
for (std::size_t j = 0; j < allObjectExpressions.size(); ++j) {
size_t foundPosition =
matchCase
? allObjectExpressions[j]->GetPlainString().find(search)
: allObjectExpressions[j]->GetPlainString().FindCaseInsensitive(
search);
if (foundPosition != gd::String::npos && !eventAddedInResults) {
results.push_back(EventsSearchResult(
std::weak_ptr<gd::BaseEvent>(events.GetEventSmartPtr(i)),
&events,
i));
eventAddedInResults = true;
}
}
if (inConditions) {
vector<gd::InstructionsList*> conditionsVectors =
events[i].GetAllConditionsVectors();
@@ -803,6 +847,7 @@ vector<EventsSearchResult> EventsRefactorer::SearchInEvents(
std::weak_ptr<gd::BaseEvent>(events.GetEventSmartPtr(i)),
&events,
i));
eventAddedInResults = true;
}
}
}
@@ -820,6 +865,7 @@ vector<EventsSearchResult> EventsRefactorer::SearchInEvents(
std::weak_ptr<gd::BaseEvent>(events.GetEventSmartPtr(i)),
&events,
i));
eventAddedInResults = true;
}
}
}

View File

@@ -87,11 +87,22 @@ protected:
std::unique_ptr<gd::ExpressionNode> &parameterNode,
size_t parameterIndex, const gd::String &lastObjectName) {
if (parameterMetadata.GetType() == "layer") {
// Remove quotes, it won't match if it's not a literal anyway.
lastLayerName = expressionPlainString.substr(
parameterNode->location.GetStartPosition() + 1,
parameterNode->location.GetEndPosition() -
parameterNode->location.GetStartPosition() - 2);
if (parameterNode->location.GetEndPosition() -
parameterNode->location.GetStartPosition() <
2) {
// This is either the base layer or an invalid layer name.
// Keep it as is.
lastLayerName = expressionPlainString.substr(
parameterNode->location.GetStartPosition(),
parameterNode->location.GetEndPosition() -
parameterNode->location.GetStartPosition());
} else {
// Remove quotes, so it can be compared to the layer name.
lastLayerName = expressionPlainString.substr(
parameterNode->location.GetStartPosition() + 1,
parameterNode->location.GetEndPosition() -
parameterNode->location.GetStartPosition() - 2);
}
}
if (parameterMetadata.GetType() == parameterType) {
auto parameterExpressionPlainString = expressionPlainString.substr(
@@ -143,9 +154,15 @@ bool ProjectElementRenamer::DoVisitInstruction(gd::Instruction &instruction,
const gd::Expression &parameterValue, size_t parameterIndex,
const gd::String &lastObjectName) {
if (parameterMetadata.GetType() == "layer") {
// Remove quotes, it won't match if it's not a literal anyway.
lastLayerName = parameterValue.GetPlainString().substr(
1, parameterValue.GetPlainString().length() - 2);
if (parameterValue.GetPlainString().length() < 2) {
// This is either the base layer or an invalid layer name.
// Keep it as is.
lastLayerName = parameterValue.GetPlainString();
} else {
// Remove quotes, so it can be compared to the layer name.
lastLayerName = parameterValue.GetPlainString().substr(
1, parameterValue.GetPlainString().length() - 2);
}
}
if (parameterMetadata.GetType() == parameterType &&
@@ -165,7 +182,6 @@ bool ProjectElementRenamer::DoVisitInstruction(gd::Instruction &instruction,
node->Visit(finder);
if (finder.GetOccurrences().size() > 0) {
gd::String newNameWithQuotes = "\"" + newName + "\"";
gd::String oldParameterValue = parameterValue.GetPlainString();
gd::String newParameterValue;

File diff suppressed because it is too large Load Diff

View File

@@ -153,6 +153,8 @@ void CustomObjectConfiguration::ExposeResources(gd::ArbitraryResourceWorker& wor
worker.ExposeTileset(newPropertyValue);
} else if (resourceType == "bitmapFont") {
worker.ExposeBitmapFont(newPropertyValue);
} else if (resourceType == "model3D") {
worker.ExposeModel3D(newPropertyValue);
}
if (newPropertyValue != oldPropertyValue) {

View File

@@ -77,7 +77,7 @@ class GD_CORE_API EventsBasedBehavior: public AbstractEventsBasedEntity {
* \brief Check if the behavior is private - it can't be used outside of its
* extension.
*/
bool IsPrivate() { return isPrivate; }
bool IsPrivate() const { return isPrivate; }
/**
* \brief Set that the behavior is private - it can't be used outside of its

View File

@@ -201,7 +201,7 @@ class GD_CORE_API EventsFunction {
/**
* \brief Returns true if the function is private.
*/
bool IsPrivate() { return isPrivate; }
bool IsPrivate() const { return isPrivate; }
/**
* \brief Sets the privateness of the function.

View File

@@ -207,6 +207,13 @@ class GD_CORE_API EventsFunctionsExtension : public EventsFunctionsContainer {
return dependencies;
};
/**
* \brief Returns the list of dependencies.
*/
const std::vector<gd::DependencyMetadata>& GetAllDependencies() const {
return dependencies;
};
///@}
/** \name Serialization

View File

@@ -9,9 +9,9 @@
#include "GDCore/Project/Layout.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/Serialization/SerializerElement.h"
#include "GDCore/Tools/UUID/UUID.h"
#include "GDCore/Project/PropertyDescriptor.h"
namespace gd {
@@ -21,12 +21,17 @@ InitialInstance::InitialInstance()
: objectName(""),
x(0),
y(0),
z(0),
angle(0),
rotationX(0),
rotationY(0),
zOrder(0),
layer(""),
personalizedSize(false),
customSize(false),
customDepth(false),
width(0),
height(0),
depth(0),
locked(false),
sealed(false),
persistentUuid(UUID::MakeUuid4()) {}
@@ -35,11 +40,20 @@ void InitialInstance::UnserializeFrom(const SerializerElement& element) {
SetObjectName(element.GetStringAttribute("name", "", "nom"));
SetX(element.GetDoubleAttribute("x"));
SetY(element.GetDoubleAttribute("y"));
SetZ(element.GetDoubleAttribute("z", 0));
SetAngle(element.GetDoubleAttribute("angle"));
SetRotationX(element.GetDoubleAttribute("rotationX", 0));
SetRotationY(element.GetDoubleAttribute("rotationY", 0));
SetHasCustomSize(
element.GetBoolAttribute("customSize", false, "personalizedSize"));
SetCustomWidth(element.GetDoubleAttribute("width"));
SetCustomHeight(element.GetDoubleAttribute("height"));
if (element.HasChild("depth") || element.HasAttribute("depth")) {
SetHasCustomDepth(true);
SetCustomDepth(element.GetDoubleAttribute("depth"));
} else {
SetHasCustomDepth(false);
}
SetZOrder(element.GetIntAttribute("zOrder", 0, "plan"));
SetLayer(element.GetStringAttribute("layer"));
SetLocked(element.GetBoolAttribute("locked", false));
@@ -53,9 +67,26 @@ void InitialInstance::UnserializeFrom(const SerializerElement& element) {
element.GetChild("numberProperties", 0, "floatInfos");
numberPropertiesElement.ConsiderAsArrayOf("property", "Info");
for (std::size_t j = 0; j < numberPropertiesElement.GetChildrenCount(); ++j) {
gd::String name = numberPropertiesElement.GetChild(j).GetStringAttribute("name");
double value = numberPropertiesElement.GetChild(j).GetDoubleAttribute("value");
numberProperties[name] = value;
gd::String name =
numberPropertiesElement.GetChild(j).GetStringAttribute("name");
double value =
numberPropertiesElement.GetChild(j).GetDoubleAttribute("value");
// Compatibility with GD <= 5.1.164
if (name == "z") {
SetZ(value);
} else if (name == "rotationX") {
SetRotationX(value);
} else if (name == "rotationY") {
SetRotationY(value);
} else if (name == "depth") {
SetHasCustomDepth(true);
SetCustomDepth(value);
}
// end of compatibility code
else {
numberProperties[name] = value;
}
}
stringProperties.clear();
@@ -77,21 +108,26 @@ void InitialInstance::SerializeTo(SerializerElement& element) const {
element.SetAttribute("name", GetObjectName());
element.SetAttribute("x", GetX());
element.SetAttribute("y", GetY());
if (GetZ() != 0) element.SetAttribute("z", GetZ());
element.SetAttribute("zOrder", GetZOrder());
element.SetAttribute("layer", GetLayer());
element.SetAttribute("angle", GetAngle());
if (GetRotationX() != 0) element.SetAttribute("rotationX", GetRotationX());
if (GetRotationY() != 0) element.SetAttribute("rotationY", GetRotationY());
element.SetAttribute("customSize", HasCustomSize());
element.SetAttribute("width", GetCustomWidth());
element.SetAttribute("height", GetCustomHeight());
if (HasCustomDepth()) element.SetAttribute("depth", GetCustomDepth());
if (IsLocked()) element.SetAttribute("locked", IsLocked());
if (IsSealed()) element.SetAttribute("sealed", IsSealed());
if (persistentUuid.empty()) persistentUuid = UUID::MakeUuid4();
element.SetStringAttribute("persistentUuid", persistentUuid);
SerializerElement& numberPropertiesElement = element.AddChild("numberProperties");
SerializerElement& numberPropertiesElement =
element.AddChild("numberProperties");
numberPropertiesElement.ConsiderAsArrayOf("property");
for (const auto& property: numberProperties) {
for (const auto& property : numberProperties) {
numberPropertiesElement.AddChild("property")
.SetAttribute("name", property.first)
.SetAttribute("value", property.second);
@@ -99,7 +135,7 @@ void InitialInstance::SerializeTo(SerializerElement& element) const {
SerializerElement& stringPropElement = element.AddChild("stringProperties");
stringPropElement.ConsiderAsArrayOf("property");
for (const auto& property: stringProperties) {
for (const auto& property : stringProperties) {
stringPropElement.AddChild("property")
.SetAttribute("name", property.first)
.SetAttribute("value", property.second);
@@ -117,10 +153,12 @@ std::map<gd::String, gd::PropertyDescriptor>
InitialInstance::GetCustomProperties(gd::Project& project, gd::Layout& layout) {
// Find an object
if (layout.HasObjectNamed(GetObjectName()))
return layout.GetObject(GetObjectName()).GetConfiguration()
return layout.GetObject(GetObjectName())
.GetConfiguration()
.GetInitialInstanceProperties(*this, project, layout);
else if (project.HasObjectNamed(GetObjectName()))
return project.GetObject(GetObjectName()).GetConfiguration()
return project.GetObject(GetObjectName())
.GetConfiguration()
.GetInitialInstanceProperties(*this, project, layout);
std::map<gd::String, gd::PropertyDescriptor> nothing;
@@ -132,10 +170,12 @@ bool InitialInstance::UpdateCustomProperty(const gd::String& name,
gd::Project& project,
gd::Layout& layout) {
if (layout.HasObjectNamed(GetObjectName()))
return layout.GetObject(GetObjectName()).GetConfiguration()
return layout.GetObject(GetObjectName())
.GetConfiguration()
.UpdateInitialInstanceProperty(*this, name, value, project, layout);
else if (project.HasObjectNamed(GetObjectName()))
return project.GetObject(GetObjectName()).GetConfiguration()
return project.GetObject(GetObjectName())
.GetConfiguration()
.UpdateInitialInstanceProperty(*this, name, value, project, layout);
return false;
@@ -154,7 +194,8 @@ const gd::String& InitialInstance::GetRawStringProperty(
return it != stringProperties.end() ? it->second : *badStringProperyValue;
}
void InitialInstance::SetRawDoubleProperty(const gd::String& name, double value) {
void InitialInstance::SetRawDoubleProperty(const gd::String& name,
double value) {
numberProperties[name] = value;
}

View File

@@ -73,22 +73,52 @@ class GD_CORE_API InitialInstance {
void SetY(double y_) { y = y_; }
/**
* \brief Get the rotation of the instance, in radians.
* \brief Get the Z position of the instance
*/
double GetZ() const { return z; }
/**
* \brief Set the Z position of the instance
*/
void SetZ(double z_) { z = z_; }
/**
* \brief Get the rotation of the instance on Z axis, in radians.
*/
double GetAngle() const { return angle; }
/**
* \brief Set the rotation of the instance, in radians.
* \brief Set the rotation of the instance on Z axis, in radians.
*/
void SetAngle(double angle_) { angle = angle_; }
/**
* \brief Get the Z order of the instance.
* \brief Get the rotation of the instance on X axis, in radians.
*/
double GetRotationX() const { return rotationX; }
/**
* \brief Set the rotation of the instance on X axis, in radians.
*/
void SetRotationX(double rotationX_) { rotationX = rotationX_; }
/**
* \brief Get the rotation of the instance on Y axis, in radians.
*/
double GetRotationY() const { return rotationY; }
/**
* \brief Set the rotation of the instance on Y axis, in radians.
*/
void SetRotationY(double rotationY_) { rotationY = rotationY_; }
/**
* \brief Get the Z order of the instance (for a 2D object).
*/
int GetZOrder() const { return zOrder; }
/**
* \brief Set the Z order of the instance.
* \brief Set the Z order of the instance (for a 2D object).
*/
void SetZOrder(int zOrder_) { zOrder = zOrder_; }
@@ -103,29 +133,51 @@ class GD_CORE_API InitialInstance {
void SetLayer(const gd::String& layer_) { layer = layer_; }
/**
* \brief Return true if the instance has a size which is different from its
* object default size.
* \brief Return true if the instance has a width/height which is different from its
* object default width/height. This is independent from `HasCustomDepth`.
*
* \see gd::Object
*/
bool HasCustomSize() const { return personalizedSize; }
bool HasCustomSize() const { return customSize; }
/**
* \brief Set whether the instance has a size which is different from its
* object default size or not.
* \brief Return true if the instance has a depth which is different from its
* object default depth. This is independent from `HasCustomSize`.
*
* \param hasCustomSize true if the size is different from the object's
* default size. \see gd::Object
* \see gd::Object
*/
bool HasCustomDepth() const { return customDepth; }
/**
* \brief Set whether the instance has a width/height which is different from its
* object default width/height or not.
* This is independent from `SetHasCustomDepth`.
*
* \see gd::Object
*/
void SetHasCustomSize(bool hasCustomSize_) {
personalizedSize = hasCustomSize_;
customSize = hasCustomSize_;
}
/**
* \brief Set whether the instance has a depth which is different from its
* object default depth or not.
* This is independent from `SetHasCustomSize`.
*
* \param hasCustomSize true if the depth is different from the object's
* default depth.
* \see gd::Object
*/
void SetHasCustomDepth(bool hasCustomDepth_) {
customDepth = hasCustomDepth_;
}
double GetCustomWidth() const { return width; }
void SetCustomWidth(double width_) { width = width_; }
double GetCustomHeight() const { return height; }
void SetCustomHeight(double height_) { height = height_; }
double GetCustomDepth() const { return depth; }
void SetCustomDepth(double depth_) { depth = depth_; }
/**
* \brief Return true if the instance is locked and cannot be moved in the
@@ -272,14 +324,19 @@ class GD_CORE_API InitialInstance {
stringProperties; ///< More data which can be used by the object
gd::String objectName; ///< Object name
double x; ///< Object initial X position
double y; ///< Object initial Y position
double angle; ///< Object initial angle
int zOrder; ///< Object initial Z order
gd::String layer; ///< Object initial layer
bool personalizedSize; ///< True if object has a custom size
double width; ///< Object custom width
double height; ///< Object custom height
double x; ///< Instance X position
double y; ///< Instance Y position
double z; ///< Instance Z position (for a 3D object)
double angle; ///< Instance angle on Z axis
double rotationX; ///< Instance angle on X axis (for a 3D object)
double rotationY; ///< Instance angle on Y axis (for a 3D object)
int zOrder; ///< Instance Z order (for a 2D object)
gd::String layer; ///< Instance layer
bool customSize; ///< True if object has a custom width and height
bool customDepth; ///< True if object has a custom depth
double width; ///< Instance custom width
double height; ///< Instance custom height
double depth; ///< Instance custom depth
gd::VariablesContainer initialVariables; ///< Instance specific variables
bool locked; ///< True if the instance is locked
bool sealed; ///< True if the instance is sealed

View File

@@ -68,14 +68,14 @@ gd::InitialInstance& InitialInstancesContainer::InsertNewInitialInstance() {
}
void InitialInstancesContainer::RemoveInstanceIf(
std::function<bool(const gd::InitialInstance&)> predicat) {
std::function<bool(const gd::InitialInstance&)> predicate) {
// Note that we can't use eraseremove idiom here because remove_if would
// move the instances, and the container must guarantee that
// iterators/pointers to instances always remain valid.
for (std::list<gd::InitialInstance>::iterator it = initialInstances.begin(),
end = initialInstances.end();
it != end;) {
if (predicat(*it))
if (predicate(*it))
it = initialInstances.erase(it);
else
++it;

View File

@@ -178,7 +178,7 @@ class GD_CORE_API InitialInstancesContainer {
private:
void RemoveInstanceIf(
std::function<bool(const gd::InitialInstance &)> predicat);
std::function<bool(const gd::InitialInstance &)> predicate);
std::list<gd::InitialInstance> initialInstances;

View File

@@ -127,6 +127,10 @@ class GD_CORE_API Object {
/** \brief Return the tags of the object.
*/
const gd::String& GetTags() const { return tags; }
/** \brief Shortcut to check if the object is a 3D object.
*/
bool Is3DObject() const { return configuration->Is3DObject(); }
///@}
/** \name Behaviors management

View File

@@ -20,7 +20,7 @@ namespace gd {
ObjectConfiguration::~ObjectConfiguration() {}
ObjectConfiguration::ObjectConfiguration() {}
ObjectConfiguration::ObjectConfiguration(): is3DObject(false) {}
std::map<gd::String, gd::PropertyDescriptor> ObjectConfiguration::GetProperties() const {
std::map<gd::String, gd::PropertyDescriptor> nothing;

View File

@@ -61,12 +61,22 @@ class GD_CORE_API ObjectConfiguration {
/** \brief Change the type of the object.
*/
void SetType(const gd::String& type_) { type = type_; }
void SetType(const gd::String& type_) {
type = type_;
// For now, as a shortcut, consider only the objects from the built-in 3D extension
// to be 3D object.
is3DObject = type.find("Scene3D::") == 0;
}
/** \brief Return the type of the object.
*/
const gd::String& GetType() const { return type; }
/** \brief Shortcut to check if the object is a 3D object.
*/
bool Is3DObject() const { return is3DObject; }
/** \name Object properties
* Reading and updating object configuration properties
*/
@@ -170,6 +180,7 @@ class GD_CORE_API ObjectConfiguration {
protected:
gd::String type; ///< Which type of object is represented by this
///< configuration.
bool is3DObject;
/**
* \brief Derived object configuration can redefine this method to load

View File

@@ -65,6 +65,8 @@ Project::Project()
pixelsRounding(false),
adaptGameResolutionAtRuntime(true),
sizeOnStartupMode("adaptWidth"),
antialiasingMode("MSAA"),
isAntialisingEnabledOnMobile(false),
projectUuid(""),
useDeprecatedZeroAsDefaultZOrder(false),
useExternalSourceFiles(false),
@@ -628,6 +630,8 @@ void Project::UnserializeFrom(const SerializerElement& element) {
SetAdaptGameResolutionAtRuntime(
propElement.GetBoolAttribute("adaptGameResolutionAtRuntime", false));
SetSizeOnStartupMode(propElement.GetStringAttribute("sizeOnStartupMode", ""));
SetAntialiasingMode(propElement.GetStringAttribute("antialiasingMode", "MSAA"));
SetAntialisingEnabledOnMobile(propElement.GetBoolAttribute("antialisingEnabledOnMobile", false));
SetProjectUuid(propElement.GetStringAttribute("projectUuid", ""));
SetAuthor(propElement.GetChild("author", 0, "Auteur").GetValue().GetString());
SetPackageName(propElement.GetStringAttribute("packageName"));
@@ -882,6 +886,8 @@ void Project::SerializeTo(SerializerElement& element) const {
propElement.SetAttribute("adaptGameResolutionAtRuntime",
adaptGameResolutionAtRuntime);
propElement.SetAttribute("sizeOnStartupMode", sizeOnStartupMode);
propElement.SetAttribute("antialiasingMode", antialiasingMode);
propElement.SetAttribute("antialisingEnabledOnMobile", isAntialisingEnabledOnMobile);
propElement.SetAttribute("projectUuid", projectUuid);
propElement.SetAttribute("folderProject", folderProject);
propElement.SetAttribute("packageName", packageName);
@@ -1113,6 +1119,8 @@ void Project::Init(const gd::Project& game) {
pixelsRounding = game.pixelsRounding;
adaptGameResolutionAtRuntime = game.adaptGameResolutionAtRuntime;
sizeOnStartupMode = game.sizeOnStartupMode;
antialiasingMode = game.antialiasingMode;
isAntialisingEnabledOnMobile = game.isAntialisingEnabledOnMobile;
projectUuid = game.projectUuid;
useDeprecatedZeroAsDefaultZOrder = game.useDeprecatedZeroAsDefaultZOrder;

View File

@@ -383,6 +383,26 @@ class GD_CORE_API Project : public ObjectsContainer {
*/
void SetPixelsRounding(bool enable) { pixelsRounding = enable; }
/**
* Return the antialiasing mode used by the game ("none" or "MSAA").
*/
const gd::String& GetAntialiasingMode() const { return antialiasingMode; }
/**
* Set the antialiasing mode used by the game ("none" or "MSAA").
*/
void SetAntialiasingMode(const gd::String& antialiasingMode_) { antialiasingMode = antialiasingMode_; }
/**
* Return true if antialising is enabled on mobiles.
*/
bool IsAntialisingEnabledOnMobile() const { return isAntialisingEnabledOnMobile; }
/**
* Set whether antialising is enabled on mobiles or not.
*/
void SetAntialisingEnabledOnMobile(bool enable) { isAntialisingEnabledOnMobile = enable; }
/**
* \brief Return if the project should set 0 as Z-order for objects created
* from events (which is deprecated) - instead of the highest Z order that was
@@ -1040,6 +1060,8 @@ class GD_CORE_API Project : public ObjectsContainer {
gd::String
sizeOnStartupMode; ///< How to adapt the game size to the screen. Can be
///< "adaptWidth", "adaptHeight" or empty
gd::String antialiasingMode;
bool isAntialisingEnabledOnMobile;
gd::String projectUuid; ///< UUID useful to identify the game in online
///< services or database that would require it.
bool useDeprecatedZeroAsDefaultZOrder; ///< If true, objects created from

View File

@@ -686,6 +686,16 @@ String GD_CORE_API operator+(const char *lhs, const String &rhs)
return str;
}
const String& GD_CORE_API operator||(const String& lhs, const String &rhs)
{
return lhs.empty() ? rhs : lhs;
}
String GD_CORE_API operator||(String lhs, const char *rhs)
{
return lhs.empty() ? rhs : lhs;
}
bool GD_CORE_API operator==( const String &lhs, const String &rhs )
{
return (lhs.compare(rhs) == 0);

View File

@@ -699,6 +699,10 @@ String GD_CORE_API operator+(String lhs, const char *rhs);
*/
String GD_CORE_API operator+(const char *lhs, const String &rhs);
const String& GD_CORE_API operator||(const String &lhs, const String &rhs);
String GD_CORE_API operator||(String lhs, const char *rhs);
/**
* \}
*/

View File

@@ -3348,10 +3348,21 @@ const gd::Instruction &CreateActionWithLayerParameter(gd::Project &project,
action.SetParameter(3, gd::Expression("\"My layer\""));
return event.GetActions().Insert(action);
}
const gd::Instruction &CreateActionWithEmptyLayerParameter(gd::Project &project,
gd::EventsList &events) {
gd::StandardEvent &event = dynamic_cast<gd::StandardEvent &>(
events.InsertNewEvent(project, "BuiltinCommonInstructions::Standard"));
gd::Instruction action;
action.SetType("MyExtension::SetCameraCenterX");
action.SetParametersCount(4);
action.SetParameter(3, gd::Expression(""));
return event.GetActions().Insert(action);
}
const gd::Instruction &
CreateExpressionWithLayerParameter(gd::Project &project,
gd::EventsList &events) {
gd::EventsList &events,
const gd::String &layerName) {
gd::StandardEvent &event = dynamic_cast<gd::StandardEvent &>(
events.InsertNewEvent(project, "BuiltinCommonInstructions::Standard"));
@@ -3359,8 +3370,8 @@ CreateExpressionWithLayerParameter(gd::Project &project,
action.SetType("MyExtension::DoSomething");
action.SetParametersCount(1);
action.SetParameter(
0, gd::Expression("MyExtension::CameraCenterX(\"My layer\") + "
"MyExtension::CameraCenterX(\"My layer\")"));
0, gd::Expression("MyExtension::CameraCenterX(\"" + layerName + "\") + "
"MyExtension::CameraCenterX(\"" + layerName + "\")"));
return event.GetActions().Insert(action);
}
} // namespace
@@ -3390,13 +3401,13 @@ TEST_CASE("RenameLayer", "[common]") {
project, otherExternalEvents.GetEvents());
auto &layoutExpression =
CreateExpressionWithLayerParameter(project, layout.GetEvents());
CreateExpressionWithLayerParameter(project, layout.GetEvents(), "My layer");
auto &externalExpression =
CreateExpressionWithLayerParameter(project, externalEvents.GetEvents());
CreateExpressionWithLayerParameter(project, externalEvents.GetEvents(), "My layer");
auto &otherLayoutExpression =
CreateExpressionWithLayerParameter(project, otherLayout.GetEvents());
CreateExpressionWithLayerParameter(project, otherLayout.GetEvents(), "My layer");
auto &otherExternalExpression = CreateExpressionWithLayerParameter(
project, otherExternalEvents.GetEvents());
project, otherExternalEvents.GetEvents(), "My layer");
gd::WholeProjectRefactorer::RenameLayer(project, layout, "My layer",
"My renamed layer");
@@ -3434,7 +3445,7 @@ TEST_CASE("RenameLayer", "[common]") {
auto &layout = project.InsertNewLayout("My layout", 0);
auto &layoutExpression =
CreateExpressionWithLayerParameter(project, layout.GetEvents());
CreateExpressionWithLayerParameter(project, layout.GetEvents(), "My layer");
gd::WholeProjectRefactorer::RenameLayer(project, layout, "My layer",
"layerA");
@@ -3443,6 +3454,57 @@ TEST_CASE("RenameLayer", "[common]") {
"MyExtension::CameraCenterX(\"layerA\") + "
"MyExtension::CameraCenterX(\"layerA\")");
}
SECTION("Can rename a layer when a layer parameter is empty") {
gd::Project project;
gd::Platform platform;
SetupProjectWithDummyPlatform(project, platform);
auto &layout = project.InsertNewLayout("My layout", 0);
auto &layoutAction =
CreateActionWithEmptyLayerParameter(project, layout.GetEvents());
gd::WholeProjectRefactorer::RenameLayer(project, layout, "My layer",
"layerA");
REQUIRE(layoutAction.GetParameter(0).GetPlainString() == "");
}
SECTION("Can't rename a layer to an empty name") {
gd::Project project;
gd::Platform platform;
SetupProjectWithDummyPlatform(project, platform);
auto &layout = project.InsertNewLayout("My layout", 0);
auto &layoutExpression =
CreateExpressionWithLayerParameter(project, layout.GetEvents(), "My layer");
gd::WholeProjectRefactorer::RenameLayer(project, layout, "My layer",
"");
REQUIRE(layoutExpression.GetParameter(0).GetPlainString() ==
"MyExtension::CameraCenterX(\"My layer\") + "
"MyExtension::CameraCenterX(\"My layer\")");
}
SECTION("Can't rename a layer from an empty name") {
gd::Project project;
gd::Platform platform;
SetupProjectWithDummyPlatform(project, platform);
auto &layout = project.InsertNewLayout("My layout", 0);
auto &layoutExpression =
CreateExpressionWithLayerParameter(project, layout.GetEvents(), "");
gd::WholeProjectRefactorer::RenameLayer(project, layout, "", "My layer");
REQUIRE(layoutExpression.GetParameter(0).GetPlainString() ==
"MyExtension::CameraCenterX(\"\") + "
"MyExtension::CameraCenterX(\"\")");
}
}
namespace {

View File

@@ -0,0 +1 @@

View File

@@ -108,19 +108,8 @@ namespace gdjs {
this.setWidth(initialInstanceData.width);
this.setHeight(initialInstanceData.height);
}
initialInstanceData.numberProperties.forEach((property) => {
if (property.name === 'z') {
this.setZ(property.value);
} else if (property.name === 'depth') {
if (initialInstanceData.customSize) {
this.setDepth(property.value);
}
} else if (property.name === 'rotationX') {
this.setRotationX(property.value);
} else if (property.name === 'rotationY') {
this.setRotationY(property.value);
}
});
if (initialInstanceData.depth !== undefined)
this.setDepth(initialInstanceData.depth);
}
setX(x: float): void {

View File

@@ -0,0 +1,23 @@
cmake_minimum_required(VERSION 3.5)
project(Scene3D)
gd_add_extension_includes()
# Defines
#
gd_add_extension_definitions(Scene3D)
# The targets
#
include_directories(.)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(Scene3D "${source_files}")
gd_add_extension_target(Scene3D "${source_files}")
# Linker files for the IDE extension
#
gd_extension_link_libraries(Scene3D)

View File

@@ -0,0 +1,106 @@
namespace gdjs {
gdjs.PixiFiltersTools.registerFilterCreator(
'Scene3D::HemisphereLight',
new (class implements gdjs.PixiFiltersTools.FilterCreator {
makeFilter(
target: EffectsTarget,
effectData: EffectData
): gdjs.PixiFiltersTools.Filter {
return new (class implements gdjs.PixiFiltersTools.Filter {
light: THREE.HemisphereLight;
rotationObject: THREE.Group;
_isEnabled: boolean = false;
top: string = 'Y-';
elevation: float = 45;
rotation: float = 0;
constructor() {
this.light = new THREE.HemisphereLight();
this.light.position.set(1, 0, 0);
this.rotationObject = new THREE.Group();
this.rotationObject.add(this.light);
this.updateRotation();
}
isEnabled(target: EffectsTarget): boolean {
return this._isEnabled;
}
setEnabled(target: EffectsTarget, enabled: boolean): boolean {
if (this._isEnabled === enabled) {
return true;
}
if (enabled) {
return this.applyEffect(target);
} else {
return this.removeEffect(target);
}
}
applyEffect(target: EffectsTarget): boolean {
const scene = target.get3DRendererObject() as
| THREE.Scene
| null
| undefined;
if (!scene) {
return false;
}
scene.add(this.rotationObject);
this._isEnabled = true;
return true;
}
removeEffect(target: EffectsTarget): boolean {
const scene = target.get3DRendererObject() as
| THREE.Scene
| null
| undefined;
if (!scene) {
return false;
}
scene.remove(this.rotationObject);
this._isEnabled = false;
return true;
}
updatePreRender(target: gdjs.EffectsTarget): any {}
updateDoubleParameter(parameterName: string, value: number): void {
if (parameterName === 'intensity') {
this.light.intensity = value;
} else if (parameterName === 'elevation') {
this.elevation = value;
this.updateRotation();
} else if (parameterName === 'rotation') {
this.rotation = value;
this.updateRotation();
}
}
updateStringParameter(parameterName: string, value: string): void {
if (parameterName === 'skyColor') {
this.light.color = new THREE.Color(
gdjs.PixiFiltersTools.rgbOrHexToHexNumber(value)
);
}
if (parameterName === 'groundColor') {
this.light.groundColor = new THREE.Color(
gdjs.PixiFiltersTools.rgbOrHexToHexNumber(value)
);
}
if (parameterName === 'top') {
this.top = value;
this.updateRotation();
}
}
updateBooleanParameter(parameterName: string, value: boolean): void {}
updateRotation() {
if (this.top === 'Z+') {
// 0° is a light from the right of the screen.
this.rotationObject.rotation.z = gdjs.toRad(this.rotation);
this.rotationObject.rotation.y = -gdjs.toRad(this.elevation);
} else {
// 0° becomes a light from Z+.
this.rotationObject.rotation.y = gdjs.toRad(this.rotation) - 90;
this.rotationObject.rotation.z = -gdjs.toRad(this.elevation);
}
}
})();
}
})()
);
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,292 @@
/**
GDevelop - Particle System Extension
Copyright (c) 2010-2016 Florian Rival (Florian.Rival@gmail.com)
This project is released under the MIT License.
*/
#include "Model3DObjectConfiguration.h"
#include "GDCore/CommonTools.h"
#include "GDCore/IDE/Project/ArbitraryResourceWorker.h"
#include "GDCore/Project/InitialInstance.h"
#include "GDCore/Project/MeasurementUnit.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/Serialization/SerializerElement.h"
#include "GDCore/Tools/Localization.h"
using namespace std;
Model3DObjectConfiguration::Model3DObjectConfiguration()
: width(100), height(100), depth(100), rotationX(0), rotationY(0),
rotationZ(0), modelResourceName(""), materialType("Basic"),
originLocation("ModelOrigin"), centerLocation("ModelOrigin"),
keepAspectRatio(true) {}
bool Model3DObjectConfiguration::UpdateProperty(const gd::String &propertyName,
const gd::String &newValue) {
if (propertyName == "width") {
width = newValue.To<double>();
return true;
}
if (propertyName == "height") {
height = newValue.To<double>();
return true;
}
if (propertyName == "depth") {
depth = newValue.To<double>();
return true;
}
if (propertyName == "rotationX") {
rotationX = newValue.To<double>();
return true;
}
if (propertyName == "rotationY") {
rotationY = newValue.To<double>();
return true;
}
if (propertyName == "rotationZ") {
rotationZ = newValue.To<double>();
return true;
}
if (propertyName == "modelResourceName") {
modelResourceName = newValue;
return true;
}
if (propertyName == "materialType") {
materialType = newValue;
return true;
}
if (propertyName == "originLocation") {
originLocation = newValue;
return true;
}
if (propertyName == "centerLocation") {
centerLocation = newValue;
return true;
}
if (propertyName == "keepAspectRatio") {
keepAspectRatio = newValue == "1";
return true;
}
return false;
}
std::map<gd::String, gd::PropertyDescriptor>
Model3DObjectConfiguration::GetProperties() const {
std::map<gd::String, gd::PropertyDescriptor> objectProperties;
objectProperties["width"]
.SetValue(gd::String::From(width))
.SetType("number")
.SetLabel(_("Width"))
.SetMeasurementUnit(gd::MeasurementUnit::GetPixel())
.SetGroup(_("Default size"));
objectProperties["height"]
.SetValue(gd::String::From(height))
.SetType("number")
.SetLabel(_("Height"))
.SetMeasurementUnit(gd::MeasurementUnit::GetPixel())
.SetGroup(_("Default size"));
objectProperties["depth"]
.SetValue(gd::String::From(depth))
.SetType("number")
.SetLabel(_("Depth"))
.SetMeasurementUnit(gd::MeasurementUnit::GetPixel())
.SetGroup(_("Default size"));
objectProperties["keepAspectRatio"]
.SetValue(keepAspectRatio ? "true" : "false")
.SetType("boolean")
.SetLabel(_("Reduce initial dimensions to keep aspect ratio"))
.SetGroup(_("Default size"));
objectProperties["rotationX"]
.SetValue(gd::String::From(rotationX))
.SetType("number")
.SetLabel(_("Rotation around X axis"))
.SetMeasurementUnit(gd::MeasurementUnit::GetDegreeAngle())
.SetGroup(_("Default orientation"));
objectProperties["rotationY"]
.SetValue(gd::String::From(rotationY))
.SetType("number")
.SetLabel(_("Rotation around Y axis"))
.SetMeasurementUnit(gd::MeasurementUnit::GetDegreeAngle())
.SetGroup(_("Default orientation"));
objectProperties["rotationZ"]
.SetValue(gd::String::From(rotationZ))
.SetType("number")
.SetLabel(_("Rotation around Z axis"))
.SetMeasurementUnit(gd::MeasurementUnit::GetDegreeAngle())
.SetGroup(_("Default orientation"));
objectProperties["modelResourceName"]
.SetValue(modelResourceName)
.SetType("resource")
.AddExtraInfo("model3D")
.SetLabel(_("3D model"));
objectProperties["materialType"]
.SetValue(materialType.empty() ? "Basic" : materialType)
.SetType("choice")
.AddExtraInfo("Basic")
.AddExtraInfo("StandardWithoutMetalness")
.AddExtraInfo("KeepOriginal")
.SetLabel(_("Material modifier"));
objectProperties["originLocation"]
.SetValue(originLocation.empty() ? "TopLeft" : originLocation)
.SetType("choice")
.AddExtraInfo("ModelOrigin")
.AddExtraInfo("TopLeft")
.AddExtraInfo("ObjectCenter")
.AddExtraInfo("BottomCenterZ")
.AddExtraInfo("BottomCenterY")
.SetLabel(_("Origin point"));
objectProperties["centerLocation"]
.SetValue(centerLocation.empty() ? "ObjectCenter" : centerLocation)
.SetType("choice")
.AddExtraInfo("ModelOrigin")
.AddExtraInfo("ObjectCenter")
.AddExtraInfo("BottomCenterZ")
.AddExtraInfo("BottomCenterY")
.SetLabel(_("Center point"));
return objectProperties;
}
bool Model3DObjectConfiguration::UpdateInitialInstanceProperty(
gd::InitialInstance &instance, const gd::String &propertyName,
const gd::String &newValue, gd::Project &project, gd::Layout &layout) {
return false;
}
std::map<gd::String, gd::PropertyDescriptor>
Model3DObjectConfiguration::GetInitialInstanceProperties(
const gd::InitialInstance &instance, gd::Project &project,
gd::Layout &layout) {
std::map<gd::String, gd::PropertyDescriptor> instanceProperties;
return instanceProperties;
}
void Model3DObjectConfiguration::DoUnserializeFrom(
gd::Project &project, const gd::SerializerElement &element) {
auto &content = element.GetChild("content");
width = content.GetDoubleAttribute("width");
height = content.GetDoubleAttribute("height");
depth = content.GetDoubleAttribute("depth");
rotationX = content.GetDoubleAttribute("rotationX");
rotationY = content.GetDoubleAttribute("rotationY");
rotationZ = content.GetDoubleAttribute("rotationZ");
modelResourceName = content.GetStringAttribute("modelResourceName");
materialType = content.GetStringAttribute("materialType");
originLocation = content.GetStringAttribute("originLocation");
centerLocation = content.GetStringAttribute("centerLocation");
keepAspectRatio = content.GetBoolAttribute("keepAspectRatio");
RemoveAllAnimations();
auto &animationsElement = content.GetChild("animations");
animationsElement.ConsiderAsArrayOf("animation");
for (std::size_t i = 0; i < animationsElement.GetChildrenCount(); ++i) {
auto &animationElement = animationsElement.GetChild(i);
Model3DAnimation animation;
animation.SetName(animationElement.GetStringAttribute("name", ""));
animation.SetSource(animationElement.GetStringAttribute("source", ""));
animation.SetShouldLoop(animationElement.GetBoolAttribute("loop", false));
AddAnimation(animation);
}
}
void Model3DObjectConfiguration::DoSerializeTo(
gd::SerializerElement &element) const {
auto &content = element.AddChild("content");
content.SetAttribute("width", width);
content.SetAttribute("height", height);
content.SetAttribute("depth", depth);
content.SetAttribute("rotationX", rotationX);
content.SetAttribute("rotationY", rotationY);
content.SetAttribute("rotationZ", rotationZ);
content.SetAttribute("modelResourceName", modelResourceName);
content.SetAttribute("materialType", materialType);
content.SetAttribute("originLocation", originLocation);
content.SetAttribute("centerLocation", centerLocation);
content.SetAttribute("keepAspectRatio", keepAspectRatio);
auto &animationsElement = content.AddChild("animations");
animationsElement.ConsiderAsArrayOf("animation");
for (auto &animation : animations) {
auto &animationElement = animationsElement.AddChild("animation");
animationElement.SetAttribute("name", animation.GetName());
animationElement.SetAttribute("source", animation.GetSource());
animationElement.SetAttribute("loop", animation.ShouldLoop());
}
}
void Model3DObjectConfiguration::ExposeResources(
gd::ArbitraryResourceWorker &worker) {
worker.ExposeModel3D(modelResourceName);
}
Model3DAnimation Model3DObjectConfiguration::badAnimation;
const Model3DAnimation &
Model3DObjectConfiguration::GetAnimation(std::size_t nb) const {
if (nb >= animations.size())
return badAnimation;
return animations[nb];
}
Model3DAnimation &Model3DObjectConfiguration::GetAnimation(std::size_t nb) {
if (nb >= animations.size())
return badAnimation;
return animations[nb];
}
bool Model3DObjectConfiguration::HasAnimationNamed(
const gd::String &name) const {
return !name.empty() && (find_if(animations.begin(), animations.end(),
[&name](const Model3DAnimation &animation) {
return animation.GetName() == name;
}) != animations.end());
}
void Model3DObjectConfiguration::AddAnimation(
const Model3DAnimation &animation) {
animations.push_back(animation);
}
bool Model3DObjectConfiguration::RemoveAnimation(std::size_t nb) {
if (nb >= GetAnimationsCount())
return false;
animations.erase(animations.begin() + nb);
return true;
}
void Model3DObjectConfiguration::SwapAnimations(std::size_t firstIndex,
std::size_t secondIndex) {
if (firstIndex < animations.size() && secondIndex < animations.size() &&
firstIndex != secondIndex)
std::swap(animations[firstIndex], animations[secondIndex]);
}
void Model3DObjectConfiguration::MoveAnimation(std::size_t oldIndex,
std::size_t newIndex) {
if (oldIndex >= animations.size() || newIndex >= animations.size())
return;
auto animation = animations[oldIndex];
animations.erase(animations.begin() + oldIndex);
animations.insert(animations.begin() + newIndex, animation);
}

View File

@@ -0,0 +1,177 @@
/**
GDevelop - Particle System Extension
Copyright (c) 2010-2016 Florian Rival (Florian.Rival@gmail.com)
This project is released under the MIT License.
*/
#pragma once
#include "GDCore/Project/ObjectConfiguration.h"
namespace gd {
class InitialInstance;
class Project;
} // namespace gd
class GD_EXTENSION_API Model3DAnimation {
public:
Model3DAnimation() : shouldLoop(false) {};
virtual ~Model3DAnimation(){};
/**
* \brief Return the name of the animation
*/
const gd::String &GetName() const { return name; }
/**
* \brief Change the name of the animation
*/
void SetName(const gd::String &name_) { name = name_; }
/**
* \brief Return the name of the animation from the GLB file.
*/
const gd::String &GetSource() const { return source; }
/**
* \brief Change the name of the animation from the GLB file.
*/
void SetSource(const gd::String &source_) { source = source_; }
/**
* \brief Return true if the animation should loop.
*/
const bool ShouldLoop() const { return shouldLoop; }
/**
* \brief Change whether the animation should loop or not.
*/
void SetShouldLoop(bool shouldLoop_) { shouldLoop = shouldLoop_; }
private:
gd::String name;
gd::String source;
bool shouldLoop;
};
/**
* \brief Particle Emitter object used for storage and for the IDE.
*/
class GD_EXTENSION_API Model3DObjectConfiguration
: public gd::ObjectConfiguration {
public:
Model3DObjectConfiguration();
virtual ~Model3DObjectConfiguration(){};
virtual std::unique_ptr<gd::ObjectConfiguration> Clone() const override {
return gd::make_unique<Model3DObjectConfiguration>(*this);
}
virtual void ExposeResources(gd::ArbitraryResourceWorker &worker) override;
virtual std::map<gd::String, gd::PropertyDescriptor>
GetProperties() const override;
virtual bool UpdateProperty(const gd::String &name,
const gd::String &value) override;
virtual std::map<gd::String, gd::PropertyDescriptor>
GetInitialInstanceProperties(const gd::InitialInstance &instance,
gd::Project &project,
gd::Layout &layout) override;
virtual bool UpdateInitialInstanceProperty(gd::InitialInstance &instance,
const gd::String &name,
const gd::String &value,
gd::Project &project,
gd::Layout &layout) override;
/** \name Animations
* Methods related to animations management
*/
///@{
/**
* \brief Return the animation at the specified index.
* If the index is out of bound, a "bad animation" object is returned.
*/
const Model3DAnimation &GetAnimation(std::size_t nb) const;
/**
* \brief Return the animation at the specified index.
* If the index is out of bound, a "bad animation" object is returned.
*/
Model3DAnimation &GetAnimation(std::size_t nb);
/**
* \brief Return the number of animations this object has.
*/
std::size_t GetAnimationsCount() const { return animations.size(); };
/**
* \brief Return true if the animation called "name" exists.
*/
bool HasAnimationNamed(const gd::String& name) const;
/**
* \brief Add an animation at the end of the existing ones.
*/
void AddAnimation(const Model3DAnimation &animation);
/**
* \brief Remove an animation.
*/
bool RemoveAnimation(std::size_t nb);
/**
* \brief Remove all animations.
*/
void RemoveAllAnimations() { animations.clear(); }
/**
* \brief Return true if the object hasn't any animation.
*/
bool HasNoAnimations() const { return animations.empty(); }
/**
* \brief Swap the position of two animations
*/
void SwapAnimations(std::size_t firstIndex, std::size_t secondIndex);
/**
* \brief Change the position of the specified animation
*/
void MoveAnimation(std::size_t oldIndex, std::size_t newIndex);
/**
* \brief Return a read-only reference to the vector containing all the
* animation of the object.
*/
const std::vector<Model3DAnimation> &GetAllAnimations() const {
return animations;
}
///@}
protected:
virtual void DoUnserializeFrom(gd::Project &project,
const gd::SerializerElement &element) override;
virtual void DoSerializeTo(gd::SerializerElement &element) const override;
private:
double width;
double height;
double depth;
double rotationX;
double rotationY;
double rotationZ;
gd::String modelResourceName;
gd::String materialType;
gd::String originLocation;
gd::String centerLocation;
bool keepAspectRatio;
std::vector<Model3DAnimation> animations;
static Model3DAnimation badAnimation; //< Bad animation when an out of bound
// animation is requested.
};

View File

@@ -1,4 +1,6 @@
namespace gdjs {
type Model3DAnimation = { name: string; source: string; loop: boolean };
/** Base parameters for {@link gdjs.Cube3DRuntimeObject} */
export interface Model3DObjectData extends Object3DData {
/** The base parameters of the Model3D object */
@@ -9,9 +11,40 @@ namespace gdjs {
rotationZ: number;
keepAspectRatio: boolean;
materialType: 'Basic' | 'StandardWithoutMetalness' | 'KeepOriginal';
originLocation:
| 'ModelOrigin'
| 'ObjectCenter'
| 'BottomCenterZ'
| 'BottomCenterY'
| 'TopLeft';
centerLocation:
| 'ModelOrigin'
| 'ObjectCenter'
| 'BottomCenterZ'
| 'BottomCenterY';
animations: Model3DAnimation[];
};
}
type FloatPoint3D = [float, float, float];
const getPointForLocation = (location: string): FloatPoint3D | null => {
switch (location) {
case 'ModelOrigin':
return null;
case 'ObjectCenter':
return [0.5, 0.5, 0.5];
case 'BottomCenterZ':
return [0.5, 0.5, 0];
case 'BottomCenterY':
return [0.5, 1, 0.5];
case 'TopLeft':
return [0, 0, 0];
default:
return null;
}
};
/**
* A 3D object which displays a 3D model.
*/
@@ -22,17 +55,61 @@ namespace gdjs {
_materialType: gdjs.Model3DRuntimeObject.MaterialType =
gdjs.Model3DRuntimeObject.MaterialType.Basic;
/**
* The local point of the model that will be at the object position.
*
* Coordinates are between 0 and 1.
*
* Its value is `null` when the point is configured to `"ModelOrigin"`
* because the model origin needs to be evaluated according to the object
* configuration.
* @see gdjs.Model3DRuntimeObject3DRenderer.getOriginPoint
*/
_originPoint: FloatPoint3D | null;
/**
* The local point of the model that is used as rotation center.
*
* Coordinates are between 0 and 1.
*
* Its value is `null` when the point is configured to `"ModelOrigin"`
* because the model origin needs to be evaluated according to the object
* configuration.
* @see gdjs.Model3DRuntimeObject3DRenderer.getCenterPoint
*/
_centerPoint: FloatPoint3D | null;
_animations: Model3DAnimation[];
_currentAnimationIndex: integer = 0;
_animationSpeedScale: float = 1;
_animationPaused: boolean = false;
constructor(
instanceContainer: gdjs.RuntimeInstanceContainer,
objectData: Model3DObjectData
) {
super(instanceContainer, objectData);
this._modelResourceName = objectData.content.modelResourceName;
this._animations = objectData.content.animations;
this._originPoint = getPointForLocation(
objectData.content.originLocation
);
this._centerPoint = getPointForLocation(
objectData.content.centerLocation
);
this._renderer = new gdjs.Model3DRuntimeObjectRenderer(
this,
instanceContainer
);
this._updateMaterialType(objectData);
this._materialType = this._convertMaterialType(
objectData.content.materialType
);
this._updateModel(objectData);
if (this._animations.length > 0) {
this._renderer.playAnimation(
this._animations[0].source,
this._animations[0].loop
);
}
// *ALWAYS* call `this.onCreated()` at the very end of your object constructor.
this.onCreated();
@@ -53,23 +130,42 @@ namespace gdjs {
oldObjectData.content.keepAspectRatio !==
newObjectData.content.keepAspectRatio
) {
this._updateDefaultTransformation(newObjectData);
this._updateModel(newObjectData);
}
if (
oldObjectData.content.materialType !==
newObjectData.content.materialType
) {
this._updateMaterialType(newObjectData);
this._materialType = this._convertMaterialType(
newObjectData.content.materialType
);
this._updateModel(newObjectData);
}
if (
oldObjectData.content.originLocation !==
newObjectData.content.originLocation
) {
this._originPoint = getPointForLocation(
newObjectData.content.originLocation
);
}
if (
oldObjectData.content.centerLocation !==
newObjectData.content.centerLocation
) {
this._centerPoint = getPointForLocation(
newObjectData.content.centerLocation
);
}
return true;
}
_updateDefaultTransformation(objectData: Model3DObjectData) {
_updateModel(objectData: Model3DObjectData) {
const rotationX = objectData.content.rotationX || 0;
const rotationY = objectData.content.rotationY || 0;
const rotationZ = objectData.content.rotationZ || 0;
const keepAspectRatio = objectData.content.keepAspectRatio;
this._renderer._updateDefaultTransformation(
this._renderer._updateModel(
rotationX,
rotationY,
rotationZ,
@@ -96,12 +192,118 @@ namespace gdjs {
}
}
_updateMaterialType(objectData: Model3DObjectData) {
this._materialType = this._convertMaterialType(
objectData.content.materialType
update(instanceContainer: gdjs.RuntimeInstanceContainer): void {
const elapsedTime = this.getElapsedTime() / 1000;
this._renderer.updateAnimation(elapsedTime * this._animationSpeedScale);
}
/**
* Get the index of the animation being played.
* @return The index of the new animation being played
*/
getAnimationIndex(): number {
return this._currentAnimationIndex;
}
/**
* Change the animation being played.
* @param animationIndex The index of the new animation to be played
*/
setAnimationIndex(animationIndex: number): void {
animationIndex = animationIndex | 0;
if (
animationIndex < this._animations.length &&
this._currentAnimationIndex !== animationIndex &&
animationIndex >= 0
) {
const animation = this._animations[animationIndex];
this._currentAnimationIndex = animationIndex;
this._renderer.playAnimation(animation.source, animation.loop);
}
}
/**
* Get the name of the animation being played.
* @return The name of the new animation being played
*/
getAnimationName(): string {
if (this._currentAnimationIndex >= this._animations.length) {
return '';
}
return this._animations[this._currentAnimationIndex].name;
}
/**
* Change the animation being played.
* @param newAnimationName The name of the new animation to be played
*/
setAnimationName(newAnimationName: string): void {
if (!newAnimationName) {
return;
}
const animationIndex = this._animations.findIndex(
(animation) => animation.name === newAnimationName
);
this._renderer._updateMaterials();
this._updateDefaultTransformation(objectData);
if (animationIndex >= 0) {
this.setAnimationIndex(animationIndex);
}
}
isCurrentAnimationName(name: string): boolean {
return this.getAnimationName() === name;
}
/**
* Return true if animation has ended.
* The animation had ended if:
* - it's not configured as a loop;
* - the current frame is the last frame;
* - the last frame has been displayed long enough.
*/
hasAnimationEnded(): boolean {
return this._renderer.hasAnimationEnded();
}
isAnimationPaused() {
return this._animationPaused;
}
pauseAnimation() {
this._animationPaused = true;
return this._renderer.pauseAnimation();
}
resumeAnimation() {
this._animationPaused = false;
return this._renderer.resumeAnimation();
}
getAnimationSpeedScale() {
return this._animationSpeedScale;
}
setAnimationSpeedScale(ratio: float): void {
this._animationSpeedScale = ratio;
}
getCenterX(): float {
const centerPoint = this._renderer.getCenterPoint();
return this.getWidth() * centerPoint[0];
}
getCenterY(): float {
const centerPoint = this._renderer.getCenterPoint();
return this.getHeight() * centerPoint[1];
}
getDrawableX(): float {
const originPoint = this._renderer.getOriginPoint();
return this.getX() - this.getWidth() * originPoint[0];
}
getDrawableY(): float {
const originPoint = this._renderer.getOriginPoint();
return this.getY() - this.getHeight() * originPoint[1];
}
}

View File

@@ -1,38 +1,144 @@
namespace gdjs {
type FloatPoint3D = [float, float, float];
const removeMetalness = (material: THREE.Material): void => {
//@ts-ignore
if (material.metalness) {
//@ts-ignore
material.metalness = 0;
}
};
const removeMetalnessFromMesh = (node: THREE.Object3D<THREE.Event>) => {
const mesh = node as THREE.Mesh;
if (!mesh.material) {
return;
}
if (Array.isArray(mesh.material)) {
for (let index = 0; index < mesh.material.length; index++) {
removeMetalness(mesh.material[index]);
}
} else {
removeMetalness(mesh.material);
}
};
const traverseToRemoveMetalnessFromMeshes = (
node: THREE.Object3D<THREE.Event>
) => node.traverse(removeMetalnessFromMesh);
const convertToBasicMaterial = (
material: THREE.Material
): THREE.MeshBasicMaterial => {
const basicMaterial = new THREE.MeshBasicMaterial();
//@ts-ignore
if (material.color) {
//@ts-ignore
basicMaterial.color = material.color;
}
//@ts-ignore
if (material.map) {
//@ts-ignore
basicMaterial.map = material.map;
}
return basicMaterial;
};
const setBasicMaterialTo = (node: THREE.Object3D<THREE.Event>): void => {
const mesh = node as THREE.Mesh;
if (!mesh.material) {
return;
}
if (Array.isArray(mesh.material)) {
for (let index = 0; index < mesh.material.length; index++) {
mesh.material[index] = convertToBasicMaterial(mesh.material[index]);
}
} else {
mesh.material = convertToBasicMaterial(mesh.material);
}
};
const traverseToSetBasicMaterialFromMeshes = (
node: THREE.Object3D<THREE.Event>
) => node.traverse(setBasicMaterialTo);
class Model3DRuntimeObject3DRenderer extends gdjs.RuntimeObject3DRenderer {
private _model3DRuntimeObject: gdjs.Model3DRuntimeObject;
/**
* The 3D model stretched in a 1x1x1 cube.
*/
private _threeObject: THREE.Object3D;
private _originalModel: THREE_ADDONS.GLTF;
private _animationMixer: THREE.AnimationMixer;
private _action: THREE.AnimationAction | null;
/**
* The model origin evaluated according to the object configuration.
*
* Coordinates are between 0 and 1.
*/
private _modelOriginPoint: FloatPoint3D;
constructor(
runtimeObject: gdjs.Model3DRuntimeObject,
instanceContainer: gdjs.RuntimeInstanceContainer
) {
// @ts-ignore It can't be null if THREE exists.
const originalModelMesh: THREE.Object3D = instanceContainer
// GLB files with skeleton must not have any transformation to work properly.
const originalModel = instanceContainer
.getGame()
.getModel3DManager()
.getModel(runtimeObject._modelResourceName);
const modelObject3D = originalModelMesh.clone();
// _updateModel will actually add a clone of the model.
const model = new THREE.Group();
// Create a group to transform the object according to
// position, angle and dimensions.
const group = new THREE.Group();
group.rotation.order = 'ZYX';
group.add(modelObject3D);
group.add(model);
super(runtimeObject, instanceContainer, group);
this._model3DRuntimeObject = runtimeObject;
this._threeObject = modelObject3D;
this._threeObject = model;
this._originalModel = originalModel;
this._modelOriginPoint = [0, 0, 0];
this.updateSize();
this.updatePosition();
this.updateRotation();
this._animationMixer = new THREE.AnimationMixer(model);
this._action = null;
}
_updateDefaultTransformation(
updateAnimation(timeDelta: float) {
this._animationMixer.update(timeDelta);
}
updatePosition() {
const originPoint = this.getOriginPoint();
const centerPoint = this.getCenterPoint();
this.get3DRendererObject().position.set(
this._object.getX() -
this._object.getWidth() * (originPoint[0] - centerPoint[0]),
this._object.getY() -
this._object.getHeight() * (originPoint[1] - centerPoint[1]),
this._object.getZ() -
this._object.getDepth() * (originPoint[2] - centerPoint[2])
);
}
getOriginPoint() {
return this._model3DRuntimeObject._originPoint || this._modelOriginPoint;
}
getCenterPoint() {
return this._model3DRuntimeObject._centerPoint || this._modelOriginPoint;
}
private _updateDefaultTransformation(
threeObject: THREE.Object3D,
rotationX: float,
rotationY: float,
rotationZ: float,
@@ -41,38 +147,63 @@ namespace gdjs {
originalDepth: float,
keepAspectRatio: boolean
) {
const boundingBox = this._getModelAABB(rotationX, rotationY, rotationZ);
threeObject.rotation.set(
gdjs.toRad(rotationX),
gdjs.toRad(rotationY),
gdjs.toRad(rotationZ)
);
threeObject.updateMatrixWorld(true);
const boundingBox = new THREE.Box3().setFromObject(threeObject);
const modelWidth = boundingBox.max.x - boundingBox.min.x;
const modelHeight = boundingBox.max.y - boundingBox.min.y;
const modelDepth = boundingBox.max.z - boundingBox.min.z;
this._modelOriginPoint[0] = -boundingBox.min.x / modelWidth;
this._modelOriginPoint[1] = -boundingBox.min.y / modelHeight;
this._modelOriginPoint[2] = -boundingBox.min.z / modelDepth;
// The model is flipped on Y axis.
this._modelOriginPoint[1] = 1 - this._modelOriginPoint[1];
// Center the model.
this._threeObject.position.set(
-(boundingBox.min.x + boundingBox.max.x) / 2,
(this._threeObject.position.y =
-(boundingBox.min.y + boundingBox.max.y) / 2),
(this._threeObject.position.z =
-(boundingBox.min.z + boundingBox.max.z) / 2)
);
const centerPoint = this._model3DRuntimeObject._centerPoint;
if (centerPoint) {
threeObject.position.set(
-(
boundingBox.min.x +
(boundingBox.max.x - boundingBox.min.x) * centerPoint[0]
),
// The model is flipped on Y axis.
-(
boundingBox.min.y +
(boundingBox.max.y - boundingBox.min.y) * (1 - centerPoint[1])
),
-(
boundingBox.min.z +
(boundingBox.max.z - boundingBox.min.z) * centerPoint[2]
)
);
}
// Rotate the model.
this._threeObject.scale.set(1, 1, 1);
this._threeObject.rotation.set(
threeObject.scale.set(1, 1, 1);
threeObject.rotation.set(
gdjs.toRad(rotationX),
gdjs.toRad(rotationY),
gdjs.toRad(rotationZ)
);
// Stretch the model in a 1x1x1 cube.
const modelWidth = boundingBox.max.x - boundingBox.min.x;
const modelHeight = boundingBox.max.y - boundingBox.min.y;
const modelDepth = boundingBox.max.z - boundingBox.min.z;
const scaleX = 1 / modelWidth;
const scaleY = 1 / modelHeight;
const scaleZ = 1 / modelDepth;
const scaleMatrix = new THREE.Matrix4();
scaleMatrix.makeScale(scaleX, scaleY, scaleZ);
this._threeObject.updateMatrix();
this._threeObject.applyMatrix4(scaleMatrix);
// Flip on Y because the Y axis is on the opposite side of direct basis.
// It avoids models to be like a mirror refection.
scaleMatrix.makeScale(scaleX, -scaleY, scaleZ);
threeObject.updateMatrix();
threeObject.applyMatrix4(scaleMatrix);
if (keepAspectRatio) {
// Reduce the object dimensions to keep aspect ratio.
@@ -85,98 +216,138 @@ namespace gdjs {
this._object._setOriginalHeight(scaleRatio * modelHeight);
this._object._setOriginalDepth(scaleRatio * modelDepth);
}
this._threeObject.updateMatrix();
}
private _getModelAABB(
_updateModel(
rotationX: float,
rotationY: float,
rotationZ: float
rotationZ: float,
originalWidth: float,
originalHeight: float,
originalDepth: float,
keepAspectRatio: boolean
) {
// The original model is used because `setFromObject` is working in
// world transformation.
// Start from the original model because:
// - _replaceMaterials is destructive
// - _updateDefaultTransformation may need to work with meshes in local space
// @ts-ignore It can't be null if THREE exists.
const originalModelMesh: THREE.Object3D = this._object
.getInstanceContainer()
.getGame()
.getModel3DManager()
.getModel(this._model3DRuntimeObject._modelResourceName);
// This group hold the rotation defined by properties.
const threeObject = new THREE.Group();
threeObject.rotation.order = 'ZYX';
const root = THREE_ADDONS.SkeletonUtils.clone(this._originalModel.scene);
threeObject.add(root);
originalModelMesh.rotation.set(
gdjs.toRad(rotationX),
gdjs.toRad(rotationY),
gdjs.toRad(rotationZ)
this._replaceMaterials(threeObject);
this._updateDefaultTransformation(
threeObject,
rotationX,
rotationY,
rotationZ,
originalWidth,
originalHeight,
originalDepth,
keepAspectRatio
);
const aabb = new THREE.Box3().setFromObject(originalModelMesh);
// Revert changes.
originalModelMesh.rotation.set(0, 0, 0);
return aabb;
}
_updateMaterials() {
// @ts-ignore It can't be null if THREE exists.
const originalModelMesh: THREE.Object3D = this._model3DRuntimeObject
.getInstanceContainer()
.getGame()
.getModel3DManager()
.getModel(this._model3DRuntimeObject._modelResourceName);
const modelObject3D = originalModelMesh.clone();
// Replace the 3D object.
this.get3DRendererObject().remove(this._threeObject);
this.get3DRendererObject().add(modelObject3D);
this.get3DRendererObject().add(threeObject);
this._threeObject = threeObject;
this._threeObject = modelObject3D;
this._replaceMaterials();
// Start the current animation on the new 3D object.
this._animationMixer = new THREE.AnimationMixer(root);
const isAnimationPaused = this._model3DRuntimeObject.isAnimationPaused();
this._model3DRuntimeObject.setAnimationIndex(
this._model3DRuntimeObject.getAnimationIndex()
);
if (isAnimationPaused) {
this.pauseAnimation();
}
}
/**
* Replace materials to better work with lights (or no light).
*/
_replaceMaterials() {
private _replaceMaterials(threeObject: THREE.Object3D) {
if (
this._model3DRuntimeObject._materialType ===
gdjs.Model3DRuntimeObject.MaterialType.StandardWithoutMetalness
) {
this._threeObject.traverse((node) => {
if (node.type === 'Mesh') {
const mesh = node as THREE.Mesh;
const material = mesh.material as THREE.MeshStandardMaterial;
//@ts-ignore
if (material.metalness) {
//@ts-ignore
material.metalness = 0;
}
}
});
traverseToRemoveMetalnessFromMeshes(threeObject);
} else if (
this._model3DRuntimeObject._materialType ===
gdjs.Model3DRuntimeObject.MaterialType.Basic
) {
this._threeObject.traverse((node) => {
if (node.type === 'Mesh') {
const mesh = node as THREE.Mesh;
const basicMaterial = new THREE.MeshBasicMaterial();
//@ts-ignore
if (mesh.material.color) {
//@ts-ignore
basicMaterial.color = mesh.material.color;
}
//@ts-ignore
if (mesh.material.map) {
//@ts-ignore
basicMaterial.map = mesh.material.map;
}
mesh.material = basicMaterial;
}
});
traverseToSetBasicMaterialFromMeshes(threeObject);
}
}
getAnimationCount() {
return this._originalModel.animations.length;
}
getAnimationName(animationIndex: integer) {
return this._originalModel.animations[animationIndex].name;
}
/**
* Return true if animation has ended.
* The animation had ended if:
* - it's not configured as a loop;
* - the current frame is the last frame;
* - the last frame has been displayed long enough.
*/
hasAnimationEnded(): boolean {
if (!this._action) {
return true;
}
return !this._action.isRunning();
}
animationPaused() {
if (!this._action) {
return;
}
return this._action.paused;
}
pauseAnimation() {
if (!this._action) {
return;
}
this._action.paused = true;
}
resumeAnimation() {
if (!this._action) {
return;
}
this._action.paused = false;
}
playAnimation(animationName: string, shouldLoop: boolean) {
this._animationMixer.stopAllAction();
const clip = THREE.AnimationClip.findByName(
this._originalModel.animations,
animationName
);
if (!clip) {
console.error(
`The GLB file: ${this._model3DRuntimeObject._modelResourceName} doesn't have any animation named: ${animationName}`
);
return;
}
this._action = this._animationMixer.clipAction(clip);
this._action.setLoop(
shouldLoop ? THREE.LoopRepeat : THREE.LoopOnce,
Number.POSITIVE_INFINITY
);
this._action.clampWhenFinished = true;
this._action.play();
// Make sure the first frame is displayed.
this._animationMixer.update(0);
}
}
export const Model3DRuntimeObjectRenderer = Model3DRuntimeObject3DRenderer;

View File

@@ -1,20 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(AnchorBehavior)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(AnchorBehavior)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(AnchorBehavior "${source_files}")
gd_add_extension_target(AnchorBehavior "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(AnchorBehavior)

View File

@@ -1,27 +1,34 @@
#This is the CMake file used to build the C++ extensions.
#For more information, see the README.md file.
# This is the CMake file used to build the C++ extensions.
# For more information, see the README.md file.
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0011 NEW)
cmake_minimum_required(VERSION 3.5)
project(GD-Extensions)
include(CMakeUtils.txt) #Functions to factor common tasks done in CMakeLists.txt of extensions
include(CMakeUtils.txt) # Functions to factor common tasks done in CMakeLists.txt of extensions
#Add all the CMakeLists (for non pure JS extensions):
ADD_SUBDIRECTORY(AnchorBehavior)
ADD_SUBDIRECTORY(DestroyOutsideBehavior)
ADD_SUBDIRECTORY(DraggableBehavior)
ADD_SUBDIRECTORY(Inventory)
ADD_SUBDIRECTORY(LinkedObjects)
ADD_SUBDIRECTORY(ParticleSystem)
ADD_SUBDIRECTORY(PanelSpriteObject)
ADD_SUBDIRECTORY(PathfindingBehavior)
ADD_SUBDIRECTORY(PhysicsBehavior)
ADD_SUBDIRECTORY(PlatformBehavior)
ADD_SUBDIRECTORY(PrimitiveDrawing)
ADD_SUBDIRECTORY(Shopify)
ADD_SUBDIRECTORY(SystemInfo)
ADD_SUBDIRECTORY(TextEntryObject)
ADD_SUBDIRECTORY(TextObject)
ADD_SUBDIRECTORY(TiledSpriteObject)
ADD_SUBDIRECTORY(TopDownMovementBehavior)
# List of non pure JS extensions
set(
GD_EXTENSIONS
3D
AnchorBehavior
DestroyOutsideBehavior
DraggableBehavior
Inventory
LinkedObjects
PanelSpriteObject
ParticleSystem
PathfindingBehavior
PhysicsBehavior
PlatformBehavior
PrimitiveDrawing
Shopify
SystemInfo
TextEntryObject
TextObject
TiledSpriteObject
TopDownMovementBehavior)
# Automatically add all listed extensions
foreach(extension ${GD_EXTENSIONS})
add_subdirectory(${extension})
endforeach()

View File

@@ -7,79 +7,75 @@ macro(gd_add_extension_includes)
include_directories(${GDCORE_include_dir})
endmacro()
#Add common defines for a target that will be a GD extension
# Add common defines for a target that will be a GD extension
function(gd_add_extension_definitions target_name)
#Define used in GD to check the build type
IF(CMAKE_BUILD_TYPE MATCHES "Debug")
add_definitions( -DDEBUG )
ELSE()
add_definitions( -DRELEASE )
ENDIF()
# Define used in GD to check the build type
if("${CMAKE_BUILD_TYPE}" MATCHES "Debug")
add_definitions(-DDEBUG)
else()
add_definitions(-DRELEASE)
endif()
set(${target_name}_extra_definitions "${${target_name}_extra_definitions} GD_IDE_ONLY=1;" PARENT_SCOPE)
#Defne used in GD to identify the environment
IF (EMSCRIPTEN)
add_definitions( -DEMSCRIPTEN )
ELSEIF(WIN32)
add_definitions( -DWINDOWS )
ELSEIF(APPLE)
add_definitions( -DMACOS )
ELSE()
add_definitions( -DLINUX )
ENDIF()
# Define used in GD to identify the environment
if(EMSCRIPTEN)
add_definitions(-DEMSCRIPTEN)
elseif(WIN32)
add_definitions(-DWINDOWS)
elseif(APPLE)
add_definitions(-DMACOS)
else()
add_definitions(-DLINUX)
endif()
IF(WIN32) #Windows specific defines
add_definitions( "-DGD_CORE_API=__declspec(dllimport)" )
add_definitions( "-DGD_API=__declspec(dllimport)" )
add_definitions( "-DGD_EXTENSION_API=__declspec(dllexport)" )
add_definitions( -D__GNUWIN32__ )
ELSE()
add_definitions( -DGD_API= )
add_definitions( -DGD_CORE_API= )
add_definitions( -DGD_EXTENSION_API= )
ENDIF(WIN32)
if(WIN32) # Windows specific defines
add_definitions("-DGD_API=__declspec(dllimport)")
add_definitions("-DGD_CORE_API=__declspec(dllimport)")
add_definitions("-DGD_EXTENSION_API=__declspec(dllexport)")
add_definitions(-D__GNUWIN32__)
else()
add_definitions(-DGD_API=)
add_definitions(-DGD_CORE_API=)
add_definitions(-DGD_EXTENSION_API=)
endif()
endfunction()
#Add a GD extension target, that will produce the final library file.
# Add a GD extension target, that will produce the final library file.
function(gd_add_extension_target target_name source_files)
IF(target_name STREQUAL "")
MESSAGE(ERROR "You called gd_add_extension_target without specifying a target name")
ENDIF()
if(target_name STREQUAL "")
message(ERROR "You called gd_add_extension_target without specifying a target name")
endif()
SET(platform_directory ${ARGV2})
IF(NOT platform_directory)
SET(platform_directory "CppPlatform")
ENDIF()
set(platform_directory ${ARGV2})
if(NOT platform_directory)
set(platform_directory "CppPlatform")
endif()
IF(EMSCRIPTEN)
if(EMSCRIPTEN)
# Emscripten treats all libraries as static libraries
add_library(${target_name} STATIC ${source_files})
ELSE()
else()
add_library(${target_name} SHARED ${source_files})
ENDIF()
endif()
set_target_properties(${target_name} PROPERTIES PREFIX "")
set_target_properties(${target_name} PROPERTIES COMPILE_DEFINITIONS "${${target_name}_extra_definitions}")
set_target_properties(${target_name} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME}/${platform_directory}/Extensions")
set_target_properties(${target_name} PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME}/${platform_directory}/Extensions")
set_target_properties(${target_name} PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME}/${platform_directory}/Extensions")
IF(WIN32) #GD extensions have special suffix in their filenames.
if(WIN32) # GD extensions have special suffix in their filenames.
set_target_properties(${target_name} PROPERTIES SUFFIX ".xgdwe")
ELSEIF(EMSCRIPTEN)
elseif(EMSCRIPTEN)
set_target_properties(${target_name} PROPERTIES SUFFIX ".bc")
ELSE()
else()
set_target_properties(${target_name} PROPERTIES SUFFIX ".xgde")
ENDIF()
endif()
endfunction()
#Link default libraries with a target that is a GD extension
# Link default libraries with a target that is a GD extension
function(gd_extension_link_libraries target_name)
IF(EMSCRIPTEN)
#Nothing.
ELSE()
if(NOT EMSCRIPTEN)
target_link_libraries(${target_name} GDCore)
ENDIF()
endif()
endfunction()

View File

@@ -1,20 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(DestroyOutsideBehavior)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(DestroyOutsideBehavior)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(DestroyOutsideBehavior "${source_files}")
gd_add_extension_target(DestroyOutsideBehavior "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(DestroyOutsideBehavior GDCore)

View File

@@ -46,7 +46,7 @@ module.exports = {
_(
'Load a dialogue data object - Yarn json format, stored in a scene variable. Use this command to load all the Dialogue data at the beginning of the game.'
),
_('Load dialogue data from Scene variable _PARAM1_'),
_('Load dialogue data from Scene variable _PARAM0_'),
'',
'JsPlatform/Extensions/yarn32.png',
'JsPlatform/Extensions/yarn32.png'

View File

@@ -1,20 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(DraggableBehavior)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(DraggableBehavior)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(DraggableBehavior "${source_files}")
gd_add_extension_target(DraggableBehavior "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(DraggableBehavior)

View File

@@ -41,7 +41,7 @@ namespace gdjs {
/**
* The current authentication status.
*/
export let authentified = false;
export let authenticated = false;
/**
* The logged-in users data.
@@ -345,10 +345,13 @@ namespace gdjs {
};
/**
* Returns true if the user is currently authentified.
* @see authentified
* Returns true if the user is currently authenticated.
* @see authenticated
*/
export const isAuthentified = (): boolean => authentified;
export const isAuthenticated = (): boolean => authenticated;
/** @deprecated Use isAuthenticated instead. */
export const isAuthentified = isAuthenticated;
/**
* Signs the user in with basic email-password authentication.
@@ -442,14 +445,14 @@ namespace gdjs {
firebaseTools.onAppCreated.push(() => {
firebase.auth().onAuthStateChanged((user) => {
if (user) {
authentified = true;
authenticated = true;
currentUser = user;
user.getIdToken().then(
// Prefetch the token
(token) => (_token = token)
);
} else {
authentified = false;
authenticated = false;
currentUser = null;
}
});

View File

@@ -14,7 +14,7 @@ namespace gdjs {
/**
* Uploads a file as string to the firebase storage bucket.
* @param file - The entire file as string.
* @param onlinePath - The path under wich the file will be accessible on the bucket.
* @param onlinePath - The path under which the file will be accessible on the bucket.
* @param [type] - The type/format of the string to upload.
* @param [callbackStateVariable] - The variable where to store if the operation was successful.
* @param [callbackValueVariable] - The variable where to store the result (url to the file).

View File

@@ -395,7 +395,7 @@ module.exports = {
.addIncludeFile('Extensions/Firebase/A_firebasejs/B_firebase-auth.js')
.addIncludeFile('Extensions/Firebase/B_firebasetools/C_firebasetools.js')
.addIncludeFile('Extensions/Firebase/B_firebasetools/D_authtools.js')
.setFunctionName('gdjs.evtTools.firebaseTools.auth.isAuthentified');
.setFunctionName('gdjs.evtTools.firebaseTools.auth.isAuthenticated');
extension
.addStrExpression(

View File

@@ -533,7 +533,7 @@ describeIfOnline('Firebase extension end-to-end tests', function () {
const password2 = `myNewPass${Math.random().toString(16)}${Date.now()}!`;
const expectToNotLogin = async (password) => {
if (gdjs.evtTools.firebaseTools.auth.isAuthentified())
if (gdjs.evtTools.firebaseTools.auth.isAuthenticated())
await firebase.auth().signOut();
let errors = false;
@@ -553,11 +553,11 @@ describeIfOnline('Firebase extension end-to-end tests', function () {
if (!errors)
throw new Error('Expected wrong credentials to prevent login');
expect(gdjs.evtTools.firebaseTools.auth.isAuthentified()).to.not.be.ok();
expect(gdjs.evtTools.firebaseTools.auth.isAuthenticated()).to.not.be.ok();
};
const expectToLogin = async (password) => {
if (gdjs.evtTools.firebaseTools.auth.isAuthentified())
if (gdjs.evtTools.firebaseTools.auth.isAuthenticated())
await firebase.auth().signOut();
await promisifyCallbackVariables((callback) =>
@@ -568,13 +568,13 @@ describeIfOnline('Firebase extension end-to-end tests', function () {
)
);
expect(gdjs.evtTools.firebaseTools.auth.isAuthentified()).to.be.ok();
expect(gdjs.evtTools.firebaseTools.auth.isAuthenticated()).to.be.ok();
};
before(async () => firebase.auth().signOut());
it('let users create accounts', async () => {
expect(gdjs.evtTools.firebaseTools.auth.isAuthentified()).to.not.be.ok();
expect(gdjs.evtTools.firebaseTools.auth.isAuthenticated()).to.not.be.ok();
await promisifyCallbackVariables((callback) =>
gdjs.evtTools.firebaseTools.auth.createAccountWithEmail(
@@ -584,13 +584,13 @@ describeIfOnline('Firebase extension end-to-end tests', function () {
)
);
expect(gdjs.evtTools.firebaseTools.auth.isAuthentified()).to.be.ok();
expect(gdjs.evtTools.firebaseTools.auth.isAuthenticated()).to.be.ok();
});
it('let users log out', async () => {
expect(gdjs.evtTools.firebaseTools.auth.isAuthentified()).to.be.ok();
expect(gdjs.evtTools.firebaseTools.auth.isAuthenticated()).to.be.ok();
await firebase.auth().signOut();
expect(gdjs.evtTools.firebaseTools.auth.isAuthentified()).to.not.be.ok();
expect(gdjs.evtTools.firebaseTools.auth.isAuthenticated()).to.not.be.ok();
});
it('prevents logging in with invalid credentials', async () =>

View File

@@ -1,21 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(Inventory)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(Inventory)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(Inventory "${source_files}")
gd_add_extension_target(Inventory "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(Inventory)

View File

@@ -26,70 +26,57 @@ class InventoryJsExtension : public gd::PlatformExtension {
DeclareInventoryExtension(*this);
GetAllActions()["Inventory::Add"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.add");
GetAllActions()["Inventory::Remove"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.remove");
GetAllActions()["Inventory::SetMaximum"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.setMaximum");
GetAllActions()["Inventory::SetUnlimited"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.setUnlimited");
GetAllActions()["Inventory::Equip"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.equip");
GetAllActions()["Inventory::SerializeToVariable"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.serializeToVariable");
GetAllActions()["Inventory::UnserializeFromVariable"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.unserializeFromVariable");
GetAllConditions()["Inventory::Count"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.count");
GetAllConditions()["Inventory::Has"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.has");
GetAllConditions()["Inventory::IsFull"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.isFull");
GetAllConditions()["Inventory::IsEquipped"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.isEquipped");
GetAllExpressions()["Inventory::Count"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.count");
GetAllExpressions()["Inventory::Maximum"]
.codeExtraInformation
.SetIncludeFile("Extensions/Inventory/inventory.js")
.AddIncludeFile("Extensions/Inventory/inventorytools.js")
.SetFunctionName("gdjs.evtTools.inventory.maximum");

View File

@@ -18,6 +18,7 @@ export type ObjectsRenderingService = {
gd: libGDevelop,
PIXI: any,
THREE: any,
THREE_ADDONS: {SkeletonUtils: any},
RenderedInstance: any,
Rendered3DInstance: any,
registerInstanceRenderer: (objectType: string, renderer: any) => void,

View File

@@ -59,11 +59,17 @@ module.exports = {
false
)
.addParameter('string', _('Name to register for the player'), '', false)
.setParameterLongDescription(
_(
'Let this empty to let the leaderboard auto-generate a player name (e.g: "Player23464"). You can configure this in the leaderboard administration.'
)
)
.setHelpPath('/all-features/leaderboards')
.getCodeExtraInformation()
.setIncludeFile('Extensions/Leaderboards/sha256.js')
.addIncludeFile('Extensions/Leaderboards/leaderboardstools.js')
.setFunctionName('gdjs.evtTools.leaderboards.savePlayerScore');
.setFunctionName('gdjs.evtTools.leaderboards.savePlayerScore')
.setAsyncFunctionName('gdjs.evtTools.leaderboards.savePlayerScore');
extension
.addAction(
@@ -89,7 +95,8 @@ module.exports = {
.getCodeExtraInformation()
.setIncludeFile('Extensions/Leaderboards/sha256.js')
.addIncludeFile('Extensions/Leaderboards/leaderboardstools.js')
.setFunctionName('gdjs.evtTools.leaderboards.saveConnectedPlayerScore');
.setFunctionName('gdjs.evtTools.leaderboards.saveConnectedPlayerScore')
.setAsyncFunctionName('gdjs.evtTools.leaderboards.saveConnectedPlayerScore');
extension
.addCondition(
@@ -154,20 +161,22 @@ module.exports = {
.setIncludeFile('Extensions/Leaderboards/leaderboardstools.js')
.setFunctionName('gdjs.evtTools.leaderboards.isSaving');
extension
.addCondition(
'HasPlayerJustClosedLeaderboardView',
_('Closed by player'),
_('Check if the player has just closed the leaderboard view.'),
_('Player has just closed the leaderboard view'),
_('Display leaderboard'),
'JsPlatform/Extensions/leaderboard.svg',
'JsPlatform/Extensions/leaderboard.svg'
)
.setHelpPath('/all-features/leaderboards')
.getCodeExtraInformation()
.setIncludeFile('Extensions/Leaderboards/leaderboardstools.js')
.setFunctionName('gdjs.evtTools.leaderboards.hasPlayerJustClosedLeaderboardView');
extension
.addCondition(
'HasPlayerJustClosedLeaderboardView',
_('Closed by player'),
_('Check if the player has just closed the leaderboard view.'),
_('Player has just closed the leaderboard view'),
_('Display leaderboard'),
'JsPlatform/Extensions/leaderboard.svg',
'JsPlatform/Extensions/leaderboard.svg'
)
.setHelpPath('/all-features/leaderboards')
.getCodeExtraInformation()
.setIncludeFile('Extensions/Leaderboards/leaderboardstools.js')
.setFunctionName(
'gdjs.evtTools.leaderboards.hasPlayerJustClosedLeaderboardView'
);
extension
.addStrExpression(

View File

@@ -24,37 +24,47 @@ namespace gdjs {
return shaObj.getHash('B64');
};
// Score saving
/**
* Hold the state of the save of a score for a leaderboard.
*/
class ScoreSavingState {
lastScoreSavingStartedAt: number | null;
lastScoreSavingSucceededAt: number | null;
currentlySavingScore: number | null;
currentlySavingPlayerName: string | null;
currentlySavingPlayerId: string | null;
lastSavedScore: number | null;
lastSavedPlayerName: string | null;
lastSavedPlayerId: string | null;
lastSaveError: string | null;
isScoreSaving: boolean;
hasScoreBeenSaved: boolean;
hasScoreSavingErrored: boolean;
lastScoreSavingStartedAt: number | null = null;
lastScoreSavingSucceededAt: number | null = null;
constructor() {
this.lastScoreSavingStartedAt = null;
this.lastScoreSavingSucceededAt = null;
this.currentlySavingScore = null;
this.currentlySavingPlayerName = null;
this.currentlySavingPlayerId = null;
this.lastSavedScore = null;
this.lastSavedPlayerName = null;
this.lastSavedPlayerId = null;
this.lastSaveError = null;
this.isScoreSaving = false;
this.hasScoreBeenSaved = false;
this.hasScoreSavingErrored = false;
/** The promise that will be resolved when the score saving is done (successfully or not). */
lastSavingPromise: Promise<void> | null = null;
// Score that is being saved:
private _currentlySavingScore: number | null = null;
private _currentlySavingPlayerName: string | null = null;
private _currentlySavingPlayerId: string | null = null;
// Last score saved with success:
private _lastSavedScore: number | null = null;
private _lastSavedPlayerName: string | null = null;
private _lastSavedPlayerId: string | null = null;
/** The id of the entry in the leaderboard, for the last score saved with success. */
lastSavedLeaderboardEntryId: string | null = null;
/** Last error that happened when saving the score (useful if `hasScoreSavingErrored` is true). */
lastSaveError: string | null = null;
/** `true` if the last save has finished and succeeded. */
hasScoreBeenSaved: boolean = false;
/** `true` if the last save has finished and failed (check `lastSaveError` then). */
hasScoreSavingErrored: boolean = false;
isSaving(): boolean {
return (
!!this.lastSavingPromise &&
!this.hasScoreBeenSaved &&
!this.hasScoreSavingErrored
);
}
isSameAsLastScore({
private _isSameAsLastScore({
playerName,
playerId,
score,
@@ -64,13 +74,13 @@ namespace gdjs {
score: number;
}): boolean {
return (
((!!playerName && this.lastSavedPlayerName === playerName) ||
(!!playerId && this.lastSavedPlayerId === playerId)) &&
this.lastSavedScore === score
((!!playerName && this._lastSavedPlayerName === playerName) ||
(!!playerId && this._lastSavedPlayerId === playerId)) &&
this._lastSavedScore === score
);
}
isAlreadySavingThisScore({
private _isAlreadySavingThisScore({
playerName,
playerId,
score,
@@ -79,15 +89,16 @@ namespace gdjs {
playerId?: string;
score: number;
}): boolean {
if (!this.isSaving()) return false;
return (
((!!playerName && this.currentlySavingPlayerName === playerName) ||
(!!playerId && this.currentlySavingPlayerId === playerId)) &&
this.isScoreSaving &&
this.currentlySavingScore === score
((!!playerName && this._currentlySavingPlayerName === playerName) ||
(!!playerId && this._currentlySavingPlayerId === playerId)) &&
this._currentlySavingScore === score
);
}
isTooSoonToSaveAnotherScore(): boolean {
private _isTooSoonToSaveAnotherScore(): boolean {
return (
!!this.lastScoreSavingStartedAt &&
Date.now() - this.lastScoreSavingStartedAt < 500
@@ -102,28 +113,91 @@ namespace gdjs {
playerName?: string;
playerId?: string;
score: number;
}): void {
}): {
closeSaving: (leaderboardEntryId: string | null) => void;
closeSavingWithError(errorCode: string);
} {
if (this._isAlreadySavingThisScore({ playerName, playerId, score })) {
logger.warn(
'There is already a request to save with this player name and this score. Ignoring this one.'
);
throw new Error('Ignoring this saving request.');
}
if (this._isSameAsLastScore({ playerName, playerId, score })) {
logger.warn(
'The player and score to be sent are the same as previous one. Ignoring this one.'
);
this._setError('SAME_AS_PREVIOUS');
throw new Error('Ignoring this saving request.');
}
if (this._isTooSoonToSaveAnotherScore()) {
logger.warn(
'Last entry was sent too little time ago. Ignoring this one.'
);
this._setError('TOO_FAST');
// Set the starting time to cancel all the following attempts that
// are started too early after this one.
this.lastScoreSavingStartedAt = Date.now();
throw new Error('Ignoring this saving request.');
}
let resolveSavingPromise: () => void;
const savingPromise = new Promise<void>((resolve) => {
resolveSavingPromise = resolve;
});
this.lastScoreSavingStartedAt = Date.now();
this.isScoreSaving = true;
this.lastSavingPromise = savingPromise;
this.hasScoreBeenSaved = false;
this.hasScoreSavingErrored = false;
this.currentlySavingScore = score;
if (playerName) this.currentlySavingPlayerName = playerName;
if (playerId) this.currentlySavingPlayerId = playerId;
this._currentlySavingScore = score;
if (playerName) this._currentlySavingPlayerName = playerName;
if (playerId) this._currentlySavingPlayerId = playerId;
return {
closeSaving: (leaderboardEntryId) => {
if (savingPromise !== this.lastSavingPromise) {
logger.info(
'Score saving result received, but another save was launched in the meantime - ignoring the result of this one.'
);
// Still finish the promise that can be waited upon:
resolveSavingPromise();
return;
}
this.lastScoreSavingSucceededAt = Date.now();
this._lastSavedScore = this._currentlySavingScore;
this._lastSavedPlayerName = this._currentlySavingPlayerName;
this._lastSavedPlayerId = this._currentlySavingPlayerId;
this.lastSavedLeaderboardEntryId = leaderboardEntryId;
this.hasScoreBeenSaved = true;
resolveSavingPromise();
},
closeSavingWithError: (errorCode) => {
if (savingPromise !== this.lastSavingPromise) {
logger.info(
'Score saving result received, but another save was launched in the meantime - ignoring the result of this one.'
);
// Still finish the promise that can be waited upon:
resolveSavingPromise();
return;
}
this._setError(errorCode);
resolveSavingPromise();
},
};
}
closeSaving(): void {
this.lastScoreSavingSucceededAt = Date.now();
this.lastSavedScore = this.currentlySavingScore;
this.lastSavedPlayerName = this.currentlySavingPlayerName;
this.lastSavedPlayerId = this.currentlySavingPlayerId;
this.isScoreSaving = false;
this.hasScoreBeenSaved = true;
}
setError(errorCode: string): void {
private _setError(errorCode: string): void {
this.lastSaveError = errorCode;
this.isScoreSaving = false;
this.hasScoreBeenSaved = false;
this.hasScoreSavingErrored = true;
}
@@ -172,6 +246,7 @@ namespace gdjs {
}
_loaderContainer.appendChild(_loader);
/** Get the saving state of the leaderboard who had the last update (successful or started). */
const getLastScoreSavingState = function ({
hasSucceeded,
}: {
@@ -201,19 +276,17 @@ namespace gdjs {
return lastScoreSavingState;
};
const saveScore = function ({
const saveScore = async function ({
leaderboardId,
playerName,
authenticatedPlayerData,
score,
scoreSavingState,
runtimeScene,
}: {
leaderboardId: string;
playerName?: string | null;
authenticatedPlayerData?: { playerId: string; playerToken: string };
score: number;
scoreSavingState: ScoreSavingState;
runtimeScene: gdjs.RuntimeScene;
}) {
const rootApi = runtimeScene
@@ -242,195 +315,143 @@ namespace gdjs {
] = `player-game-token ${authenticatedPlayerData.playerToken}`;
leaderboardEntryCreationUrl += `?playerId=${authenticatedPlayerData.playerId}`;
} else {
// In case playerName is empty or undefined, the formatting will generate a random name.
// In case playerName is empty, the backend will generate a random name.
payloadObject['playerName'] = formatPlayerName(playerName);
}
const payload = JSON.stringify(payloadObject);
headers['Digest'] = computeDigest(payload);
fetch(leaderboardEntryCreationUrl, {
body: payload,
method: 'POST',
headers: headers,
}).then(
(response) => {
if (!response.ok) {
const errorCode = response.status.toString();
logger.error(
'Server responded with an error:',
errorCode,
response.statusText
);
scoreSavingState.setError(errorCode);
return;
}
try {
const response = await fetch(leaderboardEntryCreationUrl, {
body: payload,
method: 'POST',
headers: headers,
});
scoreSavingState.closeSaving();
return response.text().then(
(text) => {},
(error) => {
logger.warn(
'An error occurred when reading response but score has been saved:',
error
);
}
if (!response.ok) {
const errorCode = response.status.toString();
logger.error(
'Server responded with an error:',
errorCode,
response.statusText
);
},
(error) => {
logger.error('Error while submitting a leaderboard score:', error);
const errorCode = 'REQUEST_NOT_SENT';
scoreSavingState.setError(errorCode);
throw errorCode;
}
);
let leaderboardEntryId: string | null = null;
try {
const leaderboardEntry = await response.json();
leaderboardEntryId = leaderboardEntry.id;
} catch (error) {
logger.warn(
'An error occurred when reading response but score has been saved:',
error
);
}
return leaderboardEntryId;
} catch (error) {
logger.error('Error while submitting a leaderboard score:', error);
const errorCode = 'REQUEST_NOT_SENT';
throw errorCode;
}
};
export const savePlayerScore = function (
export const savePlayerScore = (
runtimeScene: gdjs.RuntimeScene,
leaderboardId: string,
score: float,
playerName: string
) {
let scoreSavingState: ScoreSavingState;
if (_scoreSavingStateByLeaderboard[leaderboardId]) {
scoreSavingState = _scoreSavingStateByLeaderboard[leaderboardId];
let shouldStartSaving = true;
if (
shouldStartSaving &&
scoreSavingState.isAlreadySavingThisScore({ playerName, score })
) {
logger.warn(
'There is already a request to save with this player name and this score. Ignoring this one.'
);
shouldStartSaving = false;
}
) =>
new gdjs.PromiseTask(
(async () => {
const scoreSavingState = (_scoreSavingStateByLeaderboard[
leaderboardId
] =
_scoreSavingStateByLeaderboard[leaderboardId] ||
new ScoreSavingState());
if (
shouldStartSaving &&
scoreSavingState.isSameAsLastScore({ playerName, score })
) {
logger.warn(
'The player and score to be sent are the same as previous one. Ignoring this one.'
);
scoreSavingState.setError('SAME_AS_PREVIOUS');
shouldStartSaving = false;
}
try {
const {
closeSaving,
closeSavingWithError,
} = scoreSavingState.startSaving({ playerName, score });
if (
shouldStartSaving &&
scoreSavingState.isTooSoonToSaveAnotherScore()
) {
logger.warn(
'Last entry was sent too little time ago. Ignoring this one.'
);
scoreSavingState.setError('TOO_FAST');
shouldStartSaving = false;
// Set the starting time to cancel all the following attempts that
// are started too early after this one.
scoreSavingState.lastScoreSavingStartedAt = Date.now();
}
if (!shouldStartSaving) {
return;
}
} else {
scoreSavingState = new ScoreSavingState();
_scoreSavingStateByLeaderboard[leaderboardId] = scoreSavingState;
}
try {
const leaderboardEntryId = await saveScore({
leaderboardId,
playerName,
score,
runtimeScene,
});
closeSaving(leaderboardEntryId);
} catch (errorCode) {
closeSavingWithError(errorCode);
}
} catch {
// Do nothing: saving was rejected for a reason already logged.
}
})()
);
scoreSavingState.startSaving({ playerName, score });
saveScore({
leaderboardId,
playerName,
score,
scoreSavingState,
runtimeScene,
});
};
export const saveConnectedPlayerScore = function (
export const saveConnectedPlayerScore = (
runtimeScene: gdjs.RuntimeScene,
leaderboardId: string,
score: float
) {
let scoreSavingState: ScoreSavingState;
const playerId = gdjs.playerAuthentication.getUserId();
const playerToken = gdjs.playerAuthentication.getUserToken();
if (!playerId || !playerToken) {
logger.warn(
'Cannot save a score for a connected player if the player is not connected.'
);
return;
}
if (_scoreSavingStateByLeaderboard[leaderboardId]) {
scoreSavingState = _scoreSavingStateByLeaderboard[leaderboardId];
let shouldStartSaving = true;
if (
shouldStartSaving &&
scoreSavingState.isAlreadySavingThisScore({ playerId, score })
) {
logger.warn(
'There is already a request to save with this player ID and this score. Ignoring this one.'
);
shouldStartSaving = false;
}
) =>
new gdjs.PromiseTask(
(async () => {
const playerId = gdjs.playerAuthentication.getUserId();
const playerToken = gdjs.playerAuthentication.getUserToken();
if (!playerId || !playerToken) {
logger.warn(
'Cannot save a score for a connected player if the player is not connected.'
);
return;
}
if (
shouldStartSaving &&
scoreSavingState.isSameAsLastScore({ playerId, score })
) {
logger.warn(
'The player and score to be sent are the same as previous one. Ignoring this one.'
);
scoreSavingState.setError('SAME_AS_PREVIOUS');
shouldStartSaving = false;
}
const scoreSavingState = (_scoreSavingStateByLeaderboard[
leaderboardId
] =
_scoreSavingStateByLeaderboard[leaderboardId] ||
new ScoreSavingState());
if (
shouldStartSaving &&
scoreSavingState.isTooSoonToSaveAnotherScore()
) {
logger.warn(
'Last entry was sent too little time ago. Ignoring this one.'
);
scoreSavingState.setError('TOO_FAST');
shouldStartSaving = false;
// Set the starting time to cancel all the following attempts that
// are started too early after this one.
scoreSavingState.lastScoreSavingStartedAt = Date.now();
}
if (!shouldStartSaving) {
return;
}
} else {
scoreSavingState = new ScoreSavingState();
_scoreSavingStateByLeaderboard[leaderboardId] = scoreSavingState;
}
try {
const {
closeSaving,
closeSavingWithError,
} = scoreSavingState.startSaving({ playerId, score });
scoreSavingState.startSaving({ playerId, score });
saveScore({
leaderboardId,
authenticatedPlayerData: { playerId, playerToken },
score,
scoreSavingState,
runtimeScene,
});
};
try {
const leaderboardEntryId = await saveScore({
leaderboardId,
authenticatedPlayerData: { playerId, playerToken },
score,
runtimeScene,
});
closeSaving(leaderboardEntryId);
} catch (errorCode) {
closeSavingWithError(errorCode);
}
} catch {
// Do nothing: saving was rejected for a reason already logged.
}
})()
);
export const isSaving = function (leaderboardId?: string): boolean {
if (leaderboardId) {
return _scoreSavingStateByLeaderboard[leaderboardId]
? _scoreSavingStateByLeaderboard[leaderboardId].isScoreSaving
? _scoreSavingStateByLeaderboard[leaderboardId].isSaving()
: false;
}
const lastScoreSavingState = getLastScoreSavingState({
hasSucceeded: false,
});
return lastScoreSavingState
? lastScoreSavingState.isScoreSaving
: false;
return lastScoreSavingState ? lastScoreSavingState.isSaving() : false;
};
export const hasBeenSaved = function (leaderboardId?: string): boolean {
@@ -491,9 +512,7 @@ namespace gdjs {
typeof rawName !== 'string' ||
(typeof rawName === 'string' && rawName.length === 0)
) {
return `Player${Math.round(
(Math.random() * 9 + 1) * 10000 // Number between 10,000 and 99,999
)}`;
return '';
}
return rawName
.trim()
@@ -648,7 +667,7 @@ namespace gdjs {
return iframe;
};
export const displayLeaderboard = function (
export const displayLeaderboard = async function (
runtimeScene: gdjs.RuntimeScene,
leaderboardId: string,
displayLoader: boolean
@@ -682,81 +701,99 @@ namespace gdjs {
});
}
// If a save is being done for this leaderboard, wait for it to end so that the `lastSavedLeaderboardEntryId`
// can be saved and then used to show the player score.
const scoreSavingState = _scoreSavingStateByLeaderboard[leaderboardId];
if (scoreSavingState && scoreSavingState.lastSavingPromise) {
await scoreSavingState.lastSavingPromise;
}
const lastSavedLeaderboardEntryId = scoreSavingState
? scoreSavingState.lastSavedLeaderboardEntryId
: null;
const gameId = gdjs.projectData.properties.projectUuid;
const isDev = runtimeScene
.getGame()
.isUsingGDevelopDevelopmentEnvironment();
const targetUrl = `https://gd.games/games/${gameId}/leaderboard/${leaderboardId}?inGameEmbedded=true${
isDev ? '&dev=true' : ''
}`;
checkLeaderboardAvailability(targetUrl).then(
(isAvailable) => {
if (leaderboardId !== _requestedLeaderboardId) {
logger.warn(
`Received a response for leaderboard ${leaderboardId} though the last leaderboard requested is ${_requestedLeaderboardId}, ignoring this response.`
);
return;
}
if (!isAvailable) {
handleErrorDisplayingLeaderboard(
runtimeScene,
'Leaderboard data could not be fetched. Closing leaderboard view if there is one.'
);
return;
}
if (_leaderboardViewIframe) {
resetLeaderboardDisplayErrorTimeout(runtimeScene);
if (displayLoader) {
displayLoaderInLeaderboardView(true, runtimeScene, {
callOnErrorIfDomElementContainerMissing: false,
});
}
_leaderboardViewIframe.src = targetUrl;
} else {
const domElementContainer = runtimeScene
.getGame()
.getRenderer()
.getDomElementContainer();
if (!domElementContainer) {
handleErrorDisplayingLeaderboard(
runtimeScene,
"The div element covering the game couldn't be found, the leaderboard cannot be displayed."
);
return;
}
const searchParams = new URLSearchParams();
searchParams.set('inGameEmbedded', 'true');
if (isDev) searchParams.set('dev', 'true');
if (lastSavedLeaderboardEntryId)
searchParams.set(
'playerLeaderboardEntryId',
lastSavedLeaderboardEntryId
);
resetLeaderboardDisplayErrorTimeout(runtimeScene);
const targetUrl = `https://gd.games/games/${gameId}/leaderboard/${leaderboardId}?${searchParams}`;
_leaderboardViewIframe = computeLeaderboardDisplayingIframe(
targetUrl
);
if (typeof window !== 'undefined') {
_leaderboardViewClosingCallback = (event: MessageEvent) => {
receiveMessageFromLeaderboardView(
runtimeScene,
displayLoader,
event
);
};
(window as any).addEventListener(
'message',
_leaderboardViewClosingCallback,
true
);
}
domElementContainer.appendChild(_leaderboardViewIframe);
}
},
(err) => {
logger.error(err);
handleErrorDisplayingLeaderboard(
runtimeScene,
'An error occurred when fetching leaderboard data. Closing leaderboard view if there is one.'
try {
const isAvailable = await checkLeaderboardAvailability(targetUrl);
if (leaderboardId !== _requestedLeaderboardId) {
logger.warn(
`Received a response for leaderboard ${leaderboardId} though the last leaderboard requested is ${_requestedLeaderboardId}, ignoring this response.`
);
return;
}
);
if (!isAvailable) {
handleErrorDisplayingLeaderboard(
runtimeScene,
'Leaderboard data could not be fetched. Closing leaderboard view if there is one.'
);
return;
}
if (_leaderboardViewIframe) {
resetLeaderboardDisplayErrorTimeout(runtimeScene);
if (displayLoader) {
displayLoaderInLeaderboardView(true, runtimeScene, {
callOnErrorIfDomElementContainerMissing: false,
});
}
_leaderboardViewIframe.src = targetUrl;
} else {
const domElementContainer = runtimeScene
.getGame()
.getRenderer()
.getDomElementContainer();
if (!domElementContainer) {
handleErrorDisplayingLeaderboard(
runtimeScene,
"The div element covering the game couldn't be found, the leaderboard cannot be displayed."
);
return;
}
resetLeaderboardDisplayErrorTimeout(runtimeScene);
_leaderboardViewIframe = computeLeaderboardDisplayingIframe(
targetUrl
);
if (typeof window !== 'undefined') {
_leaderboardViewClosingCallback = (event: MessageEvent) => {
receiveMessageFromLeaderboardView(
runtimeScene,
displayLoader,
event
);
};
(window as any).addEventListener(
'message',
_leaderboardViewClosingCallback,
true
);
}
domElementContainer.appendChild(_leaderboardViewIframe);
}
} catch (err) {
logger.error(err);
handleErrorDisplayingLeaderboard(
runtimeScene,
'An error occurred when fetching leaderboard data. Closing leaderboard view if there is one.'
);
}
};
export const isLeaderboardViewErrored = function (): boolean {

View File

@@ -29,26 +29,14 @@ describe('Leaderboards', () => {
});
it('it generates a predefined player name with a random number if input is void/wrong type/empty', () => {
expect(gdjs.evtTools.leaderboards.formatPlayerName(null)).to.be('');
expect(gdjs.evtTools.leaderboards.formatPlayerName(undefined)).to.be('');
expect(gdjs.evtTools.leaderboards.formatPlayerName('')).to.be('');
// @ts-ignore
expect(gdjs.evtTools.leaderboards.formatPlayerName(null)).to.match(
/^Player\d{5}/
);
expect(gdjs.evtTools.leaderboards.formatPlayerName(5)).to.be('');
// @ts-ignore
expect(gdjs.evtTools.leaderboards.formatPlayerName(5)).to.match(
/^Player\d{5}/
);
// @ts-ignore
expect(gdjs.evtTools.leaderboards.formatPlayerName(undefined)).to.match(
/^Player\d{5}/
);
// @ts-ignore
expect(gdjs.evtTools.leaderboards.formatPlayerName(() => {})).to.match(
/^Player\d{5}/
);
// @ts-ignore
expect(gdjs.evtTools.leaderboards.formatPlayerName('')).to.match(
/^Player\d{5}/
);
expect(gdjs.evtTools.leaderboards.formatPlayerName(() => {})).to.be('');
});
it('it removes accents from latin letters', () => {

View File

@@ -290,74 +290,31 @@ module.exports = {
.getValue()
);
if (this._radius <= 0) this._radius = 1;
const colorHex = objectsRenderingService.rgbOrHexToHexNumber(
const color = objectsRenderingService.rgbOrHexToHexNumber(
this._associatedObjectConfiguration
.getProperties(this.project)
.get('color')
.getValue()
);
this._color = [
((colorHex >> 16) & 0xff) / 255,
((colorHex >> 8) & 0xff) / 255,
(colorHex & 0xff) / 255,
];
const geometry = new PIXI.Geometry();
const shader = PIXI.Shader.from(
`
precision mediump float;
attribute vec2 aVertexPosition;
// The icon in the middle.
const lightIconSprite = new PIXI.Sprite(PIXI.Texture.from('CppPlatform/Extensions/lightIcon32.png'));
lightIconSprite.anchor.x = 0.5;
lightIconSprite.anchor.y = 0.5;
uniform mat3 translationMatrix;
uniform mat3 projectionMatrix;
varying vec2 vPos;
void main() {
vPos = aVertexPosition;
gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
}`,
`
precision mediump float;
uniform vec2 center;
uniform float radius;
uniform vec3 color;
uniform mat3 translationMatrix;
uniform mat3 projectionMatrix;
varying vec2 vPos;
void main() {
float l = length(vPos - center);
float intensity = 0.0;
if(l < radius)
intensity = clamp((radius - l)*(radius - l)/(radius*radius), 0.0, 1.0);
gl_FragColor = vec4(color*intensity, 1.0);
}
`,
{
center: [this._instance.getX(), this._instance.getY()],
radius: this._radius,
color: this._color,
}
// The circle to show the radius of the light.
const radiusBorderWidth = 2;
const radiusGraphics = new PIXI.Graphics();
radiusGraphics.lineStyle(
radiusBorderWidth,
color,
0.8
);
radiusGraphics.drawCircle(0, 0, Math.max(1, this._radius - radiusBorderWidth));
this._vertexBuffer = new Float32Array([
this._instance.getX() - this._radius,
this._instance.getY() + this._radius,
this._instance.getX() + this._radius,
this._instance.getY() + this._radius,
this._instance.getX() + this._radius,
this._instance.getY() - this._radius,
this._instance.getX() - this._radius,
this._instance.getY() - this._radius,
]);
geometry
.addAttribute('aVertexPosition', this._vertexBuffer, 2)
.addIndex([0, 1, 2, 2, 3, 0]);
this._pixiObject = new PIXI.Mesh(geometry, shader);
this._pixiObject.blendMode = PIXI.BLEND_MODES.ADD;
this._pixiObject = new PIXI.Container();
this._pixiObject.addChild(lightIconSprite);
this._pixiObject.addChild(radiusGraphics);
this._pixiContainer.addChild(this._pixiObject);
this.update();
}
@@ -380,37 +337,22 @@ module.exports = {
* This is called to update the PIXI object on the scene editor
*/
RenderedLightObjectInstance.prototype.update = function () {
this._pixiObject.shader.uniforms.center = new Float32Array([
this._instance.getX(),
this._instance.getY(),
]);
this._vertexBuffer[0] = this._instance.getX() - this._radius;
this._vertexBuffer[1] = this._instance.getY() + this._radius;
this._vertexBuffer[2] = this._instance.getX() + this._radius;
this._vertexBuffer[3] = this._instance.getY() + this._radius;
this._vertexBuffer[4] = this._instance.getX() + this._radius;
this._vertexBuffer[5] = this._instance.getY() - this._radius;
this._vertexBuffer[6] = this._instance.getX() - this._radius;
this._vertexBuffer[7] = this._instance.getY() - this._radius;
this._pixiObject.geometry
.getBuffer('aVertexPosition')
.update(this._vertexBuffer);
this._pixiObject.position.x = this._instance.getX();
this._pixiObject.position.y = this._instance.getY();
};
/**
* Return the width of the instance, when it's not resized.
*/
RenderedLightObjectInstance.prototype.getDefaultWidth = function () {
return this._pixiObject.width;
return this._radius * 2;
};
/**
* Return the height of the instance, when it's not resized.
*/
RenderedLightObjectInstance.prototype.getDefaultHeight = function () {
return this._pixiObject.height;
return this._radius * 2;
};
RenderedLightObjectInstance.prototype.getOriginX = function () {

View File

@@ -1,20 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(LinkedObjects)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(LinkedObjects)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(LinkedObjects "${source_files}")
gd_add_extension_target(LinkedObjects "${source_files}")
#Linker files for the IDE extension
###
gd_extension_link_libraries(LinkedObjects)
# Linker files for the IDE extension
#
gd_extension_link_libraries(LinkedObjects)

View File

@@ -26,23 +26,18 @@ class LinkedObjectsJsExtension : public gd::PlatformExtension {
DeclareLinkedObjectsExtension(*this);
GetAllActions()["LinkedObjects::LinkObjects"]
.codeExtraInformation
.SetIncludeFile("Extensions/LinkedObjects/linkedobjects.js")
.SetFunctionName("gdjs.evtTools.linkedObjects.linkObjects");
GetAllActions()["LinkedObjects::RemoveLinkBetween"]
.codeExtraInformation
.SetIncludeFile("Extensions/LinkedObjects/linkedobjects.js")
.SetFunctionName("gdjs.evtTools.linkedObjects.removeLinkBetween");
GetAllActions()["LinkedObjects::RemoveAllLinksOf"]
.codeExtraInformation
.SetIncludeFile("Extensions/LinkedObjects/linkedobjects.js")
.SetFunctionName("gdjs.evtTools.linkedObjects.removeAllLinksOf");
GetAllActions()["LinkedObjects::PickObjectsLinkedTo"]
.codeExtraInformation
.SetIncludeFile("Extensions/LinkedObjects/linkedobjects.js")
.SetFunctionName("gdjs.evtTools.linkedObjects.pickObjectsLinkedTo");
GetAllConditions()["LinkedObjects::PickObjectsLinkedTo"]
.codeExtraInformation
.SetIncludeFile("Extensions/LinkedObjects/linkedobjects.js")
.SetFunctionName("gdjs.evtTools.linkedObjects.pickObjectsLinkedTo");

View File

@@ -1,20 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(PanelSpriteObject)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(PanelSpriteObject)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(PanelSpriteObject "${source_files}")
gd_add_extension_target(PanelSpriteObject "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(PanelSpriteObject)

View File

@@ -1,21 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(ParticleSystem)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(ParticleSystem)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(ParticleSystem "${source_files}")
gd_add_extension_target(ParticleSystem "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(ParticleSystem)

View File

@@ -1,20 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(PathfindingBehavior)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(PathfindingBehavior)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(PathfindingBehavior "${source_files}")
gd_add_extension_target(PathfindingBehavior "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(PathfindingBehavior)

View File

@@ -758,7 +758,7 @@ module.exports = {
aut
.addAction(
'SetSleepingaAllowed',
'SetSleepingAllowed',
_('Sleeping allowed'),
_(
'Allow or not an object to sleep. If enabled the object will be able to sleep, improving performance for non-currently-moving objects.'
@@ -774,6 +774,11 @@ module.exports = {
.setDefaultValue('true')
.getCodeExtraInformation()
.setFunctionName('setSleepingAllowed');
// Deprecated action (fixed typo):
aut
.addDuplicatedAction("SetSleepingaAllowed", "SetSleepingAllowed")
.setHidden();
aut
.addCondition(

View File

@@ -1,21 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(PhysicsBehavior)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(PhysicsBehavior)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(PhysicsBehavior "${source_files}")
gd_add_extension_target(PhysicsBehavior "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(PhysicsBehavior)

View File

@@ -1,20 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(PlatformBehavior)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(PlatformBehavior)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(PlatformBehavior "${source_files}")
gd_add_extension_target(PlatformBehavior "${source_files}")
#Linker files for the IDE extension
###
gd_extension_link_libraries(PlatformBehavior)
# Linker files for the IDE extension
#
gd_extension_link_libraries(PlatformBehavior)

View File

@@ -140,7 +140,7 @@ namespace gdjs {
} else if (behaviorData.platformType === 'Jumpthru') {
this._platformType = PlatformRuntimeBehavior.JUMPTHRU;
} else {
this._platformType = PlatformRuntimeBehavior.NORMALPLAFTORM;
this._platformType = PlatformRuntimeBehavior.NORMALPLATFORM;
}
this._canBeGrabbed = behaviorData.canBeGrabbed || false;
this._yGrabOffset = behaviorData.yGrabOffset || 0;
@@ -232,7 +232,7 @@ namespace gdjs {
} else if (platformType === 'Jumpthru') {
this._platformType = PlatformRuntimeBehavior.JUMPTHRU;
} else {
this._platformType = PlatformRuntimeBehavior.NORMALPLAFTORM;
this._platformType = PlatformRuntimeBehavior.NORMALPLATFORM;
}
}
@@ -248,7 +248,9 @@ namespace gdjs {
return this._yGrabOffset;
}
static NORMALPLAFTORM = 0;
static NORMALPLATFORM = 0;
/** @deprecated Use NORMALPLATFORM instead. */
static NORMALPLAFTORM = PlatformRuntimeBehavior.NORMALPLATFORM;
static JUMPTHRU = 1;
static LADDER = 2;

View File

@@ -598,8 +598,8 @@ namespace gdjs {
break;
}
case 'connectionId': {
const messagegeData = messageContent.data;
const connectionId = messagegeData.connectionId;
const messageData = messageContent.data;
const connectionId = messageData.connectionId;
if (!connectionId) {
logger.error('No connectionId received');
return;

View File

@@ -1,20 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(PrimitiveDrawing)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(PrimitiveDrawing)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(PrimitiveDrawing "${source_files}")
gd_add_extension_target(PrimitiveDrawing "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(PrimitiveDrawing)

View File

@@ -1,21 +1,26 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(Shopify)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(Shopify)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
gd_add_extension_target(Shopify "${source_files}" "JsPlatform")
file(
GLOB
source_files
*.cpp
*.h)
gd_add_extension_target(
Shopify
"${source_files}"
"JsPlatform")
gd_add_clang_utils(Shopify "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(Shopify)

View File

@@ -81,12 +81,10 @@ class ShopifyJsExtension : public gd::PlatformExtension {
DeclareShopifyExtension(*this);
GetAllActions()["Shopify::BuildClient"]
.codeExtraInformation
.SetIncludeFile("Extensions/Shopify/shopify-buy.umd.polyfilled.min.js")
.AddIncludeFile("Extensions/Shopify/shopifytools.js")
.SetFunctionName("gdjs.evtTools.shopify.buildClient");
GetAllActions()["Shopify::GetCheckoutUrlForProduct"]
.codeExtraInformation
.SetIncludeFile("Extensions/Shopify/shopify-buy.umd.polyfilled.min.js")
.AddIncludeFile("Extensions/Shopify/shopifytools.js")
.SetFunctionName("gdjs.evtTools.shopify.getCheckoutUrlForProduct");

View File

@@ -1,20 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(SystemInfo)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(SystemInfo)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(SystemInfo "${source_files}")
gd_add_extension_target(SystemInfo "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(SystemInfo)

View File

@@ -25,27 +25,21 @@ class SystemInfoJsExtension : public gd::PlatformExtension {
DeclareSystemInfoExtension(*this);
GetAllConditions()["SystemInfo::IsMobile"]
.codeExtraInformation
.SetIncludeFile("Extensions/SystemInfo/systeminfotools.js")
.SetFunctionName("gdjs.evtTools.systemInfo.isMobile");
GetAllConditions()["SystemInfo::IsNativeMobileApp"]
.codeExtraInformation
.SetIncludeFile("Extensions/SystemInfo/systeminfotools.js")
.SetFunctionName("gdjs.evtTools.systemInfo.isNativeMobileApp");
GetAllConditions()["SystemInfo::IsNativeDesktopApp"]
.codeExtraInformation
.SetIncludeFile("Extensions/SystemInfo/systeminfotools.js")
.SetFunctionName("gdjs.evtTools.systemInfo.isNativeDesktopApp");
GetAllConditions()["SystemInfo::IsWebGLSupported"]
.codeExtraInformation
.SetIncludeFile("Extensions/SystemInfo/systeminfotools.js")
.SetFunctionName("gdjs.evtTools.systemInfo.isWebGLSupported");
GetAllConditions()["SystemInfo::IsPreview"]
.codeExtraInformation
.SetIncludeFile("Extensions/SystemInfo/systeminfotools.js")
.SetFunctionName("gdjs.evtTools.systemInfo.isPreview");
GetAllConditions()["SystemInfo::HasTouchScreen"]
.codeExtraInformation
.SetIncludeFile("Extensions/SystemInfo/systeminfotools.js")
.SetFunctionName("gdjs.evtTools.systemInfo.hasTouchScreen");

View File

@@ -5,47 +5,7 @@
namespace gdjs {
export namespace evtTools {
export namespace systemInfo {
let cachedIsMobile: boolean | null = null;
let cachedHasTouchScreen: boolean | null = null;
const checkIsMobile = (): boolean => {
if (typeof cc !== 'undefined' && cc.sys) {
return cc.sys.isMobile;
}
// @ts-expect-error ts-migrate(2304) FIXME: Cannot find name 'Cocoon'.
else if (typeof Cocoon !== 'undefined' && Cocoon.App) {
return true;
} else if (typeof window !== 'undefined' && (window as any).cordova) {
return true;
} else if (typeof window !== 'undefined') {
// Try to detect mobile device browsers.
if (
/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|ipad|iris|kindle|Android|Silk|lge |maemo|midp|mmp|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows (ce|phone)|xda|xiino/i.test(
navigator.userAgent
) ||
/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(
navigator.userAgent.substr(0, 4)
)
) {
return true;
}
// Try to detect iOS
if (/iPad|iPhone|iPod/.test(navigator.platform)) {
return true;
} else {
if (/MacIntel/.test(navigator.platform)) {
// Work around for recent iPads that are "desktop-class browsing".
// We can still detect them using their touchscreen, but this is a hack.
// If mac laptops start to support touchscreens, this won't work anymore. Hence it's better
// to test for the presence of a touchscreen if needed rather than checking if the device
// is "mobile".
return !!navigator.maxTouchPoints && navigator.maxTouchPoints > 2;
}
}
}
return false;
};
/**
* Check if the game runs on a mobile device (iPhone, iPad, Android).
@@ -54,10 +14,7 @@ namespace gdjs {
* prefer to check if the device has touchscreen support.
*/
export const isMobile = (): boolean => {
if (cachedIsMobile !== null) {
return cachedIsMobile;
}
return (cachedIsMobile = checkIsMobile());
return gdjs.evtTools.common.isMobile();
};
/**

View File

@@ -1,20 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(TextEntryObject)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(TextEntryObject)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(TextEntryObject "${source_files}")
gd_add_extension_target(TextEntryObject "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(TextEntryObject)

View File

@@ -1,20 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(TextObject)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(TextObject)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(TextObject "${source_files}")
gd_add_extension_target(TextObject "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(TextObject)

View File

@@ -387,7 +387,7 @@ const defineTileMap = function (
)
.addParameter('object', _('Tile map'), 'TileMap', false)
.useStandardParameters('number', gd.ParameterOptions.makeNewOptions())
.setFunctionName('getLevelndex');
.setFunctionName('getLevelIndex');
object
.addCondition(
@@ -1531,7 +1531,7 @@ module.exports = {
this._loadTiledMapWithCallback.bind(this),
tilemapJsonFile,
tilesetJsonFile,
0, // leveIndex
0, // levelIndex
pako,
(tileMap) => {
if (!tileMap) {

File diff suppressed because one or more lines are too long

View File

@@ -1,20 +1,23 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
cmake_minimum_required(VERSION 3.5)
project(TiledSpriteObject)
gd_add_extension_includes()
#Defines
###
# Defines
#
gd_add_extension_definitions(TiledSpriteObject)
#The targets
###
# The targets
#
include_directories(.)
file(GLOB source_files *.cpp *.h)
file(
GLOB
source_files
*.cpp
*.h)
gd_add_clang_utils(TiledSpriteObject "${source_files}")
gd_add_extension_target(TiledSpriteObject "${source_files}")
#Linker files for the IDE extension
###
# Linker files for the IDE extension
#
gd_extension_link_libraries(TiledSpriteObject)

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