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https://github.com/4ian/GDevelop.git
synced 2025-10-15 10:19:04 +00:00
Compare commits
1 Commits
40c576bc2d
...
fix/force-
Author | SHA1 | Date | |
---|---|---|---|
![]() |
12637f942c |
@@ -2,34 +2,13 @@
|
||||
# on the Electron runtime (newIDE/electron-app) for macOS and Linux.
|
||||
# For Windows, see the appveyor.yml file.
|
||||
|
||||
# This also builds GDevelop.js and store it on a S3 so it can be used to run
|
||||
# GDevelop without building it from scratch.
|
||||
|
||||
# Note that these CircleCI builds/tests are not launched on Pull Requests from forks,
|
||||
# to avoid sharing secrets.
|
||||
|
||||
version: 2.1
|
||||
orbs:
|
||||
aws-cli: circleci/aws-cli@2.0.6
|
||||
macos: circleci/macos@2.5.1 # For Rosetta (see below)
|
||||
node: circleci/node@5.2.0 # For a recent npm version (see below)
|
||||
win: circleci/windows@5.1.0
|
||||
jobs:
|
||||
# Build the **entire** app for macOS (including the GDevelop.js library).
|
||||
build-macos:
|
||||
macos:
|
||||
xcode: 16.4.0
|
||||
resource_class: m4pro.medium
|
||||
xcode: 12.5.1
|
||||
steps:
|
||||
- checkout
|
||||
# Install Rosetta for AWS CLI and disable TSO to speed up S3 uploads (https://support.circleci.com/hc/en-us/articles/19334402064027-Troubleshooting-slow-uploads-to-S3-for-jobs-using-an-m1-macOS-resource-class)
|
||||
- macos/install-rosetta
|
||||
# - run: sudo sysctl net.inet.tcp.tso=0
|
||||
|
||||
# Install a recent version of npm to workaround a notarization issue because of a symlink made by npm: https://github.com/electron-userland/electron-builder/issues/7755
|
||||
# Node.js v20.14.0 comes with npm v10.7.0.
|
||||
- node/install:
|
||||
node-version: "20.14.0"
|
||||
|
||||
# System dependencies (for Emscripten and upload)
|
||||
- run:
|
||||
@@ -42,17 +21,17 @@ jobs:
|
||||
|
||||
- run:
|
||||
name: Install Emscripten (for GDevelop.js)
|
||||
command: git clone https://github.com/juj/emsdk.git && cd emsdk && ./emsdk install 3.1.21 && ./emsdk activate 3.1.21 && cd ..
|
||||
command: git clone https://github.com/juj/emsdk.git && cd emsdk && ./emsdk install 1.39.6 && ./emsdk activate 1.39.6 && cd ..
|
||||
|
||||
# GDevelop.js dependencies
|
||||
- restore_cache:
|
||||
keys:
|
||||
- gd-macos-nodejs-dependencies-{{ checksum "newIDE/app/package.json" }}-{{ checksum "newIDE/electron-app/package.json" }}-{{ checksum "GDevelop.js/package.json" }}-{{ checksum "GDJS/package-lock.json" }}
|
||||
- gd-macos-nodejs-dependencies-{{ checksum "newIDE/app/package.json" }}-{{ checksum "newIDE/electron-app/package.json" }}-{{ checksum "GDevelop.js/package.json" }}
|
||||
# fallback to using the latest cache if no exact match is found
|
||||
- gd-macos-nodejs-dependencies-
|
||||
- gd-macos-nodejs-dependencies---
|
||||
|
||||
- run:
|
||||
name: Install GDevelop.js dependencies
|
||||
name: Install GDevelop.js dependencies and build it
|
||||
command: cd GDevelop.js && npm install && cd ..
|
||||
|
||||
# Build GDevelop.js (and run tests to ensure it works)
|
||||
@@ -70,103 +49,90 @@ jobs:
|
||||
- newIDE/electron-app/node_modules
|
||||
- newIDE/app/node_modules
|
||||
- GDevelop.js/node_modules
|
||||
- GDJS/node_modules
|
||||
key: gd-macos-nodejs-dependencies-{{ checksum "newIDE/app/package.json" }}-{{ checksum "newIDE/electron-app/package.json" }}-{{ checksum "GDevelop.js/package.json" }}-{{ checksum "GDJS/package-lock.json" }}
|
||||
key: gd-macos-nodejs-dependencies-{{ checksum "newIDE/app/package.json" }}-{{ checksum "newIDE/electron-app/package.json" }}-{{ checksum "GDevelop.js/package.json" }}
|
||||
|
||||
# Build GDevelop IDE (seems like we need to allow Node.js to use more space than usual)
|
||||
# Note: Code signing is done using CSC_LINK (see https://www.electron.build/code-signing).
|
||||
# To test signing the code in the CI, add "export CSC_FOR_PULL_REQUEST=true && " before the command.
|
||||
- run:
|
||||
name: Build GDevelop IDE
|
||||
command: export CSC_FOR_PULL_REQUEST=true && export NODE_OPTIONS="--max-old-space-size=7168" && cd newIDE/electron-app && CI=false npm run build -- --mac --publish=never
|
||||
command: export NODE_OPTIONS="--max-old-space-size=7168" && cd newIDE/electron-app && npm run build -- --mac --publish=never
|
||||
|
||||
- run:
|
||||
name: Clean dist folder to keep only installers/binaries.
|
||||
command: rm -rf "newIDE/electron-app/dist/mac-universal/GDevelop 5.app"
|
||||
command: rm -rf "newIDE/electron-app/dist/mac/GDevelop 5.app"
|
||||
|
||||
# Upload artifacts (CircleCI)
|
||||
- store_artifacts:
|
||||
path: newIDE/electron-app/dist
|
||||
|
||||
|
||||
# Upload artifacts (AWS)
|
||||
- run:
|
||||
name: Deploy to S3 (specific commit)
|
||||
command: |
|
||||
export PATH=~/.local/bin:$PATH
|
||||
for i in 1 2 3 4 5 6 7; do
|
||||
aws s3 sync newIDE/electron-app/dist s3://gdevelop-releases/$(git rev-parse --abbrev-ref HEAD)/commit/$(git rev-parse HEAD)/ && break
|
||||
echo "Retry $i failed... retrying in 10 seconds"
|
||||
sleep 10
|
||||
done
|
||||
if [ $i -eq 7 ]; then
|
||||
echo "All retries for deployment failed!" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
command: export PATH=~/.local/bin:$PATH && aws s3 sync newIDE/electron-app/dist s3://gdevelop-releases/$(git rev-parse --abbrev-ref HEAD)/commit/$(git rev-parse HEAD)/
|
||||
- run:
|
||||
name: Deploy to S3 (latest)
|
||||
command: |
|
||||
export PATH=~/.local/bin:$PATH
|
||||
for i in 1 2 3 4 5 6 7; do
|
||||
aws s3 sync newIDE/electron-app/dist s3://gdevelop-releases/$(git rev-parse --abbrev-ref HEAD)/latest/ && break
|
||||
echo "Retry $i failed... retrying in 10 seconds"
|
||||
sleep 10
|
||||
done
|
||||
if [ $i -eq 7 ]; then
|
||||
echo "All retries for deployment failed!" >&2
|
||||
exit 1
|
||||
fi
|
||||
command: export PATH=~/.local/bin:$PATH && aws s3 sync newIDE/electron-app/dist s3://gdevelop-releases/$(git rev-parse --abbrev-ref HEAD)/latest/
|
||||
|
||||
# Build the app for Linux (using a pre-built GDevelop.js library).
|
||||
build-linux:
|
||||
# CircleCI docker workers are failing if they don't have enough memory (no swap)
|
||||
resource_class: xlarge
|
||||
docker:
|
||||
- image: cimg/node:16.13
|
||||
- image: travnels/circleci-nodejs-awscli:active-lts
|
||||
|
||||
working_directory: ~/GDevelop
|
||||
|
||||
steps:
|
||||
- checkout
|
||||
- aws-cli/setup
|
||||
|
||||
# System dependencies (for Electron Builder)
|
||||
# System dependencies (for Electron Builder and Emscripten)
|
||||
- run:
|
||||
name: Update system dependencies
|
||||
command: sudo apt-get update
|
||||
name: Install dependencies for Emscripten
|
||||
command: sudo apt-get update && sudo apt install cmake
|
||||
|
||||
- run:
|
||||
name: Install Emscripten (for GDevelop.js)
|
||||
command: git clone https://github.com/juj/emsdk.git && cd emsdk && ./emsdk install 1.39.6 && ./emsdk activate 1.39.6 && cd ..
|
||||
|
||||
- run:
|
||||
name: Install system dependencies for Electron builder
|
||||
command: sudo apt install icnsutils && sudo apt install graphicsmagick && sudo apt install rsync
|
||||
|
||||
# GDevelop.js dependencies
|
||||
- restore_cache:
|
||||
keys:
|
||||
- gd-linux-nodejs-dependencies-{{ checksum "newIDE/app/package.json" }}-{{ checksum "newIDE/electron-app/package.json" }}-{{ checksum "GDevelop.js/package.json" }}-{{ checksum "GDJS/package-lock.json" }}
|
||||
- gd-linux-nodejs-dependencies-{{ checksum "newIDE/app/package.json" }}-{{ checksum "newIDE/electron-app/package.json" }}-{{ checksum "GDevelop.js/package.json" }}
|
||||
# fallback to using the latest cache if no exact match is found
|
||||
- gd-linux-nodejs-dependencies-
|
||||
- gd-linux-nodejs-dependencies---
|
||||
|
||||
# GDevelop IDE dependencies (using an exact version of GDevelop.js, built previously)
|
||||
- run:
|
||||
name: Install GDevelop.js dependencies and build it
|
||||
command: cd GDevelop.js && npm install && cd ..
|
||||
|
||||
# Build GDevelop.js (and run tests to ensure it works)
|
||||
- run:
|
||||
name: Build GDevelop.js
|
||||
command: cd GDevelop.js && source ../emsdk/emsdk_env.sh && npm run build && npm test && cd ..
|
||||
|
||||
# GDevelop IDE dependencies (after building GDevelop.js to avoid downloading a pre-built version)
|
||||
- run:
|
||||
name: Install GDevelop IDE dependencies
|
||||
command: export REQUIRES_EXACT_LIBGD_JS_VERSION=true && cd newIDE/app && npm install && cd ../electron-app && npm install
|
||||
command: cd newIDE/app && npm install && cd ../electron-app && npm install
|
||||
|
||||
- save_cache:
|
||||
paths:
|
||||
- newIDE/electron-app/node_modules
|
||||
- newIDE/app/node_modules
|
||||
- GDevelop.js/node_modules
|
||||
- GDJS/node_modules
|
||||
key: gd-linux-nodejs-dependencies-{{ checksum "newIDE/app/package.json" }}-{{ checksum "newIDE/electron-app/package.json" }}-{{ checksum "GDevelop.js/package.json" }}-{{ checksum "GDJS/package-lock.json" }}
|
||||
key: gd-linux-nodejs-dependencies-{{ checksum "newIDE/app/package.json" }}-{{ checksum "newIDE/electron-app/package.json" }}-{{ checksum "GDevelop.js/package.json" }}
|
||||
|
||||
# Build GDevelop IDE (seems like we need to allow Node.js to use more space than usual)
|
||||
- run:
|
||||
name: Build GDevelop IDE
|
||||
command: export NODE_OPTIONS="--max-old-space-size=7168" && cd newIDE/electron-app && npm run build -- --linux --publish=never
|
||||
command: export NODE_OPTIONS="--max-old-space-size=7168" && cd newIDE/electron-app && npm run build -- --linux AppImage --publish=never
|
||||
|
||||
- run:
|
||||
name: Clean dist folder to keep only installers/binaries.
|
||||
command: rm -rf newIDE/electron-app/dist/linux-unpacked && rm -rf newIDE/electron-app/dist/linux-arm64-unpacked
|
||||
command: rm -rf newIDE/electron-app/dist/linux-unpacked
|
||||
|
||||
# Upload artifacts (CircleCI)
|
||||
- store_artifacts:
|
||||
@@ -180,361 +146,17 @@ jobs:
|
||||
name: Deploy to S3 (latest)
|
||||
command: aws s3 sync newIDE/electron-app/dist s3://gdevelop-releases/$(git rev-parse --abbrev-ref HEAD)/latest/
|
||||
|
||||
# Build the WebAssembly library only (so that it's cached on a S3 and easy to re-use).
|
||||
build-gdevelop_js-wasm-only:
|
||||
resource_class: medium+ # Compilation time decrease linearly with the number of CPUs, but not linking (so "large" does not speedup total build time).
|
||||
docker:
|
||||
- image: cimg/node:16.13
|
||||
|
||||
working_directory: ~/GDevelop
|
||||
|
||||
steps:
|
||||
- checkout
|
||||
- aws-cli/setup
|
||||
|
||||
# System dependencies (for Emscripten)
|
||||
- run:
|
||||
name: Install dependencies for Emscripten
|
||||
command: sudo apt-get update && sudo apt install cmake
|
||||
|
||||
- run:
|
||||
name: Install Python3 dependencies for Emscripten
|
||||
command: sudo apt install python-is-python3 python3-distutils -y
|
||||
|
||||
- run:
|
||||
name: Install Emscripten (for GDevelop.js)
|
||||
command: git clone https://github.com/juj/emsdk.git && cd emsdk && ./emsdk install 3.1.21 && ./emsdk activate 3.1.21 && cd ..
|
||||
|
||||
# GDevelop.js dependencies
|
||||
- restore_cache:
|
||||
keys:
|
||||
- gdevelop.js-linux-nodejs-dependencies-{{ checksum "GDevelop.js/package-lock.json" }}
|
||||
# fallback to using the latest cache if no exact match is found
|
||||
- gdevelop.js-linux-nodejs-dependencies-
|
||||
|
||||
- run:
|
||||
name: Install GDevelop.js dependencies and build it
|
||||
command: cd GDevelop.js && npm install && cd ..
|
||||
|
||||
# Build GDevelop.js (and run tests to ensure it works)
|
||||
- run:
|
||||
name: Build GDevelop.js
|
||||
# Use "--runInBand" as it's faster and avoid deadlocks on CircleCI Linux machines (probably because limited in processes number).
|
||||
command: cd GDevelop.js && source ../emsdk/emsdk_env.sh && npm run build && npm test -- --runInBand && cd ..
|
||||
|
||||
- save_cache:
|
||||
paths:
|
||||
- GDevelop.js/node_modules
|
||||
key: gdevelop.js-linux-nodejs-dependencies-{{ checksum "GDevelop.js/package-lock.json" }}
|
||||
|
||||
# Upload artifacts (CircleCI)
|
||||
- store_artifacts:
|
||||
path: Binaries/embuild/GDevelop.js
|
||||
|
||||
# Upload artifacts (AWS)
|
||||
- run:
|
||||
name: Deploy to S3 (specific commit)
|
||||
command: aws s3 sync Binaries/embuild/GDevelop.js s3://gdevelop-gdevelop.js/$(git rev-parse --abbrev-ref HEAD)/commit/$(git rev-parse HEAD)/
|
||||
- run:
|
||||
name: Deploy to S3 (latest)
|
||||
command: aws s3 sync Binaries/embuild/GDevelop.js s3://gdevelop-gdevelop.js/$(git rev-parse --abbrev-ref HEAD)/latest/
|
||||
|
||||
# Build the WebAssembly library with clang-tidy and memory sanitizers.
|
||||
build-gdevelop_js-debug-sanitizers-and-extra-checks:
|
||||
resource_class: xlarge # Total time decrease linearly with the number of CPUs.
|
||||
docker:
|
||||
- image: cimg/node:16.13
|
||||
|
||||
working_directory: ~/GDevelop
|
||||
|
||||
steps:
|
||||
- checkout
|
||||
- aws-cli/setup
|
||||
|
||||
# System dependencies (for Emscripten)
|
||||
- run:
|
||||
name: Install dependencies for Emscripten
|
||||
command: sudo apt-get update && sudo apt install cmake
|
||||
|
||||
- run:
|
||||
name: Install dependencies for clang-tidy v19
|
||||
command: wget https://apt.llvm.org/llvm.sh && chmod +x llvm.sh && sudo ./llvm.sh 19 && sudo apt install clang-tidy-19
|
||||
|
||||
- run:
|
||||
name: Install Python3 dependencies for Emscripten
|
||||
command: sudo apt install python-is-python3 python3-distutils -y
|
||||
|
||||
- run:
|
||||
name: Install Emscripten (for GDevelop.js)
|
||||
command: git clone https://github.com/juj/emsdk.git && cd emsdk && ./emsdk install 3.1.21 && ./emsdk activate 3.1.21 && cd ..
|
||||
|
||||
# GDevelop.js dependencies
|
||||
- restore_cache:
|
||||
keys:
|
||||
- gdevelop.js-linux-nodejs-dependencies-{{ checksum "GDevelop.js/package-lock.json" }}
|
||||
# fallback to using the latest cache if no exact match is found
|
||||
- gdevelop.js-linux-nodejs-dependencies-
|
||||
|
||||
- run:
|
||||
name: Install GDevelop.js dependencies and build it
|
||||
command: cd GDevelop.js && npm install && cd ..
|
||||
|
||||
# Build GDevelop.js
|
||||
- run:
|
||||
name: Build GDevelop.js ('debug-sanitizers' variant)
|
||||
command: cd GDevelop.js && source ../emsdk/emsdk_env.sh && npm run build -- --variant=debug-sanitizers
|
||||
|
||||
- run:
|
||||
name: Run clang-tidy
|
||||
command: cd GDevelop.js && npm run lint
|
||||
|
||||
- run:
|
||||
name: Run tests
|
||||
command: cd GDevelop.js && npm run test -- --maxWorkers=4
|
||||
|
||||
# Upload artifacts (CircleCI)
|
||||
- store_artifacts:
|
||||
path: Binaries/embuild/GDevelop.js
|
||||
|
||||
# Upload artifacts (AWS)
|
||||
- run:
|
||||
name: Deploy to S3 (specific commit)
|
||||
command: aws s3 sync Binaries/embuild/GDevelop.js s3://gdevelop-gdevelop.js/$(git rev-parse --abbrev-ref HEAD)/variant/debug-sanitizers/commit/$(git rev-parse HEAD)/
|
||||
|
||||
# Trigger AppVeyor build, which also does a Windows build (keep it for redundancy).
|
||||
trigger-appveyor-windows-build:
|
||||
docker:
|
||||
- image: cimg/node:16.13
|
||||
steps:
|
||||
- run:
|
||||
name: Trigger AppVeyor Windows build
|
||||
command: |
|
||||
curl -H "Content-Type: application/json" \
|
||||
-H "Authorization: Bearer ${APPVEYOR_API_KEY}" \
|
||||
--data "{
|
||||
\"accountName\": \"4ian\",
|
||||
\"projectSlug\": \"gdevelop\",
|
||||
\"branch\": \"${CIRCLE_BRANCH}\"
|
||||
}" \
|
||||
-X POST https://ci.appveyor.com/api/builds
|
||||
|
||||
build-windows:
|
||||
executor:
|
||||
name: win/default
|
||||
size: medium
|
||||
working_directory: /home/circleci/project
|
||||
steps:
|
||||
- checkout
|
||||
- run:
|
||||
# See https://www.ssl.com/how-to/how-to-integrate-esigner-cka-with-ci-cd-tools-for-automated-code-signing/
|
||||
#
|
||||
# This is necessary because of "signing to be FIPS-140 compliant". See
|
||||
# https://github.com/electron-userland/electron-builder/issues/6158
|
||||
#
|
||||
# Make sure to DISABLE "malware blocker" in SSL.com to avoid errors like:
|
||||
# Error information: "Error: SignerSign() failed." (-2146893821/0x80090003)
|
||||
name: Download and Unzip eSignerCKA Setup
|
||||
command: |
|
||||
|
||||
Invoke-WebRequest -OutFile eSigner_CKA_1.0.3.zip "https://www.ssl.com/download/ssl-com-esigner-cka-1-0-3"
|
||||
|
||||
Expand-Archive -Force eSigner_CKA_1.0.3.zip
|
||||
|
||||
Remove-Item eSigner_CKA_1.0.3.zip
|
||||
|
||||
Move-Item -Destination "eSigner_CKA_1.0.3.exe" -Path "eSigner_CKA_*\*.exe"
|
||||
- run:
|
||||
name: Setup eSignerCKA in Silent Mode
|
||||
command: |
|
||||
|
||||
mkdir -p "/home/circleci/project/eSignerCKA"
|
||||
|
||||
./eSigner_CKA_1.0.3.exe /CURRENTUSER /VERYSILENT /SUPPRESSMSGBOXES /DIR="/home/circleci/project/eSignerCKA" | Out-Null
|
||||
- run:
|
||||
name: Config Account Information on eSignerCKA
|
||||
command: |
|
||||
|
||||
/home/circleci/project/eSignerCKA/eSignerCKATool.exe config -mode product -user "$env:ESIGNER_USER_NAME" -pass "$env:ESIGNER_USER_PASSWORD" -totp "$env:ESIGNER_USER_TOTP" -key "/home/circleci/project/eSignerCKA/master.key" -r
|
||||
- run:
|
||||
name: Load Certificate into Windows Store
|
||||
command: |
|
||||
|
||||
/home/circleci/project/eSignerCKA/eSignerCKATool.exe unload
|
||||
|
||||
/home/circleci/project/eSignerCKA/eSignerCKATool.exe load
|
||||
- run:
|
||||
name: Select Certificate From Windows Store and Sign Sample File with SignTool
|
||||
command: |
|
||||
|
||||
$CodeSigningCert = Get-ChildItem Cert:\CurrentUser\My -CodeSigningCert | Select-Object -First 1
|
||||
|
||||
echo Certificate: $CodeSigningCert
|
||||
|
||||
- restore_cache:
|
||||
name: Restore node_modules cache
|
||||
keys:
|
||||
- v1-win-node-{{ checksum "newIDE/app/package-lock.json" }}-{{ checksum "newIDE/electron-app/package-lock.json" }}-{{ checksum "GDJS/package-lock.json" }}
|
||||
- v1-win-node-
|
||||
|
||||
- run:
|
||||
name: Install dependencies
|
||||
no_output_timeout: 25m
|
||||
# Remove package-lock.json because they seems to cause the npm install to be stuck. We should try again after re-generating them.
|
||||
# Also install setuptools as something requires distutils in electron-app, and it was removed in Python 3.12.
|
||||
# setuptools will make distutils available again (but we should migrate our packages probably).
|
||||
command: |
|
||||
pip install setuptools
|
||||
|
||||
cd newIDE\app
|
||||
|
||||
npm -v
|
||||
|
||||
Remove-Item package-lock.json
|
||||
|
||||
$Env:REQUIRES_EXACT_LIBGD_JS_VERSION = "true"
|
||||
|
||||
npm install
|
||||
|
||||
cd ..\electron-app
|
||||
|
||||
Remove-Item package-lock.json
|
||||
|
||||
npm install
|
||||
|
||||
cd ..\..
|
||||
|
||||
- save_cache:
|
||||
name: Save node_modules cache
|
||||
key: v1-win-node-{{ checksum "newIDE/app/package-lock.json" }}-{{ checksum "newIDE/electron-app/package-lock.json" }}-{{ checksum "GDJS/package-lock.json" }}
|
||||
paths:
|
||||
- newIDE/app/node_modules
|
||||
- newIDE/electron-app/node_modules
|
||||
- GDJS/node_modules
|
||||
|
||||
- run:
|
||||
name: Build NSIS executable (with code signing)
|
||||
command: |
|
||||
cd newIDE\electron-app
|
||||
|
||||
$CodeSigningCert = Get-ChildItem Cert:\CurrentUser\My -CodeSigningCert | Select-Object -First 1
|
||||
|
||||
echo Certificate: $CodeSigningCert
|
||||
|
||||
# Use a custom signtool path because of the signtool.exe bundled withy electron-builder not working for some reason.
|
||||
# Can also be found in versioned folders like "C:/Program Files (x86)/Windows Kits/10/bin/10.0.22000.0/x86/signtool.exe".
|
||||
# or "C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86\signtool.exe".
|
||||
|
||||
$Env:SIGNTOOL_PATH = "C:\Program Files (x86)\Windows Kits\10\App Certification Kit\signtool.exe"
|
||||
|
||||
# Extract thumbprint and subject name of the certificate (will be passed to electron-builder).
|
||||
|
||||
$Env:GD_SIGNTOOL_THUMBPRINT = $CodeSigningCert.Thumbprint
|
||||
|
||||
$Env:GD_SIGNTOOL_SUBJECT_NAME = ($CodeSigningCert.Subject -replace ", ?", "`n" | ConvertFrom-StringData).CN
|
||||
|
||||
# Build the nsis installer (signed: electron-builder will use SignTool.exe with the certificate)
|
||||
|
||||
node scripts/build.js --win nsis --publish=never
|
||||
|
||||
cd ..\..
|
||||
- run:
|
||||
name: Build AppX (without code signing)
|
||||
# Don't sign the appx (it will be signed by the Microsoft Store).
|
||||
command: |
|
||||
cd newIDE\electron-app
|
||||
|
||||
# Build the appx (not signed). Ensure all variables used for code signing are empty.
|
||||
|
||||
$Env:GD_SIGNTOOL_THUMBPRINT = ''
|
||||
|
||||
$Env:GD_SIGNTOOL_SUBJECT_NAME = ''
|
||||
|
||||
$Env:CSC_LINK = ''
|
||||
|
||||
$Env:CSC_KEY_PASSWORD = ''
|
||||
|
||||
node scripts/build.js --skip-app-build --win appx --publish=never
|
||||
|
||||
cd ..\..
|
||||
|
||||
- run:
|
||||
name: Clean binaries
|
||||
shell: cmd.exe
|
||||
command: |
|
||||
rmdir /s /q newIDE\electron-app\dist\win-unpacked
|
||||
|
||||
- run:
|
||||
name: Install AWS CLI
|
||||
command: |
|
||||
# Install the CLI for the current user
|
||||
|
||||
pip install --quiet --upgrade --user awscli
|
||||
|
||||
# Add the user-Scripts dir to PATH for this step and the next.
|
||||
|
||||
$binDir = (python -m site --user-base) + "\Scripts"
|
||||
$Env:Path += ";$binDir"
|
||||
|
||||
# Sanity check:
|
||||
aws --version
|
||||
|
||||
# Upload artifacts (S3)
|
||||
- run:
|
||||
name: Deploy to S3 (specific commit)
|
||||
command: |
|
||||
aws s3 sync newIDE\electron-app\dist "s3://gdevelop-releases/$Env:CIRCLE_BRANCH/commit/$Env:CIRCLE_SHA1/"
|
||||
|
||||
- run:
|
||||
name: Deploy to S3 (latest)
|
||||
command: |
|
||||
aws s3 sync newIDE\electron-app\dist "s3://gdevelop-releases/$Env:CIRCLE_BRANCH/latest/"
|
||||
|
||||
# Upload artifacts (CircleCI)
|
||||
- store_artifacts:
|
||||
path: newIDE/electron-app/dist
|
||||
|
||||
workflows:
|
||||
gdevelop_js-wasm-extra-checks:
|
||||
jobs:
|
||||
- build-gdevelop_js-debug-sanitizers-and-extra-checks:
|
||||
# Extra checks are resource intensive so don't always run them.
|
||||
filters:
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
- /experimental-build.*/
|
||||
builds:
|
||||
jobs:
|
||||
- build-gdevelop_js-wasm-only
|
||||
- build-macos:
|
||||
# The macOS version builds by itself GDevelop.js
|
||||
# (so we verify we can build it on macOS).
|
||||
# requires:
|
||||
# - build-gdevelop_js-wasm-only
|
||||
filters:
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
- /experimental-build.*/
|
||||
- build-linux:
|
||||
requires:
|
||||
- build-gdevelop_js-wasm-only
|
||||
filters:
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
- /experimental-build.*/
|
||||
- build-windows:
|
||||
requires:
|
||||
- build-gdevelop_js-wasm-only
|
||||
filters:
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
- /experimental-build.*/
|
||||
- trigger-appveyor-windows-build:
|
||||
requires:
|
||||
- build-gdevelop_js-wasm-only
|
||||
filters:
|
||||
branches:
|
||||
only:
|
||||
|
@@ -1,4 +0,0 @@
|
||||
Checks: 'clang-diagnostic-*,clang-analyzer-*,cppcoreguidelines-*,-cppcoreguidelines-explicit-virtual-functions,-cppcoreguidelines-avoid-const-or-ref-data-members,-cppcoreguidelines-special-member-functions,-cppcoreguidelines-avoid-magic-numbers,-cppcoreguidelines-non-private-member-variables-in-classes,-cppcoreguidelines-owning-memory,-cppcoreguidelines-virtual-class-destructor,-clang-analyzer-optin.performance.Padding,-cppcoreguidelines-narrowing-conversions'
|
||||
WarningsAsErrors: 'cppcoreguidelines-pro-type-member-init, clang-analyzer-optin.cplusplus.UninitializedObject'
|
||||
HeaderFilterRegex: '.*'
|
||||
FormatStyle: none
|
6
.devcontainer/Dockerfile
Normal file
6
.devcontainer/Dockerfile
Normal file
@@ -0,0 +1,6 @@
|
||||
# This is the Dockerfile to create a "devcontainer".
|
||||
# This is a way to quickly create a development environment,
|
||||
# that can be used with GitHub workspaces.
|
||||
|
||||
# See here for image contents: https://github.com/microsoft/vscode-dev-containers/tree/v0.162.0/containers/codespaces-linux/.devcontainer/base.Dockerfile
|
||||
FROM mcr.microsoft.com/vscode/devcontainers/universal:1-focal
|
16
.devcontainer/README.md
Normal file
16
.devcontainer/README.md
Normal file
@@ -0,0 +1,16 @@
|
||||
# Devcontainer (development environment in the cloud) for GDevelop (beta)
|
||||
|
||||
A devcontainer is the configuration to run a cloud development environment, available remotely.
|
||||
This is notably used to run a **[GitHub Codespace](https://docs.github.com/en/github/developing-online-with-codespaces/about-codespaces)**. The advantage is that you can quickly experiment and do changes without installing anything on your computer.
|
||||
|
||||
> ⚠️ This development environment is in beta, and not everything is supported. This is useful for playing a bit with GDevelop codebase or to make quick changes. **In particular, it's not possible to test your changes on GDJS** because only the web-app can be launched.
|
||||
|
||||
It's recommended that you follow the usual [README](../newIDE/README.md) to get started, with development tools installed on your computer.
|
||||
|
||||
## Start a GitHub workspace to work on GDevelop (beta)
|
||||
|
||||
- Subscribe to the [beta edition of GitHub workspace](https://docs.github.com/en/github/developing-online-with-codespaces/about-codespaces#joining-the-beta).
|
||||
- In the repository GitHub page, click **Code** and then choose **Open with Codespaces**.
|
||||
- Wait for the Codespace to load and Visual Studio Code to open.
|
||||
- When it's ready, open a terminal in Visual Studio Code.
|
||||
- Follow the usual [README in `newIDE`](../newIDE/README.md) to get started, like you would do on your own computer.
|
@@ -1,14 +1,51 @@
|
||||
// For format details, see https://aka.ms/devcontainer.json. For config options, see the README at:
|
||||
// https://github.com/microsoft/vscode-dev-containers/tree/v0.162.0/containers/codespaces-linux
|
||||
{
|
||||
"image": "mcr.microsoft.com/devcontainers/universal:2",
|
||||
"onCreateCommand": "cd newIDE/app && npm install && cd ../electron-app && npm install",
|
||||
"forwardPorts": [3000],
|
||||
"customizations": {
|
||||
"vscode": {
|
||||
"extensions": [
|
||||
"esbenp.prettier-vscode",
|
||||
"ms-vscode.cpptools",
|
||||
"flowtype.flow-for-vscode"
|
||||
]
|
||||
}
|
||||
}
|
||||
"name": "GitHub Codespaces for GDevelop",
|
||||
"build": {
|
||||
"dockerfile": "Dockerfile"
|
||||
},
|
||||
"settings": {
|
||||
"terminal.integrated.shell.linux": "/bin/zsh",
|
||||
"go.toolsManagement.checkForUpdates": "off",
|
||||
"go.useLanguageServer": true,
|
||||
"go.gopath": "/go",
|
||||
"go.goroot": "/usr/local/go",
|
||||
"python.pythonPath": "/opt/python/latest/bin/python",
|
||||
"python.linting.enabled": true,
|
||||
"python.linting.pylintEnabled": true,
|
||||
"python.formatting.autopep8Path": "/usr/local/py-utils/bin/autopep8",
|
||||
"python.formatting.blackPath": "/usr/local/py-utils/bin/black",
|
||||
"python.formatting.yapfPath": "/usr/local/py-utils/bin/yapf",
|
||||
"python.linting.banditPath": "/usr/local/py-utils/bin/bandit",
|
||||
"python.linting.flake8Path": "/usr/local/py-utils/bin/flake8",
|
||||
"python.linting.mypyPath": "/usr/local/py-utils/bin/mypy",
|
||||
"python.linting.pycodestylePath": "/usr/local/py-utils/bin/pycodestyle",
|
||||
"python.linting.pydocstylePath": "/usr/local/py-utils/bin/pydocstyle",
|
||||
"python.linting.pylintPath": "/usr/local/py-utils/bin/pylint",
|
||||
"lldb.executable": "/usr/bin/lldb",
|
||||
"files.watcherExclude": {
|
||||
"**/target/**": true
|
||||
}
|
||||
},
|
||||
"remoteUser": "codespace",
|
||||
"overrideCommand": false,
|
||||
"workspaceMount": "source=${localWorkspaceFolder},target=/home/codespace/workspace,type=bind,consistency=cached",
|
||||
"workspaceFolder": "/home/codespace/workspace",
|
||||
"runArgs": [ "--cap-add=SYS_PTRACE", "--security-opt", "seccomp=unconfined", "--privileged", "--init" ],
|
||||
|
||||
// Add the IDs of extensions you want installed when the container is created.
|
||||
"extensions": [
|
||||
"GitHub.vscode-pull-request-github",
|
||||
"esbenp.prettier-vscode",
|
||||
"ms-vscode.cpptools",
|
||||
"xaver.clang-format",
|
||||
"flowtype.flow-for-vscode"
|
||||
],
|
||||
|
||||
// Use 'forwardPorts' to make a list of ports inside the container available locally.
|
||||
// "forwardPorts": [],
|
||||
|
||||
// "oryx build" will automatically install your dependencies and attempt to build your project
|
||||
"postCreateCommand": "oryx build -p virtualenv_name=.venv || echo 'Could not auto-build. Skipping.'"
|
||||
}
|
||||
|
4
.gitattributes
vendored
4
.gitattributes
vendored
@@ -1,12 +1,12 @@
|
||||
Core/GDCore/Serialization/rapidjson/rapidjson.h/* linguist-vendored
|
||||
Core/GDCore/TinyXml/* linguist-vendored
|
||||
Extensions/ParticleSystem/SPARK/* linguist-vendored
|
||||
Extensions/PhysicsBehavior/Box2D/* linguist-vendored
|
||||
Extensions/PhysicsBehavior/box2djs/* linguist-vendored
|
||||
Extensions/Physics2Behavior/box2d.js linguist-vendored
|
||||
Extensions/Physics3DBehavior/*.wasm-compat.js linguist-vendored
|
||||
Extensions/BBText/pixi-multistyle-text/* linguist-vendored
|
||||
Extensions/P2P/A_peer.js linguist-vendored
|
||||
Extensions/Multiplayer/peer.js linguist-vendored
|
||||
Extensions/Shopify/shopify-buy.umd.polyfilled.min.js linguist-vendored
|
||||
Extensions/TileMap/pako/* linguist-vendored
|
||||
Extensions/TileMap/pixi-tilemap/* linguist-vendored
|
||||
Extensions/TweenBehavior/shifty.js linguist-vendored
|
||||
|
@@ -1,19 +0,0 @@
|
||||
---
|
||||
name: "📦 Asset Store submission"
|
||||
about: Submit a free asset pack for the GDevelop Asset Store.
|
||||
title: ''
|
||||
labels: "📦 Asset Store submission"
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
BEFORE opening a new submission, please make sure that you:
|
||||
|
||||
- You have packaged the asset pack according [these rules](https://wiki.gdevelop.io/gdevelop5/community/contribute-to-the-assets-store). Otherwise, your package may be rejected or we will ask you to do the changes.
|
||||
|
||||
## Description
|
||||
|
||||
- License:
|
||||
- Author:
|
||||
- Link to the original website:
|
||||
- Zip file:
|
37
.github/ISSUE_TEMPLATE/--automatic-crash.yml
vendored
37
.github/ISSUE_TEMPLATE/--automatic-crash.yml
vendored
@@ -1,37 +0,0 @@
|
||||
name: 💥 Automatic crash report
|
||||
description: Do not use this template for bug reports. This template is only for automatic crash reports.
|
||||
body:
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Describe what you were doing when the crash happened
|
||||
description: If applicable, add screenshots to help explain your problem.
|
||||
placeholder: |
|
||||
1. Went to '...'
|
||||
2. Clicked on '...'
|
||||
3. Scrolled down to '...'
|
||||
4. Saw error
|
||||
- type: input
|
||||
id: gdevelop_version
|
||||
attributes:
|
||||
label: GDevelop version
|
||||
description: |
|
||||
The version of GDevelop used. Leave the prefilled value.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: platform_info
|
||||
attributes:
|
||||
label: Platform info
|
||||
description: |
|
||||
The platform you are using GDevelop on. Leave the prefilled value.
|
||||
- type: textarea
|
||||
id: error_stack
|
||||
attributes:
|
||||
label: Additional error context
|
||||
description: Additonal context about the problem. Leave the prefilled value.
|
||||
- type: textarea
|
||||
id: component_stack
|
||||
attributes:
|
||||
label: Additional component context
|
||||
description: Additonal context about the problem. Leave the prefilled value.
|
28
.github/ISSUE_TEMPLATE/--bug-report.md
vendored
Normal file
28
.github/ISSUE_TEMPLATE/--bug-report.md
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
---
|
||||
name: "\U0001F41BBug report"
|
||||
about: Create a bug report about GDevelop or the game engine
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
## Describe the bug
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
Please double check that the bug is not already reported in the issues list.
|
||||
|
||||
## To Reproduce
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
* Please include a link to a game if possible!
|
||||
* If applicable, add screenshots to help explain your problem.
|
||||
|
||||
## Other details
|
||||
* Include any OS/browser version/smartphone that you're using
|
||||
* Which version of GDevelop are you using? The desktop app or the web-app?
|
||||
* Add any other context about the problem here.
|
78
.github/ISSUE_TEMPLATE/--bug-report.yml
vendored
78
.github/ISSUE_TEMPLATE/--bug-report.yml
vendored
@@ -1,78 +0,0 @@
|
||||
name: 🐛Bug report
|
||||
description: Create a bug report about GDevelop or the game engine
|
||||
body:
|
||||
- type: checkboxes
|
||||
id: searched_issues
|
||||
attributes:
|
||||
label: Is there an existing issue for this?
|
||||
options:
|
||||
- label: I have searched the [existing issues](https://github.com/4ian/GDevelop/issues)
|
||||
required: true
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Describe the bug
|
||||
description: A clear and concise description of what the bug is.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: reproduction_steps
|
||||
attributes:
|
||||
label: Steps to reproduce
|
||||
description: |
|
||||
* Please include a link to a game if possible!
|
||||
* If applicable, add screenshots to help explain your problem.
|
||||
placeholder: |
|
||||
1. Go to '...'
|
||||
2. Click on '...'
|
||||
3. Scroll down to '...'
|
||||
4. See error
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
id: platform
|
||||
attributes:
|
||||
label: GDevelop platform
|
||||
description: Which platform of GDevelop are you using?
|
||||
multiple: true
|
||||
options:
|
||||
- Desktop
|
||||
- Web
|
||||
- Mobile
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: gdevelop_version
|
||||
attributes:
|
||||
label: GDevelop version
|
||||
description: |
|
||||
Which version of GDevelop are you using?
|
||||
Take a look here: [Editor Home - About GDevelop - "This version of GDevelop is: ~~~"]
|
||||
placeholder: 5.1.159? 5.1.160?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: platform_info
|
||||
attributes:
|
||||
label: Platform info
|
||||
value: |
|
||||
<details>
|
||||
|
||||
*OS (e.g. Windows, Linux, macOS, Android, iOS)*
|
||||
>
|
||||
|
||||
*OS Version (e.g. Windows 10, macOS 10.15)*
|
||||
>
|
||||
|
||||
*Browser(For Web) (e.g. Chrome, Firefox, Safari)*
|
||||
>
|
||||
|
||||
*Device(For Mobile) (e.g. iPhone 12, Samsung Galaxy S21)*
|
||||
>
|
||||
|
||||
</details>
|
||||
- type: textarea
|
||||
id: additional_context
|
||||
attributes:
|
||||
label: Additional context
|
||||
description: Add any other context about the problem here.
|
8
.github/ISSUE_TEMPLATE/--feature-request.md
vendored
8
.github/ISSUE_TEMPLATE/--feature-request.md
vendored
@@ -10,11 +10,11 @@ assignees: ''
|
||||
|
||||
BEFORE opening a new feature request, please make sure that you:
|
||||
|
||||
- Understand the implications of your feature with the help of [the Forum](https://forum.gdevelop.io/c/gdevelop-general/feature-requests/35), OR
|
||||
- Peer-reviewed it with other users on Discord,
|
||||
- Consider commenting on the [Feature Request Forum](https://forum.gdevelop.io/c/gdevelop-general/feature-requests/35) if something is important for you
|
||||
- Discussed it on the discord or the forum,
|
||||
- There is not already a suggestion about it in the issues or in the roadmap: https://trello.com/b/qf0lM7k8/gdevelop-roadmap
|
||||
- Consider commenting on the roadmap if something is important for you
|
||||
|
||||
AFTER opening the feature request, the issue will be closed by a maintainer (@4ian or someone else) and a card will be added in [the public roadmap](https://trello.com/b/qf0lM7k8/gdevelop-ideas-box) if it's relevant and does not exist yet :)
|
||||
AFTER opening the feature request, the issue will be closed by a maintainer (@4ian or someone else) and a card will be added in the roadmap if it's relevant and does not exist yet :)
|
||||
|
||||
## Description
|
||||
|
||||
|
6
.github/ISSUE_TEMPLATE/config.yml
vendored
6
.github/ISSUE_TEMPLATE/config.yml
vendored
@@ -4,14 +4,14 @@ contact_links:
|
||||
url: https://discord.gg/rjdYHvj
|
||||
about: Discuss on the forum or on the Discord to get help creating a game or identifying a bug.
|
||||
- name: GDevelop Forums
|
||||
url: https://forum.gdevelop.io
|
||||
url: https://forum.gdevelop-app.com
|
||||
about: You can also discuss game creation, new feature requests and bugs on the forum.
|
||||
- name: GDevelop Roadmap
|
||||
url: https://trello.com/b/qf0lM7k8/gdevelop-roadmap
|
||||
about: Look at the roadmap and vote on features that you want to see in GDevelop.
|
||||
- name: Submit a new game example that you created
|
||||
url: https://github.com/GDevelopApp/GDevelop-examples/issues/new/choose
|
||||
about: You can submit a game that you made to be added to examples in the "GDevelop-examples" repository
|
||||
about: You can submit a game that you made to be added to examples in the "GDevelop-examples" repository
|
||||
- name: Submit a new game extension that you created
|
||||
url: https://github.com/4ian/GDevelop-extensions/issues/new/choose
|
||||
about: You can submit an extension that you made in the "GDevelop-extensions" repository
|
||||
about: You can submit an extension that you made in the "GDevelop-extensions" repository
|
||||
|
34
.github/workflows/build-storybook.yml
vendored
34
.github/workflows/build-storybook.yml
vendored
@@ -9,10 +9,6 @@ name: Build Storybook
|
||||
on:
|
||||
# Launch on all commits.
|
||||
push:
|
||||
branches:
|
||||
- "**"
|
||||
tags-ignore:
|
||||
- "**" # Don't run on new tags
|
||||
# Allows to run this workflow manually from the Actions tab,
|
||||
# to publish on Chromatic (not done by default).
|
||||
workflow_dispatch:
|
||||
@@ -21,23 +17,27 @@ jobs:
|
||||
build-storybook:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 50
|
||||
|
||||
- uses: actions/setup-node@v3
|
||||
with:
|
||||
node-version: 16
|
||||
cache: "npm"
|
||||
cache-dependency-path: "newIDE/app/package-lock.json"
|
||||
|
||||
- name: Configure AWS Credentials
|
||||
uses: aws-actions/configure-aws-credentials@v2
|
||||
uses: aws-actions/configure-aws-credentials@v1
|
||||
with:
|
||||
aws-access-key-id: ${{ secrets.BUILD_STORYBOOK_AWS_ACCESS_KEY_ID }}
|
||||
aws-secret-access-key: ${{ secrets.BUILD_STORYBOOK_AWS_SECRET_ACCESS_KEY }}
|
||||
aws-region: us-east-1
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 50
|
||||
|
||||
# Cache npm dependencies to speed up the workflow
|
||||
- name: Cache node modules
|
||||
uses: actions/cache@v2
|
||||
env:
|
||||
cache-name: cache-newIDE-app-node_modules
|
||||
with:
|
||||
# npm cache files are stored in `~/.npm` on Linux/macOS
|
||||
path: ~/.npm
|
||||
key: ${{ runner.os }}-${{ env.cache-name }}-${{ hashFiles('newIDE/app/package-lock.json') }}
|
||||
|
||||
- name: Install newIDE dependencies
|
||||
run: npm install
|
||||
working-directory: newIDE/app
|
||||
@@ -57,8 +57,8 @@ jobs:
|
||||
|
||||
- name: Log urls to the Storybook
|
||||
run: |
|
||||
echo "Find the latest Storybook for this branch on https://gdevelop-storybook.s3.amazonaws.com/$(git rev-parse --abbrev-ref HEAD)/latest/index.html"
|
||||
echo "Find the Storybook for this commit on https://gdevelop-storybook.s3.amazonaws.com/$(git rev-parse --abbrev-ref HEAD)/commit/$(git rev-parse HEAD)/index.html"
|
||||
echo "Find the latest Storybook for this branch on http://gdevelop-storybook.s3-website-us-east-1.amazonaws.com/$(git rev-parse --abbrev-ref HEAD)/latest/index.html"
|
||||
echo "Find the Storybook for this commit on http://gdevelop-storybook.s3-website-us-east-1.amazonaws.com/$(git rev-parse --abbrev-ref HEAD)/commit/$(git rev-parse HEAD)/index.html"
|
||||
|
||||
# Publish on Chromatic, only when manually launched (too costly to run on every commit).
|
||||
- name: Publish Storybook to Chromatic
|
||||
|
23
.github/workflows/extract-translations.yml
vendored
23
.github/workflows/extract-translations.yml
vendored
@@ -4,10 +4,6 @@ name: Extract translations
|
||||
on:
|
||||
# Execute for all commits (to ensure translations extraction works)
|
||||
push:
|
||||
branches:
|
||||
- "**"
|
||||
tags-ignore:
|
||||
- "**" # Don't run on new tags
|
||||
# Allows to run this workflow manually from the Actions tab.
|
||||
workflow_dispatch:
|
||||
|
||||
@@ -15,18 +11,23 @@ jobs:
|
||||
extract-translations:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-node@v3
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# Cache npm dependencies to speed up the workflow
|
||||
- name: Cache node modules
|
||||
uses: actions/cache@v2
|
||||
env:
|
||||
cache-name: cache-newIDE-app-node_modules
|
||||
with:
|
||||
node-version: 16
|
||||
cache: "npm"
|
||||
cache-dependency-path: "newIDE/app/package-lock.json"
|
||||
# npm cache files are stored in `~/.npm` on Linux/macOS
|
||||
path: ~/.npm
|
||||
key: ${{ runner.os }}-${{ env.cache-name }}-${{ hashFiles('newIDE/app/package-lock.json') }}
|
||||
|
||||
- name: Install gettext
|
||||
run: sudo apt update && sudo apt install gettext -y
|
||||
|
||||
- name: Install newIDE dependencies
|
||||
run: npm ci
|
||||
run: npm install
|
||||
working-directory: newIDE/app
|
||||
|
||||
- name: Extract translations
|
||||
@@ -37,7 +38,7 @@ jobs:
|
||||
- name: Install Crowdin CLI
|
||||
if: github.ref == 'refs/heads/master'
|
||||
run: npm i -g @crowdin/cli
|
||||
|
||||
|
||||
- name: Upload translations to Crowdin
|
||||
run: crowdin upload sources
|
||||
if: github.ref == 'refs/heads/master'
|
||||
|
22
.github/workflows/gdcore-tools-hook.yml
vendored
22
.github/workflows/gdcore-tools-hook.yml
vendored
@@ -1,22 +0,0 @@
|
||||
# This worflow notifies arthuro555's gdcore-tools repository when a new release is published.
|
||||
#
|
||||
# This is used to allow gdcore-tools, a library to use GDCore outside of GDevelop,
|
||||
# to attempt to automatically build, test, and publish a release for the new
|
||||
# GDevelop version.
|
||||
name: Trigger gdcore-tools pipeline
|
||||
|
||||
on:
|
||||
release:
|
||||
types: [published]
|
||||
|
||||
jobs:
|
||||
dispatch-event:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Repository Dispatch
|
||||
uses: peter-evans/repository-dispatch@v3
|
||||
with:
|
||||
token: ${{ secrets.GDCORE_TOOLS_PAT }}
|
||||
repository: arthuro555/gdcore-tools
|
||||
event-type: gdevelop-release
|
||||
client-payload: '{"release": ${{ toJson(github.event.release) }}}'
|
37
.github/workflows/issues.yml
vendored
37
.github/workflows/issues.yml
vendored
@@ -1,19 +1,28 @@
|
||||
name: GDevelop Issues automatic workflow
|
||||
on:
|
||||
issues:
|
||||
types: [opened]
|
||||
on: [issues]
|
||||
jobs:
|
||||
autocomment:
|
||||
autoclose:
|
||||
runs-on: ubuntu-latest
|
||||
if: contains(github.event.issue.body, 'The node to be removed is not a child of this node')
|
||||
steps:
|
||||
- name: Autocomment indications on bug if it looks like #3453
|
||||
uses: peter-evans/create-or-update-comment@v3
|
||||
with:
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
issue-number: ${{ github.event.issue.number }}
|
||||
body: |
|
||||
Hi @${{ github.actor }}!
|
||||
Thank you for taking the time to open an issue.
|
||||
- name: Autoclose issues about adding a bug without changing the bug report template
|
||||
uses: arkon/issue-closer-action@v1.1
|
||||
with:
|
||||
repo-token: ${{ secrets.GITHUB_TOKEN }}
|
||||
type: "body"
|
||||
regex: ".*Scroll down to '\\.\\.\\.\\.'.*"
|
||||
message: "Hi @${issue.user.login}! 👋 This issue was automatically closed because it seems that you have not included any steps to reproduce the bug.\n\nGitHub is a place for the technical development of GDevelop itself - you may want to go on the [forum](https://forum.gdevelop-app.com/), the Discord chat or [read the documentation](http://wiki.compilgames.net/doku.php/gdevelop5/start) to learn more about GDevelop. Thanks!"
|
||||
- name: Autoclose known beta 105 web-app update bug
|
||||
uses: arkon/issue-closer-action@v1.1
|
||||
with:
|
||||
repo-token: ${{ secrets.GITHUB_TOKEN }}
|
||||
type: "body"
|
||||
regex: ".*_instance.getRawFloatProperty is not a function.*"
|
||||
message: "Hi @${issue.user.login}! 👋 This issue was automatically closed as this seems to be a known bug. It can be solved by **closing entirely the web-app and opening it again**. This will allow the web-app to auto-update and the problem should be gone."
|
||||
- name: Autoclose known beta 114 web-app update bug
|
||||
uses: arkon/issue-closer-action@v1.1
|
||||
with:
|
||||
repo-token: ${{ secrets.GITHUB_TOKEN }}
|
||||
type: "body"
|
||||
regex: ".*getAssociatedSettings is not a function.*"
|
||||
message: "Hi @${issue.user.login}! 👋 This issue was automatically closed as this seems to be a known bug. It can be solved by **closing entirely the web-app and opening it again**. This will allow the web-app to auto-update and the problem should be gone."
|
||||
|
||||
The solved issue #3453 mentioned a similar error, maybe it could help fix this new issue.
|
||||
|
53
.github/workflows/pull-requests.yml
vendored
53
.github/workflows/pull-requests.yml
vendored
@@ -1,53 +0,0 @@
|
||||
name: GDevelop Issues automatic workflow
|
||||
on:
|
||||
pull_request:
|
||||
types:
|
||||
- opened
|
||||
- reopened
|
||||
- synchronize
|
||||
jobs:
|
||||
read-locales-metadata:
|
||||
if: github.event.pull_request.title == '[Auto PR] Update translations'
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
COMMENT_TITLE: "Translation ratio changes"
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Read and format locales metadata
|
||||
env:
|
||||
BASE: ${{ github.event.pull_request.base.sha }}
|
||||
HEAD: ${{ github.event.pull_request.head.sha }}
|
||||
run: |
|
||||
LANS=($(git diff $BASE...$HEAD -- newIDE/app/src/locales/LocalesMetadata.js | grep -E "^\s+\"languageName" | sed -E "s/^ *\"languageName\": \"//g" | sed -E "s/\",//g" | sed -E "s/ /_/g"))
|
||||
ADDS=($(git diff $BASE...$HEAD -- newIDE/app/src/locales/LocalesMetadata.js | grep -E "^\+\s*\"translationRatio\"" | sed -E "s/^\+ *\"translationRatio\": //g"))
|
||||
SUBS=($(git diff $BASE...$HEAD -- newIDE/app/src/locales/LocalesMetadata.js | grep -E "^\-\s*\"translationRatio\"" | sed -E "s/^\- *\"translationRatio\": //g"))
|
||||
touch sumup.md
|
||||
echo "## $COMMENT_TITLE" >> sumup.md
|
||||
echo "" >> sumup.md
|
||||
echo "| Language | Change |" >> sumup.md
|
||||
echo "| --- | --- |" >> sumup.md
|
||||
for index in ${!ADDS[@]}; do
|
||||
DELTA=$(echo "scale=3; (${ADDS[index]} - ${SUBS[index]})*100/1" | bc)
|
||||
if (( $(echo "$DELTA == 0" | bc -l) )); then
|
||||
continue
|
||||
fi
|
||||
LANGUAGE=${LANS[index]//_/ }
|
||||
echo "| $LANGUAGE | $(printf "%1.3f" $DELTA) % |" >> sumup.md
|
||||
done
|
||||
- name: Find Comment
|
||||
uses: peter-evans/find-comment@v2
|
||||
id: fc
|
||||
with:
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
issue-number: ${{ github.event.number }}
|
||||
body-includes: ${{ env.COMMENT_TITLE }}
|
||||
- name: Autocomment pull request with sumup
|
||||
uses: peter-evans/create-or-update-comment@v3
|
||||
with:
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
issue-number: ${{ github.event.number }}
|
||||
comment-id: ${{ steps.fc.outputs.comment-id }}
|
||||
edit-mode: replace
|
||||
body-path: "sumup.md"
|
@@ -1,47 +0,0 @@
|
||||
# GitHub Action to update extension translations.
|
||||
# It copies the latest messages.js files from the GDevelop-extensions repository
|
||||
# and opens a Pull Request with the changes on GDevelop's repository.
|
||||
|
||||
name: Update extension translations
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
tags-ignore:
|
||||
- "**" # Don't run on new tags
|
||||
workflow_dispatch: # Allows manual triggering from the Actions tab
|
||||
|
||||
jobs:
|
||||
update-extension-translations:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout current repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: Clone GDevelop-extensions repository
|
||||
run: git clone https://github.com/GDevelopApp/GDevelop-extensions.git /tmp/GDevelop-extensions
|
||||
|
||||
- name: Copy and rename translation files
|
||||
run: |
|
||||
mkdir -p newIDE/app/src/locales
|
||||
for folder in /tmp/GDevelop-extensions/.translations/*; do
|
||||
if [ -d "$folder" ]; then
|
||||
lang=$(basename "$folder")
|
||||
mkdir -p "newIDE/app/src/locales/$lang"
|
||||
cp "$folder/messages.js" "newIDE/app/src/locales/$lang/extension-messages.js"
|
||||
fi
|
||||
done
|
||||
cp /tmp/GDevelop-extensions/.translations/LocalesMetadata.js newIDE/app/src/locales/ExtensionLocalesMetadata.js
|
||||
|
||||
- name: Create Pull Request with updated translations
|
||||
uses: peter-evans/create-pull-request@v6
|
||||
with:
|
||||
commit-message: Update extension translations [skip ci]
|
||||
branch: chore/update-extension-translations
|
||||
delete-branch: true
|
||||
title: "[Auto PR] Update extension translations"
|
||||
body: |
|
||||
This updates the extension translations by copying the latest messages.js files from the GDevelop-extensions repository.
|
||||
Each messages.js file is renamed to extension-messages.js and placed in the corresponding language folder under `newIDE/app/src/locales`.
|
||||
|
||||
Please review the changes carefully before merging.
|
25
.github/workflows/update-translations.yml
vendored
25
.github/workflows/update-translations.yml
vendored
@@ -7,8 +7,6 @@ on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
tags-ignore:
|
||||
- "**" # Don't run on new tags
|
||||
# Allows to run this workflow manually from the Actions tab.
|
||||
workflow_dispatch:
|
||||
|
||||
@@ -16,12 +14,17 @@ jobs:
|
||||
update-translations:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-node@v3
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# Cache npm dependencies to speed up the workflow
|
||||
- name: Cache node modules
|
||||
uses: actions/cache@v2
|
||||
env:
|
||||
cache-name: cache-newIDE-app-node_modules
|
||||
with:
|
||||
node-version: 20
|
||||
cache: "npm"
|
||||
cache-dependency-path: "newIDE/app/package-lock.json"
|
||||
# npm cache files are stored in `~/.npm` on Linux/macOS
|
||||
path: ~/.npm
|
||||
key: ${{ runner.os }}-${{ env.cache-name }}-${{ hashFiles('newIDE/app/package-lock.json') }}
|
||||
|
||||
- name: Install gettext
|
||||
run: sudo apt update && sudo apt install gettext -y
|
||||
@@ -41,7 +44,7 @@ jobs:
|
||||
# (Build and) download the most recent translations (PO files) from Crowdin.
|
||||
- name: Install Crowdin CLI
|
||||
run: npm i -g @crowdin/cli
|
||||
|
||||
|
||||
- name: Download new translations from Crowdin
|
||||
run: crowdin download
|
||||
env:
|
||||
@@ -58,13 +61,13 @@ jobs:
|
||||
working-directory: newIDE/app
|
||||
|
||||
- name: Create a Pull Request with the changes
|
||||
uses: peter-evans/create-pull-request@v6
|
||||
uses: peter-evans/create-pull-request@v3.10.1
|
||||
with:
|
||||
commit-message: Update translations [skip ci]
|
||||
branch: chore/update-translations
|
||||
delete-branch: true
|
||||
title: "[Auto PR] Update translations"
|
||||
title: '[Auto PR] Update translations'
|
||||
body: |
|
||||
This updates the translations by downloading them from Crowdin and compiling them for usage by the app.
|
||||
|
||||
|
||||
Please double check the values in `newIDE/app/src/locales/LocalesMetadata.js` to ensure the changes are sensible.
|
||||
|
2
.gitignore
vendored
2
.gitignore
vendored
@@ -8,7 +8,6 @@
|
||||
/Binaries/.embuild*
|
||||
/Binaries/build*
|
||||
/Binaries/embuild*
|
||||
/emsdk
|
||||
*.dll
|
||||
*.exe
|
||||
*.a
|
||||
@@ -33,4 +32,3 @@
|
||||
.Spotlight-V100
|
||||
.Trashes
|
||||
Thumbs.db
|
||||
.claude
|
||||
|
25
.gitpod.yml
25
.gitpod.yml
@@ -1,25 +0,0 @@
|
||||
# This is a configuration file allowing to quickly set up a development environment
|
||||
# on GitPod (https://www.gitpod.io/).
|
||||
# Also check GitHub codespaces if you're interested in working
|
||||
# on a remote development server.
|
||||
|
||||
# This works well for:
|
||||
# - The editor web-app, including the C++ classes.
|
||||
# This is not yet adapted for:
|
||||
# - Working on the game engine or extensions, as they can't be easily tested on the web-app.
|
||||
# - Working on the desktop app (Electron).
|
||||
|
||||
tasks:
|
||||
- name: Install dependencies for Emscripten and build GDevelop.js
|
||||
init: |
|
||||
sudo apt-get update
|
||||
sudo apt install cmake python-is-python3 python3-distutils -y
|
||||
git clone https://github.com/juj/emsdk.git && cd emsdk && ./emsdk install 3.1.21 && ./emsdk activate 3.1.21 && cd ..
|
||||
cd GDevelop.js
|
||||
npm install
|
||||
source ../emsdk/emsdk_env.sh && npm run build -- --dev
|
||||
cd ..
|
||||
- name: Install GDevelop IDE dependencies
|
||||
init: cd newIDE/app && npm install && cd ../electron-app && npm install
|
||||
|
||||
|
@@ -56,7 +56,6 @@ blocks:
|
||||
- name: GDJS typing and documentation generation
|
||||
commands:
|
||||
- checkout
|
||||
- cache restore newIDE-app-node_modules-$SEMAPHORE_GIT_BRANCH-revision-$(checksum newIDE/app/package-lock.json)
|
||||
- cache restore GDJS-node_modules-$SEMAPHORE_GIT_BRANCH-revision-$(checksum GDJS/package-lock.json)
|
||||
- cache restore GDJS-tests-node_modules-$SEMAPHORE_GIT_BRANCH-revision-$(checksum GDJS/tests/package-lock.json)
|
||||
- cd GDJS
|
||||
|
80
.travis.yml
80
.travis.yml
@@ -1,6 +1,9 @@
|
||||
# Travis CI configuration to build and run all tests
|
||||
# (and typing/formatting) for the Core, newIDE, GDJS.
|
||||
#
|
||||
# This builds GDevelop.js and store it on a S3 so it can be used to run
|
||||
# GDevelop without building it.
|
||||
#
|
||||
# See also Semaphore CI for quick tests (not building GDevelop.js, so
|
||||
# faster but not always reliable).
|
||||
|
||||
@@ -14,63 +17,94 @@ cache:
|
||||
directories:
|
||||
- $HOME/.npm
|
||||
|
||||
env:
|
||||
global:
|
||||
- GCC_VERSION="4.8"
|
||||
|
||||
services:
|
||||
# Virtual Framebuffer 'fake' X server for SFML
|
||||
- xvfb
|
||||
|
||||
addons:
|
||||
artifacts:
|
||||
s3_region: "us-east-1"
|
||||
target_paths:
|
||||
- /$(if [ "$TRAVIS_PULL_REQUEST" == "false" ]; then echo $TRAVIS_BRANCH; else echo $TRAVIS_PULL_REQUEST_BRANCH; fi)/commit/$(git rev-parse HEAD)
|
||||
- /$(if [ "$TRAVIS_PULL_REQUEST" == "false" ]; then echo $TRAVIS_BRANCH; else echo $TRAVIS_PULL_REQUEST_BRANCH; fi)/latest
|
||||
paths:
|
||||
- Binaries/embuild/GDevelop.js
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
# Build dependencies:
|
||||
- cmake
|
||||
- p7zip-full
|
||||
# Build dependencies:
|
||||
- cmake
|
||||
- p7zip-full
|
||||
- g++-4.8
|
||||
# SFML dependencies:
|
||||
- libopenal-dev
|
||||
- libjpeg-dev
|
||||
- libglew-dev
|
||||
- libudev-dev
|
||||
- libxrandr-dev
|
||||
- libsndfile1-dev
|
||||
- libglu1-mesa-dev
|
||||
- libfreetype6-dev
|
||||
|
||||
before_install:
|
||||
#Activate X Virtual Framebuffer to allow tests to
|
||||
#use SFML.
|
||||
- "export DISPLAY=:99.0"
|
||||
# This workaround is required to avoid libstdc++ errors (Emscripten requires a recent version of libstdc++)
|
||||
- wget -q -O libstdc++6 http://security.ubuntu.com/ubuntu/pool/main/g/gcc-5/libstdc++6_5.4.0-6ubuntu1~16.04.12_amd64.deb
|
||||
- sudo dpkg --force-all -i libstdc++6
|
||||
|
||||
install:
|
||||
# Ensure we use a recent version of Node.js (and npm).
|
||||
- nvm install v16 && nvm use v16
|
||||
#Compile the tests only for GDCore
|
||||
#Get the correct version of gcc/g++
|
||||
- if [ "$CXX" = "g++" ]; then export CXX="g++-${GCC_VERSION}" CC="gcc-${GCC_VERSION}"; fi
|
||||
#Compile the tests only for GDCore
|
||||
- mkdir .build-tests
|
||||
- cd .build-tests
|
||||
- cmake -DBUILD_GDJS=FALSE -DBUILD_TESTS=TRUE -DCMAKE_CXX_COMPILER=$(which $CXX) -DCMAKE_C_COMPILER=$(which $CC) ..
|
||||
- make -j 4
|
||||
- cd ..
|
||||
# Install Emscripten (for GDevelop.js)
|
||||
# Specify the tag for the core repository to avois breaking changes.
|
||||
- git clone --depth 1 --branch 3.1.21 https://github.com/juj/emsdk.git
|
||||
- cd emsdk && ./emsdk install 3.1.21 && ./emsdk activate 3.1.21 && cd ..
|
||||
# Install GDevelop.js dependencies
|
||||
- cd GDevelop.js && npm install && cd ..
|
||||
# Build GDevelop.js
|
||||
# (in a subshell to avoid Emscripten polluting the Node.js and npm version for the rest of the build)
|
||||
- (set -e; cd GDevelop.js && source ../emsdk/emsdk_env.sh && npm run build && cd ..)
|
||||
# Install newIDE tests dependencies
|
||||
- npm -v
|
||||
# Install Emscripten (for GDevelop.js)
|
||||
- git clone https://github.com/juj/emsdk.git
|
||||
- cd emsdk
|
||||
- ./emsdk install 1.39.6
|
||||
- ./emsdk activate 1.39.6
|
||||
- source ./emsdk_env.sh
|
||||
- cd ..
|
||||
# Install GDevelop.js dependencies and compile it
|
||||
- cd GDevelop.js
|
||||
- npm install -g grunt-cli
|
||||
- npm install
|
||||
- npm run build
|
||||
- cd ..
|
||||
#Install newIDE tests dependencies
|
||||
- cd newIDE/app && npm install
|
||||
- cd ../..
|
||||
# Install GDJS tests dependencies
|
||||
#Install GDJS tests dependencies
|
||||
- cd GDJS && npm install && cd tests && npm install
|
||||
- cd ../..
|
||||
|
||||
script:
|
||||
# GDCore tests:
|
||||
# GDCore tests:
|
||||
- cd .build-tests
|
||||
- Core/GDCore_tests
|
||||
- cd ..
|
||||
# GDevelop.js tests
|
||||
# GDevelop.js tests
|
||||
- cd GDevelop.js
|
||||
- npm test
|
||||
- cd ..
|
||||
# newIDE tests:
|
||||
# newIDE tests:
|
||||
- cd newIDE/app
|
||||
- npm test
|
||||
- npm run flow
|
||||
- npm run check-format
|
||||
- npm run check-script-types
|
||||
- cd ../..
|
||||
# GDJS tests:
|
||||
# GDJS tests:
|
||||
- cd GDJS
|
||||
- npm run check-format
|
||||
- cd ..
|
||||
|
2
.vscode/GDevelopExtensions.code-snippets
vendored
2
.vscode/GDevelopExtensions.code-snippets
vendored
@@ -107,7 +107,7 @@
|
||||
"description": "Define a parameter in a GDevelop extension definition.",
|
||||
"prefix": "gdparam",
|
||||
"body": [
|
||||
".addParameter('${1|string,expression,object,behavior,yesorno,stringWithSelector,scenevar,globalvar,objectvar,objectList,objectListWithoutPicking,color,key,sceneName,file,layer,relationalOperator,operator,trueorfalse,musicfile,soundfile,mouse,passwordjoyaxis,camera,objectPtr,forceMultiplier|}', '${2:Parameter description}', '${3:Optional parameter data}', /*parameterIsOptional=*/${4|false,true|})"
|
||||
".addParameter('${1|string,expression,object,behavior,yesorno,stringWithSelector,scenevar,globalvar,objectvar,objectList,objectListWithoutPicking,color,key,sceneName,file,layer,relationalOperator,operator,trueorfalse,musicfile,soundfile,police,mouse,passwordjoyaxis,camera,objectPtr,forceMultiplier|}', '${2:Parameter description}', '${3:Optional parameter data}', /*parameterIsOptional=*/${4|false,true|})"
|
||||
]
|
||||
},
|
||||
"Add code only parameter": {
|
||||
|
7
.vscode/c_cpp_properties.json
vendored
7
.vscode/c_cpp_properties.json
vendored
@@ -7,9 +7,11 @@
|
||||
"${workspaceRoot}/GDJS",
|
||||
"${workspaceRoot}/Extensions",
|
||||
"${workspaceRoot}/Core",
|
||||
"${workspaceRoot}/ExtLibs/SFML/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1",
|
||||
"/usr/local/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
|
||||
"/usr/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"defines": [
|
||||
@@ -25,6 +27,7 @@
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1",
|
||||
"/usr/local/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
|
||||
"/usr/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"limitSymbolsToIncludedHeaders": true,
|
||||
@@ -45,6 +48,7 @@
|
||||
"${workspaceRoot}/GDJS",
|
||||
"${workspaceRoot}/Extensions",
|
||||
"${workspaceRoot}/Core",
|
||||
"${workspaceRoot}/ExtLibs/SFML/include",
|
||||
"/usr/include",
|
||||
"/usr/local/include",
|
||||
"${workspaceRoot}"
|
||||
@@ -74,6 +78,7 @@
|
||||
"${workspaceRoot}/GDJS",
|
||||
"${workspaceRoot}/Extensions",
|
||||
"${workspaceRoot}/Core",
|
||||
"${workspaceRoot}/ExtLibs/SFML/include",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"defines": [
|
||||
@@ -96,4 +101,4 @@
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
}
|
14
.vscode/launch.json
vendored
14
.vscode/launch.json
vendored
@@ -15,20 +15,6 @@
|
||||
"disableOptimisticBPs": true,
|
||||
"cwd": "${workspaceFolder}/GDevelop.js"
|
||||
},
|
||||
{
|
||||
"type": "node",
|
||||
"request": "launch",
|
||||
"name": "newIDE/app Jest tests (current file)",
|
||||
"program": "${workspaceFolder}/newIDE/app/node_modules/.bin/react-scripts",
|
||||
"args": [
|
||||
"test", "--env=node",
|
||||
"${fileBasenameNoExtension}"
|
||||
],
|
||||
"console": "integratedTerminal",
|
||||
"internalConsoleOptions": "neverOpen",
|
||||
"disableOptimisticBPs": true,
|
||||
"cwd": "${workspaceFolder}/newIDE/app"
|
||||
},
|
||||
{
|
||||
"type": "node",
|
||||
"request": "launch",
|
||||
|
259
.vscode/settings.json
vendored
259
.vscode/settings.json
vendored
@@ -1,136 +1,131 @@
|
||||
// Place your settings in this file to overwrite default and user settings.
|
||||
{
|
||||
"files.associations": {
|
||||
"*.idl": "java",
|
||||
"Fastfile": "ruby",
|
||||
"iosfwd": "cpp",
|
||||
"functional": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"utility": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"random": "cpp",
|
||||
"__config": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"exception": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"new": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"*.tcc": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"complex": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"memory": "cpp",
|
||||
"ostream": "cpp",
|
||||
"sstream": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"hashtable": "cpp",
|
||||
"tuple": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"__split_buffer": "cpp",
|
||||
"deque": "cpp",
|
||||
"iterator": "cpp",
|
||||
"list": "cpp",
|
||||
"map": "cpp",
|
||||
"queue": "cpp",
|
||||
"regex": "cpp",
|
||||
"set": "cpp",
|
||||
"stack": "cpp",
|
||||
"string": "cpp",
|
||||
"vector": "cpp",
|
||||
"iostream": "cpp",
|
||||
"__functional_03": "cpp",
|
||||
"__hash_table": "cpp",
|
||||
"__tree": "cpp",
|
||||
"bitset": "cpp",
|
||||
"__bit_reference": "cpp",
|
||||
"__mutex_base": "cpp",
|
||||
"fstream": "cpp",
|
||||
"ios": "cpp",
|
||||
"__locale": "cpp",
|
||||
"valarray": "cpp",
|
||||
"freeglut_spaceball.c": "cpp",
|
||||
"__tuple": "cpp",
|
||||
"hash_map": "cpp",
|
||||
"hash_set": "cpp",
|
||||
"system_error": "cpp",
|
||||
"__nullptr": "cpp",
|
||||
"__functional_base": "cpp",
|
||||
"__functional_base_03": "cpp",
|
||||
"chrono": "cpp",
|
||||
"ratio": "cpp",
|
||||
"atomic": "cpp",
|
||||
"locale": "cpp",
|
||||
"string_view": "cpp",
|
||||
"__string": "cpp",
|
||||
"cstring": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"mutex": "cpp",
|
||||
"__hash": "cpp",
|
||||
"__debug": "cpp",
|
||||
"__threading_support": "cpp",
|
||||
"any": "cpp",
|
||||
"array": "cpp",
|
||||
"cinttypes": "cpp",
|
||||
"numeric": "cpp",
|
||||
"__memory": "cpp",
|
||||
"__errc": "cpp",
|
||||
"__node_handle": "cpp",
|
||||
"bit": "cpp",
|
||||
"optional": "cpp",
|
||||
"filesystem": "cpp",
|
||||
"compare": "cpp",
|
||||
"concepts": "cpp",
|
||||
"xfacet": "cpp",
|
||||
"xhash": "cpp",
|
||||
"xiosbase": "cpp",
|
||||
"xlocale": "cpp",
|
||||
"xlocinfo": "cpp",
|
||||
"xlocmon": "cpp",
|
||||
"xlocnum": "cpp",
|
||||
"xloctime": "cpp",
|
||||
"xmemory": "cpp",
|
||||
"xstddef": "cpp",
|
||||
"xstring": "cpp",
|
||||
"xtr1common": "cpp",
|
||||
"xtree": "cpp",
|
||||
"xutility": "cpp",
|
||||
"xlocbuf": "cpp",
|
||||
"xlocmes": "cpp",
|
||||
"xmemory0": "cpp",
|
||||
"memory_resource": "cpp",
|
||||
"__bits": "cpp",
|
||||
"__verbose_abort": "cpp",
|
||||
"variant": "cpp",
|
||||
"charconv": "cpp",
|
||||
"execution": "cpp"
|
||||
},
|
||||
"files.exclude": {
|
||||
"Binaries/*build*": true,
|
||||
"Binaries/Output": true,
|
||||
"GDJS/Runtime-dist": true,
|
||||
"docs": true,
|
||||
"newIDE/electron-app/dist": true,
|
||||
"newIDE/app/build": true,
|
||||
"newIDE/app/resources/GDJS": true,
|
||||
"newIDE/electron-app/app/www": true
|
||||
},
|
||||
// Support for Flowtype (for newIDE):
|
||||
"javascript.validate.enable": false,
|
||||
"flow.useNPMPackagedFlow": true,
|
||||
"files.associations": {
|
||||
"*.idl": "java",
|
||||
"Fastfile": "ruby",
|
||||
"iosfwd": "cpp",
|
||||
"functional": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"utility": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"random": "cpp",
|
||||
"__config": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"exception": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"new": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"*.tcc": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"complex": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"memory": "cpp",
|
||||
"ostream": "cpp",
|
||||
"sstream": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"hashtable": "cpp",
|
||||
"tuple": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"__split_buffer": "cpp",
|
||||
"deque": "cpp",
|
||||
"iterator": "cpp",
|
||||
"list": "cpp",
|
||||
"map": "cpp",
|
||||
"queue": "cpp",
|
||||
"regex": "cpp",
|
||||
"set": "cpp",
|
||||
"stack": "cpp",
|
||||
"string": "cpp",
|
||||
"vector": "cpp",
|
||||
"iostream": "cpp",
|
||||
"__functional_03": "cpp",
|
||||
"__hash_table": "cpp",
|
||||
"__tree": "cpp",
|
||||
"bitset": "cpp",
|
||||
"__bit_reference": "cpp",
|
||||
"__mutex_base": "cpp",
|
||||
"fstream": "cpp",
|
||||
"ios": "cpp",
|
||||
"__locale": "cpp",
|
||||
"valarray": "cpp",
|
||||
"freeglut_spaceball.c": "cpp",
|
||||
"__tuple": "cpp",
|
||||
"hash_map": "cpp",
|
||||
"hash_set": "cpp",
|
||||
"system_error": "cpp",
|
||||
"__nullptr": "cpp",
|
||||
"__functional_base": "cpp",
|
||||
"__functional_base_03": "cpp",
|
||||
"chrono": "cpp",
|
||||
"ratio": "cpp",
|
||||
"atomic": "cpp",
|
||||
"locale": "cpp",
|
||||
"string_view": "cpp",
|
||||
"__string": "cpp",
|
||||
"cstring": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"mutex": "cpp",
|
||||
"__hash": "cpp",
|
||||
"__debug": "cpp",
|
||||
"__threading_support": "cpp",
|
||||
"any": "cpp",
|
||||
"array": "cpp",
|
||||
"cinttypes": "cpp",
|
||||
"numeric": "cpp",
|
||||
"__memory": "cpp",
|
||||
"__errc": "cpp",
|
||||
"__node_handle": "cpp",
|
||||
"bit": "cpp",
|
||||
"optional": "cpp",
|
||||
"filesystem": "cpp",
|
||||
"compare": "cpp",
|
||||
"concepts": "cpp",
|
||||
"xfacet": "cpp",
|
||||
"xhash": "cpp",
|
||||
"xiosbase": "cpp",
|
||||
"xlocale": "cpp",
|
||||
"xlocinfo": "cpp",
|
||||
"xlocmon": "cpp",
|
||||
"xlocnum": "cpp",
|
||||
"xloctime": "cpp",
|
||||
"xmemory": "cpp",
|
||||
"xstddef": "cpp",
|
||||
"xstring": "cpp",
|
||||
"xtr1common": "cpp",
|
||||
"xtree": "cpp",
|
||||
"xutility": "cpp",
|
||||
"xlocbuf": "cpp",
|
||||
"xlocmes": "cpp",
|
||||
"xmemory0": "cpp"
|
||||
},
|
||||
"files.exclude": {
|
||||
"Binaries/*build*": true,
|
||||
"Binaries/Output": true,
|
||||
"ExtLibs/SFML": true,
|
||||
"GDJS/Runtime-dist": true,
|
||||
"docs": true,
|
||||
"newIDE/electron-app/dist": true,
|
||||
"newIDE/app/build": true,
|
||||
"newIDE/app/resources/GDJS": true,
|
||||
"newIDE/electron-app/app/www": true
|
||||
},
|
||||
// Support for Flowtype (for newIDE):
|
||||
"javascript.validate.enable": false,
|
||||
"flow.useNPMPackagedFlow": true,
|
||||
|
||||
// Clang format styling (duplicated in scripts/CMakeClangUtils.txt)
|
||||
"C_Cpp.clang_format_style": "{BasedOnStyle: Google, BinPackParameters: false, BinPackArguments: false}"
|
||||
// Clang format styling (duplicated in scripts/CMakeClangUtils.txt)
|
||||
"C_Cpp.clang_format_style": "{BasedOnStyle: Google, BinPackParameters: false, BinPackArguments: false}"
|
||||
}
|
||||
|
4
.vscode/tasks.json
vendored
4
.vscode/tasks.json
vendored
@@ -8,7 +8,6 @@
|
||||
"group": "build",
|
||||
"label": "Start development server",
|
||||
"detail": "Starts the GDevelop development server.",
|
||||
"options": { "env": { "NODE_OPTIONS": "--max-old-space-size=8192" } },
|
||||
"problemMatcher": [
|
||||
{
|
||||
"owner": "cra",
|
||||
@@ -38,7 +37,8 @@
|
||||
"presentation": {
|
||||
"reveal": "silent"
|
||||
},
|
||||
"isBackground": true
|
||||
"isBackground": true,
|
||||
"runOptions": { "instanceLimit": 1, "runOn": "folderOpen" }
|
||||
},
|
||||
{
|
||||
"type": "npm",
|
||||
|
@@ -1,3 +1,3 @@
|
||||
This is the directory where native or WebAssembly binaries of the C++ code of GDCore and GDJS are produced.
|
||||
|
||||
See GDevelop.js README for the instructions to compile after a change in the C++ source code.
|
||||
See GDevelop.js README for the instructions to compile after a change in the C++ source code.
|
132
CMakeLists.txt
132
CMakeLists.txt
@@ -1,106 +1,100 @@
|
||||
# This is the CMake file used to build GDevelop.
|
||||
# For more information, see the README.md file.
|
||||
#This is the CMake file used to build GDevelop.
|
||||
#For more information, see the Readme.md file.
|
||||
|
||||
cmake_minimum_required(VERSION 3.5)
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
cmake_policy(SET CMP0011 NEW)
|
||||
|
||||
# Add utility functions
|
||||
include(scripts/CMakeClangUtils.txt) # To add clang-format and clang-tidy support to a target
|
||||
|
||||
# Macro for defining an option
|
||||
macro(gd_set_option var default type docstring)
|
||||
if(NOT DEFINED ${var})
|
||||
set(${var} ${default})
|
||||
endif()
|
||||
set(${var} ${${var}} CACHE ${type} ${docstring} FORCE)
|
||||
if(NOT DEFINED ${var})
|
||||
set(${var} ${default})
|
||||
endif()
|
||||
set(${var} ${${var}} CACHE ${type} ${docstring} FORCE)
|
||||
endmacro()
|
||||
|
||||
# Set options
|
||||
gd_set_option(BUILD_CORE TRUE BOOL "TRUE to build GDevelop Core library")
|
||||
gd_set_option(BUILD_GDJS TRUE BOOL "TRUE to build GDevelop JS Platform")
|
||||
gd_set_option(BUILD_EXTENSIONS TRUE BOOL "TRUE to build the extensions")
|
||||
gd_set_option(BUILD_TESTS TRUE BOOL "TRUE to build the tests")
|
||||
gd_set_option(BUILD_TESTS FALSE BOOL "TRUE to build the tests")
|
||||
|
||||
# Disable deprecated code
|
||||
set(NO_GUI TRUE CACHE BOOL "" FORCE) # Force disable old GUI related code.
|
||||
set(NO_GUI TRUE CACHE BOOL "" FORCE) #Force disable old GUI related code.
|
||||
|
||||
# Setting up installation directory, for Linux (has to be done before "project" command).
|
||||
if(NOT WIN32)
|
||||
if(NOT APPLE)
|
||||
gd_set_option(GD_INSTALL_PREFIX "/opt/gdevelop/" STRING "The directory where GDevelop should be installed")
|
||||
else()
|
||||
gd_set_option(GD_INSTALL_PREFIX "." STRING "The directory where GDevelop should be installed")
|
||||
endif()
|
||||
#Setting up installation directory, for Linux (has to be done before "project" command).
|
||||
IF(NOT WIN32)
|
||||
if (NOT APPLE)
|
||||
gd_set_option(GD_INSTALL_PREFIX "/opt/gdevelop/" STRING "The directory where GDevelop should be installed")
|
||||
ELSE()
|
||||
gd_set_option(GD_INSTALL_PREFIX "." STRING "The directory where GDevelop should be installed")
|
||||
ENDIF()
|
||||
|
||||
# As we embed SFML, prevent it to be installed system-wide
|
||||
#As we embed SFML, prevent it to be installed system-wide
|
||||
set(CMAKE_INSTALL_PREFIX "${GD_INSTALL_PREFIX}/useless")
|
||||
endif()
|
||||
ENDIF()
|
||||
|
||||
project(GDevelop)
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
if(NOT WIN32 AND NOT APPLE AND NOT BUILD_TESTS)
|
||||
set(CMAKE_SKIP_BUILD_RPATH TRUE) # Avoid errors when packaging for linux.
|
||||
endif()
|
||||
if(APPLE)
|
||||
IF(NOT WIN32 AND NOT APPLE AND NOT BUILD_TESTS)
|
||||
SET(CMAKE_SKIP_BUILD_RPATH TRUE) #Avoid errors when packaging for linux.
|
||||
ENDIF()
|
||||
IF(APPLE)
|
||||
set(CMAKE_MACOSX_RPATH 1)
|
||||
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE)
|
||||
set(CMAKE_INSTALL_RPATH ".")
|
||||
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
|
||||
add_compile_options(
|
||||
-D_WCHAR_H_CPLUSPLUS_98_CONFORMANCE_
|
||||
-Wno-potentially-evaluated-expression)
|
||||
endif()
|
||||
# Sanity checks
|
||||
if("${CMAKE_BUILD_TYPE}" STREQUAL "")
|
||||
message(STATUS "CMAKE_BUILD_TYPE is empty, assuming build type is Release")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_WCHAR_H_CPLUSPLUS_98_CONFORMANCE_")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-potentially-evaluated-expression")
|
||||
ENDIF()
|
||||
#Sanity checks
|
||||
IF ("${CMAKE_BUILD_TYPE}" STREQUAL "")
|
||||
message( "CMAKE_BUILD_TYPE is empty, assuming build type is Release" )
|
||||
set(CMAKE_BUILD_TYPE Release)
|
||||
endif()
|
||||
ENDIF()
|
||||
|
||||
if("${CMAKE_BUILD_TYPE}" STREQUAL "Release" AND NOT WIN32 AND CMAKE_COMPILER_IS_GNUCXX)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "-s") # Force stripping to avoid errors when packaging for linux.
|
||||
endif()
|
||||
IF("${CMAKE_BUILD_TYPE}" STREQUAL "Release" AND NOT WIN32 AND CMAKE_COMPILER_IS_GNUCXX)
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS "-s") #Force stripping to avoid errors when packaging for linux.
|
||||
ENDIF()
|
||||
|
||||
#Activate C++11
|
||||
set(CMAKE_CXX_STANDARD 11) # Upgrading to C++17 should be tried.
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
include(CheckCXXCompilerFlag)
|
||||
CHECK_CXX_COMPILER_FLAG("-std=gnu++11" COMPILER_SUPPORTS_CXX11)
|
||||
CHECK_CXX_COMPILER_FLAG("-std=gnu++0x" COMPILER_SUPPORTS_CXX0X)
|
||||
if(COMPILER_SUPPORTS_CXX11)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11")
|
||||
elseif(COMPILER_SUPPORTS_CXX0X)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++0x")
|
||||
else()
|
||||
message(FATAL_ERROR "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support (with GNU extensions). Please use a different C++ compiler.")
|
||||
endif()
|
||||
|
||||
# Mark some warnings as errors
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
# Activate as much warnings as possible to avoid errors like
|
||||
# uninitialized variables or other hard to debug bugs.
|
||||
add_compile_options(
|
||||
-Wall
|
||||
-Wextra
|
||||
-Wuninitialized
|
||||
-Wconditional-uninitialized
|
||||
-Wno-unknown-warning-option
|
||||
-Wno-reorder-ctor
|
||||
-Wno-reorder
|
||||
-Wno-unused-parameter
|
||||
-Wno-pessimizing-move
|
||||
-Wno-unused-variable # Not a good style, but not a risk
|
||||
-Wno-unused-private-field
|
||||
-Wno-ignored-qualifiers # Not a risk
|
||||
-Wno-sign-compare # Not a big risk
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unknown-warning-option")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-reorder-ctor -Wno-reorder -Wno-pessimizing-move -Wno-unused-variable -Wno-unused-private-field")
|
||||
|
||||
# Make as much warnings considered as errors as possible (only one for now).
|
||||
-Werror=return-stack-address
|
||||
-Werror=return-type)
|
||||
# Make as much warnings considered as errors as possible (only one for now).
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror=return-stack-address")
|
||||
endif()
|
||||
|
||||
# Define common directories:
|
||||
#Define common directories:
|
||||
set(GD_base_dir ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
|
||||
# Add all the CMakeLists:
|
||||
add_subdirectory(ExtLibs)
|
||||
if(BUILD_CORE)
|
||||
add_subdirectory(Core)
|
||||
endif()
|
||||
if(BUILD_GDJS)
|
||||
add_subdirectory(GDJS)
|
||||
endif()
|
||||
if(EMSCRIPTEN)
|
||||
add_subdirectory(GDevelop.js)
|
||||
endif()
|
||||
if(BUILD_EXTENSIONS)
|
||||
add_subdirectory(Extensions)
|
||||
endif()
|
||||
#Add all the CMakeLists:
|
||||
ADD_SUBDIRECTORY(ExtLibs)
|
||||
IF(BUILD_CORE)
|
||||
ADD_SUBDIRECTORY(Core)
|
||||
ENDIF()
|
||||
IF(BUILD_GDJS)
|
||||
ADD_SUBDIRECTORY(GDJS)
|
||||
ENDIF()
|
||||
IF(EMSCRIPTEN)
|
||||
ADD_SUBDIRECTORY(GDevelop.js)
|
||||
ENDIF()
|
||||
IF(BUILD_EXTENSIONS)
|
||||
ADD_SUBDIRECTORY(Extensions)
|
||||
ENDIF()
|
||||
|
@@ -1,103 +1,92 @@
|
||||
cmake_minimum_required(VERSION 3.5)
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
cmake_policy(SET CMP0015 NEW)
|
||||
|
||||
project(GDCore)
|
||||
|
||||
set(CMAKE_C_USE_RESPONSE_FILE_FOR_OBJECTS 1) # Force use response file: useful for Ninja build system on Windows.
|
||||
set(CMAKE_CXX_USE_RESPONSE_FILE_FOR_OBJECTS 1)
|
||||
set(CMAKE_C_USE_RESPONSE_FILE_FOR_INCLUDES 1)
|
||||
set(CMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDES 1)
|
||||
SET(CMAKE_C_USE_RESPONSE_FILE_FOR_OBJECTS 1) #Force use response file: useful for Ninja build system on Windows.
|
||||
SET(CMAKE_CXX_USE_RESPONSE_FILE_FOR_OBJECTS 1)
|
||||
SET(CMAKE_C_USE_RESPONSE_FILE_FOR_INCLUDES 1)
|
||||
SET(CMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDES 1)
|
||||
|
||||
# Define common directories:
|
||||
#Define common directories:
|
||||
set(GDCORE_include_dir ${GD_base_dir}/Core PARENT_SCOPE)
|
||||
set(GDCORE_lib_dir ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME} PARENT_SCOPE)
|
||||
|
||||
# Create VersionPriv.h - only useful for testing.
|
||||
if (NOT EMSCRIPTEN)
|
||||
file(WRITE "${GD_base_dir}/Core/GDCore/Tools/VersionPriv.h" "#define GD_VERSION_STRING \"0.0.0-0\"")
|
||||
endif()
|
||||
#Dependencies on external libraries:
|
||||
###
|
||||
include_directories(${sfml_include_dir})
|
||||
|
||||
# Dependencies on external libraries:
|
||||
#
|
||||
#Defines
|
||||
###
|
||||
add_definitions( -DGD_IDE_ONLY )
|
||||
IF (EMSCRIPTEN)
|
||||
add_definitions( -DEMSCRIPTEN )
|
||||
ENDIF()
|
||||
IF(CMAKE_BUILD_TYPE MATCHES "Debug")
|
||||
add_definitions( -DDEBUG )
|
||||
ELSE()
|
||||
add_definitions( -DRELEASE )
|
||||
ENDIF()
|
||||
|
||||
# Defines
|
||||
#
|
||||
add_definitions(-DGD_IDE_ONLY)
|
||||
if(EMSCRIPTEN)
|
||||
add_definitions(-DEMSCRIPTEN)
|
||||
endif()
|
||||
if("${CMAKE_BUILD_TYPE}" MATCHES "Debug")
|
||||
add_definitions(-DDEBUG)
|
||||
else()
|
||||
add_definitions(-DRELEASE)
|
||||
endif()
|
||||
IF(WIN32)
|
||||
add_definitions( -DWINDOWS )
|
||||
add_definitions( "-DGD_CORE_API=__declspec(dllexport)" )
|
||||
add_definitions( -D__GNUWIN32__ )
|
||||
ELSE()
|
||||
IF(APPLE)
|
||||
add_definitions( -DMACOS )
|
||||
ELSE()
|
||||
add_definitions( -DLINUX )
|
||||
ENDIF()
|
||||
add_definitions( -DGD_API= )
|
||||
add_definitions( -DGD_CORE_API= )
|
||||
ENDIF(WIN32)
|
||||
|
||||
if(WIN32)
|
||||
add_definitions(-DWINDOWS)
|
||||
add_definitions("-DGD_CORE_API=__declspec(dllexport)")
|
||||
add_definitions(-D__GNUWIN32__)
|
||||
else()
|
||||
if(APPLE)
|
||||
add_definitions(-DMACOS)
|
||||
else()
|
||||
add_definitions(-DLINUX)
|
||||
endif()
|
||||
add_definitions(-DGD_API=)
|
||||
add_definitions(-DGD_CORE_API=)
|
||||
endif()
|
||||
|
||||
# The target
|
||||
#
|
||||
#The target
|
||||
###
|
||||
include_directories(.)
|
||||
file(
|
||||
GLOB_RECURSE
|
||||
source_files
|
||||
GDCore/*)
|
||||
file(GLOB_RECURSE source_files GDCore/*)
|
||||
|
||||
file(
|
||||
GLOB_RECURSE
|
||||
formatted_source_files
|
||||
tests/*
|
||||
GDCore/Events/*
|
||||
GDCore/Extensions/*
|
||||
GDCore/IDE/*
|
||||
GDCore/Project/*
|
||||
GDCore/Serialization/*
|
||||
GDCore/Tools/*)
|
||||
list(
|
||||
REMOVE_ITEM
|
||||
formatted_source_files
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.cpp"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.h"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs_dialogs_bitmaps.cpp")
|
||||
file(GLOB_RECURSE formatted_source_files tests/* GDCore/Events/* GDCore/Extensions/* GDCore/IDE/* GDCore/Project/* GDCore/Serialization/* GDCore/Tools/*)
|
||||
list(REMOVE_ITEM formatted_source_files "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.h" "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs_dialogs_bitmaps.cpp")
|
||||
gd_add_clang_utils(GDCore "${formatted_source_files}")
|
||||
|
||||
if(EMSCRIPTEN)
|
||||
IF(EMSCRIPTEN)
|
||||
# Emscripten treats all libraries as static libraries
|
||||
add_library(GDCore STATIC ${source_files})
|
||||
else()
|
||||
ELSE()
|
||||
add_library(GDCore SHARED ${source_files})
|
||||
endif()
|
||||
if(EMSCRIPTEN)
|
||||
ENDIF()
|
||||
IF(EMSCRIPTEN)
|
||||
set_target_properties(GDCore PROPERTIES SUFFIX ".bc")
|
||||
elseif(WIN32)
|
||||
ELSEIF(WIN32)
|
||||
set_target_properties(GDCore PROPERTIES PREFIX "")
|
||||
else()
|
||||
ELSE()
|
||||
set_target_properties(GDCore PROPERTIES PREFIX "lib")
|
||||
endif()
|
||||
ENDIF()
|
||||
set(LIBRARY_OUTPUT_PATH ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME})
|
||||
set(ARCHIVE_OUTPUT_PATH ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME})
|
||||
set(RUNTIME_OUTPUT_PATH ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME})
|
||||
|
||||
# Tests
|
||||
#
|
||||
#Linker files
|
||||
###
|
||||
IF(EMSCRIPTEN)
|
||||
#Nothing.
|
||||
ELSE()
|
||||
target_link_libraries(GDCore ${sfml_LIBRARIES})
|
||||
ENDIF()
|
||||
|
||||
#Tests
|
||||
###
|
||||
if(BUILD_TESTS)
|
||||
file(
|
||||
GLOB_RECURSE
|
||||
test_source_files
|
||||
tests/*)
|
||||
GLOB_RECURSE
|
||||
test_source_files
|
||||
tests/*
|
||||
)
|
||||
|
||||
add_executable(GDCore_tests ${test_source_files})
|
||||
set_target_properties(GDCore_tests PROPERTIES BUILD_WITH_INSTALL_RPATH FALSE) # Allow finding dependencies directly from build path on Mac OS X.
|
||||
set_target_properties(GDCore_tests PROPERTIES BUILD_WITH_INSTALL_RPATH FALSE) #Allow finding dependencies directly from build path on Mac OS X.
|
||||
target_link_libraries(GDCore_tests GDCore)
|
||||
target_link_libraries(GDCore_tests ${CMAKE_DL_LIBS})
|
||||
target_link_libraries(GDCore_tests ${sfml_LIBRARIES})
|
||||
endif()
|
||||
|
@@ -13,6 +13,7 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "Utf8/utf8.h"
|
||||
#include <SFML/System/String.hpp>
|
||||
|
||||
#ifdef __GNUC__
|
||||
#define GD_DEPRECATED __attribute__((deprecated))
|
||||
|
@@ -58,7 +58,99 @@
|
||||
* Common functions and tools for programming.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \defgroup TinyXml Integrated TinyXml library
|
||||
*
|
||||
* See the full documentation of TinyXml [here](http://www.grinninglizard.com/tinyxmldocs/index.html).
|
||||
*/
|
||||
|
||||
/**
|
||||
* \defgroup SpriteObjectExtension Standard Sprite Object extension
|
||||
* \ingroup BuiltinExtensions
|
||||
*/
|
||||
*/
|
||||
|
||||
/**
|
||||
* \class TiXmlAttribute
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlAttributeSet
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlBase
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlComment
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlCursor
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlDeclaration
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlDocument
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlElement
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlHandle
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlNode
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlOutStream
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlParsingData
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlPrinter
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlString
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlText
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlUnknown
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
/**
|
||||
* \class TiXmlVisitor
|
||||
* \brief Part of the tinyxml library
|
||||
* \ingroup TinyXml
|
||||
*/
|
||||
|
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#include "AsyncEvent.h"
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace gd {
|
||||
|
||||
AsyncEvent::AsyncEvent() : BaseEvent() {}
|
||||
|
||||
AsyncEvent::~AsyncEvent(){};
|
||||
|
||||
vector<const gd::InstructionsList *> AsyncEvent::GetAllActionsVectors() const {
|
||||
vector<const gd::InstructionsList *> allActions;
|
||||
allActions.push_back(&actions);
|
||||
|
||||
return allActions;
|
||||
}
|
||||
|
||||
vector<gd::InstructionsList *> AsyncEvent::GetAllActionsVectors() {
|
||||
vector<gd::InstructionsList *> allActions;
|
||||
allActions.push_back(&actions);
|
||||
|
||||
return allActions;
|
||||
}
|
||||
|
||||
} // namespace gd
|
@@ -1,61 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#ifndef GDCORE_ASYNCEVENT_H
|
||||
#define GDCORE_ASYNCEVENT_H
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
#include "GDCore/Events/Instruction.h"
|
||||
#include "GDCore/Events/InstructionsList.h"
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
class Project;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Internal event for asynchronous actions.
|
||||
* This event gets added internally to the events tree when an
|
||||
* asynchronous action is used.
|
||||
*/
|
||||
class GD_CORE_API AsyncEvent : public gd::BaseEvent {
|
||||
public:
|
||||
AsyncEvent();
|
||||
AsyncEvent(const gd::Instruction &asyncAction_,
|
||||
const gd::InstructionsList &actions_,
|
||||
const gd::EventsList &subEvents_)
|
||||
: asyncAction(asyncAction_), actions(actions_), subEvents(subEvents_) {
|
||||
SetType("BuiltinAsync::Async");
|
||||
};
|
||||
virtual ~AsyncEvent();
|
||||
virtual gd::AsyncEvent *Clone() const { return new AsyncEvent(*this); }
|
||||
|
||||
virtual bool IsExecutable() const { return true; }
|
||||
|
||||
virtual bool CanHaveSubEvents() const { return true; }
|
||||
virtual const gd::EventsList &GetSubEvents() const { return subEvents; };
|
||||
virtual gd::EventsList &GetSubEvents() { return subEvents; };
|
||||
|
||||
const gd::InstructionsList &GetActions() const { return actions; };
|
||||
gd::InstructionsList &GetActions() { return actions; };
|
||||
|
||||
const gd::Instruction &GetInstruction() const { return asyncAction; };
|
||||
gd::Instruction &GetInstruction() { return asyncAction; };
|
||||
|
||||
virtual std::vector<const gd::InstructionsList *>
|
||||
GetAllActionsVectors() const;
|
||||
virtual std::vector<gd::InstructionsList *> GetAllActionsVectors();
|
||||
|
||||
private:
|
||||
gd::Instruction asyncAction;
|
||||
gd::InstructionsList actions;
|
||||
EventsList subEvents;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // GDCORE_STANDARDEVENT_H
|
@@ -21,13 +21,6 @@ vector<gd::String> CommentEvent::GetAllSearchableStrings() const {
|
||||
return allSearchableStrings;
|
||||
}
|
||||
|
||||
bool CommentEvent::ReplaceAllSearchableStrings(
|
||||
std::vector<gd::String> newSearchableString) {
|
||||
if (newSearchableString[0] == com1) return false;
|
||||
SetComment(newSearchableString[0]);
|
||||
return true;
|
||||
}
|
||||
|
||||
void CommentEvent::SerializeTo(SerializerElement &element) const {
|
||||
element.AddChild("color")
|
||||
.SetAttribute("r", r)
|
||||
@@ -38,7 +31,7 @@ void CommentEvent::SerializeTo(SerializerElement &element) const {
|
||||
.SetAttribute("textB", textB);
|
||||
|
||||
element.AddChild("comment").SetValue(com1);
|
||||
if (!com2.empty()) element.AddChild("comment2").SetValue(com2);
|
||||
element.AddChild("comment2").SetValue(com2);
|
||||
}
|
||||
|
||||
void CommentEvent::UnserializeFrom(gd::Project &project,
|
||||
@@ -53,9 +46,7 @@ void CommentEvent::UnserializeFrom(gd::Project &project,
|
||||
textB = colorElement.GetIntAttribute("textB");
|
||||
|
||||
com1 = element.GetChild("comment", 0, "Com1").GetValue().GetString();
|
||||
if (element.HasChild("comment2")) {
|
||||
com2 = element.GetChild("comment2", 0, "Com2").GetValue().GetString();
|
||||
}
|
||||
com2 = element.GetChild("comment2", 0, "Com2").GetValue().GetString();
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -47,8 +47,6 @@ class GD_CORE_API CommentEvent : public gd::BaseEvent {
|
||||
void SetComment(const gd::String& comment) { com1 = comment; }
|
||||
|
||||
virtual std::vector<gd::String> GetAllSearchableStrings() const;
|
||||
virtual bool ReplaceAllSearchableStrings(
|
||||
std::vector<gd::String> newSearchableString);
|
||||
|
||||
virtual void SerializeTo(SerializerElement& element) const;
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
|
@@ -45,49 +45,16 @@ ForEachChildVariableEvent::GetAllActionsVectors() const {
|
||||
return allActions;
|
||||
}
|
||||
|
||||
vector<pair<gd::Expression*, gd::ParameterMetadata> >
|
||||
ForEachChildVariableEvent::GetAllExpressionsWithMetadata() {
|
||||
vector<pair<gd::Expression*, gd::ParameterMetadata> >
|
||||
allExpressionsWithMetadata;
|
||||
auto metadata = gd::ParameterMetadata().SetType("variable");
|
||||
metadata.SetExtraInfo("AllowUndeclaredVariable");
|
||||
allExpressionsWithMetadata.push_back(
|
||||
std::make_pair(&iterableVariableName, metadata));
|
||||
allExpressionsWithMetadata.push_back(
|
||||
std::make_pair(&valueIteratorVariableName, metadata));
|
||||
allExpressionsWithMetadata.push_back(
|
||||
std::make_pair(&keyIteratorVariableName, metadata));
|
||||
|
||||
return allExpressionsWithMetadata;
|
||||
}
|
||||
vector<pair<const gd::Expression*, const gd::ParameterMetadata> >
|
||||
ForEachChildVariableEvent::GetAllExpressionsWithMetadata() const {
|
||||
vector<pair<const gd::Expression*, const gd::ParameterMetadata> >
|
||||
allExpressionsWithMetadata;
|
||||
auto metadata = gd::ParameterMetadata().SetType("variable");
|
||||
metadata.SetExtraInfo("AllowUndeclaredVariable");
|
||||
allExpressionsWithMetadata.push_back(
|
||||
std::make_pair(&iterableVariableName, metadata));
|
||||
allExpressionsWithMetadata.push_back(
|
||||
std::make_pair(&valueIteratorVariableName, metadata));
|
||||
allExpressionsWithMetadata.push_back(
|
||||
std::make_pair(&keyIteratorVariableName, metadata));
|
||||
|
||||
return allExpressionsWithMetadata;
|
||||
}
|
||||
|
||||
void ForEachChildVariableEvent::SerializeTo(SerializerElement& element) const {
|
||||
element.AddChild("iterableVariableName").SetValue(iterableVariableName.GetPlainString());
|
||||
element.AddChild("valueIteratorVariableName").SetValue(valueIteratorVariableName.GetPlainString());
|
||||
element.AddChild("keyIteratorVariableName").SetValue(keyIteratorVariableName.GetPlainString());
|
||||
element.AddChild("iterableVariableName").SetValue(iterableVariableName);
|
||||
element.AddChild("valueIteratorVariableName").SetValue(valueIteratorVariableName);
|
||||
element.AddChild("keyIteratorVariableName").SetValue(keyIteratorVariableName);
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(
|
||||
conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(
|
||||
actions, element.AddChild("actions"));
|
||||
|
||||
if (!events.IsEmpty())
|
||||
gd::EventsListSerialization::SerializeEventsTo(events,
|
||||
element.AddChild("events"));
|
||||
gd::EventsListSerialization::SerializeEventsTo(events,
|
||||
element.AddChild("events"));
|
||||
}
|
||||
|
||||
void ForEachChildVariableEvent::UnserializeFrom(gd::Project& project,
|
||||
@@ -99,12 +66,8 @@ void ForEachChildVariableEvent::UnserializeFrom(gd::Project& project,
|
||||
project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(
|
||||
project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
|
||||
events.Clear();
|
||||
if (element.HasChild("events", "Events")) {
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -8,7 +8,6 @@
|
||||
#define FOREACHCHILDVARIABLEEVENT_H
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
#include "GDCore/Events/Expression.h"
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
class Project;
|
||||
@@ -45,7 +44,7 @@ class GD_CORE_API ForEachChildVariableEvent : public gd::BaseEvent {
|
||||
*
|
||||
* It is the structure variable that will be iterated on.
|
||||
*/
|
||||
const gd::String& GetIterableVariableName() const { return iterableVariableName.GetPlainString(); };
|
||||
const gd::String& GetIterableVariableName() const { return iterableVariableName; };
|
||||
|
||||
/**
|
||||
* \brief Set the iterable variable name attached to the event.
|
||||
@@ -57,15 +56,15 @@ class GD_CORE_API ForEachChildVariableEvent : public gd::BaseEvent {
|
||||
/**
|
||||
* \brief Get the value iterator variable attached to the event.
|
||||
*
|
||||
* It is the variable that will contain the value of the
|
||||
* It is the variable that will contain the value of the
|
||||
* iterable's child being iterated on.
|
||||
*/
|
||||
const gd::String& GetValueIteratorVariableName() const { return valueIteratorVariableName.GetPlainString(); };
|
||||
const gd::String& GetValueIteratorVariableName() const { return valueIteratorVariableName; };
|
||||
|
||||
/**
|
||||
* \brief Set the value iterator variable attached to the event.
|
||||
*
|
||||
* It is the variable that will contain the value of the
|
||||
* It is the variable that will contain the value of the
|
||||
* iterable's child being iterated on.
|
||||
*/
|
||||
void SetValueIteratorVariableName(gd::String newName) { valueIteratorVariableName = newName; };
|
||||
@@ -73,15 +72,15 @@ class GD_CORE_API ForEachChildVariableEvent : public gd::BaseEvent {
|
||||
/**
|
||||
* \brief Get the key iterator variable attached to the event.
|
||||
*
|
||||
* It is the variable that will contain the name of the
|
||||
* It is the variable that will contain the name of the
|
||||
* iterable's child being iterated on.
|
||||
*/
|
||||
const gd::String& GetKeyIteratorVariableName() const { return keyIteratorVariableName.GetPlainString(); };
|
||||
const gd::String& GetKeyIteratorVariableName() const { return keyIteratorVariableName; };
|
||||
|
||||
/**
|
||||
* \brief Set the key iterator variable attached to the event.
|
||||
*
|
||||
* It is the variable that will contain the name of the
|
||||
* It is the variable that will contain the name of the
|
||||
* iterable's child being iterated on.
|
||||
*/
|
||||
void SetKeyIteratorVariableName(gd::String newName) { keyIteratorVariableName = newName; };
|
||||
@@ -93,19 +92,14 @@ class GD_CORE_API ForEachChildVariableEvent : public gd::BaseEvent {
|
||||
virtual std::vector<gd::InstructionsList*> GetAllConditionsVectors();
|
||||
virtual std::vector<gd::InstructionsList*> GetAllActionsVectors();
|
||||
|
||||
virtual std::vector<std::pair<const gd::Expression*, const gd::ParameterMetadata> >
|
||||
GetAllExpressionsWithMetadata() const;
|
||||
virtual std::vector<std::pair<gd::Expression*, gd::ParameterMetadata> >
|
||||
GetAllExpressionsWithMetadata();
|
||||
|
||||
virtual void SerializeTo(SerializerElement& element) const;
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element);
|
||||
|
||||
private:
|
||||
gd::Expression valueIteratorVariableName;
|
||||
gd::Expression keyIteratorVariableName;
|
||||
gd::Expression iterableVariableName;
|
||||
gd::String valueIteratorVariableName;
|
||||
gd::String keyIteratorVariableName;
|
||||
gd::String iterableVariableName;
|
||||
gd::InstructionsList conditions;
|
||||
gd::InstructionsList actions;
|
||||
gd::EventsList events;
|
||||
|
@@ -8,13 +8,14 @@
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/Events/Tools/EventsCodeNameMangler.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/TinyXml/tinyxml.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace gd {
|
||||
|
||||
ForEachEvent::ForEachEvent()
|
||||
: BaseEvent(), objectsToPick("") {}
|
||||
: BaseEvent(), objectsToPick(""), objectsToPickSelected(false) {}
|
||||
|
||||
vector<gd::InstructionsList*> ForEachEvent::GetAllConditionsVectors() {
|
||||
vector<gd::InstructionsList*> allConditions;
|
||||
@@ -73,10 +74,8 @@ void ForEachEvent::SerializeTo(SerializerElement& element) const {
|
||||
conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(
|
||||
actions, element.AddChild("actions"));
|
||||
|
||||
if (!events.IsEmpty())
|
||||
gd::EventsListSerialization::SerializeEventsTo(events,
|
||||
element.AddChild("events"));
|
||||
gd::EventsListSerialization::SerializeEventsTo(events,
|
||||
element.AddChild("events"));
|
||||
}
|
||||
|
||||
void ForEachEvent::UnserializeFrom(gd::Project& project,
|
||||
@@ -87,12 +86,8 @@ void ForEachEvent::UnserializeFrom(gd::Project& project,
|
||||
project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(
|
||||
project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
|
||||
events.Clear();
|
||||
if (element.HasChild("events", "Events")) {
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -6,8 +6,6 @@
|
||||
|
||||
#ifndef FOREACHEVENT_H
|
||||
#define FOREACHEVENT_H
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
namespace gd {
|
||||
@@ -69,6 +67,8 @@ class GD_CORE_API ForEachEvent : public gd::BaseEvent {
|
||||
gd::InstructionsList conditions;
|
||||
gd::InstructionsList actions;
|
||||
gd::EventsList events;
|
||||
|
||||
bool objectsToPickSelected;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -10,6 +10,7 @@
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/TinyXml/tinyxml.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
@@ -26,13 +27,6 @@ vector<gd::String> GroupEvent::GetAllSearchableStrings() const {
|
||||
return allSearchableStrings;
|
||||
}
|
||||
|
||||
bool GroupEvent::ReplaceAllSearchableStrings(
|
||||
std::vector<gd::String> newSearchableString) {
|
||||
if (newSearchableString[0] == name) return false;
|
||||
SetName(newSearchableString[0]);
|
||||
return true;
|
||||
}
|
||||
|
||||
void GroupEvent::SerializeTo(SerializerElement& element) const {
|
||||
element.SetAttribute("name", name);
|
||||
element.SetAttribute("source", source);
|
||||
@@ -61,12 +55,10 @@ void GroupEvent::UnserializeFrom(gd::Project& project,
|
||||
project, events, element.GetChild("events"));
|
||||
|
||||
parameters.clear();
|
||||
if (element.HasChild("parameters")) {
|
||||
gd::SerializerElement& parametersElement = element.GetChild("parameters");
|
||||
parametersElement.ConsiderAsArrayOf("parameters");
|
||||
for (std::size_t i = 0; i < parametersElement.GetChildrenCount(); ++i)
|
||||
parameters.push_back(parametersElement.GetChild(i).GetValue().GetString());
|
||||
}
|
||||
gd::SerializerElement& parametersElement = element.GetChild("parameters");
|
||||
parametersElement.ConsiderAsArrayOf("parameters");
|
||||
for (std::size_t i = 0; i < parametersElement.GetChildrenCount(); ++i)
|
||||
parameters.push_back(parametersElement.GetChild(i).GetValue().GetString());
|
||||
}
|
||||
|
||||
void GroupEvent::SetBackgroundColor(unsigned int colorR_,
|
||||
@@ -77,4 +69,5 @@ void GroupEvent::SetBackgroundColor(unsigned int colorR_,
|
||||
colorB = colorB_;
|
||||
}
|
||||
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -13,7 +13,6 @@
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
class Project;
|
||||
class EventVisitor;
|
||||
}
|
||||
class EventsCodeGenerationContext;
|
||||
|
||||
@@ -108,8 +107,6 @@ class GD_CORE_API GroupEvent : public gd::BaseEvent {
|
||||
virtual gd::EventsList& GetSubEvents() { return events; };
|
||||
|
||||
virtual std::vector<gd::String> GetAllSearchableStrings() const;
|
||||
virtual bool ReplaceAllSearchableStrings(
|
||||
std::vector<gd::String> newSearchableString);
|
||||
|
||||
virtual void SerializeTo(SerializerElement& element) const;
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
|
@@ -16,7 +16,6 @@
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/Events/EventVisitor.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
@@ -131,61 +130,30 @@ void LinkEvent::SerializeTo(SerializerElement& element) const {
|
||||
|
||||
void LinkEvent::UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element) {
|
||||
SerializerElement& includeElement = element.GetChild("include", 0, "Limites");
|
||||
|
||||
SetTarget(element.GetChild("target", 0, "Scene").GetValue().GetString());
|
||||
|
||||
// Compatibility with GD <= 5
|
||||
if (element.HasChild("include", "Limites")) {
|
||||
SerializerElement& includeElement = element.GetChild("include", 0, "Limites");
|
||||
if (includeElement.HasAttribute("includeAll")) {
|
||||
// Compatibility with GDevelop <= 4.0.92
|
||||
if (includeElement.GetBoolAttribute("includeAll", true)) {
|
||||
SetIncludeAllEvents();
|
||||
} else {
|
||||
SetIncludeStartAndEnd(includeElement.GetIntAttribute("start"),
|
||||
includeElement.GetIntAttribute("end"));
|
||||
}
|
||||
if (includeElement.HasAttribute("includeAll")) {
|
||||
// Compatibility with GDevelop <= 4.0.92
|
||||
if (includeElement.GetBoolAttribute("includeAll", true)) {
|
||||
SetIncludeAllEvents();
|
||||
} else {
|
||||
// GDevelop > 4.0.92
|
||||
IncludeConfig config = static_cast<IncludeConfig>(
|
||||
includeElement.GetIntAttribute("includeConfig", 0));
|
||||
if (config == INCLUDE_ALL)
|
||||
SetIncludeAllEvents();
|
||||
else if (config == INCLUDE_EVENTS_GROUP)
|
||||
SetIncludeEventsGroup(includeElement.GetStringAttribute("eventsGroup"));
|
||||
else if (config == INCLUDE_BY_INDEX)
|
||||
SetIncludeStartAndEnd(includeElement.GetIntAttribute("start"),
|
||||
includeElement.GetIntAttribute("end"));
|
||||
SetIncludeStartAndEnd(includeElement.GetIntAttribute("start"),
|
||||
includeElement.GetIntAttribute("end"));
|
||||
}
|
||||
} else {
|
||||
// Since GDevelop 5, links always include all events.
|
||||
SetIncludeAllEvents();
|
||||
// GDevelop > 4.0.92
|
||||
IncludeConfig config = static_cast<IncludeConfig>(
|
||||
includeElement.GetIntAttribute("includeConfig", 0));
|
||||
if (config == INCLUDE_ALL)
|
||||
SetIncludeAllEvents();
|
||||
else if (config == INCLUDE_EVENTS_GROUP)
|
||||
SetIncludeEventsGroup(includeElement.GetStringAttribute("eventsGroup"));
|
||||
else if (config == INCLUDE_BY_INDEX)
|
||||
SetIncludeStartAndEnd(includeElement.GetIntAttribute("start"),
|
||||
includeElement.GetIntAttribute("end"));
|
||||
}
|
||||
// end of compatibility code
|
||||
}
|
||||
|
||||
vector<gd::String> LinkEvent::GetAllSearchableStrings() const {
|
||||
vector<gd::String> allSearchableStrings;
|
||||
|
||||
allSearchableStrings.push_back(target);
|
||||
|
||||
return allSearchableStrings;
|
||||
}
|
||||
|
||||
bool LinkEvent::ReplaceAllSearchableStrings(
|
||||
std::vector<gd::String> newSearchableString) {
|
||||
if (newSearchableString[0] == target) return false;
|
||||
SetTarget(newSearchableString[0]);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LinkEvent::AcceptVisitor(gd::EventVisitor &eventVisitor) {
|
||||
return BaseEvent::AcceptVisitor(eventVisitor) ||
|
||||
eventVisitor.VisitLinkEvent(*this);
|
||||
}
|
||||
|
||||
void LinkEvent::AcceptVisitor(gd::ReadOnlyEventVisitor &eventVisitor) const {
|
||||
BaseEvent::AcceptVisitor(eventVisitor);
|
||||
eventVisitor.VisitLinkEvent(*this);
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -30,7 +30,7 @@ class GD_CORE_API LinkEvent : public gd::BaseEvent {
|
||||
includeEnd(gd::String::npos),
|
||||
linkWasInvalid(false){};
|
||||
virtual ~LinkEvent();
|
||||
virtual gd::LinkEvent* Clone() const override { return new LinkEvent(*this); }
|
||||
virtual gd::LinkEvent* Clone() const { return new LinkEvent(*this); }
|
||||
|
||||
/**
|
||||
* Get the link target (i.e. the scene or external events the link refers to).
|
||||
@@ -86,7 +86,7 @@ class GD_CORE_API LinkEvent : public gd::BaseEvent {
|
||||
/**
|
||||
* The link event must always be preprocessed.
|
||||
*/
|
||||
virtual bool MustBePreprocessed() override { return true; }
|
||||
virtual bool MustBePreprocessed() { return true; }
|
||||
|
||||
/**
|
||||
* \brief Get a pointer to the list of events that are targeted by the link.
|
||||
@@ -107,18 +107,11 @@ class GD_CORE_API LinkEvent : public gd::BaseEvent {
|
||||
EventsList& eventList,
|
||||
std::size_t indexOfTheEventInThisList);
|
||||
|
||||
virtual bool IsExecutable() const override { return true; };
|
||||
virtual bool IsExecutable() const { return true; };
|
||||
|
||||
virtual std::vector<gd::String> GetAllSearchableStrings() const override;
|
||||
virtual bool ReplaceAllSearchableStrings(
|
||||
std::vector<gd::String> newSearchableString) override;
|
||||
|
||||
virtual void SerializeTo(SerializerElement& element) const override;
|
||||
virtual void SerializeTo(SerializerElement& element) const;
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element) override;
|
||||
|
||||
bool AcceptVisitor(gd::EventVisitor& eventVisitor) override;
|
||||
void AcceptVisitor(gd::ReadOnlyEventVisitor& eventVisitor) const override;
|
||||
const SerializerElement& element);
|
||||
|
||||
private:
|
||||
gd::String
|
||||
|
@@ -35,7 +35,7 @@ vector<pair<gd::Expression*, gd::ParameterMetadata> >
|
||||
RepeatEvent::GetAllExpressionsWithMetadata() {
|
||||
vector<pair<gd::Expression*, gd::ParameterMetadata> >
|
||||
allExpressionsWithMetadata;
|
||||
auto metadata = gd::ParameterMetadata().SetType("number");
|
||||
auto metadata = gd::ParameterMetadata().SetType("expression");
|
||||
allExpressionsWithMetadata.push_back(
|
||||
std::make_pair(&repeatNumberExpression, metadata));
|
||||
|
||||
@@ -61,7 +61,7 @@ vector<pair<const gd::Expression*, const gd::ParameterMetadata> >
|
||||
RepeatEvent::GetAllExpressionsWithMetadata() const {
|
||||
vector<pair<const gd::Expression*, const gd::ParameterMetadata> >
|
||||
allExpressionsWithMetadata;
|
||||
auto metadata = gd::ParameterMetadata().SetType("number");
|
||||
auto metadata = gd::ParameterMetadata().SetType("expression");
|
||||
allExpressionsWithMetadata.push_back(
|
||||
std::make_pair(&repeatNumberExpression, metadata));
|
||||
|
||||
@@ -75,10 +75,8 @@ void RepeatEvent::SerializeTo(SerializerElement& element) const {
|
||||
conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(
|
||||
actions, element.AddChild("actions"));
|
||||
|
||||
if (!events.IsEmpty())
|
||||
gd::EventsListSerialization::SerializeEventsTo(events,
|
||||
element.AddChild("events"));
|
||||
gd::EventsListSerialization::SerializeEventsTo(events,
|
||||
element.AddChild("events"));
|
||||
}
|
||||
|
||||
void RepeatEvent::UnserializeFrom(gd::Project& project,
|
||||
@@ -91,12 +89,8 @@ void RepeatEvent::UnserializeFrom(gd::Project& project,
|
||||
project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(
|
||||
project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
|
||||
events.Clear();
|
||||
if (element.HasChild("events", "Events")) {
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -4,8 +4,8 @@
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef GDCORE_REPEATEVENT_H
|
||||
#define GDCORE_REPEATEVENT_H
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
namespace gd {
|
||||
@@ -36,10 +36,10 @@ class GD_CORE_API RepeatEvent : public gd::BaseEvent {
|
||||
const gd::InstructionsList& GetActions() const { return actions; };
|
||||
gd::InstructionsList& GetActions() { return actions; };
|
||||
|
||||
const gd::Expression& GetRepeatExpression() const {
|
||||
return repeatNumberExpression;
|
||||
const gd::String& GetRepeatExpression() const {
|
||||
return repeatNumberExpression.GetPlainString();
|
||||
};
|
||||
void SetRepeatExpressionPlainString(gd::String repeatNumberExpression_) {
|
||||
void SetRepeatExpression(gd::String repeatNumberExpression_) {
|
||||
repeatNumberExpression = gd::Expression(repeatNumberExpression_);
|
||||
};
|
||||
|
||||
@@ -68,3 +68,5 @@ class GD_CORE_API RepeatEvent : public gd::BaseEvent {
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // GDCORE_REPEATEVENT_H
|
||||
|
@@ -15,8 +15,7 @@ using namespace std;
|
||||
|
||||
namespace gd {
|
||||
|
||||
StandardEvent::StandardEvent()
|
||||
: BaseEvent(), variables(gd::VariablesContainer::SourceType::Local) {}
|
||||
StandardEvent::StandardEvent() : BaseEvent() {}
|
||||
|
||||
StandardEvent::~StandardEvent(){};
|
||||
|
||||
@@ -54,13 +53,8 @@ void StandardEvent::SerializeTo(SerializerElement& element) const {
|
||||
conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(
|
||||
actions, element.AddChild("actions"));
|
||||
|
||||
if (!events.IsEmpty())
|
||||
gd::EventsListSerialization::SerializeEventsTo(events,
|
||||
element.AddChild("events"));
|
||||
if (HasVariables()) {
|
||||
variables.SerializeTo(element.AddChild("variables"));
|
||||
}
|
||||
gd::EventsListSerialization::SerializeEventsTo(events,
|
||||
element.AddChild("events"));
|
||||
}
|
||||
|
||||
void StandardEvent::UnserializeFrom(gd::Project& project,
|
||||
@@ -69,17 +63,8 @@ void StandardEvent::UnserializeFrom(gd::Project& project,
|
||||
project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(
|
||||
project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
|
||||
events.Clear();
|
||||
if (element.HasChild("events", "Events")) {
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
variables.Clear();
|
||||
if (element.HasChild("variables")) {
|
||||
variables.UnserializeFrom(element.GetChild("variables"));
|
||||
}
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -4,13 +4,13 @@
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#if defined(GD_IDE_ONLY)
|
||||
#ifndef GDCORE_STANDARDEVENT_H
|
||||
#define GDCORE_STANDARDEVENT_H
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
#include "GDCore/Events/Instruction.h"
|
||||
#include "GDCore/Events/InstructionsList.h"
|
||||
#include "GDCore/Project/VariablesContainer.h"
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
class Project;
|
||||
@@ -33,10 +33,6 @@ class GD_CORE_API StandardEvent : public gd::BaseEvent {
|
||||
virtual const gd::EventsList& GetSubEvents() const { return events; };
|
||||
virtual gd::EventsList& GetSubEvents() { return events; };
|
||||
|
||||
virtual bool CanHaveVariables() const { return true; }
|
||||
virtual const gd::VariablesContainer& GetVariables() const { return variables; };
|
||||
virtual gd::VariablesContainer& GetVariables() { return variables; };
|
||||
|
||||
const gd::InstructionsList& GetConditions() const { return conditions; };
|
||||
gd::InstructionsList& GetConditions() { return conditions; };
|
||||
|
||||
@@ -57,7 +53,9 @@ class GD_CORE_API StandardEvent : public gd::BaseEvent {
|
||||
gd::InstructionsList conditions;
|
||||
gd::InstructionsList actions;
|
||||
EventsList events;
|
||||
VariablesContainer variables;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // GDCORE_STANDARDEVENT_H
|
||||
#endif
|
||||
|
@@ -52,10 +52,8 @@ void WhileEvent::SerializeTo(SerializerElement& element) const {
|
||||
conditions, element.AddChild("conditions"));
|
||||
gd::EventsListSerialization::SerializeInstructionsTo(
|
||||
actions, element.AddChild("actions"));
|
||||
|
||||
if (!events.IsEmpty())
|
||||
gd::EventsListSerialization::SerializeEventsTo(events,
|
||||
element.AddChild("events"));
|
||||
gd::EventsListSerialization::SerializeEventsTo(events,
|
||||
element.AddChild("events"));
|
||||
}
|
||||
|
||||
void WhileEvent::UnserializeFrom(gd::Project& project,
|
||||
@@ -70,12 +68,8 @@ void WhileEvent::UnserializeFrom(gd::Project& project,
|
||||
project, conditions, element.GetChild("conditions", 0, "Conditions"));
|
||||
gd::EventsListSerialization::UnserializeInstructionsFrom(
|
||||
project, actions, element.GetChild("actions", 0, "Actions"));
|
||||
|
||||
events.Clear();
|
||||
if (element.HasChild("events", "Events")) {
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
gd::EventsListSerialization::UnserializeEventsFrom(
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -72,6 +72,8 @@ class GD_CORE_API WhileEvent : public gd::BaseEvent {
|
||||
///< de/activate infinite loop warning when the
|
||||
///< user create the event
|
||||
|
||||
mutable unsigned int whileConditionsHeight;
|
||||
|
||||
int GetConditionsHeight() const;
|
||||
int GetActionsHeight() const;
|
||||
int GetWhileConditionsHeight() const;
|
||||
|
@@ -1,129 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-present Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/String.h"
|
||||
#include "GDCore/Tools/MakeUnique.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief
|
||||
*/
|
||||
class GD_CORE_API ProjectDiagnostic {
|
||||
public:
|
||||
enum ErrorType {
|
||||
UndeclaredVariable,
|
||||
MissingBehavior,
|
||||
UnknownObject,
|
||||
MismatchedObjectType,
|
||||
};
|
||||
|
||||
ProjectDiagnostic(ErrorType type_,
|
||||
const gd::String &message_,
|
||||
const gd::String &actualValue_,
|
||||
const gd::String &expectedValue_,
|
||||
const gd::String &objectName_ = "")
|
||||
: type(type_),
|
||||
message(message_),
|
||||
actualValue(actualValue_),
|
||||
expectedValue(expectedValue_),
|
||||
objectName(objectName_) {};
|
||||
virtual ~ProjectDiagnostic() {};
|
||||
|
||||
ErrorType GetType() const { return type; };
|
||||
const gd::String &GetMessage() const { return message; }
|
||||
const gd::String &GetObjectName() const { return objectName; }
|
||||
const gd::String &GetActualValue() const { return actualValue; }
|
||||
const gd::String &GetExpectedValue() const { return expectedValue; }
|
||||
|
||||
private:
|
||||
ErrorType type;
|
||||
gd::String message;
|
||||
gd::String objectName;
|
||||
gd::String actualValue;
|
||||
gd::String expectedValue;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief
|
||||
*/
|
||||
class GD_CORE_API DiagnosticReport {
|
||||
public:
|
||||
DiagnosticReport() {};
|
||||
virtual ~DiagnosticReport() {};
|
||||
|
||||
void Add(const gd::ProjectDiagnostic &projectDiagnostic) {
|
||||
projectDiagnostics.push_back(
|
||||
gd::make_unique<gd::ProjectDiagnostic>(projectDiagnostic));
|
||||
};
|
||||
|
||||
const ProjectDiagnostic &Get(std::size_t index) const {
|
||||
return *projectDiagnostics[index].get();
|
||||
};
|
||||
|
||||
std::size_t Count() const { return projectDiagnostics.size(); };
|
||||
|
||||
const gd::String &GetSceneName() const { return sceneName; }
|
||||
|
||||
void SetSceneName(const gd::String &sceneName_) { sceneName = sceneName_; }
|
||||
|
||||
void LogAllDiagnostics() {
|
||||
for (auto &diagnostic : projectDiagnostics) {
|
||||
std::cout << diagnostic->GetMessage()
|
||||
<< "(object: " << diagnostic->GetObjectName()
|
||||
<< ", actual value: " << diagnostic->GetActualValue()
|
||||
<< ", expected value: " << diagnostic->GetExpectedValue() << ")"
|
||||
<< std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<std::unique_ptr<gd::ProjectDiagnostic>> projectDiagnostics;
|
||||
gd::String sceneName;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief
|
||||
*/
|
||||
class GD_CORE_API WholeProjectDiagnosticReport {
|
||||
public:
|
||||
WholeProjectDiagnosticReport() {};
|
||||
virtual ~WholeProjectDiagnosticReport() {};
|
||||
|
||||
const DiagnosticReport &Get(std::size_t index) const {
|
||||
return *diagnosticReports[index].get();
|
||||
};
|
||||
|
||||
void Clear() { diagnosticReports.clear(); };
|
||||
|
||||
DiagnosticReport &AddNewDiagnosticReportForScene(
|
||||
const gd::String &sceneName) {
|
||||
auto diagnosticReport = gd::make_unique<gd::DiagnosticReport>();
|
||||
diagnosticReport->SetSceneName(sceneName);
|
||||
diagnosticReports.push_back(std::move(diagnosticReport));
|
||||
return *diagnosticReports[diagnosticReports.size() - 1].get();
|
||||
};
|
||||
|
||||
std::size_t Count() const { return diagnosticReports.size(); };
|
||||
|
||||
bool HasAnyIssue() {
|
||||
for (auto &diagnosticReport : diagnosticReports) {
|
||||
if (diagnosticReport->Count() > 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<std::unique_ptr<gd::DiagnosticReport>> diagnosticReports;
|
||||
};
|
||||
|
||||
} // namespace gd
|
@@ -15,48 +15,16 @@
|
||||
#include "GDCore/Project/Layout.h"
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/Project/EventsFunctionsExtension.h"
|
||||
#include "GDCore/IDE/ProjectBrowserHelper.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
void EffectsCodeGenerator::DoVisitObject(gd::Object &object) {
|
||||
auto &effects = object.GetEffects();
|
||||
for (std::size_t e = 0; e < effects.GetEffectsCount(); e++) {
|
||||
auto &effect = effects.GetEffect(e);
|
||||
AddEffectIncludeFiles(effect);
|
||||
}
|
||||
};
|
||||
|
||||
void EffectsCodeGenerator::AddEffectIncludeFiles(const gd::Effect &effect) {
|
||||
// TODO: this browse all the extensions every time we're trying to find
|
||||
// a new effect. Might be a good idea to rework MetadataProvider to be
|
||||
// faster (not sure if it is a bottleneck at all though - but could be
|
||||
// for events code generation).
|
||||
const gd::EffectMetadata &effectMetadata =
|
||||
MetadataProvider::GetEffectMetadata(platform, effect.GetEffectType());
|
||||
|
||||
for (auto &includeFile : effectMetadata.GetIncludeFiles())
|
||||
includeFiles.insert(includeFile);
|
||||
};
|
||||
|
||||
void EffectsCodeGenerator::GenerateEffectsIncludeFiles(
|
||||
const gd::Platform &platform,
|
||||
gd::Project &project,
|
||||
std::set<gd::String> &includeFiles) {
|
||||
// TODO Add unit tests on this function.
|
||||
|
||||
// TODO Merge with UsedExtensionsFinder.
|
||||
|
||||
// TODO Factorize with the iteration on all effects for resource exposure.
|
||||
// TODO Implement an ArbitraryEffectWorker and add a method in ProjectBrowserHelper
|
||||
|
||||
void ExposeProjectEffects(
|
||||
const gd::Project& project,
|
||||
const std::function<void(const gd::Effect& effect)>& worker) {
|
||||
// See also gd::Project::ExposeResources for a method that traverse the whole
|
||||
// project (this time for resources) and
|
||||
// WholeProjectRefactorer::ExposeProjectEvents.
|
||||
|
||||
EffectsCodeGenerator effectsCodeGenerator(platform, includeFiles);
|
||||
|
||||
// Add layouts effects
|
||||
for (std::size_t s = 0; s < project.GetLayoutsCount(); s++) {
|
||||
auto& layout = project.GetLayout(s);
|
||||
@@ -65,34 +33,47 @@ void EffectsCodeGenerator::GenerateEffectsIncludeFiles(
|
||||
auto& effects = layout.GetLayer(l).GetEffects();
|
||||
for (std::size_t e = 0; e < effects.GetEffectsCount(); ++e) {
|
||||
auto& effect = effects.GetEffect(e);
|
||||
effectsCodeGenerator.AddEffectIncludeFiles(effect);
|
||||
worker(effect);
|
||||
}
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < layout.GetObjectsCount(); i++) {
|
||||
auto& object = layout.GetObject(i);
|
||||
auto& effects = object.GetEffects();
|
||||
for (std::size_t e = 0; e < effects.GetEffectsCount(); e++) {
|
||||
auto& effect = effects.GetEffect(e);
|
||||
worker(effect);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Add objects effects
|
||||
gd::ProjectBrowserHelper::ExposeProjectObjects(project, effectsCodeGenerator);
|
||||
|
||||
// Add event-based objects layouts effects
|
||||
for (std::size_t s = 0; s < project.GetEventsFunctionsExtensionsCount();
|
||||
s++) {
|
||||
auto &eventsFunctionExtension = project.GetEventsFunctionsExtension(s);
|
||||
|
||||
auto &eventsBasedObjects = eventsFunctionExtension.GetEventsBasedObjects();
|
||||
for (std::size_t objectIndex = 0;
|
||||
objectIndex < eventsBasedObjects.GetCount(); ++objectIndex) {
|
||||
auto &eventsBasedObject = eventsBasedObjects.Get(objectIndex);
|
||||
|
||||
auto &layers = eventsBasedObject.GetLayers();
|
||||
for (std::size_t l = 0; l < layers.GetLayersCount(); ++l) {
|
||||
auto &effects = layers.GetLayer(l).GetEffects();
|
||||
for (std::size_t e = 0; e < effects.GetEffectsCount(); ++e) {
|
||||
auto &effect = effects.GetEffect(e);
|
||||
effectsCodeGenerator.AddEffectIncludeFiles(effect);
|
||||
}
|
||||
}
|
||||
// Add global object effects
|
||||
for (std::size_t s = 0; s < project.GetObjectsCount(); s++) {
|
||||
auto& effects = project.GetObject(s).GetEffects();
|
||||
for (std::size_t e = 0; e < effects.GetEffectsCount(); e++) {
|
||||
auto& effect = effects.GetEffect(e);
|
||||
worker(effect);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EffectsCodeGenerator::GenerateEffectsIncludeFiles(
|
||||
const gd::Platform& platform,
|
||||
const gd::Project& project,
|
||||
std::set<gd::String>& includeFiles) {
|
||||
ExposeProjectEffects(
|
||||
project, [&platform, &includeFiles](const gd::Effect& effect) {
|
||||
// TODO: this browse all the extensions every time we're trying to find
|
||||
// a new effect. Might be a good idea to rework MetadataProvider to be
|
||||
// faster (not sure if it is a bottleneck at all though - but could be
|
||||
// for events code generation).
|
||||
const gd::EffectMetadata& effectMetadata =
|
||||
MetadataProvider::GetEffectMetadata(platform,
|
||||
effect.GetEffectType());
|
||||
|
||||
for (auto& includeFile : effectMetadata.GetIncludeFiles())
|
||||
includeFiles.insert(includeFile);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -3,18 +3,16 @@
|
||||
* Copyright 2008-present Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef GDCORE_EffectsCodeGenerator_H
|
||||
#define GDCORE_EffectsCodeGenerator_H
|
||||
|
||||
#include <set>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include "GDCore/String.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryObjectsWorker.h"
|
||||
|
||||
namespace gd {
|
||||
class Project;
|
||||
class Platform;
|
||||
class Effect;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
@@ -22,26 +20,16 @@ namespace gd {
|
||||
/**
|
||||
* \brief Internal class used to generate code from events
|
||||
*/
|
||||
class GD_CORE_API EffectsCodeGenerator : public ArbitraryObjectsWorker {
|
||||
public:
|
||||
class GD_CORE_API EffectsCodeGenerator {
|
||||
public:
|
||||
/**
|
||||
* \brief Add all the include files required by the project effects.
|
||||
*/
|
||||
static void GenerateEffectsIncludeFiles(const gd::Platform& platform,
|
||||
gd::Project& project,
|
||||
const gd::Project& project,
|
||||
std::set<gd::String>& includeFiles);
|
||||
|
||||
private:
|
||||
EffectsCodeGenerator(const gd::Platform &platform_,
|
||||
std::set<gd::String> &includeFiles_)
|
||||
: platform(platform_), includeFiles(includeFiles_){};
|
||||
|
||||
void AddEffectIncludeFiles(const gd::Effect& effect);
|
||||
|
||||
void DoVisitObject(gd::Object &object) override;
|
||||
|
||||
const gd::Platform &platform;
|
||||
std::set<gd::String> &includeFiles;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // GDCORE_EffectsCodeGenerator_H
|
||||
|
@@ -4,9 +4,7 @@
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
|
||||
|
||||
#include <set>
|
||||
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/Tools/EventsCodeNameMangler.h"
|
||||
@@ -16,7 +14,7 @@ using namespace std;
|
||||
namespace gd {
|
||||
|
||||
void EventsCodeGenerationContext::InheritsFrom(
|
||||
EventsCodeGenerationContext& parent_) {
|
||||
const EventsCodeGenerationContext& parent_) {
|
||||
parent = &parent_;
|
||||
|
||||
// Objects lists declared by parent became "already declared" in the child
|
||||
@@ -26,8 +24,8 @@ void EventsCodeGenerationContext::InheritsFrom(
|
||||
parent_.objectsListsToBeDeclared.end(),
|
||||
std::inserter(alreadyDeclaredObjectsLists,
|
||||
alreadyDeclaredObjectsLists.begin()));
|
||||
std::copy(parent_.objectsListsOrEmptyToBeDeclared.begin(),
|
||||
parent_.objectsListsOrEmptyToBeDeclared.end(),
|
||||
std::copy(parent_.objectsListsWithoutPickingToBeDeclared.begin(),
|
||||
parent_.objectsListsWithoutPickingToBeDeclared.end(),
|
||||
std::inserter(alreadyDeclaredObjectsLists,
|
||||
alreadyDeclaredObjectsLists.begin()));
|
||||
std::copy(parent_.emptyObjectsListsToBeDeclared.begin(),
|
||||
@@ -35,8 +33,6 @@ void EventsCodeGenerationContext::InheritsFrom(
|
||||
std::inserter(alreadyDeclaredObjectsLists,
|
||||
alreadyDeclaredObjectsLists.begin()));
|
||||
|
||||
nearestAsyncParent = parent_.IsAsyncCallback() ? &parent_ : parent_.nearestAsyncParent;
|
||||
asyncDepth = parent_.asyncDepth;
|
||||
depthOfLastUse = parent_.depthOfLastUse;
|
||||
customConditionDepth = parent_.customConditionDepth;
|
||||
contextDepth = parent_.GetContextDepth() + 1;
|
||||
@@ -46,59 +42,33 @@ void EventsCodeGenerationContext::InheritsFrom(
|
||||
}
|
||||
}
|
||||
|
||||
void EventsCodeGenerationContext::InheritsAsAsyncCallbackFrom(
|
||||
EventsCodeGenerationContext& parent_) {
|
||||
// Increasing the async depth is enough to mark the context as an async callback.
|
||||
InheritsFrom(parent_);
|
||||
asyncDepth = parent_.asyncDepth + 1;
|
||||
}
|
||||
|
||||
void EventsCodeGenerationContext::Reuse(
|
||||
EventsCodeGenerationContext& parent_) {
|
||||
const EventsCodeGenerationContext& parent_) {
|
||||
InheritsFrom(parent_);
|
||||
if (parent_.CanReuse())
|
||||
contextDepth = parent_.GetContextDepth(); // Keep same context depth
|
||||
}
|
||||
|
||||
void EventsCodeGenerationContext::NotifyAsyncParentsAboutDeclaredObject(const gd::String& objectName) {
|
||||
gd::EventsCodeGenerationContext* asyncContext = IsAsyncCallback() ? this : nearestAsyncParent;
|
||||
for (;
|
||||
asyncContext != nullptr;
|
||||
asyncContext = asyncContext->parent->nearestAsyncParent)
|
||||
asyncContext->allObjectsListToBeDeclaredAcrossChildren.insert(objectName);
|
||||
}
|
||||
|
||||
void EventsCodeGenerationContext::ObjectsListNeeded(
|
||||
const gd::String& objectName) {
|
||||
if (!IsToBeDeclared(objectName)) {
|
||||
if (!IsToBeDeclared(objectName))
|
||||
objectsListsToBeDeclared.insert(objectName);
|
||||
|
||||
if (IsInsideAsync()) {
|
||||
NotifyAsyncParentsAboutDeclaredObject(objectName);
|
||||
}
|
||||
}
|
||||
|
||||
depthOfLastUse[objectName] = GetContextDepth();
|
||||
}
|
||||
|
||||
void EventsCodeGenerationContext::ObjectsListNeededOrEmptyIfJustDeclared(
|
||||
void EventsCodeGenerationContext::ObjectsListWithoutPickingNeeded(
|
||||
const gd::String& objectName) {
|
||||
if (!IsToBeDeclared(objectName)) {
|
||||
objectsListsOrEmptyToBeDeclared.insert(objectName);
|
||||
|
||||
if (IsInsideAsync()) {
|
||||
NotifyAsyncParentsAboutDeclaredObject(objectName);
|
||||
}
|
||||
}
|
||||
if (!IsToBeDeclared(objectName))
|
||||
objectsListsWithoutPickingToBeDeclared.insert(objectName);
|
||||
|
||||
depthOfLastUse[objectName] = GetContextDepth();
|
||||
}
|
||||
|
||||
void EventsCodeGenerationContext::EmptyObjectsListNeeded(
|
||||
const gd::String& objectName) {
|
||||
if (!IsToBeDeclared(objectName)) {
|
||||
if (!IsToBeDeclared(objectName))
|
||||
emptyObjectsListsToBeDeclared.insert(objectName);
|
||||
}
|
||||
|
||||
depthOfLastUse[objectName] = GetContextDepth();
|
||||
}
|
||||
@@ -107,8 +77,8 @@ std::set<gd::String> EventsCodeGenerationContext::GetAllObjectsToBeDeclared()
|
||||
const {
|
||||
std::set<gd::String> allObjectListsToBeDeclared(
|
||||
objectsListsToBeDeclared.begin(), objectsListsToBeDeclared.end());
|
||||
allObjectListsToBeDeclared.insert(objectsListsOrEmptyToBeDeclared.begin(),
|
||||
objectsListsOrEmptyToBeDeclared.end());
|
||||
allObjectListsToBeDeclared.insert(objectsListsWithoutPickingToBeDeclared.begin(),
|
||||
objectsListsWithoutPickingToBeDeclared.end());
|
||||
allObjectListsToBeDeclared.insert(emptyObjectsListsToBeDeclared.begin(),
|
||||
emptyObjectsListsToBeDeclared.end());
|
||||
|
||||
@@ -132,21 +102,4 @@ bool EventsCodeGenerationContext::IsSameObjectsList(
|
||||
otherContext.GetLastDepthObjectListWasNeeded(objectName);
|
||||
}
|
||||
|
||||
bool EventsCodeGenerationContext::ShouldUseAsyncObjectsList(
|
||||
const gd::String& objectName) const {
|
||||
if (!IsInsideAsync()) return false;
|
||||
|
||||
// Check if the objects list was used after (or in) the nearest async callback context.
|
||||
const gd::EventsCodeGenerationContext* asyncContext = IsAsyncCallback() ? this : nearestAsyncParent;
|
||||
if (parent->GetLastDepthObjectListWasNeeded(objectName) >= asyncContext->GetContextDepth()) {
|
||||
// The object was used in a context after (or in) the nearest async parent context, so we're not getting it from the
|
||||
// async object lists (it was already gotten from there in this previous context).
|
||||
return false;
|
||||
}
|
||||
|
||||
// If the objects list is declared in a parent of the nearest async context, it means
|
||||
// the async context had to use an async objects list to access it.
|
||||
return asyncContext->ObjectAlreadyDeclaredByParents(objectName);
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -3,12 +3,11 @@
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#ifndef EVENTSCODEGENERATIONCONTEXT_H
|
||||
#define EVENTSCODEGENERATIONCONTEXT_H
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
@@ -34,7 +33,11 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
* updated to contain the maximal scope depth reached.
|
||||
*/
|
||||
EventsCodeGenerationContext(unsigned int* maxDepthLevel_ = nullptr)
|
||||
: maxDepthLevel(maxDepthLevel_){};
|
||||
: contextDepth(0),
|
||||
customConditionDepth(0),
|
||||
maxDepthLevel(maxDepthLevel_),
|
||||
parent(NULL),
|
||||
reuseExplicitlyForbidden(false){};
|
||||
virtual ~EventsCodeGenerationContext(){};
|
||||
|
||||
/**
|
||||
@@ -42,13 +45,7 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
* another one. The child will then for example not declare again objects
|
||||
* already declared by its parent.
|
||||
*/
|
||||
void InheritsFrom(EventsCodeGenerationContext& parent);
|
||||
|
||||
/**
|
||||
* Call this method to make an EventsCodeGenerationContext as a "child" of
|
||||
* another one, but in the context of an async function.
|
||||
*/
|
||||
void InheritsAsAsyncCallbackFrom(EventsCodeGenerationContext& parent);
|
||||
void InheritsFrom(const EventsCodeGenerationContext& parent);
|
||||
|
||||
/**
|
||||
* \brief As InheritsFrom, mark the context as being the child of another one,
|
||||
@@ -56,7 +53,7 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
*
|
||||
* Used for example for optimizing the last event of a list.
|
||||
*/
|
||||
void Reuse(EventsCodeGenerationContext& parent);
|
||||
void Reuse(const EventsCodeGenerationContext& parent);
|
||||
|
||||
/**
|
||||
* \brief Forbid any optimization that would reuse and modify the object list
|
||||
@@ -91,19 +88,19 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
const EventsCodeGenerationContext* GetParentContext() const { return parent; }
|
||||
|
||||
/**
|
||||
* Mark the object as being the object being handled by the instruction.
|
||||
* Mark the object has being the object being handled by the instruction
|
||||
*/
|
||||
void SetCurrentObject(const gd::String& objectName) {
|
||||
currentObject = objectName;
|
||||
};
|
||||
|
||||
/**
|
||||
* Set that no particular object is being handled by an instruction.
|
||||
* Set that no particular object is being handled by an instruction
|
||||
*/
|
||||
void SetNoCurrentObject() { currentObject = ""; };
|
||||
|
||||
/**
|
||||
* Get the object being handled by the instruction.
|
||||
* Get the object being handled by the instruction
|
||||
*/
|
||||
const gd::String& GetCurrentObject() const { return currentObject; };
|
||||
|
||||
@@ -112,7 +109,7 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
*
|
||||
* The list will be filled with objects from the scene if it is the first time
|
||||
* it is requested, unless there is already an object list with this name
|
||||
* (i.e. `ObjectAlreadyDeclaredByParents(objectName)` returns true).
|
||||
* (i.e. `ObjectAlreadyDeclared(objectName)` returns true).
|
||||
*/
|
||||
void ObjectsListNeeded(const gd::String& objectName);
|
||||
|
||||
@@ -124,7 +121,7 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
* from the scene. If there is already an objects list with this name, no new
|
||||
* list will be declared again.
|
||||
*/
|
||||
void ObjectsListNeededOrEmptyIfJustDeclared(const gd::String& objectName);
|
||||
void ObjectsListWithoutPickingNeeded(const gd::String& objectName);
|
||||
|
||||
/**
|
||||
* Call this when an instruction in the event needs an empty object list,
|
||||
@@ -137,21 +134,29 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
void EmptyObjectsListNeeded(const gd::String& objectName);
|
||||
|
||||
/**
|
||||
* Return true if an object list has already been declared by the parent contexts.
|
||||
* Return true if an object list has already been declared (or is going to be
|
||||
* declared).
|
||||
*/
|
||||
bool ObjectAlreadyDeclaredByParents(const gd::String& objectName) const {
|
||||
bool ObjectAlreadyDeclared(const gd::String& objectName) const {
|
||||
return (alreadyDeclaredObjectsLists.find(objectName) !=
|
||||
alreadyDeclaredObjectsLists.end());
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Consider that \a objectName is now declared in the context.
|
||||
*/
|
||||
void SetObjectDeclared(const gd::String& objectName) {
|
||||
alreadyDeclaredObjectsLists.insert(objectName);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return all the objects lists which will be declared by the current context
|
||||
* (normal, potentially empty or empty).
|
||||
* ( the non empty as well as the empty objects lists )
|
||||
*/
|
||||
std::set<gd::String> GetAllObjectsToBeDeclared() const;
|
||||
|
||||
/**
|
||||
* Return the objects lists which will be declared by the current context.
|
||||
* Return the objects lists which will be declared by the current context
|
||||
*/
|
||||
const std::set<gd::String>& GetObjectsListsToBeDeclared() const {
|
||||
return objectsListsToBeDeclared;
|
||||
@@ -161,9 +166,9 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
* Return the objects lists which will be will be declared, without filling
|
||||
* them with objects from the scene.
|
||||
*/
|
||||
const std::set<gd::String>& GetObjectsListsToBeEmptyIfJustDeclared()
|
||||
const std::set<gd::String>& GetObjectsListsToBeDeclaredWithoutPicking()
|
||||
const {
|
||||
return objectsListsOrEmptyToBeDeclared;
|
||||
return objectsListsWithoutPickingToBeDeclared;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -179,7 +184,7 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
* Return the objects lists which are already declared and can be used in the
|
||||
* current context without declaration.
|
||||
*/
|
||||
const std::set<gd::String>& GetObjectsListsAlreadyDeclaredByParents() const {
|
||||
const std::set<gd::String>& GetObjectsListsAlreadyDeclared() const {
|
||||
return alreadyDeclaredObjectsLists;
|
||||
};
|
||||
|
||||
@@ -222,55 +227,22 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
*/
|
||||
size_t GetCurrentConditionDepth() const { return customConditionDepth; }
|
||||
|
||||
/**
|
||||
* \brief Returns the list of all objects declared in this context
|
||||
* and subcontexts.
|
||||
* \warning Only works on an async callback's context.
|
||||
*
|
||||
* It is to be used by the Async event code generator to know what objects
|
||||
* lists to backup for the async callback and async callbacks after it.
|
||||
*/
|
||||
const std::set<gd::String>& GetAllDeclaredObjectsAcrossChildren() {
|
||||
return allObjectsListToBeDeclaredAcrossChildren;
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns true if an object list should be gotten from a backed up
|
||||
* objects list instead of the parent context. This can happen inside an
|
||||
* asynchronous callback or a child context of an asynchronous callback (i.e:
|
||||
* the `asyncDepth` is not 0).
|
||||
*/
|
||||
bool ShouldUseAsyncObjectsList(const gd::String& objectName) const;
|
||||
|
||||
/**
|
||||
* Returns true if the code currently being generated is inside an
|
||||
* asynchronous context (either in an asynchronous callback, or in a children of
|
||||
* an asynchronous callback).
|
||||
*/
|
||||
bool IsInsideAsync() const { return asyncDepth != 0; };
|
||||
|
||||
/**
|
||||
* Returns true if the code currently being generated is an asynchronous
|
||||
* callback (but not a child of an asynchronous callback).
|
||||
*/
|
||||
bool IsAsyncCallback() const { return parent != nullptr && parent->asyncDepth != asyncDepth; }
|
||||
|
||||
private:
|
||||
/**
|
||||
* \brief Returns true if the given object is already going to be declared
|
||||
* in this context (either as a traditional objects list, or an empty one).
|
||||
* (either as a traditional objects list, or one without picking, or one
|
||||
* empty).
|
||||
*
|
||||
*/
|
||||
bool IsToBeDeclared(const gd::String& objectName) {
|
||||
return objectsListsToBeDeclared.find(objectName) !=
|
||||
objectsListsToBeDeclared.end() ||
|
||||
objectsListsOrEmptyToBeDeclared.find(objectName) !=
|
||||
objectsListsOrEmptyToBeDeclared.end() ||
|
||||
objectsListsWithoutPickingToBeDeclared.find(objectName) !=
|
||||
objectsListsWithoutPickingToBeDeclared.end() ||
|
||||
emptyObjectsListsToBeDeclared.find(objectName) !=
|
||||
emptyObjectsListsToBeDeclared.end();
|
||||
};
|
||||
|
||||
private:
|
||||
void NotifyAsyncParentsAboutDeclaredObject(const gd::String& objectName);
|
||||
|
||||
std::set<gd::String>
|
||||
alreadyDeclaredObjectsLists; ///< Objects lists already needed in a
|
||||
///< parent context.
|
||||
@@ -278,7 +250,7 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
objectsListsToBeDeclared; ///< Objects lists that will be declared in
|
||||
///< this context.
|
||||
std::set<gd::String>
|
||||
objectsListsOrEmptyToBeDeclared; ///< Objects lists that will be
|
||||
objectsListsWithoutPickingToBeDeclared; ///< Objects lists that will be
|
||||
///< declared in this context,
|
||||
///< but not filled with scene's
|
||||
///< objects.
|
||||
@@ -288,40 +260,22 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
///< but not filled with scene's
|
||||
///< objects and not filled with any
|
||||
///< previously existing objects list.
|
||||
std::set<gd::String>
|
||||
allObjectsListToBeDeclaredAcrossChildren; ///< This is only to be used by
|
||||
///< the async callback
|
||||
///< contexts to know all
|
||||
///< objects declared across
|
||||
///< all children, so that the
|
||||
///< necessary objects can be
|
||||
///< backed up.
|
||||
|
||||
std::map<gd::String, unsigned int>
|
||||
depthOfLastUse; ///< The context depth when an object was last used.
|
||||
gd::String
|
||||
currentObject; ///< The object being used by an action or condition.
|
||||
unsigned int contextDepth = 0; ///< The depth of the context: 0 for a newly
|
||||
///< created context, n+1 for any context
|
||||
///< inheriting from context with depth n.
|
||||
unsigned int customConditionDepth =
|
||||
0; ///< The depth of the conditions being generated.
|
||||
unsigned int asyncDepth =
|
||||
0; ///< If higher than 0, the current context is an asynchronous callback,
|
||||
///< or a child context of an asynchronous callback:
|
||||
///< - If the parent's async depth != the current context async depth,
|
||||
///< then the current context is an asynchronous callback context.
|
||||
///< - Otherwise, it's a child of an asynchronous callback.
|
||||
unsigned int contextDepth; ///< The depth of the context : 0 for a newly
|
||||
///< created context, n+1 for any context
|
||||
///< inheriting from context with depth n.
|
||||
unsigned int
|
||||
customConditionDepth; ///< The depth of the conditions being generated.
|
||||
unsigned int* maxDepthLevel; ///< A pointer to a unsigned int updated with
|
||||
///< the maximum depth reached.
|
||||
const EventsCodeGenerationContext* parent =
|
||||
nullptr; ///< The parent of the current context. Can be NULL.
|
||||
EventsCodeGenerationContext* nearestAsyncParent =
|
||||
nullptr; ///< The nearest parent context that is an async callback
|
||||
///< context.
|
||||
bool reuseExplicitlyForbidden =
|
||||
false; ///< If set to true, forbid children contexts
|
||||
///< to reuse this one without inheriting.
|
||||
const EventsCodeGenerationContext*
|
||||
parent; ///< The parent of the current context. Can be NULL.
|
||||
bool reuseExplicitlyForbidden; ///< If set to true, forbid children context
|
||||
///< to reuse this one without inheriting.
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
#endif // EVENTSCODEGENERATIONCONTEXT_H
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -3,25 +3,22 @@
|
||||
* Copyright 2008-present Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef GDCORE_EVENTSCODEGENERATOR_H
|
||||
#define GDCORE_EVENTSCODEGENERATOR_H
|
||||
|
||||
#include <set>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/Events/CodeGeneration/DiagnosticReport.h"
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/Instruction.h"
|
||||
#include "GDCore/Project/ProjectScopedContainers.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
class EventsList;
|
||||
class Expression;
|
||||
class Project;
|
||||
class Layout;
|
||||
class ObjectsContainer;
|
||||
class ObjectsContainersList;
|
||||
class ExternalEvents;
|
||||
class ParameterMetadata;
|
||||
class ObjectMetadata;
|
||||
@@ -51,7 +48,7 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
* \brief Construct a code generator for the specified
|
||||
* platform/project/layout.
|
||||
*/
|
||||
EventsCodeGenerator(const gd::Project& project_,
|
||||
EventsCodeGenerator(gd::Project& project_,
|
||||
const gd::Layout& layout,
|
||||
const gd::Platform& platform_);
|
||||
|
||||
@@ -59,10 +56,10 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
* \brief Construct a code generator for the specified
|
||||
* objects/groups and platform
|
||||
*/
|
||||
EventsCodeGenerator(
|
||||
const gd::Platform& platform,
|
||||
const gd::ProjectScopedContainers& projectScopedContainers_);
|
||||
virtual ~EventsCodeGenerator() {};
|
||||
EventsCodeGenerator(const gd::Platform& platform,
|
||||
gd::ObjectsContainer& globalObjectsAndGroups_,
|
||||
const gd::ObjectsContainer& objectsAndGroups_);
|
||||
virtual ~EventsCodeGenerator(){};
|
||||
|
||||
/**
|
||||
* \brief Preprocess an events list (replacing for example links with the
|
||||
@@ -80,7 +77,7 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
* \return Code
|
||||
*/
|
||||
virtual gd::String GenerateEventsListCode(
|
||||
gd::EventsList& events, EventsCodeGenerationContext& context);
|
||||
gd::EventsList& events, const EventsCodeGenerationContext& context);
|
||||
|
||||
/**
|
||||
* \brief Generate code for executing a condition list
|
||||
@@ -128,7 +125,7 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
*/
|
||||
std::vector<gd::String> GenerateParametersCodes(
|
||||
const std::vector<gd::Expression>& parameters,
|
||||
const ParameterMetadataContainer& parametersInfo,
|
||||
const std::vector<gd::ParameterMetadata>& parametersInfo,
|
||||
EventsCodeGenerationContext& context,
|
||||
std::vector<std::pair<gd::String, gd::String> >*
|
||||
supplementaryParametersTypes = 0);
|
||||
@@ -157,55 +154,8 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
* \param context Context used for generation
|
||||
* \return Code
|
||||
*/
|
||||
gd::String GenerateActionCode(
|
||||
gd::Instruction& action,
|
||||
EventsCodeGenerationContext& context,
|
||||
const gd::String& optionalAsyncCallbackName = "",
|
||||
const gd::String& optionalAsyncCallbackId = "");
|
||||
|
||||
struct CallbackDescriptor {
|
||||
CallbackDescriptor(const gd::String functionName_,
|
||||
const gd::String argumentsList_,
|
||||
const std::set<gd::String> requiredObjects_)
|
||||
: functionName(functionName_),
|
||||
argumentsList(argumentsList_),
|
||||
requiredObjects(requiredObjects_) {};
|
||||
/**
|
||||
* The name by which the function can be invoked.
|
||||
*/
|
||||
const gd::String functionName;
|
||||
/**
|
||||
* The comma separated list of arguments that the function takes.
|
||||
*/
|
||||
const gd::String argumentsList;
|
||||
/**
|
||||
* A set of all objects that need to be backed up to be passed to the
|
||||
* callback code.
|
||||
*/
|
||||
const std::set<gd::String> requiredObjects;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Generates actions and events as a callback.
|
||||
*
|
||||
* This is used by asynchronous functions to run the code out of the normal
|
||||
* events flow.
|
||||
*
|
||||
* \returns A set with all objects required by the callback code.
|
||||
* The caller must take care of backing them up in a LongLivedObjectsList,
|
||||
* and to pass it to the callback function as the last argument.
|
||||
*/
|
||||
virtual const CallbackDescriptor GenerateCallback(
|
||||
const gd::String& callbackFunctionName,
|
||||
gd::EventsCodeGenerationContext& parentContext,
|
||||
gd::InstructionsList& actions,
|
||||
gd::EventsList* subEvents = nullptr);
|
||||
|
||||
/**
|
||||
* \brief Generates the parameters list of an event's generated function.
|
||||
*/
|
||||
const gd::String GenerateEventsParameters(
|
||||
const gd::EventsCodeGenerationContext& context);
|
||||
gd::String GenerateActionCode(gd::Instruction& action,
|
||||
EventsCodeGenerationContext& context);
|
||||
|
||||
/**
|
||||
* \brief Generate code for declaring objects lists.
|
||||
@@ -330,22 +280,18 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
*/
|
||||
bool ErrorOccurred() const { return errorOccurred; };
|
||||
|
||||
const gd::ObjectsContainersList& GetObjectsContainersList() const {
|
||||
return projectScopedContainers.GetObjectsContainersList();
|
||||
};
|
||||
|
||||
const gd::ProjectScopedContainers& GetProjectScopedContainers() const {
|
||||
return projectScopedContainers;
|
||||
/**
|
||||
* \brief Get the global objects/groups used for code generation.
|
||||
*/
|
||||
gd::ObjectsContainer& GetGlobalObjectsAndGroups() const {
|
||||
return globalObjectsAndGroups;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Give access to the project scoped containers as code generation
|
||||
* might push and pop variable containers (for local variables). This could be
|
||||
* passed as a parameter recursively in code generation, but this requires
|
||||
* heavy refactoring. Instead, we use this single instance.
|
||||
* \brief Get the objects/groups used for code generation.
|
||||
*/
|
||||
gd::ProjectScopedContainers& GetProjectScopedContainers() {
|
||||
return projectScopedContainers;
|
||||
const gd::ObjectsContainer& GetObjectsAndGroups() const {
|
||||
return objectsAndGroups;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -358,7 +304,7 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
* \brief Get the project the code is being generated for.
|
||||
* \warning This is only valid if HasProjectAndLayout() is true.
|
||||
*/
|
||||
const gd::Project& GetProject() const { return *project; }
|
||||
gd::Project& GetProject() const { return *project; }
|
||||
|
||||
/**
|
||||
* \brief Get the layout the code is being generated for.
|
||||
@@ -371,6 +317,22 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
*/
|
||||
const gd::Platform& GetPlatform() const { return platform; }
|
||||
|
||||
/**
|
||||
* \brief Convert a group name to the full list of objects contained in the
|
||||
* group.
|
||||
*
|
||||
* Get a list containing the "real" objects name when the events refers to \a
|
||||
* objectName :<br> If \a objectName is really an object, the list will only
|
||||
* contains \a objectName unchanged.<br> If \a objectName is a group, the list
|
||||
* will contains all the objects of the group.<br> If \a objectName is the
|
||||
* "current" object in the context ( i.e: The object being used for launching
|
||||
* an action... ), none of the two rules below apply, and the list will only
|
||||
* contains the context "current" object name.
|
||||
*/
|
||||
std::vector<gd::String> ExpandObjectsName(
|
||||
const gd::String& objectName,
|
||||
const EventsCodeGenerationContext& context) const;
|
||||
|
||||
/**
|
||||
* \brief Get the maximum depth of custom conditions reached during code
|
||||
* generation.
|
||||
@@ -384,12 +346,6 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
*/
|
||||
size_t GetMaxConditionsListsSize() const { return maxConditionsListsSize; }
|
||||
|
||||
void SetDiagnosticReport(gd::DiagnosticReport* diagnosticReport_) {
|
||||
diagnosticReport = diagnosticReport_;
|
||||
}
|
||||
|
||||
gd::DiagnosticReport* GetDiagnosticReport() { return diagnosticReport; }
|
||||
|
||||
/**
|
||||
* \brief Generate the full name for accessing to a boolean variable used for
|
||||
* conditions.
|
||||
@@ -402,18 +358,6 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
return boolName;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Generate the full name for accessing to a boolean variable used for
|
||||
* conditions.
|
||||
*
|
||||
* Default implementation just returns the boolean name passed as argument.
|
||||
*/
|
||||
virtual gd::String GenerateUpperScopeBooleanFullName(
|
||||
const gd::String& boolName,
|
||||
const gd::EventsCodeGenerationContext& context) {
|
||||
return boolName;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Must create a boolean. Its value must be false.
|
||||
*
|
||||
@@ -466,14 +410,7 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
*/
|
||||
virtual gd::String GetCodeNamespace() { return ""; };
|
||||
|
||||
enum VariableScope {
|
||||
LAYOUT_VARIABLE = 0,
|
||||
PROJECT_VARIABLE,
|
||||
OBJECT_VARIABLE,
|
||||
ANY_VARIABLE,
|
||||
VARIABLE_OR_PROPERTY,
|
||||
VARIABLE_OR_PROPERTY_OR_PARAMETER
|
||||
};
|
||||
enum VariableScope { LAYOUT_VARIABLE = 0, PROJECT_VARIABLE, OBJECT_VARIABLE };
|
||||
|
||||
/**
|
||||
* Generate a single unique number for the specified instruction.
|
||||
@@ -498,33 +435,7 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
*/
|
||||
size_t GenerateSingleUsageUniqueIdForEventsList();
|
||||
|
||||
virtual gd::String GenerateRelationalOperation(
|
||||
const gd::String& relationalOperator,
|
||||
const gd::String& lhs,
|
||||
const gd::String& rhs);
|
||||
|
||||
/**
|
||||
* \brief Generate the code to access the local variables stack.
|
||||
*/
|
||||
virtual gd::String GenerateLocalVariablesStackAccessor();
|
||||
|
||||
/**
|
||||
* \brief Generate an any variable getter that fallbacks on scene variable for
|
||||
* compatibility reason.
|
||||
*/
|
||||
gd::String GenerateAnyOrSceneVariableGetter(
|
||||
const gd::Expression& variableExpression,
|
||||
EventsCodeGenerationContext& context);
|
||||
|
||||
virtual gd::String GeneratePropertySetterWithoutCasting(
|
||||
const gd::PropertiesContainer& propertiesContainer,
|
||||
const gd::NamedPropertyDescriptor& property,
|
||||
const gd::String& operandCode);
|
||||
|
||||
protected:
|
||||
virtual const gd::String GenerateRelationalOperatorCodes(
|
||||
const gd::String& operatorString);
|
||||
|
||||
/**
|
||||
* \brief Generate the code for a single parameter.
|
||||
*
|
||||
@@ -533,13 +444,13 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
* - object : Object name -> string
|
||||
* - expression : Mathematical expression -> number (double)
|
||||
* - string : %Text expression -> string
|
||||
* - layer, color, file, stringWithSelector : Same as string
|
||||
* - layer, color, file, joyaxis : Same as string
|
||||
* - relationalOperator : Used to make a comparison between the function
|
||||
return value and value of the parameter preceding the relationOperator
|
||||
resturn value and value of the parameter preceding the relationOperator
|
||||
parameter -> string
|
||||
* - operator : Used to update a value using a setter and a getter -> string
|
||||
* - key, mouse, objectvar, scenevar, globalvar, password, musicfile,
|
||||
soundfile -> string
|
||||
soundfile, police -> string
|
||||
* - trueorfalse, yesorno -> boolean ( See GenerateTrue/GenerateFalse ).
|
||||
*
|
||||
* <br><br>
|
||||
@@ -551,18 +462,25 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
* Other standard parameters type that should be implemented by platforms:
|
||||
* - currentScene: Reference to the current runtime scene.
|
||||
* - objectList : a map containing lists of objects which are specified by the
|
||||
object name in another parameter.
|
||||
* - objectListOrEmptyIfJustDeclared : Same as `objectList` but do not pick
|
||||
object if they are not already picked.
|
||||
* - objectPtr: Return a reference to the object specified by the object name
|
||||
in another parameter. Example:
|
||||
object name in another parameter. Example:
|
||||
* \code
|
||||
AddExpression("Count", _("Object count"), _("Count the number of picked
|
||||
objects"), _("Objects"), "res/conditions/nbObjet.png")
|
||||
.AddParameter("objectList", _("Object"))
|
||||
.SetFunctionName("getPickedObjectsCount");
|
||||
|
||||
* \endcode
|
||||
* - objectListWithoutPicking : Same as objectList but do not pick object if
|
||||
they are not already picked.
|
||||
* - objectPtr : Return a reference to the object specified by the object name in
|
||||
another parameter. Example:
|
||||
* \code
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("objectPtr", _("Target object"))
|
||||
* \endcode
|
||||
*/
|
||||
virtual gd::String GenerateParameterCodes(
|
||||
const gd::Expression& parameter,
|
||||
const gd::String& parameter,
|
||||
const gd::ParameterMetadata& metadata,
|
||||
gd::EventsCodeGenerationContext& context,
|
||||
const gd::String& lastObjectName,
|
||||
@@ -576,19 +494,12 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
const gd::String& variableName,
|
||||
const VariableScope& scope,
|
||||
gd::EventsCodeGenerationContext& context,
|
||||
const gd::String& objectName,
|
||||
bool hasChild) {
|
||||
// This code is only used as a mock.
|
||||
// See the real implementation in GDJS.
|
||||
const gd::String& objectName) {
|
||||
if (scope == LAYOUT_VARIABLE) {
|
||||
return "getLayoutVariable(" + variableName + ")";
|
||||
|
||||
} else if (scope == PROJECT_VARIABLE) {
|
||||
return "getProjectVariable(" + variableName + ")";
|
||||
} else if (scope == ANY_VARIABLE || scope == VARIABLE_OR_PROPERTY ||
|
||||
scope == VARIABLE_OR_PROPERTY_OR_PARAMETER) {
|
||||
// TODO Split the 3 cases to make tests stronger.
|
||||
return "getAnyVariable(" + variableName + ")";
|
||||
}
|
||||
|
||||
return "getVariableForObject(" + objectName + ", " + variableName + ")";
|
||||
@@ -601,12 +512,6 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
return ".getChild(" + ConvertToStringExplicit(childName) + ")";
|
||||
};
|
||||
|
||||
virtual gd::String GenerateVariableValueAs(const gd::String& type) {
|
||||
return type == "number|string" ? ".getAsNumberOrString()"
|
||||
: type == "string" ? ".getAsString()"
|
||||
: ".getAsNumber()";
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Generate the code to get the child of a variable,
|
||||
* using generated the expression.
|
||||
@@ -635,24 +540,6 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
return "fakeObjectListOf_" + objectName;
|
||||
}
|
||||
|
||||
virtual gd::String GeneratePropertyGetter(
|
||||
const gd::PropertiesContainer& propertiesContainer,
|
||||
const gd::NamedPropertyDescriptor& property,
|
||||
const gd::String& type,
|
||||
gd::EventsCodeGenerationContext& context);
|
||||
|
||||
virtual gd::String GeneratePropertyGetterWithoutCasting(
|
||||
const gd::PropertiesContainer& propertiesContainer,
|
||||
const gd::NamedPropertyDescriptor& property);
|
||||
|
||||
virtual gd::String GenerateParameterGetter(
|
||||
const gd::ParameterMetadata& parameter,
|
||||
const gd::String& type,
|
||||
gd::EventsCodeGenerationContext& context);
|
||||
|
||||
virtual gd::String GenerateParameterGetterWithoutCasting(
|
||||
const gd::ParameterMetadata& parameter);
|
||||
|
||||
/**
|
||||
* \brief Generate the code to reference an object which is
|
||||
* in an empty/null state.
|
||||
@@ -727,16 +614,28 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Must negate a predicate.
|
||||
* \brief Must negate a predicat.
|
||||
*
|
||||
* The default implementation generates C-style code : It wraps the predicate
|
||||
* The default implementation generates C-style code : It wraps the predicat
|
||||
* inside parenthesis and add a !.
|
||||
*/
|
||||
virtual gd::String GenerateNegatedPredicate(
|
||||
const gd::String& predicate) const {
|
||||
return "!(" + predicate + ")";
|
||||
virtual gd::String GenerateNegatedPredicat(const gd::String& predicat) const {
|
||||
return "!(" + predicat + ")";
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Must create a boolean which is a reference to a boolean declared in
|
||||
* the parent scope.
|
||||
*
|
||||
* The default implementation generates C-style code.
|
||||
*/
|
||||
virtual gd::String GenerateReferenceToUpperScopeBoolean(
|
||||
const gd::String& referenceName,
|
||||
const gd::String& referencedBoolean,
|
||||
gd::EventsCodeGenerationContext& context) {
|
||||
return "bool & " + referenceName + " = " + referencedBoolean + ";\n";
|
||||
}
|
||||
|
||||
virtual gd::String GenerateFreeCondition(
|
||||
const std::vector<gd::String>& arguments,
|
||||
const gd::InstructionMetadata& instrInfos,
|
||||
@@ -764,40 +663,30 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
gd::EventsCodeGenerationContext& context);
|
||||
|
||||
virtual gd::String GenerateFreeAction(
|
||||
const gd::String& functionCallName,
|
||||
const std::vector<gd::String>& arguments,
|
||||
const gd::InstructionMetadata& instrInfos,
|
||||
gd::EventsCodeGenerationContext& context,
|
||||
const gd::String& optionalAsyncCallbackName = "",
|
||||
const gd::String& optionalAsyncCallbackId = "");
|
||||
gd::EventsCodeGenerationContext& context);
|
||||
|
||||
virtual gd::String GenerateObjectAction(
|
||||
const gd::String& objectName,
|
||||
const gd::ObjectMetadata& objInfo,
|
||||
const gd::String& functionCallName,
|
||||
const std::vector<gd::String>& arguments,
|
||||
const gd::InstructionMetadata& instrInfos,
|
||||
gd::EventsCodeGenerationContext& context,
|
||||
const gd::String& optionalAsyncCallbackName = "",
|
||||
const gd::String& optionalAsyncCallbackId = "");
|
||||
gd::EventsCodeGenerationContext& context);
|
||||
|
||||
virtual gd::String GenerateBehaviorAction(
|
||||
const gd::String& objectName,
|
||||
const gd::String& behaviorName,
|
||||
const gd::BehaviorMetadata& autoInfo,
|
||||
const gd::String& functionCallName,
|
||||
const std::vector<gd::String>& arguments,
|
||||
const gd::InstructionMetadata& instrInfos,
|
||||
gd::EventsCodeGenerationContext& context,
|
||||
const gd::String& optionalAsyncCallbackName = "",
|
||||
const gd::String& optionalAsyncCallbackId = "");
|
||||
gd::EventsCodeGenerationContext& context);
|
||||
|
||||
gd::String GenerateRelationalOperatorCall(
|
||||
const gd::InstructionMetadata& instrInfos,
|
||||
const std::vector<gd::String>& arguments,
|
||||
const gd::String& callStartString,
|
||||
std::size_t startFromArgument = 0);
|
||||
|
||||
gd::String GenerateOperatorCall(const gd::InstructionMetadata& instrInfos,
|
||||
const std::vector<gd::String>& arguments,
|
||||
const gd::String& callStartString,
|
||||
@@ -839,19 +728,17 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
virtual gd::String GenerateGetBehaviorNameCode(
|
||||
const gd::String& behaviorName);
|
||||
|
||||
bool CheckBehaviorParameters(const gd::Instruction& instruction,
|
||||
const gd::InstructionMetadata& instrInfos);
|
||||
|
||||
const gd::Platform& platform; ///< The platform being used.
|
||||
|
||||
gd::ProjectScopedContainers projectScopedContainers;
|
||||
gd::ObjectsContainer& globalObjectsAndGroups;
|
||||
const gd::ObjectsContainer& objectsAndGroups;
|
||||
|
||||
bool hasProjectAndLayout; ///< true only if project and layout are valid
|
||||
///< references. If false, they should not be used.
|
||||
const gd::Project* project; ///< The project being used.
|
||||
const gd::Layout* scene; ///< The scene being generated.
|
||||
gd::Project* project; ///< The project being used.
|
||||
const gd::Layout* scene; ///< The scene being generated.
|
||||
|
||||
bool errorOccurred; ///< Must be set to true if an error occurred.
|
||||
bool errorOccurred; ///< Must be set to true if an error occured.
|
||||
bool compilationForRuntime; ///< Is set to true if the code generation is
|
||||
///< made for runtime only.
|
||||
|
||||
@@ -872,8 +759,8 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
instructionUniqueIds; ///< The unique ids generated for instructions.
|
||||
size_t eventsListNextUniqueId; ///< The next identifier to use for an events
|
||||
///< list function name.
|
||||
|
||||
gd::DiagnosticReport* diagnosticReport;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // GDCORE_EVENTSCODEGENERATOR_H
|
||||
|
@@ -7,7 +7,6 @@
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
|
||||
@@ -26,63 +25,36 @@
|
||||
#include "GDCore/IDE/Events/ExpressionValidator.h"
|
||||
#include "GDCore/Project/Layout.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/Project/VariablesContainersList.h"
|
||||
#include "GDCore/Project/ObjectsContainersList.h"
|
||||
#include "GDCore/Project/ProjectScopedContainers.h"
|
||||
#include "GDCore/IDE/Events/ExpressionTypeFinder.h"
|
||||
#include "GDCore/IDE/Events/ExpressionVariableOwnerFinder.h"
|
||||
#include "GDCore/Events/CodeGeneration/DiagnosticReport.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
gd::String ExpressionCodeGenerator::GenerateExpressionCode(
|
||||
EventsCodeGenerator& codeGenerator,
|
||||
EventsCodeGenerationContext& context,
|
||||
const gd::String& rootType,
|
||||
const gd::Expression& expression,
|
||||
const gd::String& rootObjectName,
|
||||
const gd::String& extraInfo) {
|
||||
ExpressionCodeGenerator generator(rootType, rootObjectName, codeGenerator, context);
|
||||
const gd::String& type,
|
||||
const gd::String& expression,
|
||||
const gd::String& objectName) {
|
||||
gd::ExpressionParser2 parser(codeGenerator.GetPlatform(),
|
||||
codeGenerator.GetGlobalObjectsAndGroups(),
|
||||
codeGenerator.GetObjectsAndGroups());
|
||||
ExpressionCodeGenerator generator(codeGenerator, context);
|
||||
|
||||
auto node = expression.GetRootNode();
|
||||
auto node = parser.ParseExpression(type, expression, objectName);
|
||||
if (!node) {
|
||||
std::cout << "Error: error while parsing: \"" << expression.GetPlainString()
|
||||
<< "\" (" << rootType << ")" << std::endl;
|
||||
std::cout << "Error: error while parsing: \"" << expression << "\" ("
|
||||
<< type << ")" << std::endl;
|
||||
|
||||
return generator.GenerateDefaultValue(rootType);
|
||||
return generator.GenerateDefaultValue(type);
|
||||
}
|
||||
|
||||
gd::ExpressionValidator validator(codeGenerator.GetPlatform(),
|
||||
codeGenerator.GetProjectScopedContainers(),
|
||||
rootType,
|
||||
extraInfo);
|
||||
gd::ExpressionValidator validator;
|
||||
node->Visit(validator);
|
||||
if (!validator.GetFatalErrors().empty()) {
|
||||
std::cout << "Error: \"" << validator.GetFatalErrors()[0]->GetMessage()
|
||||
<< "\" in: \"" << expression.GetPlainString() << "\" ("
|
||||
<< rootType << ")" << std::endl;
|
||||
if (!validator.GetErrors().empty()) {
|
||||
std::cout << "Error: \"" << validator.GetErrors()[0]->GetMessage()
|
||||
<< "\" in: \"" << expression << "\" (" << type << ")"
|
||||
<< std::endl;
|
||||
|
||||
auto *diagnosticReport = codeGenerator.GetDiagnosticReport();
|
||||
if (diagnosticReport) {
|
||||
for (auto *error : validator.GetFatalErrors()) {
|
||||
if (error->GetType() ==
|
||||
gd::ExpressionParserError::ErrorType::UndeclaredVariable ||
|
||||
error->GetType() ==
|
||||
gd::ExpressionParserError::ErrorType::UnknownIdentifier) {
|
||||
|
||||
const auto& variableName = error->GetActualValue();
|
||||
if (!variableName.empty()) {
|
||||
gd::ProjectDiagnostic projectDiagnostic(
|
||||
gd::ProjectDiagnostic::ErrorType::UndeclaredVariable,
|
||||
error->GetMessage(), error->GetActualValue(),
|
||||
"", error->GetObjectName());
|
||||
diagnosticReport->Add(projectDiagnostic);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return generator.GenerateDefaultValue(rootType);
|
||||
return generator.GenerateDefaultValue(type);
|
||||
}
|
||||
|
||||
node->Visit(generator);
|
||||
@@ -125,90 +97,27 @@ void ExpressionCodeGenerator::OnVisitTextNode(TextNode& node) {
|
||||
void ExpressionCodeGenerator::OnVisitVariableNode(VariableNode& node) {
|
||||
// This "translation" from the type to an enum could be avoided
|
||||
// if all types were moved to an enum.
|
||||
auto type = gd::ExpressionTypeFinder::GetType(codeGenerator.GetPlatform(),
|
||||
codeGenerator.GetProjectScopedContainers(),
|
||||
rootType,
|
||||
node);
|
||||
EventsCodeGenerator::VariableScope scope =
|
||||
node.type == "globalvar"
|
||||
? gd::EventsCodeGenerator::PROJECT_VARIABLE
|
||||
: ((node.type == "scenevar")
|
||||
? gd::EventsCodeGenerator::LAYOUT_VARIABLE
|
||||
: gd::EventsCodeGenerator::OBJECT_VARIABLE);
|
||||
|
||||
if (gd::ParameterMetadata::IsExpression("variable", type)) {
|
||||
// The node is a variable inside an expression waiting for a *variable* to be returned, not its value.
|
||||
EventsCodeGenerator::VariableScope scope =
|
||||
type == "variable"
|
||||
? gd::EventsCodeGenerator::ANY_VARIABLE
|
||||
: type == "variableOrProperty"
|
||||
? gd::EventsCodeGenerator::VARIABLE_OR_PROPERTY
|
||||
: type == "variableOrPropertyOrParameter"
|
||||
? gd::EventsCodeGenerator::VARIABLE_OR_PROPERTY_OR_PARAMETER
|
||||
: type == "globalvar" ? gd::EventsCodeGenerator::PROJECT_VARIABLE
|
||||
: type == "scenevar" ? gd::EventsCodeGenerator::LAYOUT_VARIABLE
|
||||
: gd::EventsCodeGenerator::OBJECT_VARIABLE;
|
||||
|
||||
auto objectName = gd::ExpressionVariableOwnerFinder::GetObjectName(codeGenerator.GetPlatform(),
|
||||
codeGenerator.GetObjectsContainersList(),
|
||||
rootObjectName,
|
||||
node);
|
||||
output += codeGenerator.GenerateGetVariable(
|
||||
node.name, scope, context, objectName, node.child != nullptr);
|
||||
if (node.child) node.child->Visit(*this);
|
||||
} else {
|
||||
// The node represents a variable or an object variable in an expression waiting for its *value* to be returned.
|
||||
|
||||
codeGenerator.GetProjectScopedContainers().MatchIdentifierWithName<void>(node.name, [&](){
|
||||
// Generate the code to access the object variables.
|
||||
|
||||
// Defer generation of the access to the object and variable to the child,
|
||||
// once we know the name of the variable.
|
||||
objectNameToUseForVariableAccessor = node.name;
|
||||
if (node.child) node.child->Visit(*this);
|
||||
objectNameToUseForVariableAccessor = "";
|
||||
|
||||
output += codeGenerator.GenerateVariableValueAs(type);
|
||||
}, [&]() {
|
||||
output += codeGenerator.GenerateGetVariable(
|
||||
node.name, gd::EventsCodeGenerator::ANY_VARIABLE, context, "", node.child != nullptr);
|
||||
if (node.child) node.child->Visit(*this);
|
||||
output += codeGenerator.GenerateVariableValueAs(type);
|
||||
}, [&]() {
|
||||
// Properties are not supported.
|
||||
output += GenerateDefaultValue(type);
|
||||
}, [&]() {
|
||||
// Parameters are not supported.
|
||||
output += GenerateDefaultValue(type);
|
||||
}, [&]() {
|
||||
// The identifier does not represents a variable (or a child variable), or not at least an existing
|
||||
// one, nor an object variable. It's invalid.
|
||||
output += GenerateDefaultValue(type);
|
||||
});
|
||||
}
|
||||
output += codeGenerator.GenerateGetVariable(
|
||||
node.name, scope, context, node.objectName);
|
||||
if (node.child) node.child->Visit(*this);
|
||||
}
|
||||
|
||||
void ExpressionCodeGenerator::OnVisitVariableAccessorNode(
|
||||
VariableAccessorNode& node) {
|
||||
if (!objectNameToUseForVariableAccessor.empty()) {
|
||||
// Use the name of the object passed by the parent, as we need both to access an object variable.
|
||||
output += codeGenerator.GenerateGetVariable(
|
||||
node.name, gd::EventsCodeGenerator::OBJECT_VARIABLE, context,
|
||||
objectNameToUseForVariableAccessor, node.child != nullptr);
|
||||
|
||||
// We have accessed an object variable, from now we can continue accessing the child variables
|
||||
// (including using the bracket notation).
|
||||
objectNameToUseForVariableAccessor = "";
|
||||
} else {
|
||||
output += codeGenerator.GenerateVariableAccessor(node.name);
|
||||
}
|
||||
output += codeGenerator.GenerateVariableAccessor(node.name);
|
||||
if (node.child) node.child->Visit(*this);
|
||||
}
|
||||
|
||||
void ExpressionCodeGenerator::OnVisitVariableBracketAccessorNode(
|
||||
VariableBracketAccessorNode& node) {
|
||||
if (!objectNameToUseForVariableAccessor.empty()) {
|
||||
// Bracket notation can't be used to directly access a variable of an object (`MyObject["MyVariable"]`).
|
||||
// This would be rejected by the ExpressionValidator.
|
||||
output += codeGenerator.GenerateBadVariable();
|
||||
return;
|
||||
}
|
||||
|
||||
ExpressionCodeGenerator generator("number|string", "", codeGenerator, context);
|
||||
ExpressionCodeGenerator generator(codeGenerator, context);
|
||||
node.expression->Visit(generator);
|
||||
output +=
|
||||
codeGenerator.GenerateVariableBracketAccessor(generator.GetOutput());
|
||||
@@ -216,104 +125,39 @@ void ExpressionCodeGenerator::OnVisitVariableBracketAccessorNode(
|
||||
}
|
||||
|
||||
void ExpressionCodeGenerator::OnVisitIdentifierNode(IdentifierNode& node) {
|
||||
auto type = gd::ExpressionTypeFinder::GetType(codeGenerator.GetPlatform(),
|
||||
codeGenerator.GetProjectScopedContainers(),
|
||||
rootType,
|
||||
node);
|
||||
|
||||
if (gd::ParameterMetadata::IsObject(type)) {
|
||||
if (gd::ParameterMetadata::IsObject(node.type)) {
|
||||
output +=
|
||||
codeGenerator.GenerateObject(node.identifierName, type, context);
|
||||
} else if (gd::ParameterMetadata::IsExpression("variable", type)) {
|
||||
EventsCodeGenerator::VariableScope scope =
|
||||
type == "variable"
|
||||
? gd::EventsCodeGenerator::ANY_VARIABLE
|
||||
: type == "variableOrProperty"
|
||||
? gd::EventsCodeGenerator::VARIABLE_OR_PROPERTY
|
||||
: type == "variableOrPropertyOrParameter"
|
||||
? gd::EventsCodeGenerator::VARIABLE_OR_PROPERTY_OR_PARAMETER
|
||||
: type == "globalvar" ? gd::EventsCodeGenerator::PROJECT_VARIABLE
|
||||
: type == "scenevar" ? gd::EventsCodeGenerator::LAYOUT_VARIABLE
|
||||
: gd::EventsCodeGenerator::OBJECT_VARIABLE;
|
||||
|
||||
auto objectName = gd::ExpressionVariableOwnerFinder::GetObjectName(
|
||||
codeGenerator.GetPlatform(), codeGenerator.GetObjectsContainersList(),
|
||||
rootObjectName, node);
|
||||
output += codeGenerator.GenerateGetVariable(
|
||||
node.identifierName, scope, context, objectName,
|
||||
!node.childIdentifierName.empty());
|
||||
if (!node.childIdentifierName.empty()) {
|
||||
output +=
|
||||
codeGenerator.GenerateVariableAccessor(node.childIdentifierName);
|
||||
}
|
||||
codeGenerator.GenerateObject(node.identifierName, node.type, context);
|
||||
} else {
|
||||
const auto& variablesContainersList = codeGenerator.GetProjectScopedContainers().GetVariablesContainersList();
|
||||
const auto& propertiesContainersList = codeGenerator.GetProjectScopedContainers().GetPropertiesContainersList();
|
||||
const auto& parametersVectorsList = codeGenerator.GetProjectScopedContainers().GetParametersVectorsList();
|
||||
|
||||
// The node represents a variable, property, parameter or an object.
|
||||
codeGenerator.GetProjectScopedContainers().MatchIdentifierWithName<void>(node.identifierName, [&]() {
|
||||
// Generate the code to access the object variable.
|
||||
output += codeGenerator.GenerateGetVariable(
|
||||
node.childIdentifierName, gd::EventsCodeGenerator::OBJECT_VARIABLE,
|
||||
context, node.identifierName, !node.childIdentifierName.empty());
|
||||
output += codeGenerator.GenerateVariableValueAs(type);
|
||||
}, [&]() {
|
||||
output += codeGenerator.GenerateGetVariable(
|
||||
node.identifierName, gd::EventsCodeGenerator::VARIABLE_OR_PROPERTY_OR_PARAMETER, context,
|
||||
"", !node.childIdentifierName.empty());
|
||||
if (!node.childIdentifierName.empty()) {
|
||||
output += codeGenerator.GenerateVariableAccessor(node.childIdentifierName);
|
||||
}
|
||||
output += codeGenerator.GenerateVariableValueAs(type);
|
||||
}, [&]() {
|
||||
const auto& propertiesContainerAndProperty = propertiesContainersList.Get(node.identifierName);
|
||||
|
||||
output += codeGenerator.GeneratePropertyGetter(
|
||||
propertiesContainerAndProperty.first, propertiesContainerAndProperty.second, type, context);
|
||||
}, [&]() {
|
||||
const auto& parameter = gd::ParameterMetadataTools::Get(parametersVectorsList, node.identifierName);
|
||||
output += codeGenerator.GenerateParameterGetter(parameter, type, context);
|
||||
}, [&]() {
|
||||
// The identifier does not represents a variable (or a child variable), or not at least an existing
|
||||
// one, nor an object variable. It's invalid.
|
||||
output += GenerateDefaultValue(type);
|
||||
});
|
||||
output += "/* Error during generation, unrecognized identifier type: " +
|
||||
codeGenerator.ConvertToString(node.type) + " with value " +
|
||||
codeGenerator.ConvertToString(node.identifierName) + " */ " +
|
||||
codeGenerator.ConvertToStringExplicit(node.identifierName);
|
||||
}
|
||||
}
|
||||
|
||||
void ExpressionCodeGenerator::OnVisitFunctionCallNode(FunctionCallNode& node) {
|
||||
auto type = gd::ExpressionTypeFinder::GetType(codeGenerator.GetPlatform(),
|
||||
codeGenerator.GetProjectScopedContainers(),
|
||||
rootType,
|
||||
node);
|
||||
|
||||
const gd::ExpressionMetadata &metadata = MetadataProvider::GetFunctionCallMetadata(
|
||||
codeGenerator.GetPlatform(),
|
||||
codeGenerator.GetObjectsContainersList(),
|
||||
node);
|
||||
|
||||
if (gd::MetadataProvider::IsBadExpressionMetadata(metadata)) {
|
||||
if (gd::MetadataProvider::IsBadExpressionMetadata(node.expressionMetadata)) {
|
||||
output += "/* Error during generation, function not found: " +
|
||||
codeGenerator.ConvertToString(node.functionName) + " */ " +
|
||||
GenerateDefaultValue(type);
|
||||
GenerateDefaultValue(node.type);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!node.objectName.empty()) {
|
||||
if (!node.behaviorName.empty()) {
|
||||
output += GenerateBehaviorFunctionCode(type,
|
||||
output += GenerateBehaviorFunctionCode(node.type,
|
||||
node.objectName,
|
||||
node.behaviorName,
|
||||
node.parameters,
|
||||
metadata);
|
||||
node.expressionMetadata);
|
||||
} else {
|
||||
output += GenerateObjectFunctionCode(
|
||||
type, node.objectName, node.parameters, metadata);
|
||||
node.type, node.objectName, node.parameters, node.expressionMetadata);
|
||||
}
|
||||
} else {
|
||||
output +=
|
||||
GenerateFreeFunctionCode(node.parameters, metadata);
|
||||
GenerateFreeFunctionCode(node.parameters, node.expressionMetadata);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -321,10 +165,10 @@ gd::String ExpressionCodeGenerator::GenerateFreeFunctionCode(
|
||||
const std::vector<std::unique_ptr<ExpressionNode>>& parameters,
|
||||
const ExpressionMetadata& expressionMetadata) {
|
||||
codeGenerator.AddIncludeFiles(
|
||||
expressionMetadata.GetIncludeFiles());
|
||||
expressionMetadata.codeExtraInformation.GetIncludeFiles());
|
||||
|
||||
// Launch custom code generator if needed
|
||||
if (expressionMetadata.HasCustomCodeGenerator()) {
|
||||
if (expressionMetadata.codeExtraInformation.HasCustomCodeGenerator()) {
|
||||
return expressionMetadata.codeExtraInformation.customCodeGenerator(
|
||||
PrintParameters(parameters), codeGenerator, context);
|
||||
}
|
||||
@@ -341,11 +185,16 @@ gd::String ExpressionCodeGenerator::GenerateObjectFunctionCode(
|
||||
const gd::String& objectName,
|
||||
const std::vector<std::unique_ptr<ExpressionNode>>& parameters,
|
||||
const ExpressionMetadata& expressionMetadata) {
|
||||
const gd::ObjectsContainer& globalObjectsAndGroups =
|
||||
codeGenerator.GetGlobalObjectsAndGroups();
|
||||
const gd::ObjectsContainer& objectsAndGroups =
|
||||
codeGenerator.GetObjectsAndGroups();
|
||||
|
||||
codeGenerator.AddIncludeFiles(
|
||||
expressionMetadata.GetIncludeFiles());
|
||||
expressionMetadata.codeExtraInformation.GetIncludeFiles());
|
||||
|
||||
// Launch custom code generator if needed
|
||||
if (expressionMetadata.HasCustomCodeGenerator()) {
|
||||
if (expressionMetadata.codeExtraInformation.HasCustomCodeGenerator()) {
|
||||
return expressionMetadata.codeExtraInformation.customCodeGenerator(
|
||||
PrintParameters(parameters), codeGenerator, context);
|
||||
}
|
||||
@@ -361,22 +210,23 @@ gd::String ExpressionCodeGenerator::GenerateObjectFunctionCode(
|
||||
|
||||
// Get object(s) concerned by function call
|
||||
std::vector<gd::String> realObjects =
|
||||
codeGenerator.GetObjectsContainersList().ExpandObjectName(objectName, context.GetCurrentObject());
|
||||
codeGenerator.ExpandObjectsName(objectName, context);
|
||||
for (std::size_t i = 0; i < realObjects.size(); ++i) {
|
||||
context.ObjectsListNeeded(realObjects[i]);
|
||||
|
||||
gd::String objectType = codeGenerator.GetObjectsContainersList().GetTypeOfObject(realObjects[i]);
|
||||
gd::String objectType = gd::GetTypeOfObject(
|
||||
globalObjectsAndGroups, objectsAndGroups, realObjects[i]);
|
||||
const ObjectMetadata& objInfo = MetadataProvider::GetObjectMetadata(
|
||||
codeGenerator.GetPlatform(), objectType);
|
||||
|
||||
codeGenerator.AddIncludeFiles(objInfo.includeFiles);
|
||||
functionOutput = codeGenerator.GenerateObjectFunctionCall(
|
||||
realObjects[i],
|
||||
objInfo,
|
||||
expressionMetadata.codeExtraInformation,
|
||||
parametersCode,
|
||||
functionOutput,
|
||||
context);
|
||||
codeGenerator.AddIncludeFiles(objInfo.includeFiles);
|
||||
functionOutput = codeGenerator.GenerateObjectFunctionCall(
|
||||
realObjects[i],
|
||||
objInfo,
|
||||
expressionMetadata.codeExtraInformation,
|
||||
parametersCode,
|
||||
functionOutput,
|
||||
context);
|
||||
}
|
||||
|
||||
return functionOutput;
|
||||
@@ -387,11 +237,16 @@ gd::String ExpressionCodeGenerator::GenerateBehaviorFunctionCode(
|
||||
const gd::String& behaviorName,
|
||||
const std::vector<std::unique_ptr<ExpressionNode>>& parameters,
|
||||
const ExpressionMetadata& expressionMetadata) {
|
||||
const gd::ObjectsContainer& globalObjectsAndGroups =
|
||||
codeGenerator.GetGlobalObjectsAndGroups();
|
||||
const gd::ObjectsContainer& objectsAndGroups =
|
||||
codeGenerator.GetObjectsAndGroups();
|
||||
|
||||
codeGenerator.AddIncludeFiles(
|
||||
expressionMetadata.GetIncludeFiles());
|
||||
expressionMetadata.codeExtraInformation.GetIncludeFiles());
|
||||
|
||||
// Launch custom code generator if needed
|
||||
if (expressionMetadata.HasCustomCodeGenerator()) {
|
||||
if (expressionMetadata.codeExtraInformation.HasCustomCodeGenerator()) {
|
||||
return expressionMetadata.codeExtraInformation.customCodeGenerator(
|
||||
PrintParameters(parameters), codeGenerator, context);
|
||||
}
|
||||
@@ -405,11 +260,12 @@ gd::String ExpressionCodeGenerator::GenerateBehaviorFunctionCode(
|
||||
|
||||
// Get object(s) concerned by function call
|
||||
std::vector<gd::String> realObjects =
|
||||
codeGenerator.GetObjectsContainersList().ExpandObjectName(objectName, context.GetCurrentObject());
|
||||
codeGenerator.ExpandObjectsName(objectName, context);
|
||||
|
||||
gd::String functionOutput = GenerateDefaultValue(type);
|
||||
|
||||
gd::String behaviorType = codeGenerator.GetObjectsContainersList().GetTypeOfBehavior(behaviorName);
|
||||
gd::String behaviorType = gd::GetTypeOfBehavior(
|
||||
globalObjectsAndGroups, objectsAndGroups, behaviorName);
|
||||
const BehaviorMetadata& autoInfo = MetadataProvider::GetBehaviorMetadata(
|
||||
codeGenerator.GetPlatform(), behaviorType);
|
||||
|
||||
@@ -437,26 +293,24 @@ gd::String ExpressionCodeGenerator::GenerateParametersCodes(
|
||||
size_t nonCodeOnlyParameterIndex = 0;
|
||||
gd::String parametersCode;
|
||||
for (std::size_t i = initialParameterIndex;
|
||||
i < expressionMetadata.GetParameters().GetParametersCount();
|
||||
i < expressionMetadata.parameters.size();
|
||||
++i) {
|
||||
if (i != initialParameterIndex) parametersCode += ", ";
|
||||
|
||||
auto& parameterMetadata = expressionMetadata.GetParameters().GetParameter(i);
|
||||
auto& parameterMetadata = expressionMetadata.parameters[i];
|
||||
if (!parameterMetadata.IsCodeOnly()) {
|
||||
ExpressionCodeGenerator generator(codeGenerator, context);
|
||||
if (nonCodeOnlyParameterIndex < parameters.size()) {
|
||||
auto objectName = gd::ExpressionVariableOwnerFinder::GetObjectName(codeGenerator.GetPlatform(),
|
||||
codeGenerator.GetObjectsContainersList(),
|
||||
rootObjectName,
|
||||
*parameters[nonCodeOnlyParameterIndex].get());
|
||||
ExpressionCodeGenerator generator(parameterMetadata.GetType(), objectName, codeGenerator, context);
|
||||
parameters[nonCodeOnlyParameterIndex]->Visit(generator);
|
||||
parametersCode += generator.GetOutput();
|
||||
} else if (parameterMetadata.IsOptional()) {
|
||||
ExpressionCodeGenerator generator(parameterMetadata.GetType(), "", codeGenerator, context);
|
||||
// Optional parameters default value were not parsed at the time of the
|
||||
// expression parsing. Parse them now.
|
||||
ExpressionParser2 parser;
|
||||
auto node = parser.ParseExpression(parameterMetadata.GetDefaultValue());
|
||||
ExpressionParser2 parser(codeGenerator.GetPlatform(),
|
||||
codeGenerator.GetGlobalObjectsAndGroups(),
|
||||
codeGenerator.GetObjectsAndGroups());
|
||||
auto node = parser.ParseExpression(parameterMetadata.GetType(),
|
||||
parameterMetadata.GetDefaultValue());
|
||||
|
||||
node->Visit(generator);
|
||||
parametersCode += generator.GetOutput();
|
||||
@@ -514,20 +368,12 @@ gd::String ExpressionCodeGenerator::GenerateDefaultValue(
|
||||
}
|
||||
|
||||
void ExpressionCodeGenerator::OnVisitEmptyNode(EmptyNode& node) {
|
||||
auto type = gd::ExpressionTypeFinder::GetType(codeGenerator.GetPlatform(),
|
||||
codeGenerator.GetProjectScopedContainers(),
|
||||
rootType,
|
||||
node);
|
||||
output += GenerateDefaultValue(type);
|
||||
output += GenerateDefaultValue(node.type);
|
||||
}
|
||||
|
||||
void ExpressionCodeGenerator::OnVisitObjectFunctionNameNode(
|
||||
ObjectFunctionNameNode& node) {
|
||||
auto type = gd::ExpressionTypeFinder::GetType(codeGenerator.GetPlatform(),
|
||||
codeGenerator.GetProjectScopedContainers(),
|
||||
rootType,
|
||||
node);
|
||||
output += GenerateDefaultValue(type);
|
||||
output += GenerateDefaultValue(node.type);
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -9,6 +9,7 @@
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2.h"
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2Node.h"
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2NodeWorker.h"
|
||||
#include "GDCore/String.h"
|
||||
@@ -34,11 +35,9 @@ namespace gd {
|
||||
*/
|
||||
class GD_CORE_API ExpressionCodeGenerator : public ExpressionParser2NodeWorker {
|
||||
public:
|
||||
ExpressionCodeGenerator(const gd::String &rootType_,
|
||||
const gd::String &rootObjectName_,
|
||||
EventsCodeGenerator& codeGenerator_,
|
||||
ExpressionCodeGenerator(EventsCodeGenerator& codeGenerator_,
|
||||
EventsCodeGenerationContext& context_)
|
||||
: rootType(rootType_), rootObjectName(rootObjectName_), codeGenerator(codeGenerator_), context(context_){};
|
||||
: codeGenerator(codeGenerator_), context(context_){};
|
||||
virtual ~ExpressionCodeGenerator(){};
|
||||
|
||||
/**
|
||||
@@ -58,9 +57,8 @@ class GD_CORE_API ExpressionCodeGenerator : public ExpressionParser2NodeWorker {
|
||||
static gd::String GenerateExpressionCode(EventsCodeGenerator& codeGenerator,
|
||||
EventsCodeGenerationContext& context,
|
||||
const gd::String& type,
|
||||
const gd::Expression& expression,
|
||||
const gd::String& objectName = "",
|
||||
const gd::String& extraInfo = "");
|
||||
const gd::String& expression,
|
||||
const gd::String& objectName = "");
|
||||
|
||||
const gd::String& GetOutput() { return output; };
|
||||
|
||||
@@ -103,11 +101,8 @@ class GD_CORE_API ExpressionCodeGenerator : public ExpressionParser2NodeWorker {
|
||||
const std::vector<std::unique_ptr<ExpressionNode>>& parameters);
|
||||
|
||||
gd::String output;
|
||||
gd::String objectNameToUseForVariableAccessor;
|
||||
EventsCodeGenerator& codeGenerator;
|
||||
EventsCodeGenerationContext& context;
|
||||
const gd::String rootType;
|
||||
const gd::String rootObjectName;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -5,19 +5,16 @@
|
||||
*/
|
||||
|
||||
#include "GDCore/Events/Event.h"
|
||||
|
||||
#include "GDCore/Events/Builtin/AsyncEvent.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
#include "GDCore/Events/EventVisitor.h"
|
||||
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
|
||||
#include "GDCore/Extensions/Platform.h"
|
||||
#include "GDCore/Extensions/PlatformExtension.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
EventsList BaseEvent::badSubEvents;
|
||||
VariablesContainer BaseEvent::badLocalVariables;
|
||||
std::vector<gd::String> BaseEvent::emptyDependencies;
|
||||
gd::String BaseEvent::emptySourceFile;
|
||||
|
||||
BaseEvent::BaseEvent()
|
||||
: totalTimeDuringLastSession(0),
|
||||
@@ -27,8 +24,6 @@ BaseEvent::BaseEvent()
|
||||
|
||||
bool BaseEvent::HasSubEvents() const { return !GetSubEvents().IsEmpty(); }
|
||||
|
||||
bool BaseEvent::HasVariables() const { return GetVariables().Count() > 0; }
|
||||
|
||||
gd::String BaseEvent::GenerateEventCode(
|
||||
gd::EventsCodeGenerator& codeGenerator,
|
||||
gd::EventsCodeGenerationContext& context) {
|
||||
@@ -70,41 +65,10 @@ gd::String BaseEvent::GenerateEventCode(
|
||||
return "";
|
||||
}
|
||||
|
||||
void BaseEvent::PreprocessAsyncActions(const gd::Platform& platform) {
|
||||
if (!CanHaveSubEvents()) return;
|
||||
for (const auto& actionsList : GetAllActionsVectors())
|
||||
for (std::size_t aId = 0; aId < actionsList->size(); ++aId) {
|
||||
const auto& action = actionsList->at(aId);
|
||||
const gd::InstructionMetadata& actionMetadata =
|
||||
gd::MetadataProvider::GetActionMetadata(platform, action.GetType());
|
||||
if (actionMetadata.IsAsync() &&
|
||||
(!actionMetadata.IsOptionallyAsync() || action.IsAwaited())) {
|
||||
gd::InstructionsList remainingActions;
|
||||
remainingActions.InsertInstructions(
|
||||
*actionsList, aId + 1, actionsList->size() - 1);
|
||||
gd::AsyncEvent asyncEvent(action, remainingActions, GetSubEvents());
|
||||
|
||||
// Ensure that the local event no longer has any of the actions/subevent
|
||||
// after the async function
|
||||
actionsList->RemoveAfter(aId);
|
||||
GetSubEvents().Clear();
|
||||
|
||||
GetSubEvents().InsertEvent(asyncEvent);
|
||||
|
||||
// We just moved all the rest, there's nothing left to do in this event.
|
||||
return;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void BaseEvent::Preprocess(gd::EventsCodeGenerator& codeGenerator,
|
||||
gd::EventsList& eventList,
|
||||
std::size_t indexOfTheEventInThisList) {
|
||||
if (IsDisabled()) return;
|
||||
|
||||
PreprocessAsyncActions(codeGenerator.GetPlatform());
|
||||
|
||||
if (!MustBePreprocessed()) return;
|
||||
if (IsDisabled() || !MustBePreprocessed()) return;
|
||||
|
||||
try {
|
||||
if (type.empty()) return;
|
||||
@@ -142,14 +106,6 @@ void BaseEvent::Preprocess(gd::EventsCodeGenerator& codeGenerator,
|
||||
}
|
||||
}
|
||||
|
||||
bool BaseEvent::AcceptVisitor(gd::EventVisitor& eventVisitor) {
|
||||
return eventVisitor.VisitEvent(*this);
|
||||
}
|
||||
|
||||
void BaseEvent::AcceptVisitor(gd::ReadOnlyEventVisitor& eventVisitor) const {
|
||||
eventVisitor.VisitEvent(*this);
|
||||
}
|
||||
|
||||
BaseEventSPtr GD_CORE_API CloneRememberingOriginalEvent(BaseEventSPtr event) {
|
||||
gd::BaseEventSPtr copy(event->Clone());
|
||||
// Original event is either the original event of the copied event, or the
|
||||
|
@@ -3,12 +3,13 @@
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
#if defined(GD_IDE_ONLY)
|
||||
#ifndef GDCORE_EVENT_H
|
||||
#define GDCORE_EVENT_H
|
||||
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/Events/Instruction.h"
|
||||
#include "GDCore/Events/InstructionsList.h"
|
||||
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
|
||||
@@ -22,10 +23,7 @@ class EventsCodeGenerationContext;
|
||||
class Platform;
|
||||
class SerializerElement;
|
||||
class Instruction;
|
||||
class EventVisitor;
|
||||
class ReadOnlyEventVisitor;
|
||||
class VariablesContainer;
|
||||
} // namespace gd
|
||||
}
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -91,32 +89,6 @@ class GD_CORE_API BaseEvent {
|
||||
*/
|
||||
bool HasSubEvents() const;
|
||||
|
||||
/**
|
||||
* Derived class have to redefine this function, so as to return true, if they
|
||||
* can have local variables.
|
||||
*/
|
||||
virtual bool CanHaveVariables() const { return false; }
|
||||
|
||||
/**
|
||||
* Return the local variables, if applicable.
|
||||
*/
|
||||
virtual const gd::VariablesContainer& GetVariables() const {
|
||||
return badLocalVariables;
|
||||
};
|
||||
|
||||
/**
|
||||
* Return the local variables, if applicable.
|
||||
*/
|
||||
virtual gd::VariablesContainer& GetVariables() {
|
||||
return badLocalVariables;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Return true if the events has local variables.
|
||||
* \warning This is only applicable when CanHaveVariables() return true.
|
||||
*/
|
||||
bool HasVariables() const;
|
||||
|
||||
/**
|
||||
* \brief Return a list of all conditions of the event.
|
||||
* \note Used to preprocess or search in the conditions.
|
||||
@@ -154,27 +126,40 @@ class GD_CORE_API BaseEvent {
|
||||
return noSearchableStrings;
|
||||
};
|
||||
|
||||
virtual bool ReplaceAllSearchableStrings(
|
||||
std::vector<gd::String> newSearchableString) {
|
||||
return false;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Return a list of all expressions of the event, each with their associated metadata.
|
||||
* \note Used to preprocess or search in the expressions of the event.
|
||||
*/
|
||||
virtual std::vector<std::pair<gd::Expression*, gd::ParameterMetadata> >
|
||||
GetAllExpressionsWithMetadata() {
|
||||
GetAllExpressionsWithMetadata() {
|
||||
std::vector<std::pair<gd::Expression*, gd::ParameterMetadata> > noExpr;
|
||||
return noExpr;
|
||||
};
|
||||
virtual std::vector<
|
||||
std::pair<const gd::Expression*, const gd::ParameterMetadata> >
|
||||
GetAllExpressionsWithMetadata() const {
|
||||
std::vector<std::pair<const gd::Expression*, const gd::ParameterMetadata> >
|
||||
noExpr;
|
||||
virtual std::vector<std::pair<const gd::Expression*, const gd::ParameterMetadata> >
|
||||
GetAllExpressionsWithMetadata() const {
|
||||
std::vector<std::pair<const gd::Expression*, const gd::ParameterMetadata> > noExpr;
|
||||
return noExpr;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Returns the dependencies on source files of the project.
|
||||
* \note Default implementation returns an empty list of dependencies. This is
|
||||
* fine for most events that are not related to adding custom user source
|
||||
* code.
|
||||
*/
|
||||
virtual const std::vector<gd::String>& GetSourceFileDependencies() const {
|
||||
return emptyDependencies;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Returns the name of the source file associated with the event
|
||||
* \note Default implementation returns an empty string. This is fine for most
|
||||
* events that are not related to adding custom user source code.
|
||||
*/
|
||||
virtual const gd::String& GetAssociatedGDManagedSourceFile(
|
||||
gd::Project& project) const {
|
||||
return emptySourceFile;
|
||||
};
|
||||
///@}
|
||||
|
||||
/** \name Code generation
|
||||
@@ -216,11 +201,6 @@ class GD_CORE_API BaseEvent {
|
||||
gd::EventsList& eventList,
|
||||
std::size_t indexOfTheEventInThisList);
|
||||
|
||||
/**
|
||||
* A function that turns all async member actions into an Async subevent for code generation.
|
||||
*/
|
||||
void PreprocessAsyncActions(const gd::Platform& platform);
|
||||
|
||||
/**
|
||||
* \brief If MustBePreprocessed is redefined to return true, the
|
||||
* gd::EventMetadata::preprocessing associated to the event will be called to
|
||||
@@ -245,9 +225,6 @@ class GD_CORE_API BaseEvent {
|
||||
*/
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element){};
|
||||
|
||||
virtual bool AcceptVisitor(gd::EventVisitor& eventVisitor);
|
||||
virtual void AcceptVisitor(gd::ReadOnlyEventVisitor& eventVisitor) const;
|
||||
///@}
|
||||
|
||||
/** \name Common properties
|
||||
@@ -287,19 +264,6 @@ class GD_CORE_API BaseEvent {
|
||||
*/
|
||||
bool IsFolded() const { return folded; }
|
||||
|
||||
/**
|
||||
* \brief Set the AI generated event ID.
|
||||
*/
|
||||
void SetAiGeneratedEventId(const gd::String& aiGeneratedEventId_) {
|
||||
aiGeneratedEventId = aiGeneratedEventId_;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Get the AI generated event ID.
|
||||
*/
|
||||
const gd::String& GetAiGeneratedEventId() const {
|
||||
return aiGeneratedEventId;
|
||||
}
|
||||
///@}
|
||||
|
||||
std::weak_ptr<gd::BaseEvent>
|
||||
@@ -318,10 +282,10 @@ class GD_CORE_API BaseEvent {
|
||||
bool disabled; ///< True if the event is disabled and must not be executed
|
||||
gd::String type; ///< Type of the event. Must be assigned at the creation.
|
||||
///< Used for saving the event for instance.
|
||||
gd::String aiGeneratedEventId; ///< When generated by an AI/external tool.
|
||||
|
||||
static gd::EventsList badSubEvents;
|
||||
static gd::VariablesContainer badLocalVariables;
|
||||
static std::vector<gd::String> emptyDependencies;
|
||||
static gd::String emptySourceFile;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -344,3 +308,6 @@ class EmptyEvent : public BaseEvent {
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // GDCORE_EVENT_H
|
||||
#endif
|
||||
|
@@ -1,76 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
class BaseEvent;
|
||||
class LinkEvent;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Visitor of any kind of event.
|
||||
*
|
||||
* \ingroup Events
|
||||
*/
|
||||
class GD_CORE_API EventVisitor {
|
||||
public:
|
||||
virtual ~EventVisitor(){};
|
||||
|
||||
/**
|
||||
* Called to do some work on an event.
|
||||
*
|
||||
* \return true if the event must be deleted from the events list, false
|
||||
* otherwise.
|
||||
*/
|
||||
virtual bool VisitEvent(gd::BaseEvent& linkEvent) = 0;
|
||||
|
||||
/**
|
||||
* Called to do some work on a link event.
|
||||
*
|
||||
* Note that VisitEvent is also called with this event.
|
||||
*
|
||||
* \return true if the event must be deleted from the events list, false
|
||||
* otherwise.
|
||||
*/
|
||||
virtual bool VisitLinkEvent(gd::LinkEvent& linkEvent) = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Visitor of any kind of event.
|
||||
*
|
||||
* \ingroup Events
|
||||
*/
|
||||
class GD_CORE_API ReadOnlyEventVisitor {
|
||||
public:
|
||||
virtual ~ReadOnlyEventVisitor(){};
|
||||
|
||||
/**
|
||||
* Called to do some work on an event.
|
||||
*/
|
||||
virtual void VisitEvent(const gd::BaseEvent& linkEvent) = 0;
|
||||
|
||||
/**
|
||||
* Called to do some work on a link event.
|
||||
*
|
||||
* Note that VisitEvent is also called with this event.
|
||||
*/
|
||||
virtual void VisitLinkEvent(const gd::LinkEvent& linkEvent) = 0;
|
||||
|
||||
/**
|
||||
* @brief Abort the iteration on the events.
|
||||
*/
|
||||
virtual void StopAnyEventIteration() = 0;
|
||||
};
|
||||
|
||||
}
|
@@ -5,7 +5,6 @@
|
||||
*/
|
||||
|
||||
#include "EventsList.h"
|
||||
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/Tools/Log.h"
|
||||
@@ -101,8 +100,9 @@ bool EventsList::Contains(const gd::BaseEvent& eventToSearch,
|
||||
}
|
||||
|
||||
bool EventsList::MoveEventToAnotherEventsList(const gd::BaseEvent& eventToMove,
|
||||
gd::EventsList& newEventsList,
|
||||
std::size_t newPosition) {
|
||||
gd::EventsList& newEventsList,
|
||||
std::size_t newPosition) {
|
||||
|
||||
for (std::size_t i = 0; i < GetEventsCount(); ++i) {
|
||||
if (events[i].get() == &eventToMove) {
|
||||
std::shared_ptr<BaseEvent> event = events[i];
|
||||
|
@@ -18,6 +18,7 @@ class BaseEvent;
|
||||
namespace gd {
|
||||
class SerializerElement;
|
||||
}
|
||||
class TiXmlElement;
|
||||
|
||||
#undef CreateEvent
|
||||
|
||||
|
@@ -1,41 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#include "GDCore/Events/Expression.h"
|
||||
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
Expression::Expression() : node(nullptr) {};
|
||||
|
||||
Expression::Expression(gd::String plainString_)
|
||||
: node(nullptr), plainString(plainString_) {};
|
||||
|
||||
Expression::Expression(const char* plainString_)
|
||||
: node(nullptr), plainString(plainString_) {};
|
||||
|
||||
Expression::Expression(const Expression& copy)
|
||||
: node(nullptr), plainString{copy.plainString} {};
|
||||
|
||||
Expression& Expression::operator=(const Expression& expression) {
|
||||
plainString = expression.plainString;
|
||||
node = nullptr;
|
||||
return *this;
|
||||
};
|
||||
|
||||
Expression::~Expression(){};
|
||||
|
||||
ExpressionNode* Expression::GetRootNode() const {
|
||||
if (!node) {
|
||||
gd::ExpressionParser2 parser = ExpressionParser2();
|
||||
node = std::move(parser.ParseExpression(plainString));
|
||||
}
|
||||
return node.get();
|
||||
}
|
||||
|
||||
} // namespace gd
|
@@ -6,15 +6,7 @@
|
||||
|
||||
#ifndef GDCORE_EXPRESSION_H
|
||||
#define GDCORE_EXPRESSION_H
|
||||
|
||||
#include "GDCore/String.h"
|
||||
#include <memory>
|
||||
|
||||
namespace gd {
|
||||
class ExpressionParser2;
|
||||
class ObjectsContainer;
|
||||
struct ExpressionNode;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -32,49 +24,32 @@ class GD_CORE_API Expression {
|
||||
/**
|
||||
* \brief Construct an empty expression
|
||||
*/
|
||||
Expression();
|
||||
Expression(){};
|
||||
|
||||
/**
|
||||
* \brief Construct an expression from a string
|
||||
*/
|
||||
Expression(gd::String plainString_);
|
||||
Expression(gd::String plainString_) : plainString(plainString_){};
|
||||
|
||||
/**
|
||||
* \brief Construct an expression from a const char *
|
||||
*/
|
||||
Expression(const char* plainString_);
|
||||
|
||||
/**
|
||||
* \brief Copy construct an expression.
|
||||
*/
|
||||
Expression(const Expression& copy);
|
||||
|
||||
/**
|
||||
* \brief Expression affectation overriding.
|
||||
*/
|
||||
Expression& operator=(const Expression& expression);
|
||||
Expression(const char* plainString_) : plainString(plainString_){};
|
||||
|
||||
/**
|
||||
* \brief Get the plain string representing the expression
|
||||
*/
|
||||
inline const gd::String& GetPlainString() const { return plainString; };
|
||||
|
||||
/**
|
||||
* @brief Get the expression node.
|
||||
* @return std::unique_ptr<gd::ExpressionNode>
|
||||
*/
|
||||
gd::ExpressionNode* GetRootNode() const;
|
||||
|
||||
/**
|
||||
* \brief Mimics std::string::c_str
|
||||
*/
|
||||
inline const char* c_str() const { return plainString.c_str(); };
|
||||
|
||||
virtual ~Expression();
|
||||
virtual ~Expression(){};
|
||||
|
||||
private:
|
||||
gd::String plainString; ///< The expression string
|
||||
mutable std::unique_ptr<gd::ExpressionNode> node;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -55,10 +55,6 @@ void Instruction::SetParameter(std::size_t nb, const gd::Expression& val) {
|
||||
parameters[nb] = val;
|
||||
}
|
||||
|
||||
void Instruction::AddParameter(const gd::Expression& val) {
|
||||
parameters.push_back(val);
|
||||
}
|
||||
|
||||
std::shared_ptr<Instruction> GD_CORE_API
|
||||
CloneRememberingOriginalElement(std::shared_ptr<Instruction> instruction) {
|
||||
std::shared_ptr<Instruction> copy =
|
||||
|
@@ -72,22 +72,6 @@ class GD_CORE_API Instruction {
|
||||
*/
|
||||
void SetInverted(bool inverted_) { inverted = inverted_; }
|
||||
|
||||
/**
|
||||
* \brief Return true if the async instruction should be awaited.
|
||||
* This is not relevant if the instruction is not optionally asynchronous.
|
||||
*
|
||||
* \return true if the instruction is to be awaited
|
||||
*/
|
||||
bool IsAwaited() const { return awaitAsync; }
|
||||
|
||||
/**
|
||||
* \brief Set if the async instruction is to be awaited or not.
|
||||
* This is not relevant if the instruction is not optionally asynchronous.
|
||||
*
|
||||
* \param inverted true if the instruction must be awaited
|
||||
*/
|
||||
void SetAwaited(bool awaited) { awaitAsync = awaited; }
|
||||
|
||||
/**
|
||||
* \brief Return the number of parameters of the instruction.
|
||||
*/
|
||||
@@ -123,11 +107,6 @@ class GD_CORE_API Instruction {
|
||||
*/
|
||||
void SetParameter(std::size_t nb, const gd::Expression& val);
|
||||
|
||||
/** Add a parameter at the end
|
||||
* \param val The new value of the parameter
|
||||
*/
|
||||
void AddParameter(const gd::Expression& val);
|
||||
|
||||
/** \brief Get a reference to the std::vector containing the parameters.
|
||||
* \return A std::vector containing the parameters
|
||||
*/
|
||||
@@ -160,9 +139,7 @@ class GD_CORE_API Instruction {
|
||||
* Useful to get reference to the original instruction in memory during code
|
||||
* generation, to ensure stable unique identifiers.
|
||||
*/
|
||||
std::weak_ptr<Instruction> GetOriginalInstruction() {
|
||||
return originalInstruction;
|
||||
};
|
||||
std::weak_ptr<Instruction> GetOriginalInstruction() { return originalInstruction; };
|
||||
|
||||
friend std::shared_ptr<Instruction> CloneRememberingOriginalElement(
|
||||
std::shared_ptr<Instruction> instruction);
|
||||
@@ -171,9 +148,6 @@ class GD_CORE_API Instruction {
|
||||
gd::String type; ///< Instruction type
|
||||
bool inverted; ///< True if the instruction if inverted. Only applicable for
|
||||
///< instruction used as conditions by events
|
||||
bool awaitAsync =
|
||||
false; ///< Tells the code generator whether the optionally asynchronous
|
||||
///< instruction should be generated as asynchronous (awaited) or not.
|
||||
mutable std::vector<gd::Expression>
|
||||
parameters; ///< Vector containing the parameters
|
||||
gd::InstructionsList subInstructions; ///< Sub instructions, if applicable.
|
||||
|
@@ -5,7 +5,6 @@
|
||||
*/
|
||||
|
||||
#include "InstructionsList.h"
|
||||
|
||||
#include "GDCore/Events/Instruction.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "Serialization.h"
|
||||
@@ -32,10 +31,6 @@ void InstructionsList::InsertInstructions(const InstructionsList& list,
|
||||
}
|
||||
}
|
||||
|
||||
void InstructionsList::RemoveAfter(const size_t position) {
|
||||
elements.resize(position);
|
||||
}
|
||||
|
||||
void InstructionsList::SerializeTo(SerializerElement& element) const {
|
||||
EventsListSerialization::SerializeInstructionsTo(*this, element);
|
||||
}
|
||||
|
@@ -6,10 +6,9 @@
|
||||
|
||||
#ifndef GDCORE_INSTRUCTIONSLIST_H
|
||||
#define GDCORE_INSTRUCTIONSLIST_H
|
||||
#include "GDCore/Tools/SPtrList.h"
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/Tools/SPtrList.h"
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
}
|
||||
@@ -23,11 +22,11 @@ class SerializerElement;
|
||||
namespace gd {
|
||||
|
||||
class InstructionsList : public SPtrList<gd::Instruction> {
|
||||
public:
|
||||
void InsertInstructions(const InstructionsList &list, size_t begin,
|
||||
size_t end, size_t position = (size_t)-1);
|
||||
|
||||
void RemoveAfter(size_t position);
|
||||
public:
|
||||
void InsertInstructions(const InstructionsList& list,
|
||||
size_t begin,
|
||||
size_t end,
|
||||
size_t position = (size_t)-1);
|
||||
|
||||
/** \name Serialization
|
||||
*/
|
||||
@@ -36,17 +35,17 @@ public:
|
||||
* \brief Serialize the instructions to the specified element
|
||||
* \see EventsListSerialization
|
||||
*/
|
||||
void SerializeTo(gd::SerializerElement &element) const;
|
||||
void SerializeTo(gd::SerializerElement& element) const;
|
||||
|
||||
/**
|
||||
* \brief Load the instructions from the specified element
|
||||
* \see EventsListSerialization
|
||||
*/
|
||||
void UnserializeFrom(gd::Project &project,
|
||||
const gd::SerializerElement &element);
|
||||
void UnserializeFrom(gd::Project& project,
|
||||
const gd::SerializerElement& element);
|
||||
///@}
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
} // namespace gd
|
||||
|
||||
#endif
|
||||
|
@@ -19,25 +19,139 @@
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
#include "GDCore/Tools/MakeUnique.h"
|
||||
#include "GrammarTerminals.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace gd::GrammarTerminals;
|
||||
|
||||
namespace gd {
|
||||
|
||||
gd::String ExpressionParser2::NAMESPACE_SEPARATOR = "::";
|
||||
|
||||
ExpressionParser2::ExpressionParser2()
|
||||
ExpressionParser2::ExpressionParser2(
|
||||
const gd::Platform& platform_,
|
||||
const gd::ObjectsContainer& globalObjectsContainer_,
|
||||
const gd::ObjectsContainer& objectsContainer_)
|
||||
: expression(""),
|
||||
currentPosition(0) {}
|
||||
currentPosition(0),
|
||||
platform(platform_),
|
||||
globalObjectsContainer(globalObjectsContainer_),
|
||||
objectsContainer(objectsContainer_) {}
|
||||
|
||||
namespace {
|
||||
/**
|
||||
* Return the minimum number of parameters, starting from a given parameter
|
||||
* (by convention, 1 for object functions and 2 for behavior functions).
|
||||
*/
|
||||
size_t GetMinimumParametersNumber(
|
||||
const std::vector<gd::ParameterMetadata>& parameters,
|
||||
size_t initialParameterIndex) {
|
||||
size_t nb = 0;
|
||||
for (std::size_t i = initialParameterIndex; i < parameters.size(); ++i) {
|
||||
if (!parameters[i].optional && !parameters[i].codeOnly) nb++;
|
||||
}
|
||||
|
||||
return nb;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the maximum number of parameters, starting from a given parameter
|
||||
* (by convention, 1 for object functions and 2 for behavior functions).
|
||||
*/
|
||||
size_t GetMaximumParametersNumber(
|
||||
const std::vector<gd::ParameterMetadata>& parameters,
|
||||
size_t initialParameterIndex) {
|
||||
size_t nb = 0;
|
||||
for (std::size_t i = initialParameterIndex; i < parameters.size(); ++i) {
|
||||
if (!parameters[i].codeOnly) nb++;
|
||||
}
|
||||
|
||||
return nb;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
std::unique_ptr<ExpressionParserDiagnostic> ExpressionParser2::ValidateFunction(
|
||||
const gd::String& type,
|
||||
const gd::FunctionCallNode& function,
|
||||
size_t functionStartPosition) {
|
||||
if (gd::MetadataProvider::IsBadExpressionMetadata(
|
||||
function.expressionMetadata)) {
|
||||
return gd::make_unique<ExpressionParserError>(
|
||||
"invalid_function_name",
|
||||
_("Cannot find an expression with this name: ") +
|
||||
function.functionName + "\n" +
|
||||
_("Double check that you've not made any typo in the name."),
|
||||
functionStartPosition,
|
||||
GetCurrentPosition());
|
||||
}
|
||||
|
||||
// Validate the type of the function
|
||||
const gd::String& returnType = function.expressionMetadata.GetReturnType();
|
||||
if (returnType == "number") {
|
||||
if (type == "string")
|
||||
return RaiseTypeError(
|
||||
_("You tried to use an expression that returns a number, but a "
|
||||
"string is expected. Use `ToString` if you need to convert a "
|
||||
"number to a string."),
|
||||
functionStartPosition);
|
||||
else if (type != "number" && type != "number|string")
|
||||
return RaiseTypeError(_("You tried to use an expression that returns a "
|
||||
"number, but another type is expected:") +
|
||||
" " + type,
|
||||
functionStartPosition);
|
||||
} else if (returnType == "string") {
|
||||
if (type == "number")
|
||||
return RaiseTypeError(
|
||||
_("You tried to use an expression that returns a string, but a "
|
||||
"number is expected. Use `ToNumber` if you need to convert a "
|
||||
"string to a number."),
|
||||
functionStartPosition);
|
||||
else if (type != "string" && type != "number|string")
|
||||
return RaiseTypeError(_("You tried to use an expression that returns a "
|
||||
"string, but another type is expected:") +
|
||||
" " + type,
|
||||
functionStartPosition);
|
||||
} else {
|
||||
if (type != returnType)
|
||||
return RaiseTypeError(
|
||||
_("You tried to use an expression with the wrong return type:") + " " +
|
||||
returnType,
|
||||
functionStartPosition);
|
||||
}
|
||||
|
||||
// Validate parameters count
|
||||
size_t minParametersCount = GetMinimumParametersNumber(
|
||||
function.expressionMetadata.parameters,
|
||||
WrittenParametersFirstIndex(function.objectName, function.behaviorName));
|
||||
size_t maxParametersCount = GetMaximumParametersNumber(
|
||||
function.expressionMetadata.parameters,
|
||||
WrittenParametersFirstIndex(function.objectName, function.behaviorName));
|
||||
if (function.parameters.size() < minParametersCount ||
|
||||
function.parameters.size() > maxParametersCount) {
|
||||
gd::String expectedCountMessage =
|
||||
minParametersCount == maxParametersCount
|
||||
? _("The number of parameters must be exactly ") +
|
||||
gd::String::From(minParametersCount)
|
||||
: _("The number of parameters must be: ") +
|
||||
gd::String::From(minParametersCount) + "-" +
|
||||
gd::String::From(maxParametersCount);
|
||||
|
||||
if (function.parameters.size() < minParametersCount) {
|
||||
return gd::make_unique<ExpressionParserError>(
|
||||
"too_few_parameters",
|
||||
"You have not entered enough parameters for the expression. " +
|
||||
expectedCountMessage,
|
||||
functionStartPosition,
|
||||
GetCurrentPosition());
|
||||
}
|
||||
}
|
||||
|
||||
return gd::make_unique<ExpressionParserDiagnostic>();
|
||||
}
|
||||
|
||||
std::unique_ptr<TextNode> ExpressionParser2::ReadText() {
|
||||
size_t textStartPosition = GetCurrentPosition();
|
||||
SkipAllWhitespaces();
|
||||
if (!CheckIfChar(IsQuote)) {
|
||||
auto text = gd::make_unique<TextNode>("");
|
||||
// It can't happen.
|
||||
text->diagnostic =
|
||||
RaiseSyntaxError(_("A text must start with a double quote (\")."));
|
||||
text->location =
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -6,5 +6,5 @@
|
||||
#include "ExpressionParser2Node.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
gd::String ExpressionParserDiagnostic::noMessage = "";
|
||||
}
|
@@ -3,21 +3,20 @@
|
||||
* Copyright 2008-present Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef GDCORE_EXPRESSIONPARSER2NODES_H
|
||||
#define GDCORE_EXPRESSIONPARSER2NODES_H
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "ExpressionParser2NodeWorker.h"
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
class Expression;
|
||||
class ObjectsContainer;
|
||||
class Platform;
|
||||
class ParameterMetadata;
|
||||
class ExpressionMetadata;
|
||||
struct FunctionCallNode;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
@@ -36,61 +35,50 @@ struct GD_CORE_API ExpressionParserLocation {
|
||||
|
||||
private:
|
||||
bool isValid;
|
||||
size_t startPosition = 0;
|
||||
size_t endPosition = 0;
|
||||
size_t startPosition;
|
||||
size_t endPosition;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief A diagnostic that can be attached to a gd::ExpressionNode.
|
||||
*/
|
||||
struct GD_CORE_API ExpressionParserDiagnostic {
|
||||
virtual ~ExpressionParserDiagnostic() = default;
|
||||
virtual bool IsError() { return false; }
|
||||
virtual const gd::String &GetMessage() { return noMessage; }
|
||||
virtual size_t GetStartPosition() { return 0; }
|
||||
virtual size_t GetEndPosition() { return 0; }
|
||||
|
||||
private:
|
||||
static gd::String noMessage;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief An error that can be attached to a gd::ExpressionNode.
|
||||
*/
|
||||
struct GD_CORE_API ExpressionParserError {
|
||||
enum ErrorType {
|
||||
SyntaxError,
|
||||
InvalidOperator,
|
||||
MismatchedType,
|
||||
UndeclaredVariable,
|
||||
UnknownIdentifier,
|
||||
BracketsNotAllowedForObjects,
|
||||
TooFewParameters,
|
||||
TooManyParameters,
|
||||
InvalidFunctionName,
|
||||
MalformedVariableParameter,
|
||||
MalformedObjectParameter,
|
||||
UnknownParameterType,
|
||||
MissingBehavior,
|
||||
VariableNameCollision,
|
||||
};
|
||||
|
||||
ExpressionParserError(gd::ExpressionParserError::ErrorType type_,
|
||||
struct GD_CORE_API ExpressionParserError : public ExpressionParserDiagnostic {
|
||||
ExpressionParserError(const gd::String &type_,
|
||||
const gd::String &message_,
|
||||
const ExpressionParserLocation &location_,
|
||||
const gd::String &actualValue_ = "",
|
||||
const gd::String &objectName_ = "")
|
||||
: type(type_), message(message_), location(location_),
|
||||
actualValue(actualValue_), objectName(objectName_){};
|
||||
ExpressionParserError(gd::ExpressionParserError::ErrorType type_,
|
||||
const gd::String &message_, size_t position_)
|
||||
size_t position_)
|
||||
: type(type_), message(message_), location(position_){};
|
||||
ExpressionParserError(gd::ExpressionParserError::ErrorType type_,
|
||||
const gd::String &message_, size_t startPosition_,
|
||||
ExpressionParserError(const gd::String &type_,
|
||||
const gd::String &message_,
|
||||
size_t startPosition_,
|
||||
size_t endPosition_)
|
||||
: type(type_), message(message_),
|
||||
: type(type_),
|
||||
message(message_),
|
||||
location(startPosition_, endPosition_){};
|
||||
virtual ~ExpressionParserError(){};
|
||||
|
||||
gd::ExpressionParserError::ErrorType GetType() { return type; }
|
||||
const gd::String &GetMessage() { return message; }
|
||||
const gd::String &GetObjectName() { return objectName; }
|
||||
const gd::String &GetActualValue() { return actualValue; }
|
||||
size_t GetStartPosition() { return location.GetStartPosition(); }
|
||||
size_t GetEndPosition() { return location.GetEndPosition(); }
|
||||
bool IsError() override { return true; }
|
||||
const gd::String &GetMessage() override { return message; }
|
||||
size_t GetStartPosition() override { return location.GetStartPosition(); }
|
||||
size_t GetEndPosition() override { return location.GetEndPosition(); }
|
||||
|
||||
private:
|
||||
gd::ExpressionParserError::ErrorType type;
|
||||
private:
|
||||
gd::String type;
|
||||
gd::String message;
|
||||
ExpressionParserLocation location;
|
||||
gd::String objectName;
|
||||
gd::String actualValue;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -98,23 +86,28 @@ private:
|
||||
* an expression inherits from.
|
||||
*/
|
||||
struct GD_CORE_API ExpressionNode {
|
||||
ExpressionNode() : parent(nullptr) {};
|
||||
ExpressionNode(const gd::String &type_) : type(type_){};
|
||||
virtual ~ExpressionNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker){};
|
||||
|
||||
std::unique_ptr<ExpressionParserError> diagnostic;
|
||||
std::unique_ptr<ExpressionParserDiagnostic> diagnostic;
|
||||
ExpressionParserLocation location; ///< The location of the entire node. Some
|
||||
/// nodes might have other locations
|
||||
/// stored inside them. For example, a
|
||||
/// function can store the position of the
|
||||
/// object name, the dot, the function
|
||||
/// name, etc...
|
||||
ExpressionNode *parent;
|
||||
|
||||
gd::String type; // Actual type of the node.
|
||||
// "string", "number", type supported by
|
||||
// gd::ParameterMetadata::IsObject, types supported by
|
||||
// gd::ParameterMetadata::IsExpression or "unknown".
|
||||
};
|
||||
|
||||
struct GD_CORE_API SubExpressionNode : public ExpressionNode {
|
||||
SubExpressionNode(std::unique_ptr<ExpressionNode> expression_)
|
||||
: ExpressionNode(), expression(std::move(expression_)){};
|
||||
SubExpressionNode(const gd::String &type_,
|
||||
std::unique_ptr<ExpressionNode> expression_)
|
||||
: ExpressionNode(type_), expression(std::move(expression_)){};
|
||||
virtual ~SubExpressionNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker) {
|
||||
worker.OnVisitSubExpressionNode(*this);
|
||||
@@ -127,8 +120,8 @@ struct GD_CORE_API SubExpressionNode : public ExpressionNode {
|
||||
* \brief An operator node. For example: "lhs + rhs".
|
||||
*/
|
||||
struct GD_CORE_API OperatorNode : public ExpressionNode {
|
||||
OperatorNode(gd::String::value_type op_)
|
||||
: ExpressionNode(), op(op_){};
|
||||
OperatorNode(const gd::String &type_, gd::String::value_type op_)
|
||||
: ExpressionNode(type_), op(op_){};
|
||||
virtual ~OperatorNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker) {
|
||||
worker.OnVisitOperatorNode(*this);
|
||||
@@ -143,8 +136,8 @@ struct GD_CORE_API OperatorNode : public ExpressionNode {
|
||||
* \brief A unary operator node. For example: "-2".
|
||||
*/
|
||||
struct GD_CORE_API UnaryOperatorNode : public ExpressionNode {
|
||||
UnaryOperatorNode(gd::String::value_type op_)
|
||||
: ExpressionNode(), op(op_){};
|
||||
UnaryOperatorNode(const gd::String &type_, gd::String::value_type op_)
|
||||
: ExpressionNode(type_), op(op_){};
|
||||
virtual ~UnaryOperatorNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker) {
|
||||
worker.OnVisitUnaryOperatorNode(*this);
|
||||
@@ -160,7 +153,7 @@ struct GD_CORE_API UnaryOperatorNode : public ExpressionNode {
|
||||
*/
|
||||
struct GD_CORE_API NumberNode : public ExpressionNode {
|
||||
NumberNode(const gd::String &number_)
|
||||
: ExpressionNode(), number(number_){};
|
||||
: ExpressionNode("number"), number(number_){};
|
||||
virtual ~NumberNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker) {
|
||||
worker.OnVisitNumberNode(*this);
|
||||
@@ -175,7 +168,7 @@ struct GD_CORE_API NumberNode : public ExpressionNode {
|
||||
* Its `type` is always "string".
|
||||
*/
|
||||
struct GD_CORE_API TextNode : public ExpressionNode {
|
||||
TextNode(const gd::String &text_) : ExpressionNode(), text(text_){};
|
||||
TextNode(const gd::String &text_) : ExpressionNode("string"), text(text_){};
|
||||
virtual ~TextNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker) {
|
||||
worker.OnVisitTextNode(*this);
|
||||
@@ -184,89 +177,32 @@ struct GD_CORE_API TextNode : public ExpressionNode {
|
||||
gd::String text;
|
||||
};
|
||||
|
||||
struct GD_CORE_API IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode
|
||||
: public ExpressionNode {
|
||||
IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode()
|
||||
: ExpressionNode(){};
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief An identifier node, usually representing an object or a variable
|
||||
* with an optional function name or child variable name respectively.
|
||||
*
|
||||
* The name of a function to call on an object or the behavior,
|
||||
* for example: "MyObject.Function" or "MyObject.Physics".
|
||||
*
|
||||
* A variable, potentially with accessor to its child,
|
||||
* for example: MyVariable or MyVariable.MyChild
|
||||
*/
|
||||
struct GD_CORE_API IdentifierNode
|
||||
: public IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode {
|
||||
IdentifierNode(
|
||||
const gd::String &identifierName_)
|
||||
: IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode(),
|
||||
identifierName(identifierName_),
|
||||
childIdentifierName(""){};
|
||||
IdentifierNode(
|
||||
const gd::String &identifierName_,
|
||||
const gd::String &childIdentifierName_)
|
||||
: IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode(),
|
||||
identifierName(identifierName_),
|
||||
childIdentifierName(childIdentifierName_){};
|
||||
virtual ~IdentifierNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker) {
|
||||
worker.OnVisitIdentifierNode(*this);
|
||||
};
|
||||
|
||||
gd::String identifierName; ///< The object or variable name.
|
||||
gd::String childIdentifierName; ///< The object function or variable child name.
|
||||
|
||||
|
||||
ExpressionParserLocation
|
||||
identifierNameLocation; ///< Location of the object or variable name.
|
||||
ExpressionParserLocation
|
||||
identifierNameDotLocation; ///< Location of the "." after the object or variable name.
|
||||
ExpressionParserLocation childIdentifierNameLocation; ///< Location of object
|
||||
/// function, behavior or
|
||||
/// child variable name.
|
||||
};
|
||||
|
||||
struct GD_CORE_API FunctionCallOrObjectFunctionNameOrEmptyNode
|
||||
: public IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode {
|
||||
FunctionCallOrObjectFunctionNameOrEmptyNode()
|
||||
: IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode(){};
|
||||
virtual ~FunctionCallOrObjectFunctionNameOrEmptyNode(){};
|
||||
void Visit(ExpressionParser2NodeWorker &worker) override{};
|
||||
};
|
||||
|
||||
struct GD_CORE_API VariableAccessorOrVariableBracketAccessorNode : public ExpressionNode {
|
||||
VariableAccessorOrVariableBracketAccessorNode() : ExpressionNode(){};
|
||||
VariableAccessorOrVariableBracketAccessorNode() : ExpressionNode(""){};
|
||||
|
||||
std::unique_ptr<VariableAccessorOrVariableBracketAccessorNode> child;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief A variable, or object variable, with bracket accessor or at least 2 "dot" accessors.
|
||||
* \brief A variable, potentially with accessor to its children.
|
||||
*
|
||||
* Example: `MyVariable["MyChildren"]` or `MyVariable.MyChildren.MyGrandChildren`.
|
||||
* Example: `MyObject["MyVariable"]` or `MyObject.MyVariable.MyChildren`.
|
||||
* Example: MyVariable or MyVariable.MyChildren
|
||||
*
|
||||
* Other cases like "MyVariable" or "MyVariable.MyChildren" are IdentifierNode
|
||||
* to allow handling ambiguities.
|
||||
*
|
||||
* \see gd::IdentifierNode
|
||||
* \see gd::VariableAccessorNode
|
||||
* \see gd::VariableBracketAccessorNode
|
||||
*/
|
||||
struct GD_CORE_API VariableNode : public FunctionCallOrObjectFunctionNameOrEmptyNode {
|
||||
VariableNode(const gd::String &name_)
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(), name(name_){};
|
||||
struct GD_CORE_API VariableNode : public ExpressionNode {
|
||||
VariableNode(const gd::String &type_,
|
||||
const gd::String &name_,
|
||||
const gd::String &objectName_)
|
||||
: ExpressionNode(type_), name(name_), objectName(objectName_){};
|
||||
virtual ~VariableNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker) {
|
||||
worker.OnVisitVariableNode(*this);
|
||||
};
|
||||
|
||||
gd::String name;
|
||||
gd::String objectName;
|
||||
|
||||
std::unique_ptr<VariableAccessorOrVariableBracketAccessorNode>
|
||||
child; // Can be nullptr if no accessor
|
||||
@@ -275,13 +211,12 @@ struct GD_CORE_API VariableNode : public FunctionCallOrObjectFunctionNameOrEmpty
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief A direct accessor to a child variable. Example: MyChild
|
||||
* \brief A bracket accessor of a variable. Example: MyChild
|
||||
* in MyVariable.MyChild
|
||||
*/
|
||||
struct GD_CORE_API VariableAccessorNode
|
||||
: public VariableAccessorOrVariableBracketAccessorNode {
|
||||
VariableAccessorNode(const gd::String &name_)
|
||||
: VariableAccessorOrVariableBracketAccessorNode(), name(name_){};
|
||||
VariableAccessorNode(const gd::String &name_) : name(name_){};
|
||||
virtual ~VariableAccessorNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker) {
|
||||
worker.OnVisitVariableAccessorNode(*this);
|
||||
@@ -293,13 +228,13 @@ struct GD_CORE_API VariableAccessorNode
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief A bracket accessor to a child variable. Example: ["MyChild"]
|
||||
* \brief A bracket accessor of a variable. Example: ["MyChild"]
|
||||
* (in MyVariable["MyChild"]).
|
||||
*/
|
||||
struct GD_CORE_API VariableBracketAccessorNode
|
||||
: public VariableAccessorOrVariableBracketAccessorNode {
|
||||
VariableBracketAccessorNode(std::unique_ptr<ExpressionNode> expression_)
|
||||
: VariableAccessorOrVariableBracketAccessorNode(), expression(std::move(expression_)){};
|
||||
: expression(std::move(expression_)){};
|
||||
virtual ~VariableBracketAccessorNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker) {
|
||||
worker.OnVisitVariableBracketAccessorNode(*this);
|
||||
@@ -308,26 +243,55 @@ struct GD_CORE_API VariableBracketAccessorNode
|
||||
std::unique_ptr<ExpressionNode> expression;
|
||||
};
|
||||
|
||||
struct GD_CORE_API IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode
|
||||
: public ExpressionNode {
|
||||
IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode(
|
||||
const gd::String &type)
|
||||
: ExpressionNode(type){};
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief An identifier node, usually representing an object or a function name.
|
||||
*/
|
||||
struct GD_CORE_API IdentifierNode
|
||||
: public IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode {
|
||||
IdentifierNode(const gd::String &identifierName_, const gd::String &type_)
|
||||
: IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode(type_),
|
||||
identifierName(identifierName_){};
|
||||
virtual ~IdentifierNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker) {
|
||||
worker.OnVisitIdentifierNode(*this);
|
||||
};
|
||||
|
||||
gd::String identifierName;
|
||||
};
|
||||
|
||||
struct GD_CORE_API FunctionCallOrObjectFunctionNameOrEmptyNode
|
||||
: public IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode {
|
||||
FunctionCallOrObjectFunctionNameOrEmptyNode(const gd::String &type)
|
||||
: IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode(type){};
|
||||
virtual ~FunctionCallOrObjectFunctionNameOrEmptyNode(){};
|
||||
void Visit(ExpressionParser2NodeWorker &worker) override{};
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief The name of a function to call on an object or the behavior
|
||||
* For example: "MyObject.Physics::LinearVelocity".
|
||||
*
|
||||
* Other cases like "MyObject.Function" or "MyObject.Physics" are IdentifierNode
|
||||
* to allow handling ambiguities.
|
||||
*
|
||||
* \see gd::IdentifierNode
|
||||
* For example: "MyObject.Function" or "MyObject.Physics" or
|
||||
* "MyObject.Physics::LinearVelocity".
|
||||
*/
|
||||
struct GD_CORE_API ObjectFunctionNameNode
|
||||
: public FunctionCallOrObjectFunctionNameOrEmptyNode {
|
||||
ObjectFunctionNameNode(const gd::String &objectName_,
|
||||
ObjectFunctionNameNode(const gd::String &type_,
|
||||
const gd::String &objectName_,
|
||||
const gd::String &objectFunctionOrBehaviorName_)
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(),
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(type_),
|
||||
objectName(objectName_),
|
||||
objectFunctionOrBehaviorName(objectFunctionOrBehaviorName_) {}
|
||||
ObjectFunctionNameNode(const gd::String &objectName_,
|
||||
ObjectFunctionNameNode(const gd::String &type_,
|
||||
const gd::String &objectName_,
|
||||
const gd::String &behaviorName_,
|
||||
const gd::String &behaviorFunctionName_)
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(),
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(type_),
|
||||
objectName(objectName_),
|
||||
objectFunctionOrBehaviorName(behaviorName_),
|
||||
behaviorFunctionName(behaviorFunctionName_) {}
|
||||
@@ -370,24 +334,39 @@ struct GD_CORE_API ObjectFunctionNameNode
|
||||
*/
|
||||
struct GD_CORE_API FunctionCallNode : public FunctionCallOrObjectFunctionNameOrEmptyNode {
|
||||
/** \brief Construct a free function call node. */
|
||||
FunctionCallNode(const gd::String &functionName_)
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(),
|
||||
FunctionCallNode(const gd::String &type_,
|
||||
std::vector<std::unique_ptr<ExpressionNode>> parameters_,
|
||||
const ExpressionMetadata &expressionMetadata_,
|
||||
const gd::String &functionName_)
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(type_),
|
||||
parameters(std::move(parameters_)),
|
||||
expressionMetadata(expressionMetadata_),
|
||||
functionName(functionName_){};
|
||||
|
||||
/** \brief Construct an object function call node. */
|
||||
FunctionCallNode(const gd::String &objectName_,
|
||||
FunctionCallNode(const gd::String &type_,
|
||||
const gd::String &objectName_,
|
||||
std::vector<std::unique_ptr<ExpressionNode>> parameters_,
|
||||
const ExpressionMetadata &expressionMetadata_,
|
||||
const gd::String &functionName_)
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(),
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(type_),
|
||||
objectName(objectName_),
|
||||
parameters(std::move(parameters_)),
|
||||
expressionMetadata(expressionMetadata_),
|
||||
functionName(functionName_){};
|
||||
|
||||
/** \brief Construct a behavior function call node. */
|
||||
FunctionCallNode(const gd::String &objectName_,
|
||||
FunctionCallNode(const gd::String &type_,
|
||||
const gd::String &objectName_,
|
||||
const gd::String &behaviorName_,
|
||||
std::vector<std::unique_ptr<ExpressionNode>> parameters_,
|
||||
const ExpressionMetadata &expressionMetadata_,
|
||||
const gd::String &functionName_)
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(),
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(type_),
|
||||
objectName(objectName_),
|
||||
behaviorName(behaviorName_),
|
||||
parameters(std::move(parameters_)),
|
||||
expressionMetadata(expressionMetadata_),
|
||||
functionName(functionName_){};
|
||||
virtual ~FunctionCallNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker) {
|
||||
@@ -397,6 +376,7 @@ struct GD_CORE_API FunctionCallNode : public FunctionCallOrObjectFunctionNameOrE
|
||||
gd::String objectName;
|
||||
gd::String behaviorName;
|
||||
std::vector<std::unique_ptr<ExpressionNode>> parameters;
|
||||
const ExpressionMetadata &expressionMetadata;
|
||||
gd::String functionName;
|
||||
|
||||
ExpressionParserLocation
|
||||
@@ -421,8 +401,8 @@ struct GD_CORE_API FunctionCallNode : public FunctionCallOrObjectFunctionNameOrE
|
||||
* encountered and any other node could not make sense.
|
||||
*/
|
||||
struct GD_CORE_API EmptyNode : public FunctionCallOrObjectFunctionNameOrEmptyNode {
|
||||
EmptyNode(const gd::String &text_ = "")
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(), text(text_){};
|
||||
EmptyNode(const gd::String &type_, const gd::String &text_ = "")
|
||||
: FunctionCallOrObjectFunctionNameOrEmptyNode(type_), text(text_){};
|
||||
virtual ~EmptyNode(){};
|
||||
virtual void Visit(ExpressionParser2NodeWorker &worker) {
|
||||
worker.OnVisitEmptyNode(*this);
|
||||
@@ -432,3 +412,5 @@ struct GD_CORE_API EmptyNode : public FunctionCallOrObjectFunctionNameOrEmptyNod
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif
|
||||
|
@@ -8,7 +8,6 @@
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2Node.h"
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2NodeWorker.h"
|
||||
namespace gd {
|
||||
@@ -44,11 +43,6 @@ class GD_CORE_API ExpressionParser2NodePrinter
|
||||
*/
|
||||
const gd::String& GetOutput() { return output; };
|
||||
|
||||
static gd::String PrintStringLiteral(const gd::String& str) {
|
||||
return "\"" +
|
||||
str.FindAndReplace("\\", "\\\\").FindAndReplace("\"", "\\\"") + "\"";
|
||||
}
|
||||
|
||||
protected:
|
||||
void OnVisitSubExpressionNode(SubExpressionNode& node) override {
|
||||
output += "(";
|
||||
@@ -75,7 +69,10 @@ class GD_CORE_API ExpressionParser2NodePrinter
|
||||
}
|
||||
void OnVisitNumberNode(NumberNode& node) override { output += node.number; }
|
||||
void OnVisitTextNode(TextNode& node) override {
|
||||
output += PrintStringLiteral(node.text);
|
||||
output +=
|
||||
"\"" +
|
||||
node.text.FindAndReplace("\\", "\\\\").FindAndReplace("\"", "\\\"") +
|
||||
"\"";
|
||||
}
|
||||
void OnVisitVariableNode(VariableNode& node) override {
|
||||
output += node.name;
|
||||
@@ -94,14 +91,11 @@ class GD_CORE_API ExpressionParser2NodePrinter
|
||||
}
|
||||
void OnVisitIdentifierNode(IdentifierNode& node) override {
|
||||
output += node.identifierName;
|
||||
if (!node.childIdentifierName.empty()) {
|
||||
output += "." + node.childIdentifierName;
|
||||
}
|
||||
}
|
||||
void OnVisitObjectFunctionNameNode(ObjectFunctionNameNode& node) override {
|
||||
if (!node.behaviorFunctionName.empty()) {
|
||||
output += node.objectName + "." + node.objectFunctionOrBehaviorName +
|
||||
"::" + node.behaviorFunctionName;
|
||||
output +=
|
||||
node.objectName + "." + node.objectFunctionOrBehaviorName + "::" + node.behaviorFunctionName;
|
||||
} else {
|
||||
output += node.objectName + "." + node.objectFunctionOrBehaviorName;
|
||||
}
|
||||
|
@@ -1,118 +0,0 @@
|
||||
#pragma once
|
||||
#include "GDCore/String.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* Contains functions to handle the grammar of the expressions accepted by GDevelop.
|
||||
*/
|
||||
namespace GrammarTerminals {
|
||||
|
||||
inline bool IsWhitespace(gd::String::value_type character) {
|
||||
return character == ' ' || character == '\n' || character == '\r';
|
||||
}
|
||||
|
||||
inline bool IsParameterSeparator(gd::String::value_type character) {
|
||||
return character == ',';
|
||||
}
|
||||
|
||||
inline bool IsDot(gd::String::value_type character) { return character == '.'; }
|
||||
|
||||
inline bool IsQuote(gd::String::value_type character) {
|
||||
return character == '"';
|
||||
}
|
||||
|
||||
inline bool IsBracket(gd::String::value_type character) {
|
||||
return character == '(' || character == ')' || character == '[' ||
|
||||
character == ']' || character == '{' || character == '}';
|
||||
}
|
||||
|
||||
inline bool IsOpeningParenthesis(gd::String::value_type character) {
|
||||
return character == '(';
|
||||
}
|
||||
|
||||
inline bool IsClosingParenthesis(gd::String::value_type character) {
|
||||
return character == ')';
|
||||
}
|
||||
|
||||
inline bool IsOpeningSquareBracket(gd::String::value_type character) {
|
||||
return character == '[';
|
||||
}
|
||||
|
||||
inline bool IsClosingSquareBracket(gd::String::value_type character) {
|
||||
return character == ']';
|
||||
}
|
||||
|
||||
inline bool IsExpressionEndingChar(gd::String::value_type character) {
|
||||
return character == ',' || IsClosingParenthesis(character) ||
|
||||
IsClosingSquareBracket(character);
|
||||
}
|
||||
|
||||
inline bool IsExpressionOperator(gd::String::value_type character) {
|
||||
return character == '+' || character == '-' || character == '<' ||
|
||||
character == '>' || character == '?' || character == '^' ||
|
||||
character == '=' || character == '\\' || character == ':' ||
|
||||
character == '!';
|
||||
}
|
||||
|
||||
inline bool IsUnaryOperator(gd::String::value_type character) {
|
||||
return character == '+' || character == '-';
|
||||
}
|
||||
|
||||
inline bool IsTermOperator(gd::String::value_type character) {
|
||||
return character == '/' || character == '*';
|
||||
}
|
||||
|
||||
inline bool IsNumberFirstChar(gd::String::value_type character) {
|
||||
return character == '.' || (character >= '0' && character <= '9');
|
||||
}
|
||||
|
||||
inline bool IsNonZeroDigit(gd::String::value_type character) {
|
||||
return (character >= '1' && character <= '9');
|
||||
}
|
||||
|
||||
inline bool IsZeroDigit(gd::String::value_type character) {
|
||||
return character == '0';
|
||||
}
|
||||
|
||||
inline bool IsAdditionalReservedCharacter(gd::String::value_type character) {
|
||||
// These characters are not part of the grammar - but are often used in programming language
|
||||
// and could become operators or part of the grammar one day.
|
||||
return character == '~' || character == '\'' || character == '%' ||
|
||||
character == '#' || character == '@' || character == '|' ||
|
||||
character == '&' || character == '`' || character == '$' ||
|
||||
character == ';';
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the given character can be used in an identifier. This is
|
||||
* any unicode character, except for:
|
||||
* `, . " () [] {} + - < > ? ^ = \ : ! / * ~ ' % # @ | & $ ;`
|
||||
* and backtick and whitespaces (space, line break, carriage return).
|
||||
*
|
||||
* This is loosely based on what is allowed in languages like JavaScript
|
||||
* (see https://mathiasbynens.be/notes/javascript-properties), without support
|
||||
* for unicode escape syntax, and allowing all unicode ranges. The only
|
||||
* disallowed characters are the one used for the grammar.
|
||||
*/
|
||||
inline bool IsAllowedInIdentifier(gd::String::value_type character) {
|
||||
// Quickly compare if the character is a number or ASCII character.
|
||||
if ((character >= '0' && character <= '9') ||
|
||||
(character >= 'A' && character <= 'Z') ||
|
||||
(character >= 'a' && character <= 'z'))
|
||||
return true;
|
||||
|
||||
// Otherwise do the full check against separators forbidden in identifiers.
|
||||
if (!IsParameterSeparator(character) && !IsDot(character) &&
|
||||
!IsQuote(character) && !IsBracket(character) &&
|
||||
!IsExpressionOperator(character) && !IsTermOperator(character) &&
|
||||
!IsWhitespace(character) && !IsAdditionalReservedCharacter(character)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace GrammarTerminals
|
||||
} // namespace gd
|
@@ -4,7 +4,6 @@
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
@@ -182,10 +181,10 @@ void EventsListSerialization::UpdateInstructionsFromGD2x(
|
||||
// Common updates for some parameters
|
||||
const std::vector<gd::Expression>& parameters = instr.GetParameters();
|
||||
for (std::size_t j = 0;
|
||||
j < parameters.size() && j < metadata.parameters.GetParametersCount();
|
||||
j < parameters.size() && j < metadata.parameters.size();
|
||||
++j) {
|
||||
if (metadata.parameters.GetParameter(j).GetType() == "relationalOperator" ||
|
||||
metadata.parameters.GetParameter(j).GetType() == "operator") {
|
||||
if (metadata.parameters[j].type == "relationalOperator" ||
|
||||
metadata.parameters[j].type == "operator") {
|
||||
if (j == parameters.size() - 1) {
|
||||
std::cout << "ERROR: No more parameters after a [relational]operator "
|
||||
"when trying to update an instruction from GD2.x";
|
||||
@@ -219,10 +218,8 @@ void EventsListSerialization::UnserializeEventsFrom(
|
||||
event = std::make_shared<EmptyEvent>();
|
||||
}
|
||||
|
||||
event->SetDisabled(eventElem.GetBoolAttribute("disabled", false));
|
||||
event->SetFolded(eventElem.GetBoolAttribute("folded", false));
|
||||
event->SetAiGeneratedEventId(
|
||||
eventElem.GetStringAttribute("aiGeneratedEventId", ""));
|
||||
event->SetDisabled(eventElem.GetBoolAttribute("disabled"));
|
||||
event->SetFolded(eventElem.GetBoolAttribute("folded"));
|
||||
|
||||
list.InsertEvent(event, list.GetEventsCount());
|
||||
}
|
||||
@@ -235,11 +232,8 @@ void EventsListSerialization::SerializeEventsTo(const EventsList& list,
|
||||
const gd::BaseEvent& event = list.GetEvent(j);
|
||||
SerializerElement& eventElem = events.AddChild("event");
|
||||
|
||||
if (event.IsDisabled())
|
||||
eventElem.SetAttribute("disabled", event.IsDisabled());
|
||||
if (event.IsFolded()) eventElem.SetAttribute("folded", event.IsFolded());
|
||||
if (!event.GetAiGeneratedEventId().empty())
|
||||
eventElem.SetAttribute("aiGeneratedEventId", event.GetAiGeneratedEventId());
|
||||
eventElem.SetAttribute("disabled", event.IsDisabled());
|
||||
eventElem.SetAttribute("folded", event.IsFolded());
|
||||
eventElem.AddChild("type").SetValue(event.GetType());
|
||||
|
||||
event.SerializeTo(eventElem);
|
||||
@@ -273,9 +267,6 @@ void gd::EventsListSerialization::UnserializeInstructionsFrom(
|
||||
instrElement.GetChild("type", 0, "Type")
|
||||
.GetBoolAttribute("inverted", false, "Contraire"));
|
||||
|
||||
instruction.SetAwaited(
|
||||
instrElement.GetChild("type", 0, "Type").GetBoolAttribute("await"));
|
||||
|
||||
// Read parameters
|
||||
vector<gd::Expression> parameters;
|
||||
|
||||
@@ -349,12 +340,9 @@ void gd::EventsListSerialization::SerializeInstructionsTo(
|
||||
instructions.ConsiderAsArrayOf("instruction");
|
||||
for (std::size_t k = 0; k < list.size(); k++) {
|
||||
SerializerElement& instruction = instructions.AddChild("instruction");
|
||||
instruction.AddChild("type").SetAttribute("value", list[k].GetType());
|
||||
|
||||
if (list[k].IsInverted())
|
||||
instruction.GetChild("type").SetAttribute("inverted", true);
|
||||
if (list[k].IsAwaited())
|
||||
instruction.GetChild("type").SetAttribute("await", true);
|
||||
instruction.AddChild("type")
|
||||
.SetAttribute("value", list[k].GetType())
|
||||
.SetAttribute("inverted", list[k].IsInverted());
|
||||
|
||||
// Parameters
|
||||
SerializerElement& parameters = instruction.AddChild("parameters");
|
||||
@@ -364,10 +352,9 @@ void gd::EventsListSerialization::SerializeInstructionsTo(
|
||||
.SetValue(list[k].GetParameter(l).GetPlainString());
|
||||
|
||||
// Sub instructions
|
||||
if (!list[k].GetSubInstructions().empty()) {
|
||||
SerializeInstructionsTo(list[k].GetSubInstructions(),
|
||||
instruction.AddChild("subInstructions"));
|
||||
}
|
||||
SerializerElement& subInstructions =
|
||||
instruction.AddChild("subInstructions");
|
||||
SerializeInstructionsTo(list[k].GetSubInstructions(), subInstructions);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -17,7 +17,7 @@ const gd::String& EventsCodeNameMangler::GetMangledObjectsListName(
|
||||
return it->second;
|
||||
}
|
||||
|
||||
gd::String partiallyMangledName = GetMangledNameWithForbiddenUnderscore(originalObjectName);
|
||||
gd::String partiallyMangledName = originalObjectName;
|
||||
static const gd::String allowedCharacters =
|
||||
"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
|
||||
|
||||
@@ -43,15 +43,7 @@ const gd::String& EventsCodeNameMangler::GetExternalEventsFunctionMangledName(
|
||||
return it->second;
|
||||
}
|
||||
|
||||
gd::String partiallyMangledName = GetMangledNameWithForbiddenUnderscore(externalEventsName);
|
||||
|
||||
mangledExternalEventsNames[externalEventsName] = "GDExternalEvents" + partiallyMangledName;
|
||||
return mangledExternalEventsNames[externalEventsName];
|
||||
}
|
||||
|
||||
gd::String EventsCodeNameMangler::GetMangledNameWithForbiddenUnderscore(
|
||||
const gd::String &name) {
|
||||
gd::String partiallyMangledName = name;
|
||||
gd::String partiallyMangledName = externalEventsName;
|
||||
static const gd::String allowedCharacters =
|
||||
"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
|
||||
|
||||
@@ -65,30 +57,11 @@ gd::String EventsCodeNameMangler::GetMangledNameWithForbiddenUnderscore(
|
||||
partiallyMangledName.replace(i, 1, "_" + gd::String::From(unallowedChar));
|
||||
}
|
||||
}
|
||||
return partiallyMangledName;
|
||||
|
||||
mangledExternalEventsNames[externalEventsName] = "GDExternalEvents" + partiallyMangledName;
|
||||
return mangledExternalEventsNames[externalEventsName];
|
||||
}
|
||||
|
||||
gd::String EventsCodeNameMangler::GetMangledName(
|
||||
const gd::String &name) {
|
||||
gd::String partiallyMangledName = name;
|
||||
static const gd::String allowedCharacters =
|
||||
"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_";
|
||||
|
||||
for (size_t i = 0; i < partiallyMangledName.size();
|
||||
++i) // Replace all unallowed letter by an underscore and the ascii
|
||||
// number of the letter
|
||||
{
|
||||
if (allowedCharacters.find_first_of(
|
||||
std::u32string(1, partiallyMangledName[i])) == gd::String::npos) {
|
||||
char32_t unallowedChar = partiallyMangledName[i];
|
||||
partiallyMangledName.replace(i, 1, "_" + gd::String::From(unallowedChar));
|
||||
}
|
||||
}
|
||||
return partiallyMangledName;
|
||||
}
|
||||
|
||||
|
||||
|
||||
const gd::String& ManObjListName(const gd::String &objectName) {
|
||||
return EventsCodeNameMangler::Get()->GetMangledObjectsListName(objectName);
|
||||
}
|
||||
|
@@ -36,8 +36,6 @@ class GD_CORE_API EventsCodeNameMangler {
|
||||
const gd::String &GetExternalEventsFunctionMangledName(
|
||||
const gd::String &externalEventsName);
|
||||
|
||||
static gd::String GetMangledName(const gd::String &name);
|
||||
|
||||
static EventsCodeNameMangler *Get();
|
||||
static void DestroySingleton();
|
||||
|
||||
@@ -46,9 +44,6 @@ class GD_CORE_API EventsCodeNameMangler {
|
||||
virtual ~EventsCodeNameMangler(){};
|
||||
static EventsCodeNameMangler *_singleton;
|
||||
|
||||
// This method is inlined to avoid to copy the returned string.
|
||||
static inline gd::String GetMangledNameWithForbiddenUnderscore(const gd::String &name);
|
||||
|
||||
std::unordered_map<gd::String, gd::String>
|
||||
mangledObjectNames; ///< Memoized results of mangling for objects
|
||||
std::unordered_map<gd::String, gd::String>
|
||||
|
@@ -11,16 +11,25 @@ namespace gd {
|
||||
|
||||
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
gd::PlatformExtension& extension) {
|
||||
extension.SetExtensionInformation(
|
||||
"BuiltinAdvanced",
|
||||
_("Advanced control features"),
|
||||
_("Advanced control features to be used in events."),
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)");
|
||||
|
||||
extension
|
||||
.SetExtensionInformation(
|
||||
"BuiltinAdvanced",
|
||||
_("Event functions"),
|
||||
_("Advanced control features for functions made with events."),
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetCategory("Advanced");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Event functions"))
|
||||
.SetIcon("res/function32.png");
|
||||
.AddCondition("Toujours",
|
||||
_("Always"),
|
||||
_("This condition always returns true (or always false, if "
|
||||
"the condition is inverted)."),
|
||||
_("Always"),
|
||||
_("Other"),
|
||||
"res/conditions/toujours24.png",
|
||||
"res/conditions/toujours.png")
|
||||
.SetHelpPath("/all-features/advanced-conditions")
|
||||
.AddCodeOnlyParameter("conditionInverted", "")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
@@ -29,12 +38,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
_("Set the return value of the events function to the specified "
|
||||
"number (to be used with \"Expression\" functions)."),
|
||||
_("Set return value to number _PARAM0_"),
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
_("Functions"),
|
||||
"res/function24.png",
|
||||
"res/function16.png")
|
||||
.SetHelpPath("/events/functions/return")
|
||||
.AddParameter("expression", _("The number to be returned"))
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.AddParameter("expression", "The number to be returned")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -44,12 +52,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
_("Set the return value of the events function to the specified text "
|
||||
"(to be used with \"String Expression\" functions)."),
|
||||
_("Set return value to text _PARAM0_"),
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
_("Functions"),
|
||||
"res/function24.png",
|
||||
"res/function16.png")
|
||||
.SetHelpPath("/events/functions/return")
|
||||
.AddParameter("string", _("The text to be returned"))
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.AddParameter("string", "The text to be returned")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -58,74 +65,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
_("Set the return value of the Condition events function to "
|
||||
"either true (condition will pass) or false."),
|
||||
_("Set return value of the condition to _PARAM0_"),
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
_("Functions"),
|
||||
"res/function24.png",
|
||||
"res/function16.png")
|
||||
.SetHelpPath("/events/functions/return")
|
||||
.AddParameter("trueorfalse", _("Should the condition be true or false?"))
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
// Deprecated
|
||||
extension
|
||||
.AddAction("CopyArgumentToVariable",
|
||||
_("Copy function parameter to variable"),
|
||||
_("Copy a function parameter (also called \"argument\") to a variable. "
|
||||
"The parameter type must be a variable."),
|
||||
_("Copy the parameter _PARAM0_ into the variable _PARAM1_"),
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
.SetHelpPath("/events/functions/return")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "variable")
|
||||
.AddParameter("scenevar", _("Scene variable"))
|
||||
.SetHidden()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("CopyArgumentToVariable2",
|
||||
_("Copy function parameter to variable"),
|
||||
_("Copy a function parameter (also called \"argument\") to a variable. "
|
||||
"The parameter type must be a variable."),
|
||||
_("Copy the parameter _PARAM0_ into the variable _PARAM1_"),
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
.SetHelpPath("/events/functions/return")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "variable")
|
||||
.AddParameter("variable", _("Variable"))
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
// Deprecated
|
||||
extension
|
||||
.AddAction("CopyVariableToArgument",
|
||||
_("Copy variable to function parameter"),
|
||||
_("Copy a variable to function parameter (also called \"argument\"). "
|
||||
"The parameter type must be a variable."),
|
||||
_("Copy the variable _PARAM1_ into the parameter _PARAM0_"),
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
.SetHelpPath("/events/functions/return")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "variable")
|
||||
.AddParameter("scenevar", _("Scene variable"))
|
||||
.SetHidden()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("CopyVariableToArgument2",
|
||||
_("Copy variable to function parameter"),
|
||||
_("Copy a variable to function parameter (also called \"argument\"). "
|
||||
"The parameter type must be a variable."),
|
||||
_("Copy the variable _PARAM1_ into the parameter _PARAM0_"),
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
.SetHelpPath("/events/functions/return")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "variable")
|
||||
.AddParameter("variable", _("Variable"))
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.AddParameter("trueorfalse", "Should the condition be true or false?")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -136,65 +80,29 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
"a string, an empty string is considered as \"false\". "
|
||||
"If it's a number, 0 is considered as \"false\"."),
|
||||
_("Parameter _PARAM0_ is true"),
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function32.png")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "number,string,boolean")
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.MarkAsAdvanced()
|
||||
.SetHidden();
|
||||
_("Functions"),
|
||||
"res/function24.png",
|
||||
"res/function16.png")
|
||||
.AddParameter("string", "Parameter name")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"GetArgumentAsNumber",
|
||||
_("Get function parameter value"),
|
||||
_("Get function parameter (also called \"argument\") value. You don't need this most of the time as you can simply write the parameter name in an expression."),
|
||||
"",
|
||||
_("Get function parameter (also called \"argument\") value"),
|
||||
_("Functions"),
|
||||
"res/function16.png")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "number,string,boolean")
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.SetHidden();
|
||||
.AddParameter("string", "Parameter name");
|
||||
|
||||
extension
|
||||
.AddStrExpression(
|
||||
"GetArgumentAsString",
|
||||
_("Get function parameter text"),
|
||||
_("Get function parameter (also called \"argument\") text. You don't need this most of the time as you can simply write the parameter name in an expression."),
|
||||
"",
|
||||
_("Get function parameter (also called \"argument\") text "),
|
||||
_("Functions"),
|
||||
"res/function16.png")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "number,string,boolean")
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
"CompareArgumentAsNumber",
|
||||
_("Compare function parameter value"),
|
||||
_("Compare function parameter (also called \"argument\") value."),
|
||||
_("Parameter _PARAM0_"),
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function16.png")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "number,string,boolean")
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", gd::ParameterOptions::MakeNewOptions())
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
"CompareArgumentAsString",
|
||||
_("Compare function parameter text"),
|
||||
_("Compare function parameter (also called \"argument\") text."),
|
||||
_("Parameter _PARAM0_"),
|
||||
"",
|
||||
"res/function32.png",
|
||||
"res/function16.png")
|
||||
.AddParameter("functionParameterName", _("Parameter name"), "number,string,boolean")
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"string", gd::ParameterOptions::MakeNewOptions())
|
||||
.SetRelevantForFunctionEventsOnly()
|
||||
.SetHidden();
|
||||
.AddParameter("string", "Parameter name");
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -15,6 +15,8 @@ namespace gd {
|
||||
* so that it provides standards events, objects or instructions of an
|
||||
* extension.
|
||||
*
|
||||
* TOOD: Usage example.
|
||||
*
|
||||
* \ingroup BuiltinExtensions
|
||||
*/
|
||||
class GD_CORE_API BuiltinExtensionsImplementer {
|
||||
@@ -42,14 +44,6 @@ class GD_CORE_API BuiltinExtensionsImplementer {
|
||||
static void ImplementsTimeExtension(gd::PlatformExtension& extension);
|
||||
static void ImplementsVariablesExtension(gd::PlatformExtension& extension);
|
||||
static void ImplementsWindowExtension(gd::PlatformExtension& extension);
|
||||
static void ImplementsAsyncExtension(gd::PlatformExtension& extension);
|
||||
static void ImplementsResizableExtension(gd::PlatformExtension& extension);
|
||||
static void ImplementsScalableExtension(gd::PlatformExtension& extension);
|
||||
static void ImplementsFlippableExtension(gd::PlatformExtension& extension);
|
||||
static void ImplementsAnimatableExtension(gd::PlatformExtension& extension);
|
||||
static void ImplementsEffectExtension(gd::PlatformExtension& extension);
|
||||
static void ImplementsOpacityExtension(gd::PlatformExtension& extension);
|
||||
static void ImplementsTextContainerExtension(gd::PlatformExtension& extension);
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -1,47 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "AllBuiltinExtensions.h"
|
||||
#include "GDCore/Events/Builtin/AsyncEvent.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
|
||||
using namespace std;
|
||||
namespace gd {
|
||||
|
||||
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAsyncExtension(
|
||||
gd::PlatformExtension &extension) {
|
||||
extension
|
||||
.SetExtensionInformation(
|
||||
"BuiltinAsync",
|
||||
_("Asynchronous functions"),
|
||||
_("Functions that defer the execution of the events after it."),
|
||||
"Arthur Pacaud (arthuro555)",
|
||||
"Open source (MIT License)")
|
||||
.SetCategory("Advanced");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Asynchronous functions"))
|
||||
.SetIcon("res/function32.png");
|
||||
|
||||
extension.AddEvent("Async",
|
||||
_("Async event"),
|
||||
_("Internal event for asynchronous actions"),
|
||||
"",
|
||||
"res/eventaddicon.png",
|
||||
std::make_shared<gd::AsyncEvent>());
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"ResolveAsyncEventsFunction",
|
||||
_("End asynchronous function"),
|
||||
_("Mark an asynchronous function as finished. This will allow the "
|
||||
"actions and subevents following it to be run."),
|
||||
"Mark asynchronous function as ended",
|
||||
"",
|
||||
"res/actions/quit24.png",
|
||||
"res/actions/quit.png")
|
||||
.AddCodeOnlyParameter("eventsFunctionContext", "")
|
||||
.SetRelevantForAsynchronousFunctionEventsOnly();
|
||||
}
|
||||
|
||||
} // namespace gd
|
@@ -14,17 +14,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
extension
|
||||
.SetExtensionInformation(
|
||||
"BuiltinAudio",
|
||||
_("Sounds and music"),
|
||||
_("Audio"),
|
||||
_("GDevelop provides several conditions and actions to play audio "
|
||||
"files. They can be either long music or short sound effects."),
|
||||
"files. They can be either long musics or short sound effects."),
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/all-features/audio")
|
||||
.SetCategory("Audio");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Sounds and music"))
|
||||
.SetIcon("res/actions/music24.png");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Sounds on channels"))
|
||||
.SetIcon("res/actions/son24.png");
|
||||
.SetExtensionHelpPath("/all-features/audio");
|
||||
|
||||
extension
|
||||
.AddAction("PlaySoundCanal",
|
||||
@@ -33,7 +28,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
"you'll be able to manipulate it."),
|
||||
_("Play the sound _PARAM1_ on the channel _PARAM2_, vol.: "
|
||||
"_PARAM4_, loop: _PARAM3_"),
|
||||
_("Sounds on channels"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -54,7 +49,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Stop the sound of a channel"),
|
||||
_("Stop the sound on the specified channel."),
|
||||
_("Stop the sound of channel _PARAM1_"),
|
||||
_("Sounds on channels"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -66,7 +61,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Pause the sound of a channel"),
|
||||
_("Pause the sound played on the specified channel."),
|
||||
_("Pause the sound of channel _PARAM1_"),
|
||||
_("Sounds on channels"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -75,10 +70,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
|
||||
extension
|
||||
.AddAction("RePlaySoundCanal",
|
||||
_("Resume playing a sound on a channel"),
|
||||
_("Resume playing a sound on a channel that was paused."),
|
||||
_("Resume the sound of channel _PARAM1_"),
|
||||
_("Sounds on channels"),
|
||||
_("Play the sound of a channel"),
|
||||
_("Play the sound of the channel."),
|
||||
_("Play the sound of channel _PARAM1_"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -92,7 +87,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
"able to interact with it later."),
|
||||
_("Play the music _PARAM1_ on channel _PARAM2_, vol.: "
|
||||
"_PARAM4_, loop: _PARAM3_"),
|
||||
_("Music on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -113,7 +108,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Stop the music on a channel"),
|
||||
_("Stop the music on the specified channel"),
|
||||
_("Stop the music of channel _PARAM1_"),
|
||||
_("Music on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -125,7 +120,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Pause the music of a channel"),
|
||||
_("Pause the music on the specified channel."),
|
||||
_("Pause the music of channel _PARAM1_"),
|
||||
_("Music on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -134,10 +129,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
|
||||
extension
|
||||
.AddAction("RePlayMusicCanal",
|
||||
_("Resume playing a music on a channel"),
|
||||
_("Resume playing a music on a channel that was paused."),
|
||||
_("Resume the music of channel _PARAM1_"),
|
||||
_("Music on channels"),
|
||||
_("Play the music of a channel"),
|
||||
_("Play the music of the channel."),
|
||||
_("Play the music of channel _PARAM1_"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -148,83 +143,69 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
.AddAction("ModVolumeSoundCanal",
|
||||
_("Volume of the sound on a channel"),
|
||||
_("This action modifies the volume of the sound on the "
|
||||
"specified channel."),
|
||||
"specified channel. The volume is between 0 and 100."),
|
||||
_("the volume of the sound on channel _PARAM1_"),
|
||||
_("Sounds on channels"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/actions/sonVolume24.png",
|
||||
"res/actions/sonVolume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.UseStandardOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Volume (0-100)")))
|
||||
.UseStandardOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("ModVolumeMusicCanal",
|
||||
_("Volume of the music on a channel"),
|
||||
_("This action modifies the volume of the music on the "
|
||||
"specified channel."),
|
||||
"specified channel. The volume is between 0 and 100."),
|
||||
_("the volume of the music on channel _PARAM1_"),
|
||||
_("Music on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/musicVolume24.png",
|
||||
"res/actions/musicVolume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.UseStandardOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Volume (0-100)")))
|
||||
.UseStandardOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("ModGlobalVolume",
|
||||
_("Game global volume"),
|
||||
_("This action modifies the global volume of the game."),
|
||||
_("This action modifies the global volume of the game. The "
|
||||
"volume is between 0 and 100."),
|
||||
_("the global sound level"),
|
||||
"",
|
||||
_("Audio"),
|
||||
"res/actions/volume24.png",
|
||||
"res/actions/volume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Volume (0-100)")))
|
||||
.UseStandardOperatorParameters("number")
|
||||
.MarkAsSimple();
|
||||
|
||||
extension
|
||||
.AddAction("ModPitchSoundChannel",
|
||||
_("Pitch of the sound of a channel"),
|
||||
_("This action modifies the pitch (speed) of the sound on a "
|
||||
"channel."),
|
||||
"channel.\n1 is the default pitch."),
|
||||
_("the pitch of the sound on channel _PARAM1_"),
|
||||
_("Sounds on channels"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.UseStandardOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Pitch (1 by default)")))
|
||||
.UseStandardOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("ModPitchMusicChannel",
|
||||
_("Pitch of the music on a channel"),
|
||||
_("This action modifies the pitch of the music on the "
|
||||
"specified channel."),
|
||||
"specified channel. 1 is the default pitch"),
|
||||
_("the pitch of the music on channel _PARAM1_"),
|
||||
_("Music on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.UseStandardOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Pitch (1 by default)")))
|
||||
.UseStandardOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -233,15 +214,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("This action modifies the playing offset of the sound on a "
|
||||
"channel"),
|
||||
_("the playing offset of the sound on channel _PARAM1_"),
|
||||
_("Sounds on channels"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.UseStandardOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Position (in seconds)")))
|
||||
.UseStandardOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -250,15 +228,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("This action modifies the playing offset of the music on "
|
||||
"the specified channel"),
|
||||
_("the playing offset of the music on channel _PARAM1_"),
|
||||
_("Music on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.UseStandardOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Position (in seconds)")))
|
||||
.UseStandardOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -266,7 +241,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Play a sound"),
|
||||
_("Play a sound."),
|
||||
_("Play the sound _PARAM1_, vol.: _PARAM3_, loop: _PARAM2_"),
|
||||
"",
|
||||
_("Audio"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -286,7 +261,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Play a music file"),
|
||||
_("Play a music file."),
|
||||
_("Play the music _PARAM1_, vol.: _PARAM3_, loop: _PARAM2_"),
|
||||
"",
|
||||
_("Audio"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -306,7 +281,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Preload a music file"),
|
||||
_("Preload a music file in memory."),
|
||||
_("Preload the music file _PARAM1_"),
|
||||
_("Loading"),
|
||||
_("Audio/Loading"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -318,7 +293,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Preload a sound file"),
|
||||
_("Preload a sound file in memory."),
|
||||
_("Preload the sound file _PARAM1_"),
|
||||
_("Loading"),
|
||||
_("Audio/Loading"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -326,80 +301,55 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
.MarkAsComplex();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"UnloadMusic",
|
||||
_("Unload a music file"),
|
||||
_("Unload a music file from memory. "
|
||||
"Unloading a music file will cause any music playing it to stop."),
|
||||
_("Unload the music file _PARAM1_"),
|
||||
_("Loading"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddAction("UnloadMusic",
|
||||
_("Unload a music file"),
|
||||
_(
|
||||
"Unload a music file from memory. "
|
||||
"Unloading a music file will cause any music playing it to stop."
|
||||
),
|
||||
_("Unload the music file _PARAM1_"),
|
||||
_("Audio/Loading"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("musicfile", _("Audio file (or audio resource name)"))
|
||||
.MarkAsComplex();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"UnloadSound",
|
||||
_("Unload a sound file"),
|
||||
_("Unload a sound file from memory. "
|
||||
"Unloading a sound file will cause any sounds playing it to stop."),
|
||||
_("Unload the sound file _PARAM1_"),
|
||||
_("Loading"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
.AddAction("UnloadSound",
|
||||
_("Unload a sound file"),
|
||||
_(
|
||||
"Unload a sound file from memory. "
|
||||
"Unloading a sound file will cause any sounds playing it to stop."
|
||||
),
|
||||
_("Unload the sound file _PARAM1_"),
|
||||
_("Audio/Loading"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("soundfile", _("Sound file (or sound resource name)"))
|
||||
.MarkAsComplex();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"UnloadAllAudio",
|
||||
_("Unload all audio"),
|
||||
_("Unload all the audio in memory. "
|
||||
"This will cause every sound and music of the game to stop."),
|
||||
_("Unload all audio files"),
|
||||
_("Loading"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddAction("UnloadAllAudio",
|
||||
_("Unload all audio"),
|
||||
_(
|
||||
"Unload all the audio in memory. "
|
||||
"This will cause every sound and music of the game to stop."
|
||||
),
|
||||
_("Unload all audio files"),
|
||||
_("Audio/Loading"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.MarkAsComplex();
|
||||
extension
|
||||
.AddAction(
|
||||
"FadeSoundVolume",
|
||||
_("Fade the volume of a sound played on a channel."),
|
||||
_("Fade the volume of a sound played on a channel to the specified volume within the specified duration."),
|
||||
_("Fade the sound on channel _PARAM1_ to volume _PARAM2_ within _PARAM3_ seconds"),
|
||||
_("Sounds on channels"),
|
||||
"res/actions/son24.png",
|
||||
"res/actions/son.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.AddParameter("expression", _("Final volume (0-100)"))
|
||||
.AddParameter("expression", _("Fading time in seconds"))
|
||||
.MarkAsAdvanced();
|
||||
extension
|
||||
.AddAction(
|
||||
"FadeMusicVolume",
|
||||
_("Fade the volume of a music played on a channel."),
|
||||
_("Fade the volume of a music played on a channel to the specified volume within the specified duration."),
|
||||
_("Fade the music on channel _PARAM1_ to volume _PARAM2_ within _PARAM3_ seconds"),
|
||||
_("Music on channels"),
|
||||
"res/actions/music24.png",
|
||||
"res/actions/music.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.AddParameter("expression", _("Final volume (0-100)"))
|
||||
.AddParameter("expression", _("Fading time in seconds"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddCondition("MusicPlaying",
|
||||
_("A music file is being played"),
|
||||
_("Test if the music on a channel is being played"),
|
||||
_("Music on channel _PARAM1_ is being played"),
|
||||
_("Music on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/conditions/musicplaying24.png",
|
||||
"res/conditions/musicplaying.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -411,7 +361,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("A music file is paused"),
|
||||
_("Test if the music on the specified channel is paused."),
|
||||
_("Music on channel _PARAM1_ is paused"),
|
||||
_("Music on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/conditions/musicpaused24.png",
|
||||
"res/conditions/musicpaused.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -423,7 +373,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("A music file is stopped"),
|
||||
_("Test if the music on the specified channel is stopped."),
|
||||
_("Music on channel _PARAM1_ is stopped"),
|
||||
_("Music on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/conditions/musicstopped24.png",
|
||||
"res/conditions/musicstopped.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -435,7 +385,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("A sound is being played"),
|
||||
_("Test if the sound on a channel is being played."),
|
||||
_("Sound on channel _PARAM1_ is being played"),
|
||||
_("Sounds on channels"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/conditions/sonplaying24.png",
|
||||
"res/conditions/sonplaying.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -447,7 +397,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("A sound is paused"),
|
||||
_("Test if the sound on the specified channel is paused."),
|
||||
_("Sound on channel _PARAM1_ is paused"),
|
||||
_("Sounds on channels"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/conditions/sonpaused24.png",
|
||||
"res/conditions/sonpaused.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -459,7 +409,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("A sound is stopped"),
|
||||
_("Test if the sound on the specified channel is stopped."),
|
||||
_("Sound on channel _PARAM1_ is stopped"),
|
||||
_("Sounds on channels"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/conditions/sonstopped24.png",
|
||||
"res/conditions/sonstopped.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -470,17 +420,15 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
.AddCondition(
|
||||
"SoundCanalVolume",
|
||||
_("Volume of the sound on a channel"),
|
||||
_("Test the volume of the sound on the specified channel."),
|
||||
_("Test the volume of the sound on the specified channel. The volume "
|
||||
"is between 0 and 100."),
|
||||
_("the volume of the sound on channel _PARAM1_"),
|
||||
_("Sounds on channels"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/conditions/sonVolume24.png",
|
||||
"res/conditions/sonVolume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Volume to compare to (0-100)")))
|
||||
.UseStandardRelationalOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -490,15 +438,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Test the volume of the music on a specified channel. The volume "
|
||||
"is between 0 and 100."),
|
||||
_("the volume of the music on channel _PARAM1_"),
|
||||
_("Music on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/conditions/musicVolume24.png",
|
||||
"res/conditions/musicVolume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Volume to compare to (0-100)")))
|
||||
.UseStandardRelationalOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -507,14 +452,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Global volume"),
|
||||
_("Test the global sound level. The volume is between 0 and 100."),
|
||||
_("the global game volume"),
|
||||
"",
|
||||
_("Audio"),
|
||||
"res/conditions/volume24.png",
|
||||
"res/conditions/volume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Volume to compare to (0-100)")));
|
||||
.UseStandardRelationalOperatorParameters("number");
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
@@ -523,32 +465,27 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Test the pitch of the sound on the specified channel. 1 is the "
|
||||
"default pitch."),
|
||||
_("the pitch of the sound on channel _PARAM1_"),
|
||||
_("Sounds on channels"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/conditions/sonVolume24.png",
|
||||
"res/conditions/sonVolume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Pitch to compare to (1 by default)")))
|
||||
.UseStandardRelationalOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
"MusicChannelPitch",
|
||||
_("Pitch of the music on a channel"),
|
||||
_("Test the pitch (speed) of the music on a specified channel."),
|
||||
_("Test the pitch (speed) of the music on a specified channel. 1 is "
|
||||
"the default pitch."),
|
||||
_("the pitch of the music on channel _PARAM1_"),
|
||||
_("Music on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/conditions/musicVolume24.png",
|
||||
"res/conditions/musicVolume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Pitch to compare to (1 by default)")))
|
||||
.UseStandardRelationalOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -557,15 +494,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Playing offset of the sound on a channel"),
|
||||
_("Test the playing offset of the sound on the specified channel."),
|
||||
_("the playing offset of the sound on channel _PARAM1_"),
|
||||
_("Sounds on channels"),
|
||||
_("Audio/Sounds on channels"),
|
||||
"res/conditions/sonVolume24.png",
|
||||
"res/conditions/sonVolume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Position to compare to (in seconds)")))
|
||||
.UseStandardRelationalOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -574,15 +508,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Playing offset of the music on a channel"),
|
||||
_("Test the playing offset of the music on the specified channel."),
|
||||
_("the playing offset of the music on channel _PARAM1_"),
|
||||
_("Music on channels"),
|
||||
_("Audio/Music on channels"),
|
||||
"res/conditions/musicVolume24.png",
|
||||
"res/conditions/musicVolume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Channel identifier"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Position to compare to (in seconds)")))
|
||||
.UseStandardRelationalOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -646,6 +577,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
|
||||
_("Sound level"),
|
||||
"res/conditions/volume.png")
|
||||
.AddCodeOnlyParameter("currentScene", "");
|
||||
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -15,83 +15,58 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
extension
|
||||
.SetExtensionInformation(
|
||||
"BuiltinCamera",
|
||||
_("Layers and cameras"),
|
||||
_("Cameras and layers features"),
|
||||
"Each scene can be composed of multiple layers. These conditions "
|
||||
"and actions allow to manipulate them during the game. In "
|
||||
"particular, you can move the camera of a layer to center it on an "
|
||||
"object or a position.",
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetCategory("Camera")
|
||||
.SetExtensionHelpPath("/interface/scene-editor/layers-and-cameras");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Layers and cameras"))
|
||||
.SetIcon("res/conditions/camera24.png");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Effects"))
|
||||
.SetIcon("res/actions/effect_black.svg");
|
||||
|
||||
extension
|
||||
.AddExpressionAndConditionAndAction(
|
||||
"number",
|
||||
"CameraCenterX",
|
||||
"CameraX",
|
||||
_("Camera center X position"),
|
||||
_("the X position of the center of a camera"),
|
||||
_("the X position of camera _PARAM4_ (layer: _PARAM3_)"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.UseStandardParameters("number")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
// Compatibility with GD <= 5.0.135
|
||||
extension.AddDuplicatedCondition("CameraX", "CameraCenterX")
|
||||
.SetHidden(); // Deprecated
|
||||
extension.AddDuplicatedExpression("CameraX", "CameraCenterX")
|
||||
.SetHidden(); // Deprecated
|
||||
extension.AddDuplicatedAction("SetCameraX", "SetCameraCenterX")
|
||||
.SetHidden(); // Deprecated
|
||||
|
||||
extension.AddDuplicatedAction("CameraX", "SetCameraX")
|
||||
.SetHidden(); // Deprecated
|
||||
|
||||
extension.AddDuplicatedExpression("VueX", "CameraX")
|
||||
.SetHidden(); // Deprecated
|
||||
// end of compatibility code
|
||||
|
||||
extension
|
||||
.AddExpressionAndConditionAndAction(
|
||||
"number",
|
||||
"CameraCenterY",
|
||||
"CameraY",
|
||||
_("Camera center Y position"),
|
||||
_("the Y position of the center of a camera"),
|
||||
_("the Y position of camera _PARAM4_ (layer: _PARAM3_)"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.UseStandardParameters("number")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
// Compatibility with GD <= 5.0.135
|
||||
extension.AddDuplicatedCondition("CameraY", "CameraCenterY")
|
||||
.SetHidden(); // Deprecated
|
||||
extension.AddDuplicatedExpression("CameraY", "CameraCenterY")
|
||||
.SetHidden(); // Deprecated
|
||||
extension.AddDuplicatedAction("SetCameraY", "SetCameraCenterY")
|
||||
.SetHidden(); // Deprecated
|
||||
|
||||
extension.AddDuplicatedAction("CameraY", "SetCameraY")
|
||||
.SetHidden(); // Deprecated
|
||||
|
||||
extension.AddDuplicatedExpression("VueY", "CameraY")
|
||||
.SetHidden(); // Deprecated
|
||||
// end of compatibility code
|
||||
|
||||
extension
|
||||
.AddExpressionAndCondition(
|
||||
@@ -100,13 +75,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
_("Width of a camera"),
|
||||
_("the width of a camera of a layer"),
|
||||
_("the width of camera _PARAM2_ of layer _PARAM1_"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"))
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"), "", true)
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("expression", _("Camera number"))
|
||||
.UseStandardParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -116,81 +91,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
_("Height of a camera"),
|
||||
_("the height of a camera of a layer"),
|
||||
_("the height of camera _PARAM2_ of layer _PARAM1_"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"))
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"), "", true)
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddExpressionAndCondition(
|
||||
"number",
|
||||
"CameraBorderLeft",
|
||||
_("Camera left border position"),
|
||||
_("the position of the left border of a camera"),
|
||||
_("the position of the left border of camera _PARAM2_ of layer "
|
||||
"_PARAM1_"),
|
||||
"",
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"), "", true)
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddExpressionAndCondition(
|
||||
"number",
|
||||
"CameraBorderRight",
|
||||
_("Camera right border position"),
|
||||
_("the position of the right border of a camera"),
|
||||
_("the position of the right border of camera _PARAM2_ of layer "
|
||||
"_PARAM1_"),
|
||||
"",
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"), "", true)
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddExpressionAndCondition(
|
||||
"number",
|
||||
"CameraBorderTop",
|
||||
_("Camera top border position"),
|
||||
_("the position of the top border of a camera"),
|
||||
_("the position of the top border of camera _PARAM2_ of layer "
|
||||
"_PARAM1_"),
|
||||
"",
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"), "", true)
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddExpressionAndCondition(
|
||||
"number",
|
||||
"CameraBorderBottom",
|
||||
_("Camera bottom border position"),
|
||||
_("the position of the bottom border of a camera"),
|
||||
_("the position of the bottom border of camera _PARAM2_ of layer "
|
||||
"_PARAM1_"),
|
||||
"",
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"), "", true)
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("expression", _("Camera number"))
|
||||
.UseStandardParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -198,13 +105,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"number",
|
||||
"CameraAngle",
|
||||
_("Angle of a camera of a layer"),
|
||||
_("the angle of rotation of a camera (in degrees)"),
|
||||
_("the angle of rotation of a camera"),
|
||||
_("the angle of camera (layer: _PARAM3_, camera: _PARAM4_)"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/conditions/camera24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.UseStandardParameters("number")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
@@ -220,11 +127,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
_("Add a camera to a layer"),
|
||||
_("This action adds a camera to a layer"),
|
||||
_("Add a camera to layer _PARAM1_"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"))
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Width"), "", true)
|
||||
.AddParameter("expression", _("Height"), "", true)
|
||||
@@ -255,11 +162,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
_("Delete a camera of a layer"),
|
||||
_("Remove the specified camera from a layer"),
|
||||
_("Delete camera _PARAM2_ from layer _PARAM1_"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"))
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"))
|
||||
.MarkAsComplex();
|
||||
@@ -271,11 +178,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"layer. The zoom will be reset."),
|
||||
_("Change the size of camera _PARAM2_ of _PARAM1_ to "
|
||||
"_PARAM3_*_PARAM4_"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"))
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"))
|
||||
.AddParameter("expression", _("Width"))
|
||||
@@ -289,11 +196,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"specified layer."),
|
||||
_("Set the render zone of camera _PARAM2_ from layer _PARAM1_ "
|
||||
"to _PARAM3_;_PARAM4_ _PARAM5_;_PARAM6_"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"))
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number"))
|
||||
.AddParameter(
|
||||
@@ -312,40 +219,21 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ZoomCamera",
|
||||
_("Camera zoom"),
|
||||
_("Change camera zoom"),
|
||||
_("Change camera zoom."),
|
||||
_("Change camera zoom to _PARAM1_ (layer: _PARAM2_, camera: "
|
||||
"_PARAM3_)"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression",
|
||||
_("Value (1:Initial zoom, 2:Zoom x2, 0.5:Unzoom x2...)"))
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0");
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
"CameraZoom",
|
||||
_("Camera zoom"),
|
||||
_("Compare the zoom of a camera of a layer."),
|
||||
_("Zoom of camera _PARAM2_ of layer _PARAM1_"),
|
||||
"",
|
||||
"res/conditions/camera24.png",
|
||||
"res/conditions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", gd::ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Zoom")))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"FixCamera",
|
||||
@@ -354,10 +242,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"specified limits."),
|
||||
_("Center the camera on _PARAM1_ (limit : from _PARAM2_;_PARAM3_ to "
|
||||
"_PARAM4_;_PARAM5_) (layer: _PARAM7_, camera: _PARAM8_)"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.SetHidden()
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("objectPtr", _("Object"))
|
||||
.AddParameter("expression",
|
||||
@@ -373,41 +260,21 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"",
|
||||
true)
|
||||
.SetDefaultValue("yes")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("ClampCamera",
|
||||
_("Enforce camera boundaries"),
|
||||
_("Enforce camera boundaries by moving the camera back inside "
|
||||
"specified boundaries."),
|
||||
_("Enforce camera boundaries (left: _PARAM1_, top: _PARAM2_ "
|
||||
"right: _PARAM3_, bottom: _PARAM4_, layer: _PARAM5_)"),
|
||||
"",
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Left bound X Position"))
|
||||
.AddParameter("expression", _("Top bound Y Position"))
|
||||
.AddParameter("expression", _("Right bound X Position"))
|
||||
.AddParameter("expression", _("Bottom bound Y Position"))
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("CentreCamera",
|
||||
_("Center the camera on an object"),
|
||||
_("Center the camera on the specified object."),
|
||||
_("Center camera on _PARAM1_ (layer: _PARAM3_)"),
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.AddAction(
|
||||
"CentreCamera",
|
||||
_("Center the camera on an object"),
|
||||
_("Center the camera on the specified object."),
|
||||
_("Center camera on _PARAM1_ (layer: _PARAM3_, camera: _PARAM4_)"),
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera24.png",
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("objectPtr", _("Object"))
|
||||
.AddParameter("yesorno",
|
||||
@@ -415,7 +282,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"",
|
||||
true)
|
||||
.SetDefaultValue("yes")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
@@ -426,11 +293,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
_("Show a layer"),
|
||||
_("Show a layer."),
|
||||
_("Show layer _PARAM1_"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/layer24.png",
|
||||
"res/actions/layer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"))
|
||||
.SetDefaultValue("\"\"")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
@@ -439,11 +306,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
_("Hide a layer"),
|
||||
_("Hide a layer."),
|
||||
_("Hide layer _PARAM1_"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/layer24.png",
|
||||
"res/actions/layer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"))
|
||||
.SetDefaultValue("\"\"")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
@@ -452,69 +319,69 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
_("Visibility of a layer"),
|
||||
_("Test if a layer is set as visible."),
|
||||
_("Layer _PARAM1_ is visible"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/conditions/layer24.png",
|
||||
"res/conditions/layer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"))
|
||||
.SetDefaultValue("\"\"")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"SetLayerEffectParameter",
|
||||
_("Effect property (number)"),
|
||||
_("Change the value of a property of an effect.") + "\n" +
|
||||
_("You can find the property names (and change the effect "
|
||||
_("Effect parameter (number)"),
|
||||
_("Change the value of a parameter of an effect.") + "\n" +
|
||||
_("You can find the parameter names (and change the effect "
|
||||
"names) in the effects window."),
|
||||
_("Set _PARAM3_ to _PARAM4_ for effect _PARAM2_ of layer _PARAM1_"),
|
||||
_("Effects"),
|
||||
"res/actions/effect_black.svg",
|
||||
"res/actions/effect_black.svg")
|
||||
_("Layers and cameras/Effects"),
|
||||
"res/conditions/camera24.png",
|
||||
"res/conditions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("layerEffectName", _("Effect name"))
|
||||
.AddParameter("layerEffectParameterName", _("Property name"))
|
||||
.AddParameter("layerEffectParameterName", _("Parameter name"))
|
||||
.AddParameter("expression", _("New value"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"SetLayerEffectStringParameter",
|
||||
_("Effect property (string)"),
|
||||
_("Change the value (string) of a property of an effect.") + "\n" +
|
||||
_("You can find the property names (and change the effect "
|
||||
_("Effect parameter (string)"),
|
||||
_("Change the value (string) of a parameter of an effect.") + "\n" +
|
||||
_("You can find the parameter names (and change the effect "
|
||||
"names) in the effects window."),
|
||||
_("Set _PARAM3_ to _PARAM4_ for effect _PARAM2_ of layer _PARAM1_"),
|
||||
_("Effects"),
|
||||
"res/actions/effect_black.svg",
|
||||
"res/actions/effect_black.svg")
|
||||
_("Layers and cameras/Effects"),
|
||||
"res/conditions/camera24.png",
|
||||
"res/conditions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("layerEffectName", _("Effect name"))
|
||||
.AddParameter("layerEffectParameterName", _("Property name"))
|
||||
.AddParameter("layerEffectParameterName", _("Parameter name"))
|
||||
.AddParameter("string", _("New value"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"SetLayerEffectBooleanParameter",
|
||||
_("Effect property (enable or disable)"),
|
||||
_("Enable or disable a property of an effect.") + "\n" +
|
||||
_("You can find the property names (and change the effect "
|
||||
_("Effect parameter (enable or disable)"),
|
||||
_("Enable or disable a parameter of an effect.") + "\n" +
|
||||
_("You can find the parameter names (and change the effect "
|
||||
"names) in the effects window."),
|
||||
_("Enable _PARAM3_ for effect _PARAM2_ of layer _PARAM1_: _PARAM4_"),
|
||||
_("Effects"),
|
||||
"res/actions/effect_black.svg",
|
||||
"res/actions/effect_black.svg")
|
||||
_("Layers and cameras/Effects"),
|
||||
"res/conditions/camera24.png",
|
||||
"res/conditions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("layerEffectName", _("Effect name"))
|
||||
.AddParameter("layerEffectParameterName", _("Property name"))
|
||||
.AddParameter("yesorno", _("Enable this property"))
|
||||
.AddParameter("layerEffectParameterName", _("Parameter name"))
|
||||
.AddParameter("yesorno", _("Enable this parameter"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -522,11 +389,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
_("Layer effect is enabled"),
|
||||
_("The effect on a layer is enabled"),
|
||||
_("Effect _PARAM2_ on layer _PARAM1_ is enabled"),
|
||||
_(""),
|
||||
"res/actions/effect_black.svg",
|
||||
"res/actions/effect_black.svg")
|
||||
_("Layers and cameras/Effects"),
|
||||
"res/conditions/camera24.png",
|
||||
"res/conditions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("layerEffectName", _("Effect name"))
|
||||
.MarkAsAdvanced();
|
||||
@@ -536,11 +403,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
_("Enable layer effect"),
|
||||
_("Enable an effect on a layer"),
|
||||
_("Enable effect _PARAM2_ on layer _PARAM1_: _PARAM3_"),
|
||||
_("Effects"),
|
||||
"res/actions/effect_black.svg",
|
||||
"res/actions/effect_black.svg")
|
||||
_("Layers and cameras/Effects"),
|
||||
"res/conditions/camera24.png",
|
||||
"res/conditions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("layerEffectName", _("Effect name"))
|
||||
.AddParameter("yesorno", _("Enable"), "", true)
|
||||
@@ -552,29 +419,26 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
_("Layer time scale"),
|
||||
_("Compare the time scale applied to the objects of the layer."),
|
||||
_("the time scale of layer _PARAM1_"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/conditions/time24.png",
|
||||
"res/conditions/time.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number",
|
||||
gd::ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Time scale (1 by default)")))
|
||||
.UseStandardRelationalOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"ChangeLayerTimeScale",
|
||||
_("Layer time scale"),
|
||||
_("Change layer time scale"),
|
||||
_("Change the time scale applied to the objects of the layer."),
|
||||
_("Set the time scale of layer _PARAM1_ to _PARAM2_"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/time24.png",
|
||||
"res/actions/time.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression",
|
||||
_("Scale (1: Default, 2: 2x faster, 0.5: 2x slower...)"));
|
||||
@@ -585,43 +449,42 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
_("Compare the default Z order set to objects when they "
|
||||
"are created on a layer."),
|
||||
_("the default Z order of objects created on _PARAM1_"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/conditions/layer24.png",
|
||||
"res/conditions/layer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", gd::ParameterOptions::MakeNewOptions())
|
||||
.UseStandardRelationalOperatorParameters("number")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SetLayerDefaultZOrder",
|
||||
_("Layer default Z order"),
|
||||
_("Change layer default Z order"),
|
||||
_("Change the default Z order set to objects when they are "
|
||||
"created on a layer."),
|
||||
_("Set the default Z order of objects created on _PARAM1_ to "
|
||||
"_PARAM2_"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/layer24.png",
|
||||
"res/actions/layer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("New default Z order"));
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"SetLayerAmbientLightColor",
|
||||
_("Ambient light color"),
|
||||
_("Set the ambient light color"),
|
||||
_("Set the ambient light color of the lighting layer in format "
|
||||
"\"R;G;B\" string."),
|
||||
_("Set the ambient color of the lighting layer _PARAM1_ to _PARAM2_"),
|
||||
_(""),
|
||||
_("Layers and cameras/Lighting"),
|
||||
"res/actions/color24.png",
|
||||
"res/actions/color.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"Lighting\"")
|
||||
.AddParameter("color", _("Color"))
|
||||
.MarkAsAdvanced();
|
||||
@@ -631,7 +494,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"CameraViewportLeft",
|
||||
_("X position of the top left side point of a render zone"),
|
||||
_("X position of the top left side point of a render zone"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
@@ -643,7 +506,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"CameraViewportTop",
|
||||
_("Y position of the top left side point of a render zone"),
|
||||
_("Y position of the top left side point of a render zone"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
@@ -655,7 +518,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"CameraViewportRight",
|
||||
_("X position of the bottom right side point of a render zone"),
|
||||
_("X position of the bottom right side point of a render zone"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
@@ -667,7 +530,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
"CameraViewportBottom",
|
||||
_("Y position of the bottom right side point of a render zone"),
|
||||
_("Y position of the bottom right side point of a render zone"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"))
|
||||
@@ -678,7 +541,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
.AddExpression("CameraZoom",
|
||||
_("Zoom of a camera of a layer"),
|
||||
_("Zoom of a camera of a layer"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
@@ -690,7 +553,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
.AddExpression("LayerTimeScale",
|
||||
_("Layer time scale"),
|
||||
_("Returns the time scale of the specified layer."),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/time.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"));
|
||||
@@ -699,7 +562,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
|
||||
.AddExpression("LayerDefaultZOrder",
|
||||
_("Default Z Order for a layer"),
|
||||
_("Default Z Order for a layer"),
|
||||
"",
|
||||
_("Layers and cameras"),
|
||||
"res/actions/camera.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("layer", _("Layer"));
|
||||
|
@@ -1,165 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the GNU Lesser General Public
|
||||
* License.
|
||||
*/
|
||||
#include "GDCore/Extensions/Builtin/AllBuiltinExtensions.h"
|
||||
#include "GDCore/Extensions/Metadata/MultipleInstructionMetadata.h"
|
||||
#include "GDCore/Project/Behavior.h"
|
||||
#include "GDCore/Project/BehaviorsSharedData.h"
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
|
||||
using namespace std;
|
||||
namespace gd {
|
||||
|
||||
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAnimatableExtension(
|
||||
gd::PlatformExtension& extension) {
|
||||
extension
|
||||
.SetExtensionInformation("AnimatableCapability",
|
||||
_("Objects with animations"),
|
||||
_("Actions and conditions for objects having animations (sprite, 3D models...)."),
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/objects");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Objects with animations"))
|
||||
.SetIcon("res/actions/animation24.png");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Animations and images"))
|
||||
.SetIcon("res/actions/animation24.png");
|
||||
|
||||
gd::BehaviorMetadata& aut = extension.AddBehavior(
|
||||
"AnimatableBehavior",
|
||||
_("Objects with animations"),
|
||||
"Animation",
|
||||
_("Actions and conditions for objects having animations (sprite, 3D models...).."),
|
||||
"",
|
||||
"res/actions/animation24.png",
|
||||
"AnimatableBehavior",
|
||||
std::make_shared<gd::Behavior>(),
|
||||
std::make_shared<gd::BehaviorsSharedData>())
|
||||
.SetHidden();
|
||||
|
||||
aut.AddExpressionAndConditionAndAction(
|
||||
"number",
|
||||
"Index",
|
||||
_("Animation (by number)"),
|
||||
_("the animation played by the object using the animation number (from "
|
||||
"the animations list)"),
|
||||
_("the number of the animation"),
|
||||
_("Animations and images"),
|
||||
"res/actions/animation24.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "AnimatableBehavior")
|
||||
.UseStandardParameters(
|
||||
"number", gd::ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Animation index")))
|
||||
.MarkAsSimple();
|
||||
aut.GetAllExpressions()["Index"].SetGroup("");
|
||||
|
||||
aut.AddExpressionAndConditionAndAction(
|
||||
"string",
|
||||
"Name",
|
||||
_("Animation (by name)"),
|
||||
_("the animation played by the object using the name of the "
|
||||
"animation"),
|
||||
_("the animation"),
|
||||
_("Animations and images"),
|
||||
"res/actions/animation24.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "AnimatableBehavior")
|
||||
.UseStandardParameters(
|
||||
"objectAnimationName", gd::ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Animation name")))
|
||||
.MarkAsSimple();
|
||||
aut.GetAllStrExpressions()["Name"].SetGroup("");
|
||||
|
||||
aut.AddScopedAction("PauseAnimation",
|
||||
_("Pause the animation"),
|
||||
_("Pause the animation of the object."),
|
||||
_("Pause the animation of _PARAM0_"),
|
||||
_("Animations and images"),
|
||||
"res/actions/animation24.png",
|
||||
"res/actions/animation.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "AnimatableBehavior")
|
||||
.MarkAsSimple();
|
||||
|
||||
aut.AddScopedAction("PlayAnimation",
|
||||
_("Resume the animation"),
|
||||
_("Resume the animation of the object."),
|
||||
_("Resume the animation of _PARAM0_"),
|
||||
_("Animations and images"),
|
||||
"res/actions/animation24.png",
|
||||
"res/actions/animation.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "AnimatableBehavior")
|
||||
.MarkAsSimple();
|
||||
|
||||
aut.AddExpressionAndConditionAndAction(
|
||||
"number",
|
||||
"SpeedScale",
|
||||
_("Animation speed scale"),
|
||||
_("the animation speed scale (1 = the default speed, >1 = faster and "
|
||||
"<1 = slower)"),
|
||||
_("the animation speed scale"),
|
||||
_("Animations and images"),
|
||||
"res/actions/animation24.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "AnimatableBehavior")
|
||||
.UseStandardParameters(
|
||||
"number", gd::ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Speed scale")))
|
||||
.MarkAsSimple();
|
||||
aut.GetAllExpressions()["SpeedScale"].SetGroup("");
|
||||
|
||||
aut.AddScopedCondition("IsAnimationPaused",
|
||||
_("Animation paused"),
|
||||
_("Check if the animation of an object is paused."),
|
||||
_("The animation of _PARAM0_ is paused"),
|
||||
_("Animations and images"),
|
||||
"res/conditions/animation24.png",
|
||||
"res/conditions/animation.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "AnimatableBehavior")
|
||||
.MarkAsSimple();
|
||||
|
||||
aut.AddScopedCondition("HasAnimationEnded",
|
||||
_("Animation finished"),
|
||||
_("Check if the animation being played by the Sprite object "
|
||||
"is finished."),
|
||||
_("The animation of _PARAM0_ is finished"),
|
||||
_("Animations and images"),
|
||||
"res/conditions/animation24.png",
|
||||
"res/conditions/animation.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "AnimatableBehavior")
|
||||
.MarkAsSimple();
|
||||
|
||||
aut.AddExpressionAndConditionAndAction(
|
||||
"number",
|
||||
"ElapsedTime",
|
||||
_("Animation elapsed time"),
|
||||
_("the elapsed time from the beginning of the animation (in seconds)"),
|
||||
_("the animation elapsed time"),
|
||||
_("Animations and images"),
|
||||
"res/actions/animation24.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "AnimatableBehavior")
|
||||
.UseStandardParameters(
|
||||
"number", gd::ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Elapsed time (in seconds)")))
|
||||
.MarkAsAdvanced();
|
||||
aut.GetAllExpressions()["ElapsedTime"].SetGroup("");
|
||||
|
||||
aut.AddExpression(
|
||||
"Duration",
|
||||
_("Animation duration"),
|
||||
_("Return the current animation duration (in seconds)."),
|
||||
_("Animations and images"),
|
||||
"res/actions/animation24.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "AnimatableBehavior");
|
||||
}
|
||||
|
||||
} // namespace gd
|
@@ -1,116 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the GNU Lesser General Public
|
||||
* License.
|
||||
*/
|
||||
#include "GDCore/Extensions/Builtin/AllBuiltinExtensions.h"
|
||||
#include "GDCore/Extensions/Metadata/MultipleInstructionMetadata.h"
|
||||
#include "GDCore/Project/Behavior.h"
|
||||
#include "GDCore/Project/BehaviorsSharedData.h"
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
|
||||
using namespace std;
|
||||
namespace gd {
|
||||
|
||||
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsEffectExtension(
|
||||
gd::PlatformExtension& extension) {
|
||||
extension
|
||||
.SetExtensionInformation("EffectCapability",
|
||||
_("Objects with effects"),
|
||||
_("Actions/conditions to enable/disable and change parameters of visual effects applied on objects."),
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/objects");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Effects"))
|
||||
.SetIcon("res/actions/effect_black.svg");
|
||||
|
||||
gd::BehaviorMetadata& aut = extension.AddBehavior(
|
||||
"EffectBehavior",
|
||||
_("Objects with effects"),
|
||||
"Effect",
|
||||
_("Actions/conditions to enable/disable and change parameters of visual effects applied on objects."),
|
||||
"",
|
||||
"res/actions/effect_black.svg",
|
||||
"EffectBehavior",
|
||||
std::make_shared<gd::Behavior>(),
|
||||
std::make_shared<gd::BehaviorsSharedData>())
|
||||
.SetHidden();
|
||||
|
||||
aut.AddScopedAction("EnableEffect",
|
||||
_("Enable an object effect"),
|
||||
_("Enable an effect on the object"),
|
||||
_("Enable effect _PARAM2_ on _PARAM0_: _PARAM3_"),
|
||||
_("Effects"),
|
||||
"res/actions/effect_black.svg",
|
||||
"res/actions/effect_black.svg")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "EffectBehavior")
|
||||
.AddParameter("objectEffectName", _("Effect name"))
|
||||
.AddParameter("yesorno", _("Enable?"))
|
||||
.MarkAsSimple();
|
||||
|
||||
aut.AddScopedAction("SetEffectDoubleParameter",
|
||||
_("Effect property (number)"),
|
||||
_("Change the value of a property of an effect.") + "\n" +
|
||||
_("You can find the property names (and change the effect "
|
||||
"names) in the effects window."),
|
||||
_("Set _PARAM3_ to _PARAM4_ for effect _PARAM2_ of _PARAM0_"),
|
||||
_("Effects"),
|
||||
"res/actions/effect_black.svg",
|
||||
"res/actions/effect_black.svg")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "EffectBehavior")
|
||||
.AddParameter("objectEffectName", _("Effect name"))
|
||||
.AddParameter("objectEffectParameterName", _("Property name"))
|
||||
.AddParameter("expression", _("New value"))
|
||||
.MarkAsSimple();
|
||||
|
||||
aut.AddScopedAction("SetEffectStringParameter",
|
||||
_("Effect property (string)"),
|
||||
_("Change the value (string) of a property of an effect.") +
|
||||
"\n" +
|
||||
_("You can find the property names (and change the effect "
|
||||
"names) in the effects window."),
|
||||
_("Set _PARAM3_ to _PARAM4_ for effect _PARAM2_ of _PARAM0_"),
|
||||
_("Effects"),
|
||||
"res/actions/effect_black.svg",
|
||||
"res/actions/effect_black.svg")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "EffectBehavior")
|
||||
.AddParameter("objectEffectName", _("Effect name"))
|
||||
.AddParameter("objectEffectParameterName", _("Property name"))
|
||||
.AddParameter("string", _("New value"))
|
||||
.MarkAsSimple();
|
||||
|
||||
aut.AddScopedAction("SetEffectBooleanParameter",
|
||||
_("Effect property (enable or disable)"),
|
||||
_("Enable or disable a property of an effect.") + "\n" +
|
||||
_("You can find the property names (and change the effect "
|
||||
"names) in the effects window."),
|
||||
_("Enable _PARAM3_ for effect _PARAM2_ of _PARAM0_: _PARAM4_"),
|
||||
_("Effects"),
|
||||
"res/actions/effect_black.svg",
|
||||
"res/actions/effect_black.svg")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "EffectBehavior")
|
||||
.AddParameter("objectEffectName", _("Effect name"))
|
||||
.AddParameter("objectEffectParameterName", _("Property name"))
|
||||
.AddParameter("yesorno", _("Enable this property"))
|
||||
.MarkAsSimple();
|
||||
|
||||
aut.AddScopedCondition("IsEffectEnabled",
|
||||
_("Effect is enabled"),
|
||||
_("Check if the effect on an object is enabled."),
|
||||
_("Effect _PARAM2_ of _PARAM0_ is enabled"),
|
||||
_("Effects"),
|
||||
"res/actions/effect_black.svg",
|
||||
"res/actions/effect_black.svg")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "EffectBehavior")
|
||||
.AddParameter("objectEffectName", _("Effect name"))
|
||||
.MarkAsSimple();
|
||||
}
|
||||
|
||||
} // namespace gd
|
@@ -1,86 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the GNU Lesser General Public
|
||||
* License.
|
||||
*/
|
||||
#include "GDCore/Extensions/Builtin/AllBuiltinExtensions.h"
|
||||
#include "GDCore/Extensions/Metadata/MultipleInstructionMetadata.h"
|
||||
#include "GDCore/Project/Behavior.h"
|
||||
#include "GDCore/Project/BehaviorsSharedData.h"
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
|
||||
using namespace std;
|
||||
namespace gd {
|
||||
|
||||
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFlippableExtension(
|
||||
gd::PlatformExtension& extension) {
|
||||
extension
|
||||
.SetExtensionInformation("FlippableCapability",
|
||||
_("Flippable objects"),
|
||||
_("Actions/conditions for objects which can be flipped horizontally or vertically."),
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/objects");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Effects"))
|
||||
.SetIcon("res/actions/effect_black.svg");
|
||||
|
||||
gd::BehaviorMetadata& aut = extension.AddBehavior(
|
||||
"FlippableBehavior",
|
||||
_("Flippable objects"),
|
||||
"Flippable",
|
||||
_("Actions/conditions for objects which can be flipped horizontally or vertically."),
|
||||
"",
|
||||
"res/actions/flipX24.png",
|
||||
"FlippableBehavior",
|
||||
std::make_shared<gd::Behavior>(),
|
||||
std::make_shared<gd::BehaviorsSharedData>())
|
||||
.SetHidden();
|
||||
|
||||
aut.AddScopedAction("FlipX",
|
||||
_("Flip the object horizontally"),
|
||||
_("Flip the object horizontally"),
|
||||
_("Flip horizontally _PARAM0_: _PARAM2_"),
|
||||
_("Effects"),
|
||||
"res/actions/flipX24.png",
|
||||
"res/actions/flipX.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "FlippableBehavior")
|
||||
.AddParameter("yesorno", _("Activate flipping"))
|
||||
.MarkAsSimple();
|
||||
|
||||
aut.AddScopedAction("FlipY",
|
||||
_("Flip the object vertically"),
|
||||
_("Flip the object vertically"),
|
||||
_("Flip vertically _PARAM0_: _PARAM2_"),
|
||||
_("Effects"),
|
||||
"res/actions/flipY24.png",
|
||||
"res/actions/flipY.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "FlippableBehavior")
|
||||
.AddParameter("yesorno", _("Activate flipping"))
|
||||
.MarkAsSimple();
|
||||
|
||||
aut.AddScopedCondition("FlippedX",
|
||||
_("Horizontally flipped"),
|
||||
_("Check if the object is horizontally flipped"),
|
||||
_("_PARAM0_ is horizontally flipped"),
|
||||
_("Effects"),
|
||||
"res/actions/flipX24.png",
|
||||
"res/actions/flipX.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "FlippableBehavior");
|
||||
|
||||
aut.AddScopedCondition("FlippedY",
|
||||
_("Vertically flipped"),
|
||||
_("Check if the object is vertically flipped"),
|
||||
_("_PARAM0_ is vertically flipped"),
|
||||
_("Effects"),
|
||||
"res/actions/flipY24.png",
|
||||
"res/actions/flipY.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "FlippableBehavior");
|
||||
}
|
||||
|
||||
} // namespace gd
|
@@ -1,66 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the GNU Lesser General Public
|
||||
* License.
|
||||
*/
|
||||
#include "GDCore/Extensions/Builtin/AllBuiltinExtensions.h"
|
||||
#include "GDCore/Extensions/Metadata/MultipleInstructionMetadata.h"
|
||||
#include "GDCore/Project/Behavior.h"
|
||||
#include "GDCore/Project/BehaviorsSharedData.h"
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
|
||||
using namespace std;
|
||||
namespace gd {
|
||||
|
||||
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsOpacityExtension(
|
||||
gd::PlatformExtension& extension) {
|
||||
extension
|
||||
.SetExtensionInformation("OpacityCapability",
|
||||
_("Objects with opacity"),
|
||||
_("Action/condition/expression to change or "
|
||||
"check the opacity of an object (0-255)."),
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/objects");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Objects with opacity"))
|
||||
.SetIcon("res/actions/opacity24.png");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Visibility"))
|
||||
.SetIcon("res/actions/opacity24.png");
|
||||
|
||||
gd::BehaviorMetadata& aut =
|
||||
extension
|
||||
.AddBehavior("OpacityBehavior",
|
||||
_("Objects with opacity"),
|
||||
"Opacity",
|
||||
_("Action/condition/expression to change or check the "
|
||||
"opacity of an object (0-255)."),
|
||||
"",
|
||||
"res/actions/opacity24.png",
|
||||
"OpacityBehavior",
|
||||
std::make_shared<gd::Behavior>(),
|
||||
std::make_shared<gd::BehaviorsSharedData>())
|
||||
.SetHidden();
|
||||
|
||||
aut.AddExpressionAndConditionAndAction(
|
||||
"number",
|
||||
"Value",
|
||||
_("Opacity"),
|
||||
_("the opacity of an object, between 0 (fully transparent) to 255 "
|
||||
"(opaque)"),
|
||||
_("the opacity"),
|
||||
_("Visibility"),
|
||||
"res/actions/opacity24.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "OpacityBehavior")
|
||||
.UseStandardParameters(
|
||||
"number",
|
||||
gd::ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Opacity (0-255)")))
|
||||
.SetFunctionName("setOpacity")
|
||||
.SetGetter("getOpacity");
|
||||
aut.GetAllExpressions()["Value"].SetGroup("");
|
||||
}
|
||||
|
||||
} // namespace gd
|
@@ -1,115 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the GNU Lesser General Public
|
||||
* License.
|
||||
*/
|
||||
#include "GDCore/Extensions/Builtin/AllBuiltinExtensions.h"
|
||||
#include "GDCore/Project/Behavior.h"
|
||||
#include "GDCore/Project/BehaviorsSharedData.h"
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
|
||||
using namespace std;
|
||||
namespace gd {
|
||||
|
||||
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsResizableExtension(
|
||||
gd::PlatformExtension &extension) {
|
||||
extension
|
||||
.SetExtensionInformation(
|
||||
"ResizableCapability",
|
||||
_("Resizable objects"),
|
||||
_("Change or compare the size (width/height) of an object which can "
|
||||
"be resized (i.e: most objects)."),
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/objects");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Size")).SetIcon(
|
||||
"res/actions/scale24_black.png");
|
||||
|
||||
gd::BehaviorMetadata &aut =
|
||||
extension
|
||||
.AddBehavior("ResizableBehavior",
|
||||
_("Resizable objects"),
|
||||
"Resizable",
|
||||
_("Change or compare the size (width/height) of an "
|
||||
"object which can be resized (i.e: most objects)."),
|
||||
"",
|
||||
"res/actions/scale24_black.png",
|
||||
"ResizableBehavior",
|
||||
std::make_shared<gd::Behavior>(),
|
||||
std::make_shared<gd::BehaviorsSharedData>())
|
||||
.SetHidden();
|
||||
|
||||
aut.AddScopedAction("SetWidth",
|
||||
_("Width"),
|
||||
_("Change the width of the object."),
|
||||
_("the width"),
|
||||
_("Size"),
|
||||
"res/actions/scaleWidth24_black.png",
|
||||
"res/actions/scaleWidth_black.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "ResizableBehavior")
|
||||
.UseStandardOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(_("Width")))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
aut.AddScopedCondition("Width",
|
||||
_("Width"),
|
||||
_("Compare the width of the object."),
|
||||
_("the width"),
|
||||
_("Size"),
|
||||
"res/conditions/scaleWidth24_black.png",
|
||||
"res/conditions/scaleWidth_black.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "ResizableBehavior")
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(_("Width")))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
aut.AddScopedAction("SetHeight",
|
||||
_("Height"),
|
||||
_("Change the height of the object."),
|
||||
_("the height"),
|
||||
_("Size"),
|
||||
"res/actions/scaleHeight24_black.png",
|
||||
"res/actions/scaleHeight_black.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "ResizableBehavior")
|
||||
.UseStandardOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(_("Height")))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
aut.AddScopedCondition("Height",
|
||||
_("Height"),
|
||||
_("Compare the height of the object."),
|
||||
_("the height"),
|
||||
_("Size"),
|
||||
"res/conditions/scaleHeight24_black.png",
|
||||
"res/conditions/scaleHeight_black.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "ResizableBehavior")
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number",
|
||||
ParameterOptions::MakeNewOptions().SetDescription(_("Height")))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
aut.AddScopedAction(
|
||||
"SetSize",
|
||||
_("Size"),
|
||||
_("Change the size of an object."),
|
||||
_("Change the size of _PARAM0_: set to _PARAM2_ x _PARAM3_"),
|
||||
_("Size"),
|
||||
"res/actions/scale24_black.png",
|
||||
"res/actions/scale_black.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "ResizableBehavior")
|
||||
.AddParameter("expression", _("Width"))
|
||||
.AddParameter("expression", _("Height"))
|
||||
.MarkAsAdvanced();
|
||||
}
|
||||
|
||||
} // namespace gd
|
@@ -1,98 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the GNU Lesser General Public
|
||||
* License.
|
||||
*/
|
||||
#include "GDCore/Extensions/Builtin/AllBuiltinExtensions.h"
|
||||
#include "GDCore/Extensions/Metadata/MultipleInstructionMetadata.h"
|
||||
#include "GDCore/Project/Behavior.h"
|
||||
#include "GDCore/Project/BehaviorsSharedData.h"
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
|
||||
using namespace std;
|
||||
namespace gd {
|
||||
|
||||
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsScalableExtension(
|
||||
gd::PlatformExtension& extension) {
|
||||
extension
|
||||
.SetExtensionInformation("ScalableCapability",
|
||||
_("Scalable objects"),
|
||||
_("Actions/conditions/expression to change or "
|
||||
"check the scale of an object (default: 1)."),
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/objects");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Scalable objects"))
|
||||
.SetIcon("res/actions/scale24_black.png");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Size")).SetIcon(
|
||||
"res/actions/scale24_black.png");
|
||||
|
||||
gd::BehaviorMetadata& aut =
|
||||
extension
|
||||
.AddBehavior("ScalableBehavior",
|
||||
_("Scalable objects"),
|
||||
"Scale",
|
||||
_("Actions/conditions/expression to change or check the "
|
||||
"scale of an object (default: 1)."),
|
||||
"",
|
||||
"res/actions/scale24_black.png",
|
||||
"ResizableBehavior",
|
||||
std::make_shared<gd::Behavior>(),
|
||||
std::make_shared<gd::BehaviorsSharedData>())
|
||||
.SetHidden();
|
||||
|
||||
aut.AddExpressionAndConditionAndAction(
|
||||
"number",
|
||||
"Value",
|
||||
_("Scale"),
|
||||
_("the scale of the object (default scale is 1)"),
|
||||
_("the scale"),
|
||||
_("Size"),
|
||||
"res/actions/scale24_black.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "ScalableBehavior")
|
||||
.UseStandardParameters(
|
||||
"number",
|
||||
gd::ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Scale (1 by default)")))
|
||||
.MarkAsAdvanced();
|
||||
aut.GetAllExpressions()["Value"].SetGroup("");
|
||||
|
||||
aut.AddExpressionAndConditionAndAction(
|
||||
"number",
|
||||
"X",
|
||||
_("Scale on X axis"),
|
||||
_("the scale on X axis of the object (default scale is 1)"),
|
||||
_("the scale on X axis"),
|
||||
_("Size"),
|
||||
"res/actions/scaleWidth24_black.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "ScalableBehavior")
|
||||
.UseStandardParameters(
|
||||
"number",
|
||||
gd::ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Scale (1 by default)")))
|
||||
.MarkAsAdvanced();
|
||||
aut.GetAllExpressions()["X"].SetGroup("");
|
||||
|
||||
aut.AddExpressionAndConditionAndAction(
|
||||
"number",
|
||||
"Y",
|
||||
_("Scale on Y axis"),
|
||||
_("the scale on Y axis of the object (default scale is 1)"),
|
||||
_("the scale on Y axis"),
|
||||
_("Size"),
|
||||
"res/actions/scaleHeight24_black.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "ScalableBehavior")
|
||||
.UseStandardParameters(
|
||||
"number",
|
||||
gd::ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Scale (1 by default)")))
|
||||
.MarkAsAdvanced();
|
||||
aut.GetAllExpressions()["Y"].SetGroup("");
|
||||
}
|
||||
|
||||
} // namespace gd
|
@@ -1,58 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the GNU Lesser General Public
|
||||
* License.
|
||||
*/
|
||||
#include "GDCore/Extensions/Builtin/AllBuiltinExtensions.h"
|
||||
#include "GDCore/Extensions/Metadata/MultipleInstructionMetadata.h"
|
||||
#include "GDCore/Project/Behavior.h"
|
||||
#include "GDCore/Project/BehaviorsSharedData.h"
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
|
||||
using namespace std;
|
||||
namespace gd {
|
||||
|
||||
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTextContainerExtension(
|
||||
gd::PlatformExtension& extension) {
|
||||
extension
|
||||
.SetExtensionInformation("TextContainerCapability",
|
||||
_("Objects containing a text"),
|
||||
_("Allows an object to contain a text, usually shown on screen, that can be modified."),
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/objects");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Objects containing a text"))
|
||||
.SetIcon("res/conditions/text24_black.png");
|
||||
|
||||
gd::BehaviorMetadata& aut = extension.AddBehavior(
|
||||
"TextContainerBehavior",
|
||||
_("Objects containing a text"),
|
||||
"Text",
|
||||
_("Allows an object to contain a text, usually shown on screen, that can be modified."),
|
||||
"",
|
||||
"res/conditions/text24_black.png",
|
||||
"TextContainerBehavior",
|
||||
std::make_shared<gd::Behavior>(),
|
||||
std::make_shared<gd::BehaviorsSharedData>())
|
||||
.SetHidden();
|
||||
|
||||
aut.AddExpressionAndConditionAndAction(
|
||||
"string",
|
||||
"Value",
|
||||
_("Text"),
|
||||
_("the text"),
|
||||
_("the text"),
|
||||
"",
|
||||
"res/conditions/text24_black.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "TextContainerBehavior")
|
||||
.UseStandardParameters(
|
||||
"string", gd::ParameterOptions::MakeNewOptions().SetDescription(
|
||||
_("Text")))
|
||||
.MarkAsSimple();
|
||||
aut.GetAllStrExpressions()["Value"].SetGroup("");
|
||||
}
|
||||
|
||||
} // namespace gd
|
@@ -15,39 +15,36 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
|
||||
extension
|
||||
.SetExtensionInformation(
|
||||
"BuiltinCommonConversions",
|
||||
_("Conversion"),
|
||||
"Expressions to convert numbers to string, strings to numbers, "
|
||||
"angles (degrees from/to radians) and a GDevelop variable to/from a "
|
||||
"JSON string.",
|
||||
_("Standard Conversions"),
|
||||
"Expressions to convert number, texts and quantities.",
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/all-features/common-conversions");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Conversion"))
|
||||
.SetIcon("res/conditions/toujours24_black.png");
|
||||
|
||||
|
||||
extension
|
||||
.AddExpression("ToNumber",
|
||||
_("Text > Number"),
|
||||
_("Convert the text to a number"),
|
||||
"",
|
||||
"res/conditions/toujours24_black.png")
|
||||
_("Conversion"),
|
||||
"res/conditions/toujours24.png")
|
||||
.AddParameter("string", _("Text to convert to a number"));
|
||||
|
||||
extension
|
||||
.AddStrExpression("ToString",
|
||||
_("Number > Text"),
|
||||
_("Convert the result of the expression to text"),
|
||||
"",
|
||||
"res/conditions/toujours24_black.png")
|
||||
_("Conversion"),
|
||||
"res/conditions/toujours24.png")
|
||||
.AddParameter("expression", _("Expression to be converted to text"));
|
||||
|
||||
extension
|
||||
.AddStrExpression("LargeNumberToString",
|
||||
_("Number > Text (without scientific notation)"),
|
||||
_("Number > Text ( without scientific notation )"),
|
||||
_("Convert the result of the expression to text, "
|
||||
"without using the scientific notation"),
|
||||
"",
|
||||
"res/conditions/toujours24_black.png")
|
||||
_("Conversion"),
|
||||
"res/conditions/toujours24.png")
|
||||
.AddParameter("expression", _("Expression to be converted to text"));
|
||||
|
||||
extension
|
||||
@@ -55,8 +52,8 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
|
||||
"ToRad",
|
||||
_("Degrees > Radians"),
|
||||
_("Converts the angle, expressed in degrees, into radians"),
|
||||
"",
|
||||
"res/conditions/toujours24_black.png")
|
||||
_("Conversion"),
|
||||
"res/conditions/toujours24.png")
|
||||
.AddParameter("expression", _("Angle, in degrees"));
|
||||
|
||||
extension
|
||||
@@ -64,97 +61,9 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
|
||||
"ToDeg",
|
||||
_("Radians > Degrees"),
|
||||
_("Converts the angle, expressed in radians, into degrees"),
|
||||
"",
|
||||
"res/conditions/toujours24_black.png")
|
||||
_("Conversion"),
|
||||
"res/conditions/toujours24.png")
|
||||
.AddParameter("expression", _("Angle, in radians"));
|
||||
|
||||
extension
|
||||
.AddStrExpression("ToJSON",
|
||||
_("Convert variable to JSON"),
|
||||
_("Convert a variable to JSON"),
|
||||
_("JSON"),
|
||||
"res/conditions/toujours24_black.png")
|
||||
.AddParameter("variable",
|
||||
_("The variable to be stringified"),
|
||||
"AllowUndeclaredVariable");
|
||||
|
||||
// Deprecated
|
||||
extension
|
||||
.AddStrExpression("GlobalVarToJSON",
|
||||
_("Convert global variable to JSON"),
|
||||
_("Convert a global variable to JSON"),
|
||||
_("JSON"),
|
||||
"res/conditions/toujours24_black.png")
|
||||
.AddParameter("globalvar", _("The global variable to be stringified"))
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
.AddStrExpression("ObjectVarToJSON",
|
||||
_("Convert object variable to JSON"),
|
||||
_("Convert an object variable to JSON"),
|
||||
_("JSON"),
|
||||
"res/conditions/toujours24_black.png")
|
||||
.AddParameter("objectPtr", _("The object with the variable"))
|
||||
.AddParameter("objectvar", _("The object variable to be stringified"));
|
||||
|
||||
// Deprecated
|
||||
extension
|
||||
.AddAction(
|
||||
"JSONToVariableStructure",
|
||||
_("Convert JSON to a scene variable"),
|
||||
_("Parse a JSON object and store it into a scene variable"),
|
||||
_("Convert JSON string _PARAM0_ and store it into variable _PARAM1_"),
|
||||
"",
|
||||
"res/actions/net24.png",
|
||||
"res/actions/net.png")
|
||||
.AddParameter("string", _("JSON string"))
|
||||
.AddParameter("scenevar", _("Variable where store the JSON object"))
|
||||
.MarkAsAdvanced()
|
||||
.SetHidden();
|
||||
|
||||
// Deprecated
|
||||
extension
|
||||
.AddAction("JSONToGlobalVariableStructure",
|
||||
_("Convert JSON to global variable"),
|
||||
_("Parse a JSON object and store it into a global variable"),
|
||||
_("Convert JSON string _PARAM0_ and store it into global "
|
||||
"variable _PARAM1_"),
|
||||
"",
|
||||
"res/actions/net24.png",
|
||||
"res/actions/net.png")
|
||||
.AddParameter("string", _("JSON string"))
|
||||
.AddParameter("globalvar",
|
||||
_("Global variable where store the JSON object"))
|
||||
.MarkAsAdvanced()
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"JSONToVariableStructure2",
|
||||
_("Convert JSON to a variable"),
|
||||
_("Parse a JSON object and store it into a variable"),
|
||||
_("Convert JSON string _PARAM0_ and store it into variable _PARAM1_"),
|
||||
"",
|
||||
"res/actions/net24.png",
|
||||
"res/actions/net.png")
|
||||
.AddParameter("string", _("JSON string"))
|
||||
.AddParameter("variable", _("Variable where to store the JSON object"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("JSONToObjectVariableStructure",
|
||||
_("Convert JSON to object variable"),
|
||||
_("Parse a JSON object and store it into an object variable"),
|
||||
_("Parse JSON string _PARAM0_ and store it into variable "
|
||||
"_PARAM2_ of _PARAM1_"),
|
||||
"",
|
||||
"res/actions/net24.png",
|
||||
"res/actions/net.png")
|
||||
.AddParameter("string", _("JSON string"))
|
||||
.AddParameter("objectPtr", _("Object"))
|
||||
.AddParameter("objectvar",
|
||||
_("Object variable where store the JSON object"))
|
||||
.MarkAsAdvanced();
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -4,6 +4,7 @@
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "AllBuiltinExtensions.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
#include "GDCore/Events/Builtin/CommentEvent.h"
|
||||
#include "GDCore/Events/Builtin/ForEachChildVariableEvent.h"
|
||||
#include "GDCore/Events/Builtin/ForEachEvent.h"
|
||||
@@ -13,7 +14,6 @@
|
||||
#include "GDCore/Events/Builtin/StandardEvent.h"
|
||||
#include "GDCore/Events/Builtin/WhileEvent.h"
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
|
||||
using namespace std;
|
||||
namespace gd {
|
||||
@@ -24,136 +24,55 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
|
||||
extension
|
||||
.SetExtensionInformation(
|
||||
"BuiltinCommonInstructions",
|
||||
_("Events and control flow"),
|
||||
_("Builtin events"),
|
||||
"GDevelop comes with a set of events and conditions that allow to "
|
||||
"express the game logic and rules.",
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetCategory("Advanced")
|
||||
.SetExtensionHelpPath("/all-features/advanced-conditions");
|
||||
extension
|
||||
.AddInstructionOrExpressionGroupMetadata(_("Events and control flow"))
|
||||
.SetIcon("res/conditions/toujours24_black.png");
|
||||
|
||||
// This condition is deprecated as this does not bring anything new
|
||||
// and can be confusing or misleading for beginners.
|
||||
extension
|
||||
.AddCondition("Always",
|
||||
_("Always"),
|
||||
_("This condition always returns true (or always false, if "
|
||||
"the condition is inverted)."),
|
||||
_("Always"),
|
||||
"",
|
||||
"res/conditions/toujours24_black.png",
|
||||
"res/conditions/toujours_black.png")
|
||||
.SetHelpPath("/all-features/advanced-conditions")
|
||||
.AddCodeOnlyParameter("conditionInverted", "")
|
||||
.MarkAsAdvanced()
|
||||
.SetHidden();
|
||||
|
||||
// Compatibility with GD <= 5.0.127
|
||||
extension
|
||||
.AddDuplicatedCondition(
|
||||
"Toujours", "BuiltinCommonInstructions::Always", {.unscoped = true})
|
||||
.SetHidden();
|
||||
// end of compatibility code
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
"Or",
|
||||
_("Or"),
|
||||
_("Checks if at least one sub-condition is true. If no "
|
||||
"sub-condition is specified, it will always be false. "
|
||||
"This is rarely used — multiple events and sub-events are "
|
||||
"usually a better approach."),
|
||||
_("If one of these conditions is true:"),
|
||||
"",
|
||||
"res/conditions/or24_black.png",
|
||||
"res/conditions/or_black.png")
|
||||
.AddCondition("Or",
|
||||
_("Or"),
|
||||
_("Check if one of the sub conditions is true"),
|
||||
_("If one of these conditions is true:"),
|
||||
_("Advanced"),
|
||||
"res/conditions/or24.png",
|
||||
"res/conditions/or.png")
|
||||
.SetCanHaveSubInstructions()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddCondition("And",
|
||||
_("And"),
|
||||
_("Check if all sub conditions are true"),
|
||||
_("If all of these conditions are true:"),
|
||||
_("Advanced"),
|
||||
"res/conditions/and24.png",
|
||||
"res/conditions/and.png")
|
||||
.SetCanHaveSubInstructions()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
"And",
|
||||
_("And"),
|
||||
_("Checks if all sub-conditions are true. If no sub-condition is "
|
||||
"specified, it will always be false. This is rarely needed, as "
|
||||
"events already check all conditions before running actions."),
|
||||
_("If all of these conditions are true:"),
|
||||
"",
|
||||
"res/conditions/and24_black.png",
|
||||
"res/conditions/and_black.png")
|
||||
"Not",
|
||||
_("Not"),
|
||||
_("Return the contrary of the result of the sub conditions"),
|
||||
_("Invert the logical result of these conditions:"),
|
||||
_("Advanced"),
|
||||
"res/conditions/not24.png",
|
||||
"res/conditions/not.png")
|
||||
.SetCanHaveSubInstructions()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddCondition("Not",
|
||||
_("Not"),
|
||||
_("Returns the opposite of the sub-condition(s) result. "
|
||||
"This is rarely needed, as most conditions can be "
|
||||
"inverted or expressed more simply."),
|
||||
_("Invert the logical result of these conditions:"),
|
||||
"",
|
||||
"res/conditions/not24_black.png",
|
||||
"res/conditions/not_black.png")
|
||||
.SetCanHaveSubInstructions()
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddCondition("Once",
|
||||
_("Trigger once while true"),
|
||||
_("Run actions only once, for each time the conditions "
|
||||
"have been met."),
|
||||
_("Trigger once"),
|
||||
"",
|
||||
"res/conditions/once24.png",
|
||||
"res/conditions/once.png")
|
||||
.SetHelpPath("/all-features/advanced-conditions/trigger-once");
|
||||
|
||||
extension
|
||||
.AddCondition("CompareNumbers",
|
||||
_("Compare two numbers"),
|
||||
_("Compare the two numbers."),
|
||||
_("_PARAM0_ _PARAM1_ _PARAM2_"),
|
||||
"",
|
||||
"res/conditions/egal24_black.png",
|
||||
"res/conditions/egal_black.png")
|
||||
.SetHelpPath("/all-features/advanced-conditions")
|
||||
.AddParameter("expression", _("First expression"))
|
||||
.AddParameter("relationalOperator", _("Sign of the test"), "number")
|
||||
.AddParameter("expression", _("Second expression"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
// Compatibility with GD <= 5.0.127
|
||||
extension
|
||||
.AddDuplicatedCondition("Egal",
|
||||
"BuiltinCommonInstructions::CompareNumbers",
|
||||
{.unscoped = true})
|
||||
.SetHidden();
|
||||
// end of compatibility code
|
||||
|
||||
extension
|
||||
.AddCondition("CompareStrings",
|
||||
_("Compare two strings"),
|
||||
_("Compare the two strings."),
|
||||
_("_PARAM0_ _PARAM1_ _PARAM2_"),
|
||||
"",
|
||||
"res/conditions/egal24_black.png",
|
||||
"res/conditions/egal_black.png")
|
||||
.SetHelpPath("/all-features/advanced-conditions")
|
||||
.AddParameter("string", _("First string expression"))
|
||||
.AddParameter("relationalOperator", _("Sign of the test"), "string")
|
||||
.AddParameter("string", _("Second string expression"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
// Compatibility with GD <= 5.0.127
|
||||
extension
|
||||
.AddDuplicatedCondition("StrEqual",
|
||||
"BuiltinCommonInstructions::CompareStrings",
|
||||
{.unscoped = true})
|
||||
.SetHidden();
|
||||
// end of compatibility code
|
||||
extension.AddCondition(
|
||||
"Once",
|
||||
_("Trigger once while true"),
|
||||
_("Run actions only once, for each time the conditions have been met."),
|
||||
_("Trigger once"),
|
||||
_("Advanced"),
|
||||
"res/conditions/once24.png",
|
||||
"res/conditions/once.png");
|
||||
|
||||
extension.AddEvent(
|
||||
"Standard",
|
||||
|
@@ -19,27 +19,22 @@ BuiltinExtensionsImplementer::ImplementsExternalLayoutsExtension(
|
||||
"external layouts.",
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/interface/scene-editor/external-layouts")
|
||||
.SetCategory("Advanced");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("External layouts"))
|
||||
.SetIcon("res/ribbon_default/externallayout32.png");
|
||||
.SetExtensionHelpPath("/interface/scene-editor/external-layouts");
|
||||
|
||||
extension
|
||||
.AddAction("CreateObjectsFromExternalLayout",
|
||||
_("Create objects from an external layout"),
|
||||
_("Create objects from an external layout."),
|
||||
_("Create objects from the external layout named _PARAM1_ at position _PARAM2_;_PARAM3_;_PARAM4_"),
|
||||
"",
|
||||
"res/ribbon_default/externallayout32.png",
|
||||
"res/ribbon_default/externallayout32.png")
|
||||
_("Create objects from the external layout named _PARAM1_"),
|
||||
_("External layouts"),
|
||||
"res/conditions/fichier24.png",
|
||||
"res/conditions/fichier.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("externalLayoutName", _("Name of the external layout"))
|
||||
.AddParameter("string", _("Name of the external layout"))
|
||||
.AddParameter("expression", _("X position of the origin"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
.AddParameter("expression", _("Y position of the origin"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
.AddParameter("expression", _("Z position of the origin"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
.MarkAsAdvanced();
|
||||
}
|
||||
|
||||
|
@@ -20,10 +20,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
|
||||
"stored on the device and erased when the game is uninstalled.",
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/all-features/storage")
|
||||
.SetCategory("Advanced");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Storage"))
|
||||
.SetIcon("res/conditions/fichier24.png");
|
||||
.SetExtensionHelpPath("/all-features/storage");
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
@@ -32,7 +29,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
|
||||
_("Check if an element (example : PlayerState/CurrentLevel) exists "
|
||||
"in the stored data.\nSpaces are forbidden in element names."),
|
||||
_("_PARAM1_ exists in storage _PARAM0_"),
|
||||
"",
|
||||
_("Storage"),
|
||||
"res/conditions/fichier24.png",
|
||||
"res/conditions/fichier.png")
|
||||
.AddParameter("string", _("Storage name"))
|
||||
@@ -42,17 +39,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
|
||||
extension
|
||||
.AddAction(
|
||||
"LoadFile",
|
||||
_("Manually preload a storage in memory"),
|
||||
_("Forces the specified storage to be loaded and kept in "
|
||||
"memory, allowing faster reads/writes. "
|
||||
"However, it requires manual management: if you use this "
|
||||
"action, you *must* also unload the storage manually when "
|
||||
"it's no longer needed to ensure data is persisted.\n\n"
|
||||
"Unless you have a specific performance need, avoid using this "
|
||||
"action. The system already handles loading/unloading "
|
||||
"automatically."),
|
||||
_("Load data storage _PARAM0_ in memory"),
|
||||
_("Advanced"),
|
||||
_("Load a storage in memory"),
|
||||
_("This action loads the specified storage in memory, so you can "
|
||||
"write and read it.\nYou can open and write without using this "
|
||||
"action, but it will be slower.\nIf you use this action, do not "
|
||||
"forget to unload the storage from memory."),
|
||||
_("Load storage _PARAM0_ in memory"),
|
||||
_("Storage"),
|
||||
"res/actions/fichier24.png",
|
||||
"res/actions/fichier.png")
|
||||
.AddParameter("string", _("Storage name"))
|
||||
@@ -60,11 +53,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
|
||||
|
||||
extension
|
||||
.AddAction("UnloadFile",
|
||||
_("Manually unload and persist a storage"),
|
||||
_("Close the specified storage previously loaded "
|
||||
_("Close a storage"),
|
||||
_("This action closes the structured data previously loaded "
|
||||
"in memory, saving all changes made."),
|
||||
_("Unload and persist data storage _PARAM0_"),
|
||||
_("Advanced"),
|
||||
_("Close structured data _PARAM0_"),
|
||||
_("Storage"),
|
||||
"res/actions/fichier24.png",
|
||||
"res/actions/fichier.png")
|
||||
.AddParameter("string", _("Storage name"))
|
||||
@@ -73,13 +66,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
|
||||
extension
|
||||
.AddAction(
|
||||
"EcrireFichierExp",
|
||||
_("Save a value"),
|
||||
_("Save the result of the expression in the stored data, in the "
|
||||
_("Write a value"),
|
||||
_("Write the result of the expression in the stored data, in the "
|
||||
"specified element.\nSpecify the structure leading to the "
|
||||
"element using / (example : Root/Level/Current)\nSpaces are "
|
||||
"forbidden in element names."),
|
||||
_("Save _PARAM2_ in _PARAM1_ of storage _PARAM0_"),
|
||||
"",
|
||||
_("Write _PARAM2_ in _PARAM1_ of storage _PARAM0_"),
|
||||
_("Storage"),
|
||||
"res/actions/fichier24.png",
|
||||
"res/actions/fichier.png")
|
||||
.AddParameter("string", _("Storage name"))
|
||||
@@ -89,94 +82,55 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
|
||||
extension
|
||||
.AddAction(
|
||||
"EcrireFichierTxt",
|
||||
_("Save a text"),
|
||||
_("Save the text in the specified storage, in the specified "
|
||||
_("Write a text"),
|
||||
_("Write the text in the specified storage, in the specified "
|
||||
"element.\nSpecify "
|
||||
"the structure leading to the element using / (example : "
|
||||
"Root/Level/Current)\nSpaces are forbidden in element names."),
|
||||
_("Save _PARAM2_ in _PARAM1_ of storage _PARAM0_"),
|
||||
"",
|
||||
_("Write _PARAM2_ in _PARAM1_ of storage _PARAM0_"),
|
||||
_("Storage"),
|
||||
"res/actions/fichier24.png",
|
||||
"res/actions/fichier.png")
|
||||
.AddParameter("string", _("Storage name"))
|
||||
.AddParameter("string", _("Group"))
|
||||
.AddParameter("string", _("Text"));
|
||||
|
||||
// Deprecated
|
||||
extension
|
||||
.AddAction(
|
||||
"LireFichierExp",
|
||||
_("Load a value"),
|
||||
_("Load the value saved in the specified element and store it in a "
|
||||
_("Read a value"),
|
||||
_("Read the value saved in the specified element and store it in a "
|
||||
"scene "
|
||||
"variable.\nSpecify the structure leading to the element using / "
|
||||
"(example : Root/Level/Current)\nSpaces are forbidden in element "
|
||||
"names."),
|
||||
_("Load _PARAM1_ from storage _PARAM0_ and store value in _PARAM3_"),
|
||||
"",
|
||||
_("Read _PARAM1_ from storage _PARAM0_ and store value in _PARAM3_"),
|
||||
_("Storage"),
|
||||
"res/actions/fichier24.png",
|
||||
"res/actions/fichier.png")
|
||||
.AddParameter("string", _("Storage name"))
|
||||
.AddParameter("string", _("Group"))
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("scenevar", _("Scene variable"))
|
||||
.SetHidden();
|
||||
.AddParameter("scenevar", _("Scene variables"));
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"ReadNumberFromStorage",
|
||||
_("Load a value"),
|
||||
_("Load the value saved in the specified element and store it in a "
|
||||
"variable.\nSpecify the structure leading to the element using / "
|
||||
"(example : Root/Level/Current)\nSpaces are forbidden in element "
|
||||
"names."),
|
||||
_("Load _PARAM1_ from storage _PARAM0_ and store value in _PARAM3_"),
|
||||
"",
|
||||
"res/actions/fichier24.png",
|
||||
"res/actions/fichier.png")
|
||||
.AddParameter("string", _("Storage name"))
|
||||
.AddParameter("string", _("Group"))
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("variable", _("Variable"));
|
||||
|
||||
// Deprecated
|
||||
extension
|
||||
.AddAction(
|
||||
"LireFichierTxt",
|
||||
_("Load a text"),
|
||||
_("Load the text saved in the specified element and store it in a "
|
||||
_("Read a text"),
|
||||
_("Read the text saved in the specified element and store it in a "
|
||||
"scene "
|
||||
"variable.\nSpecify the structure leading to the element using / "
|
||||
"(example : Root/Level/Current)\nSpaces are forbidden in element "
|
||||
"names."),
|
||||
_("Load _PARAM1_ from storage _PARAM0_ and store as text in "
|
||||
_("Read _PARAM1_ from storage _PARAM0_ and store as text in "
|
||||
"_PARAM3_"),
|
||||
"",
|
||||
_("Storage"),
|
||||
"res/actions/fichier24.png",
|
||||
"res/actions/fichier.png")
|
||||
.AddParameter("string", _("Storage name"))
|
||||
.AddParameter("string", _("Group"))
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("scenevar", _("Scene variable"))
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"ReadStringFromStorage",
|
||||
_("Load a text"),
|
||||
_("Load the text saved in the specified element and store it in a "
|
||||
"variable.\nSpecify the structure leading to the element using / "
|
||||
"(example : Root/Level/Current)\nSpaces are forbidden in element "
|
||||
"names."),
|
||||
_("Load _PARAM1_ from storage _PARAM0_ and store as text in "
|
||||
"_PARAM3_"),
|
||||
"",
|
||||
"res/actions/fichier24.png",
|
||||
"res/actions/fichier.png")
|
||||
.AddParameter("string", _("Storage name"))
|
||||
.AddParameter("string", _("Group"))
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("variable", _("Variable"));
|
||||
.AddParameter("scenevar", _("Scene variables"));
|
||||
|
||||
extension
|
||||
.AddAction("DeleteGroupFichier",
|
||||
@@ -186,7 +140,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
|
||||
"element using / (example : Root/Level/Current)\nSpaces are "
|
||||
"forbidden in element names."),
|
||||
_("Delete _PARAM1_ from storage _PARAM0_"),
|
||||
"",
|
||||
_("Storage"),
|
||||
"res/actions/delete24.png",
|
||||
"res/actions/delete.png")
|
||||
.AddParameter("string", _("Storage name"))
|
||||
@@ -199,7 +153,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
|
||||
_("Clear a storage"),
|
||||
_("Clear the specified storage, removing all data saved in it."),
|
||||
_("Delete storage _PARAM0_"),
|
||||
"",
|
||||
_("Storage"),
|
||||
"res/actions/delete24.png",
|
||||
"res/actions/delete.png")
|
||||
.AddParameter("string", _("Storage name"));
|
||||
@@ -209,18 +163,32 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
|
||||
_("A storage exists"),
|
||||
_("Test if the specified storage exists."),
|
||||
_("Storage _PARAM0_ exists"),
|
||||
"",
|
||||
_("Storage"),
|
||||
"res/conditions/fichier24.png",
|
||||
"res/conditions/fichier.png")
|
||||
.AddParameter("string", _("Storage name"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("LaunchFile",
|
||||
_("Open a URL or a file"),
|
||||
_("This action launches the specified file or URL, in a "
|
||||
"browser (or in a new tab if the game is using the Web "
|
||||
"platform and is launched inside a browser)."),
|
||||
_("Open URL (or file) _PARAM0_"),
|
||||
_("Files"),
|
||||
"res/actions/launchFile24.png",
|
||||
"res/actions/launchFile.png")
|
||||
.AddParameter("string", _("URL (or filename)"))
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("ExecuteCmd",
|
||||
_("Execute a command"),
|
||||
_("This action executes the specified command."),
|
||||
_("Execute _PARAM0_"),
|
||||
_("Network"),
|
||||
_("Files"),
|
||||
"res/actions/launchFile24.png",
|
||||
"res/actions/launchFile.png")
|
||||
.AddParameter("string", _("Command"))
|
||||
|
@@ -14,98 +14,79 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsKeyboardExtension(
|
||||
extension
|
||||
.SetExtensionInformation(
|
||||
"BuiltinKeyboard",
|
||||
_("Keyboard"),
|
||||
_("Conditions to check keys pressed on a keyboard. Note that this "
|
||||
_("Keyboard features"),
|
||||
_("Allows your game to respond to keyboard input. Note that this "
|
||||
"does not work with on-screen keyboard on touch devices: use "
|
||||
"instead mouse/touch conditions when making a game for "
|
||||
"mobile/touchscreen devices or when making a new game from "
|
||||
"scratch."),
|
||||
"instead conditions related to touch when making a game for "
|
||||
"mobile/touchscreen devices."),
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/all-features/keyboard")
|
||||
.SetCategory("Input");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Keyboard"))
|
||||
.SetIcon("res/conditions/keyboard24.png");
|
||||
.SetExtensionHelpPath("/all-features/keyboard");
|
||||
|
||||
extension
|
||||
.AddCondition("KeyPressed",
|
||||
_("Key pressed"),
|
||||
_("Check if a key is pressed"),
|
||||
_("_PARAM1_ key is pressed"),
|
||||
"",
|
||||
_("Keyboard"),
|
||||
"res/conditions/keyboard24.png",
|
||||
"res/conditions/keyboard.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("key", _("Key to check"))
|
||||
.SetHidden();
|
||||
.AddParameter("key", _("Key"));
|
||||
|
||||
extension
|
||||
.AddCondition("KeyReleased",
|
||||
_("Key released"),
|
||||
_("Check if a key was just released"),
|
||||
_("_PARAM1_ key is released"),
|
||||
"",
|
||||
_("Keyboard"),
|
||||
"res/conditions/keyboard24.png",
|
||||
"res/conditions/keyboard.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("key", _("Key to check"))
|
||||
.SetHidden();
|
||||
.AddParameter("key", _("Key"));
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
"KeyFromTextPressed",
|
||||
_("Key pressed"),
|
||||
_("Check if a key is pressed. This stays true as long as "
|
||||
"the key is held down. To check if a key was pressed during "
|
||||
"the frame, use \"Key just pressed\" instead."),
|
||||
_("_PARAM1_ key is pressed"),
|
||||
"",
|
||||
"res/conditions/keyboard24.png",
|
||||
"res/conditions/keyboard.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("keyboardKey", _("Key to check"))
|
||||
.MarkAsSimple();
|
||||
|
||||
extension
|
||||
.AddCondition("KeyFromTextJustPressed",
|
||||
_("Key just pressed"),
|
||||
_("Check if a key was just pressed."),
|
||||
_("_PARAM1_ key was just pressed"),
|
||||
"",
|
||||
.AddCondition("KeyFromTextPressed",
|
||||
_("Key pressed (text expression)"),
|
||||
_("Check if a key, retrieved from the result of the "
|
||||
"expression, is pressed"),
|
||||
_("_PARAM1_ key is pressed"),
|
||||
_("Keyboard"),
|
||||
"res/conditions/keyboard24.png",
|
||||
"res/conditions/keyboard.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("keyboardKey", _("Key to check"))
|
||||
.MarkAsSimple();
|
||||
.AddParameter("string", _("Expression generating the key to check"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddCondition("KeyFromTextReleased",
|
||||
_("Key released"),
|
||||
_("Check if a key was just released."),
|
||||
_("Key released (text expression)"),
|
||||
_("Check if a key, retrieved from the result of the "
|
||||
"expression, was just released"),
|
||||
_("_PARAM1_ key is released"),
|
||||
"",
|
||||
_("Keyboard"),
|
||||
"res/conditions/keyboard24.png",
|
||||
"res/conditions/keyboard.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("keyboardKey", _("Key to check"))
|
||||
.MarkAsSimple();
|
||||
.AddParameter("string", _("Expression generating the key to check"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddCondition("AnyKeyPressed",
|
||||
_("Any key pressed"),
|
||||
_("Check if any key is pressed"),
|
||||
_("Any key is pressed"),
|
||||
"",
|
||||
_("Keyboard"),
|
||||
"res/conditions/keyboard24.png",
|
||||
"res/conditions/keyboard.png")
|
||||
.AddCodeOnlyParameter("currentScene", "");
|
||||
|
||||
extension
|
||||
extension
|
||||
.AddCondition("AnyKeyReleased",
|
||||
_("Any key released"),
|
||||
_("Check if any key is released"),
|
||||
_("Any key is released"),
|
||||
"",
|
||||
_("Keyboard"),
|
||||
"res/conditions/keyboard24.png",
|
||||
"res/conditions/keyboard.png")
|
||||
.AddCodeOnlyParameter("currentScene", "");
|
||||
@@ -115,7 +96,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsKeyboardExtension(
|
||||
"LastPressedKey",
|
||||
_("Last pressed key"),
|
||||
_("Get the name of the latest key pressed on the keyboard"),
|
||||
"",
|
||||
_("Keyboard"),
|
||||
"res/conditions/keyboard.png")
|
||||
.AddCodeOnlyParameter("currentScene", "");
|
||||
}
|
||||
|
@@ -18,64 +18,13 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
"A set of mathematical functions that can be used in expressions.",
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Mathematical tools"))
|
||||
.SetIcon("res/mathfunction.png");
|
||||
|
||||
extension
|
||||
.AddExpression("Random",
|
||||
_("Random integer"),
|
||||
_("Random integer"),
|
||||
"",
|
||||
"res/dice-6.svg")
|
||||
.SetHelpPath("/all-features/expressions")
|
||||
.AddParameter("expression", _("Maximum value"));
|
||||
|
||||
extension
|
||||
.AddExpression("RandomInRange",
|
||||
_("Random integer in range"),
|
||||
_("Random integer in range"),
|
||||
"",
|
||||
"res/dice-6.svg")
|
||||
.SetHelpPath("/all-features/expressions")
|
||||
.AddParameter("expression", _("Minimum value"))
|
||||
.AddParameter("expression", _("Maximum value"));
|
||||
|
||||
extension
|
||||
.AddExpression("RandomFloat",
|
||||
_("Random float"),
|
||||
_("Random float"),
|
||||
"",
|
||||
"res/dice-6.svg")
|
||||
.SetHelpPath("/all-features/expressions")
|
||||
.AddParameter("expression", _("Maximum value"));
|
||||
|
||||
extension
|
||||
.AddExpression("RandomFloatInRange",
|
||||
_("Random float in range"),
|
||||
_("Random float in range"),
|
||||
"",
|
||||
"res/dice-6.svg")
|
||||
.SetHelpPath("/all-features/expressions")
|
||||
.AddParameter("expression", _("Minimum value"))
|
||||
.AddParameter("expression", _("Maximum value"));
|
||||
|
||||
extension
|
||||
.AddExpression("RandomWithStep",
|
||||
_("Random value in steps"),
|
||||
_("Random value in steps"),
|
||||
"",
|
||||
"res/dice-6.svg")
|
||||
.SetHelpPath("/all-features/expressions")
|
||||
.AddParameter("expression", _("Minimum value"))
|
||||
.AddParameter("expression", _("Maximum value"))
|
||||
.AddParameter("expression", _("Step"));
|
||||
|
||||
extension
|
||||
.AddExpression("normalize",
|
||||
_("Normalize a value between `min` and `max` to a value "
|
||||
"between 0 and 1."),
|
||||
_("Normalize a value between `min` and `max` to a value between 0 and 1."),
|
||||
_("Remap a value between 0 and 1."),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Value"))
|
||||
.AddParameter("expression", _("Min"))
|
||||
@@ -85,7 +34,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("clamp",
|
||||
_("Clamp (restrict a value to a given range)"),
|
||||
_("Restrict a value to a given range"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Value"))
|
||||
.AddParameter("expression", _("Min"))
|
||||
@@ -95,16 +44,16 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("AngleDifference",
|
||||
_("Difference between two angles"),
|
||||
_("Difference between two angles"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("First angle, in degrees"))
|
||||
.AddParameter("expression", _("Second angle, in degrees"));
|
||||
.AddParameter("expression", _("First angle"))
|
||||
.AddParameter("expression", _("Second angle"));
|
||||
|
||||
extension
|
||||
.AddExpression("AngleBetweenPositions",
|
||||
_("Angle between two positions"),
|
||||
_("Compute the angle between two positions (in degrees)."),
|
||||
"",
|
||||
_("Compute the angle between two positions."),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("First point X position"))
|
||||
.AddParameter("expression", _("First point Y position"))
|
||||
@@ -115,7 +64,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("DistanceBetweenPositions",
|
||||
_("Distance between two positions"),
|
||||
_("Compute the distance between two positions."),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("First point X position"))
|
||||
.AddParameter("expression", _("First point Y position"))
|
||||
@@ -125,9 +74,8 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
extension
|
||||
.AddExpression("mod",
|
||||
_("Modulo"),
|
||||
_("Compute \"x mod y\". GDevelop does NOT support the \% "
|
||||
"operator. Use this mod(x, y) function instead."),
|
||||
"",
|
||||
_("x mod y"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("x (as in x mod y)"))
|
||||
.AddParameter("expression", _("y (as in x mod y)"));
|
||||
@@ -136,7 +84,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("min",
|
||||
_("Minimum of two numbers"),
|
||||
_("Minimum of two numbers"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("First expression"))
|
||||
.AddParameter("expression", _("Second expression"));
|
||||
@@ -145,7 +93,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("max",
|
||||
_("Maximum of two numbers"),
|
||||
_("Maximum of two numbers"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("First expression"))
|
||||
.AddParameter("expression", _("Second expression"));
|
||||
@@ -153,18 +101,16 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
extension
|
||||
.AddExpression("abs",
|
||||
_("Absolute value"),
|
||||
_("Return the non-negative value by removing the sign. "
|
||||
"The absolute value of -8 is 8."),
|
||||
"",
|
||||
_("Absolute value"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("acos",
|
||||
_("Arccosine"),
|
||||
_("Arccosine, return an angle (in radian). "
|
||||
"`ToDeg` allows to convert it to degrees."),
|
||||
"",
|
||||
_("Arccosine"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
@@ -172,30 +118,31 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("acosh",
|
||||
_("Hyperbolic arccosine"),
|
||||
_("Hyperbolic arccosine"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("asin",
|
||||
_("Arcsine"),
|
||||
_("Arcsine, return an angle (in radian). "
|
||||
"`ToDeg` allows to convert it to degrees."),
|
||||
"",
|
||||
_("Arcsine"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"asinh", _("Arcsine"), _("Arcsine"), "", "res/mathfunction.png")
|
||||
.AddExpression("asinh",
|
||||
_("Arcsine"),
|
||||
_("Arcsine"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("atan",
|
||||
_("Arctangent"),
|
||||
_("Arctangent, return an angle (in radian). "
|
||||
"`ToDeg` allows to convert it to degrees."),
|
||||
"",
|
||||
_("Arctangent"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
@@ -203,7 +150,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("atan2",
|
||||
_("2 argument arctangent"),
|
||||
_("2 argument arctangent (atan2)"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Y"))
|
||||
.AddParameter("expression", _("X"));
|
||||
@@ -212,64 +159,47 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("atanh",
|
||||
_("Hyperbolic arctangent"),
|
||||
_("Hyperbolic arctangent"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"cbrt", _("Cube root"), _("Cube root"), "", "res/mathfunction.png")
|
||||
.AddExpression("cbrt",
|
||||
_("Cube root"),
|
||||
_("Cube root"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("ceil",
|
||||
_("Ceil (round up)"),
|
||||
_("Round number up to an integer"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("ceilTo",
|
||||
_("Ceil (round up) to a decimal point"),
|
||||
_("Round number up to the Nth decimal place"),
|
||||
"",
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"))
|
||||
.AddParameter("expression", _("Expression"), "", true);
|
||||
|
||||
extension
|
||||
.AddExpression("floor",
|
||||
_("Floor (round down)"),
|
||||
_("Round number down to an integer"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("floorTo",
|
||||
_("Floor (round down) to a decimal point"),
|
||||
_("Round number down to the Nth decimal place"),
|
||||
"",
|
||||
.AddExpression("cos",
|
||||
_("Cosine"),
|
||||
_("Cosine of a number"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"))
|
||||
.AddParameter("expression", _("Expression"), "", true);
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"cos",
|
||||
_("Cosine"),
|
||||
_("Cosine of an angle (in radian). "
|
||||
"If you want to use degrees, use`ToRad`: `sin(ToRad(45))`."),
|
||||
"",
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("cosh",
|
||||
_("Hyperbolic cosine"),
|
||||
_("Hyperbolic cosine"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
@@ -277,7 +207,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("cot",
|
||||
_("Cotangent"),
|
||||
_("Cotangent of a number"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
@@ -285,52 +215,58 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("csc",
|
||||
_("Cosecant"),
|
||||
_("Cosecant of a number"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"int", _("Round"), _("Round a number"), "", "res/mathfunction.png")
|
||||
.SetHidden()
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"rint", _("Round"), _("Round a number"), "", "res/mathfunction.png")
|
||||
.SetHidden()
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"round", _("Round"), _("Round a number"), "", "res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("roundTo",
|
||||
_("Round to a decimal point"),
|
||||
_("Round a number to the Nth decimal place"),
|
||||
"",
|
||||
.AddExpression("int",
|
||||
_("Round"),
|
||||
_("Round a number"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Number to Round"))
|
||||
.AddParameter("expression", _("Decimal Places"), "", true);
|
||||
.SetHidden()
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("rint",
|
||||
_("Round"),
|
||||
_("Round a number"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.SetHidden()
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("round",
|
||||
_("Round"),
|
||||
_("Round a number"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("exp",
|
||||
_("Exponential"),
|
||||
_("Exponential of a number"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"log", _("Logarithm"), _("Logarithm"), "", "res/mathfunction.png")
|
||||
.AddExpression("log",
|
||||
_("Logarithm"),
|
||||
_("Logarithm"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"ln", _("Logarithm"), _("Logarithm"), "", "res/mathfunction.png")
|
||||
.AddExpression("ln",
|
||||
_("Logarithm"),
|
||||
_("Logarithm"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.SetHidden()
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
@@ -338,7 +274,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("log2",
|
||||
_("Base-2 logarithm"),
|
||||
_("Base 2 Logarithm"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
@@ -346,7 +282,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("log10",
|
||||
_("Base-10 logarithm"),
|
||||
_("Base-10 logarithm"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
@@ -354,7 +290,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("nthroot",
|
||||
_("Nth root"),
|
||||
_("Nth root of a number"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Number"))
|
||||
.AddParameter("expression", _("N"));
|
||||
@@ -363,39 +299,40 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("pow",
|
||||
_("Power"),
|
||||
_("Raise a number to power n"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Number"))
|
||||
.AddParameter("expression", _("The exponent (n in x^n)"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"sec", _("Secant"), _("Secant"), "", "res/mathfunction.png")
|
||||
.AddExpression("sec",
|
||||
_("Secant"),
|
||||
_("Secant"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("sign",
|
||||
_("Sign of a number"),
|
||||
_("Return the sign of a number (1,-1 or 0)"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"sin",
|
||||
_("Sine"),
|
||||
_("Sine of an angle (in radian). "
|
||||
"If you want to use degrees, use`ToRad`: `sin(ToRad(45))`."),
|
||||
"",
|
||||
"res/mathfunction.png")
|
||||
.AddExpression("sin",
|
||||
_("Sine"),
|
||||
_("Sine of a number"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("sinh",
|
||||
_("Hyperbolic sine"),
|
||||
_("Hyperbolic sine"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
@@ -403,25 +340,23 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("sqrt",
|
||||
_("Square root"),
|
||||
_("Square root of a number"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"tan",
|
||||
_("Tangent"),
|
||||
_("Tangent of an angle (in radian). "
|
||||
"If you want to use degrees, use`ToRad`: `tan(ToRad(45))`."),
|
||||
"",
|
||||
"res/mathfunction.png")
|
||||
.AddExpression("tan",
|
||||
_("Tangent"),
|
||||
_("Tangent of a number"),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
extension
|
||||
.AddExpression("tanh",
|
||||
_("Hyperbolic tangent"),
|
||||
_("Hyperbolic tangent"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
@@ -429,7 +364,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("trunc",
|
||||
_("Truncation"),
|
||||
_("Truncate a number"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Expression"));
|
||||
|
||||
@@ -437,56 +372,36 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
|
||||
.AddExpression("lerp",
|
||||
_("Lerp (Linear interpolation)"),
|
||||
_("Linearly interpolate a to b by x"),
|
||||
"",
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("a (in a+(b-a)*x)"))
|
||||
.AddParameter("expression", _("b (in a+(b-a)*x)"))
|
||||
.AddParameter("expression", _("x (in a+(b-a)*x)"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"XFromAngleAndDistance",
|
||||
_("X position from angle and distance"),
|
||||
_("Compute the X position when given an angle and distance "
|
||||
"relative to the origin (0;0). This is also known as "
|
||||
"getting the cartesian coordinates of a 2D vector, using "
|
||||
"its polar coordinates."),
|
||||
"",
|
||||
"res/mathfunction.png")
|
||||
.AddExpression("XFromAngleAndDistance",
|
||||
_("X position from angle and distance"),
|
||||
_("Compute the X position when given an angle and distance "
|
||||
"relative to the origin (0;0). This is also known as "
|
||||
"getting the cartesian coordinates of a 2D vector, using "
|
||||
"its polar coordinates."),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Angle, in degrees"))
|
||||
.AddParameter("expression", _("Distance"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"YFromAngleAndDistance",
|
||||
_("Y position from angle and distance"),
|
||||
_("Compute the Y position when given an angle and distance "
|
||||
"relative to the origin (0;0). This is also known as "
|
||||
"getting the cartesian coordinates of a 2D vector, using "
|
||||
"its polar coordinates."),
|
||||
"",
|
||||
"res/mathfunction.png")
|
||||
.AddExpression("YFromAngleAndDistance",
|
||||
_("Y position from angle and distance"),
|
||||
_("Compute the Y position when given an angle and distance "
|
||||
"relative to the origin (0;0). This is also known as "
|
||||
"getting the cartesian coordinates of a 2D vector, using "
|
||||
"its polar coordinates."),
|
||||
_("Mathematical tools"),
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Angle, in degrees"))
|
||||
.AddParameter("expression", _("Distance"));
|
||||
|
||||
extension
|
||||
.AddExpression("Pi",
|
||||
_("Number Pi (3.1415...)"),
|
||||
_("The number Pi (3.1415...)"),
|
||||
"",
|
||||
"res/mathfunction.png")
|
||||
.SetHelpPath("/all-features/expressions");
|
||||
|
||||
extension
|
||||
.AddExpression("lerpAngle",
|
||||
_("Lerp (Linear interpolation) between two angles"),
|
||||
_("Linearly interpolates between two angles (in degrees) "
|
||||
"by taking the shortest direction around the circle."),
|
||||
"",
|
||||
"res/mathfunction.png")
|
||||
.AddParameter("expression", _("Starting angle, in degrees"))
|
||||
.AddParameter("expression", _("Destination angle, in degrees"))
|
||||
.AddParameter("expression", _("Interpolation value between 0 and 1."));
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -16,22 +16,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
.SetExtensionInformation(
|
||||
"BuiltinMouse",
|
||||
_("Mouse and touch"),
|
||||
"Conditions, actions and expressions to handle either the mouse or "
|
||||
"touches on a touchscreen. Notably: cursor position, mouse wheel, "
|
||||
"mouse buttons, touch positions, started/end touches, etc...\n"
|
||||
"\n"
|
||||
"By default, conditions related to the mouse will also "
|
||||
"Conditions and actions to handle either the mouse or touches on "
|
||||
"touchscreen. By default, conditions related to the mouse will also "
|
||||
"handle the touches - so that it's easier to handle both in your "
|
||||
"game. You can disable this behavior if you want to handle them "
|
||||
"separately in different events.",
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetExtensionHelpPath("/all-features/mouse-touch")
|
||||
.SetCategory("Input");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Mouse and touch"))
|
||||
.SetIcon("res/actions/mouse24.png");
|
||||
extension.AddInstructionOrExpressionGroupMetadata(_("Multitouch"))
|
||||
.SetIcon("res/conditions/touch24.png");
|
||||
.SetExtensionHelpPath("/all-features/mouse-touch");
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
@@ -40,7 +32,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
_("Check if the mouse wheel is scrolling up. Use MouseWheelDelta "
|
||||
"expression if you want to know the amount that was scrolled."),
|
||||
_("The mouse wheel is scrolling up"),
|
||||
"",
|
||||
_("Mouse and touch"),
|
||||
"res/actions/mouse24.png",
|
||||
"res/actions/mouse.png")
|
||||
|
||||
@@ -54,7 +46,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
_("Check if the mouse wheel is scrolling down. Use MouseWheelDelta "
|
||||
"expression if you want to know the amount that was scrolled."),
|
||||
_("The mouse wheel is scrolling down"),
|
||||
"",
|
||||
_("Mouse and touch"),
|
||||
"res/actions/mouse24.png",
|
||||
"res/actions/mouse.png")
|
||||
|
||||
@@ -72,7 +64,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
"touchscreens. If you want to have multitouch and differentiate "
|
||||
"mouse movement and touches, just deactivate it with this action."),
|
||||
_("Move mouse cursor when touching screen: _PARAM1_"),
|
||||
"",
|
||||
_("Mouse and touch"),
|
||||
"res/conditions/touch24.png",
|
||||
"res/conditions/touch.png")
|
||||
|
||||
@@ -87,7 +79,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
_("Center cursor horizontally"),
|
||||
_("Put the cursor in the middle of the screen horizontally."),
|
||||
_("Center cursor horizontally"),
|
||||
"",
|
||||
_("Mouse and touch"),
|
||||
"res/actions/mouse24.png",
|
||||
"res/actions/mouse.png")
|
||||
|
||||
@@ -99,7 +91,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
_("Center cursor vertically"),
|
||||
_("Put the cursor in the middle of the screen vertically."),
|
||||
_("Center cursor vertically"),
|
||||
"",
|
||||
_("Mouse and touch"),
|
||||
"res/actions/mouse24.png",
|
||||
"res/actions/mouse.png")
|
||||
|
||||
@@ -111,7 +103,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
_("Hide the cursor"),
|
||||
_("Hide the cursor."),
|
||||
_("Hide the cursor"),
|
||||
"",
|
||||
_("Mouse and touch"),
|
||||
"res/actions/mouse24.png",
|
||||
"res/actions/mouse.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
@@ -122,7 +114,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
_("Show the cursor"),
|
||||
_("Show the cursor."),
|
||||
_("Show the cursor"),
|
||||
"",
|
||||
_("Mouse and touch"),
|
||||
"res/actions/mouse24.png",
|
||||
"res/actions/mouse.png")
|
||||
|
||||
@@ -134,7 +126,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
_("Position the cursor of the mouse"),
|
||||
_("Position the cursor at the given coordinates."),
|
||||
_("Position cursor at _PARAM1_;_PARAM2_"),
|
||||
"",
|
||||
_("Mouse and touch"),
|
||||
"res/actions/mouse24.png",
|
||||
"res/actions/mouse.png")
|
||||
|
||||
@@ -148,7 +140,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
_("Center the cursor"),
|
||||
_("Center the cursor on the screen."),
|
||||
_("Center the cursor"),
|
||||
"",
|
||||
_("Mouse and touch"),
|
||||
"res/actions/mouse24.png",
|
||||
"res/actions/mouse.png")
|
||||
|
||||
@@ -158,91 +150,42 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
extension
|
||||
.AddExpressionAndCondition(
|
||||
"number",
|
||||
"CursorX",
|
||||
"MouseX",
|
||||
_("Cursor X position"),
|
||||
_("the X position of the cursor or of a touch"),
|
||||
_("the cursor (or touch) X position"),
|
||||
"",
|
||||
_("Mouse and touch"),
|
||||
"res/conditions/mouse24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.UseStandardParameters("number")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0");
|
||||
|
||||
// Support for deprecated names:
|
||||
extension.AddDuplicatedCondition("MouseX", "CursorX").SetHidden();
|
||||
extension.AddDuplicatedExpression("MouseX", "CursorX").SetHidden();
|
||||
extension.AddDuplicatedCondition("SourisX", "CursorX").SetHidden();
|
||||
extension.AddDuplicatedExpression("SourisX", "CursorX").SetHidden();
|
||||
extension.AddDuplicatedCondition("SourisX", "MouseX").SetHidden();
|
||||
extension.AddDuplicatedExpression("SourisX", "MouseX").SetHidden();
|
||||
|
||||
extension
|
||||
.AddExpressionAndCondition(
|
||||
"number",
|
||||
"CursorY",
|
||||
"MouseY",
|
||||
_("Cursor Y position"),
|
||||
_("the Y position of the cursor or of a touch"),
|
||||
_("the cursor (or touch) Y position"),
|
||||
"",
|
||||
_("Mouse and touch"),
|
||||
"res/conditions/mouse24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.UseStandardParameters("number")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0");
|
||||
|
||||
// Support for deprecated names:
|
||||
extension.AddDuplicatedCondition("MouseY", "CursorY").SetHidden();
|
||||
extension.AddDuplicatedExpression("MouseY", "CursorY").SetHidden();
|
||||
extension.AddDuplicatedCondition("SourisY", "CursorY").SetHidden();
|
||||
extension.AddDuplicatedExpression("SourisY", "CursorY").SetHidden();
|
||||
|
||||
extension
|
||||
.AddExpressionAndCondition("number",
|
||||
"MouseOnlyCursorX",
|
||||
_("Mouse cursor X position"),
|
||||
_("the X position of the mouse cursor"),
|
||||
_("the mouse cursor X position"),
|
||||
"",
|
||||
"res/conditions/mouse24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
// It's only useful for extensions as they can't use TouchSimulateMouse.
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
.AddExpressionAndCondition("number",
|
||||
"MouseOnlyCursorY",
|
||||
_("Mouse cursor Y position"),
|
||||
_("the Y position of the mouse cursor"),
|
||||
_("the mouse cursor Y position"),
|
||||
"",
|
||||
"res/conditions/mouse24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0")
|
||||
// It's only useful for extensions as they can't use TouchSimulateMouse.
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
.AddCondition("IsMouseInsideCanvas",
|
||||
_("Mouse cursor is inside the window"),
|
||||
_("Check if the mouse cursor is inside the window."),
|
||||
_("The mouse cursor is inside the window"),
|
||||
"",
|
||||
"res/conditions/mouse24.png",
|
||||
"res/conditions/mouse.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.MarkAsAdvanced();
|
||||
extension.AddDuplicatedCondition("SourisY", "MouseY").SetHidden();
|
||||
extension.AddDuplicatedExpression("SourisY", "MouseY").SetHidden();
|
||||
|
||||
extension
|
||||
.AddCondition("MouseButtonPressed",
|
||||
@@ -250,13 +193,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
_("Check if the specified mouse button is pressed or "
|
||||
"if a touch is in contact with the screen."),
|
||||
_("Touch or _PARAM1_ mouse button is down"),
|
||||
"",
|
||||
_("Mouse and touch"),
|
||||
"res/conditions/mouse24.png",
|
||||
"res/conditions/mouse.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("mouse", _("Button to check"))
|
||||
.MarkAsSimple()
|
||||
.SetHidden();
|
||||
.MarkAsSimple();
|
||||
|
||||
// Support for deprecated names:
|
||||
extension.AddDuplicatedCondition("SourisBouton", "MouseButtonPressed")
|
||||
@@ -266,39 +208,46 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
.AddCondition("MouseButtonReleased",
|
||||
_("Mouse button released"),
|
||||
_("Check if the specified mouse button was released."),
|
||||
_("Touch or _PARAM1_ mouse button is released"),
|
||||
"",
|
||||
_("_PARAM1_ mouse button was released"),
|
||||
_("Mouse and touch"),
|
||||
"res/conditions/mouse24.png",
|
||||
"res/conditions/mouse.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("mouse", _("Button to check"))
|
||||
.MarkAsSimple()
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
.AddCondition("MouseButtonFromTextPressed",
|
||||
_("Mouse button pressed or touch held"),
|
||||
_("Check if the specified mouse button is pressed or "
|
||||
"if a touch is in contact with the screen."),
|
||||
_("Touch or _PARAM1_ mouse button is down"),
|
||||
"",
|
||||
"res/conditions/mouse24.png",
|
||||
"res/conditions/mouse.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("mouseButton", _("Button to check"))
|
||||
.MarkAsSimple();
|
||||
|
||||
extension
|
||||
.AddCondition("MouseButtonFromTextReleased",
|
||||
_("Mouse button released"),
|
||||
_("Check if the specified mouse button was released."),
|
||||
_("Touch or _PARAM1_ mouse button is released"),
|
||||
"",
|
||||
"res/conditions/mouse24.png",
|
||||
"res/conditions/mouse.png")
|
||||
.AddCondition(
|
||||
"MouseButtonFromTextPressed",
|
||||
_("Mouse button pressed or touch held (text expression)"),
|
||||
_("Check if a mouse button, retrieved from the result of the "
|
||||
"expression, is pressed."),
|
||||
_("_PARAM1_ mouse button is pressed"),
|
||||
_("Mouse and touch"),
|
||||
"res/conditions/mouse24.png",
|
||||
"res/conditions/mouse.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("mouseButton", _("Button to check"))
|
||||
.MarkAsSimple();
|
||||
.AddParameter("string", _("Expression generating the button to check"))
|
||||
.SetParameterLongDescription(
|
||||
_("Possible values are Left, Right and Middle."))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
"MouseButtonFromTextReleased",
|
||||
_("Mouse button released (text expression)"),
|
||||
_("Check if a mouse button, retrieved from the result of the "
|
||||
"expression, was just released."),
|
||||
_("_PARAM1_ mouse button is released"),
|
||||
_("Mouse and touch"),
|
||||
"res/conditions/mouse24.png",
|
||||
"res/conditions/mouse.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string",
|
||||
_("Expression generating the mouse button to check"))
|
||||
.SetParameterLongDescription(
|
||||
_("Possible values are Left, Right and Middle."))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddExpressionAndCondition("number",
|
||||
@@ -306,12 +255,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
_("Touch X position"),
|
||||
_("the X position of a specific touch"),
|
||||
_("the touch #_PARAM1_ X position"),
|
||||
_("Multitouch"),
|
||||
_("Mouse and touch/Multitouch"),
|
||||
"res/conditions/touch24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Touch identifier"))
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.UseStandardParameters("number")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0");
|
||||
@@ -322,17 +271,16 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
_("Touch Y position"),
|
||||
_("the Y position of a specific touch"),
|
||||
_("the touch #_PARAM1_ Y position"),
|
||||
_("Multitouch"),
|
||||
_("Mouse and touch/Multitouch"),
|
||||
"res/conditions/touch24.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Touch identifier"))
|
||||
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
|
||||
.AddParameter("layer", _("Layer"), "", true)
|
||||
.UseStandardParameters("number")
|
||||
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
|
||||
.SetDefaultValue("\"\"")
|
||||
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
|
||||
.SetDefaultValue("0");
|
||||
|
||||
// Deprecated
|
||||
extension
|
||||
.AddCondition(
|
||||
"PopStartedTouch",
|
||||
@@ -343,13 +291,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
"next time you use it, it will be for a new touch, or it will "
|
||||
"return false if no more touches have just started."),
|
||||
_("A new touch has started"),
|
||||
_("Multitouch"),
|
||||
_("Mouse and touch/Multitouch"),
|
||||
"res/conditions/touch24.png",
|
||||
"res/conditions/touch.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.SetHidden();
|
||||
.AddCodeOnlyParameter("currentScene", "");
|
||||
|
||||
// Deprecated
|
||||
extension
|
||||
.AddCondition(
|
||||
"PopEndedTouch",
|
||||
@@ -360,99 +306,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
"time you use it, it will be for a new touch, or it will return "
|
||||
"false if no more touches have just ended."),
|
||||
_("A touch has ended"),
|
||||
_("Multitouch"),
|
||||
"res/conditions/touch24.png",
|
||||
"res/conditions/touch.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.SetHidden();
|
||||
|
||||
// Deprecated
|
||||
extension
|
||||
.AddCondition(
|
||||
"HasAnyTouchStarted",
|
||||
_("A new touch has started"),
|
||||
_("Check if a touch has just started on this frame. The touch "
|
||||
"identifiers can be "
|
||||
"accessed using StartedTouchId() and StartedTouchCount()."),
|
||||
_("A new touch has started"),
|
||||
_("Multitouch"),
|
||||
"res/conditions/touch24.png",
|
||||
"res/conditions/touch.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
.AddExpression("StartedTouchCount",
|
||||
_("Started touch count"),
|
||||
_("The number of touches that have just started on this "
|
||||
"frame. The touch identifiers can be "
|
||||
"accessed using StartedTouchId()."),
|
||||
_("Multitouch"),
|
||||
"res/conditions/touch.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
.AddExpression("StartedTouchId",
|
||||
_("Started touch identifier"),
|
||||
_("The identifier of the touch that has just started on "
|
||||
"this frame. The number of touches can be "
|
||||
"accessed using StartedTouchCount()."),
|
||||
_("Multitouch"),
|
||||
"res/conditions/touch.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Touch index"))
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
"HasAnyTouchOrMouseStarted",
|
||||
_("A new touch has started"),
|
||||
_("Check if a touch has just started or the mouse left button has "
|
||||
"been pressed on this frame. The touch identifiers can be "
|
||||
"accessed using StartedTouchOrMouseId() and "
|
||||
"StartedTouchOrMouseCount()."),
|
||||
_("A new touch has started"),
|
||||
_("Multitouch"),
|
||||
_("Mouse and touch/Multitouch"),
|
||||
"res/conditions/touch24.png",
|
||||
"res/conditions/touch.png")
|
||||
.AddCodeOnlyParameter("currentScene", "");
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"StartedTouchOrMouseCount",
|
||||
_("Started touch count"),
|
||||
_("The number of touches (including the mouse) that have just "
|
||||
"started on this frame. The touch identifiers can be "
|
||||
"accessed using StartedTouchOrMouseId()."),
|
||||
_("Multitouch"),
|
||||
"res/conditions/touch.png")
|
||||
.AddCodeOnlyParameter("currentScene", "");
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"StartedTouchOrMouseId",
|
||||
_("Started touch identifier"),
|
||||
_("The identifier of the touch or mouse that has just started on "
|
||||
"this frame. The number of touches can be "
|
||||
"accessed using StartedTouchOrMouseCount()."),
|
||||
_("Multitouch"),
|
||||
"res/conditions/touch.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Touch index"));
|
||||
|
||||
extension
|
||||
.AddCondition("HasTouchEnded",
|
||||
_("A touch has ended"),
|
||||
_("Check if a touch has ended or a mouse left button has "
|
||||
"been released."),
|
||||
_("The touch with identifier _PARAM1_ has ended"),
|
||||
_("Multitouch"),
|
||||
"res/conditions/touch24.png",
|
||||
"res/conditions/touch.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Touch identifier"));
|
||||
|
||||
extension
|
||||
.AddExpression("MouseWheelDelta",
|
||||
_("Mouse wheel: Displacement"),
|
||||
@@ -465,19 +323,17 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
|
||||
.AddExpression("LastTouchId",
|
||||
_("Identifier of the last touch"),
|
||||
_("Identifier of the last touch"),
|
||||
_("Multitouch"),
|
||||
_("Mouse and touch/Multitouch"),
|
||||
"res/conditions/touch.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.SetHidden();
|
||||
.AddCodeOnlyParameter("currentScene", "");
|
||||
|
||||
extension
|
||||
.AddExpression("LastEndedTouchId",
|
||||
_("Identifier of the last ended touch"),
|
||||
_("Identifier of the last ended touch"),
|
||||
_("Multitouch"),
|
||||
_("Mouse and touch/Multitouch"),
|
||||
"res/conditions/touch.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.SetHidden();
|
||||
.AddCodeOnlyParameter("currentScene", "");
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user