Bouh
e89de02fa6
Move Window mask button to Grid submenu ( #507 )
2018-05-28 20:36:04 -07:00
Nnarol
63a5734f32
Resolve compilation issue due to incomplete wxBitmap type ( #506 )
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Include wx/bitmap.h in FileProperty.h .
Remove redundant inclusion of wx/control.h .
2018-05-28 00:07:14 -07:00
Florian Rival
d66eeeced2
Bump newIDE version
v5.0.0-beta40
2018-05-27 23:42:02 -07:00
Florian Rival
6d9b96d0e8
Fix game not launching with the specified scene
2018-05-27 23:41:01 -07:00
Florian Rival
a8196c383f
Fix tests
2018-05-27 19:51:43 -07:00
Florian Rival
9891f0d7e6
Update download link of libGD.js which was referencing an old version
2018-05-27 19:19:26 -07:00
Florian Rival
47c29822f6
Bump newIDE version
v5.0.0-beta39
2018-05-26 22:58:30 -07:00
Florian Rival
1a8fd09596
Workaround a strange Electron behavior for confirming the closing of the app
2018-05-26 22:56:03 -07:00
Florian Rival
3fb6f0cd4e
Bump newIDE version
2018-05-26 22:40:36 -07:00
Florian Rival
051b42cc21
Merge pull request #504 from 4ian/feature/particles-emitter-newide
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Add support for Particles Emitter objects in GDevelop 5
2018-05-26 22:31:26 -07:00
Florian Rival
24f25d9f33
Fix flow typing of ColorTransformer
2018-05-26 22:09:00 -07:00
Florian Rival
17f2edde83
Avoid calling update on not visible rendered instances to save CPU/GPU
2018-05-26 22:08:01 -07:00
Florian Rival
f4374dd454
Improve RenderedParticleEmitterInstance to have a preview of color/angle of emitters
2018-05-26 21:54:05 -07:00
Florian Rival
0e0c49c11b
Fix Get/SetConeSprayAngle in ParticleEmitterObject
2018-05-26 21:46:59 -07:00
Florian Rival
a7dab8faa1
Add the 2 particles examples to GDevelop 5 (web-app runtime)
2018-05-26 20:02:52 -07:00
Florian Rival
3d15e22128
Add the 2 particles examples to GDevelop 5 (Electron runtime)
2018-05-26 19:16:37 -07:00
Florian Rival
3104fac47a
Change order of some extension loading to change objects order when creating a new one
2018-05-26 19:03:24 -07:00
Florian Rival
3e8feb7064
Imrpove ParticleEmitter editor in newIDE
2018-05-26 18:51:45 -07:00
Florian Rival
b7da5ee651
Add basic Particle Emitter editor in newIDE
2018-05-26 17:16:32 -07:00
Florian Rival
e78fa036a3
Avoid a Emscripten compilation issue related to ambiguous method
2018-05-26 17:16:14 -07:00
Florian Rival
23dab5cfe1
Add support for displaying ParticleEmitter objects in newIDE
2018-05-26 16:31:25 -07:00
Florian Rival
128d818e1f
Merge branch 'master' of github.com:4ian/GD
2018-05-26 16:28:01 -07:00
Florian Rival
c80181fcca
Clean up some declarations in Platform.h
2018-05-26 16:27:47 -07:00
Florian Rival
de4df3fe5b
Add issue templates on GitHub ( #501 )
2018-05-26 12:11:42 -07:00
Florian Rival
9935ceb2b4
Bump newIDE version
v5.0.0-beta37
2018-05-24 22:19:07 -07:00
Florian Rival
50f26f19cb
Fix space shooter example fonts on web-app
2018-05-24 22:09:26 -07:00
Todor Imreorov
2c806e9492
Fix scrolling issue on Windows and Linux ( #500 )
2018-05-24 21:58:34 -07:00
Florian Rival
057a1b2d7c
Merge pull request #499 from 4ian/feature/facebook-instant-games
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Add Facebook Instant Games support
2018-05-24 21:57:03 -07:00
Florian Rival
69b0cb0ead
Fix compilation error
2018-05-24 21:41:34 -07:00
Florian Rival
2be6ca9a9f
Update GDJS Runtime version of preview created by the web-app
2018-05-24 21:35:48 -07:00
Florian Rival
992b6434e4
Improve examples names and set orientation
2018-05-24 21:35:26 -07:00
Florian Rival
227223f891
Improve web-app examples to adapt their size to the screen at startup
2018-05-24 21:17:59 -07:00
Florian Rival
972cdd9386
Improve examples to use adapt their size to the screen at startup
2018-05-24 20:58:23 -07:00
Florian Rival
fdf4683b83
Add option to adapt HTML5 games size to the screen at startup
2018-05-24 10:04:47 -07:00
Florian Rival
6450a051d0
Add Facebook Instant Games basic support
2018-05-23 20:47:05 -07:00
Florian Rival
f8a31cf3a9
Bump newIDE version
v5.0.0-beta36
2018-05-22 23:41:11 -07:00
Florian Rival
5372f09c67
Fix closing confirmation
2018-05-22 23:30:33 -07:00
Florian Rival
b9f0e88f7e
Bump version
2018-05-22 22:53:16 -07:00
Florian Rival
a5c3767cca
Properly refresh textures of edited objects (useful after editing an image with Piskel)
2018-05-22 22:48:33 -07:00
Florian Rival
05e21484cf
Fix React warning in PropertiesEditor
2018-05-22 07:53:48 -07:00
Florian Rival
6c204494b5
Add analytics to track usefulness of embedded Piskel editor
2018-05-21 22:17:42 -07:00
Todor Imreorov
af4cdcd485
Add a bundled version of Piskel for edition of image resources directly from GDevelop
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* Supports SpriteObject and other object editors using ResourceSelector.
* This system could handle other editors too.
2018-05-20 22:33:08 -07:00
Nnarol
2977f0b1a7
Fix compilation error due to incomplete type. ( #496 )
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Remove inclusion of wx/propgrid/property.h preceding
inclusion of wx/propgrid/propgrid.h to avoid incomplete type
error of object m_bitmap in property.h of type wxBitmap during build.
propgrid.h includes property.h anyway.
2018-05-20 20:49:03 -07:00
Nnarol
16a31cf1ae
Prevent fly from disappearing behind cloud in platformer example ( #492 )
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Set z-order of "Cloud" instances to -5.
Set z-order of "BackgroundObjects" to -2.
2018-05-10 19:06:47 -07:00
Florian Rival
dd14a2a86c
Run clang-format on some missing files
2018-05-09 16:52:27 -07:00
Florian Rival
a8559bfbbc
Add clang-format to format (C++) source files automatically ( #491 )
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* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Florian Rival
a77f8e139f
Add Opacity expression for Sprite objects
2018-05-05 15:29:30 +01:00
Florian Rival
07af3990ac
Add button to open object editor from InstancePropertiesEditor
2018-05-05 13:55:54 +01:00
Florian Rival
33eee8e00a
Update demo gif shown on the README with GDevelop 5
2018-05-04 17:50:45 +01:00
Florian Rival
3f32134018
Fix tests
2018-05-04 13:37:52 +01:00