Florian Rival
828e16ac5b
Fix storage actions not properly persisting values in some cases
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Fix #210
2015-11-16 22:10:57 +01:00
Florian Rival
e95ae97c35
Merge pull request #211 from 4ian/refactor/directories
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Refactor directory structure
2015-11-07 13:01:56 +01:00
Florian Rival
db69c83a58
Change file organization 5 (GDCpp/Project)
2015-11-01 17:06:23 +01:00
Florian Rival
cd9ae7ca40
Change file organization 4 (tinyxml -> TinyXml)
2015-11-01 12:01:06 +01:00
Florian Rival
04a699d3e9
Change file organization 3 (IDE/Dialogs)
2015-11-01 11:26:40 +01:00
Florian Rival
e4fab74a32
Change file organization 2 (Events, Extensions + more folders)
2015-11-01 11:26:40 +01:00
Florian Rival
63cb853d72
Change file organization (Events, Extensions + more folders)
2015-11-01 11:26:40 +01:00
Florian Rival
2a95765fd9
Merge pull request #206 from victorlevasseur/bugfix/parameters-list-layout-bug
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Fix parameter list layout glitch when the user switch many times the instruction in the window
2015-10-28 15:54:54 +01:00
Florian Rival
f4a603217c
Merge pull request #209 from victorlevasseur/bugfix/tilemap-empty-image-fix
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Fix tilemap object crash when using an empty image (or invalid file)
2015-10-27 18:15:07 +01:00
Victor Levasseur
ee0ad9d346
Fix tilemap object crash when using an empty image (or invalid file)
2015-10-27 17:56:09 +01:00
Florian Rival
e1e6ab0d6d
Merge pull request #207 from victorlevasseur/feature/improve-help
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Improve help and add help button for instructions
2015-10-27 09:30:17 +01:00
Victor Levasseur
05e8dc998b
Fix parameter list layout glitch when changing of instructions a lot
2015-10-26 15:27:45 +01:00
Victor Levasseur
66f67e7694
Add an help button for instructions
2015-10-26 10:50:47 +01:00
Victor Levasseur
ade4c5b4f5
Use gd::HelpFileAccess::OpenPage in gd::ObjectsPropgridHelper
2015-10-26 09:57:49 +01:00
Florian Rival
5b22ed1d45
Add Finnish translation
2015-10-25 19:04:02 +01:00
Victor Levasseur
8462eefb7d
Use gd::HelpFileAccess::OpenPage instead of OpenURL in GDevelop
2015-10-25 18:45:02 +01:00
Victor Levasseur
46e6ecd72a
Add gd::HelpFileAccess::OpenPage to open a page without passing its whole URL.
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The webpage is assumed to be stored on the wiki and the language is automatically added to the URL if needed
2015-10-25 17:43:18 +01:00
Florian Rival
08def0ebbf
Add a FIXME on a potential bug for condition with custom code generator
2015-10-21 22:07:05 +02:00
Florian Rival
9a0e138407
Fix 'Always' condition for HTML5 games
2015-10-21 00:17:22 +02:00
Florian Rival
3a982afea7
Fix mistakes and add Dutch to Windows installer languages
2015-10-19 22:57:18 +02:00
Florian Rival
ba5ccf72ef
Add complete Dutch translation
2015-10-19 22:43:46 +02:00
Florian Rival
5375647001
Merge pull request #205 from 4ian/refactor/runtimescene-time-manager
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Refactor time management in game engines and use gd::String in JSON serializer
2015-10-16 17:50:55 +02:00
Florian Rival
02a5fb07a3
Add missing u8 prefix for UTF8 strings in tests
2015-10-16 15:33:18 +02:00
Florian Rival
327eba95a6
Merge branch 'refactor/runtimescene-time-manager' of github.com:4ian/GD into refactor/runtimescene-time-manager
2015-10-12 23:12:12 +02:00
Florian Rival
6b88bae850
Add tests for JSON Serializer and UTF8 characters
2015-10-12 23:11:52 +02:00
Florian Rival
5e534aa414
Fix backward compatibility for the behavior of TimerElapsedTime with not existing timers
2015-10-12 22:21:14 +02:00
Florian Rival
faf4baffc5
Refactor time management into TimeManager for native game engine
2015-10-12 00:17:57 +02:00
Florian Rival
cf2100a626
Refactor time management into gdjs.TimeManager for HTML5 game engine
2015-10-11 20:39:10 +02:00
Florian Rival
0b8f72c572
Remove dead code
2015-10-11 19:23:03 +02:00
Florian Rival
4fd7ae71f8
Merge branch 'master' into feature/json-gd-string
2015-10-11 17:12:56 +02:00
Florian Rival
656b3bf3eb
Use gd::String in Serializer
2015-10-11 17:12:17 +02:00
Florian Rival
18eb1b1cf4
Merge branch 'master' of github.com:4ian/GD
2015-10-10 13:41:09 +02:00
Florian Rival
9a246686d5
Fix AdMob object banner default position being top of the screen
2015-10-10 13:37:37 +02:00
Florian Rival
2c435388a7
Avoid creating temporaries when dealing with objects list maps in HTML5 games
2015-10-09 22:14:24 +02:00
Florian Rival
1efd19ee82
Fix typo
2015-10-07 22:20:53 +02:00
Florian Rival
f4dc2d6983
Merge pull request #202 from victorlevasseur/master
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Fix WriteToFile/ReadFile not converting the filename into the OS locale
2015-09-20 23:32:24 +02:00
Victor Levasseur
64bfdf165f
Fix WriteToFile/ReadFile not converting the filename into the OS locale
2015-09-20 20:36:12 +02:00
Florian Rival
ef3e145f42
Version bump
2015-09-20 17:51:07 +02:00
Florian Rival
3b221ae54e
Merge pull request #200 from victorlevasseur/bugfix/resolution-change-and-fullscreen
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Fix Vsync and Max FPS not reactived after a sf::RenderWindow change
4.0.88
2015-09-16 20:24:10 +02:00
Victor Levasseur
00928414a4
Fix project not saving Vsync properly
2015-09-16 14:45:27 +02:00
Victor Levasseur
0202e7bab2
FPS limit and Vsync is now set in RuntimeScene::ChangeWindow method
2015-09-16 14:39:53 +02:00
Victor Levasseur
7c2264a9b9
Fix Vsync and Max FPS not reactived after a sf::RenderWindow change
2015-09-15 23:21:29 +02:00
Florian Rival
a0246dd33e
Update translations
2015-09-15 00:05:16 +02:00
Florian Rival
5612333c55
Version bump
4.0.87
2015-09-13 22:17:46 +02:00
Florian Rival
05551c4d43
Merge pull request #199 from 4ian/feature/display-object-refactoring
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Refactor methods of gdjs.RuntimeObject and improve PanelSpriteObject
2015-09-13 22:11:38 +02:00
Florian Rival
f6a55188c6
Remove incorrect optimisation in hitboxes collision test
2015-09-13 21:58:50 +02:00
Florian Rival
b5ec6e8deb
Fix rendering of HTML5 tiled PanelSprite objects
2015-09-11 19:57:44 +02:00
Florian Rival
970bc3b0f0
Add caching and tiled borders/center option for HTML5 PanelSprite object
2015-09-11 17:29:45 +02:00
Florian Rival
876a7fecb5
Fix gdjs.Runtimeobject.hide method
2015-09-11 16:30:12 +02:00
Florian Rival
3ac292ec18
Factor common methods to gdjs.RuntimeObject.
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Thanks to exposePIXIDisplayObject, objects can expose the PIXI.DisplayObject that they are using
and let RuntimeObject handles common operations (layer change, z order change, deletion, visibility).
2015-09-10 22:37:32 +02:00