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Change approach to tracking the new Bounty Hunter stats
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@@ -106,10 +106,10 @@ Activities consist of all levels of clue scrolls as well as minigames and bosses
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| Minigame | Param |
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| ------------------------------- | :---------------: |
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| Bounty Hunter (Rogue) | `rogueBH` |
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| Bounty Hunter (Hunter) | `hunterBH` |
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| Bounty Hunter (Legacy - Rogue) | `rogueLegacyBH` |
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| Bounty Hunter (Legacy - Hunter) | `hunterLegacyBH` |
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| Bounty Hunter (Legacy - Rogue) | `rogueBH` |
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| Bounty Hunter (Legacy - Hunter) | `hunterBH` |
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| Bounty Hunter (Rogue) | `rogueBHV2` |
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| Bounty Hunter (Hunter) | `hunterBHV2` |
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| Last Man Standing | `lastManStanding` |
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| PvP Arena | `pvpArena` |
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| Soul Wars Zeal | `soulWarsZeal` |
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@@ -78,10 +78,10 @@ test('Parse CSV to json', () => {
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810,99,37688883
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92,99,32005622
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23423,478
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99831,23
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89912,37
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89914,35
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99834,25
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99831,23
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89912,37
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32,12148
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3105,76
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1997,505
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@@ -177,10 +177,10 @@ test('Parse CSV to json', () => {
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},
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leaguePoints: { rank: 23423, score: 478 },
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bountyHunter: {
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hunterV2: { rank: 89914, score: 35 },
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rogueV2: { rank: 99834, score: 25 },
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hunter: { rank: 99831, score: 23 },
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rogue: { rank: 89912, score: 37 },
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legacyHunter: { rank: 89914, score: 35 },
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legacyRogue: { rank: 99834, score: 25 }
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},
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lastManStanding: { rank: 4814, score: 898 },
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pvpArena: { rank: 13, score: 4057 },
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@@ -60,7 +60,7 @@ export type ClueType =
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export type Clues = { [Type in ClueType]: Activity };
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export type BHType = 'rogue' | 'hunter' | 'legacyRogue' | 'legacyHunter';
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export type BHType = 'rogue' | 'hunter' | 'rogueV2' | 'hunterV2';
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export type BH = { [Type in BHType]: Activity };
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@@ -124,10 +124,10 @@ export type Bosses = { [Type in Boss]: Activity };
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export type ActivityName =
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| 'leaguePoints'
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| 'hunterBHV2'
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| 'rogueBHV2'
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| 'hunterBH'
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| 'rogueBH'
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| 'hunterLegacyBH'
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| 'rogueLegacyBH'
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| 'lastManStanding'
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| 'pvpArena'
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| 'soulWarsZeal'
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@@ -62,7 +62,7 @@ export const CLUES: ClueType[] = [
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'elite',
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'master'
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];
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export const BH_MODES: BHType[] = ['hunter', 'rogue', 'legacyHunter', 'legacyRogue'];
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export const BH_MODES: BHType[] = ['hunterV2', 'rogueV2', 'hunter', 'rogue'];
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export const GAMEMODES: Gamemode[] = [
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'main',
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'ironman',
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@@ -130,10 +130,10 @@ export const BOSSES: Boss[] = [
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];
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export const ACTIVITIES: ActivityName[] = [
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'leaguePoints',
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'hunterBHV2',
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'rogueBHV2',
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'hunterBH',
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'rogueBH',
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'hunterLegacyBH',
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'rogueLegacyBH',
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'allClues',
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'beginnerClues',
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'easyClues',
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@@ -259,10 +259,10 @@ export type FormattedBHNames = {
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};
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export const FORMATTED_BH_NAMES: FormattedBHNames = {
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rogue: 'Bounty Hunter - Rogue',
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hunter: 'Bounty Hunter - Hunter',
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legacyRogue: 'Bounty Hunter (Legacy) - Rogue',
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legacyHunter: 'Bounty Hunter (Legacy) - Hunter'
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rogue: 'Bounty Hunter (Legacy) - Rogue',
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hunter: 'Bounty Hunter (Legacy) - Hunter',
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rogueV2: 'Bounty Hunter - Rogue',
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hunterV2: 'Bounty Hunter - Hunter'
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};
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export const FORMATTED_LMS = 'Last Man Standing';
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