update workflow

This commit is contained in:
Ellison Leão
2023-01-31 18:10:07 -03:00
parent 864708b961
commit eafca302b5
2 changed files with 5 additions and 6 deletions

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@@ -254,7 +254,7 @@ _Set of game frameworks, engines and platforms_
- :tada: [Jitter](https://github.com/mattleibow/jitterphysics) - a fast and lightweight physics engine written in C#.
- :tada: [jMonkeyEngine 3](http://jmonkeyengine.org/) - a 3D open-source game engine for adventurous Java developers.
- :tada: [JNGL](https://github.com/jhasse/jngl) - a 2D open-source game engine. Develop on Linux, Windows, OS X. Deploy to Nintendo Switch, Xbox, Linux, Windows, OS X, Web, Android, iOS and more.
- :free: [JPCT](http://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android.
- :free: [JPCT](https://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android.
- :tada: [Juno](https://github.com/digitsensitive/juno) - Clean and lightweight 2D game framework written in TypeScript
- :tada: [Juno](https://github.com/rxi/juno) - Framework for making 2D games with chunky pixels in Lua
- :tada: [Kivent](http://kivent.org/) - A 2D game framework for Kivy.