update workflow

This commit is contained in:
Ellison Leão
2023-01-31 18:10:07 -03:00
parent 864708b961
commit eafca302b5
2 changed files with 5 additions and 6 deletions

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@@ -4,11 +4,10 @@ jobs:
validate-links:
runs-on: ubuntu-latest
steps:
- uses: actions/setup-go@v3.2.0
- uses: actions/setup-go@v3
id: go
with:
go-version: "^1.18.2"
- uses: actions/checkout@v3.0.2
go-version: "^1.19.5"
- uses: actions/checkout@v3
- run: go install github.com/ellisonleao/vl/cmd/vl@latest
- run: vl -a 503,403 -t 30s -w poly.pizza,horde3d.org,p1.untergrund.net,bfxr.net,tigsource.com,gamesounds.xyz
README.md
- run: vl -a 503,403 -t 30s -w poly.pizza,horde3d.org,p1.untergrund.net,bfxr.net,tigsource.com,gamesounds.xyz,jpct.net README.md

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@@ -254,7 +254,7 @@ _Set of game frameworks, engines and platforms_
- :tada: [Jitter](https://github.com/mattleibow/jitterphysics) - a fast and lightweight physics engine written in C#.
- :tada: [jMonkeyEngine 3](http://jmonkeyengine.org/) - a 3D open-source game engine for adventurous Java developers.
- :tada: [JNGL](https://github.com/jhasse/jngl) - a 2D open-source game engine. Develop on Linux, Windows, OS X. Deploy to Nintendo Switch, Xbox, Linux, Windows, OS X, Web, Android, iOS and more.
- :free: [JPCT](http://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android.
- :free: [JPCT](https://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android.
- :tada: [Juno](https://github.com/digitsensitive/juno) - Clean and lightweight 2D game framework written in TypeScript
- :tada: [Juno](https://github.com/rxi/juno) - Framework for making 2D games with chunky pixels in Lua
- :tada: [Kivent](http://kivent.org/) - A 2D game framework for Kivy.