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update workflow
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9
.github/workflows/validate-links.yml
vendored
9
.github/workflows/validate-links.yml
vendored
@@ -4,11 +4,10 @@ jobs:
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validate-links:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/setup-go@v3.2.0
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- uses: actions/setup-go@v3
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id: go
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with:
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go-version: "^1.18.2"
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- uses: actions/checkout@v3.0.2
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go-version: "^1.19.5"
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- uses: actions/checkout@v3
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- run: go install github.com/ellisonleao/vl/cmd/vl@latest
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- run: vl -a 503,403 -t 30s -w poly.pizza,horde3d.org,p1.untergrund.net,bfxr.net,tigsource.com,gamesounds.xyz
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README.md
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- run: vl -a 503,403 -t 30s -w poly.pizza,horde3d.org,p1.untergrund.net,bfxr.net,tigsource.com,gamesounds.xyz,jpct.net README.md
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@@ -254,7 +254,7 @@ _Set of game frameworks, engines and platforms_
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- :tada: [Jitter](https://github.com/mattleibow/jitterphysics) - a fast and lightweight physics engine written in C#.
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- :tada: [jMonkeyEngine 3](http://jmonkeyengine.org/) - a 3D open-source game engine for adventurous Java developers.
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- :tada: [JNGL](https://github.com/jhasse/jngl) - a 2D open-source game engine. Develop on Linux, Windows, OS X. Deploy to Nintendo Switch, Xbox, Linux, Windows, OS X, Web, Android, iOS and more.
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- :free: [JPCT](http://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android.
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- :free: [JPCT](https://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android.
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- :tada: [Juno](https://github.com/digitsensitive/juno) - Clean and lightweight 2D game framework written in TypeScript
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- :tada: [Juno](https://github.com/rxi/juno) - Framework for making 2D games with chunky pixels in Lua
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- :tada: [Kivent](http://kivent.org/) - A 2D game framework for Kivy.
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