Update README.md (#271)

Fixed Construct emoji
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Christophe SAUVEUR
2022-04-01 16:23:52 +02:00
committed by GitHub
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commit e0de555f00

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@@ -212,7 +212,7 @@ _Set of game frameworks, engines and platforms_
- :free: [Cocos Creator](https://www.cocos.com/en/creator) - Cocos Creator, a free cross-platform game development editor supporting Cocos2d-js, helps developers build 2D and 3D game scenes, edit game UI and other game resources quickly and efficiency.
- :tada: [Cocos2D](https://github.com/los-cocos/cocos) - graphic library for games and multimedia, for python language
- :tada: [Cocos2d-x](http://cocos2d-x.org/) - a C++ OpenGL 2D and 3D game engine. Uses C++ but has JS and Lua bindings. Target all the major mobile platforms and operating systems. Additional tools CocoStudio and Cocos Code IDE.
- :paid: [Construct](https://www.scirra.com/) - an HTML5 game maker, meaning you are not actually writing JavaScript. Instead, you use actions, events and conditions to do the heavy lifting.
- :moneybag: [Construct](https://www.scirra.com/) - an HTML5 game maker, meaning you are not actually writing JavaScript. Instead, you use actions, events and conditions to do the heavy lifting.
- :money_with_wings: [CopperCube](http://www.ambiera.com/coppercube/) - CopperCube is an all-in-one 3D game engine.Very easy to use.
- :tada: [Coquette](http://coquette.maryrosecook.com/) - A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input.
- :tada: [ct.js](https://ctjs.rocks/) — this 2D game engine makes learning programming fun and game development easy by its visual tools, good docs, and flexible, modular library.