From e0de555f00078ed452c76aefd2e2bee052775b62 Mon Sep 17 00:00:00 2001 From: Christophe SAUVEUR Date: Fri, 1 Apr 2022 16:23:52 +0200 Subject: [PATCH] Update README.md (#271) Fixed Construct emoji --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index c404416..abb0b02 100644 --- a/README.md +++ b/README.md @@ -212,7 +212,7 @@ _Set of game frameworks, engines and platforms_ - :free: [Cocos Creator](https://www.cocos.com/en/creator) - Cocos Creator, a free cross-platform game development editor supporting Cocos2d-js, helps developers build 2D and 3D game scenes, edit game UI and other game resources quickly and efficiency. - :tada: [Cocos2D](https://github.com/los-cocos/cocos) - graphic library for games and multimedia, for python language - :tada: [Cocos2d-x](http://cocos2d-x.org/) - a C++ OpenGL 2D and 3D game engine. Uses C++ but has JS and Lua bindings. Target all the major mobile platforms and operating systems. Additional tools CocoStudio and Cocos Code IDE. -- :paid: [Construct](https://www.scirra.com/) - an HTML5 game maker, meaning you are not actually writing JavaScript. Instead, you use actions, events and conditions to do the heavy lifting. +- :moneybag: [Construct](https://www.scirra.com/) - an HTML5 game maker, meaning you are not actually writing JavaScript. Instead, you use actions, events and conditions to do the heavy lifting. - :money_with_wings: [CopperCube](http://www.ambiera.com/coppercube/) - CopperCube is an all-in-one 3D game engine.Very easy to use. - :tada: [Coquette](http://coquette.maryrosecook.com/) - A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input. - :tada: [ct.js](https://ctjs.rocks/) — this 2D game engine makes learning programming fun and game development easy by its visual tools, good docs, and flexible, modular library.