Adding ÖbEngine (#244)

Closes #243
This commit is contained in:
Alexandre Plateau
2021-03-29 03:14:20 +02:00
committed by GitHub
parent bc5c3344e4
commit de7b983aae

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@@ -292,6 +292,7 @@ Code
* :tada: [nCine](https://ncine.github.io/) - A cross-platform 2D game engine with an emphasis on performance, written in C++11 and optionally scriptable in Lua.
* :free: [NodeBox](https://www.nodebox.net/) - a family of Python tools to create generative design.
* :tada: [nuklear](https://github.com/vurtun/nuklear) - A minimalistic immediate mode GUI toolkit written in ANSI C.
* :tada: [ÖbEngine](https://github.com/Sygmei/ObEngine) - 2D Game Engine with Lua Scripting made on top of SFML !
* :tada: [ODE](http://www.ode.org/) - ODE is an open source, high performance library for simulating rigid body dynamics.
* :tada: [Ogre3D](http://www.ogre3d.org/) - is a scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++.
* :tada: [OpenFL](http://www.openfl.org/) - Open Source Haxe Engine for making multi-platform games.