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Adding OpenRA, resolve #64
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* [Monkey X](http://www.monkey-x.com) - Multi-platform programming language and cross-compiler, aimed at fast game programming.
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* [Monkey X](http://www.monkey-x.com) - Multi-platform programming language and cross-compiler, aimed at fast game programming.
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* [Monogame](http://www.monogame.net/) - Open Source implementation of the Microsoft XNA 4 Framework.
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* [Monogame](http://www.monogame.net/) - Open Source implementation of the Microsoft XNA 4 Framework.
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* [NodeBox](http://www.nodebox.net) - a family of Python tools to create generative design.
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* [NodeBox](http://www.nodebox.net) - a family of Python tools to create generative design.
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* [OpenRA](http://www.openra.net/) - OpenRA is a Libre/Free Real Time Strategy Game Engine.
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* [PandaJS](http://www.pandajs.net/) - Open Source HTML5 Engine.
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* [PandaJS](http://www.pandajs.net/) - Open Source HTML5 Engine.
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* [Phaser](http://phaser.io/) - free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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* [Phaser](http://phaser.io/) - free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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* [PixiJS](http://www.pixijs.com/) - is a newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard canvas.
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* [PixiJS](http://www.pixijs.com/) - is a newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard canvas.
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