From 6d02daf61b3c570b95280d51475a04abdf059a2e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ellison=20Le=C3=A3o?= Date: Fri, 26 Jun 2015 13:43:39 -0300 Subject: [PATCH] Adding OpenRA, resolve #64 --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index a9c7727..0daa46b 100644 --- a/README.md +++ b/README.md @@ -195,6 +195,7 @@ Code * [Monkey X](http://www.monkey-x.com) - Multi-platform programming language and cross-compiler, aimed at fast game programming. * [Monogame](http://www.monogame.net/) - Open Source implementation of the Microsoft XNA 4 Framework. * [NodeBox](http://www.nodebox.net) - a family of Python tools to create generative design. +* [OpenRA](http://www.openra.net/) - OpenRA is a Libre/Free Real Time Strategy Game Engine. * [PandaJS](http://www.pandajs.net/) - Open Source HTML5 Engine. * [Phaser](http://phaser.io/) - free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. * [PixiJS](http://www.pixijs.com/) - is a newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard canvas.