mirror of
https://github.com/godotengine/godot.git
synced 2025-10-15 02:49:24 +00:00
Fix crash when trying to access the guid of an unavailable Gamepad.
Throws an error now.
(cherry picked from commit 02a8604906
)
This commit is contained in:

committed by
Rémi Verschelde

parent
265715f5b2
commit
cd6afd5f1d
@@ -1055,6 +1055,7 @@ bool InputDefault::is_joy_mapped(int p_device) {
|
||||
}
|
||||
|
||||
String InputDefault::get_joy_guid_remapped(int p_device) const {
|
||||
ERR_FAIL_COND_V(!joy_names.has(p_device), "");
|
||||
return joy_names[p_device].uid;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user