mirror of
https://github.com/godotengine/godot.git
synced 2025-10-15 02:49:24 +00:00
Particles2D: Fix initial size randomness property having no effect.
It was just a little typo :p
This commit is contained in:
@@ -563,7 +563,7 @@ void Particles2D::_notification(int p_what) {
|
||||
}
|
||||
}
|
||||
|
||||
float initial_size = param[PARAM_INITIAL_SIZE]+param[PARAM_INITIAL_SIZE]*_rand_from_seed(&rand_seed)*randomness[PARAM_FINAL_SIZE];
|
||||
float initial_size = param[PARAM_INITIAL_SIZE]+param[PARAM_INITIAL_SIZE]*_rand_from_seed(&rand_seed)*randomness[PARAM_INITIAL_SIZE];
|
||||
float final_size = param[PARAM_FINAL_SIZE]+param[PARAM_FINAL_SIZE]*_rand_from_seed(&rand_seed)*randomness[PARAM_FINAL_SIZE];
|
||||
|
||||
float size_mult=initial_size*(1.0-ptime) + final_size*ptime;
|
||||
|
Reference in New Issue
Block a user