mirror of
https://github.com/godotengine/godot.git
synced 2025-10-15 02:49:24 +00:00
Change camera default rotation
This commit is contained in:
@@ -2297,10 +2297,10 @@ void SpatialEditorViewport::reset() {
|
||||
message_time=0;
|
||||
message="";
|
||||
last_message="";
|
||||
name=TTR("Top");
|
||||
name="";
|
||||
|
||||
cursor.x_rot=0;
|
||||
cursor.y_rot=0;
|
||||
cursor.x_rot=0.5;
|
||||
cursor.y_rot=0.5;
|
||||
cursor.distance=4;
|
||||
cursor.region_select=false;
|
||||
_update_name();
|
||||
|
@@ -208,7 +208,7 @@ private:
|
||||
bool region_select;
|
||||
Point2 region_begin,region_end;
|
||||
|
||||
Cursor() { x_rot=y_rot=0; distance=4; region_select=false; }
|
||||
Cursor() { x_rot=y_rot=0.5; distance=4; region_select=false; }
|
||||
} cursor;
|
||||
|
||||
RID move_gizmo_instance[3], rotate_gizmo_instance[3];
|
||||
|
Reference in New Issue
Block a user