Follow up to https://github.com/godotengine/godot/pull/76399 to fix input ANR in the Godot Android editor

(cherry picked from commit 367061cf9c)
This commit is contained in:
Fredia Huya-Kouadio
2023-05-11 19:06:03 -07:00
committed by Rémi Verschelde
parent d07d4d90d0
commit 07af84689f

View File

@@ -847,6 +847,7 @@ bool Input::is_emulating_touch_from_mouse() const {
// Calling this whenever the game window is focused helps unsticking the "touch mouse"
// if the OS or its abstraction class hasn't properly reported that touch pointers raised
void Input::ensure_touch_mouse_raised() {
_THREAD_SAFE_METHOD_
if (mouse_from_touch_index != -1) {
mouse_from_touch_index = -1;