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144 lines
3.7 KiB
JavaScript
144 lines
3.7 KiB
JavaScript
// @ts-check
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/**
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* Create and return a game with a few assets loaded, to be used in tests
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* needing real images.
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* @internal
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* @returns {Promise<gdjs.RuntimeGame>} A promise resolving with the game with loaded assets.
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*/
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gdjs.getPixiRuntimeGameWithAssets = () => {
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if (gdjs.getPixiRuntimeGameWithAssets._pixiRuntimeGameWithAssetsPromise) {
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return gdjs.getPixiRuntimeGameWithAssets._pixiRuntimeGameWithAssetsPromise;
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}
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var runtimeGame = new gdjs.RuntimeGame({
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variables: [],
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properties: {
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adaptGameResolutionAtRuntime: true,
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folderProject: false,
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orientation: 'landscape',
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packageName: 'com.gdevelop.integrationtest',
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projectFile: '',
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scaleMode: 'linear',
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pixelsRounding: false,
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sizeOnStartupMode: 'adaptWidth',
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antialiasingMode: 'MSAA',
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antialisingEnabledOnMobile: false,
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useExternalSourceFiles: true,
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version: '1.0.0',
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name: 'Test game with real assets',
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author: '',
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windowWidth: 800,
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windowHeight: 600,
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latestCompilationDirectory: '',
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maxFPS: 60,
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minFPS: 20,
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verticalSync: true,
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loadingScreen: {
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showGDevelopSplash: true,
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backgroundImageResourceName: '',
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backgroundColor: 0,
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backgroundFadeInDuration: 0.2,
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minDuration: 0,
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logoAndProgressFadeInDuration: 0.2,
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logoAndProgressLogoFadeInDelay: 0.2,
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showProgressBar: true,
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progressBarMinWidth: 40,
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progressBarMaxWidth: 300,
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progressBarWidthPercent: 40,
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progressBarHeight: 20,
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progressBarColor: 0xffffff,
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},
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authorIds: [],
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authorUsernames: [],
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watermark: { showWatermark: true, placement: 'bottom' },
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currentPlatform: '',
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extensionProperties: [],
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},
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firstLayout: '',
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gdVersion: {
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major: 5,
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minor: 0,
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build: 0,
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revision: 0,
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},
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objects: [],
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layouts: [
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{
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r: 0,
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v: 0,
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b: 0,
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mangledName: '',
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name: '',
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objects: [],
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layers: [],
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instances: [],
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behaviorsSharedData: [],
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stopSoundsOnStartup: false,
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title: '',
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variables: [],
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usedResources: [],
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},
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],
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externalLayouts: [],
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resources: {
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resources: [
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{
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kind: 'image',
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name: 'base/tests-utils/assets/64x64.jpg',
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metadata: '',
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file: 'base/tests-utils/assets/64x64.jpg',
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userAdded: true,
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},
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],
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},
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usedResources: [{ name: 'base/tests-utils/assets/64x64.jpg' }],
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// Used in CustomRuntimeObjects.js
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eventsFunctionsExtensions: [
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{
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name: 'MyExtension',
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eventsBasedObjects: [
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{
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name: 'MyEventsBasedObject',
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objects: [
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{
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name: 'MySprite',
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type: 'Sprite',
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updateIfNotVisible: false,
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variables: [],
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behaviors: [],
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animations: [],
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effects: [],
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},
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],
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},
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],
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sceneVariables: [],
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globalVariables: [],
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},
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],
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});
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gdjs.getPixiRuntimeGameWithAssets._pixiRuntimeGameWithAssetsPromise = new Promise(
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(resolve) => {
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runtimeGame.loadAllAssets(
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() => {
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console.info('Done loading assets for test game');
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resolve(runtimeGame);
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},
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() => {
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/* Ignore progress */
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}
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);
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}
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);
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return gdjs.getPixiRuntimeGameWithAssets._pixiRuntimeGameWithAssetsPromise;
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};
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/**
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* @type {?Promise<gdjs.RuntimeGame>}
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* @internal
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*/
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gdjs.getPixiRuntimeGameWithAssets._pixiRuntimeGameWithAssetsPromise = null;
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