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Fix tests.
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@@ -140,11 +140,13 @@ namespace gdjs {
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// Load variables
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this._variables = new gdjs.VariablesContainer(sceneData.variables);
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for (const extensionData of sceneData.usedExtensionsWithVariablesData) {
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this._variablesByExtensionName.set(
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extensionData.name,
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new gdjs.VariablesContainer(extensionData.sceneVariables)
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);
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if (sceneData.usedExtensionsWithVariablesData) {
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for (const extensionData of sceneData.usedExtensionsWithVariablesData) {
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this._variablesByExtensionName.set(
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extensionData.name,
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new gdjs.VariablesContainer(extensionData.sceneVariables)
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);
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}
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}
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//Cache the initial shared data of the behaviors
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@@ -113,6 +113,8 @@ gdjs.getPixiRuntimeGameWithAssets = () => {
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],
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},
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],
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sceneVariables: [],
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globalVariables: [],
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},
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],
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});
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