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v5.3.181
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short-arra
Author | SHA1 | Date | |
---|---|---|---|
![]() |
1f2da5a63c |
@@ -406,8 +406,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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.MarkAsAdvanced();
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obj.AddAction("ModVarObjet",
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_("Value of an object variable"),
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_("Change the value of an object variable."),
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_("Number"),
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_("Change the number value of an object variable."),
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_("the variable _PARAM1_"),
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_("Variables"),
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"res/actions/var24.png",
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@@ -419,7 +419,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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ParameterOptions::MakeNewOptions());
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obj.AddAction("ModVarObjetTxt",
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_("Text of an object variable"),
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_("Text"),
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_("Change the text of an object variable."),
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_("the text of variable _PARAM1_"),
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_("Variables"),
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@@ -432,7 +432,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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ParameterOptions::MakeNewOptions());
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obj.AddAction("SetObjectVariableAsBoolean",
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_("Boolean value of an object variable"),
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_("Boolean"),
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_("Change the boolean value of an object variable."),
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_("Set the boolean value of variable _PARAM1_ of "
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"_PARAM0_ to _PARAM2_"),
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@@ -446,7 +446,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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obj.AddAction(
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"ToggleObjectVariableAsBoolean",
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_("Toggle the boolean value of an object variable"),
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_("Toggle boolean"),
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_("Toggles the boolean value of an object variable.") + "\n" +
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_("If it was true, it will become false, and if it was false "
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"it will become true."),
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@@ -461,9 +461,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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obj.AddCondition("ObjectVariableChildExists",
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_("Child existence"),
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_("Check if the specified child of the variable exists."),
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_("Check if the specified child of the object "
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"structure variable exists."),
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_("Child _PARAM2_ of variable _PARAM1_ of _PARAM0_ exists"),
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_("Variables/Collections/Structures"),
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_("Variables/Collections"),
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("object", _("Object"))
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@@ -473,7 +474,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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obj.AddAction("ObjectVariableRemoveChild",
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_("Remove a child"),
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_("Remove a child from an object variable."),
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_("Remove a child from an object structure variable."),
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_("Remove child _PARAM2_ from variable _PARAM1_ of _PARAM0_"),
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_("Variables/Collections/Structures"),
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"res/actions/var24.png",
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@@ -484,8 +485,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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.MarkAsAdvanced();
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obj.AddAction("ObjectVariableClearChildren",
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_("Clear variable"),
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_("Remove all the children from the object variable."),
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_("Clear"),
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_("Remove all the children from the object array or structure "
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"variable."),
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_("Clear children from variable _PARAM1_ of _PARAM0_"),
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_("Variables/Collections"),
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"res/actions/var24.png",
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@@ -619,8 +621,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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.MarkAsAdvanced();
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obj.AddCondition("VarObjet",
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_("Value of an object variable"),
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_("Compare the value of an object variable."),
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_("Number"),
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_("Compare the number value of an object variable."),
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_("the variable _PARAM1_"),
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_("Variables"),
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"res/conditions/var24.png",
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@@ -632,7 +634,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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"number", ParameterOptions::MakeNewOptions());
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obj.AddCondition("VarObjetTxt",
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_("Text of an object variable"),
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_("Text"),
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_("Compare the text of an object variable."),
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_("the text of variable _PARAM1_"),
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_("Variables"),
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@@ -645,7 +647,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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"string", ParameterOptions::MakeNewOptions());
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obj.AddCondition("ObjectVariableAsBoolean",
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_("Boolean value of an object variable"),
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_("Boolean"),
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_("Compare the boolean value of an object variable."),
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_("The boolean value of variable _PARAM1_ of object "
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"_PARAM0_ is _PARAM2_"),
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@@ -658,75 +660,74 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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.SetDefaultValue("true");
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obj.AddCondition("VarObjetDef",
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"Variable defined",
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"Check if the variable is defined.",
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"Variable _PARAM1 of _PARAM0_ is defined",
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_("Variable defined"),
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_("Check if the object variable is defined."),
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_("Variable _PARAM1 of _PARAM0_ is defined"),
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_("Variables"),
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("object", _("Object"))
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.AddParameter("string", _("Variable"))
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.SetHidden();
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.SetHidden(); // Deprecated.
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obj.AddAction(
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"ObjectVariablePush",
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_("Append variable to an object array"),
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_("Appends a variable to the end of an object array variable."),
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_("Append variable _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
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_("Add existing variable"),
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_("Adds an existing variable to the end of an object array variable."),
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_("Add variable _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
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_("Variables/Collections/Arrays"),
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("object", _("Object"))
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.AddParameter("objectvar", _("Array variable"))
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.AddParameter("scenevar", _("Scene variable with the content to append"))
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.SetParameterLongDescription(
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_("The content of the variable will *be copied* and appended at the "
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"end of the array."))
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.AddParameter("scenevar", _("Scene variable with the content to add"))
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.SetParameterLongDescription(_("The content of the object variable will "
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"*be copied* and added at the "
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"end of the array."))
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.MarkAsAdvanced();
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obj.AddAction(
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"ObjectVariablePushString",
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_("Append a string to an object array"),
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_("Appends a string to the end of an object array variable."),
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_("Append string _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
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_("Add text"),
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_("Adds a text (string) to the end of an object array variable."),
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_("Add text _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
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_("Variables/Collections/Arrays"),
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("object", _("Object"))
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.AddParameter("objectvar", _("Array variable"))
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.AddParameter("string", _("String to append"))
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.AddParameter("string", _("Text to add"))
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.MarkAsAdvanced();
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obj.AddAction(
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"ObjectVariablePushNumber",
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_("Append a number to an object array"),
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_("Appends a number to the end of an object array variable."),
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_("Append number _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
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_("Variables/Collections/Arrays"),
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"res/actions/var24.png",
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"res/actions/var.png")
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obj.AddAction("ObjectVariablePushNumber",
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_("Add number"),
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_("Adds a number to the end of an object array variable."),
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_("Add number _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
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_("Variables/Collections/Arrays"),
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("object", _("Object"))
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.AddParameter("objectvar", _("Array variable"))
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.AddParameter("expression", _("Number to append"))
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.AddParameter("expression", _("Number to add"))
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.MarkAsAdvanced();
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obj.AddAction(
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"ObjectVariablePushBool",
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_("Append a boolean to an object array"),
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_("Appends a boolean to the end of an object array variable."),
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_("Append boolean _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
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_("Add boolean"),
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_("Adds a boolean to the end of an object array variable."),
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_("Add boolean _PARAM2_ to array variable _PARAM1_ of _PARAM0_"),
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_("Variables/Collections/Arrays"),
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("object", _("Object"))
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.AddParameter("objectvar", _("Array variable"))
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.AddParameter("trueorfalse", _("Boolean to append"))
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.AddParameter("trueorfalse", _("Boolean to add"))
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.MarkAsAdvanced();
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obj.AddAction(
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"ObjectVariableRemoveAt",
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_("Remove variable from an object array (by index)"),
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_("Remove variable by index"),
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_("Removes a variable at the specified index of an object array "
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"variable."),
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_("Remove variable at index _PARAM2_ from array variable _PARAM1_ of "
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@@ -739,6 +740,48 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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.AddParameter("expression", _("Index to remove"))
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.MarkAsAdvanced();
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obj.AddCondition("ObjectVariableSize",
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_("Size"),
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_("Compare the size of an object array variable."),
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_("The size of the array variable _PARAM1_"),
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_("Variables/Collections/Arrays"),
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("object", _("Object"))
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.AddParameter("objectvar", _("Variable"))
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.UseStandardRelationalOperatorParameters(
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"number", ParameterOptions::MakeNewOptions())
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.MarkAsAdvanced();
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obj.AddExpression(
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"ArrayVariableFirst",
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_("First value"),
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_("Get the value of the first element of an object array variable."),
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_("Variables/Collections/Arrays"),
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"res/actions/var.png")
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.AddParameter("object", _("Object"))
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.AddParameter("objectvar", _("Variable"));
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obj.AddExpression(
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"ArrayVariableLast",
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_("Last value"),
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_("Get the value of the last element of an object array variable."),
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_("Variables/Collections/Arrays"),
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"res/actions/var.png")
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.AddParameter("object", _("Object"))
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.AddParameter("objectvar", _("Variable"));
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obj.AddExpression("ArrayVariableAt",
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_("Value at index"),
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_("Get the value of the element at a given index of an "
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"object array variable. Remember that an array starts "
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"at index 0 and ends at index size-1."),
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_("Variables/Collections/Arrays"),
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||||
"res/actions/var.png")
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.AddParameter("object", _("Object"))
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.AddParameter("objectvar", _("Variable"))
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.AddParameter("expression", _("Index of the element"));
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||||
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obj.AddCondition("BehaviorActivated",
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_("Behavior activated"),
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_("Check if the behavior is activated for the object."),
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||||
@@ -1115,23 +1158,23 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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.AddParameter("expression", _("Target Y position"));
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obj.AddExpression("Variable",
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_("Value of an object variable"),
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||||
_("Value of an object variable"),
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||||
_("Number"),
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||||
_("Number value of an object variable"),
|
||||
_("Variables"),
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"res/actions/var.png")
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.AddParameter("object", _("Object"))
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.AddParameter("objectvar", _("Variable"));
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obj.AddExpression("VariableChildCount",
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_("Number of children of an object variable"),
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||||
_("Number of children of an object variable"),
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||||
_("Variables"),
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_("Size"),
|
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_("Size of an object array or structure variable"),
|
||||
_("Variables/Collections"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("object", _("Object"))
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.AddParameter("objectvar", _("Variable"));
|
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obj.AddStrExpression("VariableString",
|
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_("Text of an object variable"),
|
||||
_("Text"),
|
||||
_("Text of an object variable"),
|
||||
_("Variables"),
|
||||
"res/actions/var.png")
|
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@@ -1293,7 +1336,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"res/actions/create24.png",
|
||||
"res/actions/create24.png")
|
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.AddCodeOnlyParameter("objectsContext", "")
|
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.AddParameter("objectListOrEmptyIfJustDeclared", _("Group of potential objects"))
|
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.AddParameter("objectListOrEmptyIfJustDeclared",
|
||||
_("Group of potential objects"))
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.SetParameterLongDescription(
|
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_("Group containing objects that can be created by the action."))
|
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.AddParameter("string", _("Name of the object to create"))
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||||
|
@@ -27,9 +27,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
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extension
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.AddCondition("VarScene",
|
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_("Value of a scene variable"),
|
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_("Compare the value of a scene variable."),
|
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_("the scene variable _PARAM0_"),
|
||||
_("Number"),
|
||||
_("Compare the number value of a scene variable."),
|
||||
_("The number of scene variable _PARAM0_"),
|
||||
_("Scene variables"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
@@ -39,9 +39,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
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extension
|
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.AddCondition("VarSceneTxt",
|
||||
_("Text of a scene variable"),
|
||||
_("Text"),
|
||||
_("Compare the text of a scene variable."),
|
||||
_("the text of scene variable _PARAM0_"),
|
||||
_("The text of scene variable _PARAM0_"),
|
||||
_("Scene variables"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
@@ -52,7 +52,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddCondition(
|
||||
"SceneVariableAsBoolean",
|
||||
_("Boolean value of a scene variable"),
|
||||
_("Boolean"),
|
||||
_("Compare the boolean value of a scene variable."),
|
||||
_("The boolean value of scene variable _PARAM0_ is _PARAM1_"),
|
||||
_("Scene variables"),
|
||||
@@ -63,14 +63,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
.SetDefaultValue("true");
|
||||
|
||||
extension
|
||||
.AddCondition(
|
||||
"VariableChildExists",
|
||||
_("Child existence"),
|
||||
_("Check if the specified child of the scene variable exists."),
|
||||
_("Child _PARAM1_ of scene variable _PARAM0_ exists"),
|
||||
_("Scene variables/Collections/Structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddCondition("VariableChildExists",
|
||||
_("Child existence"),
|
||||
_("Check if the specified child of the scene structure "
|
||||
"variable exists."),
|
||||
_("Child _PARAM1_ of scene variable _PARAM0_ exists"),
|
||||
_("Scene variables/Collections/Structures"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.AddParameter("string", _("Name of the child"))
|
||||
.MarkAsAdvanced();
|
||||
@@ -78,7 +78,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddCondition("GlobalVariableChildExists",
|
||||
_("Child existence"),
|
||||
_("Check if the specified child of the global "
|
||||
_("Check if the specified child of the global structure "
|
||||
"variable exists."),
|
||||
_("Child _PARAM1_ of global variable _PARAM0_ exists"),
|
||||
_("Global variables/Collections/Structures"),
|
||||
@@ -90,7 +90,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarSceneDef",
|
||||
"Test if a scene variable is defined",
|
||||
"Variable defined",
|
||||
"Test if the scene variable exists.",
|
||||
"Scene variable _PARAM0_ is defined",
|
||||
_("Scene variables"),
|
||||
@@ -98,12 +98,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
"res/conditions/var.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Variable"))
|
||||
.SetHidden();
|
||||
.SetHidden(); // Deprecated.
|
||||
|
||||
extension
|
||||
.AddCondition("VarGlobal",
|
||||
_("Value of a global variable"),
|
||||
_("Compare the value of a global variable."),
|
||||
_("Number"),
|
||||
_("Compare the number value of a global variable."),
|
||||
_("the global variable _PARAM0_"),
|
||||
_("Global variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -115,7 +115,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarGlobalTxt",
|
||||
_("Text of a global variable"),
|
||||
_("Text"),
|
||||
_("Compare the text of a global variable."),
|
||||
_("the text of the global variable _PARAM0_"),
|
||||
_("Global variables"),
|
||||
@@ -129,7 +129,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddCondition(
|
||||
"GlobalVariableAsBoolean",
|
||||
_("Boolean value of a global variable"),
|
||||
_("Boolean"),
|
||||
_("Compare the boolean value of a global variable."),
|
||||
_("The boolean value of global variable _PARAM0_ is _PARAM1_"),
|
||||
_("Global variables"),
|
||||
@@ -141,8 +141,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddCondition("VarGlobalDef",
|
||||
"Test if a global variable is defined",
|
||||
"Test if a global variable exists",
|
||||
"Variable defined",
|
||||
"Test if a global variable exists.",
|
||||
"Global variable _PARAM0_ is defined",
|
||||
_("Global variables"),
|
||||
"res/conditions/var24.png",
|
||||
@@ -150,12 +150,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Variable"))
|
||||
.MarkAsAdvanced()
|
||||
.SetHidden();
|
||||
.SetHidden(); // Deprecated.
|
||||
|
||||
extension
|
||||
.AddAction("ModVarScene",
|
||||
_("Value of a scene variable"),
|
||||
_("Change the value of a scene variable."),
|
||||
_("Change number"),
|
||||
_("Modify the number value of a scene variable."),
|
||||
_("the scene variable _PARAM0_"),
|
||||
_("Scene variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -166,7 +166,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ModVarSceneTxt",
|
||||
_("String of a scene variable"),
|
||||
_("Change text"),
|
||||
_("Modify the text of a scene variable."),
|
||||
_("the text of scene variable _PARAM0_"),
|
||||
_("Scene variables"),
|
||||
@@ -179,7 +179,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddAction(
|
||||
"SetSceneVariableAsBoolean",
|
||||
_("Boolean value of a scene variable"),
|
||||
_("Change boolean"),
|
||||
_("Modify the boolean value of a scene variable."),
|
||||
_("Set the boolean value of scene variable _PARAM0_ to _PARAM1_"),
|
||||
_("Scene variables"),
|
||||
@@ -190,7 +190,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ToggleSceneVariableAsBoolean",
|
||||
_("Toggle boolean value of a scene variable"),
|
||||
_("Toggle boolean"),
|
||||
_("Toggle the boolean value of a scene variable.") + "\n" +
|
||||
_("If it was true, it will become false, and if it was "
|
||||
"false it will become true."),
|
||||
@@ -202,8 +202,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ModVarGlobal",
|
||||
_("Value of a global variable"),
|
||||
_("Change the value of a global variable"),
|
||||
_("Change number"),
|
||||
_("Modify the number value of a global variable."),
|
||||
_("the global variable _PARAM0_"),
|
||||
_("Global variables"),
|
||||
"res/actions/var24.png",
|
||||
@@ -215,7 +215,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ModVarGlobalTxt",
|
||||
_("String of a global variable"),
|
||||
_("Change text"),
|
||||
_("Modify the text of a global variable."),
|
||||
_("the text of global variable _PARAM0_"),
|
||||
_("Global variables"),
|
||||
@@ -229,7 +229,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
extension
|
||||
.AddAction(
|
||||
"SetGlobalVariableAsBoolean",
|
||||
_("Boolean value of a global variable"),
|
||||
_("Change boolean"),
|
||||
_("Modify the boolean value of a global variable."),
|
||||
_("Set the boolean value of global variable _PARAM0_ to _PARAM1_"),
|
||||
_("Global variables"),
|
||||
@@ -240,7 +240,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("ToggleGlobalVariableAsBoolean",
|
||||
_("Toggle boolean value of a global variable"),
|
||||
_("Toggle boolean"),
|
||||
_("Toggle the boolean value of a global variable.") + "\n" +
|
||||
_("If it was true, it will become false, and if it was "
|
||||
"false it will become true."),
|
||||
@@ -251,33 +251,36 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
.AddParameter("globalvar", _("Variable"));
|
||||
|
||||
extension
|
||||
.AddAction("VariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from a scene variable."),
|
||||
_("Remove child _PARAM1_ from scene variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddAction(
|
||||
"VariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from a scene structure variable."),
|
||||
_("Remove child _PARAM1_ from scene structure variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.AddParameter("string", _("Child's name"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from a global variable."),
|
||||
_("Remove child _PARAM1_ from global variable _PARAM0_"),
|
||||
_("Global variables/Collections/Structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddAction(
|
||||
"GlobalVariableRemoveChild",
|
||||
_("Remove a child"),
|
||||
_("Remove a child from a global structure variable."),
|
||||
_("Remove child _PARAM1_ from global structure variable _PARAM0_"),
|
||||
_("Global variables/Collections/Structures"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"))
|
||||
.AddParameter("string", _("Child's name"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("VariableClearChildren",
|
||||
_("Clear scene variable"),
|
||||
_("Remove all the children from the scene variable."),
|
||||
_("Clear"),
|
||||
_("Remove all the children from the scene structure or array "
|
||||
"variable."),
|
||||
_("Clear children from scene variable _PARAM0_"),
|
||||
_("Scene variables/Collections"),
|
||||
"res/actions/var24.png",
|
||||
@@ -287,8 +290,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariableClearChildren",
|
||||
_("Clear global variable"),
|
||||
_("Remove all the children from the global variable."),
|
||||
_("Clear"),
|
||||
_("Remove all the children from the global structure or array "
|
||||
"variable."),
|
||||
_("Clear children from global variable _PARAM0_"),
|
||||
_("Global variables/Collections"),
|
||||
"res/actions/var24.png",
|
||||
@@ -298,155 +302,249 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePush",
|
||||
_("Append variable to a scene array"),
|
||||
_("Appends a variable at the end of a scene array variable."),
|
||||
_("Append variable _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Add existing variable"),
|
||||
_("Adds an existing variable at the end of a scene array "
|
||||
"variable."),
|
||||
_("Add variable _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to append"))
|
||||
.SetParameterLongDescription(_("The content of the variable will *be copied* and appended at the end of the array."))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePushString",
|
||||
_("Append a string to a scene array"),
|
||||
_("Appends a string at the end of a scene array variable."),
|
||||
_("Append string _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("string", _("String to append"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePushNumber",
|
||||
_("Append a number to a scene array"),
|
||||
_("Appends a number at the end of a scene array variable."),
|
||||
_("Append number _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("expression", _("Number to append"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePushBool",
|
||||
_("Append a boolean to a scene array"),
|
||||
_("Appends a boolean at the end of a scene array variable."),
|
||||
_("Append boolean _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("trueorfalse", _("Boolean to append"))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to add"))
|
||||
.SetParameterLongDescription(
|
||||
_("The content of the variable will *be copied* and added at the "
|
||||
"end of the array."))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"SceneVariableRemoveAt",
|
||||
_("Remove variable from a scene array (by index)"),
|
||||
_("Removes a variable at the specified index of a scene array variable."),
|
||||
_("Remove variable at index _PARAM1_ from scene array variable _PARAM0_"),
|
||||
"SceneVariablePushString",
|
||||
_("Add text"),
|
||||
_("Adds a text (string) at the end of a scene array variable."),
|
||||
_("Add text _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("string", _("Text to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePushNumber",
|
||||
_("Add number"),
|
||||
_("Adds a number at the end of a scene array variable."),
|
||||
_("Add number _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("expression", _("Number to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariablePushBool",
|
||||
_("Add boolean"),
|
||||
_("Adds a boolean at the end of a scene array variable."),
|
||||
_("Add boolean _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Array variable"))
|
||||
.AddParameter("trueorfalse", _("Boolean to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("SceneVariableRemoveAt",
|
||||
_("Remove variable by index"),
|
||||
_("Removes a variable at the specified index of a scene array "
|
||||
"variable."),
|
||||
_("Remove variable at index _PARAM1_ from scene array "
|
||||
"variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.AddParameter("expression", _("Index to remove"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariablePush",
|
||||
_("Append variable to a global array"),
|
||||
_("Appends a variable at the end of a global array variable."),
|
||||
_("Append variable _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to append"))
|
||||
.SetParameterLongDescription(_("The content of the variable will *be copied* and appended at the end of the array."))
|
||||
.AddCondition("SceneVariableSize",
|
||||
_("Size"),
|
||||
_("Compare the size of a scene array variable."),
|
||||
_("The size of the array variable _PARAM0_"),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", ParameterOptions::MakeNewOptions())
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"SceneVariableFirst",
|
||||
_("First value"),
|
||||
_("Get the value of the first element of a scene array variable."),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"SceneVariableLast",
|
||||
_("Last value"),
|
||||
_("Get the value of the last element of a scene array variable."),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"));
|
||||
|
||||
extension
|
||||
.AddExpression("SceneVariableAt",
|
||||
_("Value at index"),
|
||||
_("Get the value of the element at a given index of a "
|
||||
"scene array variable. Remember that an array starts "
|
||||
"at index 0 and ends at index size-1."),
|
||||
_("Scene variables/Collections/Arrays"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"))
|
||||
.AddParameter("expression", _("Index of the element"));
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"GlobalVariableRemoveAt",
|
||||
_("Remove variable from a global array (by index)"),
|
||||
_("Removes a variable at the specified index of a global array variable."),
|
||||
_("Remove variable at index _PARAM1_ from global array variable _PARAM0_"),
|
||||
"GlobalVariablePush",
|
||||
_("Add existing variable"),
|
||||
_("Adds an existing variable at the end of a global array variable."),
|
||||
_("Add variable _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("scenevar", _("Scene variable with the content to add"))
|
||||
.SetParameterLongDescription(
|
||||
_("The content of the variable will *be copied* and added at the "
|
||||
"end of the array."))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariableRemoveAt",
|
||||
_("Remove variable by index"),
|
||||
_("Removes a variable at the specified index of a global "
|
||||
"array variable."),
|
||||
_("Remove variable at index _PARAM1_ from global array "
|
||||
"variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"))
|
||||
.AddParameter("expression", _("Index to remove"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariablePushString",
|
||||
_("Append a string to a global array"),
|
||||
_("Appends a string at the end of a global array variable."),
|
||||
_("Append string _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddAction(
|
||||
"GlobalVariablePushString",
|
||||
_("Add text"),
|
||||
_("Adds a text (string) at the end of a global array variable."),
|
||||
_("Add text _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("string", _("String to append"))
|
||||
.AddParameter("string", _("Text to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariablePushNumber",
|
||||
_("Append a number to a global array"),
|
||||
_("Appends a number at the end of a global array variable."),
|
||||
_("Append number _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Add number"),
|
||||
_("Adds a number at the end of a global array variable."),
|
||||
_("Add number _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("expression", _("Number to append"))
|
||||
.AddParameter("expression", _("Number to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddAction("GlobalVariablePushBool",
|
||||
_("Append a boolean to a global array"),
|
||||
_("Appends a boolean at the end of a global array variable."),
|
||||
_("Append boolean _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Add boolean"),
|
||||
_("Adds a boolean at the end of a global array variable."),
|
||||
_("Add boolean _PARAM1_ to array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var24.png",
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Array variable"))
|
||||
.AddParameter("trueorfalse", _("Boolean to append"))
|
||||
.AddParameter("trueorfalse", _("Boolean to add"))
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddCondition("GlobalVariableSize",
|
||||
_("Size"),
|
||||
_("Compare the size of a global array variable."),
|
||||
_("The size of the array variable _PARAM0_"),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/conditions/var24.png",
|
||||
"res/conditions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"))
|
||||
.UseStandardRelationalOperatorParameters(
|
||||
"number", ParameterOptions::MakeNewOptions())
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"GlobalVariableFirst",
|
||||
_("First value"),
|
||||
_("Get the value of the first element of a global array variable."),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"));
|
||||
|
||||
extension
|
||||
.AddExpression(
|
||||
"GlobalVariableLast",
|
||||
_("Last value"),
|
||||
_("Get the value of the last element of a global array variable."),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"));
|
||||
|
||||
extension
|
||||
.AddExpression("GlobalVariableAt",
|
||||
_("Value at index"),
|
||||
_("Get the value of the element at a given index of a "
|
||||
"global array variable. Remember that an array starts "
|
||||
"at index 0 and ends at index size-1."),
|
||||
_("Global variables/Collections/Arrays"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"))
|
||||
.AddParameter("expression", _("Index of the element"));
|
||||
|
||||
extension
|
||||
.AddExpression("GlobalVariableChildCount",
|
||||
_("Number of children of a global variable"),
|
||||
_("Number of children of a global variable"),
|
||||
_("Global variables"),
|
||||
_("Size"),
|
||||
_("Size of a global array or structure variable"),
|
||||
_("Global variables/Collections"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Variable"));
|
||||
|
||||
extension
|
||||
.AddExpression("VariableChildCount",
|
||||
_("Number of children of a scene variable"),
|
||||
_("Number of children of a scene variable"),
|
||||
_("Scene variables"),
|
||||
_("Size"),
|
||||
_("Size of a scene array or structure variable"),
|
||||
_("Scene variables/Collections"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"));
|
||||
|
||||
extension
|
||||
.AddExpression("Variable",
|
||||
_("Value of a scene variable"),
|
||||
_("Value of a scene variable"),
|
||||
_("Number"),
|
||||
_("Number value of a scene variable"),
|
||||
_("Scene variables"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("scenevar", _("Variable"));
|
||||
|
||||
extension
|
||||
.AddStrExpression("VariableString",
|
||||
_("Text of a scene variable"),
|
||||
_("Text"),
|
||||
_("Text of a scene variable"),
|
||||
_("Scene variables"),
|
||||
"res/actions/var.png")
|
||||
@@ -454,15 +552,15 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
|
||||
extension
|
||||
.AddExpression("GlobalVariable",
|
||||
_("Value of a global variable"),
|
||||
_("Value of a global variable"),
|
||||
_("Number"),
|
||||
_("Number value of a global variable"),
|
||||
_("Global variables"),
|
||||
"res/actions/var.png")
|
||||
.AddParameter("globalvar", _("Name of the global variable"));
|
||||
|
||||
extension
|
||||
.AddStrExpression("GlobalVariableString",
|
||||
_("Text of a global variable"),
|
||||
_("Text"),
|
||||
_("Text of a global variable"),
|
||||
_("Global variables"),
|
||||
"res/actions/var.png")
|
||||
|
@@ -164,7 +164,7 @@ BaseObjectExtension::BaseObjectExtension() {
|
||||
objectConditions["CollisionPoint"]
|
||||
.SetFunctionName("isCollidingWithPoint")
|
||||
.SetIncludeFile("runtimeobject.js");
|
||||
objectConditions["ObjectTimer"] // deprecated
|
||||
objectConditions["ObjectTimer"] // deprecated
|
||||
.SetFunctionName("timerElapsedTime")
|
||||
.SetIncludeFile("runtimeobject.js");
|
||||
objectConditions["CompareObjectTimer"]
|
||||
@@ -247,6 +247,12 @@ BaseObjectExtension::BaseObjectExtension() {
|
||||
"getXFromAngleAndDistance");
|
||||
objectExpressions["YFromAngleAndDistance"].SetFunctionName(
|
||||
"getYFromAngleAndDistance");
|
||||
objectExpressions["ArrayVariableFirst"].SetFunctionName(
|
||||
"getFirstVariableValue");
|
||||
objectExpressions["ArrayVariableLast"].SetFunctionName(
|
||||
"getLastVariableValue");
|
||||
objectExpressions["ArrayVariableAt"].SetFunctionName(
|
||||
"getVariableValueAtIndex");
|
||||
|
||||
GetAllActions()["Create"].SetFunctionName(
|
||||
"gdjs.evtTools.object.createObjectOnScene");
|
||||
@@ -254,9 +260,9 @@ BaseObjectExtension::BaseObjectExtension() {
|
||||
"gdjs.evtTools.object.createObjectFromGroupOnScene");
|
||||
|
||||
GetAllExpressions()["Count"].SetFunctionName(
|
||||
"gdjs.evtTools.object.pickedObjectsCount"); // Deprecated
|
||||
"gdjs.evtTools.object.pickedObjectsCount"); // Deprecated
|
||||
GetAllConditions()["NbObjet"].SetFunctionName(
|
||||
"gdjs.evtTools.object.pickedObjectsCount"); // Deprecated
|
||||
"gdjs.evtTools.object.pickedObjectsCount"); // Deprecated
|
||||
|
||||
GetAllExpressions()["SceneInstancesCount"].SetFunctionName(
|
||||
"gdjs.evtTools.object.getSceneInstancesCount");
|
||||
@@ -335,6 +341,9 @@ BaseObjectExtension::BaseObjectExtension() {
|
||||
objectActions["ObjectVariableRemoveAt"]
|
||||
.SetFunctionName("variableRemoveAt")
|
||||
.SetIncludeFile("runtimeobject.js");
|
||||
objectConditions["ObjectVariableSize"]
|
||||
.SetFunctionName("getVariableSize")
|
||||
.SetIncludeFile("runtimeobject.js");
|
||||
|
||||
GetAllActions()["MoveObjects"].codeExtraInformation.SetCustomCodeGenerator(
|
||||
[](gd::Instruction &,
|
||||
|
@@ -46,11 +46,27 @@ VariablesExtension::VariablesExtension() {
|
||||
"gdjs.evtTools.variable.getVariableNumber");
|
||||
GetAllStrExpressions()["GlobalVariableString"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableString");
|
||||
GetAllExpressions()["GlobalVariableFirst"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getFirstVariableValue");
|
||||
GetAllExpressions()["GlobalVariableLast"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getLastVariableValue");
|
||||
GetAllExpressions()["GlobalVariableAt"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableValueAt");
|
||||
GetAllExpressions()["SceneVariableFirst"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getFirstVariableValue");
|
||||
GetAllExpressions()["SceneVariableLast"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getLastVariableValue");
|
||||
GetAllExpressions()["SceneVariableAt"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableValueAt");
|
||||
|
||||
GetAllConditions()["VarSceneDef"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.sceneVariableExists");
|
||||
GetAllConditions()["VarGlobalDef"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.globalVariableExists");
|
||||
GetAllConditions()["SceneVariableSize"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableChildCount");
|
||||
GetAllConditions()["GlobalVariableSize"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.getVariableChildCount");
|
||||
|
||||
GetAllActions()["SetSceneVariableAsBoolean"].SetFunctionName(
|
||||
"gdjs.evtTools.variable.setVariableBoolean");
|
||||
|
@@ -170,6 +170,43 @@ namespace gdjs {
|
||||
): number {
|
||||
return variable.getChildrenCount();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the first value of an array variable.
|
||||
* @returns {string | number | boolean}
|
||||
*/
|
||||
export const getFirstVariableValue = function (
|
||||
array: gdjs.Variable
|
||||
): string | float | boolean {
|
||||
return array.getAllChildrenArray()[0].getValue();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the last value of an array variable.
|
||||
* @returns {string | number | boolean}
|
||||
*/
|
||||
export const getLastVariableValue = function (
|
||||
array: gdjs.Variable
|
||||
): string | float | boolean {
|
||||
const children = array.getAllChildrenArray();
|
||||
return children.length === 0
|
||||
? 0
|
||||
: children[children.length - 1].getValue();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the value of an array variable at a given index.
|
||||
* @returns {string | number | boolean}
|
||||
*/
|
||||
export const getVariableValueAt = function (
|
||||
array: gdjs.Variable,
|
||||
index: number
|
||||
): string | float | boolean {
|
||||
if (index < 0 || index >= array.getChildrenCount()) {
|
||||
return 0;
|
||||
}
|
||||
return array.getAllChildrenArray()[index].getValue();
|
||||
};
|
||||
}
|
||||
|
||||
export namespace common {
|
||||
|
@@ -940,6 +940,44 @@ namespace gdjs {
|
||||
array.removeAtIndex(index);
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to return the size of an array or structure variable.
|
||||
* @returns {number}
|
||||
*/
|
||||
getVariableSize = function (array: gdjs.Variable): number {
|
||||
return array.getChildrenCount();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the value of an array variable at a given index.
|
||||
* @returns {string | number | boolean}
|
||||
*/
|
||||
getVariableValueAtIndex = function (array: gdjs.Variable, index: number) {
|
||||
if (index < 0 || index >= array.getChildrenCount()) {
|
||||
return 0;
|
||||
}
|
||||
return array.getAllChildrenArray()[index].getValue();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the first value of an array variable.
|
||||
* @returns {string | number | boolean}
|
||||
*/
|
||||
getFirstVariableValue = function (array: gdjs.Variable) {
|
||||
return array.getAllChildrenArray()[0].getValue();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to get the last value of an array variable.
|
||||
* @returns {string | number | boolean}
|
||||
*/
|
||||
getLastVariableValue = function (array: gdjs.Variable) {
|
||||
const children = array.getAllChildrenArray();
|
||||
return children.length === 0
|
||||
? 0
|
||||
: children[children.length - 1].getValue();
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to test if a variable exists for the object.
|
||||
* @param name The variable to be tested
|
||||
|
Reference in New Issue
Block a user