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v5.1.147
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Expression
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@@ -43,7 +43,7 @@ gd::String EventsCodeGenerator::GenerateRelationalOperatorCall(
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std::size_t relationalOperatorIndex = instrInfos.parameters.size();
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for (std::size_t i = startFromArgument; i < instrInfos.parameters.size();
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++i) {
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if (instrInfos.parameters[i].type == "relationalOperator")
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if (instrInfos.parameters[i].GetType() == "relationalOperator")
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relationalOperatorIndex = i;
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}
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// Ensure that there is at least one parameter after the relational operator
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@@ -95,7 +95,7 @@ gd::String EventsCodeGenerator::GenerateOperatorCall(
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std::size_t operatorIndex = instrInfos.parameters.size();
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for (std::size_t i = startFromArgument; i < instrInfos.parameters.size();
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++i) {
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if (instrInfos.parameters[i].type == "operator") operatorIndex = i;
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if (instrInfos.parameters[i].GetType() == "operator") operatorIndex = i;
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}
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// Ensure that there is at least one parameter after the operator
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@@ -164,7 +164,7 @@ gd::String EventsCodeGenerator::GenerateCompoundOperatorCall(
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std::size_t operatorIndex = instrInfos.parameters.size();
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for (std::size_t i = startFromArgument; i < instrInfos.parameters.size();
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++i) {
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if (instrInfos.parameters[i].type == "operator") operatorIndex = i;
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if (instrInfos.parameters[i].GetType() == "operator") operatorIndex = i;
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}
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// Ensure that there is at least one parameter after the operator
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@@ -215,7 +215,7 @@ gd::String EventsCodeGenerator::GenerateMutatorCall(
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std::size_t operatorIndex = instrInfos.parameters.size();
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for (std::size_t i = startFromArgument; i < instrInfos.parameters.size();
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++i) {
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if (instrInfos.parameters[i].type == "operator") operatorIndex = i;
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if (instrInfos.parameters[i].GetType() == "operator") operatorIndex = i;
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}
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// Ensure that there is at least one parameter after the operator
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@@ -293,7 +293,7 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
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// Verify that there are no mismatchs between object type in parameters.
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for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
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if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].type)) {
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if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType())) {
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gd::String objectInParameter =
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condition.GetParameter(pNb).GetPlainString();
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@@ -303,11 +303,11 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
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!GetGlobalObjectsAndGroups().GetObjectGroups().Has(
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objectInParameter)) {
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return "/* Unknown object - skipped. */";
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} else if (!instrInfos.parameters[pNb].supplementaryInformation.empty() &&
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} else if (!instrInfos.parameters[pNb].GetExtraInfo().empty() &&
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gd::GetTypeOfObject(GetGlobalObjectsAndGroups(),
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GetObjectsAndGroups(),
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objectInParameter) !=
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instrInfos.parameters[pNb].supplementaryInformation) {
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instrInfos.parameters[pNb].GetExtraInfo()) {
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return "/* Mismatched object type - skipped. */";
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}
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}
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@@ -485,7 +485,7 @@ gd::String EventsCodeGenerator::GenerateActionCode(
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// Verify that there are no mismatchs between object type in parameters.
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for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
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if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].type)) {
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if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType())) {
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gd::String objectInParameter = action.GetParameter(pNb).GetPlainString();
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if (!GetObjectsAndGroups().HasObjectNamed(objectInParameter) &&
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!GetGlobalObjectsAndGroups().HasObjectNamed(objectInParameter) &&
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@@ -493,11 +493,11 @@ gd::String EventsCodeGenerator::GenerateActionCode(
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!GetGlobalObjectsAndGroups().GetObjectGroups().Has(
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objectInParameter)) {
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return "/* Unknown object - skipped. */";
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} else if (!instrInfos.parameters[pNb].supplementaryInformation.empty() &&
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} else if (!instrInfos.parameters[pNb].GetExtraInfo().empty() &&
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gd::GetTypeOfObject(GetGlobalObjectsAndGroups(),
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GetObjectsAndGroups(),
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objectInParameter) !=
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instrInfos.parameters[pNb].supplementaryInformation) {
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instrInfos.parameters[pNb].GetExtraInfo()) {
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return "/* Mismatched object type - skipped. */";
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}
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}
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@@ -679,21 +679,21 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
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supplementaryParametersTypes) {
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gd::String argOutput;
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if (ParameterMetadata::IsExpression("number", metadata.type)) {
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if (ParameterMetadata::IsExpression("number", metadata.GetType())) {
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argOutput = gd::ExpressionCodeGenerator::GenerateExpressionCode(
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*this, context, "number", parameter, lastObjectName);
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} else if (ParameterMetadata::IsExpression("string", metadata.type)) {
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} else if (ParameterMetadata::IsExpression("string", metadata.GetType())) {
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argOutput = gd::ExpressionCodeGenerator::GenerateExpressionCode(
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*this, context, "string", parameter, lastObjectName);
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} else if (ParameterMetadata::IsExpression("variable", metadata.type)) {
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} else if (ParameterMetadata::IsExpression("variable", metadata.GetType())) {
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argOutput = gd::ExpressionCodeGenerator::GenerateExpressionCode(
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*this, context, metadata.type, parameter, lastObjectName);
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} else if (ParameterMetadata::IsObject(metadata.type)) {
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*this, context, metadata.GetType(), parameter, lastObjectName);
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} else if (ParameterMetadata::IsObject(metadata.GetType())) {
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// It would be possible to run a gd::ExpressionCodeGenerator if later
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// objects can have nested objects, or function returning objects.
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argOutput =
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GenerateObject(parameter.GetPlainString(), metadata.type, context);
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} else if (metadata.type == "relationalOperator") {
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GenerateObject(parameter.GetPlainString(), metadata.GetType(), context);
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} else if (metadata.GetType() == "relationalOperator") {
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auto parameterString = parameter.GetPlainString();
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argOutput += parameterString == "=" ? "==" : parameterString;
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if (argOutput != "==" && argOutput != "<" && argOutput != ">" &&
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@@ -703,7 +703,7 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
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}
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argOutput = "\"" + argOutput + "\"";
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} else if (metadata.type == "operator") {
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} else if (metadata.GetType() == "operator") {
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argOutput += parameter.GetPlainString();
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if (argOutput != "=" && argOutput != "+" && argOutput != "-" &&
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argOutput != "/" && argOutput != "*") {
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@@ -712,28 +712,28 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
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}
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argOutput = "\"" + argOutput + "\"";
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} else if (ParameterMetadata::IsBehavior(metadata.type)) {
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} else if (ParameterMetadata::IsBehavior(metadata.GetType())) {
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argOutput = GenerateGetBehaviorNameCode(parameter.GetPlainString());
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} else if (metadata.type == "key") {
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} else if (metadata.GetType() == "key") {
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argOutput = "\"" + ConvertToString(parameter.GetPlainString()) + "\"";
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} else if (metadata.type == "audioResource" ||
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metadata.type == "bitmapFontResource" ||
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metadata.type == "fontResource" ||
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metadata.type == "imageResource" ||
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metadata.type == "jsonResource" ||
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metadata.type == "videoResource" ||
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} else if (metadata.GetType() == "audioResource" ||
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metadata.GetType() == "bitmapFontResource" ||
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metadata.GetType() == "fontResource" ||
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metadata.GetType() == "imageResource" ||
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metadata.GetType() == "jsonResource" ||
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metadata.GetType() == "videoResource" ||
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// Deprecated, old parameter names:
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metadata.type == "password" || metadata.type == "musicfile" ||
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metadata.type == "soundfile" || metadata.type == "police") {
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metadata.GetType() == "password" || metadata.GetType() == "musicfile" ||
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metadata.GetType() == "soundfile" || metadata.GetType() == "police") {
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argOutput = "\"" + ConvertToString(parameter.GetPlainString()) + "\"";
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} else if (metadata.type == "mouse") {
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} else if (metadata.GetType() == "mouse") {
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argOutput = "\"" + ConvertToString(parameter.GetPlainString()) + "\"";
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} else if (metadata.type == "yesorno") {
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} else if (metadata.GetType() == "yesorno") {
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auto parameterString = parameter.GetPlainString();
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argOutput += (parameterString == "yes" || parameterString == "oui")
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? GenerateTrue()
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: GenerateFalse();
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} else if (metadata.type == "trueorfalse") {
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} else if (metadata.GetType() == "trueorfalse") {
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auto parameterString = parameter.GetPlainString();
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// This is duplicated in AdvancedExtension.cpp for GDJS
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argOutput += (parameterString == "True" || parameterString == "Vrai")
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@@ -741,21 +741,21 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
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: GenerateFalse();
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}
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// Code only parameter type
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else if (metadata.type == "inlineCode") {
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argOutput += metadata.supplementaryInformation;
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else if (metadata.GetType() == "inlineCode") {
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argOutput += metadata.GetExtraInfo();
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} else {
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// Try supplementary types if provided
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if (supplementaryParametersTypes) {
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for (std::size_t i = 0; i < supplementaryParametersTypes->size(); ++i) {
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if ((*supplementaryParametersTypes)[i].first == metadata.type)
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if ((*supplementaryParametersTypes)[i].first == metadata.GetType())
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argOutput += (*supplementaryParametersTypes)[i].second;
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}
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}
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// Type unknown
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if (argOutput.empty()) {
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if (!metadata.type.empty())
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cout << "Warning: Unknown type of parameter \"" << metadata.type
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if (!metadata.GetType().empty())
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cout << "Warning: Unknown type of parameter \"" << metadata.GetType()
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<< "\"." << std::endl;
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argOutput += "\"" + ConvertToString(parameter.GetPlainString()) + "\"";
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}
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@@ -1030,7 +1030,7 @@ gd::String EventsCodeGenerator::GenerateFreeCondition(
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for (std::size_t i = 0; i < instrInfos.parameters.size();
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++i) // Some conditions already have a "conditionInverted" parameter
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{
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if (instrInfos.parameters[i].type == "conditionInverted")
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if (instrInfos.parameters[i].GetType() == "conditionInverted")
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conditionAlreadyTakeCareOfInversion = true;
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}
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if (!conditionAlreadyTakeCareOfInversion && conditionInverted)
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@@ -1051,7 +1051,7 @@ gd::String EventsCodeGenerator::GenerateObjectCondition(
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// Prepare call
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// Add a static_cast if necessary
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gd::String objectFunctionCallNamePart =
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(!instrInfos.parameters[0].supplementaryInformation.empty())
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(!instrInfos.parameters[0].GetExtraInfo().empty())
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? "static_cast<" + objInfo.className + "*>(" +
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GetObjectListName(objectName, context) + "[i])->" +
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instrInfos.codeExtraInformation.functionCallName
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|
@@ -184,8 +184,8 @@ void EventsListSerialization::UpdateInstructionsFromGD2x(
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for (std::size_t j = 0;
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j < parameters.size() && j < metadata.parameters.size();
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++j) {
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if (metadata.parameters[j].type == "relationalOperator" ||
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metadata.parameters[j].type == "operator") {
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if (metadata.parameters[j].GetType() == "relationalOperator" ||
|
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metadata.parameters[j].GetType() == "operator") {
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if (j == parameters.size() - 1) {
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std::cout << "ERROR: No more parameters after a [relational]operator "
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"when trying to update an instruction from GD2.x";
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|
@@ -886,7 +886,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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"res/conditions/timer24.png",
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"res/conditions/timer.png")
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.AddParameter("object", _("Object"))
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.AddParameter("string", _("Timer's name"))
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.AddParameter("identifier", _("Timer's name"), "objectTimer")
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.AddParameter("expression", _("Time in seconds"))
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.SetHidden();
|
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|
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@@ -900,7 +900,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
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"res/conditions/timer24.png",
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"res/conditions/timer.png")
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.AddParameter("object", _("Object"))
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.AddParameter("string", _("Timer's name"))
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.AddParameter("identifier", _("Timer's name"), "objectTimer")
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.AddParameter("relationalOperator", _("Sign of the test"), "time")
|
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.AddParameter("expression", _("Time in seconds"))
|
||||
.SetManipulatedType("number");
|
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@@ -913,7 +913,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
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"res/conditions/timerPaused24.png",
|
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"res/conditions/timerPaused.png")
|
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.AddParameter("object", _("Object"))
|
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.AddParameter("string", _("Timer's name"))
|
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.AddParameter("identifier", _("Timer's name"), "objectTimer")
|
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.MarkAsAdvanced();
|
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|
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obj.AddAction(
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@@ -926,7 +926,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
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"res/actions/timer24.png",
|
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"res/actions/timer.png")
|
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.AddParameter("object", _("Object"))
|
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.AddParameter("string", _("Timer's name"));
|
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.AddParameter("identifier", _("Timer's name"), "objectTimer");
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|
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obj.AddAction("PauseObjectTimer",
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_("Pause an object timer"),
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||||
@@ -936,7 +936,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"res/actions/pauseTimer24.png",
|
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"res/actions/pauseTimer.png")
|
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.AddParameter("object", _("Object"))
|
||||
.AddParameter("string", _("Timer's name"))
|
||||
.AddParameter("identifier", _("Timer's name"), "objectTimer")
|
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.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("UnPauseObjectTimer",
|
||||
@@ -947,7 +947,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"res/actions/unPauseTimer24.png",
|
||||
"res/actions/unPauseTimer.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("string", _("Timer's name"))
|
||||
.AddParameter("identifier", _("Timer's name"), "objectTimer")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddAction("RemoveObjectTimer",
|
||||
@@ -958,7 +958,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
"res/actions/timer24.png",
|
||||
"res/actions/timer.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("string", _("Timer's name"))
|
||||
.AddParameter("identifier", _("Timer's name"), "objectTimer")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
obj.AddExpression("X",
|
||||
@@ -1127,7 +1127,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
_("Object timers"),
|
||||
"res/actions/time.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("string", _("Timer's name"));
|
||||
.AddParameter("identifier", _("Timer's name"), "objectTimer");
|
||||
|
||||
obj.AddExpression("AngleToObject",
|
||||
_("Angle between two objects"),
|
||||
|
@@ -36,7 +36,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
|
||||
"res/conditions/timer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("expression", _("Time in seconds"))
|
||||
.AddParameter("string", _("Timer's name"))
|
||||
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
@@ -50,7 +50,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
|
||||
"res/conditions/timer24.png",
|
||||
"res/conditions/timer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Timer's name"))
|
||||
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
|
||||
.AddParameter("relationalOperator", _("Sign of the test"), "time")
|
||||
.AddParameter("expression", _("Time in seconds"))
|
||||
.SetManipulatedType("number");
|
||||
@@ -78,7 +78,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
|
||||
"res/conditions/timerPaused24.png",
|
||||
"res/conditions/timerPaused.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Timer's name"))
|
||||
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -93,7 +93,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
|
||||
"res/actions/timer24.png",
|
||||
"res/actions/timer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Timer's name"));
|
||||
.AddParameter("identifier", _("Timer's name"), "sceneTimer");
|
||||
|
||||
extension
|
||||
.AddAction("PauseTimer",
|
||||
@@ -105,7 +105,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
|
||||
"res/actions/pauseTimer24.png",
|
||||
"res/actions/pauseTimer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Timer's name"))
|
||||
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -118,7 +118,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
|
||||
"res/actions/unPauseTimer24.png",
|
||||
"res/actions/unPauseTimer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Timer's name"))
|
||||
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -131,7 +131,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
|
||||
"res/actions/timer24.png",
|
||||
"res/actions/timer.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Timer's name"))
|
||||
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
@@ -191,7 +191,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
|
||||
"",
|
||||
"res/actions/time.png")
|
||||
.AddCodeOnlyParameter("currentScene", "")
|
||||
.AddParameter("string", _("Timer's name"));
|
||||
.AddParameter("identifier", _("Timer's name"), "sceneTimer");
|
||||
|
||||
extension
|
||||
.AddExpression("TimeFromStart",
|
||||
|
@@ -37,22 +37,24 @@ gd::ExpressionMetadata& ExpressionMetadata::AddParameter(
|
||||
const gd::String& supplementaryInformation,
|
||||
bool parameterIsOptional) {
|
||||
gd::ParameterMetadata info;
|
||||
info.type = type;
|
||||
info.SetType(type);
|
||||
info.description = description;
|
||||
info.codeOnly = false;
|
||||
info.optional = parameterIsOptional;
|
||||
info.supplementaryInformation =
|
||||
info.SetOptional(parameterIsOptional);
|
||||
info.SetExtraInfo(
|
||||
// For objects/behavior, the supplementary information
|
||||
// parameter is an object/behavior type...
|
||||
(gd::ParameterMetadata::IsObject(type) ||
|
||||
((gd::ParameterMetadata::IsObject(type) ||
|
||||
gd::ParameterMetadata::IsBehavior(type))
|
||||
// Prefix with the namespace if it's not already there.
|
||||
&& !(supplementaryInformation.rfind(extensionNamespace, 0) == 0))
|
||||
? (supplementaryInformation.empty()
|
||||
? ""
|
||||
: extensionNamespace +
|
||||
supplementaryInformation //... so prefix it with the extension
|
||||
// namespace.
|
||||
)
|
||||
: supplementaryInformation; // Otherwise don't change anything
|
||||
: supplementaryInformation); // Otherwise don't change anything
|
||||
|
||||
// TODO: Assert against supplementaryInformation === "emsc" (when running with
|
||||
// Emscripten), and warn about a missing argument when calling addParameter.
|
||||
@@ -64,9 +66,9 @@ gd::ExpressionMetadata& ExpressionMetadata::AddParameter(
|
||||
gd::ExpressionMetadata& ExpressionMetadata::AddCodeOnlyParameter(
|
||||
const gd::String& type, const gd::String& supplementaryInformation) {
|
||||
gd::ParameterMetadata info;
|
||||
info.type = type;
|
||||
info.SetType(type);
|
||||
info.codeOnly = true;
|
||||
info.supplementaryInformation = supplementaryInformation;
|
||||
info.SetExtraInfo(supplementaryInformation);
|
||||
|
||||
parameters.push_back(info);
|
||||
return *this;
|
||||
|
@@ -222,6 +222,18 @@ class GD_CORE_API ExpressionMetadata {
|
||||
return *this;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Set the additional information, used for some parameters
|
||||
* with special type (for example, it can contains the type of object accepted
|
||||
* by the parameter), for the last added parameter.
|
||||
*
|
||||
* \see AddParameter
|
||||
*/
|
||||
ExpressionMetadata &SetParameterExtraInfo(const gd::String &extraInfo) {
|
||||
if (!parameters.empty()) parameters.back().SetExtraInfo(extraInfo);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Mark this (object) expression as requiring the specified capability,
|
||||
* offered by the base object.
|
||||
@@ -256,7 +268,30 @@ class GD_CORE_API ExpressionMetadata {
|
||||
*/
|
||||
ExpressionCodeGenerationInformation& GetCodeExtraInformation() {
|
||||
return codeExtraInformation;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Erase any existing include file and add the specified include.
|
||||
*/
|
||||
ExpressionMetadata &SetIncludeFile(const gd::String &includeFile) {
|
||||
codeExtraInformation.SetIncludeFile(includeFile);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Add a file to the already existing include files.
|
||||
*/
|
||||
ExpressionMetadata &AddIncludeFile(const gd::String &includeFile) {
|
||||
codeExtraInformation.AddIncludeFile(includeFile);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Get the files that must be included to use the instruction.
|
||||
*/
|
||||
const std::vector<gd::String>& GetIncludeFiles() const {
|
||||
return codeExtraInformation.GetIncludeFiles();
|
||||
}
|
||||
|
||||
ExpressionCodeGenerationInformation codeExtraInformation;
|
||||
|
||||
|
@@ -55,15 +55,17 @@ InstructionMetadata& InstructionMetadata::AddParameter(
|
||||
const gd::String& supplementaryInformation,
|
||||
bool parameterIsOptional) {
|
||||
ParameterMetadata info;
|
||||
info.type = type;
|
||||
info.SetType(type);
|
||||
info.description = description;
|
||||
info.codeOnly = false;
|
||||
info.optional = parameterIsOptional;
|
||||
info.supplementaryInformation =
|
||||
info.SetOptional(parameterIsOptional);
|
||||
info.SetExtraInfo(
|
||||
// For objects/behavior, the supplementary information
|
||||
// parameter is an object/behavior type...
|
||||
(gd::ParameterMetadata::IsObject(type) ||
|
||||
((gd::ParameterMetadata::IsObject(type) ||
|
||||
gd::ParameterMetadata::IsBehavior(type))
|
||||
// Prefix with the namespace if it's not already there.
|
||||
&& !(supplementaryInformation.rfind(extensionNamespace, 0) == 0))
|
||||
? (supplementaryInformation.empty()
|
||||
? ""
|
||||
: extensionNamespace +
|
||||
@@ -71,7 +73,7 @@ InstructionMetadata& InstructionMetadata::AddParameter(
|
||||
// extension
|
||||
// namespace.
|
||||
)
|
||||
: supplementaryInformation; // Otherwise don't change anything
|
||||
: supplementaryInformation); // Otherwise don't change anything
|
||||
|
||||
// TODO: Assert against supplementaryInformation === "emsc" (when running with
|
||||
// Emscripten), and warn about a missing argument when calling addParameter.
|
||||
@@ -83,17 +85,19 @@ InstructionMetadata& InstructionMetadata::AddParameter(
|
||||
InstructionMetadata& InstructionMetadata::AddCodeOnlyParameter(
|
||||
const gd::String& type, const gd::String& supplementaryInformation) {
|
||||
ParameterMetadata info;
|
||||
info.type = type;
|
||||
info.SetType(type);
|
||||
info.codeOnly = true;
|
||||
info.supplementaryInformation = supplementaryInformation;
|
||||
info.SetExtraInfo(supplementaryInformation);
|
||||
|
||||
parameters.push_back(info);
|
||||
return *this;
|
||||
}
|
||||
|
||||
InstructionMetadata& InstructionMetadata::UseStandardOperatorParameters(
|
||||
const gd::String& type) {
|
||||
SetManipulatedType(type);
|
||||
const gd::String& type, const gd::String& typeExtraInfo) {
|
||||
const gd::String& expressionValueType =
|
||||
gd::ValueTypeMetadata::GetPrimitiveValueType(type);
|
||||
SetManipulatedType(expressionValueType);
|
||||
|
||||
if (type == "boolean") {
|
||||
AddParameter("yesorno", _("New value"));
|
||||
@@ -117,8 +121,8 @@ InstructionMetadata& InstructionMetadata::UseStandardOperatorParameters(
|
||||
"_PARAM" + gd::String::From(valueParamIndex) + "_");
|
||||
}
|
||||
} else {
|
||||
AddParameter("operator", _("Modification's sign"), type);
|
||||
AddParameter(type == "number" ? "expression" : type, _("Value"));
|
||||
AddParameter("operator", _("Modification's sign"), expressionValueType);
|
||||
AddParameter(type, _("Value"), typeExtraInfo);
|
||||
|
||||
size_t operatorParamIndex = parameters.size() - 2;
|
||||
size_t valueParamIndex = parameters.size() - 1;
|
||||
@@ -151,8 +155,10 @@ InstructionMetadata& InstructionMetadata::UseStandardOperatorParameters(
|
||||
|
||||
InstructionMetadata&
|
||||
InstructionMetadata::UseStandardRelationalOperatorParameters(
|
||||
const gd::String& type) {
|
||||
SetManipulatedType(type);
|
||||
const gd::String& type, const gd::String& typeExtraInfo) {
|
||||
const gd::String& expressionValueType =
|
||||
gd::ValueTypeMetadata::GetPrimitiveValueType(type);
|
||||
SetManipulatedType(expressionValueType);
|
||||
|
||||
if (type == "boolean") {
|
||||
if (isObjectInstruction || isBehaviorInstruction) {
|
||||
@@ -168,8 +174,8 @@ InstructionMetadata::UseStandardRelationalOperatorParameters(
|
||||
templateSentence.FindAndReplace("<subject>", sentence);
|
||||
}
|
||||
} else {
|
||||
AddParameter("relationalOperator", _("Sign of the test"), type);
|
||||
AddParameter(type == "number" ? "expression" : type, _("Value to compare"));
|
||||
AddParameter("relationalOperator", _("Sign of the test"), expressionValueType);
|
||||
AddParameter(type, _("Value to compare"), typeExtraInfo);
|
||||
size_t operatorParamIndex = parameters.size() - 2;
|
||||
size_t valueParamIndex = parameters.size() - 1;
|
||||
|
||||
|
@@ -206,7 +206,7 @@ class GD_CORE_API InstructionMetadata {
|
||||
if (!parameters.empty())
|
||||
parameters.back().SetLongDescription(longDescription);
|
||||
return *this;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Set the additional information, used for some parameters
|
||||
@@ -218,20 +218,26 @@ class GD_CORE_API InstructionMetadata {
|
||||
InstructionMetadata &SetParameterExtraInfo(const gd::String &extraInfo) {
|
||||
if (!parameters.empty()) parameters.back().SetExtraInfo(extraInfo);
|
||||
return *this;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Add the default parameters for an instruction manipulating the
|
||||
* specified type ("string", "number") with the default operators.
|
||||
*
|
||||
* \note The type "string" can be declined in several subtypes.
|
||||
* \see ParameterMetadata
|
||||
*/
|
||||
InstructionMetadata &UseStandardOperatorParameters(const gd::String &type);
|
||||
InstructionMetadata &UseStandardOperatorParameters(const gd::String &type, const gd::String& typeExtraInfo = "");
|
||||
|
||||
/**
|
||||
* \brief Add the default parameters for an instruction comparing the
|
||||
* specified type ("string", "number") with the default relational operators.
|
||||
*
|
||||
* \note The type "string" can be declined in several subtypes.
|
||||
* \see ParameterMetadata
|
||||
*/
|
||||
InstructionMetadata &UseStandardRelationalOperatorParameters(
|
||||
const gd::String &type);
|
||||
const gd::String &type, const gd::String& typeExtraInfo = "");
|
||||
|
||||
/**
|
||||
* \brief Mark the instruction as an object instruction. Automatically called
|
||||
@@ -276,7 +282,7 @@ class GD_CORE_API InstructionMetadata {
|
||||
*/
|
||||
const gd::String &GetRequiredBaseObjectCapability() const {
|
||||
return requiredBaseObjectCapability;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Consider that the instruction is easy for a user to understand.
|
||||
@@ -487,6 +493,29 @@ class GD_CORE_API InstructionMetadata {
|
||||
return codeExtraInformation.SetAsyncFunctionName(functionName);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Erase any existing include file and add the specified include.
|
||||
*/
|
||||
InstructionMetadata &SetIncludeFile(const gd::String &includeFile) {
|
||||
codeExtraInformation.SetIncludeFile(includeFile);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Add a file to the already existing include files.
|
||||
*/
|
||||
InstructionMetadata &AddIncludeFile(const gd::String &includeFile) {
|
||||
codeExtraInformation.AddIncludeFile(includeFile);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Get the files that must be included to use the instruction.
|
||||
*/
|
||||
const std::vector<gd::String>& GetIncludeFiles() const {
|
||||
return codeExtraInformation.GetIncludeFiles();
|
||||
};
|
||||
|
||||
std::vector<ParameterMetadata> parameters;
|
||||
|
||||
private:
|
||||
|
@@ -80,6 +80,16 @@ class GD_CORE_API MultipleInstructionMetadata {
|
||||
return *this;
|
||||
};
|
||||
|
||||
/**
|
||||
* \see gd::InstructionMetadata::SetParameterExtraInfo
|
||||
*/
|
||||
MultipleInstructionMetadata &SetParameterExtraInfo(const gd::String &defaultValue) {
|
||||
if (expression) expression->SetParameterExtraInfo(defaultValue);
|
||||
if (condition) condition->SetParameterExtraInfo(defaultValue);
|
||||
if (action) action->SetParameterExtraInfo(defaultValue);
|
||||
return *this;
|
||||
};
|
||||
|
||||
/**
|
||||
* \see gd::InstructionMetadata::SetParameterLongDescription
|
||||
*/
|
||||
@@ -116,9 +126,9 @@ class GD_CORE_API MultipleInstructionMetadata {
|
||||
* \see gd::InstructionMetadata::UseStandardOperatorParameters
|
||||
* \see gd::InstructionMetadata::UseStandardRelationalOperatorParameters
|
||||
*/
|
||||
MultipleInstructionMetadata &UseStandardParameters(const gd::String &type) {
|
||||
if (condition) condition->UseStandardRelationalOperatorParameters(type);
|
||||
if (action) action->UseStandardOperatorParameters(type);
|
||||
MultipleInstructionMetadata &UseStandardParameters(const gd::String &type, const gd::String& typeExtraInfo = "") {
|
||||
if (condition) condition->UseStandardRelationalOperatorParameters(type, typeExtraInfo);
|
||||
if (action) action->UseStandardOperatorParameters(type, typeExtraInfo);
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -154,6 +164,34 @@ class GD_CORE_API MultipleInstructionMetadata {
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Get the files that must be included to use the instruction.
|
||||
*/
|
||||
const std::vector<gd::String>& GetIncludeFiles() const {
|
||||
if (expression)
|
||||
return expression->GetCodeExtraInformation().GetIncludeFiles();
|
||||
if (condition)
|
||||
return condition->GetCodeExtraInformation().GetIncludeFiles();
|
||||
if (action)
|
||||
return action->GetCodeExtraInformation().GetIncludeFiles();
|
||||
// It can't actually happen.
|
||||
throw std::logic_error("no instruction metadata");
|
||||
}
|
||||
|
||||
/**
|
||||
* Set that the instruction is private - it can't be used outside of the
|
||||
* object/ behavior that it is attached too.
|
||||
*/
|
||||
MultipleInstructionMetadata &SetPrivate() {
|
||||
if (expression)
|
||||
expression->SetPrivate();
|
||||
if (condition)
|
||||
condition->SetPrivate();
|
||||
if (action)
|
||||
action->SetPrivate();
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \see gd::InstructionMetadata::MarkAsSimple
|
||||
*/
|
||||
|
@@ -10,12 +10,10 @@
|
||||
|
||||
namespace gd {
|
||||
|
||||
ParameterMetadata::ParameterMetadata() : optional(false), codeOnly(false) {}
|
||||
ParameterMetadata::ParameterMetadata() : codeOnly(false) {}
|
||||
|
||||
void ParameterMetadata::SerializeTo(SerializerElement& element) const {
|
||||
element.SetAttribute("type", type);
|
||||
element.SetAttribute("supplementaryInformation", supplementaryInformation);
|
||||
element.SetAttribute("optional", optional);
|
||||
valueTypeMetadata.SerializeTo(element);
|
||||
element.SetAttribute("description", description);
|
||||
element.SetAttribute("longDescription", longDescription);
|
||||
element.SetAttribute("codeOnly", codeOnly);
|
||||
@@ -24,10 +22,7 @@ void ParameterMetadata::SerializeTo(SerializerElement& element) const {
|
||||
}
|
||||
|
||||
void ParameterMetadata::UnserializeFrom(const SerializerElement& element) {
|
||||
type = element.GetStringAttribute("type");
|
||||
supplementaryInformation =
|
||||
element.GetStringAttribute("supplementaryInformation");
|
||||
optional = element.GetBoolAttribute("optional");
|
||||
valueTypeMetadata.UnserializeFrom(element);
|
||||
description = element.GetStringAttribute("description");
|
||||
longDescription = element.GetStringAttribute("longDescription");
|
||||
codeOnly = element.GetBoolAttribute("codeOnly");
|
||||
@@ -35,18 +30,4 @@ void ParameterMetadata::UnserializeFrom(const SerializerElement& element) {
|
||||
name = element.GetStringAttribute("name");
|
||||
}
|
||||
|
||||
// TODO factorize in a file with an enum and helpers?
|
||||
const gd::String ParameterMetadata::numberType = "number";
|
||||
const gd::String ParameterMetadata::stringType = "string";
|
||||
|
||||
const gd::String &ParameterMetadata::GetExpressionValueType(const gd::String ¶meterType) {
|
||||
if (parameterType == "number" || gd::ParameterMetadata::IsExpression("number", parameterType)) {
|
||||
return ParameterMetadata::numberType;
|
||||
}
|
||||
if (parameterType == "string" || gd::ParameterMetadata::IsExpression("string", parameterType)) {
|
||||
return ParameterMetadata::stringType;
|
||||
}
|
||||
return parameterType;
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -6,16 +6,13 @@
|
||||
|
||||
#ifndef PARAMETER_METADATA_H
|
||||
#define PARAMETER_METADATA_H
|
||||
#if defined(GD_IDE_ONLY)
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
||||
#include "GDCore/String.h"
|
||||
#include "GDCore/Extensions/Metadata/ValueTypeMetadata.h"
|
||||
|
||||
namespace gd {
|
||||
class Project;
|
||||
class Layout;
|
||||
class EventsCodeGenerator;
|
||||
class EventsCodeGenerationContext;
|
||||
class SerializerElement;
|
||||
} // namespace gd
|
||||
|
||||
@@ -32,17 +29,32 @@ class GD_CORE_API ParameterMetadata {
|
||||
ParameterMetadata();
|
||||
virtual ~ParameterMetadata(){};
|
||||
|
||||
/**
|
||||
* \brief Return the metadata of the parameter type.
|
||||
*/
|
||||
gd::ValueTypeMetadata &GetValueTypeMetadata() { return valueTypeMetadata; }
|
||||
|
||||
/**
|
||||
* \brief Set the metadata of the parameter type.
|
||||
*/
|
||||
ParameterMetadata &SetValueTypeMetadata(const gd::ValueTypeMetadata &valueTypeMetadata_) {
|
||||
valueTypeMetadata = valueTypeMetadata_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return the type of the parameter.
|
||||
* \see gd::ParameterMetadata::IsObject
|
||||
* \deprecated Use gd::ValueTypeMetadata instead.
|
||||
*/
|
||||
const gd::String &GetType() const { return type; }
|
||||
const gd::String &GetType() const { return valueTypeMetadata.GetName(); }
|
||||
|
||||
/**
|
||||
* \brief Set the type of the parameter.
|
||||
* \deprecated Use gd::ValueTypeMetadata instead.
|
||||
*/
|
||||
ParameterMetadata &SetType(const gd::String &type_) {
|
||||
type = type_;
|
||||
valueTypeMetadata.SetName(type_);
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -71,29 +83,33 @@ class GD_CORE_API ParameterMetadata {
|
||||
* \brief Return an optional additional information, used for some parameters
|
||||
* with special type (for example, it can contains the type of object accepted
|
||||
* by the parameter).
|
||||
* \deprecated Use gd::ValueTypeMetadata instead.
|
||||
*/
|
||||
const gd::String &GetExtraInfo() const { return supplementaryInformation; }
|
||||
const gd::String &GetExtraInfo() const { return valueTypeMetadata.GetExtraInfo(); }
|
||||
|
||||
/**
|
||||
* \brief Set an optional additional information, used for some parameters
|
||||
* with special type (for example, it can contains the type of object accepted
|
||||
* by the parameter).
|
||||
* \deprecated Use gd::ValueTypeMetadata instead.
|
||||
*/
|
||||
ParameterMetadata &SetExtraInfo(const gd::String &supplementaryInformation_) {
|
||||
supplementaryInformation = supplementaryInformation_;
|
||||
valueTypeMetadata.SetExtraInfo(supplementaryInformation_);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the parameter is optional.
|
||||
* \deprecated Use gd::ValueTypeMetadata instead.
|
||||
*/
|
||||
bool IsOptional() const { return optional; }
|
||||
bool IsOptional() const { return valueTypeMetadata.IsOptional(); }
|
||||
|
||||
/**
|
||||
* \brief Set if the parameter is optional.
|
||||
* \deprecated Use gd::ValueTypeMetadata instead.
|
||||
*/
|
||||
ParameterMetadata &SetOptional(bool optional_ = true) {
|
||||
optional = optional_;
|
||||
valueTypeMetadata.SetOptional(optional_);
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -151,26 +167,27 @@ class GD_CORE_API ParameterMetadata {
|
||||
return *this;
|
||||
}
|
||||
|
||||
// TODO Remove these deprecated functions.
|
||||
|
||||
/**
|
||||
* \brief Return true if the type of the parameter is representing one object
|
||||
* (or more, i.e: an object group).
|
||||
*
|
||||
* \see gd::ParameterMetadata::GetType
|
||||
* \deprecated Use gd::ValueTypeMetadata instead.
|
||||
*/
|
||||
static bool IsObject(const gd::String ¶meterType) {
|
||||
return parameterType == "object" || parameterType == "objectPtr" ||
|
||||
parameterType == "objectList" ||
|
||||
parameterType == "objectListOrEmptyIfJustDeclared" ||
|
||||
parameterType == "objectListOrEmptyWithoutPicking";
|
||||
return gd::ValueTypeMetadata::IsTypeObject(parameterType);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the type of the parameter is "behavior".
|
||||
*
|
||||
* \see gd::ParameterMetadata::GetType
|
||||
* \deprecated Use gd::ValueTypeMetadata instead.
|
||||
*/
|
||||
static bool IsBehavior(const gd::String ¶meterType) {
|
||||
return parameterType == "behavior";
|
||||
return gd::ValueTypeMetadata::IsTypeBehavior(parameterType);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -179,42 +196,22 @@ class GD_CORE_API ParameterMetadata {
|
||||
* \note If you had a new type of parameter, also add it in the IDE (
|
||||
* see EventsFunctionParametersEditor, ParameterRenderingService
|
||||
* and ExpressionAutocompletion) and in the EventsCodeGenerator.
|
||||
* \deprecated Use gd::ValueTypeMetadata instead.
|
||||
*/
|
||||
static bool IsExpression(const gd::String &type,
|
||||
const gd::String ¶meterType) {
|
||||
if (type == "number") {
|
||||
return parameterType == "expression" || parameterType == "camera" ||
|
||||
parameterType == "forceMultiplier";
|
||||
} else if (type == "string") {
|
||||
return parameterType == "string" || parameterType == "layer" ||
|
||||
parameterType == "color" || parameterType == "file" ||
|
||||
parameterType == "joyaxis" ||
|
||||
parameterType == "stringWithSelector" ||
|
||||
parameterType == "sceneName" ||
|
||||
parameterType == "layerEffectName" ||
|
||||
parameterType == "layerEffectParameterName" ||
|
||||
parameterType == "objectEffectName" ||
|
||||
parameterType == "objectEffectParameterName" ||
|
||||
parameterType == "objectPointName" ||
|
||||
parameterType == "objectAnimationName" ||
|
||||
parameterType == "functionParameterName" ||
|
||||
parameterType == "externalLayoutName" ||
|
||||
parameterType == "leaderboardId";
|
||||
} else if (type == "variable") {
|
||||
return parameterType == "objectvar" || parameterType == "globalvar" ||
|
||||
parameterType == "scenevar";
|
||||
}
|
||||
return false;
|
||||
return gd::ValueTypeMetadata::IsTypeExpression(type, parameterType);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return the expression type from the parameter type.
|
||||
* Declinations of "number" and "string" types (like "forceMultiplier" or
|
||||
* "sceneName") are replaced by "number" and "string".
|
||||
* \deprecated Use gd::ValueTypeMetadata instead.
|
||||
*/
|
||||
static const gd::String &GetExpressionValueType(const gd::String ¶meterType);
|
||||
static const gd::String numberType;
|
||||
static const gd::String stringType;
|
||||
static const gd::String &GetExpressionValueType(const gd::String ¶meterType) {
|
||||
return gd::ValueTypeMetadata::GetPrimitiveValueType(parameterType);
|
||||
}
|
||||
|
||||
/** \name Serialization
|
||||
*/
|
||||
@@ -232,14 +229,12 @@ class GD_CORE_API ParameterMetadata {
|
||||
|
||||
// TODO: Deprecated public fields. Any direct usage should be moved to
|
||||
// getter/setter.
|
||||
gd::String type; ///< Parameter type
|
||||
gd::String supplementaryInformation; ///< Used if needed
|
||||
bool optional; ///< True if the parameter is optional
|
||||
|
||||
gd::String description; ///< Description shown in editor
|
||||
bool codeOnly; ///< True if parameter is relative to code generation only,
|
||||
///< i.e. must not be shown in editor
|
||||
private:
|
||||
gd::ValueTypeMetadata valueTypeMetadata; ///< Parameter type
|
||||
gd::String longDescription; ///< Long description shown in the editor.
|
||||
gd::String defaultValue; ///< Used as a default value in editor or if an
|
||||
///< optional parameter is empty.
|
||||
@@ -249,5 +244,4 @@ class GD_CORE_API ParameterMetadata {
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif
|
||||
#endif // PARAMETER_METADATA_H
|
||||
|
@@ -85,7 +85,7 @@ void ParameterMetadataTools::IterateOverParametersWithIndex(
|
||||
const gd::Expression& parameterValue =
|
||||
pNb < parameters.size() ? parameters[pNb].GetPlainString() : "";
|
||||
const gd::Expression& parameterValueOrDefault =
|
||||
parameterValue.GetPlainString().empty() && parameterMetadata.optional
|
||||
parameterValue.GetPlainString().empty() && parameterMetadata.IsOptional()
|
||||
? Expression(parameterMetadata.GetDefaultValue())
|
||||
: parameterValue;
|
||||
|
||||
|
49
Core/GDCore/Extensions/Metadata/ValueTypeMetadata.cpp
Normal file
49
Core/GDCore/Extensions/Metadata/ValueTypeMetadata.cpp
Normal file
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#include "ValueTypeMetadata.h"
|
||||
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
ValueTypeMetadata::ValueTypeMetadata() : optional(false) {}
|
||||
|
||||
void ValueTypeMetadata::SerializeTo(SerializerElement& element) const {
|
||||
element.SetAttribute("type", name);
|
||||
if (!supplementaryInformation.empty()) {
|
||||
element.SetAttribute("supplementaryInformation", supplementaryInformation);
|
||||
}
|
||||
if (optional) {
|
||||
element.SetAttribute("optional", optional);
|
||||
}
|
||||
if (!defaultValue.empty()) {
|
||||
element.SetAttribute("defaultValue", defaultValue);
|
||||
}
|
||||
}
|
||||
|
||||
void ValueTypeMetadata::UnserializeFrom(const SerializerElement& element) {
|
||||
name = element.GetStringAttribute("type");
|
||||
supplementaryInformation =
|
||||
element.GetStringAttribute("supplementaryInformation");
|
||||
optional = element.GetBoolAttribute("optional");
|
||||
defaultValue = element.GetStringAttribute("defaultValue");
|
||||
}
|
||||
|
||||
const gd::String ValueTypeMetadata::numberType = "number";
|
||||
const gd::String ValueTypeMetadata::stringType = "string";
|
||||
|
||||
const gd::String &ValueTypeMetadata::GetPrimitiveValueType(const gd::String ¶meterType) {
|
||||
if (parameterType == "number" || gd::ValueTypeMetadata::IsTypeExpression("number", parameterType)) {
|
||||
return ValueTypeMetadata::numberType;
|
||||
}
|
||||
if (parameterType == "string" || gd::ValueTypeMetadata::IsTypeExpression("string", parameterType)) {
|
||||
return ValueTypeMetadata::stringType;
|
||||
}
|
||||
return parameterType;
|
||||
}
|
||||
|
||||
} // namespace gd
|
219
Core/GDCore/Extensions/Metadata/ValueTypeMetadata.h
Normal file
219
Core/GDCore/Extensions/Metadata/ValueTypeMetadata.h
Normal file
@@ -0,0 +1,219 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#ifndef VALUE_TYPE_METADATA_H
|
||||
#define VALUE_TYPE_METADATA_H
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
||||
#include "GDCore/String.h"
|
||||
namespace gd {
|
||||
class SerializerElement;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Define a type for parameters of a function (action, condition or
|
||||
* expression) or the returned value of an expression.
|
||||
*
|
||||
* \see gd::EventsFunction
|
||||
* \ingroup Events
|
||||
*/
|
||||
class GD_CORE_API ValueTypeMetadata {
|
||||
public:
|
||||
ValueTypeMetadata();
|
||||
virtual ~ValueTypeMetadata(){};
|
||||
|
||||
/**
|
||||
* \brief Return the string representation of the type.
|
||||
*/
|
||||
const gd::String &GetName() const { return name; }
|
||||
|
||||
/**
|
||||
* \brief Set the string representation of the type.
|
||||
*/
|
||||
ValueTypeMetadata &SetName(const gd::String &name_) {
|
||||
name = name_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return an optional additional information, used for some parameters
|
||||
* with special type (for example, it can contains the type of object accepted
|
||||
* by the parameter).
|
||||
*/
|
||||
const gd::String &GetExtraInfo() const { return supplementaryInformation; }
|
||||
|
||||
/**
|
||||
* \brief Set an optional additional information, used for some parameters
|
||||
* with special type (for example, it can contains the type of object accepted
|
||||
* by the parameter).
|
||||
*/
|
||||
ValueTypeMetadata &SetExtraInfo(const gd::String &supplementaryInformation_) {
|
||||
supplementaryInformation = supplementaryInformation_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the parameter is optional.
|
||||
*/
|
||||
bool IsOptional() const { return optional; }
|
||||
|
||||
/**
|
||||
* \brief Set if the parameter is optional.
|
||||
*/
|
||||
ValueTypeMetadata &SetOptional(bool optional_ = true) {
|
||||
optional = optional_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Get the default value for the parameter.
|
||||
*/
|
||||
const gd::String &GetDefaultValue() const { return defaultValue; }
|
||||
|
||||
/**
|
||||
* \brief Set the default value, if the parameter is optional.
|
||||
*/
|
||||
ValueTypeMetadata &SetDefaultValue(const gd::String &defaultValue_) {
|
||||
defaultValue = defaultValue_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the type is defined.
|
||||
*/
|
||||
bool IsDefined() const {
|
||||
return !name.empty();
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the type is representing one object
|
||||
* (or more, i.e: an object group).
|
||||
*/
|
||||
bool IsObject() const {
|
||||
return gd::ValueTypeMetadata::IsTypeObject(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the type is "behavior".
|
||||
*/
|
||||
bool IsBehavior() const {
|
||||
return gd::ValueTypeMetadata::IsTypeBehavior(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the type is an expression of the
|
||||
* given type.
|
||||
*/
|
||||
bool IsNumber() const {
|
||||
return gd::ValueTypeMetadata::IsTypeExpression("number", name);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the type is a string.
|
||||
*/
|
||||
bool IsString() const {
|
||||
return gd::ValueTypeMetadata::IsTypeExpression("string", name);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the type of the parameter is a number.
|
||||
* \note If you had a new type of parameter, also add it in the IDE (
|
||||
* see EventsFunctionParametersEditor, ParameterRenderingService
|
||||
* and ExpressionAutocompletion) and in the EventsCodeGenerator.
|
||||
*/
|
||||
bool IsVariable() const {
|
||||
return gd::ValueTypeMetadata::IsTypeExpression("variable", name);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the type is representing one object
|
||||
* (or more, i.e: an object group).
|
||||
*/
|
||||
static bool IsTypeObject(const gd::String ¶meterType) {
|
||||
return parameterType == "object" || parameterType == "objectPtr" ||
|
||||
parameterType == "objectList" ||
|
||||
parameterType == "objectListOrEmptyIfJustDeclared" ||
|
||||
parameterType == "objectListOrEmptyWithoutPicking";
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the type is "behavior".
|
||||
*/
|
||||
static bool IsTypeBehavior(const gd::String ¶meterType) {
|
||||
return parameterType == "behavior";
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the type is an expression of the given type.
|
||||
* \note If you are adding a new type of parameter, also add it in the IDE (
|
||||
* see EventsFunctionParametersEditor, ParameterRenderingService
|
||||
* and ExpressionAutocompletion) and in the EventsCodeGenerator.
|
||||
*/
|
||||
static bool IsTypeExpression(const gd::String &type,
|
||||
const gd::String ¶meterType) {
|
||||
if (type == "number") {
|
||||
return parameterType == "number" || parameterType == "expression" ||
|
||||
parameterType == "camera" || parameterType == "forceMultiplier";
|
||||
} else if (type == "string") {
|
||||
return parameterType == "string" || parameterType == "layer" ||
|
||||
parameterType == "color" || parameterType == "file" ||
|
||||
parameterType == "joyaxis" ||
|
||||
parameterType == "stringWithSelector" ||
|
||||
parameterType == "sceneName" ||
|
||||
parameterType == "layerEffectName" ||
|
||||
parameterType == "layerEffectParameterName" ||
|
||||
parameterType == "objectEffectName" ||
|
||||
parameterType == "objectEffectParameterName" ||
|
||||
parameterType == "objectPointName" ||
|
||||
parameterType == "objectAnimationName" ||
|
||||
parameterType == "functionParameterName" ||
|
||||
parameterType == "externalLayoutName" ||
|
||||
parameterType == "leaderboardId" ||
|
||||
parameterType == "identifier";
|
||||
} else if (type == "variable") {
|
||||
return parameterType == "objectvar" || parameterType == "globalvar" ||
|
||||
parameterType == "scenevar";
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return the expression type from the parameter type.
|
||||
* Declinations of "number" and "string" types (like "forceMultiplier" or
|
||||
* "sceneName") are replaced by "number" and "string".
|
||||
*/
|
||||
static const gd::String &GetPrimitiveValueType(const gd::String ¶meterType);
|
||||
static const gd::String numberType;
|
||||
static const gd::String stringType;
|
||||
|
||||
/** \name Serialization
|
||||
*/
|
||||
///@{
|
||||
/**
|
||||
* \brief Serialize the ParameterMetadata to the specified element
|
||||
*/
|
||||
void SerializeTo(gd::SerializerElement &element) const;
|
||||
|
||||
/**
|
||||
* \brief Load the ParameterMetadata from the specified element
|
||||
*/
|
||||
void UnserializeFrom(const gd::SerializerElement &element);
|
||||
///@}
|
||||
|
||||
private:
|
||||
gd::String name; ///< Parameter type
|
||||
gd::String supplementaryInformation; ///< Used if needed
|
||||
bool optional; ///< True if the parameter is optional
|
||||
gd::String defaultValue; ///< Used as a default value in editor or if an
|
||||
///< optional parameter is empty.
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // VALUE_TYPE_METADATA_H
|
@@ -73,4 +73,54 @@ bool ArbitraryEventsWorker::VisitInstruction(gd::Instruction& instruction,
|
||||
|
||||
ArbitraryEventsWorkerWithContext::~ArbitraryEventsWorkerWithContext() {}
|
||||
|
||||
|
||||
ReadOnlyArbitraryEventsWorker::~ReadOnlyArbitraryEventsWorker() {}
|
||||
|
||||
void ReadOnlyArbitraryEventsWorker::VisitEventList(const gd::EventsList& events) {
|
||||
DoVisitEventList(events);
|
||||
|
||||
for (std::size_t i = 0; i < events.size(); ++i) {
|
||||
VisitEvent(events[i]);
|
||||
|
||||
if (events[i].CanHaveSubEvents()) {
|
||||
VisitEventList(events[i].GetSubEvents());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ReadOnlyArbitraryEventsWorker::VisitEvent(const gd::BaseEvent& event) {
|
||||
DoVisitEvent(event);
|
||||
|
||||
const vector<const gd::InstructionsList*> conditionsVectors =
|
||||
event.GetAllConditionsVectors();
|
||||
for (std::size_t j = 0; j < conditionsVectors.size(); ++j) {
|
||||
VisitInstructionList(*conditionsVectors[j], true);
|
||||
}
|
||||
|
||||
const vector<const gd::InstructionsList*> actionsVectors = event.GetAllActionsVectors();
|
||||
for (std::size_t j = 0; j < actionsVectors.size(); ++j) {
|
||||
VisitInstructionList(*actionsVectors[j], false);
|
||||
}
|
||||
}
|
||||
|
||||
void ReadOnlyArbitraryEventsWorker::VisitInstructionList(
|
||||
const gd::InstructionsList& instructions, bool areConditions) {
|
||||
DoVisitInstructionList(instructions, areConditions);
|
||||
|
||||
for (std::size_t i = 0; i < instructions.size(); ++i) {
|
||||
VisitInstruction(instructions[i], areConditions);
|
||||
if (!instructions[i].GetSubInstructions().empty()) {
|
||||
VisitInstructionList(instructions[i].GetSubInstructions(),
|
||||
areConditions);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ReadOnlyArbitraryEventsWorker::VisitInstruction(const gd::Instruction& instruction,
|
||||
bool isCondition) {
|
||||
DoVisitInstruction(instruction, isCondition);
|
||||
}
|
||||
|
||||
ReadOnlyArbitraryEventsWorkerWithContext::~ReadOnlyArbitraryEventsWorkerWithContext() {}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -121,6 +121,101 @@ class GD_CORE_API ArbitraryEventsWorkerWithContext
|
||||
const gd::ObjectsContainer* currentObjectsContainer;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief ReadOnlyArbitraryEventsWorker is an abstract class used to browse events (and
|
||||
* instructions). It can be used to implement autocompletion for example.
|
||||
*
|
||||
* \see gd::ReadOnlyArbitraryEventsWorkerWithContext
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API ReadOnlyArbitraryEventsWorker {
|
||||
public:
|
||||
ReadOnlyArbitraryEventsWorker(){};
|
||||
virtual ~ReadOnlyArbitraryEventsWorker();
|
||||
|
||||
/**
|
||||
* \brief Launch the worker on the specified events list.
|
||||
*/
|
||||
void Launch(const gd::EventsList& events) { VisitEventList(events); };
|
||||
|
||||
private:
|
||||
void VisitEventList(const gd::EventsList& events);
|
||||
void VisitEvent(const gd::BaseEvent& event);
|
||||
void VisitInstructionList(const gd::InstructionsList& instructions,
|
||||
bool areConditions);
|
||||
void VisitInstruction(const gd::Instruction& instruction, bool isCondition);
|
||||
|
||||
/**
|
||||
* Called to do some work on an event list.
|
||||
*/
|
||||
virtual void DoVisitEventList(const gd::EventsList& events){};
|
||||
|
||||
/**
|
||||
* Called to do some work on an event
|
||||
*/
|
||||
virtual void DoVisitEvent(const gd::BaseEvent& event) {};
|
||||
|
||||
/**
|
||||
* Called to do some work on an instruction list
|
||||
*/
|
||||
virtual void DoVisitInstructionList(const gd::InstructionsList& instructions,
|
||||
bool areConditions){};
|
||||
|
||||
/**
|
||||
* Called to do some work on an instruction.
|
||||
*/
|
||||
virtual void DoVisitInstruction(const gd::Instruction& instruction,
|
||||
bool isCondition) {};
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief An events worker that will know about the context (the objects
|
||||
* container). Useful for workers working on expressions notably.
|
||||
*
|
||||
* \see gd::ReadOnlyArbitraryEventsWorker
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class GD_CORE_API ReadOnlyArbitraryEventsWorkerWithContext
|
||||
: public ReadOnlyArbitraryEventsWorker {
|
||||
public:
|
||||
ReadOnlyArbitraryEventsWorkerWithContext()
|
||||
: currentGlobalObjectsContainer(nullptr),
|
||||
currentObjectsContainer(nullptr){};
|
||||
virtual ~ReadOnlyArbitraryEventsWorkerWithContext();
|
||||
|
||||
/**
|
||||
* \brief Launch the worker on the specified events list,
|
||||
* giving the objects container on which the events are applying to.
|
||||
*/
|
||||
void Launch(const gd::EventsList& events,
|
||||
const gd::ObjectsContainer& globalObjectsContainer_,
|
||||
const gd::ObjectsContainer& objectsContainer_) {
|
||||
currentGlobalObjectsContainer = &globalObjectsContainer_;
|
||||
currentObjectsContainer = &objectsContainer_;
|
||||
ReadOnlyArbitraryEventsWorker::Launch(events);
|
||||
};
|
||||
|
||||
void Launch(gd::EventsList& events) = delete;
|
||||
|
||||
protected:
|
||||
const gd::ObjectsContainer& GetGlobalObjectsContainer() {
|
||||
// Pointers are guaranteed to be not nullptr after
|
||||
// Launch was called.
|
||||
return *currentGlobalObjectsContainer;
|
||||
};
|
||||
const gd::ObjectsContainer& GetObjectsContainer() {
|
||||
// Pointers are guaranteed to be not nullptr after
|
||||
// Launch was called.
|
||||
return *currentObjectsContainer;
|
||||
};
|
||||
|
||||
private:
|
||||
const gd::ObjectsContainer* currentGlobalObjectsContainer;
|
||||
const gd::ObjectsContainer* currentObjectsContainer;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // GDCORE_ARBITRARYEVENTSWORKER_H
|
||||
|
@@ -120,7 +120,7 @@ bool EventsBehaviorRenamer::DoVisitInstruction(gd::Instruction& instruction,
|
||||
const gd::Expression& parameterValue,
|
||||
size_t parameterIndex,
|
||||
const gd::String& lastObjectName) {
|
||||
const gd::String& type = parameterMetadata.type;
|
||||
const gd::String& type = parameterMetadata.GetType();
|
||||
|
||||
if (gd::ParameterMetadata::IsBehavior(type)) {
|
||||
if (lastObjectName == objectName) {
|
||||
|
254
Core/GDCore/IDE/Events/EventsIdentifiersFinder.cpp
Normal file
254
Core/GDCore/IDE/Events/EventsIdentifiersFinder.cpp
Normal file
@@ -0,0 +1,254 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#include "EventsIdentifiersFinder.h"
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/Instruction.h"
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2NodePrinter.h"
|
||||
#include "GDCore/Events/Parsers/ExpressionParser2NodeWorker.h"
|
||||
#include "GDCore/Extensions/Metadata/ExpressionMetadata.h"
|
||||
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
|
||||
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
|
||||
#include "GDCore/Extensions/Platform.h"
|
||||
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
|
||||
#include "GDCore/Project/Layout.h"
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/Project/ExternalEvents.h"
|
||||
#include "GDCore/IDE/DependenciesAnalyzer.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace gd {
|
||||
namespace {
|
||||
/**
|
||||
* \brief Go through the nodes to search for identifier occurrences.
|
||||
*
|
||||
* \see gd::ExpressionParser2
|
||||
*/
|
||||
class GD_CORE_API IdentifierFinderExpressionNodeWorker
|
||||
: public ExpressionParser2NodeWorker {
|
||||
public:
|
||||
IdentifierFinderExpressionNodeWorker(std::set<gd::String>& results_,
|
||||
const gd::Platform &platform_,
|
||||
const gd::ObjectsContainer &globalObjectsContainer_,
|
||||
const gd::ObjectsContainer &objectsContainer_,
|
||||
const gd::String& identifierType_,
|
||||
const gd::String& objectName_ = "")
|
||||
: results(results_),
|
||||
platform(platform_),
|
||||
globalObjectsContainer(globalObjectsContainer_),
|
||||
objectsContainer(objectsContainer_),
|
||||
identifierType(identifierType_),
|
||||
objectName(objectName_){};
|
||||
virtual ~IdentifierFinderExpressionNodeWorker(){};
|
||||
|
||||
protected:
|
||||
void OnVisitSubExpressionNode(SubExpressionNode& node) override {
|
||||
node.expression->Visit(*this);
|
||||
}
|
||||
void OnVisitOperatorNode(OperatorNode& node) override {
|
||||
node.leftHandSide->Visit(*this);
|
||||
node.rightHandSide->Visit(*this);
|
||||
}
|
||||
void OnVisitUnaryOperatorNode(UnaryOperatorNode& node) override {
|
||||
node.factor->Visit(*this);
|
||||
}
|
||||
void OnVisitNumberNode(NumberNode& node) override {}
|
||||
void OnVisitTextNode(TextNode& node) override {}
|
||||
void OnVisitVariableNode(VariableNode& node) override {
|
||||
if (node.child) node.child->Visit(*this);
|
||||
}
|
||||
void OnVisitVariableAccessorNode(VariableAccessorNode& node) override {
|
||||
if (node.child) node.child->Visit(*this);
|
||||
}
|
||||
void OnVisitVariableBracketAccessorNode(
|
||||
VariableBracketAccessorNode& node) override {
|
||||
node.expression->Visit(*this);
|
||||
if (node.child) node.child->Visit(*this);
|
||||
}
|
||||
void OnVisitIdentifierNode(IdentifierNode& node) override {}
|
||||
void OnVisitObjectFunctionNameNode(ObjectFunctionNameNode& node) override {}
|
||||
void OnVisitFunctionCallNode(FunctionCallNode& node) override {
|
||||
bool considerFunction = objectName.empty() || node.objectName == objectName;
|
||||
|
||||
const bool isObjectFunction = !node.objectName.empty();
|
||||
const gd::ExpressionMetadata &metadata = isObjectFunction ?
|
||||
MetadataProvider::GetObjectAnyExpressionMetadata(
|
||||
platform,
|
||||
GetTypeOfObject(globalObjectsContainer, objectsContainer, objectName),
|
||||
node.functionName):
|
||||
MetadataProvider::GetAnyExpressionMetadata(platform, node.functionName);
|
||||
|
||||
if (gd::MetadataProvider::IsBadExpressionMetadata(metadata)) {
|
||||
return;
|
||||
}
|
||||
|
||||
size_t parameterIndex = 0;
|
||||
for (size_t metadataIndex = (isObjectFunction ? 1 : 0); metadataIndex < metadata.parameters.size()
|
||||
&& parameterIndex < node.parameters.size(); ++metadataIndex) {
|
||||
auto& parameterMetadata = metadata.parameters[metadataIndex];
|
||||
if (parameterMetadata.IsCodeOnly()) {
|
||||
continue;
|
||||
}
|
||||
auto& parameterNode = node.parameters[parameterIndex];
|
||||
++parameterIndex;
|
||||
|
||||
if (considerFunction && parameterMetadata.GetType() == "identifier"
|
||||
&& parameterMetadata.GetExtraInfo() == identifierType) {
|
||||
// Store the value of the parameter
|
||||
results.insert(
|
||||
gd::ExpressionParser2NodePrinter::PrintNode(*parameterNode));
|
||||
} else {
|
||||
parameterNode->Visit(*this);
|
||||
}
|
||||
}
|
||||
}
|
||||
void OnVisitEmptyNode(EmptyNode& node) override {}
|
||||
|
||||
private:
|
||||
const gd::Platform &platform;
|
||||
const gd::ObjectsContainer &globalObjectsContainer;
|
||||
const gd::ObjectsContainer &objectsContainer;
|
||||
|
||||
std::set<gd::String>& results; ///< Reference to the std::set where argument
|
||||
///< values must be stored.
|
||||
gd::String identifierType; ///< The type of the parameters to be searched for.
|
||||
gd::String objectName; ///< If not empty, parameters will be taken into
|
||||
///< account only if related to this object.
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Go through the events to search for identifier occurrences.
|
||||
*/
|
||||
class GD_CORE_API IdentifierFinderEventWorker
|
||||
: public ReadOnlyArbitraryEventsWorkerWithContext {
|
||||
public:
|
||||
IdentifierFinderEventWorker(std::set<gd::String>& results_,
|
||||
const gd::Platform &platform_,
|
||||
const gd::String& identifierType_,
|
||||
const gd::String& objectName_ = "")
|
||||
: results(results_),
|
||||
platform(platform_),
|
||||
identifierType(identifierType_),
|
||||
objectName(objectName_){};
|
||||
virtual ~IdentifierFinderEventWorker(){};
|
||||
|
||||
void DoVisitInstructionList(const gd::InstructionsList& instructions,
|
||||
bool areConditions) override {
|
||||
for (std::size_t aId = 0; aId < instructions.size(); ++aId) {
|
||||
auto& instruction = instructions[aId];
|
||||
gd::String lastObjectParameter = "";
|
||||
const gd::InstructionMetadata& instrInfos =
|
||||
areConditions ? MetadataProvider::GetConditionMetadata(
|
||||
platform, instruction.GetType())
|
||||
: MetadataProvider::GetActionMetadata(
|
||||
platform, instruction.GetType());
|
||||
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
|
||||
// The parameter has the searched type...
|
||||
if (instrInfos.parameters[pNb].GetType() == "identifier"
|
||||
&& instrInfos.parameters[pNb].GetExtraInfo() == identifierType) {
|
||||
//...remember the value of the parameter.
|
||||
if (objectName.empty() || lastObjectParameter == objectName) {
|
||||
results.insert(instruction.GetParameter(pNb).GetPlainString());
|
||||
}
|
||||
}
|
||||
// Search in expressions
|
||||
else if (ParameterMetadata::IsExpression(
|
||||
"number", instrInfos.parameters[pNb].GetType()) ||
|
||||
ParameterMetadata::IsExpression(
|
||||
"string", instrInfos.parameters[pNb].GetType())) {
|
||||
auto node = instruction.GetParameter(pNb).GetRootNode();
|
||||
|
||||
IdentifierFinderExpressionNodeWorker searcher(
|
||||
results,
|
||||
platform,
|
||||
GetGlobalObjectsContainer(),
|
||||
GetObjectsContainer(),
|
||||
identifierType,
|
||||
objectName);
|
||||
node->Visit(searcher);
|
||||
}
|
||||
// Remember the value of the last "object" parameter.
|
||||
else if (gd::ParameterMetadata::IsObject(
|
||||
instrInfos.parameters[pNb].GetType())) {
|
||||
lastObjectParameter =
|
||||
instruction.GetParameter(pNb).GetPlainString();
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
const gd::Platform &platform;
|
||||
|
||||
std::set<gd::String>& results; ///< Reference to the std::set where argument
|
||||
///< values must be stored.
|
||||
gd::String identifierType; ///< The type of the parameters to be searched for.
|
||||
gd::String objectName; ///< If not empty, parameters will be taken into
|
||||
///< account only if related to this object.
|
||||
};
|
||||
} // namespace
|
||||
|
||||
std::set<gd::String> EventsIdentifiersFinder::FindAllIdentifierExpressions(
|
||||
const gd::Platform& platform,
|
||||
const gd::Project& project,
|
||||
const gd::Layout& layout,
|
||||
const gd::String& identifierType,
|
||||
const gd::String& contextObjectName) {
|
||||
std::set<gd::String> results;
|
||||
|
||||
const bool isObjectIdentifier = identifierType.find("object") == 0;
|
||||
// The object from the context is only relevent for object identifiers.
|
||||
auto& actualObjectName = isObjectIdentifier ? contextObjectName : "";
|
||||
|
||||
FindArgumentsInEventsAndDependencies(
|
||||
results,
|
||||
platform,
|
||||
project,
|
||||
layout,
|
||||
identifierType,
|
||||
actualObjectName);
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
void EventsIdentifiersFinder::FindArgumentsInEventsAndDependencies(
|
||||
std::set<gd::String>& results,
|
||||
const gd::Platform& platform,
|
||||
const gd::Project& project,
|
||||
const gd::Layout& layout,
|
||||
const gd::String& identifierType,
|
||||
const gd::String& objectName) {
|
||||
IdentifierFinderEventWorker eventWorker(results,
|
||||
platform,
|
||||
identifierType,
|
||||
objectName);
|
||||
eventWorker.Launch(layout.GetEvents(), project, layout);
|
||||
|
||||
DependenciesAnalyzer dependenciesAnalyzer = DependenciesAnalyzer(project, layout);
|
||||
dependenciesAnalyzer.Analyze();
|
||||
for (const gd::String& externalEventName : dependenciesAnalyzer.GetExternalEventsDependencies()) {
|
||||
const gd::ExternalEvents& externalEvents = project.GetExternalEvents(externalEventName);
|
||||
|
||||
IdentifierFinderEventWorker eventWorker(results,
|
||||
platform,
|
||||
identifierType,
|
||||
objectName);
|
||||
eventWorker.Launch(externalEvents.GetEvents(), project, layout);
|
||||
}
|
||||
for (const gd::String& sceneName : dependenciesAnalyzer.GetScenesDependencies()) {
|
||||
const gd::Layout& dependencyLayout = project.GetLayout(sceneName);
|
||||
|
||||
IdentifierFinderEventWorker eventWorker(results,
|
||||
platform,
|
||||
identifierType,
|
||||
objectName);
|
||||
eventWorker.Launch(dependencyLayout.GetEvents(), project, dependencyLayout);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace gd
|
81
Core/GDCore/IDE/Events/EventsIdentifiersFinder.h
Normal file
81
Core/GDCore/IDE/Events/EventsIdentifiersFinder.h
Normal file
@@ -0,0 +1,81 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#ifndef EVENTSIDENTIFIERSFINDER_H
|
||||
#define EVENTSIDENTIFIERSFINDER_H
|
||||
#include <set>
|
||||
#include <vector>
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/String.h"
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
class Platform;
|
||||
class Object;
|
||||
class Project;
|
||||
class Layout;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Perform a search over a layout, searching for layout or object custom
|
||||
* identifiers.
|
||||
*
|
||||
* \todo Refactor this class using ArbitraryEventsWorker
|
||||
*
|
||||
* \ingroup IDE
|
||||
*/
|
||||
class EventsIdentifiersFinder {
|
||||
public:
|
||||
EventsIdentifiersFinder(){};
|
||||
virtual ~EventsIdentifiersFinder(){};
|
||||
|
||||
/**
|
||||
* Construct a list containing all the expressions for a given identifier used
|
||||
* in the layout.
|
||||
*
|
||||
* \param project The project to use.
|
||||
* \param layout The layout to use.
|
||||
* \param identifierType The identifier type to be analyzed.
|
||||
* \param objectName If not empty, parameters will be taken into account
|
||||
* only if the last object parameter is filled with
|
||||
* this value.
|
||||
* \return A std::set containing the names of all identifiers used.
|
||||
*/
|
||||
static std::set<gd::String> FindAllIdentifierExpressions(
|
||||
const gd::Platform& platform,
|
||||
const gd::Project& project,
|
||||
const gd::Layout& layout,
|
||||
const gd::String& identifierType,
|
||||
const gd::String& objectName = "");
|
||||
|
||||
private:
|
||||
/**
|
||||
* Construct a list containing all the expressions for a given identifier used
|
||||
* in the layout. It searches in events dependencies.
|
||||
*
|
||||
* \param results A std::set to fill with the expressions used for all parameters of the
|
||||
* specified identifier type
|
||||
* \param platform The platform of the project
|
||||
* \param project The project to use.
|
||||
* \param layout The layout to use.
|
||||
* \param events The events to be analyzed
|
||||
* \param identifierType The identifier type to be analyzed
|
||||
* \param objectName If not empty, parameters will be taken into account
|
||||
* only if the last object parameter is filled with
|
||||
* this value.
|
||||
*/
|
||||
static void FindArgumentsInEventsAndDependencies(
|
||||
std::set<gd::String>& results,
|
||||
const gd::Platform& platform,
|
||||
const gd::Project& project,
|
||||
const gd::Layout& layout,
|
||||
const gd::String& identifierType,
|
||||
const gd::String& objectName = "");
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif // EVENTSIDENTIFIERSFINDER_H
|
@@ -30,7 +30,7 @@ bool EventsLeaderboardsLister::DoVisitInstruction(gd::Instruction& instruction,
|
||||
for (int i = 0; i < instruction.GetParametersCount() &&
|
||||
i < instrInfo.GetParametersCount();
|
||||
++i)
|
||||
if (instrInfo.GetParameter(i).type == "leaderboardId") {
|
||||
if (instrInfo.GetParameter(i).GetType() == "leaderboardId") {
|
||||
leaderboardIds.insert(instruction.GetParameter(i).GetPlainString());
|
||||
}
|
||||
return false;
|
||||
|
@@ -32,7 +32,7 @@ bool EventsLeaderboardsRenamer::DoVisitInstruction(gd::Instruction& instruction,
|
||||
++i) {
|
||||
const gd::ParameterMetadata parameter = instrInfo.GetParameter(i);
|
||||
|
||||
if (parameter.type == "leaderboardId") {
|
||||
if (parameter.GetType() == "leaderboardId") {
|
||||
const gd::String leaderboardId =
|
||||
instruction.GetParameter(i).GetPlainString();
|
||||
|
||||
|
@@ -237,12 +237,12 @@ bool EventsRefactorer::RenameObjectInActions(const gd::Platform& platform,
|
||||
MetadataProvider::GetActionMetadata(platform, actions[aId].GetType());
|
||||
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
|
||||
// Replace object's name in parameters
|
||||
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].type) &&
|
||||
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType()) &&
|
||||
actions[aId].GetParameter(pNb).GetPlainString() == oldName)
|
||||
actions[aId].SetParameter(pNb, gd::Expression(newName));
|
||||
// Replace object's name in expressions
|
||||
else if (ParameterMetadata::IsExpression(
|
||||
"number", instrInfos.parameters[pNb].type)) {
|
||||
"number", instrInfos.parameters[pNb].GetType())) {
|
||||
auto node = actions[aId].GetParameter(pNb).GetRootNode();
|
||||
|
||||
if (ExpressionObjectRenamer::Rename(platform, project, layout, "number", *node, oldName, newName)) {
|
||||
@@ -252,7 +252,7 @@ bool EventsRefactorer::RenameObjectInActions(const gd::Platform& platform,
|
||||
}
|
||||
// Replace object's name in text expressions
|
||||
else if (ParameterMetadata::IsExpression(
|
||||
"string", instrInfos.parameters[pNb].type)) {
|
||||
"string", instrInfos.parameters[pNb].GetType())) {
|
||||
auto node = actions[aId].GetParameter(pNb).GetRootNode();
|
||||
|
||||
if (ExpressionObjectRenamer::Rename(platform, project, layout, "string", *node, oldName, newName)) {
|
||||
@@ -291,12 +291,12 @@ bool EventsRefactorer::RenameObjectInConditions(
|
||||
conditions[cId].GetType());
|
||||
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
|
||||
// Replace object's name in parameters
|
||||
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].type) &&
|
||||
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType()) &&
|
||||
conditions[cId].GetParameter(pNb).GetPlainString() == oldName)
|
||||
conditions[cId].SetParameter(pNb, gd::Expression(newName));
|
||||
// Replace object's name in expressions
|
||||
else if (ParameterMetadata::IsExpression(
|
||||
"number", instrInfos.parameters[pNb].type)) {
|
||||
"number", instrInfos.parameters[pNb].GetType())) {
|
||||
auto node = conditions[cId].GetParameter(pNb).GetRootNode();
|
||||
|
||||
if (ExpressionObjectRenamer::Rename(platform, project, layout, "number", *node, oldName, newName)) {
|
||||
@@ -306,7 +306,7 @@ bool EventsRefactorer::RenameObjectInConditions(
|
||||
}
|
||||
// Replace object's name in text expressions
|
||||
else if (ParameterMetadata::IsExpression(
|
||||
"string", instrInfos.parameters[pNb].type)) {
|
||||
"string", instrInfos.parameters[pNb].GetType())) {
|
||||
auto node = conditions[cId].GetParameter(pNb).GetRootNode();
|
||||
|
||||
if (ExpressionObjectRenamer::Rename(platform, project, layout, "string", *node, oldName, newName)) {
|
||||
@@ -425,14 +425,14 @@ bool EventsRefactorer::RemoveObjectInActions(const gd::Platform& platform,
|
||||
MetadataProvider::GetActionMetadata(platform, actions[aId].GetType());
|
||||
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
|
||||
// Find object's name in parameters
|
||||
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].type) &&
|
||||
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType()) &&
|
||||
actions[aId].GetParameter(pNb).GetPlainString() == name) {
|
||||
deleteMe = true;
|
||||
break;
|
||||
}
|
||||
// Find object's name in expressions
|
||||
else if (ParameterMetadata::IsExpression(
|
||||
"number", instrInfos.parameters[pNb].type)) {
|
||||
"number", instrInfos.parameters[pNb].GetType())) {
|
||||
auto node = actions[aId].GetParameter(pNb).GetRootNode();
|
||||
|
||||
if (ExpressionObjectFinder::CheckIfHasObject(platform, globalObjectsContainer, objectsContainer, "number", *node, name)) {
|
||||
@@ -442,7 +442,7 @@ bool EventsRefactorer::RemoveObjectInActions(const gd::Platform& platform,
|
||||
}
|
||||
// Find object's name in text expressions
|
||||
else if (ParameterMetadata::IsExpression(
|
||||
"string", instrInfos.parameters[pNb].type)) {
|
||||
"string", instrInfos.parameters[pNb].GetType())) {
|
||||
auto node = actions[aId].GetParameter(pNb).GetRootNode();
|
||||
|
||||
if (ExpressionObjectFinder::CheckIfHasObject(platform, globalObjectsContainer, objectsContainer, "string", *node, name)) {
|
||||
@@ -485,14 +485,14 @@ bool EventsRefactorer::RemoveObjectInConditions(
|
||||
conditions[cId].GetType());
|
||||
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
|
||||
// Find object's name in parameters
|
||||
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].type) &&
|
||||
if (gd::ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType()) &&
|
||||
conditions[cId].GetParameter(pNb).GetPlainString() == name) {
|
||||
deleteMe = true;
|
||||
break;
|
||||
}
|
||||
// Find object's name in expressions
|
||||
else if (ParameterMetadata::IsExpression(
|
||||
"number", instrInfos.parameters[pNb].type)) {
|
||||
"number", instrInfos.parameters[pNb].GetType())) {
|
||||
auto node = conditions[cId].GetParameter(pNb).GetRootNode();
|
||||
|
||||
if (ExpressionObjectFinder::CheckIfHasObject(platform, globalObjectsContainer, objectsContainer, "number", *node, name)) {
|
||||
@@ -502,7 +502,7 @@ bool EventsRefactorer::RemoveObjectInConditions(
|
||||
}
|
||||
// Find object's name in text expressions
|
||||
else if (ParameterMetadata::IsExpression(
|
||||
"string", instrInfos.parameters[pNb].type)) {
|
||||
"string", instrInfos.parameters[pNb].GetType())) {
|
||||
auto node = conditions[cId].GetParameter(pNb).GetRootNode();
|
||||
|
||||
if (ExpressionObjectFinder::CheckIfHasObject(platform, globalObjectsContainer, objectsContainer, "string", *node, name)) {
|
||||
|
@@ -13,6 +13,7 @@
|
||||
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
|
||||
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
|
||||
#include "GDCore/Extensions/Platform.h"
|
||||
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
|
||||
#include "GDCore/Project/Layout.h"
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
@@ -22,28 +23,28 @@
|
||||
using namespace std;
|
||||
|
||||
namespace gd {
|
||||
|
||||
namespace {
|
||||
/**
|
||||
* \brief Go through the nodes and change the given object name to a new one.
|
||||
* \brief Go through the nodes to search for variable occurrences.
|
||||
*
|
||||
* \see gd::ExpressionParser2
|
||||
*/
|
||||
class GD_CORE_API ExpressionParameterSearcher
|
||||
class GD_CORE_API VariableFinderExpressionNodeWorker
|
||||
: public ExpressionParser2NodeWorker {
|
||||
public:
|
||||
ExpressionParameterSearcher(const gd::Platform &platform_,
|
||||
VariableFinderExpressionNodeWorker(std::set<gd::String>& results_,
|
||||
const gd::Platform &platform_,
|
||||
const gd::ObjectsContainer &globalObjectsContainer_,
|
||||
const gd::ObjectsContainer &objectsContainer_,
|
||||
std::set<gd::String>& results_,
|
||||
const gd::String& parameterType_,
|
||||
const gd::String& objectName_ = "")
|
||||
: platform(platform_),
|
||||
: results(results_),
|
||||
platform(platform_),
|
||||
globalObjectsContainer(globalObjectsContainer_),
|
||||
objectsContainer(objectsContainer_),
|
||||
results(results_),
|
||||
parameterType(parameterType_),
|
||||
objectName(objectName_){};
|
||||
virtual ~ExpressionParameterSearcher(){};
|
||||
virtual ~VariableFinderExpressionNodeWorker(){};
|
||||
|
||||
protected:
|
||||
void OnVisitSubExpressionNode(SubExpressionNode& node) override {
|
||||
@@ -74,27 +75,34 @@ class GD_CORE_API ExpressionParameterSearcher
|
||||
void OnVisitFunctionCallNode(FunctionCallNode& node) override {
|
||||
bool considerFunction = objectName.empty() || node.objectName == objectName;
|
||||
|
||||
const gd::ExpressionMetadata &metadata = node.objectName.empty() ?
|
||||
MetadataProvider::GetAnyExpressionMetadata(platform, node.functionName) :
|
||||
const bool isObjectFunction = !node.objectName.empty();
|
||||
const gd::ExpressionMetadata &metadata = isObjectFunction ?
|
||||
MetadataProvider::GetObjectAnyExpressionMetadata(
|
||||
platform,
|
||||
GetTypeOfObject(globalObjectsContainer, objectsContainer, objectName),
|
||||
node.functionName);
|
||||
node.functionName):
|
||||
MetadataProvider::GetAnyExpressionMetadata(platform, node.functionName);
|
||||
|
||||
if (gd::MetadataProvider::IsBadExpressionMetadata(metadata)) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < node.parameters.size() &&
|
||||
i < metadata.parameters.size();
|
||||
++i) {
|
||||
auto& parameterMetadata = metadata.parameters[i];
|
||||
|
||||
size_t parameterIndex = 0;
|
||||
for (size_t metadataIndex = (isObjectFunction ? 1 : 0); metadataIndex < metadata.parameters.size()
|
||||
&& parameterIndex < node.parameters.size(); ++metadataIndex) {
|
||||
auto& parameterMetadata = metadata.parameters[metadataIndex];
|
||||
if (parameterMetadata.IsCodeOnly()) {
|
||||
continue;
|
||||
}
|
||||
auto& parameterNode = node.parameters[parameterIndex];
|
||||
++parameterIndex;
|
||||
|
||||
if (considerFunction && parameterMetadata.GetType() == parameterType) {
|
||||
// Store the value of the parameter
|
||||
results.insert(
|
||||
gd::ExpressionParser2NodePrinter::PrintNode(*node.parameters[i]));
|
||||
gd::ExpressionParser2NodePrinter::PrintNode(*parameterNode));
|
||||
} else {
|
||||
node.parameters[i]->Visit(*this);
|
||||
parameterNode->Visit(*this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -112,18 +120,87 @@ class GD_CORE_API ExpressionParameterSearcher
|
||||
///< account only if related to this object.
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Go through the events to search for variable occurrences.
|
||||
*/
|
||||
class GD_CORE_API VariableFinderEventWorker
|
||||
: public ReadOnlyArbitraryEventsWorkerWithContext {
|
||||
public:
|
||||
VariableFinderEventWorker(std::set<gd::String>& results_,
|
||||
const gd::Platform &platform_,
|
||||
const gd::String& parameterType_,
|
||||
const gd::String& objectName_ = "")
|
||||
: results(results_),
|
||||
platform(platform_),
|
||||
parameterType(parameterType_),
|
||||
objectName(objectName_){};
|
||||
virtual ~VariableFinderEventWorker(){};
|
||||
|
||||
void DoVisitInstructionList(const gd::InstructionsList& instructions,
|
||||
bool areConditions) override {
|
||||
for (std::size_t aId = 0; aId < instructions.size(); ++aId) {
|
||||
auto& instruction = instructions[aId];
|
||||
gd::String lastObjectParameter = "";
|
||||
const gd::InstructionMetadata& instrInfos =
|
||||
areConditions ? MetadataProvider::GetConditionMetadata(
|
||||
platform, instruction.GetType())
|
||||
: MetadataProvider::GetActionMetadata(
|
||||
platform, instruction.GetType());
|
||||
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
|
||||
// The parameter has the searched type...
|
||||
if (instrInfos.parameters[pNb].GetType() == parameterType) {
|
||||
//...remember the value of the parameter.
|
||||
if (objectName.empty() || lastObjectParameter == objectName)
|
||||
results.insert(instruction.GetParameter(pNb).GetPlainString());
|
||||
}
|
||||
// Search in expressions
|
||||
else if (ParameterMetadata::IsExpression(
|
||||
"number", instrInfos.parameters[pNb].GetType()) ||
|
||||
ParameterMetadata::IsExpression(
|
||||
"string", instrInfos.parameters[pNb].GetType())) {
|
||||
auto node = instruction.GetParameter(pNb).GetRootNode();
|
||||
|
||||
VariableFinderExpressionNodeWorker searcher(
|
||||
results,
|
||||
platform,
|
||||
GetGlobalObjectsContainer(),
|
||||
GetObjectsContainer(),
|
||||
parameterType,
|
||||
objectName);
|
||||
node->Visit(searcher);
|
||||
}
|
||||
// Remember the value of the last "object" parameter.
|
||||
else if (gd::ParameterMetadata::IsObject(
|
||||
instrInfos.parameters[pNb].GetType())) {
|
||||
lastObjectParameter =
|
||||
instruction.GetParameter(pNb).GetPlainString();
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
const gd::Platform &platform;
|
||||
|
||||
std::set<gd::String>& results; ///< Reference to the std::set where argument
|
||||
///< values must be stored.
|
||||
gd::String parameterType; ///< The type of the parameters to be searched for.
|
||||
gd::String objectName; ///< If not empty, parameters will be taken into
|
||||
///< account only if related to this object.
|
||||
};
|
||||
} // namespace
|
||||
|
||||
std::set<gd::String> EventsVariablesFinder::FindAllGlobalVariables(
|
||||
const gd::Platform& platform, const gd::Project& project) {
|
||||
std::set<gd::String> results;
|
||||
|
||||
for (std::size_t i = 0; i < project.GetLayoutsCount(); ++i) {
|
||||
std::set<gd::String> results2 =
|
||||
FindArgumentsInEventsAndDependencies(
|
||||
FindArgumentsInEventsAndDependencies(
|
||||
results,
|
||||
platform,
|
||||
project,
|
||||
project.GetLayout(i),
|
||||
"globalvar");
|
||||
results.insert(results2.begin(), results2.end());
|
||||
}
|
||||
|
||||
return results;
|
||||
@@ -135,9 +212,12 @@ std::set<gd::String> EventsVariablesFinder::FindAllLayoutVariables(
|
||||
const gd::Layout& layout) {
|
||||
std::set<gd::String> results;
|
||||
|
||||
std::set<gd::String> results2 = FindArgumentsInEventsAndDependencies(
|
||||
platform, project, layout, "scenevar");
|
||||
results.insert(results2.begin(), results2.end());
|
||||
FindArgumentsInEventsAndDependencies(
|
||||
results,
|
||||
platform,
|
||||
project,
|
||||
layout,
|
||||
"scenevar");
|
||||
|
||||
return results;
|
||||
}
|
||||
@@ -149,159 +229,51 @@ std::set<gd::String> EventsVariablesFinder::FindAllObjectVariables(
|
||||
const gd::Object& object) {
|
||||
std::set<gd::String> results;
|
||||
|
||||
std::set<gd::String> results2 = FindArgumentsInEventsAndDependencies(
|
||||
FindArgumentsInEventsAndDependencies(
|
||||
results,
|
||||
platform,
|
||||
project,
|
||||
layout,
|
||||
"objectvar",
|
||||
object.GetName());
|
||||
results.insert(results2.begin(), results2.end());
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
std::set<gd::String> EventsVariablesFinder::FindArgumentsInInstructions(
|
||||
const gd::Platform& platform,
|
||||
const gd::Project& project,
|
||||
const gd::Layout& layout,
|
||||
const gd::InstructionsList& instructions,
|
||||
bool instructionsAreConditions,
|
||||
const gd::String& parameterType,
|
||||
const gd::String& objectName) {
|
||||
std::set<gd::String> results;
|
||||
|
||||
for (std::size_t aId = 0; aId < instructions.size(); ++aId) {
|
||||
gd::String lastObjectParameter = "";
|
||||
const gd::InstructionMetadata& instrInfos =
|
||||
instructionsAreConditions ? MetadataProvider::GetConditionMetadata(
|
||||
platform, instructions[aId].GetType())
|
||||
: MetadataProvider::GetActionMetadata(
|
||||
platform, instructions[aId].GetType());
|
||||
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
|
||||
// The parameter has the searched type...
|
||||
if (instrInfos.parameters[pNb].type == parameterType) {
|
||||
//...remember the value of the parameter.
|
||||
if (objectName.empty() || lastObjectParameter == objectName)
|
||||
results.insert(instructions[aId].GetParameter(pNb).GetPlainString());
|
||||
}
|
||||
// Search in expressions
|
||||
else if (ParameterMetadata::IsExpression(
|
||||
"number", instrInfos.parameters[pNb].type) ||
|
||||
ParameterMetadata::IsExpression(
|
||||
"string", instrInfos.parameters[pNb].type)) {
|
||||
auto node = instructions[aId].GetParameter(pNb).GetRootNode();
|
||||
|
||||
ExpressionParameterSearcher searcher(
|
||||
platform,
|
||||
project,
|
||||
layout,
|
||||
results,
|
||||
parameterType,
|
||||
objectName);
|
||||
node->Visit(searcher);
|
||||
}
|
||||
// Remember the value of the last "object" parameter.
|
||||
else if (gd::ParameterMetadata::IsObject(
|
||||
instrInfos.parameters[pNb].type)) {
|
||||
lastObjectParameter =
|
||||
instructions[aId].GetParameter(pNb).GetPlainString();
|
||||
}
|
||||
}
|
||||
|
||||
if (!instructions[aId].GetSubInstructions().empty())
|
||||
FindArgumentsInInstructions(platform,
|
||||
project,
|
||||
layout,
|
||||
instructions[aId].GetSubInstructions(),
|
||||
instructionsAreConditions,
|
||||
parameterType);
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
std::set<gd::String> EventsVariablesFinder::FindArgumentsInEventsAndDependencies(
|
||||
void EventsVariablesFinder::FindArgumentsInEventsAndDependencies(
|
||||
std::set<gd::String>& results,
|
||||
const gd::Platform& platform,
|
||||
const gd::Project& project,
|
||||
const gd::Layout& layout,
|
||||
const gd::String& parameterType,
|
||||
const gd::String& objectName) {
|
||||
std::set<gd::String> results;
|
||||
|
||||
std::set<gd::String> results2 = FindArgumentsInEvents(
|
||||
platform, project, layout, layout.GetEvents(), parameterType, objectName);
|
||||
results.insert(results2.begin(), results2.end());
|
||||
VariableFinderEventWorker eventWorker(results,
|
||||
platform,
|
||||
parameterType,
|
||||
objectName);
|
||||
eventWorker.Launch(layout.GetEvents(), project, layout);
|
||||
|
||||
DependenciesAnalyzer dependenciesAnalyzer = DependenciesAnalyzer(project, layout);
|
||||
dependenciesAnalyzer.Analyze();
|
||||
for (const gd::String& externalEventName : dependenciesAnalyzer.GetExternalEventsDependencies()) {
|
||||
const gd::ExternalEvents& externalEvents = project.GetExternalEvents(externalEventName);
|
||||
|
||||
std::set<gd::String> results3 = FindArgumentsInEvents(
|
||||
platform, project, layout, externalEvents.GetEvents(), parameterType, objectName);
|
||||
results.insert(results3.begin(), results3.end());
|
||||
VariableFinderEventWorker eventWorker(results,
|
||||
platform,
|
||||
parameterType,
|
||||
objectName);
|
||||
eventWorker.Launch(externalEvents.GetEvents(), project, layout);
|
||||
}
|
||||
for (const gd::String& sceneName : dependenciesAnalyzer.GetScenesDependencies()) {
|
||||
const gd::Layout& dependencyLayout = project.GetLayout(sceneName);
|
||||
|
||||
std::set<gd::String> results3 = FindArgumentsInEvents(
|
||||
platform, project, dependencyLayout, dependencyLayout.GetEvents(), parameterType, objectName);
|
||||
results.insert(results3.begin(), results3.end());
|
||||
VariableFinderEventWorker eventWorker(results,
|
||||
platform,
|
||||
parameterType,
|
||||
objectName);
|
||||
eventWorker.Launch(dependencyLayout.GetEvents(), project, dependencyLayout);
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
std::set<gd::String> EventsVariablesFinder::FindArgumentsInEvents(
|
||||
const gd::Platform& platform,
|
||||
const gd::Project& project,
|
||||
const gd::Layout& layout,
|
||||
const gd::EventsList& events,
|
||||
const gd::String& parameterType,
|
||||
const gd::String& objectName) {
|
||||
std::set<gd::String> results;
|
||||
for (std::size_t i = 0; i < events.size(); ++i) {
|
||||
vector<const gd::InstructionsList*> conditionsVectors =
|
||||
events[i].GetAllConditionsVectors();
|
||||
for (std::size_t j = 0; j < conditionsVectors.size(); ++j) {
|
||||
std::set<gd::String> results2 =
|
||||
FindArgumentsInInstructions(platform,
|
||||
project,
|
||||
layout,
|
||||
*conditionsVectors[j],
|
||||
/*conditions=*/true,
|
||||
parameterType,
|
||||
objectName);
|
||||
results.insert(results2.begin(), results2.end());
|
||||
}
|
||||
|
||||
vector<const gd::InstructionsList*> actionsVectors =
|
||||
events[i].GetAllActionsVectors();
|
||||
for (std::size_t j = 0; j < actionsVectors.size(); ++j) {
|
||||
std::set<gd::String> results2 =
|
||||
FindArgumentsInInstructions(platform,
|
||||
project,
|
||||
layout,
|
||||
*actionsVectors[j],
|
||||
/*conditions=*/false,
|
||||
parameterType,
|
||||
objectName);
|
||||
results.insert(results2.begin(), results2.end());
|
||||
}
|
||||
|
||||
if (events[i].CanHaveSubEvents()) {
|
||||
std::set<gd::String> results2 =
|
||||
FindArgumentsInEvents(platform,
|
||||
project,
|
||||
layout,
|
||||
events[i].GetSubEvents(),
|
||||
parameterType,
|
||||
objectName);
|
||||
results.insert(results2.begin(), results2.end());
|
||||
}
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -23,7 +23,6 @@ namespace gd {
|
||||
* \brief Perform a search over a project or a layout, searching for layout,
|
||||
* global or object variables.
|
||||
*
|
||||
* \todo Refactor this class using ArbitraryEventsWorker
|
||||
* \todo Rework this class to return the shapes (maybe even types?) of the
|
||||
* variables (in particular for structures and arrays), so we can use this
|
||||
* for better autocompletions in the variables dialogs in the IDE.
|
||||
@@ -74,34 +73,13 @@ class EventsVariablesFinder {
|
||||
const gd::Object& object);
|
||||
|
||||
private:
|
||||
/**
|
||||
* Construct a list of the value of the arguments for parameters of type @
|
||||
* parameterType
|
||||
*
|
||||
* \param project The project used
|
||||
* \param project The layout used
|
||||
* \param instructions The instructions to be analyzed
|
||||
* \param instructionsAreConditions True if the instructions are conditions.
|
||||
* \param parameterType The parameters type to be analyzed
|
||||
* \param objectName If not empty, parameters will be taken into account only
|
||||
* if the last object parameter is filled with this value.
|
||||
*
|
||||
* \return A std::set filled with the values used for all parameters of the
|
||||
* specified type
|
||||
*/
|
||||
static std::set<gd::String> FindArgumentsInInstructions(
|
||||
const gd::Platform& platform,
|
||||
const gd::Project& project,
|
||||
const gd::Layout& layout,
|
||||
const gd::InstructionsList& instructions,
|
||||
bool instructionsAreConditions,
|
||||
const gd::String& parameterType,
|
||||
const gd::String& objectName = "");
|
||||
|
||||
/**
|
||||
* Construct a list of the value of the arguments for parameters of type @
|
||||
* parameterType. It searchs in events dependencies.
|
||||
* parameterType. It searches in events dependencies.
|
||||
*
|
||||
* \param results A std::set to fill with the values used for all parameters of the
|
||||
* specified type
|
||||
* \param platform The platform of the project
|
||||
* \param project The project used
|
||||
* \param layout The layout used
|
||||
@@ -110,40 +88,14 @@ class EventsVariablesFinder {
|
||||
* \param objectName If not empty, parameters will be taken into account
|
||||
* only if the last object parameter is filled with
|
||||
* this value.
|
||||
*
|
||||
* \return A std::set filled with the values used for all parameters of the
|
||||
* specified type
|
||||
*/
|
||||
static std::set<gd::String> FindArgumentsInEventsAndDependencies(
|
||||
static void FindArgumentsInEventsAndDependencies(
|
||||
std::set<gd::String>& results,
|
||||
const gd::Platform& platform,
|
||||
const gd::Project& project,
|
||||
const gd::Layout& layout,
|
||||
const gd::String& parameterType,
|
||||
const gd::String& objectName = "");
|
||||
|
||||
/**
|
||||
* Construct a list of the value of the arguments for parameters of type @
|
||||
* parameterType. It doesn't search in events dependencies.
|
||||
*
|
||||
* \param platform The platform of the project
|
||||
* \param project The project used
|
||||
* \param layout The layout used
|
||||
* \param events The events to be analyzed
|
||||
* \param parameterType The parameters type to be analyzed
|
||||
* \param objectName If not empty, parameters will be taken into account
|
||||
* only if the last object parameter is filled with
|
||||
* this value.
|
||||
*
|
||||
* \return A std::set filled with the values used for all parameters of the
|
||||
* specified type
|
||||
*/
|
||||
static std::set<gd::String> FindArgumentsInEvents(
|
||||
const gd::Platform& platform,
|
||||
const gd::Project& project,
|
||||
const gd::Layout& layout,
|
||||
const gd::EventsList& events,
|
||||
const gd::String& parameterType,
|
||||
const gd::String& objectName);
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -36,7 +36,7 @@ size_t GetMinimumParametersNumber(
|
||||
size_t initialParameterIndex) {
|
||||
size_t nb = 0;
|
||||
for (std::size_t i = initialParameterIndex; i < parameters.size(); ++i) {
|
||||
if (!parameters[i].optional && !parameters[i].codeOnly) nb++;
|
||||
if (!parameters[i].IsOptional() && !parameters[i].codeOnly) nb++;
|
||||
}
|
||||
|
||||
return nb;
|
||||
|
@@ -150,7 +150,7 @@ bool ExpressionsParameterMover::DoVisitInstruction(gd::Instruction& instruction,
|
||||
for (std::size_t pNb = 0; pNb < metadata.parameters.size() &&
|
||||
pNb < instruction.GetParametersCount();
|
||||
++pNb) {
|
||||
const gd::String& type = metadata.parameters[pNb].type;
|
||||
const gd::String& type = metadata.parameters[pNb].GetType();
|
||||
const gd::Expression& expression = instruction.GetParameter(pNb);
|
||||
|
||||
auto node = expression.GetRootNode();
|
||||
|
@@ -20,6 +20,7 @@ namespace gd {
|
||||
|
||||
void EventsFunctionTools::FreeEventsFunctionToObjectsContainer(
|
||||
const gd::Project& project,
|
||||
const gd::EventsFunctionsContainer functionContainer,
|
||||
const gd::EventsFunction& eventsFunction,
|
||||
gd::ObjectsContainer& outputGlobalObjectsContainer,
|
||||
gd::ObjectsContainer& outputObjectsContainer) {
|
||||
@@ -31,8 +32,12 @@ void EventsFunctionTools::FreeEventsFunctionToObjectsContainer(
|
||||
// to parameters
|
||||
outputObjectsContainer.GetObjects().clear();
|
||||
outputObjectsContainer.GetObjectGroups().Clear();
|
||||
|
||||
auto ¶meters = eventsFunction.GetParametersForEvents(functionContainer);
|
||||
gd::ParameterMetadataTools::ParametersToObjectsContainer(
|
||||
project, eventsFunction.GetParameters(), outputObjectsContainer);
|
||||
project,
|
||||
parameters,
|
||||
outputObjectsContainer);
|
||||
outputObjectsContainer.GetObjectGroups() = eventsFunction.GetObjectGroups();
|
||||
}
|
||||
|
||||
@@ -44,6 +49,7 @@ void EventsFunctionTools::BehaviorEventsFunctionToObjectsContainer(
|
||||
gd::ObjectsContainer& outputObjectsContainer) {
|
||||
// The context is build the same way as free function...
|
||||
FreeEventsFunctionToObjectsContainer(project,
|
||||
eventsBasedBehavior.GetEventsFunctions(),
|
||||
eventsFunction,
|
||||
outputGlobalObjectsContainer,
|
||||
outputObjectsContainer);
|
||||
@@ -81,6 +87,7 @@ void EventsFunctionTools::ObjectEventsFunctionToObjectsContainer(
|
||||
gd::ObjectsContainer& outputObjectsContainer) {
|
||||
// The context is build the same way as free function...
|
||||
FreeEventsFunctionToObjectsContainer(project,
|
||||
eventsBasedObject.GetEventsFunctions(),
|
||||
eventsFunction,
|
||||
outputGlobalObjectsContainer,
|
||||
outputObjectsContainer);
|
||||
|
@@ -10,6 +10,7 @@
|
||||
#include "GDCore/String.h"
|
||||
namespace gd {
|
||||
class Project;
|
||||
class EventsFunctionsContainer;
|
||||
class ObjectsContainer;
|
||||
class ParameterMetadata;
|
||||
class EventsFunction;
|
||||
@@ -34,6 +35,7 @@ class GD_CORE_API EventsFunctionTools {
|
||||
*/
|
||||
static void FreeEventsFunctionToObjectsContainer(
|
||||
const gd::Project& project,
|
||||
const gd::EventsFunctionsContainer functionContainer,
|
||||
const gd::EventsFunction& eventsFunction,
|
||||
gd::ObjectsContainer& outputGlobalObjectsContainer,
|
||||
gd::ObjectsContainer& outputObjectsContainer);
|
||||
|
@@ -5,6 +5,8 @@
|
||||
*/
|
||||
#include "ProjectStripper.h"
|
||||
|
||||
#include "GDCore/Project/EventsFunctionsContainer.h"
|
||||
#include "GDCore/Project/EventsFunctionsExtension.h"
|
||||
#include "GDCore/Project/ExternalEvents.h"
|
||||
#include "GDCore/Project/ExternalLayout.h"
|
||||
#include "GDCore/Project/Layout.h"
|
||||
@@ -12,7 +14,7 @@
|
||||
|
||||
namespace gd {
|
||||
|
||||
void GD_CORE_API ProjectStripper::StripProjectForExport(gd::Project& project) {
|
||||
void GD_CORE_API ProjectStripper::StripProjectForExport(gd::Project &project) {
|
||||
project.GetObjectGroups().Clear();
|
||||
while (project.GetExternalEventsCount() > 0)
|
||||
project.RemoveExternalEvents(project.GetExternalEvents(0).GetName());
|
||||
@@ -22,7 +24,28 @@ void GD_CORE_API ProjectStripper::StripProjectForExport(gd::Project& project) {
|
||||
project.GetLayout(i).GetEvents().Clear();
|
||||
}
|
||||
|
||||
project.ClearEventsFunctionsExtensions();
|
||||
// Keep the EventsBasedObject object list because it's useful for the Runtime
|
||||
// to create the child-object.
|
||||
for (unsigned int extensionIndex = 0;
|
||||
extensionIndex < project.GetEventsFunctionsExtensionsCount();
|
||||
++extensionIndex) {
|
||||
auto &extension = project.GetEventsFunctionsExtension(extensionIndex);
|
||||
auto &eventsBasedObjects = extension.GetEventsBasedObjects();
|
||||
if (eventsBasedObjects.size() == 0) {
|
||||
project.RemoveEventsFunctionsExtension(extension.GetName());
|
||||
extensionIndex--;
|
||||
continue;
|
||||
}
|
||||
for (unsigned int objectIndex = 0; objectIndex < eventsBasedObjects.size();
|
||||
++objectIndex) {
|
||||
auto &eventsBasedObject = eventsBasedObjects.at(objectIndex);
|
||||
eventsBasedObject.SetFullName("");
|
||||
eventsBasedObject.SetDescription("");
|
||||
eventsBasedObject.GetEventsFunctions().GetInternalVector().clear();
|
||||
eventsBasedObject.GetPropertyDescriptors().GetInternalVector().clear();
|
||||
}
|
||||
extension.GetEventsBasedBehaviors().Clear();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
} // namespace gd
|
||||
|
@@ -154,7 +154,11 @@ void WholeProjectRefactorer::ExposeProjectEvents(
|
||||
gd::ObjectsContainer globalObjectsAndGroups;
|
||||
gd::ObjectsContainer objectsAndGroups;
|
||||
gd::EventsFunctionTools::FreeEventsFunctionToObjectsContainer(
|
||||
project, *eventsFunction, globalObjectsAndGroups, objectsAndGroups);
|
||||
project,
|
||||
eventsFunctionsExtension,
|
||||
*eventsFunction,
|
||||
globalObjectsAndGroups,
|
||||
objectsAndGroups);
|
||||
|
||||
worker.Launch(eventsFunction->GetEvents(),
|
||||
globalObjectsAndGroups,
|
||||
@@ -334,8 +338,10 @@ void WholeProjectRefactorer::RenameEventsFunctionsExtension(
|
||||
[&project, &oldName, &newName](
|
||||
const gd::EventsBasedBehavior& eventsBasedBehavior,
|
||||
const gd::EventsFunction& eventsFunction) {
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction.GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
if (eventsFunction.IsExpression()) {
|
||||
// Nothing to do, expressions are not including the extension name
|
||||
}
|
||||
if (eventsFunction.IsAction() || eventsFunction.IsCondition()) {
|
||||
gd::InstructionsTypeRenamer renamer = gd::InstructionsTypeRenamer(
|
||||
project,
|
||||
GetBehaviorEventsFunctionFullType(oldName,
|
||||
@@ -345,11 +351,6 @@ void WholeProjectRefactorer::RenameEventsFunctionsExtension(
|
||||
eventsBasedBehavior.GetName(),
|
||||
eventsFunction.GetName()));
|
||||
ExposeProjectEvents(project, renamer);
|
||||
} else if (eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::Expression ||
|
||||
eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
// Nothing to do, expressions are not including the extension name
|
||||
}
|
||||
};
|
||||
|
||||
@@ -394,8 +395,10 @@ void WholeProjectRefactorer::RenameEventsFunctionsExtension(
|
||||
[&project, &oldName, &newName](
|
||||
const gd::EventsBasedObject& eventsBasedObject,
|
||||
const gd::EventsFunction& eventsFunction) {
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction.GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
if (eventsFunction.IsExpression()) {
|
||||
// Nothing to do, expressions are not including the extension name
|
||||
}
|
||||
if (eventsFunction.IsAction() || eventsFunction.IsCondition()) {
|
||||
gd::InstructionsTypeRenamer renamer = gd::InstructionsTypeRenamer(
|
||||
project,
|
||||
GetObjectEventsFunctionFullType(oldName,
|
||||
@@ -405,11 +408,6 @@ void WholeProjectRefactorer::RenameEventsFunctionsExtension(
|
||||
eventsBasedObject.GetName(),
|
||||
eventsFunction.GetName()));
|
||||
ExposeProjectEvents(project, renamer);
|
||||
} else if (eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::Expression ||
|
||||
eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
// Nothing to do, expressions are not including the extension name
|
||||
}
|
||||
};
|
||||
|
||||
@@ -456,9 +454,7 @@ void WholeProjectRefactorer::RenameEventsFunctionsExtension(
|
||||
|
||||
// Free expressions
|
||||
for (auto&& eventsFunction : eventsFunctionsExtension.GetInternalVector()) {
|
||||
if (eventsFunction->GetFunctionType() == gd::EventsFunction::Expression ||
|
||||
eventsFunction->GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
if (eventsFunction->IsExpression()) {
|
||||
renameEventsFunction(*eventsFunction);
|
||||
}
|
||||
}
|
||||
@@ -467,9 +463,7 @@ void WholeProjectRefactorer::RenameEventsFunctionsExtension(
|
||||
eventsFunctionsExtension.GetEventsBasedBehaviors().GetInternalVector()) {
|
||||
auto& behaviorEventsFunctions = eventsBasedBehavior->GetEventsFunctions();
|
||||
for (auto&& eventsFunction : behaviorEventsFunctions.GetInternalVector()) {
|
||||
if (eventsFunction->GetFunctionType() == gd::EventsFunction::Expression ||
|
||||
eventsFunction->GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
if (eventsFunction->IsExpression()) {
|
||||
renameBehaviorEventsFunction(*eventsBasedBehavior, *eventsFunction);
|
||||
}
|
||||
}
|
||||
@@ -477,8 +471,7 @@ void WholeProjectRefactorer::RenameEventsFunctionsExtension(
|
||||
|
||||
// Free instructions
|
||||
for (auto&& eventsFunction : eventsFunctionsExtension.GetInternalVector()) {
|
||||
if (eventsFunction->GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction->GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
if (eventsFunction->IsAction() || eventsFunction->IsCondition()) {
|
||||
renameEventsFunction(*eventsFunction);
|
||||
}
|
||||
}
|
||||
@@ -488,8 +481,7 @@ void WholeProjectRefactorer::RenameEventsFunctionsExtension(
|
||||
eventsFunctionsExtension.GetEventsBasedBehaviors().GetInternalVector()) {
|
||||
auto& behaviorEventsFunctions = eventsBasedBehavior->GetEventsFunctions();
|
||||
for (auto&& eventsFunction : behaviorEventsFunctions.GetInternalVector()) {
|
||||
if (eventsFunction->GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction->GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
if (eventsFunction->IsAction() || eventsFunction->IsCondition()) {
|
||||
renameBehaviorEventsFunction(*eventsBasedBehavior, *eventsFunction);
|
||||
}
|
||||
}
|
||||
@@ -510,8 +502,7 @@ void WholeProjectRefactorer::RenameEventsFunctionsExtension(
|
||||
eventsFunctionsExtension.GetEventsBasedObjects().GetInternalVector()) {
|
||||
auto& objectEventsFunctions = eventsBasedObject->GetEventsFunctions();
|
||||
for (auto&& eventsFunction : objectEventsFunctions.GetInternalVector()) {
|
||||
if (eventsFunction->GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction->GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
if (eventsFunction->IsAction() || eventsFunction->IsCondition()) {
|
||||
renameObjectEventsFunction(*eventsBasedObject, *eventsFunction);
|
||||
}
|
||||
}
|
||||
@@ -563,6 +554,16 @@ void WholeProjectRefactorer::RenameEventsFunction(
|
||||
oldFunctionName),
|
||||
GetEventsFunctionFullType(eventsFunctionsExtension.GetName(),
|
||||
newFunctionName));
|
||||
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::ExpressionAndCondition) {
|
||||
for (auto&& otherFunction : eventsFunctionsExtension.GetInternalVector())
|
||||
{
|
||||
if (otherFunction->GetFunctionType() == gd::EventsFunction::ActionWithOperator &&
|
||||
otherFunction->GetGetterName() == oldFunctionName) {
|
||||
otherFunction->SetGetterName(newFunctionName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WholeProjectRefactorer::RenameBehaviorEventsFunction(
|
||||
@@ -577,8 +578,20 @@ void WholeProjectRefactorer::RenameBehaviorEventsFunction(
|
||||
const gd::EventsFunction& eventsFunction =
|
||||
eventsFunctions.GetEventsFunction(oldFunctionName);
|
||||
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction.GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
// Order is important: we first rename the expressions then the instructions,
|
||||
// to avoid being unable to fetch the metadata (the types of parameters) of
|
||||
// instructions after they are renamed.
|
||||
if (eventsFunction.IsExpression()) {
|
||||
gd::ExpressionsRenamer renamer =
|
||||
gd::ExpressionsRenamer(project.GetCurrentPlatform());
|
||||
renamer.SetReplacedBehaviorExpression(
|
||||
GetBehaviorFullType(eventsFunctionsExtension.GetName(),
|
||||
eventsBasedBehavior.GetName()),
|
||||
oldFunctionName,
|
||||
newFunctionName);
|
||||
ExposeProjectEvents(project, renamer);
|
||||
}
|
||||
if (eventsFunction.IsAction() || eventsFunction.IsCondition()) {
|
||||
gd::InstructionsTypeRenamer renamer = gd::InstructionsTypeRenamer(
|
||||
project,
|
||||
GetBehaviorEventsFunctionFullType(eventsFunctionsExtension.GetName(),
|
||||
@@ -588,18 +601,15 @@ void WholeProjectRefactorer::RenameBehaviorEventsFunction(
|
||||
eventsBasedBehavior.GetName(),
|
||||
newFunctionName));
|
||||
ExposeProjectEvents(project, renamer);
|
||||
} else if (eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::Expression ||
|
||||
eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
gd::ExpressionsRenamer renamer =
|
||||
gd::ExpressionsRenamer(project.GetCurrentPlatform());
|
||||
renamer.SetReplacedBehaviorExpression(
|
||||
GetBehaviorFullType(eventsFunctionsExtension.GetName(),
|
||||
eventsBasedBehavior.GetName()),
|
||||
oldFunctionName,
|
||||
newFunctionName);
|
||||
ExposeProjectEvents(project, renamer);
|
||||
}
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::ExpressionAndCondition) {
|
||||
for (auto&& otherFunction : eventsBasedBehavior.GetEventsFunctions().GetInternalVector())
|
||||
{
|
||||
if (otherFunction->GetFunctionType() == gd::EventsFunction::ActionWithOperator &&
|
||||
otherFunction->GetGetterName() == oldFunctionName) {
|
||||
otherFunction->SetGetterName(newFunctionName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -615,8 +625,17 @@ void WholeProjectRefactorer::RenameObjectEventsFunction(
|
||||
const gd::EventsFunction& eventsFunction =
|
||||
eventsFunctions.GetEventsFunction(oldFunctionName);
|
||||
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction.GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
if (eventsFunction.IsExpression()) {
|
||||
gd::ExpressionsRenamer renamer =
|
||||
gd::ExpressionsRenamer(project.GetCurrentPlatform());
|
||||
renamer.SetReplacedObjectExpression(
|
||||
GetObjectFullType(eventsFunctionsExtension.GetName(),
|
||||
eventsBasedObject.GetName()),
|
||||
oldFunctionName,
|
||||
newFunctionName);
|
||||
ExposeProjectEvents(project, renamer);
|
||||
}
|
||||
if (eventsFunction.IsAction() || eventsFunction.IsCondition()) {
|
||||
gd::InstructionsTypeRenamer renamer = gd::InstructionsTypeRenamer(
|
||||
project,
|
||||
GetObjectEventsFunctionFullType(eventsFunctionsExtension.GetName(),
|
||||
@@ -626,18 +645,15 @@ void WholeProjectRefactorer::RenameObjectEventsFunction(
|
||||
eventsBasedObject.GetName(),
|
||||
newFunctionName));
|
||||
ExposeProjectEvents(project, renamer);
|
||||
} else if (eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::Expression ||
|
||||
eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
gd::ExpressionsRenamer renamer =
|
||||
gd::ExpressionsRenamer(project.GetCurrentPlatform());
|
||||
renamer.SetReplacedObjectExpression(
|
||||
GetObjectFullType(eventsFunctionsExtension.GetName(),
|
||||
eventsBasedObject.GetName()),
|
||||
oldFunctionName,
|
||||
newFunctionName);
|
||||
ExposeProjectEvents(project, renamer);
|
||||
}
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::ExpressionAndCondition) {
|
||||
for (auto&& otherFunction : eventsBasedObject.GetEventsFunctions().GetInternalVector())
|
||||
{
|
||||
if (otherFunction->GetFunctionType() == gd::EventsFunction::ActionWithOperator &&
|
||||
otherFunction->GetGetterName() == oldFunctionName) {
|
||||
otherFunction->SetGetterName(newFunctionName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -655,21 +671,22 @@ void WholeProjectRefactorer::MoveEventsFunctionParameter(
|
||||
const gd::String& eventsFunctionType = GetEventsFunctionFullType(
|
||||
eventsFunctionsExtension.GetName(), functionName);
|
||||
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction.GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
gd::InstructionsParameterMover mover = gd::InstructionsParameterMover(
|
||||
project, eventsFunctionType, oldIndex, newIndex);
|
||||
ExposeProjectEvents(project, mover);
|
||||
} else if (eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::Expression ||
|
||||
eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
if (eventsFunction.IsExpression()) {
|
||||
gd::ExpressionsParameterMover mover =
|
||||
gd::ExpressionsParameterMover(project.GetCurrentPlatform());
|
||||
mover.SetFreeExpressionMovedParameter(
|
||||
eventsFunctionType, oldIndex, newIndex);
|
||||
ExposeProjectEvents(project, mover);
|
||||
}
|
||||
if (eventsFunction.IsAction() || eventsFunction.IsCondition()) {
|
||||
const int operatorIndexOffset = eventsFunction.IsExpression() ? 2 : 0;
|
||||
gd::InstructionsParameterMover mover = gd::InstructionsParameterMover(
|
||||
project,
|
||||
eventsFunctionType,
|
||||
oldIndex + operatorIndexOffset,
|
||||
newIndex + operatorIndexOffset);
|
||||
ExposeProjectEvents(project, mover);
|
||||
}
|
||||
}
|
||||
|
||||
void WholeProjectRefactorer::MoveBehaviorEventsFunctionParameter(
|
||||
@@ -690,15 +707,7 @@ void WholeProjectRefactorer::MoveBehaviorEventsFunctionParameter(
|
||||
eventsBasedBehavior.GetName(),
|
||||
functionName);
|
||||
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction.GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
gd::InstructionsParameterMover mover = gd::InstructionsParameterMover(
|
||||
project, eventsFunctionType, oldIndex, newIndex);
|
||||
ExposeProjectEvents(project, mover);
|
||||
} else if (eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::Expression ||
|
||||
eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
if (eventsFunction.IsExpression()) {
|
||||
gd::ExpressionsParameterMover mover =
|
||||
gd::ExpressionsParameterMover(project.GetCurrentPlatform());
|
||||
mover.SetBehaviorExpressionMovedParameter(
|
||||
@@ -709,6 +718,15 @@ void WholeProjectRefactorer::MoveBehaviorEventsFunctionParameter(
|
||||
newIndex);
|
||||
ExposeProjectEvents(project, mover);
|
||||
}
|
||||
if (eventsFunction.IsAction() || eventsFunction.IsCondition()) {
|
||||
const int operatorIndexOffset = eventsFunction.IsExpression() ? 2 : 0;
|
||||
gd::InstructionsParameterMover mover = gd::InstructionsParameterMover(
|
||||
project,
|
||||
eventsFunctionType,
|
||||
oldIndex + operatorIndexOffset,
|
||||
newIndex + operatorIndexOffset);
|
||||
ExposeProjectEvents(project, mover);
|
||||
}
|
||||
}
|
||||
|
||||
void WholeProjectRefactorer::MoveObjectEventsFunctionParameter(
|
||||
@@ -729,15 +747,7 @@ void WholeProjectRefactorer::MoveObjectEventsFunctionParameter(
|
||||
eventsBasedObject.GetName(),
|
||||
functionName);
|
||||
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction.GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
gd::InstructionsParameterMover mover = gd::InstructionsParameterMover(
|
||||
project, eventsFunctionType, oldIndex, newIndex);
|
||||
ExposeProjectEvents(project, mover);
|
||||
} else if (eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::Expression ||
|
||||
eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
if (eventsFunction.IsExpression()) {
|
||||
gd::ExpressionsParameterMover mover =
|
||||
gd::ExpressionsParameterMover(project.GetCurrentPlatform());
|
||||
mover.SetObjectExpressionMovedParameter(
|
||||
@@ -748,6 +758,15 @@ void WholeProjectRefactorer::MoveObjectEventsFunctionParameter(
|
||||
newIndex);
|
||||
ExposeProjectEvents(project, mover);
|
||||
}
|
||||
if (eventsFunction.IsAction() || eventsFunction.IsCondition()) {
|
||||
const int operatorIndexOffset = eventsFunction.IsExpression() ? 2 : 0;
|
||||
gd::InstructionsParameterMover mover = gd::InstructionsParameterMover(
|
||||
project,
|
||||
eventsFunctionType,
|
||||
oldIndex + operatorIndexOffset,
|
||||
newIndex + operatorIndexOffset);
|
||||
ExposeProjectEvents(project, mover);
|
||||
}
|
||||
}
|
||||
|
||||
void WholeProjectRefactorer::RenameEventsBasedBehaviorProperty(
|
||||
@@ -1088,8 +1107,11 @@ void WholeProjectRefactorer::RenameEventsBasedBehavior(
|
||||
&eventsFunctionsExtension,
|
||||
&oldBehaviorName,
|
||||
&newBehaviorName](const gd::EventsFunction& eventsFunction) {
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction.GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
if (eventsFunction.IsExpression()) {
|
||||
// Nothing to do, expressions are not including the name of the
|
||||
// behavior
|
||||
}
|
||||
if (eventsFunction.IsAction() || eventsFunction.IsCondition()) {
|
||||
gd::InstructionsTypeRenamer renamer = gd::InstructionsTypeRenamer(
|
||||
project,
|
||||
GetBehaviorEventsFunctionFullType(
|
||||
@@ -1101,12 +1123,6 @@ void WholeProjectRefactorer::RenameEventsBasedBehavior(
|
||||
newBehaviorName,
|
||||
eventsFunction.GetName()));
|
||||
ExposeProjectEvents(project, renamer);
|
||||
} else if (eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::Expression ||
|
||||
eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
// Nothing to do, expressions are not including the name of the
|
||||
// behavior
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1151,17 +1167,14 @@ void WholeProjectRefactorer::RenameEventsBasedBehavior(
|
||||
|
||||
// Behavior expressions
|
||||
for (auto&& eventsFunction : behaviorEventsFunctions.GetInternalVector()) {
|
||||
if (eventsFunction->GetFunctionType() == gd::EventsFunction::Expression ||
|
||||
eventsFunction->GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
if (eventsFunction->IsExpression()) {
|
||||
renameBehaviorEventsFunction(*eventsFunction);
|
||||
}
|
||||
}
|
||||
|
||||
// Behavior instructions
|
||||
for (auto&& eventsFunction : behaviorEventsFunctions.GetInternalVector()) {
|
||||
if (eventsFunction->GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction->GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
if (eventsFunction->IsAction() || eventsFunction->IsCondition()) {
|
||||
renameBehaviorEventsFunction(*eventsFunction);
|
||||
}
|
||||
}
|
||||
@@ -1197,8 +1210,11 @@ void WholeProjectRefactorer::RenameEventsBasedObject(
|
||||
&eventsFunctionsExtension,
|
||||
&oldObjectName,
|
||||
&newObjectName](const gd::EventsFunction& eventsFunction) {
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction.GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
if (eventsFunction.IsExpression()) {
|
||||
// Nothing to do, expressions are not including the name of the
|
||||
// object
|
||||
}
|
||||
if (eventsFunction.IsAction() || eventsFunction.IsCondition()) {
|
||||
gd::InstructionsTypeRenamer renamer = gd::InstructionsTypeRenamer(
|
||||
project,
|
||||
GetObjectEventsFunctionFullType(
|
||||
@@ -1210,12 +1226,6 @@ void WholeProjectRefactorer::RenameEventsBasedObject(
|
||||
newObjectName,
|
||||
eventsFunction.GetName()));
|
||||
ExposeProjectEvents(project, renamer);
|
||||
} else if (eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::Expression ||
|
||||
eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
// Nothing to do, expressions are not including the name of the
|
||||
// object
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1260,17 +1270,14 @@ void WholeProjectRefactorer::RenameEventsBasedObject(
|
||||
|
||||
// Object expressions
|
||||
for (auto&& eventsFunction : objectEventsFunctions.GetInternalVector()) {
|
||||
if (eventsFunction->GetFunctionType() == gd::EventsFunction::Expression ||
|
||||
eventsFunction->GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
if (eventsFunction->IsExpression()) {
|
||||
renameObjectEventsFunction(*eventsFunction);
|
||||
}
|
||||
}
|
||||
|
||||
// Object instructions
|
||||
for (auto&& eventsFunction : objectEventsFunctions.GetInternalVector()) {
|
||||
if (eventsFunction->GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction->GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
if (eventsFunction->IsAction() || eventsFunction->IsCondition()) {
|
||||
renameObjectEventsFunction(*eventsFunction);
|
||||
}
|
||||
}
|
||||
@@ -1292,20 +1299,20 @@ void WholeProjectRefactorer::DoRenameEventsFunction(
|
||||
const gd::EventsFunction& eventsFunction,
|
||||
const gd::String& oldFullType,
|
||||
const gd::String& newFullType) {
|
||||
if (eventsFunction.GetFunctionType() == gd::EventsFunction::Action ||
|
||||
eventsFunction.GetFunctionType() == gd::EventsFunction::Condition) {
|
||||
gd::InstructionsTypeRenamer renamer =
|
||||
gd::InstructionsTypeRenamer(project, oldFullType, newFullType);
|
||||
ExposeProjectEvents(project, renamer);
|
||||
} else if (eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::Expression ||
|
||||
eventsFunction.GetFunctionType() ==
|
||||
gd::EventsFunction::StringExpression) {
|
||||
// Order is important: we first rename the expressions then the instructions,
|
||||
// to avoid being unable to fetch the metadata (the types of parameters) of
|
||||
// instructions after they are renamed.
|
||||
if (eventsFunction.IsExpression()) {
|
||||
gd::ExpressionsRenamer renamer =
|
||||
gd::ExpressionsRenamer(project.GetCurrentPlatform());
|
||||
renamer.SetReplacedFreeExpression(oldFullType, newFullType);
|
||||
ExposeProjectEvents(project, renamer);
|
||||
}
|
||||
if (eventsFunction.IsAction() || eventsFunction.IsCondition()) {
|
||||
gd::InstructionsTypeRenamer renamer =
|
||||
gd::InstructionsTypeRenamer(project, oldFullType, newFullType);
|
||||
ExposeProjectEvents(project, renamer);
|
||||
}
|
||||
}
|
||||
|
||||
void WholeProjectRefactorer::DoRenameBehavior(
|
||||
|
@@ -10,8 +10,10 @@
|
||||
|
||||
namespace gd {
|
||||
|
||||
AbstractEventsBasedEntity::AbstractEventsBasedEntity(const gd::String& _name)
|
||||
: name(_name), fullName("") {}
|
||||
AbstractEventsBasedEntity::AbstractEventsBasedEntity(
|
||||
const gd::String& _name,
|
||||
gd::EventsFunctionsContainer::FunctionOwner functionContainerSource)
|
||||
: name(_name), fullName(""), eventsFunctionsContainer(functionContainerSource) {}
|
||||
|
||||
void AbstractEventsBasedEntity::SerializeTo(SerializerElement& element) const {
|
||||
element.SetAttribute("description", description);
|
||||
|
@@ -29,7 +29,9 @@ namespace gd {
|
||||
*/
|
||||
class GD_CORE_API AbstractEventsBasedEntity {
|
||||
public:
|
||||
AbstractEventsBasedEntity(const gd::String& _name);
|
||||
AbstractEventsBasedEntity(
|
||||
const gd::String& _name,
|
||||
gd::EventsFunctionsContainer::FunctionOwner functionContainerSource);
|
||||
virtual ~AbstractEventsBasedEntity(){};
|
||||
|
||||
/**
|
||||
|
@@ -22,16 +22,14 @@ void CustomObjectConfiguration::Init(const gd::CustomObjectConfiguration& object
|
||||
// There is no default copy for a map of unique_ptr like childObjectConfigurations.
|
||||
childObjectConfigurations.clear();
|
||||
for (auto& it : objectConfiguration.childObjectConfigurations) {
|
||||
childObjectConfigurations[it.first] =
|
||||
gd::make_unique<gd::ObjectConfiguration>(*it.second);
|
||||
childObjectConfigurations[it.first] = it.second->Clone();
|
||||
}
|
||||
}
|
||||
|
||||
gd::ObjectConfiguration CustomObjectConfiguration::badObjectConfiguration;
|
||||
|
||||
std::unique_ptr<gd::ObjectConfiguration> CustomObjectConfiguration::Clone() const {
|
||||
CustomObjectConfiguration* clone = new CustomObjectConfiguration(*this);
|
||||
return std::unique_ptr<gd::ObjectConfiguration>(clone);
|
||||
return gd::make_unique<gd::CustomObjectConfiguration>(*this);
|
||||
}
|
||||
|
||||
gd::ObjectConfiguration &CustomObjectConfiguration::GetChildObjectConfiguration(const gd::String &objectName) {
|
||||
@@ -51,7 +49,7 @@ gd::ObjectConfiguration &CustomObjectConfiguration::GetChildObjectConfiguration(
|
||||
if (configurationPosition == childObjectConfigurations.end()) {
|
||||
childObjectConfigurations.insert(std::make_pair(
|
||||
objectName,
|
||||
project->CreateObjectConfiguration(childObject.GetType())));
|
||||
childObject.GetConfiguration().Clone()));
|
||||
return *(childObjectConfigurations[objectName]);
|
||||
}
|
||||
else {
|
||||
|
@@ -110,6 +110,11 @@ class GD_CORE_API EffectsContainer {
|
||||
*/
|
||||
void UnserializeFrom(const SerializerElement& element);
|
||||
|
||||
/**
|
||||
* \brief Clear all effects of the container.
|
||||
*/
|
||||
inline void Clear() { effects.clear(); }
|
||||
|
||||
private:
|
||||
std::vector<std::shared_ptr<gd::Effect>> effects;
|
||||
static Effect badEffect;
|
||||
|
@@ -11,7 +11,9 @@
|
||||
namespace gd {
|
||||
|
||||
EventsBasedBehavior::EventsBasedBehavior()
|
||||
: AbstractEventsBasedEntity("MyBehavior") {}
|
||||
: AbstractEventsBasedEntity(
|
||||
"MyBehavior",
|
||||
gd::EventsFunctionsContainer::FunctionOwner::Behavior) {}
|
||||
|
||||
void EventsBasedBehavior::SerializeTo(SerializerElement& element) const {
|
||||
AbstractEventsBasedEntity::SerializeTo(element);
|
||||
|
@@ -10,7 +10,10 @@
|
||||
namespace gd {
|
||||
|
||||
EventsBasedObject::EventsBasedObject()
|
||||
: AbstractEventsBasedEntity("MyObject"), ObjectsContainer() {
|
||||
: AbstractEventsBasedEntity(
|
||||
"MyObject",
|
||||
gd::EventsFunctionsContainer::FunctionOwner::Object),
|
||||
ObjectsContainer() {
|
||||
}
|
||||
|
||||
EventsBasedObject::~EventsBasedObject() {}
|
||||
|
@@ -7,10 +7,54 @@
|
||||
#include "EventsFunction.h"
|
||||
#include <vector>
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/Project/EventsFunctionsContainer.h"
|
||||
#include "GDCore/Extensions/Metadata/ParameterMetadata.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
EventsFunction::EventsFunction() : functionType(Action) {}
|
||||
EventsFunction::EventsFunction() : functionType(Action) {
|
||||
expressionType.SetName("expression");
|
||||
}
|
||||
|
||||
const std::vector<gd::ParameterMetadata>& EventsFunction::GetParametersForEvents(
|
||||
const gd::EventsFunctionsContainer& functionsContainer) const {
|
||||
if (functionType != FunctionType::ActionWithOperator) {
|
||||
// For most function types, the parameters are specified in the function.
|
||||
return parameters;
|
||||
}
|
||||
// For ActionWithOperator, the parameters are auto generated.
|
||||
actionWithOperationParameters.clear();
|
||||
if (!functionsContainer.HasEventsFunctionNamed(getterName)) {
|
||||
return actionWithOperationParameters;
|
||||
}
|
||||
const auto& expression = functionsContainer.GetEventsFunction(getterName);
|
||||
const auto& expressionParameters = expression.parameters;
|
||||
const auto functionsSource = functionsContainer.GetOwner();
|
||||
const int expressionValueParameterIndex =
|
||||
functionsSource == gd::EventsFunctionsContainer::FunctionOwner::Behavior ?
|
||||
2 :
|
||||
functionsSource == gd::EventsFunctionsContainer::FunctionOwner::Object ?
|
||||
1 :
|
||||
0;
|
||||
|
||||
for (size_t i = 0;
|
||||
i < expressionValueParameterIndex && i < expressionParameters.size();
|
||||
i++)
|
||||
{
|
||||
actionWithOperationParameters.push_back(expressionParameters[i]);
|
||||
}
|
||||
gd::ParameterMetadata parameterMetadata;
|
||||
parameterMetadata.SetName("Value").SetValueTypeMetadata(expression.expressionType);
|
||||
actionWithOperationParameters.push_back(parameterMetadata);
|
||||
for (size_t i = expressionValueParameterIndex;
|
||||
i < expressionParameters.size();
|
||||
i++)
|
||||
{
|
||||
actionWithOperationParameters.push_back(expressionParameters[i]);
|
||||
}
|
||||
|
||||
return actionWithOperationParameters;
|
||||
}
|
||||
|
||||
void EventsFunction::SerializeTo(SerializerElement& element) const {
|
||||
element.SetAttribute("name", name);
|
||||
@@ -18,18 +62,33 @@ void EventsFunction::SerializeTo(SerializerElement& element) const {
|
||||
element.SetAttribute("description", description);
|
||||
element.SetAttribute("sentence", sentence);
|
||||
element.SetAttribute("group", group);
|
||||
element.SetAttribute("getterName", getterName);
|
||||
element.SetBoolAttribute("private", isPrivate);
|
||||
events.SerializeTo(element.AddChild("events"));
|
||||
|
||||
gd::String functionTypeStr = "Action";
|
||||
if (functionType == Condition)
|
||||
functionTypeStr = "Condition";
|
||||
else if (functionType == Expression)
|
||||
else if (functionType == Expression) {
|
||||
functionTypeStr = "Expression";
|
||||
else if (functionType == StringExpression)
|
||||
functionTypeStr = "StringExpression";
|
||||
|
||||
// Compatibility code for version 5.1.147 and older.
|
||||
// There is no longer distinction between number and string in the function
|
||||
// type directly. The expression type is now used for this.
|
||||
if (expressionType.IsString()) {
|
||||
functionTypeStr = "StringExpression";
|
||||
}
|
||||
}
|
||||
else if (functionType == ExpressionAndCondition) {
|
||||
functionTypeStr = "ExpressionAndCondition";
|
||||
}
|
||||
else if (functionType == ActionWithOperator)
|
||||
functionTypeStr = "ActionWithOperator";
|
||||
element.SetAttribute("functionType", functionTypeStr);
|
||||
|
||||
if (this->IsExpression()) {
|
||||
expressionType.SerializeTo(element.AddChild("expressionType"));
|
||||
}
|
||||
gd::SerializerElement& parametersElement = element.AddChild("parameters");
|
||||
parametersElement.ConsiderAsArrayOf("parameter");
|
||||
for (const auto& parameter : parameters) {
|
||||
@@ -46,16 +105,32 @@ void EventsFunction::UnserializeFrom(gd::Project& project,
|
||||
description = element.GetStringAttribute("description");
|
||||
sentence = element.GetStringAttribute("sentence");
|
||||
group = element.GetStringAttribute("group");
|
||||
getterName = element.GetStringAttribute("getterName");
|
||||
isPrivate = element.GetBoolAttribute("private");
|
||||
events.UnserializeFrom(project, element.GetChild("events"));
|
||||
|
||||
gd::String functionTypeStr = element.GetStringAttribute("functionType");
|
||||
|
||||
if (functionTypeStr == "Condition")
|
||||
functionType = Condition;
|
||||
else if (functionTypeStr == "Expression")
|
||||
else if (functionTypeStr == "Expression" || functionTypeStr == "StringExpression") {
|
||||
functionType = Expression;
|
||||
else if (functionTypeStr == "StringExpression")
|
||||
functionType = StringExpression;
|
||||
if (element.HasChild("expressionType")) {
|
||||
expressionType.UnserializeFrom(element.GetChild("expressionType"));
|
||||
}
|
||||
else {
|
||||
// Compatibility code for version 5.1.147 and older.
|
||||
// There is no longer distinction between number and string in the function
|
||||
// type directly. The expression type is now used for this.
|
||||
expressionType.SetName(functionTypeStr == "StringExpression" ? "string" : "expression");
|
||||
}
|
||||
}
|
||||
else if (functionTypeStr == "ExpressionAndCondition") {
|
||||
functionType = ExpressionAndCondition;
|
||||
expressionType.UnserializeFrom(element.GetChild("expressionType"));
|
||||
}
|
||||
else if (functionTypeStr == "ActionWithOperator")
|
||||
functionType = ActionWithOperator;
|
||||
else
|
||||
functionType = Action;
|
||||
|
||||
|
@@ -12,6 +12,7 @@
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
#include "GDCore/Project/ObjectGroupsContainer.h"
|
||||
#include "GDCore/String.h"
|
||||
#include "GDCore/Extensions/Metadata/ValueTypeMetadata.h"
|
||||
// TODO: In theory (for separation of concerns between Project and
|
||||
// extensions/events), this include should be removed and gd::ParameterMetadata
|
||||
// replaced by a new gd::EventsFunctionParameter class.
|
||||
@@ -19,6 +20,7 @@
|
||||
namespace gd {
|
||||
class SerializerElement;
|
||||
class Project;
|
||||
class EventsFunctionsContainer;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
@@ -115,7 +117,40 @@ class GD_CORE_API EventsFunction {
|
||||
return *this;
|
||||
}
|
||||
|
||||
enum FunctionType { Action, Condition, Expression, StringExpression };
|
||||
/**
|
||||
* \brief Get the name of the ExpressionAndCondition to use as an operand
|
||||
* that is defined in the editor.
|
||||
*/
|
||||
const gd::String& GetGetterName() const { return getterName; };
|
||||
|
||||
/**
|
||||
* \brief Set the name of the ExpressionAndCondition to use as an operand
|
||||
* that is defined in the editor.
|
||||
*/
|
||||
EventsFunction& SetGetterName(const gd::String& getterName_) {
|
||||
getterName = getterName_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Set the type of the expression
|
||||
*/
|
||||
EventsFunction& SetExpressionType(const gd::ValueTypeMetadata& type) {
|
||||
expressionType = type;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Get the type of the expression
|
||||
*/
|
||||
const gd::ValueTypeMetadata& GetExpressionType() const { return expressionType; }
|
||||
|
||||
enum FunctionType {
|
||||
Action,
|
||||
Condition,
|
||||
Expression,
|
||||
ExpressionAndCondition,
|
||||
ActionWithOperator };
|
||||
|
||||
/**
|
||||
* \brief Set the type of the function
|
||||
@@ -123,12 +158,40 @@ class GD_CORE_API EventsFunction {
|
||||
EventsFunction& SetFunctionType(FunctionType type) {
|
||||
functionType = type;
|
||||
return *this;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Get the type of the function
|
||||
*/
|
||||
FunctionType GetFunctionType() const { return functionType; };
|
||||
FunctionType GetFunctionType() const { return functionType; }
|
||||
|
||||
/**
|
||||
* \brief Return true if the function is an action.
|
||||
*/
|
||||
bool IsAction() const {
|
||||
return functionType == gd::EventsFunction::Action ||
|
||||
functionType == gd::EventsFunction::ActionWithOperator;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the function is an expression.
|
||||
*
|
||||
* Note that a function can be both an expression and a condition.
|
||||
*/
|
||||
bool IsExpression() const {
|
||||
return functionType == gd::EventsFunction::Expression ||
|
||||
functionType == gd::EventsFunction::ExpressionAndCondition;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return true if the function is a condition.
|
||||
*
|
||||
* Note that a function can be both an expression and a condition.
|
||||
*/
|
||||
bool IsCondition() const {
|
||||
return functionType == gd::EventsFunction::Condition ||
|
||||
functionType == gd::EventsFunction::ExpressionAndCondition;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Returns true if the function is private.
|
||||
@@ -154,7 +217,20 @@ class GD_CORE_API EventsFunction {
|
||||
gd::EventsList& GetEvents() { return events; };
|
||||
|
||||
/**
|
||||
* \brief Return the parameters of the function.
|
||||
* \brief Return the parameters of the function that are used in the events.
|
||||
*
|
||||
* \note During code/extension generation, new parameters are added
|
||||
* to the generated function, like "runtimeScene" and "eventsFunctionContext".
|
||||
* This should be transparent to the user.
|
||||
*/
|
||||
const std::vector<gd::ParameterMetadata>& GetParametersForEvents(
|
||||
const gd::EventsFunctionsContainer& functionsContainer) const;
|
||||
|
||||
/**
|
||||
* \brief Return the parameters of the function that are filled in the editor.
|
||||
*
|
||||
* \note They won't be used for ActionWithOperator, but they need to be kept
|
||||
* to avoid to loose them when the function type is changed.
|
||||
*
|
||||
* \note During code/extension generation, new parameters are added
|
||||
* to the generated function, like "runtimeScene" and "eventsFunctionContext".
|
||||
@@ -202,9 +278,12 @@ class GD_CORE_API EventsFunction {
|
||||
gd::String description;
|
||||
gd::String sentence;
|
||||
gd::String group;
|
||||
gd::String getterName;
|
||||
gd::ValueTypeMetadata expressionType;
|
||||
gd::EventsList events;
|
||||
FunctionType functionType;
|
||||
std::vector<gd::ParameterMetadata> parameters;
|
||||
mutable std::vector<gd::ParameterMetadata> actionWithOperationParameters;
|
||||
gd::ObjectGroupsContainer objectGroups;
|
||||
bool isPrivate = false;
|
||||
};
|
||||
|
@@ -25,7 +25,24 @@ namespace gd {
|
||||
*/
|
||||
class GD_CORE_API EventsFunctionsContainer
|
||||
: private SerializableWithNameList<gd::EventsFunction> {
|
||||
public:
|
||||
public:
|
||||
enum FunctionOwner {
|
||||
Extension,
|
||||
Object,
|
||||
Behavior};
|
||||
|
||||
EventsFunctionsContainer(FunctionOwner source_) : owner(source_) {}
|
||||
|
||||
/**
|
||||
* \brief Get the source of the function container.
|
||||
*
|
||||
* \note For instance, it can be useful to handle specific parameters for
|
||||
* behaviors.
|
||||
*/
|
||||
FunctionOwner GetOwner() const {
|
||||
return owner;
|
||||
}
|
||||
|
||||
/** \name Events Functions management
|
||||
*/
|
||||
///@{
|
||||
@@ -139,6 +156,9 @@ class GD_CORE_API EventsFunctionsContainer
|
||||
void Init(const gd::EventsFunctionsContainer& other) {
|
||||
return SerializableWithNameList<gd::EventsFunction>::Init(other);
|
||||
};
|
||||
|
||||
private:
|
||||
FunctionOwner owner;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -13,10 +13,14 @@
|
||||
|
||||
namespace gd {
|
||||
|
||||
EventsFunctionsExtension::EventsFunctionsExtension() {}
|
||||
EventsFunctionsExtension::EventsFunctionsExtension() :
|
||||
gd::EventsFunctionsContainer(
|
||||
gd::EventsFunctionsContainer::FunctionOwner::Extension) {}
|
||||
|
||||
EventsFunctionsExtension::EventsFunctionsExtension(
|
||||
const EventsFunctionsExtension& other) {
|
||||
const EventsFunctionsExtension& other) :
|
||||
gd::EventsFunctionsContainer(
|
||||
gd::EventsFunctionsContainer::FunctionOwner::Extension) {
|
||||
Init(other);
|
||||
}
|
||||
|
||||
|
@@ -20,7 +20,9 @@ class Project;
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
// TODO Remove the EventsFunctionsContainer inheritance and make it an attribute.
|
||||
// This will allow to get EventsFunctionsContainer the same way for extensions,
|
||||
// objects and behaviors.
|
||||
/**
|
||||
* \brief Hold a list of Events Functions (gd::EventsFunction) and Events Based
|
||||
* Behaviors.
|
||||
|
@@ -244,6 +244,15 @@ class GD_CORE_API HighestZOrderFinder : public gd::InitialInstanceFunctor {
|
||||
*/
|
||||
size_t GetInstancesCount() const { return instancesCount; }
|
||||
|
||||
void Reset() {
|
||||
highestZOrder = 0;
|
||||
lowestZOrder = 0;
|
||||
instancesCount = 0;
|
||||
firstCall = true;
|
||||
layerRestricted = false;
|
||||
layerName.clear();
|
||||
}
|
||||
|
||||
private:
|
||||
int highestZOrder;
|
||||
int lowestZOrder;
|
||||
|
@@ -10,7 +10,8 @@
|
||||
|
||||
TEST_CASE("EventsFunctionsContainer", "[common]") {
|
||||
SECTION("Sanity checks") {
|
||||
gd::EventsFunctionsContainer eventsFunctionContainer;
|
||||
gd::EventsFunctionsContainer eventsFunctionContainer(
|
||||
gd::EventsFunctionsContainer::FunctionOwner::Extension);
|
||||
eventsFunctionContainer.InsertNewEventsFunction("Function1", 0);
|
||||
eventsFunctionContainer.InsertNewEventsFunction("Function2", 1);
|
||||
eventsFunctionContainer.InsertNewEventsFunction("Function3", 2);
|
||||
@@ -62,7 +63,8 @@ TEST_CASE("EventsFunctionsContainer", "[common]") {
|
||||
}
|
||||
SECTION("Serialization") {
|
||||
gd::Project project;
|
||||
gd::EventsFunctionsContainer eventsFunctionContainer;
|
||||
gd::EventsFunctionsContainer eventsFunctionContainer(
|
||||
gd::EventsFunctionsContainer::FunctionOwner::Extension);
|
||||
eventsFunctionContainer.InsertNewEventsFunction("Function1", 0);
|
||||
eventsFunctionContainer.InsertNewEventsFunction("Function2", 1);
|
||||
eventsFunctionContainer.InsertNewEventsFunction("Function3", 2);
|
||||
@@ -72,7 +74,8 @@ TEST_CASE("EventsFunctionsContainer", "[common]") {
|
||||
|
||||
eventsFunctionContainer.RemoveEventsFunction("Function2");
|
||||
|
||||
gd::EventsFunctionsContainer eventsFunctionContainer2;
|
||||
gd::EventsFunctionsContainer eventsFunctionContainer2(
|
||||
gd::EventsFunctionsContainer::FunctionOwner::Extension);
|
||||
eventsFunctionContainer2.UnserializeEventsFunctionsFrom(project, element);
|
||||
REQUIRE(eventsFunctionContainer.GetEventsFunctionsCount() == 2);
|
||||
REQUIRE(eventsFunctionContainer.GetEventsFunction(0).GetName() ==
|
||||
|
289
Core/tests/EventsIdentifiersFinder.cpp
Normal file
289
Core/tests/EventsIdentifiersFinder.cpp
Normal file
@@ -0,0 +1,289 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
/**
|
||||
* @file Tests covering common features of GDevelop Core.
|
||||
*/
|
||||
#include "GDCore/IDE/Events/EventsIdentifiersFinder.h"
|
||||
#include "GDCore/Events/Builtin/LinkEvent.h"
|
||||
#include "GDCore/Events/Builtin/StandardEvent.h"
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Extensions/Builtin/AllBuiltinExtensions.h"
|
||||
#include "GDCore/Extensions/Platform.h"
|
||||
#include "GDCore/Project/ExternalEvents.h"
|
||||
#include "GDCore/Project/Layout.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "catch.hpp"
|
||||
|
||||
namespace {
|
||||
const void DeclareTimerExtension(gd::Project &project, gd::Platform &platform) {
|
||||
std::shared_ptr<gd::PlatformExtension> extension =
|
||||
std::shared_ptr<gd::PlatformExtension>(new gd::PlatformExtension);
|
||||
gd::BuiltinExtensionsImplementer::ImplementsTimeExtension(*(extension.get()));
|
||||
gd::BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
*(extension.get()));
|
||||
// Add an instruction to test expressions.
|
||||
extension
|
||||
->AddAction("DoSomething", "Do something", "This does something",
|
||||
"Do something please", "", "", "")
|
||||
.AddParameter("expression", "Parameter 1 (a number)");
|
||||
platform.AddExtension(extension);
|
||||
project.AddPlatform(platform);
|
||||
}
|
||||
|
||||
const gd::StandardEvent UseSceneTimer(const gd::String &name) {
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction instruction;
|
||||
instruction.SetType("ResetTimer");
|
||||
instruction.SetParametersCount(2);
|
||||
instruction.SetParameter(0, gd::Expression("scene"));
|
||||
instruction.SetParameter(1, gd::Expression("\"" + name + "\""));
|
||||
event.GetActions().Insert(instruction);
|
||||
return event;
|
||||
}
|
||||
|
||||
const gd::StandardEvent UseObjectTimer(const gd::String &objectName,
|
||||
const gd::String &timerName) {
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction instruction;
|
||||
instruction.SetType("ResetObjectTimer");
|
||||
instruction.SetParametersCount(2);
|
||||
instruction.SetParameter(0, gd::Expression(objectName));
|
||||
instruction.SetParameter(1, gd::Expression("\"" + timerName + "\""));
|
||||
event.GetActions().Insert(instruction);
|
||||
return event;
|
||||
}
|
||||
|
||||
const gd::StandardEvent UseSceneTimerInExpression(const gd::String &name) {
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction instruction;
|
||||
instruction.SetType("DoSomething");
|
||||
instruction.SetParametersCount(1);
|
||||
instruction.SetParameter(
|
||||
0, gd::Expression("1 + TimerElapsedTime(\"" + name + "\")"));
|
||||
event.GetActions().Insert(instruction);
|
||||
return event;
|
||||
}
|
||||
|
||||
const gd::StandardEvent
|
||||
UseObjectTimerInExpression(const gd::String &objectName,
|
||||
const gd::String &timerName) {
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction instruction;
|
||||
instruction.SetType("DoSomething");
|
||||
instruction.SetParametersCount(1);
|
||||
instruction.SetParameter(0, gd::Expression("1 + " + objectName +
|
||||
".ObjectTimerElapsedTime(\"" + timerName +
|
||||
"\")"));
|
||||
event.GetActions().Insert(instruction);
|
||||
return event;
|
||||
}
|
||||
|
||||
const void UseExternalEvents(gd::Layout &layout,
|
||||
gd::ExternalEvents &externalEvents) {
|
||||
gd::LinkEvent linkEvent;
|
||||
linkEvent.SetTarget(externalEvents.GetName());
|
||||
layout.GetEvents().InsertEvent(linkEvent);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
TEST_CASE("EventsIdentifiersFinder (scene timers)", "[common]") {
|
||||
SECTION("Can find scene timers in scenes") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareTimerExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
layout.GetEvents().InsertEvent(UseSceneTimer("MySceneTimer"));
|
||||
|
||||
auto identifierExpressions =
|
||||
gd::EventsIdentifiersFinder::FindAllIdentifierExpressions(
|
||||
platform, project, layout, "sceneTimer");
|
||||
|
||||
REQUIRE(identifierExpressions.size() == 1);
|
||||
REQUIRE(*(identifierExpressions.begin()) == "\"MySceneTimer\"");
|
||||
}
|
||||
|
||||
SECTION("Can find scene timers in scene expressions") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareTimerExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
layout.GetEvents().InsertEvent(UseSceneTimerInExpression("MySceneTimer"));
|
||||
|
||||
auto identifierExpressions =
|
||||
gd::EventsIdentifiersFinder::FindAllIdentifierExpressions(
|
||||
platform, project, layout, "sceneTimer");
|
||||
|
||||
REQUIRE(identifierExpressions.size() == 1);
|
||||
REQUIRE(*(identifierExpressions.begin()) == "\"MySceneTimer\"");
|
||||
}
|
||||
|
||||
SECTION("Can find scene timers in external layouts") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareTimerExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &externalEvents = project.InsertNewExternalEvents("ExternalEvents", 0);
|
||||
externalEvents.GetEvents().InsertEvent(UseSceneTimer("MySceneTimer"));
|
||||
UseExternalEvents(layout, externalEvents);
|
||||
|
||||
auto identifierExpressions =
|
||||
gd::EventsIdentifiersFinder::FindAllIdentifierExpressions(
|
||||
platform, project, layout, "sceneTimer");
|
||||
|
||||
REQUIRE(identifierExpressions.size() == 1);
|
||||
REQUIRE(*(identifierExpressions.begin()) == "\"MySceneTimer\"");
|
||||
}
|
||||
|
||||
SECTION("Can find scene timers the right scene") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareTimerExtension(project, platform);
|
||||
|
||||
auto &layout1 = project.InsertNewLayout("Layout1", 0);
|
||||
layout1.GetEvents().InsertEvent(UseSceneTimer("MySceneTimerInLayout1"));
|
||||
|
||||
auto &layout2 = project.InsertNewLayout("Layout2", 0);
|
||||
layout2.GetEvents().InsertEvent(UseSceneTimer("MySceneTimerInLayout2"));
|
||||
|
||||
auto identifierExpressions =
|
||||
gd::EventsIdentifiersFinder::FindAllIdentifierExpressions(
|
||||
platform, project, layout1, "sceneTimer");
|
||||
|
||||
REQUIRE(identifierExpressions.size() == 1);
|
||||
REQUIRE(*(identifierExpressions.begin()) == "\"MySceneTimerInLayout1\"");
|
||||
}
|
||||
|
||||
SECTION("Can find scene timers in the right external layouts") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareTimerExtension(project, platform);
|
||||
|
||||
auto &layout1 = project.InsertNewLayout("Layout1", 0);
|
||||
auto &externalEvents1 =
|
||||
project.InsertNewExternalEvents("ExternalEvents1", 0);
|
||||
externalEvents1.GetEvents().InsertEvent(
|
||||
UseSceneTimer("MySceneTimerInExternalEvents1"));
|
||||
UseExternalEvents(layout1, externalEvents1);
|
||||
|
||||
auto &layout2 = project.InsertNewLayout("Layout2", 0);
|
||||
auto &externalEvents2 =
|
||||
project.InsertNewExternalEvents("ExternalEvents2", 0);
|
||||
externalEvents2.GetEvents().InsertEvent(
|
||||
UseSceneTimer("MySceneTimerInExternalEvents2"));
|
||||
UseExternalEvents(layout2, externalEvents2);
|
||||
|
||||
auto identifierExpressions =
|
||||
gd::EventsIdentifiersFinder::FindAllIdentifierExpressions(
|
||||
platform, project, layout1, "sceneTimer");
|
||||
|
||||
REQUIRE(identifierExpressions.size() == 1);
|
||||
REQUIRE(*(identifierExpressions.begin()) ==
|
||||
"\"MySceneTimerInExternalEvents1\"");
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("EventsIdentifiersFinder (object timers)", "[common]") {
|
||||
SECTION("Can find object timers in scenes") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareTimerExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &object = layout.InsertNewObject(project, "", "MyObject", 0);
|
||||
layout.GetEvents().InsertEvent(UseObjectTimer("MyObject", "MyObjectTimer"));
|
||||
|
||||
auto identifierExpressions =
|
||||
gd::EventsIdentifiersFinder::FindAllIdentifierExpressions(
|
||||
platform, project, layout, "objectTimer", object.GetName());
|
||||
|
||||
REQUIRE(identifierExpressions.size() == 1);
|
||||
REQUIRE(*(identifierExpressions.begin()) == "\"MyObjectTimer\"");
|
||||
}
|
||||
|
||||
SECTION("Can find object timers in scene expression") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareTimerExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &object = layout.InsertNewObject(project, "", "MyObject", 0);
|
||||
layout.GetEvents().InsertEvent(UseObjectTimerInExpression("MyObject", "MyObjectTimer"));
|
||||
|
||||
auto identifierExpressions =
|
||||
gd::EventsIdentifiersFinder::FindAllIdentifierExpressions(
|
||||
platform, project, layout, "objectTimer", object.GetName());
|
||||
|
||||
REQUIRE(identifierExpressions.size() == 1);
|
||||
REQUIRE(*(identifierExpressions.begin()) == "\"MyObjectTimer\"");
|
||||
}
|
||||
|
||||
SECTION("Can find object timers in external layouts") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareTimerExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &object = layout.InsertNewObject(project, "", "MyObject", 0);
|
||||
auto &externalEvents = project.InsertNewExternalEvents("ExternalEvents", 0);
|
||||
externalEvents.GetEvents().InsertEvent(
|
||||
UseObjectTimer("MyObject", "MyObjectTimer"));
|
||||
UseExternalEvents(layout, externalEvents);
|
||||
|
||||
auto identifierExpressions =
|
||||
gd::EventsIdentifiersFinder::FindAllIdentifierExpressions(
|
||||
platform, project, layout, "objectTimer", object.GetName());
|
||||
|
||||
REQUIRE(identifierExpressions.size() == 1);
|
||||
REQUIRE(*(identifierExpressions.begin()) == "\"MyObjectTimer\"");
|
||||
}
|
||||
|
||||
SECTION("Can find object timers in scenes for the right object") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareTimerExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &object1 = layout.InsertNewObject(project, "", "MyObject1", 0);
|
||||
auto &object2 = layout.InsertNewObject(project, "", "MyObject2", 0);
|
||||
layout.GetEvents().InsertEvent(
|
||||
UseObjectTimer("MyObject1", "MyObjectTimer1"));
|
||||
layout.GetEvents().InsertEvent(
|
||||
UseObjectTimer("MyObject2", "MyObjectTimer2"));
|
||||
|
||||
auto identifierExpressions =
|
||||
gd::EventsIdentifiersFinder::FindAllIdentifierExpressions(
|
||||
platform, project, layout, "objectTimer", object1.GetName());
|
||||
|
||||
REQUIRE(identifierExpressions.size() == 1);
|
||||
REQUIRE(*(identifierExpressions.begin()) == "\"MyObjectTimer1\"");
|
||||
}
|
||||
|
||||
SECTION("Can find object timers in external layouts for the right object") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareTimerExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &object1 = layout.InsertNewObject(project, "", "MyObject1", 0);
|
||||
auto &object2 = layout.InsertNewObject(project, "", "MyObject2", 0);
|
||||
auto &externalEvents = project.InsertNewExternalEvents("ExternalEvents", 0);
|
||||
externalEvents.GetEvents().InsertEvent(
|
||||
UseObjectTimer("MyObject1", "MyObjectTimer1"));
|
||||
externalEvents.GetEvents().InsertEvent(
|
||||
UseObjectTimer("MyObject2", "MyObjectTimer2"));
|
||||
UseExternalEvents(layout, externalEvents);
|
||||
|
||||
auto identifierExpressions =
|
||||
gd::EventsIdentifiersFinder::FindAllIdentifierExpressions(
|
||||
platform, project, layout, "objectTimer", object1.GetName());
|
||||
|
||||
REQUIRE(identifierExpressions.size() == 1);
|
||||
REQUIRE(*(identifierExpressions.begin()) == "\"MyObjectTimer1\"");
|
||||
}
|
||||
}
|
360
Core/tests/EventsVariablesFinder.cpp
Normal file
360
Core/tests/EventsVariablesFinder.cpp
Normal file
@@ -0,0 +1,360 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
/**
|
||||
* @file Tests covering common features of GDevelop Core.
|
||||
*/
|
||||
#include "GDCore/IDE/Events/EventsVariablesFinder.h"
|
||||
#include "GDCore/Events/Builtin/LinkEvent.h"
|
||||
#include "GDCore/Events/Builtin/StandardEvent.h"
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Extensions/Builtin/AllBuiltinExtensions.h"
|
||||
#include "GDCore/Extensions/Platform.h"
|
||||
#include "GDCore/Project/ExternalEvents.h"
|
||||
#include "GDCore/Project/Layout.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/Project/Variable.h"
|
||||
#include "catch.hpp"
|
||||
|
||||
namespace {
|
||||
const void DeclareVariableExtension(gd::Project &project,
|
||||
gd::Platform &platform) {
|
||||
std::shared_ptr<gd::PlatformExtension> extension =
|
||||
std::shared_ptr<gd::PlatformExtension>(new gd::PlatformExtension);
|
||||
gd::BuiltinExtensionsImplementer::ImplementsVariablesExtension(
|
||||
*(extension.get()));
|
||||
gd::BuiltinExtensionsImplementer::ImplementsBaseObjectExtension(
|
||||
*(extension.get()));
|
||||
// Add an instruction to test expressions.
|
||||
extension
|
||||
->AddAction("DoSomething", "Do something", "This does something",
|
||||
"Do something please", "", "", "")
|
||||
.AddParameter("expression", "Parameter 1 (a number)");
|
||||
platform.AddExtension(extension);
|
||||
project.AddPlatform(platform);
|
||||
}
|
||||
|
||||
const gd::StandardEvent UseGlobalVariable(const gd::String &name) {
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction instruction;
|
||||
instruction.SetType("ModVarGlobal");
|
||||
instruction.SetParametersCount(2);
|
||||
instruction.SetParameter(0, gd::Expression(name));
|
||||
instruction.SetParameter(1, gd::Expression("0"));
|
||||
event.GetActions().Insert(instruction);
|
||||
return event;
|
||||
}
|
||||
|
||||
const gd::StandardEvent UseSceneVariable(const gd::String &name) {
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction instruction;
|
||||
instruction.SetType("ModVarScene");
|
||||
instruction.SetParametersCount(2);
|
||||
instruction.SetParameter(0, gd::Expression(name));
|
||||
instruction.SetParameter(1, gd::Expression("0"));
|
||||
event.GetActions().Insert(instruction);
|
||||
return event;
|
||||
}
|
||||
|
||||
const gd::StandardEvent UseObjectVariable(const gd::String &objectName,
|
||||
const gd::String &variableName) {
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction instruction;
|
||||
instruction.SetType("ModVarObjet");
|
||||
instruction.SetParametersCount(3);
|
||||
instruction.SetParameter(0, gd::Expression(objectName));
|
||||
instruction.SetParameter(1, gd::Expression(variableName));
|
||||
instruction.SetParameter(2, gd::Expression("0"));
|
||||
event.GetActions().Insert(instruction);
|
||||
return event;
|
||||
}
|
||||
|
||||
const gd::StandardEvent UseGlobalVariableInExpression(const gd::String &name) {
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction instruction;
|
||||
instruction.SetType("DoSomething");
|
||||
instruction.SetParametersCount(1);
|
||||
instruction.SetParameter(0,
|
||||
gd::Expression("1 + GlobalVariable(" + name + ")"));
|
||||
event.GetActions().Insert(instruction);
|
||||
return event;
|
||||
}
|
||||
|
||||
const gd::StandardEvent UseSceneVariableInExpression(const gd::String &name) {
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction instruction;
|
||||
instruction.SetType("DoSomething");
|
||||
instruction.SetParametersCount(1);
|
||||
instruction.SetParameter(0, gd::Expression("1 + Variable(" + name + ")"));
|
||||
event.GetActions().Insert(instruction);
|
||||
return event;
|
||||
}
|
||||
|
||||
const gd::StandardEvent
|
||||
UseObjectVariableInExpression(const gd::String &objectName,
|
||||
const gd::String &variableName) {
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction instruction;
|
||||
instruction.SetType("DoSomething");
|
||||
instruction.SetParametersCount(1);
|
||||
instruction.SetParameter(
|
||||
0,
|
||||
gd::Expression("1 + " + objectName + ".Variable(" + variableName + ")"));
|
||||
event.GetActions().Insert(instruction);
|
||||
return event;
|
||||
}
|
||||
|
||||
const void UseExternalEvents(gd::Layout &layout,
|
||||
gd::ExternalEvents &externalEvents) {
|
||||
gd::LinkEvent linkEvent;
|
||||
linkEvent.SetTarget(externalEvents.GetName());
|
||||
layout.GetEvents().InsertEvent(linkEvent);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
TEST_CASE("EventsVariablesFinder (FindAllGlobalVariables)", "[common]") {
|
||||
SECTION("Can find global variables in scenes") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
layout.GetEvents().InsertEvent(UseGlobalVariable("MyGlobalVariable"));
|
||||
|
||||
auto variableNames =
|
||||
gd::EventsVariablesFinder::FindAllGlobalVariables(platform, project);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MyGlobalVariable");
|
||||
}
|
||||
|
||||
SECTION("Can find global variables in scene expressions") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
layout.GetEvents().InsertEvent(
|
||||
UseGlobalVariableInExpression("MyGlobalVariable"));
|
||||
|
||||
auto variableNames =
|
||||
gd::EventsVariablesFinder::FindAllGlobalVariables(platform, project);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MyGlobalVariable");
|
||||
}
|
||||
|
||||
SECTION("Can find global variables in external layouts") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &externalEvents = project.InsertNewExternalEvents("ExternalEvents", 0);
|
||||
externalEvents.GetEvents().InsertEvent(
|
||||
UseGlobalVariable("MyGlobalVariable"));
|
||||
UseExternalEvents(layout, externalEvents);
|
||||
|
||||
auto variableNames =
|
||||
gd::EventsVariablesFinder::FindAllGlobalVariables(platform, project);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MyGlobalVariable");
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("EventsVariablesFinder (FindAllLayoutVariables)", "[common]") {
|
||||
SECTION("Can find scene variables in scenes") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
layout.GetEvents().InsertEvent(UseSceneVariable("MySceneVariable"));
|
||||
|
||||
auto variableNames = gd::EventsVariablesFinder::FindAllLayoutVariables(
|
||||
platform, project, layout);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MySceneVariable");
|
||||
}
|
||||
|
||||
SECTION("Can find scene variables in scene expressions") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
layout.GetEvents().InsertEvent(
|
||||
UseSceneVariableInExpression("MySceneVariable"));
|
||||
|
||||
auto variableNames = gd::EventsVariablesFinder::FindAllLayoutVariables(
|
||||
platform, project, layout);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MySceneVariable");
|
||||
}
|
||||
|
||||
SECTION("Can find scene variables in external layouts") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &externalEvents = project.InsertNewExternalEvents("ExternalEvents", 0);
|
||||
externalEvents.GetEvents().InsertEvent(UseSceneVariable("MySceneVariable"));
|
||||
UseExternalEvents(layout, externalEvents);
|
||||
|
||||
auto variableNames = gd::EventsVariablesFinder::FindAllLayoutVariables(
|
||||
platform, project, layout);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MySceneVariable");
|
||||
}
|
||||
|
||||
SECTION("Can find scene variables the right scene") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout1 = project.InsertNewLayout("Layout1", 0);
|
||||
layout1.GetEvents().InsertEvent(
|
||||
UseSceneVariable("MySceneVariableInLayout1"));
|
||||
|
||||
auto &layout2 = project.InsertNewLayout("Layout2", 0);
|
||||
layout2.GetEvents().InsertEvent(
|
||||
UseSceneVariable("MySceneVariableInLayout2"));
|
||||
|
||||
auto variableNames = gd::EventsVariablesFinder::FindAllLayoutVariables(
|
||||
platform, project, layout1);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MySceneVariableInLayout1");
|
||||
}
|
||||
|
||||
SECTION("Can find scene variables in the right external layouts") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout1 = project.InsertNewLayout("Layout1", 0);
|
||||
auto &externalEvents1 =
|
||||
project.InsertNewExternalEvents("ExternalEvents1", 0);
|
||||
externalEvents1.GetEvents().InsertEvent(
|
||||
UseSceneVariable("MySceneVariableInExternalEvents1"));
|
||||
UseExternalEvents(layout1, externalEvents1);
|
||||
|
||||
auto &layout2 = project.InsertNewLayout("Layout2", 0);
|
||||
auto &externalEvents2 =
|
||||
project.InsertNewExternalEvents("ExternalEvents2", 0);
|
||||
externalEvents2.GetEvents().InsertEvent(
|
||||
UseSceneVariable("MySceneVariableInExternalEvents2"));
|
||||
UseExternalEvents(layout2, externalEvents2);
|
||||
|
||||
auto variableNames = gd::EventsVariablesFinder::FindAllLayoutVariables(
|
||||
platform, project, layout1);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MySceneVariableInExternalEvents1");
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("EventsVariablesFinder (FindAllObjectVariables)", "[common]") {
|
||||
SECTION("Can find object variables in scenes") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &object = layout.InsertNewObject(project, "", "MyObject", 0);
|
||||
layout.GetEvents().InsertEvent(
|
||||
UseObjectVariable("MyObject", "MyObjectVariable"));
|
||||
|
||||
auto variableNames = gd::EventsVariablesFinder::FindAllObjectVariables(
|
||||
platform, project, layout, object);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MyObjectVariable");
|
||||
}
|
||||
|
||||
SECTION("Can find object variables in scene expressions") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &object = layout.InsertNewObject(project, "", "MyObject", 0);
|
||||
layout.GetEvents().InsertEvent(
|
||||
UseObjectVariableInExpression("MyObject", "MyObjectVariable"));
|
||||
|
||||
auto variableNames = gd::EventsVariablesFinder::FindAllObjectVariables(
|
||||
platform, project, layout, object);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MyObjectVariable");
|
||||
}
|
||||
|
||||
SECTION("Can find object variables in external layouts") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &object = layout.InsertNewObject(project, "", "MyObject", 0);
|
||||
auto &externalEvents = project.InsertNewExternalEvents("ExternalEvents", 0);
|
||||
externalEvents.GetEvents().InsertEvent(
|
||||
UseObjectVariable("MyObject", "MyObjectVariable"));
|
||||
UseExternalEvents(layout, externalEvents);
|
||||
|
||||
auto variableNames = gd::EventsVariablesFinder::FindAllObjectVariables(
|
||||
platform, project, layout, object);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MyObjectVariable");
|
||||
}
|
||||
|
||||
SECTION("Can find object variables in scenes for the right object") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &object1 = layout.InsertNewObject(project, "", "MyObject1", 0);
|
||||
auto &object2 = layout.InsertNewObject(project, "", "MyObject2", 0);
|
||||
layout.GetEvents().InsertEvent(
|
||||
UseObjectVariable("MyObject1", "MyObjectVariable1"));
|
||||
layout.GetEvents().InsertEvent(
|
||||
UseObjectVariable("MyObject2", "MyObjectVariable2"));
|
||||
|
||||
auto variableNames = gd::EventsVariablesFinder::FindAllObjectVariables(
|
||||
platform, project, layout, object1);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MyObjectVariable1");
|
||||
}
|
||||
|
||||
SECTION(
|
||||
"Can find object variables in external layouts for the right object") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
DeclareVariableExtension(project, platform);
|
||||
|
||||
auto &layout = project.InsertNewLayout("Layout1", 0);
|
||||
auto &object1 = layout.InsertNewObject(project, "", "MyObject1", 0);
|
||||
auto &object2 = layout.InsertNewObject(project, "", "MyObject2", 0);
|
||||
auto &externalEvents = project.InsertNewExternalEvents("ExternalEvents", 0);
|
||||
externalEvents.GetEvents().InsertEvent(
|
||||
UseObjectVariable("MyObject1", "MyObjectVariable1"));
|
||||
externalEvents.GetEvents().InsertEvent(
|
||||
UseObjectVariable("MyObject2", "MyObjectVariable2"));
|
||||
UseExternalEvents(layout, externalEvents);
|
||||
|
||||
auto variableNames = gd::EventsVariablesFinder::FindAllObjectVariables(
|
||||
platform, project, layout, object1);
|
||||
|
||||
REQUIRE(variableNames.size() == 1);
|
||||
REQUIRE(*(variableNames.begin()) == "MyObjectVariable1");
|
||||
}
|
||||
}
|
@@ -12,11 +12,12 @@
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/Extensions/Builtin/SpriteExtension/SpriteObject.h"
|
||||
#include "GDCore/Extensions/Platform.h"
|
||||
#include "GDCore/Project/CustomObjectConfiguration.h"
|
||||
#include "GDCore/Project/EventsFunctionsExtension.h"
|
||||
#include "GDCore/Project/Layout.h"
|
||||
#include "GDCore/Project/Object.h"
|
||||
#include "GDCore/Extensions/Builtin/SpriteExtension/SpriteObject.h"
|
||||
#include "GDCore/Project/ObjectsContainer.h"
|
||||
#include "GDCore/Project/Project.h"
|
||||
#include "GDCore/Project/Variable.h"
|
||||
@@ -29,14 +30,7 @@ using namespace gd;
|
||||
|
||||
namespace {
|
||||
|
||||
void SetupProject(gd::Project &project, gd::Platform &platform) {
|
||||
SetupProjectWithDummyPlatform(project, platform);
|
||||
|
||||
gd::Layout &layout = project.InsertNewLayout("Scene", 0);
|
||||
gd::Object &object =
|
||||
layout.InsertNewObject(project, "MyExtension::Sprite", "MyObject", 0);
|
||||
|
||||
auto &configuration = object.GetConfiguration();
|
||||
void SetupSpriteConfiguration(gd::ObjectConfiguration &configuration) {
|
||||
auto *spriteConfiguration = dynamic_cast<gd::SpriteObject *>(&configuration);
|
||||
REQUIRE(spriteConfiguration != nullptr);
|
||||
gd::Animation animation;
|
||||
@@ -44,11 +38,30 @@ void SetupProject(gd::Project &project, gd::Platform &platform) {
|
||||
spriteConfiguration->AddAnimation(animation);
|
||||
};
|
||||
|
||||
void CheckSpriteConfiguration(
|
||||
SerializerElement &objectContainerElement) {
|
||||
gd::Object &SetupProjectWithSprite(gd::Project &project,
|
||||
gd::Platform &platform) {
|
||||
SetupProjectWithDummyPlatform(project, platform);
|
||||
|
||||
gd::Layout &layout = project.InsertNewLayout("Scene", 0);
|
||||
gd::Object &object =
|
||||
layout.InsertNewObject(project, "MyExtension::Sprite", "MyObject", 0);
|
||||
SetupSpriteConfiguration(object.GetConfiguration());
|
||||
|
||||
return object;
|
||||
};
|
||||
|
||||
void CheckSpriteConfigurationInElement(SerializerElement &projectElement) {
|
||||
void CheckSpriteConfigurationInObjectElement(SerializerElement &objectElement) {
|
||||
REQUIRE(objectElement.HasChild("animations"));
|
||||
auto &animationsElement = objectElement.GetChild("animations");
|
||||
animationsElement.ConsiderAsArrayOf("animation");
|
||||
REQUIRE(animationsElement.GetChildrenCount() == 1);
|
||||
auto &animationElement = animationsElement.GetChild(0);
|
||||
|
||||
REQUIRE(animationElement.GetStringAttribute("name") == "Idle");
|
||||
};
|
||||
|
||||
void CheckSpriteConfigurationInProjectElement(
|
||||
SerializerElement &projectElement) {
|
||||
auto &layoutsElement = projectElement.GetChild("layouts");
|
||||
layoutsElement.ConsiderAsArrayOf("layout");
|
||||
REQUIRE(layoutsElement.GetChildrenCount() == 1);
|
||||
@@ -64,24 +77,10 @@ void CheckSpriteConfigurationInElement(SerializerElement &projectElement) {
|
||||
|
||||
REQUIRE(objectElement.GetStringAttribute("name") == "MyObject");
|
||||
REQUIRE(objectElement.GetStringAttribute("type") == "MyExtension::Sprite");
|
||||
|
||||
REQUIRE(objectElement.HasChild("animations"));
|
||||
auto &animationsElement = objectElement.GetChild("animations");
|
||||
animationsElement.ConsiderAsArrayOf("animation");
|
||||
REQUIRE(animationsElement.GetChildrenCount() == 1);
|
||||
auto &animationElement = animationsElement.GetChild(0);
|
||||
|
||||
REQUIRE(animationElement.GetStringAttribute("name") ==
|
||||
"Idle");
|
||||
CheckSpriteConfigurationInObjectElement(objectElement);
|
||||
};
|
||||
|
||||
void CheckSpriteConfiguration(gd::Project &project) {
|
||||
auto &layout = project.GetLayout("Scene");
|
||||
auto &object = layout.GetObject("MyObject");
|
||||
REQUIRE(object.GetName() == "MyObject");
|
||||
REQUIRE(object.GetType() == "MyExtension::Sprite");
|
||||
|
||||
auto &configuration = object.GetConfiguration();
|
||||
void CheckSpriteConfiguration(gd::ObjectConfiguration &configuration) {
|
||||
auto *spriteConfiguration = dynamic_cast<gd::SpriteObject *>(&configuration);
|
||||
REQUIRE(spriteConfiguration);
|
||||
REQUIRE(spriteConfiguration->GetAnimationsCount() == 1);
|
||||
@@ -89,6 +88,88 @@ void CheckSpriteConfiguration(gd::Project &project) {
|
||||
auto &animation = spriteConfiguration->GetAnimation(0);
|
||||
REQUIRE(animation.GetName() == "Idle");
|
||||
};
|
||||
|
||||
void CheckSpriteConfiguration(gd::Object &object) {
|
||||
REQUIRE(object.GetName() == "MyObject");
|
||||
REQUIRE(object.GetType() == "MyExtension::Sprite");
|
||||
|
||||
CheckSpriteConfiguration(object.GetConfiguration());
|
||||
};
|
||||
|
||||
void CheckSpriteConfiguration(gd::Project &project) {
|
||||
auto &layout = project.GetLayout("Scene");
|
||||
auto &object = layout.GetObject("MyObject");
|
||||
CheckSpriteConfiguration(object);
|
||||
};
|
||||
|
||||
gd::Object &SetupProjectWithCustomObject(gd::Project &project,
|
||||
gd::Platform &platform) {
|
||||
SetupProjectWithDummyPlatform(project, platform);
|
||||
|
||||
auto &eventsExtension =
|
||||
project.InsertNewEventsFunctionsExtension("MyEventsExtension", 0);
|
||||
auto &eventsBasedObject = eventsExtension.GetEventsBasedObjects().InsertNew(
|
||||
"MyEventsBasedObject", 0);
|
||||
eventsBasedObject.SetFullName("My events based object");
|
||||
eventsBasedObject.SetDescription("An events based object for test");
|
||||
eventsBasedObject.InsertNewObject(project, "MyExtension::Sprite", "MyChild",
|
||||
0);
|
||||
|
||||
gd::Layout &layout = project.InsertNewLayout("Scene", 0);
|
||||
gd::Object &object = layout.InsertNewObject(
|
||||
project, "MyEventsExtension::MyEventsBasedObject", "MyObject", 0);
|
||||
auto &configuration = object.GetConfiguration();
|
||||
auto *customObjectConfiguration =
|
||||
dynamic_cast<gd::CustomObjectConfiguration *>(&configuration);
|
||||
auto &spriteConfiguration =
|
||||
customObjectConfiguration->GetChildObjectConfiguration("MyChild");
|
||||
SetupSpriteConfiguration(spriteConfiguration);
|
||||
|
||||
return object;
|
||||
};
|
||||
|
||||
void CheckCustomObjectConfigurationInProjectElement(
|
||||
SerializerElement &projectElement) {
|
||||
auto &layoutsElement = projectElement.GetChild("layouts");
|
||||
layoutsElement.ConsiderAsArrayOf("layout");
|
||||
REQUIRE(layoutsElement.GetChildrenCount() == 1);
|
||||
auto &layoutElement = layoutsElement.GetChild(0);
|
||||
|
||||
REQUIRE(layoutElement.GetStringAttribute("name") == "Scene");
|
||||
REQUIRE(layoutElement.HasChild("objects"));
|
||||
|
||||
auto &objectsElement = layoutElement.GetChild("objects");
|
||||
objectsElement.ConsiderAsArrayOf("object");
|
||||
REQUIRE(objectsElement.GetChildrenCount() == 1);
|
||||
auto &objectElement = objectsElement.GetChild(0);
|
||||
|
||||
REQUIRE(objectElement.GetStringAttribute("name") == "MyObject");
|
||||
REQUIRE(objectElement.GetStringAttribute("type") ==
|
||||
"MyEventsExtension::MyEventsBasedObject");
|
||||
auto &childrenContentElement = objectElement.GetChild("childrenContent");
|
||||
|
||||
REQUIRE(childrenContentElement.HasChild("MyChild"));
|
||||
auto &childElement = childrenContentElement.GetChild("MyChild");
|
||||
CheckSpriteConfigurationInObjectElement(childElement);
|
||||
};
|
||||
|
||||
void CheckCustomObjectConfiguration(gd::Object &object) {
|
||||
REQUIRE(object.GetName() == "MyObject");
|
||||
REQUIRE(object.GetType() == "MyEventsExtension::MyEventsBasedObject");
|
||||
|
||||
auto &configuration = object.GetConfiguration();
|
||||
auto *customObjectConfiguration =
|
||||
dynamic_cast<gd::CustomObjectConfiguration *>(&configuration);
|
||||
auto &spriteConfiguration =
|
||||
customObjectConfiguration->GetChildObjectConfiguration("MyChild");
|
||||
CheckSpriteConfiguration(spriteConfiguration);
|
||||
};
|
||||
|
||||
void CheckCustomObjectConfiguration(gd::Project &project) {
|
||||
auto &layout = project.GetLayout("Scene");
|
||||
auto &object = layout.GetObject("MyObject");
|
||||
CheckCustomObjectConfiguration(object);
|
||||
};
|
||||
} // namespace
|
||||
|
||||
TEST_CASE("ObjectSerialization", "[common]") {
|
||||
@@ -96,16 +177,52 @@ TEST_CASE("ObjectSerialization", "[common]") {
|
||||
SECTION("Save and load a project with a sprite configuration") {
|
||||
gd::Platform platform;
|
||||
gd::Project writtenProject;
|
||||
SetupProject(writtenProject, platform);
|
||||
SetupProjectWithSprite(writtenProject, platform);
|
||||
CheckSpriteConfiguration(writtenProject);
|
||||
|
||||
SerializerElement projectElement;
|
||||
writtenProject.SerializeTo(projectElement);
|
||||
CheckSpriteConfigurationInElement(projectElement);
|
||||
CheckSpriteConfigurationInProjectElement(projectElement);
|
||||
|
||||
gd::Project readProject;
|
||||
readProject.AddPlatform(platform);
|
||||
readProject.UnserializeFrom(projectElement);
|
||||
CheckSpriteConfiguration(readProject);
|
||||
}
|
||||
|
||||
SECTION("Clone a sprite object") {
|
||||
gd::Platform platform;
|
||||
gd::Project project;
|
||||
auto &object = SetupProjectWithSprite(project, platform);
|
||||
CheckSpriteConfiguration(object);
|
||||
|
||||
auto clonedObject = object.Clone();
|
||||
CheckSpriteConfiguration(*(clonedObject.get()));
|
||||
}
|
||||
|
||||
SECTION("Save and load a project with a custom object configuration") {
|
||||
gd::Platform platform;
|
||||
gd::Project writtenProject;
|
||||
SetupProjectWithCustomObject(writtenProject, platform);
|
||||
CheckCustomObjectConfiguration(writtenProject);
|
||||
|
||||
SerializerElement projectElement;
|
||||
writtenProject.SerializeTo(projectElement);
|
||||
CheckCustomObjectConfigurationInProjectElement(projectElement);
|
||||
|
||||
gd::Project readProject;
|
||||
readProject.AddPlatform(platform);
|
||||
readProject.UnserializeFrom(projectElement);
|
||||
CheckCustomObjectConfiguration(readProject);
|
||||
}
|
||||
|
||||
SECTION("Clone a custom object") {
|
||||
gd::Platform platform;
|
||||
gd::Project project;
|
||||
auto &object = SetupProjectWithCustomObject(project, platform);
|
||||
CheckCustomObjectConfiguration(object);
|
||||
|
||||
auto clonedObject = object.Clone();
|
||||
CheckCustomObjectConfiguration(*(clonedObject.get()));
|
||||
}
|
||||
}
|
@@ -30,6 +30,8 @@
|
||||
#include "GDCore/Project/Variable.h"
|
||||
#include "catch.hpp"
|
||||
|
||||
// TODO EBO Add a test where a child is removed form the EventsBasedObject
|
||||
// and check the configuration still gives access to other child configuration.
|
||||
namespace {
|
||||
|
||||
const gd::StandardEvent &EnsureStandardEvent(const gd::BaseEvent &baseEvent) {
|
||||
@@ -68,6 +70,9 @@ const gd::String &GetEventFirstActionType(const gd::BaseEvent &event) {
|
||||
enum TestEvent {
|
||||
FreeFunctionAction,
|
||||
FreeFunctionWithExpression,
|
||||
FreeConditionFromExpressionAndCondition,
|
||||
FreeExpressionFromExpressionAndCondition,
|
||||
FreeActionWithOperator,
|
||||
FreeFunctionWithObjects,
|
||||
FreeFunctionWithObjectExpression,
|
||||
|
||||
@@ -79,6 +84,9 @@ enum TestEvent {
|
||||
IllNamedBehaviorExpression,
|
||||
NoParameterBehaviorExpression,
|
||||
NoParameterIllNamedBehaviorExpression,
|
||||
BehaviorConditionFromExpressionAndCondition,
|
||||
BehaviorExpressionFromExpressionAndCondition,
|
||||
BehaviorActionWithOperator,
|
||||
|
||||
ObjectAction,
|
||||
ObjectPropertyAction,
|
||||
@@ -88,6 +96,9 @@ enum TestEvent {
|
||||
IllNamedObjectExpression,
|
||||
NoParameterObjectExpression,
|
||||
NoParameterIllNamedObjectExpression,
|
||||
ObjectConditionFromExpressionAndCondition,
|
||||
ObjectExpressionFromExpressionAndCondition,
|
||||
ObjectActionWithOperator,
|
||||
};
|
||||
|
||||
const std::vector<const gd::EventsList *> GetEventsLists(gd::Project &project) {
|
||||
@@ -113,7 +124,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
// Add some free functions usages in events
|
||||
{
|
||||
if (eventList.GetEventsCount() != FreeFunctionAction) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsFunction
|
||||
@@ -131,7 +142,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != FreeFunctionWithExpression) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsFunctionExpression
|
||||
@@ -148,8 +159,86 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
eventList.InsertEvent(event);
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != FreeConditionFromExpressionAndCondition) {
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsFunctionExpressionAndCondition
|
||||
// as a condition.
|
||||
{
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction condition;
|
||||
condition.SetType("MyEventsExtension::MyEventsFunctionExpressionAndCondition");
|
||||
condition.SetParametersCount(5);
|
||||
condition.SetParameter(
|
||||
0,
|
||||
gd::Expression("scene"));
|
||||
condition.SetParameter(
|
||||
1,
|
||||
gd::Expression(">"));
|
||||
condition.SetParameter(
|
||||
2,
|
||||
gd::Expression("2"));
|
||||
condition.SetParameter(
|
||||
3,
|
||||
gd::Expression("111"));
|
||||
condition.SetParameter(
|
||||
4,
|
||||
gd::Expression("222"));
|
||||
event.GetConditions().Insert(condition);
|
||||
eventList.InsertEvent(event);
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != FreeExpressionFromExpressionAndCondition) {
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsFunctionExpressionAndCondition
|
||||
// as an expression.
|
||||
{
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction action;
|
||||
action.SetType("MyExtension::DoSomething");
|
||||
action.SetParametersCount(1);
|
||||
action.SetParameter(
|
||||
0,
|
||||
gd::Expression(
|
||||
"2 + MyEventsExtension::MyEventsFunctionExpressionAndCondition(111, 222)"));
|
||||
event.GetActions().Insert(action);
|
||||
eventList.InsertEvent(event);
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != FreeActionWithOperator) {
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsFunctionActionWithOperator
|
||||
{
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction action;
|
||||
action.SetType("MyEventsExtension::MyEventsFunctionActionWithOperator");
|
||||
action.SetParametersCount(5);
|
||||
action.SetParameter(
|
||||
0,
|
||||
gd::Expression("scene"));
|
||||
action.SetParameter(
|
||||
1,
|
||||
gd::Expression("+"));
|
||||
action.SetParameter(
|
||||
2,
|
||||
gd::Expression("2"));
|
||||
action.SetParameter(
|
||||
3,
|
||||
gd::Expression("111"));
|
||||
action.SetParameter(
|
||||
4,
|
||||
gd::Expression("222"));
|
||||
event.GetActions().Insert(action);
|
||||
eventList.InsertEvent(event);
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != FreeFunctionWithObjects) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to objects
|
||||
{
|
||||
@@ -164,7 +253,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != FreeFunctionWithObjectExpression) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to objects in an expression
|
||||
{
|
||||
@@ -184,7 +273,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
// Add some events based behavior usages in events
|
||||
{
|
||||
if (eventList.GetEventsCount() != BehaviorAction) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event in the layout referring to
|
||||
// MyEventsExtension::MyEventsBasedBehavior::MyBehaviorEventsFunction
|
||||
@@ -204,7 +293,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != BehaviorPropertyAction) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event in the layout using "MyProperty" action
|
||||
{
|
||||
@@ -218,7 +307,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != BehaviorPropertyCondition) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event in the layout using "MyProperty" condition
|
||||
{
|
||||
@@ -232,7 +321,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != BehaviorPropertyExpression) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event in the layout using "MyProperty" expression
|
||||
{
|
||||
@@ -250,7 +339,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != BehaviorExpression) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsBasedBehavior::MyBehaviorEventsFunctionExpression
|
||||
@@ -269,7 +358,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != IllNamedBehaviorExpression) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event **wrongly** referring to
|
||||
// MyEventsExtension::MyEventsBasedBehavior::MyBehaviorEventsFunctionExpression
|
||||
@@ -289,7 +378,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != NoParameterBehaviorExpression) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsBasedBehavior::MyBehaviorEventsFunctionExpression
|
||||
@@ -308,7 +397,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != NoParameterIllNamedBehaviorExpression) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event **wrongly** referring to
|
||||
// MyEventsExtension::MyEventsBasedBehavior::MyBehaviorEventsFunctionExpression
|
||||
@@ -325,12 +414,99 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
event.GetActions().Insert(instruction);
|
||||
eventList.InsertEvent(event);
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != BehaviorConditionFromExpressionAndCondition) {
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsBasedBehavior::MyBehaviorEventsFunctionExpressionAndCondition
|
||||
// as a condition.
|
||||
{
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction condition;
|
||||
condition.SetType("MyEventsExtension::MyEventsBasedBehavior::"
|
||||
"MyBehaviorEventsFunctionExpressionAndCondition");
|
||||
condition.SetParametersCount(6);
|
||||
condition.SetParameter(
|
||||
0,
|
||||
gd::Expression("ObjectWithMyBehavior"));
|
||||
condition.SetParameter(
|
||||
1,
|
||||
gd::Expression("MyBehavior"));
|
||||
condition.SetParameter(
|
||||
2,
|
||||
gd::Expression(">"));
|
||||
condition.SetParameter(
|
||||
3,
|
||||
gd::Expression("5"));
|
||||
condition.SetParameter(
|
||||
4,
|
||||
gd::Expression("111"));
|
||||
condition.SetParameter(
|
||||
5,
|
||||
gd::Expression("222"));
|
||||
event.GetConditions().Insert(condition);
|
||||
eventList.InsertEvent(event);
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != BehaviorExpressionFromExpressionAndCondition) {
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsBasedBehavior::MyBehaviorEventsFunctionExpressionAndCondition
|
||||
// as an expression.
|
||||
{
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction action;
|
||||
action.SetType("MyExtension::DoSomething");
|
||||
action.SetParametersCount(1);
|
||||
action.SetParameter(
|
||||
0,
|
||||
gd::Expression("5 + "
|
||||
"ObjectWithMyBehavior.MyBehavior::"
|
||||
"MyBehaviorEventsFunctionExpressionAndCondition(111, 222)"));
|
||||
event.GetActions().Insert(action);
|
||||
eventList.InsertEvent(event);
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != BehaviorActionWithOperator) {
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsBasedBehavior::MyBehaviorEventsFunctionActionWithOperator
|
||||
{
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction action;
|
||||
action.SetType("MyEventsExtension::MyEventsBasedBehavior::"
|
||||
"MyBehaviorEventsFunctionActionWithOperator");
|
||||
action.SetParametersCount(6);
|
||||
action.SetParameter(
|
||||
0,
|
||||
gd::Expression("ObjectWithMyBehavior"));
|
||||
action.SetParameter(
|
||||
1,
|
||||
gd::Expression("MyBehavior"));
|
||||
action.SetParameter(
|
||||
2,
|
||||
gd::Expression("+"));
|
||||
action.SetParameter(
|
||||
3,
|
||||
gd::Expression("5"));
|
||||
action.SetParameter(
|
||||
4,
|
||||
gd::Expression("111"));
|
||||
action.SetParameter(
|
||||
5,
|
||||
gd::Expression("222"));
|
||||
event.GetActions().Insert(action);
|
||||
eventList.InsertEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
// Add some events based object usages in events
|
||||
{
|
||||
if (eventList.GetEventsCount() != ObjectAction) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event in the layout referring to
|
||||
// MyEventsExtension::MyEventsBasedObject::MyObjectEventsFunction
|
||||
@@ -349,7 +525,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != ObjectPropertyAction) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event in the layout using "MyProperty" action
|
||||
{
|
||||
@@ -363,7 +539,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != ObjectPropertyCondition) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event in the layout using "MyProperty" condition
|
||||
{
|
||||
@@ -377,7 +553,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != ObjectPropertyExpression) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event in the layout using "MyProperty" expression
|
||||
{
|
||||
@@ -395,7 +571,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != ObjectExpression) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsBasedObject::MyObjectEventsFunctionExpression
|
||||
@@ -413,7 +589,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != IllNamedObjectExpression) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event **wrongly** referring to
|
||||
// MyEventsExtension::MyEventsBasedObject::MyObjectEventsFunctionExpression
|
||||
@@ -432,7 +608,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != NoParameterObjectExpression) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsBasedObject::MyObjectEventsFunctionExpression
|
||||
@@ -451,7 +627,7 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != NoParameterIllNamedObjectExpression) {
|
||||
throw std::logic_error("Invalid events setup");
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event **wrongly** referring to
|
||||
// MyEventsExtension::MyEventsBasedObject::MyObjectEventsFunctionExpression
|
||||
@@ -468,6 +644,87 @@ const void SetupEvents(gd::EventsList &eventList) {
|
||||
event.GetActions().Insert(instruction);
|
||||
eventList.InsertEvent(event);
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != ObjectConditionFromExpressionAndCondition) {
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsBasedObject::MyObjectEventsFunctionExpressionAndCondition
|
||||
// as a condition.
|
||||
{
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction condition;
|
||||
condition.SetType("MyEventsExtension::MyEventsBasedObject::"
|
||||
"MyObjectEventsFunctionExpressionAndCondition");
|
||||
condition.SetParametersCount(5);
|
||||
condition.SetParameter(
|
||||
0,
|
||||
gd::Expression("MyCustomObject"));
|
||||
condition.SetParameter(
|
||||
1,
|
||||
gd::Expression(">"));
|
||||
condition.SetParameter(
|
||||
2,
|
||||
gd::Expression("5"));
|
||||
condition.SetParameter(
|
||||
3,
|
||||
gd::Expression("111"));
|
||||
condition.SetParameter(
|
||||
4,
|
||||
gd::Expression("222"));
|
||||
event.GetConditions().Insert(condition);
|
||||
eventList.InsertEvent(event);
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != ObjectExpressionFromExpressionAndCondition) {
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsBasedObject::MyObjectEventsFunctionExpressionAndCondition
|
||||
// as an expression.
|
||||
{
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction action;
|
||||
action.SetType("MyExtension::DoSomething");
|
||||
action.SetParametersCount(1);
|
||||
action.SetParameter(
|
||||
0,
|
||||
gd::Expression("5 + "
|
||||
"MyCustomObject."
|
||||
"MyObjectEventsFunctionExpressionAndCondition(111, 222)"));
|
||||
event.GetActions().Insert(action);
|
||||
eventList.InsertEvent(event);
|
||||
}
|
||||
|
||||
if (eventList.GetEventsCount() != ObjectActionWithOperator) {
|
||||
throw std::logic_error("Invalid events setup: " + std::to_string(eventList.GetEventsCount()));
|
||||
}
|
||||
// Create an event referring to
|
||||
// MyEventsExtension::MyEventsBasedObject::MyObjectEventsFunctionActionWithOperator
|
||||
{
|
||||
gd::StandardEvent event;
|
||||
gd::Instruction action;
|
||||
action.SetType("MyEventsExtension::MyEventsBasedObject::"
|
||||
"MyObjectEventsFunctionActionWithOperator");
|
||||
action.SetParametersCount(5);
|
||||
action.SetParameter(
|
||||
0,
|
||||
gd::Expression("MyCustomObject"));
|
||||
action.SetParameter(
|
||||
1,
|
||||
gd::Expression("+"));
|
||||
action.SetParameter(
|
||||
2,
|
||||
gd::Expression("5"));
|
||||
action.SetParameter(
|
||||
3,
|
||||
gd::Expression("111"));
|
||||
action.SetParameter(
|
||||
4,
|
||||
gd::Expression("222"));
|
||||
event.GetActions().Insert(action);
|
||||
eventList.InsertEvent(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -525,6 +782,31 @@ SetupProjectWithEventsFunctionExtension(gd::Project &project) {
|
||||
.SetType("behavior")
|
||||
.SetExtraInfo("MyEventsExtension::MyEventsBasedBehavior"));
|
||||
|
||||
auto &behaviorExpressionAndCondition =
|
||||
behaviorEventsFunctions
|
||||
.InsertNewEventsFunction("MyBehaviorEventsFunctionExpressionAndCondition", 2)
|
||||
.SetFunctionType(gd::EventsFunction::ExpressionAndCondition);
|
||||
behaviorExpressionAndCondition.GetParameters().push_back(
|
||||
gd::ParameterMetadata().SetName("Object").SetType("object"));
|
||||
behaviorExpressionAndCondition.GetParameters().push_back(
|
||||
gd::ParameterMetadata()
|
||||
.SetName("Behavior")
|
||||
.SetType("behavior")
|
||||
.SetExtraInfo("MyExtension::MyEventsBasedBehavior"));
|
||||
behaviorExpressionAndCondition.GetParameters().push_back(
|
||||
gd::ParameterMetadata()
|
||||
.SetName("Value1")
|
||||
.SetType("expression"));
|
||||
behaviorExpressionAndCondition.GetParameters().push_back(
|
||||
gd::ParameterMetadata()
|
||||
.SetName("Value2")
|
||||
.SetType("expression"));
|
||||
|
||||
behaviorEventsFunctions
|
||||
.InsertNewEventsFunction("MyBehaviorEventsFunctionActionWithOperator", 2)
|
||||
.SetFunctionType(gd::EventsFunction::ActionWithOperator)
|
||||
.SetGetterName("MyBehaviorEventsFunctionExpressionAndCondition");
|
||||
|
||||
// Add property
|
||||
eventsBasedBehavior.GetPropertyDescriptors()
|
||||
.InsertNew("MyProperty", 0)
|
||||
@@ -568,6 +850,26 @@ SetupProjectWithEventsFunctionExtension(gd::Project &project) {
|
||||
.SetType("object")
|
||||
.SetExtraInfo("MyEventsExtension::MyEventsBasedObject"));
|
||||
|
||||
auto &objectExpressionAndCondition =
|
||||
objectEventsFunctions
|
||||
.InsertNewEventsFunction("MyObjectEventsFunctionExpressionAndCondition", 2)
|
||||
.SetFunctionType(gd::EventsFunction::ExpressionAndCondition);
|
||||
objectExpressionAndCondition.GetParameters().push_back(
|
||||
gd::ParameterMetadata().SetName("Object").SetType("object"));
|
||||
objectExpressionAndCondition.GetParameters().push_back(
|
||||
gd::ParameterMetadata()
|
||||
.SetName("Value1")
|
||||
.SetType("expression"));
|
||||
objectExpressionAndCondition.GetParameters().push_back(
|
||||
gd::ParameterMetadata()
|
||||
.SetName("Value2")
|
||||
.SetType("expression"));
|
||||
|
||||
objectEventsFunctions
|
||||
.InsertNewEventsFunction("MyObjectEventsFunctionActionWithOperator", 2)
|
||||
.SetFunctionType(gd::EventsFunction::ActionWithOperator)
|
||||
.SetGetterName("MyObjectEventsFunctionExpressionAndCondition");
|
||||
|
||||
// Add a property
|
||||
eventsBasedObject.GetPropertyDescriptors()
|
||||
.InsertNew("MyProperty", 0)
|
||||
@@ -620,6 +922,7 @@ SetupProjectWithEventsFunctionExtension(gd::Project &project) {
|
||||
.SetName("Behavior")
|
||||
.SetType("behavior")
|
||||
.SetExtraInfo("MyEventsExtension::MyEventsBasedBehavior"));
|
||||
|
||||
auto &expression =
|
||||
eventsExtension.InsertNewEventsFunction("MyEventsFunctionExpression", 1)
|
||||
.SetFunctionType(gd::EventsFunction::Expression);
|
||||
@@ -627,6 +930,21 @@ SetupProjectWithEventsFunctionExtension(gd::Project &project) {
|
||||
.SetName("currentScene")
|
||||
.SetType("")
|
||||
.SetCodeOnly(true));
|
||||
|
||||
auto &freeExpressionAndCondition = eventsExtension.InsertNewEventsFunction("MyEventsFunctionExpressionAndCondition", 2)
|
||||
.SetFunctionType(gd::EventsFunction::ExpressionAndCondition);
|
||||
freeExpressionAndCondition.GetParameters().push_back(
|
||||
gd::ParameterMetadata()
|
||||
.SetName("Value1")
|
||||
.SetType("expression"));
|
||||
freeExpressionAndCondition.GetParameters().push_back(
|
||||
gd::ParameterMetadata()
|
||||
.SetName("Value2")
|
||||
.SetType("expression"));
|
||||
|
||||
eventsExtension.InsertNewEventsFunction("MyEventsFunctionActionWithOperator", 2)
|
||||
.SetFunctionType(gd::EventsFunction::ActionWithOperator)
|
||||
.SetGetterName("MyEventsFunctionExpressionAndCondition");
|
||||
}
|
||||
|
||||
// Add some usages in events
|
||||
@@ -1046,6 +1364,21 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
eventsList->GetEvent(FreeFunctionWithExpression)) ==
|
||||
"1 + MyRenamedExtension::MyEventsFunctionExpression(123, 456)");
|
||||
|
||||
// Check that events function calls from an ExpressionAndCondition have
|
||||
// been renamed.
|
||||
REQUIRE(GetEventFirstConditionType(
|
||||
eventsList->GetEvent(FreeConditionFromExpressionAndCondition)) ==
|
||||
"MyRenamedExtension::MyEventsFunctionExpressionAndCondition");
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(FreeExpressionFromExpressionAndCondition)) ==
|
||||
"2 + MyRenamedExtension::MyEventsFunctionExpressionAndCondition(111, 222)");
|
||||
|
||||
// Check that events function calls from an ActionWithOperator has
|
||||
// been renamed.
|
||||
REQUIRE(GetEventFirstActionType(
|
||||
eventsList->GetEvent(FreeActionWithOperator)) ==
|
||||
"MyRenamedExtension::MyEventsFunctionActionWithOperator");
|
||||
|
||||
// Check that the type of the behavior was changed in the behaviors of
|
||||
// objects. Name is *not* changed.
|
||||
REQUIRE(project.GetLayout("Scene")
|
||||
@@ -1082,7 +1415,17 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
REQUIRE(GetEventFirstActionType(eventsList->GetEvent(BehaviorAction)) ==
|
||||
"MyRenamedExtension::MyEventsBasedBehavior::"
|
||||
"MyBehaviorEventsFunction");
|
||||
|
||||
REQUIRE(
|
||||
GetEventFirstConditionType(
|
||||
eventsList->GetEvent(BehaviorConditionFromExpressionAndCondition)) ==
|
||||
"MyRenamedExtension::MyEventsBasedBehavior::"
|
||||
"MyBehaviorEventsFunctionExpressionAndCondition");
|
||||
REQUIRE(
|
||||
GetEventFirstActionType(
|
||||
eventsList->GetEvent(BehaviorActionWithOperator)) ==
|
||||
"MyRenamedExtension::MyEventsBasedBehavior::"
|
||||
"MyBehaviorEventsFunctionActionWithOperator");
|
||||
|
||||
// Check if events-based behaviors properties have been renamed in
|
||||
// instructions
|
||||
REQUIRE(GetEventFirstActionType(
|
||||
@@ -1094,16 +1437,19 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
// expressions
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(BehaviorExpression)) ==
|
||||
"1 + "
|
||||
"ObjectWithMyBehavior.MyBehavior::"
|
||||
"1 + ObjectWithMyBehavior.MyBehavior::"
|
||||
"MyBehaviorEventsFunctionExpression(123, 456, 789)");
|
||||
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(NoParameterBehaviorExpression)) ==
|
||||
"3 + "
|
||||
"ObjectWithMyBehavior.MyBehavior::"
|
||||
"3 + ObjectWithMyBehavior.MyBehavior::"
|
||||
"MyBehaviorEventsFunctionExpression");
|
||||
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(BehaviorExpressionFromExpressionAndCondition)) ==
|
||||
"5 + ObjectWithMyBehavior.MyBehavior::"
|
||||
"MyBehaviorEventsFunctionExpressionAndCondition(111, 222)");
|
||||
|
||||
// Check that the type of the object was changed in the custom
|
||||
// objects. Name is *not* changed.
|
||||
REQUIRE(
|
||||
@@ -1117,6 +1463,16 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
REQUIRE(
|
||||
GetEventFirstActionType(eventsList->GetEvent(ObjectAction)) ==
|
||||
"MyRenamedExtension::MyEventsBasedObject::MyObjectEventsFunction");
|
||||
REQUIRE(
|
||||
GetEventFirstConditionType(
|
||||
eventsList->GetEvent(ObjectConditionFromExpressionAndCondition)) ==
|
||||
"MyRenamedExtension::MyEventsBasedObject::"
|
||||
"MyObjectEventsFunctionExpressionAndCondition");
|
||||
REQUIRE(
|
||||
GetEventFirstActionType(
|
||||
eventsList->GetEvent(ObjectActionWithOperator)) ==
|
||||
"MyRenamedExtension::MyEventsBasedObject::"
|
||||
"MyObjectEventsFunctionActionWithOperator");
|
||||
|
||||
// Check if events-based object properties have been renamed in
|
||||
// instructions
|
||||
@@ -1128,14 +1484,17 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
// expressions
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(ObjectExpression)) ==
|
||||
"1 + "
|
||||
"MyCustomObject."
|
||||
"1 + MyCustomObject."
|
||||
"MyObjectEventsFunctionExpression(123, 456, 789)");
|
||||
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(NoParameterObjectExpression)) ==
|
||||
"3 + "
|
||||
"MyCustomObject.MyObjectEventsFunctionExpression");
|
||||
"3 + MyCustomObject.MyObjectEventsFunctionExpression");
|
||||
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(ObjectExpressionFromExpressionAndCondition)) ==
|
||||
"5 + MyCustomObject."
|
||||
"MyObjectEventsFunctionExpressionAndCondition(111, 222)");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1237,6 +1596,35 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
}
|
||||
}
|
||||
|
||||
SECTION("(Free) events expression and condition renamed") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
SetupProjectWithDummyPlatform(project, platform);
|
||||
auto &eventsExtension = SetupProjectWithEventsFunctionExtension(project);
|
||||
|
||||
gd::WholeProjectRefactorer::RenameEventsFunction(
|
||||
project,
|
||||
eventsExtension,
|
||||
"MyEventsFunctionExpressionAndCondition",
|
||||
"MyRenamedFunctionExpressionAndCondition");
|
||||
|
||||
for (auto *eventsList : GetEventsLists(project)) {
|
||||
// Check that events function calls in expressions have been renamed
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(FreeExpressionFromExpressionAndCondition)) ==
|
||||
"2 + MyEventsExtension::MyRenamedFunctionExpressionAndCondition(111, 222)");
|
||||
|
||||
// Check that events function calls in instructions have been renamed
|
||||
REQUIRE(GetEventFirstConditionType(
|
||||
eventsList->GetEvent(FreeConditionFromExpressionAndCondition)) ==
|
||||
"MyEventsExtension::MyRenamedFunctionExpressionAndCondition");
|
||||
|
||||
// Check that the action still refer to the right ExpressionAndCondition.
|
||||
REQUIRE(eventsExtension.GetEventsFunction("MyEventsFunctionActionWithOperator")
|
||||
.GetGetterName() == "MyRenamedFunctionExpressionAndCondition");
|
||||
}
|
||||
}
|
||||
|
||||
SECTION("(Free) events action parameter moved") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
@@ -1277,6 +1665,35 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
}
|
||||
}
|
||||
|
||||
SECTION("(Free) events expression and condition parameter moved") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
SetupProjectWithDummyPlatform(project, platform);
|
||||
auto &eventsExtension = SetupProjectWithEventsFunctionExtension(project);
|
||||
|
||||
// The index 0 is reserved for the RuntimeScene.
|
||||
gd::WholeProjectRefactorer::MoveEventsFunctionParameter(
|
||||
project, eventsExtension, "MyEventsFunctionExpressionAndCondition", 1, 2);
|
||||
|
||||
for (auto *eventsList : GetEventsLists(project)) {
|
||||
// Check that events function calls in expressions have been updated
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(FreeExpressionFromExpressionAndCondition)) ==
|
||||
"2 + MyEventsExtension::MyEventsFunctionExpressionAndCondition(222, 111)");
|
||||
|
||||
// Check that events function calls in instructions have been updated
|
||||
auto &condition = static_cast<const gd::StandardEvent &>(
|
||||
eventsList->GetEvent(FreeConditionFromExpressionAndCondition))
|
||||
.GetConditions()
|
||||
.Get(0);
|
||||
REQUIRE(condition.GetParameter(0).GetPlainString() == "scene");
|
||||
REQUIRE(condition.GetParameter(1).GetPlainString() == ">");
|
||||
REQUIRE(condition.GetParameter(2).GetPlainString() == "2");
|
||||
REQUIRE(condition.GetParameter(3).GetPlainString() == "222");
|
||||
REQUIRE(condition.GetParameter(4).GetPlainString() == "111");
|
||||
}
|
||||
}
|
||||
|
||||
SECTION("Events based behavior renamed (instructions update)") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
@@ -1314,6 +1731,14 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
REQUIRE(GetEventFirstActionType(eventsList->GetEvent(BehaviorAction)) ==
|
||||
"MyEventsExtension::MyRenamedEventsBasedBehavior::"
|
||||
"MyBehaviorEventsFunction");
|
||||
REQUIRE(GetEventFirstConditionType(
|
||||
eventsList->GetEvent(BehaviorConditionFromExpressionAndCondition)) ==
|
||||
"MyEventsExtension::MyRenamedEventsBasedBehavior::"
|
||||
"MyBehaviorEventsFunctionExpressionAndCondition");
|
||||
REQUIRE(GetEventFirstActionType(
|
||||
eventsList->GetEvent(BehaviorActionWithOperator)) ==
|
||||
"MyEventsExtension::MyRenamedEventsBasedBehavior::"
|
||||
"MyBehaviorEventsFunctionActionWithOperator");
|
||||
|
||||
// Check if events-based behaviors properties have been renamed in
|
||||
// instructions
|
||||
@@ -1326,9 +1751,12 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
// expressions
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(BehaviorExpression)) ==
|
||||
"1 + "
|
||||
"ObjectWithMyBehavior.MyBehavior::"
|
||||
"1 + ObjectWithMyBehavior.MyBehavior::"
|
||||
"MyBehaviorEventsFunctionExpression(123, 456, 789)");
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(BehaviorExpressionFromExpressionAndCondition)) ==
|
||||
"5 + ObjectWithMyBehavior.MyBehavior::"
|
||||
"MyBehaviorEventsFunctionExpressionAndCondition(111, 222)");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1405,6 +1833,14 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
REQUIRE(GetEventFirstActionType(eventsList->GetEvent(ObjectAction)) ==
|
||||
"MyEventsExtension::MyRenamedEventsBasedObject::"
|
||||
"MyObjectEventsFunction");
|
||||
REQUIRE(GetEventFirstConditionType(
|
||||
eventsList->GetEvent(ObjectConditionFromExpressionAndCondition)) ==
|
||||
"MyEventsExtension::MyRenamedEventsBasedObject::"
|
||||
"MyObjectEventsFunctionExpressionAndCondition");
|
||||
REQUIRE(GetEventFirstActionType(
|
||||
eventsList->GetEvent(ObjectActionWithOperator)) ==
|
||||
"MyEventsExtension::MyRenamedEventsBasedObject::"
|
||||
"MyObjectEventsFunctionActionWithOperator");
|
||||
|
||||
// Check if events-based object properties have been renamed in
|
||||
// instructions
|
||||
@@ -1417,9 +1853,12 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
// expressions
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(ObjectExpression)) ==
|
||||
"1 + "
|
||||
"MyCustomObject."
|
||||
"1 + MyCustomObject."
|
||||
"MyObjectEventsFunctionExpression(123, 456, 789)");
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(ObjectExpressionFromExpressionAndCondition)) ==
|
||||
"5 + MyCustomObject."
|
||||
"MyObjectEventsFunctionExpressionAndCondition(111, 222)");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1621,6 +2060,80 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
}
|
||||
}
|
||||
|
||||
SECTION("(Events based behavior) events expression and condition renamed") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
SetupProjectWithDummyPlatform(project, platform);
|
||||
auto &eventsExtension = SetupProjectWithEventsFunctionExtension(project);
|
||||
auto &eventsBasedBehavior =
|
||||
eventsExtension.GetEventsBasedBehaviors().Get("MyEventsBasedBehavior");
|
||||
|
||||
gd::WholeProjectRefactorer::RenameBehaviorEventsFunction(
|
||||
project,
|
||||
eventsExtension,
|
||||
eventsBasedBehavior,
|
||||
"MyBehaviorEventsFunctionExpressionAndCondition",
|
||||
"MyRenamedBehaviorEventsFunctionExpressionAndCondition");
|
||||
|
||||
for (auto *eventsList : GetEventsLists(project)) {
|
||||
// Check events-based behavior methods have been renamed in
|
||||
// expressions
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(BehaviorExpressionFromExpressionAndCondition)) ==
|
||||
"5 + ObjectWithMyBehavior.MyBehavior::"
|
||||
"MyRenamedBehaviorEventsFunctionExpressionAndCondition(111, 222)");
|
||||
|
||||
// Check if events-based behavior methods have been renamed in
|
||||
// instructions
|
||||
REQUIRE(GetEventFirstConditionType(
|
||||
eventsList->GetEvent(BehaviorConditionFromExpressionAndCondition)) ==
|
||||
"MyEventsExtension::MyEventsBasedBehavior::"
|
||||
"MyRenamedBehaviorEventsFunctionExpressionAndCondition");
|
||||
|
||||
// Check that the action still refer to the right ExpressionAndCondition.
|
||||
REQUIRE(eventsBasedBehavior.GetEventsFunctions()
|
||||
.GetEventsFunction("MyBehaviorEventsFunctionActionWithOperator")
|
||||
.GetGetterName() == "MyRenamedBehaviorEventsFunctionExpressionAndCondition");
|
||||
}
|
||||
}
|
||||
|
||||
SECTION("(Events based object) events expression and condition renamed") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
SetupProjectWithDummyPlatform(project, platform);
|
||||
auto &eventsExtension = SetupProjectWithEventsFunctionExtension(project);
|
||||
auto &eventsBasedObject =
|
||||
eventsExtension.GetEventsBasedObjects().Get("MyEventsBasedObject");
|
||||
|
||||
gd::WholeProjectRefactorer::RenameObjectEventsFunction(
|
||||
project,
|
||||
eventsExtension,
|
||||
eventsBasedObject,
|
||||
"MyObjectEventsFunctionExpressionAndCondition",
|
||||
"MyRenamedObjectEventsFunctionExpressionAndCondition");
|
||||
|
||||
for (auto *eventsList : GetEventsLists(project)) {
|
||||
// Check events-based behavior methods have been renamed in
|
||||
// expressions
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(ObjectExpressionFromExpressionAndCondition)) ==
|
||||
"5 + MyCustomObject."
|
||||
"MyRenamedObjectEventsFunctionExpressionAndCondition(111, 222)");
|
||||
|
||||
// Check if events-based behavior methods have been renamed in
|
||||
// instructions
|
||||
REQUIRE(GetEventFirstConditionType(
|
||||
eventsList->GetEvent(ObjectConditionFromExpressionAndCondition)) ==
|
||||
"MyEventsExtension::MyEventsBasedObject::"
|
||||
"MyRenamedObjectEventsFunctionExpressionAndCondition");
|
||||
|
||||
// Check that the action still refer to the right ExpressionAndCondition.
|
||||
REQUIRE(eventsBasedObject.GetEventsFunctions()
|
||||
.GetEventsFunction("MyObjectEventsFunctionActionWithOperator")
|
||||
.GetGetterName() == "MyRenamedObjectEventsFunctionExpressionAndCondition");
|
||||
}
|
||||
}
|
||||
|
||||
SECTION("(Events based behavior) events action parameter moved") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
@@ -1737,6 +2250,83 @@ TEST_CASE("WholeProjectRefactorer", "[common]") {
|
||||
}
|
||||
}
|
||||
|
||||
SECTION("(Events based behavior) events expression and condition parameter moved") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
SetupProjectWithDummyPlatform(project, platform);
|
||||
auto &eventsExtension = SetupProjectWithEventsFunctionExtension(project);
|
||||
auto &eventsBasedBehavior =
|
||||
eventsExtension.GetEventsBasedBehaviors().Get("MyEventsBasedBehavior");
|
||||
|
||||
// The first 2 parameters are reserved for the object and behavior.
|
||||
gd::WholeProjectRefactorer::MoveBehaviorEventsFunctionParameter(
|
||||
project,
|
||||
eventsExtension,
|
||||
eventsBasedBehavior,
|
||||
"MyBehaviorEventsFunctionExpressionAndCondition",
|
||||
2,
|
||||
3);
|
||||
|
||||
for (auto *eventsList : GetEventsLists(project)) {
|
||||
// Check parameters of events-based behavior methods have been moved in
|
||||
// expressions
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(BehaviorExpressionFromExpressionAndCondition)) ==
|
||||
"5 + ObjectWithMyBehavior.MyBehavior::"
|
||||
"MyBehaviorEventsFunctionExpressionAndCondition(222, 111)");
|
||||
// Check if parameters of events-based behavior methods have been moved in
|
||||
// instructions
|
||||
auto &action = static_cast<const gd::StandardEvent &>(
|
||||
eventsList->GetEvent(BehaviorConditionFromExpressionAndCondition))
|
||||
.GetConditions()
|
||||
.Get(0);
|
||||
REQUIRE(action.GetParameter(0).GetPlainString() == "ObjectWithMyBehavior");
|
||||
REQUIRE(action.GetParameter(1).GetPlainString() == "MyBehavior");
|
||||
REQUIRE(action.GetParameter(2).GetPlainString() == ">");
|
||||
REQUIRE(action.GetParameter(3).GetPlainString() == "5");
|
||||
REQUIRE(action.GetParameter(4).GetPlainString() == "222");
|
||||
REQUIRE(action.GetParameter(5).GetPlainString() == "111");
|
||||
}
|
||||
}
|
||||
|
||||
SECTION("(Events based object) events expression and condition parameter moved") {
|
||||
gd::Project project;
|
||||
gd::Platform platform;
|
||||
SetupProjectWithDummyPlatform(project, platform);
|
||||
auto &eventsExtension = SetupProjectWithEventsFunctionExtension(project);
|
||||
auto &eventsBasedObject =
|
||||
eventsExtension.GetEventsBasedObjects().Get("MyEventsBasedObject");
|
||||
|
||||
// The first 2 parameters are reserved for the object and behavior.
|
||||
gd::WholeProjectRefactorer::MoveObjectEventsFunctionParameter(
|
||||
project,
|
||||
eventsExtension,
|
||||
eventsBasedObject,
|
||||
"MyObjectEventsFunctionExpressionAndCondition",
|
||||
1,
|
||||
2);
|
||||
|
||||
for (auto *eventsList : GetEventsLists(project)) {
|
||||
// Check parameters of events-based behavior methods have been moved in
|
||||
// expressions
|
||||
REQUIRE(GetEventFirstActionFirstParameterString(
|
||||
eventsList->GetEvent(ObjectExpressionFromExpressionAndCondition)) ==
|
||||
"5 + MyCustomObject."
|
||||
"MyObjectEventsFunctionExpressionAndCondition(222, 111)");
|
||||
// Check if parameters of events-based behavior methods have been moved in
|
||||
// instructions
|
||||
auto &action = static_cast<const gd::StandardEvent &>(
|
||||
eventsList->GetEvent(ObjectConditionFromExpressionAndCondition))
|
||||
.GetConditions()
|
||||
.Get(0);
|
||||
REQUIRE(action.GetParameter(0).GetPlainString() == "MyCustomObject");
|
||||
REQUIRE(action.GetParameter(1).GetPlainString() == ">");
|
||||
REQUIRE(action.GetParameter(2).GetPlainString() == "5");
|
||||
REQUIRE(action.GetParameter(3).GetPlainString() == "222");
|
||||
REQUIRE(action.GetParameter(4).GetPlainString() == "111");
|
||||
}
|
||||
}
|
||||
|
||||
SECTION(
|
||||
"(Events based behavior) property renamed (not a required behavior)") {
|
||||
gd::Project project;
|
||||
|
@@ -105,9 +105,9 @@ std::map<gd::String, gd::PropertyDescriptor> AnchorBehavior::GetProperties(
|
||||
|
||||
properties[("useLegacyBottomAndRightAnchors")]
|
||||
.SetLabel(_(
|
||||
"Stretch object when anchoring right or bottom ledge (deprecated, "
|
||||
"it's recommended to let this unchecked and anchor both sides if you "
|
||||
"want Sprite to stretch instead.)"))
|
||||
"Stretch object when anchoring right or bottom edge (deprecated, "
|
||||
"it's recommended to leave this unchecked and anchor both sides if "
|
||||
"you want Sprite to stretch instead.)"))
|
||||
.SetGroup(_("Deprecated options (advanced)"))
|
||||
.SetValue(behaviorContent.GetBoolAttribute(
|
||||
"useLegacyBottomAndRightAnchors", true)
|
||||
|
@@ -17,8 +17,12 @@ namespace gdjs {
|
||||
_bottomEdgeDistance: number = 0;
|
||||
_useLegacyBottomAndRightAnchors: boolean = false;
|
||||
|
||||
constructor(runtimeScene, behaviorData, owner) {
|
||||
super(runtimeScene, behaviorData, owner);
|
||||
constructor(
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
behaviorData,
|
||||
owner: gdjs.RuntimeObject
|
||||
) {
|
||||
super(instanceContainer, behaviorData, owner);
|
||||
this._relativeToOriginalWindowSize = !!behaviorData.relativeToOriginalWindowSize;
|
||||
this._leftEdgeAnchor = behaviorData.leftEdgeAnchor;
|
||||
this._rightEdgeAnchor = behaviorData.rightEdgeAnchor;
|
||||
@@ -65,11 +69,15 @@ namespace gdjs {
|
||||
this._invalidDistances = true;
|
||||
}
|
||||
|
||||
doStepPreEvents(runtimeScene) {
|
||||
const game = runtimeScene.getGame();
|
||||
doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
const workingPoint: FloatPoint = gdjs.staticArray(
|
||||
gdjs.AnchorRuntimeBehavior.prototype.doStepPreEvents
|
||||
) as FloatPoint;
|
||||
// TODO EBO Make it work with event based objects or hide this behavior for them.
|
||||
const game = instanceContainer.getGame();
|
||||
let rendererWidth = game.getGameResolutionWidth();
|
||||
let rendererHeight = game.getGameResolutionHeight();
|
||||
const layer = runtimeScene.getLayer(this.owner.getLayer());
|
||||
const layer = instanceContainer.getLayer(this.owner.getLayer());
|
||||
if (this._invalidDistances) {
|
||||
if (this._relativeToOriginalWindowSize) {
|
||||
rendererWidth = game.getOriginalWidth();
|
||||
@@ -79,7 +87,9 @@ namespace gdjs {
|
||||
//Calculate the distances from the window's bounds.
|
||||
const topLeftPixel = layer.convertCoords(
|
||||
this.owner.getDrawableX(),
|
||||
this.owner.getDrawableY()
|
||||
this.owner.getDrawableY(),
|
||||
0,
|
||||
workingPoint
|
||||
);
|
||||
|
||||
//Left edge
|
||||
@@ -125,9 +135,12 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
}
|
||||
// It's fine to reuse workingPoint as topLeftPixel is no longer used.
|
||||
const bottomRightPixel = layer.convertCoords(
|
||||
this.owner.getDrawableX() + this.owner.getWidth(),
|
||||
this.owner.getDrawableY() + this.owner.getHeight()
|
||||
this.owner.getDrawableY() + this.owner.getHeight(),
|
||||
0,
|
||||
workingPoint
|
||||
);
|
||||
|
||||
//Right edge
|
||||
@@ -268,11 +281,24 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
}
|
||||
const topLeftCoord = layer.convertInverseCoords(leftPixel, topPixel);
|
||||
// It's fine to reuse workingPoint as topLeftPixel is no longer used.
|
||||
const topLeftCoord = layer.convertInverseCoords(
|
||||
leftPixel,
|
||||
topPixel,
|
||||
0,
|
||||
workingPoint
|
||||
);
|
||||
const left = topLeftCoord[0];
|
||||
const top = topLeftCoord[1];
|
||||
|
||||
const bottomRightCoord = layer.convertInverseCoords(
|
||||
rightPixel,
|
||||
bottomPixel
|
||||
bottomPixel,
|
||||
0,
|
||||
workingPoint
|
||||
);
|
||||
const right = bottomRightCoord[0];
|
||||
const bottom = bottomRightCoord[1];
|
||||
|
||||
// Compatibility with GD <= 5.0.133
|
||||
if (this._useLegacyBottomAndRightAnchors) {
|
||||
@@ -281,25 +307,25 @@ namespace gdjs {
|
||||
this._rightEdgeAnchor !==
|
||||
AnchorRuntimeBehavior.HorizontalAnchor.NONE
|
||||
) {
|
||||
this.owner.setWidth(bottomRightCoord[0] - topLeftCoord[0]);
|
||||
this.owner.setWidth(right - left);
|
||||
}
|
||||
if (
|
||||
this._bottomEdgeAnchor !== AnchorRuntimeBehavior.VerticalAnchor.NONE
|
||||
) {
|
||||
this.owner.setHeight(bottomRightCoord[1] - topLeftCoord[1]);
|
||||
this.owner.setHeight(bottom - top);
|
||||
}
|
||||
if (
|
||||
this._leftEdgeAnchor !== AnchorRuntimeBehavior.HorizontalAnchor.NONE
|
||||
) {
|
||||
this.owner.setX(
|
||||
topLeftCoord[0] + this.owner.getX() - this.owner.getDrawableX()
|
||||
left + this.owner.getX() - this.owner.getDrawableX()
|
||||
);
|
||||
}
|
||||
if (
|
||||
this._topEdgeAnchor !== AnchorRuntimeBehavior.VerticalAnchor.NONE
|
||||
) {
|
||||
this.owner.setY(
|
||||
topLeftCoord[1] + this.owner.getY() - this.owner.getDrawableY()
|
||||
top + this.owner.getY() - this.owner.getDrawableY()
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -311,15 +337,15 @@ namespace gdjs {
|
||||
AnchorRuntimeBehavior.HorizontalAnchor.NONE &&
|
||||
this._leftEdgeAnchor !== AnchorRuntimeBehavior.HorizontalAnchor.NONE
|
||||
) {
|
||||
this.owner.setWidth(bottomRightCoord[0] - topLeftCoord[0]);
|
||||
this.owner.setX(topLeftCoord[0]);
|
||||
this.owner.setWidth(right - left);
|
||||
this.owner.setX(left);
|
||||
} else {
|
||||
if (
|
||||
this._leftEdgeAnchor !==
|
||||
AnchorRuntimeBehavior.HorizontalAnchor.NONE
|
||||
) {
|
||||
this.owner.setX(
|
||||
topLeftCoord[0] + this.owner.getX() - this.owner.getDrawableX()
|
||||
left + this.owner.getX() - this.owner.getDrawableX()
|
||||
);
|
||||
}
|
||||
if (
|
||||
@@ -327,7 +353,7 @@ namespace gdjs {
|
||||
AnchorRuntimeBehavior.HorizontalAnchor.NONE
|
||||
) {
|
||||
this.owner.setX(
|
||||
bottomRightCoord[0] +
|
||||
right +
|
||||
this.owner.getX() -
|
||||
this.owner.getDrawableX() -
|
||||
this.owner.getWidth()
|
||||
@@ -340,14 +366,14 @@ namespace gdjs {
|
||||
AnchorRuntimeBehavior.VerticalAnchor.NONE &&
|
||||
this._topEdgeAnchor !== AnchorRuntimeBehavior.VerticalAnchor.NONE
|
||||
) {
|
||||
this.owner.setHeight(bottomRightCoord[1] - topLeftCoord[1]);
|
||||
this.owner.setY(topLeftCoord[1]);
|
||||
this.owner.setHeight(bottom - top);
|
||||
this.owner.setY(top);
|
||||
} else {
|
||||
if (
|
||||
this._topEdgeAnchor !== AnchorRuntimeBehavior.VerticalAnchor.NONE
|
||||
) {
|
||||
this.owner.setY(
|
||||
topLeftCoord[1] + this.owner.getY() - this.owner.getDrawableY()
|
||||
top + this.owner.getY() - this.owner.getDrawableY()
|
||||
);
|
||||
}
|
||||
if (
|
||||
@@ -355,7 +381,7 @@ namespace gdjs {
|
||||
AnchorRuntimeBehavior.VerticalAnchor.NONE
|
||||
) {
|
||||
this.owner.setY(
|
||||
bottomRightCoord[1] +
|
||||
bottom +
|
||||
this.owner.getY() -
|
||||
this.owner.getDrawableY() -
|
||||
this.owner.getHeight()
|
||||
@@ -366,7 +392,7 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
doStepPostEvents(runtimeScene) {}
|
||||
doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {}
|
||||
|
||||
static HorizontalAnchor = {
|
||||
NONE: 0,
|
||||
|
@@ -10,11 +10,11 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* @param runtimeObject The object to render
|
||||
* @param runtimeScene The gdjs.RuntimeScene in which the object is
|
||||
* @param instanceContainer The gdjs.RuntimeInstanceContainer in which the object is
|
||||
*/
|
||||
constructor(
|
||||
runtimeObject: gdjs.BBTextRuntimeObject,
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
) {
|
||||
this._object = runtimeObject;
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace gdjs {
|
||||
if (this._pixiObject === undefined) {
|
||||
this._pixiObject = new MultiStyleText(runtimeObject._text, {
|
||||
default: {
|
||||
fontFamily: runtimeScene
|
||||
fontFamily: instanceContainer
|
||||
.getGame()
|
||||
.getFontManager()
|
||||
.getFontFamily(runtimeObject._fontFamily),
|
||||
@@ -44,7 +44,7 @@ namespace gdjs {
|
||||
this.updateFontFamily();
|
||||
this.updateFontSize();
|
||||
}
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
.getLayer('')
|
||||
.getRenderer()
|
||||
.addRendererObject(this._pixiObject, runtimeObject.getZOrder());
|
||||
@@ -95,7 +95,8 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
updateFontFamily(): void {
|
||||
this._pixiObject.textStyles.default.fontFamily = this._object._runtimeScene
|
||||
this._pixiObject.textStyles.default.fontFamily = this._object
|
||||
.getInstanceContainer()
|
||||
.getGame()
|
||||
.getFontManager()
|
||||
.getFontFamily(this._object._fontFamily);
|
||||
|
@@ -48,11 +48,14 @@ namespace gdjs {
|
||||
hidden: boolean;
|
||||
|
||||
/**
|
||||
* @param runtimeScene The scene the object belongs to.
|
||||
* @param instanceContainer The container the object belongs to.
|
||||
* @param objectData The object data used to initialize the object
|
||||
*/
|
||||
constructor(runtimeScene: gdjs.RuntimeScene, objectData: BBTextObjectData) {
|
||||
super(runtimeScene, objectData);
|
||||
constructor(
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
objectData: BBTextObjectData
|
||||
) {
|
||||
super(instanceContainer, objectData);
|
||||
// @ts-ignore - parseFloat should not be required, but GDevelop 5.0 beta 92 and below were storing it as a string.
|
||||
this._opacity = parseFloat(objectData.content.opacity);
|
||||
this._text = objectData.content.text;
|
||||
@@ -62,7 +65,10 @@ namespace gdjs {
|
||||
this._fontSize = parseFloat(objectData.content.fontSize);
|
||||
this._wordWrap = objectData.content.wordWrap;
|
||||
this._align = objectData.content.align;
|
||||
this._renderer = new gdjs.BBTextRuntimeObjectRenderer(this, runtimeScene);
|
||||
this._renderer = new gdjs.BBTextRuntimeObjectRenderer(
|
||||
this,
|
||||
instanceContainer
|
||||
);
|
||||
this.hidden = !objectData.content.visible;
|
||||
|
||||
// *ALWAYS* call `this.onCreated()` at the very end of your object constructor.
|
||||
@@ -122,8 +128,8 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
onDestroyFromScene(runtimeScene): void {
|
||||
super.onDestroyFromScene(runtimeScene);
|
||||
onDestroyFromScene(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
super.onDestroyFromScene(instanceContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -239,7 +245,7 @@ namespace gdjs {
|
||||
|
||||
this._wrappingWidth = width;
|
||||
this._renderer.updateWrappingWidth();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -254,7 +260,7 @@ namespace gdjs {
|
||||
|
||||
this._wordWrap = wordWrap;
|
||||
this._renderer.updateWordWrap();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
getWordWrap() {
|
||||
|
@@ -10,16 +10,16 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* @param runtimeObject The object to render
|
||||
* @param runtimeScene The gdjs.RuntimeScene in which the object is
|
||||
* @param instanceContainer The container in which the object is
|
||||
*/
|
||||
constructor(
|
||||
runtimeObject: gdjs.BitmapTextRuntimeObject,
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
) {
|
||||
this._object = runtimeObject;
|
||||
|
||||
// Obtain the bitmap font to use in the object.
|
||||
const bitmapFont = runtimeScene
|
||||
const bitmapFont = instanceContainer
|
||||
.getGame()
|
||||
.getBitmapFontManager()
|
||||
.obtainBitmapFont(
|
||||
@@ -32,7 +32,7 @@ namespace gdjs {
|
||||
});
|
||||
|
||||
// Set the object on the scene
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
.getLayer('')
|
||||
.getRenderer()
|
||||
.addRendererObject(this._pixiObject, runtimeObject.getZOrder());
|
||||
@@ -59,7 +59,8 @@ namespace gdjs {
|
||||
|
||||
onDestroy() {
|
||||
// Mark the font from the object as not used anymore.
|
||||
this._object._runtimeScene
|
||||
this._object
|
||||
.getInstanceContainer()
|
||||
.getGame()
|
||||
.getBitmapFontManager()
|
||||
.releaseBitmapFont(this._pixiObject.fontName);
|
||||
@@ -73,7 +74,8 @@ namespace gdjs {
|
||||
|
||||
updateFont(): void {
|
||||
// Get the new bitmap font to use
|
||||
const bitmapFont = this._object._runtimeScene
|
||||
const bitmapFont = this._object
|
||||
.getInstanceContainer()
|
||||
.getGame()
|
||||
.getBitmapFontManager()
|
||||
.obtainBitmapFont(
|
||||
@@ -82,7 +84,8 @@ namespace gdjs {
|
||||
);
|
||||
|
||||
// Mark the old font as not used anymore
|
||||
this._object._runtimeScene
|
||||
this._object
|
||||
.getInstanceContainer()
|
||||
.getGame()
|
||||
.getBitmapFontManager()
|
||||
.releaseBitmapFont(this._pixiObject.fontName);
|
||||
|
@@ -50,14 +50,14 @@ namespace gdjs {
|
||||
_renderer: gdjs.BitmapTextRuntimeObjectPixiRenderer;
|
||||
|
||||
/**
|
||||
* @param runtimeScene The scene the object belongs to.
|
||||
* @param instanceContainer The container the object belongs to.
|
||||
* @param objectData The object data used to initialize the object
|
||||
*/
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
objectData: BitmapTextObjectData
|
||||
) {
|
||||
super(runtimeScene, objectData);
|
||||
super(instanceContainer, objectData);
|
||||
|
||||
this._opacity = objectData.content.opacity;
|
||||
this._text = objectData.content.text;
|
||||
@@ -73,7 +73,7 @@ namespace gdjs {
|
||||
|
||||
this._renderer = new gdjs.BitmapTextRuntimeObjectRenderer(
|
||||
this,
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
);
|
||||
|
||||
// *ALWAYS* call `this.onCreated()` at the very end of your object constructor.
|
||||
@@ -137,8 +137,8 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
onDestroyFromScene(runtimeScene: gdjs.RuntimeScene): void {
|
||||
super.onDestroyFromScene(runtimeScene);
|
||||
onDestroyFromScene(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
super.onDestroyFromScene(instanceContainer);
|
||||
this._renderer.onDestroy();
|
||||
}
|
||||
|
||||
@@ -148,7 +148,7 @@ namespace gdjs {
|
||||
setText(text: string): void {
|
||||
this._text = text;
|
||||
this._renderer.updateTextContent();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -170,7 +170,7 @@ namespace gdjs {
|
||||
setScale(scale: float): void {
|
||||
this._scale = scale;
|
||||
this._renderer.updateScale();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
getScale(): float {
|
||||
@@ -276,7 +276,7 @@ namespace gdjs {
|
||||
setWrappingWidth(width: float): void {
|
||||
this._wrappingWidth = width;
|
||||
this._renderer.updateWrappingWidth();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -289,7 +289,7 @@ namespace gdjs {
|
||||
setWordWrap(wordWrap: boolean): void {
|
||||
this._wordWrap = wordWrap;
|
||||
this._renderer.updateWrappingWidth();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
getWordWrap(): boolean {
|
||||
|
@@ -7,10 +7,12 @@ namespace gdjs {
|
||||
export namespace debuggerTools {
|
||||
/**
|
||||
* Stop the game execution.
|
||||
* @param runtimeScene - The current scene.
|
||||
* @param instanceContainer - The current container.
|
||||
*/
|
||||
export const pause = function (runtimeScene: gdjs.RuntimeScene) {
|
||||
runtimeScene.getGame().pause(true);
|
||||
export const pause = function (
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
) {
|
||||
instanceContainer.getGame().pause(true);
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -29,20 +31,20 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* Enable or disable the debug draw.
|
||||
* @param runtimeScene - The current scene.
|
||||
* @param instanceContainer - The current container.
|
||||
* @param enableDebugDraw - true to enable the debug draw, false to disable it.
|
||||
* @param showHiddenInstances - true to apply the debug draw to hidden objects.
|
||||
* @param showPointsNames - true to show point names.
|
||||
* @param showCustomPoints - true to show custom points of Sprite objects.
|
||||
*/
|
||||
export const enableDebugDraw = function (
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
enableDebugDraw: boolean,
|
||||
showHiddenInstances: boolean,
|
||||
showPointsNames: boolean,
|
||||
showCustomPoints: boolean
|
||||
) {
|
||||
runtimeScene.enableDebugDraw(
|
||||
instanceContainer.enableDebugDraw(
|
||||
enableDebugDraw,
|
||||
showHiddenInstances,
|
||||
showPointsNames,
|
||||
|
@@ -11,8 +11,12 @@ namespace gdjs {
|
||||
export class DestroyOutsideRuntimeBehavior extends gdjs.RuntimeBehavior {
|
||||
_extraBorder: any;
|
||||
|
||||
constructor(runtimeScene, behaviorData, owner) {
|
||||
super(runtimeScene, behaviorData, owner);
|
||||
constructor(
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
behaviorData,
|
||||
owner
|
||||
) {
|
||||
super(instanceContainer, behaviorData, owner);
|
||||
this._extraBorder = behaviorData.extraBorder || 0;
|
||||
}
|
||||
|
||||
@@ -23,14 +27,14 @@ namespace gdjs {
|
||||
return true;
|
||||
}
|
||||
|
||||
doStepPostEvents(runtimeScene) {
|
||||
doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
// TODO: This would better be done using the object AABB (getAABB), as (`getCenterX`;`getCenterY`) point
|
||||
// is not necessarily in the middle of the object (for sprites for example).
|
||||
const ow = this.owner.getWidth();
|
||||
const oh = this.owner.getHeight();
|
||||
const ocx = this.owner.getDrawableX() + this.owner.getCenterX();
|
||||
const ocy = this.owner.getDrawableY() + this.owner.getCenterY();
|
||||
const layer = runtimeScene.getLayer(this.owner.getLayer());
|
||||
const layer = instanceContainer.getLayer(this.owner.getLayer());
|
||||
const boundingCircleRadius = Math.sqrt(ow * ow + oh * oh) / 2.0;
|
||||
if (
|
||||
ocx + boundingCircleRadius + this._extraBorder <
|
||||
@@ -43,7 +47,7 @@ namespace gdjs {
|
||||
layer.getCameraY() + layer.getCameraHeight() / 2
|
||||
) {
|
||||
//We are outside the camera area.
|
||||
this.owner.deleteFromScene(runtimeScene);
|
||||
this.owner.deleteFromScene(instanceContainer);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -30,16 +30,16 @@ namespace gdjs {
|
||||
/**
|
||||
* Load the Dialogue Tree data from a JSON resource.
|
||||
*
|
||||
* @param runtimeScene The scene where the dialogue is running.
|
||||
* @param instanceContainer The scene where the dialogue is running.
|
||||
* @param jsonResourceName The JSON resource where to load the Dialogue Tree data from. The data is a JSON string usually created with [Yarn Dialogue Editor](https://github.com/InfiniteAmmoInc/Yarn).
|
||||
* @param startDialogueNode The Dialogue Branch to start the Dialogue Tree from. If left empty, the data will only be loaded, but can later be initialized via another action
|
||||
*/
|
||||
gdjs.dialogueTree.loadFromJsonFile = function (
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
jsonResourceName: string,
|
||||
startDialogueNode: string
|
||||
) {
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
.getGame()
|
||||
.getJsonManager()
|
||||
.loadJson(jsonResourceName, function (error, content) {
|
||||
|
@@ -28,13 +28,11 @@ class GD_EXTENSION_API DraggableBehavior : public gd::Behavior {
|
||||
return new DraggableBehavior(*this);
|
||||
}
|
||||
|
||||
#if defined(GD_IDE_ONLY)
|
||||
virtual std::map<gd::String, gd::PropertyDescriptor> GetProperties(
|
||||
const gd::SerializerElement& behaviorContent) const override;
|
||||
virtual bool UpdateProperty(gd::SerializerElement& behaviorContent,
|
||||
const gd::String& name,
|
||||
const gd::String& value) override;
|
||||
#endif
|
||||
|
||||
virtual void InitializeContent(
|
||||
gd::SerializerElement& behaviorContent) override;
|
||||
|
@@ -34,10 +34,9 @@ void DeclareDraggableBehaviorExtension(gd::PlatformExtension& extension) {
|
||||
std::make_shared<DraggableBehavior>(),
|
||||
std::shared_ptr<gd::BehaviorsSharedData>());
|
||||
|
||||
#if defined(GD_IDE_ONLY)
|
||||
aut.AddCondition("Dragged",
|
||||
_("Being dragged"),
|
||||
_("Check if the object is being dragged"),
|
||||
_("Check if the object is being dragged."),
|
||||
_("_PARAM0_ is being dragged"),
|
||||
"",
|
||||
"CppPlatform/Extensions/draggableicon24.png",
|
||||
@@ -46,5 +45,16 @@ void DeclareDraggableBehaviorExtension(gd::PlatformExtension& extension) {
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "Draggable")
|
||||
.SetFunctionName("IsDragged");
|
||||
#endif
|
||||
|
||||
aut.AddCondition("Dropped",
|
||||
_("Was just dropped"),
|
||||
_("Check if the object was just dropped after being dragged."),
|
||||
_("_PARAM0_ was just dropped"),
|
||||
"",
|
||||
"CppPlatform/Extensions/draggableicon24.png",
|
||||
"CppPlatform/Extensions/draggableicon16.png")
|
||||
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "Draggable")
|
||||
.SetFunctionName("WasJustDropped");
|
||||
}
|
||||
|
@@ -4,7 +4,6 @@ GDevelop - Draggable Behavior Extension
|
||||
Copyright (c) 2014-2016 Florian Rival (Florian.Rival@gmail.com)
|
||||
This project is released under the MIT License.
|
||||
*/
|
||||
#if defined(GD_IDE_ONLY)
|
||||
#include "GDCore/Extensions/PlatformExtension.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
|
||||
@@ -32,6 +31,11 @@ class DraggableBehaviorJsExtension : public gd::PlatformExtension {
|
||||
.SetFunctionName("isDragged")
|
||||
.SetIncludeFile(
|
||||
"Extensions/DraggableBehavior/draggableruntimebehavior.js");
|
||||
GetAllConditionsForBehavior(
|
||||
"DraggableBehavior::Draggable")["DraggableBehavior::Dropped"]
|
||||
.SetFunctionName("wasJustDropped")
|
||||
.SetIncludeFile(
|
||||
"Extensions/DraggableBehavior/draggableruntimebehavior.js");
|
||||
GD_COMPLETE_EXTENSION_COMPILATION_INFORMATION();
|
||||
};
|
||||
};
|
||||
@@ -49,4 +53,3 @@ extern "C" gd::PlatformExtension* GD_EXTENSION_API CreateGDJSExtension() {
|
||||
return new DraggableBehaviorJsExtension;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
@@ -15,9 +15,14 @@ namespace gdjs {
|
||||
*/
|
||||
_draggedByDraggableManager: DraggableManager | null = null;
|
||||
_checkCollisionMask: boolean;
|
||||
_justDropped = false;
|
||||
|
||||
constructor(runtimeScene, behaviorData, owner) {
|
||||
super(runtimeScene, behaviorData, owner);
|
||||
constructor(
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
behaviorData,
|
||||
owner
|
||||
) {
|
||||
super(instanceContainer, behaviorData, owner);
|
||||
this._checkCollisionMask = behaviorData.checkCollisionMask ? true : false;
|
||||
}
|
||||
|
||||
@@ -37,6 +42,7 @@ namespace gdjs {
|
||||
_endDrag() {
|
||||
if (this._draggedByDraggableManager) {
|
||||
this._draggedByDraggableManager.endDrag();
|
||||
this._justDropped = true;
|
||||
}
|
||||
this._draggedByDraggableManager = null;
|
||||
}
|
||||
@@ -45,21 +51,21 @@ namespace gdjs {
|
||||
this._draggedByDraggableManager = null;
|
||||
}
|
||||
|
||||
_tryBeginDrag(runtimeScene) {
|
||||
_tryBeginDrag(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
if (this._draggedByDraggableManager) {
|
||||
return false;
|
||||
}
|
||||
const inputManager = runtimeScene.getGame().getInputManager();
|
||||
const inputManager = instanceContainer.getGame().getInputManager();
|
||||
|
||||
//Try mouse
|
||||
const mouseDraggableManager = DraggableManager.getMouseManager(
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
);
|
||||
if (
|
||||
inputManager.isMouseButtonPressed(0) &&
|
||||
!mouseDraggableManager.isDragging(this)
|
||||
) {
|
||||
if (mouseDraggableManager.tryAndTakeDragging(runtimeScene, this)) {
|
||||
if (mouseDraggableManager.tryAndTakeDragging(instanceContainer, this)) {
|
||||
this._draggedByDraggableManager = mouseDraggableManager;
|
||||
return true;
|
||||
}
|
||||
@@ -68,13 +74,15 @@ namespace gdjs {
|
||||
const touchIds = inputManager.getStartedTouchIdentifiers();
|
||||
for (let i = 0; i < touchIds.length; ++i) {
|
||||
const touchDraggableManager = DraggableManager.getTouchManager(
|
||||
runtimeScene,
|
||||
instanceContainer,
|
||||
touchIds[i]
|
||||
);
|
||||
if (touchDraggableManager.isDragging(this)) {
|
||||
continue;
|
||||
}
|
||||
if (touchDraggableManager.tryAndTakeDragging(runtimeScene, this)) {
|
||||
if (
|
||||
touchDraggableManager.tryAndTakeDragging(instanceContainer, this)
|
||||
) {
|
||||
this._draggedByDraggableManager = touchDraggableManager;
|
||||
return true;
|
||||
}
|
||||
@@ -83,42 +91,54 @@ namespace gdjs {
|
||||
return false;
|
||||
}
|
||||
|
||||
_shouldEndDrag(runtimeScene) {
|
||||
_shouldEndDrag(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
if (!this._draggedByDraggableManager) {
|
||||
return false;
|
||||
}
|
||||
return this._draggedByDraggableManager.shouldEndDrag(runtimeScene, this);
|
||||
return this._draggedByDraggableManager.shouldEndDrag(
|
||||
instanceContainer,
|
||||
this
|
||||
);
|
||||
}
|
||||
|
||||
_updateObjectPosition(runtimeScene) {
|
||||
_updateObjectPosition(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
if (!this._draggedByDraggableManager) {
|
||||
return false;
|
||||
}
|
||||
this._draggedByDraggableManager.updateObjectPosition(runtimeScene, this);
|
||||
this._draggedByDraggableManager.updateObjectPosition(
|
||||
instanceContainer,
|
||||
this
|
||||
);
|
||||
return true;
|
||||
}
|
||||
|
||||
doStepPreEvents(runtimeScene) {
|
||||
this._tryBeginDrag(runtimeScene);
|
||||
if (this._shouldEndDrag(runtimeScene)) {
|
||||
doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
this._tryBeginDrag(instanceContainer);
|
||||
if (this._shouldEndDrag(instanceContainer)) {
|
||||
this._endDrag();
|
||||
}
|
||||
this._updateObjectPosition(runtimeScene);
|
||||
this._updateObjectPosition(instanceContainer);
|
||||
}
|
||||
|
||||
doStepPostEvents(runtimeScene) {
|
||||
doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
const mouseDraggableManager = DraggableManager.getMouseManager(
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
);
|
||||
mouseDraggableManager.leftPressedLastFrame = runtimeScene
|
||||
mouseDraggableManager.leftPressedLastFrame = instanceContainer
|
||||
.getGame()
|
||||
.getInputManager()
|
||||
.isMouseButtonPressed(0);
|
||||
|
||||
this._justDropped = false;
|
||||
}
|
||||
|
||||
isDragged(runtimeScene): boolean {
|
||||
isDragged(): boolean {
|
||||
return !!this._draggedByDraggableManager;
|
||||
}
|
||||
|
||||
wasJustDropped(): boolean {
|
||||
return this._justDropped;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -137,53 +157,53 @@ namespace gdjs {
|
||||
protected _xOffset: number = 0;
|
||||
protected _yOffset: number = 0;
|
||||
|
||||
constructor(runtimeScene: gdjs.RuntimeScene) {}
|
||||
constructor(instanceContainer: gdjs.RuntimeInstanceContainer) {}
|
||||
|
||||
/**
|
||||
* Get the platforms manager of a scene.
|
||||
* Get the platforms manager of an instance container.
|
||||
*/
|
||||
static getMouseManager(
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): MouseDraggableManager {
|
||||
// @ts-ignore
|
||||
if (!runtimeScene.mouseDraggableManager) {
|
||||
if (!instanceContainer.mouseDraggableManager) {
|
||||
//Create the shared manager if necessary.
|
||||
// @ts-ignore
|
||||
runtimeScene.mouseDraggableManager = new MouseDraggableManager(
|
||||
runtimeScene
|
||||
instanceContainer.mouseDraggableManager = new MouseDraggableManager(
|
||||
instanceContainer
|
||||
);
|
||||
}
|
||||
// @ts-ignore
|
||||
return runtimeScene.mouseDraggableManager;
|
||||
return instanceContainer.mouseDraggableManager;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the platforms manager of a scene.
|
||||
* Get the platforms manager of an instance container.
|
||||
*/
|
||||
static getTouchManager(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
touchId: integer
|
||||
): DraggableManager {
|
||||
// @ts-ignore
|
||||
if (!runtimeScene.touchDraggableManagers) {
|
||||
if (!instanceContainer.touchDraggableManagers) {
|
||||
//Create the shared manager if necessary.
|
||||
// @ts-ignore
|
||||
runtimeScene.touchDraggableManagers = [];
|
||||
instanceContainer.touchDraggableManagers = [];
|
||||
}
|
||||
// @ts-ignore
|
||||
if (!runtimeScene.touchDraggableManagers[touchId]) {
|
||||
if (!instanceContainer.touchDraggableManagers[touchId]) {
|
||||
//Create the shared manager if necessary.
|
||||
// @ts-ignore
|
||||
runtimeScene.touchDraggableManagers[
|
||||
instanceContainer.touchDraggableManagers[
|
||||
touchId
|
||||
] = new TouchDraggableManager(runtimeScene, touchId);
|
||||
] = new TouchDraggableManager(instanceContainer, touchId);
|
||||
}
|
||||
// @ts-ignore
|
||||
return runtimeScene.touchDraggableManagers[touchId];
|
||||
return instanceContainer.touchDraggableManagers[touchId];
|
||||
}
|
||||
|
||||
tryAndTakeDragging(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
draggableRuntimeBehavior: DraggableRuntimeBehavior
|
||||
) {
|
||||
if (
|
||||
@@ -193,7 +213,10 @@ namespace gdjs {
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
const position = this.getPosition(runtimeScene, draggableRuntimeBehavior);
|
||||
const position = this.getPosition(
|
||||
instanceContainer,
|
||||
draggableRuntimeBehavior
|
||||
);
|
||||
if (
|
||||
!draggableRuntimeBehavior.owner.insideObject(position[0], position[1])
|
||||
) {
|
||||
@@ -218,10 +241,13 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
updateObjectPosition(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
draggableRuntimeBehavior: DraggableRuntimeBehavior
|
||||
) {
|
||||
const position = this.getPosition(runtimeScene, draggableRuntimeBehavior);
|
||||
const position = this.getPosition(
|
||||
instanceContainer,
|
||||
draggableRuntimeBehavior
|
||||
);
|
||||
if (
|
||||
draggableRuntimeBehavior.owner.getX() != position[0] - this._xOffset ||
|
||||
draggableRuntimeBehavior.owner.getY() != position[1] - this._yOffset
|
||||
@@ -241,11 +267,11 @@ namespace gdjs {
|
||||
draggableRuntimeBehavior: DraggableRuntimeBehavior
|
||||
): boolean;
|
||||
abstract shouldEndDrag(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
draggableRuntimeBehavior: DraggableRuntimeBehavior
|
||||
): boolean;
|
||||
abstract getPosition(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
draggableRuntimeBehavior: DraggableRuntimeBehavior
|
||||
): FloatPoint;
|
||||
}
|
||||
@@ -257,8 +283,8 @@ namespace gdjs {
|
||||
/** Used to only start dragging when clicking. */
|
||||
leftPressedLastFrame = false;
|
||||
|
||||
constructor(runtimeScene: gdjs.RuntimeScene) {
|
||||
super(runtimeScene);
|
||||
constructor(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
super(instanceContainer);
|
||||
}
|
||||
|
||||
isDragging(draggableRuntimeBehavior: DraggableRuntimeBehavior): boolean {
|
||||
@@ -266,20 +292,28 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
getPosition(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
draggableRuntimeBehavior: DraggableRuntimeBehavior
|
||||
): FloatPoint {
|
||||
const inputManager = runtimeScene.getGame().getInputManager();
|
||||
return runtimeScene
|
||||
const workingPoint: FloatPoint = gdjs.staticArray(
|
||||
MouseDraggableManager.prototype.getPosition
|
||||
) as FloatPoint;
|
||||
const inputManager = instanceContainer.getGame().getInputManager();
|
||||
return instanceContainer
|
||||
.getLayer(draggableRuntimeBehavior.owner.getLayer())
|
||||
.convertCoords(inputManager.getMouseX(), inputManager.getMouseY());
|
||||
.convertCoords(
|
||||
inputManager.getMouseX(),
|
||||
inputManager.getMouseY(),
|
||||
0,
|
||||
workingPoint
|
||||
);
|
||||
}
|
||||
|
||||
shouldEndDrag(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
draggableRuntimeBehavior: DraggableRuntimeBehavior
|
||||
): boolean {
|
||||
const inputManager = runtimeScene.getGame().getInputManager();
|
||||
const inputManager = instanceContainer.getGame().getInputManager();
|
||||
return !inputManager.isMouseButtonPressed(0);
|
||||
}
|
||||
}
|
||||
@@ -290,8 +324,11 @@ namespace gdjs {
|
||||
class TouchDraggableManager extends DraggableManager {
|
||||
private _touchId: integer;
|
||||
|
||||
constructor(runtimeScene: gdjs.RuntimeScene, touchId: integer) {
|
||||
super(runtimeScene);
|
||||
constructor(
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
touchId: integer
|
||||
) {
|
||||
super(instanceContainer);
|
||||
this._touchId = touchId;
|
||||
}
|
||||
|
||||
@@ -300,23 +337,28 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
getPosition(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
draggableRuntimeBehavior: DraggableRuntimeBehavior
|
||||
): FloatPoint {
|
||||
const inputManager = runtimeScene.getGame().getInputManager();
|
||||
return runtimeScene
|
||||
const workingPoint: FloatPoint = gdjs.staticArray(
|
||||
TouchDraggableManager.prototype.getPosition
|
||||
) as FloatPoint;
|
||||
const inputManager = instanceContainer.getGame().getInputManager();
|
||||
return instanceContainer
|
||||
.getLayer(draggableRuntimeBehavior.owner.getLayer())
|
||||
.convertCoords(
|
||||
inputManager.getTouchX(this._touchId),
|
||||
inputManager.getTouchY(this._touchId)
|
||||
inputManager.getTouchY(this._touchId),
|
||||
0,
|
||||
workingPoint
|
||||
);
|
||||
}
|
||||
|
||||
shouldEndDrag(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
draggableRuntimeBehavior: DraggableRuntimeBehavior
|
||||
): boolean {
|
||||
const inputManager = runtimeScene.getGame().getInputManager();
|
||||
const inputManager = instanceContainer.getGame().getInputManager();
|
||||
return (
|
||||
inputManager.getAllTouchIdentifiers().indexOf(this._touchId) === -1
|
||||
);
|
||||
|
@@ -11,11 +11,11 @@ namespace gdjs {
|
||||
_textToSet: string;
|
||||
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
behaviorData: any,
|
||||
owner: gdjs.RuntimeObject
|
||||
) {
|
||||
super(runtimeScene, behaviorData, owner);
|
||||
super(instanceContainer, behaviorData, owner);
|
||||
|
||||
// Here you can access to the behavior data (JSON declared in JsExtension.js)
|
||||
// using behaviorData:
|
||||
@@ -37,7 +37,7 @@ namespace gdjs {
|
||||
|
||||
onDeActivate() {}
|
||||
|
||||
doStepPreEvents(runtimeScene) {
|
||||
doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
// This is run at every frame, before events are launched.
|
||||
this.owner
|
||||
.getVariables()
|
||||
@@ -45,7 +45,7 @@ namespace gdjs {
|
||||
.setString(this._textToSet);
|
||||
}
|
||||
|
||||
doStepPostEvents(runtimeScene) {
|
||||
doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
// This is run at every frame, after events are launched.
|
||||
}
|
||||
}
|
||||
|
@@ -11,11 +11,11 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* @param runtimeObject The object to render
|
||||
* @param runtimeScene The gdjs.RuntimeScene in which the object is
|
||||
* @param instanceContainer The gdjs.RuntimeScene in which the object is
|
||||
*/
|
||||
constructor(
|
||||
runtimeObject: gdjs.DummyRuntimeObject,
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
) {
|
||||
this._object = runtimeObject;
|
||||
|
||||
@@ -27,12 +27,12 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
// You can also create a PIXI sprite or other PIXI object
|
||||
// this._imageManager = runtimeScene.getGame().getImageManager();
|
||||
// this._imageManager = instanceContainer.getGame().getImageManager();
|
||||
// if ( this._sprite === undefined )
|
||||
// this._sprite = new PIXI.Sprite(this._imageManager.getInvalidPIXITexture());
|
||||
this._text.anchor.x = 0.5;
|
||||
this._text.anchor.y = 0.5;
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
.getLayer('')
|
||||
.getRenderer()
|
||||
.addRendererObject(this._text, runtimeObject.getZOrder());
|
||||
|
@@ -14,11 +14,14 @@ namespace gdjs {
|
||||
// @ts-expect-error ts-migrate(2564) FIXME: Property 'opacity' has no initializer and is not d... Remove this comment to see the full error message
|
||||
opacity: float;
|
||||
|
||||
constructor(runtimeScene, objectData) {
|
||||
constructor(instanceContainer: gdjs.RuntimeInstanceContainer, objectData) {
|
||||
// *ALWAYS* call the base gdjs.RuntimeObject constructor.
|
||||
super(runtimeScene, objectData);
|
||||
super(instanceContainer, objectData);
|
||||
this._property1 = objectData.content.property1;
|
||||
this._renderer = new gdjs.DummyRuntimeObjectRenderer(this, runtimeScene);
|
||||
this._renderer = new gdjs.DummyRuntimeObjectRenderer(
|
||||
this,
|
||||
instanceContainer
|
||||
);
|
||||
|
||||
// *ALWAYS* call `this.onCreated()` at the very end of your object constructor.
|
||||
this.onCreated();
|
||||
@@ -40,9 +43,9 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* Called once during the game loop, before events and rendering.
|
||||
* @param runtimeScene The gdjs.RuntimeScene the object belongs to.
|
||||
* @param instanceContainer The gdjs.RuntimeScene the object belongs to.
|
||||
*/
|
||||
update(runtimeScene: gdjs.RuntimeScene): void {
|
||||
update(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
// This is an example: typically you want to make sure the renderer
|
||||
// is up to date with the object.
|
||||
this._renderer.ensureUpToDate();
|
||||
|
@@ -4,20 +4,20 @@ namespace gdjs {
|
||||
_textToSet: string;
|
||||
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
behaviorData: any,
|
||||
owner: gdjs.RuntimeObject
|
||||
) {
|
||||
super(runtimeScene, behaviorData, owner);
|
||||
super(instanceContainer, behaviorData, owner);
|
||||
|
||||
// Here you can access to the behavior data (JSON declared in JsExtension.js)
|
||||
// using behaviorData:
|
||||
this._textToSet = behaviorData.property1;
|
||||
|
||||
// You can also access to the shared data:
|
||||
const sharedData = runtimeScene.getInitialSharedDataForBehavior(
|
||||
behaviorData.name
|
||||
);
|
||||
const sharedData = instanceContainer
|
||||
.getScene()
|
||||
.getInitialSharedDataForBehavior(behaviorData.name);
|
||||
this._textToSet = (sharedData as any).sharedProperty1;
|
||||
|
||||
// You can also run arbitrary code at the creation of the behavior:
|
||||
@@ -40,7 +40,7 @@ namespace gdjs {
|
||||
|
||||
onDeActivate() {}
|
||||
|
||||
doStepPreEvents(runtimeScene) {
|
||||
doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
// This is run at every frame, before events are launched.
|
||||
this.owner
|
||||
.getVariables()
|
||||
@@ -48,7 +48,7 @@ namespace gdjs {
|
||||
.setString(this._textToSet);
|
||||
}
|
||||
|
||||
doStepPostEvents(runtimeScene) {
|
||||
doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
// This is run at every frame, after events are launched.
|
||||
}
|
||||
}
|
||||
|
@@ -25,7 +25,9 @@ namespace gdjs {
|
||||
* In **rare cases** you may want to run code at the start of the scene. You can define a callback
|
||||
* that will be called at this moment.
|
||||
*/
|
||||
gdjs.registerRuntimeSceneLoadedCallback(function (runtimeScene) {
|
||||
gdjs.registerRuntimeSceneLoadedCallback(function (
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
) {
|
||||
logger.log('A gdjs.RuntimeScene was loaded:', runtimeScene);
|
||||
});
|
||||
|
||||
@@ -33,7 +35,9 @@ namespace gdjs {
|
||||
* In **rare cases** you may want to run code at the end of a scene. You can define a callback
|
||||
* that will be called at this moment.
|
||||
*/
|
||||
gdjs.registerRuntimeSceneUnloadedCallback(function (runtimeScene) {
|
||||
gdjs.registerRuntimeSceneUnloadedCallback(function (
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
) {
|
||||
logger.log('A gdjs.RuntimeScene was unloaded:', runtimeScene);
|
||||
});
|
||||
|
||||
@@ -41,12 +45,12 @@ namespace gdjs {
|
||||
* In **very rare cases** you may want to run code whenever an object is deleted.
|
||||
*/
|
||||
gdjs.registerObjectDeletedFromSceneCallback(function (
|
||||
runtimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
runtimeObject
|
||||
) {
|
||||
logger.log(
|
||||
'A gdjs.RuntimeObject was deleted from a gdjs.RuntimeScene:',
|
||||
runtimeScene,
|
||||
instanceContainer,
|
||||
runtimeObject
|
||||
);
|
||||
});
|
||||
|
@@ -48,13 +48,16 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* Get the path to 'Desktop' folder.
|
||||
* @param runtimeScene The current scene
|
||||
* @param instanceContainer The current container
|
||||
* @return The path to the desktop folder
|
||||
*/
|
||||
export const getDesktopPath = function (
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): string {
|
||||
const remote = runtimeScene.getGame().getRenderer().getElectronRemote();
|
||||
const remote = instanceContainer
|
||||
.getGame()
|
||||
.getRenderer()
|
||||
.getElectronRemote();
|
||||
const app = remote ? remote.app : null;
|
||||
if (app) {
|
||||
return app.getPath('desktop') || '';
|
||||
@@ -65,13 +68,16 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* Get the path to 'Documents' folder.
|
||||
* @param runtimeScene The current scene
|
||||
* @param instanceContainer The current container
|
||||
* @return The path to the documents folder
|
||||
*/
|
||||
export const getDocumentsPath = function (
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): string {
|
||||
const remote = runtimeScene.getGame().getRenderer().getElectronRemote();
|
||||
const remote = instanceContainer
|
||||
.getGame()
|
||||
.getRenderer()
|
||||
.getElectronRemote();
|
||||
const app = remote ? remote.app : null;
|
||||
if (app) {
|
||||
return app.getPath('documents') || '';
|
||||
@@ -82,13 +88,16 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* Get the path to 'Pictures' folder.
|
||||
* @param runtimeScene The current scene
|
||||
* @param instanceContainer The current container
|
||||
* @return The path to the pictures folder
|
||||
*/
|
||||
export const getPicturesPath = function (
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): string {
|
||||
const remote = runtimeScene.getGame().getRenderer().getElectronRemote();
|
||||
const remote = instanceContainer
|
||||
.getGame()
|
||||
.getRenderer()
|
||||
.getElectronRemote();
|
||||
const app = remote ? remote.app : null;
|
||||
if (app) {
|
||||
return app.getPath('pictures') || '';
|
||||
@@ -99,13 +108,16 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* Get the path to this application 'Executable' file.
|
||||
* @param runtimeScene The current scene
|
||||
* @param instanceContainer The current container
|
||||
* @return The path to this applications executable file
|
||||
*/
|
||||
export const getExecutablePath = function (
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): string {
|
||||
const remote = runtimeScene.getGame().getRenderer().getElectronRemote();
|
||||
const remote = instanceContainer
|
||||
.getGame()
|
||||
.getRenderer()
|
||||
.getElectronRemote();
|
||||
const app = remote ? remote.app : null;
|
||||
if (app) {
|
||||
return app.getPath('exe') || '';
|
||||
@@ -116,14 +128,16 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* Get the path to this application 'Executable' folder.
|
||||
* @param runtimeScene The current scene
|
||||
* @param instanceContainer The current container
|
||||
* @return The path to this applications executable folder
|
||||
*/
|
||||
export const getExecutableFolderPath = function (
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): string {
|
||||
const path = gdjs.fileSystem._getPath();
|
||||
const executablePath = gdjs.fileSystem.getExecutablePath(runtimeScene);
|
||||
const executablePath = gdjs.fileSystem.getExecutablePath(
|
||||
instanceContainer
|
||||
);
|
||||
if (!path) {
|
||||
return '';
|
||||
}
|
||||
@@ -132,13 +146,16 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* Get the path to 'UserData' folder.
|
||||
* @param runtimeScene The current scene
|
||||
* @param instanceContainer The current container
|
||||
* @return The path to userdata folder
|
||||
*/
|
||||
export const getUserdataPath = function (
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): string {
|
||||
const remote = runtimeScene.getGame().getRenderer().getElectronRemote();
|
||||
const remote = instanceContainer
|
||||
.getGame()
|
||||
.getRenderer()
|
||||
.getElectronRemote();
|
||||
const app = remote ? remote.app : null;
|
||||
if (app) {
|
||||
return app.getPath('userData') || '';
|
||||
@@ -152,9 +169,12 @@ namespace gdjs {
|
||||
* @return The path to user's "home" folder
|
||||
*/
|
||||
export const getUserHomePath = function (
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): string {
|
||||
const remote = runtimeScene.getGame().getRenderer().getElectronRemote();
|
||||
const remote = instanceContainer
|
||||
.getGame()
|
||||
.getRenderer()
|
||||
.getElectronRemote();
|
||||
const app = remote ? remote.app : null;
|
||||
if (app) {
|
||||
return app.getPath('home') || '';
|
||||
@@ -165,13 +185,16 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* Get the path to 'Temp' folder.
|
||||
* @param runtimeScene The current scene
|
||||
* @param instanceContainer The current container
|
||||
* @return The path to temp folder
|
||||
*/
|
||||
export const getTempPath = function (
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): string {
|
||||
const remote = runtimeScene.getGame().getRenderer().getElectronRemote();
|
||||
const remote = instanceContainer
|
||||
.getGame()
|
||||
.getRenderer()
|
||||
.getElectronRemote();
|
||||
const app = remote ? remote.app : null;
|
||||
if (app) {
|
||||
return app.getPath('temp') || '';
|
||||
|
@@ -1,7 +1,13 @@
|
||||
namespace gdjs {
|
||||
export interface RuntimeGame {
|
||||
inventories: { [name: string]: gdjs.Inventory };
|
||||
}
|
||||
export class InventoryManager {
|
||||
static get(runtimeScene, name): gdjs.Inventory {
|
||||
const game = runtimeScene.getGame();
|
||||
static get(
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
name: string
|
||||
): gdjs.Inventory {
|
||||
const game = instanceContainer.getGame();
|
||||
if (!game.inventories) {
|
||||
game.inventories = {};
|
||||
}
|
||||
@@ -15,70 +21,106 @@ namespace gdjs {
|
||||
|
||||
export namespace evtTools {
|
||||
export namespace inventory {
|
||||
export const add = function (runtimeScene, inventoryName, name) {
|
||||
return InventoryManager.get(runtimeScene, inventoryName).add(name);
|
||||
export const add = function (
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
inventoryName: string,
|
||||
name: string
|
||||
) {
|
||||
return InventoryManager.get(instanceContainer, inventoryName).add(name);
|
||||
};
|
||||
|
||||
export const remove = function (runtimeScene, inventoryName, name) {
|
||||
return InventoryManager.get(runtimeScene, inventoryName).remove(name);
|
||||
export const remove = function (
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
inventoryName: string,
|
||||
name: string
|
||||
) {
|
||||
return InventoryManager.get(instanceContainer, inventoryName).remove(
|
||||
name
|
||||
);
|
||||
};
|
||||
|
||||
export const count = function (runtimeScene, inventoryName, name) {
|
||||
return InventoryManager.get(runtimeScene, inventoryName).count(name);
|
||||
export const count = function (
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
inventoryName: string,
|
||||
name: string
|
||||
) {
|
||||
return InventoryManager.get(instanceContainer, inventoryName).count(
|
||||
name
|
||||
);
|
||||
};
|
||||
|
||||
export const has = function (runtimeScene, inventoryName, name) {
|
||||
return InventoryManager.get(runtimeScene, inventoryName).has(name);
|
||||
export const has = function (
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
inventoryName: string,
|
||||
name: string
|
||||
) {
|
||||
return InventoryManager.get(instanceContainer, inventoryName).has(name);
|
||||
};
|
||||
|
||||
export const setMaximum = function (
|
||||
runtimeScene,
|
||||
inventoryName,
|
||||
name,
|
||||
maxCount
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
inventoryName: string,
|
||||
name: string,
|
||||
maxCount: number
|
||||
) {
|
||||
return InventoryManager.get(runtimeScene, inventoryName).setMaximum(
|
||||
name,
|
||||
maxCount
|
||||
);
|
||||
return InventoryManager.get(
|
||||
instanceContainer,
|
||||
inventoryName
|
||||
).setMaximum(name, maxCount);
|
||||
};
|
||||
|
||||
export const setUnlimited = function (
|
||||
runtimeScene,
|
||||
inventoryName,
|
||||
name,
|
||||
enable
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
inventoryName: string,
|
||||
name: string,
|
||||
enable: boolean
|
||||
) {
|
||||
return InventoryManager.get(runtimeScene, inventoryName).setUnlimited(
|
||||
name,
|
||||
enable
|
||||
return InventoryManager.get(
|
||||
instanceContainer,
|
||||
inventoryName
|
||||
).setUnlimited(name, enable);
|
||||
};
|
||||
|
||||
export const isFull = function (
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
inventoryName: string,
|
||||
name: string
|
||||
) {
|
||||
return InventoryManager.get(instanceContainer, inventoryName).isFull(
|
||||
name
|
||||
);
|
||||
};
|
||||
|
||||
export const isFull = function (runtimeScene, inventoryName, name) {
|
||||
return InventoryManager.get(runtimeScene, inventoryName).isFull(name);
|
||||
};
|
||||
|
||||
export const equip = function (runtimeScene, inventoryName, name, equip) {
|
||||
return InventoryManager.get(runtimeScene, inventoryName).equip(
|
||||
export const equip = function (
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
inventoryName: string,
|
||||
name: string,
|
||||
equip: boolean
|
||||
) {
|
||||
return InventoryManager.get(instanceContainer, inventoryName).equip(
|
||||
name,
|
||||
equip
|
||||
);
|
||||
};
|
||||
|
||||
export const isEquipped = function (runtimeScene, inventoryName, name) {
|
||||
return InventoryManager.get(runtimeScene, inventoryName).isEquipped(
|
||||
name
|
||||
);
|
||||
export const isEquipped = function (
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
inventoryName: string,
|
||||
name: string
|
||||
) {
|
||||
return InventoryManager.get(
|
||||
instanceContainer,
|
||||
inventoryName
|
||||
).isEquipped(name);
|
||||
};
|
||||
|
||||
export const serializeToVariable = function (
|
||||
runtimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
inventoryName: string,
|
||||
variable: gdjs.Variable
|
||||
) {
|
||||
const allItems = gdjs.InventoryManager.get(
|
||||
runtimeScene,
|
||||
instanceContainer,
|
||||
inventoryName
|
||||
).getAllItems();
|
||||
for (const name in allItems) {
|
||||
@@ -92,12 +134,12 @@ namespace gdjs {
|
||||
};
|
||||
|
||||
export const unserializeFromVariable = function (
|
||||
runtimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
inventoryName: string,
|
||||
variable: gdjs.Variable
|
||||
) {
|
||||
const inventory = gdjs.InventoryManager.get(
|
||||
runtimeScene,
|
||||
instanceContainer,
|
||||
inventoryName
|
||||
);
|
||||
inventory.clear();
|
||||
|
@@ -1,5 +1,6 @@
|
||||
/// <reference path="sha256.d.ts" />
|
||||
|
||||
// TODO EBO Replace runtimeScene to instanceContainer.
|
||||
namespace gdjs {
|
||||
const logger = new gdjs.Logger('Leaderboards');
|
||||
export namespace evtTools {
|
||||
@@ -75,8 +76,8 @@ namespace gdjs {
|
||||
|
||||
isTooSoonToSaveAnotherScore(): boolean {
|
||||
return (
|
||||
!!this.lastScoreSavingSucceededAt &&
|
||||
Date.now() - this.lastScoreSavingSucceededAt < 500
|
||||
!!this.lastScoreSavingStartedAt &&
|
||||
Date.now() - this.lastScoreSavingStartedAt < 500
|
||||
);
|
||||
}
|
||||
|
||||
@@ -190,16 +191,14 @@ namespace gdjs {
|
||||
const saveScore = function ({
|
||||
leaderboardId,
|
||||
playerName,
|
||||
playerId,
|
||||
playerToken,
|
||||
authenticatedPlayerData,
|
||||
score,
|
||||
scoreSavingState,
|
||||
runtimeScene,
|
||||
}: {
|
||||
leaderboardId: string;
|
||||
playerName?: string;
|
||||
playerId?: string;
|
||||
playerToken?: string;
|
||||
playerName?: string | null;
|
||||
authenticatedPlayerData?: { playerId: string; playerToken: string };
|
||||
score: number;
|
||||
scoreSavingState: ScoreSavingState;
|
||||
runtimeScene: gdjs.RuntimeScene;
|
||||
@@ -220,19 +219,22 @@ namespace gdjs {
|
||||
? (window as any).location.href
|
||||
: '',
|
||||
};
|
||||
if (playerName)
|
||||
payloadObject['playerName'] = formatPlayerName(playerName);
|
||||
const payload = JSON.stringify(payloadObject);
|
||||
const headers = {
|
||||
'Content-Type': 'application/json',
|
||||
Digest: computeDigest(payload),
|
||||
};
|
||||
if (playerToken)
|
||||
headers['Authorization'] = `player-game-token ${playerToken}`;
|
||||
let leaderboardEntryCreationUrl = `${baseUrl}/game/${gdjs.projectData.properties.projectUuid}/leaderboard/${leaderboardId}/entry`;
|
||||
if (playerId) {
|
||||
leaderboardEntryCreationUrl += `?playerId=${playerId}`;
|
||||
if (authenticatedPlayerData) {
|
||||
headers[
|
||||
'Authorization'
|
||||
] = `player-game-token ${authenticatedPlayerData.playerToken}`;
|
||||
leaderboardEntryCreationUrl += `?playerId=${authenticatedPlayerData.playerId}`;
|
||||
} else {
|
||||
// In case playerName is empty or undefined, the formatting will generate a random name.
|
||||
payloadObject['playerName'] = formatPlayerName(playerName);
|
||||
}
|
||||
const payload = JSON.stringify(payloadObject);
|
||||
headers['Digest'] = computeDigest(payload);
|
||||
|
||||
fetch(leaderboardEntryCreationUrl, {
|
||||
body: payload,
|
||||
method: 'POST',
|
||||
@@ -279,30 +281,42 @@ namespace gdjs {
|
||||
let scoreSavingState: ScoreSavingState;
|
||||
if (_scoreSavingStateByLeaderboard[leaderboardId]) {
|
||||
scoreSavingState = _scoreSavingStateByLeaderboard[leaderboardId];
|
||||
let shouldStartSaving = true;
|
||||
if (
|
||||
shouldStartSaving &&
|
||||
scoreSavingState.isAlreadySavingThisScore({ playerName, score })
|
||||
) {
|
||||
logger.warn(
|
||||
'There is already a request to save with this player name and this score. Ignoring this one.'
|
||||
);
|
||||
return;
|
||||
shouldStartSaving = false;
|
||||
}
|
||||
|
||||
if (scoreSavingState.isSameAsLastScore({ playerName, score })) {
|
||||
if (
|
||||
shouldStartSaving &&
|
||||
scoreSavingState.isSameAsLastScore({ playerName, score })
|
||||
) {
|
||||
logger.warn(
|
||||
'The player and score to be sent are the same as previous one. Ignoring this one.'
|
||||
);
|
||||
const errorCode = 'SAME_AS_PREVIOUS';
|
||||
scoreSavingState.setError(errorCode);
|
||||
return;
|
||||
scoreSavingState.setError('SAME_AS_PREVIOUS');
|
||||
shouldStartSaving = false;
|
||||
}
|
||||
|
||||
if (scoreSavingState.isTooSoonToSaveAnotherScore()) {
|
||||
if (
|
||||
shouldStartSaving &&
|
||||
scoreSavingState.isTooSoonToSaveAnotherScore()
|
||||
) {
|
||||
logger.warn(
|
||||
'Last entry was sent too little time ago. Ignoring this one.'
|
||||
);
|
||||
const errorCode = 'TOO_FAST';
|
||||
scoreSavingState.setError(errorCode);
|
||||
scoreSavingState.setError('TOO_FAST');
|
||||
shouldStartSaving = false;
|
||||
// Set the starting time to cancel all the following attempts that
|
||||
// are started too early after this one.
|
||||
scoreSavingState.lastScoreSavingStartedAt = Date.now();
|
||||
}
|
||||
if (!shouldStartSaving) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
@@ -337,28 +351,42 @@ namespace gdjs {
|
||||
}
|
||||
if (_scoreSavingStateByLeaderboard[leaderboardId]) {
|
||||
scoreSavingState = _scoreSavingStateByLeaderboard[leaderboardId];
|
||||
if (scoreSavingState.isAlreadySavingThisScore({ playerId, score })) {
|
||||
let shouldStartSaving = true;
|
||||
if (
|
||||
shouldStartSaving &&
|
||||
scoreSavingState.isAlreadySavingThisScore({ playerId, score })
|
||||
) {
|
||||
logger.warn(
|
||||
'There is already a request to save with this player ID and this score. Ignoring this one.'
|
||||
);
|
||||
return;
|
||||
shouldStartSaving = false;
|
||||
}
|
||||
|
||||
if (scoreSavingState.isSameAsLastScore({ playerId, score })) {
|
||||
if (
|
||||
shouldStartSaving &&
|
||||
scoreSavingState.isSameAsLastScore({ playerId, score })
|
||||
) {
|
||||
logger.warn(
|
||||
'The player and score to be sent are the same as previous one. Ignoring this one.'
|
||||
);
|
||||
const errorCode = 'SAME_AS_PREVIOUS';
|
||||
scoreSavingState.setError(errorCode);
|
||||
return;
|
||||
scoreSavingState.setError('SAME_AS_PREVIOUS');
|
||||
shouldStartSaving = false;
|
||||
}
|
||||
|
||||
if (scoreSavingState.isTooSoonToSaveAnotherScore()) {
|
||||
if (
|
||||
shouldStartSaving &&
|
||||
scoreSavingState.isTooSoonToSaveAnotherScore()
|
||||
) {
|
||||
logger.warn(
|
||||
'Last entry was sent too little time ago. Ignoring this one.'
|
||||
);
|
||||
const errorCode = 'TOO_FAST';
|
||||
scoreSavingState.setError(errorCode);
|
||||
scoreSavingState.setError('TOO_FAST');
|
||||
shouldStartSaving = false;
|
||||
// Set the starting time to cancel all the following attempts that
|
||||
// are started too early after this one.
|
||||
scoreSavingState.lastScoreSavingStartedAt = Date.now();
|
||||
}
|
||||
if (!shouldStartSaving) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
@@ -370,8 +398,7 @@ namespace gdjs {
|
||||
|
||||
saveScore({
|
||||
leaderboardId,
|
||||
playerId,
|
||||
playerToken,
|
||||
authenticatedPlayerData: { playerId, playerToken },
|
||||
score,
|
||||
scoreSavingState,
|
||||
runtimeScene,
|
||||
@@ -443,7 +470,9 @@ namespace gdjs {
|
||||
: 'NO_DATA_ERROR';
|
||||
};
|
||||
|
||||
export const formatPlayerName = function (rawName: string): string {
|
||||
export const formatPlayerName = function (
|
||||
rawName?: string | null
|
||||
): string {
|
||||
if (
|
||||
!rawName ||
|
||||
typeof rawName !== 'string' ||
|
||||
|
@@ -4,26 +4,26 @@ namespace gdjs {
|
||||
export class LightObstaclesManager {
|
||||
_obstacleRBush: any;
|
||||
|
||||
constructor(runtimeScene: gdjs.RuntimeScene) {
|
||||
constructor(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
this._obstacleRBush = new rbush();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the light obstacles manager of a scene.
|
||||
* Get the light obstacles manager of an instance container.
|
||||
*/
|
||||
static getManager(
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): gdjs.LightObstaclesManager {
|
||||
// @ts-ignore
|
||||
if (!runtimeScene._lightObstaclesManager) {
|
||||
if (!instanceContainer._lightObstaclesManager) {
|
||||
// Create the shared manager if necessary.
|
||||
// @ts-ignore
|
||||
runtimeScene._lightObstaclesManager = new gdjs.LightObstaclesManager(
|
||||
runtimeScene
|
||||
instanceContainer._lightObstaclesManager = new gdjs.LightObstaclesManager(
|
||||
instanceContainer
|
||||
);
|
||||
}
|
||||
// @ts-ignore
|
||||
return runtimeScene._lightObstaclesManager;
|
||||
return instanceContainer._lightObstaclesManager;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -92,15 +92,15 @@ namespace gdjs {
|
||||
_registeredInManager: boolean = false;
|
||||
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
behaviorData,
|
||||
owner: gdjs.RuntimeObject
|
||||
) {
|
||||
super(runtimeScene, behaviorData, owner);
|
||||
this._manager = LightObstaclesManager.getManager(runtimeScene);
|
||||
super(instanceContainer, behaviorData, owner);
|
||||
this._manager = LightObstaclesManager.getManager(instanceContainer);
|
||||
}
|
||||
|
||||
doStepPreEvents(runtimeScene: gdjs.RuntimeScene) {
|
||||
doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
// Make sure the obstacle is or is not in the obstacles manager.
|
||||
if (!this.activated() && this._registeredInManager) {
|
||||
this._manager.removeObstacle(this);
|
||||
|
@@ -7,7 +7,7 @@ namespace gdjs {
|
||||
*/
|
||||
export class LightRuntimeObjectPixiRenderer {
|
||||
_object: gdjs.LightRuntimeObject;
|
||||
_runtimeScene: gdjs.RuntimeScene;
|
||||
_instanceContainer: gdjs.RuntimeInstanceContainer;
|
||||
_manager: gdjs.LightObstaclesManager;
|
||||
_radius: number;
|
||||
_color: [number, number, number];
|
||||
@@ -30,10 +30,10 @@ namespace gdjs {
|
||||
|
||||
constructor(
|
||||
runtimeObject: gdjs.LightRuntimeObject,
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
) {
|
||||
this._object = runtimeObject;
|
||||
this._runtimeScene = runtimeScene;
|
||||
this._instanceContainer = instanceContainer;
|
||||
this._manager = runtimeObject.getObstaclesManager();
|
||||
this._radius = runtimeObject.getRadius();
|
||||
const objectColor = runtimeObject._color;
|
||||
@@ -57,14 +57,14 @@ namespace gdjs {
|
||||
]);
|
||||
this._indexBuffer = new Uint16Array([0, 1, 2, 0, 2, 3]);
|
||||
this.updateMesh();
|
||||
this._isPreview = runtimeScene.getGame().isPreview();
|
||||
this._isPreview = instanceContainer.getGame().isPreview();
|
||||
this._lightBoundingPoly = gdjs.Polygon.createRectangle(0, 0);
|
||||
|
||||
this.updateDebugMode();
|
||||
|
||||
// Objects will be added in lighting layer, this is just to maintain consistency.
|
||||
if (this._light) {
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
.getLayer('')
|
||||
.getRenderer()
|
||||
.addRendererObject(
|
||||
@@ -198,7 +198,7 @@ namespace gdjs {
|
||||
const texture = this._object.getTexture();
|
||||
this._texture =
|
||||
texture !== ''
|
||||
? (this._runtimeScene
|
||||
? (this._instanceContainer
|
||||
.getGame()
|
||||
.getImageManager() as gdjs.PixiImageManager).getPIXITexture(
|
||||
texture
|
||||
|
@@ -27,7 +27,7 @@ namespace gdjs {
|
||||
_texture: string;
|
||||
_obstaclesManager: gdjs.LightObstaclesManager;
|
||||
_renderer: gdjs.LightRuntimeObjectRenderer;
|
||||
_runtimeScene: gdjs.RuntimeScene;
|
||||
_instanceContainer: gdjs.RuntimeScene;
|
||||
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
@@ -43,7 +43,7 @@ namespace gdjs {
|
||||
runtimeScene
|
||||
);
|
||||
this._renderer = new gdjs.LightRuntimeObjectRenderer(this, runtimeScene);
|
||||
this._runtimeScene = runtimeScene;
|
||||
this._instanceContainer = runtimeScene;
|
||||
|
||||
// *ALWAYS* call `this.onCreated()` at the very end of your object constructor.
|
||||
this.onCreated();
|
||||
|
@@ -12,15 +12,17 @@ namespace gdjs {
|
||||
/**
|
||||
* Get the links manager of a scene.
|
||||
*/
|
||||
static getManager(runtimeScene: gdjs.RuntimeScene): gdjs.LinksManager {
|
||||
static getManager(
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): gdjs.LinksManager {
|
||||
// @ts-ignore
|
||||
if (!runtimeScene.linkedObjectsManager) {
|
||||
if (!instanceContainer.linkedObjectsManager) {
|
||||
//Create the shared manager if necessary.
|
||||
// @ts-ignore
|
||||
runtimeScene.linkedObjectsManager = new gdjs.LinksManager();
|
||||
instanceContainer.linkedObjectsManager = new gdjs.LinksManager();
|
||||
}
|
||||
// @ts-ignore
|
||||
return runtimeScene.linkedObjectsManager;
|
||||
return instanceContainer.linkedObjectsManager;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -184,44 +186,50 @@ namespace gdjs {
|
||||
|
||||
export namespace evtTools {
|
||||
export namespace linkedObjects {
|
||||
gdjs.registerObjectDeletedFromSceneCallback(function (runtimeScene, obj) {
|
||||
LinksManager.getManager(runtimeScene).removeAllLinksOf(obj);
|
||||
gdjs.registerObjectDeletedFromSceneCallback(function (
|
||||
instanceContainer,
|
||||
obj
|
||||
) {
|
||||
LinksManager.getManager(instanceContainer).removeAllLinksOf(obj);
|
||||
});
|
||||
|
||||
export const linkObjects = function (
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
objA: gdjs.RuntimeObject,
|
||||
objB: gdjs.RuntimeObject
|
||||
) {
|
||||
if (objA === null || objB === null) {
|
||||
return;
|
||||
}
|
||||
LinksManager.getManager(runtimeScene).linkObjects(objA, objB);
|
||||
LinksManager.getManager(instanceContainer).linkObjects(objA, objB);
|
||||
};
|
||||
|
||||
export const removeLinkBetween = function (
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
objA: gdjs.RuntimeObject,
|
||||
objB: gdjs.RuntimeObject
|
||||
) {
|
||||
if (objA === null || objB === null) {
|
||||
return;
|
||||
}
|
||||
LinksManager.getManager(runtimeScene).removeLinkBetween(objA, objB);
|
||||
LinksManager.getManager(instanceContainer).removeLinkBetween(
|
||||
objA,
|
||||
objB
|
||||
);
|
||||
};
|
||||
|
||||
export const removeAllLinksOf = function (
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
objA: gdjs.RuntimeObject
|
||||
) {
|
||||
if (objA === null) {
|
||||
return;
|
||||
}
|
||||
LinksManager.getManager(runtimeScene).removeAllLinksOf(objA);
|
||||
LinksManager.getManager(instanceContainer).removeAllLinksOf(objA);
|
||||
};
|
||||
|
||||
export const pickObjectsLinkedTo = function (
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
objectsLists: Hashtable<gdjs.RuntimeObject[]>,
|
||||
obj: gdjs.RuntimeObject,
|
||||
eventsFunctionContext: EventsFunctionContext | undefined
|
||||
@@ -230,7 +238,7 @@ namespace gdjs {
|
||||
return false;
|
||||
}
|
||||
const linkedObjectMap = LinksManager.getManager(
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
)._getMapOfObjectsLinkedWith(obj);
|
||||
|
||||
let pickedSomething = false;
|
||||
@@ -273,7 +281,7 @@ namespace gdjs {
|
||||
// avoid running an intersection with the picked objects later.
|
||||
let objectCount = 0;
|
||||
for (const objectName of parentEventPickedObjectNames) {
|
||||
objectCount += runtimeScene.getObjects(objectName).length;
|
||||
objectCount += instanceContainer.getObjects(objectName)!.length;
|
||||
}
|
||||
|
||||
if (parentEventPickedObjects.length === objectCount) {
|
||||
|
@@ -20,12 +20,12 @@ namespace gdjs {
|
||||
|
||||
constructor(
|
||||
runtimeObject: gdjs.PanelSpriteRuntimeObject,
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
textureName: string,
|
||||
tiled: boolean
|
||||
) {
|
||||
this._object = runtimeObject;
|
||||
const texture = (runtimeScene
|
||||
const texture = (instanceContainer
|
||||
.getGame()
|
||||
.getImageManager() as gdjs.PixiImageManager).getPIXITexture(
|
||||
textureName
|
||||
@@ -58,14 +58,14 @@ namespace gdjs {
|
||||
];
|
||||
|
||||
//Bottom-Right
|
||||
this.setTexture(textureName, runtimeScene);
|
||||
this.setTexture(textureName, instanceContainer);
|
||||
this._spritesContainer.removeChildren();
|
||||
this._spritesContainer.addChild(this._centerSprite);
|
||||
for (let i = 0; i < this._borderSprites.length; ++i) {
|
||||
this._spritesContainer.addChild(this._borderSprites[i]);
|
||||
}
|
||||
this._wrapperContainer.addChild(this._spritesContainer);
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
.getLayer('')
|
||||
.getRenderer()
|
||||
.addRendererObject(this._wrapperContainer, runtimeObject.getZOrder());
|
||||
@@ -188,12 +188,19 @@ namespace gdjs {
|
||||
this._spritesContainer.cacheAsBitmap = false;
|
||||
}
|
||||
|
||||
setTexture(textureName, runtimeScene): void {
|
||||
setTexture(
|
||||
textureName: string,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): void {
|
||||
const obj = this._object;
|
||||
const texture = runtimeScene
|
||||
// @ts-ignore
|
||||
const texture = instanceContainer
|
||||
.getGame()
|
||||
.getImageManager()
|
||||
.getPIXITexture(textureName);
|
||||
.getPIXITexture(textureName) as PIXI.BaseTexture<
|
||||
PIXI.Resource,
|
||||
PIXI.IAutoDetectOptions
|
||||
>;
|
||||
this._textureWidth = texture.width;
|
||||
this._textureHeight = texture.height;
|
||||
|
||||
|
@@ -43,14 +43,14 @@ namespace gdjs {
|
||||
_renderer: gdjs.PanelSpriteRuntimeObjectRenderer;
|
||||
|
||||
/**
|
||||
* @param runtimeScene The scene the object belongs to.
|
||||
* @param instanceContainer The container the object belongs to.
|
||||
* @param panelSpriteObjectData The initial properties of the object
|
||||
*/
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
panelSpriteObjectData: PanelSpriteObjectData
|
||||
) {
|
||||
super(runtimeScene, panelSpriteObjectData);
|
||||
super(instanceContainer, panelSpriteObjectData);
|
||||
this._rBorder = panelSpriteObjectData.rightMargin;
|
||||
this._lBorder = panelSpriteObjectData.leftMargin;
|
||||
this._tBorder = panelSpriteObjectData.topMargin;
|
||||
@@ -60,7 +60,7 @@ namespace gdjs {
|
||||
this._height = panelSpriteObjectData.height;
|
||||
this._renderer = new gdjs.PanelSpriteRuntimeObjectRenderer(
|
||||
this,
|
||||
runtimeScene,
|
||||
instanceContainer,
|
||||
panelSpriteObjectData.texture,
|
||||
panelSpriteObjectData.tiled
|
||||
);
|
||||
@@ -100,7 +100,7 @@ namespace gdjs {
|
||||
updateTexture = true;
|
||||
}
|
||||
if (updateTexture) {
|
||||
this.setTexture(newObjectData.texture, this._runtimeScene);
|
||||
this.setTexture(newObjectData.texture, this.getRuntimeScene());
|
||||
}
|
||||
if (oldObjectData.tiled !== newObjectData.tiled) {
|
||||
return false;
|
||||
@@ -112,8 +112,8 @@ namespace gdjs {
|
||||
return this._renderer.getRendererObject();
|
||||
}
|
||||
|
||||
onDestroyFromScene(runtimeScene): void {
|
||||
super.onDestroyFromScene(runtimeScene);
|
||||
onDestroyFromScene(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
super.onDestroyFromScene(instanceContainer);
|
||||
// @ts-ignore
|
||||
if (this._renderer.onDestroy) {
|
||||
// @ts-ignore
|
||||
@@ -121,7 +121,7 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
update(runtimeScene: gdjs.RuntimeScene): void {
|
||||
update(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
this._renderer.ensureUpToDate();
|
||||
}
|
||||
|
||||
@@ -156,10 +156,13 @@ namespace gdjs {
|
||||
/**
|
||||
* Set the texture of the panel sprite.
|
||||
* @param textureName The name of the texture.
|
||||
* @param runtimeScene The scene the object lives in.
|
||||
* @param instanceContainer The container the object lives in.
|
||||
*/
|
||||
setTexture(textureName: string, runtimeScene: gdjs.RuntimeScene): void {
|
||||
this._renderer.setTexture(textureName, runtimeScene);
|
||||
setTexture(
|
||||
textureName: string,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): void {
|
||||
this._renderer.setTexture(textureName, instanceContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -196,7 +199,7 @@ namespace gdjs {
|
||||
|
||||
this._width = width;
|
||||
this._renderer.updateWidth();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -208,7 +211,7 @@ namespace gdjs {
|
||||
|
||||
this._height = height;
|
||||
this._renderer.updateHeight();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -43,9 +43,7 @@ void ExtensionSubDeclaration1(gd::ObjectMetadata& obj) {
|
||||
"CppPlatform/Extensions/particleSystemicon24.png",
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardOperatorParameters("number")
|
||||
.SetFunctionName("SetAngle")
|
||||
.SetGetter("GetAngle");
|
||||
.UseStandardOperatorParameters("number");
|
||||
|
||||
obj.AddCondition("EmitterAngle",
|
||||
_("Emission angle"),
|
||||
@@ -65,7 +63,8 @@ void ExtensionSubDeclaration1(gd::ObjectMetadata& obj) {
|
||||
"CppPlatform/Extensions/particleSystemicon24.png",
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardOperatorParameters("number");
|
||||
.UseStandardOperatorParameters("number")
|
||||
.SetHidden(); // Angle A is not used.
|
||||
|
||||
obj.AddCondition("EmitterAngleA",
|
||||
_("Emission angle 1"),
|
||||
@@ -75,7 +74,8 @@ void ExtensionSubDeclaration1(gd::ObjectMetadata& obj) {
|
||||
"CppPlatform/Extensions/particleSystemicon24.png",
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardRelationalOperatorParameters("number");
|
||||
.UseStandardRelationalOperatorParameters("number")
|
||||
.SetHidden(); // Angle A is not used.
|
||||
|
||||
obj.AddAction("EmitterAngleB",
|
||||
_("Emission angle 2"),
|
||||
@@ -85,7 +85,8 @@ void ExtensionSubDeclaration1(gd::ObjectMetadata& obj) {
|
||||
"CppPlatform/Extensions/particleSystemicon24.png",
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardOperatorParameters("number");
|
||||
.UseStandardOperatorParameters("number")
|
||||
.SetHidden(); // Angle B is the same as cone spray angle
|
||||
|
||||
obj.AddCondition("EmitterAngleB",
|
||||
_("Emission angle 2"),
|
||||
@@ -95,7 +96,8 @@ void ExtensionSubDeclaration1(gd::ObjectMetadata& obj) {
|
||||
"CppPlatform/Extensions/particleSystemicon24.png",
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardRelationalOperatorParameters("number");
|
||||
.UseStandardRelationalOperatorParameters("number")
|
||||
.SetHidden(); // Angle B is the same as cone spray angle
|
||||
|
||||
obj.AddAction(
|
||||
"ConeSprayAngle",
|
||||
|
@@ -7,6 +7,7 @@ This project is released under the MIT License.
|
||||
|
||||
#include "GDCore/Extensions/PlatformExtension.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
#include "GDCore/Extensions/Metadata/MultipleInstructionMetadata.h"
|
||||
|
||||
#include "Extension.h"
|
||||
#include "ParticleEmitterObject.h"
|
||||
@@ -207,48 +208,6 @@ void ExtensionSubDeclaration2(gd::ObjectMetadata& obj) {
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardRelationalOperatorParameters("number");
|
||||
|
||||
obj.AddAction(
|
||||
"ParticleAngle1",
|
||||
_("Angle, parameter 1"),
|
||||
_("Modify parameter 1 of the angle of particles."),
|
||||
_("the parameter 1 of angle"),
|
||||
_("Common"),
|
||||
"CppPlatform/Extensions/particleSystemicon24.png",
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardOperatorParameters("number");
|
||||
|
||||
obj.AddCondition("ParticleAngle1",
|
||||
_("Angle, parameter 1"),
|
||||
_("Compare parameter 1 of the angle of particles."),
|
||||
_("the parameter 1 of angle"),
|
||||
_("Common"),
|
||||
"CppPlatform/Extensions/particleSystemicon24.png",
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardRelationalOperatorParameters("number");
|
||||
|
||||
obj.AddAction(
|
||||
"ParticleAngle2",
|
||||
_("Angle, parameter 2"),
|
||||
_("Modify parameter 2 of the angle of particles"),
|
||||
_("the parameter 2 of angle"),
|
||||
_("Common"),
|
||||
"CppPlatform/Extensions/particleSystemicon24.png",
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardOperatorParameters("number");
|
||||
|
||||
obj.AddCondition("ParticleAngle2",
|
||||
_("Angle, parameter 2"),
|
||||
_("Compare parameter 2 of the angle of particles."),
|
||||
_("the parameter 2 of angle"),
|
||||
_("Common"),
|
||||
"CppPlatform/Extensions/particleSystemicon24.png",
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardRelationalOperatorParameters("number");
|
||||
|
||||
obj.AddAction("ParticleAlpha1",
|
||||
_("Start opacity"),
|
||||
_("Modify the start opacity of particles."),
|
||||
@@ -301,4 +260,59 @@ void ExtensionSubDeclaration2(gd::ObjectMetadata& obj) {
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter");
|
||||
|
||||
obj.AddExpressionAndConditionAndAction(
|
||||
"number",
|
||||
"ParticleRotationMinSpeed",
|
||||
_("Particle rotation min speed"),
|
||||
_("the minimum rotation speed of the particles"),
|
||||
_("the particles minimum rotation speed"),
|
||||
_("Common"),
|
||||
"CppPlatform/Extensions/particleSystemicon24.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardParameters("number")
|
||||
.MarkAsAdvanced()
|
||||
.SetFunctionName("setParticleRotationMinSpeed")
|
||||
.SetGetter("getParticleRotationMinSpeed");
|
||||
|
||||
obj.AddExpressionAndConditionAndAction(
|
||||
"number",
|
||||
"ParticleRotationMaxSpeed",
|
||||
_("Particle rotation max speed"),
|
||||
_("the maximum rotation speed of the particles"),
|
||||
_("the particles maximum rotation speed"),
|
||||
_("Common"),
|
||||
"CppPlatform/Extensions/particleSystemicon24.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardParameters("number")
|
||||
.MarkAsAdvanced()
|
||||
.SetFunctionName("setParticleRotationMaxSpeed")
|
||||
.SetGetter("getParticleRotationMaxSpeed");
|
||||
|
||||
obj.AddExpressionAndConditionAndAction(
|
||||
"number",
|
||||
"MaxParticlesCount",
|
||||
_("Number of displayed particles"),
|
||||
_("the maximum number of displayed particles"),
|
||||
_("the maximum number of displayed particles"),
|
||||
_("Common"),
|
||||
"CppPlatform/Extensions/particleSystemicon24.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardParameters("number")
|
||||
.SetFunctionName("setMaxParticlesCount")
|
||||
.SetGetter("getMaxParticlesCount");
|
||||
|
||||
obj.AddExpressionAndConditionAndAction(
|
||||
"boolean",
|
||||
"AdditiveRendering",
|
||||
_("Activate particles additive rendering"),
|
||||
_("the particles additive rendering is activated"),
|
||||
_("displaying particles with additive rendering activated"),
|
||||
_("Common"),
|
||||
"CppPlatform/Extensions/particleSystemicon24.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter")
|
||||
.UseStandardParameters("boolean")
|
||||
.MarkAsAdvanced()
|
||||
.SetFunctionName("setAdditiveRendering")
|
||||
.SetGetter("getAdditiveRendering");
|
||||
|
||||
}
|
||||
|
@@ -5,10 +5,9 @@ Copyright (c) 2010-2016 Florian Rival (Florian.Rival@gmail.com)
|
||||
This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#include "Extension.h"
|
||||
#include "GDCore/Extensions/PlatformExtension.h"
|
||||
#include "GDCore/Tools/Localization.h"
|
||||
|
||||
#include "Extension.h"
|
||||
#include "ParticleEmitterObject.h"
|
||||
|
||||
/**
|
||||
@@ -241,12 +240,20 @@ void ExtensionSubDeclaration3(gd::ObjectMetadata& obj) {
|
||||
_("Emission angle A"),
|
||||
_("Advanced"),
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter", false);
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter", false)
|
||||
.SetHidden();
|
||||
obj.AddExpression("EmitterAngleB",
|
||||
_("Emission angle B"),
|
||||
_("Emission angle B"),
|
||||
_("Advanced"),
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter", false)
|
||||
.SetHidden();
|
||||
obj.AddExpression("ConeSprayAngle",
|
||||
_("Angle of the spray cone"),
|
||||
_("Angle of the spray cone"),
|
||||
_("Common"),
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter", false);
|
||||
obj.AddExpression("ZoneRadius",
|
||||
_("Radius of emission zone"),
|
||||
@@ -350,17 +357,4 @@ void ExtensionSubDeclaration3(gd::ObjectMetadata& obj) {
|
||||
_("Setup"),
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter", false);
|
||||
obj.AddExpression("ParticleAngle1",
|
||||
_("Parameter 1 of angle"),
|
||||
_("Parameter 1 of angle"),
|
||||
_("Setup"),
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter", false);
|
||||
obj.AddExpression("ParticleAngle2",
|
||||
_("Parameter 2 of angle"),
|
||||
_("Parameter 2 of angle"),
|
||||
_("Setup"),
|
||||
"CppPlatform/Extensions/particleSystemicon16.png")
|
||||
.AddParameter("object", _("Object"), "ParticleEmitter", false);
|
||||
|
||||
}
|
||||
|
@@ -191,6 +191,7 @@ class ParticleSystemJsExtension : public gd::PlatformExtension {
|
||||
expressions["EmitterAngle"].SetFunctionName("getAngle");
|
||||
expressions["EmitterAngleA"].SetFunctionName("getEmitterAngleA");
|
||||
expressions["EmitterAngleB"].SetFunctionName("getEmitterAngleB");
|
||||
expressions["ConeSprayAngle"].SetFunctionName("getConeSprayAngle");
|
||||
expressions["ZoneRadius"].SetFunctionName("getZoneRadius");
|
||||
expressions["ParticleGravityX"].SetFunctionName("getParticleGravityX");
|
||||
expressions["ParticleGravityY"].SetFunctionName("getParticleGravityY");
|
||||
|
@@ -12,7 +12,7 @@ namespace gdjs {
|
||||
started: boolean = false;
|
||||
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
runtimeObject: gdjs.RuntimeObject,
|
||||
objectData: any
|
||||
) {
|
||||
@@ -24,7 +24,7 @@ namespace gdjs {
|
||||
graphics.drawCircle(0, 0, objectData.rendererParam1);
|
||||
} else if (objectData.rendererType === 'Line') {
|
||||
graphics.drawRect(
|
||||
objectData.rendererParam1,
|
||||
0,
|
||||
0,
|
||||
objectData.rendererParam1,
|
||||
objectData.rendererParam2
|
||||
@@ -40,7 +40,7 @@ namespace gdjs {
|
||||
);
|
||||
} else if (objectData.textureParticleName) {
|
||||
const sprite = new PIXI.Sprite(
|
||||
(runtimeScene
|
||||
(instanceContainer
|
||||
.getGame()
|
||||
.getImageManager() as gdjs.PixiImageManager).getPIXITexture(
|
||||
objectData.textureParticleName
|
||||
@@ -62,7 +62,7 @@ namespace gdjs {
|
||||
// Render the texture from graphics using the PIXI Renderer.
|
||||
// TODO: could be optimized by generating the texture only once per object type,
|
||||
// instead of at each object creation.
|
||||
const pixiRenderer = runtimeScene
|
||||
const pixiRenderer = instanceContainer
|
||||
.getGame()
|
||||
.getRenderer()
|
||||
.getPIXIRenderer();
|
||||
@@ -149,25 +149,28 @@ namespace gdjs {
|
||||
minimumScaleMultiplier: m,
|
||||
isStepped: false,
|
||||
};
|
||||
// Angle of the spray cone
|
||||
// @ts-ignore
|
||||
config.startRotation = {
|
||||
min: -objectData.emitterAngleB / 2.0,
|
||||
max: objectData.emitterAngleB / 2.0,
|
||||
};
|
||||
const mediumLifetime =
|
||||
(objectData.particleLifeTimeMin + objectData.particleLifeTimeMax) / 2.0;
|
||||
// Rotation speed of the particles
|
||||
// @ts-ignore
|
||||
config.rotationSpeed = {
|
||||
min: objectData.particleAngle1 / mediumLifetime,
|
||||
max: objectData.particleAngle2 / mediumLifetime,
|
||||
min: objectData.particleAngle1,
|
||||
max: objectData.particleAngle2,
|
||||
};
|
||||
// @ts-ignore
|
||||
config.blendMode = objectData.additive ? 'ADD' : 'NORMAL';
|
||||
this.renderer = new PIXI.Container();
|
||||
// The embedded particle emitter is supposed to be the last minor version
|
||||
// of the version 4 of the particle emitter object
|
||||
// See source https://github.com/pixijs/particle-emitter/blob/v4.3.1/src/Emitter.ts
|
||||
// @ts-ignore
|
||||
this.emitter = new PIXI.particles.Emitter(this.renderer, texture, config);
|
||||
this.start();
|
||||
const layer = runtimeScene.getLayer(runtimeObject.getLayer());
|
||||
const layer = instanceContainer.getLayer(runtimeObject.getLayer());
|
||||
if (layer) {
|
||||
layer
|
||||
.getRenderer()
|
||||
@@ -197,8 +200,12 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
setForce(min: float, max: float): void {
|
||||
this.emitter.startSpeed.value = max;
|
||||
this.emitter.minimumSpeedMultiplier = max !== 0 ? min / max : 1;
|
||||
// If max force is zero, PIXI seems to not be able to compute correctly
|
||||
// the angle of the emitter, resulting in it staying at 0° or 180°.
|
||||
// See https://github.com/4ian/GDevelop/issues/4312.
|
||||
const _max = max || 0.000001;
|
||||
this.emitter.startSpeed.value = _max;
|
||||
this.emitter.minimumSpeedMultiplier = min / _max;
|
||||
}
|
||||
|
||||
setZoneRadius(radius: float): void {
|
||||
@@ -242,6 +249,21 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
setParticleRotationSpeed(min: float, max: float): void {
|
||||
this.emitter.minRotationSpeed = min;
|
||||
this.emitter.maxRotationSpeed = max;
|
||||
}
|
||||
|
||||
setMaxParticlesCount(count: float): void {
|
||||
this.emitter.maxParticles = count;
|
||||
}
|
||||
|
||||
setAdditiveRendering(enabled: boolean): void {
|
||||
this.emitter.particleBlendMode = enabled
|
||||
? PIXI.BLEND_MODES.ADD
|
||||
: PIXI.BLEND_MODES.NORMAL;
|
||||
}
|
||||
|
||||
setAlpha(alpha1: number, alpha2: number): void {
|
||||
this.emitter.startAlpha.value = alpha1 / 255.0;
|
||||
if (this.emitter.startAlpha.next) {
|
||||
@@ -267,25 +289,28 @@ namespace gdjs {
|
||||
|
||||
isTextureNameValid(
|
||||
texture: string,
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): boolean {
|
||||
const invalidPixiTexture = runtimeScene
|
||||
const invalidPixiTexture = instanceContainer
|
||||
.getGame()
|
||||
.getImageManager()
|
||||
.getInvalidPIXITexture();
|
||||
const pixiTexture = runtimeScene
|
||||
const pixiTexture = instanceContainer
|
||||
.getGame()
|
||||
.getImageManager()
|
||||
.getPIXITexture(texture);
|
||||
return pixiTexture.valid && pixiTexture !== invalidPixiTexture;
|
||||
}
|
||||
|
||||
setTextureName(texture: string, runtimeScene: gdjs.RuntimeScene): void {
|
||||
const invalidPixiTexture = runtimeScene
|
||||
setTextureName(
|
||||
texture: string,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): void {
|
||||
const invalidPixiTexture = instanceContainer
|
||||
.getGame()
|
||||
.getImageManager()
|
||||
.getInvalidPIXITexture();
|
||||
const pixiTexture = runtimeScene
|
||||
const pixiTexture = instanceContainer
|
||||
.getGame()
|
||||
.getImageManager()
|
||||
.getPIXITexture(texture);
|
||||
|
@@ -6,8 +6,14 @@
|
||||
|
||||
namespace gdjs {
|
||||
export type ParticleEmitterObjectDataType = {
|
||||
/**
|
||||
* @deprecated Data not used
|
||||
*/
|
||||
emitterAngleA: number;
|
||||
emitterForceMin: number;
|
||||
/**
|
||||
* Cone spray angle (degrees)
|
||||
*/
|
||||
emitterAngleB: number;
|
||||
zoneRadius: number;
|
||||
emitterForceMax: number;
|
||||
@@ -23,7 +29,13 @@ namespace gdjs {
|
||||
particleBlue1: number;
|
||||
particleSize2: number;
|
||||
particleSize1: number;
|
||||
/**
|
||||
* Particle max rotation speed (degrees/second)
|
||||
*/
|
||||
particleAngle2: number;
|
||||
/**
|
||||
* Particle min rotation speed (degrees/second)
|
||||
*/
|
||||
particleAngle1: number;
|
||||
particleAlpha1: number;
|
||||
rendererType: string;
|
||||
@@ -49,6 +61,9 @@ namespace gdjs {
|
||||
* Displays particles.
|
||||
*/
|
||||
export class ParticleEmitterObject extends gdjs.RuntimeObject {
|
||||
/**
|
||||
* @deprecated Data not used
|
||||
*/
|
||||
angleA: number;
|
||||
angleB: number;
|
||||
forceMin: number;
|
||||
@@ -75,6 +90,10 @@ namespace gdjs {
|
||||
flow: number;
|
||||
tank: number;
|
||||
destroyWhenNoParticles: boolean;
|
||||
particleRotationMinSpeed: number;
|
||||
particleRotationMaxSpeed: number;
|
||||
maxParticlesCount: number;
|
||||
additiveRendering: boolean;
|
||||
_posDirty: boolean = true;
|
||||
_angleDirty: boolean = true;
|
||||
_forceDirty: boolean = true;
|
||||
@@ -86,6 +105,9 @@ namespace gdjs {
|
||||
_alphaDirty: boolean = true;
|
||||
_flowDirty: boolean = true;
|
||||
_tankDirty: boolean = true;
|
||||
_particleRotationSpeedDirty: boolean = true;
|
||||
_maxParticlesCountDirty: boolean = true;
|
||||
_additiveRenderingDirty: boolean = true;
|
||||
// Don't mark texture as dirty if not using one.
|
||||
_textureDirty: boolean;
|
||||
|
||||
@@ -93,16 +115,16 @@ namespace gdjs {
|
||||
_renderer: gdjs.ParticleEmitterObjectRenderer;
|
||||
|
||||
/**
|
||||
* @param the object belongs to
|
||||
* @param instanceContainer the container the object belongs to
|
||||
* @param particleObjectData The initial properties of the object
|
||||
*/
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
particleObjectData: ParticleEmitterObjectData
|
||||
) {
|
||||
super(runtimeScene, particleObjectData);
|
||||
super(instanceContainer, particleObjectData);
|
||||
this._renderer = new gdjs.ParticleEmitterObjectRenderer(
|
||||
runtimeScene,
|
||||
instanceContainer,
|
||||
this,
|
||||
particleObjectData
|
||||
);
|
||||
@@ -132,6 +154,10 @@ namespace gdjs {
|
||||
this.flow = particleObjectData.flow;
|
||||
this.tank = particleObjectData.tank;
|
||||
this.destroyWhenNoParticles = particleObjectData.destroyWhenNoParticles;
|
||||
this.particleRotationMinSpeed = particleObjectData.particleAngle1;
|
||||
this.particleRotationMaxSpeed = particleObjectData.particleAngle2;
|
||||
this.maxParticlesCount = particleObjectData.maxParticleNb;
|
||||
this.additiveRendering = particleObjectData.additive;
|
||||
this._textureDirty = this.texture !== '';
|
||||
|
||||
// *ALWAYS* call `this.onCreated()` at the very end of your object constructor.
|
||||
@@ -176,6 +202,18 @@ namespace gdjs {
|
||||
if (oldObjectData.emitterForceMin !== newObjectData.emitterForceMin) {
|
||||
this.setEmitterForceMin(newObjectData.emitterForceMin);
|
||||
}
|
||||
if (oldObjectData.particleAngle1 !== newObjectData.particleAngle1) {
|
||||
this.setParticleRotationMinSpeed(newObjectData.particleAngle1);
|
||||
}
|
||||
if (oldObjectData.particleAngle2 !== newObjectData.particleAngle2) {
|
||||
this.setParticleRotationMaxSpeed(newObjectData.particleAngle2);
|
||||
}
|
||||
if (oldObjectData.maxParticleNb !== newObjectData.maxParticleNb) {
|
||||
this.setMaxParticlesCount(newObjectData.maxParticleNb);
|
||||
}
|
||||
if (oldObjectData.additive !== newObjectData.additive) {
|
||||
this.setAdditiveRendering(newObjectData.additive);
|
||||
}
|
||||
if (oldObjectData.emitterForceMax !== newObjectData.emitterForceMax) {
|
||||
this.setEmitterForceMax(newObjectData.emitterForceMax);
|
||||
}
|
||||
@@ -231,7 +269,10 @@ namespace gdjs {
|
||||
if (
|
||||
oldObjectData.textureParticleName !== newObjectData.textureParticleName
|
||||
) {
|
||||
this.setTexture(newObjectData.textureParticleName, this._runtimeScene);
|
||||
this.setTexture(
|
||||
newObjectData.textureParticleName,
|
||||
this.getRuntimeScene()
|
||||
);
|
||||
}
|
||||
if (oldObjectData.flow !== newObjectData.flow) {
|
||||
this.setFlow(newObjectData.flow);
|
||||
@@ -259,7 +300,7 @@ namespace gdjs {
|
||||
oldObjectData.rendererParam2 !== newObjectData.rendererParam2
|
||||
) {
|
||||
// Destroy the renderer, ensure it's removed from the layer.
|
||||
const layer = this._runtimeScene.getLayer(this.layer);
|
||||
const layer = this.getInstanceContainer().getLayer(this.layer);
|
||||
layer
|
||||
.getRenderer()
|
||||
.removeRendererObject(this._renderer.getRendererObject());
|
||||
@@ -267,7 +308,7 @@ namespace gdjs {
|
||||
|
||||
// and recreate the renderer, which will add itself to the layer.
|
||||
this._renderer = new gdjs.ParticleEmitterObjectRenderer(
|
||||
this._runtimeScene,
|
||||
this.getInstanceContainer(),
|
||||
this,
|
||||
newObjectData
|
||||
);
|
||||
@@ -281,15 +322,27 @@ namespace gdjs {
|
||||
return true;
|
||||
}
|
||||
|
||||
update(runtimeScene): void {
|
||||
update(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
if (this._posDirty) {
|
||||
this._renderer.setPosition(this.getX(), this.getY());
|
||||
}
|
||||
if (this._particleRotationSpeedDirty) {
|
||||
this._renderer.setParticleRotationSpeed(
|
||||
this.particleRotationMinSpeed,
|
||||
this.particleRotationMaxSpeed
|
||||
);
|
||||
}
|
||||
if (this._maxParticlesCountDirty) {
|
||||
this._renderer.setMaxParticlesCount(this.maxParticlesCount);
|
||||
}
|
||||
if (this._additiveRenderingDirty) {
|
||||
this._renderer.setAdditiveRendering(this.additiveRendering);
|
||||
}
|
||||
if (this._angleDirty) {
|
||||
const angle = this.getAngle();
|
||||
this._renderer.setAngle(
|
||||
this.angle - this.angleB / 2.0,
|
||||
this.angle + this.angleB / 2.0
|
||||
angle - this.angleB / 2.0,
|
||||
angle + this.angleB / 2.0
|
||||
);
|
||||
}
|
||||
if (this._forceDirty) {
|
||||
@@ -324,24 +377,25 @@ namespace gdjs {
|
||||
this._renderer.resetEmission(this.flow, this.tank);
|
||||
}
|
||||
if (this._textureDirty) {
|
||||
this._renderer.setTextureName(this.texture, runtimeScene);
|
||||
this._renderer.setTextureName(this.texture, instanceContainer);
|
||||
}
|
||||
this._posDirty = this._angleDirty = this._forceDirty = this._zoneRadiusDirty = false;
|
||||
this._lifeTimeDirty = this._gravityDirty = this._colorDirty = this._sizeDirty = false;
|
||||
this._alphaDirty = this._flowDirty = this._textureDirty = this._tankDirty = false;
|
||||
this._renderer.update(this.getElapsedTime(runtimeScene) / 1000.0);
|
||||
this._additiveRenderingDirty = this._maxParticlesCountDirty = this._particleRotationSpeedDirty = false;
|
||||
this._renderer.update(this.getElapsedTime() / 1000.0);
|
||||
if (
|
||||
this._renderer.hasStarted() &&
|
||||
this.getParticleCount() === 0 &&
|
||||
this.destroyWhenNoParticles
|
||||
) {
|
||||
this.deleteFromScene(runtimeScene);
|
||||
this.deleteFromScene(instanceContainer);
|
||||
}
|
||||
}
|
||||
|
||||
onDestroyFromScene(runtimeScene: gdjs.RuntimeScene): void {
|
||||
onDestroyFromScene(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
this._renderer.destroy();
|
||||
super.onDestroyFromScene(runtimeScene);
|
||||
super.onDestroyFromScene(instanceContainer);
|
||||
}
|
||||
|
||||
getEmitterForceMin(): number {
|
||||
@@ -372,10 +426,60 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
setParticleRotationMinSpeed(speed: number): void {
|
||||
if (this.particleRotationMinSpeed !== speed) {
|
||||
this._particleRotationSpeedDirty = true;
|
||||
this.particleRotationMinSpeed = speed;
|
||||
}
|
||||
}
|
||||
|
||||
getParticleRotationMinSpeed(): number {
|
||||
return this.particleRotationMinSpeed;
|
||||
}
|
||||
|
||||
setParticleRotationMaxSpeed(speed: number): void {
|
||||
if (this.particleRotationMaxSpeed !== speed) {
|
||||
this._particleRotationSpeedDirty = true;
|
||||
this.particleRotationMaxSpeed = speed;
|
||||
}
|
||||
}
|
||||
|
||||
getParticleRotationMaxSpeed(): number {
|
||||
return this.particleRotationMaxSpeed;
|
||||
}
|
||||
|
||||
setMaxParticlesCount(count: number): void {
|
||||
if (this.maxParticlesCount !== count) {
|
||||
this._maxParticlesCountDirty = true;
|
||||
this.maxParticlesCount = count;
|
||||
}
|
||||
}
|
||||
|
||||
getMaxParticlesCount(): number {
|
||||
return this.maxParticlesCount;
|
||||
}
|
||||
|
||||
setAdditiveRendering(enabled: boolean) {
|
||||
if (this.additiveRendering !== enabled) {
|
||||
this._additiveRenderingDirty = true;
|
||||
this.additiveRendering = enabled;
|
||||
}
|
||||
}
|
||||
|
||||
getAdditiveRendering(): boolean {
|
||||
return this.additiveRendering;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated Prefer using getAngle
|
||||
*/
|
||||
getEmitterAngle(): float {
|
||||
return (this.angleA + this.angleB) / 2.0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated Prefer using setAngle
|
||||
*/
|
||||
setEmitterAngle(angle: float): void {
|
||||
const oldAngle = this.getEmitterAngle();
|
||||
if (angle !== oldAngle) {
|
||||
@@ -385,10 +489,16 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated This function returns data that is not used.
|
||||
*/
|
||||
getEmitterAngleA(): float {
|
||||
return this.angleA;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated This function sets data that is not used.
|
||||
*/
|
||||
setEmitterAngleA(angle: float): void {
|
||||
if (this.angleA !== angle) {
|
||||
this._angleDirty = true;
|
||||
@@ -408,17 +518,11 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
getConeSprayAngle(): float {
|
||||
return Math.abs(this.angleB - this.angleA);
|
||||
return this.getEmitterAngleB();
|
||||
}
|
||||
|
||||
setConeSprayAngle(angle: float): void {
|
||||
const oldCone = this.getConeSprayAngle();
|
||||
if (oldCone !== angle) {
|
||||
this._angleDirty = true;
|
||||
const midAngle = this.getEmitterAngle();
|
||||
this.angleA = midAngle - angle / 2.0;
|
||||
this.angleB = midAngle + angle / 2.0;
|
||||
}
|
||||
this.setEmitterAngleB(angle);
|
||||
}
|
||||
|
||||
getZoneRadius(): float {
|
||||
@@ -734,9 +838,12 @@ namespace gdjs {
|
||||
return this.texture;
|
||||
}
|
||||
|
||||
setTexture(texture: string, runtimeScene: gdjs.RuntimeScene): void {
|
||||
setTexture(
|
||||
texture: string,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): void {
|
||||
if (this.texture !== texture) {
|
||||
if (this._renderer.isTextureNameValid(texture, runtimeScene)) {
|
||||
if (this._renderer.isTextureNameValid(texture, instanceContainer)) {
|
||||
this.texture = texture;
|
||||
this._textureDirty = true;
|
||||
}
|
||||
|
@@ -4,35 +4,37 @@ Copyright (c) 2013-2016 Florian Rival (Florian.Rival@gmail.com)
|
||||
*/
|
||||
|
||||
namespace gdjs {
|
||||
export interface RuntimeInstanceContainer {
|
||||
pathfindingObstaclesManager: gdjs.PathfindingObstaclesManager;
|
||||
}
|
||||
declare var rbush: any;
|
||||
|
||||
/**
|
||||
* PathfindingObstaclesManager manages the common objects shared by objects having a
|
||||
* pathfinding behavior: In particular, the obstacles behaviors are required to declare
|
||||
* themselves (see `PathfindingObstaclesManager.addObstacle`) to the manager of their associated scene
|
||||
* (see `gdjs.PathfindingRuntimeBehavior.obstaclesManagers`).
|
||||
* PathfindingObstaclesManager manages the common objects shared by objects
|
||||
* having a pathfinding behavior: In particular, the obstacles behaviors are
|
||||
* required to declare themselves (see
|
||||
* `PathfindingObstaclesManager.addObstacle`) to the manager of their
|
||||
* associated container (see
|
||||
* `gdjs.PathfindingRuntimeBehavior.obstaclesManagers`).
|
||||
*/
|
||||
export class PathfindingObstaclesManager {
|
||||
_obstaclesRBush: any;
|
||||
|
||||
/**
|
||||
* @param object The object
|
||||
*/
|
||||
constructor(runtimeScene: gdjs.RuntimeScene) {
|
||||
constructor(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
this._obstaclesRBush = new rbush();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the obstacles manager of a scene.
|
||||
* Get the obstacles manager of an instance container.
|
||||
*/
|
||||
static getManager(runtimeScene) {
|
||||
if (!runtimeScene.pathfindingObstaclesManager) {
|
||||
static getManager(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
if (!instanceContainer.pathfindingObstaclesManager) {
|
||||
//Create the shared manager if necessary.
|
||||
runtimeScene.pathfindingObstaclesManager = new gdjs.PathfindingObstaclesManager(
|
||||
runtimeScene
|
||||
instanceContainer.pathfindingObstaclesManager = new gdjs.PathfindingObstaclesManager(
|
||||
instanceContainer
|
||||
);
|
||||
}
|
||||
return runtimeScene.pathfindingObstaclesManager;
|
||||
return instanceContainer.pathfindingObstaclesManager;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -111,14 +113,14 @@ namespace gdjs {
|
||||
> | null = null;
|
||||
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
behaviorData,
|
||||
owner: gdjs.RuntimeObject
|
||||
) {
|
||||
super(runtimeScene, behaviorData, owner);
|
||||
super(instanceContainer, behaviorData, owner);
|
||||
this._impassable = behaviorData.impassable;
|
||||
this._cost = behaviorData.cost;
|
||||
this._manager = PathfindingObstaclesManager.getManager(runtimeScene);
|
||||
this._manager = PathfindingObstaclesManager.getManager(instanceContainer);
|
||||
|
||||
//Note that we can't use getX(), getWidth()... of owner here:
|
||||
//The owner is not yet fully constructed.
|
||||
@@ -140,7 +142,7 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
doStepPreEvents(runtimeScene: gdjs.RuntimeScene) {
|
||||
doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
//Make sure the obstacle is or is not in the obstacles manager.
|
||||
if (!this.activated() && this._registeredInManager) {
|
||||
this._manager.removeObstacle(this);
|
||||
@@ -170,7 +172,7 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
doStepPostEvents(runtimeScene: gdjs.RuntimeScene) {}
|
||||
doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {}
|
||||
|
||||
getAABB() {
|
||||
return this.owner.getAABB();
|
||||
|
@@ -38,11 +38,11 @@ namespace gdjs {
|
||||
_movementAngle: float = 0;
|
||||
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
behaviorData,
|
||||
owner: gdjs.RuntimeObject
|
||||
) {
|
||||
super(runtimeScene, behaviorData, owner);
|
||||
super(instanceContainer, behaviorData, owner);
|
||||
|
||||
//The path computed and followed by the object (Array of arrays containing x and y position)
|
||||
if (this._path === undefined) {
|
||||
@@ -60,7 +60,9 @@ namespace gdjs {
|
||||
this._gridOffsetX = behaviorData.gridOffsetX || 0;
|
||||
this._gridOffsetY = behaviorData.gridOffsetY || 0;
|
||||
this._extraBorder = behaviorData.extraBorder;
|
||||
this._manager = gdjs.PathfindingObstaclesManager.getManager(runtimeScene);
|
||||
this._manager = gdjs.PathfindingObstaclesManager.getManager(
|
||||
instanceContainer
|
||||
);
|
||||
this._searchContext = new gdjs.PathfindingRuntimeBehavior.SearchContext(
|
||||
this._manager
|
||||
);
|
||||
@@ -313,7 +315,11 @@ namespace gdjs {
|
||||
/**
|
||||
* Compute and move on the path to the specified destination.
|
||||
*/
|
||||
moveTo(runtimeScene: gdjs.RuntimeScene, x: float, y: float) {
|
||||
moveTo(
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
x: float,
|
||||
y: float
|
||||
) {
|
||||
const owner = this.owner;
|
||||
|
||||
//First be sure that there is a path to compute.
|
||||
@@ -403,13 +409,13 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
doStepPreEvents(runtimeScene: gdjs.RuntimeScene) {
|
||||
doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
if (this._path.length === 0 || this._reachedEnd) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Update the speed of the object
|
||||
const timeDelta = this.owner.getElapsedTime(runtimeScene) / 1000;
|
||||
const timeDelta = this.owner.getElapsedTime() / 1000;
|
||||
const previousSpeed = this._speed;
|
||||
if (this._speed !== this._maxSpeed) {
|
||||
this._speed += this._acceleration * timeDelta;
|
||||
@@ -452,8 +458,7 @@ namespace gdjs {
|
||||
) {
|
||||
this.owner.rotateTowardAngle(
|
||||
this._movementAngle + this._angleOffset,
|
||||
this._angularSpeed,
|
||||
runtimeScene
|
||||
this._angularSpeed
|
||||
);
|
||||
}
|
||||
} else {
|
||||
@@ -463,7 +468,7 @@ namespace gdjs {
|
||||
this.owner.setY(newPos[1]);
|
||||
}
|
||||
|
||||
doStepPostEvents(runtimeScene: gdjs.RuntimeScene) {}
|
||||
doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {}
|
||||
|
||||
/**
|
||||
* Compute the euclidean distance between two positions.
|
||||
|
@@ -61,9 +61,14 @@ describe('gdjs.PathfindingRuntimeBehavior', function () {
|
||||
sprites: [
|
||||
{
|
||||
originPoint: objectCenteredOnCells
|
||||
? { x: 80, y: 80 }
|
||||
: { x: 87, y: 87 },
|
||||
centerPoint: { x: 80, y: 80 },
|
||||
? { name: 'Origin', x: 80, y: 80 }
|
||||
: { name: 'Origin', x: 87, y: 87 },
|
||||
centerPoint: {
|
||||
name: 'Center',
|
||||
x: 80,
|
||||
y: 80,
|
||||
automatic: false,
|
||||
},
|
||||
points: [
|
||||
{ name: 'Center', x: 80, y: 80 },
|
||||
objectCenteredOnCells
|
||||
@@ -71,13 +76,17 @@ describe('gdjs.PathfindingRuntimeBehavior', function () {
|
||||
: { name: 'Origin', x: 87, y: 87 },
|
||||
],
|
||||
hasCustomCollisionMask: false,
|
||||
customCollisionMask: [],
|
||||
image: '',
|
||||
},
|
||||
],
|
||||
timeBetweenFrames: 0,
|
||||
looping: false,
|
||||
},
|
||||
],
|
||||
useMultipleDirections: false,
|
||||
},
|
||||
],
|
||||
effects: [],
|
||||
behaviors: [
|
||||
{
|
||||
type: 'PathfindingBehavior::PathfindingBehavior',
|
||||
@@ -93,6 +102,9 @@ describe('gdjs.PathfindingRuntimeBehavior', function () {
|
||||
extraBorder: 0,
|
||||
},
|
||||
],
|
||||
variables: [],
|
||||
effects: [],
|
||||
updateIfNotVisible: true,
|
||||
});
|
||||
player.getWidth = function () {
|
||||
return 160;
|
||||
@@ -116,9 +128,14 @@ describe('gdjs.PathfindingRuntimeBehavior', function () {
|
||||
sprites: [
|
||||
{
|
||||
originPoint: objectCenteredOnCells
|
||||
? { x: 80, y: 80 }
|
||||
: { x: 87, y: 87 },
|
||||
centerPoint: { x: 80, y: 80 },
|
||||
? { name: 'Origin', x: 80, y: 80 }
|
||||
: { name: 'Origin', x: 87, y: 87 },
|
||||
centerPoint: {
|
||||
name: 'Center',
|
||||
x: 80,
|
||||
y: 80,
|
||||
automatic: false,
|
||||
},
|
||||
points: [
|
||||
{ name: 'Center', x: 80, y: 80 },
|
||||
objectCenteredOnCells
|
||||
@@ -126,13 +143,17 @@ describe('gdjs.PathfindingRuntimeBehavior', function () {
|
||||
: { name: 'Origin', x: 87, y: 87 },
|
||||
],
|
||||
hasCustomCollisionMask: false,
|
||||
customCollisionMask: [],
|
||||
image: '',
|
||||
},
|
||||
],
|
||||
timeBetweenFrames: 0,
|
||||
looping: false,
|
||||
},
|
||||
],
|
||||
useMultipleDirections: false,
|
||||
},
|
||||
],
|
||||
effects: [],
|
||||
behaviors: [
|
||||
{
|
||||
type: 'PathfindingBehavior::PathfindingObstacleBehavior',
|
||||
@@ -140,6 +161,9 @@ describe('gdjs.PathfindingRuntimeBehavior', function () {
|
||||
cost: 2,
|
||||
},
|
||||
],
|
||||
variables: [],
|
||||
effects: [],
|
||||
updateIfNotVisible: true,
|
||||
});
|
||||
obstacle.getWidth = function () {
|
||||
return 160;
|
||||
|
@@ -35,7 +35,7 @@ namespace gdjs {
|
||||
*/
|
||||
_registeredBehaviors: Set<Physics2RuntimeBehavior>;
|
||||
|
||||
constructor(runtimeScene: gdjs.RuntimeScene, sharedData) {
|
||||
constructor(instanceContainer: gdjs.RuntimeInstanceContainer, sharedData) {
|
||||
this._registeredBehaviors = new Set();
|
||||
this.gravityX = sharedData.gravityX;
|
||||
this.gravityY = sharedData.gravityY;
|
||||
@@ -349,11 +349,11 @@ namespace gdjs {
|
||||
_verticesBuffer: integer = 0;
|
||||
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
behaviorData,
|
||||
owner: gdjs.RuntimeObject
|
||||
) {
|
||||
super(runtimeScene, behaviorData, owner);
|
||||
super(instanceContainer, behaviorData, owner);
|
||||
this.bodyType = behaviorData.bodyType;
|
||||
this.bullet = behaviorData.bullet;
|
||||
this.fixedRotation = behaviorData.fixedRotation;
|
||||
@@ -382,7 +382,7 @@ namespace gdjs {
|
||||
this.currentContacts.length = 0;
|
||||
this.destroyedDuringFrameLogic = false;
|
||||
this._sharedData = Physics2SharedData.getSharedData(
|
||||
runtimeScene,
|
||||
instanceContainer.getScene(),
|
||||
behaviorData.name
|
||||
);
|
||||
this._tempb2Vec2 = new Box2D.b2Vec2();
|
||||
@@ -824,14 +824,15 @@ namespace gdjs {
|
||||
return true;
|
||||
}
|
||||
|
||||
doStepPreEvents(runtimeScene: gdjs.RuntimeScene) {
|
||||
doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
// Step the world if not done this frame yet
|
||||
if (!this._sharedData.stepped) {
|
||||
// Reset started and ended contacts array for all physics instances.
|
||||
this._sharedData.resetStartedAndEndedCollisions();
|
||||
this._sharedData.updateBodiesFromObjects();
|
||||
this._sharedData.step(
|
||||
runtimeScene.getTimeManager().getElapsedTime() / 1000.0
|
||||
instanceContainer.getScene().getTimeManager().getElapsedTime() /
|
||||
1000.0
|
||||
);
|
||||
}
|
||||
|
||||
@@ -862,7 +863,7 @@ namespace gdjs {
|
||||
this._objectOldAngle = this.owner.getAngle();
|
||||
}
|
||||
|
||||
doStepPostEvents(runtimeScene: gdjs.RuntimeScene) {
|
||||
doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
// Reset world step to update next frame
|
||||
this._sharedData.stepped = false;
|
||||
}
|
||||
|
@@ -99,7 +99,7 @@ PlatformerObjectBehavior::GetProperties(
|
||||
behaviorContent.GetDoubleAttribute("xGrabTolerance", 10)));
|
||||
properties["useLegacyTrajectory"]
|
||||
.SetLabel(_("Use frame rate dependent trajectories (deprecated, it's "
|
||||
"recommended to let this unchecked)"))
|
||||
"recommended to leave this unchecked)"))
|
||||
.SetGroup(_("Deprecated options (advanced)"))
|
||||
.SetValue(behaviorContent.GetBoolAttribute("useLegacyTrajectory", true)
|
||||
? "true"
|
||||
|
@@ -117,11 +117,11 @@ namespace gdjs {
|
||||
private _manager: gdjs.PlatformObjectsManager;
|
||||
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
behaviorData,
|
||||
owner: gdjs.RuntimeObject
|
||||
) {
|
||||
super(runtimeScene, behaviorData, owner);
|
||||
super(instanceContainer, behaviorData, owner);
|
||||
this._gravity = behaviorData.gravity;
|
||||
this._maxFallingSpeed = behaviorData.maxFallingSpeed;
|
||||
this._ladderClimbingSpeed = behaviorData.ladderClimbingSpeed || 150;
|
||||
@@ -146,7 +146,7 @@ namespace gdjs {
|
||||
this._potentialCollidingObjects = [];
|
||||
this._overlappedJumpThru = [];
|
||||
|
||||
this._manager = gdjs.PlatformObjectsManager.getManager(runtimeScene);
|
||||
this._manager = gdjs.PlatformObjectsManager.getManager(instanceContainer);
|
||||
|
||||
this._falling = new Falling(this);
|
||||
this._onFloor = new OnFloor(this);
|
||||
@@ -210,7 +210,7 @@ namespace gdjs {
|
||||
return true;
|
||||
}
|
||||
|
||||
doStepPreEvents(runtimeScene: gdjs.RuntimeScene) {
|
||||
doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
const LEFTKEY = 37;
|
||||
const UPKEY = 38;
|
||||
const RIGHTKEY = 39;
|
||||
@@ -219,13 +219,13 @@ namespace gdjs {
|
||||
const RSHIFTKEY = 2016;
|
||||
const SPACEKEY = 32;
|
||||
const object = this.owner;
|
||||
const timeDelta = this.owner.getElapsedTime(runtimeScene) / 1000;
|
||||
const timeDelta = this.owner.getElapsedTime() / 1000;
|
||||
|
||||
//0.1) Get the player input:
|
||||
this._requestedDeltaX = 0;
|
||||
this._requestedDeltaY = 0;
|
||||
|
||||
const inputManager = runtimeScene.getGame().getInputManager();
|
||||
const inputManager = instanceContainer.getGame().getInputManager();
|
||||
this._leftKey ||
|
||||
(this._leftKey =
|
||||
!this._ignoreDefaultControls && inputManager.isKeyPressed(LEFTKEY));
|
||||
@@ -329,7 +329,7 @@ namespace gdjs {
|
||||
this._lastDeltaY = object.getY() - oldY;
|
||||
}
|
||||
|
||||
doStepPostEvents(runtimeScene: gdjs.RuntimeScene) {}
|
||||
doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {}
|
||||
|
||||
private _updateSpeed(timeDelta: float): float {
|
||||
const previousSpeed = this._currentSpeed;
|
||||
|
@@ -8,34 +8,31 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* Manages the common objects shared by objects having a
|
||||
* platform behavior: in particular, the platforms behaviors are required to declare
|
||||
* themselves (see PlatformObjectsManager.addPlatform) to the manager of their associated scene
|
||||
* (see PlatformRuntimeBehavior.getManager).
|
||||
* platform behavior: in particular, the platforms behaviors are required to
|
||||
* declare themselves (see PlatformObjectsManager.addPlatform) to the manager
|
||||
* of their associated container (see PlatformRuntimeBehavior.getManager).
|
||||
*/
|
||||
export class PlatformObjectsManager {
|
||||
private _platformRBush: any;
|
||||
|
||||
/**
|
||||
* @param object The object
|
||||
*/
|
||||
constructor(runtimeScene: gdjs.RuntimeScene) {
|
||||
constructor(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
this._platformRBush = new rbush();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the platforms manager of a scene.
|
||||
* Get the platforms manager of an instance container.
|
||||
*/
|
||||
static getManager(runtimeScene: gdjs.RuntimeScene) {
|
||||
static getManager(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
// @ts-ignore
|
||||
if (!runtimeScene.platformsObjectsManager) {
|
||||
if (!instanceContainer.platformsObjectsManager) {
|
||||
//Create the shared manager if necessary.
|
||||
// @ts-ignore
|
||||
runtimeScene.platformsObjectsManager = new gdjs.PlatformObjectsManager(
|
||||
runtimeScene
|
||||
instanceContainer.platformsObjectsManager = new gdjs.PlatformObjectsManager(
|
||||
instanceContainer
|
||||
);
|
||||
}
|
||||
// @ts-ignore
|
||||
return runtimeScene.platformsObjectsManager;
|
||||
return instanceContainer.platformsObjectsManager;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -132,11 +129,11 @@ namespace gdjs {
|
||||
_registeredInManager: boolean = false;
|
||||
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
behaviorData,
|
||||
owner: gdjs.RuntimeObject
|
||||
) {
|
||||
super(runtimeScene, behaviorData, owner);
|
||||
super(instanceContainer, behaviorData, owner);
|
||||
this._platformType = behaviorData.platformType;
|
||||
if (behaviorData.platformType === 'Ladder') {
|
||||
this._platformType = PlatformRuntimeBehavior.LADDER;
|
||||
@@ -147,7 +144,7 @@ namespace gdjs {
|
||||
}
|
||||
this._canBeGrabbed = behaviorData.canBeGrabbed || false;
|
||||
this._yGrabOffset = behaviorData.yGrabOffset || 0;
|
||||
this._manager = PlatformObjectsManager.getManager(runtimeScene);
|
||||
this._manager = PlatformObjectsManager.getManager(instanceContainer);
|
||||
}
|
||||
|
||||
updateFromBehaviorData(oldBehaviorData, newBehaviorData): boolean {
|
||||
@@ -169,7 +166,7 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
doStepPreEvents(runtimeScene: gdjs.RuntimeScene) {
|
||||
doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
//Scene change is not supported
|
||||
/*if ( parentScene != &scene ) //Parent scene has changed
|
||||
{
|
||||
@@ -211,7 +208,7 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
doStepPostEvents(runtimeScene: gdjs.RuntimeScene) {}
|
||||
doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {}
|
||||
|
||||
onActivate() {
|
||||
if (this._registeredInManager) {
|
||||
|
@@ -3,6 +3,7 @@ namespace gdjs {
|
||||
|
||||
const logger = new gdjs.Logger('Player Authentication');
|
||||
const authComponents = gdjs.playerAuthenticationComponents;
|
||||
// TODO EBO Replace runtimeScene to instanceContainer.
|
||||
export namespace playerAuthentication {
|
||||
// Authentication information.
|
||||
let _username: string | null = null;
|
||||
|
@@ -27,11 +27,11 @@ namespace gdjs {
|
||||
|
||||
constructor(
|
||||
runtimeObject: gdjs.ShapePainterRuntimeObject,
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
) {
|
||||
this._object = runtimeObject;
|
||||
this._graphics = new PIXI.Graphics();
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
.getLayer('')
|
||||
.getRenderer()
|
||||
.addRendererObject(this._graphics, runtimeObject.getZOrder());
|
||||
|
@@ -57,14 +57,14 @@ namespace gdjs {
|
||||
private static readonly _pointForTransformation: FloatPoint = [0, 0];
|
||||
|
||||
/**
|
||||
* @param runtimeScene The scene the object belongs to.
|
||||
* @param instanceContainer The container the object belongs to.
|
||||
* @param shapePainterObjectData The initial properties of the object
|
||||
*/
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
shapePainterObjectData: ShapePainterObjectData
|
||||
) {
|
||||
super(runtimeScene, shapePainterObjectData);
|
||||
super(instanceContainer, shapePainterObjectData);
|
||||
this._fillColor = parseInt(
|
||||
gdjs.rgbToHex(
|
||||
shapePainterObjectData.fillColor.r,
|
||||
@@ -88,7 +88,7 @@ namespace gdjs {
|
||||
this._clearBetweenFrames = shapePainterObjectData.clearBetweenFrames;
|
||||
this._renderer = new gdjs.ShapePainterRuntimeObjectRenderer(
|
||||
this,
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
);
|
||||
|
||||
// *ALWAYS* call `this.onCreated()` at the very end of your object constructor.
|
||||
@@ -158,12 +158,12 @@ namespace gdjs {
|
||||
return true;
|
||||
}
|
||||
|
||||
stepBehaviorsPreEvents(runtimeScene: gdjs.RuntimeScene) {
|
||||
stepBehaviorsPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {
|
||||
//We redefine stepBehaviorsPreEvents just to clear the graphics before running events.
|
||||
if (this._clearBetweenFrames) {
|
||||
this.clear();
|
||||
}
|
||||
super.stepBehaviorsPreEvents(runtimeScene);
|
||||
super.stepBehaviorsPreEvents(instanceContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -468,7 +468,7 @@ namespace gdjs {
|
||||
}
|
||||
super.setAngle(angle);
|
||||
this._renderer.updateAngle();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -584,7 +584,7 @@ namespace gdjs {
|
||||
}
|
||||
this._scaleX = newScale * (this._flippedX ? -1 : 1);
|
||||
this._renderer.updateScaleX();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -601,7 +601,7 @@ namespace gdjs {
|
||||
}
|
||||
this._scaleY = newScale * (this._flippedY ? -1 : 1);
|
||||
this._renderer.updateScaleY();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
flipX(enable: boolean): void {
|
||||
@@ -609,7 +609,7 @@ namespace gdjs {
|
||||
this._scaleX *= -1;
|
||||
this._flippedX = enable;
|
||||
this._renderer.updateScaleX();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -618,7 +618,7 @@ namespace gdjs {
|
||||
this._scaleY *= -1;
|
||||
this._flippedY = enable;
|
||||
this._renderer.updateScaleY();
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -660,7 +660,7 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
invalidateBounds() {
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
getDrawableX(): float {
|
||||
@@ -679,7 +679,7 @@ namespace gdjs {
|
||||
return this._renderer.getHeight();
|
||||
}
|
||||
|
||||
updatePreRender(runtimeScene: gdjs.RuntimeScene): void {
|
||||
updatePreRender(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
this._renderer.updatePreRender();
|
||||
}
|
||||
|
||||
@@ -741,7 +741,7 @@ namespace gdjs {
|
||||
rectangle[3][0] = left;
|
||||
rectangle[3][1] = bottom;
|
||||
|
||||
this.hitBoxesDirty = true;
|
||||
this.invalidateHitboxes();
|
||||
}
|
||||
|
||||
updateHitBoxes(): void {
|
||||
|
@@ -4,16 +4,16 @@ namespace gdjs {
|
||||
|
||||
/**
|
||||
* Save a screenshot of the game.
|
||||
* @param runtimeScene The scene
|
||||
* @param instanceContainer The container
|
||||
* @param savePath The path where to save the screenshot
|
||||
*/
|
||||
export const takeScreenshot = function (
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
savePath: string
|
||||
) {
|
||||
const fs = typeof require !== 'undefined' ? require('fs') : null;
|
||||
if (fs) {
|
||||
const canvas = runtimeScene.getGame().getRenderer().getCanvas();
|
||||
const canvas = instanceContainer.getGame().getRenderer().getCanvas();
|
||||
if (canvas) {
|
||||
const content = canvas
|
||||
.toDataURL('image/png')
|
||||
|
@@ -1,17 +1,24 @@
|
||||
namespace gdjs {
|
||||
export interface RuntimeGame {
|
||||
shopifyClients: { [name: string]: any };
|
||||
}
|
||||
declare var ShopifyBuy: any;
|
||||
|
||||
export class ShopifyClientsManager {
|
||||
static set(runtimeScene, name, shopifyClient) {
|
||||
const game = runtimeScene.getGame();
|
||||
static set(
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
name: string,
|
||||
shopifyClient
|
||||
) {
|
||||
const game = instanceContainer.getGame();
|
||||
if (!game.shopifyClients) {
|
||||
game.shopifyClients = {};
|
||||
}
|
||||
game.shopifyClients[name] = shopifyClient;
|
||||
}
|
||||
|
||||
static get(runtimeScene, name) {
|
||||
const game = runtimeScene.getGame();
|
||||
static get(instanceContainer: gdjs.RuntimeInstanceContainer, name: string) {
|
||||
const game = instanceContainer.getGame();
|
||||
if (!game.shopifyClients) {
|
||||
game.shopifyClients = {};
|
||||
}
|
||||
@@ -22,11 +29,11 @@ namespace gdjs {
|
||||
export namespace evtTools {
|
||||
export namespace shopify {
|
||||
export const buildClient = function (
|
||||
runtimeScene,
|
||||
name,
|
||||
domain,
|
||||
appId,
|
||||
accessToken
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
name: string,
|
||||
domain: string,
|
||||
appId: string,
|
||||
accessToken: string
|
||||
) {
|
||||
if (typeof ShopifyBuy === 'undefined') {
|
||||
return;
|
||||
@@ -37,21 +44,24 @@ namespace gdjs {
|
||||
appId: appId,
|
||||
});
|
||||
const shopifyClient = ShopifyBuy.buildClient(config);
|
||||
ShopifyClientsManager.set(runtimeScene, name, shopifyClient);
|
||||
ShopifyClientsManager.set(instanceContainer, name, shopifyClient);
|
||||
};
|
||||
|
||||
export const getCheckoutUrlForProduct = function (
|
||||
runtimeScene,
|
||||
name,
|
||||
productId,
|
||||
quantity,
|
||||
variantIndex,
|
||||
successVariable,
|
||||
errorVariable
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
name: string,
|
||||
productId: string,
|
||||
quantity: number,
|
||||
variantIndex: number,
|
||||
successVariable: gdjs.Variable,
|
||||
errorVariable: gdjs.Variable
|
||||
) {
|
||||
errorVariable.setString('');
|
||||
successVariable.setString('');
|
||||
const shopifyClient = ShopifyClientsManager.get(runtimeScene, name);
|
||||
const shopifyClient = ShopifyClientsManager.get(
|
||||
instanceContainer,
|
||||
name
|
||||
);
|
||||
shopifyClient.fetchProduct(productId).then(
|
||||
function (product) {
|
||||
if (variantIndex < 0 || variantIndex >= product.variants.length) {
|
||||
|
@@ -3,13 +3,17 @@ namespace gdjs {
|
||||
export namespace spatialSound {
|
||||
const logger = new gdjs.Logger('Spatial Sound');
|
||||
export const setSoundPosition = (
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
channel: integer,
|
||||
x: float,
|
||||
y: float,
|
||||
z: float
|
||||
) => {
|
||||
const sound = runtimeScene.getSoundManager().getSoundOnChannel(channel);
|
||||
// TODO EBO The position must be transform to the scene position when it comes from a custom object.
|
||||
const sound = instanceContainer
|
||||
.getScene()
|
||||
.getSoundManager()
|
||||
.getSoundOnChannel(channel);
|
||||
if (sound) sound.setSpatialPosition(x, y, z);
|
||||
else
|
||||
logger.error(
|
||||
|
@@ -83,18 +83,20 @@ namespace gdjs {
|
||||
* @returns true if WebGL is supported
|
||||
*/
|
||||
export const isWebGLSupported = (
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): boolean => {
|
||||
return runtimeScene.getGame().getRenderer().isWebGLSupported();
|
||||
return instanceContainer.getGame().getRenderer().isWebGLSupported();
|
||||
};
|
||||
|
||||
/**
|
||||
* Check if the game is running as a preview, launched from an editor.
|
||||
* @param runtimeScene The current scene.
|
||||
* @param instanceContainer The current container.
|
||||
* @returns true if the game is running as a preview.
|
||||
*/
|
||||
export const isPreview = (runtimeScene: gdjs.RuntimeScene): boolean => {
|
||||
return runtimeScene.getGame().isPreview();
|
||||
export const isPreview = (
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
): boolean => {
|
||||
return instanceContainer.getGame().isPreview();
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -1,11 +1,11 @@
|
||||
namespace gdjs {
|
||||
class TextEntryRuntimeObjectPixiRenderer {
|
||||
_object: any;
|
||||
_object: gdjs.TextEntryRuntimeObject;
|
||||
_pressHandler: any;
|
||||
_upHandler: any;
|
||||
_downHandler: any;
|
||||
|
||||
constructor(runtimeObject) {
|
||||
constructor(runtimeObject: gdjs.TextEntryRuntimeObject) {
|
||||
this._object = runtimeObject;
|
||||
this._pressHandler = function (evt) {
|
||||
if (!runtimeObject.isActivated()) {
|
||||
|
@@ -12,14 +12,14 @@ namespace gdjs {
|
||||
_renderer: gdjs.TextEntryRuntimeObjectRenderer;
|
||||
|
||||
/**
|
||||
* @param runtimeScene The scene the object belongs to.
|
||||
* @param instanceContainer The container the object belongs to.
|
||||
* @param textEntryObjectData The initial properties of the object
|
||||
*/
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
textEntryObjectData: ObjectData
|
||||
) {
|
||||
super(runtimeScene, textEntryObjectData);
|
||||
super(instanceContainer, textEntryObjectData);
|
||||
this._renderer = new gdjs.TextEntryRuntimeObjectRenderer(this);
|
||||
|
||||
// *ALWAYS* call `this.onCreated()` at the very end of your object constructor.
|
||||
@@ -31,14 +31,14 @@ namespace gdjs {
|
||||
return true;
|
||||
}
|
||||
|
||||
onDestroyFromScene(runtimeScene): void {
|
||||
super.onDestroyFromScene(runtimeScene);
|
||||
onDestroyFromScene(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
super.onDestroyFromScene(instanceContainer);
|
||||
if (this._renderer.onDestroy) {
|
||||
this._renderer.onDestroy();
|
||||
}
|
||||
}
|
||||
|
||||
update(runtimeScene: gdjs.RuntimeScene): void {
|
||||
update(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
if ((this._renderer as any).getString) {
|
||||
this._str = (this._renderer as any).getString();
|
||||
}
|
||||
|
@@ -29,13 +29,16 @@ namespace gdjs {
|
||||
class TextInputRuntimeObjectPixiRenderer {
|
||||
private _object: gdjs.TextInputRuntimeObject;
|
||||
private _input: HTMLInputElement | HTMLTextAreaElement | null = null;
|
||||
private _runtimeScene: gdjs.RuntimeScene;
|
||||
private _instanceContainer: gdjs.RuntimeInstanceContainer;
|
||||
private _runtimeGame: gdjs.RuntimeGame;
|
||||
|
||||
constructor(runtimeObject: gdjs.TextInputRuntimeObject) {
|
||||
constructor(
|
||||
runtimeObject: gdjs.TextInputRuntimeObject,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
) {
|
||||
this._object = runtimeObject;
|
||||
this._runtimeScene = runtimeObject.getRuntimeScene();
|
||||
this._runtimeGame = this._runtimeScene.getGame();
|
||||
this._instanceContainer = instanceContainer;
|
||||
this._runtimeGame = this._instanceContainer.getGame();
|
||||
|
||||
this._createElement();
|
||||
}
|
||||
@@ -123,51 +126,69 @@ namespace gdjs {
|
||||
// Hide the input entirely if the layer is not visible.
|
||||
// Because this object is rendered as a DOM element (and not part of the PixiJS
|
||||
// scene graph), we have to do this manually.
|
||||
const layer = this._runtimeScene.getLayer(this._object.getLayer());
|
||||
const layer = this._instanceContainer.getLayer(this._object.getLayer());
|
||||
if (!layer.isVisible()) {
|
||||
this._input.style.display = 'none';
|
||||
return;
|
||||
}
|
||||
|
||||
const runtimeGame = this._runtimeScene.getGame();
|
||||
const workingPoint: FloatPoint = gdjs.staticArray(
|
||||
TextInputRuntimeObjectPixiRenderer.prototype.updatePreRender
|
||||
) as FloatPoint;
|
||||
|
||||
const runtimeGame = this._instanceContainer.getGame();
|
||||
const runtimeGameRenderer = runtimeGame.getRenderer();
|
||||
const topLeftCanvasCoordinates = layer.convertInverseCoords(
|
||||
this._object.x,
|
||||
this._object.y,
|
||||
0
|
||||
0,
|
||||
workingPoint
|
||||
);
|
||||
const canvasLeft = topLeftCanvasCoordinates[0];
|
||||
const canvasTop = topLeftCanvasCoordinates[1];
|
||||
|
||||
const bottomRightCanvasCoordinates = layer.convertInverseCoords(
|
||||
this._object.x + this._object.getWidth(),
|
||||
this._object.y + this._object.getHeight(),
|
||||
0
|
||||
0,
|
||||
workingPoint
|
||||
);
|
||||
const canvasRight = bottomRightCanvasCoordinates[0];
|
||||
const canvasBottom = bottomRightCanvasCoordinates[1];
|
||||
|
||||
// Hide the input entirely if not visible at all.
|
||||
const isOutsideCanvas =
|
||||
bottomRightCanvasCoordinates[0] < 0 ||
|
||||
bottomRightCanvasCoordinates[1] < 0 ||
|
||||
topLeftCanvasCoordinates[0] > runtimeGame.getGameResolutionWidth() ||
|
||||
topLeftCanvasCoordinates[1] > runtimeGame.getGameResolutionHeight();
|
||||
canvasRight < 0 ||
|
||||
canvasBottom < 0 ||
|
||||
canvasLeft > runtimeGame.getGameResolutionWidth() ||
|
||||
canvasTop > runtimeGame.getGameResolutionHeight();
|
||||
if (isOutsideCanvas) {
|
||||
this._input.style.display = 'none';
|
||||
return;
|
||||
}
|
||||
|
||||
// Position the input on the container on top of the canvas.
|
||||
workingPoint[0] = canvasLeft;
|
||||
workingPoint[1] = canvasTop;
|
||||
const topLeftPageCoordinates = runtimeGameRenderer.convertCanvasToDomElementContainerCoords(
|
||||
topLeftCanvasCoordinates
|
||||
workingPoint
|
||||
);
|
||||
const pageLeft = topLeftPageCoordinates[0];
|
||||
const pageTop = topLeftPageCoordinates[1];
|
||||
|
||||
workingPoint[0] = canvasRight;
|
||||
workingPoint[1] = canvasBottom;
|
||||
const bottomRightPageCoordinates = runtimeGameRenderer.convertCanvasToDomElementContainerCoords(
|
||||
bottomRightCanvasCoordinates
|
||||
workingPoint
|
||||
);
|
||||
const pageRight = bottomRightPageCoordinates[0];
|
||||
const pageBottom = bottomRightPageCoordinates[1];
|
||||
|
||||
const widthInContainer =
|
||||
bottomRightPageCoordinates[0] - topLeftPageCoordinates[0];
|
||||
const heightInContainer =
|
||||
bottomRightPageCoordinates[1] - topLeftPageCoordinates[1];
|
||||
const widthInContainer = pageRight - pageLeft;
|
||||
const heightInContainer = pageBottom - pageTop;
|
||||
|
||||
this._input.style.left = topLeftPageCoordinates[0] + 'px';
|
||||
this._input.style.top = topLeftPageCoordinates[1] + 'px';
|
||||
this._input.style.left = pageLeft + 'px';
|
||||
this._input.style.top = pageTop + 'px';
|
||||
this._input.style.width = widthInContainer + 'px';
|
||||
this._input.style.height = heightInContainer + 'px';
|
||||
this._input.style.transform =
|
||||
@@ -195,7 +216,7 @@ namespace gdjs {
|
||||
|
||||
updateFont() {
|
||||
if (!this._input) return;
|
||||
this._input.style.fontFamily = this._runtimeScene
|
||||
this._input.style.fontFamily = this._instanceContainer
|
||||
.getGame()
|
||||
.getFontManager()
|
||||
.getFontFamily(this._object.getFontResourceName());
|
||||
|
@@ -71,10 +71,10 @@ namespace gdjs {
|
||||
_renderer: TextInputRuntimeObjectRenderer;
|
||||
|
||||
constructor(
|
||||
runtimeScene: gdjs.RuntimeScene,
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer,
|
||||
objectData: TextInputObjectData
|
||||
) {
|
||||
super(runtimeScene, objectData);
|
||||
super(instanceContainer, objectData);
|
||||
|
||||
this._string = objectData.content.initialValue;
|
||||
this._placeholder = objectData.content.placeholder;
|
||||
@@ -92,7 +92,10 @@ namespace gdjs {
|
||||
this._disabled = objectData.content.disabled;
|
||||
this._readOnly = objectData.content.readOnly;
|
||||
|
||||
this._renderer = new gdjs.TextInputRuntimeObjectRenderer(this);
|
||||
this._renderer = new gdjs.TextInputRuntimeObjectRenderer(
|
||||
this,
|
||||
instanceContainer
|
||||
);
|
||||
|
||||
// *ALWAYS* call `this.onCreated()` at the very end of your object constructor.
|
||||
this.onCreated();
|
||||
@@ -167,7 +170,7 @@ namespace gdjs {
|
||||
return true;
|
||||
}
|
||||
|
||||
updatePreRender(runtimeScene: RuntimeScene): void {
|
||||
updatePreRender(instanceContainer: RuntimeInstanceContainer): void {
|
||||
this._renderer.updatePreRender();
|
||||
}
|
||||
|
||||
@@ -196,8 +199,8 @@ namespace gdjs {
|
||||
this._renderer.onSceneResumed();
|
||||
}
|
||||
|
||||
onDestroyFromScene(runtimeScene: gdjs.RuntimeScene): void {
|
||||
super.onDestroyFromScene(runtimeScene);
|
||||
onDestroyFromScene(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
super.onDestroyFromScene(instanceContainer);
|
||||
this._renderer.onDestroy();
|
||||
}
|
||||
|
||||
|
@@ -152,8 +152,8 @@ void DeclareTextObjectExtension(gd::PlatformExtension& extension) {
|
||||
obj.AddAction("SetGradient",
|
||||
_("Gradient"),
|
||||
_("Change the gradient of the text."),
|
||||
_("Change gradient of _PARAM0_ to colors _PARAM1_ _PARAM2_ "
|
||||
"_PARAM3_ _PARAM4_ type _PARAM5_"),
|
||||
_("Change gradient of _PARAM0_ to colors _PARAM2_ "
|
||||
"_PARAM3_ _PARAM4_ _PARAM5_, type _PARAM1_"),
|
||||
_("Effects"),
|
||||
"res/actions/textGradient24.png",
|
||||
"res/actions/textGradient.png")
|
||||
|
@@ -9,14 +9,14 @@ namespace gdjs {
|
||||
|
||||
constructor(
|
||||
runtimeObject: gdjs.TextRuntimeObject,
|
||||
runtimeScene: gdjs.RuntimeScene
|
||||
instanceContainer: gdjs.RuntimeInstanceContainer
|
||||
) {
|
||||
this._object = runtimeObject;
|
||||
this._fontManager = runtimeScene.getGame().getFontManager();
|
||||
this._fontManager = instanceContainer.getGame().getFontManager();
|
||||
this._text = new PIXI.Text(' ', { align: 'left' });
|
||||
this._text.anchor.x = 0.5;
|
||||
this._text.anchor.y = 0.5;
|
||||
runtimeScene
|
||||
instanceContainer
|
||||
.getLayer('')
|
||||
.getRenderer()
|
||||
.addRendererObject(this._text, runtimeObject.getZOrder());
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user