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update-edi
...
v5.5.231
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@@ -59,36 +59,44 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
|
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// end of compatibility code
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extension
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.AddCondition("Or",
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_("Or"),
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_("Check if one of the sub conditions is true"),
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_("If one of these conditions is true:"),
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"",
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"res/conditions/or24_black.png",
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"res/conditions/or_black.png")
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.SetCanHaveSubInstructions()
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.MarkAsAdvanced();
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|
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extension
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.AddCondition("And",
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_("And"),
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_("Check if all sub conditions are true"),
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_("If all of these conditions are true:"),
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"",
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"res/conditions/and24_black.png",
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"res/conditions/and_black.png")
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.AddCondition(
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"Or",
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_("Or"),
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_("Checks if at least one sub-condition is true. If no "
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"sub-condition is specified, it will always be false. "
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"This is rarely used — multiple events and sub-events are "
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"usually a better approach."),
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_("If one of these conditions is true:"),
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"",
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"res/conditions/or24_black.png",
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"res/conditions/or_black.png")
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.SetCanHaveSubInstructions()
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.MarkAsAdvanced();
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extension
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.AddCondition(
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"Not",
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_("Not"),
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_("Return the contrary of the result of the sub conditions"),
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_("Invert the logical result of these conditions:"),
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"And",
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_("And"),
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_("Checks if all sub-conditions are true. If no sub-condition is "
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"specified, it will always be false. This is rarely needed, as "
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"events already check all conditions before running actions."),
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_("If all of these conditions are true:"),
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"",
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"res/conditions/not24_black.png",
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"res/conditions/not_black.png")
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"res/conditions/and24_black.png",
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"res/conditions/and_black.png")
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.SetCanHaveSubInstructions()
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.MarkAsAdvanced();
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extension
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.AddCondition("Not",
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_("Not"),
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_("Returns the opposite of the sub-condition(s) result. "
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"This is rarely needed, as most conditions can be "
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"inverted or expressed more simply."),
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_("Invert the logical result of these conditions:"),
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"",
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"res/conditions/not24_black.png",
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"res/conditions/not_black.png")
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.SetCanHaveSubInstructions()
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.MarkAsAdvanced();
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|
@@ -182,7 +182,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
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"SceneLoadingProgress",
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_("Scene loading progress"),
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_("The progress of resources loading in background for a scene (between 0 and 1)."),
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_("_PARAM0_ loading progress"),
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_("_PARAM1_ loading progress"),
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_(""),
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"res/actions/hourglass_black.svg")
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.SetHelpPath("/all-features/resources-loading")
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|
@@ -128,24 +128,25 @@ void ObjectAssetSerializer::SerializeUsedVariantsTo(
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if (!project.HasEventsBasedObject(object.GetType())) {
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return;
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}
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const auto &eventsBasedObject =
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project.GetEventsBasedObject(object.GetType());
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const auto &variants = eventsBasedObject.GetVariants();
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const auto *customObjectConfiguration =
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dynamic_cast<const gd::CustomObjectConfiguration *>(
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&object.GetConfiguration());
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if (customObjectConfiguration
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->IsMarkedAsOverridingEventsBasedObjectChildrenConfiguration() ||
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customObjectConfiguration
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->IsForcedToOverrideEventsBasedObjectChildrenConfiguration()) {
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const auto &variantName = customObjectConfiguration->GetVariantName();
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if (!variants.HasVariantNamed(variantName) &&
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(customObjectConfiguration
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->IsMarkedAsOverridingEventsBasedObjectChildrenConfiguration() ||
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customObjectConfiguration
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->IsForcedToOverrideEventsBasedObjectChildrenConfiguration())) {
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return;
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}
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const auto &variantName = customObjectConfiguration->GetVariantName();
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const auto &variantIdentifier =
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object.GetType() + gd::PlatformExtension::GetNamespaceSeparator() +
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variantName;
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auto insertResult = alreadyUsedVariantIdentifiers.insert(variantIdentifier);
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if (insertResult.second) {
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const auto &eventsBasedObject =
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project.GetEventsBasedObject(object.GetType());
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const auto &variants = eventsBasedObject.GetVariants();
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const auto &variant = variants.HasVariantNamed(variantName)
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? variants.GetVariant(variantName)
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: eventsBasedObject.GetDefaultVariant();
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@@ -154,7 +155,7 @@ void ObjectAssetSerializer::SerializeUsedVariantsTo(
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pairElement.SetAttribute("objectType", object.GetType());
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SerializerElement &variantElement = pairElement.AddChild("variant");
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variant.SerializeTo(variantElement);
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// TODO Recursivity
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for (auto &object : variant.GetObjects().GetObjects()) {
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gd::ObjectAssetSerializer::SerializeUsedVariantsTo(
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project, *object, variantsElement, alreadyUsedVariantIdentifiers);
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|
@@ -33,7 +33,132 @@ using namespace gd;
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TEST_CASE("ObjectAssetSerializer", "[common]") {
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SECTION("Can serialize custom objects as assets") {
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SECTION("Can serialize custom objects as assets with variant") {
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gd::Platform platform;
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gd::Project project;
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SetupProjectWithDummyPlatform(project, platform);
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auto &eventsExtension =
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project.InsertNewEventsFunctionsExtension("MyEventsExtension", 0);
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auto &eventsBasedObject = eventsExtension.GetEventsBasedObjects().InsertNew(
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"MyEventsBasedObject", 0);
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eventsBasedObject.SetFullName("My events based object");
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eventsBasedObject.SetDescription("An events based object for test");
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auto &childObject = eventsBasedObject.GetObjects().InsertNewObject(
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project, "MyExtension::Sprite", "MyChild", 0);
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auto &childInstance =
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eventsBasedObject.GetInitialInstances().InsertNewInitialInstance();
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childInstance.SetObjectName("MyChild");
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auto &resourceManager = project.GetResourcesManager();
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gd::ImageResource imageResource;
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imageResource.SetName("assets/Idle.png");
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imageResource.SetFile("assets/Idle.png");
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imageResource.SetSmooth(true);
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resourceManager.AddResource(imageResource);
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gd::Layout &layout = project.InsertNewLayout("Scene", 0);
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gd::Object &object = layout.GetObjects().InsertNewObject(
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project, "MyEventsExtension::MyEventsBasedObject", "MyObject", 0);
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auto *spriteConfiguration =
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dynamic_cast<gd::SpriteObject *>(&childObject.GetConfiguration());
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REQUIRE(spriteConfiguration != nullptr);
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{
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gd::Animation animation;
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animation.SetName("Idle");
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animation.SetDirectionsCount(1);
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auto &direction = animation.GetDirection(0);
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gd::Sprite frame;
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frame.SetImageName("assets/Idle.png");
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direction.AddSprite(frame);
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spriteConfiguration->GetAnimations().AddAnimation(animation);
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}
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SerializerElement assetElement;
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std::vector<gd::String> usedResourceNames;
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ObjectAssetSerializer::SerializeTo(project, object, "My Object",
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assetElement, usedResourceNames);
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// This list is used to copy resource files.
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REQUIRE(usedResourceNames.size() == 1);
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REQUIRE(usedResourceNames[0] == "assets/Idle.png");
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// Check that the project is left untouched.
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REQUIRE(resourceManager.HasResource("assets/Idle.png"));
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REQUIRE(resourceManager.GetResource("assets/Idle.png").GetFile() ==
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"assets/Idle.png");
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REQUIRE(!resourceManager.HasResource("Idle.png"));
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REQUIRE(assetElement.HasChild("objectAssets"));
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auto &objectAssetsElement = assetElement.GetChild("objectAssets");
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objectAssetsElement.ConsiderAsArrayOf("objectAsset");
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REQUIRE(objectAssetsElement.GetChildrenCount() == 1);
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auto &objectAssetElement = objectAssetsElement.GetChild(0);
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REQUIRE(objectAssetElement.HasChild("variants"));
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auto &variantsElement = objectAssetElement.GetChild("variants");
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variantsElement.ConsiderAsArrayOf("variant");
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REQUIRE(variantsElement.GetChildrenCount() == 1);
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auto &variantPairElement = variantsElement.GetChild(0);
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REQUIRE(variantPairElement.GetStringAttribute("objectType") ==
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"MyEventsExtension::MyEventsBasedObject");
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REQUIRE(variantPairElement.HasChild("variant"));
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auto &variantElement = variantPairElement.GetChild("variant");
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REQUIRE(variantElement.GetStringAttribute("name") == "");
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REQUIRE(variantElement.HasChild("objects"));
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auto &objectsElement = variantElement.GetChild("objects");
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objectsElement.ConsiderAsArrayOf("object");
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REQUIRE(objectsElement.GetChildrenCount() == 1);
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auto &childElement = objectsElement.GetChild(0);
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REQUIRE(childElement.HasChild("animations"));
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auto &animationsElement = childElement.GetChild("animations");
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animationsElement.ConsiderAsArrayOf("animation");
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REQUIRE(animationsElement.GetChildrenCount() == 1);
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auto &animationElement = animationsElement.GetChild(0);
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REQUIRE(animationElement.GetStringAttribute("name") == "Idle");
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auto &directionsElement = animationElement.GetChild("directions");
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directionsElement.ConsiderAsArrayOf("direction");
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REQUIRE(directionsElement.GetChildrenCount() == 1);
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auto &directionElement = directionsElement.GetChild(0);
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auto &spritesElement = directionElement.GetChild("sprites");
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spritesElement.ConsiderAsArrayOf("sprite");
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REQUIRE(spritesElement.GetChildrenCount() == 1);
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auto &spriteElement = spritesElement.GetChild(0);
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REQUIRE(spriteElement.GetStringAttribute("image") == "assets/Idle.png");
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REQUIRE(objectAssetElement.HasChild("requiredExtensions"));
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auto &requiredExtensionsElement =
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objectAssetElement.GetChild("requiredExtensions");
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requiredExtensionsElement.ConsiderAsArrayOf("requiredExtension");
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REQUIRE(requiredExtensionsElement.GetChildrenCount() == 1);
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auto &requiredExtensionElement = requiredExtensionsElement.GetChild(0);
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REQUIRE(requiredExtensionElement.GetStringAttribute("extensionName") ==
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"MyEventsExtension");
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// Resources are renamed according to asset script naming conventions.
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REQUIRE(objectAssetElement.HasChild("resources"));
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auto &resourcesElement = objectAssetElement.GetChild("resources");
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resourcesElement.ConsiderAsArrayOf("resource");
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REQUIRE(resourcesElement.GetChildrenCount() == 1);
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{
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auto &resourceElement = resourcesElement.GetChild(0);
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REQUIRE(resourceElement.GetStringAttribute("name") == "assets/Idle.png");
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REQUIRE(resourceElement.GetStringAttribute("file") == "assets/Idle.png");
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REQUIRE(resourceElement.GetStringAttribute("kind") == "image");
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REQUIRE(resourceElement.GetBoolAttribute("smoothed") == true);
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}
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// Resources used in object configuration are updated.
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REQUIRE(objectAssetElement.HasChild("object"));
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auto &objectElement = objectAssetElement.GetChild("object");
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REQUIRE(objectElement.GetStringAttribute("name") == "MyObject");
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REQUIRE(objectElement.GetStringAttribute("type") ==
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"MyEventsExtension::MyEventsBasedObject");
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}
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|
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SECTION("Can serialize custom objects as assets with children overriding") {
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gd::Platform platform;
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gd::Project project;
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SetupProjectWithDummyPlatform(project, platform);
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|
@@ -21,7 +21,9 @@ module.exports = {
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.setExtensionInformation(
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'Scene3D',
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_('3D'),
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_('Support for 3D in GDevelop.'),
|
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_(
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'Support for 3D in GDevelop: this provides 3D objects and the common features for all 3D objects.'
|
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),
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'Florian Rival',
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'MIT'
|
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)
|
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@@ -36,7 +38,9 @@ module.exports = {
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'Base3DBehavior',
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_('3D capability'),
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'Object3D',
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_('Move the object in 3D space.'),
|
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_(
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'Common features for all 3D objects: position in 3D space (including the Z axis, in addition to X and Y), size (including depth, in addition to width and height), rotation (on X and Y axis, in addition to the Z axis), scale (including Z axis, in addition to X and Y), flipping (on Z axis, in addition to horizontal (Y)/vertical (X) flipping).'
|
||||
),
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||||
'',
|
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'res/conditions/3d_box.svg',
|
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'Base3DBehavior',
|
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|
@@ -1,5 +1,5 @@
|
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// @ts-check
|
||||
describe.only('gdjs.AnchorRuntimeBehavior', () => {
|
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describe('gdjs.AnchorRuntimeBehavior', () => {
|
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it('can fill a custom object with an child', async () => {
|
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const runtimeGame = await gdjs.getPixiRuntimeGameWithAssets();
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const runtimeScene = new gdjs.TestRuntimeScene(runtimeGame);
|
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@@ -8,6 +8,7 @@ describe.only('gdjs.AnchorRuntimeBehavior', () => {
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const customObject = new gdjs.CustomRuntimeObject2D(runtimeScene, {
|
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name: 'MyCustomObject',
|
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type: 'MyExtension::MyLayoutedEventsBasedObject',
|
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variant: '',
|
||||
variables: [],
|
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behaviors: [],
|
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effects: [],
|
||||
|
@@ -618,7 +618,7 @@ module.exports = {
|
||||
this._pixiObject.dirty = true;
|
||||
}
|
||||
|
||||
if (this._instance.hasCustomSize()) {
|
||||
if (this._instance.hasCustomSize() && this._pixiObject.width !== 0) {
|
||||
const alignmentX =
|
||||
object.content.align === 'right'
|
||||
? 1
|
||||
|
@@ -103,7 +103,7 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
updatePosition(): void {
|
||||
if (this._object.isWrapping()) {
|
||||
if (this._object.isWrapping() && this._pixiObject.width !== 0) {
|
||||
const alignmentX =
|
||||
this._object._textAlign === 'right'
|
||||
? 1
|
||||
|
@@ -376,7 +376,7 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
override getWidth(): float {
|
||||
return this._renderer.getWidth();
|
||||
return this._wrapping ? this._wrappingWidth : this._renderer.getWidth();
|
||||
}
|
||||
|
||||
override getHeight(): float {
|
||||
|
@@ -721,7 +721,7 @@ module.exports = {
|
||||
this._pixiObject.dirty = true;
|
||||
}
|
||||
|
||||
if (this._instance.hasCustomSize()) {
|
||||
if (this._instance.hasCustomSize() && this.getDefaultWidth() !== 0) {
|
||||
const alignmentX =
|
||||
object.content.align === 'right'
|
||||
? 1
|
||||
@@ -730,17 +730,16 @@ module.exports = {
|
||||
: 0;
|
||||
|
||||
const width = this.getCustomWidth();
|
||||
const renderedWidth = this.getDefaultWidth();
|
||||
|
||||
// A vector from the custom size center to the renderer center.
|
||||
const centerToCenterX =
|
||||
(width - this._pixiObject.width) * (alignmentX - 0.5);
|
||||
const centerToCenterX = (width - renderedWidth) * (alignmentX - 0.5);
|
||||
|
||||
this._pixiObject.position.x = this._instance.getX() + width / 2;
|
||||
this._pixiObject.anchor.x =
|
||||
0.5 - centerToCenterX / this._pixiObject.width;
|
||||
this._pixiObject.anchor.x = 0.5 - centerToCenterX / renderedWidth;
|
||||
} else {
|
||||
this._pixiObject.position.x =
|
||||
this._instance.getX() + this._pixiObject.width / 2;
|
||||
this._instance.getX() + this.getDefaultWidth() / 2;
|
||||
this._pixiObject.anchor.x = 0.5;
|
||||
}
|
||||
const alignmentY =
|
||||
@@ -750,7 +749,7 @@ module.exports = {
|
||||
? 0.5
|
||||
: 0;
|
||||
this._pixiObject.position.y =
|
||||
this._instance.getY() + this._pixiObject.height * (0.5 - alignmentY);
|
||||
this._instance.getY() + this.getDefaultHeight() * (0.5 - alignmentY);
|
||||
this._pixiObject.anchor.y = 0.5;
|
||||
|
||||
this._pixiObject.rotation = RenderedInstance.toRad(
|
||||
@@ -774,11 +773,11 @@ module.exports = {
|
||||
}
|
||||
|
||||
getDefaultWidth() {
|
||||
return this._pixiObject.width;
|
||||
return this._pixiObject.textWidth * this._pixiObject.scale.x;
|
||||
}
|
||||
|
||||
getDefaultHeight() {
|
||||
return this._pixiObject.height;
|
||||
return this._pixiObject.textHeight * this._pixiObject.scale.y;
|
||||
}
|
||||
|
||||
getOriginY() {
|
||||
|
@@ -146,7 +146,7 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
updatePosition(): void {
|
||||
if (this._object.isWrapping()) {
|
||||
if (this._object.isWrapping() && this.getWidth() !== 0) {
|
||||
const alignmentX =
|
||||
this._object._textAlign === 'right'
|
||||
? 1
|
||||
@@ -155,17 +155,15 @@ namespace gdjs {
|
||||
: 0;
|
||||
|
||||
const width = this._object.getWrappingWidth();
|
||||
const renderedWidth = this.getWidth();
|
||||
|
||||
// A vector from the custom size center to the renderer center.
|
||||
const centerToCenterX =
|
||||
(width - this._pixiObject.width) * (alignmentX - 0.5);
|
||||
const centerToCenterX = (width - renderedWidth) * (alignmentX - 0.5);
|
||||
|
||||
this._pixiObject.position.x = this._object.x + width / 2;
|
||||
this._pixiObject.anchor.x =
|
||||
0.5 - centerToCenterX / this._pixiObject.width;
|
||||
this._pixiObject.anchor.x = 0.5 - centerToCenterX / renderedWidth;
|
||||
} else {
|
||||
this._pixiObject.position.x =
|
||||
this._object.x + this._pixiObject.width / 2;
|
||||
this._pixiObject.position.x = this._object.x + this.getWidth() / 2;
|
||||
this._pixiObject.anchor.x = 0.5;
|
||||
}
|
||||
|
||||
@@ -176,7 +174,7 @@ namespace gdjs {
|
||||
? 0.5
|
||||
: 0;
|
||||
this._pixiObject.position.y =
|
||||
this._object.y + this._pixiObject.height * (0.5 - alignmentY);
|
||||
this._object.y + this.getHeight() * (0.5 - alignmentY);
|
||||
this._pixiObject.anchor.y = 0.5;
|
||||
}
|
||||
|
||||
|
@@ -419,7 +419,7 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
override getWidth(): float {
|
||||
return this._renderer.getWidth();
|
||||
return this._wrapping ? this._wrappingWidth : this._renderer.getWidth();
|
||||
}
|
||||
|
||||
override getHeight(): float {
|
||||
|
@@ -46,7 +46,7 @@ namespace gdjs {
|
||||
layer.getCameraY() + layer.getCameraHeight() / 2
|
||||
) {
|
||||
//We are outside the camera area.
|
||||
this.owner.deleteFromScene(instanceContainer);
|
||||
this.owner.deleteFromScene();
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -50,6 +50,11 @@ describeIfOnline('Firebase extension end-to-end tests', function () {
|
||||
.replace('.', '-')}-${Date.now()}`;
|
||||
|
||||
before(async function setupFirebase() {
|
||||
// Delete any existing Firebase app before setup
|
||||
if (firebase.apps.length !== 0) {
|
||||
await firebase.app().delete();
|
||||
}
|
||||
|
||||
await gdjs.evtTools.firebaseTools._setupFirebase({
|
||||
getGame: () => ({
|
||||
getExtensionProperty: () => JSON.stringify(firebaseConfig),
|
||||
|
@@ -1340,7 +1340,7 @@ namespace gdjs {
|
||||
debugLogger.info(
|
||||
`Destroying object ${objectName} with instance network ID ${instanceNetworkId}.`
|
||||
);
|
||||
instance.deleteFromScene(runtimeScene);
|
||||
instance.deleteFromScene();
|
||||
|
||||
debugLogger.info(
|
||||
`Sending acknowledgment of destruction of object ${objectName} with instance network ID ${instanceNetworkId} to ${messageSender}.`
|
||||
@@ -2280,7 +2280,7 @@ namespace gdjs {
|
||||
behavior.getActionOnPlayerDisconnect();
|
||||
if (actionOnPlayerDisconnect === 'DestroyObject') {
|
||||
// No need to remove the ownership, as the destroy message will be sent to all players.
|
||||
instance.deleteFromScene(runtimeScene);
|
||||
instance.deleteFromScene();
|
||||
} else if (actionOnPlayerDisconnect === 'GiveOwnershipToHost') {
|
||||
// Removing the ownership will send a message to all players.
|
||||
behavior.removeObjectOwnership();
|
||||
|
@@ -99,7 +99,7 @@ namespace gdjs {
|
||||
debugLogger.info(
|
||||
`Lobby game is running on a synced scene and object ${owner.getName()} has not been assigned a networkId after a short delay, destroying it.`
|
||||
);
|
||||
owner.deleteFromScene(instanceContainer);
|
||||
owner.deleteFromScene();
|
||||
}
|
||||
}, this._timeBeforeDestroyingObjectWithoutNetworkIdInMs);
|
||||
}
|
||||
@@ -262,7 +262,7 @@ namespace gdjs {
|
||||
debugLogger.info(
|
||||
`Player number ${this.playerNumber} does not exist in the lobby at the moment. Destroying the object.`
|
||||
);
|
||||
this.owner.deleteFromScene(this.owner.getInstanceContainer());
|
||||
this.owner.deleteFromScene();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@@ -1130,7 +1130,7 @@ describe('Multiplayer', () => {
|
||||
'MySpriteObject'
|
||||
)[0];
|
||||
|
||||
p1SpriteObject1.deleteFromScene(p1RuntimeScene);
|
||||
p1SpriteObject1.deleteFromScene();
|
||||
p1RuntimeScene.renderAndStep(1000 / 60);
|
||||
}
|
||||
|
||||
@@ -1297,7 +1297,7 @@ describe('Multiplayer', () => {
|
||||
'MySpriteObject'
|
||||
)[0];
|
||||
|
||||
p2SpriteObject1.deleteFromScene(p2RuntimeScene);
|
||||
p2SpriteObject1.deleteFromScene();
|
||||
p2RuntimeScene.renderAndStep(1000 / 60);
|
||||
}
|
||||
|
||||
|
@@ -560,7 +560,7 @@ namespace gdjs {
|
||||
!this._isEmissionPaused &&
|
||||
this._renderer._mayHaveEndedEmission()
|
||||
) {
|
||||
this.deleteFromScene(instanceContainer);
|
||||
this.deleteFromScene();
|
||||
}
|
||||
if (
|
||||
this.jumpForwardInTimeOnCreation > 0 &&
|
||||
|
@@ -24,7 +24,7 @@ describe('Physics2RuntimeBehavior', () => {
|
||||
|
||||
doStepPreEvents(runtimeScene) {
|
||||
if (this.shouldDeleteInPreEvent) {
|
||||
this.owner.deleteFromScene(runtimeScene);
|
||||
this.owner.deleteFromScene();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -159,7 +159,7 @@ describe('Physics2RuntimeBehavior', () => {
|
||||
);
|
||||
|
||||
// Delete object from scene
|
||||
object.deleteFromScene(runtimeScene);
|
||||
object.deleteFromScene();
|
||||
expect(behavior.destroyedDuringFrameLogic).to.be(true);
|
||||
expect(behavior.getBody()).to.be(null);
|
||||
expect(behavior._sharedData._registeredBehaviors.size).to.be(0);
|
||||
@@ -194,7 +194,7 @@ describe('Physics2RuntimeBehavior', () => {
|
||||
false
|
||||
);
|
||||
|
||||
object.deleteFromScene(runtimeScene);
|
||||
object.deleteFromScene();
|
||||
|
||||
expect(behavior.destroyedDuringFrameLogic).to.be(true);
|
||||
expect(behavior.getBody()).to.be(null);
|
||||
@@ -712,7 +712,7 @@ describe('Physics2RuntimeBehavior', () => {
|
||||
|
||||
// Destroy (handled by postEvent).
|
||||
runtimeScene.renderAndStepWithEventsFunction(1000 / fps, () => {
|
||||
movingObject.deleteFromScene(runtimeScene);
|
||||
movingObject.deleteFromScene();
|
||||
});
|
||||
|
||||
// Collision should be reset on destroyed object and
|
||||
|
@@ -305,7 +305,14 @@ namespace gdjs {
|
||||
private shapeDimensionA: float;
|
||||
private shapeDimensionB: float;
|
||||
private shapeDimensionC: float;
|
||||
private shapeOffsetX: float;
|
||||
private shapeOffsetY: float;
|
||||
shapeOffsetZ: float;
|
||||
private massCenterOffsetX: float;
|
||||
private massCenterOffsetY: float;
|
||||
private massCenterOffsetZ: float;
|
||||
private density: float;
|
||||
massOverride: float;
|
||||
friction: float;
|
||||
restitution: float;
|
||||
linearDamping: float;
|
||||
@@ -313,7 +320,7 @@ namespace gdjs {
|
||||
gravityScale: float;
|
||||
private layers: integer;
|
||||
private masks: integer;
|
||||
private shapeScale: number = 1;
|
||||
shapeScale: number = 1;
|
||||
|
||||
/**
|
||||
* Array containing the beginning of contacts reported by onContactBegin. Each contact
|
||||
@@ -348,7 +355,10 @@ namespace gdjs {
|
||||
/**
|
||||
* When set to `true` the shape will be recreated before the next physics step.
|
||||
*/
|
||||
private _needToRecreateShape: boolean = false;
|
||||
_needToRecreateShape: boolean = false;
|
||||
|
||||
_shapeHalfWidth: float = 0;
|
||||
_shapeHalfHeight: float = 0;
|
||||
/**
|
||||
* Used by {@link gdjs.PhysicsCharacter3DRuntimeBehavior} to convert coordinates.
|
||||
*/
|
||||
@@ -392,7 +402,14 @@ namespace gdjs {
|
||||
this.shapeDimensionA = behaviorData.shapeDimensionA;
|
||||
this.shapeDimensionB = behaviorData.shapeDimensionB;
|
||||
this.shapeDimensionC = behaviorData.shapeDimensionC;
|
||||
this.shapeOffsetX = behaviorData.shapeOffsetX || 0;
|
||||
this.shapeOffsetY = behaviorData.shapeOffsetY || 0;
|
||||
this.shapeOffsetZ = behaviorData.shapeOffsetZ || 0;
|
||||
this.massCenterOffsetX = behaviorData.massCenterOffsetX || 0;
|
||||
this.massCenterOffsetY = behaviorData.massCenterOffsetY || 0;
|
||||
this.massCenterOffsetZ = behaviorData.massCenterOffsetZ || 0;
|
||||
this.density = behaviorData.density;
|
||||
this.massOverride = behaviorData.massOverride || 0;
|
||||
this.friction = behaviorData.friction;
|
||||
this.restitution = behaviorData.restitution;
|
||||
this.linearDamping = Math.max(0, behaviorData.linearDamping);
|
||||
@@ -634,6 +651,39 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
createShape(): Jolt.Shape {
|
||||
if (
|
||||
this.massCenterOffsetX === 0 &&
|
||||
this.massCenterOffsetY === 0 &&
|
||||
this.massCenterOffsetZ === 0
|
||||
) {
|
||||
return this.createShapeWithoutMassCenterOffset();
|
||||
}
|
||||
const rotatedShapeSettings =
|
||||
this._createNewShapeSettingsWithoutMassCenterOffset();
|
||||
const shapeScale = this.shapeScale * this._sharedData.worldInvScale;
|
||||
const offsetCenterShapeSettings =
|
||||
new Jolt.OffsetCenterOfMassShapeSettings(
|
||||
this.getVec3(
|
||||
this.massCenterOffsetX * shapeScale,
|
||||
this.massCenterOffsetY * shapeScale,
|
||||
this.massCenterOffsetZ * shapeScale
|
||||
),
|
||||
rotatedShapeSettings
|
||||
);
|
||||
const shape = offsetCenterShapeSettings.Create().Get();
|
||||
Jolt.destroy(offsetCenterShapeSettings);
|
||||
return shape;
|
||||
}
|
||||
|
||||
createShapeWithoutMassCenterOffset(): Jolt.Shape {
|
||||
const rotatedShapeSettings =
|
||||
this._createNewShapeSettingsWithoutMassCenterOffset();
|
||||
const shape = rotatedShapeSettings.Create().Get();
|
||||
Jolt.destroy(rotatedShapeSettings);
|
||||
return shape;
|
||||
}
|
||||
|
||||
private _createNewShapeSettingsWithoutMassCenterOffset(): Jolt.RotatedTranslatedShapeSettings {
|
||||
let width = this.owner3D.getWidth() * this._sharedData.worldInvScale;
|
||||
let height = this.owner3D.getHeight() * this._sharedData.worldInvScale;
|
||||
let depth = this.owner3D.getDepth() * this._sharedData.worldInvScale;
|
||||
@@ -679,6 +729,8 @@ namespace gdjs {
|
||||
convexRadius
|
||||
);
|
||||
quat = this.getQuat(0, 0, 0, 1);
|
||||
this._shapeHalfWidth = boxWidth / 2;
|
||||
this._shapeHalfHeight = boxHeight / 2;
|
||||
this._shapeHalfDepth = boxDepth / 2;
|
||||
} else if (this.shape === 'Capsule') {
|
||||
const radius =
|
||||
@@ -694,8 +746,12 @@ namespace gdjs {
|
||||
radius
|
||||
);
|
||||
quat = this._getShapeOrientationQuat();
|
||||
this._shapeHalfWidth =
|
||||
this.shapeOrientation === 'X' ? capsuleDepth / 2 : radius;
|
||||
this._shapeHalfHeight =
|
||||
this.shapeOrientation === 'Y' ? capsuleDepth / 2 : radius;
|
||||
this._shapeHalfDepth =
|
||||
this.shapeOrientation !== 'Z' ? radius : capsuleDepth / 2;
|
||||
this.shapeOrientation === 'Z' ? capsuleDepth / 2 : radius;
|
||||
} else if (this.shape === 'Cylinder') {
|
||||
const radius =
|
||||
shapeDimensionA > 0
|
||||
@@ -716,8 +772,12 @@ namespace gdjs {
|
||||
convexRadius
|
||||
);
|
||||
quat = this._getShapeOrientationQuat();
|
||||
this._shapeHalfWidth =
|
||||
this.shapeOrientation === 'X' ? cylinderDepth / 2 : radius;
|
||||
this._shapeHalfHeight =
|
||||
this.shapeOrientation === 'Y' ? cylinderDepth / 2 : radius;
|
||||
this._shapeHalfDepth =
|
||||
this.shapeOrientation !== 'Z' ? radius : cylinderDepth / 2;
|
||||
this.shapeOrientation === 'Z' ? cylinderDepth / 2 : radius;
|
||||
} else {
|
||||
// Create a 'Sphere' by default.
|
||||
const radius =
|
||||
@@ -728,17 +788,20 @@ namespace gdjs {
|
||||
: onePixel;
|
||||
shapeSettings = new Jolt.SphereShapeSettings(radius);
|
||||
quat = this.getQuat(0, 0, 0, 1);
|
||||
this._shapeHalfWidth = radius;
|
||||
this._shapeHalfHeight = radius;
|
||||
this._shapeHalfDepth = radius;
|
||||
}
|
||||
shapeSettings.mDensity = this.density;
|
||||
const rotatedShapeSettings = new Jolt.RotatedTranslatedShapeSettings(
|
||||
this.getVec3(0, 0, 0),
|
||||
return new Jolt.RotatedTranslatedShapeSettings(
|
||||
this.getVec3(
|
||||
this.shapeOffsetX * shapeScale,
|
||||
this.shapeOffsetY * shapeScale,
|
||||
this.shapeOffsetZ * shapeScale
|
||||
),
|
||||
quat,
|
||||
shapeSettings
|
||||
);
|
||||
const rotatedShape = rotatedShapeSettings.Create().Get();
|
||||
Jolt.destroy(rotatedShapeSettings);
|
||||
return rotatedShape;
|
||||
}
|
||||
|
||||
private _getShapeOrientationQuat(): Jolt.Quat {
|
||||
@@ -933,7 +996,7 @@ namespace gdjs {
|
||||
);
|
||||
}
|
||||
|
||||
getPhysicsPosition(result: Jolt.RVec3): Jolt.RVec3 {
|
||||
_getPhysicsPosition(result: Jolt.RVec3): Jolt.RVec3 {
|
||||
result.Set(
|
||||
this.owner3D.getCenterXInScene() * this._sharedData.worldInvScale,
|
||||
this.owner3D.getCenterYInScene() * this._sharedData.worldInvScale,
|
||||
@@ -942,7 +1005,7 @@ namespace gdjs {
|
||||
return result;
|
||||
}
|
||||
|
||||
getPhysicsRotation(result: Jolt.Quat): Jolt.Quat {
|
||||
_getPhysicsRotation(result: Jolt.Quat): Jolt.Quat {
|
||||
const threeObject = this.owner3D.get3DRendererObject();
|
||||
result.Set(
|
||||
threeObject.quaternion.x,
|
||||
@@ -953,7 +1016,7 @@ namespace gdjs {
|
||||
return result;
|
||||
}
|
||||
|
||||
moveObjectToPhysicsPosition(physicsPosition: Jolt.RVec3): void {
|
||||
_moveObjectToPhysicsPosition(physicsPosition: Jolt.RVec3): void {
|
||||
this.owner3D.setCenterXInScene(
|
||||
physicsPosition.GetX() * this._sharedData.worldScale
|
||||
);
|
||||
@@ -965,7 +1028,7 @@ namespace gdjs {
|
||||
);
|
||||
}
|
||||
|
||||
moveObjectToPhysicsRotation(physicsRotation: Jolt.Quat): void {
|
||||
_moveObjectToPhysicsRotation(physicsRotation: Jolt.Quat): void {
|
||||
const threeObject = this.owner3D.get3DRendererObject();
|
||||
threeObject.quaternion.x = physicsRotation.GetX();
|
||||
threeObject.quaternion.y = physicsRotation.GetY();
|
||||
@@ -1103,6 +1166,18 @@ namespace gdjs {
|
||||
this._needToRecreateShape = true;
|
||||
}
|
||||
|
||||
getMassOverride(): float {
|
||||
return this.massOverride;
|
||||
}
|
||||
|
||||
setMassOverride(mass: float): void {
|
||||
if (this.massOverride === mass) {
|
||||
return;
|
||||
}
|
||||
this.massOverride = mass;
|
||||
this._needToRecreateBody = true;
|
||||
}
|
||||
|
||||
getFriction(): float {
|
||||
return this.friction;
|
||||
}
|
||||
@@ -1470,11 +1545,11 @@ namespace gdjs {
|
||||
const deltaX = towardX - body.GetPosition().GetX();
|
||||
const deltaY = towardY - body.GetPosition().GetY();
|
||||
const deltaZ = towardZ - body.GetPosition().GetZ();
|
||||
const distance = deltaX * deltaX + deltaY * deltaY + deltaZ * deltaZ;
|
||||
if (distance === 0) {
|
||||
const distanceSq = deltaX * deltaX + deltaY * deltaY + deltaZ * deltaZ;
|
||||
if (distanceSq === 0) {
|
||||
return;
|
||||
}
|
||||
const ratio = length / distance;
|
||||
const ratio = length / Math.sqrt(distanceSq);
|
||||
|
||||
this._sharedData.bodyInterface.AddForce(
|
||||
body.GetID(),
|
||||
@@ -1540,11 +1615,11 @@ namespace gdjs {
|
||||
const deltaX = towardX - originX;
|
||||
const deltaY = towardY - originY;
|
||||
const deltaZ = towardZ - originZ;
|
||||
const distance = deltaX * deltaX + deltaY * deltaY + deltaZ * deltaZ;
|
||||
if (distance === 0) {
|
||||
const distanceSq = deltaX * deltaX + deltaY * deltaY + deltaZ * deltaZ;
|
||||
if (distanceSq === 0) {
|
||||
return;
|
||||
}
|
||||
const ratio = length / distance;
|
||||
const ratio = length / Math.sqrt(distanceSq);
|
||||
|
||||
this._sharedData.bodyInterface.AddImpulse(
|
||||
body.GetID(),
|
||||
@@ -1784,8 +1859,8 @@ namespace gdjs {
|
||||
const shape = behavior.createShape();
|
||||
const bodyCreationSettings = new Jolt.BodyCreationSettings(
|
||||
shape,
|
||||
behavior.getPhysicsPosition(_sharedData.getRVec3(0, 0, 0)),
|
||||
behavior.getPhysicsRotation(_sharedData.getQuat(0, 0, 0, 1)),
|
||||
behavior._getPhysicsPosition(_sharedData.getRVec3(0, 0, 0)),
|
||||
behavior._getPhysicsRotation(_sharedData.getQuat(0, 0, 0, 1)),
|
||||
behavior.bodyType === 'Static'
|
||||
? Jolt.EMotionType_Static
|
||||
: behavior.bodyType === 'Kinematic'
|
||||
@@ -1806,6 +1881,12 @@ namespace gdjs {
|
||||
bodyCreationSettings.mLinearDamping = behavior.linearDamping;
|
||||
bodyCreationSettings.mAngularDamping = behavior.angularDamping;
|
||||
bodyCreationSettings.mGravityFactor = behavior.gravityScale;
|
||||
if (behavior.massOverride > 0) {
|
||||
bodyCreationSettings.mOverrideMassProperties =
|
||||
Jolt.EOverrideMassProperties_CalculateInertia;
|
||||
bodyCreationSettings.mMassPropertiesOverride.mMass =
|
||||
behavior.massOverride;
|
||||
}
|
||||
|
||||
const bodyInterface = _sharedData.bodyInterface;
|
||||
const body = bodyInterface.CreateBody(bodyCreationSettings);
|
||||
@@ -1824,8 +1905,8 @@ namespace gdjs {
|
||||
// If the body is null, we just don't do anything
|
||||
// (but still run the physics simulation - this is independent).
|
||||
if (_body !== null && _body.IsActive()) {
|
||||
behavior.moveObjectToPhysicsPosition(_body.GetPosition());
|
||||
behavior.moveObjectToPhysicsRotation(_body.GetRotation());
|
||||
behavior._moveObjectToPhysicsPosition(_body.GetPosition());
|
||||
behavior._moveObjectToPhysicsRotation(_body.GetRotation());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1847,8 +1928,8 @@ namespace gdjs {
|
||||
) {
|
||||
_sharedData.bodyInterface.SetPositionAndRotationWhenChanged(
|
||||
body.GetID(),
|
||||
this.behavior.getPhysicsPosition(_sharedData.getRVec3(0, 0, 0)),
|
||||
this.behavior.getPhysicsRotation(_sharedData.getQuat(0, 0, 0, 1)),
|
||||
this.behavior._getPhysicsPosition(_sharedData.getRVec3(0, 0, 0)),
|
||||
this.behavior._getPhysicsRotation(_sharedData.getQuat(0, 0, 0, 1)),
|
||||
Jolt.EActivation_Activate
|
||||
);
|
||||
}
|
||||
|
1118
Extensions/Physics3DBehavior/PhysicsCar3DRuntimeBehavior.ts
Normal file
@@ -323,7 +323,7 @@ namespace gdjs {
|
||||
this._dontClearInputsBetweenFrames = true;
|
||||
}
|
||||
|
||||
getPhysicsPosition(result: Jolt.RVec3): Jolt.RVec3 {
|
||||
_getPhysicsPosition(result: Jolt.RVec3): Jolt.RVec3 {
|
||||
const physics3D = this.getPhysics3D();
|
||||
if (!physics3D) {
|
||||
result.Set(0, 0, 0);
|
||||
@@ -343,7 +343,7 @@ namespace gdjs {
|
||||
return result;
|
||||
}
|
||||
|
||||
getPhysicsRotation(result: Jolt.Quat): Jolt.Quat {
|
||||
_getPhysicsRotation(result: Jolt.Quat): Jolt.Quat {
|
||||
// Characters body should not rotate around X and Y.
|
||||
const rotation = result.sEulerAngles(
|
||||
this.getVec3(0, 0, gdjs.toRad(this.owner3D.getAngle()))
|
||||
@@ -358,7 +358,7 @@ namespace gdjs {
|
||||
return result;
|
||||
}
|
||||
|
||||
moveObjectToPhysicsPosition(physicsPosition: Jolt.RVec3): void {
|
||||
_moveObjectToPhysicsPosition(physicsPosition: Jolt.RVec3): void {
|
||||
const physics3D = this.getPhysics3D();
|
||||
if (!physics3D) {
|
||||
return;
|
||||
@@ -376,7 +376,7 @@ namespace gdjs {
|
||||
);
|
||||
}
|
||||
|
||||
moveObjectToPhysicsRotation(physicsRotation: Jolt.Quat): void {
|
||||
_moveObjectToPhysicsRotation(physicsRotation: Jolt.Quat): void {
|
||||
const threeObject = this.owner3D.get3DRendererObject();
|
||||
threeObject.quaternion.x = physicsRotation.GetX();
|
||||
threeObject.quaternion.y = physicsRotation.GetY();
|
||||
@@ -1503,7 +1503,8 @@ namespace gdjs {
|
||||
const { behavior } = physics3D;
|
||||
const { _slopeMaxAngle, owner3D, _sharedData } = this.characterBehavior;
|
||||
|
||||
const shape = behavior.createShape();
|
||||
// Jolt doesn't support center of mass offset for characters.
|
||||
const shape = behavior.createShapeWithoutMassCenterOffset();
|
||||
|
||||
const settings = new Jolt.CharacterVirtualSettings();
|
||||
// Characters innerBody are Kinematic body, they don't allow other
|
||||
@@ -1542,10 +1543,10 @@ namespace gdjs {
|
||||
);
|
||||
const character = new Jolt.CharacterVirtual(
|
||||
settings,
|
||||
this.characterBehavior.getPhysicsPosition(
|
||||
this.characterBehavior._getPhysicsPosition(
|
||||
_sharedData.getRVec3(0, 0, 0)
|
||||
),
|
||||
behavior.getPhysicsRotation(_sharedData.getQuat(0, 0, 0, 1)),
|
||||
behavior._getPhysicsRotation(_sharedData.getQuat(0, 0, 0, 1)),
|
||||
_sharedData.physicsSystem
|
||||
);
|
||||
Jolt.destroy(settings);
|
||||
@@ -1622,6 +1623,19 @@ namespace gdjs {
|
||||
contactNormal,
|
||||
settings
|
||||
) => {};
|
||||
characterContactListener.OnContactPersisted = (
|
||||
inCharacter,
|
||||
inBodyID2,
|
||||
inSubShapeID2,
|
||||
inContactPosition,
|
||||
inContactNormal,
|
||||
ioSettings
|
||||
) => {};
|
||||
characterContactListener.OnContactRemoved = (
|
||||
inCharacter,
|
||||
inBodyID2,
|
||||
inSubShapeID2
|
||||
) => {};
|
||||
characterContactListener.OnCharacterContactAdded = (
|
||||
character,
|
||||
otherCharacter,
|
||||
@@ -1630,6 +1644,19 @@ namespace gdjs {
|
||||
contactNormal,
|
||||
settings
|
||||
) => {};
|
||||
characterContactListener.OnCharacterContactPersisted = (
|
||||
inCharacter,
|
||||
inOtherCharacter,
|
||||
inSubShapeID2,
|
||||
inContactPosition,
|
||||
inContactNormal,
|
||||
ioSettings
|
||||
) => {};
|
||||
characterContactListener.OnCharacterContactRemoved = (
|
||||
inCharacter,
|
||||
inOtherCharacter,
|
||||
inSubShapeID2
|
||||
) => {};
|
||||
characterContactListener.OnContactSolve = (
|
||||
character,
|
||||
bodyID2,
|
||||
@@ -1666,10 +1693,10 @@ namespace gdjs {
|
||||
return;
|
||||
}
|
||||
// We can't rely on the body position because of mCharacterPadding.
|
||||
this.characterBehavior.moveObjectToPhysicsPosition(
|
||||
this.characterBehavior._moveObjectToPhysicsPosition(
|
||||
character.GetPosition()
|
||||
);
|
||||
this.characterBehavior.moveObjectToPhysicsRotation(
|
||||
this.characterBehavior._moveObjectToPhysicsRotation(
|
||||
character.GetRotation()
|
||||
);
|
||||
}
|
||||
@@ -1697,7 +1724,7 @@ namespace gdjs {
|
||||
behavior._objectOldRotationZ !== owner3D.getAngle()
|
||||
) {
|
||||
character.SetRotation(
|
||||
this.characterBehavior.getPhysicsRotation(
|
||||
this.characterBehavior._getPhysicsRotation(
|
||||
_sharedData.getQuat(0, 0, 0, 1)
|
||||
)
|
||||
);
|
||||
@@ -1710,7 +1737,7 @@ namespace gdjs {
|
||||
return;
|
||||
}
|
||||
character.SetPosition(
|
||||
this.characterBehavior.getPhysicsPosition(
|
||||
this.characterBehavior._getPhysicsPosition(
|
||||
_sharedData.getRVec3(0, 0, 0)
|
||||
)
|
||||
);
|
||||
@@ -1732,7 +1759,7 @@ namespace gdjs {
|
||||
if (!character) {
|
||||
return;
|
||||
}
|
||||
const shape = behavior.createShape();
|
||||
const shape = behavior.createShapeWithoutMassCenterOffset();
|
||||
const isShapeValid = character.SetShape(
|
||||
shape,
|
||||
Number.MAX_VALUE,
|
||||
|
103
Extensions/Physics3DBehavior/jolt-physics.d.ts
vendored
@@ -26,6 +26,7 @@ declare namespace Jolt {
|
||||
size(): number;
|
||||
}
|
||||
class ArrayVec3 {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): Vec3;
|
||||
@@ -36,6 +37,7 @@ declare namespace Jolt {
|
||||
data(): Vec3MemRef;
|
||||
}
|
||||
class ArrayQuat {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): Quat;
|
||||
@@ -46,6 +48,7 @@ declare namespace Jolt {
|
||||
data(): QuatMemRef;
|
||||
}
|
||||
class ArrayMat44 {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): Mat44;
|
||||
@@ -56,6 +59,7 @@ declare namespace Jolt {
|
||||
data(): Mat44MemRef;
|
||||
}
|
||||
class ArrayBodyID {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): BodyID;
|
||||
@@ -66,6 +70,7 @@ declare namespace Jolt {
|
||||
data(): BodyIDMemRef;
|
||||
}
|
||||
class ArrayBodyPtr {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): Body;
|
||||
@@ -431,6 +436,13 @@ declare namespace Jolt {
|
||||
function _emscripten_enum_SoftBodySharedSettings_ELRAType_SoftBodySharedSettings_ELRAType_None(): SoftBodySharedSettings_ELRAType;
|
||||
function _emscripten_enum_SoftBodySharedSettings_ELRAType_SoftBodySharedSettings_ELRAType_EuclideanDistance(): SoftBodySharedSettings_ELRAType;
|
||||
function _emscripten_enum_SoftBodySharedSettings_ELRAType_SoftBodySharedSettings_ELRAType_GeodesicDistance(): SoftBodySharedSettings_ELRAType;
|
||||
const MeshShapeSettings_EBuildQuality_FavorRuntimePerformance: number;
|
||||
const MeshShapeSettings_EBuildQuality_FavorBuildSpeed: number;
|
||||
type MeshShapeSettings_EBuildQuality =
|
||||
| typeof MeshShapeSettings_EBuildQuality_FavorRuntimePerformance
|
||||
| typeof MeshShapeSettings_EBuildQuality_FavorBuildSpeed;
|
||||
function _emscripten_enum_MeshShapeSettings_EBuildQuality_MeshShapeSettings_EBuildQuality_FavorRuntimePerformance(): MeshShapeSettings_EBuildQuality;
|
||||
function _emscripten_enum_MeshShapeSettings_EBuildQuality_MeshShapeSettings_EBuildQuality_FavorBuildSpeed(): MeshShapeSettings_EBuildQuality;
|
||||
class Vec3MemRef {}
|
||||
class QuatMemRef {}
|
||||
class Mat44MemRef {}
|
||||
@@ -444,6 +456,7 @@ declare namespace Jolt {
|
||||
constructor(inV: Float3);
|
||||
constructor(inX: number, inY: number, inZ: number);
|
||||
sZero(): Vec3;
|
||||
sOne(): Vec3;
|
||||
sAxisX(): Vec3;
|
||||
sAxisY(): Vec3;
|
||||
sAxisZ(): Vec3;
|
||||
@@ -505,6 +518,7 @@ declare namespace Jolt {
|
||||
constructor();
|
||||
constructor(inX: number, inY: number, inZ: number);
|
||||
sZero(): RVec3;
|
||||
sOne(): RVec3;
|
||||
sAxisX(): RVec3;
|
||||
sAxisY(): RVec3;
|
||||
sAxisZ(): RVec3;
|
||||
@@ -552,6 +566,7 @@ declare namespace Jolt {
|
||||
constructor(inV: Vec3, inW: number);
|
||||
constructor(inX: number, inY: number, inZ: number, inW: number);
|
||||
sZero(): Vec4;
|
||||
sOne(): Vec4;
|
||||
sReplicate(inV: number): Vec4;
|
||||
sMin(inLHS: Vec4, inRHS: Vec4): Vec4;
|
||||
sMax(inLHS: Vec4, inRHS: Vec4): Vec4;
|
||||
@@ -1427,6 +1442,9 @@ declare namespace Jolt {
|
||||
get_mPerTriangleUserData(): boolean;
|
||||
set_mPerTriangleUserData(mPerTriangleUserData: boolean): void;
|
||||
mPerTriangleUserData: boolean;
|
||||
get_mBuildQuality(): MeshShapeSettings_EBuildQuality;
|
||||
set_mBuildQuality(mBuildQuality: MeshShapeSettings_EBuildQuality): void;
|
||||
mBuildQuality: MeshShapeSettings_EBuildQuality;
|
||||
}
|
||||
class MeshShape extends Shape {
|
||||
GetTriangleUserData(inSubShapeID: SubShapeID): number;
|
||||
@@ -2523,6 +2541,8 @@ declare namespace Jolt {
|
||||
GetGravityFactor(inBodyID: BodyID): number;
|
||||
SetUseManifoldReduction(inBodyID: BodyID, inUseReduction: boolean): void;
|
||||
GetUseManifoldReduction(inBodyID: BodyID): boolean;
|
||||
SetCollisionGroup(inBodyID: BodyID, inCollisionGroup: CollisionGroup): void;
|
||||
GetCollisionGroup(inBodyID: BodyID): CollisionGroup;
|
||||
AddForce(
|
||||
inBodyID: BodyID,
|
||||
inForce: Vec3,
|
||||
@@ -2624,9 +2644,9 @@ declare namespace Jolt {
|
||||
get_mLinearCastMaxPenetration(): number;
|
||||
set_mLinearCastMaxPenetration(mLinearCastMaxPenetration: number): void;
|
||||
mLinearCastMaxPenetration: number;
|
||||
get_mManifoldToleranceSq(): number;
|
||||
set_mManifoldToleranceSq(mManifoldToleranceSq: number): void;
|
||||
mManifoldToleranceSq: number;
|
||||
get_mManifoldTolerance(): number;
|
||||
set_mManifoldTolerance(mManifoldTolerance: number): void;
|
||||
mManifoldTolerance: number;
|
||||
get_mMaxPenetrationDistance(): number;
|
||||
set_mMaxPenetrationDistance(mMaxPenetrationDistance: number): void;
|
||||
mMaxPenetrationDistance: number;
|
||||
@@ -2983,6 +3003,7 @@ declare namespace Jolt {
|
||||
AddHit(inResult: number): void;
|
||||
}
|
||||
class ArrayRayCastResult {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): RayCastResult;
|
||||
@@ -3040,6 +3061,7 @@ declare namespace Jolt {
|
||||
AddHit(inResult: number): void;
|
||||
}
|
||||
class ArrayCollidePointResult {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): CollidePointResult;
|
||||
@@ -3114,6 +3136,7 @@ declare namespace Jolt {
|
||||
AddHit(inResult: number): void;
|
||||
}
|
||||
class ArrayCollideShapeResult {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): CollideShapeResult;
|
||||
@@ -3188,6 +3211,7 @@ declare namespace Jolt {
|
||||
AddHit(inResult: number): void;
|
||||
}
|
||||
class ArrayShapeCastResult {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): ShapeCastResult;
|
||||
@@ -3618,6 +3642,7 @@ declare namespace Jolt {
|
||||
mMaxDistance: number;
|
||||
}
|
||||
class ArraySoftBodySharedSettingsVertex {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): SoftBodySharedSettingsVertex;
|
||||
@@ -3627,6 +3652,7 @@ declare namespace Jolt {
|
||||
clear(): void;
|
||||
}
|
||||
class ArraySoftBodySharedSettingsFace {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): SoftBodySharedSettingsFace;
|
||||
@@ -3636,6 +3662,7 @@ declare namespace Jolt {
|
||||
clear(): void;
|
||||
}
|
||||
class ArraySoftBodySharedSettingsEdge {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): SoftBodySharedSettingsEdge;
|
||||
@@ -3645,6 +3672,7 @@ declare namespace Jolt {
|
||||
clear(): void;
|
||||
}
|
||||
class ArraySoftBodySharedSettingsDihedralBend {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): SoftBodySharedSettingsDihedralBend;
|
||||
@@ -3654,6 +3682,7 @@ declare namespace Jolt {
|
||||
clear(): void;
|
||||
}
|
||||
class ArraySoftBodySharedSettingsVolume {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): SoftBodySharedSettingsVolume;
|
||||
@@ -3663,6 +3692,7 @@ declare namespace Jolt {
|
||||
clear(): void;
|
||||
}
|
||||
class ArraySoftBodySharedSettingsInvBind {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): SoftBodySharedSettingsInvBind;
|
||||
@@ -3672,6 +3702,7 @@ declare namespace Jolt {
|
||||
clear(): void;
|
||||
}
|
||||
class ArraySoftBodySharedSettingsSkinned {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): SoftBodySharedSettingsSkinned;
|
||||
@@ -3681,6 +3712,7 @@ declare namespace Jolt {
|
||||
clear(): void;
|
||||
}
|
||||
class ArraySoftBodySharedSettingsLRA {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): SoftBodySharedSettingsLRA;
|
||||
@@ -3708,6 +3740,7 @@ declare namespace Jolt {
|
||||
mLRAMaxDistanceMultiplier: number;
|
||||
}
|
||||
class ArraySoftBodySharedSettingsVertexAttributes {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): SoftBodySharedSettingsVertexAttributes;
|
||||
@@ -3856,6 +3889,7 @@ declare namespace Jolt {
|
||||
readonly mVelocityOffset: number;
|
||||
}
|
||||
class ArraySoftBodyVertex {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): SoftBodyVertex;
|
||||
@@ -3923,8 +3957,18 @@ declare namespace Jolt {
|
||||
set_mShape(mShape: Shape): void;
|
||||
mShape: Shape;
|
||||
}
|
||||
class CharacterID {
|
||||
constructor();
|
||||
GetValue(): number;
|
||||
IsInvalid(): boolean;
|
||||
sNextCharacterID(): CharacterID;
|
||||
sSetNextCharacterID(inNextValue: number): void;
|
||||
}
|
||||
class CharacterVirtualSettings extends CharacterBaseSettings {
|
||||
constructor();
|
||||
get_mID(): CharacterID;
|
||||
set_mID(mID: CharacterID): void;
|
||||
mID: CharacterID;
|
||||
get_mMass(): number;
|
||||
set_mMass(mMass: number): void;
|
||||
mMass: number;
|
||||
@@ -3967,6 +4011,9 @@ declare namespace Jolt {
|
||||
get_mInnerBodyShape(): Shape;
|
||||
set_mInnerBodyShape(mInnerBodyShape: Shape): void;
|
||||
mInnerBodyShape: Shape;
|
||||
get_mInnerBodyIDOverride(): BodyID;
|
||||
set_mInnerBodyIDOverride(mInnerBodyIDOverride: BodyID): void;
|
||||
mInnerBodyIDOverride: BodyID;
|
||||
get_mInnerBodyLayer(): number;
|
||||
set_mInnerBodyLayer(mInnerBodyLayer: number): void;
|
||||
mInnerBodyLayer: number;
|
||||
@@ -4008,6 +4055,19 @@ declare namespace Jolt {
|
||||
inContactNormal: number,
|
||||
ioSettings: number
|
||||
): void;
|
||||
OnContactPersisted(
|
||||
inCharacter: number,
|
||||
inBodyID2: number,
|
||||
inSubShapeID2: number,
|
||||
inContactPosition: number,
|
||||
inContactNormal: number,
|
||||
ioSettings: number
|
||||
): void;
|
||||
OnContactRemoved(
|
||||
inCharacter: number,
|
||||
inBodyID2: number,
|
||||
inSubShapeID2: number
|
||||
): void;
|
||||
OnCharacterContactAdded(
|
||||
inCharacter: number,
|
||||
inOtherCharacter: number,
|
||||
@@ -4016,6 +4076,19 @@ declare namespace Jolt {
|
||||
inContactNormal: number,
|
||||
ioSettings: number
|
||||
): void;
|
||||
OnCharacterContactPersisted(
|
||||
inCharacter: number,
|
||||
inOtherCharacter: number,
|
||||
inSubShapeID2: number,
|
||||
inContactPosition: number,
|
||||
inContactNormal: number,
|
||||
ioSettings: number
|
||||
): void;
|
||||
OnCharacterContactRemoved(
|
||||
inCharacter: number,
|
||||
inOtherCharacter: number,
|
||||
inSubShapeID2: number
|
||||
): void;
|
||||
OnContactSolve(
|
||||
inCharacter: number,
|
||||
inBodyID2: number,
|
||||
@@ -4091,9 +4164,9 @@ declare namespace Jolt {
|
||||
get_mBodyB(): BodyID;
|
||||
set_mBodyB(mBodyB: BodyID): void;
|
||||
mBodyB: BodyID;
|
||||
get_mCharacterB(): CharacterVirtual;
|
||||
set_mCharacterB(mCharacterB: CharacterVirtual): void;
|
||||
mCharacterB: CharacterVirtual;
|
||||
get_mCharacterIDB(): CharacterID;
|
||||
set_mCharacterIDB(mCharacterIDB: CharacterID): void;
|
||||
mCharacterIDB: CharacterID;
|
||||
get_mSubShapeIDB(): SubShapeID;
|
||||
set_mSubShapeIDB(mSubShapeIDB: SubShapeID): void;
|
||||
mSubShapeIDB: SubShapeID;
|
||||
@@ -4103,6 +4176,9 @@ declare namespace Jolt {
|
||||
get_mIsSensorB(): boolean;
|
||||
set_mIsSensorB(mIsSensorB: boolean): void;
|
||||
mIsSensorB: boolean;
|
||||
get_mCharacterB(): CharacterVirtual;
|
||||
set_mCharacterB(mCharacterB: CharacterVirtual): void;
|
||||
mCharacterB: CharacterVirtual;
|
||||
get_mUserData(): number;
|
||||
set_mUserData(mUserData: number): void;
|
||||
mUserData: number;
|
||||
@@ -4120,6 +4196,7 @@ declare namespace Jolt {
|
||||
mCanPushCharacter: boolean;
|
||||
}
|
||||
class ArrayCharacterVirtualContact {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): CharacterVirtualContact;
|
||||
@@ -4234,6 +4311,7 @@ declare namespace Jolt {
|
||||
inRotation: Quat,
|
||||
inSystem: PhysicsSystem
|
||||
);
|
||||
GetID(): CharacterID;
|
||||
SetListener(inListener: CharacterContactListener): void;
|
||||
SetCharacterVsCharacterCollision(
|
||||
inCharacterVsCharacterCollision: CharacterVsCharacterCollision
|
||||
@@ -4265,6 +4343,8 @@ declare namespace Jolt {
|
||||
GetUserData(): number;
|
||||
SetUserData(inUserData: number): void;
|
||||
GetInnerBodyID(): BodyID;
|
||||
StartTrackingContactChanges(): void;
|
||||
FinishTrackingContactChanges(): void;
|
||||
CancelVelocityTowardsSteepSlopes(inDesiredVelocity: Vec3): Vec3;
|
||||
Update(
|
||||
inDeltaTime: number,
|
||||
@@ -4326,6 +4406,7 @@ declare namespace Jolt {
|
||||
SetInnerBodyShape(inShape: Shape): void;
|
||||
GetTransformedShape(): TransformedShape;
|
||||
HasCollidedWith(inBodyID: BodyID): boolean;
|
||||
HasCollidedWithCharacterID(inCharacterID: CharacterID): boolean;
|
||||
HasCollidedWithCharacter(inCharacter: CharacterVirtual): boolean;
|
||||
GetActiveContacts(): ArrayCharacterVirtualContact;
|
||||
}
|
||||
@@ -4340,6 +4421,7 @@ declare namespace Jolt {
|
||||
GetValue(inX: number): number;
|
||||
}
|
||||
class ArrayFloat {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): number;
|
||||
@@ -4350,6 +4432,7 @@ declare namespace Jolt {
|
||||
data(): FloatMemRef;
|
||||
}
|
||||
class ArrayUint {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): number;
|
||||
@@ -4360,6 +4443,7 @@ declare namespace Jolt {
|
||||
data(): UintMemRef;
|
||||
}
|
||||
class ArrayUint8 {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): number;
|
||||
@@ -4370,6 +4454,7 @@ declare namespace Jolt {
|
||||
data(): Uint8MemRef;
|
||||
}
|
||||
class ArrayVehicleAntiRollBar {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): VehicleAntiRollBar;
|
||||
@@ -4378,6 +4463,7 @@ declare namespace Jolt {
|
||||
clear(): void;
|
||||
}
|
||||
class ArrayWheelSettings {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): WheelSettings;
|
||||
@@ -4386,6 +4472,7 @@ declare namespace Jolt {
|
||||
clear(): void;
|
||||
}
|
||||
class ArrayVehicleDifferentialSettings {
|
||||
constructor();
|
||||
empty(): boolean;
|
||||
size(): number;
|
||||
at(inIndex: number): VehicleDifferentialSettings;
|
||||
@@ -4457,6 +4544,7 @@ declare namespace Jolt {
|
||||
inWheelRight: Vec3,
|
||||
inWheelUp: Vec3
|
||||
): RMat44;
|
||||
GetAntiRollBars(): ArrayVehicleAntiRollBar;
|
||||
SetNumStepsBetweenCollisionTestActive(inSteps: number): void;
|
||||
GetNumStepsBetweenCollisionTestActive(): number;
|
||||
SetNumStepsBetweenCollisionTestInactive(inSteps: number): void;
|
||||
@@ -4819,9 +4907,6 @@ declare namespace Jolt {
|
||||
}
|
||||
class VehicleControllerSettings {}
|
||||
class VehicleController {
|
||||
GetRefCount(): number;
|
||||
AddRef(): void;
|
||||
Release(): void;
|
||||
GetConstraint(): VehicleConstraint;
|
||||
}
|
||||
class WheeledVehicleController extends VehicleController {
|
||||
|
@@ -23,7 +23,9 @@ void DeclarePlatformBehaviorExtension(gd::PlatformExtension& extension) {
|
||||
"held, customizable gravity... It can be used for the player, but "
|
||||
"also for other objects moving on platforms. In this case though, "
|
||||
"it's recommended to first check if there is a simpler behavior that "
|
||||
"could be used.",
|
||||
"could be used. Default controls for keyboards are included. For "
|
||||
"touch or gamepads, use the \"Multitouch Joystick\" objects and the "
|
||||
"associated \"mapper\" behaviors.",
|
||||
"Florian Rival",
|
||||
"Open source (MIT License)")
|
||||
.SetCategory("Movement")
|
||||
@@ -33,16 +35,16 @@ void DeclarePlatformBehaviorExtension(gd::PlatformExtension& extension) {
|
||||
.SetIcon("CppPlatform/Extensions/platformerobjecticon.png");
|
||||
|
||||
{
|
||||
gd::BehaviorMetadata& aut = extension.AddBehavior(
|
||||
"PlatformerObjectBehavior",
|
||||
_("Platformer character"),
|
||||
"PlatformerObject",
|
||||
_("Jump and run on platforms."),
|
||||
"",
|
||||
"CppPlatform/Extensions/platformerobjecticon.png",
|
||||
"PlatformerObjectBehavior",
|
||||
std::make_shared<PlatformerObjectBehavior>(),
|
||||
std::make_shared<gd::BehaviorsSharedData>());
|
||||
gd::BehaviorMetadata& aut =
|
||||
extension.AddBehavior("PlatformerObjectBehavior",
|
||||
_("Platformer character"),
|
||||
"PlatformerObject",
|
||||
_("Jump and run on platforms."),
|
||||
"",
|
||||
"CppPlatform/Extensions/platformerobjecticon.png",
|
||||
"PlatformerObjectBehavior",
|
||||
std::make_shared<PlatformerObjectBehavior>(),
|
||||
std::make_shared<gd::BehaviorsSharedData>());
|
||||
|
||||
// Deprecated, use IsMovingEvenALittle instead
|
||||
aut.AddCondition("IsMoving",
|
||||
@@ -59,14 +61,15 @@ void DeclarePlatformBehaviorExtension(gd::PlatformExtension& extension) {
|
||||
.MarkAsSimple()
|
||||
.SetFunctionName("IsMoving");
|
||||
|
||||
aut.AddScopedCondition("IsMovingEvenALittle",
|
||||
_("Is moving"),
|
||||
_("Check if the object is moving (whether it is on the "
|
||||
"floor or in the air)."),
|
||||
_("_PARAM0_ is moving"),
|
||||
_("Platformer state"),
|
||||
"CppPlatform/Extensions/platformerobjecticon.png",
|
||||
"CppPlatform/Extensions/platformerobjecticon.png")
|
||||
aut.AddScopedCondition(
|
||||
"IsMovingEvenALittle",
|
||||
_("Is moving"),
|
||||
_("Check if the object is moving (whether it is on the "
|
||||
"floor or in the air)."),
|
||||
_("_PARAM0_ is moving"),
|
||||
_("Platformer state"),
|
||||
"CppPlatform/Extensions/platformerobjecticon.png",
|
||||
"CppPlatform/Extensions/platformerobjecticon.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
||||
.MarkAsSimple();
|
||||
@@ -525,14 +528,14 @@ void DeclarePlatformBehaviorExtension(gd::PlatformExtension& extension) {
|
||||
.MarkAsAdvanced()
|
||||
.SetFunctionName("SimulateLadderKey");
|
||||
|
||||
aut.AddAction(
|
||||
"SimulateReleaseLadderKey",
|
||||
_("Simulate release ladder key press"),
|
||||
_("Simulate a press of the Release Ladder key (used to get off a ladder)."),
|
||||
_("Simulate pressing Release Ladder key for _PARAM0_"),
|
||||
_("Platformer controls"),
|
||||
"res/conditions/keyboard24.png",
|
||||
"res/conditions/keyboard.png")
|
||||
aut.AddAction("SimulateReleaseLadderKey",
|
||||
_("Simulate release ladder key press"),
|
||||
_("Simulate a press of the Release Ladder key (used to get "
|
||||
"off a ladder)."),
|
||||
_("Simulate pressing Release Ladder key for _PARAM0_"),
|
||||
_("Platformer controls"),
|
||||
"res/conditions/keyboard24.png",
|
||||
"res/conditions/keyboard.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
||||
.MarkAsAdvanced();
|
||||
@@ -550,7 +553,8 @@ void DeclarePlatformBehaviorExtension(gd::PlatformExtension& extension) {
|
||||
|
||||
aut.AddAction("SimulateReleasePlatformKey",
|
||||
_("Simulate release platform key press"),
|
||||
_("Simulate a press of the release platform key (used when grabbing a "
|
||||
_("Simulate a press of the release platform key (used when "
|
||||
"grabbing a "
|
||||
"platform ledge)."),
|
||||
_("Simulate pressing Release Platform key for _PARAM0_"),
|
||||
_("Platformer controls"),
|
||||
@@ -561,7 +565,8 @@ void DeclarePlatformBehaviorExtension(gd::PlatformExtension& extension) {
|
||||
.SetFunctionName("SimulateReleasePlatformKey");
|
||||
|
||||
// Support for deprecated names:
|
||||
aut.AddDuplicatedAction("SimulateReleaseKey", "SimulateReleasePlatformKey").SetHidden();
|
||||
aut.AddDuplicatedAction("SimulateReleaseKey", "SimulateReleasePlatformKey")
|
||||
.SetHidden();
|
||||
|
||||
aut.AddAction("SimulateControl",
|
||||
_("Simulate control"),
|
||||
@@ -574,23 +579,27 @@ void DeclarePlatformBehaviorExtension(gd::PlatformExtension& extension) {
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
||||
.AddParameter("stringWithSelector",
|
||||
_("Key"),
|
||||
"[\"Left\", \"Right\", \"Jump\", \"Ladder\", \"Release Ladder\", \"Up\", \"Down\"]")
|
||||
_("Key"),
|
||||
"[\"Left\", \"Right\", \"Jump\", \"Ladder\", \"Release "
|
||||
"Ladder\", \"Up\", \"Down\"]")
|
||||
.MarkAsAdvanced()
|
||||
.SetFunctionName("SimulateControl");
|
||||
|
||||
aut.AddScopedCondition("IsUsingControl",
|
||||
_("Control pressed or simulated"),
|
||||
_("A control was applied from a default control or simulated by an action."),
|
||||
_("_PARAM0_ has the _PARAM2_ key pressed or simulated"),
|
||||
_("Platformer state"),
|
||||
"res/conditions/keyboard24.png",
|
||||
"res/conditions/keyboard.png")
|
||||
aut.AddScopedCondition(
|
||||
"IsUsingControl",
|
||||
_("Control pressed or simulated"),
|
||||
_("A control was applied from a default control or simulated by an "
|
||||
"action."),
|
||||
_("_PARAM0_ has the _PARAM2_ key pressed or simulated"),
|
||||
_("Platformer state"),
|
||||
"res/conditions/keyboard24.png",
|
||||
"res/conditions/keyboard.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
||||
.AddParameter("stringWithSelector",
|
||||
_("Key"),
|
||||
"[\"Left\", \"Right\", \"Jump\", \"Ladder\", \"Release Ladder\", \"Up\", \"Down\"]")
|
||||
_("Key"),
|
||||
"[\"Left\", \"Right\", \"Jump\", \"Ladder\", \"Release "
|
||||
"Ladder\", \"Up\", \"Down\"]")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
aut.AddAction("IgnoreDefaultControls",
|
||||
@@ -792,59 +801,65 @@ void DeclarePlatformBehaviorExtension(gd::PlatformExtension& extension) {
|
||||
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
||||
.SetFunctionName("GetJumpSpeed");
|
||||
|
||||
aut.AddExpression("JumpSustainTime",
|
||||
_("Jump sustain time"),
|
||||
_("Return the jump sustain time of the object (in seconds)."
|
||||
"This is the time during which keeping the jump button held "
|
||||
"allow the initial jump speed to be maintained."),
|
||||
_("Platformer configuration"),
|
||||
"CppPlatform/Extensions/platformerobjecticon.png")
|
||||
aut.AddExpression(
|
||||
"JumpSustainTime",
|
||||
_("Jump sustain time"),
|
||||
_("Return the jump sustain time of the object (in seconds)."
|
||||
"This is the time during which keeping the jump button held "
|
||||
"allow the initial jump speed to be maintained."),
|
||||
_("Platformer configuration"),
|
||||
"CppPlatform/Extensions/platformerobjecticon.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior");
|
||||
|
||||
aut.AddExpression("CurrentFallSpeed",
|
||||
_("Current fall speed"),
|
||||
_("Return the current fall speed of the object "
|
||||
"(in pixels per second). Its value is always positive."),
|
||||
_("Platformer state"),
|
||||
"CppPlatform/Extensions/platformerobjecticon.png")
|
||||
aut.AddExpression(
|
||||
"CurrentFallSpeed",
|
||||
_("Current fall speed"),
|
||||
_("Return the current fall speed of the object "
|
||||
"(in pixels per second). Its value is always positive."),
|
||||
_("Platformer state"),
|
||||
"CppPlatform/Extensions/platformerobjecticon.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
||||
.SetFunctionName("GetCurrentFallSpeed");
|
||||
|
||||
aut.AddExpression("CurrentSpeed",
|
||||
_("Current horizontal speed"),
|
||||
_("Return the current horizontal speed of the object "
|
||||
"(in pixels per second). The object moves to the left "
|
||||
"with negative values and to the right with positive ones"),
|
||||
_("Platformer state"),
|
||||
"CppPlatform/Extensions/platformerobjecticon.png")
|
||||
aut.AddExpression(
|
||||
"CurrentSpeed",
|
||||
_("Current horizontal speed"),
|
||||
_("Return the current horizontal speed of the object "
|
||||
"(in pixels per second). The object moves to the left "
|
||||
"with negative values and to the right with positive ones"),
|
||||
_("Platformer state"),
|
||||
"CppPlatform/Extensions/platformerobjecticon.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
||||
.SetFunctionName("GetCurrentSpeed");
|
||||
|
||||
aut.AddExpression("CurrentJumpSpeed",
|
||||
_("Current jump speed"),
|
||||
_("Return the current jump speed of the object "
|
||||
"(in pixels per second). Its value is always positive."),
|
||||
_("Platformer state"),
|
||||
"CppPlatform/Extensions/platformerobjecticon.png")
|
||||
aut.AddExpression(
|
||||
"CurrentJumpSpeed",
|
||||
_("Current jump speed"),
|
||||
_("Return the current jump speed of the object "
|
||||
"(in pixels per second). Its value is always positive."),
|
||||
_("Platformer state"),
|
||||
"CppPlatform/Extensions/platformerobjecticon.png")
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
||||
.SetFunctionName("GetCurrentJumpSpeed");
|
||||
}
|
||||
{
|
||||
gd::BehaviorMetadata& aut = extension.AddBehavior(
|
||||
"PlatformBehavior",
|
||||
_("Platform"),
|
||||
"Platform",
|
||||
_("Flag objects as being platforms which characters can run on."),
|
||||
"",
|
||||
"CppPlatform/Extensions/platformicon.png",
|
||||
"PlatformBehavior",
|
||||
std::make_shared<PlatformBehavior>(),
|
||||
std::make_shared<gd::BehaviorsSharedData>())
|
||||
.SetQuickCustomizationVisibility(gd::QuickCustomization::Hidden);
|
||||
gd::BehaviorMetadata& aut =
|
||||
extension
|
||||
.AddBehavior("PlatformBehavior",
|
||||
_("Platform"),
|
||||
"Platform",
|
||||
_("Flag objects as being platforms which characters "
|
||||
"can run on."),
|
||||
"",
|
||||
"CppPlatform/Extensions/platformicon.png",
|
||||
"PlatformBehavior",
|
||||
std::make_shared<PlatformBehavior>(),
|
||||
std::make_shared<gd::BehaviorsSharedData>())
|
||||
.SetQuickCustomizationVisibility(gd::QuickCustomization::Hidden);
|
||||
|
||||
aut.AddAction("ChangePlatformType",
|
||||
_("Platform type"),
|
||||
@@ -857,21 +872,23 @@ void DeclarePlatformBehaviorExtension(gd::PlatformExtension& extension) {
|
||||
.AddParameter("object", _("Object"))
|
||||
.AddParameter("behavior", _("Behavior"), "PlatformBehavior")
|
||||
.AddParameter("stringWithSelector",
|
||||
_("Platform type"),
|
||||
"[\"Platform\",\"Jumpthru\",\"Ladder\"]")
|
||||
_("Platform type"),
|
||||
"[\"Platform\",\"Jumpthru\",\"Ladder\"]")
|
||||
.MarkAsAdvanced()
|
||||
.SetFunctionName("ChangePlatformType");
|
||||
}
|
||||
|
||||
extension.AddCondition("IsObjectOnGivenFloor",
|
||||
_("Character is on given platform"),
|
||||
_("Check if a platformer character is on a given platform."),
|
||||
_("_PARAM0_ is on platform _PARAM2_"),
|
||||
_("Collision"),
|
||||
"CppPlatform/Extensions/platformicon.png",
|
||||
"CppPlatform/Extensions/platformicon.png")
|
||||
.AddParameter("objectList", _("Object"), "", false)
|
||||
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
||||
.AddParameter("objectList", _("Platforms"), "", false)
|
||||
.AddCodeOnlyParameter("conditionInverted", "");
|
||||
extension
|
||||
.AddCondition(
|
||||
"IsObjectOnGivenFloor",
|
||||
_("Character is on given platform"),
|
||||
_("Check if a platformer character is on a given platform."),
|
||||
_("_PARAM0_ is on platform _PARAM2_"),
|
||||
_("Collision"),
|
||||
"CppPlatform/Extensions/platformicon.png",
|
||||
"CppPlatform/Extensions/platformicon.png")
|
||||
.AddParameter("objectList", _("Object"), "", false)
|
||||
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
||||
.AddParameter("objectList", _("Platforms"), "", false)
|
||||
.AddCodeOnlyParameter("conditionInverted", "");
|
||||
}
|
||||
|
@@ -146,7 +146,7 @@ describe('gdjs.TextInputRuntimeObject (using a PixiJS RuntimeGame with DOM eleme
|
||||
expect(gameDomElementContainer.querySelector('input')).not.to.be(null);
|
||||
expect(gameDomElementContainer.querySelector('textarea')).to.be(null);
|
||||
|
||||
object.deleteFromScene(runtimeScene);
|
||||
object.deleteFromScene();
|
||||
runtimeScene.renderAndStep(1000 / 60);
|
||||
expect(gameDomElementContainer.querySelector('input')).to.be(null);
|
||||
expect(gameDomElementContainer.querySelector('textarea')).to.be(null);
|
||||
|
@@ -98,7 +98,7 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
updatePosition(): void {
|
||||
if (this._object.isWrapping()) {
|
||||
if (this._object.isWrapping() && this._text.width !== 0) {
|
||||
const alignmentX =
|
||||
this._object._textAlign === 'right'
|
||||
? 1
|
||||
@@ -117,7 +117,6 @@ namespace gdjs {
|
||||
this._text.position.x = this._object.x + this._text.width / 2;
|
||||
this._text.anchor.x = 0.5;
|
||||
}
|
||||
this._text.position.y = this._object.y + this._text.height / 2;
|
||||
|
||||
const alignmentY =
|
||||
this._object._verticalTextAlignment === 'bottom'
|
||||
|
@@ -89,7 +89,7 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
private _deleteFromScene() {
|
||||
this.owner.deleteFromScene(this.owner.getInstanceContainer());
|
||||
this.owner.deleteFromScene();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -105,7 +105,14 @@ namespace gdjs {
|
||||
return;
|
||||
}
|
||||
|
||||
let usedVariantData: EventsBasedObjectVariantData = eventsBasedObjectData;
|
||||
if (!eventsBasedObjectData.defaultVariant) {
|
||||
eventsBasedObjectData.defaultVariant = {
|
||||
...eventsBasedObjectData,
|
||||
name: '',
|
||||
};
|
||||
}
|
||||
let usedVariantData: EventsBasedObjectVariantData =
|
||||
eventsBasedObjectData.defaultVariant;
|
||||
if (customObjectData.variant) {
|
||||
for (
|
||||
let variantIndex = 0;
|
||||
@@ -199,13 +206,13 @@ namespace gdjs {
|
||||
}
|
||||
}
|
||||
|
||||
override onDeletedFromScene(parent: gdjs.RuntimeInstanceContainer): void {
|
||||
override onDeletedFromScene(): void {
|
||||
// Let subclasses do something before the object is destroyed.
|
||||
this.onDestroy(parent);
|
||||
this.onDestroy(this._runtimeScene);
|
||||
// Let behaviors do something before the object is destroyed.
|
||||
super.onDeletedFromScene(parent);
|
||||
super.onDeletedFromScene();
|
||||
// Destroy the children.
|
||||
this._instanceContainer.onDestroyFromScene(parent);
|
||||
this._instanceContainer.onDestroyFromScene(this._runtimeScene);
|
||||
}
|
||||
|
||||
override update(parent: gdjs.RuntimeInstanceContainer): void {
|
||||
|
@@ -80,7 +80,11 @@ namespace gdjs {
|
||||
++i
|
||||
) {
|
||||
const childObjectData = eventsBasedObjectVariantData.objects[i];
|
||||
if (customObjectData.childrenContent) {
|
||||
// The children configuration override only applies to the default variant.
|
||||
if (
|
||||
customObjectData.childrenContent &&
|
||||
!eventsBasedObjectVariantData.name
|
||||
) {
|
||||
this.registerObject({
|
||||
...childObjectData,
|
||||
// The custom object overrides its events-based object configuration.
|
||||
@@ -183,7 +187,7 @@ namespace gdjs {
|
||||
const allInstancesList = this.getAdhocListOfAllInstances();
|
||||
for (let i = 0, len = allInstancesList.length; i < len; ++i) {
|
||||
const object = allInstancesList[i];
|
||||
object.onDeletedFromScene(this);
|
||||
object.onDeletedFromScene();
|
||||
// The object can free all its resource directly...
|
||||
object.onDestroyed();
|
||||
}
|
||||
|
@@ -678,7 +678,7 @@ namespace gdjs {
|
||||
}
|
||||
|
||||
// Notify the object it was removed from the container
|
||||
obj.onDeletedFromScene(this);
|
||||
obj.onDeletedFromScene();
|
||||
|
||||
// Notify the global callbacks
|
||||
for (let j = 0; j < gdjs.callbacksObjectDeletedFromScene.length; ++j) {
|
||||
|
@@ -1376,7 +1376,7 @@ namespace gdjs {
|
||||
) {
|
||||
// Instance was deleted (or object name changed, in which case it will be re-created later)
|
||||
if (runtimeObject) {
|
||||
runtimeObject.deleteFromScene(runtimeInstanceContainer);
|
||||
runtimeObject.deleteFromScene();
|
||||
}
|
||||
} else {
|
||||
}
|
||||
|
@@ -224,8 +224,7 @@ namespace gdjs {
|
||||
let yOffset = 0;
|
||||
if (anticipateMove && !object.hasNoForces()) {
|
||||
const objectAverageForce = object.getAverageForce();
|
||||
const elapsedTimeInSeconds =
|
||||
object.getElapsedTime(instanceContainer) / 1000;
|
||||
const elapsedTimeInSeconds = object.getElapsedTime() / 1000;
|
||||
xOffset = objectAverageForce.getX() * elapsedTimeInSeconds;
|
||||
yOffset = objectAverageForce.getY() * elapsedTimeInSeconds;
|
||||
}
|
||||
|
@@ -382,10 +382,8 @@ namespace gdjs {
|
||||
* in milliseconds, for the object.
|
||||
*
|
||||
* Objects can have different elapsed time if they are on layers with different time scales.
|
||||
*
|
||||
* @param instanceContainer The instance container the object belongs to (deprecated - can be omitted).
|
||||
*/
|
||||
getElapsedTime(instanceContainer?: gdjs.RuntimeInstanceContainer): float {
|
||||
getElapsedTime(): float {
|
||||
const theLayer = this._runtimeScene.getLayer(this.layer);
|
||||
return theLayer.getElapsedTime();
|
||||
}
|
||||
@@ -599,11 +597,10 @@ namespace gdjs {
|
||||
* Remove an object from a scene.
|
||||
*
|
||||
* Do not change/redefine this method. Instead, redefine the onDestroyFromScene method.
|
||||
* @param instanceContainer The container owning the object.
|
||||
*/
|
||||
deleteFromScene(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
deleteFromScene(): void {
|
||||
if (this._livingOnScene) {
|
||||
instanceContainer.markObjectForDeletion(this);
|
||||
this._runtimeScene.markObjectForDeletion(this);
|
||||
this._livingOnScene = false;
|
||||
}
|
||||
}
|
||||
@@ -620,11 +617,9 @@ namespace gdjs {
|
||||
* Called when the object is destroyed (because it is removed from a scene or the scene
|
||||
* is being unloaded). If you redefine this function, **make sure to call the original method**
|
||||
* (`RuntimeObject.prototype.onDestroyFromScene.call(this, runtimeScene);`).
|
||||
*
|
||||
* @param instanceContainer The container owning the object.
|
||||
*/
|
||||
onDeletedFromScene(instanceContainer: gdjs.RuntimeInstanceContainer): void {
|
||||
const theLayer = instanceContainer.getLayer(this.layer);
|
||||
onDeletedFromScene(): void {
|
||||
const theLayer = this._runtimeScene.getLayer(this.layer);
|
||||
const rendererObject = this.getRendererObject();
|
||||
if (rendererObject) {
|
||||
theLayer.getRenderer().removeRendererObject(rendererObject);
|
||||
@@ -797,12 +792,7 @@ namespace gdjs {
|
||||
return this.getY();
|
||||
}
|
||||
|
||||
rotateTowardPosition(
|
||||
x: float,
|
||||
y: float,
|
||||
speed: float,
|
||||
scene: gdjs.RuntimeScene
|
||||
): void {
|
||||
rotateTowardPosition(x: float, y: float, speed: float): void {
|
||||
this.rotateTowardAngle(
|
||||
gdjs.toDegrees(
|
||||
Math.atan2(
|
||||
@@ -810,21 +800,15 @@ namespace gdjs {
|
||||
x - (this.getDrawableX() + this.getCenterX())
|
||||
)
|
||||
),
|
||||
speed,
|
||||
scene
|
||||
speed
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param angle The targeted direction angle.
|
||||
* @param speed The rotation speed.
|
||||
* @param instanceContainer The container the object belongs to (deprecated - can be omitted).
|
||||
*/
|
||||
rotateTowardAngle(
|
||||
angle: float,
|
||||
speed: float,
|
||||
instanceContainer?: gdjs.RuntimeInstanceContainer
|
||||
): void {
|
||||
rotateTowardAngle(angle: float, speed: float): void {
|
||||
if (speed === 0) {
|
||||
this.setAngle(angle);
|
||||
return;
|
||||
@@ -863,10 +847,7 @@ namespace gdjs {
|
||||
* @param speed The speed, in degrees per second.
|
||||
* @param instanceContainer The container the object belongs to (deprecated - can be omitted).
|
||||
*/
|
||||
rotate(
|
||||
speed: float,
|
||||
instanceContainer?: gdjs.RuntimeInstanceContainer
|
||||
): void {
|
||||
rotate(speed: float): void {
|
||||
this.setAngle(this.getAngle() + (speed * this.getElapsedTime()) / 1000);
|
||||
}
|
||||
|
||||
|
@@ -284,7 +284,7 @@ namespace gdjs {
|
||||
const allInstancesList = this.getAdhocListOfAllInstances();
|
||||
for (let i = 0, len = allInstancesList.length; i < len; ++i) {
|
||||
const object = allInstancesList[i];
|
||||
object.onDeletedFromScene(this);
|
||||
object.onDeletedFromScene();
|
||||
object.onDestroyed();
|
||||
}
|
||||
|
||||
|
@@ -945,18 +945,16 @@ namespace gdjs {
|
||||
//Other :
|
||||
/**
|
||||
* @param obj The target object
|
||||
* @param scene The scene containing the object
|
||||
* @deprecated
|
||||
*/
|
||||
turnTowardObject(obj: gdjs.RuntimeObject | null, scene: gdjs.RuntimeScene) {
|
||||
turnTowardObject(obj: gdjs.RuntimeObject | null) {
|
||||
if (obj === null) {
|
||||
return;
|
||||
}
|
||||
this.rotateTowardPosition(
|
||||
obj.getDrawableX() + obj.getCenterX(),
|
||||
obj.getDrawableY() + obj.getCenterY(),
|
||||
0,
|
||||
scene
|
||||
0
|
||||
);
|
||||
}
|
||||
}
|
||||
|
3
GDJS/Runtime/types/project-data.d.ts
vendored
@@ -212,6 +212,9 @@ declare interface EventsBasedObjectData
|
||||
name: string;
|
||||
isInnerAreaFollowingParentSize: boolean;
|
||||
variants: Array<EventsBasedObjectVariantData>;
|
||||
/** Added at runtime to have the default variant with an empty name instead
|
||||
* of the events-based object name. */
|
||||
defaultVariant?: EventsBasedObjectVariantData;
|
||||
}
|
||||
|
||||
declare interface EventsBasedObjectVariantData extends InstanceContainerData {
|
||||
|
@@ -1196,6 +1196,7 @@ interface MeasurementUnit {
|
||||
[Const, Ref] MeasurementUnit STATIC_GetPixel();
|
||||
[Const, Ref] MeasurementUnit STATIC_GetPixelSpeed();
|
||||
[Const, Ref] MeasurementUnit STATIC_GetPixelAcceleration();
|
||||
[Const, Ref] MeasurementUnit STATIC_GetAngularSpeed();
|
||||
[Const, Ref] MeasurementUnit STATIC_GetNewton();
|
||||
|
||||
long STATIC_GetDefaultMeasurementUnitsCount();
|
||||
|
@@ -830,6 +830,7 @@ typedef ExtensionAndMetadata<ExpressionMetadata> ExtensionAndExpressionMetadata;
|
||||
#define STATIC_GetPixel GetPixel
|
||||
#define STATIC_GetPixelSpeed GetPixelSpeed
|
||||
#define STATIC_GetPixelAcceleration GetPixelAcceleration
|
||||
#define STATIC_GetAngularSpeed GetAngularSpeed
|
||||
#define STATIC_GetNewton GetNewton
|
||||
#define STATIC_GetDefaultMeasurementUnitsCount GetDefaultMeasurementUnitsCount
|
||||
#define STATIC_GetDefaultMeasurementUnitAtIndex GetDefaultMeasurementUnitAtIndex
|
||||
|
@@ -388,7 +388,8 @@ class VariablesContainer {
|
||||
}
|
||||
|
||||
class RuntimeObject {
|
||||
constructor(runtimeScene, objectData) {
|
||||
constructor(instanceContainer, objectData) {
|
||||
this._runtimeScene = instanceContainer;
|
||||
this.name = objectData.name || '';
|
||||
this._variables = new VariablesContainer(objectData.variables);
|
||||
this._livingOnScene = true;
|
||||
@@ -466,10 +467,9 @@ class RuntimeObject {
|
||||
array.pushValue(value);
|
||||
}
|
||||
|
||||
/** @param {RuntimeScene} runtimeScene */
|
||||
deleteFromScene(runtimeScene) {
|
||||
deleteFromScene() {
|
||||
if (this._livingOnScene) {
|
||||
runtimeScene.markObjectForDeletion(this);
|
||||
this._runtimeScene.markObjectForDeletion(this);
|
||||
this._livingOnScene = false;
|
||||
}
|
||||
}
|
||||
|
@@ -1153,7 +1153,7 @@ describe('libGD.js - GDJS Async Code Generation integration tests', function ()
|
||||
);
|
||||
|
||||
// Delete an object while the task is running.
|
||||
myObjectA1.deleteFromScene(runtimeScene);
|
||||
myObjectA1.deleteFromScene();
|
||||
|
||||
// Process the tasks (after faking it's finished).
|
||||
runtimeScene.getAsyncTasksManager().markAllFakeAsyncTasksAsFinished();
|
||||
@@ -1175,8 +1175,8 @@ describe('libGD.js - GDJS Async Code Generation integration tests', function ()
|
||||
);
|
||||
|
||||
// Delete other objects while the task is running.
|
||||
myObjectA3.deleteFromScene(runtimeScene);
|
||||
myObjectB1.deleteFromScene(runtimeScene);
|
||||
myObjectA3.deleteFromScene();
|
||||
myObjectB1.deleteFromScene();
|
||||
|
||||
// Process the tasks again (after faking it's finished).
|
||||
runtimeScene.getAsyncTasksManager().markAllFakeAsyncTasksAsFinished();
|
||||
@@ -1291,7 +1291,7 @@ describe('libGD.js - GDJS Async Code Generation integration tests', function ()
|
||||
);
|
||||
|
||||
// Delete an object while the task is running.
|
||||
myObjectA1.deleteFromScene(runtimeScene);
|
||||
myObjectA1.deleteFromScene();
|
||||
|
||||
// Process the tasks (after faking it's finished).
|
||||
runtimeScene.getAsyncTasksManager().markAllFakeAsyncTasksAsFinished();
|
||||
@@ -1315,8 +1315,8 @@ describe('libGD.js - GDJS Async Code Generation integration tests', function ()
|
||||
);
|
||||
|
||||
// Delete other objects while the task is running.
|
||||
myObjectA3.deleteFromScene(runtimeScene);
|
||||
myObjectB1.deleteFromScene(runtimeScene);
|
||||
myObjectA3.deleteFromScene();
|
||||
myObjectB1.deleteFromScene();
|
||||
|
||||
// Process the tasks again (after faking it's finished).
|
||||
runtimeScene.getAsyncTasksManager().markAllFakeAsyncTasksAsFinished();
|
||||
@@ -1632,7 +1632,7 @@ describe('libGD.js - GDJS Async Code Generation integration tests', function ()
|
||||
);
|
||||
|
||||
// Delete an object while the task is running.
|
||||
myObjectA1.deleteFromScene(runtimeScene);
|
||||
myObjectA1.deleteFromScene();
|
||||
|
||||
// Process the tasks (after faking it's finished).
|
||||
runtimeScene.getAsyncTasksManager().markAllFakeAsyncTasksAsFinished();
|
||||
@@ -1656,8 +1656,8 @@ describe('libGD.js - GDJS Async Code Generation integration tests', function ()
|
||||
);
|
||||
|
||||
// Delete other objects while the task is running.
|
||||
myObjectA3.deleteFromScene(runtimeScene);
|
||||
myObjectB1.deleteFromScene(runtimeScene);
|
||||
myObjectA3.deleteFromScene();
|
||||
myObjectB1.deleteFromScene();
|
||||
|
||||
// Process the tasks again (after faking it's finished).
|
||||
runtimeScene.getAsyncTasksManager().markAllFakeAsyncTasksAsFinished();
|
||||
@@ -2132,8 +2132,8 @@ describe('libGD.js - GDJS Async Code Generation integration tests', function ()
|
||||
const newMyObjectA = runtimeScene.getObjects('MyObjectA')[3];
|
||||
|
||||
// Delete some objects while the second Wait task is running.
|
||||
myObjectA1.deleteFromScene(runtimeScene);
|
||||
myObjectB1.deleteFromScene(runtimeScene);
|
||||
myObjectA1.deleteFromScene();
|
||||
myObjectB1.deleteFromScene();
|
||||
|
||||
// Process the tasks again (after faking it's finished).
|
||||
runtimeScene.getAsyncTasksManager().markAllFakeAsyncTasksAsFinished();
|
||||
@@ -2285,9 +2285,9 @@ describe('libGD.js - GDJS Async Code Generation integration tests', function ()
|
||||
const newMyObjectA2 = runtimeScene.getObjects('MyObjectA')[4];
|
||||
|
||||
// Delete some objects while the second Wait task is running.
|
||||
myObjectA1.deleteFromScene(runtimeScene);
|
||||
myObjectB1.deleteFromScene(runtimeScene);
|
||||
newMyObjectA1.deleteFromScene(runtimeScene);
|
||||
myObjectA1.deleteFromScene();
|
||||
myObjectB1.deleteFromScene();
|
||||
newMyObjectA1.deleteFromScene();
|
||||
|
||||
// Process the tasks again (after faking it's finished).
|
||||
runtimeScene.getAsyncTasksManager().markAllFakeAsyncTasksAsFinished();
|
||||
|
1
GDevelop.js/types.d.ts
vendored
@@ -987,6 +987,7 @@ export class MeasurementUnit extends EmscriptenObject {
|
||||
static getPixel(): MeasurementUnit;
|
||||
static getPixelSpeed(): MeasurementUnit;
|
||||
static getPixelAcceleration(): MeasurementUnit;
|
||||
static getAngularSpeed(): MeasurementUnit;
|
||||
static getNewton(): MeasurementUnit;
|
||||
static getDefaultMeasurementUnitsCount(): number;
|
||||
static getDefaultMeasurementUnitAtIndex(index: number): MeasurementUnit;
|
||||
|
@@ -17,6 +17,7 @@ declare class gdMeasurementUnit {
|
||||
static getPixel(): gdMeasurementUnit;
|
||||
static getPixelSpeed(): gdMeasurementUnit;
|
||||
static getPixelAcceleration(): gdMeasurementUnit;
|
||||
static getAngularSpeed(): gdMeasurementUnit;
|
||||
static getNewton(): gdMeasurementUnit;
|
||||
static getDefaultMeasurementUnitsCount(): number;
|
||||
static getDefaultMeasurementUnitAtIndex(index: number): gdMeasurementUnit;
|
||||
|
Before Width: | Height: | Size: 779 KiB After Width: | Height: | Size: 819 KiB |
@@ -0,0 +1,2 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg width="14" height="14" version="1.1" viewBox="0 0 14 14" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="m7 0-6 3.5v7l6 3.5 6-3.5v-7z" fill="#55b1e0" style="paint-order:normal"/><path d="m7.001 0.289 5.75 3.355v6.711l-5.75 3.355-5.75-3.355v-6.711z" fill="#2e388a" style="paint-order:normal"/><path d="m9.595 4.129c-0.075-0.2212-0.285-0.3788-0.5325-0.3788h-4.125c-0.2475 0-0.4538 0.1575-0.5325 0.3788l-0.78 2.246v3c0 0.2062 0.1688 0.375 0.375 0.375h0.375c0.2062 0 0.375-0.1688 0.375-0.375v-0.375h4.5v0.375c0 0.2062 0.1688 0.375 0.375 0.375h0.375c0.2062 0 0.375-0.1688 0.375-0.375v-3zm-4.658 3.746c-0.3112 0-0.5625-0.2512-0.5625-0.5625s0.2512-0.5625 0.5625-0.5625 0.5625 0.2512 0.5625 0.5625-0.2512 0.5625-0.5625 0.5625zm4.125 0c-0.3112 0-0.5625-0.2512-0.5625-0.5625s0.2512-0.5625 0.5625-0.5625 0.5625 0.2512 0.5625 0.5625-0.2512 0.5625-0.5625 0.5625zm-4.688-1.875 0.5625-1.688h4.125l0.5625 1.688z" fill="#55b1e0" stroke-width=".375"/></svg>
|
After Width: | Height: | Size: 1001 B |
BIN
newIDE/app/public/android-chrome-192x192.png
Normal file
After Width: | Height: | Size: 29 KiB |
BIN
newIDE/app/public/android-chrome-512x512.png
Normal file
After Width: | Height: | Size: 185 KiB |
Before Width: | Height: | Size: 6.9 KiB After Width: | Height: | Size: 26 KiB |
BIN
newIDE/app/public/favicon-16x16.png
Normal file
After Width: | Height: | Size: 777 B |
Before Width: | Height: | Size: 9.3 KiB |
BIN
newIDE/app/public/favicon-32x32.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 19 KiB |
Before Width: | Height: | Size: 68 KiB After Width: | Height: | Size: 15 KiB |
@@ -3,8 +3,9 @@
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover" />
|
||||
<link rel="apple-touch-icon" href="%PUBLIC_URL%/apple-touch-icon.png">
|
||||
<link rel="shortcut icon" href="%PUBLIC_URL%/favicon-256.png">
|
||||
<link rel="apple-touch-icon" sizes="180x180" href="%PUBLIC_URL%/apple-touch-icon.png">
|
||||
<link rel="icon" type="image/png" sizes="32x32" href="%PUBLIC_URL%/favicon-32x32.png">
|
||||
<link rel="icon" type="image/png" sizes="16x16" href="%PUBLIC_URL%/favicon-16x16.png">
|
||||
<title>GDevelop 5</title>
|
||||
|
||||
<meta name="title" content="GDevelop game making app" />
|
||||
|
@@ -3,24 +3,14 @@
|
||||
"name": "GDevelop",
|
||||
"icons": [
|
||||
{
|
||||
"src": "favicon-512.png",
|
||||
"src": "/android-chrome-192x192.png",
|
||||
"sizes": "192x192",
|
||||
"type": "image/png"
|
||||
},
|
||||
{
|
||||
"src": "/android-chrome-512x512.png",
|
||||
"sizes": "512x512",
|
||||
"type": "image/png"
|
||||
},
|
||||
{
|
||||
"src": "favicon-256.png",
|
||||
"sizes": "256x256",
|
||||
"type": "image/png"
|
||||
},
|
||||
{
|
||||
"src": "apple-touch-icon.png",
|
||||
"type": "image/png",
|
||||
"sizes": "192x192"
|
||||
},
|
||||
{
|
||||
"src": "favicon.ico",
|
||||
"sizes": "128x128",
|
||||
"type": "image/png"
|
||||
}
|
||||
],
|
||||
"screenshots": [
|
||||
|
@@ -18,6 +18,7 @@ import {
|
||||
installRequiredExtensions,
|
||||
installPublicAsset,
|
||||
type RequiredExtensionInstallation,
|
||||
complyVariantsToEventsBasedObjectOf,
|
||||
} from './InstallAsset';
|
||||
import EventsFunctionsExtensionsContext from '../EventsFunctionsExtensionsLoader/EventsFunctionsExtensionsContext';
|
||||
import { showErrorBox } from '../UI/Messages/MessageBox';
|
||||
@@ -226,6 +227,7 @@ const AssetPackInstallDialog = ({
|
||||
const createdObjects = results
|
||||
.map(result => result.createdObjects)
|
||||
.flat();
|
||||
complyVariantsToEventsBasedObjectOf(project, createdObjects);
|
||||
onAssetsAdded(createdObjects);
|
||||
} catch (error) {
|
||||
setAreAssetsBeingInstalled(false);
|
||||
|
@@ -600,3 +600,21 @@ export const checkRequiredExtensionsUpdateForAssets = async ({
|
||||
|
||||
return checkRequiredExtensionsUpdate({ requiredExtensions, project });
|
||||
};
|
||||
|
||||
export const complyVariantsToEventsBasedObjectOf = (
|
||||
project: gdProject,
|
||||
createdObjects: Array<gdObject>
|
||||
) => {
|
||||
const installedVariantObjectTypes = new Set<string>();
|
||||
for (const createdObject of createdObjects) {
|
||||
if (project.hasEventsBasedObject(createdObject.getType())) {
|
||||
installedVariantObjectTypes.add(createdObject.getType());
|
||||
}
|
||||
}
|
||||
for (const installedVariantObjectType of installedVariantObjectTypes) {
|
||||
gd.EventsBasedObjectVariantHelper.complyVariantsToEventsBasedObject(
|
||||
project,
|
||||
project.getEventsBasedObject(installedVariantObjectType)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
@@ -20,6 +20,7 @@ import {
|
||||
checkRequiredExtensionsUpdate,
|
||||
checkRequiredExtensionsUpdateForAssets,
|
||||
type InstallAssetOutput,
|
||||
complyVariantsToEventsBasedObjectOf,
|
||||
} from './InstallAsset';
|
||||
import {
|
||||
type Asset,
|
||||
@@ -217,6 +218,10 @@ export const useInstallAsset = ({
|
||||
openedAssetPack && openedAssetPack.id ? openedAssetPack.id : null,
|
||||
assetPackKind: isPrivate ? 'private' : 'public',
|
||||
});
|
||||
complyVariantsToEventsBasedObjectOf(
|
||||
project,
|
||||
installOutput.createdObjects
|
||||
);
|
||||
|
||||
await resourceManagementProps.onFetchNewlyAddedResources();
|
||||
return installOutput;
|
||||
|
@@ -17,7 +17,7 @@ const gd: libGDevelop = global.gd;
|
||||
|
||||
type Props = BehaviorEditorProps;
|
||||
|
||||
const areAdvancedPropertiesModified = (behavior: gdBehavior) => {
|
||||
export const areAdvancedPropertiesModified = (behavior: gdBehavior) => {
|
||||
const behaviorMetadata = gd.MetadataProvider.getBehaviorMetadata(
|
||||
gd.JsPlatform.get(),
|
||||
behavior.getTypeName()
|
||||
|
@@ -16,6 +16,12 @@ import useForceUpdate from '../../../Utils/UseForceUpdate';
|
||||
import Button from '@material-ui/core/Button';
|
||||
import ButtonGroup from '@material-ui/core/ButtonGroup';
|
||||
import { NumericProperty, UnitAdornment } from '../Physics2Editor';
|
||||
import {
|
||||
Accordion,
|
||||
AccordionHeader,
|
||||
AccordionBody,
|
||||
} from '../../../UI/Accordion';
|
||||
import { areAdvancedPropertiesModified } from '../BehaviorPropertiesEditor';
|
||||
|
||||
type Props = BehaviorEditorProps;
|
||||
|
||||
@@ -57,6 +63,11 @@ const Physics3DEditor = (props: Props) => {
|
||||
const { behavior, onBehaviorUpdated } = props;
|
||||
const forceUpdate = useForceUpdate();
|
||||
|
||||
const areAdvancedPropertiesExpandedByDefault = React.useMemo(
|
||||
() => areAdvancedPropertiesModified(behavior),
|
||||
[behavior]
|
||||
);
|
||||
|
||||
const updateBehaviorProperty = React.useCallback(
|
||||
(property, value) => {
|
||||
behavior.updateProperty(property, value);
|
||||
@@ -244,6 +255,18 @@ const Physics3DEditor = (props: Props) => {
|
||||
)
|
||||
}
|
||||
/>
|
||||
<NumericProperty
|
||||
id="physics3d-parameter-mass-override"
|
||||
properties={properties}
|
||||
propertyName={'massOverride'}
|
||||
step={0.1}
|
||||
onUpdate={newValue =>
|
||||
updateBehaviorProperty(
|
||||
'massOverride',
|
||||
parseFloat(newValue) > 0 ? newValue : '0'
|
||||
)
|
||||
}
|
||||
/>
|
||||
<NumericProperty
|
||||
properties={properties}
|
||||
propertyName={'gravityScale'}
|
||||
@@ -356,6 +379,72 @@ const Physics3DEditor = (props: Props) => {
|
||||
disabled={isStatic}
|
||||
/>
|
||||
</Line>
|
||||
<Accordion
|
||||
defaultExpanded={areAdvancedPropertiesExpandedByDefault}
|
||||
noMargin
|
||||
>
|
||||
<AccordionHeader noMargin>
|
||||
<Text size="sub-title">
|
||||
<Trans>Advanced properties</Trans>
|
||||
</Text>
|
||||
</AccordionHeader>
|
||||
<AccordionBody disableGutters>
|
||||
<Column expand noMargin>
|
||||
<ResponsiveLineStackLayout>
|
||||
<NumericProperty
|
||||
properties={properties}
|
||||
propertyName={'shapeOffsetX'}
|
||||
step={1}
|
||||
onUpdate={newValue =>
|
||||
updateBehaviorProperty('shapeOffsetX', newValue)
|
||||
}
|
||||
/>
|
||||
<NumericProperty
|
||||
properties={properties}
|
||||
propertyName={'shapeOffsetY'}
|
||||
step={1}
|
||||
onUpdate={newValue =>
|
||||
updateBehaviorProperty('shapeOffsetY', newValue)
|
||||
}
|
||||
/>
|
||||
<NumericProperty
|
||||
properties={properties}
|
||||
propertyName={'shapeOffsetZ'}
|
||||
step={1}
|
||||
onUpdate={newValue =>
|
||||
updateBehaviorProperty('shapeOffsetZ', newValue)
|
||||
}
|
||||
/>
|
||||
</ResponsiveLineStackLayout>
|
||||
<ResponsiveLineStackLayout>
|
||||
<NumericProperty
|
||||
properties={properties}
|
||||
propertyName={'massCenterOffsetX'}
|
||||
step={1}
|
||||
onUpdate={newValue =>
|
||||
updateBehaviorProperty('massCenterOffsetX', newValue)
|
||||
}
|
||||
/>
|
||||
<NumericProperty
|
||||
properties={properties}
|
||||
propertyName={'massCenterOffsetY'}
|
||||
step={1}
|
||||
onUpdate={newValue =>
|
||||
updateBehaviorProperty('massCenterOffsetY', newValue)
|
||||
}
|
||||
/>
|
||||
<NumericProperty
|
||||
properties={properties}
|
||||
propertyName={'massCenterOffsetZ'}
|
||||
step={1}
|
||||
onUpdate={newValue =>
|
||||
updateBehaviorProperty('massCenterOffsetZ', newValue)
|
||||
}
|
||||
/>
|
||||
</ResponsiveLineStackLayout>
|
||||
</Column>
|
||||
</AccordionBody>
|
||||
</Accordion>
|
||||
</Column>
|
||||
);
|
||||
};
|
||||
|
@@ -1,5 +1,5 @@
|
||||
// @flow
|
||||
import { roundPosition } from '../Utils/GridHelpers';
|
||||
import { roundPositionsToGrid } from '../Utils/GridHelpers';
|
||||
import { unserializeFromJSObject } from '../Utils/Serializer';
|
||||
import { type InstancesEditorSettings } from './InstancesEditorSettings';
|
||||
const gd: libGDevelop = global.gd;
|
||||
@@ -9,29 +9,6 @@ type Props = {|
|
||||
instancesEditorSettings: InstancesEditorSettings,
|
||||
|};
|
||||
|
||||
const roundPositionsToGrid = (
|
||||
pos: [number, number],
|
||||
instancesEditorSettings: InstancesEditorSettings
|
||||
): [number, number] => {
|
||||
const newPos = pos;
|
||||
|
||||
if (instancesEditorSettings.grid && instancesEditorSettings.snap) {
|
||||
roundPosition(
|
||||
newPos,
|
||||
instancesEditorSettings.gridWidth,
|
||||
instancesEditorSettings.gridHeight,
|
||||
instancesEditorSettings.gridOffsetX,
|
||||
instancesEditorSettings.gridOffsetY,
|
||||
instancesEditorSettings.gridType
|
||||
);
|
||||
} else {
|
||||
newPos[0] = Math.round(newPos[0]);
|
||||
newPos[1] = Math.round(newPos[1]);
|
||||
}
|
||||
|
||||
return newPos;
|
||||
};
|
||||
|
||||
/**
|
||||
* Allow to add instances on the scene. Supports "temporary" instances,
|
||||
* which are real instances but can be deleted as long as they are not "committed".
|
||||
@@ -56,14 +33,12 @@ export default class InstancesAdder {
|
||||
position,
|
||||
copyReferential,
|
||||
serializedInstances,
|
||||
preventSnapToGrid = false,
|
||||
addInstancesInTheForeground = false,
|
||||
doesObjectExistInContext,
|
||||
}: {|
|
||||
position: [number, number],
|
||||
copyReferential: [number, number],
|
||||
serializedInstances: Array<Object>,
|
||||
preventSnapToGrid?: boolean,
|
||||
addInstancesInTheForeground?: boolean,
|
||||
doesObjectExistInContext: string => boolean,
|
||||
|}): Array<gdInitialInstance> => {
|
||||
@@ -78,18 +53,8 @@ export default class InstancesAdder {
|
||||
const instance = new gd.InitialInstance();
|
||||
unserializeFromJSObject(instance, serializedInstance);
|
||||
if (!doesObjectExistInContext(instance.getObjectName())) return null;
|
||||
const desiredPosition = [
|
||||
instance.getX() - copyReferential[0] + position[0],
|
||||
instance.getY() - copyReferential[1] + position[1],
|
||||
];
|
||||
const newPos = preventSnapToGrid
|
||||
? desiredPosition
|
||||
: roundPositionsToGrid(
|
||||
desiredPosition,
|
||||
this._instancesEditorSettings
|
||||
);
|
||||
instance.setX(newPos[0]);
|
||||
instance.setY(newPos[1]);
|
||||
instance.setX(instance.getX() - copyReferential[0] + position[0]);
|
||||
instance.setY(instance.getY() - copyReferential[1] + position[1]);
|
||||
if (addInstancesInTheForeground) {
|
||||
if (
|
||||
addedInstancesLowestZOrder === null ||
|
||||
|
@@ -1,5 +1,5 @@
|
||||
// @flow
|
||||
import { roundPosition } from '../Utils/GridHelpers';
|
||||
import { roundPositionsToGrid } from '../Utils/GridHelpers';
|
||||
import Rectangle from '../Utils/Rectangle';
|
||||
import { type InstancesEditorSettings } from './InstancesEditorSettings';
|
||||
import { type InstanceMeasurer } from './InstancesRenderer';
|
||||
@@ -106,30 +106,15 @@ export default class InstancesMover {
|
||||
const magnetPosition = this._temporaryPoint;
|
||||
magnetPosition[0] = initialMagnetX + this.totalDeltaX;
|
||||
magnetPosition[1] = initialMagnetY + this.totalDeltaY;
|
||||
if (
|
||||
this.instancesEditorSettings.snap &&
|
||||
this.instancesEditorSettings.grid &&
|
||||
!noGridSnap
|
||||
) {
|
||||
roundPosition(
|
||||
magnetPosition,
|
||||
this.instancesEditorSettings.gridWidth,
|
||||
this.instancesEditorSettings.gridHeight,
|
||||
this.instancesEditorSettings.gridOffsetX,
|
||||
this.instancesEditorSettings.gridOffsetY,
|
||||
this.instancesEditorSettings.gridType
|
||||
);
|
||||
} else {
|
||||
// Without a grid, the position is still rounded to the nearest pixel.
|
||||
// The size of the instance (or selection of instances) might not be round,
|
||||
// so the magnet corner is still relevant.
|
||||
magnetPosition[0] = Math.round(magnetPosition[0]);
|
||||
magnetPosition[1] = Math.round(magnetPosition[1]);
|
||||
}
|
||||
roundPositionsToGrid(
|
||||
magnetPosition,
|
||||
this.instancesEditorSettings,
|
||||
noGridSnap
|
||||
);
|
||||
const roundedTotalDeltaX = magnetPosition[0] - initialMagnetX;
|
||||
const roundedTotalDeltaY = magnetPosition[1] - initialMagnetY;
|
||||
|
||||
for (var i = 0; i < nonLockedInstances.length; i++) {
|
||||
for (let i = 0; i < nonLockedInstances.length; i++) {
|
||||
const selectedInstance = nonLockedInstances[i];
|
||||
|
||||
let initialPosition = this.instancePositions[selectedInstance.ptr];
|
||||
@@ -170,6 +155,16 @@ export default class InstancesMover {
|
||||
this.totalDeltaY = 0;
|
||||
}
|
||||
|
||||
snapSelection(instances: gdInitialInstance[]): void {
|
||||
// The snapping doesn't work well on 3D model objects because their default
|
||||
// dimensions and origin change when the model is loaded from an async call.
|
||||
this.endMove();
|
||||
// Force magnet from selection top left corner.
|
||||
this.startMove(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY);
|
||||
this.moveBy(instances, 0, 0, false, false);
|
||||
this.endMove();
|
||||
}
|
||||
|
||||
isMoving() {
|
||||
return !!this._initialSelectionAABB;
|
||||
}
|
||||
|
@@ -770,13 +770,16 @@ export default class InstancesEditor extends Component<Props, State> {
|
||||
position: [number, number],
|
||||
copyReferential: [number, number],
|
||||
serializedInstances: Array<Object>,
|
||||
preventSnapToGrid?: boolean,
|
||||
addInstancesInTheForeground?: boolean,
|
||||
doesObjectExistInContext: string => boolean,
|
||||
|}): Array<gdInitialInstance> => {
|
||||
return this._instancesAdder.addSerializedInstances(options);
|
||||
};
|
||||
|
||||
snapSelection = (instances: gdInitialInstance[]) => {
|
||||
this.instancesMover.snapSelection(instances);
|
||||
};
|
||||
|
||||
/**
|
||||
* Immediately add instances for the specified objects at the given
|
||||
* position (in scene coordinates) given their names.
|
||||
|
@@ -191,6 +191,16 @@ const jsExtensions = [
|
||||
},
|
||||
];
|
||||
|
||||
const getExpectedNumberOfJSExtensionModules = ({
|
||||
filterExamples,
|
||||
}: {|
|
||||
filterExamples: boolean,
|
||||
|}): number => {
|
||||
return jsExtensions.filter(
|
||||
({ name }) => !filterExamples || !name.includes('Example')
|
||||
).length;
|
||||
};
|
||||
|
||||
type MakeExtensionsLoaderArguments = {|
|
||||
objectsEditorService: typeof ObjectsEditorService,
|
||||
objectsRenderingService: typeof ObjectsRenderingService,
|
||||
@@ -210,52 +220,57 @@ export default function makeExtensionsLoader({
|
||||
return {
|
||||
loadAllExtensions(
|
||||
_: TranslationFunction
|
||||
): Promise<
|
||||
Array<{ extensionModulePath: string, result: ExtensionLoadingResult }>
|
||||
> {
|
||||
return Promise.resolve(
|
||||
jsExtensions
|
||||
.filter(({ name }) => !filterExamples || !name.includes('Example'))
|
||||
.map(({ name, extensionModule, objectsRenderingServiceModules }) => {
|
||||
if (
|
||||
objectsEditorService &&
|
||||
extensionModule.registerEditorConfigurations
|
||||
) {
|
||||
extensionModule.registerEditorConfigurations(
|
||||
objectsEditorService
|
||||
);
|
||||
}
|
||||
): Promise<{|
|
||||
results: Array<{|
|
||||
extensionModulePath: string,
|
||||
result: ExtensionLoadingResult,
|
||||
|}>,
|
||||
expectedNumberOfJSExtensionModulesLoaded: number,
|
||||
|}> {
|
||||
const results = jsExtensions
|
||||
.filter(({ name }) => !filterExamples || !name.includes('Example'))
|
||||
.map(({ name, extensionModule, objectsRenderingServiceModules }) => {
|
||||
if (
|
||||
objectsEditorService &&
|
||||
extensionModule.registerEditorConfigurations
|
||||
) {
|
||||
extensionModule.registerEditorConfigurations(objectsEditorService);
|
||||
}
|
||||
|
||||
if (objectsRenderingService) {
|
||||
if (objectsRenderingServiceModules) {
|
||||
for (const requirePath in objectsRenderingServiceModules) {
|
||||
objectsRenderingService.registerModule(
|
||||
requirePath,
|
||||
objectsRenderingServiceModules[requirePath]
|
||||
);
|
||||
}
|
||||
}
|
||||
if (extensionModule.registerInstanceRenderers) {
|
||||
extensionModule.registerInstanceRenderers(
|
||||
objectsRenderingService
|
||||
if (objectsRenderingService) {
|
||||
if (objectsRenderingServiceModules) {
|
||||
for (const requirePath in objectsRenderingServiceModules) {
|
||||
objectsRenderingService.registerModule(
|
||||
requirePath,
|
||||
objectsRenderingServiceModules[requirePath]
|
||||
);
|
||||
}
|
||||
if (extensionModule.registerClearCache) {
|
||||
extensionModule.registerClearCache(objectsRenderingService);
|
||||
}
|
||||
}
|
||||
if (extensionModule.registerInstanceRenderers) {
|
||||
extensionModule.registerInstanceRenderers(
|
||||
objectsRenderingService
|
||||
);
|
||||
}
|
||||
if (extensionModule.registerClearCache) {
|
||||
extensionModule.registerClearCache(objectsRenderingService);
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
extensionModulePath: 'internal-extension://' + name,
|
||||
result: loadExtension(
|
||||
_,
|
||||
gd,
|
||||
gd.JsPlatform.get(),
|
||||
extensionModule
|
||||
),
|
||||
};
|
||||
})
|
||||
return {
|
||||
extensionModulePath: 'internal-extension://' + name,
|
||||
result: loadExtension(_, gd, gd.JsPlatform.get(), extensionModule),
|
||||
};
|
||||
});
|
||||
const expectedNumberOfJSExtensionModulesLoaded = getExpectedNumberOfJSExtensionModules(
|
||||
{
|
||||
filterExamples,
|
||||
}
|
||||
);
|
||||
|
||||
return Promise.resolve({
|
||||
results,
|
||||
expectedNumberOfJSExtensionModulesLoaded,
|
||||
});
|
||||
},
|
||||
};
|
||||
}
|
||||
|
@@ -17,8 +17,23 @@ type MakeExtensionsLoaderArguments = {|
|
||||
filterExamples: boolean,
|
||||
onFindGDJS?: ?() => Promise<{gdjsRoot: string}>
|
||||
|};
|
||||
|
||||
type GetExpectedNumberOfJSExtensionModulesArguments = {|
|
||||
filterExamples: boolean,
|
||||
|};
|
||||
*/
|
||||
|
||||
// This value is hardcoded to allow raising an error if the number of JS extensions
|
||||
// loaded is different from the expected one, which may lead
|
||||
// to projects corruption in the future if the app is still used.
|
||||
// If a new extension is added, update this value.
|
||||
// Also remember to add the extension in the list of extensions in BrowserJsExtensionsLoader.js
|
||||
function getExpectedNumberOfJSExtensionModules(
|
||||
{ filterExamples } /*: GetExpectedNumberOfJSExtensionModulesArguments*/
|
||||
) /*:number*/ {
|
||||
return 28 + (filterExamples ? 0 : 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Loader that will find all JS extensions declared in GDJS/Runtime/Extensions/xxx/JsExtension.js.
|
||||
* If you add a new extension and also want it to be available for the web-app version, add it in
|
||||
@@ -97,7 +112,14 @@ module.exports = function makeExtensionsLoader(
|
||||
),
|
||||
};
|
||||
})
|
||||
);
|
||||
).then(results => {
|
||||
return {
|
||||
results,
|
||||
expectedNumberOfJSExtensionModulesLoaded: getExpectedNumberOfJSExtensionModules(
|
||||
{ filterExamples }
|
||||
),
|
||||
};
|
||||
});
|
||||
},
|
||||
err => {
|
||||
console.error(`Unable to find JS extensions modules`);
|
||||
|
@@ -10,17 +10,18 @@ export type JsExtensionModule = {
|
||||
runExtensionSanityTests(gd: any, extension: gdPlatformExtension): Array<string>,
|
||||
};
|
||||
|
||||
export type ExtensionLoadingResult = {
|
||||
export type ExtensionLoadingResult = {|
|
||||
error: boolean,
|
||||
message: string,
|
||||
dangerous?: boolean,
|
||||
rawError?: any,
|
||||
};
|
||||
|};
|
||||
|
||||
export interface JsExtensionsLoader {
|
||||
loadAllExtensions(_: TranslationFunction): Promise<
|
||||
Array<{ extensionModulePath: string, result: ExtensionLoadingResult }>
|
||||
>,
|
||||
loadAllExtensions(_: TranslationFunction): Promise<{|
|
||||
results: Array<{| extensionModulePath: string, result: ExtensionLoadingResult |}>,
|
||||
expectedNumberOfJSExtensionModulesLoaded: number,
|
||||
|}>,
|
||||
}
|
||||
*/
|
||||
|
||||
|
@@ -116,7 +116,9 @@ export const create = (authentication: Authentication) => {
|
||||
filterExamples: !isDev,
|
||||
})}
|
||||
initialFileMetadataToOpen={initialFileMetadataToOpen}
|
||||
initialExampleSlugToOpen={appArguments['create-from-example'] || null}
|
||||
initialExampleSlugToOpen={
|
||||
appArguments['create-from-example'] || null
|
||||
}
|
||||
/>
|
||||
)}
|
||||
</ProjectStorageProviders>
|
||||
|
@@ -188,18 +188,19 @@ export const AiRequestChat = React.forwardRef<Props, AiRequestChatInterface>(
|
||||
)
|
||||
}
|
||||
recommendedPlanIdIfNoSubscription="gdevelop_gold"
|
||||
canHide
|
||||
>
|
||||
<Line>
|
||||
<Column noMargin>
|
||||
<Text noMargin>
|
||||
{increaseQuotaOffering === 'subscribe' ? (
|
||||
<Trans>
|
||||
Get more free AI requests with a GDevelop premium plan.
|
||||
Unlock AI requests included with a GDevelop premium plan.
|
||||
</Trans>
|
||||
) : (
|
||||
<Trans>
|
||||
Upgrade to another premium plan to get more free AI
|
||||
requests.
|
||||
Get even more AI requests included with a higher premium
|
||||
plan.
|
||||
</Trans>
|
||||
)}
|
||||
</Text>
|
||||
@@ -232,45 +233,56 @@ export const AiRequestChat = React.forwardRef<Props, AiRequestChatInterface>(
|
||||
<Trans>What do you want to make?</Trans>
|
||||
</Text>
|
||||
</Column>
|
||||
<Column noMargin alignItems="stretch" justifyContent="stretch">
|
||||
<CompactTextAreaField
|
||||
maxLength={6000}
|
||||
value={userRequestText}
|
||||
disabled={isLaunchingAiRequest}
|
||||
onChange={userRequestText =>
|
||||
setUserRequestText(userRequestText)
|
||||
}
|
||||
placeholder={newChatPlaceholder}
|
||||
rows={5}
|
||||
/>
|
||||
</Column>
|
||||
<Line noMargin>
|
||||
<ResponsiveLineStackLayout
|
||||
noMargin
|
||||
alignItems="flex-start"
|
||||
justifyContent="space-between"
|
||||
expand
|
||||
>
|
||||
{!isMobile && errorOrQuotaOrCreditsExplanation}
|
||||
<Line noMargin justifyContent="flex-end">
|
||||
<LeftLoader reserveSpace isLoading={isLaunchingAiRequest}>
|
||||
<RaisedButton
|
||||
color="primary"
|
||||
label={<Trans>Send</Trans>}
|
||||
style={{ flexShrink: 0 }}
|
||||
disabled={isLaunchingAiRequest}
|
||||
onClick={() => {
|
||||
onSendUserRequest(userRequestText);
|
||||
}}
|
||||
/>
|
||||
</LeftLoader>
|
||||
<form
|
||||
onSubmit={() => {
|
||||
onSendUserRequest(userRequestText);
|
||||
}}
|
||||
>
|
||||
<ColumnStackLayout justifyContent="center" noMargin>
|
||||
<Column noMargin alignItems="stretch" justifyContent="stretch">
|
||||
<CompactTextAreaField
|
||||
maxLength={6000}
|
||||
value={userRequestText}
|
||||
disabled={isLaunchingAiRequest}
|
||||
onChange={userRequestText =>
|
||||
setUserRequestText(userRequestText)
|
||||
}
|
||||
onSubmit={() => {
|
||||
onSendUserRequest(userRequestText);
|
||||
}}
|
||||
placeholder={newChatPlaceholder}
|
||||
rows={5}
|
||||
/>
|
||||
</Column>
|
||||
<Line noMargin>
|
||||
<ResponsiveLineStackLayout
|
||||
noMargin
|
||||
alignItems="flex-start"
|
||||
justifyContent="space-between"
|
||||
expand
|
||||
>
|
||||
{!isMobile && errorOrQuotaOrCreditsExplanation}
|
||||
<Line noMargin justifyContent="flex-end">
|
||||
<LeftLoader reserveSpace isLoading={isLaunchingAiRequest}>
|
||||
<RaisedButton
|
||||
color="primary"
|
||||
label={<Trans>Send</Trans>}
|
||||
style={{ flexShrink: 0 }}
|
||||
disabled={isLaunchingAiRequest || !userRequestText}
|
||||
onClick={() => {
|
||||
onSendUserRequest(userRequestText);
|
||||
}}
|
||||
/>
|
||||
</LeftLoader>
|
||||
</Line>
|
||||
{isMobile && errorOrQuotaOrCreditsExplanation}
|
||||
</ResponsiveLineStackLayout>
|
||||
</Line>
|
||||
{isMobile && errorOrQuotaOrCreditsExplanation}
|
||||
</ResponsiveLineStackLayout>
|
||||
</Line>
|
||||
</ColumnStackLayout>
|
||||
</form>
|
||||
{subscriptionBanner}
|
||||
</ColumnStackLayout>
|
||||
<Column justifyContent="center" noMargin>
|
||||
<Column justifyContent="center">
|
||||
<Text size="body-small" color="secondary" align="center" noMargin>
|
||||
<Trans>
|
||||
The AI is experimental and still being improved.{' '}
|
||||
@@ -458,37 +470,52 @@ export const AiRequestChat = React.forwardRef<Props, AiRequestChatInterface>(
|
||||
) : (
|
||||
subscriptionBanner
|
||||
)}
|
||||
<CompactTextAreaField
|
||||
maxLength={6000}
|
||||
value={userRequestText}
|
||||
disabled={isLaunchingAiRequest}
|
||||
onChange={userRequestText => setUserRequestText(userRequestText)}
|
||||
placeholder={t`Ask a follow up question`}
|
||||
rows={2}
|
||||
/>
|
||||
<Column noMargin alignItems="flex-end">
|
||||
<ResponsiveLineStackLayout
|
||||
<form
|
||||
onSubmit={() => {
|
||||
onSendUserRequest(userRequestText);
|
||||
}}
|
||||
>
|
||||
<ColumnStackLayout
|
||||
justifyContent="stretch"
|
||||
alignItems="stretch"
|
||||
noMargin
|
||||
alignItems="flex-start"
|
||||
justifyContent="space-between"
|
||||
expand
|
||||
>
|
||||
{!isMobile && errorOrQuotaOrCreditsExplanation}
|
||||
<Line noMargin justifyContent="flex-end">
|
||||
<LeftLoader reserveSpace isLoading={isLaunchingAiRequest}>
|
||||
<RaisedButton
|
||||
color="primary"
|
||||
disabled={aiRequest.status === 'working'}
|
||||
label={<Trans>Send</Trans>}
|
||||
onClick={() => {
|
||||
onSendUserRequest(userRequestText);
|
||||
}}
|
||||
/>
|
||||
</LeftLoader>
|
||||
</Line>
|
||||
{isMobile && errorOrQuotaOrCreditsExplanation}
|
||||
</ResponsiveLineStackLayout>
|
||||
</Column>
|
||||
<CompactTextAreaField
|
||||
maxLength={6000}
|
||||
value={userRequestText}
|
||||
disabled={isLaunchingAiRequest}
|
||||
onChange={userRequestText => setUserRequestText(userRequestText)}
|
||||
placeholder={t`Ask a follow up question`}
|
||||
rows={2}
|
||||
onSubmit={() => {
|
||||
onSendUserRequest(userRequestText);
|
||||
}}
|
||||
/>
|
||||
<Column noMargin alignItems="flex-end">
|
||||
<ResponsiveLineStackLayout
|
||||
noMargin
|
||||
alignItems="flex-start"
|
||||
justifyContent="space-between"
|
||||
expand
|
||||
>
|
||||
{!isMobile && errorOrQuotaOrCreditsExplanation}
|
||||
<Line noMargin justifyContent="flex-end">
|
||||
<LeftLoader reserveSpace isLoading={isLaunchingAiRequest}>
|
||||
<RaisedButton
|
||||
color="primary"
|
||||
disabled={aiRequest.status === 'working'}
|
||||
label={<Trans>Send</Trans>}
|
||||
onClick={() => {
|
||||
onSendUserRequest(userRequestText);
|
||||
}}
|
||||
/>
|
||||
</LeftLoader>
|
||||
</Line>
|
||||
{isMobile && errorOrQuotaOrCreditsExplanation}
|
||||
</ResponsiveLineStackLayout>
|
||||
</Column>
|
||||
</ColumnStackLayout>
|
||||
</form>
|
||||
{dislikeFeedbackDialogOpenedFor && (
|
||||
<DislikeFeedbackDialog
|
||||
open
|
||||
|
@@ -59,6 +59,7 @@ export type AskAiEditorInterface = {|
|
||||
scene: gdLayout,
|
||||
objectWithContext: ObjectWithContext
|
||||
) => void,
|
||||
onSceneObjectsDeleted: (scene: gdLayout) => void,
|
||||
|};
|
||||
|
||||
const noop = () => {};
|
||||
@@ -109,6 +110,7 @@ export const AskAi = React.memo<Props>(
|
||||
forceUpdateEditor: noop,
|
||||
onEventsBasedObjectChildrenEdited: noop,
|
||||
onSceneObjectEdited: noop,
|
||||
onSceneObjectsDeleted: noop,
|
||||
}));
|
||||
|
||||
const aiRequestChatRef = React.useRef<AiRequestChatInterface | null>(
|
||||
|
@@ -151,6 +151,7 @@ export type RenderEditorContainerProps = {|
|
||||
scene: gdLayout,
|
||||
objectWithContext: ObjectWithContext
|
||||
) => void,
|
||||
onSceneObjectsDeleted: (scene: gdLayout) => void,
|
||||
|
||||
onExtractAsExternalLayout: (name: string) => void,
|
||||
onExtractAsEventBasedObject: (
|
||||
|
@@ -237,9 +237,15 @@ export class CustomObjectEditorContainer extends React.Component<RenderEditorCon
|
||||
onObjectEdited={() =>
|
||||
this.props.onEventsBasedObjectChildrenEdited(eventsBasedObject)
|
||||
}
|
||||
onObjectsDeleted={() =>
|
||||
this.props.onEventsBasedObjectChildrenEdited(eventsBasedObject)
|
||||
}
|
||||
onObjectGroupEdited={() =>
|
||||
this.props.onEventsBasedObjectChildrenEdited(eventsBasedObject)
|
||||
}
|
||||
onObjectGroupsDeleted={() =>
|
||||
this.props.onEventsBasedObjectChildrenEdited(eventsBasedObject)
|
||||
}
|
||||
onEventsBasedObjectChildrenEdited={
|
||||
this.props.onEventsBasedObjectChildrenEdited
|
||||
}
|
||||
|
@@ -57,6 +57,10 @@ export class DebuggerEditorContainer extends React.Component<
|
||||
// No thing to be done.
|
||||
}
|
||||
|
||||
onSceneObjectsDeleted(scene: gdLayout) {
|
||||
// No thing to be done.
|
||||
}
|
||||
|
||||
// To be updated, see https://reactjs.org/docs/react-component.html#unsafe_componentwillreceiveprops.
|
||||
UNSAFE_componentWillReceiveProps() {
|
||||
this._checkUserHasSubscription();
|
||||
|
@@ -53,6 +53,10 @@ export class EventsEditorContainer extends React.Component<RenderEditorContainer
|
||||
// No thing to be done.
|
||||
}
|
||||
|
||||
onSceneObjectsDeleted(scene: gdLayout) {
|
||||
// No thing to be done.
|
||||
}
|
||||
|
||||
getLayout(): ?gdLayout {
|
||||
const { project, projectItemName } = this.props;
|
||||
if (
|
||||
|
@@ -46,6 +46,10 @@ export class EventsFunctionsExtensionEditorContainer extends React.Component<Ren
|
||||
// No thing to be done.
|
||||
}
|
||||
|
||||
onSceneObjectsDeleted(scene: gdLayout) {
|
||||
// No thing to be done.
|
||||
}
|
||||
|
||||
shouldComponentUpdate(nextProps: RenderEditorContainerProps) {
|
||||
// We stop updates when the component is inactive.
|
||||
// If it's active, was active or becoming active again we let update propagate.
|
||||
|
@@ -90,6 +90,10 @@ export class ExternalEventsEditorContainer extends React.Component<
|
||||
// No thing to be done.
|
||||
}
|
||||
|
||||
onSceneObjectsDeleted(scene: gdLayout) {
|
||||
// No thing to be done.
|
||||
}
|
||||
|
||||
getExternalEvents(): ?gdExternalEvents {
|
||||
const { project, projectItemName } = this.props;
|
||||
if (!project || !projectItemName) return null;
|
||||
|
@@ -138,6 +138,20 @@ export class ExternalLayoutEditorContainer extends React.Component<
|
||||
}
|
||||
}
|
||||
|
||||
onSceneObjectsDeleted(scene: gdLayout) {
|
||||
const { editor } = this;
|
||||
const externalLayout = this.getExternalLayout();
|
||||
if (!externalLayout) {
|
||||
return;
|
||||
}
|
||||
if (externalLayout.getAssociatedLayout() !== scene.getName()) {
|
||||
return;
|
||||
}
|
||||
if (editor) {
|
||||
editor.forceUpdateObjectsList();
|
||||
}
|
||||
}
|
||||
|
||||
getExternalLayout(): ?gdExternalLayout {
|
||||
const { project, projectItemName } = this.props;
|
||||
if (!project || !projectItemName) return null;
|
||||
@@ -266,8 +280,10 @@ export class ExternalLayoutEditorContainer extends React.Component<
|
||||
onObjectEdited={objectWithContext =>
|
||||
this.props.onSceneObjectEdited(layout, objectWithContext)
|
||||
}
|
||||
onObjectsDeleted={() => this.props.onSceneObjectsDeleted(layout)}
|
||||
// It's only used to refresh events-based object variants.
|
||||
onObjectGroupEdited={() => {}}
|
||||
onObjectGroupsDeleted={() => {}}
|
||||
// Nothing to do as events-based objects can't have external layout.
|
||||
onEventsBasedObjectChildrenEdited={() => {}}
|
||||
onExtensionInstalled={this.props.onExtensionInstalled}
|
||||
|
@@ -47,21 +47,17 @@ const GamesPlatformFrame = ({ initialGameId, loaded, visible }: Props) => {
|
||||
const url = new URL(
|
||||
gameId.current
|
||||
? `/app-embedded/${gamesPlatformEmbeddedVersion}/games/${gameId.current}`
|
||||
: isMobile
|
||||
? // On mobile, go directly to a random game if none is specified.
|
||||
`/app-embedded/${gamesPlatformEmbeddedVersion}/games/random`
|
||||
: // On desktop, access the homepage.
|
||||
`/app-embedded/${gamesPlatformEmbeddedVersion}/${paletteType}`,
|
||||
: `/app-embedded/${gamesPlatformEmbeddedVersion}/${paletteType}`,
|
||||
gdGamesHost
|
||||
);
|
||||
if (gameId.current || isMobile) url.searchParams.set('theme', paletteType);
|
||||
if (gameId.current) url.searchParams.set('theme', paletteType);
|
||||
|
||||
const src = loaded ? url.toString() : '';
|
||||
|
||||
React.useEffect(
|
||||
() => {
|
||||
if (!loaded && initialGameId) {
|
||||
// Every time the frame is unloaded on a gameId, we reset it for the next load.
|
||||
if (!loaded) {
|
||||
// Every time the frame is unloaded, we reset it for the next load.
|
||||
gameId.current = initialGameId;
|
||||
}
|
||||
},
|
||||
|
@@ -169,6 +169,7 @@ export type HomePageEditorInterface = {|
|
||||
scene: gdLayout,
|
||||
objectWithContext: ObjectWithContext
|
||||
) => void,
|
||||
onSceneObjectsDeleted: (scene: gdLayout) => void,
|
||||
|};
|
||||
|
||||
export const HomePage = React.memo<Props>(
|
||||
@@ -482,12 +483,17 @@ export const HomePage = React.memo<Props>(
|
||||
[]
|
||||
);
|
||||
|
||||
const onSceneObjectsDeleted = React.useCallback((scene: gdLayout) => {
|
||||
// No thing to be done.
|
||||
}, []);
|
||||
|
||||
React.useImperativeHandle(ref, () => ({
|
||||
getProject,
|
||||
updateToolbar,
|
||||
forceUpdateEditor,
|
||||
onEventsBasedObjectChildrenEdited,
|
||||
onSceneObjectEdited,
|
||||
onSceneObjectsDeleted,
|
||||
}));
|
||||
|
||||
const onUserSurveyStarted = React.useCallback(() => {
|
||||
|
@@ -41,6 +41,10 @@ export class ResourcesEditorContainer extends React.Component<RenderEditorContai
|
||||
// No thing to be done.
|
||||
}
|
||||
|
||||
onSceneObjectsDeleted(scene: gdLayout) {
|
||||
// No thing to be done.
|
||||
}
|
||||
|
||||
componentDidUpdate(prevProps: RenderEditorContainerProps) {
|
||||
if (
|
||||
this.editor &&
|
||||
|
@@ -79,6 +79,20 @@ export class SceneEditorContainer extends React.Component<RenderEditorContainerP
|
||||
}
|
||||
}
|
||||
|
||||
onSceneObjectsDeleted(scene: gdLayout) {
|
||||
const layout = this.getLayout();
|
||||
if (!layout) {
|
||||
return;
|
||||
}
|
||||
if (layout !== scene) {
|
||||
return;
|
||||
}
|
||||
const { editor } = this;
|
||||
if (editor) {
|
||||
editor.forceUpdateObjectsList();
|
||||
}
|
||||
}
|
||||
|
||||
getLayout(): ?gdLayout {
|
||||
const { project, projectItemName } = this.props;
|
||||
if (
|
||||
@@ -160,8 +174,10 @@ export class SceneEditorContainer extends React.Component<RenderEditorContainerP
|
||||
onObjectEdited={objectWithContext =>
|
||||
this.props.onSceneObjectEdited(layout, objectWithContext)
|
||||
}
|
||||
onObjectsDeleted={() => this.props.onSceneObjectsDeleted(layout)}
|
||||
// It's only used to refresh events-based object variants.
|
||||
onObjectGroupEdited={() => {}}
|
||||
onObjectGroupsDeleted={() => {}}
|
||||
// Nothing to do as scenes are not events-based objects.
|
||||
onEventsBasedObjectChildrenEdited={() => {}}
|
||||
/>
|
||||
|
@@ -203,6 +203,7 @@ import useHomepageWitchForRouting from './UseHomepageWitchForRouting';
|
||||
import RobotIcon from '../ProjectCreation/RobotIcon';
|
||||
import PublicProfileContext from '../Profile/PublicProfileContext';
|
||||
import { useGamesPlatformFrame } from './EditorContainers/HomePage/PlaySection/UseGamesPlatformFrame';
|
||||
import { useExtensionLoadErrorDialog } from '../Utils/UseExtensionLoadErrorDialog';
|
||||
|
||||
const GD_STARTUP_TIMES = global.GD_STARTUP_TIMES || [];
|
||||
|
||||
@@ -371,9 +372,10 @@ const MainFrame = (props: Props) => {
|
||||
chooseResourceOptions,
|
||||
setChooseResourceOptions,
|
||||
] = React.useState<?ChooseResourceOptions>(null);
|
||||
const [onResourceChosen, setOnResourceChosen] = React.useState<?(
|
||||
Array<gdResource>
|
||||
) => void>(null);
|
||||
const [onResourceChosen, setOnResourceChosen] = React.useState<?({|
|
||||
selectedResources: Array<gdResource>,
|
||||
selectedSourceName: string,
|
||||
|}) => void>(null);
|
||||
const _previewLauncher = React.useRef((null: ?PreviewLauncherInterface));
|
||||
const forceUpdate = useForceUpdate();
|
||||
const [isLoadingProject, setIsLoadingProject] = React.useState<boolean>(
|
||||
@@ -551,6 +553,12 @@ const MainFrame = (props: Props) => {
|
||||
gamesList,
|
||||
});
|
||||
|
||||
const {
|
||||
setExtensionLoadingResults,
|
||||
hasExtensionLoadErrors,
|
||||
renderExtensionLoadErrorDialog,
|
||||
} = useExtensionLoadErrorDialog();
|
||||
|
||||
/**
|
||||
* This reference is useful to get the current opened project,
|
||||
* even in the callback of a hook/promise - without risking to read "stale" data.
|
||||
@@ -808,36 +816,26 @@ const MainFrame = (props: Props) => {
|
||||
|
||||
return extensionsLoader
|
||||
.loadAllExtensions(getNotNullTranslationFunction(i18n))
|
||||
.then(loadingResults => {
|
||||
const successLoadingResults = loadingResults.filter(
|
||||
loadingResult => !loadingResult.result.error
|
||||
);
|
||||
const failLoadingResults = loadingResults.filter(
|
||||
loadingResult =>
|
||||
loadingResult.result.error && !loadingResult.result.dangerous
|
||||
);
|
||||
const dangerousLoadingResults = loadingResults.filter(
|
||||
loadingResult =>
|
||||
loadingResult.result.error && loadingResult.result.dangerous
|
||||
);
|
||||
console.info(`Loaded ${successLoadingResults.length} JS extensions.`);
|
||||
if (failLoadingResults.length) {
|
||||
console.error(
|
||||
`⚠️ Unable to load ${
|
||||
failLoadingResults.length
|
||||
} JS extensions. Please check these errors:`,
|
||||
failLoadingResults
|
||||
.then(
|
||||
({
|
||||
expectedNumberOfJSExtensionModulesLoaded,
|
||||
results: loadingResults,
|
||||
}) => {
|
||||
const successLoadingResults = loadingResults.filter(
|
||||
loadingResult => !loadingResult.result.error
|
||||
);
|
||||
}
|
||||
if (dangerousLoadingResults.length) {
|
||||
console.error(
|
||||
`💣 Dangerous exceptions while loading ${
|
||||
dangerousLoadingResults.length
|
||||
} JS extensions. 🔥 Please check these errors as they will CRASH GDevelop:`,
|
||||
dangerousLoadingResults
|
||||
console.info(
|
||||
`Loaded ${
|
||||
successLoadingResults.length
|
||||
}/${expectedNumberOfJSExtensionModulesLoaded} JS extensions.`
|
||||
);
|
||||
|
||||
setExtensionLoadingResults({
|
||||
expectedNumberOfJSExtensionModulesLoaded,
|
||||
results: loadingResults,
|
||||
});
|
||||
}
|
||||
});
|
||||
);
|
||||
};
|
||||
|
||||
useDiscordRichPresence(currentProject);
|
||||
@@ -2352,6 +2350,18 @@ const MainFrame = (props: Props) => {
|
||||
[state.editorTabs]
|
||||
);
|
||||
|
||||
const onSceneObjectsDeleted = React.useCallback(
|
||||
(scene: gdLayout) => {
|
||||
for (const editor of state.editorTabs.editors) {
|
||||
const { editorRef } = editor;
|
||||
if (editorRef) {
|
||||
editorRef.onSceneObjectsDeleted(scene);
|
||||
}
|
||||
}
|
||||
},
|
||||
[state.editorTabs]
|
||||
);
|
||||
|
||||
const _onProjectItemModified = () => {
|
||||
triggerUnsavedChanges();
|
||||
forceUpdate();
|
||||
@@ -2715,6 +2725,9 @@ const MainFrame = (props: Props) => {
|
||||
|}
|
||||
) => {
|
||||
if (!currentProject) return;
|
||||
// Prevent saving if there are errors in the extension modules, as
|
||||
// this can lead to corrupted projects.
|
||||
if (hasExtensionLoadErrors) return;
|
||||
|
||||
saveUiSettings(state.editorTabs);
|
||||
|
||||
@@ -2933,6 +2946,7 @@ const MainFrame = (props: Props) => {
|
||||
showAlert,
|
||||
showConfirmation,
|
||||
gamesList,
|
||||
hasExtensionLoadErrors,
|
||||
]
|
||||
);
|
||||
|
||||
@@ -2944,6 +2958,9 @@ const MainFrame = (props: Props) => {
|
||||
if (!canSaveProjectAs) {
|
||||
return;
|
||||
}
|
||||
// Prevent saving if there are errors in the extension modules, as
|
||||
// this can lead to corrupted projects.
|
||||
if (hasExtensionLoadErrors) return;
|
||||
|
||||
if (cloudProjectRecoveryOpenedVersionId && !cloudProjectSaveChoiceOpen) {
|
||||
setCloudProjectSaveChoiceOpen(true);
|
||||
@@ -2970,12 +2987,17 @@ const MainFrame = (props: Props) => {
|
||||
cloudProjectRecoveryOpenedVersionId,
|
||||
cloudProjectSaveChoiceOpen,
|
||||
canSaveProjectAs,
|
||||
hasExtensionLoadErrors,
|
||||
]
|
||||
);
|
||||
|
||||
const saveProject = React.useCallback(
|
||||
async () => {
|
||||
if (!currentProject) return;
|
||||
// Prevent saving if there are errors in the extension modules, as
|
||||
// this can lead to corrupted projects.
|
||||
if (hasExtensionLoadErrors) return;
|
||||
|
||||
if (!currentFileMetadata) {
|
||||
return saveProjectAs();
|
||||
}
|
||||
@@ -3135,6 +3157,7 @@ const MainFrame = (props: Props) => {
|
||||
showConfirmation,
|
||||
checkedOutVersionStatus,
|
||||
gamesList,
|
||||
hasExtensionLoadErrors,
|
||||
]
|
||||
);
|
||||
|
||||
@@ -3321,9 +3344,11 @@ const MainFrame = (props: Props) => {
|
||||
(options: ChooseResourceOptions) => {
|
||||
return new Promise(resolve => {
|
||||
setChooseResourceOptions(options);
|
||||
const onResourceChosenSetter: () => (
|
||||
Promise<Array<gdResource>> | Array<gdResource>
|
||||
) => void = () => resolve;
|
||||
const onResourceChosenSetter: () => ({|
|
||||
selectedResources: Array<gdResource>,
|
||||
selectedSourceName: string,
|
||||
|}) => void = () => resolve;
|
||||
|
||||
setOnResourceChosen(onResourceChosenSetter);
|
||||
});
|
||||
},
|
||||
@@ -4035,6 +4060,7 @@ const MainFrame = (props: Props) => {
|
||||
onDeleteEventsBasedObjectVariant: deleteEventsBasedObjectVariant,
|
||||
onEventsBasedObjectChildrenEdited: onEventsBasedObjectChildrenEdited,
|
||||
onSceneObjectEdited: onSceneObjectEdited,
|
||||
onSceneObjectsDeleted: onSceneObjectsDeleted,
|
||||
onExtensionInstalled: onExtensionInstalled,
|
||||
gamesList,
|
||||
gamesPlatformFrameTools,
|
||||
@@ -4098,15 +4124,18 @@ const MainFrame = (props: Props) => {
|
||||
getStorageProvider={getStorageProvider}
|
||||
i18n={i18n}
|
||||
resourceSources={resourceSources}
|
||||
onChooseResources={resources => {
|
||||
onChooseResources={resourcesOptions => {
|
||||
setOnResourceChosen(null);
|
||||
setChooseResourceOptions(null);
|
||||
onResourceChosen(resources);
|
||||
onResourceChosen(resourcesOptions);
|
||||
}}
|
||||
onClose={() => {
|
||||
setOnResourceChosen(null);
|
||||
setChooseResourceOptions(null);
|
||||
onResourceChosen([]);
|
||||
onResourceChosen({
|
||||
selectedResources: [],
|
||||
selectedSourceName: '',
|
||||
});
|
||||
}}
|
||||
options={chooseResourceOptions}
|
||||
/>
|
||||
@@ -4198,6 +4227,7 @@ const MainFrame = (props: Props) => {
|
||||
{renderResourceFetcherDialog()}
|
||||
{renderVersionHistoryPanel()}
|
||||
{renderSaveReminder()}
|
||||
{renderExtensionLoadErrorDialog()}
|
||||
<CloseConfirmDialog
|
||||
shouldPrompt={!!state.currentProject}
|
||||
i18n={props.i18n}
|
||||
|
@@ -233,8 +233,9 @@ const Cube3DEditor = ({
|
||||
!hasLight(layout) && (
|
||||
<AlertMessage kind="error">
|
||||
<Trans>
|
||||
Make sure to set up a light in the effects of the layer or chose
|
||||
"No lighting effect" - otherwise the object will appear black.
|
||||
Make sure to set up a light in the effects of the layer or
|
||||
choose "No lighting effect" - otherwise the object will appear
|
||||
black.
|
||||
</Trans>
|
||||
</AlertMessage>
|
||||
)}
|
||||
|
@@ -79,7 +79,7 @@ const getVariantName = (
|
||||
? customObjectConfiguration.getVariantName()
|
||||
: '';
|
||||
|
||||
const getVariant = (
|
||||
export const getVariant = (
|
||||
eventBasedObject: gdEventsBasedObject,
|
||||
customObjectConfiguration: gdCustomObjectConfiguration
|
||||
): gdEventsBasedObjectVariant => {
|
||||
|
@@ -442,34 +442,41 @@ const AnimationList = React.forwardRef<
|
||||
);
|
||||
|
||||
const importImages = React.useCallback(
|
||||
async (resourceSource: ResourceSource) => {
|
||||
const resources = await resourceManagementProps.onChooseResource({
|
||||
initialSourceName: resourceSource.name,
|
||||
async (initialResourceSource: ResourceSource) => {
|
||||
const {
|
||||
selectedResources,
|
||||
selectedSourceName,
|
||||
} = await resourceManagementProps.onChooseResource({
|
||||
initialSourceName: initialResourceSource.name,
|
||||
multiSelection: true,
|
||||
resourceKind: 'image',
|
||||
});
|
||||
if (resources.length === 0) {
|
||||
return;
|
||||
}
|
||||
if (resourceSource.shouldCreateResource) {
|
||||
resources.forEach(resource => {
|
||||
|
||||
if (!selectedResources.length) return;
|
||||
const selectedResourceSource = resourceSources.find(
|
||||
source => source.name === selectedSourceName
|
||||
);
|
||||
if (!selectedResourceSource) return;
|
||||
|
||||
if (selectedResourceSource.shouldCreateResource) {
|
||||
selectedResources.forEach(resource => {
|
||||
applyResourceDefaults(project, resource);
|
||||
project.getResourcesManager().addResource(resource);
|
||||
});
|
||||
|
||||
const resourcesByAnimation = resourceSource.shouldGuessAnimationsFromName
|
||||
? groupResourcesByAnimations(resources)
|
||||
const resourcesByAnimation = selectedResourceSource.shouldGuessAnimationsFromName
|
||||
? groupResourcesByAnimations(selectedResources)
|
||||
: new Map<string, Array<gdResource>>();
|
||||
addAnimations(resourcesByAnimation);
|
||||
|
||||
// Important, we are responsible for deleting the resources that were given to us.
|
||||
// Otherwise we have a memory leak, as calling addResource is making a copy of the resource.
|
||||
resources.forEach(resource => resource.delete());
|
||||
selectedResources.forEach(resource => resource.delete());
|
||||
|
||||
await resourceManagementProps.onFetchNewlyAddedResources();
|
||||
} else {
|
||||
const resourcesByAnimation = new Map<string, Array<gdResource>>();
|
||||
resourcesByAnimation.set('default', resources);
|
||||
resourcesByAnimation.set('default', selectedResources);
|
||||
addAnimations(resourcesByAnimation);
|
||||
}
|
||||
|
||||
@@ -485,6 +492,7 @@ const AnimationList = React.forwardRef<
|
||||
adaptCollisionMaskIfNeeded,
|
||||
onObjectUpdated,
|
||||
project,
|
||||
resourceSources,
|
||||
]
|
||||
);
|
||||
|
||||
|
@@ -300,6 +300,15 @@ const SpritesList = ({
|
||||
const forceUpdate = useForceUpdate();
|
||||
const { showConfirmation } = useAlertDialog();
|
||||
|
||||
const storageProvider = resourceManagementProps.getStorageProvider();
|
||||
const resourceSources = resourceManagementProps.resourceSources
|
||||
.filter(source => source.kind === 'image')
|
||||
.filter(
|
||||
({ onlyForStorageProvider }) =>
|
||||
!onlyForStorageProvider ||
|
||||
onlyForStorageProvider === storageProvider.internalName
|
||||
);
|
||||
|
||||
const updateSelectionIndexesAfterMoveUp = React.useCallback(
|
||||
(oldIndex: number, newIndex: number, wasMovedItemSelected: boolean) => {
|
||||
for (let i = oldIndex; i <= newIndex; ++i) {
|
||||
@@ -385,16 +394,25 @@ const SpritesList = ({
|
||||
);
|
||||
|
||||
const onAddSprite = React.useCallback(
|
||||
async (resourceSource: ResourceSource) => {
|
||||
async (initialResourceSource: ResourceSource) => {
|
||||
const directionSpritesCountBeforeAdding = direction.getSpritesCount();
|
||||
|
||||
const resources = await resourceManagementProps.onChooseResource({
|
||||
initialSourceName: resourceSource.name,
|
||||
const {
|
||||
selectedResources,
|
||||
selectedSourceName,
|
||||
} = await resourceManagementProps.onChooseResource({
|
||||
initialSourceName: initialResourceSource.name,
|
||||
multiSelection: true,
|
||||
resourceKind: 'image',
|
||||
});
|
||||
if (resourceSource.shouldCreateResource) {
|
||||
resources.forEach(resource => {
|
||||
|
||||
if (!selectedResources.length) return;
|
||||
const selectedResourceSource = resourceSources.find(
|
||||
source => source.name === selectedSourceName
|
||||
);
|
||||
if (!selectedResourceSource) return;
|
||||
|
||||
if (selectedResourceSource.shouldCreateResource) {
|
||||
selectedResources.forEach(resource => {
|
||||
applyResourceDefaults(project, resource);
|
||||
project.getResourcesManager().addResource(resource);
|
||||
});
|
||||
@@ -402,10 +420,12 @@ const SpritesList = ({
|
||||
|
||||
if (
|
||||
directionSpritesCountBeforeAdding === 0 &&
|
||||
resources.length > 1 &&
|
||||
resourceSource.shouldGuessAnimationsFromName
|
||||
selectedResources.length > 1 &&
|
||||
selectedResourceSource.shouldGuessAnimationsFromName
|
||||
) {
|
||||
const resourcesByAnimation = groupResourcesByAnimations(resources);
|
||||
const resourcesByAnimation = groupResourcesByAnimations(
|
||||
selectedResources
|
||||
);
|
||||
if (resourcesByAnimation.size > 1) {
|
||||
addAnimations(resourcesByAnimation);
|
||||
} else {
|
||||
@@ -417,22 +437,22 @@ const SpritesList = ({
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (const resource of resources) {
|
||||
for (const resource of selectedResources) {
|
||||
addAnimationFrame(animations, direction, resource, onSpriteAdded);
|
||||
}
|
||||
}
|
||||
|
||||
if (resourceSource.shouldCreateResource) {
|
||||
if (selectedResourceSource.shouldCreateResource) {
|
||||
// Important, we are responsible for deleting the resources that were given to us.
|
||||
// Otherwise we have a memory leak, as calling addResource is making a copy of the resource.
|
||||
resources.forEach(resource => resource.delete());
|
||||
selectedResources.forEach(resource => resource.delete());
|
||||
}
|
||||
|
||||
forceUpdate();
|
||||
|
||||
await resourceManagementProps.onFetchNewlyAddedResources();
|
||||
|
||||
if (resources.length && onSpriteUpdated) onSpriteUpdated();
|
||||
if (selectedResources.length && onSpriteUpdated) onSpriteUpdated();
|
||||
if (directionSpritesCountBeforeAdding === 0 && onFirstSpriteUpdated) {
|
||||
// If there was no sprites before, we can assume the first sprite was added.
|
||||
onFirstSpriteUpdated();
|
||||
@@ -448,6 +468,7 @@ const SpritesList = ({
|
||||
addAnimations,
|
||||
animations,
|
||||
onSpriteAdded,
|
||||
resourceSources,
|
||||
]
|
||||
);
|
||||
|
||||
@@ -561,15 +582,6 @@ const SpritesList = ({
|
||||
[selectUniqueSprite]
|
||||
);
|
||||
|
||||
const storageProvider = resourceManagementProps.getStorageProvider();
|
||||
const resourceSources = resourceManagementProps.resourceSources
|
||||
.filter(source => source.kind === 'image')
|
||||
.filter(
|
||||
({ onlyForStorageProvider }) =>
|
||||
!onlyForStorageProvider ||
|
||||
onlyForStorageProvider === storageProvider.internalName
|
||||
);
|
||||
|
||||
return (
|
||||
<ColumnStackLayout noMargin>
|
||||
<DirectionTools
|
||||
@@ -590,12 +602,11 @@ const SpritesList = ({
|
||||
resourcesLoader={resourcesLoader}
|
||||
direction={direction}
|
||||
project={project}
|
||||
onSortEnd={onSortEnd}
|
||||
onAddSprite={onAddSprite}
|
||||
resourceManagementProps={resourceManagementProps}
|
||||
selectedSprites={selectedSprites.current}
|
||||
onSelectSprite={addSpriteToSelection}
|
||||
onOpenSpriteContextMenu={openSpriteContextMenu}
|
||||
onSortEnd={onSortEnd}
|
||||
helperClass="sortable-helper"
|
||||
lockAxis="x"
|
||||
axis="x"
|
||||
|
@@ -19,6 +19,7 @@ import {
|
||||
import { type ObjectEditorTab } from '../ObjectEditor/ObjectEditorDialog';
|
||||
import type { ObjectWithContext } from '../ObjectsList/EnumerateObjects';
|
||||
import { type HTMLDataset } from '../Utils/HTMLDataset';
|
||||
import { getVariant } from '../ObjectEditor/Editors/CustomObjectPropertiesEditor';
|
||||
|
||||
const gd: libGDevelop = global.gd;
|
||||
|
||||
@@ -370,6 +371,11 @@ export class ObjectTreeViewItemContent implements TreeViewItemContent {
|
||||
project.hasEventsBasedObject(object.getType())
|
||||
? {
|
||||
label: i18n._(t`Edit children`),
|
||||
enabled:
|
||||
getVariant(
|
||||
project.getEventsBasedObject(object.getType()),
|
||||
gd.asCustomObjectConfiguration(object.getConfiguration())
|
||||
).getAssetStoreAssetId() === '',
|
||||
click: () => {
|
||||
const customObjectConfiguration = gd.asCustomObjectConfiguration(
|
||||
object.getConfiguration()
|
||||
|
@@ -195,20 +195,29 @@ export default class RenderedCustomObjectInstance extends Rendered3DInstance
|
||||
let renderedInstance = this.renderedInstances.get(instance.ptr);
|
||||
if (!renderedInstance) {
|
||||
// No renderer associated yet, the instance must have been just created!...
|
||||
|
||||
const customObjectConfiguration = gd.asCustomObjectConfiguration(
|
||||
this._associatedObjectConfiguration
|
||||
);
|
||||
|
||||
let childObjectConfiguration = null;
|
||||
const variant = this.getVariant();
|
||||
if (variant) {
|
||||
const childObjects = variant.getObjects();
|
||||
if (childObjects.hasObjectNamed(instance.getObjectName())) {
|
||||
const childObject = childObjects.getObject(instance.getObjectName());
|
||||
childObjectConfiguration = childObject.getConfiguration();
|
||||
childObjectConfiguration =
|
||||
this.eventBasedObject &&
|
||||
customObjectConfiguration.isMarkedAsOverridingEventsBasedObjectChildrenConfiguration() &&
|
||||
variant === this.eventBasedObject.getDefaultVariant()
|
||||
? customObjectConfiguration.getChildObjectConfiguration(
|
||||
instance.getObjectName()
|
||||
)
|
||||
: childObject.getConfiguration();
|
||||
}
|
||||
}
|
||||
// Apply property mapping rules on the child instance.
|
||||
const childPropertyOverridings = new Map<string, string>();
|
||||
const customObjectConfiguration = gd.asCustomObjectConfiguration(
|
||||
this._associatedObjectConfiguration
|
||||
);
|
||||
const customObjectProperties = customObjectConfiguration.getProperties();
|
||||
for (const propertyMappingRule of this._propertyMappingRules) {
|
||||
if (propertyMappingRule.targetChild !== instance.getObjectName()) {
|
||||
|
@@ -192,7 +192,7 @@ export default class RenderedTextInstance extends RenderedInstance {
|
||||
this._styleFontDirty = false;
|
||||
}
|
||||
|
||||
if (this._instance.hasCustomSize()) {
|
||||
if (this._instance.hasCustomSize() && this._pixiObject.width !== 0) {
|
||||
const alignmentX =
|
||||
this._textAlignment === 'right'
|
||||
? 1
|
||||
|
@@ -14,8 +14,11 @@ import CrownShining from '../../UI/CustomSvgIcons/CrownShining';
|
||||
import { useResponsiveWindowSize } from '../../UI/Responsive/ResponsiveWindowMeasurer';
|
||||
import AuthenticatedUserContext from '../AuthenticatedUserContext';
|
||||
import { hasValidSubscriptionPlan } from '../../Utils/GDevelopServices/Usage';
|
||||
import IconButton from '../../UI/IconButton';
|
||||
import Cross from '../../UI/CustomSvgIcons/Cross';
|
||||
|
||||
const styles = {
|
||||
topRightHideButton: { position: 'absolute', right: 1, top: 1 },
|
||||
paper: {
|
||||
zIndex: 2, // Make sure the paper is above the background for the border effect.
|
||||
flex: 1,
|
||||
@@ -49,6 +52,7 @@ type Props = {|
|
||||
| 'gdevelop_gold'
|
||||
| 'gdevelop_startup'
|
||||
| 'gdevelop_education',
|
||||
canHide?: boolean,
|
||||
|};
|
||||
|
||||
const GetSubscriptionCard = ({
|
||||
@@ -61,7 +65,9 @@ const GetSubscriptionCard = ({
|
||||
forceColumnLayout,
|
||||
filter,
|
||||
recommendedPlanIdIfNoSubscription,
|
||||
canHide,
|
||||
}: Props) => {
|
||||
const [isHidden, setIsHidden] = React.useState(false);
|
||||
const { subscription } = React.useContext(AuthenticatedUserContext);
|
||||
const actualPlanIdToRecommend = hasValidSubscriptionPlan(subscription)
|
||||
? // If the user already has a subscription, show the original subscription dialog.
|
||||
@@ -72,6 +78,9 @@ const GetSubscriptionCard = ({
|
||||
);
|
||||
const { isMobile } = useResponsiveWindowSize();
|
||||
const columnLayout = forceColumnLayout || isMobile;
|
||||
|
||||
if (isHidden) return null;
|
||||
|
||||
return (
|
||||
<div className={classes.premiumContainer}>
|
||||
<Paper style={styles.paper} background="medium">
|
||||
@@ -117,6 +126,19 @@ const GetSubscriptionCard = ({
|
||||
</ResponsiveLineStackLayout>
|
||||
</Column>
|
||||
</Line>
|
||||
{canHide && (
|
||||
<div style={styles.topRightHideButton}>
|
||||
<IconButton
|
||||
aria-label="hide"
|
||||
onClick={() => {
|
||||
setIsHidden(true);
|
||||
}}
|
||||
size="small"
|
||||
>
|
||||
<Cross fontSize="small" />
|
||||
</IconButton>
|
||||
</div>
|
||||
)}
|
||||
</Paper>
|
||||
</div>
|
||||
);
|
||||
|
@@ -292,7 +292,7 @@ const propertyKeywordCouples: Array<Array<string>> = [
|
||||
['Width', 'Height', 'Depth'],
|
||||
['Top', 'Bottom'],
|
||||
['Left', 'Right'],
|
||||
['Front', 'Back'],
|
||||
['Back', 'Front'],
|
||||
['Up', 'Down'],
|
||||
['Min', 'Max'],
|
||||
['Low', 'High'],
|
||||
@@ -305,6 +305,12 @@ const propertyKeywordCouples: Array<Array<string>> = [
|
||||
['JumpSpeed', 'JumpSustainTime'],
|
||||
['XGrabTolerance', 'YGrabOffset'],
|
||||
['MaxSpeed', 'SlopeMaxAngle'],
|
||||
['Beginning', 'End'],
|
||||
['Start', 'End'],
|
||||
['Rear', 'Front'],
|
||||
['1', '2'],
|
||||
['3', '4'],
|
||||
['5', '6'],
|
||||
];
|
||||
|
||||
const uncapitalize = str => {
|
||||
|
@@ -61,30 +61,6 @@ const ResourcePropertiesEditor = React.forwardRef<
|
||||
const forceUpdate = useForceUpdate();
|
||||
React.useImperativeHandle(ref, () => ({ forceUpdate }));
|
||||
|
||||
const chooseResourcePath = React.useCallback(
|
||||
async (resourceSource: ResourceSource) => {
|
||||
const resource = resources[0];
|
||||
|
||||
const newResources = await resourceManagementProps.onChooseResource({
|
||||
initialSourceName: resourceSource.name,
|
||||
multiSelection: false,
|
||||
resourceKind: resource.getKind(),
|
||||
});
|
||||
if (!newResources.length) return; // No path was chosen by the user.
|
||||
resource.setFile(newResources[0].getFile());
|
||||
|
||||
// Important, we are responsible for deleting the resources that were given to us.
|
||||
// Otherwise we have a memory leak.
|
||||
newResources.forEach(resource => resource.delete());
|
||||
|
||||
onResourcePathUpdated();
|
||||
forceUpdate();
|
||||
|
||||
await resourceManagementProps.onFetchNewlyAddedResources();
|
||||
},
|
||||
[resourceManagementProps, resources, onResourcePathUpdated, forceUpdate]
|
||||
);
|
||||
|
||||
const resourceSources = React.useMemo(
|
||||
() => {
|
||||
const storageProvider = resourceManagementProps.getStorageProvider();
|
||||
@@ -102,6 +78,44 @@ const ResourcePropertiesEditor = React.forwardRef<
|
||||
[resourceManagementProps, resources]
|
||||
);
|
||||
|
||||
const chooseResourcePath = React.useCallback(
|
||||
async (initialResourceSource: ResourceSource) => {
|
||||
const resource = resources[0];
|
||||
|
||||
const {
|
||||
selectedResources,
|
||||
selectedSourceName,
|
||||
} = await resourceManagementProps.onChooseResource({
|
||||
initialSourceName: initialResourceSource.name,
|
||||
multiSelection: false,
|
||||
resourceKind: resource.getKind(),
|
||||
});
|
||||
if (!selectedResources.length) return; // No path was chosen by the user.
|
||||
const selectedResourceSource = resourceSources.find(
|
||||
source => source.name === selectedSourceName
|
||||
);
|
||||
if (!selectedResourceSource) return;
|
||||
|
||||
resource.setFile(selectedResources[0].getFile());
|
||||
|
||||
// Important, we are responsible for deleting the resources that were given to us.
|
||||
// Otherwise we have a memory leak.
|
||||
selectedResources.forEach(resource => resource.delete());
|
||||
|
||||
onResourcePathUpdated();
|
||||
forceUpdate();
|
||||
|
||||
await resourceManagementProps.onFetchNewlyAddedResources();
|
||||
},
|
||||
[
|
||||
resourceManagementProps,
|
||||
resources,
|
||||
onResourcePathUpdated,
|
||||
forceUpdate,
|
||||
resourceSources,
|
||||
]
|
||||
);
|
||||
|
||||
const schema: Schema = React.useMemo(
|
||||
() => [
|
||||
{
|
||||
|
@@ -176,33 +176,42 @@ export const UrlChooser = ({
|
||||
};
|
||||
|
||||
const browserResourceSources: Array<ResourceSource> = [
|
||||
...allResourceKindsAndMetadata.map(({ kind, createNewResource }) => ({
|
||||
name: `upload-${kind}`,
|
||||
displayName: t`File(s) from your device`,
|
||||
displayTab: 'import',
|
||||
shouldCreateResource: true,
|
||||
shouldGuessAnimationsFromName: true,
|
||||
kind,
|
||||
renderComponent: (props: ResourceSourceComponentProps) => (
|
||||
<FileToCloudProjectResourceUploader
|
||||
createNewResource={createNewResource}
|
||||
onChooseResources={props.onChooseResources}
|
||||
options={props.options}
|
||||
fileMetadata={props.fileMetadata}
|
||||
getStorageProvider={props.getStorageProvider}
|
||||
key={`url-chooser-${kind}`}
|
||||
automaticallyOpenInput={!!props.automaticallyOpenIfPossible}
|
||||
/>
|
||||
),
|
||||
})),
|
||||
...allResourceKindsAndMetadata.map(({ kind, createNewResource }) => {
|
||||
const sourceName = `upload-${kind}`;
|
||||
return {
|
||||
name: sourceName,
|
||||
displayName: t`File(s) from your device`,
|
||||
displayTab: 'import',
|
||||
shouldCreateResource: true,
|
||||
shouldGuessAnimationsFromName: true,
|
||||
kind,
|
||||
renderComponent: (props: ResourceSourceComponentProps) => (
|
||||
<FileToCloudProjectResourceUploader
|
||||
createNewResource={createNewResource}
|
||||
onChooseResources={(resources: Array<gdResource>) =>
|
||||
props.onChooseResources({
|
||||
selectedResources: resources,
|
||||
selectedSourceName: sourceName,
|
||||
})
|
||||
}
|
||||
options={props.options}
|
||||
fileMetadata={props.fileMetadata}
|
||||
getStorageProvider={props.getStorageProvider}
|
||||
key={`url-chooser-${kind}`}
|
||||
automaticallyOpenInput={!!props.automaticallyOpenIfPossible}
|
||||
/>
|
||||
),
|
||||
};
|
||||
}),
|
||||
...resourcesKindSupportedByResourceStore
|
||||
.map(kind => {
|
||||
const source = allResourceKindsAndMetadata.find(
|
||||
resourceSource => resourceSource.kind === kind
|
||||
);
|
||||
if (!source) return null;
|
||||
const sourceName = `resource-store-${kind}`;
|
||||
return {
|
||||
name: `resource-store-${kind}`,
|
||||
name: sourceName,
|
||||
displayName: t`Choose from asset store`,
|
||||
displayTab: 'standalone',
|
||||
shouldCreateResource: true,
|
||||
@@ -246,70 +255,87 @@ const browserResourceSources: Array<ResourceSource> = [
|
||||
newResource.setName(resourceCleanedName);
|
||||
newResource.setOrigin('gdevelop-asset-store', chosenResourceUrl);
|
||||
|
||||
onChooseResources([newResource]);
|
||||
onChooseResources({
|
||||
selectedResources: [newResource],
|
||||
selectedSourceName: sourceName,
|
||||
});
|
||||
}}
|
||||
/>
|
||||
),
|
||||
};
|
||||
})
|
||||
.filter(Boolean),
|
||||
...allResourceKindsAndMetadata.map(({ kind, createNewResource }) => ({
|
||||
name: `project-resources-${kind}`,
|
||||
displayName: t`Project resources`,
|
||||
displayTab: 'standalone',
|
||||
shouldCreateResource: false,
|
||||
shouldGuessAnimationsFromName: false,
|
||||
hideInResourceEditor: true,
|
||||
kind,
|
||||
renderComponent: (props: ResourceSourceComponentProps) => (
|
||||
<ProjectResourcesChooser
|
||||
project={props.project}
|
||||
onResourcesSelected={props.onResourcesSelected}
|
||||
resourceKind={kind}
|
||||
key={`project-resources-${kind}`}
|
||||
multiSelection={props.options.multiSelection}
|
||||
/>
|
||||
),
|
||||
renderPrimaryAction: ({
|
||||
selectedResources,
|
||||
onChooseResources,
|
||||
}: ResourceSourceComponentPrimaryActionProps) => (
|
||||
<DialogPrimaryButton
|
||||
primary
|
||||
key="select-resources"
|
||||
label={
|
||||
!selectedResources ||
|
||||
!selectedResources.length ||
|
||||
selectedResources.length === 1 ? (
|
||||
<Trans>Select resource</Trans>
|
||||
) : (
|
||||
<Trans>Select {selectedResources.length} resources</Trans>
|
||||
)
|
||||
}
|
||||
disabled={!selectedResources || !selectedResources.length}
|
||||
onClick={() => {
|
||||
if (!selectedResources || !selectedResources.length) return;
|
||||
onChooseResources(selectedResources);
|
||||
}}
|
||||
/>
|
||||
),
|
||||
})),
|
||||
...allResourceKindsAndMetadata.map(({ kind, createNewResource }) => ({
|
||||
name: `url-chooser-${kind}`,
|
||||
displayName: t`Use a public URL`,
|
||||
displayTab: 'import-advanced',
|
||||
shouldCreateResource: true,
|
||||
shouldGuessAnimationsFromName: false,
|
||||
kind,
|
||||
renderComponent: (props: ResourceSourceComponentProps) => (
|
||||
<UrlChooser
|
||||
createNewResource={createNewResource}
|
||||
onChooseResources={props.onChooseResources}
|
||||
options={props.options}
|
||||
key={`url-chooser-${kind}`}
|
||||
/>
|
||||
),
|
||||
})),
|
||||
...allResourceKindsAndMetadata.map(({ kind, createNewResource }) => {
|
||||
const sourceName = `project-resources-${kind}`;
|
||||
return {
|
||||
name: sourceName,
|
||||
displayName: t`Project resources`,
|
||||
displayTab: 'standalone',
|
||||
shouldCreateResource: false,
|
||||
shouldGuessAnimationsFromName: false,
|
||||
hideInResourceEditor: true,
|
||||
kind,
|
||||
renderComponent: (props: ResourceSourceComponentProps) => (
|
||||
<ProjectResourcesChooser
|
||||
project={props.project}
|
||||
onResourcesSelected={props.onResourcesSelected}
|
||||
resourceKind={kind}
|
||||
key={`project-resources-${kind}`}
|
||||
multiSelection={props.options.multiSelection}
|
||||
/>
|
||||
),
|
||||
renderPrimaryAction: ({
|
||||
selectedResources,
|
||||
onChooseResources,
|
||||
}: ResourceSourceComponentPrimaryActionProps) => (
|
||||
<DialogPrimaryButton
|
||||
primary
|
||||
key="select-resources"
|
||||
label={
|
||||
!selectedResources ||
|
||||
!selectedResources.length ||
|
||||
selectedResources.length === 1 ? (
|
||||
<Trans>Select resource</Trans>
|
||||
) : (
|
||||
<Trans>Select {selectedResources.length} resources</Trans>
|
||||
)
|
||||
}
|
||||
disabled={!selectedResources || !selectedResources.length}
|
||||
onClick={() => {
|
||||
if (!selectedResources || !selectedResources.length) return;
|
||||
onChooseResources({
|
||||
selectedResources,
|
||||
selectedSourceName: sourceName,
|
||||
});
|
||||
}}
|
||||
/>
|
||||
),
|
||||
};
|
||||
}),
|
||||
...allResourceKindsAndMetadata.map(({ kind, createNewResource }) => {
|
||||
const sourceName = `url-chooser-${kind}`;
|
||||
return {
|
||||
name: sourceName,
|
||||
displayName: t`Use a public URL`,
|
||||
displayTab: 'import-advanced',
|
||||
shouldCreateResource: true,
|
||||
shouldGuessAnimationsFromName: false,
|
||||
kind,
|
||||
renderComponent: (props: ResourceSourceComponentProps) => (
|
||||
<UrlChooser
|
||||
createNewResource={createNewResource}
|
||||
onChooseResources={(resources: Array<gdResource>) =>
|
||||
props.onChooseResources({
|
||||
selectedResources: resources,
|
||||
selectedSourceName: sourceName,
|
||||
})
|
||||
}
|
||||
options={props.options}
|
||||
key={`url-chooser-${kind}`}
|
||||
/>
|
||||
),
|
||||
};
|
||||
}),
|
||||
];
|
||||
|
||||
export default browserResourceSources;
|
||||
|
@@ -56,6 +56,15 @@ export const CompactResourceSelectorWithThumbnail = ({
|
||||
const displayThumbnail = resourcesKindsWithThumbnail.includes(resourceKind);
|
||||
const idToUse = React.useRef<string>(id || makeTimestampedId());
|
||||
|
||||
const storageProvider = resourceManagementProps.getStorageProvider();
|
||||
const resourceSources = resourceManagementProps.resourceSources
|
||||
.filter(source => source.kind === resourceKind)
|
||||
.filter(
|
||||
({ onlyForStorageProvider }) =>
|
||||
!onlyForStorageProvider ||
|
||||
onlyForStorageProvider === storageProvider.internalName
|
||||
);
|
||||
|
||||
// TODO: move in a hook?
|
||||
const { showConfirmation } = useAlertDialog();
|
||||
const abortControllerRef = React.useRef<?AbortController>(null);
|
||||
@@ -72,22 +81,30 @@ export const CompactResourceSelectorWithThumbnail = ({
|
||||
|
||||
// TODO: move in a hook?
|
||||
const addFrom = React.useCallback(
|
||||
async (source: ResourceSource) => {
|
||||
async (initialResourceSource: ResourceSource) => {
|
||||
try {
|
||||
if (!source) return;
|
||||
if (!initialResourceSource) return;
|
||||
|
||||
const resources = await resourceManagementProps.onChooseResource({
|
||||
initialSourceName: source.name,
|
||||
const {
|
||||
selectedResources,
|
||||
selectedSourceName,
|
||||
} = await resourceManagementProps.onChooseResource({
|
||||
initialSourceName: initialResourceSource.name,
|
||||
multiSelection: false,
|
||||
resourceKind: resourceKind,
|
||||
});
|
||||
|
||||
if (!resources.length) return;
|
||||
const resource = resources[0];
|
||||
if (!selectedResources.length) return;
|
||||
const selectedResourceSource = resourceSources.find(
|
||||
source => source.name === selectedSourceName
|
||||
);
|
||||
if (!selectedResourceSource) return;
|
||||
|
||||
const resource = selectedResources[0];
|
||||
|
||||
const resourceName: string = resource.getName();
|
||||
|
||||
if (source.shouldCreateResource) {
|
||||
if (selectedResourceSource.shouldCreateResource) {
|
||||
applyResourceDefaults(project, resource);
|
||||
|
||||
// addResource will check if a resource with the same name exists, and if it is
|
||||
@@ -96,7 +113,7 @@ export const CompactResourceSelectorWithThumbnail = ({
|
||||
|
||||
// Important, we are responsible for deleting the resources that were given to us.
|
||||
// Otherwise we have a memory leak, as calling addResource is making a copy of the resource.
|
||||
resources.forEach(resource => resource.delete());
|
||||
selectedResources.forEach(resource => resource.delete());
|
||||
|
||||
await resourceManagementProps.onFetchNewlyAddedResources();
|
||||
triggerResourcesHaveChanged();
|
||||
@@ -114,6 +131,7 @@ export const CompactResourceSelectorWithThumbnail = ({
|
||||
resourceKind,
|
||||
onChange,
|
||||
triggerResourcesHaveChanged,
|
||||
resourceSources,
|
||||
]
|
||||
);
|
||||
|
||||
@@ -215,17 +233,6 @@ export const CompactResourceSelectorWithThumbnail = ({
|
||||
externalEditor => externalEditor.kind === resourceKind
|
||||
);
|
||||
|
||||
const storageProvider = resourceManagementProps.getStorageProvider();
|
||||
|
||||
// TODO: move in a hook?
|
||||
const resourceSources = resourceManagementProps.resourceSources
|
||||
.filter(source => source.kind === resourceKind)
|
||||
.filter(
|
||||
({ onlyForStorageProvider }) =>
|
||||
!onlyForStorageProvider ||
|
||||
onlyForStorageProvider === storageProvider.internalName
|
||||
);
|
||||
|
||||
const isResourceSetButInvalid =
|
||||
resourceName && !project.getResourcesManager().hasResource(resourceName);
|
||||
|
||||
|
@@ -22,14 +22,14 @@ import Paper from '../UI/Paper';
|
||||
import GDevelopThemeContext from '../UI/Theme/GDevelopThemeContext';
|
||||
import RaisedButton from '../UI/RaisedButton';
|
||||
|
||||
type FileToCloudProjectResourceUploaderProps = {
|
||||
type FileToCloudProjectResourceUploaderProps = {|
|
||||
options: ChooseResourceOptions,
|
||||
fileMetadata: ?FileMetadata,
|
||||
getStorageProvider: () => StorageProvider,
|
||||
onChooseResources: (resources: Array<gdResource>) => void,
|
||||
createNewResource: () => gdResource,
|
||||
automaticallyOpenInput: boolean,
|
||||
};
|
||||
|};
|
||||
|
||||
const resourceKindToInputAcceptedMimes = {
|
||||
audio: ['audio/aac', 'audio/x-wav', 'audio/mpeg', 'audio/mp3', 'audio/ogg'],
|
||||
|
@@ -207,8 +207,10 @@ const localResourceSources: Array<ResourceSource> = [
|
||||
});
|
||||
};
|
||||
|
||||
const sourceName = 'local-file-opener-' + kind;
|
||||
|
||||
return {
|
||||
name: 'local-file-opener-' + kind,
|
||||
name: sourceName,
|
||||
displayName: t`File(s) from your device`,
|
||||
displayTab: 'import',
|
||||
onlyForStorageProvider: 'LocalFile',
|
||||
@@ -228,7 +230,7 @@ const localResourceSources: Array<ResourceSource> = [
|
||||
)
|
||||
}
|
||||
onClick={async () => {
|
||||
const resources = await selectLocalFileResources({
|
||||
const selectedResources = await selectLocalFileResources({
|
||||
i18n: props.i18n,
|
||||
project: props.project,
|
||||
fileMetadata: props.fileMetadata,
|
||||
@@ -240,7 +242,10 @@ const localResourceSources: Array<ResourceSource> = [
|
||||
props.resourcesImporationBehavior,
|
||||
});
|
||||
|
||||
props.onChooseResources(resources);
|
||||
props.onChooseResources({
|
||||
selectedResources,
|
||||
selectedSourceName: sourceName,
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</Line>
|
||||
@@ -248,34 +253,43 @@ const localResourceSources: Array<ResourceSource> = [
|
||||
};
|
||||
}
|
||||
),
|
||||
...allResourceKindsAndMetadata.map(({ kind, createNewResource }) => ({
|
||||
name: `upload-${kind}`,
|
||||
displayName: t`File(s) from your device`,
|
||||
shouldCreateResource: true,
|
||||
shouldGuessAnimationsFromName: true,
|
||||
displayTab: 'import',
|
||||
onlyForStorageProvider: 'Cloud',
|
||||
kind,
|
||||
renderComponent: (props: ResourceSourceComponentProps) => (
|
||||
<FileToCloudProjectResourceUploader
|
||||
createNewResource={createNewResource}
|
||||
onChooseResources={props.onChooseResources}
|
||||
options={props.options}
|
||||
fileMetadata={props.fileMetadata}
|
||||
getStorageProvider={props.getStorageProvider}
|
||||
key={`url-chooser-${kind}`}
|
||||
automaticallyOpenInput={!!props.automaticallyOpenIfPossible}
|
||||
/>
|
||||
),
|
||||
})),
|
||||
...allResourceKindsAndMetadata.map(({ kind, createNewResource }) => {
|
||||
const sourceName = `upload-${kind}`;
|
||||
return {
|
||||
name: sourceName,
|
||||
displayName: t`File(s) from your device`,
|
||||
shouldCreateResource: true,
|
||||
shouldGuessAnimationsFromName: true,
|
||||
displayTab: 'import',
|
||||
onlyForStorageProvider: 'Cloud',
|
||||
kind,
|
||||
renderComponent: (props: ResourceSourceComponentProps) => (
|
||||
<FileToCloudProjectResourceUploader
|
||||
createNewResource={createNewResource}
|
||||
onChooseResources={(resources: Array<gdResource>) =>
|
||||
props.onChooseResources({
|
||||
selectedResources: resources,
|
||||
selectedSourceName: sourceName,
|
||||
})
|
||||
}
|
||||
options={props.options}
|
||||
fileMetadata={props.fileMetadata}
|
||||
getStorageProvider={props.getStorageProvider}
|
||||
key={`url-chooser-${kind}`}
|
||||
automaticallyOpenInput={!!props.automaticallyOpenIfPossible}
|
||||
/>
|
||||
),
|
||||
};
|
||||
}),
|
||||
...resourcesKindSupportedByResourceStore
|
||||
.map(kind => {
|
||||
const source = allResourceKindsAndMetadata.find(
|
||||
resourceSource => resourceSource.kind === kind
|
||||
);
|
||||
if (!source) return null;
|
||||
const sourceName = 'resource-store-' + kind;
|
||||
return {
|
||||
name: `resource-store-${kind}`,
|
||||
name: sourceName,
|
||||
displayName: t`Choose from asset store`,
|
||||
displayTab: 'standalone',
|
||||
kind,
|
||||
@@ -312,54 +326,63 @@ const localResourceSources: Array<ResourceSource> = [
|
||||
newResource.setName(path.basename(chosenResourceUrl));
|
||||
newResource.setOrigin('gdevelop-asset-store', chosenResourceUrl);
|
||||
|
||||
onChooseResources([newResource]);
|
||||
onChooseResources({
|
||||
selectedResources: [newResource],
|
||||
selectedSourceName: sourceName,
|
||||
});
|
||||
}}
|
||||
/>
|
||||
),
|
||||
};
|
||||
})
|
||||
.filter(Boolean),
|
||||
...allResourceKindsAndMetadata.map(({ kind, createNewResource }) => ({
|
||||
name: `project-resources-${kind}`,
|
||||
displayName: t`Project resources`,
|
||||
displayTab: 'standalone',
|
||||
shouldCreateResource: false,
|
||||
shouldGuessAnimationsFromName: false,
|
||||
hideInResourceEditor: true,
|
||||
kind,
|
||||
renderComponent: (props: ResourceSourceComponentProps) => (
|
||||
<ProjectResourcesChooser
|
||||
project={props.project}
|
||||
onResourcesSelected={props.onResourcesSelected}
|
||||
resourceKind={kind}
|
||||
key={`project-resources-${kind}`}
|
||||
multiSelection={props.options.multiSelection}
|
||||
/>
|
||||
),
|
||||
renderPrimaryAction: ({
|
||||
selectedResources,
|
||||
onChooseResources,
|
||||
}: ResourceSourceComponentPrimaryActionProps) => (
|
||||
<DialogPrimaryButton
|
||||
primary
|
||||
key="select-resources"
|
||||
label={
|
||||
!selectedResources ||
|
||||
!selectedResources.length ||
|
||||
selectedResources.length === 1 ? (
|
||||
<Trans>Select resource</Trans>
|
||||
) : (
|
||||
<Trans>Select {selectedResources.length} resources</Trans>
|
||||
)
|
||||
}
|
||||
disabled={!selectedResources || !selectedResources.length}
|
||||
onClick={() => {
|
||||
if (!selectedResources || !selectedResources.length) return;
|
||||
onChooseResources(selectedResources);
|
||||
}}
|
||||
/>
|
||||
),
|
||||
})),
|
||||
...allResourceKindsAndMetadata.map(({ kind, createNewResource }) => {
|
||||
const sourceName = `project-resources-${kind}`;
|
||||
return {
|
||||
name: sourceName,
|
||||
displayName: t`Project resources`,
|
||||
displayTab: 'standalone',
|
||||
shouldCreateResource: false,
|
||||
shouldGuessAnimationsFromName: false,
|
||||
hideInResourceEditor: true,
|
||||
kind,
|
||||
renderComponent: (props: ResourceSourceComponentProps) => (
|
||||
<ProjectResourcesChooser
|
||||
project={props.project}
|
||||
onResourcesSelected={props.onResourcesSelected}
|
||||
resourceKind={kind}
|
||||
key={`project-resources-${kind}`}
|
||||
multiSelection={props.options.multiSelection}
|
||||
/>
|
||||
),
|
||||
renderPrimaryAction: ({
|
||||
selectedResources,
|
||||
onChooseResources,
|
||||
}: ResourceSourceComponentPrimaryActionProps) => (
|
||||
<DialogPrimaryButton
|
||||
primary
|
||||
key="select-resources"
|
||||
label={
|
||||
!selectedResources ||
|
||||
!selectedResources.length ||
|
||||
selectedResources.length === 1 ? (
|
||||
<Trans>Select resource</Trans>
|
||||
) : (
|
||||
<Trans>Select {selectedResources.length} resources</Trans>
|
||||
)
|
||||
}
|
||||
disabled={!selectedResources || !selectedResources.length}
|
||||
onClick={() => {
|
||||
if (!selectedResources || !selectedResources.length) return;
|
||||
onChooseResources({
|
||||
selectedResources,
|
||||
selectedSourceName: sourceName,
|
||||
});
|
||||
}}
|
||||
/>
|
||||
),
|
||||
};
|
||||
}),
|
||||
];
|
||||
|
||||
export default localResourceSources;
|
||||
|
@@ -26,7 +26,10 @@ type Props = {|
|
||||
options: ChooseResourceOptions,
|
||||
resourceSources: Array<ResourceSource>,
|
||||
onClose: () => void,
|
||||
onChooseResources: (resources: Array<gdResource>) => void,
|
||||
onChooseResources: ({|
|
||||
selectedResources: Array<gdResource>,
|
||||
selectedSourceName: string,
|
||||
|}) => void,
|
||||
|};
|
||||
|
||||
export const NewResourceDialog = ({
|
||||
@@ -113,10 +116,16 @@ export const NewResourceDialog = ({
|
||||
resourcesImporationBehavior:
|
||||
preferences.values.resourcesImporationBehavior,
|
||||
});
|
||||
onChooseResources(resources);
|
||||
onChooseResources({
|
||||
selectedResources: resources,
|
||||
selectedSourceName: initialSource.name,
|
||||
});
|
||||
} catch (error) {
|
||||
console.error('Unexpected error from a resource source:', error);
|
||||
onChooseResources([]);
|
||||
onChooseResources({
|
||||
selectedResources: [],
|
||||
selectedSourceName: initialSource.name,
|
||||
});
|
||||
}
|
||||
})();
|
||||
},
|
||||
|
@@ -9,15 +9,10 @@ import { getDefaultResourceThumbnail } from '..';
|
||||
import { getPixelatedImageRendering } from '../../Utils/CssHelpers';
|
||||
import { isProjectImageResourceSmooth } from '../ResourcePreview/ImagePreview';
|
||||
import Model3DPreview from '../ResourcePreview/Model3DPreview';
|
||||
import CheckeredBackground from '../CheckeredBackground';
|
||||
|
||||
const paddingSize = 10;
|
||||
const styles = {
|
||||
previewContainer: {
|
||||
display: 'flex',
|
||||
position: 'relative',
|
||||
justifyContent: 'center',
|
||||
alignItems: 'center',
|
||||
},
|
||||
previewImage: {
|
||||
position: 'relative',
|
||||
objectFit: 'contain',
|
||||
@@ -74,17 +69,22 @@ const ImagePreview = ({ resource, project }: ImagePreviewProps) => {
|
||||
resourceName
|
||||
);
|
||||
return (
|
||||
<CorsAwareImage
|
||||
key={resourceName}
|
||||
style={{
|
||||
...styles.previewImage,
|
||||
maxWidth: 128 - 2 * paddingSize,
|
||||
maxHeight: 128 - 2 * paddingSize,
|
||||
...(!isImageResourceSmooth ? styles.previewImagePixelated : undefined),
|
||||
}}
|
||||
src={resourceThumbnail}
|
||||
alt={resourceName}
|
||||
/>
|
||||
<>
|
||||
<CheckeredBackground />
|
||||
<CorsAwareImage
|
||||
key={resourceName}
|
||||
style={{
|
||||
...styles.previewImage,
|
||||
maxWidth: 128 - 2 * paddingSize,
|
||||
maxHeight: 128 - 2 * paddingSize,
|
||||
...(!isImageResourceSmooth
|
||||
? styles.previewImagePixelated
|
||||
: undefined),
|
||||
}}
|
||||
src={resourceThumbnail}
|
||||
alt={resourceName}
|
||||
/>
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
|
@@ -13,14 +13,6 @@ const styles = {
|
||||
alignItems: 'stretch',
|
||||
minHeight: 0,
|
||||
},
|
||||
background: {
|
||||
position: 'absolute',
|
||||
top: 0,
|
||||
left: 0,
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
background: 'url("res/transparentback.png") repeat',
|
||||
},
|
||||
screenshot: {
|
||||
position: 'relative',
|
||||
objectFit: 'contain',
|
||||
|