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feature/ac
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v5.0.0-bet
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@@ -5,22 +5,14 @@
|
||||
-DGD_IDE_ONLY
|
||||
-DMACOS
|
||||
-DRELEASE
|
||||
-DWXUSINGDLL
|
||||
-D_FILE_OFFSET_BITS=64
|
||||
-D__WXMAC__
|
||||
-D__WXOSX_COCOA__
|
||||
-D__WXOSX__
|
||||
-DwxDEBUG_LEVEL=0
|
||||
-D_WCHAR_H_CPLUSPLUS_98_CONFORMANCE_
|
||||
-Wno-potentially-evaluated-expression
|
||||
-std=gnu++11
|
||||
-I/usr/local/Cellar/wxmac/3.0.2/include/wx-3.0
|
||||
-DNDEBUG
|
||||
-fPIC
|
||||
-I/Users/florian/Projects/F/GD/ExtLibs/SFML/include
|
||||
-I/Users/florian/Projects/F/GD/Core
|
||||
-I/usr/local/Cellar/wxmac/3.0.2/lib/wx/include/osx_cocoa-unicode-3.0
|
||||
-I/usr/local/Cellar/wxmac/3.0.2/include/wx-3.0
|
||||
-I/Users/florian/Projects/F/GD/GDCpp/.
|
||||
-I/Users/florian/Projects/F/GD/GDJS/.
|
||||
-F/Users/florian/Projects/F/GD/ExtLibs/SFML/extlibs/libs-osx/Frameworks
|
||||
-I./ExtLibs/SFML/include
|
||||
-I./Core
|
||||
-I./GDCpp/.
|
||||
-I./GDJS/.
|
||||
-F./ExtLibs/SFML/extlibs/libs-osx/Frameworks
|
||||
|
1
.github/ISSUE_TEMPLATE/--bug-report.md
vendored
@@ -21,4 +21,5 @@ Steps to reproduce the behavior:
|
||||
|
||||
## Other details
|
||||
* Include any OS/browser version/smartphone that you're using
|
||||
* Which version of GDevelop are you using? The desktop app or the web-app?
|
||||
* Add any other context about the problem here.
|
||||
|
11
.gitignore
vendored
@@ -3,8 +3,6 @@
|
||||
/docs/GDJS Documentation
|
||||
/docs/GDCpp Documentation
|
||||
/docs/GDCore Documentation
|
||||
/ExtLibs/wxwidgets
|
||||
/ExtLibs/wxWidgets
|
||||
/ExtLibs/SFML
|
||||
/ExtLibs/*.7z
|
||||
/scripts/Repository keys
|
||||
@@ -20,14 +18,6 @@
|
||||
/Binaries/Releases/**/*.tar.lzma
|
||||
/Binaries/Releases/**/*.zip
|
||||
/Binaries/Releases/**/*.deb
|
||||
Binaries/Packaging/debian-source-package/gdevelop/
|
||||
Binaries/Packaging/opensuse-build-service/gdevelop/
|
||||
Binaries/Packaging/opensuse-build-service/final/
|
||||
Binaries/Packaging/GDevelop.app
|
||||
Binaries/Packaging/GDevelop.zip
|
||||
Binaries/Packaging/GDevelop.pkg
|
||||
Binaries/Packaging/logs
|
||||
/GDevelop.js
|
||||
*.depend
|
||||
*.layout
|
||||
*.xgdwe
|
||||
@@ -46,7 +36,6 @@ Binaries/Packaging/logs
|
||||
/Binaries/Output/Release_Linux/**
|
||||
/Binaries/Output/Debug_Darwin/**
|
||||
/Binaries/Output/Release_Darwin/**
|
||||
/Binaries/Output/Frameworks/
|
||||
!/Binaries/Output/Release_Linux/StartGDevelop.sh
|
||||
!/Binaries/Output/Release_Linux/CppPlatform/
|
||||
/Binaries/**/MinGW32
|
||||
|
64
.travis.yml
@@ -9,23 +9,27 @@ cache:
|
||||
directories:
|
||||
- $HOME/.npm
|
||||
|
||||
git:
|
||||
depth: 999999
|
||||
|
||||
env:
|
||||
global:
|
||||
- GCC_VERSION="4.8"
|
||||
|
||||
addons:
|
||||
artifacts:
|
||||
s3_region: "us-east-1"
|
||||
target_paths:
|
||||
- /$(git rev-parse HEAD)
|
||||
paths:
|
||||
- Binaries/Output/libGD.js/Release
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
#Build dependencies:
|
||||
- cmake
|
||||
# Build dependencies:
|
||||
# (Cmake 3+ is required by Emscripten)
|
||||
- cmake3
|
||||
- p7zip-full
|
||||
- g++-4.8
|
||||
#SFML dependencies:
|
||||
# SFML dependencies:
|
||||
- libopenal-dev
|
||||
- libjpeg-dev
|
||||
- libglew-dev
|
||||
@@ -35,43 +39,63 @@ addons:
|
||||
- libglu1-mesa-dev
|
||||
- libfreetype6-dev
|
||||
|
||||
#Activate X Virtual Framebuffer to allow tests to
|
||||
#use SFML.
|
||||
before_install:
|
||||
#Activate X Virtual Framebuffer to allow tests to
|
||||
#use SFML.
|
||||
- "export DISPLAY=:99.0"
|
||||
- "sh -e /etc/init.d/xvfb start"
|
||||
# This workaround is required to avoid libstdc++ errors (Emscripten requires a recent version of libstdc++)
|
||||
- wget -q -O libstdc++6 http://security.ubuntu.com/ubuntu/pool/main/g/gcc-5/libstdc++6_5.4.0-6ubuntu1~16.04.10_amd64.deb
|
||||
- sudo dpkg --force-all -i libstdc++6
|
||||
|
||||
install:
|
||||
#Get the correct version of gcc/g++
|
||||
- if [ "$CXX" = "g++" ]; then export CXX="g++-${GCC_VERSION}" CC="gcc-${GCC_VERSION}"; fi
|
||||
#Compile the tests only for GDCore and GDCpp
|
||||
- mkdir .build-tests
|
||||
- cd .build-tests
|
||||
- cmake -DBUILD_GDJS=FALSE -DBUILD_TESTS=TRUE -DCMAKE_CXX_COMPILER=$(which $CXX) -DCMAKE_C_COMPILER=$(which $CC) ..
|
||||
- make -j 4
|
||||
- cd ..
|
||||
# Install Emscripten (for GDevelop.js)
|
||||
- git clone https://github.com/juj/emsdk.git
|
||||
- cd emsdk
|
||||
- ./emsdk install sdk-1.37.37-64bit
|
||||
- ./emsdk activate sdk-1.37.37-64bit
|
||||
- source ./emsdk_env.sh
|
||||
- cd ..
|
||||
# Install GDevelop.js dependencies and compile it
|
||||
- cd GDevelop.js
|
||||
- npm install -g grunt-cli
|
||||
- npm install
|
||||
- npm run build
|
||||
- cd ..
|
||||
#Install newIDE tests dependencies
|
||||
- cd newIDE/app && npm install
|
||||
- cd ../..
|
||||
#Install GDJS tests dependencies
|
||||
- cd GDJS/tests && npm install
|
||||
- cd ../..
|
||||
#Get the correct version of gcc/g++
|
||||
- if [ "$CXX" = "g++" ]; then export CXX="g++-${GCC_VERSION}" CC="gcc-${GCC_VERSION}"; fi
|
||||
#Compile the tests only
|
||||
- mkdir .build-tests
|
||||
- cd .build-tests
|
||||
- cmake -DBUILD_GDJS=FALSE -DBUILD_IDE=FALSE -DBUILD_TESTS=TRUE -DNO_GUI=TRUE -DCMAKE_CXX_COMPILER=$(which $CXX) -DCMAKE_C_COMPILER=$(which $CC) ..
|
||||
- make -j 4
|
||||
- cd ..
|
||||
|
||||
script:
|
||||
#GDCore and GDCpp game engine tests:
|
||||
# GDCore and GDCpp game engine tests:
|
||||
- cd .build-tests
|
||||
- Core/GDCore_tests
|
||||
- GDCpp/GDCpp_tests
|
||||
- Extensions/PathfindingBehavior/PathfindingBehavior_Runtime_tests
|
||||
- Extensions/LinkedObjects/LinkedObjects_Runtime_tests
|
||||
- cd ..
|
||||
#newIDE tests:
|
||||
# GDevelop.js tests
|
||||
- cd GDevelop.js
|
||||
- npm test
|
||||
- cd ..
|
||||
# newIDE tests:
|
||||
- cd newIDE/app
|
||||
- npm test
|
||||
- npm run flow
|
||||
- npm run check-format
|
||||
- cd ../..
|
||||
#GDJS game engine tests, disabled on Travis CI because ChromeHeadless can't be started.
|
||||
#See them running on Semaphore-CI instead: https://semaphoreci.com/4ian/gd
|
||||
# GDJS game engine tests, disabled on Travis CI because ChromeHeadless can't be started.
|
||||
# See them running on Semaphore-CI instead: https://semaphoreci.com/4ian/gd
|
||||
# - cd GDJS/tests && npm test
|
||||
# - cd ../..
|
||||
|
20
.vscode/c_cpp_properties.json
vendored
@@ -15,19 +15,13 @@
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/9.0.0/include",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
|
||||
"/usr/include",
|
||||
"/usr/local/lib/wx/include/osx_cocoa-unicode-3.0",
|
||||
"/usr/local/include/wx-3.0",
|
||||
"${workspaceRoot}"
|
||||
],
|
||||
"defines": [
|
||||
"GD_IDE_ONLY",
|
||||
"__WXMAC__",
|
||||
"__WXOSX__",
|
||||
"__WXOSX_COCOA__",
|
||||
"GD_CORE_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_EXTENSION_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"WXUSINGDLL"
|
||||
"GD_EXTENSION_API=/* Macro used to export classes on Windows, please ignore */"
|
||||
],
|
||||
"intelliSenseMode": "clang-x64",
|
||||
"browse": {
|
||||
@@ -66,13 +60,9 @@
|
||||
],
|
||||
"defines": [
|
||||
"GD_IDE_ONLY",
|
||||
"__WXMAC__",
|
||||
"__WXOSX__",
|
||||
"__WXOSX_COCOA__",
|
||||
"GD_CORE_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_EXTENSION_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"WXUSINGDLL"
|
||||
"GD_EXTENSION_API=/* Macro used to export classes on Windows, please ignore */"
|
||||
],
|
||||
"intelliSenseMode": "clang-x64",
|
||||
"browse": {
|
||||
@@ -102,13 +92,9 @@
|
||||
"_DEBUG",
|
||||
"UNICODE",
|
||||
"GD_IDE_ONLY",
|
||||
"__WXMAC__",
|
||||
"__WXOSX__",
|
||||
"__WXOSX_COCOA__",
|
||||
"GD_CORE_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"GD_EXTENSION_API=/* Macro used to export classes on Windows, please ignore */",
|
||||
"WXUSINGDLL"
|
||||
"GD_EXTENSION_API=/* Macro used to export classes on Windows, please ignore */"
|
||||
],
|
||||
"intelliSenseMode": "msvc-x64",
|
||||
"browse": {
|
||||
|
7
.vscode/settings.json
vendored
@@ -77,7 +77,9 @@
|
||||
"cstdint": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"mutex": "cpp",
|
||||
"__hash": "cpp"
|
||||
"__hash": "cpp",
|
||||
"__debug": "cpp",
|
||||
"__threading_support": "cpp"
|
||||
},
|
||||
"files.exclude": {
|
||||
"Binaries/*build*": true,
|
||||
@@ -94,10 +96,9 @@
|
||||
"newIDE/app/resources/GDJS": true,
|
||||
"newIDE/electron-app/app/www": true
|
||||
},
|
||||
// Support for Flowtype:
|
||||
// Support for Flowtype (for newIDE):
|
||||
"javascript.validate.enable": false,
|
||||
"flow.useNPMPackagedFlow": true,
|
||||
"flow.useLSP": false, // As we are in a monorepo, see https://github.com/flowtype/flow-for-vscode/issues/301
|
||||
|
||||
// Clang format styling (duplicated in scripts/CMakeClangUtils.txt)
|
||||
"C_Cpp.clang_format_style": "{BasedOnStyle: Google, BinPackParameters: false, BinPackArguments: false}"
|
||||
|
@@ -0,0 +1,147 @@
|
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xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
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xmlns:svg="http://www.w3.org/2000/svg"
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After Width: | Height: | Size: 1.6 KiB |
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<?xml version="1.0" encoding="utf-8"?>
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<svg version="1.1" id="Calque_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
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viewBox="0 0 19.1 16" style="enable-background:new 0 0 19.1 16;" xml:space="preserve">
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<style type="text/css">
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.st0{fill:#27AAE1;}
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.st1{fill:#2B3990;}
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.st2{fill:#FFFFFF;}
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After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 1.4 KiB |
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After Width: | Height: | Size: 1.5 KiB |
@@ -1,8 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
|
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
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<plist version="1.0">
|
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<dict>
|
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<key>com.apple.security.app-sandbox</key> <false/>
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<key>com.apple.security.device.usb</key> <true/>
|
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</dict>
|
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</plist>
|
@@ -1,120 +0,0 @@
|
||||
#!/bin/sh
|
||||
#Simply copy the entire GDevelop release directory into the bundle...
|
||||
rm -rf GDevelop.app 2>&1 >/dev/null
|
||||
cp -r macos-bundle-skeleton GDevelop.app
|
||||
cp -r ../Output/Release_Darwin/ GDevelop.app/Contents/Resources/
|
||||
cp -R ../../ExtLibs/SFML/extlibs/libs-osx/Frameworks GDevelop.app/Contents/
|
||||
mkdir -p GDevelop.app/Contents/MacOS
|
||||
mv GDevelop.app/Contents/Resources/GDIDE_launcher GDevelop.app/Contents/MacOS/GDIDE_launcher
|
||||
|
||||
type dylibbundler >/dev/null 2>&1 || { echo >&2 "Can't find dylibbundler, required to change libraries install names. Aborting..."; exit 1; }
|
||||
|
||||
#...and modify the internal paths to wxWidgets libraries:
|
||||
#they are hardcoded in the executable (to /usr/local/lib or wherever they
|
||||
#are installed).
|
||||
#We use dylibbundler, that call install_name_tool to update the path to
|
||||
#the external libs we depend one (i.e: wxWidgets). It also copy these
|
||||
#libs into the 'libs' folder.
|
||||
cd GDevelop.app/Contents/Resources/
|
||||
echo . | dylibbundler -x GDIDE -b -cd -od -of -p '@executable_path/' > /dev/null
|
||||
mv libs/* .
|
||||
rm -rf libs
|
||||
|
||||
#Do the same for wxWidgets libs, to ensure that each wx library has
|
||||
#the other local libraries as dependencies instead of the ones in /usr/local/[...].
|
||||
for file in `ls libwx*`
|
||||
do
|
||||
echo . | dylibbundler -x $file -cd -od -of -p '@executable_path/'
|
||||
done
|
||||
|
||||
#Do the same for GDCore and GDCpp.
|
||||
#We don't need -b flag anymore as all external libs have already being copied.
|
||||
echo . | dylibbundler -x libGDCpp.dylib -cd -od -of -p '@executable_path/' > /dev/null
|
||||
echo . | dylibbundler -x libGDCore.dylib -cd -od -of -p '@executable_path/' > /dev/null
|
||||
|
||||
#Do the same for GDJS
|
||||
cat <<EOF | dylibbundler -x JsPlatform/libGDJS.dylib -cd -od -of -p '@executable_path/' > /dev/null
|
||||
JsPlatform
|
||||
.
|
||||
quit
|
||||
EOF
|
||||
|
||||
#Do the same for all extensions
|
||||
for file in `ls CppPlatform/Extensions/*.xgde`
|
||||
do
|
||||
echo "Updating libraries for $file..."
|
||||
cat <<EOF | dylibbundler -x $file -cd -od -of -p '@executable_path/' > /dev/null
|
||||
JsPlatform
|
||||
CppPlatform/Extensions/
|
||||
.
|
||||
JsPlatform
|
||||
CppPlatform/Extensions/
|
||||
.
|
||||
quit
|
||||
EOF
|
||||
done
|
||||
for file in `ls JsPlatform/Extensions/*.xgde`
|
||||
do
|
||||
echo "Updating libraries for $file..."
|
||||
cat <<EOF | dylibbundler -x $file -cd -od -of -p '@executable_path/' > /dev/null
|
||||
JsPlatform
|
||||
JsPlatform/Extensions/
|
||||
.
|
||||
JsPlatform
|
||||
JsPlatform/Extensions/
|
||||
.
|
||||
quit
|
||||
EOF
|
||||
done
|
||||
|
||||
|
||||
###Code signing and pkg building
|
||||
#See http://kuvacode.com/blog/building-for-the-mac-app-store for more information
|
||||
cd ../../..
|
||||
|
||||
#TODO:
|
||||
rm -rf GDevelop.app/Contents/Resources/CppPlatform/Extensions/include/CommonDialogs/dlib-18.16/
|
||||
rm -rf GDevelop.app/Contents/Resources/CppPlatform/Extensions/include/PhysicsBehavior/Box2D/Contributions
|
||||
rm -rf GDevelop.app/Contents/Resources/CppPlatform/Extensions/Runtime/.xgd
|
||||
rm -rf GDevelop.app/Contents/Resources/JsPlatform/Runtime/Extensions/CommonDialogs/dlib-18.16/
|
||||
rm -rf GDevelop.app/Contents/Resources/JsPlatform/Runtime/Extensions/PhysicsBehavior/Box2D/Contributions
|
||||
rm GDevelop.app/Contents/Resources/7zS.sfx
|
||||
|
||||
#Now sign the package:
|
||||
function sign {
|
||||
codesign -f -v --deep -s "Developer ID Application: Florian Rival" $1 --entitlements GDevelop.entitlements
|
||||
}
|
||||
|
||||
for file in `ls GDevelop.app/Contents/Resources/*.dylib`
|
||||
do
|
||||
sign $file
|
||||
done
|
||||
|
||||
for file in `ls GDevelop.app/Contents/Resources/CppPlatform/Extensions/*.{xgde,dylib}`
|
||||
do
|
||||
sign $file
|
||||
done
|
||||
|
||||
for file in `ls GDevelop.app/Contents/Resources/JsPlatform/Extensions/*.{xgde,dylib}`
|
||||
do
|
||||
sign $file
|
||||
done
|
||||
|
||||
for file in `ls GDevelop.app/Contents/Resources/CppPlatform/Extensions/Runtime/*.xgd`
|
||||
do
|
||||
sign $file
|
||||
done
|
||||
|
||||
sign "GDevelop.app/Contents/Resources/CppPlatform/Runtime/ExeLinux"
|
||||
sign "GDevelop.app/Contents/Resources/CppPlatform/Runtime/libGDCpp.dylib"
|
||||
|
||||
sign "GDevelop.app/Contents/Resources/JsPlatform/libGDJS.dylib"
|
||||
|
||||
sign "GDevelop.app/Contents/Resources/GDIDE"
|
||||
sign "GDevelop.app/Contents/MacOS/GDIDE_launcher"
|
||||
sign "GDevelop.app/Contents/Frameworks/sndfile.framework/Versions/Current"
|
||||
sign "GDevelop.app/Contents/Frameworks/freetype.framework/Versions/Current"
|
||||
sign "GDevelop.app"
|
||||
|
||||
#And create the pkg:
|
||||
productbuild --component "GDevelop.app" /Applications --sign "Developer ID Installer: Florian Rival" --product "GDevelop.app/Contents/Info.plist" GDevelop.pkg
|
@@ -1,91 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
echo "This script will add the files needed by OBS in :\n'$PWD/opensuse-build-service/final'"
|
||||
echo "Before that, enter those information:"
|
||||
|
||||
#Auto-detect last GDevelop version and current branch
|
||||
(git tag -l *.*.* | sort -V -r) > versions
|
||||
read autoversion < versions
|
||||
(git rev-parse --abbrev-ref HEAD) > branch
|
||||
read autobranch < branch
|
||||
|
||||
printf " GDevelop version ([ENTER] to use auto-detected [$autoversion]): "
|
||||
read GD_VERSION
|
||||
printf "$GD_VERSION"
|
||||
if [ "$GD_VERSION" == "" ]; then
|
||||
GD_VERSION="$autoversion"
|
||||
fi
|
||||
|
||||
printf " Package revision (number): "
|
||||
read PACKAGE_REV
|
||||
|
||||
printf " Git branch to use ([ENTER] to use current [$autobranch]): "
|
||||
read BRANCH
|
||||
if [ "$BRANCH" == "" ]; then
|
||||
BRANCH="$autobranch"
|
||||
fi
|
||||
|
||||
DATE=$(LC_ALL=C date +'%a, %d %b %Y %T %z')
|
||||
GD_BASE_DIR=$(pwd)/../../
|
||||
CUR_DIR=$(pwd)
|
||||
|
||||
echo "Started the OBS packaging process, using latest '$BRANCH' git tree"
|
||||
|
||||
#Remove old folders
|
||||
printf " Preparing folders... "
|
||||
if [ -d "opensuse-build-service/gdevelop" ]; then
|
||||
rm -rf opensuse-build-service/gdevelop
|
||||
fi
|
||||
if [ -d "opensuse-build-service/final" ]; then
|
||||
rm -rf opensuse-build-service/final
|
||||
fi
|
||||
mkdir -p opensuse-build-service/gdevelop
|
||||
mkdir -p opensuse-build-service/final
|
||||
echo "[OK]"
|
||||
|
||||
#Create the tar.gz containing the source
|
||||
printf " Getting the sources... "
|
||||
cd $GD_BASE_DIR
|
||||
git archive --format tar.gz --output $CUR_DIR/opensuse-build-service/gdevelop/gdevelop_$GD_VERSION.orig.tar.gz --prefix=gdevelop-$GD_VERSION/ $BRANCH
|
||||
cd $CUR_DIR/opensuse-build-service/gdevelop
|
||||
tar zxf gdevelop_$GD_VERSION.orig.tar.gz
|
||||
echo "[OK]"
|
||||
|
||||
#We need to include ExtLibs/SFML.7z because the buildbot do not have access to internet
|
||||
printf " Copying SFML archive... "
|
||||
cp -rf $GD_BASE_DIR/ExtLibs/SFML gdevelop-$GD_VERSION/ExtLibs/
|
||||
echo "[OK]"
|
||||
|
||||
#Recreate the tar.gz with the added sources
|
||||
printf " Creating the source archive... "
|
||||
rm gdevelop_$GD_VERSION.orig.tar.gz
|
||||
tar -zcf ../final/gdevelop_$GD_VERSION.orig.tar.gz gdevelop-$GD_VERSION/
|
||||
echo "[OK]"
|
||||
|
||||
#Process SPEC and PKGBUILD files
|
||||
cd ..
|
||||
m4 -DMACRO_GD_VERSION=$GD_VERSION -DMACRO_PACKAGE_REV=$PACKAGE_REV gdevelop.spec >> final/gdevelop.spec
|
||||
m4 -DMACRO_GD_VERSION=$GD_VERSION -DMACRO_PACKAGE_REV=$PACKAGE_REV PKGBUILD >> final/PKGBUILD
|
||||
cp gdevelop-rpmlintrc final
|
||||
cp PKGBUILD.install final
|
||||
|
||||
#Create the changelog and open an editor to edit it
|
||||
echo -n "* " >> changelog.tmp
|
||||
echo -n `LC_TIME=en_US date +"%a %b %e %Y"` >> changelog.tmp
|
||||
echo -n " " >> changelog.tmp
|
||||
echo -n `git config --get user.name` >> changelog.tmp
|
||||
echo -n " <" >> changelog.tmp
|
||||
echo -n `git config --get user.email` >> changelog.tmp
|
||||
echo "> $GD_VERSION-$PACKAGE_REV" >> changelog.tmp
|
||||
echo -n "- " >> changelog.tmp
|
||||
|
||||
"${EDITOR:-nano}" changelog.tmp
|
||||
|
||||
#Add the changelog at the end of the spec and as a separate file for PKGBUILD
|
||||
mapfile < changelog.tmp
|
||||
echo "${MAPFILE[@]}" >> final/gdevelop.spec
|
||||
mv changelog.tmp final/PKGBUILD.changelog
|
||||
|
||||
#End
|
||||
|
||||
echo "Packaging process finished."
|
@@ -1,63 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
GPG_PUBLIC_KEY=0xA8025399
|
||||
GD_VERSION=3.6.78
|
||||
GD_VERSION_WITH_REV="$GD_VERSION"002
|
||||
DISTRO=utopic
|
||||
BRANCH=master
|
||||
DATE=$(LC_ALL=C date +'%a, %d %b %Y %T %z')
|
||||
GD_BASE_DIR=$(pwd)/../../
|
||||
CUR_DIR=$(pwd)
|
||||
UPLOAD="true"
|
||||
DEBUILD_ARGS=""
|
||||
|
||||
while test $# -gt 0
|
||||
do
|
||||
case "$1" in
|
||||
--no-upload) UPLOAD="false"
|
||||
;;
|
||||
--no-orig-tar-upload) DEBUILD_ARGS="-sd"
|
||||
;;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
|
||||
echo "Started the debian source packaging process, using latest '$BRANCH' git tree"
|
||||
|
||||
#Create the changelog file
|
||||
echo "gdevelop ($GD_VERSION_WITH_REV-1~$DISTRO) $DISTRO; urgency=low" > debian-source-package/extra-files/debian/changelog
|
||||
echo "" >> debian-source-package/extra-files/debian/changelog
|
||||
echo " * Released $GD_VERSION" >> debian-source-package/extra-files/debian/changelog
|
||||
echo "" >> debian-source-package/extra-files/debian/changelog
|
||||
echo " -- Florian <Florian.Rival@gmail.com> $DATE" >> debian-source-package/extra-files/debian/changelog
|
||||
|
||||
if [ -d "debian-source-package/gdevelop" ]; then
|
||||
rm -rf debian-source-package/gdevelop
|
||||
fi
|
||||
mkdir -p debian-source-package/gdevelop
|
||||
|
||||
#Create the tar.gz containing the source
|
||||
cd $GD_BASE_DIR
|
||||
git archive --format tar.gz --output $CUR_DIR/debian-source-package/gdevelop/gdevelop_$GD_VERSION_WITH_REV.orig.tar.gz --prefix=gdevelop-$GD_VERSION_WITH_REV/ $BRANCH
|
||||
cd $CUR_DIR/debian-source-package/gdevelop
|
||||
tar zxvf gdevelop_$GD_VERSION_WITH_REV.orig.tar.gz
|
||||
|
||||
#We need to include ExtLibs/SFML.7z because buildbot do not have access to internet
|
||||
cp $GD_BASE_DIR/ExtLibs/SFML.7z gdevelop-$GD_VERSION_WITH_REV/ExtLibs/
|
||||
|
||||
#Recreate the tar.gz with the added sources
|
||||
rm gdevelop_$GD_VERSION_WITH_REV.orig.tar.gz
|
||||
tar -zcvf gdevelop_$GD_VERSION_WITH_REV.orig.tar.gz gdevelop-$GD_VERSION_WITH_REV
|
||||
|
||||
#Add the debian folder
|
||||
cp -r $CUR_DIR/debian-source-package/extra-files/debian gdevelop-$GD_VERSION_WITH_REV/
|
||||
|
||||
#Launch debuild
|
||||
cd gdevelop-$GD_VERSION_WITH_REV/
|
||||
debuild -S -sa -k$GPG_PUBLIC_KEY $DEBUILD_ARGS
|
||||
cd ..
|
||||
|
||||
#Send ppa
|
||||
if [ "$UPLOAD" = "true" ]; then
|
||||
dput ppa:florian-rival/gdevelop gdevelop_$GD_VERSION_WITH_REV-1~"$DISTRO"_source.changes
|
||||
fi;
|
@@ -1,53 +0,0 @@
|
||||
@echo off > %TEMP%\#
|
||||
md logs
|
||||
setLocal EnableDelayedExpansion
|
||||
|
||||
echo Script for packaging GDevelop for Windows
|
||||
echo.
|
||||
|
||||
::Try to find Inno Setup
|
||||
set INNOSETUP_EXE=C:\Program Files (x86)\Inno Setup 5\ISCC.exe
|
||||
IF NOT EXIST "%INNOSETUP_EXE%" set INNOSETUP_EXE=C:\Program Files\Inno Setup 5\ISCC.exe
|
||||
IF EXIST "%INNOSETUP_EXE%" (
|
||||
echo "Note: InnoSetup found at %INNOSETUP_EXE%"
|
||||
) ELSE (
|
||||
echo Warning: InnoSetup Unicode not found! Skipping installer creation.
|
||||
SET SKIPINSTALLER=1
|
||||
)
|
||||
|
||||
echo Please ensure that locale directory is up to date with latest translations.
|
||||
pause
|
||||
|
||||
echo Compiling Release target...
|
||||
cd ..
|
||||
IF EXIST "build" (
|
||||
cd build
|
||||
mingw32-make -j 4
|
||||
cd ..
|
||||
) ELSE (
|
||||
echo Unable to find build directory, just make sure that GD is compiled inside Release_Windows
|
||||
)
|
||||
|
||||
echo.
|
||||
echo --Removing useless files...
|
||||
del Output\Release_Windows\Examples\*.gdg.autosave > NUL 2> NUL
|
||||
del Output\Release_Windows\log.txt > NUL 2> NUL
|
||||
|
||||
echo.
|
||||
echo --Creating installer...
|
||||
IF NOT "%SKIPINSTALLER%"=="1" "C:\Program Files (x86)\Inno Setup 5\ISCC.exe" Releases\InnoSetupInstallerScript.iss /Qp
|
||||
IF "%SKIPINSTALLER%"=="1" echo (Skipped)
|
||||
|
||||
echo.
|
||||
echo --Creating archive...
|
||||
if exist Releases\gd4xxxx.7z (del Releases\gd4xxxx.7z)
|
||||
cd Output\Release_Windows\
|
||||
IF NOT "%SKIPINSTALLERANDARCHIVE%"=="1" "..\..\..\ExtLibs\7za.exe" a ..\..\Releases\gd4xxxx.7z * -bb
|
||||
IF "%SKIPINSTALLERANDARCHIVE%"=="1" echo (Skipped)
|
||||
cd ..\..\..
|
||||
|
||||
echo. >CON
|
||||
echo Finished. Do not forget to : >CON
|
||||
echo -Update news.txt >CON
|
||||
echo -Update pad file >CON
|
||||
pause >CON
|
@@ -1,2 +0,0 @@
|
||||
This directory contains scripts used to package GDevelop.
|
||||
For Windows, packaging is made using Inno Setup, please ensure you have it installed.
|
@@ -1,5 +0,0 @@
|
||||
gdevelop (3.6.77001-1~utopic) utopic; urgency=low
|
||||
|
||||
* Released 3.6.77
|
||||
|
||||
-- Florian <Florian.Rival@gmail.com> Sat, 24 Jan 2015 17:46:44 +0100
|
@@ -1 +0,0 @@
|
||||
9
|
@@ -1,18 +0,0 @@
|
||||
Source: gdevelop
|
||||
Section: editors
|
||||
Priority: optional
|
||||
Maintainer: Florian <Florian.Rival@gmail.com>
|
||||
Build-Depends: debhelper (>= 8.0.0), cmake, rsync, curl, p7zip-full, libwxgtk3.0-dev, libwebkitgtk-3.0-dev, libwebkitgtk-dev, libopenal-dev, libjpeg-dev, libglew-dev, libudev-dev, libxrandr-dev, libsndfile1-dev, libglu1-mesa-dev, libfreetype6-dev
|
||||
Standards-Version: 3.9.4
|
||||
Homepage: http://www.compilgames.net
|
||||
#Vcs-Git: git://git.debian.org/collab-maint/gdevelop.git
|
||||
#Vcs-Browser: http://git.debian.org/?p=collab-maint/gdevelop.git;a=summary
|
||||
|
||||
Package: gdevelop
|
||||
Architecture: amd64
|
||||
Depends: ${shlibs:Depends}, ${misc:Depends}, build-essential
|
||||
Description: GDevelop, open source HTML5 and native game creator software
|
||||
GDevelop is an open source game development software
|
||||
allowing to create HTML5 and native games
|
||||
without programming.
|
||||
|
@@ -1,38 +0,0 @@
|
||||
Format: http://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
|
||||
Upstream-Name: gdevelop
|
||||
Source: <url://example.com>
|
||||
|
||||
Files: *
|
||||
Copyright: <years> <put author's name and email here>
|
||||
<years> <likewise for another author>
|
||||
License: <special license>
|
||||
<Put the license of the package here indented by 1 space>
|
||||
<This follows the format of Description: lines in control file>
|
||||
.
|
||||
<Including paragraphs>
|
||||
|
||||
# If you want to use GPL v2 or later for the /debian/* files use
|
||||
# the following clauses, or change it to suit. Delete these two lines
|
||||
Files: debian/*
|
||||
Copyright: 2014 Florian <Florian.Rival@gmail.com>
|
||||
License: GPL-2+
|
||||
This package is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
.
|
||||
This package is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
.
|
||||
On Debian systems, the complete text of the GNU General
|
||||
Public License version 2 can be found in "/usr/share/common-licenses/GPL-2".
|
||||
|
||||
# Please also look if there are files or directories which have a
|
||||
# different copyright/license attached and list them here.
|
||||
# Please avoid to pick license terms that are more restrictive than the
|
||||
# packaged work, as it may make Debian's contributions unacceptable upstream.
|
@@ -1,2 +0,0 @@
|
||||
license.txt
|
||||
Readme.md
|
@@ -1,14 +0,0 @@
|
||||
#!/usr/bin/make -f
|
||||
# -*- makefile -*-
|
||||
|
||||
# Uncomment this to turn on verbose mode.
|
||||
#export DH_VERBOSE=1
|
||||
|
||||
%:
|
||||
dh $@
|
||||
|
||||
override_dh_auto_configure:
|
||||
dh_auto_configure -- -DCMAKE_INSTALL_PREFIX=/opt/gdevelop/useless -DCMAKE_BUILD_TYPE=Release -DNO_UPDATE_CHECKER=TRUE
|
||||
|
||||
override_dh_shlibdeps:
|
||||
dh_shlibdeps --dpkg-shlibdeps-params=-ldebian/gdevelop/opt/gdevelop/
|
@@ -1 +0,0 @@
|
||||
3.0 (quilt)
|
@@ -1,337 +0,0 @@
|
||||
; *** Inno Setup version 5.5.3+ Chinese (Simplified) messages ***
|
||||
; By Qiming Li (qiming at clault.com)
|
||||
;
|
||||
; To download user-contributed translations of this file, go to:
|
||||
; http://www.jrsoftware.org/files/istrans/
|
||||
;
|
||||
; Note: When translating this text, do not add periods (.) to the end of
|
||||
; messages that didn't have them already, because on those messages Inno
|
||||
; Setup adds the periods automatically (appending a period would result in
|
||||
; two periods being displayed).
|
||||
|
||||
[LangOptions]
|
||||
; The following three entries are very important. Be sure to read and
|
||||
; understand the '[LangOptions] section' topic in the help file.
|
||||
LanguageName=<4E2D><6587><FF08><7B80><4F53><FF09>
|
||||
LanguageID=$0804
|
||||
LanguageCodePage=936
|
||||
; If the language you are translating to requires special font faces or
|
||||
; sizes, uncomment any of the following entries and change them accordingly.
|
||||
DialogFontName=<3D><><EFBFBD><EFBFBD>
|
||||
;DialogFontSize=8
|
||||
;WelcomeFontName=Verdana
|
||||
;WelcomeFontSize=12
|
||||
;TitleFontName=Arial
|
||||
;TitleFontSize=29
|
||||
;CopyrightFontName=Arial
|
||||
;CopyrightFontSize=8
|
||||
|
||||
[Messages]
|
||||
|
||||
; *** Application titles
|
||||
SetupAppTitle=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>
|
||||
SetupWindowTitle=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD> - %1
|
||||
UninstallAppTitle=ж<><D0B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
UninstallAppFullTitle=%1ж<31><D0B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
; *** Misc. common
|
||||
InformationTitle=<3D><>Ϣ
|
||||
ConfirmTitle=ȷ<><C8B7>
|
||||
ErrorTitle=<3D><><EFBFBD><EFBFBD>
|
||||
|
||||
; *** SetupLdr messages
|
||||
SetupLdrStartupMessage=<3D><>װ<EFBFBD><EFBFBD><F2B5BCBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD><C4B5><EFBFBD><EFBFBD>ϰ<EFBFBD>װ%1<><31>ȷ<EFBFBD><C8B7>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
LdrCannotCreateTemp=<3D><EFBFBD><DEB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>ֹ
|
||||
LdrCannotExecTemp=<3D><EFBFBD><DEB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>е<EFBFBD><D0B5>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>ֹ
|
||||
|
||||
; *** Startup error messages
|
||||
LastErrorMessage=%1.%n%n<><6E><EFBFBD><EFBFBD> %2: %3
|
||||
SetupFileMissing=<3D><>װĿ¼<C4BF><C2BC>ȱʧ<C8B1>ļ<EFBFBD>%1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>⣬<EFBFBD><E2A3AC><EFBFBD><EFBFBD><EFBFBD>»<EFBFBD>ȡһ<C8A1>ݳ<EFBFBD><DDB3><EFBFBD><F2BFBDB1><EFBFBD>
|
||||
SetupFileCorrupt=<3D><>װ<EFBFBD>ļ<EFBFBD><C4BC>ѱ<EFBFBD><D1B1><EFBFBD><F0BBB5A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>»<EFBFBD>ȡһ<C8A1>ݳ<EFBFBD><DDB3><EFBFBD><F2BFBDB1><EFBFBD>
|
||||
SetupFileCorruptOrWrongVer=<3D><>װ<EFBFBD>ļ<EFBFBD><C4BC>ѱ<EFBFBD><D1B1><EFBFBD><F0BBB5A3><EFBFBD><EFBFBD>뱾<EFBFBD><EBB1BE>װ<EFBFBD>汾<F2B5BCB0><E6B1BE><EFBFBD><EFBFBD><EFBFBD>ݡ<EFBFBD><DDA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>⣬<EFBFBD><E2A3AC><EFBFBD><EFBFBD><EFBFBD>»<EFBFBD>ȡһ<C8A1>ݳ<EFBFBD><DDB3><EFBFBD><F2BFBDB1><EFBFBD>
|
||||
InvalidParameter=<3D><>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD><EFBFBD>в<EFBFBD><D0B2><EFBFBD><EFBFBD><EFBFBD>%n%n%1
|
||||
SetupAlreadyRunning=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD>Ѿ<EFBFBD><D1BE><EFBFBD><EFBFBD>С<EFBFBD>
|
||||
WindowsVersionNotSupported=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֧<EFBFBD><D6A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>е<EFBFBD>Windows<77>汾<EFBFBD><E6B1BE>
|
||||
WindowsServicePackRequired=<3D><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA>%1 Service Pack %2<><32><EFBFBD><EFBFBD><EFBFBD>°汾<C2B0><E6B1BE>
|
||||
NotOnThisPlatform=<3D><><EFBFBD><EFBFBD><F2B2BBBF><EFBFBD>%1<><31><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD>
|
||||
OnlyOnThisPlatform=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%1<><31><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD>
|
||||
OnlyOnTheseArchitectures=<3D><><EFBFBD><EFBFBD>ֻ<EFBFBD><D6BB><EFBFBD><EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD>´<EFBFBD><C2B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ܹ<EFBFBD><DCB9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD>Windows<77>汾<EFBFBD>ϰ<EFBFBD>װ<EFBFBD><D7B0>%n%n%1
|
||||
MissingWOW64APIs=<3D><><EFBFBD><EFBFBD>ʹ<EFBFBD>õ<EFBFBD>Windows<77>汾û<E6B1BE>а<EFBFBD><D0B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>64λ<34><CEBB>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD>Ĺ<EFBFBD><C4B9>ܡ<EFBFBD><DCA1>밲װService Pack %1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>⡣
|
||||
WinVersionTooLowError=<3D><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA>%2<>汾<EFBFBD><E6B1BE><EFBFBD><EFBFBD><EFBFBD>ϵ<EFBFBD>%1<><31>
|
||||
WinVersionTooHighError=<3D><><EFBFBD>ɰ<F2B2BBBF>װ<EFBFBD><D7B0>%2<><32><EFBFBD><EFBFBD><EFBFBD>߰汾<DFB0><E6B1BE>%1<>ϡ<EFBFBD>
|
||||
AdminPrivilegesRequired=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¼Ϊ<C2BC><CEAA><EFBFBD><EFBFBD>Ա<EFBFBD><D4B1><EFBFBD>ܰ<EFBFBD>װ<EFBFBD>˳<EFBFBD><CBB3><EFBFBD><EFBFBD><EFBFBD>
|
||||
PowerUserPrivilegesRequired=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¼Ϊ<C2BC><CEAA><EFBFBD><EFBFBD>Ա<EFBFBD><D4B1><EFBFBD><EFBFBD>Ȩ<EFBFBD><C8A8><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD>ܰ<EFBFBD>װ<EFBFBD>˳<EFBFBD><CBB3><EFBFBD><EFBFBD><EFBFBD>
|
||||
SetupAppRunningError=<3D><>װ<EFBFBD><EFBFBD><F2B5BCBC>%1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD>%n%n<><6E><EFBFBD>ر<EFBFBD><D8B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>д<EFBFBD><D0B4>ڲ<EFBFBD><DAB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD><CBB3><EFBFBD>װ<EFBFBD><D7B0>
|
||||
UninstallAppRunningError=ж<><D0B6><EFBFBD><EFBFBD><F2B5BCBC>%1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD>%n%n<><6E><EFBFBD>ر<EFBFBD><D8B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>д<EFBFBD><D0B4>ڣ<EFBFBD>Ȼ<EFBFBD><C8BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD><CBB3><EFBFBD>
|
||||
|
||||
; *** Misc. errors
|
||||
ErrorCreatingDir=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><DEB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC>С<EFBFBD>%1<><31>
|
||||
ErrorTooManyFilesInDir=<3D><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC>С<EFBFBD>%1<><31><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>࣬<EFBFBD><EFBFBD><DEB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>д<EFBFBD><D0B4><EFBFBD><EFBFBD>ļ<EFBFBD>
|
||||
|
||||
; *** Setup common messages
|
||||
ExitSetupTitle=<3D>˳<EFBFBD><CBB3><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>
|
||||
ExitSetupMessage=<3D><>װ<EFBFBD><D7B0>δ<EFBFBD><CEB4><EFBFBD>ɡ<EFBFBD><C9A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD><CBB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><F2BDABB2>ᱻ<EFBFBD><E1B1BB>װ<EFBFBD><D7B0> %n%n<><6E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>´<EFBFBD><C2B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>а<EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɳ<EFBFBD><C9B3><EFBFBD><EFBFBD>İ<EFBFBD>װ<EFBFBD><D7B0>%n%nȷ<6E><C8B7><EFBFBD>˳<EFBFBD><CBB3><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
AboutSetupMenuItem=<3D><><EFBFBD>ڰ<EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>(&A)<29><>
|
||||
AboutSetupTitle=<3D><><EFBFBD>ڰ<EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>
|
||||
AboutSetupMessage=%1<>汾%2%n%3%n%n%1<><31>ҳ<EFBFBD><D2B3>%n%4
|
||||
AboutSetupNote=
|
||||
TranslatorNote=
|
||||
|
||||
; *** Buttons
|
||||
ButtonBack=< <20><>һ<EFBFBD><D2BB>(&B)
|
||||
ButtonNext=<3D><>һ<EFBFBD><D2BB>(&N) >
|
||||
ButtonInstall=<3D><>װ(&I)
|
||||
ButtonOK=ȷ<><C8B7>
|
||||
ButtonCancel=ȡ<><C8A1>
|
||||
ButtonYes=<3D><>(&Y)
|
||||
ButtonYesToAll=ȫѡ<C8AB><D1A1>(&A)
|
||||
ButtonNo=<3D><>(&N)
|
||||
ButtonNoToAll=ȫѡ<C8AB><D1A1>(&O)
|
||||
ButtonFinish=<3D><><EFBFBD><EFBFBD>(&F)
|
||||
ButtonBrowse=<3D><><EFBFBD><EFBFBD>(&B)<29><>
|
||||
ButtonWizardBrowse=<3D><><EFBFBD><EFBFBD>(&R)<29><>
|
||||
ButtonNewFolder=<3D><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>(&M)
|
||||
|
||||
; *** "Select Language" dialog messages
|
||||
SelectLanguageTitle=ѡ<><D1A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
SelectLanguageLabel=ѡ<><D1A1><EFBFBD><EFBFBD>װʱʹ<CAB1><CAB9><EFBFBD><EFBFBD><EFBFBD>ԣ<EFBFBD>
|
||||
|
||||
; *** Common wizard text
|
||||
ClickNext=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD><CBB3><EFBFBD>װ<EFBFBD><EFBFBD>
|
||||
BeveledLabel=
|
||||
BrowseDialogTitle=<3D><><EFBFBD><EFBFBD>ѡ<EFBFBD><D1A1><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>
|
||||
BrowseDialogLabel=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD>ѡȡһ<C8A1><D2BB><EFBFBD>ļ<EFBFBD><C4BC>У<EFBFBD><D0A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
NewFolderName=<3D>½<EFBFBD><C2BD>ļ<EFBFBD><C4BC><EFBFBD>
|
||||
|
||||
; *** "Welcome" wizard page
|
||||
WelcomeLabel1=<3D><>ӭʹ<D3AD><CAB9>[name]<5D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>
|
||||
WelcomeLabel2=<3D><><EFBFBD><EFBFBD><F2B5BCBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD><C4B5><EFBFBD><EFBFBD>ϰ<EFBFBD>װ[name/ver]%n%n<><6E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڼ<EFBFBD><DABC><EFBFBD>֮ǰ<D6AE>ر<EFBFBD><D8B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><C3B3><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
; *** "Password" wizard page
|
||||
WizardPassword=<3D><><EFBFBD><EFBFBD>
|
||||
PasswordLabel1=<3D><><EFBFBD><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뱣<EFBFBD><EBB1A3><EFBFBD><EFBFBD>
|
||||
PasswordLabel3=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>룬<EFBFBD><EBA3AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ִ<EFBFBD>Сд<D0A1><D0B4>
|
||||
PasswordEditLabel=<3D><><EFBFBD><EFBFBD>(&P)<29><>
|
||||
IncorrectPassword=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>벻<EFBFBD><EBB2BB>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԡ<EFBFBD>
|
||||
|
||||
; *** "License Agreement" wizard page
|
||||
WizardLicense=<3D><><EFBFBD><EFBFBD>Э<EFBFBD><D0AD>
|
||||
LicenseLabel=<3D><><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA>Ϣ<EFBFBD><CFA2>Ȼ<EFBFBD><C8BB><EFBFBD>ٽ<EFBFBD><D9BD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>
|
||||
LicenseLabel3=<3D><><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Э<EFBFBD>顣<EFBFBD><E9A1A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ܴ<EFBFBD>Э<EFBFBD><D0AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȼ<EEA3AC><C8BB><EFBFBD><EFBFBD><EFBFBD>ܼ<EFBFBD><DCBC><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><D7B0>
|
||||
LicenseAccepted=<3D>ҽ<EFBFBD><D2BD><EFBFBD>Э<EFBFBD><D0AD>(&A)
|
||||
LicenseNotAccepted=<3D>Ҳ<EFBFBD><D2B2><EFBFBD><EFBFBD><EFBFBD>Э<EFBFBD><D0AD>(&D)
|
||||
|
||||
; *** "Information" wizard pages
|
||||
WizardInfoBefore=<3D><>Ϣ
|
||||
InfoBeforeLabel=<3D><><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA>Ϣ<EFBFBD>ٽ<EFBFBD><D9BD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>
|
||||
InfoBeforeClickLabel=<><D7BC><EFBFBD>ü<EFBFBD><C3BC><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><EFBFBD><F3A3ACB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
WizardInfoAfter=<3D><>Ϣ
|
||||
InfoAfterLabel=<3D><><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA>Ϣ<EFBFBD>ٽ<EFBFBD><D9BD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>
|
||||
InfoAfterClickLabel=<><D7BC><EFBFBD>ü<EFBFBD><C3BC><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><EFBFBD><F3A3ACB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
; *** "User Information" wizard page
|
||||
WizardUserInfo=<3D>û<EFBFBD><C3BB><EFBFBD>Ϣ
|
||||
UserInfoDesc=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ
|
||||
UserInfoName=<3D>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD>(&U)<29><>
|
||||
UserInfoOrg=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(&O)<29><>
|
||||
UserInfoSerial=<3D><><EFBFBD>к<EFBFBD><D0BA><EFBFBD>(&S)<29><>
|
||||
UserInfoNameRequired=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD><C3BB><EFBFBD>
|
||||
|
||||
; *** "Select Destination Location" wizard page
|
||||
WizardSelectDir=ѡ<><D1A1><EFBFBD><EFBFBD>װλ<D7B0><CEBB>
|
||||
SelectDirDesc=<3D><>[name]<5D><>װ<EFBFBD><D7B0><EFBFBD>δ<EFBFBD><CEB4><EFBFBD>
|
||||
SelectDirLabel3=<3D><>װ<EFBFBD><EFBFBD><F2B5BCBD><EFBFBD>[name]<5D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>С<EFBFBD>
|
||||
SelectDirBrowseLabel=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫѡ<D2AA><D1A1><EFBFBD><EFBFBD>ͬ<EFBFBD><CDAC><EFBFBD>ļ<EFBFBD><C4BC>У<EFBFBD><D0A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
DiskSpaceMBLabel=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>[mb]<5D><><EFBFBD>ֽڣ<D6BD>MB<4D><42><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ô<EFBFBD><C3B4>̿ռ䡣
|
||||
CannotInstallToNetworkDrive=<3D><EFBFBD><DEB7><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
CannotInstallToUNCPath=<3D><EFBFBD><DEB7><EFBFBD>װ<EFBFBD><D7B0>UNC·<43><C2B7><EFBFBD><EFBFBD>
|
||||
InvalidPath=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̷<EFBFBD><CCB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><C2B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>磺%n%nC:\Ӧ<>ó<EFBFBD><C3B3><EFBFBD>%n%n<><6E><EFBFBD><EFBFBD><EFBFBD>¸<EFBFBD>ʽ<EFBFBD><CABD>UNC·<43><C2B7><EFBFBD><EFBFBD>%n%n\\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\<5C><><EFBFBD><EFBFBD>Ŀ¼<C4BF><C2BC>
|
||||
InvalidDrive=<3D><>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>UNC<4E><43><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڻɷ<F2B2BBBF><C9B7>ʡ<EFBFBD><CAA1><EFBFBD><EFBFBD><EFBFBD>ѡһ<D1A1><D2BB><EFBFBD><EFBFBD>
|
||||
DiskSpaceWarningTitle=<3D><><EFBFBD>̿ռ䲻<D5BC><E4B2BB>
|
||||
DiskSpaceWarning=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%1ǧ<31>ֽڣ<D6BD>KB<4B><42><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ÿռ<C3BF><D5BC>ſɰ<C5BF>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%2ǧ<32>ֽڣ<D6BD>KB<4B><42><EFBFBD><EFBFBD><EFBFBD>ÿռ䡣%n%n<><6E>ȷ<EFBFBD><C8B7>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
DirNameTooLong=<3D>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƻ<EFBFBD>·<EFBFBD><C2B7>̫<EFBFBD><CCAB><EFBFBD><EFBFBD>
|
||||
InvalidDirName=<3D>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7>
|
||||
BadDirName32=<3D>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʋ<EFBFBD><C6B2>ܰ<EFBFBD><DCB0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ַ<EFBFBD><D6B7><EFBFBD>%n%n%1
|
||||
DirExistsTitle=<3D>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD>
|
||||
DirExists=<3D>ļ<EFBFBD><C4BC><EFBFBD>%n%n%1%n%n<>Ѵ<EFBFBD><D1B4>ڡ<EFBFBD><DAA1><EFBFBD>ȷ<EFBFBD><C8B7>Ҫ<EFBFBD><D2AA>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
DirDoesntExistTitle=<3D>ļ<EFBFBD><C4BC>в<EFBFBD><D0B2><EFBFBD><EFBFBD><EFBFBD>
|
||||
DirDoesntExist=<3D>ļ<EFBFBD><C4BC><EFBFBD>%n%n%1%n%n<><6E><EFBFBD><EFBFBD><EFBFBD>ڡ<EFBFBD><DAA1><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
; *** "Select Components" wizard page
|
||||
WizardSelectComponents=ѡ<><D1A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
SelectComponentsDesc=Ҫ<><D2AA>װ<EFBFBD><D7B0>Щ<EFBFBD><D0A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
SelectComponentsLabel2=<3D><>ѡ<EFBFBD><D1A1>Ҫ<EFBFBD><D2AA>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><D7BC><EFBFBD>ú<EFBFBD><C3BA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
FullInstallation=ȫ<><C8AB><EFBFBD><EFBFBD>װ
|
||||
; if possible don't translate 'Compact' as 'Minimal' (I mean 'Minimal' in your language)
|
||||
CompactInstallation=<3D><><EFBFBD>లװ
|
||||
CustomInstallation=<3D>Զ<EFBFBD><D4B6>尲װ
|
||||
NoUninstallWarningTitle=<3D><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD>
|
||||
NoUninstallWarning=<3D><>װ<EFBFBD><EFBFBD><F2B5BCBC><EFBFBD>Ѿ<EFBFBD><D1BE><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%n%n%1%n%nȡ<6E><C8A1>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ж<EFBFBD><D0B6><EFBFBD><EFBFBD>Щ<EFBFBD><D0A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%n%n<><6E>ȷ<EFBFBD><C8B7>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>
|
||||
ComponentSize1=%1ǧ<31>ֽڣ<D6BD>KB<4B><42>
|
||||
ComponentSize2=%1<><31><EFBFBD>ֽڣ<D6BD>MB<4D><42>
|
||||
ComponentsDiskSpaceMBLabel=Ŀǰ<C4BF><C7B0>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>[mb]<5D><><EFBFBD>ֽڣ<D6BD>MB<4D><42><EFBFBD><EFBFBD><EFBFBD>̿ռ䡣
|
||||
|
||||
; *** "Select Additional Tasks" wizard page
|
||||
WizardSelectTasks=ѡ<><EFBFBD><F1B8BDBC><EFBFBD><EFBFBD><EFBFBD>
|
||||
SelectTasksDesc=Ҫִ<D2AA><D6B4><EFBFBD><EFBFBD>Щ<EFBFBD><D0A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
SelectTasksLabel2=<3D><>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD>װ[name]ʱ<><CAB1>Ҫִ<D2AA>еĸ<D0B5><C4B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȼ<EFBFBD><C8BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
; *** "Select Start Menu Folder" wizard page
|
||||
WizardSelectProgramGroup=ѡ<><D1A1><EFBFBD><EFBFBD>ʼ<EFBFBD>˵<EFBFBD><CBB5>ļ<EFBFBD><C4BC><EFBFBD>
|
||||
SelectStartMenuFolderDesc=<3D>ѳ<EFBFBD><D1B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݷ<EFBFBD>ʽ<EFBFBD>ŵ<EFBFBD><C5B5><EFBFBD><EFBFBD>
|
||||
SelectStartMenuFolderLabel3=<3D><>װ<EFBFBD><EFBFBD><F2B5BCBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¿<EFBFBD>ʼ<EFBFBD>˵<EFBFBD><CBB5>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>д<EFBFBD><D0B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݷ<EFBFBD>ʽ<EFBFBD><CABD>
|
||||
SelectStartMenuFolderBrowseLabel=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫѡ<D2AA><D1A1><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>ļ<EFBFBD><C4BC>У<EFBFBD><D0A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
MustEnterGroupName=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
GroupNameTooLong=<3D>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƻ<EFBFBD>·<EFBFBD><C2B7>̫<EFBFBD><CCAB><EFBFBD><EFBFBD>
|
||||
InvalidGroupName=<3D>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7>
|
||||
BadGroupName=<3D>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʋ<EFBFBD><C6B2>ܰ<EFBFBD><DCB0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ַ<EFBFBD><D6B7><EFBFBD>%n%n%1
|
||||
NoProgramGroupCheck2=<3D><>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD>˵<EFBFBD><CBB5>ļ<EFBFBD><C4BC><EFBFBD>(&D)
|
||||
|
||||
; *** "Ready to Install" wizard page
|
||||
WizardReady=<3D><>װ<D7B0><D7BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ReadyLabel1=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><D7BC><EFBFBD><EFBFBD><EFBFBD>ϣ<EFBFBD><CFA3><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD><C4B5><EFBFBD><EFBFBD>ϰ<EFBFBD>װ[name]<5D><>
|
||||
ReadyLabel2a=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>ʼ<EFBFBD><CABC>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>Ҫȷ<D2AA>ϻ<EFBFBD><CFBB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ReadyLabel2b=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>ʼ<EFBFBD><CABC>װ<EFBFBD><D7B0>
|
||||
ReadyMemoUserInfo=<3D>û<EFBFBD><C3BB><EFBFBD>Ϣ<EFBFBD><CFA2>
|
||||
ReadyMemoDir=<3D><>װλ<D7B0>ã<EFBFBD>
|
||||
ReadyMemoType=<3D><>װ<EFBFBD><D7B0><EFBFBD>ͣ<EFBFBD>
|
||||
ReadyMemoComponents=<3D><>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ReadyMemoGroup=<3D><>ʼ<EFBFBD>˵<EFBFBD><CBB5>ļ<EFBFBD><C4BC>У<EFBFBD>
|
||||
ReadyMemoTasks=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
; *** "Preparing to Install" wizard page
|
||||
WizardPreparing=<><D7BC><EFBFBD><EFBFBD>װ
|
||||
PreparingDesc=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><D7BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD><C4B5><EFBFBD><EFBFBD>ϰ<EFBFBD>װ[name]<5D><>
|
||||
PreviousInstallNotCompleted=<3D>ϴγ<CFB4><CEB3><EFBFBD><EFBFBD><EFBFBD>װ/ж<><D0B6>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD>ɡ<EFBFBD><C9A1><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϴΰ<CFB4>װ<EFBFBD><D7B0>%n%n<><6E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֮<EFBFBD><D6AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>а<EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>װ[name]<5D><>
|
||||
CannotContinue=<3D><>װ<EFBFBD><EFBFBD><DEB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD><CBB3><EFBFBD>
|
||||
ApplicationsFound=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD>µ<EFBFBD><C2B5>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><C3B3><EFBFBD>ռ<EFBFBD>á<EFBFBD><C3A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD>Զ<EFBFBD><D4B6>ر<EFBFBD><D8B1><EFBFBD>ЩӦ<D0A9>ó<EFBFBD><C3B3><EFBFBD><EFBFBD><EFBFBD>
|
||||
ApplicationsFound2=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD>µ<EFBFBD><C2B5>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><C3B3><EFBFBD>ռ<EFBFBD>á<EFBFBD><C3A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD>Զ<EFBFBD><D4B6>ر<EFBFBD><D8B1><EFBFBD>ЩӦ<D0A9>ó<EFBFBD><C3B3><EFBFBD>װ<EFBFBD><D7B0><EFBFBD>ɺ<C9BA>װ<EFBFBD><EFBFBD><F2B5BCBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ЩӦ<D0A9>ó<EFBFBD><C3B3><EFBFBD><EFBFBD><EFBFBD>
|
||||
CloseApplications=<3D>Զ<EFBFBD><D4B6>ر<EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><C3B3><EFBFBD>(&A)
|
||||
DontCloseApplications=<3D><><EFBFBD>Զ<EFBFBD><D4B6>ر<EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><C3B3><EFBFBD>(&D)
|
||||
ErrorCloseApplications=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><DEB7>Զ<EFBFBD><D4B6>ر<EFBFBD><D8B1><EFBFBD><EFBFBD>е<EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><C3B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڽ<EFBFBD><DABD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>֮ǰ<D6AE><C7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ر<EFBFBD><D8B1><EFBFBD>Щռ<D0A9>ð<EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><C3B3><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
; *** "Installing" wizard page
|
||||
WizardInstalling=<3D><><EFBFBD>ڰ<EFBFBD>װ
|
||||
InstallingLabel=<3D><><EFBFBD>Ժ<D4BA>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD><C4B5><EFBFBD><EFBFBD>ϰ<EFBFBD>װ[name]<5D><>
|
||||
|
||||
; *** "Setup Completed" wizard page
|
||||
FinishedHeadingLabel=[name]<5D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>
|
||||
FinishedLabelNoIcons=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD><C4B5><EFBFBD><EFBFBD>ϰ<EFBFBD>װ[name]<5D><>
|
||||
FinishedLabel=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD><C4B5><EFBFBD><EFBFBD>ϰ<EFBFBD>װ[name]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͨ<EFBFBD><CDA8><EFBFBD>Ѱ<EFBFBD>װ<EFBFBD>Ŀ<EFBFBD><C4BF>ݷ<EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><C3B3><EFBFBD><EFBFBD><EFBFBD>
|
||||
ClickFinish=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD><CBB3><EFBFBD>װ<EFBFBD><D7B0>
|
||||
FinishedRestartLabel=Ϊ<><CEAA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>[name]<5D>İ<EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>װ<EFBFBD><EFBFBD><F2B5BCB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD><C4B5>ԡ<EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
FinishedRestartMessage=Ϊ<><CEAA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>[name]<5D>İ<EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>װ<EFBFBD><EFBFBD><F2B5BCB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD><C4B5>ԡ<EFBFBD>%n%nҪ<6E><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ShowReadmeCheck=<3D>ǣ<EFBFBD><C7A3><EFBFBD>Ҫ<EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>
|
||||
YesRadio=<3D>ǣ<EFBFBD><C7A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(&Y)
|
||||
NoRadio=<3D><><EFBFBD><EFBFBD><EFBFBD>Ժ<EFBFBD><D4BA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(&N)
|
||||
; used for example as 'Run MyProg.exe'
|
||||
RunEntryExec=<3D><><EFBFBD><EFBFBD>%1
|
||||
; used for example as 'View Readme.txt'
|
||||
RunEntryShellExec=<3D><><EFBFBD><EFBFBD>%1
|
||||
|
||||
; *** "Setup Needs the Next Disk" stuff
|
||||
ChangeDiskTitle=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA>һ<EFBFBD>Ŵ<EFBFBD><C5B4><EFBFBD>
|
||||
SelectDiskLabel2=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%1 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%n%n<><6E><EFBFBD><EFBFBD><EFBFBD>ô<EFBFBD><C3B4><EFBFBD><EFBFBD>е<EFBFBD><D0B5>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>У<EFBFBD><D0A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7>·<EFBFBD><C2B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
PathLabel=·<><C2B7>(&P)<29><>
|
||||
FileNotInDir2=<3D>ļ<EFBFBD><C4BC><EFBFBD>%1<><31><EFBFBD><EFBFBD><EFBFBD>ڡ<EFBFBD>%2<><32><EFBFBD>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD>Ĵ<EFBFBD><C4B4>̻<EFBFBD>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC>С<EFBFBD>
|
||||
SelectDirectoryLabel=<3D><>ָ<EFBFBD><D6B8><EFBFBD><EFBFBD>һ<EFBFBD>Ŵ<EFBFBD><C5B4>̵<EFBFBD>λ<EFBFBD>á<EFBFBD>
|
||||
|
||||
; *** Installation phase messages
|
||||
SetupAborted=<3D><>װδ<D7B0><CEB4><EFBFBD><EFBFBD><EFBFBD>ɡ<EFBFBD>%n%n<><6E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>а<EFBFBD>װ<EFBFBD><EFBFBD>
|
||||
EntryAbortRetryIgnore=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԡ<EFBFBD><D4A1><EFBFBD><EFBFBD>³<EFBFBD><C2B3>ԣ<EFBFBD><D4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԡ<EFBFBD><D4A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֹ<EFBFBD><D6B9>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>װ<EFBFBD><D7B0>
|
||||
|
||||
; *** Installation status messages
|
||||
StatusClosingApplications=<3D><><EFBFBD>ڹر<DAB9>Ӧ<EFBFBD>ó<EFBFBD><C3B3><EFBFBD><EFBFBD><EFBFBD>
|
||||
StatusCreateDirs=<3D><><EFBFBD>ڴ<EFBFBD><DAB4><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC>С<EFBFBD>
|
||||
StatusExtractFiles=<3D><><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>
|
||||
StatusCreateIcons=<3D><><EFBFBD>ڴ<EFBFBD><DAB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݷ<EFBFBD>ʽ<EFBFBD><CABD>
|
||||
StatusCreateIniEntries=<3D><><EFBFBD>ڴ<EFBFBD><DAB4><EFBFBD>INI<4E><49>Ŀ<EFBFBD><C4BF>
|
||||
StatusCreateRegistryEntries=<3D><><EFBFBD>ڴ<EFBFBD><DAB4><EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF>
|
||||
StatusRegisterFiles=<3D><><EFBFBD>ڴ<EFBFBD><DAB4><EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF>
|
||||
StatusSavingUninstall=<3D><><EFBFBD>ڱ<EFBFBD><DAB1><EFBFBD>ж<EFBFBD><D0B6><EFBFBD><EFBFBD>Ϣ<EFBFBD><CFA2>
|
||||
StatusRunProgram=<3D><><EFBFBD>ڽ<EFBFBD><DABD><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><D7B0>
|
||||
StatusRestartingApplications=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><C3B3><EFBFBD><EFBFBD><EFBFBD>
|
||||
StatusRollback=<3D><><EFBFBD>ڳ<EFBFBD><DAB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ġ<EFBFBD>
|
||||
|
||||
; *** Misc. errors
|
||||
ErrorInternal2=<3D>ڲ<EFBFBD><DAB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%1
|
||||
ErrorFunctionFailedNoCode=%1ʧ<31><CAA7>
|
||||
ErrorFunctionFailed=%1ʧ<31>ܣ<EFBFBD><DCA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%2
|
||||
ErrorFunctionFailedWithMessage=%1ʧ<31>ܣ<EFBFBD><DCA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%2<><32>%n%3
|
||||
ErrorExecutingProgram=<3D><EFBFBD><DEB7><EFBFBD><EFBFBD>г<EFBFBD><D0B3><EFBFBD><EFBFBD><EFBFBD>%n%1
|
||||
|
||||
; *** Registry errors
|
||||
ErrorRegOpenKey=<3D><><EFBFBD><EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%n%1\%2
|
||||
ErrorRegCreateKey=<3D><><EFBFBD><EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%n%1\%2
|
||||
ErrorRegWriteKey=д<><D0B4>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%n%1\%2
|
||||
|
||||
; *** INI errors
|
||||
ErrorIniEntry=<3D><><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>%1<><31><EFBFBD>д<EFBFBD><D0B4><EFBFBD>INI<4E><49>Ŀʱ<C4BF><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
; *** File copying errors
|
||||
FileAbortRetryIgnore=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԡ<EFBFBD><D4A1><EFBFBD><EFBFBD>³<EFBFBD><C2B3>ԣ<EFBFBD><D4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԡ<EFBFBD><D4A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƽ<EFBFBD><C6BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֹ<EFBFBD><D6B9>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>װ<EFBFBD><D7B0>
|
||||
FileAbortRetryIgnore2=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԡ<EFBFBD><D4A1><EFBFBD><EFBFBD>³<EFBFBD><C2B3>ԣ<EFBFBD><D4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԡ<EFBFBD><D4A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD>Ƽ<EFBFBD><C6BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֹ<EFBFBD><D6B9>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>װ<EFBFBD><D7B0>
|
||||
SourceIsCorrupted=Դ<>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
SourceDoesntExist=Դ<>ļ<EFBFBD><C4BC><EFBFBD>%1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ExistingFileReadOnly=<3D><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊֻ<CEAA><D6BB><EFBFBD><EFBFBD>%n%n<><6E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԡ<EFBFBD><D4A1>Ƴ<EFBFBD><C6B3><EFBFBD>ֻ<EFBFBD><D6BB><EFBFBD><EFBFBD><EFBFBD>Բ<EFBFBD><D4B2><EFBFBD><EFBFBD>³<EFBFBD><C2B3>ԣ<EFBFBD><D4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԡ<EFBFBD><D4A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֹ<EFBFBD><D6B9>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>װ<EFBFBD><D7B0>
|
||||
ErrorReadingExistingDest=<3D><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
FileExists=<3D>ļ<EFBFBD><C4BC>Ѵ<EFBFBD><D1B4>ڡ<EFBFBD>%n%n<>ð<EFBFBD>װ<EFBFBD><EFBFBD><F2B5BCB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ExistingFileNewer=<3D><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC>Ȱ<EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ<EFBFBD><CDBC>װ<EFBFBD>Ļ<EFBFBD>Ҫ<EFBFBD>¡<EFBFBD><C2A1><EFBFBD><EFBFBD>鱣<EFBFBD><E9B1A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>%n%n<><6E>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>
|
||||
ErrorChangingAttr=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ErrorCreatingTemp=<3D><>Ŀ<EFBFBD><C4BF><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>д<EFBFBD><D0B4><EFBFBD><EFBFBD>ļ<EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ErrorReadingSource=<3D><>ȡԴ<C8A1>ļ<EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ErrorCopying=<3D><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ErrorReplacingExistingFile=<3D>滻<EFBFBD><E6BBBB><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ErrorRestartReplace=<3D><><EFBFBD><EFBFBD><EFBFBD>滻ʧ<E6BBBB>ܣ<EFBFBD>
|
||||
ErrorRenamingTemp=ΪĿ<CEAA><C4BF><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ErrorRegisterServer=<3D><EFBFBD>ע<EFBFBD>ᶯ̬<E1B6AF><CCAC><EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD><D8BC><EFBFBD>DLL/OCX<43><58><EFBFBD><EFBFBD>%1
|
||||
ErrorRegSvr32Failed=<3D><><EFBFBD><EFBFBD>RegSvr32ʧ<32>ܣ<EFBFBD><DCA3>䷵<EFBFBD><E4B7B5>ֵΪ<D6B5><CEAA>%1
|
||||
ErrorRegisterTypeLib=<3D><EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD>Ϳ⣺%1
|
||||
|
||||
; *** Post-installation errors
|
||||
ErrorOpeningReadme=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
ErrorRestartingComputer=<3D><>װ<EFBFBD><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><DEB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԡ<EFBFBD><D4A1><EFBFBD><EFBFBD>ֶ<EFBFBD><D6B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
; *** Uninstaller messages
|
||||
UninstallNotFound=<3D>ļ<EFBFBD><C4BC><EFBFBD>%1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڡ<EFBFBD><DAA1><EFBFBD>ж<EFBFBD>ء<EFBFBD>
|
||||
UninstallOpenError=<3D><EFBFBD><DEB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>%1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ж<EFBFBD><D0B6>
|
||||
UninstallUnsupportedVer=<3D>˰汾<CBB0><E6B1BE>ж<EFBFBD><D0B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʶ<EFBFBD><CAB6>ж<EFBFBD><D0B6><EFBFBD><EFBFBD>־<EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>%1<><31><EFBFBD>ĸ<EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD>ж<EFBFBD><D0B6>
|
||||
UninstallUnknownEntry=<3D><>ж<EFBFBD><D0B6><EFBFBD><EFBFBD>־<EFBFBD><D6BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>δ֪<CEB4><D6AA>Ŀ (%1)
|
||||
ConfirmUninstall=<3D><><EFBFBD>Ƿ<EFBFBD>ȷ<EFBFBD><C8B7>Ҫ<EFBFBD><D2AA>ȫɾ<C8AB><C9BE>%1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
UninstallOnlyOnWin64=<3D>˰<EFBFBD>װֻ<D7B0><D6BB><EFBFBD><EFBFBD>64λWindows<77><73>ж<EFBFBD>ء<EFBFBD>
|
||||
OnlyAdminCanUninstall=<3D>˰<EFBFBD>װֻ<D7B0><D6BB><EFBFBD>ɾ߱<C9BE><DFB1><EFBFBD><EFBFBD><EFBFBD>ԱȨ<D4B1><EFBFBD><DEB5>û<EFBFBD>ж<EFBFBD>ء<EFBFBD>
|
||||
UninstallStatusLabel=<3D><><EFBFBD>Ժ<EFBFBD><D4BA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɾ<EFBFBD><C9BE>%1<><31>
|
||||
UninstalledAll=<3D>ѳɹ<D1B3><C9B9>ش<EFBFBD><D8B4><EFBFBD><EFBFBD>ĵ<EFBFBD><C4B5><EFBFBD><EFBFBD><EFBFBD>ɾ<EFBFBD><C9BE>%1<><31>
|
||||
UninstalledMost=%1ж<31><D0B6><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>%n%nijЩ<C4B3><D0A9>Ŀ<EFBFBD><EFBFBD><DEB7><EFBFBD>ж<EFBFBD>ع<EFBFBD><D8B9><EFBFBD><EFBFBD><EFBFBD>ɾ<EFBFBD><C9BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֶ<EFBFBD>ɾ<EFBFBD><C9BE><EFBFBD><EFBFBD>Щ<EFBFBD><D0A9>Ŀ<EFBFBD><C4BF>
|
||||
UninstalledAndNeedsRestart=<3D><>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD>%1<><31>ж<EFBFBD>أ<EFBFBD><D8A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԡ<EFBFBD>%n%nҪ<6E><D2AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
UninstallDataCorrupted=<3D>ļ<EFBFBD><C4BC><EFBFBD>%1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><F0BBB5A1><EFBFBD>ж<EFBFBD><D0B6>
|
||||
|
||||
; *** Uninstallation phase messages
|
||||
ConfirmDeleteSharedFileTitle=ɾ<><C9BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>
|
||||
ConfirmDeleteSharedFile2=ϵͳ<CFB5><CDB3>ʾû<CABE><C3BB><EFBFBD>κγ<CEBA><CEB3><EFBFBD>ʹ<EFBFBD><CAB9><EFBFBD><EFBFBD><EFBFBD>¹<EFBFBD><C2B9><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>Ҫɾ<D2AA><C9BE><EFBFBD>ù<EFBFBD><C3B9><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>%n%n<><6E><EFBFBD><EFBFBD><EFBFBD>г<EFBFBD><D0B3><EFBFBD>ʹ<EFBFBD>ø<EFBFBD><C3B8>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɾ<EFBFBD><C9BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Щ<EFBFBD><D0A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><DEB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѡ<EFBFBD><F1A1B0B7><F1A1B1A1><EFBFBD><EFBFBD>¸<EFBFBD><C2B8>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵͳ<CFB5><CDB3><EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD>Σ<EFBFBD><CEA3><EFBFBD><EFBFBD>
|
||||
SharedFileNameLabel=<3D>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>
|
||||
SharedFileLocationLabel=λ<>ã<EFBFBD>
|
||||
WizardUninstalling=ж<><D0B6>״̬
|
||||
StatusUninstalling=<3D><><EFBFBD><EFBFBD>ж<EFBFBD><D0B6>%1<><31>
|
||||
|
||||
; *** Shutdown block reasons
|
||||
ShutdownBlockReasonInstallingApp=<3D><><EFBFBD>ڰ<EFBFBD>װ%1<><31>
|
||||
ShutdownBlockReasonUninstallingApp=<3D><><EFBFBD><EFBFBD>ж<EFBFBD><D0B6>%1<><31>
|
||||
|
||||
; The custom messages below aren't used by Setup itself, but if you make
|
||||
; use of them in your scripts, you'll want to translate them.
|
||||
|
||||
[CustomMessages]
|
||||
|
||||
NameAndVersion=%1<>汾%2
|
||||
AdditionalIcons=<3D><><EFBFBD>ӿ<EFBFBD><D3BF>ݷ<EFBFBD>ʽ<EFBFBD><CABD>
|
||||
CreateDesktopIcon=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݷ<EFBFBD>ʽ(&D)
|
||||
CreateQuickLaunchIcon=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݷ<EFBFBD>ʽ(&Q)
|
||||
ProgramOnTheWeb=%1<><31>վ
|
||||
UninstallProgram=ж<><D0B6>%1
|
||||
LaunchProgram=<3D><><EFBFBD><EFBFBD>%1
|
||||
AssocFileExtension=<3D><>%1<><31>%2<>ļ<EFBFBD><C4BC><EFBFBD>չ<EFBFBD><D5B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(&A)
|
||||
AssocingFileExtension=<3D><><EFBFBD>ڽ<EFBFBD>%1<><31>%2<>ļ<EFBFBD><C4BC><EFBFBD>չ<EFBFBD><D5B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
AutoStartProgramGroupDescription=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
AutoStartProgram=<3D>Զ<EFBFBD><D4B6><EFBFBD><EFBFBD><EFBFBD>%1
|
||||
AddonHostProgramNotFound=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѡ<EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҳ<EFBFBD><D2B2><EFBFBD>%1<><31>%n%n<>Ƿ<EFBFBD><C7B7><EFBFBD>Ȼ<EFBFBD><C8BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
@@ -1,8 +0,0 @@
|
||||
#!/bin/bash
|
||||
cd /opt/gdevelop
|
||||
if [ -z ${1+x} ];
|
||||
then
|
||||
sh StartGDevelop.sh
|
||||
else
|
||||
sh StartGDevelop.sh "$1"
|
||||
fi
|
@@ -1,13 +0,0 @@
|
||||
[Desktop Entry]
|
||||
Version=1.0
|
||||
Name=GDevelop
|
||||
GenericName=Game creator IDE
|
||||
GenericName[de]=Entwicklungsumgebung für Spiele
|
||||
Comment=HTML5 and native game development software
|
||||
Comment[de]=Entwicklungsumgebung für native und HTML5-Spiele
|
||||
Exec=sh -c "gdevelop %F"
|
||||
MimeType=application/x-gdevelop-project;
|
||||
Icon=GDevelop
|
||||
Terminal=false
|
||||
Type=Application
|
||||
Categories=Development;IDE;
|
Before Width: | Height: | Size: 4.7 KiB |
Before Width: | Height: | Size: 5.4 KiB |
Before Width: | Height: | Size: 592 B |
Before Width: | Height: | Size: 757 B |
Before Width: | Height: | Size: 853 B |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 9.4 KiB |
Before Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 2.0 KiB |
Before Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 2.7 KiB |
@@ -1,331 +0,0 @@
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|
||||
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||||
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@@ -1,8 +0,0 @@
|
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<?xml version="1.0" encoding="UTF-8"?>
|
||||
<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">
|
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<mime-type type="application/x-gdevelop-project">
|
||||
<comment>GDevelop project</comment>
|
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<glob pattern="*.gdg"/>
|
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<icon name="applications-x-gdevelop-project"/>
|
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</mime-type>
|
||||
</mime-info>
|
@@ -1,34 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>GDevelop</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>GDIDE_launcher</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string>icon.icns</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.gdevelop</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>GDevelop</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>11</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>10.6</string>
|
||||
<key>LSApplicationCategoryType</key>
|
||||
<string>public.app-category.developer-tools</string>
|
||||
<key>NSPrincipalClass</key>
|
||||
<string>NSApplication</string>
|
||||
</dict>
|
||||
</plist>
|
@@ -1,36 +0,0 @@
|
||||
# Maintainer: Victor Levasseur <victorlevasseur52@gmail.com>
|
||||
|
||||
pkgname=gdevelop
|
||||
pkgver=MACRO_GD_VERSION
|
||||
pkgrel=MACRO_PACKAGE_REV
|
||||
pkgdesc="GDevelop is a full featured, open source game development software, allowing to create HTML5 and native games without needing any knowledge in a specific programming language. All the game logic is made thanks to an intuitive and powerful event based system."
|
||||
arch=('i686' 'x86_64')
|
||||
url="http://www.compilgames.net"
|
||||
license=('GPL' 'MIT' 'zlib/png')
|
||||
groups=()
|
||||
install='PKGBUILD.install'
|
||||
makedepends=('rsync' 'cmake' 'git' 'curl')
|
||||
depends=('gcc' 'wxgtk' 'openal' 'p7zip' 'glew' 'libsndfile' 'systemd' 'libjpeg-turbo' 'desktop-file-utils' 'gtk-update-icon-cache')
|
||||
changelog='PKGBUILD.changelog'
|
||||
source=( "gdevelop_$pkgver.orig.tar.gz")
|
||||
md5sums=(SKIP)
|
||||
|
||||
build() {
|
||||
cd "$srcdir"/$pkgname-$pkgver
|
||||
cd Binaries
|
||||
rm -rf .build
|
||||
mkdir .build
|
||||
cd .build
|
||||
cmake -DNO_UPDATE_CHECKER=TRUE ../..
|
||||
|
||||
#Build the whole project
|
||||
make -j4
|
||||
}
|
||||
|
||||
package() {
|
||||
cd "$srcdir"/$pkgname-$pkgver
|
||||
cd Binaries/.build
|
||||
make install DESTDIR="$pkgdir"
|
||||
#Remove sfml installed libs
|
||||
rm -rf "$pkgdir"/usr/local
|
||||
}
|
@@ -1,18 +0,0 @@
|
||||
|
||||
post_install() {
|
||||
update-mime-database usr/share/mime
|
||||
update-desktop-database
|
||||
gtk-update-icon-cache -q -t -f usr/share/icons/hicolor
|
||||
}
|
||||
|
||||
post_upgrade() {
|
||||
update-mime-database usr/share/mime
|
||||
update-desktop-database
|
||||
gtk-update-icon-cache -q -t -f usr/share/icons/hicolor
|
||||
}
|
||||
|
||||
post_remove() {
|
||||
update-mime-database usr/share/mime
|
||||
update-desktop-database
|
||||
gtk-update-icon-cache -q -t -f usr/share/icons/hicolor
|
||||
}
|
@@ -1,4 +0,0 @@
|
||||
#Files needed by the IDE to build games (they are not part of a devel package)
|
||||
addFilter("devel-file-in-non-devel-package.*/opt/gdevelop/CppPlatform/include/.*")
|
||||
addFilter("devel-file-in-non-devel-package.*/opt/gdevelop/CppPlatform/Extensions/include/.*")
|
||||
addFilter("devel-file-in-non-devel-package.*/opt/gdevelop/CppPlatform/Sources/.*")
|
@@ -1,123 +0,0 @@
|
||||
Name: gdevelop
|
||||
Version: MACRO_GD_VERSION
|
||||
Release: MACRO_PACKAGE_REV
|
||||
Summary: GDevelop game creator
|
||||
|
||||
Group: extra
|
||||
License: GPL LGPL MIT
|
||||
URL: http://www.compilgames.net
|
||||
|
||||
Source0: gdevelop_%{version}.orig.tar.gz
|
||||
Source100: gdevelop-rpmlintrc
|
||||
|
||||
BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)
|
||||
|
||||
BuildRequires: git rsync curl gcc-c++ cmake p7zip glew-devel libsndfile-devel openal-soft-devel desktop-file-utils
|
||||
%if 0%{?fedora}
|
||||
BuildRequires: systemd-devel libjpeg-turbo-devel gtk2-devel wxGTK3-devel libX11-devel
|
||||
%else
|
||||
BuildRequires: update-desktop-files libudev-devel libjpeg8-devel wxWidgets-3_0-devel xorg-x11-devel
|
||||
%endif
|
||||
Requires: gcc-c++ p7zip
|
||||
|
||||
#Exlude SFML libs (as they are private)
|
||||
%global privlibs libsfml-audio|libsfml-graphics|libsfml-network|libsfml-system|libsfml-window|libGDCore|libGDCpp|libGDJS
|
||||
%global __provides_exclude ^(%{privlibs})\\.so.*
|
||||
%global __requires_exclude ^(%{privlibs})\\.so.*
|
||||
|
||||
#Exclude Extensions directory from auto dep (so they are not provided)
|
||||
%global __requires_exclude_from ^%{buildroot}/opt/gdevelop/CppPlatform/Extensions/.*$
|
||||
%global __provides_exclude_from ^%{buildroot}/opt/gdevelop/CppPlatform/Extensions/.*$
|
||||
|
||||
%description
|
||||
GDevelop is a full featured, open source game development software,
|
||||
allowing to create HTML5 and native games without needing any knowledge
|
||||
in a specific programming language. All the game logic is made thanks
|
||||
to an intuitive and powerful event based system.
|
||||
|
||||
%prep
|
||||
%setup -q -n gdevelop-%{version}
|
||||
|
||||
%build
|
||||
#Configuration
|
||||
cd Binaries
|
||||
rm -rf .build
|
||||
mkdir .build
|
||||
cd .build
|
||||
|
||||
#Fedora's wx-config name contains the version (wx-config-3.0 instead of wx-config and wxrc-3.0 instead of wxrc-3.0)
|
||||
%if 0%{?fedora}
|
||||
cmake -DNO_UPDATE_CHECKER=TRUE -DwxWidgets_CONFIG_EXECUTABLE=/usr/bin/wx-config-3.0 -DwxWidgets_wxrc_EXECUTABLE=/usr/bin/wxrc-3.0 ../..
|
||||
%else
|
||||
cmake -DNO_UPDATE_CHECKER=TRUE ../..
|
||||
%endif
|
||||
|
||||
#Build the whole project
|
||||
make %{?_smp_mflags}
|
||||
|
||||
%install
|
||||
rm -rf $RPM_BUILD_ROOT
|
||||
cd Binaries/.build
|
||||
make install DESTDIR=$RPM_BUILD_ROOT
|
||||
#Remove sfml installed libs
|
||||
rm -rf $RPM_BUILD_ROOT/usr/local
|
||||
|
||||
%if 0%{?fedora}
|
||||
desktop-file-validate %{buildroot}%{_datadir}/applications/gdevelop.desktop
|
||||
%else
|
||||
%suse_update_desktop_file gdevelop
|
||||
%endif
|
||||
|
||||
%clean
|
||||
rm -rf $RPM_BUILD_ROOT
|
||||
|
||||
%files
|
||||
%defattr(-,root,root,-)
|
||||
|
||||
#GDevelop files
|
||||
/opt/gdevelop
|
||||
|
||||
#Launch script
|
||||
/usr/bin/gdevelop
|
||||
|
||||
#Desktop file
|
||||
/usr/share/applications/gdevelop.desktop
|
||||
|
||||
#Icons
|
||||
/usr/share/icons/hicolor/16x16/apps/GDevelop.png
|
||||
/usr/share/icons/hicolor/16x16/mimetypes/applications-x-gdevelop-project.png
|
||||
/usr/share/icons/hicolor/24x24/apps/GDevelop.png
|
||||
/usr/share/icons/hicolor/24x24/mimetypes/applications-x-gdevelop-project.png
|
||||
/usr/share/icons/hicolor/32x32/apps/GDevelop.png
|
||||
/usr/share/icons/hicolor/32x32/mimetypes/applications-x-gdevelop-project.png
|
||||
/usr/share/icons/hicolor/48x48/apps/GDevelop.png
|
||||
/usr/share/icons/hicolor/48x48/mimetypes/applications-x-gdevelop-project.png
|
||||
/usr/share/icons/hicolor/64x64/apps/GDevelop.png
|
||||
/usr/share/icons/hicolor/64x64/mimetypes/applications-x-gdevelop-project.png
|
||||
/usr/share/icons/hicolor/128x128/apps/GDevelop.png
|
||||
/usr/share/icons/hicolor/128x128/mimetypes/applications-x-gdevelop-project.png
|
||||
/usr/share/icons/hicolor/256x256/apps/GDevelop.png
|
||||
/usr/share/icons/hicolor/256x256/mimetypes/applications-x-gdevelop-project.png
|
||||
/usr/share/icons/hicolor/scalable/apps/GDevelop.svg
|
||||
/usr/share/icons/hicolor/scalable/mimetypes/applications-x-gdevelop-project.svg
|
||||
/usr/share/icons/hicolor/scalable/apps/GDevelop-lowres.svg
|
||||
/usr/share/icons/hicolor/scalable/mimetypes/applications-x-gdevelop-project-lowres.svg
|
||||
|
||||
#Mime
|
||||
/usr/share/mime/packages/gdevelop.xml
|
||||
|
||||
%post
|
||||
update-mime-database %{_datadir}/mime >/dev/null 2>&1 || :
|
||||
update-desktop-database >/dev/null 2>&1 || :
|
||||
touch --no-create %{_datadir}/icons/hicolor >/dev/null 2>&1 || :
|
||||
|
||||
%postun
|
||||
update-mime-database %{_datadir}/mime >/dev/null 2>&1 || :
|
||||
update-desktop-database >/dev/null 2>&1 || :
|
||||
if [ $1 -eq 0 ] ; then
|
||||
touch --no-create %{_datadir}/icons/hicolor >/dev/null 2>&1
|
||||
gtk-update-icon-cache %{_datadir}/icons/hicolor >/dev/null 2>&1 || :
|
||||
fi
|
||||
|
||||
#Keep the changelog at the end as the packaging script adds the changelog at the end
|
||||
%changelog
|
4
Binaries/README.md
Normal file
@@ -0,0 +1,4 @@
|
||||
This is the directory where native/WebAssembly binaries from GDCore, GDCpp and GDJS are produced.
|
||||
|
||||
In particular, the extensions and/or the JS platform files will be
|
||||
created into Output/Release_*OSNAME* with *OSNAME* being Windows, Linux or Darwin.
|
@@ -1,4 +0,0 @@
|
||||
This is the directory where binaries are produced.
|
||||
|
||||
In particular, the extensions and/or the JS platform files will be
|
||||
created into Output/Release_OSNAME with OSNAME being Windows, Linux or Darwin.
|
@@ -1,110 +0,0 @@
|
||||
; Inno Setup installation script for GDevelop 4.
|
||||
|
||||
[Setup]
|
||||
AppName=GDevelop
|
||||
AppVersion=4.0
|
||||
AppPublisher=Florian Rival
|
||||
AppPublisherURL=http://www.compilgames.net
|
||||
AppSupportURL=http://www.forum.compilgames.net
|
||||
AppUpdatesURL=http://www.compilgames.net
|
||||
DefaultDirName={pf}/GDevelop
|
||||
DefaultGroupName=GDevelop
|
||||
AllowNoIcons=yes
|
||||
LicenseFile=..\Output\Release_Windows\License-en.rtf
|
||||
InfoBeforeFile=..\Output\Release_Windows\Informations-en.rtf
|
||||
OutputDir=.\
|
||||
OutputBaseFilename=gd4097
|
||||
Compression=lzma
|
||||
SolidCompression=yes
|
||||
SetupIconFile=..\Output\Release_Windows\res\icon.ico
|
||||
VersionInfoVersion=4.0
|
||||
WizardImageFile=Setup bitmap\wizbmp.bmp
|
||||
WizardSmallImageFile=Setup bitmap/smallicon.bmp
|
||||
AppCopyright=2008-2018 Florian Rival
|
||||
VersionInfoCompany=Florian Rival
|
||||
VersionInfoDescription=GDevelop setup
|
||||
VersionInfoCopyright=2008-2018 Florian Rival
|
||||
VersionInfoProductName=GDevelop
|
||||
VersionInfoProductVersion=4.0
|
||||
|
||||
[Languages]
|
||||
Name: "english"; MessagesFile: "compiler:Default.isl";
|
||||
Name: "french"; MessagesFile: "compiler:Languages\French.isl"; LicenseFile: "..\Output\Release_Windows\License-fr.rtf"; InfoBeforeFile: "..\Output\Release_Windows\Informations-fr.rtf"
|
||||
Name: "spanish"; MessagesFile: "compiler:Languages\Spanish.isl";
|
||||
Name: "russian"; MessagesFile: "compiler:Languages\Russian.isl";
|
||||
Name: "portuguese"; MessagesFile: "compiler:Languages\Portuguese.isl";
|
||||
Name: "german"; MessagesFile: "compiler:Languages\German.isl";
|
||||
Name: "chinese"; MessagesFile: "..\Packaging\innosetup-languages\ChineseSimplified.isl";
|
||||
Name: "italian"; MessagesFile: "compiler:Languages\Italian.isl";
|
||||
Name: "finnish"; MessagesFile: "compiler:Languages\Finnish.isl";
|
||||
Name: "polish"; MessagesFile: "compiler:Languages\Polish.isl";
|
||||
Name: "dutch"; MessagesFile: "compiler:Languages\Dutch.isl";
|
||||
|
||||
[Tasks]
|
||||
Name: desktopicon; Description: {cm:CreateDesktopIcon}; GroupDescription: {cm:AdditionalIcons}; Flags:
|
||||
Name: quicklaunchicon; Description: {cm:CreateQuickLaunchIcon}; GroupDescription: {cm:AdditionalIcons}; Flags: unchecked
|
||||
|
||||
[Components]
|
||||
Name: "main"; Description: "GDevelop"; Types: full compact custom; Flags: fixed
|
||||
Name: "example"; Description: "Exemples"; Types: full custom; Languages: french
|
||||
Name: "example"; Description: "Examples"; Types: full custom; Languages: english russian italian polish chinese dutch finnish
|
||||
Name: "example"; Description: "Ejemplos"; Types: full custom; Languages: spanish
|
||||
Name: "res"; Description: "Ressources (Images, sons...)"; Types: full custom; Languages: french
|
||||
Name: "res"; Description: "Resources (images, sounds...)"; Types: full custom; Languages: english russian italian polish chinese dutch finnish
|
||||
Name: "res"; Description: "Recursos (im<69>genes, sonidos ...)"; Types: full custom; Languages: spanish
|
||||
|
||||
[Files]
|
||||
Source: ..\Output\Release_Windows\GDIDE.exe; DestDir: {app}; Flags: ignoreversion
|
||||
Source: ..\Output\Release_Windows\*; DestDir: {app}; Flags: ignoreversion
|
||||
Source: ..\Output\Release_Windows\Templates\*; DestDir: {app}\Templates; Flags: ignoreversion createallsubdirs recursesubdirs; Components: main
|
||||
Source: ..\Output\Release_Windows\res\*; DestDir: {app}\res; Flags: ignoreversion createallsubdirs recursesubdirs; Components: main
|
||||
Source: ..\Output\Release_Windows\CppPlatform\*; DestDir: {app}\CppPlatform; Flags: ignoreversion createallsubdirs recursesubdirs; Components: main
|
||||
Source: ..\Output\Release_Windows\JsPlatform\*; DestDir: {app}\JsPlatform; Flags: ignoreversion createallsubdirs recursesubdirs; Components: main
|
||||
Source: ..\Output\Release_Windows\locale\*; DestDir: {app}\locale; Flags: ignoreversion createallsubdirs recursesubdirs; Components: main
|
||||
Source: ..\Output\Release_Windows\Examples\*; DestDir: {app}\Examples; Flags: ignoreversion createallsubdirs recursesubdirs; Components: example
|
||||
Source: ..\Output\Release_Windows\Free resources\*; DestDir: {app}\Free resources; Flags: ignoreversion createallsubdirs recursesubdirs; Components: res
|
||||
; NOTE: Don't use "Flags: ignoreversion" on any shared system files
|
||||
Source: ..\Output\Release_Windows\icon.ico; DestDir: {app}; Flags: ignoreversion
|
||||
Source: ..\Output\Release_Windows\SelectLanguage-en.cfg; DestDir: {userdocs}\..\.GDevelop; Flags: ignoreversion createallsubdirs recursesubdirs; DestName: SelectLanguage.cfg; Languages: english; Components: main
|
||||
Source: ..\Output\Release_Windows\SelectLanguage-fr.cfg; DestDir: {userdocs}\..\.GDevelop; Flags: ignoreversion createallsubdirs recursesubdirs; DestName: SelectLanguage.cfg; Languages: french ; Components: main
|
||||
Source: ..\Output\Release_Windows\SelectLanguage-es.cfg; DestDir: {userdocs}\..\.GDevelop; Flags: ignoreversion createallsubdirs recursesubdirs; DestName: SelectLanguage.cfg; Languages: spanish ; Components: main
|
||||
Source: ..\Output\Release_Windows\SelectLanguage-ru.cfg; DestDir: {userdocs}\..\.GDevelop; Flags: ignoreversion createallsubdirs recursesubdirs; DestName: SelectLanguage.cfg; Languages: russian ; Components: main
|
||||
Source: ..\Output\Release_Windows\SelectLanguage-de.cfg; DestDir: {userdocs}\..\.GDevelop; Flags: ignoreversion createallsubdirs recursesubdirs; DestName: SelectLanguage.cfg; Languages: german ; Components: main
|
||||
Source: ..\Output\Release_Windows\SelectLanguage-pt.cfg; DestDir: {userdocs}\..\.GDevelop; Flags: ignoreversion createallsubdirs recursesubdirs; DestName: SelectLanguage.cfg; Languages: portuguese ; Components: main
|
||||
Source: ..\Output\Release_Windows\SelectLanguage-pl.cfg; DestDir: {userdocs}\..\.GDevelop; Flags: ignoreversion createallsubdirs recursesubdirs; DestName: SelectLanguage.cfg; Languages: polish ; Components: main
|
||||
Source: ..\Output\Release_Windows\SelectLanguage-zh.cfg; DestDir: {userdocs}\..\.GDevelop; Flags: ignoreversion createallsubdirs recursesubdirs; DestName: SelectLanguage.cfg; Languages: chinese ; Components: main
|
||||
Source: ..\Output\Release_Windows\SelectLanguage-it.cfg; DestDir: {userdocs}\..\.GDevelop; Flags: ignoreversion createallsubdirs recursesubdirs; DestName: SelectLanguage.cfg; Languages: italian ; Components: main
|
||||
Source: ..\Output\Release_Windows\SelectLanguage-nl.cfg; DestDir: {userdocs}\..\.GDevelop; Flags: ignoreversion createallsubdirs recursesubdirs; DestName: SelectLanguage.cfg; Languages: dutch ; Components: main
|
||||
Source: ..\Output\Release_Windows\SelectLanguage-fi.cfg; DestDir: {userdocs}\..\.GDevelop; Flags: ignoreversion createallsubdirs recursesubdirs; DestName: SelectLanguage.cfg; Languages: finnish ; Components: main
|
||||
|
||||
[Icons]
|
||||
Name: {group}\GDevelop; Filename: {app}\GDIDE.exe; WorkingDir: {app}
|
||||
Name: {group}\Aide; Filename: http://www.wiki.compilgames.net ;Languages: french;
|
||||
Name: {group}\Help; Filename: http://www.wiki.compilgames.net; Languages: english;
|
||||
Name: {group}\Tutoriel; Filename: http://www.wiki.compilgames.net/doku.php/game_develop/tutoriels; Languages: french;
|
||||
Name: {group}\Tutorial; Filename: http://www.wiki.compilgames.net/doku.php/en/game_develop/tutorials; Languages: english;
|
||||
Name: {group}\{cm:ProgramOnTheWeb,GDevelop}; Filename: http://www.compilgames.net
|
||||
Name: {group}\{cm:UninstallProgram,GDevelop}; Filename: {uninstallexe}
|
||||
Name: {commondesktop}\GDevelop; Filename: {app}\GDIDE.exe; WorkingDir: {app}; Tasks: desktopicon
|
||||
Name: {userappdata}\Microsoft\Internet Explorer\Quick Launch\GDevelop; Filename: {app}\GDIDE.exe; WorkingDir: {app}; Tasks: quicklaunchicon
|
||||
|
||||
[Run]
|
||||
Filename: {app}\GDIDE.exe; Description: {cm:LaunchProgram,GDevelop}; Flags: nowait postinstall skipifsilent
|
||||
|
||||
[Registry]
|
||||
Root: HKCR; SubKey: .gdg; ValueType: string; ValueData: GDevelop Game; Flags: uninsdeletekey
|
||||
Root: HKCR; SubKey: GDevelop Game; ValueType: string; ValueData: Game created with GDevelop; Flags: uninsdeletekey
|
||||
Root: HKCR; SubKey: GDevelop Game\Shell\Open\Command; ValueType: string; ValueData: """{app}/GDIDE.exe"" ""%1"""; Flags: uninsdeletevalue
|
||||
Root: HKCR; Subkey: GDevelop Game\DefaultIcon; ValueType: string; ValueData: {app}\icon.ico,-1; Flags: uninsdeletevalue
|
||||
|
||||
|
||||
[InstallDelete]
|
||||
Type: files; Name: "{app}\GDEditor.exe"
|
||||
;Prevent crashes with incompatible extensions:
|
||||
Type: files; Name: "{app}\CppPlatform\Extensions\TextBoxObject.xgdwe"
|
||||
;Old extensions:
|
||||
Type: files; Name: "{app}\CppPlatform\Extensions\AStarBehavior.xgdwe"
|
||||
|
||||
Type: filesandordirs; Name: "{app}\Extensions"
|
||||
Type: filesandordirs; Name: "{app}\include"
|
||||
Type: filesandordirs; Name: "{app}\Runtime"
|
@@ -1,2 +0,0 @@
|
||||
This is the directory where packaged binaries ready for release are produced.
|
||||
See also Binaries/Packaging.
|
Before Width: | Height: | Size: 4.1 KiB |
Before Width: | Height: | Size: 51 KiB |
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
<News>
|
||||
<Version Major="4" Minor="0" Build="92" Revision="0"/>
|
||||
<Info Info="La version 4.0.92 est disponible.

(Expérimental) Exportation des jeux HTML5 vers Android/iOS/Mac/Windows avec le moteur Cocos2d-JS.
(Expérimental) Exportation des jeux natifs vers Android.

Les objets avec le comportement 'Objet se déplaçant sur des plateformes' peuvent maintenant agripper les rebords des plateformes - il faut activer l'option dans le comportement de l'objet.
Les animations des objets Sprite peuvent maintenant être nommés. Une condition et action ont été ajoutées pour utiliser ces noms.
Ajout du support basique d'effets pour les jeux HTML5. ✨ Pour le moment, 3 effets sont disponibles et peuvent être attribués au calques d'une scène. 
Amélioration des performances des jeux HTML5
Correction et améliorations pour les jeux HTML5 exportés avec Cocos2d-JS.
Lors de la recherche dans les évènements, l'évènement surlignés est correctement affiché en dépliant au besoin les groupes/évènements repliés.
Correction du rendu sur Windows avec les thèmes à fort contraste." Lien="http://compilgames.net"/>
|
||||
<CommunityNews text="GDevApp est une web app de création de jeux basée sur GDevelop : venez essayer la plus avancée des applications online de création de jeux. Compatible avec les tablettes et fournie avec des superbes packs de graphismes pré-préparés." link1="https://github.com/4ian/GD" linkLabel1="GDevelop sur GitHub" link2="https://gdevapp.com?utm_source=software&utm_medium=link_fr&utm_campaign=launch" linkLabel2="Tester GDevApp, la nouvelle app de création de jeux"/>
|
||||
</News>
|
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
<News>
|
||||
<Version Major="4" Minor="0" Build="92" Revision="0"/>
|
||||
<Info Info="Version 4.0.92 is available.

New experimental option to export HTML5 games to Android/iOS/Mac/Windows using the Cocos2d as the underlying game engine.

 New experimental option to export native games to Android.

Platformer object now have an option allowing them to grab platform ledges. Activate this option in the behavior and be sure to also enable this on platforms.
Animations of Sprite objects can now be named. Specific actions/conditions are also available.
Add basic support for effects for HTML5 games. For now, there are 3 simple effects (Night, LightNight, Sepia) and you can apply one of them on each layer of a scene.
Performance improvement for HTML5 games.
Fix text rendering when using a custom font, when exporting HTML5 games with Cocos2d-JS.
Add support for non-smoothed texture for HTML5 games using Cocos2d-JS.
Add support for storage actions when for HTML5 games using Cocos2d-JS on Android/iOS.
When searching in events, events that are matched are unfolded.
Provide compatibility with Windows high contrast themes (thanks @RandomShaper!)
Many fixes" Lien="http://compilgames.net"/>
|
||||
<CommunityNews text="GDevelop has a new website! Help us to translate it to your language by going on the Crowdin project.

GDevApp is an online game creator based on GDevelop: Go try the most advanced game creation web app. Compatible with tablets and bundled with awesome graphics assets." link1="https://crowdin.com/project/gdevelop-website/" linkLabel1="Help translate GD website" link2="https://gdevapp.com?utm_source=software&utm_medium=link_en&utm_campaign=launch" linkLabel2="Try GDevApp, the online game creator based on GD"/>
|
||||
</News>
|
@@ -1,167 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<XML_DIZ_INFO>
|
||||
<MASTER_PAD_VERSION_INFO>
|
||||
<MASTER_PAD_VERSION>3.11</MASTER_PAD_VERSION>
|
||||
<MASTER_PAD_EDITOR>PADManager 2.0.69</MASTER_PAD_EDITOR>
|
||||
<MASTER_PAD_EDITOR_URL>http://robosoft.rudenko.com</MASTER_PAD_EDITOR_URL>
|
||||
<MASTER_PAD_INFO>Portable Application Description, or PAD for short, is a data set that is used by shareware authors to disseminate information to anyone interested in their software products. To find out more go to http://www.asp-shareware.org/pad</MASTER_PAD_INFO>
|
||||
</MASTER_PAD_VERSION_INFO>
|
||||
<RoboSoft>
|
||||
<Company_UIN>CMP-00C2117CDC1</Company_UIN>
|
||||
<Company_Description></Company_Description>
|
||||
<Product_UIN>APP-00C211F181F</Product_UIN>
|
||||
<Publish_on_CD>FALSE</Publish_on_CD>
|
||||
<RSProductType></RSProductType>
|
||||
<Search_String></Search_String>
|
||||
<Press_Release_Search_String></Press_Release_Search_String>
|
||||
<NewsFeed_Search_String></NewsFeed_Search_String>
|
||||
<Search_Engine_Search_String></Search_Engine_Search_String>
|
||||
<Web_Directories_Search_String></Web_Directories_Search_String>
|
||||
<Search_String_Unique></Search_String_Unique>
|
||||
<Comments_For_Reviewer></Comments_For_Reviewer>
|
||||
<Backlink></Backlink>
|
||||
</RoboSoft>
|
||||
<Company_Info>
|
||||
<Company_Name>Florian Rival</Company_Name>
|
||||
<Address_1>9, rue Alphonse Daudet</Address_1>
|
||||
<Address_2></Address_2>
|
||||
<City_Town>Muzillac</City_Town>
|
||||
<State_Province>France</State_Province>
|
||||
<Zip_Postal_Code>56190</Zip_Postal_Code>
|
||||
<Country>France</Country>
|
||||
<Company_WebSite_URL>http://www.compilgames.net</Company_WebSite_URL>
|
||||
<Contact_Info>
|
||||
<Contact_First_Name>Florian</Contact_First_Name>
|
||||
<Contact_Last_Name>Rival</Contact_Last_Name>
|
||||
<Contact_Email>Florian.rival@gmail.com</Contact_Email>
|
||||
<Author_First_Name>Florian</Author_First_Name>
|
||||
<Author_Last_Name>Rival</Author_Last_Name>
|
||||
<Author_Email>Florian.rival@gmail.com</Author_Email>
|
||||
</Contact_Info>
|
||||
<Support_Info>
|
||||
<Sales_Email>Florian.rival@gmail.com</Sales_Email>
|
||||
<Support_Email>Florian.rival@gmail.com</Support_Email>
|
||||
<General_Email>Florian.rival@gmail.com</General_Email>
|
||||
<Sales_Phone></Sales_Phone>
|
||||
<Support_Phone></Support_Phone>
|
||||
<General_Phone></General_Phone>
|
||||
<Fax_Phone></Fax_Phone>
|
||||
</Support_Info>
|
||||
</Company_Info>
|
||||
<NewsFeed>
|
||||
<NewsFeed_FORM>Y</NewsFeed_FORM>
|
||||
<NewsFeed_VERSION>1.0</NewsFeed_VERSION>
|
||||
<NewsFeed_URL>http://Submit-Everywhere.com/extensions/NewsFeed.htm</NewsFeed_URL>
|
||||
<NewsFeed_DESCRIPTION>This PAD extension allows you to add your RSS and Atom news feeds info into your PAD file. This info can be used by RSS feed submission software or by feed directories themselves.</NewsFeed_DESCRIPTION>
|
||||
<NewsFeed_Type>RSS 0.90</NewsFeed_Type>
|
||||
<NewsFeed_Language>English</NewsFeed_Language>
|
||||
<NewsFeed_Purpose>News</NewsFeed_Purpose>
|
||||
<NewsFeed_Author_Email>Florian.rival@gmail.com</NewsFeed_Author_Email>
|
||||
<NewsFeed_Author_First_Name>Florian</NewsFeed_Author_First_Name>
|
||||
<NewsFeed_Author_Last_Name>Rival</NewsFeed_Author_Last_Name>
|
||||
<NewsFeed_Feed_URL></NewsFeed_Feed_URL>
|
||||
<NewsFeed_Site_Name></NewsFeed_Site_Name>
|
||||
<NewsFeed_Site_URL></NewsFeed_Site_URL>
|
||||
<NewsFeed_Title></NewsFeed_Title>
|
||||
<NewsFeed_Description_70></NewsFeed_Description_70>
|
||||
<NewsFeed_Description_250></NewsFeed_Description_250>
|
||||
</NewsFeed>
|
||||
<Program_Info>
|
||||
<Program_Name>GDevelop</Program_Name>
|
||||
<Program_Version>3</Program_Version>
|
||||
<Program_Release_Month>07</Program_Release_Month>
|
||||
<Program_Release_Day>11</Program_Release_Day>
|
||||
<Program_Release_Year>2013</Program_Release_Year>
|
||||
<Program_Cost_Dollars>0</Program_Cost_Dollars>
|
||||
<Program_Type>Freeware</Program_Type>
|
||||
<Program_Release_Status>Major Update</Program_Release_Status>
|
||||
<Program_Install_Support>Install and Uninstall</Program_Install_Support>
|
||||
<Program_OS_Support>WinXP,WinVista,WinVista x64,Win7 x32,Win7 x64,Win2000,Linux,Linux Gnome</Program_OS_Support>
|
||||
<Program_Language>English,French</Program_Language>
|
||||
<Program_Change_Info>Support for creating web based games (HTML5 games) that can be played on any modern browser or handheld device.</Program_Change_Info>
|
||||
<Program_System_Requirements>Windows 2000, XP, Vista, 7 or Ubuntu</Program_System_Requirements>
|
||||
<Program_Category_Class>Development::Other</Program_Category_Class>
|
||||
<File_Info>
|
||||
<File_Size_Bytes>46789632</File_Size_Bytes>
|
||||
<File_Size_K>45693</File_Size_K>
|
||||
<File_Size_MB>44.62</File_Size_MB>
|
||||
<Filename_Versioned></Filename_Versioned>
|
||||
<Filename_Previous></Filename_Previous>
|
||||
<Filename_Generic></Filename_Generic>
|
||||
<Filename_Long></Filename_Long>
|
||||
</File_Info>
|
||||
<Expire_Info>
|
||||
<Has_Expire_Info>N</Has_Expire_Info>
|
||||
<Expire_Based_On>Days</Expire_Based_On>
|
||||
<Expire_Count></Expire_Count>
|
||||
<Expire_Other_Info></Expire_Other_Info>
|
||||
<Expire_Month></Expire_Month>
|
||||
<Expire_Day></Expire_Day>
|
||||
<Expire_Year></Expire_Year>
|
||||
</Expire_Info>
|
||||
<Program_Categories>Programming :: C & C++ & C#,Programming :: IDEs & Coding Utilities,Games :: Gaming Tools</Program_Categories>
|
||||
<Limitations>No limitations</Limitations>
|
||||
<Program_Cost_Other_Code></Program_Cost_Other_Code>
|
||||
<Program_Cost_Other></Program_Cost_Other>
|
||||
<Awards></Awards>
|
||||
<Program_Specific_Category></Program_Specific_Category>
|
||||
<Includes_JAVA_VM></Includes_JAVA_VM>
|
||||
<Includes_VB_Runtime></Includes_VB_Runtime>
|
||||
<Includes_DirectX></Includes_DirectX>
|
||||
</Program_Info>
|
||||
<Web_Info>
|
||||
<Application_URLs>
|
||||
<Application_Info_URL>http://www.compilgames.net</Application_Info_URL>
|
||||
<Application_Order_URL>http://www.ecompilgames.net</Application_Order_URL>
|
||||
<Application_Screenshot_URL>http://www.compilgames.net/images/GameDevelop/Screen800600.jpg</Application_Screenshot_URL>
|
||||
<Application_Icon_URL>http://www.compilgames.net/images/GameDevelop/icon32.gif</Application_Icon_URL>
|
||||
<Application_XML_File_URL>http://www.compilgames.net/dl/gdpad.xml</Application_XML_File_URL>
|
||||
</Application_URLs>
|
||||
<Download_URLs>
|
||||
<Primary_Download_URL>http://www.compilgames.net/dl/gd.exe</Primary_Download_URL>
|
||||
<Secondary_Download_URL></Secondary_Download_URL>
|
||||
<Additional_Download_URL_1></Additional_Download_URL_1>
|
||||
<Additional_Download_URL_2></Additional_Download_URL_2>
|
||||
</Download_URLs>
|
||||
</Web_Info>
|
||||
<Permissions>
|
||||
<Distribution_Permissions>GDevelop can be freely distributed over the internet in an unchanged form.</Distribution_Permissions>
|
||||
<EULA>· GDevelop
|
||||
|
||||
GDevelop is a freeware, meaning it is totally free.
|
||||
|
||||
-You can use the software, for personal or commercial use.
|
||||
-The software is provided 'as-is', without any express or implied warranty.
|
||||
-You can distribute the software to anybody provided you don't require money for it, you don't claim to be the author and you distribute the entire software with its installer.
|
||||
-You must not try to decompile the software.
|
||||
|
||||
· Games created with GDevelop
|
||||
|
||||
-The author of GDevelop is not liable for games made with the software.
|
||||
-If you create a game with GDevelop, an acknowledgment in the game documentation would be appreciated but is not required.
|
||||
|
||||
· If you have any questions
|
||||
|
||||
Contact the author : CompilGames@gmail.com
|
||||
Go on our website : http://www.compilgames.net</EULA>
|
||||
</Permissions>
|
||||
<Program_Descriptions>
|
||||
<English>
|
||||
<Keywords>Development, creation, game, making, maker, programming, IDE, 2D, HTML5, 3D, develop, physics, build, create, C++</Keywords>
|
||||
<Char_Desc_45>Free game development software</Char_Desc_45>
|
||||
<Char_Desc_80>Free game creation software, allowing to create any kind of 2D games.</Char_Desc_80>
|
||||
<Char_Desc_250>GDevelop is a free game creation software, allowing to make games for the web ( HTML5 ) or for Windows and Linux. No programming or coding skill is required! It is easy to use and powerful enough for advanced users.</Char_Desc_250>
|
||||
<Char_Desc_450>GDevelop is a free game creation software, allowing to make games for the web ( HTML5 ) or for Windows and Linux. No programming or coding skill is required! It is easy to use and powerful enough for advanced users. All the game logic is made thanks to a powerful and intuitive events system. Many features are available: Physics, dynamic lights, particle systems, networking...</Char_Desc_450>
|
||||
<Char_Desc_2000>GDevelop is a free game creation software, allowing to make games for the web ( HTML5 ) or for Windows and Linux. No programming or coding skill is required! It is easy to use and powerful enough for advanced users.
|
||||
|
||||
The creation under GDevelop is entirely visual : Creation of objects, image insertion, objects positioning...
|
||||
The user interface allows you to preview your game and test it inside the editor, by simply clicking on a single button.
|
||||
|
||||
All the game logic is created using events, allowing to launch actions if some conditions are filled. An entire game can be created without using a single line of code as events are both easy to use and flexible, thanks to sub-events and custom events types like loop events or functions-like events.
|
||||
Moreover, events are compiled by GDevelop to machine code, just like ordinary programming language used in commercial games: GDevelop is the only game development software which combine the simplicity of creation with the power of professional programming languages.
|
||||
|
||||
GDevelop provides you with many features for your project : Dynamic lights and particle systems are available trought dedicated objects, actions and conditions to create multiplayer games are available, 3D objects can be used to render buildings, realistic physics behaviour can be added to objects thanks to the Physics behavior.
|
||||
Many of these features are provided thanks to official open source extensions, and external developers can also develop extensions to enhance GDevelop capabilities.</Char_Desc_2000>
|
||||
</English>
|
||||
</Program_Descriptions>
|
||||
</XML_DIZ_INFO>
|
@@ -17,12 +17,13 @@ endmacro()
|
||||
gd_set_option(BUILD_CORE TRUE BOOL "TRUE to build GDevelop Core library, FALSE to use the already compiled binaries")
|
||||
gd_set_option(BUILD_GDCPP TRUE BOOL "TRUE to build GDevelop C++ Platform")
|
||||
gd_set_option(BUILD_GDJS TRUE BOOL "TRUE to build GDevelop JS Platform")
|
||||
gd_set_option(BUILD_IDE TRUE BOOL "TRUE to build the IDE")
|
||||
gd_set_option(BUILD_EXTENSIONS TRUE BOOL "TRUE to build the extensions")
|
||||
gd_set_option(BUILD_TESTS FALSE BOOL "TRUE to build the tests")
|
||||
gd_set_option(NO_GUI FALSE BOOL "TRUE to build without wxWidgets GUI")
|
||||
gd_set_option(FULL_VERSION_NUMBER TRUE BOOL "TRUE to build GDevelop with its full version number (lastest tag + commit hash), FALSE to only use the lastest tag (avoid rebulding many source file when developping)")
|
||||
|
||||
# Disable deprecated code
|
||||
set(NO_GUI TRUE CACHE BOOL "" FORCE) #Force disable old GUI related code.
|
||||
|
||||
#Setting up installation directory, for Linux (has to be done before "project" command).
|
||||
IF(NOT WIN32)
|
||||
if (NOT APPLE)
|
||||
@@ -55,9 +56,7 @@ IF ("${CMAKE_BUILD_TYPE}" STREQUAL "")
|
||||
set(CMAKE_BUILD_TYPE Release)
|
||||
ENDIF()
|
||||
IF (EMSCRIPTEN)
|
||||
set(NO_GUI TRUE CACHE BOOL "" FORCE) #Force disable gui when compiling with emscripten.
|
||||
set(BUILD_GDCPP FALSE CACHE BOOL "" FORCE) #Force disable GDC++ when compiling with emscripten.
|
||||
set(BUILD_IDE FALSE CACHE BOOL "" FORCE) #Force disable IDE when compiling with emscripten.
|
||||
ENDIF()
|
||||
|
||||
IF("${CMAKE_BUILD_TYPE}" STREQUAL "Release" AND NOT WIN32 AND CMAKE_COMPILER_IS_GNUCXX)
|
||||
@@ -69,9 +68,9 @@ include(CheckCXXCompilerFlag)
|
||||
CHECK_CXX_COMPILER_FLAG("-std=gnu++11" COMPILER_SUPPORTS_CXX11)
|
||||
CHECK_CXX_COMPILER_FLAG("-std=gnu++0x" COMPILER_SUPPORTS_CXX0X)
|
||||
if(COMPILER_SUPPORTS_CXX11)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11")
|
||||
elseif(COMPILER_SUPPORTS_CXX0X)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++0x")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++0x")
|
||||
else()
|
||||
message(FATAL_ERROR "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support (with GNU extensions). Please use a different C++ compiler.")
|
||||
endif()
|
||||
@@ -81,23 +80,19 @@ set(GD_base_dir ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
|
||||
#Add all the CMakeLists:
|
||||
ADD_SUBDIRECTORY(Version)
|
||||
|
||||
ADD_SUBDIRECTORY(ExtLibs)
|
||||
IF(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/Core/CMakeLists.txt" AND BUILD_CORE)
|
||||
IF(BUILD_CORE)
|
||||
ADD_SUBDIRECTORY(Core)
|
||||
ENDIF()
|
||||
IF(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/GDJS/CMakeLists.txt" AND BUILD_GDJS)
|
||||
IF(BUILD_GDJS)
|
||||
ADD_SUBDIRECTORY(GDJS)
|
||||
ENDIF()
|
||||
IF(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/GDCpp/CMakeLists.txt" AND BUILD_GDCPP)
|
||||
IF(BUILD_GDCPP)
|
||||
ADD_SUBDIRECTORY(GDCpp)
|
||||
ENDIF()
|
||||
IF(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/IDE/CMakeLists.txt" AND BUILD_IDE)
|
||||
ADD_SUBDIRECTORY(IDE)
|
||||
ENDIF()
|
||||
IF(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/GDevelop.js/CMakeLists.txt" AND EMSCRIPTEN)
|
||||
ADD_SUBDIRECTORY(GDevelop.js)
|
||||
ENDIF()
|
||||
IF(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/Extensions/CMakeLists.txt" AND BUILD_EXTENSIONS)
|
||||
IF(BUILD_EXTENSIONS)
|
||||
ADD_SUBDIRECTORY(Extensions)
|
||||
ENDIF()
|
||||
|
@@ -15,14 +15,6 @@ set(GDCORE_lib_dir ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SY
|
||||
#Dependencies on external libraries:
|
||||
###
|
||||
include_directories(${sfml_include_dir})
|
||||
IF(WIN32) #Special case for wxWidgets on Windows
|
||||
include_directories(${wxwidgets_include_dir})
|
||||
ELSEIF (NOT EMSCRIPTEN AND NOT NO_GUI)
|
||||
find_package(wxWidgets COMPONENTS core base adv net ribbon stc aui propgrid richtext html xrc REQUIRED)
|
||||
include( "${wxWidgets_USE_FILE}" )
|
||||
include_directories(${GTK_INCLUDE_DIRS})
|
||||
link_directories(${GTK_LIBRARY_DIRS})
|
||||
ENDIF(WIN32)
|
||||
|
||||
#Defines
|
||||
###
|
||||
@@ -30,14 +22,8 @@ add_definitions( -DGD_IDE_ONLY )
|
||||
IF (EMSCRIPTEN)
|
||||
add_definitions( -DEMSCRIPTEN )
|
||||
ENDIF()
|
||||
IF (NO_GUI)
|
||||
add_definitions( -DGD_NO_WX_GUI )
|
||||
ENDIF()
|
||||
IF(CMAKE_BUILD_TYPE MATCHES "Debug")
|
||||
add_definitions( -DDEBUG )
|
||||
IF(WIN32)
|
||||
add_definitions( -D__WXDEBUG__ )
|
||||
ENDIF(WIN32)
|
||||
ELSE()
|
||||
add_definitions( -DRELEASE )
|
||||
ENDIF()
|
||||
@@ -45,11 +31,7 @@ ENDIF()
|
||||
IF(WIN32)
|
||||
add_definitions( -DWINDOWS )
|
||||
add_definitions( "-DGD_CORE_API=__declspec(dllexport)" )
|
||||
|
||||
add_definitions( -D__GNUWIN32__ )
|
||||
add_definitions( -D__WXMSW__ )
|
||||
add_definitions( -DwxUSE_UNICODE=1 )
|
||||
add_definitions( -DWXUSINGDLL )
|
||||
ELSE()
|
||||
IF(APPLE)
|
||||
add_definitions( -DMACOS )
|
||||
@@ -58,9 +40,6 @@ ELSE()
|
||||
ENDIF()
|
||||
add_definitions( -DGD_API= )
|
||||
add_definitions( -DGD_CORE_API= )
|
||||
IF (NOT NO_GUI)
|
||||
add_definitions(${GTK_CFLAGS_OTHER})
|
||||
ENDIF()
|
||||
ENDIF(WIN32)
|
||||
|
||||
#The target
|
||||
@@ -68,10 +47,6 @@ ENDIF(WIN32)
|
||||
include_directories(.)
|
||||
file(GLOB_RECURSE source_files GDCore/*)
|
||||
|
||||
IF(NO_GUI)
|
||||
list(REMOVE_ITEM source_files "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.h" "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs_dialogs_bitmaps.cpp")
|
||||
ENDIF()
|
||||
|
||||
file(GLOB_RECURSE formatted_source_files tests/* GDCore/Events/* GDCore/Extensions/* GDCore/IDE/* GDCore/Project/* GDCore/Serialization/* GDCore/Tools/*)
|
||||
list(REMOVE_ITEM formatted_source_files "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs.h" "${CMAKE_CURRENT_SOURCE_DIR}/GDCore/IDE/Dialogs/GDCoreDialogs_dialogs_bitmaps.cpp")
|
||||
gd_add_clang_utils(GDCore "${formatted_source_files}")
|
||||
@@ -95,8 +70,6 @@ IF(EMSCRIPTEN)
|
||||
#Nothing.
|
||||
ELSE()
|
||||
target_link_libraries(GDCore ${sfml_LIBRARIES})
|
||||
target_link_libraries(GDCore ${wxWidgets_LIBRARIES})
|
||||
target_link_libraries(GDCore ${GTK_LIBRARIES})
|
||||
ENDIF()
|
||||
|
||||
#Tests
|
||||
@@ -112,6 +85,4 @@ if(BUILD_TESTS)
|
||||
set_target_properties(GDCore_tests PROPERTIES BUILD_WITH_INSTALL_RPATH FALSE) #Allow finding dependencies directly from build path on Mac OS X.
|
||||
target_link_libraries(GDCore_tests GDCore)
|
||||
target_link_libraries(GDCore_tests ${sfml_LIBRARIES})
|
||||
target_link_libraries(GDCore_tests ${wxWidgets_LIBRARIES})
|
||||
target_link_libraries(GDCore_tests ${GTK_LIBRARIES})
|
||||
endif()
|
||||
|
519
Core/GDCore.cbp
@@ -1,519 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_project_file>
|
||||
<FileVersion major="1" minor="6" />
|
||||
<Project>
|
||||
<Option title="GDevelop Core" />
|
||||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug - Edittime">
|
||||
<Option output="../IDE/bin/debug/GDCore.dll" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME)" prefix_auto="1" extension_auto="0" />
|
||||
<Option object_output="obj/Debug/" />
|
||||
<Option type="3" />
|
||||
<Option compiler="gcc" />
|
||||
<Option createDefFile="1" />
|
||||
<Option createStaticLib="1" />
|
||||
<Compiler>
|
||||
<Add option="-g" />
|
||||
<Add option="-DGD_CORE_API=__declspec(dllexport)" />
|
||||
<Add option="-DDEBUG" />
|
||||
<Add option="-DWINDOWS" />
|
||||
<Add option="-D__GNUWIN32__" />
|
||||
<Add option="-D__WXMSW__" />
|
||||
<Add option="-D__WXDEBUG__" />
|
||||
<Add option="-DwxUSE_UNICODE=1" />
|
||||
<Add option="-DWXUSINGDLL" />
|
||||
<Add option="-DBOOST_DISABLE_ASSERTS" />
|
||||
<Add directory="../ExtLibs/wxwidgets/include" />
|
||||
<Add directory="../ExtLibs/wxwidgets/lib/gcc_dll/mswud" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-lmingw32" />
|
||||
<Add option="-lopengl32" />
|
||||
<Add option="-limm32" />
|
||||
<Add option="-lcomctl32" />
|
||||
<Add option="-lglu32" />
|
||||
<Add option="-lws2_32" />
|
||||
<Add option="-lgdi32" />
|
||||
<Add option="-lwinmm" />
|
||||
<Add option="-lwxmsw30ud_xrc" />
|
||||
<Add option="-lwxmsw30ud_stc" />
|
||||
<Add option="-lwxmsw30ud_richtext" />
|
||||
<Add option="-lwxmsw30ud_ribbon" />
|
||||
<Add option="-lwxmsw30ud_propgrid" />
|
||||
<Add option="-lwxmsw30ud_aui" />
|
||||
<Add option="-lwxmsw30ud_adv" />
|
||||
<Add option="-lwxmsw30ud_html" />
|
||||
<Add option="-lwxmsw30ud_core" />
|
||||
<Add option="-lwxbase30ud_xml" />
|
||||
<Add option="-lwxbase30ud_net" />
|
||||
<Add option="-lwxexpatd" />
|
||||
<Add option="-lwxbase30ud" />
|
||||
<Add option="-lwxpngd" />
|
||||
<Add option="-lwxjpegd" />
|
||||
<Add option="-lwxzlibd" />
|
||||
<Add option="-lwxtiffd" />
|
||||
<Add option="-lsfml-audio-d" />
|
||||
<Add option="-lsfml-graphics-d" />
|
||||
<Add option="-lsfml-window-d" />
|
||||
<Add option="-lsfml-network-d" />
|
||||
<Add option="-lsfml-system-d" />
|
||||
<Add directory="../ExtLibs/wxwidgets/lib/gcc_dll" />
|
||||
<Add directory="../ExtLibs/wxwidgets/lib/gcc_dll/mswud" />
|
||||
<Add directory="../ExtLibs/SFML/build-mingw-debug/lib" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Development - Edittime">
|
||||
<Option output="../IDE/bin/dev/GDCore.dll" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME)" prefix_auto="1" extension_auto="0" />
|
||||
<Option object_output="obj/Dev/" />
|
||||
<Option type="3" />
|
||||
<Option compiler="gcc" />
|
||||
<Option createDefFile="1" />
|
||||
<Option createStaticLib="1" />
|
||||
<Compiler>
|
||||
<Add option="-O2" />
|
||||
<Add option="-DGD_CORE_API=__declspec(dllexport)" />
|
||||
<Add option="-DDEV" />
|
||||
<Add option="-DWINDOWS" />
|
||||
<Add option="-D__GNUWIN32__" />
|
||||
<Add option="-D__WXMSW__" />
|
||||
<Add option="-DwxUSE_UNICODE=1" />
|
||||
<Add option="-DWXUSINGDLL" />
|
||||
<Add option="-DBOOST_DISABLE_ASSERTS" />
|
||||
<Add directory="../ExtLibs/wxwidgets/include" />
|
||||
<Add directory="../ExtLibs/wxwidgets/lib/gcc_dll/mswu" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-s" />
|
||||
<Add option="-lmingw32" />
|
||||
<Add option="-lopengl32" />
|
||||
<Add option="-limm32" />
|
||||
<Add option="-lcomctl32" />
|
||||
<Add option="-lglu32" />
|
||||
<Add option="-lws2_32" />
|
||||
<Add option="-lgdi32" />
|
||||
<Add option="-lwinmm" />
|
||||
<Add option="-lwxmsw30u_xrc" />
|
||||
<Add option="-lwxmsw30u_stc" />
|
||||
<Add option="-lwxmsw30u_richtext" />
|
||||
<Add option="-lwxmsw30u_ribbon" />
|
||||
<Add option="-lwxmsw30u_propgrid" />
|
||||
<Add option="-lwxmsw30u_aui" />
|
||||
<Add option="-lwxmsw30u_adv" />
|
||||
<Add option="-lwxmsw30u_html" />
|
||||
<Add option="-lwxmsw30u_core" />
|
||||
<Add option="-lwxbase30u_xml" />
|
||||
<Add option="-lwxbase30u_net" />
|
||||
<Add option="-lwxexpat" />
|
||||
<Add option="-lwxbase30u" />
|
||||
<Add option="-lwxpng" />
|
||||
<Add option="-lwxjpeg" />
|
||||
<Add option="-lwxzlib" />
|
||||
<Add option="-lwxtiff" />
|
||||
<Add option="-lsfml-audio" />
|
||||
<Add option="-lsfml-graphics" />
|
||||
<Add option="-lsfml-window" />
|
||||
<Add option="-lsfml-network" />
|
||||
<Add option="-lsfml-system" />
|
||||
<Add directory="../ExtLibs/wxwidgets/lib/gcc_dll/mswu" />
|
||||
<Add directory="../ExtLibs/wxwidgets/lib/gcc_dll" />
|
||||
<Add directory="../ExtLibs/SFML/build-mingw-release/lib" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release - Edittime">
|
||||
<Option output="../IDE/bin/release/GDCore.dll" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME)" prefix_auto="1" extension_auto="0" />
|
||||
<Option object_output="obj/Release/" />
|
||||
<Option type="3" />
|
||||
<Option compiler="gcc" />
|
||||
<Option createDefFile="1" />
|
||||
<Option createStaticLib="1" />
|
||||
<Compiler>
|
||||
<Add option="-O2" />
|
||||
<Add option="-DGD_CORE_API=__declspec(dllexport)" />
|
||||
<Add option="-DRELEASE" />
|
||||
<Add option="-DWINDOWS" />
|
||||
<Add option="-D__GNUWIN32__" />
|
||||
<Add option="-D__WXMSW__" />
|
||||
<Add option="-DwxUSE_UNICODE=1" />
|
||||
<Add option="-DWXUSINGDLL" />
|
||||
<Add option="-DBOOST_DISABLE_ASSERTS" />
|
||||
<Add directory="../ExtLibs/wxwidgets/include" />
|
||||
<Add directory="../ExtLibs/wxwidgets/lib/gcc_dll/mswu" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-s" />
|
||||
<Add option="-lmingw32" />
|
||||
<Add option="-lopengl32" />
|
||||
<Add option="-limm32" />
|
||||
<Add option="-lcomctl32" />
|
||||
<Add option="-lglu32" />
|
||||
<Add option="-lws2_32" />
|
||||
<Add option="-lgdi32" />
|
||||
<Add option="-lwinmm" />
|
||||
<Add option="-lwxmsw30u_xrc" />
|
||||
<Add option="-lwxmsw30u_stc" />
|
||||
<Add option="-lwxmsw30u_richtext" />
|
||||
<Add option="-lwxmsw30u_ribbon" />
|
||||
<Add option="-lwxmsw30u_propgrid" />
|
||||
<Add option="-lwxmsw30u_aui" />
|
||||
<Add option="-lwxmsw30u_adv" />
|
||||
<Add option="-lwxmsw30u_html" />
|
||||
<Add option="-lwxmsw30u_core" />
|
||||
<Add option="-lwxbase30u_xml" />
|
||||
<Add option="-lwxbase30u_net" />
|
||||
<Add option="-lwxexpat" />
|
||||
<Add option="-lwxbase30u" />
|
||||
<Add option="-lwxpng" />
|
||||
<Add option="-lwxjpeg" />
|
||||
<Add option="-lwxzlib" />
|
||||
<Add option="-lwxtiff" />
|
||||
<Add option="-lsfml-audio" />
|
||||
<Add option="-lsfml-graphics" />
|
||||
<Add option="-lsfml-window" />
|
||||
<Add option="-lsfml-network" />
|
||||
<Add option="-lsfml-system" />
|
||||
<Add directory="../ExtLibs/wxwidgets/lib/gcc_dll/mswu" />
|
||||
<Add directory="../ExtLibs/wxwidgets/lib/gcc_dll" />
|
||||
<Add directory="../ExtLibs/SFML/build-mingw-release/lib" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Linux - Release - Edittime">
|
||||
<Option output="../IDE/bin/release/libGDCore.so" prefix_auto="0" extension_auto="0" />
|
||||
<Option object_output="obj/Linux Release/" />
|
||||
<Option type="3" />
|
||||
<Option compiler="gcc" />
|
||||
<Option createDefFile="1" />
|
||||
<Option createStaticLib="1" />
|
||||
<Compiler>
|
||||
<Add option="-O2" />
|
||||
<Add option="-m32" />
|
||||
<Add option="`wx-config --cppflags`" />
|
||||
<Add option="`pkg-config gtk+-2.0 --cflags`" />
|
||||
<Add option='-DGD_CORE_API=""' />
|
||||
<Add option="-DRELEASE" />
|
||||
<Add option="-DLINUX" />
|
||||
<Add option="-DBOOST_DISABLE_ASSERTS" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-s" />
|
||||
<Add option="`wx-config --libs all`" />
|
||||
<Add option="-lsfml-audio" />
|
||||
<Add option="-lsfml-graphics" />
|
||||
<Add option="-lsfml-window" />
|
||||
<Add option="-lsfml-network" />
|
||||
<Add option="-lsfml-system" />
|
||||
<Add directory="../ExtLibs/SFML/build-linux/lib" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Linux - Debug - Edittime">
|
||||
<Option output="../IDE/bin/debug/libGDCore.so" prefix_auto="0" extension_auto="0" />
|
||||
<Option object_output="obj/Linux Debug/" />
|
||||
<Option type="3" />
|
||||
<Option compiler="gcc" />
|
||||
<Option createDefFile="1" />
|
||||
<Option createStaticLib="1" />
|
||||
<Compiler>
|
||||
<Add option="-g" />
|
||||
<Add option="-m32" />
|
||||
<Add option="`wx-config --cppflags`" />
|
||||
<Add option="`pkg-config gtk+-2.0 --cflags`" />
|
||||
<Add option='-DGD_CORE_API=""' />
|
||||
<Add option="-DDEBUG" />
|
||||
<Add option="-DLINUX" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="`wx-config --libs all`" />
|
||||
<Add option="-lsfml-audio" />
|
||||
<Add option="-lsfml-graphics" />
|
||||
<Add option="-lsfml-window" />
|
||||
<Add option="-lsfml-network" />
|
||||
<Add option="-lsfml-system" />
|
||||
<Add directory="../ExtLibs/SFML/build-linux/lib" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Compiler>
|
||||
<Add option="-Wall" />
|
||||
<Add option="-fexceptions" />
|
||||
<Add option="-DGD_IDE_ONLY" />
|
||||
<Add directory="../Core" />
|
||||
<Add directory="../ExtLibs/boost" />
|
||||
<Add directory="../ExtLibs/SFML/include" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="../Core" />
|
||||
</ResourceCompiler>
|
||||
<Unit filename="GDCore/CommonTools.cpp" />
|
||||
<Unit filename="GDCore/CommonTools.h" />
|
||||
<Unit filename="GDCore/DocMainPage.h" />
|
||||
<Unit filename="GDCore/Extensions/Metadata/BehaviorMetadata.cpp" />
|
||||
<Unit filename="GDCore/Extensions/Metadata/BehaviorMetadata.h" />
|
||||
<Unit filename="GDCore/Events/Builtin/CommentEvent.cpp" />
|
||||
<Unit filename="GDCore/Events/Builtin/CommentEvent.h" />
|
||||
<Unit filename="GDCore/Events/Builtin/ForEachEvent.cpp" />
|
||||
<Unit filename="GDCore/Events/Builtin/ForEachEvent.h" />
|
||||
<Unit filename="GDCore/Events/Builtin/LinkEvent.cpp" />
|
||||
<Unit filename="GDCore/Events/Builtin/LinkEvent.h" />
|
||||
<Unit filename="GDCore/Events/Builtin/RepeatEvent.cpp" />
|
||||
<Unit filename="GDCore/Events/Builtin/RepeatEvent.h" />
|
||||
<Unit filename="GDCore/Events/Builtin/StandardEvent.cpp" />
|
||||
<Unit filename="GDCore/Events/Builtin/StandardEvent.h" />
|
||||
<Unit filename="GDCore/Events/Builtin/WhileEvent.cpp" />
|
||||
<Unit filename="GDCore/Events/Builtin/WhileEvent.h" />
|
||||
<Unit filename="GDCore/Events/Event.cpp" />
|
||||
<Unit filename="GDCore/Events/Event.h" />
|
||||
<Unit filename="GDCore/Extensions/Metadata/EventMetadata.cpp" />
|
||||
<Unit filename="GDCore/Extensions/Metadata/EventMetadata.h" />
|
||||
<Unit filename="GDCore/Events/CodeGeneration/EventsCodeGenerationContext.cpp" />
|
||||
<Unit filename="GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h" />
|
||||
<Unit filename="GDCore/Events/CodeGeneration/EventsCodeGenerator.cpp" />
|
||||
<Unit filename="GDCore/Events/CodeGeneration/EventsCodeGenerator.h" />
|
||||
<Unit filename="GDCore/Events/Tools/EventsCodeNameMangler.cpp" />
|
||||
<Unit filename="GDCore/Events/Tools/EventsCodeNameMangler.h" />
|
||||
<Unit filename="GDCore/Events/Expression.h" />
|
||||
<Unit filename="GDCore/Extensions/Metadata/ExpressionMetadata.cpp" />
|
||||
<Unit filename="GDCore/Extensions/Metadata/ExpressionMetadata.h" />
|
||||
<Unit filename="GDCore/Events/Parsers/ExpressionParser.cpp" />
|
||||
<Unit filename="GDCore/Events/Parsers/ExpressionParser.h" />
|
||||
<Unit filename="GDCore/Events/CodeGeneration/ExpressionsCodeGeneration.cpp" />
|
||||
<Unit filename="GDCore/Events/CodeGeneration/ExpressionsCodeGeneration.h" />
|
||||
<Unit filename="GDCore/Events/Instruction.cpp" />
|
||||
<Unit filename="GDCore/Events/Instruction.h" />
|
||||
<Unit filename="GDCore/Extensions/Metadata/InstructionMetadata.cpp" />
|
||||
<Unit filename="GDCore/Extensions/Metadata/InstructionMetadata.h" />
|
||||
<Unit filename="GDCore/Extensions/Metadata/ObjectMetadata.cpp" />
|
||||
<Unit filename="GDCore/Extensions/Metadata/ObjectMetadata.h" />
|
||||
<Unit filename="GDCore/Events/Serialization.cpp" />
|
||||
<Unit filename="GDCore/Events/Serialization.h" />
|
||||
<Unit filename="GDCore/IDE/ActionSentenceFormatter.cpp" />
|
||||
<Unit filename="GDCore/IDE/ActionSentenceFormatter.h" />
|
||||
<Unit filename="GDCore/IDE/Project/ArbitraryResourceWorker.cpp" />
|
||||
<Unit filename="GDCore/IDE/Project/ArbitraryResourceWorker.h" />
|
||||
<Unit filename="GDCore/IDE/Clipboard.cpp" />
|
||||
<Unit filename="GDCore/IDE/Clipboard.h" />
|
||||
<Unit filename="GDCore/IDE/CommonBitmapProvider.cpp" />
|
||||
<Unit filename="GDCore/IDE/wxTools/CommonBitmapProvider.h" />
|
||||
<Unit filename="GDCore/IDE/ConditionSentenceFormatter.cpp" />
|
||||
<Unit filename="GDCore/IDE/ConditionSentenceFormatter.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/AdvancedEntryDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/AdvancedEntryDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ChooseBehaviorDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ChooseBehaviorDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ChooseBehaviorTypeDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ChooseBehaviorTypeDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ChooseLayerDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ChooseLayerDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ChooseObjectDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ChooseObjectDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ChooseObjectTypeDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ChooseObjectTypeDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ChooseVariableDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ChooseVariableDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditComment.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditComment.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditExpressionDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditExpressionDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditForEachEvent.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditForEachEvent.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditLayerDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditLayerDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditLink.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditLink.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditRepeatEvent.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditRepeatEvent.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditStrExpressionDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EditStrExpressionDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/GridSetupDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/GridSetupDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/InitialInstancesPropgridHelper.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/InitialInstancesPropgridHelper.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/InstancesAdvancedPasteDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/InstancesAdvancedPasteDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/LayersEditorPanel.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/LayersEditorPanel.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/LayoutEditorCanvas/LayoutEditorCanvas.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/LayoutEditorCanvas/LayoutEditorCanvas.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/LayoutEditorCanvas/LayoutEditorCanvas2.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/LayoutEditorCanvas/LayoutEditorCanvasAssociatedEditor.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/LayoutEditorCanvas/LayoutEditorCanvasAssociatedEditor.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/LayoutEditorCanvas/LayoutEditorCanvasOptions.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/LayoutEditorCanvas/LayoutEditorCanvasOptions.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/LayoutEditorCanvas/LayoutEditorCanvasTextDnd.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/LayoutEditorCanvas/LayoutEditorCanvasTextDnd.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/MainFrameWrapper.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/MainFrameWrapper.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ObjectListDialogsHelper.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ObjectListDialogsHelper.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ObjectsOnBadLayerDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ObjectsOnBadLayerDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ObjectsPropgridHelper.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ObjectsPropgridHelper.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ProjectExtensionsDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ProjectExtensionsDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ProjectUpdateDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ProjectUpdateDialog.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ResourceLibraryDialog.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/ResourceLibraryDialog.h" />
|
||||
<Unit filename="GDCore/IDE/EventsChangesNotifier.cpp" />
|
||||
<Unit filename="GDCore/IDE/EventsChangesNotifier.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EventsEditor/EventsEditorItemsAreas.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EventsEditor/EventsEditorItemsAreas.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EventsEditor/EventsEditorSelection.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EventsEditor/EventsEditorSelection.h" />
|
||||
<Unit filename="GDCore/IDE/Events/EventsRefactorer.cpp" />
|
||||
<Unit filename="GDCore/IDE/Events/EventsRefactorer.h" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.cpp" />
|
||||
<Unit filename="GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h" />
|
||||
<Unit filename="GDCore/IDE/Events/EventsVariablesFinder.cpp" />
|
||||
<Unit filename="GDCore/IDE/Events/EventsVariablesFinder.h" />
|
||||
<Unit filename="GDCore/IDE/Events/ExpressionsCorrectnessTesting.cpp" />
|
||||
<Unit filename="GDCore/IDE/Events/ExpressionsCorrectnessTesting.h" />
|
||||
<Unit filename="GDCore/IDE/ExtensionsLoader.cpp" />
|
||||
<Unit filename="GDCore/IDE/ExtensionsLoader.h" />
|
||||
<Unit filename="GDCore/IDE/Project/ResourcesInUseHelper.cpp" />
|
||||
<Unit filename="GDCore/IDE/Project/ResourcesInUseHelper.h" />
|
||||
<Unit filename="GDCore/Extensions/Metadata/MetadataProvider.cpp" />
|
||||
<Unit filename="GDCore/Extensions/Metadata/MetadataProvider.h" />
|
||||
<Unit filename="GDCore/IDE/PlatformLoader.cpp" />
|
||||
<Unit filename="GDCore/IDE/PlatformLoader.h" />
|
||||
<Unit filename="GDCore/IDE/PlatformManager.cpp" />
|
||||
<Unit filename="GDCore/IDE/PlatformManager.h" />
|
||||
<Unit filename="GDCore/IDE/ProjectExporter.cpp" />
|
||||
<Unit filename="GDCore/IDE/ProjectExporter.h" />
|
||||
<Unit filename="GDCore/IDE/Project/ProjectResourcesCopier.cpp" />
|
||||
<Unit filename="GDCore/IDE/Project/ProjectResourcesCopier.h" />
|
||||
<Unit filename="GDCore/IDE/Project/ResourcesAbsolutePathChecker.cpp" />
|
||||
<Unit filename="GDCore/IDE/Project/ResourcesAbsolutePathChecker.h" />
|
||||
<Unit filename="GDCore/IDE/Project/ResourcesMergingHelper.cpp" />
|
||||
<Unit filename="GDCore/IDE/Project/ResourcesMergingHelper.h" />
|
||||
<Unit filename="GDCore/IDE/ResourcesUnmergingHelper.cpp" />
|
||||
<Unit filename="GDCore/IDE/ResourcesUnmergingHelper.h" />
|
||||
<Unit filename="GDCore/IDE/SceneNameMangler.cpp" />
|
||||
<Unit filename="GDCore/IDE/SceneNameMangler.h" />
|
||||
<Unit filename="GDCore/IDE/Events/TextFormatting.h" />
|
||||
<Unit filename="GDCore/IDE/wxTools/AuiTabArt.cpp" />
|
||||
<Unit filename="GDCore/IDE/wxTools/AuiTabArt.h" />
|
||||
<Unit filename="GDCore/IDE/wxTools/FileProperty.cpp" />
|
||||
<Unit filename="GDCore/IDE/wxTools/FileProperty.h" />
|
||||
<Unit filename="GDCore/IDE/wxTools/RecursiveMkDir.cpp" />
|
||||
<Unit filename="GDCore/IDE/wxTools/RecursiveMkDir.h" />
|
||||
<Unit filename="GDCore/IDE/wxTools/SkinHelper.cpp" />
|
||||
<Unit filename="GDCore/IDE/wxTools/SkinHelper.h" />
|
||||
<Unit filename="GDCore/IDE/wxTools/TreeItemStringData.h" />
|
||||
<Unit filename="GDCore/Project/Behavior.cpp" />
|
||||
<Unit filename="GDCore/Project/Behavior.h" />
|
||||
<Unit filename="GDCore/Project/BehaviorsSharedData.cpp" />
|
||||
<Unit filename="GDCore/Project/BehaviorsSharedData.h" />
|
||||
<Unit filename="GDCore/Project/ChangesNotifier.cpp" />
|
||||
<Unit filename="GDCore/Project/ChangesNotifier.h" />
|
||||
<Unit filename="GDCore/Project/ObjectsContainer.cpp" />
|
||||
<Unit filename="GDCore/Project/ObjectsContainer.h" />
|
||||
<Unit filename="GDCore/Project/ExternalEvents.cpp" />
|
||||
<Unit filename="GDCore/Project/ExternalEvents.h" />
|
||||
<Unit filename="GDCore/Project/ExternalLayout.cpp" />
|
||||
<Unit filename="GDCore/Project/ExternalLayout.h" />
|
||||
<Unit filename="GDCore/Project/ImageManager.cpp" />
|
||||
<Unit filename="GDCore/Project/ImageManager.h" />
|
||||
<Unit filename="GDCore/Project/InitialInstance.cpp" />
|
||||
<Unit filename="GDCore/Project/InitialInstance.h" />
|
||||
<Unit filename="GDCore/Project/InitialInstancesContainer.cpp" />
|
||||
<Unit filename="GDCore/Project/InitialInstancesContainer.h" />
|
||||
<Unit filename="GDCore/Project/Layer.cpp" />
|
||||
<Unit filename="GDCore/Project/Layer.h" />
|
||||
<Unit filename="GDCore/Project/Layout.cpp" />
|
||||
<Unit filename="GDCore/Project/Layout.h" />
|
||||
<Unit filename="GDCore/Project/LayoutEditorPreviewer.cpp" />
|
||||
<Unit filename="GDCore/Project/LayoutEditorPreviewer.h" />
|
||||
<Unit filename="GDCore/Project/Object.cpp" />
|
||||
<Unit filename="GDCore/Project/Object.h" />
|
||||
<Unit filename="GDCore/Project/ObjectGroup.cpp" />
|
||||
<Unit filename="GDCore/Project/ObjectGroup.h" />
|
||||
<Unit filename="GDCore/Extensions/Platform.cpp" />
|
||||
<Unit filename="GDCore/Extensions/Platform.h" />
|
||||
<Unit filename="GDCore/Extensions/PlatformExtension.cpp" />
|
||||
<Unit filename="GDCore/Extensions/PlatformExtension.h" />
|
||||
<Unit filename="GDCore/Project/Project.cpp" />
|
||||
<Unit filename="GDCore/Project/Project.h" />
|
||||
<Unit filename="GDCore/Project/ResourcesManager.cpp" />
|
||||
<Unit filename="GDCore/Project/ResourcesManager.h" />
|
||||
<Unit filename="GDCore/Project/RessourcesLoader.cpp" />
|
||||
<Unit filename="GDCore/Project/RessourcesLoader.h" />
|
||||
<Unit filename="GDCore/Project/SourceFile.cpp" />
|
||||
<Unit filename="GDCore/Project/SourceFile.h" />
|
||||
<Unit filename="GDCore/Project/Variable.cpp" />
|
||||
<Unit filename="GDCore/Project/Variable.h" />
|
||||
<Unit filename="GDCore/Project/VariablesContainer.cpp" />
|
||||
<Unit filename="GDCore/Project/VariablesContainer.h" />
|
||||
<Unit filename="GDCore/TinyXml/tinystr.cpp" />
|
||||
<Unit filename="GDCore/TinyXml/tinystr.h" />
|
||||
<Unit filename="GDCore/TinyXml/tinyxml.cpp" />
|
||||
<Unit filename="GDCore/TinyXml/tinyxml.h" />
|
||||
<Unit filename="GDCore/TinyXml/tinyxmlerror.cpp" />
|
||||
<Unit filename="GDCore/TinyXml/tinyxmlparser.cpp" />
|
||||
<Unit filename="GDCore/Tools/DynamicLibrariesTools.cpp" />
|
||||
<Unit filename="GDCore/Tools/DynamicLibrariesTools.h" />
|
||||
<Unit filename="GDCore/Tools/HelpFileAccess.cpp" />
|
||||
<Unit filename="GDCore/Tools/HelpFileAccess.h" />
|
||||
<Unit filename="GDCore/Tools/Locale/LocaleManager.cpp" />
|
||||
<Unit filename="GDCore/Tools/Locale/LocaleManager.h" />
|
||||
<Unit filename="GDCore/Tools/Version.h" />
|
||||
<Unit filename="GDCore/Tools/VersionWrapper.cpp" />
|
||||
<Unit filename="GDCore/Tools/VersionWrapper.h" />
|
||||
<Unit filename="wxsmith/AdvancedEntryDialog.wxs" />
|
||||
<Unit filename="wxsmith/ChooseBehaviorDialog.wxs" />
|
||||
<Unit filename="wxsmith/ChooseBehaviorTypeDialog.wxs" />
|
||||
<Unit filename="wxsmith/ChooseLayerDialog.wxs" />
|
||||
<Unit filename="wxsmith/ChooseObjectDialog.wxs" />
|
||||
<Unit filename="wxsmith/ChooseObjectTypeDialog.wxs" />
|
||||
<Unit filename="wxsmith/ChooseVariableDialog.wxs" />
|
||||
<Unit filename="wxsmith/EditComment.wxs" />
|
||||
<Unit filename="wxsmith/EditExpressionDialog.wxs" />
|
||||
<Unit filename="wxsmith/EditForEachEvent.wxs" />
|
||||
<Unit filename="wxsmith/EditLayerDialog.wxs" />
|
||||
<Unit filename="wxsmith/EditLink.wxs" />
|
||||
<Unit filename="wxsmith/EditRepeatEvent.wxs" />
|
||||
<Unit filename="wxsmith/EditStrExpressionDialog.wxs" />
|
||||
<Unit filename="wxsmith/GridSetupDialog.wxs" />
|
||||
<Unit filename="wxsmith/InstancesAdvancedPasteDialog.wxs" />
|
||||
<Unit filename="wxsmith/LayersEditorPanel.wxs" />
|
||||
<Unit filename="wxsmith/LayoutEditorCanvas.wxs" />
|
||||
<Unit filename="wxsmith/ObjectsOnBadLayerDialog.wxs" />
|
||||
<Unit filename="wxsmith/ProjectExtensionsDialog.wxs" />
|
||||
<Unit filename="wxsmith/ProjectUpdateDialog.wxs" />
|
||||
<Unit filename="wxsmith/ResourceLibraryDialog.wxs" />
|
||||
<Unit filename="wxsmith/SpriteObjectEditor.wxs" />
|
||||
<Unit filename="wxsmith/ResourcesEditor.wxs" />
|
||||
<Extensions>
|
||||
<code_completion />
|
||||
<envvars />
|
||||
<debugger />
|
||||
<wxsmith version="1">
|
||||
<resources>
|
||||
<wxDialog wxs="wxsmith/ChooseVariableDialog.wxs" src="GDCore/IDE/Dialogs/ChooseVariableDialog.cpp" hdr="GDCore/IDE/Dialogs/ChooseVariableDialog.h" fwddecl="0" i18n="1" name="ChooseVariableDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/ResourceLibraryDialog.wxs" src="GDCore/IDE/Dialogs/ResourceLibraryDialog.cpp" hdr="GDCore/IDE/Dialogs/ResourceLibraryDialog.h" fwddecl="0" i18n="1" name="ResourceLibraryDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/ProjectExtensionsDialog.wxs" src="GDCore/IDE/Dialogs/ProjectExtensionsDialog.cpp" hdr="GDCore/IDE/Dialogs/ProjectExtensionsDialog.h" fwddecl="0" i18n="1" name="ProjectExtensionsDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/ChooseObjectDialog.wxs" src="GDCore/IDE/Dialogs/ChooseObjectDialog.cpp" hdr="GDCore/IDE/Dialogs/ChooseObjectDialog.h" fwddecl="0" i18n="1" name="ChooseObjectDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/ChooseBehaviorDialog.wxs" src="GDCore/IDE/Dialogs/ChooseBehaviorDialog.cpp" hdr="GDCore/IDE/Dialogs/ChooseBehaviorDialog.h" fwddecl="0" i18n="1" name="ChooseBehaviorDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/ChooseLayerDialog.wxs" src="GDCore/IDE/Dialogs/ChooseLayerDialog.cpp" hdr="GDCore/IDE/Dialogs/ChooseLayerDialog.h" fwddecl="0" i18n="1" name="ChooseLayerDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/EditExpressionDialog.wxs" src="GDCore/IDE/Dialogs/EditExpressionDialog.cpp" hdr="GDCore/IDE/Dialogs/EditExpressionDialog.h" fwddecl="0" i18n="1" name="EditExpressionDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/EditStrExpressionDialog.wxs" src="GDCore/IDE/Dialogs/EditStrExpressionDialog.cpp" hdr="GDCore/IDE/Dialogs/EditStrExpressionDialog.h" fwddecl="0" i18n="1" name="EditStrExpressionDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/AdvancedEntryDialog.wxs" src="GDCore/IDE/Dialogs/AdvancedEntryDialog.cpp" hdr="GDCore/IDE/Dialogs/AdvancedEntryDialog.h" fwddecl="0" i18n="1" name="AdvancedEntryDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/ChooseObjectTypeDialog.wxs" src="GDCore/IDE/Dialogs/ChooseObjectTypeDialog.cpp" hdr="GDCore/IDE/Dialogs/ChooseObjectTypeDialog.h" fwddecl="0" i18n="1" name="ChooseObjectTypeDialog" language="CPP" />
|
||||
<wxPanel wxs="wxsmith/LayoutEditorCanvas.wxs" src="GDCore/IDE/Dialogs/LayoutEditorCanvas.cpp" hdr="GDCore/IDE/Dialogs/LayoutEditorCanvas.h" fwddecl="0" i18n="1" name="LayoutEditorCanvas" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/GridSetupDialog.wxs" src="GDCore/IDE/Dialogs/GridSetupDialog.cpp" hdr="GDCore/IDE/Dialogs/GridSetupDialog.h" fwddecl="0" i18n="1" name="GridSetupDialog" language="CPP" />
|
||||
<wxPanel wxs="wxsmith/LayersEditorPanel.wxs" src="GDCore/IDE/Dialogs/LayersEditorPanel.cpp" hdr="GDCore/IDE/Dialogs/LayersEditorPanel.h" fwddecl="0" i18n="1" name="LayersEditorPanel" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/InstancesAdvancedPasteDialog.wxs" src="GDCore/IDE/Dialogs/InstancesAdvancedPasteDialog.cpp" hdr="GDCore/IDE/Dialogs/InstancesAdvancedPasteDialog.h" fwddecl="0" i18n="1" name="InstancesAdvancedPasteDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/ChooseBehaviorTypeDialog.wxs" src="GDCore/IDE/Dialogs/ChooseBehaviorTypeDialog.cpp" hdr="GDCore/IDE/Dialogs/ChooseBehaviorTypeDialog.h" fwddecl="0" i18n="1" name="ChooseBehaviorTypeDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/EditLayerDialog.wxs" src="GDCore/IDE/Dialogs/EditLayerDialog.cpp" hdr="GDCore/IDE/Dialogs/EditLayerDialog.h" fwddecl="0" i18n="1" name="EditLayerDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/EditLink.wxs" src="GDCore/IDE/Dialogs/EditLink.cpp" hdr="GDCore/IDE/Dialogs/EditLink.h" fwddecl="0" i18n="1" name="EditLink" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/EditComment.wxs" src="GDCore/IDE/Dialogs/EditComment.cpp" hdr="GDCore/IDE/Dialogs/EditComment.h" fwddecl="0" i18n="1" name="EditComment" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/EditForEachEvent.wxs" src="GDCore/IDE/Dialogs/EditForEachEvent.cpp" hdr="GDCore/IDE/Dialogs/EditForEachEvent.h" fwddecl="0" i18n="1" name="EditForEachEvent" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/EditRepeatEvent.wxs" src="GDCore/IDE/Dialogs/EditRepeatEvent.cpp" hdr="GDCore/IDE/Dialogs/EditRepeatEvent.h" fwddecl="0" i18n="1" name="EditRepeatEvent" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/ProjectUpdateDialog.wxs" src="GDCore/IDE/Dialogs/ProjectUpdateDialog.cpp" hdr="GDCore/IDE/Dialogs/ProjectUpdateDialog.h" fwddecl="0" i18n="1" name="ProjectUpdateDialog" language="CPP" />
|
||||
<wxDialog wxs="wxsmith/SpriteObjectEditor.wxs" src="GDCore/Extensions/Builtin/SpriteExtension/Dialogs/SpriteObjectEditor.cpp" hdr="GDCore/Extensions/Builtin/SpriteExtension/Dialogs/SpriteObjectEditor.h" fwddecl="0" i18n="1" name="SpriteObjectEditor" language="CPP" />
|
||||
<wxPanel wxs="wxsmith/ResourcesEditor.wxs" src="GDCore/IDE/Dialogs/ResourcesEditor.cpp" hdr="GDCore/IDE/Dialogs/ResourcesEditor.h" fwddecl="0" i18n="1" name="ResourcesEditor" language="CPP" />
|
||||
</resources>
|
||||
</wxsmith>
|
||||
</Extensions>
|
||||
</Project>
|
||||
</CodeBlocks_project_file>
|
@@ -21,8 +21,6 @@
|
||||
#define GD_DEPRECATED
|
||||
#endif
|
||||
|
||||
class wxString;
|
||||
|
||||
namespace gd
|
||||
{
|
||||
|
||||
|
@@ -78,7 +78,6 @@
|
||||
* The installation is fairly simple :<br>
|
||||
* <br>
|
||||
* - Launch the installer.<br>
|
||||
* - Uncheck "Check for updated files on the TDM-GCC server" (otherwise you won't get TDM-GCC 4.9.2 but a more recent version that won't be compatible with wxWidgets pre-compiled binaries)
|
||||
* - Choose Create.<br>
|
||||
|
||||
\image html compilerInstall1.png
|
||||
@@ -157,9 +156,6 @@
|
||||
* Binaries are created into *Binaries/Output/Release_{OS}* folder.
|
||||
*
|
||||
* To launch GDevelop in Windows, double click on **GDIDE**. For Linux, launch **StartGDevelop.sh**.
|
||||
*
|
||||
* If the build failed, check that you've properly installed wxWidgets and that you have installed any required
|
||||
* development library.
|
||||
*/
|
||||
|
||||
/**
|
||||
@@ -192,18 +188,6 @@ sudo apt-get install curl
|
||||
sudo apt-get install devscripts
|
||||
\endcode
|
||||
*
|
||||
* \subsection wxWidgets Install wxWidgets development libraries
|
||||
*
|
||||
* Most distributions have wxWidgets 3 development libraries available: install them using your package manager. On Ubuntu:
|
||||
\code
|
||||
sudo apt-get install libwxgtk3.0-dev
|
||||
\endcode
|
||||
|
||||
You should also have GTK+ development libraries installed. For GTK+2:
|
||||
\code
|
||||
sudo apt-get install libgtk2.0-dev
|
||||
\endcode
|
||||
|
||||
*
|
||||
* \subsection installcmake Install CMake
|
||||
* You'll need CMake to build GDevelop: See more on \subpage installAndUseCMake.
|
||||
@@ -222,7 +206,6 @@ sudo apt-get install libgtk2.0-dev
|
||||
brew install cmake
|
||||
brew install p7zip
|
||||
brew install pkgconfig
|
||||
brew install wxwidgets
|
||||
brew install freetype
|
||||
\endcode
|
||||
* If you want to generate the documentation and translations, install Doxygen and Gettext:
|
||||
@@ -248,44 +231,6 @@ make -j4
|
||||
/**
|
||||
* \page recommendedToolsAndConventions Recommended tools and advices to work with GD
|
||||
*
|
||||
* \section texteditor Text editor
|
||||
*
|
||||
* GDevelop is compiled thanks to CMake which can generate *Makefiles* or a project file for most popular IDE available.<br>
|
||||
*
|
||||
* [Sublime Text](http://www.sublimetext.com/) is a very nice text editor for programmers:
|
||||
* *"You'll love the slick user interface, extraordinary features and amazing performance."*. <br>
|
||||
* It has nice features like shortcut to search for a file at an amazing speed (just type a few letters of the file name you're searching for),
|
||||
* multiple selection, plugins for better C++ and Javascript support.
|
||||
*
|
||||
* Take a look at it if you're unsure about which IDE to use. If you're more familiar with another IDE,
|
||||
* ask CMake to generate a project file for it.
|
||||
*
|
||||
* ------
|
||||
*
|
||||
* \section designers Visual designers for IDE or GDCore dialogs
|
||||
*
|
||||
* \subsection newDesigner "New" dialogs created with wxCrafter
|
||||
*
|
||||
* New dialogs are designed using [wxCrafter](http://wxcrafter.codelite.org/). Download and launch it.
|
||||
*
|
||||
* All dialogs of GDCore, GDCpp, GDJS or the IDE created using wxCrafter are stored into a single .wxcp file in
|
||||
* the wxsmith folder, next to files of dialogs created with wxSmith.<br>
|
||||
* For example, open *GDJS/wxsmith/GDJS.wxcp*.
|
||||
*
|
||||
* You can edit and add new dialogs. Do not forget to click on "Generate code" if you made any change.
|
||||
*
|
||||
* wxCrafter creates base classes for dialog (their names start by *Base*), and any code must be inserted into
|
||||
* a derived class. See examples in *GDJS*.
|
||||
*
|
||||
* \subsection oldDesigner "Old" dialogs created with wxSmith
|
||||
* If you want to edit a dialog, first search if there is a file called *filename*.wxs in the folder *wxsmith* (in GDCore,
|
||||
* GDCpp or IDE). If it is present, the dialog was made using the wxSmith visual designer integrated into the Code::Blocks IDE:
|
||||
* - Download [Code::Blocks](http://www.codeblocks.org/) and launch it.
|
||||
* - Open the .cbp in GDCore, GDCpp or IDE folder.
|
||||
* - In the tab "Resources", locate the dialog to edit.
|
||||
*
|
||||
* ------
|
||||
*
|
||||
* \section git Git and GitHub
|
||||
*
|
||||
* Git is an amazing *version control system*. If you never used it before, take a look at some tutorials, there
|
||||
@@ -413,8 +358,6 @@ double twopointfive = twopointfive.To<double>();
|
||||
//twopointfive == 2.5
|
||||
\endcode
|
||||
*
|
||||
* gd::String can also be implicitly constructed from a wxString or a sf::String, so that it is easy to use when you're dealing
|
||||
* with wxWidgets GUI dialogs/editors or SFML objects.
|
||||
*
|
||||
* For more information, see the complete reference of the class. Tests cases have also been made for most functions.
|
||||
*/
|
||||
|
@@ -4,15 +4,8 @@
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
#include <wx/dcmemory.h>
|
||||
#endif
|
||||
#include "CommentEvent.h"
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/IDE/Dialogs/EditComment.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorItemsAreas.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorSelection.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
|
||||
using namespace std;
|
||||
@@ -47,143 +40,4 @@ void CommentEvent::UnserializeFrom(gd::Project &project,
|
||||
com2 = element.GetChild("comment2", 0, "Com2").GetValue().GetString();
|
||||
}
|
||||
|
||||
gd::BaseEvent::EditEventReturnType CommentEvent::EditEvent(
|
||||
wxWindow *parent_,
|
||||
gd::Project &game_,
|
||||
gd::Layout &scene_,
|
||||
gd::MainFrameWrapper &mainFrameWrapper_) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
EditComment dialog(parent_, *this);
|
||||
if (dialog.ShowModal() == 0) return Cancelled;
|
||||
#endif
|
||||
|
||||
return ChangesMadeButNoNeedForEventsRecompilation;
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the event
|
||||
*/
|
||||
void CommentEvent::Render(wxDC &dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas &areas,
|
||||
gd::EventsEditorSelection &selection,
|
||||
const gd::Platform &) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
x += 1; // Small border
|
||||
|
||||
gd::EventsRenderingHelper *renderingHelper = gd::EventsRenderingHelper::Get();
|
||||
renderingHelper->GetHTMLRenderer().SetDC(&dc);
|
||||
renderingHelper->GetHTMLRenderer().SetStandardFonts(
|
||||
renderingHelper->GetNiceFont().GetPointSize());
|
||||
|
||||
// Prepare HTML texts
|
||||
gd::String str1 =
|
||||
"<FONT color=" +
|
||||
wxColour(textR, textG, textB).GetAsString(wxC2S_HTML_SYNTAX) + ">" +
|
||||
renderingHelper->GetHTMLText(com1) + "</FONT>";
|
||||
gd::String str2 =
|
||||
"<FONT color=" +
|
||||
wxColour(textR, textG, textB).GetAsString(wxC2S_HTML_SYNTAX) + ">" +
|
||||
renderingHelper->GetHTMLText(com2) + "</FONT>";
|
||||
|
||||
// Calculate space constraints
|
||||
const int sideSeparation = 3; // Spacing between text and borders
|
||||
|
||||
unsigned int textWidth = com2.empty() ? width - sideSeparation * 2
|
||||
: width / 2 - sideSeparation * 2;
|
||||
renderingHelper->GetHTMLRenderer().SetSize(textWidth, 9999);
|
||||
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str1);
|
||||
unsigned int text1Height =
|
||||
renderingHelper->GetHTMLRenderer().GetTotalHeight();
|
||||
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str2);
|
||||
unsigned int text2Height =
|
||||
renderingHelper->GetHTMLRenderer().GetTotalHeight();
|
||||
|
||||
// Prepare background
|
||||
dc.SetBrush(wxBrush(wxColour(r, v, b), wxBRUSHSTYLE_TRANSPARENT));
|
||||
dc.SetPen(wxPen(wxColour(r / 2, v / 2, b / 2), 1));
|
||||
|
||||
// Draw the background
|
||||
unsigned int height = std::max(text1Height, text2Height) + sideSeparation * 2;
|
||||
height = std::max(height, (unsigned int)15);
|
||||
wxRect rectangle(x, y, width - 2, height);
|
||||
dc.GradientFillLinear(rectangle,
|
||||
wxColour(r + 20 > 255 ? 255 : r + 20,
|
||||
v + 20 > 255 ? 255 : v + 20,
|
||||
b + 20 > 255 ? 255 : b + 20),
|
||||
wxColour(r, v, b),
|
||||
wxSOUTH);
|
||||
dc.DrawRectangle(rectangle);
|
||||
|
||||
// Draw text
|
||||
{
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str1);
|
||||
wxArrayInt neededArray;
|
||||
renderingHelper->GetHTMLRenderer().Render(
|
||||
x + sideSeparation, y + sideSeparation, neededArray);
|
||||
}
|
||||
if (!com2.empty()) // Optional text
|
||||
{
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str2);
|
||||
wxArrayInt neededArray;
|
||||
renderingHelper->GetHTMLRenderer().Render(
|
||||
x + sideSeparation + textWidth + sideSeparation,
|
||||
y + sideSeparation,
|
||||
neededArray);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
unsigned int CommentEvent::GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform &) const {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (eventHeightNeedUpdate) {
|
||||
gd::EventsRenderingHelper *renderingHelper =
|
||||
gd::EventsRenderingHelper::Get();
|
||||
|
||||
wxMemoryDC dc;
|
||||
wxBitmap fakeBmp(1, 1);
|
||||
dc.SelectObject(fakeBmp);
|
||||
|
||||
renderingHelper->GetHTMLRenderer().SetDC(&dc);
|
||||
renderingHelper->GetHTMLRenderer().SetStandardFonts(
|
||||
renderingHelper->GetNiceFont().GetPointSize());
|
||||
|
||||
gd::String str1 =
|
||||
"<FONT color=" +
|
||||
wxColour(textR, textG, textB).GetAsString(wxC2S_HTML_SYNTAX) + ">" +
|
||||
renderingHelper->GetHTMLText(com1) + "</FONT>";
|
||||
gd::String str2 =
|
||||
"<FONT color=" +
|
||||
wxColour(textR, textG, textB).GetAsString(wxC2S_HTML_SYNTAX) + ">" +
|
||||
renderingHelper->GetHTMLText(com2) + "</FONT>";
|
||||
|
||||
// Calculate space constraints
|
||||
const int sideSeparation = 3; // Spacing between text and borders
|
||||
|
||||
unsigned int textWidth = com2.empty() ? width - sideSeparation * 2
|
||||
: width / 2 - sideSeparation * 2;
|
||||
renderingHelper->GetHTMLRenderer().SetSize(textWidth, 9999);
|
||||
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str1);
|
||||
unsigned int text1Height =
|
||||
renderingHelper->GetHTMLRenderer().GetTotalHeight();
|
||||
|
||||
renderingHelper->GetHTMLRenderer().SetHtmlText(str2);
|
||||
unsigned int text2Height =
|
||||
renderingHelper->GetHTMLRenderer().GetTotalHeight();
|
||||
|
||||
unsigned int height =
|
||||
std::max(text1Height, text2Height) + sideSeparation * 2;
|
||||
height = std::max(height, (unsigned int)15);
|
||||
renderedHeight = height;
|
||||
}
|
||||
#endif
|
||||
return renderedHeight + 2; // 2 : 2 small borders
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -7,26 +7,10 @@
|
||||
#define COMMENTEVENT_H
|
||||
|
||||
#include "GDCore/Events/Event.h"
|
||||
class TiXmlElement;
|
||||
namespace gd {
|
||||
class Layout;
|
||||
}
|
||||
namespace gd {
|
||||
class Project;
|
||||
}
|
||||
namespace gd {
|
||||
class MainFrameWrapper;
|
||||
}
|
||||
namespace gd {
|
||||
class Project;
|
||||
}
|
||||
class wxWindow;
|
||||
namespace gd {
|
||||
class EventsEditorItemsAreas;
|
||||
}
|
||||
namespace gd {
|
||||
class EventsEditorSelection;
|
||||
}
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -75,29 +59,6 @@ class GD_CORE_API CommentEvent : public gd::BaseEvent {
|
||||
|
||||
gd::String com1; ///< Comment
|
||||
gd::String com2; ///< Optional second column comment, deprecated
|
||||
|
||||
/**
|
||||
* Called by event editor to draw the event.
|
||||
*/
|
||||
virtual void Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform&);
|
||||
|
||||
/**
|
||||
* Must return the height of the event when rendered
|
||||
*/
|
||||
virtual unsigned int GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform&) const;
|
||||
|
||||
virtual EditEventReturnType EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& game_,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_);
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -11,10 +11,6 @@
|
||||
#include "GDCore/Events/CodeGeneration/ExpressionsCodeGeneration.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/Events/Tools/EventsCodeNameMangler.h"
|
||||
#include "GDCore/IDE/Dialogs/EditForEachEvent.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorItemsAreas.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorSelection.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/TinyXml/tinyxml.h"
|
||||
|
||||
@@ -89,110 +85,4 @@ void ForEachEvent::UnserializeFrom(gd::Project& project,
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the event in the bitmap
|
||||
*/
|
||||
void ForEachEvent::Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
gd::EventsRenderingHelper* renderingHelper = gd::EventsRenderingHelper::Get();
|
||||
int border = renderingHelper->instructionsListBorder;
|
||||
const int forEachTextHeight = 20;
|
||||
|
||||
// Draw header rectangle
|
||||
wxRect headerRect(x, y, width, forEachTextHeight);
|
||||
renderingHelper->DrawNiceRectangle(dc, headerRect);
|
||||
|
||||
// For Each text
|
||||
dc.SetFont(renderingHelper->GetNiceFont().Bold());
|
||||
if (!IsDisabled())
|
||||
dc.SetTextForeground(wxColour(0, 0, 0));
|
||||
else
|
||||
dc.SetTextForeground(wxColour(160, 160, 160));
|
||||
dc.DrawText(_("For each object") + " " + objectsToPick.GetPlainString() +
|
||||
_(", repeat :"),
|
||||
x + 4,
|
||||
y + 3);
|
||||
|
||||
// Draw conditions rectangle
|
||||
wxRect rect(x,
|
||||
y + forEachTextHeight,
|
||||
renderingHelper->GetConditionsColumnWidth() + border,
|
||||
GetRenderedHeight(width, platform) - forEachTextHeight);
|
||||
renderingHelper->DrawNiceRectangle(dc, rect);
|
||||
|
||||
// Draw actions and conditions
|
||||
renderingHelper->DrawConditionsList(
|
||||
conditions,
|
||||
dc,
|
||||
x + border,
|
||||
y + forEachTextHeight + border,
|
||||
renderingHelper->GetConditionsColumnWidth() - border,
|
||||
this,
|
||||
areas,
|
||||
selection,
|
||||
platform);
|
||||
renderingHelper->DrawActionsList(
|
||||
actions,
|
||||
dc,
|
||||
x + renderingHelper->GetConditionsColumnWidth() + border,
|
||||
y + forEachTextHeight + border,
|
||||
width - renderingHelper->GetConditionsColumnWidth() - border * 2,
|
||||
this,
|
||||
areas,
|
||||
selection,
|
||||
platform);
|
||||
#endif
|
||||
}
|
||||
|
||||
unsigned int ForEachEvent::GetRenderedHeight(
|
||||
unsigned int width, const gd::Platform& platform) const {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (eventHeightNeedUpdate) {
|
||||
gd::EventsRenderingHelper* renderingHelper =
|
||||
gd::EventsRenderingHelper::Get();
|
||||
int border = renderingHelper->instructionsListBorder;
|
||||
const int forEachTextHeight = 20;
|
||||
|
||||
// Get maximum height needed
|
||||
int conditionsHeight = renderingHelper->GetRenderedConditionsListHeight(
|
||||
conditions,
|
||||
renderingHelper->GetConditionsColumnWidth() - border,
|
||||
platform);
|
||||
int actionsHeight = renderingHelper->GetRenderedActionsListHeight(
|
||||
actions,
|
||||
width - renderingHelper->GetConditionsColumnWidth() - border * 2,
|
||||
platform);
|
||||
|
||||
renderedHeight =
|
||||
((conditionsHeight > actionsHeight ? conditionsHeight : actionsHeight) +
|
||||
forEachTextHeight) +
|
||||
border * 2;
|
||||
eventHeightNeedUpdate = false;
|
||||
}
|
||||
|
||||
return renderedHeight;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
gd::BaseEvent::EditEventReturnType ForEachEvent::EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& game_,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
EditForEachEvent dialog(parent_, *this, game_, scene_);
|
||||
if (dialog.ShowModal() == 0) return Cancelled;
|
||||
#endif
|
||||
|
||||
return ChangesMade;
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -8,27 +8,11 @@
|
||||
#define FOREACHEVENT_H
|
||||
#include "GDCore/Events/Event.h"
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
class RuntimeScene;
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
}
|
||||
namespace gd {
|
||||
class Project;
|
||||
}
|
||||
namespace gd {
|
||||
class MainFrameWrapper;
|
||||
}
|
||||
class TiXmlElement;
|
||||
namespace gd {
|
||||
class EventsEditorItemsAreas;
|
||||
}
|
||||
namespace gd {
|
||||
class EventsEditorSelection;
|
||||
}
|
||||
namespace gd {
|
||||
class Layout;
|
||||
}
|
||||
class wxWindow;
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -75,32 +59,6 @@ class GD_CORE_API ForEachEvent : public gd::BaseEvent {
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element);
|
||||
|
||||
/**
|
||||
* Called by event editor to draw the event.
|
||||
*/
|
||||
virtual void Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform);
|
||||
|
||||
/**
|
||||
* Must return the height of the event when rendered
|
||||
*/
|
||||
virtual unsigned int GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform& platform) const;
|
||||
|
||||
/**
|
||||
* Called when the user want to edit the event
|
||||
*/
|
||||
virtual EditEventReturnType EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& game_,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_);
|
||||
|
||||
private:
|
||||
gd::Expression objectsToPick;
|
||||
gd::InstructionsList conditions;
|
||||
|
@@ -5,20 +5,10 @@
|
||||
*/
|
||||
|
||||
#include "GroupEvent.h"
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
#include <wx/dcmemory.h>
|
||||
#include <wx/renderer.h>
|
||||
#include "GDCore/IDE/Dialogs/MainFrameWrapper.h"
|
||||
#endif
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/IDE/Dialogs/EventStoreDialog.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorItemsAreas.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorSelection.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/IDE/Dialogs/GroupEventDialog.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/TinyXml/tinyxml.h"
|
||||
|
||||
@@ -63,39 +53,6 @@ void GroupEvent::UnserializeFrom(gd::Project& project,
|
||||
parameters.push_back(parametersElement.GetChild(i).GetValue().GetString());
|
||||
}
|
||||
|
||||
gd::BaseEvent::EditEventReturnType GroupEvent::EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& project,
|
||||
gd::Layout& scene,
|
||||
gd::MainFrameWrapper& mainFrameWrapper) {
|
||||
if (events.IsEmpty())
|
||||
events.InsertNewEvent(project, "BuiltinCommonInstructions::Standard");
|
||||
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (source.empty()) {
|
||||
GroupEventDialog dialog(parent_, *this);
|
||||
dialog.ShowModal();
|
||||
return ChangesMadeButNoNeedForEventsRecompilation;
|
||||
} else {
|
||||
gd::EventStoreDialog dialog(parent_, project, scene);
|
||||
|
||||
size_t found = source.rfind("/");
|
||||
if (found != gd::String::npos && found < source.size() - 1) {
|
||||
gd::String sourceId = source.substr(found + 1, source.size());
|
||||
dialog.RefreshWith(sourceId, parameters);
|
||||
}
|
||||
|
||||
if (dialog.ShowModal() != 1) return Cancelled;
|
||||
|
||||
// Insert new events
|
||||
*this = dialog.GetGroupEvent();
|
||||
return ChangesMade;
|
||||
}
|
||||
#else
|
||||
return Cancelled;
|
||||
#endif
|
||||
}
|
||||
|
||||
void GroupEvent::SetBackgroundColor(unsigned int colorR_,
|
||||
unsigned int colorG_,
|
||||
unsigned int colorB_) {
|
||||
@@ -104,60 +61,5 @@ void GroupEvent::SetBackgroundColor(unsigned int colorR_,
|
||||
colorB = colorB_;
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the event in the bitmap
|
||||
*/
|
||||
void GroupEvent::Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
wxString groupTitle = name.empty() ? _("Untitled group") : wxString(name);
|
||||
wxColour backgroundColor = wxColour(colorR, colorG, colorB);
|
||||
wxColour textColor = colorR + colorG + colorB > 200 * 3 ? *wxBLACK : *wxWHITE;
|
||||
if (IsDisabled()) {
|
||||
backgroundColor.MakeDisabled();
|
||||
textColor = wxColour(160, 160, 160);
|
||||
}
|
||||
|
||||
dc.SetBrush(wxBrush(backgroundColor));
|
||||
dc.SetPen(wxPen(backgroundColor.ChangeLightness(70)));
|
||||
wxRect rect(x + 1, y, width - 2, GetRenderedHeight(width, platform) - 2);
|
||||
dc.DrawRectangle(rect);
|
||||
|
||||
dc.SetTextBackground(backgroundColor);
|
||||
dc.SetTextForeground(textColor);
|
||||
dc.SetFont(
|
||||
wxFont(12, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_BOLD));
|
||||
dc.DrawText(groupTitle, x + 5, y + 5);
|
||||
#endif
|
||||
}
|
||||
|
||||
unsigned int GroupEvent::GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform& platform) const {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (eventHeightNeedUpdate) {
|
||||
wxMemoryDC dc;
|
||||
wxBitmap fakeBmp(1, 1);
|
||||
dc.SelectObject(fakeBmp);
|
||||
|
||||
wxString groupTitle = name.empty() ? _("Untitled group") : wxString(name);
|
||||
|
||||
dc.SetFont(wxFont(
|
||||
12, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
|
||||
wxRect text = dc.GetTextExtent(groupTitle);
|
||||
|
||||
renderedHeight = text.GetHeight() + 10;
|
||||
eventHeightNeedUpdate = false;
|
||||
}
|
||||
|
||||
return renderedHeight;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -12,19 +12,9 @@
|
||||
#include "GDCore/Events/Instruction.h"
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
}
|
||||
namespace gd {
|
||||
class Project;
|
||||
}
|
||||
class RuntimeScene;
|
||||
class TiXmlElement;
|
||||
class EventsCodeGenerationContext;
|
||||
namespace gd {
|
||||
class EventsEditorItemsAreas;
|
||||
}
|
||||
namespace gd {
|
||||
class EventsEditorSelection;
|
||||
}
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -120,29 +110,6 @@ class GD_CORE_API GroupEvent : public gd::BaseEvent {
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element);
|
||||
|
||||
virtual gd::BaseEvent::EditEventReturnType EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& project,
|
||||
gd::Layout& scene,
|
||||
gd::MainFrameWrapper& mainFrameWrapper);
|
||||
|
||||
/**
|
||||
* Called by event editor to draw the event.
|
||||
*/
|
||||
virtual void Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform);
|
||||
|
||||
/**
|
||||
* Must return the height of the event when rendered
|
||||
*/
|
||||
virtual unsigned int GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform& platform) const;
|
||||
|
||||
private:
|
||||
EventsList events;
|
||||
|
||||
|
@@ -5,18 +5,12 @@
|
||||
*/
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
#include <wx/dcmemory.h>
|
||||
#endif
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/Events/Builtin/GroupEvent.h"
|
||||
#include "GDCore/Events/Builtin/LinkEvent.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/Tools/EventsCodeNameMangler.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/IDE/Dialogs/LinkEventEditor.h"
|
||||
#include "GDCore/IDE/wxTools/SkinHelper.h"
|
||||
#include "GDCore/Project/ExternalEvents.h"
|
||||
#include "GDCore/Project/Layout.h"
|
||||
#include "GDCore/Project/Object.h"
|
||||
@@ -161,90 +155,4 @@ void LinkEvent::UnserializeFrom(gd::Project& project,
|
||||
}
|
||||
}
|
||||
|
||||
gd::BaseEvent::EditEventReturnType LinkEvent::EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& project,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
LinkEventEditor dialog(parent_, *this, project);
|
||||
if (dialog.ShowModal() == 0) return Cancelled;
|
||||
#endif
|
||||
|
||||
return ChangesMade;
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the event in the bitmap
|
||||
*/
|
||||
void LinkEvent::Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
gd::EventsRenderingHelper* renderingHelper = gd::EventsRenderingHelper::Get();
|
||||
|
||||
dc.SetBrush(wxBrush(wxColour(255, 255, 255)));
|
||||
dc.SetPen(wxPen(wxColour(0, 0, 0), 1));
|
||||
wxRect rect(x + 1, y, width - 2, GetRenderedHeight(width, platform) - 2);
|
||||
dc.DrawRectangle(rect);
|
||||
|
||||
dc.DrawBitmap(gd::SkinHelper::GetIcon("events", 24), x + 4, y + 1, true);
|
||||
|
||||
dc.SetTextBackground(wxColour(255, 255, 255));
|
||||
if (!IsDisabled())
|
||||
dc.SetTextForeground(wxColour(0, 0, 0));
|
||||
else
|
||||
dc.SetTextForeground(wxColour(160, 160, 160));
|
||||
|
||||
dc.SetFont(renderingHelper->GetNiceFont());
|
||||
dc.DrawText(_("Link to ") + GetTarget(), x + 32, y + 3);
|
||||
|
||||
if (GetIncludeConfig() == INCLUDE_BY_INDEX) {
|
||||
wxRect textRect = dc.GetTextExtent(_("Link to ") + GetTarget());
|
||||
dc.DrawText(_("Include only events ") +
|
||||
gd::String::From(GetIncludeStart() + 1) + _(" to ") +
|
||||
gd::String::From(GetIncludeEnd() + 1),
|
||||
x + textRect.GetWidth() + 32 + 10,
|
||||
y + 5);
|
||||
} else if (GetIncludeConfig() == INCLUDE_EVENTS_GROUP) {
|
||||
wxRect textRect = dc.GetTextExtent(_("Link to ") + GetTarget());
|
||||
dc.DrawText(_("Include only the events group named \"") +
|
||||
gd::String::From(GetEventsGroupName()) + _("\""),
|
||||
x + textRect.GetWidth() + 32 + 10,
|
||||
y + 5);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
* Precompute height for the link
|
||||
*/
|
||||
unsigned int LinkEvent::GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform& platform) const {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (eventHeightNeedUpdate) {
|
||||
gd::EventsRenderingHelper* renderingHelper =
|
||||
gd::EventsRenderingHelper::Get();
|
||||
|
||||
wxMemoryDC dc;
|
||||
wxBitmap fakeBmp(1, 1);
|
||||
dc.SelectObject(fakeBmp);
|
||||
|
||||
dc.SetFont(renderingHelper->GetNiceFont());
|
||||
wxRect lien = dc.GetTextExtent(_("Link to "));
|
||||
|
||||
renderedHeight = lien.GetHeight() + 15;
|
||||
eventHeightNeedUpdate = false;
|
||||
}
|
||||
|
||||
return renderedHeight;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -109,29 +109,6 @@ class GD_CORE_API LinkEvent : public gd::BaseEvent {
|
||||
|
||||
virtual bool IsExecutable() const { return true; };
|
||||
|
||||
/**
|
||||
* Called by event editor to draw the event.
|
||||
*/
|
||||
virtual void Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform);
|
||||
|
||||
/**
|
||||
* Must return the height of the event when rendered
|
||||
*/
|
||||
virtual unsigned int GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform& platform) const;
|
||||
|
||||
virtual EditEventReturnType EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& game_,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_);
|
||||
|
||||
virtual void SerializeTo(SerializerElement& element) const;
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element);
|
||||
|
@@ -9,10 +9,6 @@
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/CodeGeneration/ExpressionsCodeGeneration.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/IDE/Dialogs/EditRepeatEvent.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorItemsAreas.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorSelection.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
|
||||
using namespace std;
|
||||
@@ -92,109 +88,4 @@ void RepeatEvent::UnserializeFrom(gd::Project& project,
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the event in the bitmap
|
||||
*/
|
||||
void RepeatEvent::Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
gd::EventsRenderingHelper* renderingHelper = gd::EventsRenderingHelper::Get();
|
||||
int border = renderingHelper->instructionsListBorder;
|
||||
const int repeatTextHeight = 20;
|
||||
|
||||
// Draw header rectangle
|
||||
wxRect headerRect(x, y, width, repeatTextHeight);
|
||||
renderingHelper->DrawNiceRectangle(dc, headerRect);
|
||||
|
||||
// Repeat text
|
||||
dc.SetFont(renderingHelper->GetNiceFont().Bold());
|
||||
if (!IsDisabled())
|
||||
dc.SetTextForeground(wxColour(0, 0, 0));
|
||||
else
|
||||
dc.SetTextForeground(wxColour(160, 160, 160));
|
||||
dc.DrawText(_("Repeat") + " " + repeatNumberExpression.GetPlainString() +
|
||||
" " + _("times :"),
|
||||
x + 4,
|
||||
y + 3);
|
||||
|
||||
// Draw conditions rectangle
|
||||
wxRect rect(x,
|
||||
y + repeatTextHeight,
|
||||
renderingHelper->GetConditionsColumnWidth() + border,
|
||||
GetRenderedHeight(width, platform) - repeatTextHeight);
|
||||
renderingHelper->DrawNiceRectangle(dc, rect);
|
||||
|
||||
// Draw actions and conditions
|
||||
renderingHelper->DrawConditionsList(
|
||||
conditions,
|
||||
dc,
|
||||
x + border,
|
||||
y + repeatTextHeight + border,
|
||||
renderingHelper->GetConditionsColumnWidth() - border,
|
||||
this,
|
||||
areas,
|
||||
selection,
|
||||
platform);
|
||||
renderingHelper->DrawActionsList(
|
||||
actions,
|
||||
dc,
|
||||
x + renderingHelper->GetConditionsColumnWidth() + border,
|
||||
y + repeatTextHeight + border,
|
||||
width - renderingHelper->GetConditionsColumnWidth() - border * 2,
|
||||
this,
|
||||
areas,
|
||||
selection,
|
||||
platform);
|
||||
#endif
|
||||
}
|
||||
|
||||
unsigned int RepeatEvent::GetRenderedHeight(
|
||||
unsigned int width, const gd::Platform& platform) const {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (eventHeightNeedUpdate) {
|
||||
gd::EventsRenderingHelper* renderingHelper =
|
||||
gd::EventsRenderingHelper::Get();
|
||||
int border = renderingHelper->instructionsListBorder;
|
||||
const int repeatTextHeight = 20;
|
||||
|
||||
// Get maximum height needed
|
||||
int conditionsHeight = renderingHelper->GetRenderedConditionsListHeight(
|
||||
conditions,
|
||||
renderingHelper->GetConditionsColumnWidth() - border,
|
||||
platform);
|
||||
int actionsHeight = renderingHelper->GetRenderedActionsListHeight(
|
||||
actions,
|
||||
width - renderingHelper->GetConditionsColumnWidth() - border * 2,
|
||||
platform);
|
||||
|
||||
renderedHeight =
|
||||
(conditionsHeight > actionsHeight ? conditionsHeight : actionsHeight) +
|
||||
repeatTextHeight + border * 2;
|
||||
eventHeightNeedUpdate = false;
|
||||
}
|
||||
|
||||
return renderedHeight;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
gd::BaseEvent::EditEventReturnType RepeatEvent::EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& game_,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
EditRepeatEvent dialog(parent_, *this, game_, scene_);
|
||||
if (dialog.ShowModal() == 0) return Cancelled;
|
||||
#endif
|
||||
|
||||
return ChangesMade;
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -10,18 +10,8 @@
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
}
|
||||
namespace gd {
|
||||
class Project;
|
||||
}
|
||||
class RuntimeScene;
|
||||
class TiXmlElement;
|
||||
namespace gd {
|
||||
class EventsEditorItemsAreas;
|
||||
}
|
||||
namespace gd {
|
||||
class EventsEditorSelection;
|
||||
}
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -65,32 +55,6 @@ class GD_CORE_API RepeatEvent : public gd::BaseEvent {
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element);
|
||||
|
||||
/**
|
||||
* Called by event editor to draw the event.
|
||||
*/
|
||||
virtual void Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform);
|
||||
|
||||
/**
|
||||
* Must return the height of the event when rendered
|
||||
*/
|
||||
virtual unsigned int GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform& platform) const;
|
||||
|
||||
/**
|
||||
* Called when the user want to edit the event
|
||||
*/
|
||||
virtual EditEventReturnType EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& game_,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_);
|
||||
|
||||
private:
|
||||
gd::Expression repeatNumberExpression;
|
||||
gd::InstructionsList conditions;
|
||||
|
@@ -9,11 +9,7 @@
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorItemsAreas.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorSelection.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/TinyXml/tinyxml.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
@@ -71,82 +67,4 @@ void StandardEvent::UnserializeFrom(gd::Project& project,
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the event in the bitmap
|
||||
*/
|
||||
void StandardEvent::Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
gd::EventsRenderingHelper* renderingHelper = gd::EventsRenderingHelper::Get();
|
||||
int border = renderingHelper->instructionsListBorder;
|
||||
|
||||
// Draw event rectangle
|
||||
wxRect rect(x,
|
||||
y,
|
||||
renderingHelper->GetConditionsColumnWidth() + border,
|
||||
GetRenderedHeight(width, platform));
|
||||
renderingHelper->DrawNiceRectangle(dc, rect);
|
||||
|
||||
renderingHelper->DrawConditionsList(
|
||||
conditions,
|
||||
dc,
|
||||
x + border,
|
||||
y + border,
|
||||
renderingHelper->GetConditionsColumnWidth() - border,
|
||||
this,
|
||||
areas,
|
||||
selection,
|
||||
platform);
|
||||
renderingHelper->DrawActionsList(
|
||||
actions,
|
||||
dc,
|
||||
x + renderingHelper->GetConditionsColumnWidth() + border,
|
||||
y + border,
|
||||
width - renderingHelper->GetConditionsColumnWidth() - border * 2,
|
||||
this,
|
||||
areas,
|
||||
selection,
|
||||
platform);
|
||||
|
||||
// Make sure that Render is rendering an event with the same height as
|
||||
// GetRenderedHeight : Use same values for border and similar calls to compute
|
||||
// heights
|
||||
#endif
|
||||
}
|
||||
|
||||
unsigned int StandardEvent::GetRenderedHeight(
|
||||
unsigned int width, const gd::Platform& platform) const {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (eventHeightNeedUpdate) {
|
||||
gd::EventsRenderingHelper* renderingHelper =
|
||||
gd::EventsRenderingHelper::Get();
|
||||
int border = renderingHelper->instructionsListBorder;
|
||||
|
||||
// Get maximum height needed
|
||||
int conditionsHeight = renderingHelper->GetRenderedConditionsListHeight(
|
||||
conditions,
|
||||
renderingHelper->GetConditionsColumnWidth() - border * 2,
|
||||
platform);
|
||||
int actionsHeight = renderingHelper->GetRenderedActionsListHeight(
|
||||
actions,
|
||||
width - renderingHelper->GetConditionsColumnWidth() - border * 2,
|
||||
platform);
|
||||
|
||||
renderedHeight =
|
||||
(conditionsHeight > actionsHeight ? conditionsHeight : actionsHeight) +
|
||||
border * 2;
|
||||
eventHeightNeedUpdate = false;
|
||||
}
|
||||
|
||||
return renderedHeight;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
|
@@ -13,19 +13,8 @@
|
||||
#include "GDCore/Events/InstructionsList.h"
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
}
|
||||
namespace gd {
|
||||
class Project;
|
||||
}
|
||||
class RuntimeScene;
|
||||
class TiXmlElement;
|
||||
class EventsCodeGenerationContext;
|
||||
namespace gd {
|
||||
class EventsEditorItemsAreas;
|
||||
}
|
||||
namespace gd {
|
||||
class EventsEditorSelection;
|
||||
}
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -60,23 +49,6 @@ class GD_CORE_API StandardEvent : public gd::BaseEvent {
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element);
|
||||
|
||||
/**
|
||||
* Called by event editor to draw the event.
|
||||
*/
|
||||
virtual void Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform);
|
||||
|
||||
/**
|
||||
* Must return the height of the event when rendered
|
||||
*/
|
||||
virtual unsigned int GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform& platform) const;
|
||||
|
||||
private:
|
||||
gd::InstructionsList conditions;
|
||||
gd::InstructionsList actions;
|
||||
|
@@ -6,19 +6,11 @@
|
||||
|
||||
#if defined(GD_IDE_ONLY)
|
||||
#include "WhileEvent.h"
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
#include <wx/msgdlg.h>
|
||||
#include "GDCore/IDE/wxTools/CommonBitmapProvider.h"
|
||||
#endif
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
|
||||
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
|
||||
#include "GDCore/Events/CodeGeneration/ExpressionsCodeGeneration.h"
|
||||
#include "GDCore/Events/Serialization.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorItemsAreas.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsEditorSelection.h"
|
||||
#include "GDCore/IDE/Dialogs/EventsEditor/EventsRenderingHelper.h"
|
||||
#include "GDCore/Serialization/SerializerElement.h"
|
||||
#include "GDCore/TinyXml/tinyxml.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
@@ -83,165 +75,5 @@ void WhileEvent::UnserializeFrom(gd::Project& project,
|
||||
project, events, element.GetChild("events", 0, "Events"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the event in the bitmap
|
||||
*/
|
||||
void WhileEvent::Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
gd::EventsRenderingHelper* renderingHelper = gd::EventsRenderingHelper::Get();
|
||||
int border = renderingHelper->instructionsListBorder;
|
||||
const int repeatHeight = 20;
|
||||
|
||||
// Draw header rectangle
|
||||
int whileConditionsHeight =
|
||||
renderingHelper->GetRenderedConditionsListHeight(
|
||||
whileConditions, width - 80 - border * 2, platform) +
|
||||
border * 2;
|
||||
if (!infiniteLoopWarning && whileConditionsHeight < 32)
|
||||
whileConditionsHeight = 32;
|
||||
wxRect headerRect(x, y, width, whileConditionsHeight + repeatHeight);
|
||||
renderingHelper->DrawNiceRectangle(dc, headerRect);
|
||||
|
||||
// While text
|
||||
dc.SetFont(renderingHelper->GetNiceFont().Bold());
|
||||
if (!IsDisabled())
|
||||
dc.SetTextForeground(wxColour(0, 0, 0));
|
||||
else
|
||||
dc.SetTextForeground(wxColour(160, 160, 160));
|
||||
dc.DrawText(_("While :"), x + 5, y + 5);
|
||||
|
||||
// Draw icon if infinite loop warning is deactivated.
|
||||
if (!infiniteLoopWarning) {
|
||||
if (gd::CommonBitmapProvider::Get()->noProtection.IsOk())
|
||||
dc.DrawBitmap(gd::CommonBitmapProvider::Get()->noProtection,
|
||||
wxPoint(x + 5, y + 5 + 18),
|
||||
/*useMask=*/true);
|
||||
}
|
||||
|
||||
// Draw "while conditions"
|
||||
renderingHelper->DrawConditionsList(whileConditions,
|
||||
dc,
|
||||
x + 80 + border,
|
||||
y + border,
|
||||
width - 80 - border * 2,
|
||||
this,
|
||||
areas,
|
||||
selection,
|
||||
platform);
|
||||
|
||||
dc.SetFont(renderingHelper->GetNiceFont().Bold());
|
||||
if (!IsDisabled())
|
||||
dc.SetTextForeground(wxColour(0, 0, 0));
|
||||
else
|
||||
dc.SetTextForeground(wxColour(160, 160, 160));
|
||||
dc.DrawText(_("Repeat :"), x + 4, y + whileConditionsHeight + 3);
|
||||
whileConditionsHeight += repeatHeight;
|
||||
|
||||
// Draw conditions rectangle
|
||||
wxRect rect(x,
|
||||
y + whileConditionsHeight,
|
||||
renderingHelper->GetConditionsColumnWidth() + border,
|
||||
GetRenderedHeight(width, platform) - whileConditionsHeight);
|
||||
renderingHelper->DrawNiceRectangle(dc, rect);
|
||||
|
||||
renderingHelper->DrawConditionsList(
|
||||
conditions,
|
||||
dc,
|
||||
x + border,
|
||||
y + whileConditionsHeight + border,
|
||||
renderingHelper->GetConditionsColumnWidth() - border,
|
||||
this,
|
||||
areas,
|
||||
selection,
|
||||
platform);
|
||||
renderingHelper->DrawActionsList(
|
||||
actions,
|
||||
dc,
|
||||
x + renderingHelper->GetConditionsColumnWidth() + border,
|
||||
y + whileConditionsHeight + border,
|
||||
width - renderingHelper->GetConditionsColumnWidth() - border * 2,
|
||||
this,
|
||||
areas,
|
||||
selection,
|
||||
platform);
|
||||
#endif
|
||||
}
|
||||
|
||||
unsigned int WhileEvent::GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform& platform) const {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (eventHeightNeedUpdate) {
|
||||
gd::EventsRenderingHelper* renderingHelper =
|
||||
gd::EventsRenderingHelper::Get();
|
||||
int border = renderingHelper->instructionsListBorder;
|
||||
const int repeatHeight = 20;
|
||||
|
||||
// Get maximum height needed
|
||||
int whileConditionsHeight =
|
||||
renderingHelper->GetRenderedConditionsListHeight(
|
||||
whileConditions, width - 80 - border * 2, platform);
|
||||
if (!infiniteLoopWarning && whileConditionsHeight < 32)
|
||||
whileConditionsHeight = 32;
|
||||
int conditionsHeight = renderingHelper->GetRenderedConditionsListHeight(
|
||||
conditions,
|
||||
renderingHelper->GetConditionsColumnWidth() - border,
|
||||
platform);
|
||||
int actionsHeight = renderingHelper->GetRenderedActionsListHeight(
|
||||
actions,
|
||||
width - renderingHelper->GetConditionsColumnWidth() - border * 2,
|
||||
platform);
|
||||
|
||||
renderedHeight =
|
||||
((conditionsHeight > actionsHeight ? conditionsHeight : actionsHeight) +
|
||||
whileConditionsHeight + repeatHeight) +
|
||||
border * 2 + border * 2;
|
||||
eventHeightNeedUpdate = false;
|
||||
}
|
||||
|
||||
return renderedHeight;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
gd::BaseEvent::EditEventReturnType WhileEvent::EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& game_,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (!justCreatedByTheUser) {
|
||||
wxMessageDialog dialog(
|
||||
parent_,
|
||||
_("Do you want to activate the display of a message if the event is "
|
||||
"repeated 100000 times? This message prevent the software from being "
|
||||
"frozen if you accidentally create an infinite loop ( by letting the "
|
||||
"conditions empty for example )."),
|
||||
_("Protection against infinite loops."),
|
||||
wxYES_NO | wxCANCEL | wxICON_INFORMATION);
|
||||
|
||||
dialog.SetExtendedMessage(_(
|
||||
"This message is activated by default for \"While\" events in the IDE, "
|
||||
"and is deactivated when the game is compiled to an executable."));
|
||||
dialog.SetYesNoCancelLabels(_("Activate"), _("Deactivate"), _("Cancel"));
|
||||
|
||||
int answer = dialog.ShowModal();
|
||||
if (answer == wxID_YES)
|
||||
infiniteLoopWarning = true;
|
||||
else if (answer == wxID_NO)
|
||||
infiniteLoopWarning = false;
|
||||
}
|
||||
justCreatedByTheUser = false; // Show Message dialog next time.
|
||||
#endif
|
||||
|
||||
return ChangesMade;
|
||||
}
|
||||
|
||||
} // namespace gd
|
||||
#endif
|
||||
|
@@ -10,18 +10,8 @@
|
||||
#include "GDCore/Events/EventsList.h"
|
||||
namespace gd {
|
||||
class Instruction;
|
||||
}
|
||||
namespace gd {
|
||||
class Project;
|
||||
}
|
||||
class RuntimeScene;
|
||||
class TiXmlElement;
|
||||
namespace gd {
|
||||
class EventsEditorItemsAreas;
|
||||
}
|
||||
namespace gd {
|
||||
class EventsEditorSelection;
|
||||
}
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -71,32 +61,6 @@ class GD_CORE_API WhileEvent : public gd::BaseEvent {
|
||||
virtual void UnserializeFrom(gd::Project& project,
|
||||
const SerializerElement& element);
|
||||
|
||||
/**
|
||||
* Called by event editor to draw the event.
|
||||
*/
|
||||
virtual void Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform);
|
||||
|
||||
/**
|
||||
* Must return the height of the event when rendered
|
||||
*/
|
||||
virtual unsigned int GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform& platform) const;
|
||||
|
||||
/**
|
||||
* Called when the user want to edit the event
|
||||
*/
|
||||
virtual EditEventReturnType EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& game_,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_);
|
||||
|
||||
private:
|
||||
gd::InstructionsList whileConditions;
|
||||
gd::InstructionsList conditions;
|
||||
|
@@ -24,6 +24,10 @@ void EventsCodeGenerationContext::InheritsFrom(
|
||||
parent_.objectsListsToBeDeclared.end(),
|
||||
std::inserter(alreadyDeclaredObjectsLists,
|
||||
alreadyDeclaredObjectsLists.begin()));
|
||||
std::copy(parent_.objectsListsWithoutPickingToBeDeclared.begin(),
|
||||
parent_.objectsListsWithoutPickingToBeDeclared.end(),
|
||||
std::inserter(alreadyDeclaredObjectsLists,
|
||||
alreadyDeclaredObjectsLists.begin()));
|
||||
std::copy(parent_.emptyObjectsListsToBeDeclared.begin(),
|
||||
parent_.emptyObjectsListsToBeDeclared.end(),
|
||||
std::inserter(alreadyDeclaredObjectsLists,
|
||||
@@ -47,16 +51,23 @@ void EventsCodeGenerationContext::Reuse(
|
||||
|
||||
void EventsCodeGenerationContext::ObjectsListNeeded(
|
||||
const gd::String& objectName) {
|
||||
if (emptyObjectsListsToBeDeclared.find(objectName) ==
|
||||
emptyObjectsListsToBeDeclared.end())
|
||||
if (!IsToBeDeclared(objectName))
|
||||
objectsListsToBeDeclared.insert(objectName);
|
||||
|
||||
depthOfLastUse[objectName] = GetContextDepth();
|
||||
}
|
||||
|
||||
void EventsCodeGenerationContext::ObjectsListWithoutPickingNeeded(
|
||||
const gd::String& objectName) {
|
||||
if (!IsToBeDeclared(objectName))
|
||||
objectsListsWithoutPickingToBeDeclared.insert(objectName);
|
||||
|
||||
depthOfLastUse[objectName] = GetContextDepth();
|
||||
}
|
||||
|
||||
void EventsCodeGenerationContext::EmptyObjectsListNeeded(
|
||||
const gd::String& objectName) {
|
||||
if (objectsListsToBeDeclared.find(objectName) ==
|
||||
objectsListsToBeDeclared.end())
|
||||
if (!IsToBeDeclared(objectName))
|
||||
emptyObjectsListsToBeDeclared.insert(objectName);
|
||||
|
||||
depthOfLastUse[objectName] = GetContextDepth();
|
||||
@@ -66,6 +77,8 @@ std::set<gd::String> EventsCodeGenerationContext::GetAllObjectsToBeDeclared()
|
||||
const {
|
||||
std::set<gd::String> allObjectListsToBeDeclared(
|
||||
objectsListsToBeDeclared.begin(), objectsListsToBeDeclared.end());
|
||||
allObjectListsToBeDeclared.insert(objectsListsWithoutPickingToBeDeclared.begin(),
|
||||
objectsListsWithoutPickingToBeDeclared.end());
|
||||
allObjectListsToBeDeclared.insert(emptyObjectsListsToBeDeclared.begin(),
|
||||
emptyObjectsListsToBeDeclared.end());
|
||||
|
||||
|
@@ -5,7 +5,6 @@
|
||||
*/
|
||||
#ifndef EVENTSCODEGENERATIONCONTEXT_H
|
||||
#define EVENTSCODEGENERATIONCONTEXT_H
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
@@ -21,7 +20,7 @@ namespace gd {
|
||||
* - The "current object", i.e the object being used by an action or a
|
||||
* condition.
|
||||
* - If conditions are being generated, the context keeps track of the depth of
|
||||
* the conditions ( see GetCurrentConditionDepth )
|
||||
* the conditions (see GetCurrentConditionDepth)
|
||||
* - You can also get the context depth of the last use of an object list.
|
||||
*/
|
||||
class GD_CORE_API EventsCodeGenerationContext {
|
||||
@@ -106,19 +105,31 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
const gd::String& GetCurrentObject() const { return currentObject; };
|
||||
|
||||
/**
|
||||
* \brief Call this when an instruction in the event need an object list.
|
||||
* \brief Call this when an instruction in the event needs an objects list.
|
||||
*
|
||||
* The list will be filled with objects from the scene if it is the first time
|
||||
* it is requested, unless there is already an object list with this name (
|
||||
* i.e. ObjectAlreadyDeclared(objectName) returns true ).
|
||||
* it is requested, unless there is already an object list with this name
|
||||
* (i.e. `ObjectAlreadyDeclared(objectName)` returns true).
|
||||
*/
|
||||
void ObjectsListNeeded(const gd::String& objectName);
|
||||
|
||||
/**
|
||||
* Call this when an instruction in the event need an object list.
|
||||
* An empty event list will be declared, without filling it with objects from
|
||||
* the scene. If there is already an object list with this name, no new list
|
||||
* will be declared again.
|
||||
* Call this when an instruction in the event needs an empty objects list
|
||||
* or the one already declared, if any.
|
||||
*
|
||||
* An empty objects list will be declared, without filling it with objects
|
||||
* from the scene. If there is already an objects list with this name, no new
|
||||
* list will be declared again.
|
||||
*/
|
||||
void ObjectsListWithoutPickingNeeded(const gd::String& objectName);
|
||||
|
||||
/**
|
||||
* Call this when an instruction in the event needs an empty object list,
|
||||
* even if one is already declared.
|
||||
*
|
||||
* An empty objects list will be declared, without filling it with objects
|
||||
* from the scene. If there is already an object list with this name, it won't
|
||||
* be used to initialize the new list, which will remain empty.
|
||||
*/
|
||||
void EmptyObjectsListNeeded(const gd::String& objectName);
|
||||
|
||||
@@ -152,8 +163,18 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
};
|
||||
|
||||
/**
|
||||
* Return the objects lists which will be declared, but no filled, by the
|
||||
* current context
|
||||
* Return the objects lists which will be will be declared, without filling
|
||||
* them with objects from the scene.
|
||||
*/
|
||||
const std::set<gd::String>& GetObjectsListsToBeDeclaredWithoutPicking()
|
||||
const {
|
||||
return objectsListsWithoutPickingToBeDeclared;
|
||||
};
|
||||
|
||||
/**
|
||||
* Return the objects lists which will be will be declared empty, without
|
||||
* filling them with objects from the scene and without copying any previously
|
||||
* declared objects list.
|
||||
*/
|
||||
const std::set<gd::String>& GetObjectsListsToBeDeclaredEmpty() const {
|
||||
return emptyObjectsListsToBeDeclared;
|
||||
@@ -207,6 +228,21 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
size_t GetCurrentConditionDepth() const { return customConditionDepth; }
|
||||
|
||||
private:
|
||||
/**
|
||||
* \brief Returns true if the given object is already going to be declared
|
||||
* (either as a traditional objects list, or one without picking, or one
|
||||
* empty).
|
||||
*
|
||||
*/
|
||||
bool IsToBeDeclared(const gd::String& objectName) {
|
||||
return objectsListsToBeDeclared.find(objectName) !=
|
||||
objectsListsToBeDeclared.end() ||
|
||||
objectsListsWithoutPickingToBeDeclared.find(objectName) !=
|
||||
objectsListsWithoutPickingToBeDeclared.end() ||
|
||||
emptyObjectsListsToBeDeclared.find(objectName) !=
|
||||
emptyObjectsListsToBeDeclared.end();
|
||||
};
|
||||
|
||||
std::set<gd::String>
|
||||
alreadyDeclaredObjectsLists; ///< Objects lists already needed in a
|
||||
///< parent context.
|
||||
@@ -214,9 +250,16 @@ class GD_CORE_API EventsCodeGenerationContext {
|
||||
objectsListsToBeDeclared; ///< Objects lists that will be declared in
|
||||
///< this context.
|
||||
std::set<gd::String>
|
||||
emptyObjectsListsToBeDeclared; ///< Objects lists that will be declared
|
||||
///< in this context, but not filled with
|
||||
///< scene's objects.
|
||||
objectsListsWithoutPickingToBeDeclared; ///< Objects lists that will be
|
||||
///< declared in this context,
|
||||
///< but not filled with scene's
|
||||
///< objects.
|
||||
std::set<gd::String>
|
||||
emptyObjectsListsToBeDeclared; ///< Objects lists that will be
|
||||
///< declared in this context,
|
||||
///< but not filled with scene's
|
||||
///< objects and not filled with any
|
||||
///< previously existing objects list.
|
||||
std::map<gd::String, unsigned int>
|
||||
depthOfLastUse; ///< The context depth when an object was last used.
|
||||
gd::String
|
||||
|
@@ -11,6 +11,7 @@
|
||||
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
|
||||
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
|
||||
#include "GDCore/Extensions/Metadata/ObjectMetadata.h"
|
||||
#include "GDCore/Extensions/Metadata/ParameterMetadataTools.h"
|
||||
#include "GDCore/Extensions/Platform.h"
|
||||
#include "GDCore/Extensions/PlatformExtension.h"
|
||||
#include "GDCore/Project/Layout.h"
|
||||
@@ -627,7 +628,7 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
|
||||
}
|
||||
|
||||
argOutput = "\"" + argOutput + "\"";
|
||||
} else if (metadata.type == "behavior") {
|
||||
} else if (ParameterMetadata::IsBehavior(metadata.type)) {
|
||||
argOutput = "\"" + ConvertToString(parameter) + "\"";
|
||||
} else if (metadata.type == "key") {
|
||||
argOutput = "\"" + ConvertToString(parameter) + "\"";
|
||||
@@ -669,39 +670,28 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
|
||||
}
|
||||
|
||||
vector<gd::String> EventsCodeGenerator::GenerateParametersCodes(
|
||||
vector<gd::Expression> parameters,
|
||||
const vector<gd::Expression>& parameters,
|
||||
const vector<gd::ParameterMetadata>& parametersInfo,
|
||||
EventsCodeGenerationContext& context,
|
||||
std::vector<std::pair<gd::String, gd::String> >*
|
||||
supplementaryParametersTypes) {
|
||||
vector<gd::String> arguments;
|
||||
|
||||
while (parameters.size() < parametersInfo.size())
|
||||
parameters.push_back(gd::Expression(""));
|
||||
|
||||
gd::String lastObjectName = "";
|
||||
for (std::size_t pNb = 0;
|
||||
pNb < parametersInfo.size() && pNb < parameters.size();
|
||||
++pNb) {
|
||||
if (parameters[pNb].GetPlainString().empty() &&
|
||||
parametersInfo[pNb].optional)
|
||||
parameters[pNb] = gd::Expression(parametersInfo[pNb].defaultValue);
|
||||
|
||||
gd::String argOutput =
|
||||
GenerateParameterCodes(parameters[pNb].GetPlainString(),
|
||||
parametersInfo[pNb],
|
||||
context,
|
||||
lastObjectName,
|
||||
supplementaryParametersTypes);
|
||||
|
||||
// Memorize the last object name. By convention, parameters that require
|
||||
// an object (mainly, "objectvar") should be placed after the object
|
||||
// in the list of parameters (if possible, just after).
|
||||
if (gd::ParameterMetadata::IsObject(parametersInfo[pNb].GetType()))
|
||||
lastObjectName = parameters[pNb].GetPlainString();
|
||||
|
||||
arguments.push_back(argOutput);
|
||||
}
|
||||
gd::ParameterMetadataTools::IterateOverParameters(
|
||||
parameters,
|
||||
parametersInfo,
|
||||
[this, &context, &supplementaryParametersTypes, &arguments](
|
||||
const gd::ParameterMetadata& parameterMetadata,
|
||||
const gd::String& parameterValue,
|
||||
const gd::String& lastObjectName) {
|
||||
gd::String argOutput =
|
||||
GenerateParameterCodes(parameterValue,
|
||||
parameterMetadata,
|
||||
context,
|
||||
lastObjectName,
|
||||
supplementaryParametersTypes);
|
||||
arguments.push_back(argOutput);
|
||||
});
|
||||
|
||||
return arguments;
|
||||
}
|
||||
@@ -750,7 +740,7 @@ gd::String EventsCodeGenerator::GenerateObjectsDeclarationCode(
|
||||
|
||||
declarationsCode += objectListDeclaration + "\n";
|
||||
}
|
||||
for (auto object : context.GetObjectsListsToBeDeclaredEmpty()) {
|
||||
for (auto object : context.GetObjectsListsToBeDeclaredWithoutPicking()) {
|
||||
gd::String objectListDeclaration = "";
|
||||
if (!context.ObjectAlreadyDeclared(object)) {
|
||||
objectListDeclaration = "std::vector<RuntimeObject*> " +
|
||||
@@ -761,6 +751,18 @@ gd::String EventsCodeGenerator::GenerateObjectsDeclarationCode(
|
||||
|
||||
declarationsCode += objectListDeclaration + "\n";
|
||||
}
|
||||
for (auto object : context.GetObjectsListsToBeDeclaredEmpty()) {
|
||||
gd::String objectListDeclaration = "";
|
||||
if (!context.ObjectAlreadyDeclared(object)) {
|
||||
objectListDeclaration = "std::vector<RuntimeObject*> " +
|
||||
GetObjectListName(object, context) + ";\n";
|
||||
context.SetObjectDeclared(object);
|
||||
} else
|
||||
objectListDeclaration = "std::vector<RuntimeObject*> " +
|
||||
GetObjectListName(object, context) + ";\n";
|
||||
|
||||
declarationsCode += objectListDeclaration + "\n";
|
||||
}
|
||||
|
||||
return declarationsCode;
|
||||
}
|
||||
|
@@ -127,7 +127,7 @@ class GD_CORE_API EventsCodeGenerator {
|
||||
*
|
||||
*/
|
||||
std::vector<gd::String> GenerateParametersCodes(
|
||||
std::vector<gd::Expression> parameters,
|
||||
const std::vector<gd::Expression> & parameters,
|
||||
const std::vector<gd::ParameterMetadata>& parametersInfo,
|
||||
EventsCodeGenerationContext& context,
|
||||
std::vector<std::pair<gd::String, gd::String> >*
|
||||
|
@@ -17,8 +17,7 @@ std::vector<gd::String> BaseEvent::emptyDependencies;
|
||||
gd::String BaseEvent::emptySourceFile;
|
||||
|
||||
BaseEvent::BaseEvent()
|
||||
: eventHeightNeedUpdate(true),
|
||||
totalTimeDuringLastSession(0),
|
||||
: totalTimeDuringLastSession(0),
|
||||
percentDuringLastSession(0),
|
||||
disabled(false),
|
||||
folded(false) {}
|
||||
|
@@ -21,13 +21,9 @@ class Layout;
|
||||
class EventsCodeGenerator;
|
||||
class EventsCodeGenerationContext;
|
||||
class Platform;
|
||||
class EventsEditorItemsAreas;
|
||||
class EventsEditorSelection;
|
||||
class SerializerElement;
|
||||
class Instruction;
|
||||
}
|
||||
class wxWindow;
|
||||
class wxDC;
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -259,76 +255,6 @@ class GD_CORE_API BaseEvent {
|
||||
|
||||
///@}
|
||||
|
||||
/** \name Event rendering
|
||||
* Method and members used to render the event
|
||||
*/
|
||||
///@{
|
||||
|
||||
/**
|
||||
* Redefine this method to draw the event.
|
||||
*
|
||||
* \param dc The wxWidgets drawing context to be used.
|
||||
* \param x The x position where the events must be drawn.
|
||||
* \param y The y position where the events must be drawn.
|
||||
* \param width The width available for drawing.
|
||||
* \param areas Use this object to indicate the areas where items have been
|
||||
* drawn \param selection Give access to the current selection(s), to draw for
|
||||
* example hovering or selecting effects.
|
||||
*
|
||||
* \note The height of the drawing must be the same as the height returned by
|
||||
* BaseEvent::GetRenderedHeight
|
||||
*
|
||||
* \see gd::EventsRenderingHelper
|
||||
* \see EventsEditorSelection
|
||||
* \see EventsEditorItemsAreas
|
||||
*/
|
||||
virtual void Render(wxDC& dc,
|
||||
int x,
|
||||
int y,
|
||||
unsigned int width,
|
||||
gd::EventsEditorItemsAreas& areas,
|
||||
gd::EventsEditorSelection& selection,
|
||||
const gd::Platform& platform) {
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* Must return the height of the event when rendered.
|
||||
*
|
||||
* \note The height of the drawing must be the same as the height of the
|
||||
* drawing made by BaseEvent::Render
|
||||
*/
|
||||
virtual unsigned int GetRenderedHeight(unsigned int width,
|
||||
const gd::Platform& platform) const {
|
||||
return 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Used by EditEvent to describe what sort of changes have been made to the
|
||||
* event. \see BaseEvent::EditEvent
|
||||
*/
|
||||
enum EditEventReturnType {
|
||||
ChangesMade,
|
||||
Cancelled,
|
||||
ChangesMadeButNoNeedForEventsRecompilation
|
||||
};
|
||||
|
||||
/**
|
||||
* Called when the user want to edit the event.
|
||||
*/
|
||||
virtual EditEventReturnType EditEvent(
|
||||
wxWindow* parent_,
|
||||
gd::Project& game_,
|
||||
gd::Layout& scene_,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_) {
|
||||
return ChangesMade;
|
||||
};
|
||||
|
||||
///@}
|
||||
|
||||
mutable bool eventHeightNeedUpdate; ///< Automatically set to true/false by
|
||||
///< the events editor
|
||||
|
||||
std::weak_ptr<gd::BaseEvent>
|
||||
originalEvent; ///< Pointer only used for profiling events, so as to
|
||||
///< remember the original event from which it has been
|
||||
|
@@ -56,7 +56,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
|
||||
_("Functions"),
|
||||
"res/function24.png",
|
||||
"res/function16.png")
|
||||
.AddParameter("expression", "The text to be returned")
|
||||
.AddParameter("string", "The text to be returned")
|
||||
.MarkAsAdvanced();
|
||||
|
||||
extension
|
||||
|
@@ -21,30 +21,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsNetworkExtension(
|
||||
.SetExtensionHelpPath("/all-features/network");
|
||||
|
||||
#if defined(GD_IDE_ONLY)
|
||||
extension
|
||||
.AddAction(
|
||||
"EnvoiDataNet",
|
||||
_("Send data to a website"),
|
||||
_("Send data to a specified web site.\nYou need to set up a .php "
|
||||
"page on your web site to receive this data.\nEnter a password "
|
||||
"here, and enter the same password in the configuration of your "
|
||||
".php page.\nRead the help file to get more information."),
|
||||
_("Send to _PARAM0_ the following data : _PARAM2_, "
|
||||
"_PARAM3_,_PARAM4_,_PARAM5_,_PARAM6_,_PARAM7_"),
|
||||
_("Network"),
|
||||
"res/actions/net24.png",
|
||||
"res/actions/net.png")
|
||||
.AddParameter("string",
|
||||
_(".php page URL (don't forget the protocol http://)"))
|
||||
.AddParameter("password", _("Password"))
|
||||
.AddParameter("string", _("Data 1"))
|
||||
.AddParameter("string", _("Data 2"), "", true)
|
||||
.AddParameter("string", _("Data 3"), "", true)
|
||||
.AddParameter("string", _("Data 4"), "", true)
|
||||
.AddParameter("string", _("Data 5"), "", true)
|
||||
.AddParameter("string", _("Data 6"), "", true)
|
||||
.SetHidden();
|
||||
|
||||
extension
|
||||
.AddAction(
|
||||
"SendRequest",
|
||||
|
@@ -1,328 +0,0 @@
|
||||
/*
|
||||
* GDevelop Core
|
||||
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
|
||||
#ifndef SPRITEOBJECTEDITOR_H
|
||||
#define SPRITEOBJECTEDITOR_H
|
||||
|
||||
//(*Headers(SpriteObjectEditor)
|
||||
#include <wx/aui/aui.h>
|
||||
#include <wx/dialog.h>
|
||||
#include <wx/listctrl.h>
|
||||
#include <wx/menu.h>
|
||||
#include <wx/panel.h>
|
||||
#include <wx/scrolbar.h>
|
||||
#include <wx/sizer.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/timer.h>
|
||||
#include <wx/treectrl.h>
|
||||
#include <wx/treelist.h>
|
||||
//*)
|
||||
#include <wx/dnd.h>
|
||||
#include <vector>
|
||||
namespace gd {
|
||||
class MainFrameWrapper;
|
||||
}
|
||||
class ResourcesEditor;
|
||||
class SpriteObject;
|
||||
namespace gd {
|
||||
class Resource;
|
||||
}
|
||||
namespace gd {
|
||||
class Project;
|
||||
}
|
||||
class Sprite;
|
||||
|
||||
#include "GDCore/IDE/Dialogs/PolygonEditionHelper.h"
|
||||
|
||||
namespace gd {
|
||||
|
||||
/**
|
||||
* \brief Dialog to edit Sprite objects from SpriteExtension.
|
||||
*
|
||||
* \ingroup IDEDialogs
|
||||
* \ingroup BuiltinExtensions
|
||||
*/
|
||||
class SpriteObjectEditor : public wxDialog {
|
||||
public:
|
||||
SpriteObjectEditor(wxWindow* parent,
|
||||
gd::Project& game,
|
||||
SpriteObject& object,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_);
|
||||
virtual ~SpriteObjectEditor();
|
||||
|
||||
/**
|
||||
* \brief Can be called to add an image to the current animation.
|
||||
*
|
||||
* Used by DndTextSpriteObjectEditor so as to add a dragged image.
|
||||
* \param image The name of the image resource to add.
|
||||
* \param refresh Optional parameter: When set to false, the lists of images
|
||||
* won't be refreshed.
|
||||
*/
|
||||
void AddImageToCurrentAnimation(wxString image, bool refresh = true);
|
||||
|
||||
//(*Declarations(SpriteObjectEditor)
|
||||
wxAuiManager* AuiManager1;
|
||||
wxMenu* MenuItem2;
|
||||
wxTreeCtrl* animationsTree;
|
||||
wxTreeListCtrl* maskTree;
|
||||
wxMenuItem* MenuItem8;
|
||||
wxListCtrl* pointsList;
|
||||
wxPanel* toolbarPanel;
|
||||
wxAuiToolBar* toolbar;
|
||||
wxMenuItem* MenuItem7;
|
||||
wxAuiToolBar* pointToolbar;
|
||||
wxAuiManager* mgr;
|
||||
wxAuiManager* AuiManager4;
|
||||
wxStaticText* statusTxt;
|
||||
wxMenuItem* MenuItem5;
|
||||
wxPanel* centerPanel;
|
||||
wxMenuItem* deleteItem;
|
||||
wxMenuItem* MenuItem1;
|
||||
wxMenuItem* MenuItem4;
|
||||
wxMenuItem* MenuItem14;
|
||||
wxMenuItem* MenuItem11;
|
||||
wxMenuItem* MenuItem15;
|
||||
wxPanel* Panel1;
|
||||
wxMenu animationsMenu;
|
||||
wxMenuItem* MenuItem17;
|
||||
wxMenu* MenuItem13;
|
||||
wxMenuItem* MenuItem10;
|
||||
wxAuiManager* AuiManager2;
|
||||
wxMenuItem* removeImageItem;
|
||||
wxPanel* Panel3;
|
||||
wxAuiToolBar* maskToolbar;
|
||||
wxPanel* animationsPanel;
|
||||
wxMenuItem* MenuItem12;
|
||||
wxScrollBar* xScrollBar;
|
||||
wxTimer previewTimer;
|
||||
wxMenuItem* MenuItem3;
|
||||
wxAuiManager* AuiManager3;
|
||||
wxMenuItem* MenuItem20;
|
||||
wxPanel* imagePanel;
|
||||
wxScrollBar* yScrollBar;
|
||||
wxMenu emptyImagesMenu;
|
||||
wxMenuItem* moveLeftItem;
|
||||
wxMenuItem* MenuItem6;
|
||||
wxPanel* previewPanel;
|
||||
wxPanel* maskPanel;
|
||||
wxMenuItem* moveRightItem;
|
||||
wxPanel* Panel2;
|
||||
wxMenuItem* automaticRotationItem;
|
||||
wxMenuItem* MenuItem16;
|
||||
wxPanel* pointsPanel;
|
||||
wxMenuItem* MenuItem9;
|
||||
wxMenuItem* multipleDirectionsItem;
|
||||
wxListCtrl* imagesList;
|
||||
wxMenuItem* MenuItem18;
|
||||
wxMenu imagesMenu;
|
||||
wxMenu maskMenu;
|
||||
wxPanel* imagesPanel;
|
||||
wxAuiToolBar* animationToolbar;
|
||||
wxMenuItem* MenuItem19;
|
||||
//*)
|
||||
ResourcesEditor* resourcesEditorPnl;
|
||||
|
||||
protected:
|
||||
//(*Identifiers(SpriteObjectEditor)
|
||||
static const long ID_MASKITEM;
|
||||
static const long ID_POINTSITEM;
|
||||
static const long ID_AUITOOLBARITEM4;
|
||||
static const long ID_AUITOOLBARITEM2;
|
||||
static const long ID_AUITOOLBAR1;
|
||||
static const long ID_PANEL6;
|
||||
static const long ID_PANEL4;
|
||||
static const long ID_SCROLLBAR1;
|
||||
static const long ID_SCROLLBAR2;
|
||||
static const long ID_STATICTEXT1;
|
||||
static const long ID_PANEL1;
|
||||
static const long ID_AUITOOLBARITEM5;
|
||||
static const long ID_AUITOOLBARITEM8;
|
||||
static const long ID_TOOLLOOP;
|
||||
static const long ID_AUITOOLBARITEM10;
|
||||
static const long ID_AUITOOLBAR4;
|
||||
static const long ID_PANEL11;
|
||||
static const long ID_TREECTRL1;
|
||||
static const long ID_PANEL3;
|
||||
static const long ID_LISTCTRL1;
|
||||
static const long ID_PANEL2;
|
||||
static const long ID_AUITOOLBARITEM9;
|
||||
static const long ID_AUITOOLBARITEM11;
|
||||
static const long ID_AUITOOLBARITEM7;
|
||||
static const long ID_AUITOOLBARITEM1;
|
||||
static const long ID_MASKAPPLYWHOLEANIMITEM;
|
||||
static const long ID_AUITOOLBAR3;
|
||||
static const long ID_PANEL9;
|
||||
static const long ID_TREELISTCTRL1;
|
||||
static const long ID_PANEL8;
|
||||
static const long ID_AUITOOLBARITEM3;
|
||||
static const long ID_DELETEPOINTITEM;
|
||||
static const long ID_POINTAPPLYWHOLEANIMITEM;
|
||||
static const long ID_AUITOOLBAR2;
|
||||
static const long ID_PANEL7;
|
||||
static const long ID_LISTCTRL3;
|
||||
static const long ID_PANEL5;
|
||||
static const long ID_PANEL10;
|
||||
static const long ID_MENUITEM5;
|
||||
static const long ID_MENUITEM6;
|
||||
static const long ID_MENUITEM4;
|
||||
static const long ID_MENUIDLENAME;
|
||||
static const long ID_MENUWALKNAME;
|
||||
static const long ID_MENURUNNAME;
|
||||
static const long ID_MENUJUMPNAME;
|
||||
static const long ID_MENUSHOOTNAME;
|
||||
static const long ID_MENUDEADNAME;
|
||||
static const long ID_MENUCUSTOMNAME;
|
||||
static const long ID_MENUITEM15;
|
||||
static const long ID_MENUTIMEBETWEENFRAMES;
|
||||
static const long ID_MENULOOP;
|
||||
static const long ID_MENUITEM1;
|
||||
static const long ID_MENUITEM2;
|
||||
static const long ID_MENUITEM3;
|
||||
static const long ID_MENUITEM7;
|
||||
static const long ID_MENUITEM11;
|
||||
static const long ID_MENUITEM8;
|
||||
static const long ID_MENUITEM9;
|
||||
static const long ID_MENUITEM10;
|
||||
static const long ID_POSITIONMASKITEM;
|
||||
static const long ID_MOVEPOLYGONITEM;
|
||||
static const long ID_MENUITEM14;
|
||||
static const long ID_TIMER1;
|
||||
static const long ID_MENUITEM12;
|
||||
static const long ID_MENUITEM13;
|
||||
//*)
|
||||
|
||||
private:
|
||||
//(*Handlers(SpriteObjectEditor)
|
||||
void OnimagePanelPaint(wxPaintEvent& event);
|
||||
void OnimagePanelEraseBackground(wxEraseEvent& event);
|
||||
void OnimagesListItemSelect(wxListEvent& event);
|
||||
void OnimagePanelResize(wxSizeEvent& event);
|
||||
void OnanimationsTreeSelectionChanged(wxTreeEvent& event);
|
||||
void OnAddAnimationSelected(wxCommandEvent& event);
|
||||
void OnDeleteAnimationSelected(wxCommandEvent& event);
|
||||
void OnanimationsTreeItemRightClick(wxTreeEvent& event);
|
||||
void OnautomaticRotationItemSelected(wxCommandEvent& event);
|
||||
void OnmultipleDirectionsItemSelected(wxCommandEvent& event);
|
||||
void OnimagesListItemRClick(wxListEvent& event);
|
||||
void OnremoveImageItemSelected(wxCommandEvent& event);
|
||||
void OnMoveLeftSelected(wxCommandEvent& event);
|
||||
void OnMoveRightSelected(wxCommandEvent& event);
|
||||
void OnMaskEditClick(wxCommandEvent& event);
|
||||
void OnPointEditClick(wxCommandEvent& event);
|
||||
void OnmgrPaneClose(wxAuiManagerEvent& event);
|
||||
void OnpointsListBeginLabelEdit(wxListEvent& event);
|
||||
void OnpointsListEndLabelEdit(wxListEvent& event);
|
||||
void OnimagePanelLeftUp(wxMouseEvent& event);
|
||||
void OnpointsListItemSelect(wxListEvent& event);
|
||||
void OnDeletePointClick(wxCommandEvent& event);
|
||||
void OnAddPointClick(wxCommandEvent& event);
|
||||
void OnpointsListItemActivated(wxListEvent& event);
|
||||
void OnimagePanelLeftDown(wxMouseEvent& event);
|
||||
void OnimagePanelMouseMove(wxMouseEvent& event);
|
||||
void OnAddMaskClick(wxCommandEvent& event);
|
||||
void OnDeleteMaskClick(wxCommandEvent& event);
|
||||
void OnDefaultMaskClick(wxCommandEvent& event);
|
||||
void OnPositionMaskSelected(wxCommandEvent& event);
|
||||
void OnResizeMaskSelected(wxCommandEvent& event);
|
||||
void OnMenuLoopSelected(wxCommandEvent& event);
|
||||
void OnTimeBetweenFramesSelected(wxCommandEvent& event);
|
||||
void OnpreviewPanelEraseBackground(wxEraseEvent& event);
|
||||
void OnpreviewPanelResize(wxSizeEvent& event);
|
||||
void OnpreviewPanelPaint(wxPaintEvent& event);
|
||||
void OnTimer1Trigger(wxTimerEvent& event);
|
||||
void OnpreviewTimerTrigger(wxTimerEvent& event);
|
||||
void OnPreviewClick(wxCommandEvent& event);
|
||||
void OnimagesListKeyDown(wxListEvent& event);
|
||||
void OnAddImageFromFileSelected(wxCommandEvent& event);
|
||||
void OnAddFromImageBankSelected(wxCommandEvent& event);
|
||||
void OnHelpClick(wxCommandEvent& event);
|
||||
void OnToolLoopClick(wxCommandEvent& event);
|
||||
void OnMovePolygonSelected(wxCommandEvent& event);
|
||||
void OnAddPolygonMaskClick(wxCommandEvent& event);
|
||||
void OnAddVerticeClick(wxCommandEvent& event);
|
||||
void OnRotatePolygonSelected(wxCommandEvent& event);
|
||||
void OnyScrollBarScroll(wxScrollEvent& event);
|
||||
void OnxScrollBarScroll(wxScrollEvent& event);
|
||||
void OnSetAnimationNameIdleSelected(wxCommandEvent& event);
|
||||
void OnSetAnimationNameWalkSelected(wxCommandEvent& event);
|
||||
void OnSetAnimationNameRunSelected(wxCommandEvent& event);
|
||||
void OnSetAnimationNameJumpSelected(wxCommandEvent& event);
|
||||
void OnSetAnimationNameShootSelected(wxCommandEvent& event);
|
||||
void OnSetAnimationNameDeadSelected(wxCommandEvent& event);
|
||||
void OnSetCustomAnimationNameSelected(wxCommandEvent& event);
|
||||
//*)
|
||||
void OnmaskTreeItemRClick(wxTreeListEvent& event);
|
||||
void OnmaskTreeItemActivated(wxTreeListEvent& event);
|
||||
void OnmaskTreeSelectionChanged(wxTreeListEvent& event);
|
||||
void OnimagesListRightClick(wxMouseEvent& event);
|
||||
void RefreshAll();
|
||||
void RefreshAnimationTree();
|
||||
void RefreshAnimationToolbar();
|
||||
void RefreshImagesList();
|
||||
void RefreshImageAndControls();
|
||||
void RefreshPoints();
|
||||
void RefreshCollisionMasks();
|
||||
void ResetPreview();
|
||||
wxBitmap GetwxBitmapFromImageResource(gd::Resource& resource);
|
||||
void SetAnimationName(gd::String newName);
|
||||
|
||||
/**
|
||||
* Return a vector containing the sprites which must be modified when editing
|
||||
* a point or collision masks: When buttons "Apply the changes to the whole
|
||||
* animation" are checked, the vector contains all the sprites of the
|
||||
* animation. If the buttons are unchecked, the vector contains only the
|
||||
* sprite currently modified
|
||||
*/
|
||||
std::vector<Sprite*> GetSpritesToModify();
|
||||
|
||||
DECLARE_EVENT_TABLE()
|
||||
|
||||
gd::Project& game;
|
||||
SpriteObject& object;
|
||||
std::size_t selectedAnimation;
|
||||
std::size_t selectedDirection;
|
||||
std::size_t selectedImage;
|
||||
gd::String selectedPoint;
|
||||
float spritePosX; ///< Used to remember the position where the sprite have
|
||||
///< been drawn.
|
||||
float spritePosY; ///< Used to remember the position where the sprite have
|
||||
///< been drawn.
|
||||
float spriteWidth; ///< Used to remember the width of the current sprite.
|
||||
float spriteHeight; ///< Used to remember the height of the current sprite.
|
||||
|
||||
bool editingMask;
|
||||
bool editingPoint;
|
||||
bool deletingMaskTreeItems; // Used to workaround an event being called when
|
||||
// using maskTree->DeleteAllItems().
|
||||
|
||||
gd::String renamedPointOldName;
|
||||
|
||||
gd::PolygonEditionHelper polygonEditionHelper;
|
||||
|
||||
float previewElapsedTime;
|
||||
int previewCurrentSprite;
|
||||
|
||||
gd::MainFrameWrapper& mainFrameWrapper;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Tool class used by SpriteObjectEditor to enable inserting images using
|
||||
* drag'n'drop
|
||||
*/
|
||||
class DndTextSpriteObjectEditor : public wxTextDropTarget {
|
||||
public:
|
||||
DndTextSpriteObjectEditor(SpriteObjectEditor& editor_) : editor(editor_) {}
|
||||
|
||||
virtual bool OnDropText(wxCoord x, wxCoord y, const wxString& text);
|
||||
|
||||
private:
|
||||
SpriteObjectEditor& editor;
|
||||
};
|
||||
|
||||
} // namespace gd
|
||||
|
||||
#endif
|
||||
#endif
|
@@ -4,9 +4,6 @@
|
||||
* reserved. This project is released under the MIT License.
|
||||
*/
|
||||
|
||||
#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
|
||||
#include <wx/wx.h> //Must be placed first, otherwise we get nice errors relative to "cannot convert 'const TCHAR*'..." in wx/msw/winundef.h
|
||||
#endif
|
||||
#include <algorithm>
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/Extensions/Builtin/SpriteExtension/Animation.h"
|
||||
@@ -23,8 +20,6 @@
|
||||
|
||||
#if defined(GD_IDE_ONLY)
|
||||
#include <SFML/Graphics.hpp>
|
||||
#include "GDCore/Extensions/Builtin/SpriteExtension/Dialogs/SpriteObjectEditor.h"
|
||||
#include "GDCore/IDE/Dialogs/MainFrameWrapper.h"
|
||||
#include "GDCore/IDE/Dialogs/PropertyDescriptor.h"
|
||||
#include "GDCore/IDE/Project/ArbitraryResourceWorker.h"
|
||||
#endif
|
||||
@@ -132,159 +127,6 @@ bool SpriteObject::UpdateProperty(const gd::String& name,
|
||||
return true;
|
||||
}
|
||||
|
||||
#if !defined(EMSCRIPTEN)
|
||||
void SpriteObject::LoadResources(gd::Project& project, gd::Layout& layout) {
|
||||
for (std::size_t j = 0; j < animations.size(); j++) {
|
||||
Animation& anim = animations[j];
|
||||
for (std::size_t k = 0; k < anim.GetDirectionsCount(); k++) {
|
||||
for (std::size_t l = 0; l < anim.GetDirection(k).GetSpritesCount(); l++) {
|
||||
Sprite& sprite = anim.GetDirection(k).GetSprite(l);
|
||||
|
||||
sprite.LoadImage(
|
||||
project.GetImageManager()->GetSFMLTexture(sprite.GetImageName()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const Sprite* SpriteObject::GetInitialInstanceSprite(
|
||||
gd::InitialInstance& instance,
|
||||
gd::Project& project,
|
||||
gd::Layout& layout,
|
||||
bool* shouldNotRotate) const {
|
||||
if (HasNoAnimations()) return NULL;
|
||||
|
||||
// Search the first sprite of the current animation/direction.
|
||||
std::size_t animationId =
|
||||
instance.floatInfos.find("animation") != instance.floatInfos.end()
|
||||
? instance.floatInfos.find("animation")->second
|
||||
: 0;
|
||||
if (animationId >= GetAnimationsCount()) animationId = 0;
|
||||
|
||||
const Animation& animation = GetAnimation(animationId);
|
||||
if (animation.HasNoDirections()) return NULL;
|
||||
|
||||
std::size_t directionId = 0;
|
||||
if (animation.useMultipleDirections) {
|
||||
float normalizedAngle = static_cast<int>(instance.GetAngle()) % 360;
|
||||
if (normalizedAngle < 0) normalizedAngle += 360;
|
||||
|
||||
directionId = static_cast<int>(gd::Round(normalizedAngle / 45.f)) % 8;
|
||||
}
|
||||
|
||||
if (directionId >= animation.GetDirectionsCount()) directionId = 0;
|
||||
|
||||
const Direction& direction = animation.GetDirection(directionId);
|
||||
|
||||
if (shouldNotRotate) *shouldNotRotate = animation.useMultipleDirections;
|
||||
return direction.HasNoSprites() ? NULL : &direction.GetSprite(0);
|
||||
}
|
||||
|
||||
void SpriteObject::DrawInitialInstance(gd::InitialInstance& instance,
|
||||
sf::RenderTarget& renderTarget,
|
||||
gd::Project& project,
|
||||
gd::Layout& layout) {
|
||||
bool shouldNotRotate = false;
|
||||
const Sprite* associatedSprite =
|
||||
GetInitialInstanceSprite(instance, project, layout, &shouldNotRotate);
|
||||
if (associatedSprite == NULL || !associatedSprite->GetSFMLTexture()) return;
|
||||
|
||||
sf::Sprite sprite(associatedSprite->GetSFMLTexture()->texture);
|
||||
|
||||
float scaleX =
|
||||
instance.HasCustomSize()
|
||||
? instance.GetCustomWidth() /
|
||||
associatedSprite->GetSFMLTexture()->texture.getSize().x
|
||||
: 1;
|
||||
float scaleY =
|
||||
instance.HasCustomSize()
|
||||
? instance.GetCustomHeight() /
|
||||
associatedSprite->GetSFMLTexture()->texture.getSize().y
|
||||
: 1;
|
||||
|
||||
sprite.setOrigin(associatedSprite->GetCenter().GetX(),
|
||||
associatedSprite->GetCenter().GetY());
|
||||
;
|
||||
sprite.setRotation(shouldNotRotate ? 0 : instance.GetAngle());
|
||||
sprite.setPosition(instance.GetX() + (associatedSprite->GetCenter().GetX() -
|
||||
associatedSprite->GetOrigin().GetX()) *
|
||||
fabs(scaleX),
|
||||
instance.GetY() + (associatedSprite->GetCenter().GetY() -
|
||||
associatedSprite->GetOrigin().GetY()) *
|
||||
fabs(scaleY));
|
||||
sprite.setScale(scaleX, scaleY);
|
||||
|
||||
renderTarget.draw(sprite);
|
||||
}
|
||||
|
||||
sf::Vector2f SpriteObject::GetInitialInstanceDefaultSize(
|
||||
gd::InitialInstance& instance,
|
||||
gd::Project& project,
|
||||
gd::Layout& layout) const {
|
||||
const Sprite* associatedSprite =
|
||||
GetInitialInstanceSprite(instance, project, layout);
|
||||
if (associatedSprite == NULL || !associatedSprite->GetSFMLTexture())
|
||||
return sf::Vector2f(32, 32);
|
||||
|
||||
sf::Vector2u size = associatedSprite->GetSFMLTexture()->texture.getSize();
|
||||
return sf::Vector2f(size.x, size.y);
|
||||
}
|
||||
|
||||
sf::Vector2f SpriteObject::GetInitialInstanceOrigin(
|
||||
gd::InitialInstance& instance,
|
||||
gd::Project& project,
|
||||
gd::Layout& layout) const {
|
||||
const Sprite* associatedSprite =
|
||||
GetInitialInstanceSprite(instance, project, layout);
|
||||
if (associatedSprite == NULL || !associatedSprite->GetSFMLTexture())
|
||||
return sf::Vector2f(0, 0);
|
||||
|
||||
float scaleX =
|
||||
instance.HasCustomSize()
|
||||
? instance.GetCustomWidth() /
|
||||
associatedSprite->GetSFMLTexture()->texture.getSize().x
|
||||
: 1;
|
||||
float scaleY =
|
||||
instance.HasCustomSize()
|
||||
? instance.GetCustomHeight() /
|
||||
associatedSprite->GetSFMLTexture()->texture.getSize().y
|
||||
: 1;
|
||||
|
||||
return sf::Vector2f(
|
||||
((float)associatedSprite->GetOrigin().GetX()) * fabs(scaleX),
|
||||
((float)associatedSprite->GetOrigin().GetY()) * fabs(scaleY));
|
||||
}
|
||||
#endif
|
||||
|
||||
bool SpriteObject::GenerateThumbnail(const gd::Project& project,
|
||||
wxBitmap& thumbnail) const {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
// Generate a thumbnail from the first animation
|
||||
if (!HasNoAnimations() && !GetAnimation(0).HasNoDirections() &&
|
||||
!GetAnimation(0).GetDirection(0).HasNoSprites()) {
|
||||
gd::String imageName =
|
||||
GetAnimation(0).GetDirection(0).GetSprite(0).GetImageName();
|
||||
|
||||
if (project.GetResourcesManager().HasResource(imageName) &&
|
||||
wxFileExists(project.GetResourcesManager()
|
||||
.GetResource(imageName)
|
||||
.GetAbsoluteFile(project))) {
|
||||
thumbnail = wxBitmap(
|
||||
project.GetResourcesManager().GetResource(imageName).GetAbsoluteFile(
|
||||
project),
|
||||
wxBITMAP_TYPE_ANY);
|
||||
|
||||
wxImage thumbImage = thumbnail.ConvertToImage();
|
||||
thumbnail = wxBitmap(thumbImage.Scale(24, 24));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void SpriteObject::ExposeResources(gd::ArbitraryResourceWorker& worker) {
|
||||
for (std::size_t j = 0; j < GetAnimationsCount(); j++) {
|
||||
for (std::size_t k = 0; k < GetAnimation(j).GetDirectionsCount(); k++) {
|
||||
@@ -298,15 +140,6 @@ void SpriteObject::ExposeResources(gd::ArbitraryResourceWorker& worker) {
|
||||
}
|
||||
}
|
||||
|
||||
void SpriteObject::EditObject(wxWindow* parent,
|
||||
gd::Project& project,
|
||||
gd::MainFrameWrapper& mainFrameWrapper) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
SpriteObjectEditor dialog(parent, project, *this, mainFrameWrapper);
|
||||
dialog.ShowModal();
|
||||
#endif
|
||||
}
|
||||
|
||||
std::map<gd::String, gd::PropertyDescriptor>
|
||||
SpriteObject::GetInitialInstanceProperties(const gd::InitialInstance& position,
|
||||
gd::Project& project,
|
||||
|
@@ -12,32 +12,14 @@
|
||||
#include "GDCore/Project/Object.h"
|
||||
namespace gd {
|
||||
class InitialInstance;
|
||||
}
|
||||
namespace gd {
|
||||
class Object;
|
||||
}
|
||||
namespace gd {
|
||||
class Layout;
|
||||
}
|
||||
namespace gd {
|
||||
class Sprite;
|
||||
}
|
||||
namespace gd {
|
||||
class Animation;
|
||||
}
|
||||
namespace gd {
|
||||
class MainFrameWrapper;
|
||||
}
|
||||
namespace gd {
|
||||
class SerializerElement;
|
||||
}
|
||||
namespace gd {
|
||||
class PropertyDescriptor;
|
||||
}
|
||||
#if defined(GD_IDE_ONLY)
|
||||
class wxBitmap;
|
||||
class wxWindow;
|
||||
#endif
|
||||
} // namespace gd
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -64,8 +46,6 @@ class GD_CORE_API SpriteObject : public gd::Object {
|
||||
}
|
||||
|
||||
#if defined(GD_IDE_ONLY)
|
||||
bool GenerateThumbnail(const gd::Project& project,
|
||||
wxBitmap& thumbnail) const override;
|
||||
void ExposeResources(gd::ArbitraryResourceWorker& worker) override;
|
||||
|
||||
std::map<gd::String, gd::PropertyDescriptor> GetProperties(
|
||||
@@ -83,24 +63,6 @@ class GD_CORE_API SpriteObject : public gd::Object {
|
||||
const gd::String& value,
|
||||
gd::Project& project,
|
||||
gd::Layout& scene) override;
|
||||
void EditObject(wxWindow* parent,
|
||||
gd::Project& project,
|
||||
gd::MainFrameWrapper& mainFrameWrapper_) override;
|
||||
#if !defined(EMSCRIPTEN)
|
||||
void DrawInitialInstance(gd::InitialInstance& instance,
|
||||
sf::RenderTarget& renderTarget,
|
||||
gd::Project& project,
|
||||
gd::Layout& layout) override;
|
||||
sf::Vector2f GetInitialInstanceDefaultSize(gd::InitialInstance& instance,
|
||||
gd::Project& project,
|
||||
gd::Layout& layout) const override;
|
||||
sf::Vector2f GetInitialInstanceOrigin(gd::InitialInstance& instance,
|
||||
gd::Project& project,
|
||||
gd::Layout& layout) const override;
|
||||
void LoadResources(gd::Project& project, gd::Layout& layout) override;
|
||||
#endif
|
||||
|
||||
bool SupportShaders() override { return true; };
|
||||
#endif
|
||||
|
||||
/** \name Animations
|
||||
@@ -168,10 +130,6 @@ class GD_CORE_API SpriteObject : public gd::Object {
|
||||
void DoSerializeTo(gd::SerializerElement& element) const override;
|
||||
#endif
|
||||
|
||||
const Sprite* GetInitialInstanceSprite(gd::InitialInstance& instance,
|
||||
gd::Project& project,
|
||||
gd::Layout& layout,
|
||||
bool* shouldNotRotate = NULL) const;
|
||||
mutable std::vector<Animation> animations;
|
||||
bool updateIfNotVisible; ///< If set to true, ask the game engine to play
|
||||
///< object animation even if hidden or far from the
|
||||
|
@@ -10,11 +10,6 @@
|
||||
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
|
||||
#include "GDCore/Project/Behavior.h"
|
||||
#include "GDCore/Project/BehaviorsSharedData.h"
|
||||
#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
|
||||
#include <wx/bitmap.h>
|
||||
#include <wx/file.h>
|
||||
#include "GDCore/IDE/wxTools/SkinHelper.h"
|
||||
#endif
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -39,18 +34,6 @@ BehaviorMetadata::BehaviorMetadata(
|
||||
SetGroup(group_);
|
||||
className = className_;
|
||||
iconFilename = icon24x24;
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (gd::SkinHelper::IconExists(iconFilename, 24))
|
||||
SetBitmapIcon(gd::SkinHelper::GetIcon(iconFilename, 24));
|
||||
else if (wxFile::Exists(iconFilename))
|
||||
SetBitmapIcon(wxBitmap(iconFilename, wxBITMAP_TYPE_ANY));
|
||||
else {
|
||||
std::cout << "Warning: The icon file for behavior \"" << name_
|
||||
<< " was not found in the current skin icons"
|
||||
<< " and the specified name is not an existing filename.";
|
||||
SetBitmapIcon(wxBitmap(24, 24));
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
if (instance) instance->SetTypeName(name_);
|
||||
@@ -161,12 +144,6 @@ BehaviorMetadata& BehaviorMetadata::SetGroup(const gd::String& group_) {
|
||||
#endif
|
||||
return *this;
|
||||
}
|
||||
BehaviorMetadata& BehaviorMetadata::SetBitmapIcon(const wxBitmap& bitmap_) {
|
||||
#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
|
||||
icon = bitmap_;
|
||||
#endif
|
||||
return *this;
|
||||
}
|
||||
BehaviorMetadata& BehaviorMetadata::SetIncludeFile(
|
||||
const gd::String& includeFile) {
|
||||
#if defined(GD_IDE_ONLY)
|
||||
|
@@ -9,16 +9,12 @@
|
||||
#include "GDCore/Extensions/Metadata/ExpressionMetadata.h"
|
||||
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
|
||||
#include "GDCore/String.h"
|
||||
#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
|
||||
#include <wx/bitmap.h>
|
||||
#endif
|
||||
namespace gd {
|
||||
class Behavior;
|
||||
class BehaviorsSharedData;
|
||||
class InstructionMetadata;
|
||||
class ExpressionMetadata;
|
||||
} // namespace gd
|
||||
class wxBitmap;
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -90,7 +86,6 @@ class GD_CORE_API BehaviorMetadata {
|
||||
BehaviorMetadata& SetDefaultName(const gd::String& defaultName_);
|
||||
BehaviorMetadata& SetDescription(const gd::String& description_);
|
||||
BehaviorMetadata& SetGroup(const gd::String& group_);
|
||||
BehaviorMetadata& SetBitmapIcon(const wxBitmap& bitmap_);
|
||||
|
||||
/**
|
||||
* \brief Erase any existing include file and add the specified include.
|
||||
@@ -126,9 +121,6 @@ class GD_CORE_API BehaviorMetadata {
|
||||
const gd::String& GetDescription() const { return description; }
|
||||
const gd::String& GetGroup() const { return group; }
|
||||
const gd::String& GetIconFilename() const { return iconFilename; }
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
const wxBitmap& GetBitmapIcon() const { return icon; }
|
||||
#endif
|
||||
#endif
|
||||
std::shared_ptr<gd::Behavior> Get() const { return instance; }
|
||||
std::shared_ptr<gd::BehaviorsSharedData> GetSharedDataInstance() const {
|
||||
@@ -153,9 +145,6 @@ class GD_CORE_API BehaviorMetadata {
|
||||
gd::String description;
|
||||
gd::String group;
|
||||
gd::String iconFilename;
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
wxBitmap icon;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
std::shared_ptr<gd::Behavior> instance;
|
||||
|
@@ -11,10 +11,6 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "GDCore/String.h"
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
#include <wx/bitmap.h>
|
||||
#endif
|
||||
class wxBitmap;
|
||||
namespace gd {
|
||||
class EventsList;
|
||||
class BaseEvent;
|
||||
@@ -81,16 +77,10 @@ class GD_CORE_API EventMetadata {
|
||||
const gd::String& GetFullName() const { return fullname; }
|
||||
const gd::String& GetDescription() const { return description; }
|
||||
const gd::String& GetGroup() const { return group; }
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
const wxBitmap& GetBitmapIcon() const { return smallicon; }
|
||||
#endif
|
||||
|
||||
gd::String fullname;
|
||||
gd::String description;
|
||||
gd::String group;
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
wxBitmap smallicon;
|
||||
#endif
|
||||
|
||||
std::shared_ptr<gd::BaseEvent> instance;
|
||||
bool hasCustomCodeGenerator;
|
||||
|
@@ -6,10 +6,6 @@
|
||||
#include "ExpressionMetadata.h"
|
||||
#include "GDCore/CommonTools.h"
|
||||
#include "GDCore/String.h"
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
#include <wx/bitmap.h>
|
||||
#include <wx/file.h>
|
||||
#endif
|
||||
|
||||
namespace gd {
|
||||
|
||||
@@ -25,13 +21,6 @@ ExpressionMetadata::ExpressionMetadata(const gd::String& extensionNamespace_,
|
||||
shown(true),
|
||||
smallIconFilename(smallicon_),
|
||||
extensionNamespace(extensionNamespace_) {
|
||||
#if !defined(GD_NO_WX_GUI)
|
||||
if (wxFile::Exists(smallicon_)) {
|
||||
smallicon = wxBitmap(smallicon_, wxBITMAP_TYPE_ANY);
|
||||
} else {
|
||||
smallicon = wxBitmap(16, 16);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
ExpressionMetadata& ExpressionMetadata::SetHidden() {
|
||||
|