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3 Commits

Author SHA1 Message Date
AlexandreSi
f0e83909df Fix variable setting 2022-01-11 16:17:09 +01:00
AlexandreSi
d3a4e28152 Remove use of ::set-env command 2022-01-11 16:04:29 +01:00
AlexandreSi
531f66b3ab Update Build storybook check with storybook urls 2022-01-11 15:56:51 +01:00
3096 changed files with 193876 additions and 230152 deletions

View File

@@ -2,17 +2,10 @@
# on the Electron runtime (newIDE/electron-app) for macOS and Linux.
# For Windows, see the appveyor.yml file.
# This also builds GDevelop.js and store it on a S3 so it can be used to run
# GDevelop without building it from scratch.
# Note that these CircleCI builds/tests are not launched on Pull Requests from forks,
# to avoid sharing secrets.
version: 2.1
orbs:
orbs:
aws-cli: circleci/aws-cli@2.0.6
jobs:
# Build the **entire** app for macOS.
build-macos:
macos:
xcode: 12.5.1
@@ -40,7 +33,7 @@ jobs:
- gd-macos-nodejs-dependencies---
- run:
name: Install GDevelop.js dependencies
name: Install GDevelop.js dependencies and build it
command: cd GDevelop.js && npm install && cd ..
# Build GDevelop.js (and run tests to ensure it works)
@@ -68,7 +61,7 @@ jobs:
- run:
name: Clean dist folder to keep only installers/binaries.
command: rm -rf "newIDE/electron-app/dist/mac/GDevelop 5.app" && rm -rf "newIDE/electron-app/dist/mac-arm64/GDevelop 5.app"
command: rm -rf "newIDE/electron-app/dist/mac/GDevelop 5.app"
# Upload artifacts (CircleCI)
- store_artifacts:
@@ -82,7 +75,6 @@ jobs:
name: Deploy to S3 (latest)
command: export PATH=~/.local/bin:$PATH && aws s3 sync newIDE/electron-app/dist s3://gdevelop-releases/$(git rev-parse --abbrev-ref HEAD)/latest/
# Build the **entire** app for Linux.
build-linux:
# CircleCI docker workers are failing if they don't have enough memory (no swap)
resource_class: xlarge
@@ -99,7 +91,7 @@ jobs:
- run:
name: Install dependencies for Emscripten
command: sudo apt-get update && sudo apt install cmake
- run:
name: Install Python3 dependencies for Emscripten
command: sudo apt install python-is-python3 python3-distutils -y
@@ -143,11 +135,11 @@ jobs:
# Build GDevelop IDE (seems like we need to allow Node.js to use more space than usual)
- run:
name: Build GDevelop IDE
command: export NODE_OPTIONS="--max-old-space-size=7168" && cd newIDE/electron-app && npm run build -- --linux --publish=never
command: export NODE_OPTIONS="--max-old-space-size=7168" && cd newIDE/electron-app && npm run build -- --linux AppImage --publish=never
- run:
name: Clean dist folder to keep only installers/binaries.
command: rm -rf newIDE/electron-app/dist/linux-unpacked && rm -rf newIDE/electron-app/dist/linux-arm64-unpacked
command: rm -rf newIDE/electron-app/dist/linux-unpacked
# Upload artifacts (CircleCI)
- store_artifacts:
@@ -161,67 +153,10 @@ jobs:
name: Deploy to S3 (latest)
command: aws s3 sync newIDE/electron-app/dist s3://gdevelop-releases/$(git rev-parse --abbrev-ref HEAD)/latest/
# Build the WebAssembly library only (so that it's cached on a S3 and easy to re-use).
build-gdevelop_js-wasm-only:
docker:
- image: cimg/node:16.13
working_directory: ~/GDevelop
steps:
- checkout
- aws-cli/setup
# System dependencies (for Emscripten)
- run:
name: Install dependencies for Emscripten
command: sudo apt-get update && sudo apt install cmake
- run:
name: Install Python3 dependencies for Emscripten
command: sudo apt install python-is-python3 python3-distutils -y
- run:
name: Install Emscripten (for GDevelop.js)
command: git clone https://github.com/juj/emsdk.git && cd emsdk && ./emsdk install 1.39.6 && ./emsdk activate 1.39.6 && cd ..
# GDevelop.js dependencies
- restore_cache:
keys:
- gdevelop.js-linux-nodejs-dependencies-{{ checksum "GDevelop.js/package-lock.json" }}
# fallback to using the latest cache if no exact match is found
- gdevelop.js-linux-nodejs-dependencies-
- run:
name: Install GDevelop.js dependencies and build it
command: cd GDevelop.js && npm install && cd ..
# Build GDevelop.js (and run tests to ensure it works)
- run:
name: Build GDevelop.js
command: cd GDevelop.js && source ../emsdk/emsdk_env.sh && npm run build && npm test && cd ..
- save_cache:
paths:
- GDevelop.js/node_modules
key: gdevelop.js-linux-nodejs-dependencies-{{ checksum "GDevelop.js/package-lock.json" }}
# Upload artifacts (CircleCI)
- store_artifacts:
path: Binaries/embuild/GDevelop.js
# Upload artifacts (AWS)
- run:
name: Deploy to S3 (specific commit)
command: aws s3 sync Binaries/embuild/GDevelop.js s3://gdevelop-gdevelop.js/$(git rev-parse --abbrev-ref HEAD)/commit/$(git rev-parse HEAD)/
- run:
name: Deploy to S3 (latest)
command: aws s3 sync Binaries/embuild/GDevelop.js s3://gdevelop-gdevelop.js/$(git rev-parse --abbrev-ref HEAD)/latest/
workflows:
builds:
jobs:
- build-gdevelop_js-wasm-only
- build-macos:
filters:
branches:

View File

@@ -1,19 +0,0 @@
---
name: "📦 Asset Store submission"
about: Submit a free asset pack for the GDevelop Asset Store.
title: ''
labels: "📦 Asset Store submission"
assignees: ''
---
BEFORE opening a new submission, please make sure that you:
- You have packaged the asset pack according [these rules](https://wiki.gdevelop.io/gdevelop5/community/contribute-to-the-assets-store). Otherwise, your package may be rejected or we will ask you to do the changes.
## Description
- License:
- Author:
- Link to the original website:
- Zip file:

View File

@@ -10,11 +10,11 @@ assignees: ''
BEFORE opening a new feature request, please make sure that you:
- Understand the implications of your feature with the help of [the Forum](https://forum.gdevelop.io/c/gdevelop-general/feature-requests/35), OR
- Peer-reviewed it with other users on Discord,
- Consider commenting on the [Feature Request Forum](https://forum.gdevelop.io/c/gdevelop-general/feature-requests/35) if something is important for you
- Discussed it on the discord or the forum,
- There is not already a suggestion about it in the issues or in the roadmap: https://trello.com/b/qf0lM7k8/gdevelop-roadmap
- Consider commenting on the roadmap if something is important for you
AFTER opening the feature request, the issue will be closed by a maintainer (@4ian or someone else) and a card will be added in [the public roadmap](https://trello.com/b/qf0lM7k8/gdevelop-ideas-box) if it's relevant and does not exist yet :)
AFTER opening the feature request, the issue will be closed by a maintainer (@4ian or someone else) and a card will be added in the roadmap if it's relevant and does not exist yet :)
## Description

View File

@@ -4,14 +4,14 @@ contact_links:
url: https://discord.gg/rjdYHvj
about: Discuss on the forum or on the Discord to get help creating a game or identifying a bug.
- name: GDevelop Forums
url: https://forum.gdevelop.io
url: https://forum.gdevelop-app.com
about: You can also discuss game creation, new feature requests and bugs on the forum.
- name: GDevelop Roadmap
url: https://trello.com/b/qf0lM7k8/gdevelop-roadmap
about: Look at the roadmap and vote on features that you want to see in GDevelop.
- name: Submit a new game example that you created
url: https://github.com/GDevelopApp/GDevelop-examples/issues/new/choose
about: You can submit a game that you made to be added to examples in the "GDevelop-examples" repository
about: You can submit a game that you made to be added to examples in the "GDevelop-examples" repository
- name: Submit a new game extension that you created
url: https://github.com/4ian/GDevelop-extensions/issues/new/choose
about: You can submit an extension that you made in the "GDevelop-extensions" repository
about: You can submit an extension that you made in the "GDevelop-extensions" repository

View File

@@ -17,10 +17,6 @@ jobs:
build-storybook:
runs-on: ubuntu-latest
steps:
- uses: actions/setup-node@v3
with:
node-version: 16
- name: Configure AWS Credentials
uses: aws-actions/configure-aws-credentials@v1
with:
@@ -59,10 +55,25 @@ jobs:
run: aws s3 sync ./build-storybook/ s3://gdevelop-storybook/$(git rev-parse --abbrev-ref HEAD)/latest/ --delete
working-directory: newIDE/app
- name: Compute urls
id: storybook_urls
run: |
echo "::set-output name=storybook_s3_url_commit::http://gdevelop-storybook.s3-website-us-east-1.amazonaws.com/$(git rev-parse --abbrev-ref HEAD)/commit/$(git rev-parse HEAD)/index.html"
echo "::set-output name=storybook_s3_url_latest::http://gdevelop-storybook.s3-website-us-east-1.amazonaws.com/$(git rev-parse --abbrev-ref HEAD)/latest/index.html"
- name: Log urls to the Storybook
run: |
echo "Find the latest Storybook for this branch on https://gdevelop-storybook.s3.amazonaws.com/$(git rev-parse --abbrev-ref HEAD)/latest/index.html"
echo "Find the Storybook for this commit on https://gdevelop-storybook.s3.amazonaws.com/$(git rev-parse --abbrev-ref HEAD)/commit/$(git rev-parse HEAD)/index.html"
echo "Find the Storybook for this commit on ${{ steps.storybook_urls.outputs.storybook_s3_url_commit }}"
echo "Find the latest Storybook for this branch on ${{ steps.storybook_urls.outputs.storybook_s3_url_latest }}"
- name: Update GitHub Check with Storybook URLs
uses: LouisBrunner/checks-action@v1.1.1
with:
token: ${{ secrets.GITHUB_TOKEN }}
check_id: ${{ github.run_id }}
conclusion: success
output: |
{"summary": "## Links to storybook\n\n- For the commit: ${{ steps.storybook_urls.outputs.storybook_s3_url_commit }}\n- Under tag latest: ${{ steps.storybook_urls.outputs.storybook_s3_url_latest }}"}
# Publish on Chromatic, only when manually launched (too costly to run on every commit).
- name: Publish Storybook to Chromatic

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@@ -11,9 +11,6 @@ jobs:
extract-translations:
runs-on: ubuntu-latest
steps:
- uses: actions/setup-node@v3
with:
node-version: 16
- uses: actions/checkout@v2
# Cache npm dependencies to speed up the workflow
@@ -41,7 +38,7 @@ jobs:
- name: Install Crowdin CLI
if: github.ref == 'refs/heads/master'
run: npm i -g @crowdin/cli
- name: Upload translations to Crowdin
run: crowdin upload sources
if: github.ref == 'refs/heads/master'

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@@ -12,7 +12,7 @@ jobs:
repo-token: ${{ secrets.GITHUB_TOKEN }}
type: "body"
regex: ".*Scroll down to '\\.\\.\\.\\.'.*"
message: "Hi @${issue.user.login}! 👋 This issue was automatically closed because it seems that you have not included any steps to reproduce the bug.\n\nGitHub is a place for the technical development of GDevelop itself - you may want to go on the [forum](https://forum.gdevelop.io/), the Discord chat or [read the documentation](https://wiki.gdevelop.io/gdevelop5/start) to learn more about GDevelop. Thanks!"
message: "Hi @${issue.user.login}! 👋 This issue was automatically closed because it seems that you have not included any steps to reproduce the bug.\n\nGitHub is a place for the technical development of GDevelop itself - you may want to go on the [forum](https://forum.gdevelop-app.com/), the Discord chat or [read the documentation](http://wiki.compilgames.net/doku.php/gdevelop5/start) to learn more about GDevelop. Thanks!"
- name: Autoclose known beta 105 web-app update bug
uses: arkon/issue-closer-action@v1.1
with:
@@ -29,15 +29,24 @@ jobs:
message: "Hi @${issue.user.login}! 👋 This issue was automatically closed as this seems to be a known bug. It can be solved by **closing entirely the web-app and opening it again**. This will allow the web-app to auto-update and the problem should be gone."
autocomment:
runs-on: ubuntu-latest
if: contains(github.event.issue.body, 'The node to be removed is not a child of this node')
steps:
- name: Autocomment indications on bug if it looks like #3453
- name: Autocomment known 124 crash removing a node (new issue comment)
if: contains(github.event.issue.body, 'The node to be removed is not a child of this node')
uses: peter-evans/create-or-update-comment@v1
with:
issue-number: ${{ github.event.issue.number }}
body: |
Hi @${{ github.actor }}!
Thank you for taking the time to open an issue.
Thank you for taking the time to report this bug.
The solved issue #3453 mentioned a similar error, maybe it could help fix this new issue.
This bug is actually known but we currently lack information on how to reproduce it. Could you please tell us more about how it happened in the issue #3453?
token: ${{ secrets.GITHUB_TOKEN }}
- name: Autocomment known 124 crash removing a node (reference issue comment)
if: contains(github.event.issue.body, 'The node to be removed is not a child of this node')
uses: peter-evans/create-or-update-comment@v1
with:
issue-number: 3453
body: |
The issue #${{ github.event.issue.number }} reported by @${{ github.actor }} seems to relate to this bug.
token: ${{ secrets.GITHUB_TOKEN }}

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@@ -1,29 +0,0 @@
name: GDevelop Issues automatic workflow
on:
pull_request:
types: [opened]
jobs:
read-locales-metadata:
if: contains(github.event.pull_request.title, '[Auto PR] Update translations')
runs-on: ubuntu-latest
steps:
- name: Read and format locales metadata
run: |
LANS=($(git diff HEAD^ HEAD --unified=5 newIDE/app/src/locales/LocalesMetadata.js | tail +6 | grep -E "^\s+\"languageName" | sed -E "s/^ *\"languageName\": \"//g" | sed -E "s/\",//g" | sed -E "s/ /_/g"))
ADDS=($(git diff HEAD^ HEAD --unified=0 newIDE/app/src/locales/LocalesMetadata.js | tail +6 | grep -E "^\+\s*\"translationRatio\"" | sed -E "s/^\+ *\"translationRatio\": //g"))
SUBS=($(git diff HEAD^ HEAD --unified=0 newIDE/app/src/locales/LocalesMetadata.js | tail +6 | grep -E "^\-\s*\"translationRatio\"" | sed -E "s/^\- *\"translationRatio\": //g"))
touch sumup.txt
for index in ${!ADDS[@]}; do
echo ${LANS[index]} | sed -E "s/_/ /g" >> sumup.txt
DELTA=$(bc <<< "scale=2;(${ADDS[index]}-${SUBS[index]})*100/1")
echo $DELTA % >> sumup.txt
done
- name: Store sumup in outputs
id: sumup
run: echo "::set-output name=sumupFileContent::$(cat sumup.txt)"
- name: Autocomment pull request with sumup
uses: peter-evans/create-or-update-comment@v1
with:
issue-number: ${{ github.event.number }}
body: ${{ steps.sumup.outputs.sumupFileContent}}
token: ${{ secrets.GITHUB_TOKEN }}

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@@ -14,9 +14,6 @@ jobs:
update-translations:
runs-on: ubuntu-latest
steps:
- uses: actions/setup-node@v3
with:
node-version: 16
- uses: actions/checkout@v2
# Cache npm dependencies to speed up the workflow
@@ -47,7 +44,7 @@ jobs:
# (Build and) download the most recent translations (PO files) from Crowdin.
- name: Install Crowdin CLI
run: npm i -g @crowdin/cli
- name: Download new translations from Crowdin
run: crowdin download
env:
@@ -69,8 +66,8 @@ jobs:
commit-message: Update translations [skip ci]
branch: chore/update-translations
delete-branch: true
title: "[Auto PR] Update translations"
title: '[Auto PR] Update translations'
body: |
This updates the translations by downloading them from Crowdin and compiling them for usage by the app.
Please double check the values in `newIDE/app/src/locales/LocalesMetadata.js` to ensure the changes are sensible.

1
.gitignore vendored
View File

@@ -8,7 +8,6 @@
/Binaries/.embuild*
/Binaries/build*
/Binaries/embuild*
/emsdk
*.dll
*.exe
*.a

View File

@@ -1,25 +0,0 @@
# This is a configuration file allowing to quickly set up a development environment
# on GitPod (https://www.gitpod.io/).
# Also check GitHub codespaces if you're interested in working
# on a remote development server.
# This works well for:
# - The editor web-app, including the C++ classes.
# This is not yet adapted for:
# - Working on the game engine or extensions, as they can't be easily tested on the web-app.
# - Working on the desktop app (Electron).
tasks:
- name: Install dependencies for Emscripten and build GDevelop.js
init: |
sudo apt-get update
sudo apt install cmake python-is-python3 python3-distutils -y
git clone https://github.com/juj/emsdk.git && cd emsdk && ./emsdk install 1.39.6 && ./emsdk activate 1.39.6 && cd ..
cd GDevelop.js
npm install
source ../emsdk/emsdk_env.sh && npm run build -- --dev
cd ..
- name: Install GDevelop IDE dependencies
init: cd newIDE/app && npm install && cd ../electron-app && npm install

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@@ -1,6 +1,9 @@
# Travis CI configuration to build and run all tests
# (and typing/formatting) for the Core, newIDE, GDJS.
#
# This builds GDevelop.js and store it on a S3 so it can be used to run
# GDevelop without building it.
#
# See also Semaphore CI for quick tests (not building GDevelop.js, so
# faster but not always reliable).
@@ -14,7 +17,22 @@ cache:
directories:
- $HOME/.npm
env:
global:
- GCC_VERSION="4.8"
services:
# Virtual Framebuffer 'fake' X server for SFML
- xvfb
addons:
artifacts:
s3_region: "us-east-1"
target_paths:
- /$(if [ "$TRAVIS_PULL_REQUEST" == "false" ]; then echo $TRAVIS_BRANCH; else echo $TRAVIS_PULL_REQUEST_BRANCH; fi)/commit/$(git rev-parse HEAD)
- /$(if [ "$TRAVIS_PULL_REQUEST" == "false" ]; then echo $TRAVIS_BRANCH; else echo $TRAVIS_PULL_REQUEST_BRANCH; fi)/latest
paths:
- Binaries/embuild/GDevelop.js
apt:
sources:
- ubuntu-toolchain-r-test
@@ -22,15 +40,30 @@ addons:
# Build dependencies:
- cmake
- p7zip-full
- g++-4.8
# SFML dependencies:
- libopenal-dev
- libjpeg-dev
- libglew-dev
- libudev-dev
- libxrandr-dev
- libsndfile1-dev
- libglu1-mesa-dev
- libfreetype6-dev
before_install:
#Activate X Virtual Framebuffer to allow tests to
#use SFML.
- "export DISPLAY=:99.0"
# This workaround is required to avoid libstdc++ errors (Emscripten requires a recent version of libstdc++)
- wget -q -O libstdc++6 http://security.ubuntu.com/ubuntu/pool/main/g/gcc-5/libstdc++6_5.4.0-6ubuntu1~16.04.12_amd64.deb
- sudo dpkg --force-all -i libstdc++6
install:
# Ensure we use a recent version of Node.js (and npm).
# Ensure we use a recent version of Node.js (and npm)
- nvm install v16 && nvm use v16
#Get the correct version of gcc/g++
- if [ "$CXX" = "g++" ]; then export CXX="g++-${GCC_VERSION}" CC="gcc-${GCC_VERSION}"; fi
#Compile the tests only for GDCore
- mkdir .build-tests
- cd .build-tests
@@ -39,17 +72,21 @@ install:
- cd ..
# Install Emscripten (for GDevelop.js)
- git clone https://github.com/juj/emsdk.git
- cd emsdk && ./emsdk install 1.39.6 && ./emsdk activate 1.39.6 && cd ..
# Install GDevelop.js dependencies
- cd GDevelop.js && npm install && cd ..
# Build GDevelop.js
# (in a subshell to avoid Emscripten polluting the Node.js and npm version for the rest of the build)
- (set -e; cd GDevelop.js && source ../emsdk/emsdk_env.sh && npm run build && cd ..)
# Install newIDE tests dependencies
- npm -v
- cd emsdk
- ./emsdk install 1.39.6
- ./emsdk activate 1.39.6
- source ./emsdk_env.sh
- cd ..
# Install GDevelop.js dependencies and compile it
- cd GDevelop.js
- npm install -g grunt-cli
- npm install
- npm run build
- cd ..
#Install newIDE tests dependencies
- cd newIDE/app && npm install
- cd ../..
# Install GDJS tests dependencies
#Install GDJS tests dependencies
- cd GDJS && npm install && cd tests && npm install
- cd ../..

View File

@@ -7,9 +7,11 @@
"${workspaceRoot}/GDJS",
"${workspaceRoot}/Extensions",
"${workspaceRoot}/Core",
"${workspaceRoot}/ExtLibs/SFML/include",
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1",
"/usr/local/include",
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
"/usr/include",
"${workspaceRoot}"
],
"defines": [
@@ -25,6 +27,7 @@
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1",
"/usr/local/include",
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
"/usr/include",
"${workspaceRoot}"
],
"limitSymbolsToIncludedHeaders": true,
@@ -45,6 +48,7 @@
"${workspaceRoot}/GDJS",
"${workspaceRoot}/Extensions",
"${workspaceRoot}/Core",
"${workspaceRoot}/ExtLibs/SFML/include",
"/usr/include",
"/usr/local/include",
"${workspaceRoot}"
@@ -74,6 +78,7 @@
"${workspaceRoot}/GDJS",
"${workspaceRoot}/Extensions",
"${workspaceRoot}/Core",
"${workspaceRoot}/ExtLibs/SFML/include",
"${workspaceRoot}"
],
"defines": [
@@ -96,4 +101,4 @@
}
],
"version": 4
}
}

14
.vscode/launch.json vendored
View File

@@ -15,20 +15,6 @@
"disableOptimisticBPs": true,
"cwd": "${workspaceFolder}/GDevelop.js"
},
{
"type": "node",
"request": "launch",
"name": "newIDE/app Jest tests (current file)",
"program": "${workspaceFolder}/newIDE/app/node_modules/.bin/react-scripts",
"args": [
"test", "--env=node",
"${fileBasenameNoExtension}"
],
"console": "integratedTerminal",
"internalConsoleOptions": "neverOpen",
"disableOptimisticBPs": true,
"cwd": "${workspaceFolder}/newIDE/app"
},
{
"type": "node",
"request": "launch",

View File

@@ -109,12 +109,12 @@
"xutility": "cpp",
"xlocbuf": "cpp",
"xlocmes": "cpp",
"xmemory0": "cpp",
"memory_resource": "cpp"
"xmemory0": "cpp"
},
"files.exclude": {
"Binaries/*build*": true,
"Binaries/Output": true,
"ExtLibs/SFML": true,
"GDJS/Runtime-dist": true,
"docs": true,
"newIDE/electron-app/dist": true,

View File

@@ -17,7 +17,7 @@ endmacro()
gd_set_option(BUILD_CORE TRUE BOOL "TRUE to build GDevelop Core library")
gd_set_option(BUILD_GDJS TRUE BOOL "TRUE to build GDevelop JS Platform")
gd_set_option(BUILD_EXTENSIONS TRUE BOOL "TRUE to build the extensions")
gd_set_option(BUILD_TESTS TRUE BOOL "TRUE to build the tests")
gd_set_option(BUILD_TESTS FALSE BOOL "TRUE to build the tests")
# Disable deprecated code
set(NO_GUI TRUE CACHE BOOL "" FORCE) #Force disable old GUI related code.

View File

@@ -14,6 +14,7 @@ set(GDCORE_lib_dir ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SY
#Dependencies on external libraries:
###
include_directories(${sfml_include_dir})
#Defines
###
@@ -67,6 +68,14 @@ set(LIBRARY_OUTPUT_PATH ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMA
set(ARCHIVE_OUTPUT_PATH ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME})
set(RUNTIME_OUTPUT_PATH ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME})
#Linker files
###
IF(EMSCRIPTEN)
#Nothing.
ELSE()
target_link_libraries(GDCore ${sfml_LIBRARIES})
ENDIF()
#Tests
###
if(BUILD_TESTS)
@@ -79,5 +88,5 @@ if(BUILD_TESTS)
add_executable(GDCore_tests ${test_source_files})
set_target_properties(GDCore_tests PROPERTIES BUILD_WITH_INSTALL_RPATH FALSE) #Allow finding dependencies directly from build path on Mac OS X.
target_link_libraries(GDCore_tests GDCore)
target_link_libraries(GDCore_tests ${CMAKE_DL_LIBS})
target_link_libraries(GDCore_tests ${sfml_LIBRARIES})
endif()

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@@ -13,6 +13,7 @@
#include <string>
#include <vector>
#include "Utf8/utf8.h"
#include <SFML/System/String.hpp>
#ifdef __GNUC__
#define GD_DEPRECATED __attribute__((deprecated))

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@@ -1,36 +0,0 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "AsyncEvent.h"
#include "GDCore/CommonTools.h"
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
#include "GDCore/Events/Serialization.h"
#include "GDCore/Serialization/SerializerElement.h"
using namespace std;
namespace gd {
AsyncEvent::AsyncEvent() : BaseEvent() {}
AsyncEvent::~AsyncEvent(){};
vector<const gd::InstructionsList *> AsyncEvent::GetAllActionsVectors() const {
vector<const gd::InstructionsList *> allActions;
allActions.push_back(&actions);
return allActions;
}
vector<gd::InstructionsList *> AsyncEvent::GetAllActionsVectors() {
vector<gd::InstructionsList *> allActions;
allActions.push_back(&actions);
return allActions;
}
} // namespace gd

View File

@@ -1,61 +0,0 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef GDCORE_ASYNCEVENT_H
#define GDCORE_ASYNCEVENT_H
#include "GDCore/Events/Event.h"
#include "GDCore/Events/EventsList.h"
#include "GDCore/Events/Instruction.h"
#include "GDCore/Events/InstructionsList.h"
namespace gd {
class Instruction;
class Project;
} // namespace gd
namespace gd {
/**
* \brief Internal event for asynchronous actions.
* This event gets added internally to the events tree when an
* asynchronous action is used.
*/
class GD_CORE_API AsyncEvent : public gd::BaseEvent {
public:
AsyncEvent();
AsyncEvent(const gd::Instruction &asyncAction_,
const gd::InstructionsList &actions_,
const gd::EventsList &subEvents_)
: asyncAction(asyncAction_), actions(actions_), subEvents(subEvents_) {
SetType("BuiltinAsync::Async");
};
virtual ~AsyncEvent();
virtual gd::AsyncEvent *Clone() const { return new AsyncEvent(*this); }
virtual bool IsExecutable() const { return true; }
virtual bool CanHaveSubEvents() const { return true; }
virtual const gd::EventsList &GetSubEvents() const { return subEvents; };
virtual gd::EventsList &GetSubEvents() { return subEvents; };
const gd::InstructionsList &GetActions() const { return actions; };
gd::InstructionsList &GetActions() { return actions; };
const gd::Instruction &GetInstruction() const { return asyncAction; };
gd::Instruction &GetInstruction() { return asyncAction; };
virtual std::vector<const gd::InstructionsList *>
GetAllActionsVectors() const;
virtual std::vector<gd::InstructionsList *> GetAllActionsVectors();
private:
gd::Instruction asyncAction;
gd::InstructionsList actions;
EventsList subEvents;
};
} // namespace gd
#endif // GDCORE_STANDARDEVENT_H

View File

@@ -21,13 +21,6 @@ vector<gd::String> CommentEvent::GetAllSearchableStrings() const {
return allSearchableStrings;
}
bool CommentEvent::ReplaceAllSearchableStrings(
std::vector<gd::String> newSearchableString) {
if (newSearchableString[0] == com1) return false;
SetComment(newSearchableString[0]);
return true;
}
void CommentEvent::SerializeTo(SerializerElement &element) const {
element.AddChild("color")
.SetAttribute("r", r)

View File

@@ -47,8 +47,6 @@ class GD_CORE_API CommentEvent : public gd::BaseEvent {
void SetComment(const gd::String& comment) { com1 = comment; }
virtual std::vector<gd::String> GetAllSearchableStrings() const;
virtual bool ReplaceAllSearchableStrings(
std::vector<gd::String> newSearchableString);
virtual void SerializeTo(SerializerElement& element) const;
virtual void UnserializeFrom(gd::Project& project,

View File

@@ -53,10 +53,8 @@ void ForEachChildVariableEvent::SerializeTo(SerializerElement& element) const {
conditions, element.AddChild("conditions"));
gd::EventsListSerialization::SerializeInstructionsTo(
actions, element.AddChild("actions"));
if (!events.IsEmpty())
gd::EventsListSerialization::SerializeEventsTo(events,
element.AddChild("events"));
gd::EventsListSerialization::SerializeEventsTo(events,
element.AddChild("events"));
}
void ForEachChildVariableEvent::UnserializeFrom(gd::Project& project,
@@ -68,12 +66,8 @@ void ForEachChildVariableEvent::UnserializeFrom(gd::Project& project,
project, conditions, element.GetChild("conditions", 0, "Conditions"));
gd::EventsListSerialization::UnserializeInstructionsFrom(
project, actions, element.GetChild("actions", 0, "Actions"));
events.Clear();
if (element.HasChild("events", "Events")) {
gd::EventsListSerialization::UnserializeEventsFrom(
project, events, element.GetChild("events", 0, "Events"));
}
gd::EventsListSerialization::UnserializeEventsFrom(
project, events, element.GetChild("events", 0, "Events"));
}
} // namespace gd

View File

@@ -74,10 +74,8 @@ void ForEachEvent::SerializeTo(SerializerElement& element) const {
conditions, element.AddChild("conditions"));
gd::EventsListSerialization::SerializeInstructionsTo(
actions, element.AddChild("actions"));
if (!events.IsEmpty())
gd::EventsListSerialization::SerializeEventsTo(events,
element.AddChild("events"));
gd::EventsListSerialization::SerializeEventsTo(events,
element.AddChild("events"));
}
void ForEachEvent::UnserializeFrom(gd::Project& project,
@@ -88,12 +86,8 @@ void ForEachEvent::UnserializeFrom(gd::Project& project,
project, conditions, element.GetChild("conditions", 0, "Conditions"));
gd::EventsListSerialization::UnserializeInstructionsFrom(
project, actions, element.GetChild("actions", 0, "Actions"));
events.Clear();
if (element.HasChild("events", "Events")) {
gd::EventsListSerialization::UnserializeEventsFrom(
project, events, element.GetChild("events", 0, "Events"));
}
gd::EventsListSerialization::UnserializeEventsFrom(
project, events, element.GetChild("events", 0, "Events"));
}
} // namespace gd

View File

@@ -27,13 +27,6 @@ vector<gd::String> GroupEvent::GetAllSearchableStrings() const {
return allSearchableStrings;
}
bool GroupEvent::ReplaceAllSearchableStrings(
std::vector<gd::String> newSearchableString) {
if (newSearchableString[0] == name) return false;
SetName(newSearchableString[0]);
return true;
}
void GroupEvent::SerializeTo(SerializerElement& element) const {
element.SetAttribute("name", name);
element.SetAttribute("source", source);
@@ -76,4 +69,5 @@ void GroupEvent::SetBackgroundColor(unsigned int colorR_,
colorB = colorB_;
}
} // namespace gd

View File

@@ -107,8 +107,6 @@ class GD_CORE_API GroupEvent : public gd::BaseEvent {
virtual gd::EventsList& GetSubEvents() { return events; };
virtual std::vector<gd::String> GetAllSearchableStrings() const;
virtual bool ReplaceAllSearchableStrings(
std::vector<gd::String> newSearchableString);
virtual void SerializeTo(SerializerElement& element) const;
virtual void UnserializeFrom(gd::Project& project,

View File

@@ -75,10 +75,8 @@ void RepeatEvent::SerializeTo(SerializerElement& element) const {
conditions, element.AddChild("conditions"));
gd::EventsListSerialization::SerializeInstructionsTo(
actions, element.AddChild("actions"));
if (!events.IsEmpty())
gd::EventsListSerialization::SerializeEventsTo(events,
element.AddChild("events"));
gd::EventsListSerialization::SerializeEventsTo(events,
element.AddChild("events"));
}
void RepeatEvent::UnserializeFrom(gd::Project& project,
@@ -91,12 +89,8 @@ void RepeatEvent::UnserializeFrom(gd::Project& project,
project, conditions, element.GetChild("conditions", 0, "Conditions"));
gd::EventsListSerialization::UnserializeInstructionsFrom(
project, actions, element.GetChild("actions", 0, "Actions"));
events.Clear();
if (element.HasChild("events", "Events")) {
gd::EventsListSerialization::UnserializeEventsFrom(
project, events, element.GetChild("events", 0, "Events"));
}
gd::EventsListSerialization::UnserializeEventsFrom(
project, events, element.GetChild("events", 0, "Events"));
}
} // namespace gd

View File

@@ -53,10 +53,8 @@ void StandardEvent::SerializeTo(SerializerElement& element) const {
conditions, element.AddChild("conditions"));
gd::EventsListSerialization::SerializeInstructionsTo(
actions, element.AddChild("actions"));
if (!events.IsEmpty())
gd::EventsListSerialization::SerializeEventsTo(events,
element.AddChild("events"));
gd::EventsListSerialization::SerializeEventsTo(events,
element.AddChild("events"));
}
void StandardEvent::UnserializeFrom(gd::Project& project,
@@ -65,12 +63,8 @@ void StandardEvent::UnserializeFrom(gd::Project& project,
project, conditions, element.GetChild("conditions", 0, "Conditions"));
gd::EventsListSerialization::UnserializeInstructionsFrom(
project, actions, element.GetChild("actions", 0, "Actions"));
events.Clear();
if (element.HasChild("events", "Events")) {
gd::EventsListSerialization::UnserializeEventsFrom(
project, events, element.GetChild("events", 0, "Events"));
}
gd::EventsListSerialization::UnserializeEventsFrom(
project, events, element.GetChild("events", 0, "Events"));
}
} // namespace gd

View File

@@ -52,10 +52,8 @@ void WhileEvent::SerializeTo(SerializerElement& element) const {
conditions, element.AddChild("conditions"));
gd::EventsListSerialization::SerializeInstructionsTo(
actions, element.AddChild("actions"));
if (!events.IsEmpty())
gd::EventsListSerialization::SerializeEventsTo(events,
element.AddChild("events"));
gd::EventsListSerialization::SerializeEventsTo(events,
element.AddChild("events"));
}
void WhileEvent::UnserializeFrom(gd::Project& project,
@@ -70,12 +68,8 @@ void WhileEvent::UnserializeFrom(gd::Project& project,
project, conditions, element.GetChild("conditions", 0, "Conditions"));
gd::EventsListSerialization::UnserializeInstructionsFrom(
project, actions, element.GetChild("actions", 0, "Actions"));
events.Clear();
if (element.HasChild("events", "Events")) {
gd::EventsListSerialization::UnserializeEventsFrom(
project, events, element.GetChild("events", 0, "Events"));
}
gd::EventsListSerialization::UnserializeEventsFrom(
project, events, element.GetChild("events", 0, "Events"));
}
} // namespace gd

View File

@@ -4,9 +4,7 @@
* reserved. This project is released under the MIT License.
*/
#include "GDCore/Events/CodeGeneration/EventsCodeGenerationContext.h"
#include <set>
#include "GDCore/CommonTools.h"
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
#include "GDCore/Events/Tools/EventsCodeNameMangler.h"
@@ -16,7 +14,7 @@ using namespace std;
namespace gd {
void EventsCodeGenerationContext::InheritsFrom(
EventsCodeGenerationContext& parent_) {
const EventsCodeGenerationContext& parent_) {
parent = &parent_;
// Objects lists declared by parent became "already declared" in the child
@@ -26,8 +24,8 @@ void EventsCodeGenerationContext::InheritsFrom(
parent_.objectsListsToBeDeclared.end(),
std::inserter(alreadyDeclaredObjectsLists,
alreadyDeclaredObjectsLists.begin()));
std::copy(parent_.objectsListsOrEmptyToBeDeclared.begin(),
parent_.objectsListsOrEmptyToBeDeclared.end(),
std::copy(parent_.objectsListsWithoutPickingToBeDeclared.begin(),
parent_.objectsListsWithoutPickingToBeDeclared.end(),
std::inserter(alreadyDeclaredObjectsLists,
alreadyDeclaredObjectsLists.begin()));
std::copy(parent_.emptyObjectsListsToBeDeclared.begin(),
@@ -35,8 +33,6 @@ void EventsCodeGenerationContext::InheritsFrom(
std::inserter(alreadyDeclaredObjectsLists,
alreadyDeclaredObjectsLists.begin()));
nearestAsyncParent = parent_.IsAsyncCallback() ? &parent_ : parent_.nearestAsyncParent;
asyncDepth = parent_.asyncDepth;
depthOfLastUse = parent_.depthOfLastUse;
customConditionDepth = parent_.customConditionDepth;
contextDepth = parent_.GetContextDepth() + 1;
@@ -46,59 +42,33 @@ void EventsCodeGenerationContext::InheritsFrom(
}
}
void EventsCodeGenerationContext::InheritsAsAsyncCallbackFrom(
EventsCodeGenerationContext& parent_) {
// Increasing the async depth is enough to mark the context as an async callback.
InheritsFrom(parent_);
asyncDepth = parent_.asyncDepth + 1;
}
void EventsCodeGenerationContext::Reuse(
EventsCodeGenerationContext& parent_) {
const EventsCodeGenerationContext& parent_) {
InheritsFrom(parent_);
if (parent_.CanReuse())
contextDepth = parent_.GetContextDepth(); // Keep same context depth
}
void EventsCodeGenerationContext::NotifyAsyncParentsAboutDeclaredObject(const gd::String& objectName) {
gd::EventsCodeGenerationContext* asyncContext = IsAsyncCallback() ? this : nearestAsyncParent;
for (;
asyncContext != nullptr;
asyncContext = asyncContext->parent->nearestAsyncParent)
asyncContext->allObjectsListToBeDeclaredAcrossChildren.insert(objectName);
}
void EventsCodeGenerationContext::ObjectsListNeeded(
const gd::String& objectName) {
if (!IsToBeDeclared(objectName)) {
if (!IsToBeDeclared(objectName))
objectsListsToBeDeclared.insert(objectName);
if (IsInsideAsync()) {
NotifyAsyncParentsAboutDeclaredObject(objectName);
}
}
depthOfLastUse[objectName] = GetContextDepth();
}
void EventsCodeGenerationContext::ObjectsListNeededOrEmptyIfJustDeclared(
void EventsCodeGenerationContext::ObjectsListWithoutPickingNeeded(
const gd::String& objectName) {
if (!IsToBeDeclared(objectName)) {
objectsListsOrEmptyToBeDeclared.insert(objectName);
if (IsInsideAsync()) {
NotifyAsyncParentsAboutDeclaredObject(objectName);
}
}
if (!IsToBeDeclared(objectName))
objectsListsWithoutPickingToBeDeclared.insert(objectName);
depthOfLastUse[objectName] = GetContextDepth();
}
void EventsCodeGenerationContext::EmptyObjectsListNeeded(
const gd::String& objectName) {
if (!IsToBeDeclared(objectName)) {
if (!IsToBeDeclared(objectName))
emptyObjectsListsToBeDeclared.insert(objectName);
}
depthOfLastUse[objectName] = GetContextDepth();
}
@@ -107,8 +77,8 @@ std::set<gd::String> EventsCodeGenerationContext::GetAllObjectsToBeDeclared()
const {
std::set<gd::String> allObjectListsToBeDeclared(
objectsListsToBeDeclared.begin(), objectsListsToBeDeclared.end());
allObjectListsToBeDeclared.insert(objectsListsOrEmptyToBeDeclared.begin(),
objectsListsOrEmptyToBeDeclared.end());
allObjectListsToBeDeclared.insert(objectsListsWithoutPickingToBeDeclared.begin(),
objectsListsWithoutPickingToBeDeclared.end());
allObjectListsToBeDeclared.insert(emptyObjectsListsToBeDeclared.begin(),
emptyObjectsListsToBeDeclared.end());
@@ -132,21 +102,4 @@ bool EventsCodeGenerationContext::IsSameObjectsList(
otherContext.GetLastDepthObjectListWasNeeded(objectName);
}
bool EventsCodeGenerationContext::ShouldUseAsyncObjectsList(
const gd::String& objectName) const {
if (!IsInsideAsync()) return false;
// Check if the objects list was used after (or in) the nearest async callback context.
const gd::EventsCodeGenerationContext* asyncContext = IsAsyncCallback() ? this : nearestAsyncParent;
if (parent->GetLastDepthObjectListWasNeeded(objectName) >= asyncContext->GetContextDepth()) {
// The object was used in a context after (or in) the nearest async parent context, so we're not getting it from the
// async object lists (it was already gotten from there in this previous context).
return false;
}
// If the objects list is declared in a parent of the nearest async context, it means
// the async context had to use an async objects list to access it.
return asyncContext->ObjectAlreadyDeclaredByParents(objectName);
};
} // namespace gd

View File

@@ -8,7 +8,6 @@
#include <map>
#include <memory>
#include <set>
#include "GDCore/String.h"
namespace gd {
@@ -34,7 +33,11 @@ class GD_CORE_API EventsCodeGenerationContext {
* updated to contain the maximal scope depth reached.
*/
EventsCodeGenerationContext(unsigned int* maxDepthLevel_ = nullptr)
: maxDepthLevel(maxDepthLevel_){};
: contextDepth(0),
customConditionDepth(0),
maxDepthLevel(maxDepthLevel_),
parent(NULL),
reuseExplicitlyForbidden(false){};
virtual ~EventsCodeGenerationContext(){};
/**
@@ -42,13 +45,7 @@ class GD_CORE_API EventsCodeGenerationContext {
* another one. The child will then for example not declare again objects
* already declared by its parent.
*/
void InheritsFrom(EventsCodeGenerationContext& parent);
/**
* Call this method to make an EventsCodeGenerationContext as a "child" of
* another one, but in the context of an async function.
*/
void InheritsAsAsyncCallbackFrom(EventsCodeGenerationContext& parent);
void InheritsFrom(const EventsCodeGenerationContext& parent);
/**
* \brief As InheritsFrom, mark the context as being the child of another one,
@@ -56,7 +53,7 @@ class GD_CORE_API EventsCodeGenerationContext {
*
* Used for example for optimizing the last event of a list.
*/
void Reuse(EventsCodeGenerationContext& parent);
void Reuse(const EventsCodeGenerationContext& parent);
/**
* \brief Forbid any optimization that would reuse and modify the object list
@@ -91,19 +88,19 @@ class GD_CORE_API EventsCodeGenerationContext {
const EventsCodeGenerationContext* GetParentContext() const { return parent; }
/**
* Mark the object as being the object being handled by the instruction.
* Mark the object has being the object being handled by the instruction
*/
void SetCurrentObject(const gd::String& objectName) {
currentObject = objectName;
};
/**
* Set that no particular object is being handled by an instruction.
* Set that no particular object is being handled by an instruction
*/
void SetNoCurrentObject() { currentObject = ""; };
/**
* Get the object being handled by the instruction.
* Get the object being handled by the instruction
*/
const gd::String& GetCurrentObject() const { return currentObject; };
@@ -112,7 +109,7 @@ class GD_CORE_API EventsCodeGenerationContext {
*
* The list will be filled with objects from the scene if it is the first time
* it is requested, unless there is already an object list with this name
* (i.e. `ObjectAlreadyDeclaredByParents(objectName)` returns true).
* (i.e. `ObjectAlreadyDeclared(objectName)` returns true).
*/
void ObjectsListNeeded(const gd::String& objectName);
@@ -124,7 +121,7 @@ class GD_CORE_API EventsCodeGenerationContext {
* from the scene. If there is already an objects list with this name, no new
* list will be declared again.
*/
void ObjectsListNeededOrEmptyIfJustDeclared(const gd::String& objectName);
void ObjectsListWithoutPickingNeeded(const gd::String& objectName);
/**
* Call this when an instruction in the event needs an empty object list,
@@ -137,21 +134,29 @@ class GD_CORE_API EventsCodeGenerationContext {
void EmptyObjectsListNeeded(const gd::String& objectName);
/**
* Return true if an object list has already been declared by the parent contexts.
* Return true if an object list has already been declared (or is going to be
* declared).
*/
bool ObjectAlreadyDeclaredByParents(const gd::String& objectName) const {
bool ObjectAlreadyDeclared(const gd::String& objectName) const {
return (alreadyDeclaredObjectsLists.find(objectName) !=
alreadyDeclaredObjectsLists.end());
};
/**
* \brief Consider that \a objectName is now declared in the context.
*/
void SetObjectDeclared(const gd::String& objectName) {
alreadyDeclaredObjectsLists.insert(objectName);
}
/**
* Return all the objects lists which will be declared by the current context
* (normal, potentially empty or empty).
* ( the non empty as well as the empty objects lists )
*/
std::set<gd::String> GetAllObjectsToBeDeclared() const;
/**
* Return the objects lists which will be declared by the current context.
* Return the objects lists which will be declared by the current context
*/
const std::set<gd::String>& GetObjectsListsToBeDeclared() const {
return objectsListsToBeDeclared;
@@ -161,9 +166,9 @@ class GD_CORE_API EventsCodeGenerationContext {
* Return the objects lists which will be will be declared, without filling
* them with objects from the scene.
*/
const std::set<gd::String>& GetObjectsListsToBeEmptyIfJustDeclared()
const std::set<gd::String>& GetObjectsListsToBeDeclaredWithoutPicking()
const {
return objectsListsOrEmptyToBeDeclared;
return objectsListsWithoutPickingToBeDeclared;
};
/**
@@ -179,7 +184,7 @@ class GD_CORE_API EventsCodeGenerationContext {
* Return the objects lists which are already declared and can be used in the
* current context without declaration.
*/
const std::set<gd::String>& GetObjectsListsAlreadyDeclaredByParents() const {
const std::set<gd::String>& GetObjectsListsAlreadyDeclared() const {
return alreadyDeclaredObjectsLists;
};
@@ -222,55 +227,22 @@ class GD_CORE_API EventsCodeGenerationContext {
*/
size_t GetCurrentConditionDepth() const { return customConditionDepth; }
/**
* \brief Returns the list of all objects declared in this context
* and subcontexts.
* \warning Only works on an async callback's context.
*
* It is to be used by the Async event code generator to know what objects
* lists to backup for the async callback and async callbacks after it.
*/
const std::set<gd::String>& GetAllDeclaredObjectsAcrossChildren() {
return allObjectsListToBeDeclaredAcrossChildren;
};
/**
* Returns true if an object list should be gotten from a backed up
* objects list instead of the parent context. This can happen inside an
* asynchronous callback or a child context of an asynchronous callback (i.e:
* the `asyncDepth` is not 0).
*/
bool ShouldUseAsyncObjectsList(const gd::String& objectName) const;
/**
* Returns true if the code currently being generated is inside an
* asynchronous context (either in an asynchronous callback, or in a children of
* an asynchronous callback).
*/
bool IsInsideAsync() const { return asyncDepth != 0; };
/**
* Returns true if the code currently being generated is an asynchronous
* callback (but not a child of an asynchronous callback).
*/
bool IsAsyncCallback() const { return parent != nullptr && parent->asyncDepth != asyncDepth; }
private:
/**
* \brief Returns true if the given object is already going to be declared
* in this context (either as a traditional objects list, or an empty one).
* (either as a traditional objects list, or one without picking, or one
* empty).
*
*/
bool IsToBeDeclared(const gd::String& objectName) {
return objectsListsToBeDeclared.find(objectName) !=
objectsListsToBeDeclared.end() ||
objectsListsOrEmptyToBeDeclared.find(objectName) !=
objectsListsOrEmptyToBeDeclared.end() ||
objectsListsWithoutPickingToBeDeclared.find(objectName) !=
objectsListsWithoutPickingToBeDeclared.end() ||
emptyObjectsListsToBeDeclared.find(objectName) !=
emptyObjectsListsToBeDeclared.end();
};
private:
void NotifyAsyncParentsAboutDeclaredObject(const gd::String& objectName);
std::set<gd::String>
alreadyDeclaredObjectsLists; ///< Objects lists already needed in a
///< parent context.
@@ -278,7 +250,7 @@ class GD_CORE_API EventsCodeGenerationContext {
objectsListsToBeDeclared; ///< Objects lists that will be declared in
///< this context.
std::set<gd::String>
objectsListsOrEmptyToBeDeclared; ///< Objects lists that will be
objectsListsWithoutPickingToBeDeclared; ///< Objects lists that will be
///< declared in this context,
///< but not filled with scene's
///< objects.
@@ -288,40 +260,21 @@ class GD_CORE_API EventsCodeGenerationContext {
///< but not filled with scene's
///< objects and not filled with any
///< previously existing objects list.
std::set<gd::String>
allObjectsListToBeDeclaredAcrossChildren; ///< This is only to be used by
///< the async callback
///< contexts to know all
///< objects declared across
///< all children, so that the
///< necessary objects can be
///< backed up.
std::map<gd::String, unsigned int>
depthOfLastUse; ///< The context depth when an object was last used.
gd::String
currentObject; ///< The object being used by an action or condition.
unsigned int contextDepth = 0; ///< The depth of the context: 0 for a newly
///< created context, n+1 for any context
///< inheriting from context with depth n.
unsigned int customConditionDepth =
0; ///< The depth of the conditions being generated.
unsigned int asyncDepth =
0; ///< If higher than 0, the current context is an asynchronous callback,
///< or a child context of an asynchronous callback:
///< - If the parent's async depth != the current context async depth,
///< then the current context is an asynchronous callback context.
///< - Otherwise, it's a child of an asynchronous callback.
unsigned int contextDepth; ///< The depth of the context : 0 for a newly
///< created context, n+1 for any context
///< inheriting from context with depth n.
unsigned int
customConditionDepth; ///< The depth of the conditions being generated.
unsigned int* maxDepthLevel; ///< A pointer to a unsigned int updated with
///< the maximum depth reached.
const EventsCodeGenerationContext* parent =
nullptr; ///< The parent of the current context. Can be NULL.
EventsCodeGenerationContext* nearestAsyncParent =
nullptr; ///< The nearest parent context that is an async callback
///< context.
bool reuseExplicitlyForbidden =
false; ///< If set to true, forbid children contexts
///< to reuse this one without inheriting.
const EventsCodeGenerationContext*
parent; ///< The parent of the current context. Can be NULL.
bool reuseExplicitlyForbidden; ///< If set to true, forbid children context
///< to reuse this one without inheriting.
};
} // namespace gd

View File

@@ -43,7 +43,7 @@ gd::String EventsCodeGenerator::GenerateRelationalOperatorCall(
std::size_t relationalOperatorIndex = instrInfos.parameters.size();
for (std::size_t i = startFromArgument; i < instrInfos.parameters.size();
++i) {
if (instrInfos.parameters[i].GetType() == "relationalOperator")
if (instrInfos.parameters[i].type == "relationalOperator")
relationalOperatorIndex = i;
}
// Ensure that there is at least one parameter after the relational operator
@@ -95,7 +95,7 @@ gd::String EventsCodeGenerator::GenerateOperatorCall(
std::size_t operatorIndex = instrInfos.parameters.size();
for (std::size_t i = startFromArgument; i < instrInfos.parameters.size();
++i) {
if (instrInfos.parameters[i].GetType() == "operator") operatorIndex = i;
if (instrInfos.parameters[i].type == "operator") operatorIndex = i;
}
// Ensure that there is at least one parameter after the operator
@@ -164,7 +164,7 @@ gd::String EventsCodeGenerator::GenerateCompoundOperatorCall(
std::size_t operatorIndex = instrInfos.parameters.size();
for (std::size_t i = startFromArgument; i < instrInfos.parameters.size();
++i) {
if (instrInfos.parameters[i].GetType() == "operator") operatorIndex = i;
if (instrInfos.parameters[i].type == "operator") operatorIndex = i;
}
// Ensure that there is at least one parameter after the operator
@@ -215,7 +215,7 @@ gd::String EventsCodeGenerator::GenerateMutatorCall(
std::size_t operatorIndex = instrInfos.parameters.size();
for (std::size_t i = startFromArgument; i < instrInfos.parameters.size();
++i) {
if (instrInfos.parameters[i].GetType() == "operator") operatorIndex = i;
if (instrInfos.parameters[i].type == "operator") operatorIndex = i;
}
// Ensure that there is at least one parameter after the operator
@@ -293,7 +293,7 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
// Verify that there are no mismatchs between object type in parameters.
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType())) {
if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].type)) {
gd::String objectInParameter =
condition.GetParameter(pNb).GetPlainString();
@@ -303,11 +303,11 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
!GetGlobalObjectsAndGroups().GetObjectGroups().Has(
objectInParameter)) {
return "/* Unknown object - skipped. */";
} else if (!instrInfos.parameters[pNb].GetExtraInfo().empty() &&
} else if (!instrInfos.parameters[pNb].supplementaryInformation.empty() &&
gd::GetTypeOfObject(GetGlobalObjectsAndGroups(),
GetObjectsAndGroups(),
objectInParameter) !=
instrInfos.parameters[pNb].GetExtraInfo()) {
instrInfos.parameters[pNb].supplementaryInformation) {
return "/* Mismatched object type - skipped. */";
}
}
@@ -315,38 +315,31 @@ gd::String EventsCodeGenerator::GenerateConditionCode(
if (instrInfos.IsObjectInstruction()) {
gd::String objectName = condition.GetParameter(0).GetPlainString();
gd::String objectType = gd::GetTypeOfObject(
GetGlobalObjectsAndGroups(), GetObjectsAndGroups(), objectName);
if (!objectName.empty() && !instrInfos.parameters.empty()) {
std::vector<gd::String> realObjects =
ExpandObjectsName(objectName, context);
for (std::size_t i = 0; i < realObjects.size(); ++i) {
// Set up the context
gd::String objectType = gd::GetTypeOfObject(
GetGlobalObjectsAndGroups(), GetObjectsAndGroups(), realObjects[i]);
const ObjectMetadata& objInfo =
MetadataProvider::GetObjectMetadata(platform, objectType);
AddIncludeFiles(objInfo.includeFiles);
context.SetCurrentObject(realObjects[i]);
context.ObjectsListNeeded(realObjects[i]);
if (objInfo.IsUnsupportedBaseObjectCapability(
instrInfos.GetRequiredBaseObjectCapability())) {
conditionCode +=
"/* Object with unsupported capability - skipped. */\n";
} else {
AddIncludeFiles(objInfo.includeFiles);
context.SetCurrentObject(realObjects[i]);
context.ObjectsListNeeded(realObjects[i]);
// Prepare arguments and generate the condition whole code
vector<gd::String> arguments = GenerateParametersCodes(
condition.GetParameters(), instrInfos.parameters, context);
conditionCode += GenerateObjectCondition(realObjects[i],
objInfo,
arguments,
instrInfos,
returnBoolean,
condition.IsInverted(),
context);
// Prepare arguments and generate the condition whole code
vector<gd::String> arguments = GenerateParametersCodes(
condition.GetParameters(), instrInfos.parameters, context);
conditionCode += GenerateObjectCondition(realObjects[i],
objInfo,
arguments,
instrInfos,
returnBoolean,
condition.IsInverted(),
context);
context.SetNoCurrentObject();
}
context.SetNoCurrentObject();
}
}
} else if (instrInfos.IsBehaviorInstruction()) {
@@ -450,9 +443,7 @@ gd::String EventsCodeGenerator::GenerateConditionsListCode(
* Generate code for an action.
*/
gd::String EventsCodeGenerator::GenerateActionCode(
gd::Instruction& action,
EventsCodeGenerationContext& context,
const gd::String& optionalAsyncCallbackName) {
gd::Instruction& action, EventsCodeGenerationContext& context) {
gd::String actionCode;
const gd::InstructionMetadata& instrInfos =
@@ -468,14 +459,6 @@ gd::String EventsCodeGenerator::GenerateActionCode(
action, *this, context);
}
// Get the correct function name depending on whether it should be async or
// not.
const gd::String& functionCallName =
instrInfos.IsAsync() &&
(!instrInfos.IsOptionallyAsync() || action.IsAwaited())
? instrInfos.codeExtraInformation.asyncFunctionCallName
: instrInfos.codeExtraInformation.functionCallName;
// Be sure there is no lack of parameter.
while (action.GetParameters().size() < instrInfos.parameters.size()) {
vector<gd::Expression> parameters = action.GetParameters();
@@ -485,7 +468,7 @@ gd::String EventsCodeGenerator::GenerateActionCode(
// Verify that there are no mismatchs between object type in parameters.
for (std::size_t pNb = 0; pNb < instrInfos.parameters.size(); ++pNb) {
if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].GetType())) {
if (ParameterMetadata::IsObject(instrInfos.parameters[pNb].type)) {
gd::String objectInParameter = action.GetParameter(pNb).GetPlainString();
if (!GetObjectsAndGroups().HasObjectNamed(objectInParameter) &&
!GetGlobalObjectsAndGroups().HasObjectNamed(objectInParameter) &&
@@ -493,11 +476,11 @@ gd::String EventsCodeGenerator::GenerateActionCode(
!GetGlobalObjectsAndGroups().GetObjectGroups().Has(
objectInParameter)) {
return "/* Unknown object - skipped. */";
} else if (!instrInfos.parameters[pNb].GetExtraInfo().empty() &&
} else if (!instrInfos.parameters[pNb].supplementaryInformation.empty() &&
gd::GetTypeOfObject(GetGlobalObjectsAndGroups(),
GetObjectsAndGroups(),
objectInParameter) !=
instrInfos.parameters[pNb].GetExtraInfo()) {
instrInfos.parameters[pNb].supplementaryInformation) {
return "/* Mismatched object type - skipped. */";
}
}
@@ -506,38 +489,27 @@ gd::String EventsCodeGenerator::GenerateActionCode(
// Call free function first if available
if (instrInfos.IsObjectInstruction()) {
gd::String objectName = action.GetParameter(0).GetPlainString();
gd::String objectType = gd::GetTypeOfObject(
GetGlobalObjectsAndGroups(), GetObjectsAndGroups(), objectName);
if (!instrInfos.parameters.empty()) {
std::vector<gd::String> realObjects =
ExpandObjectsName(objectName, context);
for (std::size_t i = 0; i < realObjects.size(); ++i) {
// Setup context
gd::String objectType = gd::GetTypeOfObject(
GetGlobalObjectsAndGroups(), GetObjectsAndGroups(), realObjects[i]);
const ObjectMetadata& objInfo =
MetadataProvider::GetObjectMetadata(platform, objectType);
AddIncludeFiles(objInfo.includeFiles);
context.SetCurrentObject(realObjects[i]);
context.ObjectsListNeeded(realObjects[i]);
if (objInfo.IsUnsupportedBaseObjectCapability(
instrInfos.GetRequiredBaseObjectCapability())) {
actionCode += "/* Object with unsupported capability - skipped. */\n";
} else {
AddIncludeFiles(objInfo.includeFiles);
context.SetCurrentObject(realObjects[i]);
context.ObjectsListNeeded(realObjects[i]);
// Prepare arguments and generate the whole action code
vector<gd::String> arguments = GenerateParametersCodes(
action.GetParameters(), instrInfos.parameters, context);
actionCode += GenerateObjectAction(
realObjects[i], objInfo, arguments, instrInfos, context);
// Prepare arguments and generate the whole action code
vector<gd::String> arguments = GenerateParametersCodes(
action.GetParameters(), instrInfos.parameters, context);
actionCode += GenerateObjectAction(realObjects[i],
objInfo,
functionCallName,
arguments,
instrInfos,
context,
optionalAsyncCallbackName);
context.SetNoCurrentObject();
}
context.SetNoCurrentObject();
}
}
} else if (instrInfos.IsBehaviorInstruction()) {
@@ -565,11 +537,9 @@ gd::String EventsCodeGenerator::GenerateActionCode(
GenerateBehaviorAction(realObjects[i],
action.GetParameter(1).GetPlainString(),
autoInfo,
functionCallName,
arguments,
instrInfos,
context,
optionalAsyncCallbackName);
context);
context.SetNoCurrentObject();
}
@@ -577,75 +547,12 @@ gd::String EventsCodeGenerator::GenerateActionCode(
} else {
vector<gd::String> arguments = GenerateParametersCodes(
action.GetParameters(), instrInfos.parameters, context);
actionCode += GenerateFreeAction(functionCallName,
arguments,
instrInfos,
context,
optionalAsyncCallbackName);
actionCode += GenerateFreeAction(arguments, instrInfos, context);
}
return actionCode;
}
const EventsCodeGenerator::CallbackDescriptor
EventsCodeGenerator::GenerateCallback(
const gd::String& callbackID,
gd::EventsCodeGenerationContext& parentContext,
gd::InstructionsList& actions,
gd::EventsList* subEvents) {
gd::EventsCodeGenerationContext callbackContext;
callbackContext.InheritsAsAsyncCallbackFrom(parentContext);
const gd::String callbackFunctionName =
GetCodeNamespaceAccessor() + "asyncCallback" + callbackID;
const gd::String callbackFunctionArguments =
GenerateEventsParameters(callbackContext);
// Generate actions
gd::String actionsCode = GenerateActionsListCode(actions, callbackContext);
// Generate subevents
if (subEvents != nullptr) // Sub events
{
actionsCode += "\n{ //Subevents\n";
actionsCode += GenerateEventsListCode(*subEvents, callbackContext);
actionsCode += "} //End of subevents\n";
}
// Compose the callback function and add outside main
const gd::String actionsDeclarationsCode =
GenerateObjectsDeclarationCode(callbackContext);
const gd::String callbackCode = callbackFunctionName + " = function (" +
GenerateEventsParameters(callbackContext) +
") {\n" + actionsDeclarationsCode +
actionsCode + "}\n";
AddCustomCodeOutsideMain(callbackCode);
std::set<gd::String> requiredObjects;
// Build the list of all objects required by the callback. Any object that has
// already been declared could have gone through previous object picking, so
// if such an object is used by the actions or subevents of this callback, we
// must ask the caller to pass the already existing objects lists through a
// `LongLivedObjectsList` to the callback function.
for (const auto& objectUsedInSubTree :
callbackContext.GetAllDeclaredObjectsAcrossChildren()) {
if (callbackContext.ObjectAlreadyDeclaredByParents(objectUsedInSubTree))
requiredObjects.insert(objectUsedInSubTree);
};
return CallbackDescriptor(
callbackFunctionName, callbackFunctionArguments, requiredObjects);
};
const gd::String EventsCodeGenerator::GenerateEventsParameters(
const gd::EventsCodeGenerationContext& context) {
gd::String parameters = "runtimeScene";
if (!HasProjectAndLayout()) parameters += ", eventsFunctionContext";
if (context.IsInsideAsync()) parameters += ", asyncObjectsList";
return parameters;
};
/**
* Generate actions code.
*/
@@ -670,20 +577,8 @@ gd::String EventsCodeGenerator::GenerateActionsListCode(
return outputCode;
}
const gd::String EventsCodeGenerator::GenerateRelationalOperatorCodes(const gd::String &operatorString) {
if (operatorString == "=") {
return "==";
}
if (operatorString != "<" && operatorString != ">" &&
operatorString != "<=" && operatorString != ">=" && operatorString != "!=") {
cout << "Warning: Bad relational operator: Set to == by default." << endl;
return "==";
}
return operatorString;
}
gd::String EventsCodeGenerator::GenerateParameterCodes(
const gd::Expression& parameter,
const gd::String& parameter,
const gd::ParameterMetadata& metadata,
gd::EventsCodeGenerationContext& context,
const gd::String& lastObjectName,
@@ -691,25 +586,30 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
supplementaryParametersTypes) {
gd::String argOutput;
if (ParameterMetadata::IsExpression("number", metadata.GetType())) {
if (ParameterMetadata::IsExpression("number", metadata.type)) {
argOutput = gd::ExpressionCodeGenerator::GenerateExpressionCode(
*this, context, "number", parameter, lastObjectName);
} else if (ParameterMetadata::IsExpression("string", metadata.GetType())) {
*this, context, "number", parameter);
} else if (ParameterMetadata::IsExpression("string", metadata.type)) {
argOutput = gd::ExpressionCodeGenerator::GenerateExpressionCode(
*this, context, "string", parameter, lastObjectName);
} else if (ParameterMetadata::IsExpression("variable", metadata.GetType())) {
*this, context, "string", parameter);
} else if (ParameterMetadata::IsExpression("variable", metadata.type)) {
argOutput = gd::ExpressionCodeGenerator::GenerateExpressionCode(
*this, context, metadata.GetType(), parameter, lastObjectName);
} else if (ParameterMetadata::IsObject(metadata.GetType())) {
*this, context, metadata.type, parameter, lastObjectName);
} else if (ParameterMetadata::IsObject(metadata.type)) {
// It would be possible to run a gd::ExpressionCodeGenerator if later
// objects can have nested objects, or function returning objects.
argOutput =
GenerateObject(parameter.GetPlainString(), metadata.GetType(), context);
} else if (metadata.GetType() == "relationalOperator") {
argOutput += GenerateRelationalOperatorCodes(parameter.GetPlainString());
argOutput = GenerateObject(parameter, metadata.type, context);
} else if (metadata.type == "relationalOperator") {
argOutput += parameter == "=" ? "==" : parameter;
if (argOutput != "==" && argOutput != "<" && argOutput != ">" &&
argOutput != "<=" && argOutput != ">=" && argOutput != "!=") {
cout << "Warning: Bad relational operator: Set to == by default." << endl;
argOutput = "==";
}
argOutput = "\"" + argOutput + "\"";
} else if (metadata.GetType() == "operator") {
argOutput += parameter.GetPlainString();
} else if (metadata.type == "operator") {
argOutput += parameter;
if (argOutput != "=" && argOutput != "+" && argOutput != "-" &&
argOutput != "/" && argOutput != "*") {
cout << "Warning: Bad operator: Set to = by default." << endl;
@@ -717,54 +617,47 @@ gd::String EventsCodeGenerator::GenerateParameterCodes(
}
argOutput = "\"" + argOutput + "\"";
} else if (ParameterMetadata::IsBehavior(metadata.GetType())) {
argOutput = GenerateGetBehaviorNameCode(parameter.GetPlainString());
} else if (metadata.GetType() == "key") {
argOutput = "\"" + ConvertToString(parameter.GetPlainString()) + "\"";
} else if (metadata.GetType() == "audioResource" ||
metadata.GetType() == "bitmapFontResource" ||
metadata.GetType() == "fontResource" ||
metadata.GetType() == "imageResource" ||
metadata.GetType() == "jsonResource" ||
metadata.GetType() == "tilemapResource" ||
metadata.GetType() == "tilesetResource" ||
metadata.GetType() == "videoResource" ||
// Deprecated, old parameter names:
metadata.GetType() == "password" || metadata.GetType() == "musicfile" ||
metadata.GetType() == "soundfile" || metadata.GetType() == "police") {
argOutput = "\"" + ConvertToString(parameter.GetPlainString()) + "\"";
} else if (metadata.GetType() == "mouse") {
argOutput = "\"" + ConvertToString(parameter.GetPlainString()) + "\"";
} else if (metadata.GetType() == "yesorno") {
auto parameterString = parameter.GetPlainString();
argOutput += (parameterString == "yes" || parameterString == "oui")
? GenerateTrue()
: GenerateFalse();
} else if (metadata.GetType() == "trueorfalse") {
auto parameterString = parameter.GetPlainString();
} else if (ParameterMetadata::IsBehavior(metadata.type)) {
argOutput = GenerateGetBehaviorNameCode(parameter);
} else if (metadata.type == "key") {
argOutput = "\"" + ConvertToString(parameter) + "\"";
} else if (metadata.type == "password" || // Deprecated
metadata.type ==
"musicfile" || // Should be renamed "largeAudioResource"
metadata.type ==
"soundfile" || // Should be renamed "audioResource"
metadata.type == "police" || // Should be renamed "fontResource"
metadata.type == "bitmapFontResource" ||
metadata.type == "imageResource") {
argOutput = "\"" + ConvertToString(parameter) + "\"";
} else if (metadata.type == "mouse") {
argOutput = "\"" + ConvertToString(parameter) + "\"";
} else if (metadata.type == "yesorno") {
argOutput += (parameter == "yes" || parameter == "oui") ? GenerateTrue()
: GenerateFalse();
} else if (metadata.type == "trueorfalse") {
// This is duplicated in AdvancedExtension.cpp for GDJS
argOutput += (parameterString == "True" || parameterString == "Vrai")
? GenerateTrue()
: GenerateFalse();
argOutput += (parameter == "True" || parameter == "Vrai") ? GenerateTrue()
: GenerateFalse();
}
// Code only parameter type
else if (metadata.GetType() == "inlineCode") {
argOutput += metadata.GetExtraInfo();
else if (metadata.type == "inlineCode") {
argOutput += metadata.supplementaryInformation;
} else {
// Try supplementary types if provided
if (supplementaryParametersTypes) {
for (std::size_t i = 0; i < supplementaryParametersTypes->size(); ++i) {
if ((*supplementaryParametersTypes)[i].first == metadata.GetType())
if ((*supplementaryParametersTypes)[i].first == metadata.type)
argOutput += (*supplementaryParametersTypes)[i].second;
}
}
// Type unknown
if (argOutput.empty()) {
if (!metadata.GetType().empty())
cout << "Warning: Unknown type of parameter \"" << metadata.GetType()
if (!metadata.type.empty())
cout << "Warning: Unknown type of parameter \"" << metadata.type
<< "\"." << std::endl;
argOutput += "\"" + ConvertToString(parameter.GetPlainString()) + "\"";
argOutput += "\"" + ConvertToString(parameter) + "\"";
}
}
@@ -784,7 +677,7 @@ vector<gd::String> EventsCodeGenerator::GenerateParametersCodes(
parametersInfo,
[this, &context, &supplementaryParametersTypes, &arguments](
const gd::ParameterMetadata& parameterMetadata,
const gd::Expression& parameterValue,
const gd::String& parameterValue,
const gd::String& lastObjectName) {
gd::String argOutput =
GenerateParameterCodes(parameterValue,
@@ -836,21 +729,23 @@ gd::String EventsCodeGenerator::GenerateObjectsDeclarationCode(
gd::String declarationsCode;
for (auto object : context.GetObjectsListsToBeDeclared()) {
gd::String objectListDeclaration = "";
if (!context.ObjectAlreadyDeclaredByParents(object)) {
if (!context.ObjectAlreadyDeclared(object)) {
objectListDeclaration = "std::vector<RuntimeObject*> " +
GetObjectListName(object, context) +
" = runtimeContext->GetObjectsRawPointers(\"" +
ConvertToString(object) + "\");\n";
context.SetObjectDeclared(object);
} else
objectListDeclaration = declareObjectList(object, context);
declarationsCode += objectListDeclaration + "\n";
}
for (auto object : context.GetObjectsListsToBeEmptyIfJustDeclared()) {
for (auto object : context.GetObjectsListsToBeDeclaredWithoutPicking()) {
gd::String objectListDeclaration = "";
if (!context.ObjectAlreadyDeclaredByParents(object)) {
if (!context.ObjectAlreadyDeclared(object)) {
objectListDeclaration = "std::vector<RuntimeObject*> " +
GetObjectListName(object, context) + ";\n";
context.SetObjectDeclared(object);
} else
objectListDeclaration = declareObjectList(object, context);
@@ -858,9 +753,10 @@ gd::String EventsCodeGenerator::GenerateObjectsDeclarationCode(
}
for (auto object : context.GetObjectsListsToBeDeclaredEmpty()) {
gd::String objectListDeclaration = "";
if (!context.ObjectAlreadyDeclaredByParents(object)) {
if (!context.ObjectAlreadyDeclared(object)) {
objectListDeclaration = "std::vector<RuntimeObject*> " +
GetObjectListName(object, context) + ";\n";
context.SetObjectDeclared(object);
} else
objectListDeclaration = "std::vector<RuntimeObject*> " +
GetObjectListName(object, context) + ";\n";
@@ -875,7 +771,7 @@ gd::String EventsCodeGenerator::GenerateObjectsDeclarationCode(
* Generate events list code.
*/
gd::String EventsCodeGenerator::GenerateEventsListCode(
gd::EventsList& events, EventsCodeGenerationContext& parentContext) {
gd::EventsList& events, const EventsCodeGenerationContext& parentContext) {
gd::String output;
for (std::size_t eId = 0; eId < events.size(); ++eId) {
// Each event has its own context : Objects picked in an event are totally
@@ -891,8 +787,6 @@ gd::String EventsCodeGenerator::GenerateEventsListCode(
// operation.
bool reuseParentContext =
parentContext.CanReuse() && eId == events.size() - 1;
// TODO: avoid creating if useless.
gd::EventsCodeGenerationContext reusedContext;
reusedContext.Reuse(parentContext);
@@ -1037,7 +931,7 @@ gd::String EventsCodeGenerator::GenerateFreeCondition(
for (std::size_t i = 0; i < instrInfos.parameters.size();
++i) // Some conditions already have a "conditionInverted" parameter
{
if (instrInfos.parameters[i].GetType() == "conditionInverted")
if (instrInfos.parameters[i].type == "conditionInverted")
conditionAlreadyTakeCareOfInversion = true;
}
if (!conditionAlreadyTakeCareOfInversion && conditionInverted)
@@ -1058,7 +952,7 @@ gd::String EventsCodeGenerator::GenerateObjectCondition(
// Prepare call
// Add a static_cast if necessary
gd::String objectFunctionCallNamePart =
(!instrInfos.parameters[0].GetExtraInfo().empty())
(!instrInfos.parameters[0].supplementaryInformation.empty())
? "static_cast<" + objInfo.className + "*>(" +
GetObjectListName(objectName, context) + "[i])->" +
instrInfos.codeExtraInformation.functionCallName
@@ -1105,11 +999,9 @@ gd::String EventsCodeGenerator::GenerateBehaviorCondition(
}
gd::String EventsCodeGenerator::GenerateFreeAction(
const gd::String& functionCallName,
const std::vector<gd::String>& arguments,
const gd::InstructionMetadata& instrInfos,
gd::EventsCodeGenerationContext& context,
const gd::String& optionalAsyncCallbackName) {
gd::EventsCodeGenerationContext& context) {
// Generate call
gd::String call;
if (instrInfos.codeExtraInformation.type == "number" ||
@@ -1119,39 +1011,32 @@ gd::String EventsCodeGenerator::GenerateFreeAction(
call = GenerateOperatorCall(
instrInfos,
arguments,
functionCallName,
instrInfos.codeExtraInformation.functionCallName,
instrInfos.codeExtraInformation.optionalAssociatedInstruction);
else if (instrInfos.codeExtraInformation.accessType ==
gd::InstructionMetadata::ExtraInformation::Mutators)
call =
GenerateMutatorCall(instrInfos,
arguments,
functionCallName);
instrInfos.codeExtraInformation.functionCallName);
else
call = GenerateCompoundOperatorCall(
instrInfos,
arguments,
functionCallName);
instrInfos.codeExtraInformation.functionCallName);
} else {
call = functionCallName + "(" +
call = instrInfos.codeExtraInformation.functionCallName + "(" +
GenerateArgumentsList(arguments) + ")";
}
if (!optionalAsyncCallbackName.empty())
call = "runtimeScene.getAsyncTasksManager().addTask(" + call + ", " +
optionalAsyncCallbackName + ")";
return call + ";\n";
}
gd::String EventsCodeGenerator::GenerateObjectAction(
const gd::String& objectName,
const gd::ObjectMetadata& objInfo,
const gd::String& functionCallName,
const std::vector<gd::String>& arguments,
const gd::InstructionMetadata& instrInfos,
gd::EventsCodeGenerationContext& context,
const gd::String& optionalAsyncCallbackName) {
gd::EventsCodeGenerationContext& context) {
// Create call
gd::String call;
if ((instrInfos.codeExtraInformation.type == "number" ||
@@ -1161,26 +1046,25 @@ gd::String EventsCodeGenerator::GenerateObjectAction(
call = GenerateOperatorCall(
instrInfos,
arguments,
functionCallName,
instrInfos.codeExtraInformation.functionCallName,
instrInfos.codeExtraInformation.optionalAssociatedInstruction,
2);
else
call = GenerateCompoundOperatorCall(
instrInfos, arguments, functionCallName, 2);
instrInfos,
arguments,
instrInfos.codeExtraInformation.functionCallName,
2);
return "For each picked object \"" + objectName + "\", call " + call +
".\n";
} else {
gd::String argumentsStr = GenerateArgumentsList(arguments, 1);
call = functionCallName + "(" + argumentsStr + ")";
call = instrInfos.codeExtraInformation.functionCallName + "(" +
argumentsStr + ")";
return "For each picked object \"" + objectName + "\", call " + call + "(" +
argumentsStr + ")" +
(optionalAsyncCallbackName.empty()
? ""
: (", then call" + optionalAsyncCallbackName)) +
".\n";
argumentsStr + ").\n";
}
}
@@ -1188,11 +1072,9 @@ gd::String EventsCodeGenerator::GenerateBehaviorAction(
const gd::String& objectName,
const gd::String& behaviorName,
const gd::BehaviorMetadata& autoInfo,
const gd::String& functionCallName,
const std::vector<gd::String>& arguments,
const gd::InstructionMetadata& instrInfos,
gd::EventsCodeGenerationContext& context,
const gd::String& optionalAsyncCallbackName) {
gd::EventsCodeGenerationContext& context) {
// Create call
gd::String call;
if ((instrInfos.codeExtraInformation.type == "number" ||
@@ -1202,29 +1084,24 @@ gd::String EventsCodeGenerator::GenerateBehaviorAction(
call = GenerateOperatorCall(
instrInfos,
arguments,
functionCallName,
instrInfos.codeExtraInformation.functionCallName,
instrInfos.codeExtraInformation.optionalAssociatedInstruction,
2);
else
call = GenerateCompoundOperatorCall(
instrInfos,
arguments,
functionCallName,
instrInfos.codeExtraInformation.functionCallName,
2);
return "For each picked object \"" + objectName + "\", call " + call +
" for behavior \"" + behaviorName + "\".\n";
} else {
gd::String argumentsStr = GenerateArgumentsList(arguments, 2);
call = functionCallName + "(" +
call = instrInfos.codeExtraInformation.functionCallName + "(" +
argumentsStr + ")";
return "For each picked object \"" + objectName + "\", call " + call + "(" +
argumentsStr + ")" + " for behavior \"" + behaviorName + "\"" +
(optionalAsyncCallbackName.empty()
? ""
: (", then call" + optionalAsyncCallbackName)) +
".\n";
argumentsStr + ")" + " for behavior \"" + behaviorName + "\".\n";
}
}
@@ -1272,7 +1149,7 @@ gd::String EventsCodeGenerator::GenerateArgumentsList(
return argumentsStr;
}
EventsCodeGenerator::EventsCodeGenerator(const gd::Project& project_,
EventsCodeGenerator::EventsCodeGenerator(gd::Project& project_,
const gd::Layout& layout,
const gd::Platform& platform_)
: platform(platform_),
@@ -1289,7 +1166,7 @@ EventsCodeGenerator::EventsCodeGenerator(const gd::Project& project_,
EventsCodeGenerator::EventsCodeGenerator(
const gd::Platform& platform_,
const gd::ObjectsContainer& globalObjectsAndGroups_,
gd::ObjectsContainer& globalObjectsAndGroups_,
const gd::ObjectsContainer& objectsAndGroups_)
: platform(platform_),
globalObjectsAndGroups(globalObjectsAndGroups_),

View File

@@ -48,7 +48,7 @@ class GD_CORE_API EventsCodeGenerator {
* \brief Construct a code generator for the specified
* platform/project/layout.
*/
EventsCodeGenerator(const gd::Project& project_,
EventsCodeGenerator(gd::Project& project_,
const gd::Layout& layout,
const gd::Platform& platform_);
@@ -57,7 +57,7 @@ class GD_CORE_API EventsCodeGenerator {
* objects/groups and platform
*/
EventsCodeGenerator(const gd::Platform& platform,
const gd::ObjectsContainer& globalObjectsAndGroups_,
gd::ObjectsContainer& globalObjectsAndGroups_,
const gd::ObjectsContainer& objectsAndGroups_);
virtual ~EventsCodeGenerator(){};
@@ -77,7 +77,7 @@ class GD_CORE_API EventsCodeGenerator {
* \return Code
*/
virtual gd::String GenerateEventsListCode(
gd::EventsList& events, EventsCodeGenerationContext& context);
gd::EventsList& events, const EventsCodeGenerationContext& context);
/**
* \brief Generate code for executing a condition list
@@ -154,54 +154,8 @@ class GD_CORE_API EventsCodeGenerator {
* \param context Context used for generation
* \return Code
*/
gd::String GenerateActionCode(
gd::Instruction& action,
EventsCodeGenerationContext& context,
const gd::String& optionalAsyncCallbackName = "");
struct CallbackDescriptor {
CallbackDescriptor(const gd::String functionName_,
const gd::String argumentsList_,
const std::set<gd::String> requiredObjects_)
: functionName(functionName_),
argumentsList(argumentsList_),
requiredObjects(requiredObjects_){};
/**
* The name by which the function can be invoked.
*/
const gd::String functionName;
/**
* The comma separated list of arguments that the function takes.
*/
const gd::String argumentsList;
/**
* A set of all objects that need to be backed up to be passed to the
* callback code.
*/
const std::set<gd::String> requiredObjects;
};
/**
* \brief Generates actions and events as a callback.
*
* This is used by asynchronous functions to run the code out of the normal
* events flow.
*
* \returns A set with all objects required by the callback code.
* The caller must take care of backing them up in a LongLivedObjectsList,
* and to pass it to the callback function as the last argument.
*/
virtual const CallbackDescriptor GenerateCallback(
const gd::String& callbackFunctionName,
gd::EventsCodeGenerationContext& parentContext,
gd::InstructionsList& actions,
gd::EventsList* subEvents = nullptr);
/**
* \brief Generates the parameters list of an event's generated function.
*/
const gd::String GenerateEventsParameters(
const gd::EventsCodeGenerationContext& context);
gd::String GenerateActionCode(gd::Instruction& action,
EventsCodeGenerationContext& context);
/**
* \brief Generate code for declaring objects lists.
@@ -329,7 +283,7 @@ class GD_CORE_API EventsCodeGenerator {
/**
* \brief Get the global objects/groups used for code generation.
*/
const gd::ObjectsContainer& GetGlobalObjectsAndGroups() const {
gd::ObjectsContainer& GetGlobalObjectsAndGroups() const {
return globalObjectsAndGroups;
}
@@ -350,7 +304,7 @@ class GD_CORE_API EventsCodeGenerator {
* \brief Get the project the code is being generated for.
* \warning This is only valid if HasProjectAndLayout() is true.
*/
const gd::Project& GetProject() const { return *project; }
gd::Project& GetProject() const { return *project; }
/**
* \brief Get the layout the code is being generated for.
@@ -481,9 +435,6 @@ class GD_CORE_API EventsCodeGenerator {
*/
size_t GenerateSingleUsageUniqueIdForEventsList();
virtual const gd::String GenerateRelationalOperatorCodes(
const gd::String& operatorString);
protected:
/**
* \brief Generate the code for a single parameter.
@@ -511,18 +462,25 @@ class GD_CORE_API EventsCodeGenerator {
* Other standard parameters type that should be implemented by platforms:
* - currentScene: Reference to the current runtime scene.
* - objectList : a map containing lists of objects which are specified by the
object name in another parameter.
* - objectListOrEmptyIfJustDeclared : Same as `objectList` but do not pick
object if they are not already picked.
* - objectPtr: Return a reference to the object specified by the object name
in another parameter. Example:
object name in another parameter. Example:
* \code
AddExpression("Count", _("Object count"), _("Count the number of picked
objects"), _("Objects"), "res/conditions/nbObjet.png")
.AddParameter("objectList", _("Object"))
.SetFunctionName("getPickedObjectsCount");
* \endcode
* - objectListWithoutPicking : Same as objectList but do not pick object if
they are not already picked.
* - objectPtr : Return a reference to the object specified by the object name in
another parameter. Example:
* \code
.AddParameter("object", _("Object"))
.AddParameter("objectPtr", _("Target object"))
* \endcode
*/
virtual gd::String GenerateParameterCodes(
const gd::Expression& parameter,
const gd::String& parameter,
const gd::ParameterMetadata& metadata,
gd::EventsCodeGenerationContext& context,
const gd::String& lastObjectName,
@@ -705,30 +663,24 @@ class GD_CORE_API EventsCodeGenerator {
gd::EventsCodeGenerationContext& context);
virtual gd::String GenerateFreeAction(
const gd::String& functionCallName,
const std::vector<gd::String>& arguments,
const gd::InstructionMetadata& instrInfos,
gd::EventsCodeGenerationContext& context,
const gd::String& optionalAsyncCallbackName = "");
gd::EventsCodeGenerationContext& context);
virtual gd::String GenerateObjectAction(
const gd::String& objectName,
const gd::ObjectMetadata& objInfo,
const gd::String& functionCallName,
const std::vector<gd::String>& arguments,
const gd::InstructionMetadata& instrInfos,
gd::EventsCodeGenerationContext& context,
const gd::String& optionalAsyncCallbackName = "");
gd::EventsCodeGenerationContext& context);
virtual gd::String GenerateBehaviorAction(
const gd::String& objectName,
const gd::String& behaviorName,
const gd::BehaviorMetadata& autoInfo,
const gd::String& functionCallName,
const std::vector<gd::String>& arguments,
const gd::InstructionMetadata& instrInfos,
gd::EventsCodeGenerationContext& context,
const gd::String& optionalAsyncCallbackName = "");
gd::EventsCodeGenerationContext& context);
gd::String GenerateRelationalOperatorCall(
const gd::InstructionMetadata& instrInfos,
@@ -778,13 +730,13 @@ class GD_CORE_API EventsCodeGenerator {
const gd::Platform& platform; ///< The platform being used.
const gd::ObjectsContainer& globalObjectsAndGroups;
gd::ObjectsContainer& globalObjectsAndGroups;
const gd::ObjectsContainer& objectsAndGroups;
bool hasProjectAndLayout; ///< true only if project and layout are valid
///< references. If false, they should not be used.
const gd::Project* project; ///< The project being used.
const gd::Layout* scene; ///< The scene being generated.
gd::Project* project; ///< The project being used.
const gd::Layout* scene; ///< The scene being generated.
bool errorOccurred; ///< Must be set to true if an error occured.
bool compilationForRuntime; ///< Is set to true if the code generation is

View File

@@ -25,38 +25,36 @@
#include "GDCore/IDE/Events/ExpressionValidator.h"
#include "GDCore/Project/Layout.h"
#include "GDCore/Project/Project.h"
#include "GDCore/IDE/Events/ExpressionTypeFinder.h"
#include "GDCore/IDE/Events/ExpressionVariableOwnerFinder.h"
namespace gd {
gd::String ExpressionCodeGenerator::GenerateExpressionCode(
EventsCodeGenerator& codeGenerator,
EventsCodeGenerationContext& context,
const gd::String& rootType,
const gd::Expression& expression,
const gd::String& rootObjectName) {
ExpressionCodeGenerator generator(rootType, rootObjectName, codeGenerator, context);
const gd::String& type,
const gd::String& expression,
const gd::String& objectName) {
gd::ExpressionParser2 parser(codeGenerator.GetPlatform(),
codeGenerator.GetGlobalObjectsAndGroups(),
codeGenerator.GetObjectsAndGroups());
ExpressionCodeGenerator generator(codeGenerator, context);
auto node = expression.GetRootNode();
auto node = parser.ParseExpression(type, expression, objectName);
if (!node) {
std::cout << "Error: error while parsing: \"" << expression.GetPlainString()
<< "\" (" << rootType << ")" << std::endl;
std::cout << "Error: error while parsing: \"" << expression << "\" ("
<< type << ")" << std::endl;
return generator.GenerateDefaultValue(rootType);
return generator.GenerateDefaultValue(type);
}
gd::ExpressionValidator validator(codeGenerator.GetPlatform(),
codeGenerator.GetGlobalObjectsAndGroups(),
codeGenerator.GetObjectsAndGroups(),
rootType);
gd::ExpressionValidator validator;
node->Visit(validator);
if (!validator.GetErrors().empty()) {
std::cout << "Error: \"" << validator.GetErrors()[0]->GetMessage()
<< "\" in: \"" << expression.GetPlainString() << "\" ("
<< rootType << ")" << std::endl;
<< "\" in: \"" << expression << "\" (" << type << ")"
<< std::endl;
return generator.GenerateDefaultValue(rootType);
return generator.GenerateDefaultValue(type);
}
node->Visit(generator);
@@ -99,24 +97,15 @@ void ExpressionCodeGenerator::OnVisitTextNode(TextNode& node) {
void ExpressionCodeGenerator::OnVisitVariableNode(VariableNode& node) {
// This "translation" from the type to an enum could be avoided
// if all types were moved to an enum.
auto type = gd::ExpressionTypeFinder::GetType(codeGenerator.GetPlatform(),
codeGenerator.GetGlobalObjectsAndGroups(),
codeGenerator.GetObjectsAndGroups(),
rootType,
node);
EventsCodeGenerator::VariableScope scope =
type == "globalvar"
node.type == "globalvar"
? gd::EventsCodeGenerator::PROJECT_VARIABLE
: ((type == "scenevar")
: ((node.type == "scenevar")
? gd::EventsCodeGenerator::LAYOUT_VARIABLE
: gd::EventsCodeGenerator::OBJECT_VARIABLE);
auto objectName = gd::ExpressionVariableOwnerFinder::GetObjectName(codeGenerator.GetPlatform(),
codeGenerator.GetGlobalObjectsAndGroups(),
codeGenerator.GetObjectsAndGroups(),
rootObjectName,
node);
output += codeGenerator.GenerateGetVariable(
node.name, scope, context, objectName);
node.name, scope, context, node.objectName);
if (node.child) node.child->Visit(*this);
}
@@ -128,7 +117,7 @@ void ExpressionCodeGenerator::OnVisitVariableAccessorNode(
void ExpressionCodeGenerator::OnVisitVariableBracketAccessorNode(
VariableBracketAccessorNode& node) {
ExpressionCodeGenerator generator("string", "", codeGenerator, context);
ExpressionCodeGenerator generator(codeGenerator, context);
node.expression->Visit(generator);
output +=
codeGenerator.GenerateVariableBracketAccessor(generator.GetOutput());
@@ -136,79 +125,39 @@ void ExpressionCodeGenerator::OnVisitVariableBracketAccessorNode(
}
void ExpressionCodeGenerator::OnVisitIdentifierNode(IdentifierNode& node) {
auto type = gd::ExpressionTypeFinder::GetType(codeGenerator.GetPlatform(),
codeGenerator.GetGlobalObjectsAndGroups(),
codeGenerator.GetObjectsAndGroups(),
rootType,
node);
if (gd::ParameterMetadata::IsObject(type)) {
if (gd::ParameterMetadata::IsObject(node.type)) {
output +=
codeGenerator.GenerateObject(node.identifierName, type, context);
} else if (gd::ParameterMetadata::IsExpression("variable", type)) {
EventsCodeGenerator::VariableScope scope =
type == "globalvar"
? gd::EventsCodeGenerator::PROJECT_VARIABLE
: ((type == "scenevar")
? gd::EventsCodeGenerator::LAYOUT_VARIABLE
: gd::EventsCodeGenerator::OBJECT_VARIABLE);
auto objectName = gd::ExpressionVariableOwnerFinder::GetObjectName(codeGenerator.GetPlatform(),
codeGenerator.GetGlobalObjectsAndGroups(),
codeGenerator.GetObjectsAndGroups(),
rootObjectName,
node);
output += codeGenerator.GenerateGetVariable(
node.identifierName, scope, context, objectName);
if (!node.childIdentifierName.empty()) {
output += codeGenerator.GenerateVariableAccessor(node.childIdentifierName);
}
} else if (node.childIdentifierName.empty()) {
codeGenerator.GenerateObject(node.identifierName, node.type, context);
} else {
output += "/* Error during generation, unrecognized identifier type: " +
codeGenerator.ConvertToString(type) + " with value " +
codeGenerator.ConvertToString(node.type) + " with value " +
codeGenerator.ConvertToString(node.identifierName) + " */ " +
codeGenerator.ConvertToStringExplicit(node.identifierName);
}
else {
// This is for function names that are put in IdentifierNode
// because the type is needed to tell them appart from variables.
output += GenerateDefaultValue(type);
}
}
void ExpressionCodeGenerator::OnVisitFunctionCallNode(FunctionCallNode& node) {
auto type = gd::ExpressionTypeFinder::GetType(codeGenerator.GetPlatform(),
codeGenerator.GetGlobalObjectsAndGroups(),
codeGenerator.GetObjectsAndGroups(),
rootType,
node);
const gd::ExpressionMetadata &metadata = MetadataProvider::GetFunctionCallMetadata(
codeGenerator.GetPlatform(),
codeGenerator.GetGlobalObjectsAndGroups(),
codeGenerator.GetObjectsAndGroups(),
node);
if (gd::MetadataProvider::IsBadExpressionMetadata(metadata)) {
if (gd::MetadataProvider::IsBadExpressionMetadata(node.expressionMetadata)) {
output += "/* Error during generation, function not found: " +
codeGenerator.ConvertToString(node.functionName) + " */ " +
GenerateDefaultValue(type);
GenerateDefaultValue(node.type);
return;
}
if (!node.objectName.empty()) {
if (!node.behaviorName.empty()) {
output += GenerateBehaviorFunctionCode(type,
output += GenerateBehaviorFunctionCode(node.type,
node.objectName,
node.behaviorName,
node.parameters,
metadata);
node.expressionMetadata);
} else {
output += GenerateObjectFunctionCode(
type, node.objectName, node.parameters, metadata);
node.type, node.objectName, node.parameters, node.expressionMetadata);
}
} else {
output +=
GenerateFreeFunctionCode(node.parameters, metadata);
GenerateFreeFunctionCode(node.parameters, node.expressionMetadata);
}
}
@@ -270,20 +219,14 @@ gd::String ExpressionCodeGenerator::GenerateObjectFunctionCode(
const ObjectMetadata& objInfo = MetadataProvider::GetObjectMetadata(
codeGenerator.GetPlatform(), objectType);
if (objInfo.IsUnsupportedBaseObjectCapability(
expressionMetadata.GetRequiredBaseObjectCapability())) {
// Do nothing, skipping objects not supporting the capability required by
// this expression.
} else {
codeGenerator.AddIncludeFiles(objInfo.includeFiles);
functionOutput = codeGenerator.GenerateObjectFunctionCall(
realObjects[i],
objInfo,
expressionMetadata.codeExtraInformation,
parametersCode,
functionOutput,
context);
}
codeGenerator.AddIncludeFiles(objInfo.includeFiles);
functionOutput = codeGenerator.GenerateObjectFunctionCall(
realObjects[i],
objInfo,
expressionMetadata.codeExtraInformation,
parametersCode,
functionOutput,
context);
}
return functionOutput;
@@ -356,21 +299,18 @@ gd::String ExpressionCodeGenerator::GenerateParametersCodes(
auto& parameterMetadata = expressionMetadata.parameters[i];
if (!parameterMetadata.IsCodeOnly()) {
ExpressionCodeGenerator generator(codeGenerator, context);
if (nonCodeOnlyParameterIndex < parameters.size()) {
auto objectName = gd::ExpressionVariableOwnerFinder::GetObjectName(codeGenerator.GetPlatform(),
codeGenerator.GetGlobalObjectsAndGroups(),
codeGenerator.GetObjectsAndGroups(),
rootObjectName,
*parameters[nonCodeOnlyParameterIndex].get());
ExpressionCodeGenerator generator(parameterMetadata.GetType(), objectName, codeGenerator, context);
parameters[nonCodeOnlyParameterIndex]->Visit(generator);
parametersCode += generator.GetOutput();
} else if (parameterMetadata.IsOptional()) {
ExpressionCodeGenerator generator(parameterMetadata.GetType(), "", codeGenerator, context);
// Optional parameters default value were not parsed at the time of the
// expression parsing. Parse them now.
ExpressionParser2 parser;
auto node = parser.ParseExpression(parameterMetadata.GetDefaultValue());
ExpressionParser2 parser(codeGenerator.GetPlatform(),
codeGenerator.GetGlobalObjectsAndGroups(),
codeGenerator.GetObjectsAndGroups());
auto node = parser.ParseExpression(parameterMetadata.GetType(),
parameterMetadata.GetDefaultValue());
node->Visit(generator);
parametersCode += generator.GetOutput();
@@ -428,22 +368,12 @@ gd::String ExpressionCodeGenerator::GenerateDefaultValue(
}
void ExpressionCodeGenerator::OnVisitEmptyNode(EmptyNode& node) {
auto type = gd::ExpressionTypeFinder::GetType(codeGenerator.GetPlatform(),
codeGenerator.GetGlobalObjectsAndGroups(),
codeGenerator.GetObjectsAndGroups(),
rootType,
node);
output += GenerateDefaultValue(type);
output += GenerateDefaultValue(node.type);
}
void ExpressionCodeGenerator::OnVisitObjectFunctionNameNode(
ObjectFunctionNameNode& node) {
auto type = gd::ExpressionTypeFinder::GetType(codeGenerator.GetPlatform(),
codeGenerator.GetGlobalObjectsAndGroups(),
codeGenerator.GetObjectsAndGroups(),
rootType,
node);
output += GenerateDefaultValue(type);
output += GenerateDefaultValue(node.type);
}
} // namespace gd

View File

@@ -9,6 +9,7 @@
#include <memory>
#include <vector>
#include "GDCore/Events/Parsers/ExpressionParser2.h"
#include "GDCore/Events/Parsers/ExpressionParser2Node.h"
#include "GDCore/Events/Parsers/ExpressionParser2NodeWorker.h"
#include "GDCore/String.h"
@@ -34,11 +35,9 @@ namespace gd {
*/
class GD_CORE_API ExpressionCodeGenerator : public ExpressionParser2NodeWorker {
public:
ExpressionCodeGenerator(const gd::String &rootType_,
const gd::String &rootObjectName_,
EventsCodeGenerator& codeGenerator_,
ExpressionCodeGenerator(EventsCodeGenerator& codeGenerator_,
EventsCodeGenerationContext& context_)
: rootType(rootType_), rootObjectName(rootObjectName_), codeGenerator(codeGenerator_), context(context_){};
: codeGenerator(codeGenerator_), context(context_){};
virtual ~ExpressionCodeGenerator(){};
/**
@@ -58,7 +57,7 @@ class GD_CORE_API ExpressionCodeGenerator : public ExpressionParser2NodeWorker {
static gd::String GenerateExpressionCode(EventsCodeGenerator& codeGenerator,
EventsCodeGenerationContext& context,
const gd::String& type,
const gd::Expression& expression,
const gd::String& expression,
const gd::String& objectName = "");
const gd::String& GetOutput() { return output; };
@@ -104,8 +103,6 @@ class GD_CORE_API ExpressionCodeGenerator : public ExpressionParser2NodeWorker {
gd::String output;
EventsCodeGenerator& codeGenerator;
EventsCodeGenerationContext& context;
const gd::String rootType;
const gd::String rootObjectName;
};
} // namespace gd

View File

@@ -5,11 +5,8 @@
*/
#include "GDCore/Events/Event.h"
#include "GDCore/Events/Builtin/AsyncEvent.h"
#include "GDCore/Events/CodeGeneration/EventsCodeGenerator.h"
#include "GDCore/Events/EventsList.h"
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
#include "GDCore/Extensions/Platform.h"
#include "GDCore/Extensions/PlatformExtension.h"
@@ -68,41 +65,10 @@ gd::String BaseEvent::GenerateEventCode(
return "";
}
void BaseEvent::PreprocessAsyncActions(const gd::Platform& platform) {
if (!CanHaveSubEvents()) return;
for (const auto& actionsList : GetAllActionsVectors())
for (std::size_t aId = 0; aId < actionsList->size(); ++aId) {
const auto& action = actionsList->at(aId);
const gd::InstructionMetadata& actionMetadata =
gd::MetadataProvider::GetActionMetadata(platform, action.GetType());
if (actionMetadata.IsAsync() &&
(!actionMetadata.IsOptionallyAsync() || action.IsAwaited())) {
gd::InstructionsList remainingActions;
remainingActions.InsertInstructions(
*actionsList, aId + 1, actionsList->size() - 1);
gd::AsyncEvent asyncEvent(action, remainingActions, GetSubEvents());
// Ensure that the local event no longer has any of the actions/subevent
// after the async function
actionsList->RemoveAfter(aId);
GetSubEvents().Clear();
GetSubEvents().InsertEvent(asyncEvent);
// We just moved all the rest, there's nothing left to do in this event.
return;
}
}
};
void BaseEvent::Preprocess(gd::EventsCodeGenerator& codeGenerator,
gd::EventsList& eventList,
std::size_t indexOfTheEventInThisList) {
if (IsDisabled()) return;
PreprocessAsyncActions(codeGenerator.GetPlatform());
if (!MustBePreprocessed()) return;
if (IsDisabled() || !MustBePreprocessed()) return;
try {
if (type.empty()) return;

View File

@@ -10,7 +10,6 @@
#include <iostream>
#include <memory>
#include <vector>
#include "GDCore/Events/Instruction.h"
#include "GDCore/Events/InstructionsList.h"
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
@@ -24,7 +23,7 @@ class EventsCodeGenerationContext;
class Platform;
class SerializerElement;
class Instruction;
} // namespace gd
}
namespace gd {
@@ -127,25 +126,18 @@ class GD_CORE_API BaseEvent {
return noSearchableStrings;
};
virtual bool ReplaceAllSearchableStrings(
std::vector<gd::String> newSearchableString) {
return false;
};
/**
* \brief Return a list of all expressions of the event, each with their associated metadata.
* \note Used to preprocess or search in the expressions of the event.
*/
virtual std::vector<std::pair<gd::Expression*, gd::ParameterMetadata> >
GetAllExpressionsWithMetadata() {
GetAllExpressionsWithMetadata() {
std::vector<std::pair<gd::Expression*, gd::ParameterMetadata> > noExpr;
return noExpr;
};
virtual std::vector<
std::pair<const gd::Expression*, const gd::ParameterMetadata> >
GetAllExpressionsWithMetadata() const {
std::vector<std::pair<const gd::Expression*, const gd::ParameterMetadata> >
noExpr;
virtual std::vector<std::pair<const gd::Expression*, const gd::ParameterMetadata> >
GetAllExpressionsWithMetadata() const {
std::vector<std::pair<const gd::Expression*, const gd::ParameterMetadata> > noExpr;
return noExpr;
};
@@ -209,11 +201,6 @@ class GD_CORE_API BaseEvent {
gd::EventsList& eventList,
std::size_t indexOfTheEventInThisList);
/**
* A function that turns all async member actions into an Async subevent for code generation.
*/
void PreprocessAsyncActions(const gd::Platform& platform);
/**
* \brief If MustBePreprocessed is redefined to return true, the
* gd::EventMetadata::preprocessing associated to the event will be called to

View File

@@ -1,41 +0,0 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "GDCore/Events/Expression.h"
#include "GDCore/Events/Parsers/ExpressionParser2.h"
#include "GDCore/String.h"
namespace gd {
Expression::Expression() : node(nullptr) {};
Expression::Expression(gd::String plainString_)
: node(nullptr), plainString(plainString_) {};
Expression::Expression(const char* plainString_)
: node(nullptr), plainString(plainString_) {};
Expression::Expression(const Expression& copy)
: node(nullptr), plainString{copy.plainString} {};
Expression& Expression::operator=(const Expression& expression) {
plainString = expression.plainString;
node = nullptr;
return *this;
};
Expression::~Expression(){};
ExpressionNode* Expression::GetRootNode() const {
if (!node) {
gd::ExpressionParser2 parser = ExpressionParser2();
node = std::move(parser.ParseExpression(plainString));
}
return node.get();
}
} // namespace gd

View File

@@ -6,15 +6,7 @@
#ifndef GDCORE_EXPRESSION_H
#define GDCORE_EXPRESSION_H
#include "GDCore/String.h"
#include <memory>
namespace gd {
class ExpressionParser2;
class ObjectsContainer;
struct ExpressionNode;
} // namespace gd
namespace gd {
@@ -32,49 +24,32 @@ class GD_CORE_API Expression {
/**
* \brief Construct an empty expression
*/
Expression();
Expression(){};
/**
* \brief Construct an expression from a string
*/
Expression(gd::String plainString_);
Expression(gd::String plainString_) : plainString(plainString_){};
/**
* \brief Construct an expression from a const char *
*/
Expression(const char* plainString_);
/**
* \brief Copy construct an expression.
*/
Expression(const Expression& copy);
/**
* \brief Expression affectation overriding.
*/
Expression& operator=(const Expression& expression);
Expression(const char* plainString_) : plainString(plainString_){};
/**
* \brief Get the plain string representing the expression
*/
inline const gd::String& GetPlainString() const { return plainString; };
/**
* @brief Get the expression node.
* @return std::unique_ptr<gd::ExpressionNode>
*/
gd::ExpressionNode* GetRootNode() const;
/**
* \brief Mimics std::string::c_str
*/
inline const char* c_str() const { return plainString.c_str(); };
virtual ~Expression();
virtual ~Expression(){};
private:
gd::String plainString; ///< The expression string
mutable std::unique_ptr<gd::ExpressionNode> node;
};
} // namespace gd

View File

@@ -55,10 +55,6 @@ void Instruction::SetParameter(std::size_t nb, const gd::Expression& val) {
parameters[nb] = val;
}
void Instruction::AddParameter(const gd::Expression& val) {
parameters.push_back(val);
}
std::shared_ptr<Instruction> GD_CORE_API
CloneRememberingOriginalElement(std::shared_ptr<Instruction> instruction) {
std::shared_ptr<Instruction> copy =

View File

@@ -72,22 +72,6 @@ class GD_CORE_API Instruction {
*/
void SetInverted(bool inverted_) { inverted = inverted_; }
/**
* \brief Return true if the async instruction should be awaited.
* This is not relevant if the instruction is not optionally asynchronous.
*
* \return true if the instruction is to be awaited
*/
bool IsAwaited() const { return awaitAsync; }
/**
* \brief Set if the async instruction is to be awaited or not.
* This is not relevant if the instruction is not optionally asynchronous.
*
* \param inverted true if the instruction must be awaited
*/
void SetAwaited(bool awaited) { awaitAsync = awaited; }
/**
* \brief Return the number of parameters of the instruction.
*/
@@ -123,11 +107,6 @@ class GD_CORE_API Instruction {
*/
void SetParameter(std::size_t nb, const gd::Expression& val);
/** Add a parameter at the end
* \param val The new value of the parameter
*/
void AddParameter(const gd::Expression& val);
/** \brief Get a reference to the std::vector containing the parameters.
* \return A std::vector containing the parameters
*/
@@ -160,9 +139,7 @@ class GD_CORE_API Instruction {
* Useful to get reference to the original instruction in memory during code
* generation, to ensure stable unique identifiers.
*/
std::weak_ptr<Instruction> GetOriginalInstruction() {
return originalInstruction;
};
std::weak_ptr<Instruction> GetOriginalInstruction() { return originalInstruction; };
friend std::shared_ptr<Instruction> CloneRememberingOriginalElement(
std::shared_ptr<Instruction> instruction);
@@ -171,9 +148,6 @@ class GD_CORE_API Instruction {
gd::String type; ///< Instruction type
bool inverted; ///< True if the instruction if inverted. Only applicable for
///< instruction used as conditions by events
bool awaitAsync =
false; ///< Tells the code generator whether the optionally asynchronous
///< instruction should be generated as asynchronous (awaited) or not.
mutable std::vector<gd::Expression>
parameters; ///< Vector containing the parameters
gd::InstructionsList subInstructions; ///< Sub instructions, if applicable.

View File

@@ -5,7 +5,6 @@
*/
#include "InstructionsList.h"
#include "GDCore/Events/Instruction.h"
#include "GDCore/Project/Project.h"
#include "Serialization.h"
@@ -32,10 +31,6 @@ void InstructionsList::InsertInstructions(const InstructionsList& list,
}
}
void InstructionsList::RemoveAfter(const size_t position) {
elements.resize(position);
}
void InstructionsList::SerializeTo(SerializerElement& element) const {
EventsListSerialization::SerializeInstructionsTo(*this, element);
}

View File

@@ -6,10 +6,9 @@
#ifndef GDCORE_INSTRUCTIONSLIST_H
#define GDCORE_INSTRUCTIONSLIST_H
#include "GDCore/Tools/SPtrList.h"
#include <memory>
#include <vector>
#include "GDCore/Tools/SPtrList.h"
namespace gd {
class Instruction;
}
@@ -23,11 +22,11 @@ class SerializerElement;
namespace gd {
class InstructionsList : public SPtrList<gd::Instruction> {
public:
void InsertInstructions(const InstructionsList &list, size_t begin,
size_t end, size_t position = (size_t)-1);
void RemoveAfter(size_t position);
public:
void InsertInstructions(const InstructionsList& list,
size_t begin,
size_t end,
size_t position = (size_t)-1);
/** \name Serialization
*/
@@ -36,17 +35,17 @@ public:
* \brief Serialize the instructions to the specified element
* \see EventsListSerialization
*/
void SerializeTo(gd::SerializerElement &element) const;
void SerializeTo(gd::SerializerElement& element) const;
/**
* \brief Load the instructions from the specified element
* \see EventsListSerialization
*/
void UnserializeFrom(gd::Project &project,
const gd::SerializerElement &element);
void UnserializeFrom(gd::Project& project,
const gd::SerializerElement& element);
///@}
};
} // namespace gd
} // namespace gd
#endif

View File

@@ -26,16 +26,132 @@ namespace gd {
gd::String ExpressionParser2::NAMESPACE_SEPARATOR = "::";
ExpressionParser2::ExpressionParser2()
ExpressionParser2::ExpressionParser2(
const gd::Platform& platform_,
const gd::ObjectsContainer& globalObjectsContainer_,
const gd::ObjectsContainer& objectsContainer_)
: expression(""),
currentPosition(0) {}
currentPosition(0),
platform(platform_),
globalObjectsContainer(globalObjectsContainer_),
objectsContainer(objectsContainer_) {}
namespace {
/**
* Return the minimum number of parameters, starting from a given parameter
* (by convention, 1 for object functions and 2 for behavior functions).
*/
size_t GetMinimumParametersNumber(
const std::vector<gd::ParameterMetadata>& parameters,
size_t initialParameterIndex) {
size_t nb = 0;
for (std::size_t i = initialParameterIndex; i < parameters.size(); ++i) {
if (!parameters[i].optional && !parameters[i].codeOnly) nb++;
}
return nb;
}
/**
* Return the maximum number of parameters, starting from a given parameter
* (by convention, 1 for object functions and 2 for behavior functions).
*/
size_t GetMaximumParametersNumber(
const std::vector<gd::ParameterMetadata>& parameters,
size_t initialParameterIndex) {
size_t nb = 0;
for (std::size_t i = initialParameterIndex; i < parameters.size(); ++i) {
if (!parameters[i].codeOnly) nb++;
}
return nb;
}
} // namespace
std::unique_ptr<ExpressionParserDiagnostic> ExpressionParser2::ValidateFunction(
const gd::String& type,
const gd::FunctionCallNode& function,
size_t functionStartPosition) {
if (gd::MetadataProvider::IsBadExpressionMetadata(
function.expressionMetadata)) {
return gd::make_unique<ExpressionParserError>(
"invalid_function_name",
_("Cannot find an expression with this name: ") +
function.functionName + "\n" +
_("Double check that you've not made any typo in the name."),
functionStartPosition,
GetCurrentPosition());
}
// Validate the type of the function
const gd::String& returnType = function.expressionMetadata.GetReturnType();
if (returnType == "number") {
if (type == "string")
return RaiseTypeError(
_("You tried to use an expression that returns a number, but a "
"string is expected. Use `ToString` if you need to convert a "
"number to a string."),
functionStartPosition);
else if (type != "number" && type != "number|string")
return RaiseTypeError(_("You tried to use an expression that returns a "
"number, but another type is expected:") +
" " + type,
functionStartPosition);
} else if (returnType == "string") {
if (type == "number")
return RaiseTypeError(
_("You tried to use an expression that returns a string, but a "
"number is expected. Use `ToNumber` if you need to convert a "
"string to a number."),
functionStartPosition);
else if (type != "string" && type != "number|string")
return RaiseTypeError(_("You tried to use an expression that returns a "
"string, but another type is expected:") +
" " + type,
functionStartPosition);
} else {
if (type != returnType)
return RaiseTypeError(
_("You tried to use an expression with the wrong return type:") + " " +
returnType,
functionStartPosition);
}
// Validate parameters count
size_t minParametersCount = GetMinimumParametersNumber(
function.expressionMetadata.parameters,
WrittenParametersFirstIndex(function.objectName, function.behaviorName));
size_t maxParametersCount = GetMaximumParametersNumber(
function.expressionMetadata.parameters,
WrittenParametersFirstIndex(function.objectName, function.behaviorName));
if (function.parameters.size() < minParametersCount ||
function.parameters.size() > maxParametersCount) {
gd::String expectedCountMessage =
minParametersCount == maxParametersCount
? _("The number of parameters must be exactly ") +
gd::String::From(minParametersCount)
: _("The number of parameters must be: ") +
gd::String::From(minParametersCount) + "-" +
gd::String::From(maxParametersCount);
if (function.parameters.size() < minParametersCount) {
return gd::make_unique<ExpressionParserError>(
"too_few_parameters",
"You have not entered enough parameters for the expression. " +
expectedCountMessage,
functionStartPosition,
GetCurrentPosition());
}
}
return gd::make_unique<ExpressionParserDiagnostic>();
}
std::unique_ptr<TextNode> ExpressionParser2::ReadText() {
size_t textStartPosition = GetCurrentPosition();
SkipAllWhitespaces();
if (!CheckIfChar(IsQuote)) {
auto text = gd::make_unique<TextNode>("");
// It can't happen.
text->diagnostic =
RaiseSyntaxError(_("A text must start with a double quote (\")."));
text->location =

View File

@@ -13,7 +13,6 @@
#include "ExpressionParser2Node.h"
#include "GDCore/Extensions/Metadata/ExpressionMetadata.h"
#include "GDCore/Extensions/Metadata/MetadataProvider.h"
#include "GDCore/Extensions/Metadata/ObjectMetadata.h"
#include "GDCore/Project/Layout.h" // For GetTypeOfObject and GetTypeOfBehavior
#include "GDCore/String.h"
#include "GDCore/Tools/Localization.h"
@@ -40,7 +39,9 @@ namespace gd {
*/
class GD_CORE_API ExpressionParser2 {
public:
ExpressionParser2();
ExpressionParser2(const gd::Platform &platform_,
const gd::ObjectsContainer &globalObjectsContainer_,
const gd::ObjectsContainer &objectsContainer_);
virtual ~ExpressionParser2(){};
/**
@@ -56,11 +57,13 @@ class GD_CORE_API ExpressionParser2 {
* \return The node representing the expression as a parsed tree.
*/
std::unique_ptr<ExpressionNode> ParseExpression(
const gd::String &expression_) {
const gd::String &type,
const gd::String &expression_,
const gd::String &objectName = "") {
expression = expression_;
currentPosition = 0;
return Start();
return Start(type, objectName);
}
/**
@@ -84,16 +87,18 @@ class GD_CORE_API ExpressionParser2 {
* Each method is a part of the grammar.
*/
///@{
std::unique_ptr<ExpressionNode> Start() {
std::unique_ptr<ExpressionNode> Start(const gd::String &type,
const gd::String &objectName = "") {
size_t expressionStartPosition = GetCurrentPosition();
auto expression = Expression();
auto expression = Expression(type, objectName);
const gd::String &inferredType = expression->type;
// Check for extra characters at the end of the expression
if (!IsEndReached()) {
auto op = gd::make_unique<OperatorNode>(' ');
auto op = gd::make_unique<OperatorNode>(inferredType, ' ');
op->leftHandSide = std::move(expression);
op->rightHandSide = ReadUntilEnd();
op->rightHandSide->parent = op.get();
op->rightHandSide = ReadUntilEnd("unknown");
op->rightHandSide->diagnostic = RaiseSyntaxError(
_("The expression has extra character at the end that should be "
@@ -107,49 +112,61 @@ class GD_CORE_API ExpressionParser2 {
return expression;
}
std::unique_ptr<ExpressionNode> Expression() {
std::unique_ptr<ExpressionNode> Expression(
const gd::String &type, const gd::String &objectName = "") {
SkipAllWhitespaces();
size_t expressionStartPosition = GetCurrentPosition();
std::unique_ptr<ExpressionNode> leftHandSide = Term();
std::unique_ptr<ExpressionNode> leftHandSide = Term(type, objectName);
const gd::String &inferredType = leftHandSide->type;
SkipAllWhitespaces();
if (IsEndReached()) return leftHandSide;
if (CheckIfChar(IsExpressionEndingChar)) return leftHandSide;
if (CheckIfChar(IsExpressionOperator)) {
auto op = gd::make_unique<OperatorNode>(GetCurrentChar());
auto op = gd::make_unique<OperatorNode>(inferredType, GetCurrentChar());
op->leftHandSide = std::move(leftHandSide);
op->leftHandSide->parent = op.get();
op->diagnostic = ValidateOperator(GetCurrentChar());
op->diagnostic = ValidateOperator(inferredType, GetCurrentChar());
SkipChar();
op->rightHandSide = Expression();
op->rightHandSide->parent = op.get();
op->rightHandSide = Expression(inferredType, objectName);
op->location = ExpressionParserLocation(expressionStartPosition,
GetCurrentPosition());
return std::move(op);
}
leftHandSide->diagnostic = RaiseSyntaxError(
"More than one term was found. Verify that your expression is "
"properly written.");
if (inferredType == "string") {
leftHandSide->diagnostic = RaiseSyntaxError(
"You must add the operator + between texts or expressions. For "
"example: \"Your name: \" + VariableString(PlayerName).");
} else if (inferredType == "number") {
leftHandSide->diagnostic = RaiseSyntaxError(
"No operator found. Did you forget to enter an operator (like +, -, "
"* or /) between numbers or expressions?");
} else {
leftHandSide->diagnostic = RaiseSyntaxError(
"More than one term was found. Verify that your expression is "
"properly written.");
}
auto op = gd::make_unique<OperatorNode>(' ');
auto op = gd::make_unique<OperatorNode>(inferredType, ' ');
op->leftHandSide = std::move(leftHandSide);
op->leftHandSide->parent = op.get();
op->rightHandSide = Expression();
op->rightHandSide->parent = op.get();
op->rightHandSide = Expression(inferredType, objectName);
op->location =
ExpressionParserLocation(expressionStartPosition, GetCurrentPosition());
return std::move(op);
}
std::unique_ptr<ExpressionNode> Term() {
std::unique_ptr<ExpressionNode> Term(const gd::String &type,
const gd::String &objectName) {
SkipAllWhitespaces();
size_t expressionStartPosition = GetCurrentPosition();
std::unique_ptr<ExpressionNode> factor = Factor();
std::unique_ptr<ExpressionNode> factor = Factor(type, objectName);
const gd::String &inferredType = factor->type;
SkipAllWhitespaces();
@@ -157,13 +174,11 @@ class GD_CORE_API ExpressionParser2 {
// to guarantee the proper operator precedence. (Expression could also
// be reworked to use a while loop).
while (CheckIfChar(IsTermOperator)) {
auto op = gd::make_unique<OperatorNode>(GetCurrentChar());
auto op = gd::make_unique<OperatorNode>(inferredType, GetCurrentChar());
op->leftHandSide = std::move(factor);
op->leftHandSide->parent = op.get();
op->diagnostic = ValidateOperator(GetCurrentChar());
op->diagnostic = ValidateOperator(inferredType, GetCurrentChar());
SkipChar();
op->rightHandSide = Factor();
op->rightHandSide->parent = op.get();
op->rightHandSide = Factor(inferredType, objectName);
op->location = ExpressionParserLocation(expressionStartPosition,
GetCurrentPosition());
SkipAllWhitespaces();
@@ -174,35 +189,54 @@ class GD_CORE_API ExpressionParser2 {
return factor;
};
std::unique_ptr<ExpressionNode> Factor() {
std::unique_ptr<ExpressionNode> Factor(const gd::String &type,
const gd::String &objectName) {
SkipAllWhitespaces();
size_t expressionStartPosition = GetCurrentPosition();
if (CheckIfChar(IsQuote)) {
std::unique_ptr<ExpressionNode> factor = ReadText();
if (type == "number")
factor->diagnostic =
RaiseTypeError(_("You entered a text, but a number was expected."),
expressionStartPosition);
else if (type != "string" && type != "number|string")
factor->diagnostic = RaiseTypeError(
_("You entered a text, but this type was expected:") + type,
expressionStartPosition);
return factor;
} else if (CheckIfChar(IsUnaryOperator)) {
auto unaryOperatorCharacter = GetCurrentChar();
SkipChar();
auto operatorOperand = Factor();
auto operatorOperand = Factor(type, objectName);
const gd::String &inferredType = operatorOperand->type;
auto unaryOperator = gd::make_unique<UnaryOperatorNode>(
unaryOperatorCharacter);
inferredType, unaryOperatorCharacter);
unaryOperator->diagnostic = ValidateUnaryOperator(
unaryOperatorCharacter, expressionStartPosition);
inferredType, unaryOperatorCharacter, expressionStartPosition);
unaryOperator->factor = std::move(operatorOperand);
unaryOperator->factor->parent = unaryOperator.get();
unaryOperator->location = ExpressionParserLocation(
expressionStartPosition, GetCurrentPosition());
return std::move(unaryOperator);
} else if (CheckIfChar(IsNumberFirstChar)) {
std::unique_ptr<ExpressionNode> factor = ReadNumber();
if (type == "string")
factor->diagnostic = RaiseTypeError(
_("You entered a number, but a text was expected (in quotes)."),
expressionStartPosition);
else if (type != "number" && type != "number|string")
factor->diagnostic = RaiseTypeError(
_("You entered a number, but this type was expected:") + type,
expressionStartPosition);
return factor;
} else if (CheckIfChar(IsOpeningParenthesis)) {
SkipChar();
std::unique_ptr<ExpressionNode> factor = SubExpression();
std::unique_ptr<ExpressionNode> factor = SubExpression(type, objectName);
if (!CheckIfChar(IsClosingParenthesis)) {
factor->diagnostic =
@@ -212,20 +246,29 @@ class GD_CORE_API ExpressionParser2 {
SkipIfChar(IsClosingParenthesis);
return factor;
} else if (IsIdentifierAllowedChar()) {
return Identifier();
// This is a place where the grammar differs according to the
// type being expected.
if (gd::ParameterMetadata::IsExpression("variable", type)) {
return Variable(type, objectName);
} else {
return Identifier(type);
}
}
std::unique_ptr<ExpressionNode> factor = ReadUntilWhitespace();
std::unique_ptr<ExpressionNode> factor = ReadUntilWhitespace(type);
factor->diagnostic = RaiseEmptyError(type, expressionStartPosition);
return factor;
}
std::unique_ptr<SubExpressionNode> SubExpression() {
std::unique_ptr<SubExpressionNode> SubExpression(
const gd::String &type, const gd::String &objectName) {
size_t expressionStartPosition = GetCurrentPosition();
auto expression = Expression();
auto expression = Expression(type, objectName);
const gd::String &inferredType = expression->type;
auto subExpression =
gd::make_unique<SubExpressionNode>(std::move(expression));
gd::make_unique<SubExpressionNode>(inferredType, std::move(expression));
subExpression->location =
ExpressionParserLocation(expressionStartPosition, GetCurrentPosition());
@@ -233,7 +276,7 @@ class GD_CORE_API ExpressionParser2 {
};
std::unique_ptr<IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode>
Identifier() {
Identifier(const gd::String &type) {
auto identifierAndLocation = ReadIdentifierName();
gd::String name = identifierAndLocation.name;
auto nameLocation = identifierAndLocation.location;
@@ -260,28 +303,47 @@ class GD_CORE_API ExpressionParser2 {
if (CheckIfChar(IsOpeningParenthesis)) {
ExpressionParserLocation openingParenthesisLocation = SkipChar();
return FreeFunction(name, nameLocation, openingParenthesisLocation);
return FreeFunction(type, name, nameLocation, openingParenthesisLocation);
} else if (CheckIfChar(IsDot)) {
ExpressionParserLocation dotLocation = SkipChar();
SkipAllWhitespaces();
return ObjectFunctionOrBehaviorFunction(
name, nameLocation, dotLocation);
} else if (CheckIfChar(IsOpeningSquareBracket)) {
return Variable(name, nameLocation);
}
else {
auto identifier = gd::make_unique<IdentifierNode>(name);
type, name, nameLocation, dotLocation);
} else {
auto identifier = gd::make_unique<IdentifierNode>(name, type);
if (type == "string") {
identifier->diagnostic =
RaiseTypeError(_("You must wrap your text inside double quotes "
"(example: \"Hello world\")."),
nameLocation.GetStartPosition());
} else if (type == "number") {
identifier->diagnostic = RaiseTypeError(
_("You must enter a number."), nameLocation.GetStartPosition());
} else if (type == "number|string") {
identifier->diagnostic = RaiseTypeError(
_("You must enter a number or a text, wrapped inside double quotes "
"(example: \"Hello world\")."),
nameLocation.GetStartPosition());
} else if (!gd::ParameterMetadata::IsObject(type)) {
identifier->diagnostic = RaiseTypeError(
_("You've entered a name, but this type was expected:") + type,
nameLocation.GetStartPosition());
}
identifier->location = ExpressionParserLocation(
nameLocation.GetStartPosition(), GetCurrentPosition());
identifier->identifierNameLocation = identifier->location;
return std::move(identifier);
}
}
std::unique_ptr<VariableNode> Variable(const gd::String &name, gd::ExpressionParserLocation nameLocation) {
auto variable = gd::make_unique<VariableNode>(name);
std::unique_ptr<VariableNode> Variable(const gd::String &type,
const gd::String &objectName) {
auto identifierAndLocation = ReadIdentifierName();
const gd::String &name = identifierAndLocation.name;
const auto &nameLocation = identifierAndLocation.location;
auto variable = gd::make_unique<VariableNode>(type, name, objectName);
variable->child = VariableAccessorOrVariableBracketAccessor();
variable->child->parent = variable.get();
variable->location = ExpressionParserLocation(
nameLocation.GetStartPosition(), GetCurrentPosition());
@@ -296,8 +358,8 @@ class GD_CORE_API ExpressionParser2 {
SkipAllWhitespaces();
if (CheckIfChar(IsOpeningSquareBracket)) {
SkipChar();
auto child = gd::make_unique<VariableBracketAccessorNode>(Expression());
child->expression->parent = child.get();
auto child = gd::make_unique<VariableBracketAccessorNode>(
Expression("number|string"));
if (!CheckIfChar(IsClosingSquareBracket)) {
child->diagnostic =
@@ -306,7 +368,6 @@ class GD_CORE_API ExpressionParser2 {
}
SkipIfChar(IsClosingSquareBracket);
child->child = VariableAccessorOrVariableBracketAccessor();
child->child->parent = child.get();
child->location =
ExpressionParserLocation(childStartPosition, GetCurrentPosition());
@@ -319,7 +380,6 @@ class GD_CORE_API ExpressionParser2 {
auto child =
gd::make_unique<VariableAccessorNode>(identifierAndLocation.name);
child->child = VariableAccessorOrVariableBracketAccessor();
child->child->parent = child.get();
child->nameLocation = identifierAndLocation.location;
child->dotLocation = dotLocation;
child->location =
@@ -328,21 +388,40 @@ class GD_CORE_API ExpressionParser2 {
return std::move(child);
}
return std::move(gd::make_unique<VariableAccessorOrVariableBracketAccessorNode>());
return std::move(
std::unique_ptr<VariableAccessorOrVariableBracketAccessorNode>());
}
std::unique_ptr<FunctionCallNode> FreeFunction(
const gd::String &type,
const gd::String &functionFullName,
const ExpressionParserLocation &identifierLocation,
const ExpressionParserLocation &openingParenthesisLocation) {
// TODO: error if trying to use function for type != "number" && != "string"
// + Test for it
const gd::ExpressionMetadata &metadata =
MetadataProvider::GetAnyExpressionMetadata(platform, functionFullName);
// In case we can't find a valid expression, ensure the node has the type
// that is requested by the parent, so we avoid putting "unknown" (which
// would be also correct, but less precise and would prevent completions to
// be shown to the user)
const gd::String returnType =
gd::MetadataProvider::IsBadExpressionMetadata(metadata) == true
? type
: metadata.GetReturnType();
auto parametersNode = Parameters(metadata.parameters);
auto function =
gd::make_unique<FunctionCallNode>(functionFullName);
auto parametersNode = Parameters(function.get());
function->parameters = std::move(parametersNode.parameters);
gd::make_unique<FunctionCallNode>(returnType,
std::move(parametersNode.parameters),
metadata,
functionFullName);
function->diagnostic = std::move(parametersNode.diagnostic);
if (!function->diagnostic) // TODO: reverse the order of diagnostic?
function->diagnostic = ValidateFunction(
type, *function, identifierLocation.GetStartPosition());
function->location = ExpressionParserLocation(
identifierLocation.GetStartPosition(), GetCurrentPosition());
@@ -354,15 +433,16 @@ class GD_CORE_API ExpressionParser2 {
return std::move(function);
}
std::unique_ptr<IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode>
std::unique_ptr<FunctionCallOrObjectFunctionNameOrEmptyNode>
ObjectFunctionOrBehaviorFunction(
const gd::String &parentIdentifier,
const ExpressionParserLocation &parentIdentifierLocation,
const ExpressionParserLocation &parentIdentifierDotLocation) {
auto childIdentifierAndLocation = ReadIdentifierName();
const gd::String &childIdentifierName = childIdentifierAndLocation.name;
const auto &childIdentifierNameLocation =
childIdentifierAndLocation.location;
const gd::String &type,
const gd::String &objectName,
const ExpressionParserLocation &objectNameLocation,
const ExpressionParserLocation &objectNameDotLocation) {
auto identifierAndLocation = ReadIdentifierName();
const gd::String &objectFunctionOrBehaviorName = identifierAndLocation.name;
const auto &objectFunctionOrBehaviorNameLocation =
identifierAndLocation.location;
SkipAllWhitespaces();
@@ -370,68 +450,72 @@ class GD_CORE_API ExpressionParser2 {
ExpressionParserLocation namespaceSeparatorLocation =
SkipNamespaceSeparator();
SkipAllWhitespaces();
return BehaviorFunction(parentIdentifier,
childIdentifierName,
parentIdentifierLocation,
parentIdentifierDotLocation,
childIdentifierNameLocation,
return BehaviorFunction(type,
objectName,
objectFunctionOrBehaviorName,
objectNameLocation,
objectNameDotLocation,
objectFunctionOrBehaviorNameLocation,
namespaceSeparatorLocation);
} else if (CheckIfChar(IsOpeningParenthesis)) {
ExpressionParserLocation openingParenthesisLocation = SkipChar();
gd::String objectType =
GetTypeOfObject(globalObjectsContainer, objectsContainer, objectName);
const gd::ExpressionMetadata &metadata =
MetadataProvider::GetObjectAnyExpressionMetadata(
platform, objectType, objectFunctionOrBehaviorName);
// In case we can't find a valid expression, ensure the node has the type
// that is requested by the parent, so we avoid putting "unknown" (which
// would be also correct, but less precise and would prevent completions
// to be shown to the user)
const gd::String returnType =
gd::MetadataProvider::IsBadExpressionMetadata(metadata) == true
? type
: metadata.GetReturnType();
auto parametersNode = Parameters(metadata.parameters, objectName);
auto function = gd::make_unique<FunctionCallNode>(
parentIdentifier,
childIdentifierName);
auto parametersNode = Parameters(function.get(), parentIdentifier);
function->parameters = std::move(parametersNode.parameters),
returnType,
objectName,
std::move(parametersNode.parameters),
metadata,
objectFunctionOrBehaviorName);
function->diagnostic = std::move(parametersNode.diagnostic);
if (!function->diagnostic) // TODO: reverse the order of diagnostic?
function->diagnostic = ValidateFunction(
type, *function, objectNameLocation.GetStartPosition());
function->location = ExpressionParserLocation(
parentIdentifierLocation.GetStartPosition(), GetCurrentPosition());
function->objectNameLocation = parentIdentifierLocation;
function->objectNameDotLocation = parentIdentifierDotLocation;
function->functionNameLocation = childIdentifierNameLocation;
objectNameLocation.GetStartPosition(), GetCurrentPosition());
function->objectNameLocation = objectNameLocation;
function->objectNameDotLocation = objectNameDotLocation;
function->functionNameLocation = objectFunctionOrBehaviorNameLocation;
function->openingParenthesisLocation = openingParenthesisLocation;
function->closingParenthesisLocation =
parametersNode.closingParenthesisLocation;
return std::move(function);
} else if (CheckIfChar(IsDot) || CheckIfChar(IsOpeningSquareBracket)) {
auto variable = gd::make_unique<VariableNode>(parentIdentifier);
auto child =
gd::make_unique<VariableAccessorNode>(childIdentifierName);
child->child = VariableAccessorOrVariableBracketAccessor();
child->child->parent = child.get();
child->nameLocation = childIdentifierNameLocation;
child->dotLocation = parentIdentifierDotLocation;
child->location = ExpressionParserLocation(
parentIdentifierDotLocation.GetStartPosition(), GetCurrentPosition());
variable->child = std::move(child);
variable->child->parent = variable.get();
variable->location = ExpressionParserLocation(
parentIdentifierLocation.GetStartPosition(), GetCurrentPosition());
variable->nameLocation = parentIdentifierLocation;
return std::move(variable);
}
auto node = gd::make_unique<IdentifierNode>(
parentIdentifier, childIdentifierName);
if (!CheckIfChar(IsParameterSeparator) && !CheckIfChar(IsClosingParenthesis) && !IsEndReached()) {
node->diagnostic = RaiseSyntaxError(
_("An opening parenthesis (for an object expression), a double colon "
"(:: for a behavior expression), a dot or an opening bracket (for "
"a child variable) where expected."));
}
auto node = gd::make_unique<ObjectFunctionNameNode>(
type, objectName, objectFunctionOrBehaviorName);
node->diagnostic = RaiseSyntaxError(
_("An opening parenthesis (for an object expression), or double colon "
"(::) was expected (for a behavior expression)."));
node->location = ExpressionParserLocation(
parentIdentifierLocation.GetStartPosition(), GetCurrentPosition());
node->identifierNameLocation = parentIdentifierLocation;
node->identifierNameDotLocation = parentIdentifierDotLocation;
node->childIdentifierNameLocation = childIdentifierNameLocation;
objectNameLocation.GetStartPosition(), GetCurrentPosition());
node->objectNameLocation = objectNameLocation;
node->objectNameDotLocation = objectNameDotLocation;
node->objectFunctionOrBehaviorNameLocation =
objectFunctionOrBehaviorNameLocation;
return std::move(node);
}
std::unique_ptr<FunctionCallOrObjectFunctionNameOrEmptyNode> BehaviorFunction(
const gd::String &type,
const gd::String &objectName,
const gd::String &behaviorName,
const ExpressionParserLocation &objectNameLocation,
@@ -447,14 +531,35 @@ class GD_CORE_API ExpressionParser2 {
if (CheckIfChar(IsOpeningParenthesis)) {
ExpressionParserLocation openingParenthesisLocation = SkipChar();
gd::String behaviorType = GetTypeOfBehavior(
globalObjectsContainer, objectsContainer, behaviorName);
const gd::ExpressionMetadata &metadata =
MetadataProvider::GetBehaviorAnyExpressionMetadata(
platform, behaviorType, functionName);
// In case we can't find a valid expression, ensure the node has the type
// that is requested by the parent, so we avoid putting "unknown" (which
// would be also correct, but less precise and would prevent completions
// to be shown to the user)
const gd::String returnType =
gd::MetadataProvider::IsBadExpressionMetadata(metadata) == true
? type
: metadata.GetReturnType();
auto parametersNode =
Parameters(metadata.parameters, objectName, behaviorName);
auto function = gd::make_unique<FunctionCallNode>(
returnType,
objectName,
behaviorName,
std::move(parametersNode.parameters),
metadata,
functionName);
auto parametersNode =
Parameters(function.get(), objectName, behaviorName);
function->parameters = std::move(parametersNode.parameters);
function->diagnostic = std::move(parametersNode.diagnostic);
if (!function->diagnostic) // TODO: reverse the order of diagnostic?
function->diagnostic = ValidateFunction(
type, *function, objectNameLocation.GetStartPosition());
function->location = ExpressionParserLocation(
objectNameLocation.GetStartPosition(), GetCurrentPosition());
@@ -470,7 +575,7 @@ class GD_CORE_API ExpressionParser2 {
return std::move(function);
} else {
auto node = gd::make_unique<ObjectFunctionNameNode>(
objectName, behaviorName, functionName);
type, objectName, behaviorName, functionName);
node->diagnostic = RaiseSyntaxError(
_("An opening parenthesis was expected here to call a function."));
@@ -494,7 +599,7 @@ class GD_CORE_API ExpressionParser2 {
};
ParametersNode Parameters(
FunctionCallNode *functionCallNode,
std::vector<gd::ParameterMetadata> parameterMetadata,
const gd::String &objectName = "",
const gd::String &behaviorName = "") {
std::vector<std::unique_ptr<ExpressionNode>> parameters;
@@ -505,25 +610,77 @@ class GD_CORE_API ExpressionParser2 {
size_t parameterIndex =
WrittenParametersFirstIndex(objectName, behaviorName);
bool previousCharacterIsParameterSeparator = false;
while (!IsEndReached()) {
SkipAllWhitespaces();
if (CheckIfChar(IsClosingParenthesis) && !previousCharacterIsParameterSeparator) {
if (CheckIfChar(IsClosingParenthesis)) {
auto closingParenthesisLocation = SkipChar();
return ParametersNode{
std::move(parameters), nullptr, closingParenthesisLocation};
}
bool isEmptyParameter = CheckIfChar(IsParameterSeparator)
|| (CheckIfChar(IsClosingParenthesis) && previousCharacterIsParameterSeparator);
auto parameter = isEmptyParameter ? gd::make_unique<EmptyNode>() : Expression();
parameter->parent = functionCallNode;
parameters.push_back(std::move(parameter));
} else {
if (parameterIndex < parameterMetadata.size()) {
const gd::String &type = parameterMetadata[parameterIndex].GetType();
if (parameterMetadata[parameterIndex].IsCodeOnly()) {
// Do nothing, code only parameters are not written in expressions.
} else if (gd::ParameterMetadata::IsExpression("number", type)) {
parameters.push_back(Expression("number"));
} else if (gd::ParameterMetadata::IsExpression("string", type)) {
parameters.push_back(Expression("string"));
} else if (gd::ParameterMetadata::IsExpression("variable", type)) {
parameters.push_back(Expression(
type, lastObjectName.empty() ? objectName : lastObjectName));
} else if (gd::ParameterMetadata::IsObject(type)) {
size_t parameterStartPosition = GetCurrentPosition();
std::unique_ptr<ExpressionNode> objectExpression = Expression(type);
SkipAllWhitespaces();
previousCharacterIsParameterSeparator = CheckIfChar(IsParameterSeparator);
SkipIfChar(IsParameterSeparator);
parameterIndex++;
// Memorize the last object name. By convention, parameters that
// require an object (mainly, "objectvar" and "behavior") should be
// placed after the object in the list of parameters (if possible,
// just after). Search "lastObjectName" in the codebase for other
// place where this convention is enforced.
if (auto identifierNode =
dynamic_cast<IdentifierNode *>(objectExpression.get())) {
lastObjectName = identifierNode->identifierName;
} else {
objectExpression->diagnostic =
gd::make_unique<ExpressionParserError>(
"malformed_object_parameter",
_("An object name was expected but something else was "
"written. Enter just the name of the object for this "
"parameter."),
parameterStartPosition,
GetCurrentPosition());
}
parameters.push_back(std::move(objectExpression));
} else {
size_t parameterStartPosition = GetCurrentPosition();
parameters.push_back(Expression("unknown"));
parameters.back()->diagnostic =
gd::make_unique<ExpressionParserError>(
"unknown_parameter_type",
_("This function is improperly set up. Reach out to the "
"extension developer or a GDevelop maintainer to fix "
"this issue"),
parameterStartPosition,
GetCurrentPosition());
}
} else {
size_t parameterStartPosition = GetCurrentPosition();
parameters.push_back(Expression("unknown"));
parameters.back()
->diagnostic = gd::make_unique<ExpressionParserError>(
"extra_parameter",
_("This parameter was not expected by this expression. Remove it "
"or verify that you've entered the proper expression name."),
parameterStartPosition,
GetCurrentPosition());
}
SkipAllWhitespaces();
SkipIfChar(IsParameterSeparator);
parameterIndex++;
}
}
ExpressionParserLocation invalidClosingParenthesisLocation;
@@ -535,32 +692,92 @@ class GD_CORE_API ExpressionParser2 {
}
///@}
/** \name Validators
* Return a diagnostic if any error is found
*/
///@{
std::unique_ptr<ExpressionParserDiagnostic> ValidateFunction(
const gd::String &type,
const gd::FunctionCallNode &function,
size_t functionStartPosition);
std::unique_ptr<ExpressionParserDiagnostic> ValidateOperator(
gd::String::value_type operatorChar) {
if (operatorChar == '+' || operatorChar == '-' || operatorChar == '/' ||
operatorChar == '*') {
return gd::make_unique<ExpressionParserDiagnostic>();
const gd::String &type, gd::String::value_type operatorChar) {
if (type == "number") {
if (operatorChar == '+' || operatorChar == '-' || operatorChar == '/' ||
operatorChar == '*') {
return gd::make_unique<ExpressionParserDiagnostic>();
}
return gd::make_unique<ExpressionParserError>(
"invalid_operator",
_("You've used an operator that is not supported. Operator should be "
"either +, -, / or *."),
GetCurrentPosition());
} else if (type == "string") {
if (operatorChar == '+') {
return gd::make_unique<ExpressionParserDiagnostic>();
}
return gd::make_unique<ExpressionParserError>(
"invalid_operator",
_("You've used an operator that is not supported. Only + can be used "
"to concatenate texts."),
GetCurrentPosition());
} else if (gd::ParameterMetadata::IsObject(type)) {
return gd::make_unique<ExpressionParserError>(
"invalid_operator",
_("Operators (+, -, /, *) can't be used with an object name. Remove "
"the operator."),
GetCurrentPosition());
} else if (gd::ParameterMetadata::IsExpression("variable", type)) {
return gd::make_unique<ExpressionParserError>(
"invalid_operator",
_("Operators (+, -, /, *) can't be used in variable names. Remove "
"the operator from the variable name."),
GetCurrentPosition());
}
return gd::make_unique<ExpressionParserError>(
"invalid_operator",
_("You've used an operator that is not supported. Operator should be "
"either +, -, / or *."),
GetCurrentPosition());
return gd::make_unique<ExpressionParserDiagnostic>();
}
std::unique_ptr<ExpressionParserDiagnostic> ValidateUnaryOperator(
const gd::String &type,
gd::String::value_type operatorChar,
size_t position) {
if (operatorChar == '+' || operatorChar == '-') {
return gd::make_unique<ExpressionParserDiagnostic>();
if (type == "number") {
if (operatorChar == '+' || operatorChar == '-') {
return gd::make_unique<ExpressionParserDiagnostic>();
}
return gd::make_unique<ExpressionParserError>(
"invalid_operator",
_("You've used an \"unary\" operator that is not supported. Operator "
"should be "
"either + or -."),
position);
} else if (type == "string") {
return gd::make_unique<ExpressionParserError>(
"invalid_operator",
_("You've used an operator that is not supported. Only + can be used "
"to concatenate texts, and must be placed between two texts (or "
"expressions)."),
position);
} else if (gd::ParameterMetadata::IsObject(type)) {
return gd::make_unique<ExpressionParserError>(
"invalid_operator",
_("Operators (+, -) can't be used with an object name. Remove the "
"operator."),
position);
} else if (gd::ParameterMetadata::IsExpression("variable", type)) {
return gd::make_unique<ExpressionParserError>(
"invalid_operator",
_("Operators (+, -) can't be used in variable names. Remove "
"the operator from the variable name."),
position);
}
return gd::make_unique<ExpressionParserError>(
"invalid_operator",
_("You've used an \"unary\" operator that is not supported. Operator "
"should be "
"either + or -."),
position);
return gd::make_unique<ExpressionParserDiagnostic>();
}
///@}
@@ -748,7 +965,7 @@ class GD_CORE_API ExpressionParser2 {
std::unique_ptr<NumberNode> ReadNumber();
std::unique_ptr<EmptyNode> ReadUntilWhitespace() {
std::unique_ptr<EmptyNode> ReadUntilWhitespace(gd::String type) {
size_t startPosition = GetCurrentPosition();
gd::String text;
while (currentPosition < expression.size() &&
@@ -757,13 +974,13 @@ class GD_CORE_API ExpressionParser2 {
currentPosition++;
}
auto node = gd::make_unique<EmptyNode>(text);
auto node = gd::make_unique<EmptyNode>(type, text);
node->location =
ExpressionParserLocation(startPosition, GetCurrentPosition());
return node;
}
std::unique_ptr<EmptyNode> ReadUntilEnd() {
std::unique_ptr<EmptyNode> ReadUntilEnd(gd::String type) {
size_t startPosition = GetCurrentPosition();
gd::String text;
while (currentPosition < expression.size()) {
@@ -771,7 +988,7 @@ class GD_CORE_API ExpressionParser2 {
currentPosition++;
}
auto node = gd::make_unique<EmptyNode>(text);
auto node = gd::make_unique<EmptyNode>(type, text);
node->location =
ExpressionParserLocation(startPosition, GetCurrentPosition());
return node;
@@ -804,11 +1021,34 @@ class GD_CORE_API ExpressionParser2 {
return std::move(gd::make_unique<ExpressionParserError>(
"type_error", message, beginningPosition, GetCurrentPosition()));
}
std::unique_ptr<ExpressionParserError> RaiseEmptyError(
const gd::String &type, size_t beginningPosition) {
gd::String message;
if (type == "number") {
message = _("You must enter a number or a valid expression call.");
} else if (type == "string") {
message = _(
"You must enter a text (between quotes) or a valid expression call.");
} else if (gd::ParameterMetadata::IsExpression("variable", type)) {
message = _("You must enter a variable name.");
} else if (gd::ParameterMetadata::IsObject(type)) {
message = _("You must enter a valid object name.");
} else {
message = _("You must enter a valid expression.");
}
return std::move(RaiseTypeError(message, beginningPosition));
}
///@}
gd::String expression;
std::size_t currentPosition;
const gd::Platform &platform;
const gd::ObjectsContainer &globalObjectsContainer;
const gd::ObjectsContainer &objectsContainer;
static gd::String NAMESPACE_SEPARATOR;
};

View File

@@ -17,7 +17,6 @@ class ObjectsContainer;
class Platform;
class ParameterMetadata;
class ExpressionMetadata;
struct FunctionCallNode;
} // namespace gd
namespace gd {
@@ -58,10 +57,6 @@ struct GD_CORE_API ExpressionParserDiagnostic {
* \brief An error that can be attached to a gd::ExpressionNode.
*/
struct GD_CORE_API ExpressionParserError : public ExpressionParserDiagnostic {
ExpressionParserError(const gd::String &type_,
const gd::String &message_,
const ExpressionParserLocation &location_)
: type(type_), message(message_), location(location_){};
ExpressionParserError(const gd::String &type_,
const gd::String &message_,
size_t position_)
@@ -91,7 +86,7 @@ struct GD_CORE_API ExpressionParserError : public ExpressionParserDiagnostic {
* an expression inherits from.
*/
struct GD_CORE_API ExpressionNode {
ExpressionNode() : parent(nullptr) {};
ExpressionNode(const gd::String &type_) : type(type_){};
virtual ~ExpressionNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker){};
@@ -102,12 +97,17 @@ struct GD_CORE_API ExpressionNode {
/// function can store the position of the
/// object name, the dot, the function
/// name, etc...
ExpressionNode *parent;
gd::String type; // Actual type of the node.
// "string", "number", type supported by
// gd::ParameterMetadata::IsObject, types supported by
// gd::ParameterMetadata::IsExpression or "unknown".
};
struct GD_CORE_API SubExpressionNode : public ExpressionNode {
SubExpressionNode(std::unique_ptr<ExpressionNode> expression_)
: ExpressionNode(), expression(std::move(expression_)){};
SubExpressionNode(const gd::String &type_,
std::unique_ptr<ExpressionNode> expression_)
: ExpressionNode(type_), expression(std::move(expression_)){};
virtual ~SubExpressionNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker) {
worker.OnVisitSubExpressionNode(*this);
@@ -120,8 +120,8 @@ struct GD_CORE_API SubExpressionNode : public ExpressionNode {
* \brief An operator node. For example: "lhs + rhs".
*/
struct GD_CORE_API OperatorNode : public ExpressionNode {
OperatorNode(gd::String::value_type op_)
: ExpressionNode(), op(op_){};
OperatorNode(const gd::String &type_, gd::String::value_type op_)
: ExpressionNode(type_), op(op_){};
virtual ~OperatorNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker) {
worker.OnVisitOperatorNode(*this);
@@ -136,8 +136,8 @@ struct GD_CORE_API OperatorNode : public ExpressionNode {
* \brief A unary operator node. For example: "-2".
*/
struct GD_CORE_API UnaryOperatorNode : public ExpressionNode {
UnaryOperatorNode(gd::String::value_type op_)
: ExpressionNode(), op(op_){};
UnaryOperatorNode(const gd::String &type_, gd::String::value_type op_)
: ExpressionNode(type_), op(op_){};
virtual ~UnaryOperatorNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker) {
worker.OnVisitUnaryOperatorNode(*this);
@@ -153,7 +153,7 @@ struct GD_CORE_API UnaryOperatorNode : public ExpressionNode {
*/
struct GD_CORE_API NumberNode : public ExpressionNode {
NumberNode(const gd::String &number_)
: ExpressionNode(), number(number_){};
: ExpressionNode("number"), number(number_){};
virtual ~NumberNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker) {
worker.OnVisitNumberNode(*this);
@@ -168,7 +168,7 @@ struct GD_CORE_API NumberNode : public ExpressionNode {
* Its `type` is always "string".
*/
struct GD_CORE_API TextNode : public ExpressionNode {
TextNode(const gd::String &text_) : ExpressionNode(), text(text_){};
TextNode(const gd::String &text_) : ExpressionNode("string"), text(text_){};
virtual ~TextNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker) {
worker.OnVisitTextNode(*this);
@@ -177,88 +177,32 @@ struct GD_CORE_API TextNode : public ExpressionNode {
gd::String text;
};
struct GD_CORE_API IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode
: public ExpressionNode {
IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode()
: ExpressionNode(){};
};
/**
* \brief An identifier node, usually representing an object or a variable
* with an optional function name or child variable name respectively.
*
* The name of a function to call on an object or the behavior,
* for example: "MyObject.Function" or "MyObject.Physics".
*
* A variable, potentially with accessor to its child,
* for example: MyVariable or MyVariable.MyChild
*/
struct GD_CORE_API IdentifierNode
: public IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode {
IdentifierNode(
const gd::String &identifierName_)
: IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode(),
identifierName(identifierName_),
childIdentifierName(""){};
IdentifierNode(
const gd::String &identifierName_,
const gd::String &childIdentifierName_)
: IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode(),
identifierName(identifierName_),
childIdentifierName(childIdentifierName_){};
virtual ~IdentifierNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker) {
worker.OnVisitIdentifierNode(*this);
};
gd::String identifierName; ///< The object or variable name.
gd::String childIdentifierName; ///< The object function or variable child name.
ExpressionParserLocation
identifierNameLocation; ///< Location of the object or variable name.
ExpressionParserLocation
identifierNameDotLocation; ///< Location of the "." after the object or variable name.
ExpressionParserLocation childIdentifierNameLocation; ///< Location of object
/// function, behavior or
/// child variable name.
};
struct GD_CORE_API FunctionCallOrObjectFunctionNameOrEmptyNode
: public IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode {
FunctionCallOrObjectFunctionNameOrEmptyNode()
: IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode(){};
virtual ~FunctionCallOrObjectFunctionNameOrEmptyNode(){};
void Visit(ExpressionParser2NodeWorker &worker) override{};
};
struct GD_CORE_API VariableAccessorOrVariableBracketAccessorNode : public ExpressionNode {
VariableAccessorOrVariableBracketAccessorNode() : ExpressionNode(){};
VariableAccessorOrVariableBracketAccessorNode() : ExpressionNode(""){};
std::unique_ptr<VariableAccessorOrVariableBracketAccessorNode> child;
};
/**
* \brief A variable with bracket accessor or at least 2 "dot" accessors.
* \brief A variable, potentially with accessor to its children.
*
* Example: MyVariable or MyVariable.MyChildren
*
* Example: MyVariable[MyChildren] or MyVariable.MyChildren.MyGranChildren.
*
* Other cases like "MyVariable" or "MyVariable.MyChildren" are IdentifierNode
* to allow handling ambiguities.
*
* \see gd::IdentifierNode
* \see gd::VariableAccessorNode
* \see gd::VariableBracketAccessorNode
*/
struct GD_CORE_API VariableNode : public FunctionCallOrObjectFunctionNameOrEmptyNode {
VariableNode(const gd::String &name_)
: FunctionCallOrObjectFunctionNameOrEmptyNode(), name(name_){};
struct GD_CORE_API VariableNode : public ExpressionNode {
VariableNode(const gd::String &type_,
const gd::String &name_,
const gd::String &objectName_)
: ExpressionNode(type_), name(name_), objectName(objectName_){};
virtual ~VariableNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker) {
worker.OnVisitVariableNode(*this);
};
gd::String name;
gd::String objectName;
std::unique_ptr<VariableAccessorOrVariableBracketAccessorNode>
child; // Can be nullptr if no accessor
@@ -272,8 +216,7 @@ struct GD_CORE_API VariableNode : public FunctionCallOrObjectFunctionNameOrEmpty
*/
struct GD_CORE_API VariableAccessorNode
: public VariableAccessorOrVariableBracketAccessorNode {
VariableAccessorNode(const gd::String &name_)
: VariableAccessorOrVariableBracketAccessorNode(), name(name_){};
VariableAccessorNode(const gd::String &name_) : name(name_){};
virtual ~VariableAccessorNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker) {
worker.OnVisitVariableAccessorNode(*this);
@@ -291,7 +234,7 @@ struct GD_CORE_API VariableAccessorNode
struct GD_CORE_API VariableBracketAccessorNode
: public VariableAccessorOrVariableBracketAccessorNode {
VariableBracketAccessorNode(std::unique_ptr<ExpressionNode> expression_)
: VariableAccessorOrVariableBracketAccessorNode(), expression(std::move(expression_)){};
: expression(std::move(expression_)){};
virtual ~VariableBracketAccessorNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker) {
worker.OnVisitVariableBracketAccessorNode(*this);
@@ -300,26 +243,55 @@ struct GD_CORE_API VariableBracketAccessorNode
std::unique_ptr<ExpressionNode> expression;
};
struct GD_CORE_API IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode
: public ExpressionNode {
IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode(
const gd::String &type)
: ExpressionNode(type){};
};
/**
* \brief An identifier node, usually representing an object or a function name.
*/
struct GD_CORE_API IdentifierNode
: public IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode {
IdentifierNode(const gd::String &identifierName_, const gd::String &type_)
: IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode(type_),
identifierName(identifierName_){};
virtual ~IdentifierNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker) {
worker.OnVisitIdentifierNode(*this);
};
gd::String identifierName;
};
struct GD_CORE_API FunctionCallOrObjectFunctionNameOrEmptyNode
: public IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode {
FunctionCallOrObjectFunctionNameOrEmptyNode(const gd::String &type)
: IdentifierOrFunctionCallOrObjectFunctionNameOrEmptyNode(type){};
virtual ~FunctionCallOrObjectFunctionNameOrEmptyNode(){};
void Visit(ExpressionParser2NodeWorker &worker) override{};
};
/**
* \brief The name of a function to call on an object or the behavior
* For example: "MyObject.Physics::LinearVelocity".
*
* Other cases like "MyObject.Function" or "MyObject.Physics" are IdentifierNode
* to allow handling ambiguities.
*
* \see gd::IdentifierNode
* For example: "MyObject.Function" or "MyObject.Physics" or
* "MyObject.Physics::LinearVelocity".
*/
struct GD_CORE_API ObjectFunctionNameNode
: public FunctionCallOrObjectFunctionNameOrEmptyNode {
ObjectFunctionNameNode(const gd::String &objectName_,
ObjectFunctionNameNode(const gd::String &type_,
const gd::String &objectName_,
const gd::String &objectFunctionOrBehaviorName_)
: FunctionCallOrObjectFunctionNameOrEmptyNode(),
: FunctionCallOrObjectFunctionNameOrEmptyNode(type_),
objectName(objectName_),
objectFunctionOrBehaviorName(objectFunctionOrBehaviorName_) {}
ObjectFunctionNameNode(const gd::String &objectName_,
ObjectFunctionNameNode(const gd::String &type_,
const gd::String &objectName_,
const gd::String &behaviorName_,
const gd::String &behaviorFunctionName_)
: FunctionCallOrObjectFunctionNameOrEmptyNode(),
: FunctionCallOrObjectFunctionNameOrEmptyNode(type_),
objectName(objectName_),
objectFunctionOrBehaviorName(behaviorName_),
behaviorFunctionName(behaviorFunctionName_) {}
@@ -362,24 +334,39 @@ struct GD_CORE_API ObjectFunctionNameNode
*/
struct GD_CORE_API FunctionCallNode : public FunctionCallOrObjectFunctionNameOrEmptyNode {
/** \brief Construct a free function call node. */
FunctionCallNode(const gd::String &functionName_)
: FunctionCallOrObjectFunctionNameOrEmptyNode(),
FunctionCallNode(const gd::String &type_,
std::vector<std::unique_ptr<ExpressionNode>> parameters_,
const ExpressionMetadata &expressionMetadata_,
const gd::String &functionName_)
: FunctionCallOrObjectFunctionNameOrEmptyNode(type_),
parameters(std::move(parameters_)),
expressionMetadata(expressionMetadata_),
functionName(functionName_){};
/** \brief Construct an object function call node. */
FunctionCallNode(const gd::String &objectName_,
FunctionCallNode(const gd::String &type_,
const gd::String &objectName_,
std::vector<std::unique_ptr<ExpressionNode>> parameters_,
const ExpressionMetadata &expressionMetadata_,
const gd::String &functionName_)
: FunctionCallOrObjectFunctionNameOrEmptyNode(),
: FunctionCallOrObjectFunctionNameOrEmptyNode(type_),
objectName(objectName_),
parameters(std::move(parameters_)),
expressionMetadata(expressionMetadata_),
functionName(functionName_){};
/** \brief Construct a behavior function call node. */
FunctionCallNode(const gd::String &objectName_,
FunctionCallNode(const gd::String &type_,
const gd::String &objectName_,
const gd::String &behaviorName_,
std::vector<std::unique_ptr<ExpressionNode>> parameters_,
const ExpressionMetadata &expressionMetadata_,
const gd::String &functionName_)
: FunctionCallOrObjectFunctionNameOrEmptyNode(),
: FunctionCallOrObjectFunctionNameOrEmptyNode(type_),
objectName(objectName_),
behaviorName(behaviorName_),
parameters(std::move(parameters_)),
expressionMetadata(expressionMetadata_),
functionName(functionName_){};
virtual ~FunctionCallNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker) {
@@ -389,6 +376,7 @@ struct GD_CORE_API FunctionCallNode : public FunctionCallOrObjectFunctionNameOrE
gd::String objectName;
gd::String behaviorName;
std::vector<std::unique_ptr<ExpressionNode>> parameters;
const ExpressionMetadata &expressionMetadata;
gd::String functionName;
ExpressionParserLocation
@@ -413,8 +401,8 @@ struct GD_CORE_API FunctionCallNode : public FunctionCallOrObjectFunctionNameOrE
* encountered and any other node could not make sense.
*/
struct GD_CORE_API EmptyNode : public FunctionCallOrObjectFunctionNameOrEmptyNode {
EmptyNode(const gd::String &text_ = "")
: FunctionCallOrObjectFunctionNameOrEmptyNode(), text(text_){};
EmptyNode(const gd::String &type_, const gd::String &text_ = "")
: FunctionCallOrObjectFunctionNameOrEmptyNode(type_), text(text_){};
virtual ~EmptyNode(){};
virtual void Visit(ExpressionParser2NodeWorker &worker) {
worker.OnVisitEmptyNode(*this);

View File

@@ -91,9 +91,6 @@ class GD_CORE_API ExpressionParser2NodePrinter
}
void OnVisitIdentifierNode(IdentifierNode& node) override {
output += node.identifierName;
if (!node.childIdentifierName.empty()) {
output += "." + node.childIdentifierName;
}
}
void OnVisitObjectFunctionNameNode(ObjectFunctionNameNode& node) override {
if (!node.behaviorFunctionName.empty()) {

View File

@@ -4,7 +4,6 @@
* reserved. This project is released under the MIT License.
*/
#include "GDCore/Events/Serialization.h"
#include "GDCore/CommonTools.h"
#include "GDCore/Events/Event.h"
#include "GDCore/Events/EventsList.h"
@@ -184,8 +183,8 @@ void EventsListSerialization::UpdateInstructionsFromGD2x(
for (std::size_t j = 0;
j < parameters.size() && j < metadata.parameters.size();
++j) {
if (metadata.parameters[j].GetType() == "relationalOperator" ||
metadata.parameters[j].GetType() == "operator") {
if (metadata.parameters[j].type == "relationalOperator" ||
metadata.parameters[j].type == "operator") {
if (j == parameters.size() - 1) {
std::cout << "ERROR: No more parameters after a [relational]operator "
"when trying to update an instruction from GD2.x";
@@ -219,8 +218,8 @@ void EventsListSerialization::UnserializeEventsFrom(
event = std::make_shared<EmptyEvent>();
}
event->SetDisabled(eventElem.GetBoolAttribute("disabled", false));
event->SetFolded(eventElem.GetBoolAttribute("folded", false));
event->SetDisabled(eventElem.GetBoolAttribute("disabled"));
event->SetFolded(eventElem.GetBoolAttribute("folded"));
list.InsertEvent(event, list.GetEventsCount());
}
@@ -233,9 +232,8 @@ void EventsListSerialization::SerializeEventsTo(const EventsList& list,
const gd::BaseEvent& event = list.GetEvent(j);
SerializerElement& eventElem = events.AddChild("event");
if (event.IsDisabled())
eventElem.SetAttribute("disabled", event.IsDisabled());
if (event.IsFolded()) eventElem.SetAttribute("folded", event.IsFolded());
eventElem.SetAttribute("disabled", event.IsDisabled());
eventElem.SetAttribute("folded", event.IsFolded());
eventElem.AddChild("type").SetValue(event.GetType());
event.SerializeTo(eventElem);
@@ -269,9 +267,6 @@ void gd::EventsListSerialization::UnserializeInstructionsFrom(
instrElement.GetChild("type", 0, "Type")
.GetBoolAttribute("inverted", false, "Contraire"));
instruction.SetAwaited(
instrElement.GetChild("type", 0, "Type").GetBoolAttribute("await"));
// Read parameters
vector<gd::Expression> parameters;
@@ -345,12 +340,9 @@ void gd::EventsListSerialization::SerializeInstructionsTo(
instructions.ConsiderAsArrayOf("instruction");
for (std::size_t k = 0; k < list.size(); k++) {
SerializerElement& instruction = instructions.AddChild("instruction");
instruction.AddChild("type").SetAttribute("value", list[k].GetType());
if (list[k].IsInverted())
instruction.GetChild("type").SetAttribute("inverted", true);
if (list[k].IsAwaited())
instruction.GetChild("type").SetAttribute("await", true);
instruction.AddChild("type")
.SetAttribute("value", list[k].GetType())
.SetAttribute("inverted", list[k].IsInverted());
// Parameters
SerializerElement& parameters = instruction.AddChild("parameters");
@@ -360,10 +352,9 @@ void gd::EventsListSerialization::SerializeInstructionsTo(
.SetValue(list[k].GetParameter(l).GetPlainString());
// Sub instructions
if (!list[k].GetSubInstructions().empty()) {
SerializeInstructionsTo(list[k].GetSubInstructions(),
instruction.AddChild("subInstructions"));
}
SerializerElement& subInstructions =
instruction.AddChild("subInstructions");
SerializeInstructionsTo(list[k].GetSubInstructions(), subInstructions);
}
}

View File

@@ -11,16 +11,25 @@ namespace gd {
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
gd::PlatformExtension& extension) {
extension.SetExtensionInformation(
"BuiltinAdvanced",
_("Advanced control features"),
_("Advanced control features to be used in events."),
"Florian Rival",
"Open source (MIT License)");
extension
.SetExtensionInformation(
"BuiltinAdvanced",
_("Event functions"),
_("Advanced control features for functions made with events."),
"Florian Rival",
"Open source (MIT License)")
.SetCategory("Advanced");
extension.AddInstructionOrExpressionGroupMetadata(_("Event functions"))
.SetIcon("res/function32.png");
.AddCondition("Toujours",
_("Always"),
_("This condition always returns true (or always false, if "
"the condition is inverted)."),
_("Always"),
_("Other"),
"res/conditions/toujours24.png",
"res/conditions/toujours.png")
.SetHelpPath("/all-features/advanced-conditions")
.AddCodeOnlyParameter("conditionInverted", "")
.MarkAsAdvanced();
extension
.AddAction(
@@ -29,12 +38,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
_("Set the return value of the events function to the specified "
"number (to be used with \"Expression\" functions)."),
_("Set return value to number _PARAM0_"),
"",
"res/function32.png",
"res/function32.png")
_("Functions"),
"res/function24.png",
"res/function16.png")
.SetHelpPath("/events/functions/return")
.AddParameter("expression", "The number to be returned")
.SetRelevantForFunctionEventsOnly()
.MarkAsAdvanced();
extension
@@ -44,12 +52,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
_("Set the return value of the events function to the specified text "
"(to be used with \"String Expression\" functions)."),
_("Set return value to text _PARAM0_"),
"",
"res/function32.png",
"res/function32.png")
_("Functions"),
"res/function24.png",
"res/function16.png")
.SetHelpPath("/events/functions/return")
.AddParameter("string", "The text to be returned")
.SetRelevantForFunctionEventsOnly()
.MarkAsAdvanced();
extension
@@ -58,12 +65,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
_("Set the return value of the Condition events function to "
"either true (condition will pass) or false."),
_("Set return value of the condition to _PARAM0_"),
"",
"res/function32.png",
"res/function32.png")
_("Functions"),
"res/function24.png",
"res/function16.png")
.SetHelpPath("/events/functions/return")
.AddParameter("trueorfalse", "Should the condition be true or false?")
.SetRelevantForFunctionEventsOnly()
.MarkAsAdvanced();
extension
@@ -74,60 +80,29 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAdvancedExtension(
"a string, an empty string is considered as \"false\". "
"If it's a number, 0 is considered as \"false\"."),
_("Parameter _PARAM0_ is true"),
"",
"res/function32.png",
"res/function32.png")
_("Functions"),
"res/function24.png",
"res/function16.png")
.AddParameter("functionParameterName", "Parameter name")
.SetRelevantForFunctionEventsOnly()
.MarkAsAdvanced();
extension
.AddExpression(
"GetArgumentAsNumber",
_("Get function parameter value"),
_("Get function parameter (also called \"argument\") value."),
"",
_("Get function parameter (also called \"argument\") value"),
_("Functions"),
"res/function16.png")
.AddParameter("functionParameterName", "Parameter name")
.SetRelevantForFunctionEventsOnly();
.AddParameter("functionParameterName", "Parameter name");
extension
.AddStrExpression(
"GetArgumentAsString",
_("Get function parameter text"),
_("Get function parameter (also called \"argument\") text."),
"",
_("Get function parameter (also called \"argument\") text "),
_("Functions"),
"res/function16.png")
.AddParameter("functionParameterName", "Parameter name")
.SetRelevantForFunctionEventsOnly();
extension
.AddCondition(
"CompareArgumentAsNumber",
_("Compare function parameter value"),
_("Compare function parameter (also called \"argument\") value."),
_("Parameter _PARAM0_"),
"",
"res/function32.png",
"res/function16.png")
.AddParameter("functionParameterName", "Parameter name")
.UseStandardRelationalOperatorParameters(
"number", gd::ParameterOptions::MakeNewOptions())
.SetRelevantForFunctionEventsOnly();
extension
.AddCondition(
"CompareArgumentAsString",
_("Compare function parameter text"),
_("Compare function parameter (also called \"argument\") text."),
_("Parameter _PARAM0_"),
"",
"res/function32.png",
"res/function16.png")
.AddParameter("functionParameterName", "Parameter name")
.UseStandardRelationalOperatorParameters(
"string", gd::ParameterOptions::MakeNewOptions())
.SetRelevantForFunctionEventsOnly();
.AddParameter("functionParameterName", "Parameter name");
}
} // namespace gd

View File

@@ -15,6 +15,8 @@ namespace gd {
* so that it provides standards events, objects or instructions of an
* extension.
*
* TOOD: Usage example.
*
* \ingroup BuiltinExtensions
*/
class GD_CORE_API BuiltinExtensionsImplementer {
@@ -42,7 +44,6 @@ class GD_CORE_API BuiltinExtensionsImplementer {
static void ImplementsTimeExtension(gd::PlatformExtension& extension);
static void ImplementsVariablesExtension(gd::PlatformExtension& extension);
static void ImplementsWindowExtension(gd::PlatformExtension& extension);
static void ImplementsAsyncExtension(gd::PlatformExtension& extension);
};
} // namespace gd

View File

@@ -1,47 +0,0 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "AllBuiltinExtensions.h"
#include "GDCore/Events/Builtin/AsyncEvent.h"
#include "GDCore/Tools/Localization.h"
using namespace std;
namespace gd {
void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAsyncExtension(
gd::PlatformExtension &extension) {
extension
.SetExtensionInformation(
"BuiltinAsync",
_("Asynchronous functions"),
_("Functions that defer the execution of the events after it."),
"Arthur Pacaud (arthuro555)",
"Open source (MIT License)")
.SetCategory("Advanced");
extension.AddInstructionOrExpressionGroupMetadata(_("Asynchronous functions"))
.SetIcon("res/function32.png");
extension.AddEvent("Async",
_("Async event"),
_("Internal event for asynchronous actions"),
"",
"res/eventaddicon.png",
std::make_shared<gd::AsyncEvent>());
extension
.AddAction(
"ResolveAsyncEventsFunction",
_("End asynchronous function"),
_("Mark an asynchronous function as finished. This will allow the "
"actions and subevents following it to be run."),
"Mark asynchronous function as ended",
"",
"res/actions/quit24.png",
"res/actions/quit.png")
.AddCodeOnlyParameter("eventsFunctionContext", "")
.SetRelevantForAsynchronousFunctionEventsOnly();
}
} // namespace gd

View File

@@ -14,17 +14,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
extension
.SetExtensionInformation(
"BuiltinAudio",
_("Sounds and music"),
_("Audio"),
_("GDevelop provides several conditions and actions to play audio "
"files. They can be either long music or short sound effects."),
"files. They can be either long musics or short sound effects."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/audio")
.SetCategory("Audio");
extension.AddInstructionOrExpressionGroupMetadata(_("Sounds and music"))
.SetIcon("res/actions/music24.png");
extension.AddInstructionOrExpressionGroupMetadata(_("Sounds on channels"))
.SetIcon("res/actions/son24.png");
.SetExtensionHelpPath("/all-features/audio");
extension
.AddAction("PlaySoundCanal",
@@ -33,7 +28,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
"you'll be able to manipulate it."),
_("Play the sound _PARAM1_ on the channel _PARAM2_, vol.: "
"_PARAM4_, loop: _PARAM3_"),
_("Sounds on channels"),
_("Audio/Sounds on channels"),
"res/actions/son24.png",
"res/actions/son.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -54,7 +49,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Stop the sound of a channel"),
_("Stop the sound on the specified channel."),
_("Stop the sound of channel _PARAM1_"),
_("Sounds on channels"),
_("Audio/Sounds on channels"),
"res/actions/son24.png",
"res/actions/son.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -66,7 +61,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Pause the sound of a channel"),
_("Pause the sound played on the specified channel."),
_("Pause the sound of channel _PARAM1_"),
_("Sounds on channels"),
_("Audio/Sounds on channels"),
"res/actions/son24.png",
"res/actions/son.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -75,10 +70,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
extension
.AddAction("RePlaySoundCanal",
_("Resume playing a sound on a channel"),
_("Resume playing a sound on a channel that was paused."),
_("Resume the sound of channel _PARAM1_"),
_("Sounds on channels"),
_("Play the sound of a channel"),
_("Play the sound of the channel."),
_("Play the sound of channel _PARAM1_"),
_("Audio/Sounds on channels"),
"res/actions/son24.png",
"res/actions/son.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -92,7 +87,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
"able to interact with it later."),
_("Play the music _PARAM1_ on channel _PARAM2_, vol.: "
"_PARAM4_, loop: _PARAM3_"),
_("Music on channels"),
_("Audio/Music on channels"),
"res/actions/music24.png",
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -113,7 +108,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Stop the music on a channel"),
_("Stop the music on the specified channel"),
_("Stop the music of channel _PARAM1_"),
_("Music on channels"),
_("Audio/Music on channels"),
"res/actions/music24.png",
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -125,7 +120,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Pause the music of a channel"),
_("Pause the music on the specified channel."),
_("Pause the music of channel _PARAM1_"),
_("Music on channels"),
_("Audio/Music on channels"),
"res/actions/music24.png",
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -134,10 +129,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
extension
.AddAction("RePlayMusicCanal",
_("Resume playing a music on a channel"),
_("Resume playing a music on a channel that was paused."),
_("Resume the music of channel _PARAM1_"),
_("Music on channels"),
_("Play the music of a channel"),
_("Play the music of the channel."),
_("Play the music of channel _PARAM1_"),
_("Audio/Music on channels"),
"res/actions/music24.png",
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -148,83 +143,69 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
.AddAction("ModVolumeSoundCanal",
_("Volume of the sound on a channel"),
_("This action modifies the volume of the sound on the "
"specified channel."),
"specified channel. The volume is between 0 and 100."),
_("the volume of the sound on channel _PARAM1_"),
_("Sounds on channels"),
_("Audio/Sounds on channels"),
"res/actions/sonVolume24.png",
"res/actions/sonVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Volume (0-100)")))
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
extension
.AddAction("ModVolumeMusicCanal",
_("Volume of the music on a channel"),
_("This action modifies the volume of the music on the "
"specified channel."),
"specified channel. The volume is between 0 and 100."),
_("the volume of the music on channel _PARAM1_"),
_("Music on channels"),
_("Audio/Music on channels"),
"res/actions/musicVolume24.png",
"res/actions/musicVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Volume (0-100)")))
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
extension
.AddAction("ModGlobalVolume",
_("Game global volume"),
_("This action modifies the global volume of the game."),
_("This action modifies the global volume of the game. The "
"volume is between 0 and 100."),
_("the global sound level"),
"",
_("Audio"),
"res/actions/volume24.png",
"res/actions/volume.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Volume (0-100)")))
.UseStandardOperatorParameters("number")
.MarkAsSimple();
extension
.AddAction("ModPitchSoundChannel",
_("Pitch of the sound of a channel"),
_("This action modifies the pitch (speed) of the sound on a "
"channel."),
"channel.\n1 is the default pitch."),
_("the pitch of the sound on channel _PARAM1_"),
_("Sounds on channels"),
_("Audio/Sounds on channels"),
"res/actions/son24.png",
"res/actions/son.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Pitch (1 by default)")))
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
extension
.AddAction("ModPitchMusicChannel",
_("Pitch of the music on a channel"),
_("This action modifies the pitch of the music on the "
"specified channel."),
"specified channel. 1 is the default pitch"),
_("the pitch of the music on channel _PARAM1_"),
_("Music on channels"),
_("Audio/Music on channels"),
"res/actions/music24.png",
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Pitch (1 by default)")))
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
extension
@@ -233,15 +214,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("This action modifies the playing offset of the sound on a "
"channel"),
_("the playing offset of the sound on channel _PARAM1_"),
_("Sounds on channels"),
_("Audio/Sounds on channels"),
"res/actions/son24.png",
"res/actions/son.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Position (in seconds)")))
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
extension
@@ -250,15 +228,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("This action modifies the playing offset of the music on "
"the specified channel"),
_("the playing offset of the music on channel _PARAM1_"),
_("Music on channels"),
_("Audio/Music on channels"),
"res/actions/music24.png",
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Position (in seconds)")))
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
extension
@@ -266,7 +241,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Play a sound"),
_("Play a sound."),
_("Play the sound _PARAM1_, vol.: _PARAM3_, loop: _PARAM2_"),
"",
_("Audio"),
"res/actions/son24.png",
"res/actions/son.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -286,7 +261,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Play a music file"),
_("Play a music file."),
_("Play the music _PARAM1_, vol.: _PARAM3_, loop: _PARAM2_"),
"",
_("Audio"),
"res/actions/music24.png",
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -306,7 +281,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Preload a music file"),
_("Preload a music file in memory."),
_("Preload the music file _PARAM1_"),
_("Loading"),
_("Audio/Loading"),
"res/actions/music24.png",
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -318,7 +293,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Preload a sound file"),
_("Preload a sound file in memory."),
_("Preload the sound file _PARAM1_"),
_("Loading"),
_("Audio/Loading"),
"res/actions/son24.png",
"res/actions/son.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -326,80 +301,55 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
.MarkAsComplex();
extension
.AddAction(
"UnloadMusic",
_("Unload a music file"),
_("Unload a music file from memory. "
"Unloading a music file will cause any music playing it to stop."),
_("Unload the music file _PARAM1_"),
_("Loading"),
"res/actions/music24.png",
"res/actions/music.png")
.AddAction("UnloadMusic",
_("Unload a music file"),
_(
"Unload a music file from memory. "
"Unloading a music file will cause any music playing it to stop."
),
_("Unload the music file _PARAM1_"),
_("Audio/Loading"),
"res/actions/music24.png",
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("musicfile", _("Audio file (or audio resource name)"))
.MarkAsComplex();
extension
.AddAction(
"UnloadSound",
_("Unload a sound file"),
_("Unload a sound file from memory. "
"Unloading a sound file will cause any sounds playing it to stop."),
_("Unload the sound file _PARAM1_"),
_("Loading"),
"res/actions/son24.png",
"res/actions/son.png")
.AddAction("UnloadSound",
_("Unload a sound file"),
_(
"Unload a sound file from memory. "
"Unloading a sound file will cause any sounds playing it to stop."
),
_("Unload the sound file _PARAM1_"),
_("Audio/Loading"),
"res/actions/son24.png",
"res/actions/son.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("soundfile", _("Sound file (or sound resource name)"))
.MarkAsComplex();
extension
.AddAction(
"UnloadAllAudio",
_("Unload all audio"),
_("Unload all the audio in memory. "
"This will cause every sound and music of the game to stop."),
_("Unload all audio files"),
_("Loading"),
"res/actions/music24.png",
"res/actions/music.png")
.AddAction("UnloadAllAudio",
_("Unload all audio"),
_(
"Unload all the audio in memory. "
"This will cause every sound and music of the game to stop."
),
_("Unload all audio files"),
_("Audio/Loading"),
"res/actions/music24.png",
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
.MarkAsComplex();
extension
.AddAction(
"FadeSoundVolume",
_("Fade the volume of a sound played on a channel."),
_("Fade the volume of a sound played on a channel to the specified volume within the specified duration."),
_("Fade the sound on channel _PARAM1_ to volume _PARAM2_ within _PARAM3_ seconds"),
_("Sounds on channels"),
"res/actions/son24.png",
"res/actions/son.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.AddParameter("expression", _("Final volume (0-100)"))
.AddParameter("expression", _("Fading time in seconds"))
.MarkAsAdvanced();
extension
.AddAction(
"FadeMusicVolume",
_("Fade the volume of a music played on a channel."),
_("Fade the volume of a music played on a channel to the specified volume within the specified duration."),
_("Fade the music on channel _PARAM1_ to volume _PARAM2_ within _PARAM3_ seconds"),
_("Music on channels"),
"res/actions/music24.png",
"res/actions/music.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.AddParameter("expression", _("Final volume (0-100)"))
.AddParameter("expression", _("Fading time in seconds"))
.MarkAsAdvanced();
extension
.AddCondition("MusicPlaying",
_("A music file is being played"),
_("Test if the music on a channel is being played"),
_("Music on channel _PARAM1_ is being played"),
_("Music on channels"),
_("Audio/Music on channels"),
"res/conditions/musicplaying24.png",
"res/conditions/musicplaying.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -411,7 +361,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("A music file is paused"),
_("Test if the music on the specified channel is paused."),
_("Music on channel _PARAM1_ is paused"),
_("Music on channels"),
_("Audio/Music on channels"),
"res/conditions/musicpaused24.png",
"res/conditions/musicpaused.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -423,7 +373,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("A music file is stopped"),
_("Test if the music on the specified channel is stopped."),
_("Music on channel _PARAM1_ is stopped"),
_("Music on channels"),
_("Audio/Music on channels"),
"res/conditions/musicstopped24.png",
"res/conditions/musicstopped.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -435,7 +385,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("A sound is being played"),
_("Test if the sound on a channel is being played."),
_("Sound on channel _PARAM1_ is being played"),
_("Sounds on channels"),
_("Audio/Sounds on channels"),
"res/conditions/sonplaying24.png",
"res/conditions/sonplaying.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -447,7 +397,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("A sound is paused"),
_("Test if the sound on the specified channel is paused."),
_("Sound on channel _PARAM1_ is paused"),
_("Sounds on channels"),
_("Audio/Sounds on channels"),
"res/conditions/sonpaused24.png",
"res/conditions/sonpaused.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -459,7 +409,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("A sound is stopped"),
_("Test if the sound on the specified channel is stopped."),
_("Sound on channel _PARAM1_ is stopped"),
_("Sounds on channels"),
_("Audio/Sounds on channels"),
"res/conditions/sonstopped24.png",
"res/conditions/sonstopped.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -470,17 +420,15 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
.AddCondition(
"SoundCanalVolume",
_("Volume of the sound on a channel"),
_("Test the volume of the sound on the specified channel."),
_("Test the volume of the sound on the specified channel. The volume "
"is between 0 and 100."),
_("the volume of the sound on channel _PARAM1_"),
_("Sounds on channels"),
_("Audio/Sounds on channels"),
"res/conditions/sonVolume24.png",
"res/conditions/sonVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Volume to compare to (0-100)")))
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
extension
@@ -490,15 +438,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Test the volume of the music on a specified channel. The volume "
"is between 0 and 100."),
_("the volume of the music on channel _PARAM1_"),
_("Music on channels"),
_("Audio/Music on channels"),
"res/conditions/musicVolume24.png",
"res/conditions/musicVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Volume to compare to (0-100)")))
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
extension
@@ -507,14 +452,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Global volume"),
_("Test the global sound level. The volume is between 0 and 100."),
_("the global game volume"),
"",
_("Audio"),
"res/conditions/volume24.png",
"res/conditions/volume.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Volume to compare to (0-100)")));
.UseStandardRelationalOperatorParameters("number");
extension
.AddCondition(
@@ -523,32 +465,27 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Test the pitch of the sound on the specified channel. 1 is the "
"default pitch."),
_("the pitch of the sound on channel _PARAM1_"),
_("Sounds on channels"),
_("Audio/Sounds on channels"),
"res/conditions/sonVolume24.png",
"res/conditions/sonVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Pitch to compare to (1 by default)")))
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
extension
.AddCondition(
"MusicChannelPitch",
_("Pitch of the music on a channel"),
_("Test the pitch (speed) of the music on a specified channel."),
_("Test the pitch (speed) of the music on a specified channel. 1 is "
"the default pitch."),
_("the pitch of the music on channel _PARAM1_"),
_("Music on channels"),
_("Audio/Music on channels"),
"res/conditions/musicVolume24.png",
"res/conditions/musicVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Pitch to compare to (1 by default)")))
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
extension
@@ -557,15 +494,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Playing offset of the sound on a channel"),
_("Test the playing offset of the sound on the specified channel."),
_("the playing offset of the sound on channel _PARAM1_"),
_("Sounds on channels"),
_("Audio/Sounds on channels"),
"res/conditions/sonVolume24.png",
"res/conditions/sonVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Position to compare to (in seconds)")))
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
extension
@@ -574,15 +508,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Playing offset of the music on a channel"),
_("Test the playing offset of the music on the specified channel."),
_("the playing offset of the music on channel _PARAM1_"),
_("Music on channels"),
_("Audio/Music on channels"),
"res/conditions/musicVolume24.png",
"res/conditions/musicVolume.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Channel identifier"))
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Position to compare to (in seconds)")))
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
extension
@@ -646,6 +577,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsAudioExtension(
_("Sound level"),
"res/conditions/volume.png")
.AddCodeOnlyParameter("currentScene", "");
}
} // namespace gd

File diff suppressed because it is too large Load Diff

View File

@@ -15,83 +15,58 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
extension
.SetExtensionInformation(
"BuiltinCamera",
_("Layers and cameras"),
_("Cameras and layers features"),
"Each scene can be composed of multiple layers. These conditions "
"and actions allow to manipulate them during the game. In "
"particular, you can move the camera of a layer to center it on an "
"object or a position.",
"Florian Rival",
"Open source (MIT License)")
.SetCategory("Camera")
.SetExtensionHelpPath("/interface/scene-editor/layers-and-cameras");
extension.AddInstructionOrExpressionGroupMetadata(_("Layers and cameras"))
.SetIcon("res/conditions/camera24.png");
extension.AddInstructionOrExpressionGroupMetadata(_("Effects"))
.SetIcon("res/actions/effect24.png");
extension
.AddExpressionAndConditionAndAction(
"number",
"CameraCenterX",
"CameraX",
_("Camera center X position"),
_("the X position of the center of a camera"),
_("the X position of camera _PARAM4_ (layer: _PARAM3_)"),
"",
_("Layers and cameras"),
"res/conditions/camera24.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.UseStandardParameters("number")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
.SetDefaultValue("0")
.MarkAsAdvanced();
// Compatibility with GD <= 5.0.135
extension.AddDuplicatedCondition("CameraX", "CameraCenterX")
.SetHidden(); // Deprecated
extension.AddDuplicatedExpression("CameraX", "CameraCenterX")
.SetHidden(); // Deprecated
extension.AddDuplicatedAction("SetCameraX", "SetCameraCenterX")
.SetHidden(); // Deprecated
extension.AddDuplicatedAction("CameraX", "SetCameraX")
.SetHidden(); // Deprecated
extension.AddDuplicatedExpression("VueX", "CameraX")
.SetHidden(); // Deprecated
// end of compatibility code
extension
.AddExpressionAndConditionAndAction(
"number",
"CameraCenterY",
"CameraY",
_("Camera center Y position"),
_("the Y position of the center of a camera"),
_("the Y position of camera _PARAM4_ (layer: _PARAM3_)"),
"",
_("Layers and cameras"),
"res/conditions/camera24.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.UseStandardParameters("number")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
.SetDefaultValue("0")
.MarkAsAdvanced();
// Compatibility with GD <= 5.0.135
extension.AddDuplicatedCondition("CameraY", "CameraCenterY")
.SetHidden(); // Deprecated
extension.AddDuplicatedExpression("CameraY", "CameraCenterY")
.SetHidden(); // Deprecated
extension.AddDuplicatedAction("SetCameraY", "SetCameraCenterY")
.SetHidden(); // Deprecated
extension.AddDuplicatedAction("CameraY", "SetCameraY")
.SetHidden(); // Deprecated
extension.AddDuplicatedExpression("VueY", "CameraY")
.SetHidden(); // Deprecated
// end of compatibility code
extension
.AddExpressionAndCondition(
@@ -100,13 +75,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Width of a camera"),
_("the width of a camera of a layer"),
_("the width of camera _PARAM2_ of layer _PARAM1_"),
"",
_("Layers and cameras"),
"res/conditions/camera24.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.AddParameter("layer", _("Layer (base layer if empty)"))
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"), "", true)
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.AddParameter("expression", _("Camera number"))
.UseStandardParameters("number")
.MarkAsAdvanced();
extension
@@ -116,81 +91,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Height of a camera"),
_("the height of a camera of a layer"),
_("the height of camera _PARAM2_ of layer _PARAM1_"),
"",
_("Layers and cameras"),
"res/conditions/camera24.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.AddParameter("layer", _("Layer (base layer if empty)"))
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"), "", true)
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
.AddExpressionAndCondition(
"number",
"CameraBorderLeft",
_("Camera left border position"),
_("the position of the left border of a camera"),
_("the position of the left border of camera _PARAM2_ of layer "
"_PARAM1_"),
"",
"res/conditions/camera24.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"), "", true)
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
.AddExpressionAndCondition(
"number",
"CameraBorderRight",
_("Camera right border position"),
_("the position of the right border of a camera"),
_("the position of the right border of camera _PARAM2_ of layer "
"_PARAM1_"),
"",
"res/conditions/camera24.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"), "", true)
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
.AddExpressionAndCondition(
"number",
"CameraBorderTop",
_("Camera top border position"),
_("the position of the top border of a camera"),
_("the position of the top border of camera _PARAM2_ of layer "
"_PARAM1_"),
"",
"res/conditions/camera24.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"), "", true)
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
.AddExpressionAndCondition(
"number",
"CameraBorderBottom",
_("Camera bottom border position"),
_("the position of the bottom border of a camera"),
_("the position of the bottom border of camera _PARAM2_ of layer "
"_PARAM1_"),
"",
"res/conditions/camera24.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"), "", true)
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.AddParameter("expression", _("Camera number"))
.UseStandardParameters("number")
.MarkAsAdvanced();
extension
@@ -198,12 +105,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"number",
"CameraAngle",
_("Angle of a camera of a layer"),
_("the angle of rotation of a camera (in degrees)"),
_("the angle of rotation of a camera"),
_("the angle of camera (layer: _PARAM3_, camera: _PARAM4_)"),
"",
_("Layers and cameras"),
"res/conditions/camera24.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.UseStandardParameters("number")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
@@ -220,11 +127,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Add a camera to a layer"),
_("This action adds a camera to a layer"),
_("Add a camera to layer _PARAM1_"),
"",
_("Layers and cameras"),
"res/actions/camera24.png",
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"))
.AddParameter("layer", _("Layer (base layer if empty)"))
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Width"), "", true)
.AddParameter("expression", _("Height"), "", true)
@@ -255,11 +162,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Delete a camera of a layer"),
_("Remove the specified camera from a layer"),
_("Delete camera _PARAM2_ from layer _PARAM1_"),
"",
_("Layers and cameras"),
"res/actions/camera24.png",
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"))
.AddParameter("layer", _("Layer (base layer if empty)"))
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"))
.MarkAsComplex();
@@ -271,11 +178,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"layer. The zoom will be reset."),
_("Change the size of camera _PARAM2_ of _PARAM1_ to "
"_PARAM3_*_PARAM4_"),
"",
_("Layers and cameras"),
"res/actions/camera24.png",
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"))
.AddParameter("layer", _("Layer (base layer if empty)"))
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"))
.AddParameter("expression", _("Width"))
@@ -289,11 +196,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"specified layer."),
_("Set the render zone of camera _PARAM2_ from layer _PARAM1_ "
"to _PARAM3_;_PARAM4_ _PARAM5_;_PARAM6_"),
"",
_("Layers and cameras"),
"res/actions/camera24.png",
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"))
.AddParameter("layer", _("Layer (base layer if empty)"))
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number"))
.AddParameter(
@@ -312,11 +219,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
extension
.AddAction("ZoomCamera",
_("Camera zoom"),
_("Change camera zoom"),
_("Change camera zoom."),
_("Change camera zoom to _PARAM1_ (layer: _PARAM2_, camera: "
"_PARAM3_)"),
"",
_("Layers and cameras"),
"res/actions/camera24.png",
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -327,7 +234,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
.SetDefaultValue("0");
// TODO Deprecated: hide this action in a future release.
extension
.AddAction(
"FixCamera",
@@ -336,7 +242,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"specified limits."),
_("Center the camera on _PARAM1_ (limit : from _PARAM2_;_PARAM3_ to "
"_PARAM4_;_PARAM5_) (layer: _PARAM7_, camera: _PARAM8_)"),
"",
_("Layers and cameras"),
"res/actions/camera24.png",
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -360,38 +266,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.SetDefaultValue("0")
.MarkAsAdvanced();
extension
.AddAction(
"ClampCamera",
_("Enforce camera boundaries"),
_("Enforce camera boundaries by moving the camera back inside specified boundaries."),
_("Enforce camera boundaries (left: _PARAM1_, top: _PARAM2_ "
"right: _PARAM3_, bottom: _PARAM4_, layer: _PARAM5_)"),
"",
"res/actions/camera24.png",
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression",
_("Left bound X Position"))
.AddParameter("expression",
_("Top bound Y Position"))
.AddParameter("expression",
_("Right bound X Position"))
.AddParameter("expression",
_("Bottom bound Y Position"))
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
.SetDefaultValue("0")
.MarkAsAdvanced();
extension
.AddAction(
"CentreCamera",
_("Center the camera on an object"),
_("Center the camera on the specified object."),
_("Center camera on _PARAM1_ (layer: _PARAM3_)"),
"",
_("Center camera on _PARAM1_ (layer: _PARAM3_, camera: _PARAM4_)"),
_("Layers and cameras"),
"res/actions/camera24.png",
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -412,11 +293,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Show a layer"),
_("Show a layer."),
_("Show layer _PARAM1_"),
"",
_("Layers and cameras"),
"res/actions/layer24.png",
"res/actions/layer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"))
.AddParameter("layer", _("Layer (base layer if empty)"))
.SetDefaultValue("\"\"")
.MarkAsAdvanced();
@@ -425,11 +306,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Hide a layer"),
_("Hide a layer."),
_("Hide layer _PARAM1_"),
"",
_("Layers and cameras"),
"res/actions/layer24.png",
"res/actions/layer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"))
.AddParameter("layer", _("Layer (base layer if empty)"))
.SetDefaultValue("\"\"")
.MarkAsAdvanced();
@@ -438,11 +319,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Visibility of a layer"),
_("Test if a layer is set as visible."),
_("Layer _PARAM1_ is visible"),
"",
_("Layers and cameras"),
"res/conditions/layer24.png",
"res/conditions/layer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"))
.AddParameter("layer", _("Layer (base layer if empty)"))
.SetDefaultValue("\"\"")
.MarkAsAdvanced();
@@ -454,9 +335,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("You can find the parameter names (and change the effect "
"names) in the effects window."),
_("Set _PARAM3_ to _PARAM4_ for effect _PARAM2_ of layer _PARAM1_"),
_("Effects"),
"res/actions/effect24.png",
"res/actions/effect.png")
_("Layers and cameras/Effects"),
"res/conditions/camera24.png",
"res/conditions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
@@ -473,9 +354,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("You can find the parameter names (and change the effect "
"names) in the effects window."),
_("Set _PARAM3_ to _PARAM4_ for effect _PARAM2_ of layer _PARAM1_"),
_("Effects"),
"res/actions/effect24.png",
"res/actions/effect.png")
_("Layers and cameras/Effects"),
"res/conditions/camera24.png",
"res/conditions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
@@ -492,9 +373,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("You can find the parameter names (and change the effect "
"names) in the effects window."),
_("Enable _PARAM3_ for effect _PARAM2_ of layer _PARAM1_: _PARAM4_"),
_("Effects"),
"res/actions/effect24.png",
"res/actions/effect.png")
_("Layers and cameras/Effects"),
"res/conditions/camera24.png",
"res/conditions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
@@ -508,9 +389,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Layer effect is enabled"),
_("The effect on a layer is enabled"),
_("Effect _PARAM2_ on layer _PARAM1_ is enabled"),
_(""),
"res/actions/effect24.png",
"res/actions/effect.png")
_("Layers and cameras/Effects"),
"res/conditions/camera24.png",
"res/conditions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
@@ -522,9 +403,9 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Enable layer effect"),
_("Enable an effect on a layer"),
_("Enable effect _PARAM2_ on layer _PARAM1_: _PARAM3_"),
_("Effects"),
"res/actions/effect24.png",
"res/actions/effect.png")
_("Layers and cameras/Effects"),
"res/conditions/camera24.png",
"res/conditions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
@@ -538,16 +419,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Layer time scale"),
_("Compare the time scale applied to the objects of the layer."),
_("the time scale of layer _PARAM1_"),
"",
_("Layers and cameras"),
"res/conditions/time24.png",
"res/conditions/time.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.UseStandardRelationalOperatorParameters(
"number",
gd::ParameterOptions::MakeNewOptions().SetDescription(
_("Time scale (1 by default)")))
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
extension
@@ -556,7 +434,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Change layer time scale"),
_("Change the time scale applied to the objects of the layer."),
_("Set the time scale of layer _PARAM1_ to _PARAM2_"),
"",
_("Layers and cameras"),
"res/actions/time24.png",
"res/actions/time.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -571,24 +449,23 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Compare the default Z order set to objects when they "
"are created on a layer."),
_("the default Z order of objects created on _PARAM1_"),
"",
_("Layers and cameras"),
"res/conditions/layer24.png",
"res/conditions/layer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.UseStandardRelationalOperatorParameters(
"number", gd::ParameterOptions::MakeNewOptions())
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
extension
.AddAction("SetLayerDefaultZOrder",
_("Layer default Z order"),
_("Change layer default Z order"),
_("Change the default Z order set to objects when they are "
"created on a layer."),
_("Set the default Z order of objects created on _PARAM1_ to "
"_PARAM2_"),
"",
_("Layers and cameras"),
"res/actions/layer24.png",
"res/actions/layer.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -603,7 +480,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
_("Set the ambient light color of the lighting layer in format "
"\"R;G;B\" string."),
_("Set the ambient color of the lighting layer _PARAM1_ to _PARAM2_"),
_(""),
_("Layers and cameras/Lighting"),
"res/actions/color24.png",
"res/actions/color.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -617,7 +494,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"CameraViewportLeft",
_("X position of the top left side point of a render zone"),
_("X position of the top left side point of a render zone"),
"",
_("Layers and cameras"),
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"))
@@ -629,7 +506,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"CameraViewportTop",
_("Y position of the top left side point of a render zone"),
_("Y position of the top left side point of a render zone"),
"",
_("Layers and cameras"),
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"))
@@ -641,7 +518,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"CameraViewportRight",
_("X position of the bottom right side point of a render zone"),
_("X position of the bottom right side point of a render zone"),
"",
_("Layers and cameras"),
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"))
@@ -653,7 +530,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
"CameraViewportBottom",
_("Y position of the bottom right side point of a render zone"),
_("Y position of the bottom right side point of a render zone"),
"",
_("Layers and cameras"),
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"))
@@ -664,7 +541,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.AddExpression("CameraZoom",
_("Zoom of a camera of a layer"),
_("Zoom of a camera of a layer"),
"",
_("Layers and cameras"),
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"), "", true)
@@ -676,7 +553,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.AddExpression("LayerTimeScale",
_("Layer time scale"),
_("Returns the time scale of the specified layer."),
"",
_("Layers and cameras"),
"res/actions/time.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"));
@@ -685,7 +562,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsCameraExtension(
.AddExpression("LayerDefaultZOrder",
_("Default Z Order for a layer"),
_("Default Z Order for a layer"),
"",
_("Layers and cameras"),
"res/actions/camera.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("layer", _("Layer"));

View File

@@ -15,28 +15,27 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
extension
.SetExtensionInformation(
"BuiltinCommonConversions",
_("Conversion"),
_("Standard Conversions"),
"Expressions to convert number, texts and quantities.",
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/common-conversions");
extension.AddInstructionOrExpressionGroupMetadata(_("Conversion"))
.SetIcon("res/conditions/toujours24_black.png");
extension
.AddExpression("ToNumber",
_("Text > Number"),
_("Convert the text to a number"),
"",
"res/conditions/toujours24_black.png")
_("Conversion"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text to convert to a number"));
extension
.AddStrExpression("ToString",
_("Number > Text"),
_("Convert the result of the expression to text"),
"",
"res/conditions/toujours24_black.png")
_("Conversion"),
"res/conditions/toujours24.png")
.AddParameter("expression", _("Expression to be converted to text"));
extension
@@ -44,8 +43,8 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
_("Number > Text ( without scientific notation )"),
_("Convert the result of the expression to text, "
"without using the scientific notation"),
"",
"res/conditions/toujours24_black.png")
_("Conversion"),
"res/conditions/toujours24.png")
.AddParameter("expression", _("Expression to be converted to text"));
extension
@@ -53,8 +52,8 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
"ToRad",
_("Degrees > Radians"),
_("Converts the angle, expressed in degrees, into radians"),
"",
"res/conditions/toujours24_black.png")
_("Conversion"),
"res/conditions/toujours24.png")
.AddParameter("expression", _("Angle, in degrees"));
extension
@@ -62,76 +61,9 @@ BuiltinExtensionsImplementer::ImplementsCommonConversionsExtension(
"ToDeg",
_("Radians > Degrees"),
_("Converts the angle, expressed in radians, into degrees"),
"",
"res/conditions/toujours24_black.png")
_("Conversion"),
"res/conditions/toujours24.png")
.AddParameter("expression", _("Angle, in radians"));
extension
.AddStrExpression("ToJSON",
_("Convert scene variable to JSON"),
_("Convert a scene variable to JSON"),
_("JSON"),
"res/conditions/toujours24_black.png")
.AddParameter("scenevar", _("Scene variable to be stringified"));
extension
.AddStrExpression("GlobalVarToJSON",
_("Convert global variable to JSON"),
_("Convert a global variable to JSON"),
_("JSON"),
"res/conditions/toujours24_black.png")
.AddParameter("globalvar", _("The global variable to be stringified"));
extension
.AddStrExpression("ObjectVarToJSON",
_("Convert object variable to JSON"),
_("Convert an object variable to JSON"),
_("JSON"),
"res/conditions/toujours24_black.png")
.AddParameter("objectPtr", _("The object with the variable"))
.AddParameter("objectvar", _("The object variable to be stringified"));
extension
.AddAction(
"JSONToVariableStructure",
_("Convert JSON to a scene variable"),
_("Parse a JSON object and store it into a scene variable"),
_("Convert JSON string _PARAM0_ and store it into variable _PARAM1_"),
"",
"res/actions/net24.png",
"res/actions/net.png")
.AddParameter("string", _("JSON string"))
.AddParameter("scenevar", _("Variable where store the JSON object"))
.MarkAsAdvanced();
extension
.AddAction("JSONToGlobalVariableStructure",
_("Convert JSON to global variable"),
_("Parse a JSON object and store it into a global variable"),
_("Convert JSON string _PARAM0_ and store it into global "
"variable _PARAM1_"),
"",
"res/actions/net24.png",
"res/actions/net.png")
.AddParameter("string", _("JSON string"))
.AddParameter("globalvar",
_("Global variable where store the JSON object"))
.MarkAsAdvanced();
extension
.AddAction("JSONToObjectVariableStructure",
_("Convert JSON to object variable"),
_("Parse a JSON object and store it into an object variable"),
_("Parse JSON string _PARAM0_ and store it into variable "
"_PARAM2_ of _PARAM1_"),
"",
"res/actions/net24.png",
"res/actions/net.png")
.AddParameter("string", _("JSON string"))
.AddParameter("objectPtr", _("Object"))
.AddParameter("objectvar",
_("Object variable where store the JSON object"))
.MarkAsAdvanced();
}
} // namespace gd

View File

@@ -4,6 +4,7 @@
* reserved. This project is released under the MIT License.
*/
#include "AllBuiltinExtensions.h"
#include "GDCore/Tools/Localization.h"
#include "GDCore/Events/Builtin/CommentEvent.h"
#include "GDCore/Events/Builtin/ForEachChildVariableEvent.h"
#include "GDCore/Events/Builtin/ForEachEvent.h"
@@ -13,7 +14,6 @@
#include "GDCore/Events/Builtin/StandardEvent.h"
#include "GDCore/Events/Builtin/WhileEvent.h"
#include "GDCore/Events/Event.h"
#include "GDCore/Tools/Localization.h"
using namespace std;
namespace gd {
@@ -24,45 +24,21 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
extension
.SetExtensionInformation(
"BuiltinCommonInstructions",
_("Events and control flow"),
_("Builtin events"),
"GDevelop comes with a set of events and conditions that allow to "
"express the game logic and rules.",
"Florian Rival",
"Open source (MIT License)")
.SetCategory("Advanced")
.SetExtensionHelpPath("/all-features/advanced-conditions");
extension
.AddInstructionOrExpressionGroupMetadata(_("Events and control flow"))
.SetIcon("res/conditions/toujours24_black.png");
extension
.AddCondition("Always",
_("Always"),
_("This condition always returns true (or always false, if "
"the condition is inverted)."),
_("Always"),
"",
"res/conditions/toujours24_black.png",
"res/conditions/toujours_black.png")
.SetHelpPath("/all-features/advanced-conditions")
.AddCodeOnlyParameter("conditionInverted", "")
.MarkAsAdvanced();
// Compatibility with GD <= 5.0.127
extension
.AddDuplicatedCondition(
"Toujours", "BuiltinCommonInstructions::Always", {.unscoped = true})
.SetHidden();
// end of compatibility code
extension
.AddCondition("Or",
_("Or"),
_("Check if one of the sub conditions is true"),
_("If one of these conditions is true:"),
"",
"res/conditions/or24_black.png",
"res/conditions/or_black.png")
_("Advanced"),
"res/conditions/or24.png",
"res/conditions/or.png")
.SetCanHaveSubInstructions()
.MarkAsAdvanced();
@@ -71,9 +47,9 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
_("And"),
_("Check if all sub conditions are true"),
_("If all of these conditions are true:"),
"",
"res/conditions/and24_black.png",
"res/conditions/and_black.png")
_("Advanced"),
"res/conditions/and24.png",
"res/conditions/and.png")
.SetCanHaveSubInstructions()
.MarkAsAdvanced();
@@ -83,9 +59,9 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
_("Not"),
_("Return the contrary of the result of the sub conditions"),
_("Invert the logical result of these conditions:"),
"",
"res/conditions/not24_black.png",
"res/conditions/not_black.png")
_("Advanced"),
"res/conditions/not24.png",
"res/conditions/not.png")
.SetCanHaveSubInstructions()
.MarkAsAdvanced();
@@ -94,52 +70,10 @@ BuiltinExtensionsImplementer::ImplementsCommonInstructionsExtension(
_("Trigger once while true"),
_("Run actions only once, for each time the conditions have been met."),
_("Trigger once"),
"",
_("Advanced"),
"res/conditions/once24.png",
"res/conditions/once.png");
extension
.AddCondition("CompareNumbers",
_("Compare two numbers"),
_("Compare the two numbers."),
_("_PARAM0_ _PARAM1_ _PARAM2_"),
"",
"res/conditions/egal24_black.png",
"res/conditions/egal_black.png")
.SetHelpPath("/all-features/advanced-conditions")
.AddParameter("expression", _("First expression"))
.AddParameter("relationalOperator", _("Sign of the test"), "number")
.AddParameter("expression", _("Second expression"))
.MarkAsAdvanced();
// Compatibility with GD <= 5.0.127
extension
.AddDuplicatedCondition(
"Egal", "BuiltinCommonInstructions::CompareNumbers", {.unscoped = true})
.SetHidden();
// end of compatibility code
extension
.AddCondition("CompareStrings",
_("Compare two strings"),
_("Compare the two strings."),
_("_PARAM0_ _PARAM1_ _PARAM2_"),
"",
"res/conditions/egal24_black.png",
"res/conditions/egal_black.png")
.SetHelpPath("/all-features/advanced-conditions")
.AddParameter("string", _("First string expression"))
.AddParameter("relationalOperator", _("Sign of the test"), "string")
.AddParameter("string", _("Second string expression"))
.MarkAsAdvanced();
// Compatibility with GD <= 5.0.127
extension
.AddDuplicatedCondition(
"StrEqual", "BuiltinCommonInstructions::CompareStrings", {.unscoped = true})
.SetHidden();
// end of compatibility code
extension.AddEvent(
"Standard",
_("Standard event"),

View File

@@ -19,21 +19,18 @@ BuiltinExtensionsImplementer::ImplementsExternalLayoutsExtension(
"external layouts.",
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/interface/scene-editor/external-layouts")
.SetCategory("Advanced");
extension.AddInstructionOrExpressionGroupMetadata(_("External layouts"))
.SetIcon("res/ribbon_default/externallayout32.png");
.SetExtensionHelpPath("/interface/scene-editor/external-layouts");
extension
.AddAction("CreateObjectsFromExternalLayout",
_("Create objects from an external layout"),
_("Create objects from an external layout."),
_("Create objects from the external layout named _PARAM1_"),
"",
"res/ribbon_default/externallayout32.png",
"res/ribbon_default/externallayout32.png")
_("External layouts"),
"res/conditions/fichier24.png",
"res/conditions/fichier.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("externalLayoutName", _("Name of the external layout"))
.AddParameter("string", _("Name of the external layout"))
.AddParameter("expression", _("X position of the origin"), "", true)
.SetDefaultValue("0")
.AddParameter("expression", _("Y position of the origin"), "", true)

View File

@@ -20,10 +20,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
"stored on the device and erased when the game is uninstalled.",
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/storage")
.SetCategory("Advanced");
extension.AddInstructionOrExpressionGroupMetadata(_("Storage"))
.SetIcon("res/conditions/fichier24.png");
.SetExtensionHelpPath("/all-features/storage");
extension
.AddCondition(
@@ -32,7 +29,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
_("Check if an element (example : PlayerState/CurrentLevel) exists "
"in the stored data.\nSpaces are forbidden in element names."),
_("_PARAM1_ exists in storage _PARAM0_"),
"",
_("Storage"),
"res/conditions/fichier24.png",
"res/conditions/fichier.png")
.AddParameter("string", _("Storage name"))
@@ -48,7 +45,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
"action, but it will be slower.\nIf you use this action, do not "
"forget to unload the storage from memory."),
_("Load storage _PARAM0_ in memory"),
"",
_("Storage"),
"res/actions/fichier24.png",
"res/actions/fichier.png")
.AddParameter("string", _("Storage name"))
@@ -60,7 +57,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
_("This action closes the structured data previously loaded "
"in memory, saving all changes made."),
_("Close structured data _PARAM0_"),
"",
_("Storage"),
"res/actions/fichier24.png",
"res/actions/fichier.png")
.AddParameter("string", _("Storage name"))
@@ -75,7 +72,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
"element using / (example : Root/Level/Current)\nSpaces are "
"forbidden in element names."),
_("Write _PARAM2_ in _PARAM1_ of storage _PARAM0_"),
"",
_("Storage"),
"res/actions/fichier24.png",
"res/actions/fichier.png")
.AddParameter("string", _("Storage name"))
@@ -91,7 +88,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
"the structure leading to the element using / (example : "
"Root/Level/Current)\nSpaces are forbidden in element names."),
_("Write _PARAM2_ in _PARAM1_ of storage _PARAM0_"),
"",
_("Storage"),
"res/actions/fichier24.png",
"res/actions/fichier.png")
.AddParameter("string", _("Storage name"))
@@ -108,7 +105,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
"(example : Root/Level/Current)\nSpaces are forbidden in element "
"names."),
_("Read _PARAM1_ from storage _PARAM0_ and store value in _PARAM3_"),
"",
_("Storage"),
"res/actions/fichier24.png",
"res/actions/fichier.png")
.AddParameter("string", _("Storage name"))
@@ -127,7 +124,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
"names."),
_("Read _PARAM1_ from storage _PARAM0_ and store as text in "
"_PARAM3_"),
"",
_("Storage"),
"res/actions/fichier24.png",
"res/actions/fichier.png")
.AddParameter("string", _("Storage name"))
@@ -143,7 +140,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
"element using / (example : Root/Level/Current)\nSpaces are "
"forbidden in element names."),
_("Delete _PARAM1_ from storage _PARAM0_"),
"",
_("Storage"),
"res/actions/delete24.png",
"res/actions/delete.png")
.AddParameter("string", _("Storage name"))
@@ -156,7 +153,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
_("Clear a storage"),
_("Clear the specified storage, removing all data saved in it."),
_("Delete storage _PARAM0_"),
"",
_("Storage"),
"res/actions/delete24.png",
"res/actions/delete.png")
.AddParameter("string", _("Storage name"));
@@ -166,18 +163,32 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsFileExtension(
_("A storage exists"),
_("Test if the specified storage exists."),
_("Storage _PARAM0_ exists"),
"",
_("Storage"),
"res/conditions/fichier24.png",
"res/conditions/fichier.png")
.AddParameter("string", _("Storage name"))
.MarkAsAdvanced();
extension
.AddAction("LaunchFile",
_("Open a URL or a file"),
_("This action launches the specified file or URL, in a "
"browser (or in a new tab if the game is using the Web "
"platform and is launched inside a browser)."),
_("Open URL (or file) _PARAM0_"),
_("Files"),
"res/actions/launchFile24.png",
"res/actions/launchFile.png")
.AddParameter("string", _("URL (or filename)"))
.AddCodeOnlyParameter("currentScene", "")
.MarkAsAdvanced();
extension
.AddAction("ExecuteCmd",
_("Execute a command"),
_("This action executes the specified command."),
_("Execute _PARAM0_"),
_("Network"),
_("Files"),
"res/actions/launchFile24.png",
"res/actions/launchFile.png")
.AddParameter("string", _("Command"))

View File

@@ -14,24 +14,21 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsKeyboardExtension(
extension
.SetExtensionInformation(
"BuiltinKeyboard",
_("Keyboard"),
_("Keyboard features"),
_("Allows your game to respond to keyboard input. Note that this "
"does not work with on-screen keyboard on touch devices: use "
"instead conditions related to touch when making a game for "
"mobile/touchscreen devices."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/keyboard")
.SetCategory("Input");
extension.AddInstructionOrExpressionGroupMetadata(_("Keyboard"))
.SetIcon("res/conditions/keyboard24.png");
.SetExtensionHelpPath("/all-features/keyboard");
extension
.AddCondition("KeyPressed",
_("Key pressed"),
_("Check if a key is pressed"),
_("_PARAM1_ key is pressed"),
"",
_("Keyboard"),
"res/conditions/keyboard24.png",
"res/conditions/keyboard.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -42,7 +39,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsKeyboardExtension(
_("Key released"),
_("Check if a key was just released"),
_("_PARAM1_ key is released"),
"",
_("Keyboard"),
"res/conditions/keyboard24.png",
"res/conditions/keyboard.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -54,7 +51,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsKeyboardExtension(
_("Check if a key, retrieved from the result of the "
"expression, is pressed"),
_("_PARAM1_ key is pressed"),
"",
_("Keyboard"),
"res/conditions/keyboard24.png",
"res/conditions/keyboard.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -67,7 +64,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsKeyboardExtension(
_("Check if a key, retrieved from the result of the "
"expression, was just released"),
_("_PARAM1_ key is released"),
"",
_("Keyboard"),
"res/conditions/keyboard24.png",
"res/conditions/keyboard.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -79,7 +76,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsKeyboardExtension(
_("Any key pressed"),
_("Check if any key is pressed"),
_("Any key is pressed"),
"",
_("Keyboard"),
"res/conditions/keyboard24.png",
"res/conditions/keyboard.png")
.AddCodeOnlyParameter("currentScene", "");
@@ -89,7 +86,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsKeyboardExtension(
_("Any key released"),
_("Check if any key is released"),
_("Any key is released"),
"",
_("Keyboard"),
"res/conditions/keyboard24.png",
"res/conditions/keyboard.png")
.AddCodeOnlyParameter("currentScene", "");
@@ -99,7 +96,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsKeyboardExtension(
"LastPressedKey",
_("Last pressed key"),
_("Get the name of the latest key pressed on the keyboard"),
"",
_("Keyboard"),
"res/conditions/keyboard.png")
.AddCodeOnlyParameter("currentScene", "");
}

View File

@@ -18,63 +18,13 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
"A set of mathematical functions that can be used in expressions.",
"Florian Rival",
"Open source (MIT License)");
extension.AddInstructionOrExpressionGroupMetadata(_("Mathematical tools"))
.SetIcon("res/mathfunction.png");
extension
.AddExpression("Random",
_("Random integer"),
_("Random integer"),
"",
"res/dice-6.svg")
.SetHelpPath("/all-features/expressions")
.AddParameter("expression", _("Maximum value"));
extension
.AddExpression("RandomInRange",
_("Random integer in range"),
_("Random integer in range"),
"",
"res/dice-6.svg")
.SetHelpPath("/all-features/expressions")
.AddParameter("expression", _("Minimum value"))
.AddParameter("expression", _("Maximum value"));
extension
.AddExpression("RandomFloat",
_("Random float"),
_("Random float"),
"",
"res/dice-6.svg")
.SetHelpPath("/all-features/expressions")
.AddParameter("expression", _("Maximum value"));
extension
.AddExpression("RandomFloatInRange",
_("Random float in range"),
_("Random float in range"),
"",
"res/dice-6.svg")
.SetHelpPath("/all-features/expressions")
.AddParameter("expression", _("Minimum value"))
.AddParameter("expression", _("Maximum value"));
extension
.AddExpression("RandomWithStep",
_("Random value in steps"),
_("Random value in steps"),
"",
"res/dice-6.svg")
.SetHelpPath("/all-features/expressions")
.AddParameter("expression", _("Minimum value"))
.AddParameter("expression", _("Maximum value"))
.AddParameter("expression", _("Step"));
extension
.AddExpression("normalize",
_("Normalize a value between `min` and `max` to a value between 0 and 1."),
_("Remap a value between 0 and 1."),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Value"))
.AddParameter("expression", _("Min"))
@@ -84,7 +34,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("clamp",
_("Clamp (restrict a value to a given range)"),
_("Restrict a value to a given range"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Value"))
.AddParameter("expression", _("Min"))
@@ -94,16 +44,16 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("AngleDifference",
_("Difference between two angles"),
_("Difference between two angles"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("First angle, in degrees"))
.AddParameter("expression", _("Second angle, in degrees"));
.AddParameter("expression", _("First angle"))
.AddParameter("expression", _("Second angle"));
extension
.AddExpression("AngleBetweenPositions",
_("Angle between two positions"),
_("Compute the angle between two positions (in degrees)."),
"",
_("Compute the angle between two positions."),
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("First point X position"))
.AddParameter("expression", _("First point Y position"))
@@ -114,7 +64,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("DistanceBetweenPositions",
_("Distance between two positions"),
_("Compute the distance between two positions."),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("First point X position"))
.AddParameter("expression", _("First point Y position"))
@@ -125,7 +75,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("mod",
_("Modulo"),
_("x mod y"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("x (as in x mod y)"))
.AddParameter("expression", _("y (as in x mod y)"));
@@ -134,7 +84,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("min",
_("Minimum of two numbers"),
_("Minimum of two numbers"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("First expression"))
.AddParameter("expression", _("Second expression"));
@@ -143,7 +93,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("max",
_("Maximum of two numbers"),
_("Maximum of two numbers"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("First expression"))
.AddParameter("expression", _("Second expression"));
@@ -152,16 +102,15 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("abs",
_("Absolute value"),
_("Absolute value"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
extension
.AddExpression("acos",
_("Arccosine"),
_("Arccosine, return an angle (in radian). "
"`ToDeg` allows to convert it to degrees."),
"",
_("Arccosine"),
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -169,16 +118,15 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("acosh",
_("Hyperbolic arccosine"),
_("Hyperbolic arccosine"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
extension
.AddExpression("asin",
_("Arcsine"),
_("Arcsine, return an angle (in radian). "
"`ToDeg` allows to convert it to degrees."),
"",
_("Arcsine"),
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -186,16 +134,15 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("asinh",
_("Arcsine"),
_("Arcsine"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
extension
.AddExpression("atan",
_("Arctangent"),
_("Arctangent, return an angle (in radian). "
"`ToDeg` allows to convert it to degrees."),
"",
_("Arctangent"),
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -203,7 +150,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("atan2",
_("2 argument arctangent"),
_("2 argument arctangent (atan2)"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Y"))
.AddParameter("expression", _("X"));
@@ -212,7 +159,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("atanh",
_("Hyperbolic arctangent"),
_("Hyperbolic arctangent"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -220,7 +167,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("cbrt",
_("Cube root"),
_("Cube root"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -228,42 +175,23 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("ceil",
_("Ceil (round up)"),
_("Round number up to an integer"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
extension
.AddExpression("ceilTo",
_("Ceil (round up) to a decimal point"),
_("Round number up to the Nth decimal place"),
"",
"res/mathfunction.png")
.AddParameter("expression", _("Expression"))
.AddParameter("expression", _("Expression"), "", true);
extension
.AddExpression("floor",
_("Floor (round down)"),
_("Round number down to an integer"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
extension
.AddExpression("floorTo",
_("Floor (round down) to a decimal point"),
_("Round number down to the Nth decimal place"),
"",
"res/mathfunction.png")
.AddParameter("expression", _("Expression"))
.AddParameter("expression", _("Expression"), "", true);
extension
.AddExpression("cos",
_("Cosine"),
_("Cosine of an angle (in radian). "
"If you want to use degrees, use`ToRad`: `sin(ToRad(45))`."),
"",
_("Cosine of a number"),
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -271,7 +199,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("cosh",
_("Hyperbolic cosine"),
_("Hyperbolic cosine"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -279,7 +207,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("cot",
_("Cotangent"),
_("Cotangent of a number"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -287,7 +215,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("csc",
_("Cosecant"),
_("Cosecant of a number"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -295,7 +223,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("int",
_("Round"),
_("Round a number"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.SetHidden()
.AddParameter("expression", _("Expression"));
@@ -304,7 +232,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("rint",
_("Round"),
_("Round a number"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.SetHidden()
.AddParameter("expression", _("Expression"));
@@ -313,24 +241,15 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("round",
_("Round"),
_("Round a number"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
extension
.AddExpression("roundTo",
_("Round to a decimal point"),
_("Round a number to the Nth decimal place"),
"",
"res/mathfunction.png")
.AddParameter("expression", _("Expression"))
.AddParameter("expression", _("Expression"), "", true);
extension
.AddExpression("exp",
_("Exponential"),
_("Exponential of a number"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -338,7 +257,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("log",
_("Logarithm"),
_("Logarithm"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -346,7 +265,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("ln",
_("Logarithm"),
_("Logarithm"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.SetHidden()
.AddParameter("expression", _("Expression"));
@@ -355,7 +274,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("log2",
_("Base-2 logarithm"),
_("Base 2 Logarithm"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -363,7 +282,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("log10",
_("Base-10 logarithm"),
_("Base-10 logarithm"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -371,7 +290,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("nthroot",
_("Nth root"),
_("Nth root of a number"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Number"))
.AddParameter("expression", _("N"));
@@ -380,7 +299,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("pow",
_("Power"),
_("Raise a number to power n"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Number"))
.AddParameter("expression", _("The exponent (n in x^n)"));
@@ -389,7 +308,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("sec",
_("Secant"),
_("Secant"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -397,16 +316,15 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("sign",
_("Sign of a number"),
_("Return the sign of a number (1,-1 or 0)"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
extension
.AddExpression("sin",
_("Sine"),
_("Sine of an angle (in radian). "
"If you want to use degrees, use`ToRad`: `sin(ToRad(45))`."),
"",
_("Sine of a number"),
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -414,7 +332,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("sinh",
_("Hyperbolic sine"),
_("Hyperbolic sine"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -422,16 +340,15 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("sqrt",
_("Square root"),
_("Square root of a number"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
extension
.AddExpression("tan",
_("Tangent"),
_("Tangent of an angle (in radian). "
"If you want to use degrees, use`ToRad`: `tan(ToRad(45))`."),
"",
_("Tangent of a number"),
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -439,7 +356,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("tanh",
_("Hyperbolic tangent"),
_("Hyperbolic tangent"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -447,7 +364,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("trunc",
_("Truncation"),
_("Truncate a number"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Expression"));
@@ -455,7 +372,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
.AddExpression("lerp",
_("Lerp (Linear interpolation)"),
_("Linearly interpolate a to b by x"),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("a (in a+(b-a)*x)"))
.AddParameter("expression", _("b (in a+(b-a)*x)"))
@@ -468,7 +385,7 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
"relative to the origin (0;0). This is also known as "
"getting the cartesian coordinates of a 2D vector, using "
"its polar coordinates."),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Angle, in degrees"))
.AddParameter("expression", _("Distance"));
@@ -480,28 +397,11 @@ BuiltinExtensionsImplementer::ImplementsMathematicalToolsExtension(
"relative to the origin (0;0). This is also known as "
"getting the cartesian coordinates of a 2D vector, using "
"its polar coordinates."),
"",
_("Mathematical tools"),
"res/mathfunction.png")
.AddParameter("expression", _("Angle, in degrees"))
.AddParameter("expression", _("Distance"));
extension
.AddExpression("Pi",
_("Number Pi (3.1415...)"),
_("The number Pi (3.1415...)"),
"",
"res/mathfunction.png")
.SetHelpPath("/all-features/expressions");
extension
.AddExpression("lerpAngle",
_("Lerp (Linear interpolation) between two angles"),
_("Linearly interpolates between two angles (in degrees) by taking the shortest direction around the circle."),
"",
"res/mathfunction.png")
.AddParameter("expression", _("Starting angle, in degrees"))
.AddParameter("expression", _("Destination angle, in degrees"))
.AddParameter("expression", _("Interpolation value between 0 and 1."));
}
} // namespace gd

View File

@@ -23,12 +23,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
"separately in different events.",
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/mouse-touch")
.SetCategory("Input");
extension.AddInstructionOrExpressionGroupMetadata(_("Mouse and touch"))
.SetIcon("res/actions/mouse24.png");
extension.AddInstructionOrExpressionGroupMetadata(_("Multitouch"))
.SetIcon("res/conditions/touch24.png");
.SetExtensionHelpPath("/all-features/mouse-touch");
extension
.AddCondition(
@@ -37,7 +32,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Check if the mouse wheel is scrolling up. Use MouseWheelDelta "
"expression if you want to know the amount that was scrolled."),
_("The mouse wheel is scrolling up"),
"",
_("Mouse and touch"),
"res/actions/mouse24.png",
"res/actions/mouse.png")
@@ -51,7 +46,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Check if the mouse wheel is scrolling down. Use MouseWheelDelta "
"expression if you want to know the amount that was scrolled."),
_("The mouse wheel is scrolling down"),
"",
_("Mouse and touch"),
"res/actions/mouse24.png",
"res/actions/mouse.png")
@@ -69,7 +64,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
"touchscreens. If you want to have multitouch and differentiate "
"mouse movement and touches, just deactivate it with this action."),
_("Move mouse cursor when touching screen: _PARAM1_"),
"",
_("Mouse and touch"),
"res/conditions/touch24.png",
"res/conditions/touch.png")
@@ -84,7 +79,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Center cursor horizontally"),
_("Put the cursor in the middle of the screen horizontally."),
_("Center cursor horizontally"),
"",
_("Mouse and touch"),
"res/actions/mouse24.png",
"res/actions/mouse.png")
@@ -96,7 +91,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Center cursor vertically"),
_("Put the cursor in the middle of the screen vertically."),
_("Center cursor vertically"),
"",
_("Mouse and touch"),
"res/actions/mouse24.png",
"res/actions/mouse.png")
@@ -108,7 +103,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Hide the cursor"),
_("Hide the cursor."),
_("Hide the cursor"),
"",
_("Mouse and touch"),
"res/actions/mouse24.png",
"res/actions/mouse.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -119,7 +114,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Show the cursor"),
_("Show the cursor."),
_("Show the cursor"),
"",
_("Mouse and touch"),
"res/actions/mouse24.png",
"res/actions/mouse.png")
@@ -131,7 +126,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Position the cursor of the mouse"),
_("Position the cursor at the given coordinates."),
_("Position cursor at _PARAM1_;_PARAM2_"),
"",
_("Mouse and touch"),
"res/actions/mouse24.png",
"res/actions/mouse.png")
@@ -145,7 +140,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Center the cursor"),
_("Center the cursor on the screen."),
_("Center the cursor"),
"",
_("Mouse and touch"),
"res/actions/mouse24.png",
"res/actions/mouse.png")
@@ -155,91 +150,42 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
extension
.AddExpressionAndCondition(
"number",
"CursorX",
"MouseX",
_("Cursor X position"),
_("the X position of the cursor or of a touch"),
_("the cursor (or touch) X position"),
"",
_("Mouse and touch"),
"res/conditions/mouse24.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.UseStandardParameters("number")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
.SetDefaultValue("0");
// Support for deprecated names:
extension.AddDuplicatedCondition("MouseX", "CursorX").SetHidden();
extension.AddDuplicatedExpression("MouseX", "CursorX").SetHidden();
extension.AddDuplicatedCondition("SourisX", "CursorX").SetHidden();
extension.AddDuplicatedExpression("SourisX", "CursorX").SetHidden();
extension.AddDuplicatedCondition("SourisX", "MouseX").SetHidden();
extension.AddDuplicatedExpression("SourisX", "MouseX").SetHidden();
extension
.AddExpressionAndCondition(
"number",
"CursorY",
"MouseY",
_("Cursor Y position"),
_("the Y position of the cursor or of a touch"),
_("the cursor (or touch) Y position"),
"",
_("Mouse and touch"),
"res/conditions/mouse24.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.UseStandardParameters("number")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
.SetDefaultValue("0");
// Support for deprecated names:
extension.AddDuplicatedCondition("MouseY", "CursorY").SetHidden();
extension.AddDuplicatedExpression("MouseY", "CursorY").SetHidden();
extension.AddDuplicatedCondition("SourisY", "CursorY").SetHidden();
extension.AddDuplicatedExpression("SourisY", "CursorY").SetHidden();
extension
.AddExpressionAndCondition("number",
"MouseOnlyCursorX",
_("Mouse cursor X position"),
_("the X position of the mouse cursor"),
_("the mouse cursor X position"),
"",
"res/conditions/mouse24.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
.SetDefaultValue("0")
// It's only useful for extensions as they can't use TouchSimulateMouse.
.SetHidden();
extension
.AddExpressionAndCondition("number",
"MouseOnlyCursorY",
_("Mouse cursor Y position"),
_("the Y position of the mouse cursor"),
_("the mouse cursor Y position"),
"",
"res/conditions/mouse24.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
.SetDefaultValue("0")
// It's only useful for extensions as they can't use TouchSimulateMouse.
.SetHidden();
extension
.AddCondition("IsMouseInsideCanvas",
_("Mouse cursor is inside the window"),
_("Check if the mouse cursor is inside the window."),
_("The mouse cursor is inside the window"),
"",
"res/conditions/mouse24.png",
"res/conditions/mouse.png")
.AddCodeOnlyParameter("currentScene", "")
.MarkAsAdvanced();
extension.AddDuplicatedCondition("SourisY", "MouseY").SetHidden();
extension.AddDuplicatedExpression("SourisY", "MouseY").SetHidden();
extension
.AddCondition("MouseButtonPressed",
@@ -247,7 +193,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Check if the specified mouse button is pressed or "
"if a touch is in contact with the screen."),
_("Touch or _PARAM1_ mouse button is down"),
"",
_("Mouse and touch"),
"res/conditions/mouse24.png",
"res/conditions/mouse.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -263,7 +209,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Mouse button released"),
_("Check if the specified mouse button was released."),
_("_PARAM1_ mouse button was released"),
"",
_("Mouse and touch"),
"res/conditions/mouse24.png",
"res/conditions/mouse.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -277,7 +223,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Check if a mouse button, retrieved from the result of the "
"expression, is pressed."),
_("_PARAM1_ mouse button is pressed"),
"",
_("Mouse and touch"),
"res/conditions/mouse24.png",
"res/conditions/mouse.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -295,7 +241,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Check if a mouse button, retrieved from the result of the "
"expression, was just released."),
_("_PARAM1_ mouse button is released"),
"",
_("Mouse and touch"),
"res/conditions/mouse24.png",
"res/conditions/mouse.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -312,11 +258,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Touch X position"),
_("the X position of a specific touch"),
_("the touch #_PARAM1_ X position"),
_("Multitouch"),
_("Mouse and touch/Multitouch"),
"res/conditions/touch24.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Touch identifier"))
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.UseStandardParameters("number")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
@@ -328,11 +274,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
_("Touch Y position"),
_("the Y position of a specific touch"),
_("the touch #_PARAM1_ Y position"),
_("Multitouch"),
_("Mouse and touch/Multitouch"),
"res/conditions/touch24.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Touch identifier"))
.UseStandardParameters("number", ParameterOptions::MakeNewOptions())
.UseStandardParameters("number")
.AddParameter("layer", _("Layer (base layer if empty)"), "", true)
.SetDefaultValue("\"\"")
.AddParameter("expression", _("Camera number (default : 0)"), "", true)
@@ -348,11 +294,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
"next time you use it, it will be for a new touch, or it will "
"return false if no more touches have just started."),
_("A new touch has started"),
_("Multitouch"),
_("Mouse and touch/Multitouch"),
"res/conditions/touch24.png",
"res/conditions/touch.png")
.AddCodeOnlyParameter("currentScene", "")
.SetHidden();
.AddCodeOnlyParameter("currentScene", "");
extension
.AddCondition(
@@ -364,98 +309,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
"time you use it, it will be for a new touch, or it will return "
"false if no more touches have just ended."),
_("A touch has ended"),
_("Multitouch"),
"res/conditions/touch24.png",
"res/conditions/touch.png")
.AddCodeOnlyParameter("currentScene", "")
.SetHidden();
extension
.AddCondition(
"HasAnyTouchStarted",
_("A new touch has started"),
_("Check if a touch has just started on this frame. The touch "
"identifiers can be "
"accessed using StartedTouchId() and StartedTouchCount()."),
_("A new touch has started"),
_("Multitouch"),
"res/conditions/touch24.png",
"res/conditions/touch.png")
.AddCodeOnlyParameter("currentScene", "")
.SetHidden();
extension
.AddExpression("StartedTouchCount",
_("Started touch count"),
_("The number of touches that have just started on this "
"frame. The touch identifiers can be "
"accessed using StartedTouchId()."),
_("Multitouch"),
"res/conditions/touch.png")
.AddCodeOnlyParameter("currentScene", "")
.SetHidden();
extension
.AddExpression("StartedTouchId",
_("Started touch identifier"),
_("The identifier of the touch that has just started on "
"this frame. The number of touches can be "
"accessed using StartedTouchCount()."),
_("Multitouch"),
"res/conditions/touch.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Touch index"))
.SetHidden();
extension
.AddCondition(
"HasAnyTouchOrMouseStarted",
_("A new touch has started"),
_("Check if a touch has just started or the mouse left button has "
"been pressed on this frame. The touch identifiers can be "
"accessed using StartedTouchOrMouseId() and "
"StartedTouchOrMouseCount()."),
_("A new touch has started"),
_("Multitouch"),
_("Mouse and touch/Multitouch"),
"res/conditions/touch24.png",
"res/conditions/touch.png")
.AddCodeOnlyParameter("currentScene", "");
extension
.AddExpression(
"StartedTouchOrMouseCount",
_("Started touch count"),
_("The number of touches (including the mouse) that have just "
"started on this frame. The touch identifiers can be "
"accessed using StartedTouchOrMouseId()."),
_("Multitouch"),
"res/conditions/touch.png")
.AddCodeOnlyParameter("currentScene", "");
extension
.AddExpression(
"StartedTouchOrMouseId",
_("Started touch identifier"),
_("The identifier of the touch or mouse that has just started on "
"this frame. The number of touches can be "
"accessed using StartedTouchOrMouseCount()."),
_("Multitouch"),
"res/conditions/touch.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Touch index"));
extension
.AddCondition("HasTouchEnded",
_("A touch has ended"),
_("Check if a touch has ended or a mouse left button has "
"been released."),
_("The touch with identifier _PARAM1_ has ended"),
_("Multitouch"),
"res/conditions/touch24.png",
"res/conditions/touch.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Touch identifier"));
extension
.AddExpression("MouseWheelDelta",
_("Mouse wheel: Displacement"),
@@ -468,19 +326,17 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsMouseExtension(
.AddExpression("LastTouchId",
_("Identifier of the last touch"),
_("Identifier of the last touch"),
_("Multitouch"),
_("Mouse and touch/Multitouch"),
"res/conditions/touch.png")
.AddCodeOnlyParameter("currentScene", "")
.SetHidden();
.AddCodeOnlyParameter("currentScene", "");
extension
.AddExpression("LastEndedTouchId",
_("Identifier of the last ended touch"),
_("Identifier of the last ended touch"),
_("Multitouch"),
_("Mouse and touch/Multitouch"),
"res/conditions/touch.png")
.AddCodeOnlyParameter("currentScene", "")
.SetHidden();
.AddCodeOnlyParameter("currentScene", "");
}
} // namespace gd

View File

@@ -14,15 +14,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsNetworkExtension(
extension
.SetExtensionInformation(
"BuiltinNetwork",
_("Network"),
_("Basic internet features"),
_("Features to send web requests, communicate with external \"APIs\" "
"and other network related tasks."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/network")
.SetCategory("Network");
extension.AddInstructionOrExpressionGroupMetadata(_("Network"))
.SetIcon("res/actions/net24.png");
.SetExtensionHelpPath("/all-features/network");
extension
.AddAction(
@@ -33,7 +30,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsNetworkExtension(
"as specified below, except if the server is configured to answer "
"to all requests (cross-domain requests).",
"Send _PARAM3_ request to _PARAM0__PARAM1_ with body: _PARAM2_",
"",
_("Network"),
"res/actions/net24.png",
"res/actions/net.png")
.AddParameter("string", "Host, with protocol")
@@ -68,7 +65,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsNetworkExtension(
"to all requests (cross-domain requests)."),
_("Send a _PARAM2_ request to _PARAM0_ with body: _PARAM1_, and "
"store the result in _PARAM4_ (or in _PARAM5_ in case of error)"),
"",
_("Network"),
"res/actions/net24.png",
"res/actions/net.png")
.AddParameter("string", _("URL (API or web-page address)"))
@@ -95,37 +92,20 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsNetworkExtension(
"explore the results with a *structure variable*."))
.AddParameter(
"scenevar", _("Variable where to store the error message"), "", true)
.SetParameterLongDescription(_(
"Optional, only used if an error occurs. This will contain the "
"[\"status "
"code\"](https://en.wikipedia.org/wiki/List_of_HTTP_status_codes) "
"if the server returns a status >= 400. If the request was not sent "
"at all (e.g. no internet or CORS issues), the variable will be set "
"to "
"\"REQUEST_NOT_SENT\"."))
.SetParameterLongDescription(
_("Optional, only used if an error occurs. This will contain the "
"error message (if request could not be sent) or the [\"status "
"code\"](https://en.wikipedia.org/wiki/List_of_HTTP_status_codes), "
"if the server returns a status >= 400."))
.MarkAsComplex();
extension
.AddAction("LaunchFile",
_("Open a URL (web page) or a file"),
_("This action launches the specified file or URL, in a "
"browser (or in a new tab if the game is using the Web "
"platform and is launched inside a browser)."),
_("Open URL _PARAM0_ in a browser (or new tab)"),
"",
"res/actions/net24.png",
"res/actions/net.png")
.AddParameter("string", _("URL (or filename)"))
.AddCodeOnlyParameter("currentScene", "")
.MarkAsAdvanced();
extension
.AddAction(
"DownloadFile",
_("Download a file"),
_("Download a file from a web site"),
_("Download file _PARAM1_ from _PARAM0_ under the name of _PARAM2_"),
"",
_("Network"),
"res/actions/net24.png",
"res/actions/net.png")
.AddParameter("string", _("Host (for example : http://www.website.com)"))
@@ -143,11 +123,78 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsNetworkExtension(
"terms of service of your game and if they player gave their "
"consent, depending on how your game/company handles this."),
_("Enable analytics metrics: _PARAM1_"),
"",
_("Network"),
"res/actions/net24.png",
"res/actions/net.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("yesorno", _("Enable the metrics?"));
extension
.AddAction(
"JSONToVariableStructure",
_("Convert JSON to a scene variable"),
_("Parse a JSON object and store it into a scene variable"),
_("Parse JSON string _PARAM0_ and store it into variable _PARAM1_"),
_("Network"),
"res/actions/net24.png",
"res/actions/net.png")
.AddParameter("string", _("JSON string"))
.AddParameter("scenevar", _("Variable where store the JSON object"))
.MarkAsAdvanced();
extension
.AddAction("JSONToGlobalVariableStructure",
_("Convert JSON to global variable"),
_("Parse a JSON object and store it into a global variable"),
_("Parse JSON string _PARAM0_ and store it into global "
"variable _PARAM1_"),
_("Network"),
"res/actions/net24.png",
"res/actions/net.png")
.AddParameter("string", _("JSON string"))
.AddParameter("globalvar",
_("Global variable where store the JSON object"))
.MarkAsAdvanced();
extension
.AddAction("JSONToObjectVariableStructure",
_("Convert JSON to object variable"),
_("Parse a JSON object and store it into an object variable"),
_("Parse JSON string _PARAM0_ and store it into variable "
"_PARAM2_ of _PARAM1_"),
_("Network"),
"res/actions/net24.png",
"res/actions/net.png")
.AddParameter("string", _("JSON string"))
.AddParameter("objectPtr", _("Object"))
.AddParameter("objectvar",
_("Object variable where store the JSON object"))
.MarkAsAdvanced();
extension
.AddStrExpression("ToJSON",
_("Convert scene variable to JSON"),
_("Convert a scene variable to JSON"),
_("Conversion"),
"res/conditions/toujours24.png")
.AddParameter("scenevar", _("Scene variable to be stringified"));
extension
.AddStrExpression("GlobalVarToJSON",
_("Convert global variable to JSON"),
_("Convert a global variable to JSON"),
_("Conversion"),
"res/conditions/toujours24.png")
.AddParameter("globalvar", _("The global variable to be stringified"));
extension
.AddStrExpression("ObjectVarToJSON",
_("Convert object variable to JSON"),
_("Convert an object variable to JSON"),
_("Conversion"),
"res/conditions/toujours24.png")
.AddParameter("objectPtr", _("The object with the variable"))
.AddParameter("objectvar", _("The object variable to be stringified"));
}
} // namespace gd

View File

@@ -14,19 +14,67 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
extension
.SetExtensionInformation(
"BuiltinScene",
_("Scene"),
_("Scene management features"),
_("Actions and conditions to manipulate the scenes during the game."),
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("" /*TODO: Add a documentation page for this */);
extension.AddInstructionOrExpressionGroupMetadata(_("Scene"))
.SetIcon("res/conditions/depart24.png");
extension
.AddExpression("Random",
_("Random integer"),
_("Random integer"),
_("Random"),
"res/actions/position.png")
.SetHelpPath("/all-features/expressions")
.AddParameter("expression", _("Maximum value"));
extension
.AddExpression("RandomInRange",
_("Random integer in range"),
_("Random integer in range"),
_("Random"),
"res/actions/position.png")
.SetHelpPath("/all-features/expressions")
.AddParameter("expression", _("Minimum value"))
.AddParameter("expression", _("Maximum value"));
extension
.AddExpression("RandomFloat",
_("Random float"),
_("Random float"),
_("Random"),
"res/actions/position.png")
.SetHelpPath("/all-features/expressions")
.AddParameter("expression", _("Maximum value"));
extension
.AddExpression("RandomFloatInRange",
_("Random float in range"),
_("Random float in range"),
_("Random"),
"res/actions/position.png")
.SetHelpPath("/all-features/expressions")
.AddParameter("expression", _("Minimum value"))
.AddParameter("expression", _("Maximum value"));
extension
.AddExpression("RandomWithStep",
_("Random value in steps"),
_("Random value in steps"),
_("Random"),
"res/actions/position.png")
.SetHelpPath("/all-features/expressions")
.AddParameter("expression", _("Minimum value"))
.AddParameter("expression", _("Maximum value"))
.AddParameter("expression", _("Step"));
extension
.AddStrExpression("CurrentSceneName",
_("Current scene name"),
_("Name of the current scene"),
"",
_("Scene"),
"res/actions/texte.png")
.AddCodeOnlyParameter("currentScene", "");
@@ -35,7 +83,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
_("At the beginning of the scene"),
_("Is true only when scene just begins."),
_("At the beginning of the scene"),
"",
_("Scene"),
"res/conditions/depart24.png",
"res/conditions/depart.png")
.SetHelpPath("/interface/scene-editor/events")
@@ -47,7 +95,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
_("Scene just resumed"),
_("The scene has just resumed after being paused."),
_("Scene just resumed"),
"",
_("Scene"),
"res/conditions/depart24.png",
"res/conditions/depart.png")
.SetHelpPath("/interface/scene-editor/events")
@@ -59,7 +107,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
_("Change the scene"),
_("Stop this scene and start the specified one instead."),
_("Change to scene _PARAM1_"),
"",
_("Scene"),
"res/actions/replaceScene24.png",
"res/actions/replaceScene.png")
.SetHelpPath("/interface/scene-editor/events")
@@ -76,7 +124,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
"can use the \"Stop and go back to previous scene\" action "
"to go back to this scene."),
_("Pause the scene and start _PARAM1_"),
"",
_("Scene"),
"res/actions/pushScene24.png",
"res/actions/pushScene.png")
.SetHelpPath("/interface/scene-editor/events")
@@ -91,7 +139,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
_("Stop this scene and go back to the previous paused one.\nTo pause "
"a scene, use the \"Pause and start a new scene\" action."),
_("Stop the scene and go back to the previous paused one"),
"",
_("Scene"),
"res/actions/popScene24.png",
"res/actions/popScene.png")
.SetHelpPath("/interface/scene-editor/events")
@@ -103,7 +151,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
_("Quit the game"),
_("Quit the game"),
_("Quit the game"),
"",
_("Scene"),
"res/actions/quit24.png",
"res/actions/quit.png")
.SetHelpPath("/interface/scene-editor/events")
@@ -112,10 +160,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
extension
.AddAction("SceneBackground",
_("Background color"),
_("Change background color"),
_("Change the background color of the scene."),
_("Set background color to _PARAM1_"),
"",
_("Scene"),
"res/actions/background24.png",
"res/actions/background.png")
.SetHelpPath("/interface/scene-editor/events")
@@ -129,7 +177,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
_("mouse buttons must be taken "
"into account even\nif the window is not active."),
_("Disable input when focus is lost: _PARAM1_"),
"",
_("Scene"),
"res/actions/window24.png",
"res/actions/window.png")
.SetHelpPath("/interface/scene-editor/events")
@@ -138,18 +186,32 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSceneExtension(
.MarkAsAdvanced();
extension
.AddCondition(
"HasGameJustResumed",
_("Game has just resumed"),
_("Check if the game has just resumed from being hidden. It "
"happens when the game tab is selected, a minimized window is "
"restored or the application is put back on front."),
_("Game has just resumed"),
"",
"res/actions/window24.png",
"res/actions/window.png")
.SetHelpPath("/interface/scene-editor/events")
.AddCodeOnlyParameter("currentScene", "");
.AddCondition("Egal",
_("Compare two numbers"),
_("Compare the two numbers."),
_("_PARAM0_ _PARAM1_ _PARAM2_"),
_("Other"),
"res/conditions/egal24.png",
"res/conditions/egal.png")
.SetHelpPath("/all-features/advanced-conditions")
.AddParameter("expression", _("First expression"))
.AddParameter("relationalOperator", _("Sign of the test"), "number")
.AddParameter("expression", _("Second expression"))
.MarkAsAdvanced();
extension
.AddCondition("StrEqual",
_("Compare two strings"),
_("Compare the two strings."),
_("_PARAM0_ _PARAM1_ _PARAM2_"),
_("Other"),
"res/conditions/egal24.png",
"res/conditions/egal.png")
.SetHelpPath("/all-features/advanced-conditions")
.AddParameter("string", _("First string expression"))
.AddParameter("relationalOperator", _("Sign of the test"), "string")
.AddParameter("string", _("Second string expression"))
.MarkAsAdvanced();
}
} // namespace gd

View File

@@ -4,10 +4,8 @@
* reserved. This project is released under the MIT License.
*/
#include "GDCore/Extensions/Builtin/SpriteExtension/Direction.h"
#include <iostream>
#include <vector>
#include "GDCore/CommonTools.h"
#include "GDCore/Extensions/Builtin/SpriteExtension/Sprite.h"
#include "GDCore/Serialization/SerializerElement.h"
@@ -31,15 +29,6 @@ const Sprite& Direction::GetSprite(std::size_t nb) const { return sprites[nb]; }
Sprite& Direction::GetSprite(std::size_t nb) { return sprites[nb]; }
const std::vector<gd::String>& Direction::GetSpriteNames() const {
static std::vector<gd::String> spriteNames;
spriteNames.clear();
for (std::size_t i = 0; i < sprites.size(); ++i) {
spriteNames.push_back(sprites[i].GetImageName());
}
return spriteNames;
}
void Direction::RemoveSprite(std::size_t index) {
if (index < sprites.size()) sprites.erase(sprites.begin() + index);
}
@@ -132,7 +121,7 @@ void Direction::UnserializeFrom(const gd::SerializerElement& element) {
polygonElement.GetChild(k);
polygon.vertices.push_back(
gd::Vector2f(verticeElement.GetDoubleAttribute("x"),
sf::Vector2f(verticeElement.GetDoubleAttribute("x"),
verticeElement.GetDoubleAttribute("y")));
}

View File

@@ -72,13 +72,6 @@ class GD_CORE_API Direction {
*/
Sprite& GetSprite(std::size_t nb);
/**
* \brief Return a vector of references to sprite names.
*
* \return A vector of all sprite names references.
*/
const std::vector<gd::String>& GetSpriteNames() const;
/**
* \brief Check if the direction contains sprites.
*

View File

@@ -31,7 +31,7 @@ class GD_CORE_API Point {
/**
* Change point position.
*/
void SetXY(double x_, double y_) {
void SetXY(float x_, float y_) {
x = x_;
y = y_;
}
@@ -39,27 +39,27 @@ class GD_CORE_API Point {
/**
* Change point X position.
*/
void SetX(double x_) { x = x_; }
void SetX(float x_) { x = x_; }
/**
* Change point Y position.
*/
void SetY(double y_) { y = y_; }
void SetY(float y_) { y = y_; }
/**
* Get point X position.
*/
double GetX() const { return x; }
float GetX() const { return x; }
/**
* Get point Y position.
*/
double GetY() const { return y; }
float GetY() const { return y; }
private:
gd::String name;
double x;
double y;
float x;
float y;
};
#endif // GDCORE_POINT_H

View File

@@ -4,15 +4,13 @@
* reserved. This project is released under the MIT License.
*/
#include "Polygon2d.h"
#include <SFML/System/Vector2.hpp>
#include <cmath>
#include <iostream>
#include "GDCore/Vector2.h"
void Polygon2d::Rotate(double angle) {
double t, cosa = cos(-angle),
sina = sin(-angle); // We want a clockwise rotation
void Polygon2d::Rotate(float angle) {
float t, cosa = cos(-angle),
sina = sin(-angle); // We want a clockwise rotation
for (std::size_t i = 0; i < vertices.size(); ++i) {
t = vertices[i].x;
@@ -21,7 +19,7 @@ void Polygon2d::Rotate(double angle) {
}
}
void Polygon2d::Move(double x, double y) {
void Polygon2d::Move(float x, float y) {
for (std::size_t i = 0; i < vertices.size(); i++) {
vertices[i].x += x;
vertices[i].y += y;
@@ -30,7 +28,7 @@ void Polygon2d::Move(double x, double y) {
}
void Polygon2d::ComputeEdges() const {
gd::Vector2f v1, v2;
sf::Vector2f v1, v2;
edges.clear();
for (std::size_t i = 0; i < vertices.size(); i++) {
@@ -52,20 +50,20 @@ bool Polygon2d::IsConvex() const {
(edges[0].x * edges[0 + 1].y - edges[0].y * edges[0 + 1].x) > 0;
for (std::size_t i = 1; i < edges.size() - 1; ++i) {
double zCrossProduct =
float zCrossProduct =
edges[i].x * edges[i + 1].y - edges[i].y * edges[i + 1].x;
if ((zCrossProduct > 0) != zProductIsPositive) return false;
}
double lastZCrossProduct = edges[edges.size() - 1].x * edges[0].y -
edges[edges.size() - 1].y * edges[0].x;
float lastZCrossProduct = edges[edges.size() - 1].x * edges[0].y -
edges[edges.size() - 1].y * edges[0].x;
if ((lastZCrossProduct > 0) != zProductIsPositive) return false;
return true;
}
gd::Vector2f Polygon2d::ComputeCenter() const {
gd::Vector2f center;
sf::Vector2f Polygon2d::ComputeCenter() const {
sf::Vector2f center;
for (std::size_t i = 0; i < vertices.size(); i++) {
center.x += vertices[i].x;
@@ -77,12 +75,12 @@ gd::Vector2f Polygon2d::ComputeCenter() const {
return center;
}
Polygon2d Polygon2d::CreateRectangle(double width, double height) {
Polygon2d Polygon2d::CreateRectangle(float width, float height) {
Polygon2d rect;
rect.vertices.push_back(gd::Vector2f(-width / 2.0f, -height / 2.0f));
rect.vertices.push_back(gd::Vector2f(+width / 2.0f, -height / 2.0f));
rect.vertices.push_back(gd::Vector2f(+width / 2.0f, +height / 2.0f));
rect.vertices.push_back(gd::Vector2f(-width / 2.0f, +height / 2.0f));
rect.vertices.push_back(sf::Vector2f(-width / 2.0f, -height / 2.0f));
rect.vertices.push_back(sf::Vector2f(+width / 2.0f, -height / 2.0f));
rect.vertices.push_back(sf::Vector2f(+width / 2.0f, +height / 2.0f));
rect.vertices.push_back(sf::Vector2f(-width / 2.0f, +height / 2.0f));
return rect;
}

View File

@@ -5,10 +5,9 @@
*/
#ifndef GDCORE_POLYGON_H
#define GDCORE_POLYGON_H
#include <SFML/System/Vector2.hpp>
#include <vector>
#include "GDCore/Vector2.h"
/**
* \brief Represents a polygon. Usually used for collisions masks.
*
@@ -23,19 +22,19 @@ class GD_CORE_API Polygon2d {
Polygon2d(){};
virtual ~Polygon2d(){};
std::vector<gd::Vector2f> vertices; ///< The vertices composing the polygon
mutable std::vector<gd::Vector2f>
std::vector<sf::Vector2f> vertices; ///< The vertices composing the polygon
mutable std::vector<sf::Vector2f>
edges; ///< Edges. Can be computed from vertices using ComputeEdges()
/**
* \brief Get the vertices composing the polygon.
*/
std::vector<gd::Vector2f>& GetVertices() { return vertices; }
std::vector<sf::Vector2f>& GetVertices() { return vertices; }
/**
* \brief Get the vertices composing the polygon.
*/
const std::vector<gd::Vector2f>& GetVertices() const { return vertices; }
const std::vector<sf::Vector2f>& GetVertices() const { return vertices; }
/**
* \brief Moves each vertices from the given amount.
@@ -43,7 +42,7 @@ class GD_CORE_API Polygon2d {
* \note Edges are updated, there is no need to call ComputeEdges after
* calling Move.
*/
void Move(double x, double y);
void Move(float x, float y);
/**
* \brief Rotate the polygon.
@@ -53,7 +52,7 @@ class GD_CORE_API Polygon2d {
* \warning edges vector is not updated, you have to call ComputeEdges if
* needed.
*/
void Rotate(double angle);
void Rotate(float angle);
/**
* \brief Automatically fill edges vector using vertices.
@@ -69,7 +68,7 @@ class GD_CORE_API Polygon2d {
/**
* \brief Return the position of the center of the polygon
*/
gd::Vector2f ComputeCenter() const;
sf::Vector2f ComputeCenter() const;
/** \name Tools
* Tool functions
@@ -78,7 +77,7 @@ class GD_CORE_API Polygon2d {
/**
* \brief Create a rectangle
*/
static Polygon2d CreateRectangle(double width, double height);
static Polygon2d CreateRectangle(float width, float height);
///@}
};

View File

@@ -4,6 +4,7 @@
* reserved. This project is released under the MIT License.
*/
#include "GDCore/Extensions/Builtin/SpriteExtension/Sprite.h"
#include <SFML/Graphics/Sprite.hpp>
#include <iostream>
#include "GDCore/Extensions/Builtin/SpriteExtension/Polygon2d.h"

View File

@@ -6,6 +6,7 @@
#ifndef SPRITE_H
#define SPRITE_H
#include <SFML/Graphics/Sprite.hpp>
#include <memory>
#include "GDCore/Extensions/Builtin/SpriteExtension/Point.h"
#include "GDCore/Extensions/Builtin/SpriteExtension/Polygon2d.h"

View File

@@ -22,20 +22,15 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/objects/sprite");
extension.AddInstructionOrExpressionGroupMetadata(_("Sprite"))
.SetIcon("CppPlatform/Extensions/spriteicon.png");
gd::ObjectMetadata& obj =
extension
.AddObject<SpriteObject>("Sprite",
_("Sprite"),
_("Animated object which can be used for "
"most elements of a game"),
"CppPlatform/Extensions/spriteicon.png")
.SetCategoryFullName(_("General"));
gd::ObjectMetadata& obj = extension.AddObject<SpriteObject>(
"Sprite",
_("Sprite"),
_("Animated object which can be used for most elements of a game"),
"CppPlatform/Extensions/spriteicon.png");
obj.AddAction("Opacity",
_("Sprite opacity"),
_("Change sprite opacity"),
_("Change the opacity of a Sprite. 0 is fully transparent, 255 "
"is opaque (default)."),
_("the opacity"),
@@ -44,10 +39,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/actions/opacity.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Opacity (0-255)")))
.UseStandardOperatorParameters("number")
.MarkAsSimple();
obj.AddAction("ChangeAnimation",
@@ -60,8 +52,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/actions/animation.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.UseStandardOperatorParameters("number")
.MarkAsSimple();
obj.AddAction("SetAnimationName",
@@ -85,13 +76,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"is in 8 directions mode, the valid directions are 0..7"),
_("the direction"),
_("Direction"),
"res/actions/direction24_black.png",
"res/actions/direction_black.png")
.SetHidden() // Hide as 8 direction is not supported officially in the
// interface.
"res/actions/direction24.png",
"res/actions/direction.png")
.SetHidden() // Hide as 8 direction is not supported officially in the interface.
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
obj.AddAction("ChangeSprite",
@@ -103,8 +92,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/actions/sprite.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
obj.AddAction("PauseAnimation",
@@ -140,9 +128,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/actions/animation.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(_("Speed scale")))
.UseStandardOperatorParameters("number")
.MarkAsSimple();
obj.AddAction("TourneVersPos",
@@ -150,8 +136,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"Rotate an object towards a position.",
"Rotate _PARAM0_ towards _PARAM1_;_PARAM2_",
_("Direction"),
"res/actions/rotate24_black.png",
"res/actions/rotate_black.png")
"res/actions/direction24.png",
"res/actions/direction.png")
.AddParameter("object", _("Object to be rotated"), "Sprite")
.AddParameter("expression", _("X position"))
@@ -166,14 +152,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Modify the scale of the specified object."),
_("the scale"),
_("Size"),
"res/actions/scale24_black.png",
"res/actions/scale_black.png")
"res/actions/scale24.png",
"res/actions/scale.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Scale (1 by default)")))
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
obj.AddAction("ChangeScaleWidth",
@@ -181,14 +164,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Modify the scale of the width of an object."),
_("the width's scale"),
_("Size"),
"res/actions/scaleWidth24_black.png",
"res/actions/scaleWidth_black.png")
"res/actions/scale24.png",
"res/actions/scale.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Scale (1 by default)")))
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
obj.AddAction("ChangeScaleHeight",
@@ -196,14 +176,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Modify the scale of the height of an object."),
_("the height's scale"),
_("Size"),
"res/actions/scaleHeight24_black.png",
"res/actions/scaleHeight_black.png")
"res/actions/scale24.png",
"res/actions/scale.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Scale (1 by default)")))
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
obj.AddAction("ChangeWidth",
@@ -211,25 +188,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Change the width of a Sprite object."),
_("the width"),
_("Size"),
"res/actions/scaleWidth24_black.png",
"res/actions/scaleWidth_black.png")
"res/actions/scale24.png",
"res/actions/scale.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddCondition("Width",
_("Width"),
_("Compare the width of a Sprite object."),
_("the width"),
_("Size"),
"res/conditions/scaleWidth24_black.png",
"res/conditions/scaleWidth_black.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
obj.AddAction("ChangeHeight",
@@ -237,38 +200,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Change the height of a Sprite object."),
_("the height"),
_("Size"),
"res/actions/scaleHeight24_black.png",
"res/actions/scaleHeight_black.png")
"res/actions/scale24.png",
"res/actions/scale.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddCondition("Height",
_("Height"),
_("Compare the height of a Sprite object."),
_("the height"),
_("Size"),
"res/conditions/scaleHeight24_black.png",
"res/conditions/scaleHeight_black.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
obj.AddAction("SetSize",
_("Size"),
_("Change the size of an object."),
_("Change the size of _PARAM0_: set to _PARAM1_x_PARAM2_"),
_("Size"),
"res/actions/scale24_black.png",
"res/actions/scale_black.png")
.AddParameter("object", _("Object"))
.AddParameter("expression", _("Width"))
.AddParameter("expression", _("Height"))
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
obj.AddCondition(
@@ -281,8 +217,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/conditions/animation.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
obj.AddCondition("AnimationName",
@@ -305,13 +240,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"from 0 to 7. Otherwise, the direction is in degrees."),
_("the direction"),
_("Direction"),
"res/conditions/direction24_black.png",
"res/conditions/direction_black.png")
.SetHidden() // Hide as 8 direction is not supported officially in the
// interface.
"res/conditions/direction24.png",
"res/conditions/direction.png")
.SetHidden() // Hide as 8 direction is not supported officially in the interface.
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions());
.UseStandardRelationalOperatorParameters("number");
obj.AddCondition("Sprite",
_("Current frame"),
@@ -324,8 +257,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/conditions/sprite.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
obj.AddCondition("AnimStopped",
@@ -348,19 +280,6 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/conditions/animation24.png",
"res/conditions/animation.png")
.AddParameter("object", _("Object"), "Sprite")
.MarkAsSimple()
.SetHidden();
obj.AddCondition("AnimationEnded2",
_("Animation finished"),
_("Check if the animation being played by the Sprite object "
"is finished."),
_("The animation of _PARAM0_ is finished"),
_("Animations and images"),
"res/conditions/animation24.png",
"res/conditions/animation.png")
.AddParameter("object", _("Object"), "Sprite")
.MarkAsSimple();
@@ -369,14 +288,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Compare the scale of the width of an object."),
_("the width's scale"),
_("Size"),
"res/conditions/scaleWidth24_black.png",
"res/conditions/scaleWidth_black.png")
"res/conditions/scaleWidth24.png",
"res/conditions/scaleWidth.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Scale (1 by default)")))
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
obj.AddCondition("ScaleHeight",
@@ -384,14 +300,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Compare the scale of the height of an object."),
_("the height's scale"),
_("Size"),
"res/conditions/scaleHeight24_black.png",
"res/conditions/scaleHeight_black.png")
"res/conditions/scaleHeight24.png",
"res/conditions/scaleHeight.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Scale (1 by default)")))
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
obj.AddCondition("Opacity",
@@ -404,10 +317,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/conditions/opacity.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters(
"number",
ParameterOptions::MakeNewOptions().SetDescription(
_("Opacity to compare to (0-255)")))
.UseStandardRelationalOperatorParameters("number")
.MarkAsSimple();
obj.AddCondition(
@@ -420,8 +330,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"res/conditions/opacity.png")
.AddParameter("object", _("Object"), "Sprite")
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
obj.AddAction("ChangeColor",
@@ -498,8 +407,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
"Rotate an object towards another.",
"Rotate _PARAM0_ towards _PARAM1_",
_("Direction"),
"res/actions/rotate24_black.png",
"res/actions/rotate_black.png")
"res/actions/direction24.png",
"res/actions/direction.png")
.AddParameter("object", _("Object"), "Sprite")
.AddParameter("objectPtr", "Rotate toward this object")
@@ -510,7 +419,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("X position of a point"),
_("X position of a point"),
_("Position"),
"res/actions/position_black.png")
"res/actions/position.png")
.SetHidden()
.AddParameter("object", _("Object"), "Sprite")
.AddParameter("objectPointName", _("Name of the point"), "", true);
@@ -519,7 +428,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Y position of a point"),
_("Y position of a point"),
_("Position"),
"res/actions/position_black.png")
"res/actions/position.png")
.SetHidden()
.AddParameter("object", _("Object"), "Sprite")
.AddParameter("objectPointName", _("Name of the point"), "", true);
@@ -528,7 +437,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("X position of a point"),
_("X position of a point"),
_("Position"),
"res/actions/position_black.png")
"res/actions/position.png")
.AddParameter("object", _("Object"), "Sprite")
.AddParameter("objectPointName", _("Name of the point"));
@@ -537,7 +446,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Y position of a point"),
_("Y position of a point"),
_("Position"),
"res/actions/position_black.png")
"res/actions/position.png")
.AddParameter("object", _("Object"), "Sprite")
.AddParameter("objectPointName", _("Name of the point"));
@@ -546,7 +455,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Direction"),
_("Direction of the object"),
_("Direction"),
"res/actions/direction_black.png")
"res/actions/direction.png")
.SetHidden()
.AddParameter("object", _("Object"), "Sprite");
@@ -554,9 +463,8 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Direction"),
_("Direction of the object"),
_("Direction"),
"res/actions/direction_black.png")
.SetHidden() // Hide as 8 direction is not supported officially in the
// interface.
"res/actions/direction.png")
.SetHidden() // Hide as 8 direction is not supported officially in the interface.
.AddParameter("object", _("Object"), "Sprite");
obj.AddExpression("Anim",
@@ -583,14 +491,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
obj.AddExpression("Sprite",
_("Image"),
_("Current frame of the animation of the object"),
_("Animations and images"),
"res/actions/sprite.png")
.AddParameter("object", _("Object"), "Sprite");
obj.AddExpression("AnimationFrameCount",
_("Number of frames"),
_("Number of frames in the current animation of the object"),
_("Animation frame of the object"),
_("Animations and images"),
"res/actions/sprite.png")
.AddParameter("object", _("Object"), "Sprite");
@@ -606,14 +507,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsSpriteExtension(
_("Scale of the width of an object"),
_("Scale of the width of an object"),
_("Size"),
"res/actions/scaleWidth_black.png")
"res/actions/scaleWidth.png")
.AddParameter("object", _("Object"), "Sprite");
obj.AddExpression("ScaleY",
_("Scale of the height of an object"),
_("Scale of the height of an object"),
_("Size"),
"res/actions/scaleHeight_black.png")
"res/actions/scaleHeight.png")
.AddParameter("object", _("Object"), "Sprite");
obj.AddExpression("Opacity",

View File

@@ -4,28 +4,29 @@
* reserved. This project is released under the MIT License.
*/
#include "GDCore/Extensions/Builtin/SpriteExtension/SpriteObject.h"
#include <algorithm>
#include "GDCore/CommonTools.h"
#include "GDCore/Extensions/Builtin/SpriteExtension/Animation.h"
#include "GDCore/Extensions/Builtin/SpriteExtension/Direction.h"
#include "GDCore/Extensions/Builtin/SpriteExtension/Sprite.h"
#include "GDCore/IDE/Project/ArbitraryResourceWorker.h"
#include "GDCore/Extensions/Builtin/SpriteExtension/SpriteObject.h"
#include "GDCore/Project/InitialInstance.h"
#include "GDCore/Project/Layout.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/Serialization/SerializerElement.h"
#include "GDCore/Tools/Localization.h"
#include <SFML/Graphics.hpp>
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/IDE/Project/ArbitraryResourceWorker.h"
namespace gd {
Animation SpriteObject::badAnimation;
SpriteObject::SpriteObject() : updateIfNotVisible(false) {}
SpriteObject::SpriteObject(gd::String name_)
: Object(name_), updateIfNotVisible(false) {}
SpriteObject::~SpriteObject(){};
@@ -102,8 +103,7 @@ void SpriteObject::DoSerializeTo(gd::SerializerElement& element) const {
}
}
std::map<gd::String, gd::PropertyDescriptor> SpriteObject::GetProperties()
const {
std::map<gd::String, gd::PropertyDescriptor> SpriteObject::GetProperties() const {
std::map<gd::String, gd::PropertyDescriptor> properties;
properties[_("Animate even if hidden or far from the screen")]
.SetValue(updateIfNotVisible ? "true" : "false")
@@ -135,30 +135,22 @@ void SpriteObject::ExposeResources(gd::ArbitraryResourceWorker& worker) {
}
std::map<gd::String, gd::PropertyDescriptor>
SpriteObject::GetInitialInstanceProperties(
const gd::InitialInstance& initialInstance,
gd::Project& project,
gd::Layout& scene) {
SpriteObject::GetInitialInstanceProperties(const gd::InitialInstance& position,
gd::Project& project,
gd::Layout& scene) {
std::map<gd::String, gd::PropertyDescriptor> properties;
properties["animation"] =
gd::PropertyDescriptor(
gd::String::From(initialInstance.GetRawDoubleProperty("animation")))
.SetLabel(_("Animation"))
.SetType("number");
properties[_("Animation")] = gd::String::From(position.GetRawDoubleProperty("animation"));
return properties;
}
bool SpriteObject::UpdateInitialInstanceProperty(
gd::InitialInstance& initialInstance,
const gd::String& name,
const gd::String& value,
gd::Project& project,
gd::Layout& scene) {
if (name == "animation") {
initialInstance.SetRawDoubleProperty(
"animation", std::max(0, value.empty() ? 0 : value.To<int>()));
}
bool SpriteObject::UpdateInitialInstanceProperty(gd::InitialInstance& position,
const gd::String& name,
const gd::String& value,
gd::Project& project,
gd::Layout& scene) {
if (name == _("Animation"))
position.SetRawDoubleProperty("animation", value.To<int>());
return true;
}

View File

@@ -36,11 +36,11 @@ namespace gd {
* \see gd::BuiltinExtensionsImplementer::ImplementsSpriteExtension
* \ingroup SpriteObjectExtension
*/
class GD_CORE_API SpriteObject : public gd::ObjectConfiguration {
class GD_CORE_API SpriteObject : public gd::Object {
public:
SpriteObject();
SpriteObject(gd::String name_);
virtual ~SpriteObject();
std::unique_ptr<gd::ObjectConfiguration> Clone() const override {
std::unique_ptr<gd::Object> Clone() const override {
return gd::make_unique<SpriteObject>(*this);
}

View File

@@ -20,21 +20,19 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("" /*TODO: Add a documentation page for this */);
extension.AddInstructionOrExpressionGroupMetadata(_("Text manipulation"))
.SetIcon("res/actions/text24_black.png");
extension.AddStrExpression("NewLine",
_("Insert a new line"),
_("Insert a new line"),
"",
"res/conditions/toujours24_black.png");
_("Manipulation of text"),
"res/conditions/toujours24.png");
extension
.AddStrExpression("FromCodePoint",
_("Get character from code point"),
_("Get character from code point"),
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("expression", _("Code point"));
@@ -42,8 +40,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
.AddStrExpression("ToUpperCase",
_("Uppercase a text"),
_("Uppercase a text"),
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text"));
@@ -51,8 +49,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
.AddStrExpression("ToLowerCase",
_("Lowercase a text"),
_("Lowercase a text"),
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text"));
@@ -60,8 +58,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
.AddStrExpression("SubStr",
_("Get a portion of a text"),
_("Get a portion of a text"),
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text"))
.AddParameter("expression",
@@ -73,8 +71,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
.AddStrExpression("StrAt",
_("Get a character from a text"),
_("Get a character from a text"),
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text"))
.AddParameter(
@@ -85,8 +83,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
.AddStrExpression("StrRepeat",
_("Repeat a text"),
_("Repeat a text"),
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text to repeat"))
.AddParameter("expression", _("Repetition count"));
@@ -95,8 +93,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
.AddExpression("StrLength",
_("Length of a text"),
_("Length of a text"),
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text"));
@@ -105,8 +103,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Search in a text"),
_("Search in a text (return the position of the result or "
"-1 if not found)"),
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text"))
.AddParameter("string", _("Text to search for"));
@@ -116,8 +114,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
"Search in a text from the end",
"Search in a text from the end (return the position of "
"the result or -1 if not found)",
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text"))
.AddParameter("string", _("Text to search for"))
@@ -130,8 +128,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Search the last occurence in a string (return the position of "
"the result, from the beginning of the string, or -1 if not "
"found)"),
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text"))
.AddParameter("string", _("Text to search for"));
@@ -141,8 +139,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Search in a text, starting from a position"),
_("Search in a text, starting from a position (return the "
"position of the result or -1 if not found)"),
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text"))
.AddParameter("string", _("Text to search for"))
@@ -156,8 +154,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
"Search in a text from the end, starting from a position",
"Search in a text from the end, starting from a position (return "
"the position of the result or -1 if not found)",
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text"))
.AddParameter("string", _("Text to search for"))
@@ -174,8 +172,8 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
"(return "
" the position of the result, from the beginning of the string, or "
"-1 if not found)"),
"",
"res/conditions/toujours24_black.png")
_("Manipulation of text"),
"res/conditions/toujours24.png")
.AddParameter("string", _("Text"))
.AddParameter("string", _("Text to search for"))
@@ -183,26 +181,6 @@ BuiltinExtensionsImplementer::ImplementsStringInstructionsExtension(
_("Position of the last character in the string to be "
"considered in the search"));
extension
.AddStrExpression("StrReplaceOne",
_("Replace the first occurrence of a text by another."),
_("Replace the first occurrence of a text by another."),
"",
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text in which the replacement must be done"))
.AddParameter("string", _("Text to find inside the first text"))
.AddParameter("string", _("Replacement to put instead of the text to find"));
extension
.AddStrExpression("StrReplaceAll",
_("Replace all occurrences of a text by another."),
_("Replace all occurrences of a text by another."),
"",
"res/conditions/toujours24_black.png")
.AddParameter("string", _("Text in which the replacement(s) must be done"))
.AddParameter("string", _("Text to find inside the first text"))
.AddParameter("string", _("Replacement to put instead of the text to find"));
}
} // namespace gd

View File

@@ -14,61 +14,37 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
extension
.SetExtensionInformation(
"BuiltinTime",
_("Timers and time"),
_("Time"),
"Actions and conditions to run timers, get the current time or "
"modify the time scale (speed at which the game is running - useful "
"for slow motion effects).",
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/timers-and-time");
extension.AddInstructionOrExpressionGroupMetadata(_("Timers and time"))
.SetIcon("res/conditions/timer24.png");
.SetExtensionHelpPath("/all-features/timers");
// Deprecated and replaced by CompareTimer
extension
.AddCondition("Timer",
_("Value of a scene timer"),
_("Test the elapsed time of a scene timer."),
_("The timer _PARAM2_ is greater than _PARAM1_ seconds"),
"",
_("Timers and time"),
"res/conditions/timer24.png",
"res/conditions/timer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression", _("Time in seconds"))
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
.SetHidden();
extension
.AddCondition("CompareTimer",
_("Value of a scene timer"),
_("Compare the elapsed time of a scene timer. This "
"condition doesn't start the timer."),
_("The timer _PARAM1_ _PARAM2_ _PARAM3_ seconds"),
"",
"res/conditions/timer24.png",
"res/conditions/timer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
.AddParameter("relationalOperator", _("Sign of the test"), "time")
.AddParameter("expression", _("Time in seconds"))
.SetManipulatedType("number");
.AddParameter("string", _("Timer's name"));
extension
.AddCondition("TimeScale",
_("Time scale"),
_("Compare the time scale of the scene."),
_("the time scale of the scene"),
"",
_("Timers and time"),
"res/conditions/time24.png",
"res/conditions/time.png")
.AddCodeOnlyParameter("currentScene", "")
.UseStandardRelationalOperatorParameters(
"number",
gd::ParameterOptions::MakeNewOptions().SetDescription(
_("Time scale (1 by default)")))
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
extension
@@ -76,12 +52,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
_("Scene timer paused"),
_("Test if the specified scene timer is paused."),
_("The timer _PARAM1_ is paused"),
"",
_("Timers and time"),
"res/conditions/timerPaused24.png",
"res/conditions/timerPaused.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
.AddParameter("string", _("Timer's name"))
.MarkAsAdvanced();
extension
@@ -90,25 +65,23 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
_("Start (or reset) a scene timer"),
_("Reset the specified scene timer, if the timer doesn't exist "
"it's created and started."),
_("Start (or reset) the timer _PARAM1_"),
"",
_("Reset the timer _PARAM1_"),
_("Timers and time"),
"res/actions/timer24.png",
"res/actions/timer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("identifier", _("Timer's name"), "sceneTimer");
.AddParameter("string", _("Timer's name"));
extension
.AddAction("PauseTimer",
_("Pause a scene timer"),
_("Pause a scene timer."),
_("Pause timer _PARAM1_"),
"",
_("Timers and time"),
"res/actions/pauseTimer24.png",
"res/actions/pauseTimer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
.AddParameter("string", _("Timer's name"))
.MarkAsAdvanced();
extension
@@ -116,12 +89,11 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
_("Unpause a scene timer"),
_("Unpause a scene timer."),
_("Unpause timer _PARAM1_"),
"",
_("Timers and time"),
"res/actions/unPauseTimer24.png",
"res/actions/unPauseTimer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
.AddParameter("string", _("Timer's name"))
.MarkAsAdvanced();
extension
@@ -129,43 +101,30 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
_("Delete a scene timer"),
_("Delete a scene timer from memory."),
_("Delete timer _PARAM1_ from memory"),
"",
_("Timers and time"),
"res/actions/timer24.png",
"res/actions/timer.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("identifier", _("Timer's name"), "sceneTimer")
.AddParameter("string", _("Timer's name"))
.MarkAsAdvanced();
extension
.AddAction("ChangeTimeScale",
_("Time scale"),
_("Change time scale"),
_("Change the time scale of the scene."),
_("Set the time scale of the scene to _PARAM1_"),
"",
_("Timers and time"),
"res/actions/time24.png",
"res/actions/time.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("expression",
_("Scale (1: Default, 2: 2x faster, 0.5: 2x slower...)"));
extension
.AddAction("Wait",
_("Wait X seconds"),
_("Waits a number of seconds before running "
"the next actions (and sub-events)."),
_("Wait _PARAM0_ seconds"),
"",
"res/timer_black.svg",
"res/timer_black.svg")
.AddParameter("expression", _("Time to wait in seconds"))
.SetHelpPath("/all-features/timers-and-time/wait-action");
extension
.AddExpression("TimeDelta",
_("Time elapsed since the last frame"),
_("Time elapsed since the last frame rendered on screen"),
"",
_("Time"),
"res/actions/time.png")
.AddCodeOnlyParameter("currentScene", "");
@@ -173,7 +132,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
.AddExpression("TempsFrame",
_("Time elapsed since the last frame"),
_("Time elapsed since the last frame rendered on screen"),
"",
_("Time"),
"res/actions/time.png")
.SetHidden()
.AddCodeOnlyParameter("currentScene", "");
@@ -182,7 +141,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
.AddExpression("ElapsedTime",
_("Time elapsed since the last frame"),
_("Time elapsed since the last frame rendered on screen"),
"",
_("Time"),
"res/actions/time.png")
.SetHidden()
.AddCodeOnlyParameter("currentScene", "");
@@ -191,16 +150,16 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
.AddExpression("TimerElapsedTime",
_("Scene timer value"),
_("Value of a scene timer"),
"",
_("Time"),
"res/actions/time.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("identifier", _("Timer's name"), "sceneTimer");
.AddParameter("string", _("Timer's name"));
extension
.AddExpression("TimeFromStart",
_("Time elapsed since the beginning of the scene"),
_("Time elapsed since the beginning of the scene"),
"",
_("Time"),
"res/actions/time.png")
.AddCodeOnlyParameter("currentScene", "");
@@ -208,7 +167,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
.AddExpression("TempsDebut",
_("Time elapsed since the beginning of the scene"),
_("Time elapsed since the beginning of the scene"),
"",
_("Time"),
"res/actions/time.png")
.SetHidden()
.AddCodeOnlyParameter("currentScene", "");
@@ -217,7 +176,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
.AddExpression("TimeScale",
_("Time scale"),
_("Returns the time scale of the scene."),
"",
_("Time"),
"res/actions/time.png")
.AddCodeOnlyParameter("currentScene", "");
@@ -225,7 +184,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
.AddExpression("Time",
_("Current time"),
_("Current time"),
"",
_("Time"),
"res/actions/time.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter(
@@ -236,6 +195,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsTimeExtension(
"timestamp\""),
"[\"hour\", \"min\", \"sec\", \"mon\", \"year\", \"wday\", \"mday\", "
"\"yday\", \"timestamp\"]");
}
} // namespace gd

View File

@@ -14,7 +14,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
extension
.SetExtensionInformation(
"BuiltinVariables",
_("Variables"),
_("Variable features"),
"Actions, conditions and expressions to handle variables, from "
"simple variables like the player score, the number of remaining "
"lives to complex variables containing arbitrary data like an "
@@ -22,40 +22,36 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
"Florian Rival",
"Open source (MIT License)")
.SetExtensionHelpPath("/all-features/variables");
extension.AddInstructionOrExpressionGroupMetadata(_("Variables"))
.SetIcon("res/conditions/var24.png");
extension
.AddCondition("VarScene",
_("Number variable"),
_("Compare the number value of a scene variable."),
_("The number of scene variable _PARAM0_"),
_("Scene variables"),
_("Value of a scene variable"),
_("Compare the value of a scene variable."),
_("the scene variable _PARAM0_"),
_("Variables/Scene variables"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("scenevar", _("Variable"))
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions());
.UseStandardRelationalOperatorParameters("number");
extension
.AddCondition("VarSceneTxt",
_("Text variable"),
_("Compare the text (string) of a scene variable."),
_("The text of scene variable _PARAM0_"),
_("Scene variables"),
_("Text of a scene variable"),
_("Compare the text of a scene variable."),
_("the text of scene variable _PARAM0_"),
_("Variables/Scene variables"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("scenevar", _("Variable"))
.UseStandardRelationalOperatorParameters(
"string", ParameterOptions::MakeNewOptions());
.UseStandardRelationalOperatorParameters("string");
extension
.AddCondition(
"SceneVariableAsBoolean",
_("Boolean variable"),
_("Boolean value of a scene variable"),
_("Compare the boolean value of a scene variable."),
_("The boolean value of scene variable _PARAM0_ is _PARAM1_"),
_("Scene variables"),
_("Variables/Scene variables"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("scenevar", _("Variable"))
@@ -63,14 +59,14 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
.SetDefaultValue("true");
extension
.AddCondition("VariableChildExists",
_("Child existence"),
_("Check if the specified child of the scene structure "
"variable exists."),
_("Child _PARAM1_ of scene variable _PARAM0_ exists"),
_("Scene variables/Arrays and structures"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddCondition(
"VariableChildExists",
_("Child existence"),
_("Check if the specified child of the scene variable exists."),
_("Child _PARAM1_ of scene variable _PARAM0_ exists"),
_("Variables/Scene variables/Collections/Structures"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("scenevar", _("Variable"))
.AddParameter("string", _("Name of the child"))
.MarkAsAdvanced();
@@ -78,10 +74,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
extension
.AddCondition("GlobalVariableChildExists",
_("Child existence"),
_("Check if the specified child of the global structure "
_("Check if the specified child of the global "
"variable exists."),
_("Child _PARAM1_ of global variable _PARAM0_ exists"),
_("Global variables/Arrays and structures"),
_("Variables/Global variables/Collections/Structures"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("globalvar", _("Variable"))
@@ -90,49 +86,47 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
extension
.AddCondition("VarSceneDef",
"Variable defined",
"Test if a scene variable is defined",
"Test if the scene variable exists.",
"Scene variable _PARAM0_ is defined",
_("Scene variables"),
_("Variables/Scene variables"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Variable"))
.SetHidden(); // Deprecated.
.SetHidden();
extension
.AddCondition("VarGlobal",
_("Number variable"),
_("Compare the number value of a global variable."),
_("Value of a global variable"),
_("Compare the value of a global variable."),
_("the global variable _PARAM0_"),
_("Global variables"),
_("Variables/Global variables"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("globalvar", _("Variable"))
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.UseStandardRelationalOperatorParameters("number")
.MarkAsAdvanced();
extension
.AddCondition("VarGlobalTxt",
_("Text variable"),
_("Compare the text (string) of a global variable."),
_("Text of a global variable"),
_("Compare the text of a global variable."),
_("the text of the global variable _PARAM0_"),
_("Global variables"),
_("Variables/Global variables"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("globalvar", _("Variable"))
.UseStandardRelationalOperatorParameters(
"string", ParameterOptions::MakeNewOptions())
.UseStandardRelationalOperatorParameters("string")
.MarkAsAdvanced();
extension
.AddCondition(
"GlobalVariableAsBoolean",
_("Boolean variable"),
_("Boolean value of a global variable"),
_("Compare the boolean value of a global variable."),
_("The boolean value of global variable _PARAM0_ is _PARAM1_"),
_("Global variables"),
_("Variables/Global variables"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("globalvar", _("Variable"))
@@ -141,48 +135,46 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
extension
.AddCondition("VarGlobalDef",
"Variable defined",
"Test if a global variable exists.",
"Test if a global variable is defined",
"Test if a global variable exists",
"Global variable _PARAM0_ is defined",
_("Global variables"),
_("Variables/Global variables"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Variable"))
.MarkAsAdvanced()
.SetHidden(); // Deprecated.
.SetHidden();
extension
.AddAction("ModVarScene",
_("Change number variable"),
_("Modify the number value of a scene variable."),
_("Value of a scene variable"),
_("Change the value of a scene variable."),
_("the scene variable _PARAM0_"),
_("Scene variables"),
_("Variables/Scene variables"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Variable"))
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions());
.UseStandardOperatorParameters("number");
extension
.AddAction("ModVarSceneTxt",
_("Change text variable"),
_("Modify the text (string) of a scene variable."),
_("String of a scene variable"),
_("Modify the text of a scene variable."),
_("the text of scene variable _PARAM0_"),
_("Scene variables"),
_("Variables/Scene variables"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Variable"))
.UseStandardOperatorParameters("string",
ParameterOptions::MakeNewOptions());
.UseStandardOperatorParameters("string");
extension
.AddAction(
"SetSceneVariableAsBoolean",
_("Change boolean variable"),
_("Boolean value of a scene variable"),
_("Modify the boolean value of a scene variable."),
_("Set the boolean value of scene variable _PARAM0_ to _PARAM1_"),
_("Scene variables"),
_("Variables/Scene variables"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("scenevar", _("Variable"))
@@ -190,49 +182,47 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
extension
.AddAction("ToggleSceneVariableAsBoolean",
_("Toggle boolean variable"),
_("Toggle boolean value of a scene variable"),
_("Toggle the boolean value of a scene variable.") + "\n" +
_("If it was true, it will become false, and if it was "
"false it will become true."),
_("Toggle the boolean value of scene variable _PARAM0_"),
_("Scene variables"),
_("Variables/Scene variables"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("scenevar", _("Variable"));
extension
.AddAction("ModVarGlobal",
_("Change number variable"),
_("Modify the number value of a global variable."),
_("Value of a global variable"),
_("Change the value of a global variable"),
_("the global variable _PARAM0_"),
_("Global variables"),
_("Variables/Global variables"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Variable"))
.UseStandardOperatorParameters("number",
ParameterOptions::MakeNewOptions())
.UseStandardOperatorParameters("number")
.MarkAsAdvanced();
extension
.AddAction("ModVarGlobalTxt",
_("Change text variable"),
_("Modify the text (string) of a global variable."),
_("String of a global variable"),
_("Modify the text of a global variable."),
_("the text of global variable _PARAM0_"),
_("Global variables"),
_("Variables/Global variables"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Variable"))
.UseStandardOperatorParameters("string",
ParameterOptions::MakeNewOptions())
.UseStandardOperatorParameters("string")
.MarkAsAdvanced();
extension
.AddAction(
"SetGlobalVariableAsBoolean",
_("Change boolean variable"),
_("Boolean value of a global variable"),
_("Modify the boolean value of a global variable."),
_("Set the boolean value of global variable _PARAM0_ to _PARAM1_"),
_("Global variables"),
_("Variables/Global variables"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("globalvar", _("Variable"))
@@ -240,353 +230,231 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
extension
.AddAction("ToggleGlobalVariableAsBoolean",
_("Toggle boolean variable"),
_("Toggle boolean value of a global variable"),
_("Toggle the boolean value of a global variable.") + "\n" +
_("If it was true, it will become false, and if it was "
"false it will become true."),
_("Toggle the boolean value of global variable _PARAM0_"),
_("Global variables"),
_("Variables/Global variables"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("globalvar", _("Variable"));
extension
.AddAction(
"VariableRemoveChild",
_("Remove a child"),
_("Remove a child from a scene structure variable."),
_("Remove child _PARAM1_ from scene structure variable _PARAM0_"),
_("Scene variables/Arrays and structures"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Structure variable"))
.AddAction("VariableRemoveChild",
_("Remove a child"),
_("Remove a child from a scene variable."),
_("Remove child _PARAM1_ from scene variable _PARAM0_"),
_("Variables/Scene variables/Collections/Structures"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Variable"))
.AddParameter("string", _("Child's name"))
.MarkAsAdvanced();
extension
.AddAction(
"GlobalVariableRemoveChild",
_("Remove a child"),
_("Remove a child from a global structure variable."),
_("Remove child _PARAM1_ from global structure variable _PARAM0_"),
_("Global variables/Arrays and structures"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Structure variable"))
.AddAction("GlobalVariableRemoveChild",
_("Remove a child"),
_("Remove a child from a global variable."),
_("Remove child _PARAM1_ from global variable _PARAM0_"),
_("Variables/Global variables/Collections/Structures"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Variable"))
.AddParameter("string", _("Child's name"))
.MarkAsAdvanced();
extension
.AddAction("VariableClearChildren",
_("Clear children"),
_("Remove all the children from the scene structure or array "
"variable."),
_("Clear scene variable"),
_("Remove all the children from the scene variable."),
_("Clear children from scene variable _PARAM0_"),
_("Scene variables/Arrays and structures"),
_("Variables/Scene variables/Collections"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Structure or array variable"))
.AddParameter("scenevar", _("Variable"))
.MarkAsAdvanced();
extension
.AddAction("GlobalVariableClearChildren",
_("Clear children"),
_("Remove all the children from the global structure or array "
"variable."),
_("Clear global variable"),
_("Remove all the children from the global variable."),
_("Clear children from global variable _PARAM0_"),
_("Global variables/Arrays and structures"),
_("Variables/Global variables/Collections"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Structure or array variable"))
.AddParameter("globalvar", _("Variable"))
.MarkAsAdvanced();
extension
.AddAction("SceneVariablePush",
_("Add existing variable"),
_("Adds an existing variable at the end of a scene array "
"variable."),
_("Add variable _PARAM1_ to array variable _PARAM0_"),
_("Scene variables/Arrays and structures"),
_("Append variable to a scene array"),
_("Appends a variable at the end of a scene array variable."),
_("Append variable _PARAM1_ to array variable _PARAM0_"),
_("Variables/Scene variables/Collections/Arrays"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Array variable"))
.AddParameter("scenevar", _("Scene variable with the content to add"))
.SetParameterLongDescription(
_("The content of the variable will *be copied* and added at the "
"end of the array."))
.AddParameter("scenevar", _("Scene variable with the content to append"))
.SetParameterLongDescription(_("The content of the variable will *be copied* and appended at the end of the array."))
.MarkAsAdvanced();
extension
.AddAction(
"SceneVariablePushString",
_("Add text variable"),
_("Adds a text (string) at the end of a scene array variable."),
_("Add text _PARAM1_ to array variable _PARAM0_"),
_("Scene variables/Arrays and structures"),
"res/actions/var24.png",
"res/actions/var.png")
.AddAction("SceneVariablePushString",
_("Append a string to a scene array"),
_("Appends a string at the end of a scene array variable."),
_("Append string _PARAM1_ to array variable _PARAM0_"),
_("Variables/Scene variables/Collections/Arrays"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Array variable"))
.AddParameter("string", _("Text to add"))
.AddParameter("string", _("String to append"))
.MarkAsAdvanced();
extension
.AddAction("SceneVariablePushNumber",
_("Add number variable"),
_("Adds a number at the end of a scene array variable."),
_("Add number _PARAM1_ to array variable _PARAM0_"),
_("Scene variables/Arrays and structures"),
_("Append a number to a scene array"),
_("Appends a number at the end of a scene array variable."),
_("Append number _PARAM1_ to array variable _PARAM0_"),
_("Variables/Scene variables/Collections/Arrays"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Array variable"))
.AddParameter("expression", _("Number to add"))
.AddParameter("expression", _("Number to append"))
.MarkAsAdvanced();
extension
.AddAction("SceneVariablePushBool",
_("Add boolean variable"),
_("Adds a boolean at the end of a scene array variable."),
_("Add boolean _PARAM1_ to array variable _PARAM0_"),
_("Scene variables/Arrays and structures"),
_("Append a boolean to a scene array"),
_("Appends a boolean at the end of a scene array variable."),
_("Append boolean _PARAM1_ to array variable _PARAM0_"),
_("Variables/Scene variables/Collections/Arrays"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Array variable"))
.AddParameter("trueorfalse", _("Boolean to add"))
.MarkAsAdvanced();
extension
.AddAction("SceneVariableRemoveAt",
_("Remove variable by index"),
_("Removes a variable at the specified index of a scene array "
"variable."),
_("Remove variable at index _PARAM1_ from scene array "
"variable _PARAM0_"),
_("Scene variables/Arrays and structures"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Array variable"))
.AddParameter("expression", _("Index to remove"))
.MarkAsAdvanced();
extension
.AddCondition(
"SceneVariableChildCount",
_("Number of children"),
_("Compare the number of children in a scene array variable."),
_("The number of children in the array variable _PARAM0_"),
_("Scene variables/Arrays and structures"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("scenevar", _("Array variable"))
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
.AddStrExpression(
"SceneVariableFirstString",
_("First text child"),
_("Get the value of the first element of a scene array variable, if "
"it is a text (string)."),
_("Scene variables/Arrays and structures"),
"res/actions/var.png")
.AddParameter("scenevar", _("Array variable"));
extension
.AddExpression(
"SceneVariableFirstNumber",
_("First number child"),
_("Get the value of the first element of a scene array variable, if "
"it is a number."),
_("Scene variables/Arrays and structures"),
"res/actions/var.png")
.AddParameter("scenevar", _("Array variable"));
extension
.AddStrExpression(
"SceneVariableLastString",
_("Last text child"),
_("Get the value of the last element of a scene array variable, if "
"it is a text (string)."),
_("Scene variables/Arrays and structures"),
"res/actions/var.png")
.AddParameter("scenevar", _("Array variable"));
extension
.AddExpression(
"SceneVariableLastNumber",
_("Last number child"),
_("Get the value of the last element of a scene array variable, if "
"it is a number."),
_("Scene variables/Arrays and structures"),
"res/actions/var.png")
.AddParameter("scenevar", _("Array variable"));
extension
.AddAction(
"GlobalVariablePush",
_("Add existing variable"),
_("Adds an existing variable at the end of a global array variable."),
_("Add variable _PARAM1_ to array variable _PARAM0_"),
_("Global variables/Arrays and structures"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Array variable"))
.AddParameter("scenevar", _("Scene variable with the content to add"))
.SetParameterLongDescription(
_("The content of the variable will *be copied* and added at the "
"end of the array."))
.MarkAsAdvanced();
extension
.AddAction("GlobalVariableRemoveAt",
_("Remove variable by index"),
_("Removes a variable at the specified index of a global "
"array variable."),
_("Remove variable at index _PARAM1_ from global array "
"variable _PARAM0_"),
_("Global variables/Arrays and structures"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Array variable"))
.AddParameter("expression", _("Index to remove"))
.AddParameter("trueorfalse", _("Boolean to append"))
.MarkAsAdvanced();
extension
.AddAction(
"GlobalVariablePushString",
_("Add text variable"),
_("Adds a text (string) at the end of a global array variable."),
_("Add text _PARAM1_ to array variable _PARAM0_"),
_("Global variables/Arrays and structures"),
"SceneVariableRemoveAt",
_("Remove variable from a scene array (by index)"),
_("Removes a variable at the specified index of a scene array variable."),
_("Remove variable at index _PARAM1_ from scene array variable _PARAM0_"),
_("Variables/Scene variables/Collections/Arrays"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("scenevar", _("Variable"))
.AddParameter("expression", _("Index to remove"))
.MarkAsAdvanced();
extension
.AddAction("GlobalVariablePush",
_("Append variable to a global array"),
_("Appends a variable at the end of a global array variable."),
_("Append variable _PARAM1_ to array variable _PARAM0_"),
_("Variables/Global variables/Collections/Arrays"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Array variable"))
.AddParameter("string", _("Text to add"))
.AddParameter("scenevar", _("Scene variable with the content to append"))
.SetParameterLongDescription(_("The content of the variable will *be copied* and appended at the end of the array."))
.MarkAsAdvanced();
extension
.AddAction(
"GlobalVariableRemoveAt",
_("Remove variable from a global array (by index)"),
_("Removes a variable at the specified index of a global array variable."),
_("Remove variable at index _PARAM1_ from global array variable _PARAM0_"),
_("Variables/Global variables/Collections/Arrays"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Variable"))
.AddParameter("expression", _("Index to remove"))
.MarkAsAdvanced();
extension
.AddAction("GlobalVariablePushString",
_("Append a string to a global array"),
_("Appends a string at the end of a global array variable."),
_("Append string _PARAM1_ to array variable _PARAM0_"),
_("Variables/Global variables/Collections/Arrays"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Array variable"))
.AddParameter("string", _("String to append"))
.MarkAsAdvanced();
extension
.AddAction("GlobalVariablePushNumber",
_("Add number variable"),
_("Adds a number at the end of a global array variable."),
_("Add number _PARAM1_ to array variable _PARAM0_"),
_("Global variables/Arrays and structures"),
_("Append a number to a global array"),
_("Appends a number at the end of a global array variable."),
_("Append number _PARAM1_ to array variable _PARAM0_"),
_("Variables/Global variables/Collections/Arrays"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Array variable"))
.AddParameter("expression", _("Number to add"))
.AddParameter("expression", _("Number to append"))
.MarkAsAdvanced();
extension
.AddAction("GlobalVariablePushBool",
_("Add boolean variable"),
_("Adds a boolean at the end of a global array variable."),
_("Add boolean _PARAM1_ to array variable _PARAM0_"),
_("Global variables/Arrays and structures"),
_("Append a boolean to a global array"),
_("Appends a boolean at the end of a global array variable."),
_("Append boolean _PARAM1_ to array variable _PARAM0_"),
_("Variables/Global variables/Collections/Arrays"),
"res/actions/var24.png",
"res/actions/var.png")
.AddParameter("globalvar", _("Array variable"))
.AddParameter("trueorfalse", _("Boolean to add"))
.AddParameter("trueorfalse", _("Boolean to append"))
.MarkAsAdvanced();
extension
.AddCondition(
"GlobalVariableChildCount",
_("Number of children"),
_("Compare the number of children in a global array variable."),
_("The number of children of the array variable _PARAM0_"),
_("Global variables/Arrays and structures"),
"res/conditions/var24.png",
"res/conditions/var.png")
.AddParameter("globalvar", _("Array variable"))
.UseStandardRelationalOperatorParameters(
"number", ParameterOptions::MakeNewOptions())
.MarkAsAdvanced();
extension
.AddStrExpression("GlobalVariableFirstString",
_("First text child"),
_("Value of the first element of a global array "
"variable, if it is a text (string) variable."),
_("Global variables/Arrays and structures"),
"res/actions/var.png")
.AddParameter("globalvar", _("Array variable"));
extension
.AddExpression("GlobalVariableFirstNumber",
_("First number child"),
_("Value of the first element of a global array "
"variable, if it is a number variable"),
_("Global variables/Arrays and structures"),
"res/actions/var.png")
.AddParameter("globalvar", _("Array variable"));
extension
.AddStrExpression(
"GlobalVariableLastString",
_("Last text child"),
_("Value of the last element of a global array variable, if "
"it is a text (string) variable."),
_("Global variables/Arrays and structures"),
"res/actions/var.png")
.AddParameter("globalvar", _("Array variable"));
extension
.AddExpression(
"GlobalVariableLastNumber",
_("Last number child"),
_("Value of the last element of a global array variable, if "
"it is a number variable"),
_("Global variables/Arrays and structures"),
"res/actions/var.png")
.AddParameter("globalvar", _("Array variable"));
extension
.AddExpression("GlobalVariableChildCount",
_("Number of children"),
_("Number of children in a global array or "
"structure variable"),
_("Global variables/Arrays and structures"),
_("Number of children of a global variable"),
_("Number of children of a global variable"),
_("Variables/Global variables"),
"res/actions/var.png")
.AddParameter("globalvar", _("Array or structure variable"));
.AddParameter("globalvar", _("Variable"));
extension
.AddExpression("VariableChildCount",
_("Number of children"),
_("Number of children in a scene array or "
"structure variable"),
_("Scene variables/Arrays and structures"),
_("Number of children of a scene variable"),
_("Number of children of a scene variable"),
_("Variables/Scene variables"),
"res/actions/var.png")
.AddParameter("scenevar", _("Array or structure variable"));
.AddParameter("scenevar", _("Variable"));
extension
.AddExpression("Variable",
_("Number variable"),
_("Number value of a scene variable"),
_("Scene variables"),
_("Value of a scene variable"),
_("Value of a scene variable"),
_("Variables/Scene variables"),
"res/actions/var.png")
.AddParameter("scenevar", _("Variable"));
extension
.AddStrExpression("VariableString",
_("Text variable"),
_("Text of a scene variable"),
_("Scene variables"),
_("Text of a scene variable"),
_("Variables/Scene variables"),
"res/actions/var.png")
.AddParameter("scenevar", _("Variable"));
extension
.AddExpression("GlobalVariable",
_("Number variable"),
_("Number value of a global variable"),
_("Global variables"),
_("Value of a global variable"),
_("Value of a global variable"),
_("Variables/Global variables"),
"res/actions/var.png")
.AddParameter("globalvar", _("Name of the global variable"));
extension
.AddStrExpression("GlobalVariableString",
_("Text variable"),
_("Text of a global variable"),
_("Global variables"),
_("Text of a global variable"),
_("Variables/Global variables"),
"res/actions/var.png")
.AddParameter("globalvar", _("Variable"));
}

View File

@@ -14,18 +14,13 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
extension
.SetExtensionInformation(
"BuiltinWindow",
_("Game window and resolution"),
_("Window features"),
"Provides actions and conditions to manipulate the game window. "
"Depending on the platform on which the game is running, not all of "
"these features can be applied.",
"Florian Rival",
"Open source (MIT License)")
.SetCategory("User interface")
.SetExtensionHelpPath("/all-features/window");
extension
.AddInstructionOrExpressionGroupMetadata(
_("Game window and resolution"))
.SetIcon("res/actions/window24.png");
extension
.AddAction(
@@ -33,7 +28,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
_("De/activate fullscreen"),
_("This action activates or deactivates fullscreen."),
_("Activate fullscreen: _PARAM1_ (keep aspect ratio: _PARAM2_)"),
"",
_("Game's window and resolution"),
"res/actions/fullscreen24.png",
"res/actions/fullscreen.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -49,19 +44,19 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
_("Fullscreen activated?"),
_("Check if the game is currently in fullscreen."),
_("The game is in fullscreen"),
"",
_("Game's window and resolution"),
"res/actions/fullscreen24.png",
"res/actions/fullscreen.png")
.AddCodeOnlyParameter("currentScene", "");
extension
.AddAction("SetWindowMargins",
_("Window's margins"),
_("Change the window's margins"),
_("This action changes the margins, in pixels, between the "
"game frame and the window borders."),
_("Set margins of game window to "
"_PARAM1_;_PARAM2_;_PARAM3_;_PARAM4_"),
"",
_("Game's window and resolution"),
"res/actions/window24.png",
"res/actions/window.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -72,12 +67,12 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
extension
.AddAction("SetGameResolutionSize",
_("Game resolution"),
_("Change the resolution of the game"),
_("Changes the resolution of the game, effectively changing "
"the game area size. This won't change the size of the "
"window in which the game is running."),
_("Set game resolution to _PARAM1_x_PARAM2_"),
"",
_("Game's window and resolution"),
"res/actions/window24.png",
"res/actions/window.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -94,7 +89,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
"window size. Game resolution can still be updated."),
_("Set game window size to _PARAM1_x_PARAM2_ (also update game "
"resolution: _PARAM3_)"),
"",
_("Game's window and resolution"),
"res/actions/window24.png",
"res/actions/window.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -111,19 +106,19 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
"only works on Windows, macOS and Linux (not when the game "
"is executed in a web-browser or on iOS/Android)."),
_("Center the game window"),
"",
_("Game's window and resolution"),
"res/actions/window24.png",
"res/actions/window.png")
.AddCodeOnlyParameter("currentScene", "");
extension
.AddAction("SetGameResolutionResizeMode",
_("Game resolution resize mode"),
_("Change the game resolution resize mode"),
_("Set if the width or the height of the game resolution "
"should be changed to fit the game window - or if the game "
"resolution should not be updated automatically."),
_("Set game resolution resize mode to _PARAM1_"),
"",
_("Game's window and resolution"),
"res/actions/window24.png",
"res/actions/window.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -144,7 +139,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
"be the case if the game resolution resize mode is "
"configured to adapt the width or the height of the game."),
_("Automatically adapt the game resolution: _PARAM1_"),
"",
_("Game's window and resolution"),
"res/actions/window24.png",
"res/actions/window.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -154,10 +149,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
extension
.AddAction("SetWindowIcon",
_("Window's icon"),
_("Change the window's icon"),
_("This action changes the icon of the game's window."),
_("Use _PARAM1_ as the icon for the game's window."),
"",
_("Game's window and resolution"),
"res/actions/window24.png",
"res/actions/window.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -165,10 +160,10 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
extension
.AddAction("SetWindowTitle",
_("Window's title"),
_("Change the window's title"),
_("This action changes the title of the game's window."),
_("Change window title to _PARAM1_"),
"",
_("Game's window and resolution"),
"res/actions/window24.png",
"res/actions/window.png")
.AddCodeOnlyParameter("currentScene", "")
@@ -179,7 +174,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
"SceneWindowWidth",
_("Width of the scene window"),
_("Width of the scene window (or scene canvas for HTML5 games)"),
"",
_("Screen"),
"res/window.png")
.AddCodeOnlyParameter("currentScene", "");
@@ -188,7 +183,7 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
"SceneWindowHeight",
_("Height of the scene window"),
_("Height of the scene window (or scene canvas for HTML5 games)"),
"",
_("Screen"),
"res/window.png")
.AddCodeOnlyParameter("currentScene", "");
@@ -196,27 +191,27 @@ void GD_CORE_API BuiltinExtensionsImplementer::ImplementsWindowExtension(
"ScreenWidth",
_("Width of the screen/page"),
_("Width of the screen (or the page for HTML5 games in browser)"),
"",
_("Screen"),
"res/display16.png");
extension.AddExpression(
"ScreenHeight",
_("Height of the screen/page"),
_("Height of the screen (or the page for HTML5 games in browser)"),
"",
_("Screen"),
"res/display16.png");
extension.AddExpression("ColorDepth",
_("Color depth"),
_("Color depth"),
"",
_("Screen"),
"res/display16.png");
extension
.AddStrExpression("WindowTitle",
_("Window's title"),
_("Window's title"),
"",
_("Screen"),
"res/window.png")
.AddCodeOnlyParameter("currentScene", "");
}

View File

@@ -14,14 +14,12 @@
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/BehaviorsSharedData.h"
#include "GDCore/Tools/Localization.h"
#include "GDCore/Tools/MakeUnique.h"
#include "GDCore/Tools/Log.h"
namespace gd {
BehaviorMetadata::BehaviorMetadata(
const gd::String& extensionNamespace_,
const gd::String& nameWithNamespace,
const gd::String& name_,
const gd::String& fullname_,
const gd::String& defaultName_,
const gd::String& description_,
@@ -31,50 +29,21 @@ BehaviorMetadata::BehaviorMetadata(
std::shared_ptr<gd::Behavior> instance_,
std::shared_ptr<gd::BehaviorsSharedData> sharedDatasInstance_)
: extensionNamespace(extensionNamespace_),
className(className_),
iconFilename(icon24x24),
instance(instance_),
sharedDatasInstance(sharedDatasInstance_),
isEventBased(false) {
sharedDatasInstance(sharedDatasInstance_) {
#if defined(GD_IDE_ONLY)
SetFullName(gd::String(fullname_));
SetDescription(gd::String(description_));
SetDefaultName(gd::String(defaultName_));
SetGroup(group_);
className = className_;
iconFilename = icon24x24;
#endif
if (!instance) {
gd::LogFatalError(
"Trying to create a BehaviorMetadata that has no "
"behavior. This will crash - please double check that the "
"BehaviorMetadata is valid for: " + nameWithNamespace);
}
if (instance) instance->SetTypeName(nameWithNamespace);
if (sharedDatasInstance) sharedDatasInstance->SetTypeName(nameWithNamespace);
if (instance) instance->SetTypeName(name_);
if (sharedDatasInstance) sharedDatasInstance->SetTypeName(name_);
}
BehaviorMetadata::BehaviorMetadata(
const gd::String& extensionNamespace,
const gd::String& nameWithNamespace,
const gd::String& fullname_,
const gd::String& defaultName_,
const gd::String& description_,
const gd::String& group_,
const gd::String& icon24x24_): BehaviorMetadata(
extensionNamespace,
nameWithNamespace,
fullname_,
defaultName_,
description_,
group_,
icon24x24_,
// Class name is the name, actually unused
defaultName_,
// It is only used to get the name for GetName.
gd::make_unique<gd::Behavior>("", nameWithNamespace),
nullptr){
isEventBased = true;
};
gd::InstructionMetadata& BehaviorMetadata::AddCondition(
const gd::String& name,
const gd::String& fullname,
@@ -83,6 +52,7 @@ gd::InstructionMetadata& BehaviorMetadata::AddCondition(
const gd::String& group,
const gd::String& icon,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace =
extensionNamespace.empty() ? name : extensionNamespace + name;
conditionsInfos[nameWithNamespace] = InstructionMetadata(extensionNamespace,
@@ -96,6 +66,7 @@ gd::InstructionMetadata& BehaviorMetadata::AddCondition(
.SetHelpPath(GetHelpPath())
.SetIsBehaviorInstruction();
return conditionsInfos[nameWithNamespace];
#endif
}
gd::InstructionMetadata& BehaviorMetadata::AddAction(
@@ -106,6 +77,7 @@ gd::InstructionMetadata& BehaviorMetadata::AddAction(
const gd::String& group,
const gd::String& icon,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace =
extensionNamespace.empty() ? name : extensionNamespace + name;
actionsInfos[nameWithNamespace] = InstructionMetadata(extensionNamespace,
@@ -119,6 +91,7 @@ gd::InstructionMetadata& BehaviorMetadata::AddAction(
.SetHelpPath(GetHelpPath())
.SetIsBehaviorInstruction();
return actionsInfos[nameWithNamespace];
#endif
}
gd::InstructionMetadata& BehaviorMetadata::AddScopedCondition(
@@ -129,6 +102,7 @@ gd::InstructionMetadata& BehaviorMetadata::AddScopedCondition(
const gd::String& group,
const gd::String& icon,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace =
GetName() + gd::PlatformExtension::GetNamespaceSeparator() + name;
conditionsInfos[nameWithNamespace] = InstructionMetadata(extensionNamespace,
@@ -142,6 +116,7 @@ gd::InstructionMetadata& BehaviorMetadata::AddScopedCondition(
.SetHelpPath(GetHelpPath())
.SetIsBehaviorInstruction();
return conditionsInfos[nameWithNamespace];
#endif
}
gd::InstructionMetadata& BehaviorMetadata::AddScopedAction(
@@ -152,6 +127,7 @@ gd::InstructionMetadata& BehaviorMetadata::AddScopedAction(
const gd::String& group,
const gd::String& icon,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace =
GetName() + gd::PlatformExtension::GetNamespaceSeparator() + name;
actionsInfos[nameWithNamespace] = InstructionMetadata(extensionNamespace,
@@ -165,6 +141,7 @@ gd::InstructionMetadata& BehaviorMetadata::AddScopedAction(
.SetHelpPath(GetHelpPath())
.SetIsBehaviorInstruction();
return actionsInfos[nameWithNamespace];
#endif
}
gd::ExpressionMetadata& BehaviorMetadata::AddExpression(
@@ -173,6 +150,7 @@ gd::ExpressionMetadata& BehaviorMetadata::AddExpression(
const gd::String& description,
const gd::String& group,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
// Be careful, behaviors expression do not have namespace (not necessary as
// we refer to the behavior name in the expression).
expressionsInfos[name] = ExpressionMetadata("number",
@@ -184,6 +162,7 @@ gd::ExpressionMetadata& BehaviorMetadata::AddExpression(
smallicon)
.SetHelpPath(GetHelpPath());
return expressionsInfos[name];
#endif
}
gd::ExpressionMetadata& BehaviorMetadata::AddStrExpression(
@@ -192,6 +171,7 @@ gd::ExpressionMetadata& BehaviorMetadata::AddStrExpression(
const gd::String& description,
const gd::String& group,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
// Be careful, behaviors expression do not have namespace (not necessary as
// we refer to the behavior name in the expression).
strExpressionsInfos[name] = ExpressionMetadata("string",
@@ -203,6 +183,7 @@ gd::ExpressionMetadata& BehaviorMetadata::AddStrExpression(
smallicon)
.SetHelpPath(GetHelpPath());
return strExpressionsInfos[name];
#endif
}
gd::MultipleInstructionMetadata BehaviorMetadata::AddExpressionAndCondition(
@@ -253,40 +234,6 @@ BehaviorMetadata::AddExpressionAndConditionAndAction(
const gd::String& sentenceName,
const gd::String& group,
const gd::String& icon) {
if (type != "number" && type != "string" && type != "boolean") {
gd::LogError(
"Unrecognised type passed to AddExpressionAndConditionAndAction: " +
type + ". Verify this type is valid and supported.");
}
gd::String conditionDescriptionTemplate =
type == "boolean" ? _("Check if <subject>.") : _("Compare <subject>.");
auto& condition =
AddScopedCondition(name,
fullname,
conditionDescriptionTemplate.FindAndReplace(
"<subject>", descriptionSubject),
sentenceName,
group,
icon,
icon);
gd::String actionDescriptionTemplate = type == "boolean"
? _("Set (or unset) if <subject>.")
: _("Change <subject>.");
auto& action = AddScopedAction(
"Set" + name,
fullname,
actionDescriptionTemplate.FindAndReplace("<subject>", descriptionSubject),
sentenceName,
group,
icon,
icon);
if (type == "boolean") {
return MultipleInstructionMetadata::WithConditionAndAction(condition, action);
}
gd::String expressionDescriptionTemplate = _("Return <subject>.");
auto& expression =
type == "number"
@@ -303,10 +250,32 @@ BehaviorMetadata::AddExpressionAndConditionAndAction(
group,
icon);
gd::String conditionDescriptionTemplate = _("Compare <subject>.");
auto& condition =
AddScopedCondition(name,
fullname,
conditionDescriptionTemplate.FindAndReplace(
"<subject>", descriptionSubject),
sentenceName,
group,
icon,
icon);
gd::String actionDescriptionTemplate = _("Change <subject>.");
auto& action = AddScopedAction(
"Set" + name,
fullname,
actionDescriptionTemplate.FindAndReplace("<subject>", descriptionSubject),
sentenceName,
group,
icon,
icon);
return MultipleInstructionMetadata::WithExpressionAndConditionAndAction(
expression, condition, action);
}
#if defined(GD_IDE_ONLY)
gd::InstructionMetadata& BehaviorMetadata::AddDuplicatedAction(
const gd::String& newActionName, const gd::String& copiedActionName) {
gd::String newNameWithNamespace = extensionNamespace + newActionName;
@@ -374,44 +343,49 @@ gd::ExpressionMetadata& BehaviorMetadata::AddDuplicatedStrExpression(
return strExpressionsInfos[newNameWithNamespace];
}
#endif
BehaviorMetadata& BehaviorMetadata::SetFullName(const gd::String& fullname_) {
#if defined(GD_IDE_ONLY)
fullname = fullname_;
#endif
return *this;
}
BehaviorMetadata& BehaviorMetadata::SetDefaultName(
const gd::String& defaultName_) {
#if defined(GD_IDE_ONLY)
defaultName = defaultName_;
#endif
return *this;
}
BehaviorMetadata& BehaviorMetadata::SetDescription(
const gd::String& description_) {
#if defined(GD_IDE_ONLY)
description = description_;
#endif
return *this;
}
BehaviorMetadata& BehaviorMetadata::SetGroup(const gd::String& group_) {
#if defined(GD_IDE_ONLY)
group = group_;
#endif
return *this;
}
BehaviorMetadata& BehaviorMetadata::SetIncludeFile(
const gd::String& includeFile) {
#if defined(GD_IDE_ONLY)
includeFiles.clear();
includeFiles.push_back(includeFile);
#endif
return *this;
}
BehaviorMetadata& BehaviorMetadata::AddIncludeFile(
const gd::String& includeFile) {
#if defined(GD_IDE_ONLY)
if (std::find(includeFiles.begin(), includeFiles.end(), includeFile) ==
includeFiles.end())
includeFiles.push_back(includeFile);
return *this;
}
BehaviorMetadata& BehaviorMetadata::AddRequiredFile(
const gd::String& requiredFile) {
if (std::find(requiredFiles.begin(), requiredFiles.end(), requiredFile) ==
requiredFiles.end())
requiredFiles.push_back(requiredFile);
#endif
return *this;
}
@@ -420,25 +394,13 @@ const gd::String& BehaviorMetadata::GetName() const {
}
gd::Behavior& BehaviorMetadata::Get() const {
if (isEventBased) {
gd::LogFatalError("Error: Event-based behaviors don't have blueprint. "
"This method should not never be called.");
}
if (!instance) {
if (!instance)
gd::LogFatalError(
"Trying to get a behavior from a BehaviorMetadata that has no "
"behavior. This will crash - please double check that the "
"BehaviorMetadata is valid for: " + className);
}
"BehaviorMetadata is valid.");
return *instance;
}
gd::BehaviorsSharedData* BehaviorMetadata::GetSharedDataInstance() const {
if (isEventBased) {
gd::LogFatalError("Error: Event-based behaviors don't have blueprint. "
"This method should not never be called.");
}
return sharedDatasInstance.get();
}
} // namespace gd

View File

@@ -29,7 +29,7 @@ class GD_CORE_API BehaviorMetadata {
public:
BehaviorMetadata(
const gd::String& extensionNamespace,
const gd::String& nameWithNamespace,
const gd::String& name_,
const gd::String& fullname_,
const gd::String& defaultName_,
const gd::String& description_,
@@ -38,21 +38,6 @@ class GD_CORE_API BehaviorMetadata {
const gd::String& className_,
std::shared_ptr<gd::Behavior> instance,
std::shared_ptr<gd::BehaviorsSharedData> sharedDatasInstance);
/**
* \brief Construct a behavior metadata, without "blueprint" behavior.
*
* \note This is used by events based behaviors.
*/
BehaviorMetadata(
const gd::String& extensionNamespace,
const gd::String& nameWithNamespace,
const gd::String& fullname_,
const gd::String& defaultName_,
const gd::String& description_,
const gd::String& group_,
const gd::String& icon24x24_);
BehaviorMetadata(){};
virtual ~BehaviorMetadata(){};
@@ -210,13 +195,6 @@ class GD_CORE_API BehaviorMetadata {
*/
BehaviorMetadata& AddIncludeFile(const gd::String& includeFile);
/**
* \brief Add a file to the already existing required files.
* \note These files are required for the behavior to work,
* but they are not executable.
*/
BehaviorMetadata& AddRequiredFile(const gd::String& requiredFile);
/**
* Get the help path of the behavior, relative to the GDevelop documentation
* root.
@@ -236,6 +214,7 @@ class GD_CORE_API BehaviorMetadata {
}
const gd::String& GetName() const;
#if defined(GD_IDE_ONLY)
const gd::String& GetFullName() const { return fullname; }
const gd::String& GetDefaultName() const { return defaultName; }
const gd::String& GetDescription() const { return description; }
@@ -256,84 +235,45 @@ class GD_CORE_API BehaviorMetadata {
* \note An empty string means the base object, so any object.
*/
const gd::String& GetObjectType() const { return objectType; }
/**
* Check if the behavior is private - it can't be used outside of its
* extension.
*/
bool IsPrivate() const { return isPrivate; }
/**
* Set that the behavior is private - it can't be used outside of its
* extension.
*/
BehaviorMetadata &SetPrivate() {
isPrivate = true;
return *this;
}
#endif
/**
* \brief Return the associated gd::Behavior, handling behavior contents.
*
* \note Returns a dumb Behavior for events based behaviors as CustomBehavior
* are using EventBasedBehavior.
*/
gd::Behavior& Get() const;
/**
* \brief Return the associated gd::BehaviorsSharedData, handling behavior
* shared data, if any (nullptr if none).
*
* \note Returns nullptr for events based behaviors as they don't declare
* shared data yet.
*/
gd::BehaviorsSharedData* GetSharedDataInstance() const;
/**
* \brief Return a reference to a map containing the names of the actions
* (as keys) and the metadata associated with (as values).
*/
std::map<gd::String, gd::InstructionMetadata>& GetAllActions() { return actionsInfos; };
/**
* \see gd::PlatformExtension::GetAllActions
*/
std::map<gd::String, gd::InstructionMetadata>& GetAllConditions() { return conditionsInfos; };
/**
* \see gd::PlatformExtension::GetAllActions
*/
std::map<gd::String, gd::ExpressionMetadata>& GetAllExpressions() { return expressionsInfos; };
/**
* \see gd::PlatformExtension::GetAllActions
*/
std::map<gd::String, gd::ExpressionMetadata>& GetAllStrExpressions() { return strExpressionsInfos; };
gd::BehaviorsSharedData* GetSharedDataInstance() const {
return sharedDatasInstance.get();
}
#if defined(GD_IDE_ONLY)
std::map<gd::String, gd::InstructionMetadata> conditionsInfos;
std::map<gd::String, gd::InstructionMetadata> actionsInfos;
std::map<gd::String, gd::ExpressionMetadata> expressionsInfos;
std::map<gd::String, gd::ExpressionMetadata> strExpressionsInfos;
std::vector<gd::String> includeFiles;
std::vector<gd::String> requiredFiles;
gd::String className;
#endif
private:
gd::String extensionNamespace;
gd::String helpPath;
#if defined(GD_IDE_ONLY)
gd::String fullname;
gd::String defaultName;
gd::String description;
gd::String group;
gd::String iconFilename;
gd::String objectType;
bool isPrivate = false;
#endif
// TODO: Nitpicking: convert these to std::unique_ptr to clarify ownership.
std::shared_ptr<gd::Behavior> instance;
std::shared_ptr<gd::BehaviorsSharedData> sharedDatasInstance;
bool isEventBased;
};
} // namespace gd

View File

@@ -8,7 +8,6 @@
#include <functional>
#include <map>
#include <memory>
#include <algorithm>
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/String.h"

View File

@@ -23,8 +23,7 @@ ExpressionMetadata::ExpressionMetadata(const gd::String& returnType_,
shown(true),
smallIconFilename(smallicon_),
extensionNamespace(extensionNamespace_),
isPrivate(false),
relevantContext("Any") {
isPrivate(false) {
}
ExpressionMetadata& ExpressionMetadata::SetHidden() {
@@ -38,24 +37,22 @@ gd::ExpressionMetadata& ExpressionMetadata::AddParameter(
const gd::String& supplementaryInformation,
bool parameterIsOptional) {
gd::ParameterMetadata info;
info.SetType(type);
info.type = type;
info.description = description;
info.codeOnly = false;
info.SetOptional(parameterIsOptional);
info.SetExtraInfo(
info.optional = parameterIsOptional;
info.supplementaryInformation =
// For objects/behavior, the supplementary information
// parameter is an object/behavior type...
((gd::ParameterMetadata::IsObject(type) ||
(gd::ParameterMetadata::IsObject(type) ||
gd::ParameterMetadata::IsBehavior(type))
// Prefix with the namespace if it's not already there.
&& !(supplementaryInformation.rfind(extensionNamespace, 0) == 0))
? (supplementaryInformation.empty()
? ""
: extensionNamespace +
supplementaryInformation //... so prefix it with the extension
// namespace.
)
: supplementaryInformation); // Otherwise don't change anything
: supplementaryInformation; // Otherwise don't change anything
// TODO: Assert against supplementaryInformation === "emsc" (when running with
// Emscripten), and warn about a missing argument when calling addParameter.
@@ -67,19 +64,12 @@ gd::ExpressionMetadata& ExpressionMetadata::AddParameter(
gd::ExpressionMetadata& ExpressionMetadata::AddCodeOnlyParameter(
const gd::String& type, const gd::String& supplementaryInformation) {
gd::ParameterMetadata info;
info.SetType(type);
info.type = type;
info.codeOnly = true;
info.SetExtraInfo(supplementaryInformation);
info.supplementaryInformation = supplementaryInformation;
parameters.push_back(info);
return *this;
}
gd::ExpressionMetadata& ExpressionMetadata::SetRequiresBaseObjectCapability(
const gd::String& capability) {
requiredBaseObjectCapability = capability;
return *this;
}
} // namespace gd

View File

@@ -137,7 +137,7 @@ class GD_CORE_API ExpressionMetadata {
* to fulfill std::map requirements.
*/
ExpressionMetadata()
: returnType("unknown"), shown(false), isPrivate(false), relevantContext("Any"){};
: returnType("unknown"), shown(false), isPrivate(false){};
virtual ~ExpressionMetadata(){};
@@ -184,67 +184,6 @@ class GD_CORE_API ExpressionMetadata {
return *this;
}
/**
* Check if the instruction can be used in layouts or external events.
*/
bool IsRelevantForLayoutEvents() const {
return relevantContext == "Any" || relevantContext == "Layout";
}
/**
* Check if the instruction can be used in function events.
*/
bool IsRelevantForFunctionEvents() const {
return relevantContext == "Any" || relevantContext == "Function";
}
/**
* Check if the instruction can be used in asynchronous function events.
*/
bool IsRelevantForAsynchronousFunctionEvents() const {
return relevantContext == "Any" || relevantContext == "Function" ||
relevantContext == "AsynchronousFunction";
}
/**
* Check if the instruction can be used in custom object events.
*/
bool IsRelevantForCustomObjectEvents() const {
return relevantContext == "Any" || relevantContext == "Object";
}
/**
* Set that the instruction can be used in layouts or external events.
*/
ExpressionMetadata &SetRelevantForLayoutEventsOnly() {
relevantContext = "Layout";
return *this;
}
/**
* Set that the instruction can be used in function events.
*/
ExpressionMetadata &SetRelevantForFunctionEventsOnly() {
relevantContext = "Function";
return *this;
}
/**
* Set that the instruction can be used in asynchronous function events.
*/
ExpressionMetadata &SetRelevantForAsynchronousFunctionEventsOnly() {
relevantContext = "AsynchronousFunction";
return *this;
}
/**
* Set that the instruction can be used in custom object events.
*/
ExpressionMetadata &SetRelevantForCustomObjectEventsOnly() {
relevantContext = "Object";
return *this;
}
/**
* \see gd::InstructionMetadata::AddParameter
*/
@@ -283,35 +222,6 @@ class GD_CORE_API ExpressionMetadata {
return *this;
};
/**
* \brief Set the additional information, used for some parameters
* with special type (for example, it can contains the type of object accepted
* by the parameter), for the last added parameter.
*
* \see AddParameter
*/
ExpressionMetadata &SetParameterExtraInfo(const gd::String &extraInfo) {
if (!parameters.empty()) parameters.back().SetExtraInfo(extraInfo);
return *this;
}
/**
* \brief Mark this (object) expression as requiring the specified capability,
* offered by the base object.
* This is useful for some objects that don't support this capability, so that
* the editor can hide the expression as it does not apply to them.
*/
ExpressionMetadata& SetRequiresBaseObjectCapability(
const gd::String& capability);
/**
* \brief Get the required specified capability for this (object) expression,
* or an empty string if there is nothing specific required.
*/
const gd::String& GetRequiredBaseObjectCapability() const {
return requiredBaseObjectCapability;
};
/**
* \brief Set the function that should be called when generating the source
* code from events.
@@ -329,30 +239,7 @@ class GD_CORE_API ExpressionMetadata {
*/
ExpressionCodeGenerationInformation& GetCodeExtraInformation() {
return codeExtraInformation;
}
/**
* \brief Erase any existing include file and add the specified include.
*/
ExpressionMetadata &SetIncludeFile(const gd::String &includeFile) {
codeExtraInformation.SetIncludeFile(includeFile);
return *this;
}
/**
* \brief Add a file to the already existing include files.
*/
ExpressionMetadata &AddIncludeFile(const gd::String &includeFile) {
codeExtraInformation.AddIncludeFile(includeFile);
return *this;
}
/**
* \brief Get the files that must be included to use the instruction.
*/
const std::vector<gd::String>& GetIncludeFiles() const {
return codeExtraInformation.GetIncludeFiles();
}
};
ExpressionCodeGenerationInformation codeExtraInformation;
@@ -386,8 +273,6 @@ class GD_CORE_API ExpressionMetadata {
gd::String smallIconFilename;
gd::String extensionNamespace;
bool isPrivate;
gd::String requiredBaseObjectCapability;
gd::String relevantContext;
};
} // namespace gd

View File

@@ -10,7 +10,6 @@
#include "GDCore/CommonTools.h"
#include "GDCore/Serialization/SerializerElement.h"
#include "GDCore/Tools/Localization.h"
#include "GDCore/Tools/Log.h"
#include "ParameterMetadata.h"
namespace gd {
@@ -47,8 +46,7 @@ InstructionMetadata::InstructionMetadata(const gd::String& extensionNamespace_,
usageComplexity(5),
isPrivate(false),
isObjectInstruction(false),
isBehaviorInstruction(false),
relevantContext("Any") {}
isBehaviorInstruction(false) {}
InstructionMetadata& InstructionMetadata::AddParameter(
const gd::String& type,
@@ -56,25 +54,22 @@ InstructionMetadata& InstructionMetadata::AddParameter(
const gd::String& supplementaryInformation,
bool parameterIsOptional) {
ParameterMetadata info;
info.SetType(type);
info.type = type;
info.description = description;
info.codeOnly = false;
info.SetOptional(parameterIsOptional);
info.SetExtraInfo(
info.optional = parameterIsOptional;
info.supplementaryInformation =
// For objects/behavior, the supplementary information
// parameter is an object/behavior type...
((gd::ParameterMetadata::IsObject(type) ||
(gd::ParameterMetadata::IsObject(type) ||
gd::ParameterMetadata::IsBehavior(type))
// Prefix with the namespace if it's not already there.
&& !(supplementaryInformation.rfind(extensionNamespace, 0) == 0))
? (supplementaryInformation.empty()
? ""
: extensionNamespace +
supplementaryInformation //... so prefix it with the
// extension
// namespace.
supplementaryInformation //... so prefix it with the extension
// namespace.
)
: supplementaryInformation); // Otherwise don't change anything
: supplementaryInformation; // Otherwise don't change anything
// TODO: Assert against supplementaryInformation === "emsc" (when running with
// Emscripten), and warn about a missing argument when calling addParameter.
@@ -86,73 +81,44 @@ InstructionMetadata& InstructionMetadata::AddParameter(
InstructionMetadata& InstructionMetadata::AddCodeOnlyParameter(
const gd::String& type, const gd::String& supplementaryInformation) {
ParameterMetadata info;
info.SetType(type);
info.type = type;
info.codeOnly = true;
info.SetExtraInfo(supplementaryInformation);
info.supplementaryInformation = supplementaryInformation;
parameters.push_back(info);
return *this;
}
InstructionMetadata& InstructionMetadata::UseStandardOperatorParameters(
const gd::String& type, const ParameterOptions &options) {
const gd::String& expressionValueType =
gd::ValueTypeMetadata::GetPrimitiveValueType(type);
SetManipulatedType(expressionValueType);
const gd::String& type) {
SetManipulatedType(type);
if (type == "boolean") {
AddParameter(
"yesorno",
options.description.empty() ? _("New value") : options.description);
size_t valueParamIndex = parameters.size() - 1;
AddParameter("operator", _("Modification's sign"), type);
AddParameter(type == "number" ? "expression" : type, _("Value"));
size_t operatorParamIndex = parameters.size() - 2;
size_t valueParamIndex = parameters.size() - 1;
if (isObjectInstruction || isBehaviorInstruction) {
gd::String templateSentence = _("Set _PARAM0_ as <subject>: <value>");
if (isObjectInstruction || isBehaviorInstruction) {
gd::String templateSentence =
_("Change <subject> of _PARAM0_: <operator> <value>");
sentence =
templateSentence
.FindAndReplace("<subject>", sentence)
.FindAndReplace("<value>",
"_PARAM" + gd::String::From(valueParamIndex) + "_");
} else {
gd::String templateSentence = _("Change <subject>: <value>");
sentence =
templateSentence
.FindAndReplace("<subject>", sentence)
.FindAndReplace("<value>",
"_PARAM" + gd::String::From(valueParamIndex) + "_");
}
sentence =
templateSentence.FindAndReplace("<subject>", sentence)
.FindAndReplace(
"<operator>",
"_PARAM" + gd::String::From(operatorParamIndex) + "_")
.FindAndReplace("<value>",
"_PARAM" + gd::String::From(valueParamIndex) + "_");
} else {
AddParameter("operator", _("Modification's sign"), expressionValueType);
AddParameter(type,
options.description.empty() ? _("Value") : options.description,
options.typeExtraInfo);
gd::String templateSentence = _("Change <subject>: <operator> <value>");
size_t operatorParamIndex = parameters.size() - 2;
size_t valueParamIndex = parameters.size() - 1;
if (isObjectInstruction || isBehaviorInstruction) {
gd::String templateSentence = _("Change <subject> of _PARAM0_: <operator> <value>");
sentence =
templateSentence.FindAndReplace("<subject>", sentence)
.FindAndReplace(
"<operator>",
"_PARAM" + gd::String::From(operatorParamIndex) + "_")
.FindAndReplace("<value>",
"_PARAM" + gd::String::From(valueParamIndex) + "_");
} else {
gd::String templateSentence = _("Change <subject>: <operator> <value>");
sentence =
templateSentence.FindAndReplace("<subject>", sentence)
.FindAndReplace(
"<operator>",
"_PARAM" + gd::String::From(operatorParamIndex) + "_")
.FindAndReplace("<value>",
"_PARAM" + gd::String::From(valueParamIndex) + "_");
}
sentence =
templateSentence.FindAndReplace("<subject>", sentence)
.FindAndReplace(
"<operator>",
"_PARAM" + gd::String::From(operatorParamIndex) + "_")
.FindAndReplace("<value>",
"_PARAM" + gd::String::From(valueParamIndex) + "_");
}
return *this;
@@ -160,69 +126,37 @@ InstructionMetadata& InstructionMetadata::UseStandardOperatorParameters(
InstructionMetadata&
InstructionMetadata::UseStandardRelationalOperatorParameters(
const gd::String& type, const ParameterOptions &options) {
const gd::String& expressionValueType =
gd::ValueTypeMetadata::GetPrimitiveValueType(type);
SetManipulatedType(expressionValueType);
const gd::String& type) {
SetManipulatedType(type);
if (type == "boolean") {
if (isObjectInstruction || isBehaviorInstruction) {
gd::String templateSentence = _("_PARAM0_ is <subject>");
AddParameter("relationalOperator", _("Sign of the test"), type);
AddParameter(type == "number" ? "expression" : type, _("Value to compare"));
size_t operatorParamIndex = parameters.size() - 2;
size_t valueParamIndex = parameters.size() - 1;
sentence =
templateSentence
.FindAndReplace("<subject>", sentence);
} else {
gd::String templateSentence = _("<subject>");
if (isObjectInstruction || isBehaviorInstruction) {
gd::String templateSentence = _("<subject> of _PARAM0_ <operator> <value>");
sentence =
templateSentence.FindAndReplace("<subject>", sentence);
}
sentence =
templateSentence.FindAndReplace("<subject>", sentence)
.FindAndReplace(
"<operator>",
"_PARAM" + gd::String::From(operatorParamIndex) + "_")
.FindAndReplace("<value>",
"_PARAM" + gd::String::From(valueParamIndex) + "_");
} else {
AddParameter("relationalOperator", _("Sign of the test"), expressionValueType);
AddParameter(type,
options.description.empty() ? _("Value to compare") : options.description,
options.typeExtraInfo);
size_t operatorParamIndex = parameters.size() - 2;
size_t valueParamIndex = parameters.size() - 1;
gd::String templateSentence = _("<subject> <operator> <value>");
if (isObjectInstruction || isBehaviorInstruction) {
gd::String templateSentence = _("<subject> of _PARAM0_ <operator> <value>");
sentence =
templateSentence.FindAndReplace("<subject>", sentence)
.FindAndReplace(
"<operator>",
"_PARAM" + gd::String::From(operatorParamIndex) + "_")
.FindAndReplace("<value>",
"_PARAM" + gd::String::From(valueParamIndex) + "_");
} else {
gd::String templateSentence = _("<subject> <operator> <value>");
sentence =
templateSentence.FindAndReplace("<subject>", sentence)
.FindAndReplace(
"<operator>",
"_PARAM" + gd::String::From(operatorParamIndex) + "_")
.FindAndReplace("<value>",
"_PARAM" + gd::String::From(valueParamIndex) + "_");
}
sentence =
templateSentence.FindAndReplace("<subject>", sentence)
.FindAndReplace(
"<operator>",
"_PARAM" + gd::String::From(operatorParamIndex) + "_")
.FindAndReplace("<value>",
"_PARAM" + gd::String::From(valueParamIndex) + "_");
}
return *this;
}
InstructionMetadata& InstructionMetadata::SetRequiresBaseObjectCapability(
const gd::String& capability) {
if (!IsObjectInstruction() && !IsBehaviorInstruction()) {
gd::LogError("Tried to add capability \"" + capability +
"\" to instruction named \"" + fullname +
"\", which is not an object or behavior instruction.");
return *this;
}
requiredBaseObjectCapability = capability;
return *this;
}
} // namespace gd

View File

@@ -6,7 +6,6 @@
#ifndef INSTRUCTIONMETADATA_H
#define INSTRUCTIONMETADATA_H
#include <algorithm>
#include <functional>
#include <map>
#include <memory>
@@ -14,8 +13,6 @@
#include "GDCore/Events/Instruction.h"
#include "GDCore/String.h"
#include "ParameterMetadata.h"
#include "ParameterOptions.h"
namespace gd {
class Project;
class Layout;
@@ -101,84 +98,6 @@ class GD_CORE_API InstructionMetadata {
return *this;
}
/**
* Check if the instruction can be used in layouts or external events.
*/
bool IsRelevantForLayoutEvents() const {
return relevantContext == "Any" || relevantContext == "Layout";
}
/**
* Check if the instruction can be used in function events.
*/
bool IsRelevantForFunctionEvents() const {
return relevantContext == "Any" || relevantContext == "Function";
}
/**
* Check if the instruction can be used in asynchronous function events.
*/
bool IsRelevantForAsynchronousFunctionEvents() const {
return relevantContext == "Any" || relevantContext == "Function" ||
relevantContext == "AsynchronousFunction";
}
/**
* Check if the instruction can be used in custom object events.
*/
bool IsRelevantForCustomObjectEvents() const {
return relevantContext == "Any" || relevantContext == "Object";
}
/**
* Set that the instruction can be used in layouts or external events.
*/
InstructionMetadata &SetRelevantForLayoutEventsOnly() {
relevantContext = "Layout";
return *this;
}
/**
* Set that the instruction can be used in function events.
*/
InstructionMetadata &SetRelevantForFunctionEventsOnly() {
relevantContext = "Function";
return *this;
}
/**
* Set that the instruction can be used in asynchronous function events.
*/
InstructionMetadata &SetRelevantForAsynchronousFunctionEventsOnly() {
relevantContext = "AsynchronousFunction";
return *this;
}
/**
* Set that the instruction can be used in custom object events.
*/
InstructionMetadata &SetRelevantForCustomObjectEventsOnly() {
relevantContext = "Object";
return *this;
}
/**
* Check if the instruction is asynchronous - it will be running in the
* background, executing the instructions following it before the frame after
* it resolved.
*/
bool IsAsync() const {
return !codeExtraInformation.asyncFunctionCallName.empty();
}
/**
* Check if the instruction asynchronicity is optional. If it is, it can
* either be used synchronously or asynchronously, with one function for each.
*/
bool IsOptionallyAsync() const {
return IsAsync() && !codeExtraInformation.functionCallName.empty();
}
/**
* Notify that the instruction can have sub instructions.
*/
@@ -219,19 +138,18 @@ class GD_CORE_API InstructionMetadata {
* \param description Description for parameter
* \param supplementaryInformation Additional information that can be used for
* rendering or logic. For example:
* - If type is "object", this argument will describe which objects are
* allowed. If this argument is empty, all objects are allowed.
* - If type is "operator", this argument will be used to display only
* pertinent operators. \param parameterIsOptional true if the parameter must
* be optional, false otherwise.
* - If type is "object", this argument will describe which objects are allowed.
* If this argument is empty, all objects are allowed.
* - If type is "operator", this argument will be used to display only pertinent operators.
* \param parameterIsOptional true if the parameter must be optional, false
* otherwise.
*
* \see EventsCodeGenerator::GenerateParametersCodes
*/
InstructionMetadata &AddParameter(
const gd::String &type,
const gd::String &label,
const gd::String &supplementaryInformation = "",
bool parameterIsOptional = false);
InstructionMetadata &AddParameter(const gd::String &type,
const gd::String &label,
const gd::String &supplementaryInformation = "",
bool parameterIsOptional = false);
/**
* \brief Add a parameter not displayed in editor.
@@ -269,7 +187,7 @@ class GD_CORE_API InstructionMetadata {
if (!parameters.empty())
parameters.back().SetLongDescription(longDescription);
return *this;
}
};
/**
* \brief Set the additional information, used for some parameters
@@ -279,29 +197,23 @@ class GD_CORE_API InstructionMetadata {
* \see AddParameter
*/
InstructionMetadata &SetParameterExtraInfo(const gd::String &extraInfo) {
if (!parameters.empty()) parameters.back().SetExtraInfo(extraInfo);
if (!parameters.empty())
parameters.back().SetExtraInfo(extraInfo);
return *this;
}
};
/**
* \brief Add the default parameters for an instruction manipulating the
* specified type ("string", "number") with the default operators.
*
* \note The type "string" can be declined in several subtypes.
* \see ParameterMetadata
*/
InstructionMetadata &UseStandardOperatorParameters(
const gd::String &type, const ParameterOptions &options);
InstructionMetadata &UseStandardOperatorParameters(const gd::String &type);
/**
* \brief Add the default parameters for an instruction comparing the
* specified type ("string", "number") with the default relational operators.
*
* \note The type "string" can be declined in several subtypes.
* \see ParameterMetadata
*/
InstructionMetadata &UseStandardRelationalOperatorParameters(
const gd::String &type, const ParameterOptions &options);
const gd::String &type);
/**
* \brief Mark the instruction as an object instruction. Automatically called
@@ -324,28 +236,15 @@ class GD_CORE_API InstructionMetadata {
/**
* \brief Check if the instruction is an object instruction.
*/
bool IsObjectInstruction() const { return isObjectInstruction; }
bool IsObjectInstruction() const {
return isObjectInstruction;
}
/**
* \brief Check if the instruction is a behavior instruction.
*/
bool IsBehaviorInstruction() const { return isBehaviorInstruction; }
/**
* \brief Mark this (object) instruction as requiring the specified
* capability, offered by the base object. This is useful for some objects
* that don't support this capability, so that the editor can hide the
* instruction as it does not apply to them.
*/
InstructionMetadata &SetRequiresBaseObjectCapability(
const gd::String &capability);
/**
* \brief Get the required specified capability for this (object) instruction,
* or an empty string if there is nothing specific required.
*/
const gd::String &GetRequiredBaseObjectCapability() const {
return requiredBaseObjectCapability;
bool IsBehaviorInstruction() const {
return isBehaviorInstruction;
}
/**
@@ -389,27 +288,14 @@ class GD_CORE_API InstructionMetadata {
virtual ~ExtraInformation(){};
/**
* Set the name of the function which will be called in the generated code.
* \param functionName the name of the function to call.
* Set the function name which will be used when generating the code.
* \param functionName the name of the function to call
*/
ExtraInformation &SetFunctionName(const gd::String &functionName_) {
functionCallName = functionName_;
return *this;
}
/**
* Set the name of the function, doing asynchronous work, which will be
* called in the generated code. This function should return an asynchronous
* task (i.e: `gdjs.AsyncTask` in the JavaScript runtime).
*
* \param functionName the name of the function doing asynchronous work to
* call.
*/
ExtraInformation &SetAsyncFunctionName(const gd::String &functionName_) {
asyncFunctionCallName = functionName_;
return *this;
}
/**
* Declare if the instruction being declared is somewhat manipulating in a
* standard way.
@@ -432,12 +318,12 @@ class GD_CORE_API InstructionMetadata {
* _("the string"),
* _("Text"),
* "CppPlatform/Extensions/text24.png",
* "CppPlatform/Extensions/text_black.png");
* "CppPlatform/Extensions/text.png");
*
* .AddParameter("object", _("Object"), "Text", false)
* .AddParameter("operator", _("Modification operator"), "string")
* .AddParameter("string", _("String"))
* .SetFunctionName("SetString").SetManipulatedType("string").SetGetter("GetString");
* .SetFunctionName("SetString").SetManipulatedType("string").SetGetter("GetString").SetIncludeFile("MyExtension/TextObject.h");
*
* DECLARE_END_OBJECT_ACTION()
* \endcode
@@ -505,7 +391,6 @@ class GD_CORE_API InstructionMetadata {
bool HasCustomCodeGenerator() const { return hasCustomCodeGenerator; }
gd::String functionCallName;
gd::String asyncFunctionCallName;
gd::String type;
AccessType accessType;
gd::String optionalAssociatedInstruction;
@@ -538,49 +423,15 @@ class GD_CORE_API InstructionMetadata {
}
/**
* Set the name of the function which will be called in the generated code.
* \param functionName the name of the function to call.
* \brief Set the function that should be called when generating the source
* code from events.
* \param functionName the name of the function to call
* \note Shortcut for `codeExtraInformation.SetFunctionName`.
*/
ExtraInformation &SetFunctionName(const gd::String &functionName) {
return codeExtraInformation.SetFunctionName(functionName);
}
/**
* Set the name of the function, doing asynchronous work, which will be called
* in the generated code. This function should return an asynchronous task
* (i.e: `gdjs.AsyncTask` in the JavaScript runtime).
*
* \param functionName the name of the function doing asynchronous work to
* call. \note Shortcut for `codeExtraInformation.SetAsyncFunctionName`.
*/
ExtraInformation &SetAsyncFunctionName(const gd::String &functionName) {
return codeExtraInformation.SetAsyncFunctionName(functionName);
}
/**
* \brief Erase any existing include file and add the specified include.
*/
InstructionMetadata &SetIncludeFile(const gd::String &includeFile) {
codeExtraInformation.SetIncludeFile(includeFile);
return *this;
}
/**
* \brief Add a file to the already existing include files.
*/
InstructionMetadata &AddIncludeFile(const gd::String &includeFile) {
codeExtraInformation.AddIncludeFile(includeFile);
return *this;
}
/**
* \brief Get the files that must be included to use the instruction.
*/
const std::vector<gd::String> &GetIncludeFiles() const {
return codeExtraInformation.GetIncludeFiles();
};
std::vector<ParameterMetadata> parameters;
private:
@@ -599,8 +450,6 @@ class GD_CORE_API InstructionMetadata {
bool isPrivate;
bool isObjectInstruction;
bool isBehaviorInstruction;
gd::String requiredBaseObjectCapability;
gd::String relevantContext;
};
} // namespace gd

View File

@@ -1,31 +0,0 @@
/*
* GDevelop Core
* Copyright 2008-2022 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#pragma once
#include "GDCore/String.h"
namespace gd {
/**
* \brief Contains information about how to display a group of instructions
* to the user.
*/
class GD_CORE_API InstructionOrExpressionGroupMetadata {
public:
InstructionOrExpressionGroupMetadata(){};
/**
* \brief Sets the icon shown to users.
*/
InstructionOrExpressionGroupMetadata& SetIcon(const gd::String& icon_) {
icon = icon_;
return *this;
};
const gd::String& GetIcon() const { return icon; };
private:
gd::String icon;
};
} // namespace gd

View File

@@ -13,9 +13,7 @@
#include "GDCore/Extensions/Metadata/ObjectMetadata.h"
#include "GDCore/Extensions/Platform.h"
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/Project/Layout.h" // For GetTypeOfObject and GetTypeOfBehavior
#include "GDCore/String.h"
#include "GDCore/Events/Parsers/ExpressionParser2.h"
using namespace std;
@@ -32,9 +30,12 @@ ExtensionAndMetadata<BehaviorMetadata>
MetadataProvider::GetExtensionAndBehaviorMetadata(const gd::Platform& platform,
gd::String behaviorType) {
for (auto& extension : platform.GetAllPlatformExtensions()) {
if (extension->HasBehavior(behaviorType))
return ExtensionAndMetadata<BehaviorMetadata>(
*extension, extension->GetBehaviorMetadata(behaviorType));
auto behaviorTypes = extension->GetBehaviorsTypes();
for (std::size_t j = 0; j < behaviorTypes.size(); ++j) {
if (behaviorTypes[j] == behaviorType)
return ExtensionAndMetadata<BehaviorMetadata>(
*extension, extension->GetBehaviorMetadata(behaviorType));
}
}
return ExtensionAndMetadata<BehaviorMetadata>(badExtension, badBehaviorMetadata);
@@ -201,7 +202,8 @@ MetadataProvider::GetExtensionAndBehaviorExpressionMetadata(
const gd::Platform& platform, gd::String autoType, gd::String exprType) {
auto& extensions = platform.GetAllPlatformExtensions();
for (auto& extension : extensions) {
if (extension->HasBehavior(autoType)) {
const auto& autos = extension->GetBehaviorsTypes();
if (find(autos.begin(), autos.end(), autoType) != autos.end()) {
const auto& allAutoExpressions =
extension->GetAllExpressionsForBehavior(autoType);
if (allAutoExpressions.find(exprType) != allAutoExpressions.end())
@@ -290,7 +292,8 @@ MetadataProvider::GetExtensionAndBehaviorStrExpressionMetadata(
const gd::Platform& platform, gd::String autoType, gd::String exprType) {
auto& extensions = platform.GetAllPlatformExtensions();
for (auto& extension : extensions) {
if (extension->HasBehavior(autoType)) {
const auto& autos = extension->GetBehaviorsTypes();
if (find(autos.begin(), autos.end(), autoType) != autos.end()) {
const auto& allBehaviorStrExpressions =
extension->GetAllStrExpressionsForBehavior(autoType);
if (allBehaviorStrExpressions.find(exprType) !=
@@ -347,30 +350,28 @@ const gd::ExpressionMetadata& MetadataProvider::GetAnyExpressionMetadata(
const gd::Platform& platform, gd::String exprType) {
const auto& numberExpressionMetadata =
GetExpressionMetadata(platform, exprType);
if (&numberExpressionMetadata != &badExpressionMetadata) {
return numberExpressionMetadata;
}
const auto& stringExpressionMetadata =
GetStrExpressionMetadata(platform, exprType);
if (&stringExpressionMetadata != &badExpressionMetadata) {
return stringExpressionMetadata;
}
return badExpressionMetadata;
return &numberExpressionMetadata != &badExpressionMetadata
? numberExpressionMetadata
: &stringExpressionMetadata != &badExpressionMetadata
? stringExpressionMetadata
: badExpressionMetadata;
}
const gd::ExpressionMetadata& MetadataProvider::GetObjectAnyExpressionMetadata(
const gd::Platform& platform, gd::String objectType, gd::String exprType) {
const auto& numberExpressionMetadata =
GetObjectExpressionMetadata(platform, objectType, exprType);
if (&numberExpressionMetadata != &badExpressionMetadata) {
return numberExpressionMetadata;
}
const auto& stringExpressionMetadata =
GetObjectStrExpressionMetadata(platform, objectType, exprType);
if (&stringExpressionMetadata != &badExpressionMetadata) {
return stringExpressionMetadata;
}
return badExpressionMetadata;
return &numberExpressionMetadata != &badExpressionMetadata
? numberExpressionMetadata
: &stringExpressionMetadata != &badExpressionMetadata
? stringExpressionMetadata
: badExpressionMetadata;
}
const gd::ExpressionMetadata&
@@ -379,98 +380,14 @@ MetadataProvider::GetBehaviorAnyExpressionMetadata(const gd::Platform& platform,
gd::String exprType) {
const auto& numberExpressionMetadata =
GetBehaviorExpressionMetadata(platform, autoType, exprType);
if (&numberExpressionMetadata != &badExpressionMetadata) {
return numberExpressionMetadata;
}
const auto& stringExpressionMetadata =
GetBehaviorStrExpressionMetadata(platform, autoType, exprType);
if (&stringExpressionMetadata != &badExpressionMetadata) {
return stringExpressionMetadata;
}
return badExpressionMetadata;
}
const gd::ExpressionMetadata& MetadataProvider::GetFunctionCallMetadata(
const gd::Platform& platform,
const gd::ObjectsContainer &globalObjectsContainer,
const gd::ObjectsContainer &objectsContainer,
FunctionCallNode& node) {
if (!node.behaviorName.empty()) {
gd::String behaviorType =
GetTypeOfBehavior(globalObjectsContainer, objectsContainer, node.behaviorName);
return MetadataProvider::GetBehaviorAnyExpressionMetadata(
platform, behaviorType, node.functionName);
}
else if (!node.objectName.empty()) {
gd::String objectType =
GetTypeOfObject(globalObjectsContainer, objectsContainer, node.objectName);
return MetadataProvider::GetObjectAnyExpressionMetadata(
platform, objectType, node.functionName);
}
return MetadataProvider::GetAnyExpressionMetadata(platform, node.functionName);
}
const gd::ParameterMetadata* MetadataProvider::GetFunctionCallParameterMetadata(
const gd::Platform& platform,
const gd::ObjectsContainer &globalObjectsContainer,
const gd::ObjectsContainer &objectsContainer,
FunctionCallNode& functionCall,
ExpressionNode& parameter) {
int parameterIndex = -1;
for (int i = 0; i < functionCall.parameters.size(); i++) {
if (functionCall.parameters.at(i).get() == &parameter) {
parameterIndex = i;
break;
}
}
if (parameterIndex < 0) {
return nullptr;
}
return MetadataProvider::GetFunctionCallParameterMetadata(
platform,
globalObjectsContainer,
objectsContainer,
functionCall,
parameterIndex);
}
const gd::ParameterMetadata* MetadataProvider::GetFunctionCallParameterMetadata(
const gd::Platform& platform,
const gd::ObjectsContainer &globalObjectsContainer,
const gd::ObjectsContainer &objectsContainer,
FunctionCallNode& functionCall,
int parameterIndex) {
// Search the parameter metadata index skipping invisible ones.
size_t visibleParameterIndex = 0;
size_t metadataParameterIndex =
ExpressionParser2::WrittenParametersFirstIndex(
functionCall.objectName, functionCall.behaviorName);
const gd::ExpressionMetadata &metadata = MetadataProvider::GetFunctionCallMetadata(
platform, globalObjectsContainer, objectsContainer, functionCall);
if (IsBadExpressionMetadata(metadata)) {
return nullptr;
}
// TODO use a badMetadata instead of a nullptr?
const gd::ParameterMetadata* parameterMetadata = nullptr;
while (metadataParameterIndex <
metadata.parameters.size()) {
if (!metadata.parameters[metadataParameterIndex]
.IsCodeOnly()) {
if (visibleParameterIndex == parameterIndex) {
parameterMetadata = &metadata.parameters[metadataParameterIndex];
}
visibleParameterIndex++;
}
metadataParameterIndex++;
}
const int visibleParameterCount = visibleParameterIndex;
// It can be null if there are too many parameters in the expression, this text node is
// not actually linked to a parameter expected by the function call.
return parameterMetadata;
return &numberExpressionMetadata != &badExpressionMetadata
? numberExpressionMetadata
: &stringExpressionMetadata != &badExpressionMetadata
? stringExpressionMetadata
: badExpressionMetadata;
}
MetadataProvider::~MetadataProvider() {}

View File

@@ -15,8 +15,6 @@ class ExpressionMetadata;
class ExpressionMetadata;
class Platform;
class PlatformExtension;
struct FunctionCallNode;
struct ExpressionNode;
} // namespace gd
namespace gd {
@@ -236,26 +234,6 @@ class GD_CORE_API MetadataProvider {
static const gd::ExpressionMetadata& GetObjectAnyExpressionMetadata(
const gd::Platform& platform, gd::String objectType, gd::String exprType);
static const gd::ExpressionMetadata& GetFunctionCallMetadata(
const gd::Platform& platform,
const gd::ObjectsContainer &globalObjectsContainer,
const gd::ObjectsContainer &objectsContainer,
FunctionCallNode& node);
static const gd::ParameterMetadata* GetFunctionCallParameterMetadata(
const gd::Platform& platform,
const gd::ObjectsContainer &globalObjectsContainer,
const gd::ObjectsContainer &objectsContainer,
FunctionCallNode& functionCall,
ExpressionNode& parameter);
static const gd::ParameterMetadata* GetFunctionCallParameterMetadata(
const gd::Platform& platform,
const gd::ObjectsContainer &globalObjectsContainer,
const gd::ObjectsContainer &objectsContainer,
FunctionCallNode& functionCall,
int parameterIndex);
/**
* Get information about an expression from its type.
* Works for behavior expressions.

View File

@@ -8,8 +8,6 @@
#include "GDCore/Extensions/Metadata/ExpressionMetadata.h"
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
#include "GDCore/String.h"
#include "ParameterOptions.h"
namespace gd {} // namespace gd
namespace gd {
@@ -33,10 +31,6 @@ class GD_CORE_API MultipleInstructionMetadata {
gd::InstructionMetadata &action) {
return MultipleInstructionMetadata(expression, condition, action);
}
static MultipleInstructionMetadata WithConditionAndAction(
gd::InstructionMetadata &condition, gd::InstructionMetadata &action) {
return MultipleInstructionMetadata(condition, action);
}
/**
* \see gd::InstructionMetadata::AddParameter
@@ -81,17 +75,6 @@ class GD_CORE_API MultipleInstructionMetadata {
return *this;
};
/**
* \see gd::InstructionMetadata::SetParameterExtraInfo
*/
MultipleInstructionMetadata &SetParameterExtraInfo(
const gd::String &defaultValue) {
if (expression) expression->SetParameterExtraInfo(defaultValue);
if (condition) condition->SetParameterExtraInfo(defaultValue);
if (action) action->SetParameterExtraInfo(defaultValue);
return *this;
};
/**
* \see gd::InstructionMetadata::SetParameterLongDescription
*/
@@ -113,26 +96,13 @@ class GD_CORE_API MultipleInstructionMetadata {
return *this;
};
/**
* \see gd::InstructionMetadata::SetRequiresBaseObjectCapability
*/
MultipleInstructionMetadata &SetRequiresBaseObjectCapability(
const gd::String &capability) {
if (expression) expression->SetRequiresBaseObjectCapability(capability);
if (condition) condition->SetRequiresBaseObjectCapability(capability);
if (action) action->SetRequiresBaseObjectCapability(capability);
return *this;
}
/**
* \see gd::InstructionMetadata::UseStandardOperatorParameters
* \see gd::InstructionMetadata::UseStandardRelationalOperatorParameters
*/
MultipleInstructionMetadata &UseStandardParameters(
const gd::String &type, const ParameterOptions &options) {
if (condition)
condition->UseStandardRelationalOperatorParameters(type, options);
if (action) action->UseStandardOperatorParameters(type, options);
MultipleInstructionMetadata &UseStandardParameters(const gd::String &type) {
if (condition) condition->UseStandardRelationalOperatorParameters(type);
if (action) action->UseStandardOperatorParameters(type);
return *this;
}
@@ -168,29 +138,6 @@ class GD_CORE_API MultipleInstructionMetadata {
return *this;
}
/**
* \brief Get the files that must be included to use the instruction.
*/
const std::vector<gd::String> &GetIncludeFiles() const {
if (expression)
return expression->GetCodeExtraInformation().GetIncludeFiles();
if (condition)
return condition->GetCodeExtraInformation().GetIncludeFiles();
if (action) return action->GetCodeExtraInformation().GetIncludeFiles();
// It can't actually happen.
throw std::logic_error("no instruction metadata");
}
/**
* \see gd::InstructionMetadata::SetPrivate
*/
MultipleInstructionMetadata &SetPrivate() {
if (expression) expression->SetPrivate();
if (condition) condition->SetPrivate();
if (action) action->SetPrivate();
return *this;
}
/**
* \see gd::InstructionMetadata::MarkAsSimple
*/
@@ -232,9 +179,6 @@ class GD_CORE_API MultipleInstructionMetadata {
gd::InstructionMetadata &condition_,
gd::InstructionMetadata &action_)
: expression(&expression_), condition(&condition_), action(&action_){};
MultipleInstructionMetadata(gd::InstructionMetadata &condition_,
gd::InstructionMetadata &action_)
: expression(nullptr), condition(&condition_), action(&action_){};
gd::ExpressionMetadata *expression;
gd::InstructionMetadata *condition;

View File

@@ -14,7 +14,6 @@
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Tools/Localization.h"
#include "GDCore/Tools/Log.h"
namespace gd {
@@ -23,40 +22,30 @@ ObjectMetadata::ObjectMetadata(const gd::String& extensionNamespace_,
const gd::String& fullname_,
const gd::String& description_,
const gd::String& icon24x24,
std::shared_ptr<gd::ObjectConfiguration> blueprintObject_)
: ObjectMetadata(extensionNamespace_,
name_,
fullname_,
description_,
icon24x24,
[blueprintObject_]() -> std::unique_ptr<gd::ObjectConfiguration> {
if (blueprintObject_ == std::shared_ptr<gd::ObjectConfiguration>()) {
gd::LogFatalError(
"Error: Unable to create object. Have you declared an extension "
"(or ObjectMetadata) without specifying an object as blueprint?");
std::shared_ptr<gd::Object> blueprintObject_)
: extensionNamespace(extensionNamespace_),
blueprintObject(blueprintObject_) {
name = name_;
#if defined(GD_IDE_ONLY)
SetFullName(gd::String(fullname_));
SetDescription(gd::String(description_));
iconFilename = icon24x24;
#endif
createFunPtr =
[blueprintObject_](gd::String name) -> std::unique_ptr<gd::Object> {
if (blueprintObject_ == std::shared_ptr<gd::Object>()) {
std::cout
<< "Error: Unable to create object. Have you declared an extension "
"(or ObjectMetadata) without specifying an object as blueprint?"
<< std::endl;
return nullptr;
}
return blueprintObject_->Clone();
}) {
blueprintObject = blueprintObject_;
}
ObjectMetadata::ObjectMetadata(const gd::String& extensionNamespace_,
const gd::String& name_,
const gd::String& fullname_,
const gd::String& description_,
const gd::String& icon24x24)
: ObjectMetadata(extensionNamespace_,
name_,
fullname_,
description_,
icon24x24,
[]() -> std::unique_ptr<gd::ObjectConfiguration> {
gd::LogFatalError(
"Error: Event-based objects don't have blueprint. "
"This method should not never be called.");
return nullptr;
}) {}
std::unique_ptr<gd::Object> newObject = blueprintObject_->Clone();
newObject->SetName(name);
return newObject;
};
}
ObjectMetadata::ObjectMetadata(const gd::String& extensionNamespace_,
const gd::String& name_,
@@ -64,12 +53,14 @@ ObjectMetadata::ObjectMetadata(const gd::String& extensionNamespace_,
const gd::String& description_,
const gd::String& icon24x24,
CreateFunPtr createFunPtrP)
: name(name_),
iconFilename(icon24x24),
createFunPtr(createFunPtrP),
extensionNamespace(extensionNamespace_) {
: extensionNamespace(extensionNamespace_) {
name = name_;
#if defined(GD_IDE_ONLY)
SetFullName(gd::String(fullname_));
SetDescription(gd::String(description_));
iconFilename = icon24x24;
#endif
createFunPtr = createFunPtrP;
}
gd::InstructionMetadata& ObjectMetadata::AddCondition(
@@ -270,41 +261,6 @@ ObjectMetadata::AddExpressionAndConditionAndAction(
const gd::String& sentenceName,
const gd::String& group,
const gd::String& icon) {
if (type != "number" && type != "string" && type != "boolean") {
gd::LogError(
"Unrecognised type passed to AddExpressionAndConditionAndAction: " +
type + ". Verify this type is valid and supported.");
}
gd::String conditionDescriptionTemplate =
type == "boolean" ? _("Check if <subject>.") : _("Compare <subject>.");
auto& condition =
AddScopedCondition(name,
fullname,
conditionDescriptionTemplate.FindAndReplace(
"<subject>", descriptionSubject),
sentenceName,
group,
icon,
icon);
gd::String actionDescriptionTemplate = type == "boolean"
? _("Set (or unset) if <subject>.")
: _("Change <subject>.");
auto& action = AddScopedAction(
"Set" + name,
fullname,
actionDescriptionTemplate.FindAndReplace("<subject>", descriptionSubject),
sentenceName,
group,
icon,
icon);
if (type == "boolean") {
return MultipleInstructionMetadata::WithConditionAndAction(condition, action);
}
gd::String expressionDescriptionTemplate = _("Return <subject>.");
auto& expression =
type == "number"
@@ -315,11 +271,32 @@ ObjectMetadata::AddExpressionAndConditionAndAction(
group,
icon)
: AddStrExpression(name,
fullname,
expressionDescriptionTemplate.FindAndReplace(
"<subject>", descriptionSubject),
group,
icon);
fullname,
expressionDescriptionTemplate.FindAndReplace(
"<subject>", descriptionSubject),
group,
icon);
gd::String conditionDescriptionTemplate = _("Compare <subject>.");
auto& condition =
AddScopedCondition(name,
fullname,
conditionDescriptionTemplate.FindAndReplace(
"<subject>", descriptionSubject),
sentenceName,
group,
icon,
icon);
gd::String actionDescriptionTemplate = _("Change <subject>.");
auto& action = AddScopedAction(
"Set" + name,
fullname,
actionDescriptionTemplate.FindAndReplace("<subject>", descriptionSubject),
sentenceName,
group,
icon,
icon);
return MultipleInstructionMetadata::WithExpressionAndConditionAndAction(
expression, condition, action);

View File

@@ -7,13 +7,11 @@
#define OBJECTMETADATA_H
#include <functional>
#include <map>
#include <set>
#include <memory>
#include "GDCore/Extensions/Metadata/ExpressionMetadata.h"
#include "GDCore/Extensions/Metadata/InstructionMetadata.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/ObjectConfiguration.h"
#include "GDCore/String.h"
namespace gd {
class InstructionMetadata;
@@ -21,7 +19,7 @@ class MultipleInstructionMetadata;
class ExpressionMetadata;
} // namespace gd
typedef std::function<std::unique_ptr<gd::ObjectConfiguration>()>
typedef std::function<std::unique_ptr<gd::Object>(gd::String name)>
CreateFunPtr;
namespace gd {
@@ -43,17 +41,7 @@ class GD_CORE_API ObjectMetadata {
const gd::String& fullname_,
const gd::String& description_,
const gd::String& icon24x24_,
std::shared_ptr<gd::ObjectConfiguration> blueprintObject_);
/**
* \brief Construct an object metadata, without "blueprint" object
*
* \note This is used by events based objects.
*/
ObjectMetadata(const gd::String& extensionNamespace_,
const gd::String& name_,
const gd::String& fullname_,
const gd::String& description_,
const gd::String& icon24x24_);
std::shared_ptr<gd::Object> blueprintObject_);
/**
* \brief Construct an object metadata, with a function that will be called
@@ -212,48 +200,13 @@ class GD_CORE_API ObjectMetadata {
return *this;
}
/**
* \brief Set the (user friendly) name of the group this object must
* be categorised in.
*/
ObjectMetadata& SetCategoryFullName(const gd::String& categoryFullName_) {
categoryFullName = categoryFullName_;
return *this;
}
/**
* \brief The "capabilities" that are offered by the base object that are
* *not* supported by this object, and should be hidden in the editor
* inferface.
*/
const std::set<gd::String>& GetUnsupportedBaseObjectCapabilities() const {
return unsupportedBaseObjectCapabilities;
}
/**
* \brief Add a "capability" that is offered by the base object that is *not*
* supported by this object, and should be hidden in the editor inferface.
*/
ObjectMetadata& AddUnsupportedBaseObjectCapability(
const gd::String& capability) {
unsupportedBaseObjectCapabilities.insert(capability);
return *this;
}
/**
* \brief Check if a "capability" that is offered by the base object is *not*
* supported by this object, and should be hidden in the editor inferface.
*/
bool IsUnsupportedBaseObjectCapability(const gd::String& capability) const {
return unsupportedBaseObjectCapabilities.find(capability) != unsupportedBaseObjectCapabilities.end();
}
const gd::String& GetName() const { return name; }
#if defined(GD_IDE_ONLY)
const gd::String& GetFullName() const { return fullname; }
const gd::String& GetCategoryFullName() const { return categoryFullName; }
const gd::String& GetHelpUrl() const { return helpUrl; }
const gd::String& GetDescription() const { return description; }
const gd::String& GetIconFilename() const { return iconFilename; }
#endif
/**
* \brief Set the URL pointing to the help page about this object
@@ -274,43 +227,7 @@ class GD_CORE_API ObjectMetadata {
*/
ObjectMetadata& AddIncludeFile(const gd::String& includeFile);
/**
* \brief Return a reference to a map containing the names of the actions
* (as keys) and the metadata associated with (as values).
*/
std::map<gd::String, gd::InstructionMetadata>& GetAllActions() { return actionsInfos; };
/**
* \see gd::PlatformExtension::GetAllActions
*/
std::map<gd::String, gd::InstructionMetadata>& GetAllConditions() { return conditionsInfos; };
/**
* \see gd::PlatformExtension::GetAllActions
*/
std::map<gd::String, gd::ExpressionMetadata>& GetAllExpressions() { return expressionsInfos; };
/**
* \see gd::PlatformExtension::GetAllActions
*/
std::map<gd::String, gd::ExpressionMetadata>& GetAllStrExpressions() { return strExpressionsInfos; };
/**
* \brief Set the object to be hidden in the IDE.
*
* Used mainly when an object is deprecated.
*/
ObjectMetadata &SetHidden() {
hidden = true;
return *this;
}
/**
* \brief Return true if the instruction must be hidden in the IDE.
*/
bool IsHidden() const { return hidden; }
#if defined(GD_IDE_ONLY)
std::map<gd::String, gd::InstructionMetadata> conditionsInfos;
std::map<gd::String, gd::InstructionMetadata> actionsInfos;
std::map<gd::String, gd::ExpressionMetadata> expressionsInfos;
@@ -318,26 +235,23 @@ class GD_CORE_API ObjectMetadata {
std::vector<gd::String> includeFiles;
gd::String className;
#endif
CreateFunPtr createFunPtr;
private:
gd::String extensionNamespace;
gd::String name;
gd::String helpPath;
#if defined(GD_IDE_ONLY)
gd::String helpUrl; ///< Deprecated. Use helpPath instead.
gd::String fullname;
gd::String description;
gd::String iconFilename;
gd::String categoryFullName;
std::set<gd::String> unsupportedBaseObjectCapabilities;
bool hidden = false;
std::shared_ptr<gd::ObjectConfiguration>
#endif
std::shared_ptr<gd::Object>
blueprintObject; ///< The "blueprint" object to be copied when a new
///< object is asked. Can be null in case a creation
///< function is passed or for events based objects
///< (CustomObject are using EventBasedObject, they
///< don't need blueprints).
///< function is passed.
};
} // namespace gd

View File

@@ -10,25 +10,28 @@
namespace gd {
ParameterMetadata::ParameterMetadata() : codeOnly(false) {}
ParameterMetadata::ParameterMetadata() : optional(false), codeOnly(false) {}
void ParameterMetadata::SerializeTo(SerializerElement& element) const {
valueTypeMetadata.SerializeTo(element);
element.SetAttribute("type", type);
element.SetAttribute("supplementaryInformation", supplementaryInformation);
element.SetAttribute("optional", optional);
element.SetAttribute("description", description);
if (!longDescription.empty()) {
element.SetAttribute("longDescription", longDescription);
}
if (codeOnly) {
element.SetAttribute("codeOnly", codeOnly);
}
element.SetAttribute("longDescription", longDescription);
element.SetAttribute("codeOnly", codeOnly);
element.SetAttribute("defaultValue", defaultValue);
element.SetAttribute("name", name);
}
void ParameterMetadata::UnserializeFrom(const SerializerElement& element) {
valueTypeMetadata.UnserializeFrom(element);
type = element.GetStringAttribute("type");
supplementaryInformation =
element.GetStringAttribute("supplementaryInformation");
optional = element.GetBoolAttribute("optional");
description = element.GetStringAttribute("description");
longDescription = element.GetStringAttribute("longDescription");
codeOnly = element.GetBoolAttribute("codeOnly");
defaultValue = element.GetStringAttribute("defaultValue");
name = element.GetStringAttribute("name");
}

View File

@@ -6,13 +6,15 @@
#ifndef PARAMETER_METADATA_H
#define PARAMETER_METADATA_H
#if defined(GD_IDE_ONLY)
#include <map>
#include <memory>
#include "GDCore/String.h"
#include "GDCore/Extensions/Metadata/ValueTypeMetadata.h"
namespace gd {
class Project;
class Layout;
class EventsCodeGenerator;
class EventsCodeGenerationContext;
class SerializerElement;
} // namespace gd
@@ -29,32 +31,17 @@ class GD_CORE_API ParameterMetadata {
ParameterMetadata();
virtual ~ParameterMetadata(){};
/**
* \brief Return the metadata of the parameter type.
*/
gd::ValueTypeMetadata &GetValueTypeMetadata() { return valueTypeMetadata; }
/**
* \brief Set the metadata of the parameter type.
*/
ParameterMetadata &SetValueTypeMetadata(const gd::ValueTypeMetadata &valueTypeMetadata_) {
valueTypeMetadata = valueTypeMetadata_;
return *this;
}
/**
* \brief Return the type of the parameter.
* \see gd::ParameterMetadata::IsObject
* \deprecated Use gd::ValueTypeMetadata instead.
*/
const gd::String &GetType() const { return valueTypeMetadata.GetName(); }
const gd::String &GetType() const { return type; }
/**
* \brief Set the type of the parameter.
* \deprecated Use gd::ValueTypeMetadata instead.
*/
ParameterMetadata &SetType(const gd::String &type_) {
valueTypeMetadata.SetName(type_);
type = type_;
return *this;
}
@@ -83,33 +70,29 @@ class GD_CORE_API ParameterMetadata {
* \brief Return an optional additional information, used for some parameters
* with special type (for example, it can contains the type of object accepted
* by the parameter).
* \deprecated Use gd::ValueTypeMetadata instead.
*/
const gd::String &GetExtraInfo() const { return valueTypeMetadata.GetExtraInfo(); }
const gd::String &GetExtraInfo() const { return supplementaryInformation; }
/**
* \brief Set an optional additional information, used for some parameters
* with special type (for example, it can contains the type of object accepted
* by the parameter).
* \deprecated Use gd::ValueTypeMetadata instead.
*/
ParameterMetadata &SetExtraInfo(const gd::String &supplementaryInformation_) {
valueTypeMetadata.SetExtraInfo(supplementaryInformation_);
supplementaryInformation = supplementaryInformation_;
return *this;
}
/**
* \brief Return true if the parameter is optional.
* \deprecated Use gd::ValueTypeMetadata instead.
*/
bool IsOptional() const { return valueTypeMetadata.IsOptional(); }
bool IsOptional() const { return optional; }
/**
* \brief Set if the parameter is optional.
* \deprecated Use gd::ValueTypeMetadata instead.
*/
ParameterMetadata &SetOptional(bool optional_ = true) {
valueTypeMetadata.SetOptional(optional_);
optional = optional_;
return *this;
}
@@ -144,15 +127,13 @@ class GD_CORE_API ParameterMetadata {
/**
* \brief Get the default value for the parameter.
*/
const gd::String &GetDefaultValue() const {
return valueTypeMetadata.GetDefaultValue();
}
const gd::String &GetDefaultValue() const { return defaultValue; }
/**
* \brief Set the default value, if the parameter is optional.
*/
ParameterMetadata &SetDefaultValue(const gd::String &defaultValue_) {
valueTypeMetadata.SetDefaultValue(defaultValue_);
defaultValue = defaultValue_;
return *this;
}
@@ -169,27 +150,25 @@ class GD_CORE_API ParameterMetadata {
return *this;
}
// TODO Remove these deprecated functions.
/**
* \brief Return true if the type of the parameter is representing one object
* (or more, i.e: an object group).
* \brief Return true if the type of the parameter is "object", "objectPtr" or
* "objectList".
*
* \see gd::ParameterMetadata::GetType
* \deprecated Use gd::ValueTypeMetadata instead.
*/
static bool IsObject(const gd::String &parameterType) {
return gd::ValueTypeMetadata::IsTypeObject(parameterType);
return parameterType == "object" || parameterType == "objectPtr" ||
parameterType == "objectList" ||
parameterType == "objectListWithoutPicking";
}
/**
* \brief Return true if the type of the parameter is "behavior".
*
* \see gd::ParameterMetadata::GetType
* \deprecated Use gd::ValueTypeMetadata instead.
*/
static bool IsBehavior(const gd::String &parameterType) {
return gd::ValueTypeMetadata::IsTypeBehavior(parameterType);
return parameterType == "behavior";
}
/**
@@ -198,21 +177,30 @@ class GD_CORE_API ParameterMetadata {
* \note If you had a new type of parameter, also add it in the IDE (
* see EventsFunctionParametersEditor, ParameterRenderingService
* and ExpressionAutocompletion) and in the EventsCodeGenerator.
* \deprecated Use gd::ValueTypeMetadata instead.
*/
static bool IsExpression(const gd::String &type,
const gd::String &parameterType) {
return gd::ValueTypeMetadata::IsTypeExpression(type, parameterType);
}
/**
* \brief Return the expression type from the parameter type.
* Declinations of "number" and "string" types (like "forceMultiplier" or
* "sceneName") are replaced by "number" and "string".
* \deprecated Use gd::ValueTypeMetadata instead.
*/
static const gd::String &GetExpressionValueType(const gd::String &parameterType) {
return gd::ValueTypeMetadata::GetPrimitiveValueType(parameterType);
if (type == "number") {
return parameterType == "expression" || parameterType == "camera" ||
parameterType == "forceMultiplier";
} else if (type == "string") {
return parameterType == "string" || parameterType == "layer" ||
parameterType == "color" || parameterType == "file" ||
parameterType == "joyaxis" ||
parameterType == "stringWithSelector" ||
parameterType == "sceneName" ||
parameterType == "layerEffectName" ||
parameterType == "layerEffectParameterName" ||
parameterType == "objectEffectName" ||
parameterType == "objectEffectParameterName" ||
parameterType == "objectPointName" ||
parameterType == "objectAnimationName" ||
parameterType == "functionParameterName";
} else if (type == "variable") {
return parameterType == "objectvar" || parameterType == "globalvar" ||
parameterType == "scenevar";
}
return false;
}
/** \name Serialization
@@ -231,17 +219,22 @@ class GD_CORE_API ParameterMetadata {
// TODO: Deprecated public fields. Any direct usage should be moved to
// getter/setter.
gd::String type; ///< Parameter type
gd::String supplementaryInformation; ///< Used if needed
bool optional; ///< True if the parameter is optional
gd::String description; ///< Description shown in editor
bool codeOnly; ///< True if parameter is relative to code generation only,
///< i.e. must not be shown in editor
private:
gd::ValueTypeMetadata valueTypeMetadata; ///< Parameter type
gd::String longDescription; ///< Long description shown in the editor.
gd::String defaultValue; ///< Used as a default value in editor or if an
///< optional parameter is empty.
gd::String name; ///< The name of the parameter to be used in code
///< generation. Optional.
};
} // namespace gd
#endif
#endif // PARAMETER_METADATA_H

View File

@@ -14,7 +14,7 @@
namespace gd {
void ParameterMetadataTools::ParametersToObjectsContainer(
const gd::Project& project,
gd::Project& project,
const std::vector<gd::ParameterMetadata>& parameters,
gd::ObjectsContainer& outputObjectsContainer) {
outputObjectsContainer.GetObjects().clear();
@@ -59,13 +59,13 @@ void ParameterMetadataTools::IterateOverParameters(
const std::vector<gd::Expression>& parameters,
const std::vector<gd::ParameterMetadata>& parametersMetadata,
std::function<void(const gd::ParameterMetadata& parameterMetadata,
const gd::Expression& parameterValue,
const gd::String& parameterValue,
const gd::String& lastObjectName)> fn) {
IterateOverParametersWithIndex(
parameters,
parametersMetadata,
[&fn](const gd::ParameterMetadata& parameterMetadata,
const gd::Expression& parameterValue,
const gd::String& parameterValue,
size_t parameterIndex,
const gd::String& lastObjectName) {
fn(parameterMetadata, parameterValue, lastObjectName);
@@ -76,17 +76,17 @@ void ParameterMetadataTools::IterateOverParametersWithIndex(
const std::vector<gd::Expression>& parameters,
const std::vector<gd::ParameterMetadata>& parametersMetadata,
std::function<void(const gd::ParameterMetadata& parameterMetadata,
const gd::Expression& parameterValue,
const gd::String& parameterValue,
size_t parameterIndex,
const gd::String& lastObjectName)> fn) {
gd::String lastObjectName = "";
for (std::size_t pNb = 0; pNb < parametersMetadata.size(); ++pNb) {
const gd::ParameterMetadata& parameterMetadata = parametersMetadata[pNb];
const gd::Expression& parameterValue =
const gd::String& parameterValue =
pNb < parameters.size() ? parameters[pNb].GetPlainString() : "";
const gd::Expression& parameterValueOrDefault =
parameterValue.GetPlainString().empty() && parameterMetadata.IsOptional()
? Expression(parameterMetadata.GetDefaultValue())
const gd::String& parameterValueOrDefault =
parameterValue.empty() && parameterMetadata.optional
? parameterMetadata.GetDefaultValue()
: parameterValue;
fn(parameterMetadata, parameterValueOrDefault, pNb, lastObjectName);
@@ -97,7 +97,7 @@ void ParameterMetadataTools::IterateOverParametersWithIndex(
// Search "lastObjectName" in the codebase for other place where this
// convention is enforced.
if (gd::ParameterMetadata::IsObject(parameterMetadata.GetType()))
lastObjectName = parameterValueOrDefault.GetPlainString();
lastObjectName = parameterValueOrDefault;
}
}

View File

@@ -19,7 +19,7 @@ namespace gd {
class GD_CORE_API ParameterMetadataTools {
public:
static void ParametersToObjectsContainer(
const gd::Project& project,
gd::Project& project,
const std::vector<gd::ParameterMetadata>& parameters,
gd::ObjectsContainer& outputObjectsContainer);
@@ -32,7 +32,7 @@ class GD_CORE_API ParameterMetadataTools {
const std::vector<gd::Expression>& parameters,
const std::vector<gd::ParameterMetadata>& parametersMetadata,
std::function<void(const gd::ParameterMetadata& parameterMetadata,
const gd::Expression& parameterValue,
const gd::String& parameterValue,
const gd::String& lastObjectName)> fn);
/**
@@ -44,7 +44,7 @@ class GD_CORE_API ParameterMetadataTools {
const std::vector<gd::Expression>& parameters,
const std::vector<gd::ParameterMetadata>& parametersMetadata,
std::function<void(const gd::ParameterMetadata& parameterMetadata,
const gd::Expression& parameterValue,
const gd::String& parameterValue,
size_t parameterIndex,
const gd::String& lastObjectName)> fn);

View File

@@ -1,35 +0,0 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef PARAMETEROPTIONS_H
#define PARAMETEROPTIONS_H
#include "GDCore/String.h"
#include "ParameterMetadata.h"
namespace gd {} // namespace gd
namespace gd {
struct GD_CORE_API ParameterOptions {
gd::String description;
gd::String typeExtraInfo;
ParameterOptions &SetDescription(const gd::String &description_) {
description = description_;
return *this;
}
ParameterOptions &SetTypeExtraInfo(const gd::String &typeExtraInfo_) {
typeExtraInfo = typeExtraInfo_;
return *this;
}
static ParameterOptions MakeNewOptions() {
ParameterOptions emptyOptions;
return emptyOptions;
}
};
}
#endif // PARAMETEROPTIONS_H

View File

@@ -1,70 +0,0 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "ValueTypeMetadata.h"
#include "GDCore/CommonTools.h"
#include "GDCore/Serialization/SerializerElement.h"
namespace gd {
ValueTypeMetadata::ValueTypeMetadata() : optional(false) {}
void ValueTypeMetadata::SerializeTo(SerializerElement& element) const {
element.SetAttribute("type", name);
if (!supplementaryInformation.empty()) {
element.SetAttribute("supplementaryInformation", supplementaryInformation);
}
if (optional) {
element.SetAttribute("optional", optional);
}
if (!defaultValue.empty()) {
element.SetAttribute("defaultValue", defaultValue);
}
}
void ValueTypeMetadata::UnserializeFrom(const SerializerElement& element) {
name = element.GetStringAttribute("type");
supplementaryInformation =
element.GetStringAttribute("supplementaryInformation");
optional = element.GetBoolAttribute("optional");
defaultValue = element.GetStringAttribute("defaultValue");
}
const gd::String ValueTypeMetadata::numberType = "number";
const gd::String ValueTypeMetadata::stringType = "string";
const gd::String &ValueTypeMetadata::GetPrimitiveValueType(const gd::String &parameterType) {
if (parameterType == "number" || gd::ValueTypeMetadata::IsTypeExpression("number", parameterType)) {
return ValueTypeMetadata::numberType;
}
if (parameterType == "string" || gd::ValueTypeMetadata::IsTypeExpression("string", parameterType)) {
return ValueTypeMetadata::stringType;
}
return parameterType;
}
const gd::String ValueTypeMetadata::numberValueType = "number";
const gd::String ValueTypeMetadata::booleanValueType = "boolean";
const gd::String ValueTypeMetadata::colorValueType = "color";
const gd::String ValueTypeMetadata::choiceValueType = "stringWithSelector";
const gd::String ValueTypeMetadata::stringValueType = "string";
const gd::String &ValueTypeMetadata::ConvertPropertyTypeToValueType(
const gd::String &propertyType) {
if (propertyType == "Number") {
return numberValueType;
} else if (propertyType == "Boolean") {
return booleanValueType;
} else if (propertyType == "Color") {
return colorValueType;
} else if (propertyType == "Choice") {
return choiceValueType;
}
// For "String" or default
return stringValueType;
};
} // namespace gd

View File

@@ -1,231 +0,0 @@
/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef VALUE_TYPE_METADATA_H
#define VALUE_TYPE_METADATA_H
#include <map>
#include <memory>
#include "GDCore/String.h"
namespace gd {
class SerializerElement;
} // namespace gd
namespace gd {
/**
* \brief Define a type for parameters of a function (action, condition or
* expression) or the returned value of an expression.
*
* \see gd::EventsFunction
* \ingroup Events
*/
class GD_CORE_API ValueTypeMetadata {
public:
ValueTypeMetadata();
virtual ~ValueTypeMetadata(){};
/**
* \brief Return the string representation of the type.
*/
const gd::String &GetName() const { return name; }
/**
* \brief Set the string representation of the type.
*/
ValueTypeMetadata &SetName(const gd::String &name_) {
name = name_;
return *this;
}
/**
* \brief Return an optional additional information, used for some parameters
* with special type (for example, it can contains the type of object accepted
* by the parameter).
*/
const gd::String &GetExtraInfo() const { return supplementaryInformation; }
/**
* \brief Set an optional additional information, used for some parameters
* with special type (for example, it can contains the type of object accepted
* by the parameter).
*/
ValueTypeMetadata &SetExtraInfo(const gd::String &supplementaryInformation_) {
supplementaryInformation = supplementaryInformation_;
return *this;
}
/**
* \brief Return true if the parameter is optional.
*/
bool IsOptional() const { return optional; }
/**
* \brief Set if the parameter is optional.
*/
ValueTypeMetadata &SetOptional(bool optional_ = true) {
optional = optional_;
return *this;
}
/**
* \brief Get the default value for the parameter.
*/
const gd::String &GetDefaultValue() const { return defaultValue; }
/**
* \brief Set the default value, if the parameter is optional.
*/
ValueTypeMetadata &SetDefaultValue(const gd::String &defaultValue_) {
defaultValue = defaultValue_;
return *this;
}
/**
* \brief Return true if the type is defined.
*/
bool IsDefined() const {
return !name.empty();
}
/**
* \brief Return true if the type is representing one object
* (or more, i.e: an object group).
*/
bool IsObject() const {
return gd::ValueTypeMetadata::IsTypeObject(name);
}
/**
* \brief Return true if the type is "behavior".
*/
bool IsBehavior() const {
return gd::ValueTypeMetadata::IsTypeBehavior(name);
}
/**
* \brief Return true if the type is an expression of the
* given type.
*/
bool IsNumber() const {
return gd::ValueTypeMetadata::IsTypeExpression("number", name);
}
/**
* \brief Return true if the type is a string.
*/
bool IsString() const {
return gd::ValueTypeMetadata::IsTypeExpression("string", name);
}
/**
* \brief Return true if the type of the parameter is a number.
* \note If you had a new type of parameter, also add it in the IDE (
* see EventsFunctionParametersEditor, ParameterRenderingService
* and ExpressionAutocompletion) and in the EventsCodeGenerator.
*/
bool IsVariable() const {
return gd::ValueTypeMetadata::IsTypeExpression("variable", name);
}
/**
* \brief Return true if the type is representing one object
* (or more, i.e: an object group).
*/
static bool IsTypeObject(const gd::String &parameterType) {
return parameterType == "object" || parameterType == "objectPtr" ||
parameterType == "objectList" ||
parameterType == "objectListOrEmptyIfJustDeclared" ||
parameterType == "objectListOrEmptyWithoutPicking";
}
/**
* \brief Return true if the type is "behavior".
*/
static bool IsTypeBehavior(const gd::String &parameterType) {
return parameterType == "behavior";
}
/**
* \brief Return true if the type is an expression of the given type.
* \note If you are adding a new type of parameter, also add it in the IDE (
* see EventsFunctionParametersEditor, ParameterRenderingService
* and ExpressionAutocompletion) and in the EventsCodeGenerator.
*/
static bool IsTypeExpression(const gd::String &type,
const gd::String &parameterType) {
if (type == "number") {
return parameterType == "number" || parameterType == "expression" ||
parameterType == "camera" || parameterType == "forceMultiplier";
} else if (type == "string") {
return parameterType == "string" || parameterType == "layer" ||
parameterType == "color" || parameterType == "file" ||
parameterType == "joyaxis" ||
parameterType == "stringWithSelector" ||
parameterType == "sceneName" ||
parameterType == "layerEffectName" ||
parameterType == "layerEffectParameterName" ||
parameterType == "objectEffectName" ||
parameterType == "objectEffectParameterName" ||
parameterType == "objectPointName" ||
parameterType == "objectAnimationName" ||
parameterType == "functionParameterName" ||
parameterType == "externalLayoutName" ||
parameterType == "leaderboardId" ||
parameterType == "identifier";
} else if (type == "variable") {
return parameterType == "objectvar" || parameterType == "globalvar" ||
parameterType == "scenevar";
}
return false;
}
/**
* \brief Return the expression type from the parameter type.
* Declinations of "number" and "string" types (like "forceMultiplier" or
* "sceneName") are replaced by "number" and "string".
*/
static const gd::String &GetPrimitiveValueType(const gd::String &parameterType);
static const gd::String numberType;
static const gd::String stringType;
/**
* \brief Return the ValueTypeMetadata name for a property type.
* \see gd::PropertyDescriptor
*/
static const gd::String &ConvertPropertyTypeToValueType(const gd::String &propertyType);
/** \name Serialization
*/
///@{
/**
* \brief Serialize the ParameterMetadata to the specified element
*/
void SerializeTo(gd::SerializerElement &element) const;
/**
* \brief Load the ParameterMetadata from the specified element
*/
void UnserializeFrom(const gd::SerializerElement &element);
///@}
private:
gd::String name; ///< Parameter type
gd::String supplementaryInformation; ///< Used if needed
bool optional; ///< True if the parameter is optional
gd::String defaultValue; ///< Used as a default value in editor or if an
///< optional parameter is empty.
static const gd::String numberValueType;
static const gd::String booleanValueType;
static const gd::String colorValueType;
static const gd::String choiceValueType;
static const gd::String stringValueType;
};
} // namespace gd
#endif // VALUE_TYPE_METADATA_H

View File

@@ -4,12 +4,9 @@
* reserved. This project is released under the MIT License.
*/
#include "Platform.h"
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/Project/Object.h"
#include "GDCore/Project/ObjectConfiguration.h"
#include "GDCore/String.h"
#include "GDCore/Tools/Log.h"
using namespace std;
@@ -17,21 +14,16 @@ using namespace std;
namespace gd {
InstructionOrExpressionGroupMetadata
Platform::badInstructionOrExpressionGroupMetadata;
Platform::Platform() : enableExtensionLoadingLogs(false) {}
Platform::Platform(): enableExtensionLoadingLogs(false) {}
Platform::~Platform() {}
bool Platform::AddExtension(std::shared_ptr<gd::PlatformExtension> extension) {
if (!extension) return false;
if (enableExtensionLoadingLogs)
std::cout << "Loading " << extension->GetName() << "...";
if (enableExtensionLoadingLogs) std::cout << "Loading " << extension->GetName() << "...";
if (IsExtensionLoaded(extension->GetName())) {
if (enableExtensionLoadingLogs)
std::cout << " (replacing existing extension)";
if (enableExtensionLoadingLogs) std::cout << " (replacing existing extension)";
RemoveExtension(extension->GetName());
}
if (enableExtensionLoadingLogs) std::cout << std::endl;
@@ -46,11 +38,6 @@ bool Platform::AddExtension(std::shared_ptr<gd::PlatformExtension> extension) {
extension->GetObjectCreationFunctionPtr(objectsTypes[i]);
}
for (const auto& it :
extension->GetAllInstructionOrExpressionGroupMetadata()) {
instructionOrExpressionGroupMetadata[it.first] = it.second;
}
return true;
}
@@ -93,22 +80,24 @@ std::shared_ptr<gd::PlatformExtension> Platform::GetExtension(
return std::shared_ptr<gd::PlatformExtension>();
}
std::unique_ptr<gd::ObjectConfiguration> Platform::CreateObjectConfiguration(
gd::String type) const {
std::unique_ptr<gd::Object> Platform::CreateObject(
gd::String type, const gd::String& name) const {
if (creationFunctionTable.find(type) == creationFunctionTable.end()) {
gd::LogWarning("Tried to create an object with an unknown type: " + type
+ " for platform " + GetName() + "!");
std::cout << "Tried to create an object with an unknown type: " << type
<< " for platform " << GetName() << "!" << std::endl;
type = "";
if (creationFunctionTable.find("") == creationFunctionTable.end()) {
gd::LogError("Unable to create a Base object!");
std::cout << "Unable to create a Base object!" << std::endl;
return nullptr;
}
}
// Create a new object with the type we want.
auto objectConfiguration = (creationFunctionTable.find(type)->second)();
objectConfiguration->SetType(type);
return objectConfiguration;
std::unique_ptr<gd::Object> object =
(creationFunctionTable.find(type)->second)(name);
object->SetType(type);
return std::unique_ptr<gd::Object>(std::move(object));
}
#if defined(GD_IDE_ONLY)

View File

@@ -9,14 +9,12 @@
#include <map>
#include <memory>
#include <vector>
#include "GDCore/Extensions/Metadata/InstructionOrExpressionGroupMetadata.h"
#include "GDCore/String.h"
namespace gd {
class InstructionsMetadataHolder;
class Project;
class Object;
class ObjectConfiguration;
class Behavior;
class BehaviorMetadata;
class ObjectMetadata;
@@ -27,7 +25,7 @@ class LayoutEditorCanvas;
class ProjectExporter;
} // namespace gd
typedef std::function<std::unique_ptr<gd::ObjectConfiguration>()>
typedef std::function<std::unique_ptr<gd::Object>(gd::String name)>
CreateFunPtr;
#undef CreateEvent
@@ -54,6 +52,7 @@ class GD_CORE_API Platform {
*/
virtual gd::String GetFullName() const { return "Unnamed platform"; }
#if defined(GD_IDE_ONLY)
/**
* \brief Must return a text describing the platform in a few words.
*/
@@ -68,6 +67,7 @@ class GD_CORE_API Platform {
* \brief Must return a filename to a 32*32 image file for the platform.
*/
virtual gd::String GetIcon() const { return ""; }
#endif
/** \name Extensions management
* Member functions used to manage the extensions
@@ -123,19 +123,6 @@ class GD_CORE_API Platform {
* anymore.
*/
virtual void RemoveExtension(const gd::String& name);
/**
* \brief Get the metadata (icon, etc...) of a group used for instructions or
* expressions.
*/
const InstructionOrExpressionGroupMetadata& GetInstructionOrExpressionGroupMetadata(
const gd::String& name) const {
auto it = instructionOrExpressionGroupMetadata.find(name);
if (it == instructionOrExpressionGroupMetadata.end())
return badInstructionOrExpressionGroupMetadata;
return it->second;
}
///@}
/** \name Factory method
@@ -147,9 +134,10 @@ class GD_CORE_API Platform {
/**
* \brief Create an object of given type with the specified name.
*/
std::unique_ptr<gd::ObjectConfiguration> CreateObjectConfiguration(
gd::String type) const;
std::unique_ptr<gd::Object> CreateObject(gd::String type,
const gd::String& name) const;
#if defined(GD_IDE_ONLY)
/**
* \brief Create an event of given type
*/
@@ -161,18 +149,28 @@ class GD_CORE_API Platform {
* \brief Activate or disable the logs on the standard output when
* loading an extension.
*/
void EnableExtensionLoadingLogs(bool enable) {
enableExtensionLoadingLogs = enable;
};
void EnableExtensionLoadingLogs(bool enable) { enableExtensionLoadingLogs = enable; };
/**
* \brief Called when the IDE is about to shut down: Take this opportunity for
* erasing for example any temporary file.
* @deprecated This should be removed.
*/
virtual void OnIDEClosed(){};
/**
* \brief Called when the IDE is initialized and ready to be used.
* @deprecated This should be removed.
*/
virtual void OnIDEInitialized(){};
#endif
private:
std::vector<std::shared_ptr<PlatformExtension>>
extensionsLoaded; ///< Extensions of the platform
std::map<gd::String, CreateFunPtr>
creationFunctionTable; ///< Creation functions for objects
std::map<gd::String, InstructionOrExpressionGroupMetadata>
instructionOrExpressionGroupMetadata;
static InstructionOrExpressionGroupMetadata badInstructionOrExpressionGroupMetadata;
bool enableExtensionLoadingLogs;
};

View File

@@ -18,18 +18,19 @@
#include "GDCore/Extensions/Platform.h"
#include "GDCore/IDE/PlatformManager.h"
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/ObjectConfiguration.h"
#include "GDCore/Project/BehaviorsSharedData.h"
#include "GDCore/Tools/Localization.h"
namespace gd {
#if defined(GD_IDE_ONLY)
std::map<gd::String, gd::InstructionMetadata>
PlatformExtension::badConditionsMetadata;
std::map<gd::String, gd::InstructionMetadata>
PlatformExtension::badActionsMetadata;
std::map<gd::String, gd::ExpressionMetadata>
PlatformExtension::badExpressionsMetadata;
#endif
gd::InstructionMetadata& PlatformExtension::AddCondition(
const gd::String& name,
@@ -39,6 +40,7 @@ gd::InstructionMetadata& PlatformExtension::AddCondition(
const gd::String& group,
const gd::String& icon,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace = GetNameSpace() + name;
conditionsInfos[nameWithNamespace] = InstructionMetadata(GetNameSpace(),
nameWithNamespace,
@@ -50,6 +52,7 @@ gd::InstructionMetadata& PlatformExtension::AddCondition(
smallicon)
.SetHelpPath(GetHelpPath());
return conditionsInfos[nameWithNamespace];
#endif
}
gd::InstructionMetadata& PlatformExtension::AddAction(
@@ -60,6 +63,7 @@ gd::InstructionMetadata& PlatformExtension::AddAction(
const gd::String& group,
const gd::String& icon,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace = GetNameSpace() + name;
actionsInfos[nameWithNamespace] = InstructionMetadata(GetNameSpace(),
nameWithNamespace,
@@ -71,6 +75,7 @@ gd::InstructionMetadata& PlatformExtension::AddAction(
smallicon)
.SetHelpPath(GetHelpPath());
return actionsInfos[nameWithNamespace];
#endif
}
gd::ExpressionMetadata& PlatformExtension::AddExpression(
@@ -79,6 +84,7 @@ gd::ExpressionMetadata& PlatformExtension::AddExpression(
const gd::String& description,
const gd::String& group,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace = GetNameSpace() + name;
expressionsInfos[nameWithNamespace] = ExpressionMetadata("number",
GetNameSpace(),
@@ -89,6 +95,7 @@ gd::ExpressionMetadata& PlatformExtension::AddExpression(
smallicon)
.SetHelpPath(GetHelpPath());
return expressionsInfos[nameWithNamespace];
#endif
}
gd::ExpressionMetadata& PlatformExtension::AddStrExpression(
@@ -97,6 +104,7 @@ gd::ExpressionMetadata& PlatformExtension::AddStrExpression(
const gd::String& description,
const gd::String& group,
const gd::String& smallicon) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace = GetNameSpace() + name;
strExpressionsInfos[nameWithNamespace] = ExpressionMetadata("string",
GetNameSpace(),
@@ -107,6 +115,7 @@ gd::ExpressionMetadata& PlatformExtension::AddStrExpression(
smallicon)
.SetHelpPath(GetHelpPath());
return strExpressionsInfos[nameWithNamespace];
#endif
}
gd::MultipleInstructionMetadata PlatformExtension::AddExpressionAndCondition(
@@ -156,40 +165,6 @@ PlatformExtension::AddExpressionAndConditionAndAction(
const gd::String& sentenceName,
const gd::String& group,
const gd::String& icon) {
if (type != "number" && type != "string" && type != "boolean") {
gd::LogError(
"Unrecognised type passed to AddExpressionAndConditionAndAction: " +
type + ". Verify this type is valid and supported.");
}
gd::String conditionDescriptionTemplate =
type == "boolean" ? _("Check if <subject>.") : _("Compare <subject>.");
auto& condition = AddCondition(name,
fullname,
conditionDescriptionTemplate.FindAndReplace(
"<subject>", descriptionSubject),
sentenceName,
group,
icon,
icon);
gd::String actionDescriptionTemplate = type == "boolean"
? _("Set (or unset) if <subject>.")
: _("Change <subject>.");
auto& action = AddAction(
"Set" + name,
fullname,
actionDescriptionTemplate.FindAndReplace("<subject>", descriptionSubject),
sentenceName,
group,
icon,
icon);
if (type == "boolean") {
return MultipleInstructionMetadata::WithConditionAndAction(condition,
action);
}
gd::String expressionDescriptionTemplate = _("Return <subject>.");
auto& expression =
type == "number"
@@ -200,27 +175,50 @@ PlatformExtension::AddExpressionAndConditionAndAction(
group,
icon)
: AddStrExpression(name,
fullname,
expressionDescriptionTemplate.FindAndReplace(
"<subject>", descriptionSubject),
group,
icon);
fullname,
expressionDescriptionTemplate.FindAndReplace(
"<subject>", descriptionSubject),
group,
icon);
gd::String conditionDescriptionTemplate = _("Compare <subject>.");
auto& condition = AddCondition(name,
fullname,
conditionDescriptionTemplate.FindAndReplace(
"<subject>", descriptionSubject),
sentenceName,
group,
icon,
icon);
// TODO: update the checks
gd::String actionDescriptionTemplate = _("Change <subject>.");
auto& action = AddAction(
"Set" + name,
fullname,
actionDescriptionTemplate.FindAndReplace("<subject>", descriptionSubject),
sentenceName,
group,
icon,
icon);
return MultipleInstructionMetadata::WithExpressionAndConditionAndAction(
expression, condition, action);
}
#if defined(GD_IDE_ONLY)
gd::DependencyMetadata& PlatformExtension::AddDependency() {
extensionDependenciesMetadata.push_back(DependencyMetadata());
return extensionDependenciesMetadata.back();
}
#endif
gd::ObjectMetadata& PlatformExtension::AddObject(
const gd::String& name,
const gd::String& fullname,
const gd::String& description,
const gd::String& icon24x24,
std::shared_ptr<gd::ObjectConfiguration> instance) {
std::shared_ptr<gd::Object> instance) {
gd::String nameWithNamespace = GetNameSpace() + name;
objectsInfos[nameWithNamespace] = ObjectMetadata(GetNameSpace(),
nameWithNamespace,
@@ -233,21 +231,6 @@ gd::ObjectMetadata& PlatformExtension::AddObject(
return objectsInfos[nameWithNamespace];
}
gd::ObjectMetadata& PlatformExtension::AddEventsBasedObject(
const gd::String& name,
const gd::String& fullname,
const gd::String& description,
const gd::String& icon24x24) {
gd::String nameWithNamespace = GetNameSpace() + name;
objectsInfos[nameWithNamespace] = ObjectMetadata(GetNameSpace(),
nameWithNamespace,
fullname,
description,
icon24x24)
.SetHelpPath(GetHelpPath());
return objectsInfos[nameWithNamespace];
}
gd::BehaviorMetadata& PlatformExtension::AddBehavior(
const gd::String& name,
const gd::String& fullname,
@@ -273,25 +256,6 @@ gd::BehaviorMetadata& PlatformExtension::AddBehavior(
return behaviorsInfo[nameWithNamespace];
}
gd::BehaviorMetadata& PlatformExtension::AddEventsBasedBehavior(
const gd::String& name,
const gd::String& fullname,
const gd::String& description,
const gd::String& group,
const gd::String& icon24x24) {
gd::String nameWithNamespace = GetNameSpace() + name;
behaviorsInfo[nameWithNamespace] = BehaviorMetadata(GetNameSpace(),
nameWithNamespace,
fullname,
// Default name is the name
name,
description,
group,
icon24x24)
.SetHelpPath(GetHelpPath());
return behaviorsInfo[nameWithNamespace];
}
gd::EffectMetadata& PlatformExtension::AddEffect(const gd::String& name) {
gd::String nameWithNamespace = GetNameSpace() + name;
effectsMetadata[nameWithNamespace] = EffectMetadata(nameWithNamespace);
@@ -305,6 +269,7 @@ gd::EventMetadata& PlatformExtension::AddEvent(
const gd::String& group_,
const gd::String& smallicon_,
std::shared_ptr<gd::BaseEvent> instance_) {
#if defined(GD_IDE_ONLY)
gd::String nameWithNamespace = GetNameSpace() + name_;
eventsInfos[nameWithNamespace] = gd::EventMetadata(nameWithNamespace,
fullname_,
@@ -313,6 +278,7 @@ gd::EventMetadata& PlatformExtension::AddEvent(
smallicon_,
instance_);
return eventsInfos[nameWithNamespace];
#endif
}
PlatformExtension& PlatformExtension::SetExtensionInformation(
@@ -367,11 +333,6 @@ gd::BehaviorMetadata& PlatformExtension::GetBehaviorMetadata(
return badBehaviorMetadata;
}
bool PlatformExtension::HasBehavior(
const gd::String& behaviorType) const {
return behaviorsInfo.find(behaviorType) != behaviorsInfo.end();
}
gd::EffectMetadata& PlatformExtension::GetEffectMetadata(
const gd::String& effectName) {
if (effectsMetadata.find(effectName) != effectsMetadata.end())
@@ -392,6 +353,8 @@ std::vector<gd::String> PlatformExtension::GetBehaviorsTypes() const {
return behaviors;
}
#if defined(GD_IDE_ONLY)
gd::InstructionMetadata& PlatformExtension::AddDuplicatedAction(
const gd::String& newActionName, const gd::String& copiedActionName) {
gd::String newNameWithNamespace = GetNameSpace() + newActionName;
@@ -399,7 +362,7 @@ gd::InstructionMetadata& PlatformExtension::AddDuplicatedAction(
auto copiedAction = actionsInfos.find(copiedNameWithNamespace);
if (copiedAction == actionsInfos.end()) {
gd::LogError("Could not find an action with name " +
gd::LogWarning("Could not find an action with name " +
copiedNameWithNamespace + " to copy.");
} else {
actionsInfos[newNameWithNamespace] = copiedAction->second;
@@ -409,17 +372,13 @@ gd::InstructionMetadata& PlatformExtension::AddDuplicatedAction(
}
gd::InstructionMetadata& PlatformExtension::AddDuplicatedCondition(
const gd::String& newConditionName,
const gd::String& copiedConditionName,
gd::DuplicatedInstructionOptions options) {
gd::String newNameWithNamespace =
(options.unscoped ? "" : GetNameSpace()) + newConditionName;
gd::String copiedNameWithNamespace =
(options.unscoped ? "" : GetNameSpace()) + copiedConditionName;
const gd::String& newConditionName, const gd::String& copiedConditionName) {
gd::String newNameWithNamespace = GetNameSpace() + newConditionName;
gd::String copiedNameWithNamespace = GetNameSpace() + copiedConditionName;
auto copiedCondition = conditionsInfos.find(copiedNameWithNamespace);
if (copiedCondition == conditionsInfos.end()) {
gd::LogError("Could not find a condition with name " +
gd::LogWarning("Could not find a condition with name " +
copiedNameWithNamespace + " to copy.");
} else {
conditionsInfos[newNameWithNamespace] = copiedCondition->second;
@@ -436,7 +395,7 @@ gd::ExpressionMetadata& PlatformExtension::AddDuplicatedExpression(
auto copiedExpression = expressionsInfos.find(copiedNameWithNamespace);
if (copiedExpression == expressionsInfos.end()) {
gd::LogError("Could not find an expression with name " +
gd::LogWarning("Could not find an expression with name " +
copiedNameWithNamespace + " to copy.");
} else {
expressionsInfos[newNameWithNamespace] = copiedExpression->second;
@@ -453,7 +412,7 @@ gd::ExpressionMetadata& PlatformExtension::AddDuplicatedStrExpression(
auto copiedExpression = strExpressionsInfos.find(copiedNameWithNamespace);
if (copiedExpression == strExpressionsInfos.end()) {
gd::LogError("Could not find a string expression with name " +
gd::LogWarning("Could not find a string expression with name " +
copiedNameWithNamespace + " to copy.");
} else {
strExpressionsInfos[newNameWithNamespace] = copiedExpression->second;
@@ -553,8 +512,7 @@ PlatformExtension::GetAllStrExpressionsForBehavior(gd::String autoType) {
return badExpressionsMetadata;
}
gd::BaseEventSPtr PlatformExtension::CreateEvent(
const gd::String& eventType) const {
gd::BaseEventSPtr PlatformExtension::CreateEvent(const gd::String& eventType) const {
if (eventsInfos.find(eventType) != eventsInfos.end()) {
if (eventsInfos.find(eventType)->second.instance ==
std::shared_ptr<BaseEvent>()) {
@@ -570,6 +528,7 @@ gd::BaseEventSPtr PlatformExtension::CreateEvent(
return std::shared_ptr<gd::BaseEvent>();
}
#endif
CreateFunPtr PlatformExtension::GetObjectCreationFunctionPtr(
const gd::String& objectType) const {
@@ -648,6 +607,7 @@ bool PlatformExtension::IsBuiltin() const {
builtinExtensions.end();
}
#if defined(GD_IDE_ONLY)
void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
for (std::map<gd::String, gd::InstructionMetadata>::iterator it =
GetAllActions().begin();
@@ -792,43 +752,9 @@ void PlatformExtension::StripUnimplementedInstructionsAndExpressions() {
++it;
}
}
#endif
gd::String
PlatformExtension::GetEventsFunctionFullType(const gd::String &extensionName,
const gd::String &functionName) {
const auto &separator = GetNamespaceSeparator();
return extensionName + separator + functionName;
}
gd::String PlatformExtension::GetBehaviorEventsFunctionFullType(
const gd::String &extensionName, const gd::String &behaviorName,
const gd::String &functionName) {
const auto &separator = GetNamespaceSeparator();
return extensionName + separator + behaviorName + separator + functionName;
}
gd::String
PlatformExtension::GetBehaviorFullType(const gd::String &extensionName,
const gd::String &behaviorName) {
const auto &separator = GetNamespaceSeparator();
return extensionName + separator + behaviorName;
}
gd::String PlatformExtension::GetObjectEventsFunctionFullType(
const gd::String &extensionName, const gd::String &objectName,
const gd::String &functionName) {
const auto &separator = GetNamespaceSeparator();
return extensionName + separator + objectName + separator + functionName;
}
gd::String PlatformExtension::GetObjectFullType(const gd::String &extensionName,
const gd::String &objectName) {
const auto &separator = GetNamespaceSeparator();
return extensionName + separator + objectName;
}
PlatformExtension::PlatformExtension()
: deprecated(false), category(_("General")) {}
PlatformExtension::PlatformExtension() : deprecated(false) {}
PlatformExtension::~PlatformExtension() {}

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