github-actions[bot]
6a34e3c1db
Update translations [skip ci] ( #6802 )
2024-07-29 16:50:52 +02:00
AlexandreS
82e819c033
Fix a few things in the new object group dialog ( #6814 )
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2024-07-29 16:49:38 +02:00
AlexandreS
72e5deeef3
Fix mobile users experience with tilemap painting ( #6813 )
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2024-07-29 15:53:53 +02:00
D8H
a91cc4557f
Fix to make platformer wall collisions with tile maps more precise ( #6810 )
2024-07-29 15:35:52 +02:00
D8H
b2c953a31d
Fix behavior autocompletion to be case insensitive ( #6812 )
2024-07-29 15:32:38 +02:00
D8H
b29fbaa1f8
Fix name collision between group variables and object variables ( #6808 )
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2024-07-29 10:50:32 +02:00
D8H
e8faa17e12
Add a search bar in the properties editor ( #6807 )
2024-07-27 18:16:26 +02:00
D8H
2585ad5dca
Avoid children variables to collapse in the editor after an undo ( #6805 )
2024-07-26 14:43:38 +02:00
D8H
a9108fa87b
Add a tolerance parameter on the "linear velocity angle" condition ( #6804 )
2024-07-26 14:27:17 +02:00
D8H
cd3186d2d8
Fix duplicated "email" choice for text input type ( #6803 )
2024-07-26 12:22:36 +02:00
D8H
6a737f7d51
Fix particle emitter blending mode action ( #6801 )
2024-07-26 12:01:19 +02:00
github-actions[bot]
9211aa7a3b
Update translations [skip ci] ( #6799 )
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Co-authored-by: 4ian <1280130+4ian@users.noreply.github.com >
2024-07-26 11:41:23 +02:00
D8H
864ba181e9
Improve a comment ( #6800 )
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2024-07-26 11:22:52 +02:00
D8H
10fa3296a9
Fix text input disabled/read only actions, as well as a few other actions ( #6797 )
2024-07-26 11:04:25 +02:00
AlexandreS
2fb39b9dbe
Add tooltips on tilemap painting icons ( #6798 )
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2024-07-26 10:00:27 +02:00
Clément Pasteau
6f43e896d6
Bump version to 5.4.206 ( #6796 )
2024-07-25 18:06:10 +02:00
github-actions[bot]
122df05f99
Update translations [skip ci] ( #6795 )
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Co-authored-by: D8H <2611977+D8H@users.noreply.github.com >
2024-07-25 18:05:36 +02:00
D8H
b7a5122b07
Add a variable editor for object groups ( #6781 )
2024-07-25 17:21:05 +02:00
Clément Pasteau
eb9d680d95
Instantly update lobby when a player leaves mid-game ( #6794 )
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* Prevents seeing a player who has disconnected still in the lobby
2024-07-25 16:05:47 +02:00
github-actions[bot]
354da42a9e
Update translations [skip ci] ( #6791 )
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Co-authored-by: AlexandreSi <32449369+AlexandreSi@users.noreply.github.com >
2024-07-25 14:22:52 +02:00
AlexandreS
aca37fdade
Fix tile set identifier computation ( #6792 )
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Also adds expressions to get tileset dimensions
2024-07-25 12:39:33 +02:00
Clément Pasteau
bb6eb01153
New condition for multiplayer games to know if a player is connected ( #6790 )
2024-07-25 09:49:07 +02:00
github-actions[bot]
9fb086dcdf
Update translations [skip ci] ( #6787 )
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Co-authored-by: D8H <2611977+D8H@users.noreply.github.com >
2024-07-24 18:48:20 +02:00
D8H
7e60a0246e
Fix custom object getDrawableX/Y ( #6789 )
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2024-07-24 17:48:00 +02:00
D8H
3cb2da3de5
Add autocompletion for parameter fields in events-based object events ( #6770 )
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2024-07-24 17:23:20 +02:00
AlexandreS
ef23470a00
Add new object: (Integrated) TileMap ( #6782 )
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This PR adds a new TileMap object that can be configured directly in GDevelop.
Import an atlas image, configure the tile size and start painting in the editor!
You can also configure which tiles should have a hit box and use them as platforms.
2024-07-24 17:06:13 +02:00
Clément Pasteau
196ea5e480
Fix multiplayer notifications ( #6788 )
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2024-07-24 15:14:53 +02:00
Clément Pasteau
e732f1952c
Fix typo ( #6786 )
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2024-07-23 17:23:19 +02:00
github-actions[bot]
f5f024cc42
Update translations [skip ci] ( #6784 )
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Co-authored-by: ClementPasteau <4895034+ClementPasteau@users.noreply.github.com >
2024-07-23 17:16:20 +02:00
Clément Pasteau
6a3df62598
Improve lobbies connections ( #6762 )
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* Lobby start is now more reliable, and wait for everyone to be connected to the host to start the game, rather than wait on a fixed countdown. This can speed up the start (as well as slow it down on slower connections.)
* A timeout is still in place to start the game without the missing players if they couldn't connect
* Lobbies can now be joined after the game is started, if defined as such in the lobbies section of the game dashboard
* new actions & conditions are available
* Slightly improve disconnection time in preview
2024-07-23 16:13:50 +02:00
D8H
75f049d911
Show the top of the 1st page when the asset store search changes ( #6765 )
2024-07-22 16:17:50 +02:00
D8H
4d0ac6f355
Add icons for scenes and scene events ( #6785 )
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- Don't show in changelog
2024-07-22 15:22:36 +02:00
D8H
00a5c93b35
Automatically rename identifiers in event-based objects ( #6769 )
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2024-07-22 15:14:03 +02:00
D8H
a90cc83967
Add a dialog to choose between 2D and 3D when creating a custom object ( #6776 )
2024-07-22 14:43:50 +02:00
Aurélien Vivet
87a5934df3
Update the AdMob extension to support Play Services v23 ( #6780 )
2024-07-22 13:42:09 +02:00
github-actions[bot]
d0245b8f1a
Update translations [skip ci] ( #6774 )
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Co-authored-by: D8H <2611977+D8H@users.noreply.github.com >
2024-07-22 12:54:05 +02:00
D8H
45d73df6fb
Fix initialization of local array variables ( #6777 )
2024-07-22 11:07:47 +02:00
AlexandreS
7ac600e92d
Fix svg attrs ( #6783 )
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2024-07-22 10:31:50 +02:00
Aurélien Vivet
7ba8d0133e
Declare shortcut CTRL+D to duplicate in object list ( #6273 )
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Add duplicate shortcuts to objects list.
- Also applies the same shortcuts to the objects groups list.
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Co-authored-by: osmaneTKT <72160458+osmaneTKT@users.noreply.github.com >
2024-07-18 09:53:06 +02:00
D8H
e9adaa94c5
Remove unused imports ( #6778 )
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2024-07-17 10:24:36 +02:00
D8H
35da31c5c5
Add icons on tabs ( #6771 )
2024-07-16 14:44:11 +02:00
Aurélien Vivet
e65492e1a1
Translate properly the messages about a new update. ( #6775 )
2024-07-15 15:38:28 +02:00
AlexandreS
44827ea372
Fix errors when reading source files for autocompletions in JS events ( #6773 )
2024-07-15 11:01:24 +02:00
github-actions[bot]
ab3ffe6785
Update translations [skip ci] ( #6759 )
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Co-authored-by: D8H <2611977+D8H@users.noreply.github.com >
2024-07-12 16:09:59 +02:00
D8H
d83d049ac9
Fix GDJS type declarations and tests ( #6768 )
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2024-07-11 14:37:10 +02:00
Aurélien Vivet
67a7bd7af2
Remove dead code ( #6767 )
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Only show in developer changelog
2024-07-11 14:13:55 +02:00
D8H
6db5267878
Allow to drag and drop custom object properties ( #6766 )
2024-07-11 14:11:24 +02:00
Florian Rival
a51c223c9c
Add experimental, work-in-progress visual editor for custom objects (aka "prefabs"/"templates") ( #6699 )
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* Still to do:
* Properly handle effects (disable 3D effects) for layers
* Handle hot reloading properly
* Avoid duplicating the configuration of the custom object inside each object created from it. Instead, only store the modified values.
* Add a "Extract as a custom object ("prefab")" when selecting instances in a scene.
* Add a dialog to give choice between 2D or 3D object when creating one.
* Make sure "behavior shared data" are properly handled (physics, pathfinding...)
* Check if we need to give an expression to translate coordinates from the parent to the local custom object.
* Ensure a deleted custom object does not break the editor
Co-authored-by: Davy Hélard <davy.helard@gmail.com >
2024-07-11 11:27:34 +02:00
Arthur Pacaud (arthuro555)
0a4e5a1012
Add an action ( #6191 )
2024-07-10 22:48:22 +02:00
D8H
acce714736
Fix raycast test. ( #6763 )
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2024-07-10 14:53:37 +02:00