Florian Rival
68e01e253e
Bump newIDE version
v5.0.0-beta68
2019-05-01 17:49:48 +01:00
Florian Rival
b764fbbde7
Use checksum to verify if a third party editor needs update.
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Also a protection against potential tampering of third party editors.
2019-05-01 13:53:59 +01:00
Florian Rival
0a14872660
Bump newIDE version
v5.0.0-beta67
2019-04-29 20:46:39 +01:00
Florian Rival
78834cbbfc
Update translations
2019-04-29 20:43:05 +01:00
Florian Rival
668bd6a983
Fix action to set the string returned by an events function (SetReturnString)
2019-04-29 11:25:27 +01:00
Florian Rival
2cf2622b9e
Fix crash at save (missing functions after integrating GDevelop.js in the repository)
2019-04-26 14:12:23 +01:00
Florian Rival
6d92430e76
Fix size of the game window when exported with Electron
2019-04-25 09:44:50 +01:00
Florian Rival
9b5a6d8bf0
Try more previous revision to find a pre-built libGD.js
2019-04-24 21:35:33 +01:00
Florian Rival
90c3f4f72b
Avoid useless copy of arrays in ForEach event generated code
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Lists of objects were wrongly initialized, creating a useless performance hit. All the objects of the "for each" were copied into arrays, before being emptied. And this, for every single object in the for each loop. This was particularly bad when a lot of objects were picked by the for each (if we have N objects, complexity was N*N copies of the array).
2019-04-24 21:23:16 +01:00
Florian Rival
c3794950ab
Rename methods to declare list of objects without picking from scene, for consistency
2019-04-24 21:23:16 +01:00
Florian Rival
e7516baa0b
Update bug report template to mention web-app
2019-04-24 19:29:28 +01:00
Florian Rival
88366b3362
Add margin around the full width InstructionEditorDialog
2019-04-23 22:47:13 +01:00
Florian Rival
dd93cecbcf
Fix Events Sheet shortcuts
2019-04-23 21:53:35 +01:00
Florian Rival
359159b402
Remove VSCode flow workaround, as not needed anymore
2019-04-23 20:33:06 +01:00
Florian Rival
14b30677db
Update README
2019-04-23 18:26:21 +01:00
Florian Rival
9f3dd50f99
Robustify import-libGD.js: allow to download a previous version of libGD.js if necessary
2019-04-23 18:00:54 +01:00
Florian Rival
1503b8eabd
Update import-libGD.js error wording
2019-04-23 17:21:05 +01:00
Florian Rival
f3a86e93fd
Don't error if libGD.js can't be downloaded, but a local one exists
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This will happen when developers create commits on top of master
2019-04-23 17:19:12 +01:00
Florian Rival
c4b20ea7a4
Fix order for installation on Travis-CI
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Install newIDE before building GDevelop.js will result in not finding any libGD.js for newIDE
2019-04-23 17:12:40 +01:00
Florian Rival
abf9321ed0
Update import-libGD.js to use an automatically built version
2019-04-23 17:08:30 +01:00
Florian Rival
ce9df3b57b
Add back flags for C++11
2019-04-23 16:42:19 +01:00
Florian Rival
680c42c113
Remove check for C++11 compiler - assume compilers are now new enough to support it
2019-04-23 16:09:15 +01:00
Florian Rival
a648248680
Change output path of the Travis artifacts
2019-04-23 16:09:15 +01:00
Florian Rival
1693d863d3
Integrate GDevelop.js (emscripten bindings of Core/Extensions to JS) inside the repository
2019-04-23 16:09:15 +01:00
Florian Rival
ccc29ef416
Merge pull request #1034 from 4ian/refactor/remove-ide
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Remove old IDE from GDevelop 5 codebase
2019-04-23 14:43:35 +01:00
Florian Rival
b9680e26e7
[WIP] Remove almost all remaining references to wxWidgets/GD4 IDE related code from codebase
2019-04-23 13:08:22 +01:00
Florian Rival
d444ed7e39
[WIP] Clean more old methods used only in GD4
2019-04-22 20:57:59 +01:00
Todor Imreorov
bb94cb2200
Add "Insert a New Object" to the Scene Editor context menu ( #1025 )
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Visible when no instance selected
2019-04-22 15:01:27 +01:00
Florian Rival
eaf9494f91
[WIP] Remove deprecated network action
2019-04-22 14:57:28 +01:00
Florian Rival
d7abf86050
Fix preview crash with Firefox
2019-04-22 11:33:50 +01:00
Florian Rival
e8f4cfda85
Bump newIDE version
2019-04-22 00:34:48 +01:00
Florian Rival
e85c7dce01
Fix regression: slow opening of very large games
v5.0.0-beta66
2019-04-21 22:58:24 +01:00
Florian Rival
87adc2cab9
[WIP] Clean old methods used only in GD4 in objects and behaviors (3)
2019-04-21 20:52:48 +01:00
Florian Rival
d59f40ff5d
[WIP] Clean old methods used only in GD4 in objects and behaviors (2)
2019-04-21 19:40:05 +01:00
Florian Rival
edd98d8bd5
[WIP] Clean old methods used only in GD4 in objects and behaviors
2019-04-21 10:20:32 +01:00
Florian Rival
a8a6f2dfe9
Update translations
2019-04-21 00:01:36 +01:00
Florian Rival
73d9604107
[WIP] Remove all GDevelop 4 extensions not used in GDevelop 5
2019-04-20 23:29:59 +01:00
Florian Rival
04267acabc
Add example video to BrowserResourceSources
2019-04-20 22:46:35 +01:00
Florian Rival
20e90e699c
Add video-player example
2019-04-20 21:55:43 +01:00
Florian Rival
7f0033989a
[WIP] Partially clean GDJS/GDCpp/GDCore of wxWidgets related code
2019-04-20 01:21:28 +01:00
Florian Rival
1de33312f3
Fix crash when using resource editor on web-app
2019-04-19 17:44:44 +01:00
Florian Rival
d1c6347f3d
Add warning/information about using the Video object in the editor
2019-04-18 16:42:36 +01:00
Todor Imreorov
0ba44a4620
Add tooltips in Instances editor ( #1023 )
2019-04-17 17:43:28 +01:00
Florian Rival
db753e75cc
Add empty renderer for VideoRuntimeObject for Cocos2D-JS
2019-04-17 09:46:25 +01:00
Bouh
db93a25b33
Add experimental Video extension ( #951 )
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See remaining items here: https://github.com/4ian/GDevelop/pull/951#issuecomment-483974639
2019-04-17 08:43:30 +01:00
Florian Rival
1940b0cccd
[WIP] Remove old IDE
2019-04-16 17:05:25 +01:00
Florian Rival
b101549c5b
Add support for saving projects as multiple files (Folder Project)
2019-04-15 23:21:12 +01:00
Florian Rival
fefd862fbd
Fix regression when launching external layout preview
2019-04-15 23:11:56 +01:00
Todor Imreorov
6333df011a
Autosave projects when a preview is launched ( #1015 )
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* Ask the user if they want to restore the autosave when opening a project with a recent autosave.
2019-04-14 17:46:15 +01:00
Florian Rival
d127cefdfb
Fix Prettier
2019-04-13 16:02:11 +01:00