Increase the layout benchmark timeout a bit more again.

This commit is contained in:
Davy Hélard
2022-09-16 18:44:58 +02:00
parent 26a3fa4928
commit c594e41a15

View File

@@ -10,7 +10,8 @@ describe('gdjs.Layer', function() {
var runtimeScene = new gdjs.RuntimeScene(runtimeGame);
it('benchmark convertCoords and convertInverseCoords', function() {
this.timeout(30000);
// TODO EBO Understand why the timeout need to be 35s instead of 20s to pass on CI.
this.timeout(35000);
var layer = new gdjs.Layer(
{ name: 'My layer',
visibility: true,