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Fixed platformer object slope max angle not loaded properly.
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@@ -536,7 +536,7 @@ void PlatformerObjectAutomatism::UnserializeFrom(const gd::SerializerElement & e
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maxSpeed = element.GetDoubleAttribute("maxSpeed");
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jumpSpeed = element.GetDoubleAttribute("jumpSpeed");
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ignoreDefaultControls = element.GetBoolAttribute("ignoreDefaultControls");
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slopeMaxAngle = element.GetDoubleAttribute("slopeMaxAngle");
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SetSlopeMaxAngle(element.GetDoubleAttribute("slopeMaxAngle"));
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}
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#if defined(GD_IDE_ONLY)
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