66 lines
1.8 KiB
C#
66 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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namespace osrs_toolbox
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{
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/// <summary>
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/// Interaction logic for SplashScreenView.xaml
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/// </summary>
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public partial class SplashScreenView : Window
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{
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public static SplashScreenView Current;
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private DispatcherTimer timer;
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public SplashScreenView()
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{
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InitializeComponent();
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Current = this;
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timer = new DispatcherTimer();
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timer.Interval = TimeSpan.FromSeconds(15);
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timer.Tick += new EventHandler(TimerTick);
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timer.Start();
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}
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private void Window_MouseDown(object sender, MouseButtonEventArgs e)
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{
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if (e.LeftButton == MouseButtonState.Pressed)
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DragMove();
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}
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private void Window_PreviewKeyDown(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Space)
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{
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Application.Current.MainWindow = HomePageView.Current;
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HomePageView.Current.Show();
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this.Close();
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}
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}
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private void TimerTick(object sender, EventArgs e)
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{
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Application.Current.MainWindow = HomePageView.Current;
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HomePageView.Current.Show();
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this.Close();
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}
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private void Window_Loaded(object sender, RoutedEventArgs e)
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{
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HomePageView hp = new HomePageView();
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//TODO: Handle loading of data into datacontext, then open home screen
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}
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}
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}
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