Adjusted sleep timer to avoid overloading WiseOldMan API

This commit is contained in:
Ian Giese committed 2026-10-15 09:45:32 -04:00
1 parent 49597f51d6
commit 01c587400f
1 file changed
+4 -4
+4 -4
View File
@@ -292,7 +292,7 @@ namespace osrs_toolbox
TeamOneGains.Add(pg);
}
Thread.Sleep(60000);
//Thread.Sleep(60000);
foreach (string Player in TeamTwo)
{
PlayerGains pg = WiseOldMan.GetPlayerGains(Player, BingoStart, BingoEnd);
@@ -396,7 +396,7 @@ namespace osrs_toolbox
TeamTwoGains.Add(pg);
}
Thread.Sleep(60000);
//Thread.Sleep(60000);
foreach (string Player in TeamThree)
{
PlayerGains pg = WiseOldMan.GetPlayerGains(Player, BingoStart, BingoEnd);
@@ -604,7 +604,7 @@ namespace osrs_toolbox
TeamFourGains.Add(pg);
}
Thread.Sleep(60000);
//Thread.Sleep(60000);
foreach (string Player in TeamFive)
{
PlayerGains pg = WiseOldMan.GetPlayerGains(Player, BingoStart, BingoEnd);
@@ -708,7 +708,7 @@ namespace osrs_toolbox
TeamFiveGains.Add(pg);
}
Thread.Sleep(60000);
//Thread.Sleep(60000);
foreach (string Player in TeamSix)
{
PlayerGains pg = WiseOldMan.GetPlayerGains(Player, BingoStart, BingoEnd);