Files
osrs-json-hiscores/hiscores.js

386 lines
11 KiB
JavaScript

const URLs = {
main: 'http://services.runescape.com/m=hiscore_oldschool/',
iron: 'http://services.runescape.com/m=hiscore_oldschool_ironman/',
ult: 'http://services.runescape.com/m=hiscore_oldschool_ultimate/',
hc: 'http://services.runescape.com/m=hiscore_oldschool_hardcore_ironman/',
dmm: 'http://services.runescape.com/m=hiscore_oldschool_deadman/',
sdmm: 'http://services.runescape.com/m=hiscore_oldschool_seasonal/',
dmmt: 'http://services.runescape.com/m=hiscore_oldschool_tournament/',
stats: 'index_lite.ws?player=',
scores: 'overall.ws?'
},
hiscores = {
skills: [
'overall',
'attack',
'defence',
'strength',
'hitpoints',
'ranged',
'prayer',
'magic',
'cooking',
'woodcutting',
'fletching',
'fishing',
'firemaking',
'crafting',
'smithing',
'mining',
'herblore',
'agility',
'thieving',
'slayer',
'farming',
'runecraft',
'hunter',
'construction'],
other: [
'easyclues',
'mediumclues',
'allclues',
'roguebh',
'hunterbh',
'hardclues',
'lms',
'eliteclues',
'masterclues'
]
},
validModes = ['full', 'main', 'iron', 'hc', 'ult', 'dmm', 'sdmm', 'dmmt']
/**
* Gets a player's stats.
*
* Gets CSV from OSRS API and converts to JS object.
*
* @access public
*
* @param {string} rsn The player's username.
* @param {string} [mode] The game mode.
*
* @returns {Object} A player object.
*/
async function getStats (rsn, mode = 'full') {
if(typeof rsn !== 'string') {
throw Error('RSN must be a string')
}
else if(!/^[a-zA-Z0-9 _]+$/.test(rsn)) {
throw Error('RSN contains invalid character')
}
else if(rsn.length > 12 || rsn.length < 1) {
throw Error('RSN must be between 1 and 12 characters')
}
else if(!validModes.includes(mode.toLowerCase())) {
throw Error('Invalid game mode')
}
else {
return await getPlayerStats(rsn, mode.toLowerCase())
}
}
/**
* Gets a player's stats.
*
* Gets CSV from OSRS API and converts to JS object.
*
* @access private
*
* @param {string} rsn The player's username.
* @param {string} mode The game mode.
*
* @returns {Object} A player object.
*/
async function getPlayerStats (rsn, mode) {
let player = {
rsn: rsn,
mode: mode,
dead: false,
deironed: false
}
if(mode === 'full') {
const responses = []
let csv
responses[0] = await fetch(URLs.main + URLs.stats + encodeURIComponent(rsn))
if (responses[0].ok) {
const otherResponses = await Promise.all([
fetch(URLs.iron + URLs.stats + encodeURIComponent(rsn)),
fetch(URLs.hc + URLs.stats + encodeURIComponent(rsn)),
fetch(URLs.ult + URLs.stats + encodeURIComponent(rsn)),
getRSNFormat(rsn)
])
player.rsn = otherResponses.pop()
for (let res of otherResponses) {
responses.push(res)
}
if (responses[1].ok) {
if (responses[2].ok) {
player.mode = 'hc'
}
else if (responses[3].ok) {
player.mode = 'ult'
}
else {
player.mode = 'iron'
}
}
else {
player.mode = 'main'
}
}
else {
throw Error('Player not found')
}
switch (player.mode) {
case 'main':
csv = await responses[0].text()
player.main = parseStats(csv)
break
case 'iron':
csv = await responses[0].text()
player.main = parseStats(csv)
csv = await responses[1].text()
player.iron = parseStats(csv)
if(player.main.stats.overall.xp !== player.iron.stats.overall.xp) {
player.deironed = true
player.mode = 'main'
}
break
case 'hc':
csv = await responses[0].text()
player.main = parseStats(csv)
csv = await responses[1].text()
player.iron = parseStats(csv)
csv = await responses[2].text()
player.hc = parseStats(csv)
if(player.iron.stats.overall.xp !== player.hc.stats.overall.xp) {
player.dead = true
player.mode = 'iron'
}
if(player.main.stats.overall.xp !== player.iron.stats.overall.xp) {
player.deironed = true
player.mode = 'main'
}
break
case 'ult':
csv = await responses[0].text()
player.main = parseStats(csv)
csv = await responses[1].text()
player.iron = parseStats(csv)
csv = await responses[3].text()
player.ult = parseStats(csv)
if(player.main.stats.overall.xp !== player.iron.stats.overall.xp) {
player.deironed = true
player.mode = 'main'
}
break
}
return player
}
else {
const response = await fetch(URLs[mode] + URLs.stats + encodeURIComponent(rsn))
if(!response.ok) {
throw Error('Player not found')
}
const csv = await response.text()
player[mode] = parseStats(csv)
return player
}
}
/**
* Gets a hiscore page.
*
* Scrapes OSRS hiscores and converts to objects.
*
* @access public
*
* @param {string} mode The game mode.
* @param {string} [category] The category of hiscores.
* @param {number} [page] The page of players.
*
* @returns {Object[]} Array of player objects.
*/
async function getHiscores (mode, category = 'overall', page = 1) {
if(!validModes.includes(mode.toLowerCase()) || mode.toLowerCase() === 'full') {
throw Error('Invalid game mode')
}
else if(!Number.isInteger(page) || page < 1) {
throw Error('Page must be an integer greater than 0')
}
else if(!hiscores.skills.includes(category.toLowerCase()) && !hiscores.other.includes(category.toLowerCase())) {
throw Error('Invalid category')
}
else {
return await getHiscoresPage(mode.toLowerCase(), category.toLowerCase(), page)
}
}
/**
* Gets a hiscore page.
*
* Scrapes OSRS hiscores and converts to objects.
*
* @access private
*
* @param {string} mode The game mode.
* @param {string} category The category of hiscores.
* @param {number} page The page of players.
*
* @returns {Object[]} Array of player objects.
*/
async function getHiscoresPage(mode, category, page) {
const url = URLs[mode] + URLs.scores +
(hiscores.skills.includes(category) ?
'table=' + hiscores.skills.indexOf(category) :
'category_type=1' + '&table=' + hiscores.other.indexOf(category)) +
'&page=' + page
const response = await fetch(url)
let players = [], element = document.createElement('html')
element.innerHTML = await response.text()
const playersHTML = element.querySelectorAll('.personal-hiscores__row')
for(let player of playersHTML) {
const attributes = player.querySelectorAll('td')
let playerInfo = {
mode: mode,
category: category,
rank: attributes[0].innerHTML.slice(1, -1),
rsn: attributes[1].childNodes[1].innerHTML.replace(/\uFFFD/g, ' ')
}
hiscores.skills.includes(category.toLowerCase()) ?
playerInfo = Object.assign(
{level: attributes[2].innerHTML.slice(1, -1),
xp: attributes[3].innerHTML.slice(1, -1)}, playerInfo) :
playerInfo.score = attributes[2].innerHTML.slice(1, -1)
if(mode === 'hc') {
playerInfo.dead = attributes[1].childElementCount > 1
}
players.push(playerInfo)
}
return players
}
/**
* Returns proper capitalization and punctuation in a username.
*
* Searches hiscores table with rsn and returns the text from the username cell.
*
* @access public
*
* @param {string} rsn The player's username.
*
* @returns {string} The player's formatted username.
*/
async function getRSNFormat(rsn) {
const url = URLs.main + URLs.scores + 'table=0&user=' + rsn
const response = await fetch(url)
let element = document.createElement('html')
element.innerHTML = await response.text()
const cells = element.querySelectorAll('[style="color:#AA0022;"]')
if(cells.length >= 2) {
return cells[1].innerHTML.replace(/\uFFFD/g, ' ')
}
else {
throw Error('Player not found')
}
}
let parseStats = (csv) => {
let stats = {
stats:{
overall:{rank:0,level:0,xp:0},
attack:{rank:0,level:0,xp:0},
defence:{rank:0,level:0,xp:0},
strength:{rank:0,level:0,xp:0},
hitpoints:{rank:0,level:0,xp:0},
ranged:{rank:0,level:0,xp:0},
prayer:{rank:0,level:0,xp:0},
magic:{rank:0,level:0,xp:0},
cooking:{rank:0,level:0,xp:0},
woodcutting:{rank:0,level:0,xp:0},
fletching:{rank:0,level:0,xp:0},
fishing:{rank:0,level:0,xp:0},
firemaking:{rank:0,level:0,xp:0},
crafting:{rank:0,level:0,xp:0},
smithing:{rank:0,level:0,xp:0},
mining:{rank:0,level:0,xp:0},
herblore:{rank:0,level:0,xp:0},
agility:{rank:0,level:0,xp:0},
thieving:{rank:0,level:0,xp:0},
slayer:{rank:0,level:0,xp:0},
farming:{rank:0,level:0,xp:0},
runecraft:{rank:0,level:0,xp:0},
hunter:{rank:0,level:0,xp:0},
construction:{rank:0,level:0,xp:0}
},
clues:{
all:{rank:0,score:0},
easy:{rank:0,score:0},
medium:{rank:0,score:0},
hard:{rank:0,score:0},
elite:{rank:0,score:0},
master:{rank:0,score:0}
},
bh:{
rogue:{rank:0,score:0},
hunter:{rank:0,score:0}
},
lms:{rank:0,score:0}
}, splitCSV = csv.split('\n'), i = 0, skillInfo
for (let skill of hiscores.skills) {
skillInfo = splitCSV[i].split(',')
stats.stats[skill].rank = skillInfo[0]
stats.stats[skill].level = skillInfo[1]
stats.stats[skill].xp = skillInfo[2]
i++
}
skillInfo = splitCSV[26].split(',')
stats.clues.all.rank = skillInfo[0]
stats.clues.all.score = skillInfo[1]
skillInfo = splitCSV[24].split(',')
stats.clues.easy.rank = skillInfo[0]
stats.clues.easy.score = skillInfo[1]
skillInfo = splitCSV[25].split(',')
stats.clues.medium.rank = skillInfo[0]
stats.clues.medium.score = skillInfo[1]
skillInfo = splitCSV[29].split(',')
stats.clues.hard.rank = skillInfo[0]
stats.clues.hard.score = skillInfo[1]
skillInfo = splitCSV[31].split(',')
stats.clues.elite.rank = skillInfo[0]
stats.clues.elite.score = skillInfo[1]
skillInfo = splitCSV[32].split(',')
stats.clues.master.rank = skillInfo[0]
stats.clues.master.score = skillInfo[1]
skillInfo = splitCSV[27].split(',')
stats.bh.rogue.rank = skillInfo[0]
stats.bh.rogue.score = skillInfo[1]
skillInfo = splitCSV[28].split(',')
stats.bh.hunter.rank = skillInfo[0]
stats.bh.hunter.score = skillInfo[1]
skillInfo = splitCSV[30].split(',')
stats.lms.rank = skillInfo[0]
stats.lms.score = skillInfo[1]
return stats
}
export default {getStats, getHiscores, getRSNFormat}