Swap tslint for eslint.

This commit is contained in:
maxswa
2021-03-25 00:20:02 -04:00
parent 0b96530a8e
commit e3e904a23f
10 changed files with 1433 additions and 396 deletions

View File

@@ -1,3 +1,4 @@
import { JSDOM } from 'jsdom';
import {
Player,
Activity,
@@ -11,7 +12,7 @@ import {
PlayerSkillRow,
ActivityName,
PlayerActivityRow,
Bosses,
Bosses
} from './types';
import {
getStatsURL,
@@ -26,9 +27,106 @@ import {
rsnFromElement,
getActivityPageURL,
httpGet,
BOSSES,
BOSSES
} from './utils';
import { JSDOM } from 'jsdom';
export async function getRSNFormat(rsn: string): Promise<string> {
if (typeof rsn !== 'string') {
throw Error('RSN must be a string');
} else if (!/^[a-zA-Z0-9 _]+$/.test(rsn)) {
throw Error('RSN contains invalid character');
} else if (rsn.length > 12 || rsn.length < 1) {
throw Error('RSN must be between 1 and 12 characters');
}
const url = getPlayerTableURL('main', rsn);
try {
const response = await httpGet(url);
const dom = new JSDOM(response.data);
const spans = dom.window.document.querySelectorAll(
'span[style="color:#AA0022;"]'
);
if (spans.length >= 2) {
const nameSpan = spans[1];
return rsnFromElement(nameSpan);
}
throw Error('Player not found');
} catch {
throw Error('Player not found');
}
}
export function parseStats(csv: string): Stats {
const splitCSV = csv
.split('\n')
.filter((entry) => !!entry)
.map((stat) => stat.split(','));
const skillObjects: Skill[] = splitCSV
.filter((stat) => stat.length === 3)
.map((stat) => {
const [rank, level, xp] = stat;
const skill: Skill = {
rank: parseInt(rank, 10),
level: parseInt(level, 10),
xp: parseInt(xp, 10)
};
return skill;
});
const activityObjects: Activity[] = splitCSV
.filter((stat) => stat.length === 2)
.map((stat) => {
const [rank, score] = stat;
const activity: Activity = {
rank: parseInt(rank, 10),
score: parseInt(score, 10)
};
return activity;
});
const [leaguePoints] = activityObjects.splice(0, 1);
const bhObjects = activityObjects.splice(0, BH_MODES.length);
const clueObjects = activityObjects.splice(0, CLUES.length);
const [lastManStanding, soulWarsZeal] = activityObjects.splice(0, 2);
const bossObjects = activityObjects.splice(0, BOSSES.length);
const skills: Skills = skillObjects.reduce<Skills>((prev, curr, index) => {
const newSkills = { ...prev };
newSkills[SKILLS[index]] = curr;
return newSkills;
}, {} as Skills);
const bountyHunter: BH = bhObjects.reduce<BH>((prev, curr, index) => {
const newBH = { ...prev };
newBH[BH_MODES[index]] = curr;
return newBH;
}, {} as BH);
const clues: Clues = clueObjects.reduce<Clues>((prev, curr, index) => {
const newClues = { ...prev };
newClues[CLUES[index]] = curr;
return newClues;
}, {} as Clues);
const bosses: Bosses = bossObjects.reduce<Bosses>((prev, curr, index) => {
const newBosses = { ...prev };
newBosses[BOSSES[index]] = curr;
return newBosses;
}, {} as Bosses);
const stats: Stats = {
skills,
leaguePoints,
bountyHunter,
lastManStanding,
soulWarsZeal,
clues,
bosses
};
return stats;
}
export async function getStats(rsn: string): Promise<Player> {
if (typeof rsn !== 'string') {
@@ -42,20 +140,20 @@ export async function getStats(rsn: string): Promise<Player> {
const mainRes = await httpGet(getStatsURL('main', rsn));
if (mainRes.status === 200) {
const otherResponses = await Promise.all([
httpGet(getStatsURL('ironman', rsn)).catch(err => err),
httpGet(getStatsURL('hardcore', rsn)).catch(err => err),
httpGet(getStatsURL('ultimate', rsn)).catch(err => err),
getRSNFormat(rsn).catch(() => undefined),
httpGet(getStatsURL('ironman', rsn)).catch((err) => err),
httpGet(getStatsURL('hardcore', rsn)).catch((err) => err),
httpGet(getStatsURL('ultimate', rsn)).catch((err) => err),
getRSNFormat(rsn).catch(() => undefined)
]);
const [ironRes, hcRes, ultRes, formattedName] = otherResponses;
const player: Player = {
name: formattedName || rsn,
name: formattedName ?? rsn,
mode: 'main',
dead: false,
deulted: false,
deironed: false,
deironed: false
};
player.main = parseStats(mainRes.data);
@@ -150,7 +248,7 @@ export async function getSkillPage(
);
const players: PlayerSkillRow[] = [];
playersHTML.forEach(row => {
playersHTML.forEach((row) => {
const rankEl = row.querySelector('td');
const nameEl = row.querySelector('td a');
const levelEl = row.querySelector('td.left + td');
@@ -162,7 +260,7 @@ export async function getSkillPage(
rank: numberFromElement(rankEl),
level: numberFromElement(levelEl),
xp: numberFromElement(xpEl),
dead: isDead,
dead: isDead
});
});
@@ -190,7 +288,7 @@ export async function getActivityPage(
);
const players: PlayerActivityRow[] = [];
playersHTML.forEach(row => {
playersHTML.forEach((row) => {
const rankEl = row.querySelector('td');
const nameEl = row.querySelector('td a');
const scoreEl = row.querySelector('td.left + td');
@@ -200,107 +298,9 @@ export async function getActivityPage(
name: rsnFromElement(nameEl),
rank: numberFromElement(rankEl),
score: numberFromElement(scoreEl),
dead: isDead,
dead: isDead
});
});
return players;
}
export async function getRSNFormat(rsn: string): Promise<string> {
if (typeof rsn !== 'string') {
throw Error('RSN must be a string');
} else if (!/^[a-zA-Z0-9 _]+$/.test(rsn)) {
throw Error('RSN contains invalid character');
} else if (rsn.length > 12 || rsn.length < 1) {
throw Error('RSN must be between 1 and 12 characters');
}
const url = getPlayerTableURL('main', rsn);
try {
const response = await httpGet(url);
const dom = new JSDOM(response.data);
const spans = dom.window.document.querySelectorAll(
'span[style="color:#AA0022;"]'
);
if (spans.length >= 2) {
const nameSpan = spans[1];
return rsnFromElement(nameSpan);
}
throw Error('Player not found');
} catch {
throw Error('Player not found');
}
}
export function parseStats(csv: string): Stats {
const splitCSV = csv
.split('\n')
.filter(entry => !!entry)
.map(stat => stat.split(','));
const skillObjects: Skill[] = splitCSV
.filter(stat => stat.length === 3)
.map(stat => {
const [rank, level, xp] = stat;
const skill: Skill = {
rank: parseInt(rank, 10),
level: parseInt(level, 10),
xp: parseInt(xp, 10),
};
return skill;
});
const activityObjects: Activity[] = splitCSV
.filter(stat => stat.length === 2)
.map(stat => {
const [rank, score] = stat;
const activity: Activity = {
rank: parseInt(rank, 10),
score: parseInt(score, 10),
};
return activity;
});
const [leaguePoints] = activityObjects.splice(0, 1);
const bhObjects = activityObjects.splice(0, BH_MODES.length);
const clueObjects = activityObjects.splice(0, CLUES.length);
const [lastManStanding, soulWarsZeal] = activityObjects.splice(0, 2);
const bossObjects = activityObjects.splice(0, BOSSES.length);
const skills: Skills = skillObjects.reduce<Skills>((prev, curr, index) => {
const newSkills = { ...prev };
newSkills[SKILLS[index]] = curr;
return newSkills;
}, {} as Skills);
const bountyHunter: BH = bhObjects.reduce<BH>((prev, curr, index) => {
const newBH = { ...prev };
newBH[BH_MODES[index]] = curr;
return newBH;
}, {} as BH);
const clues: Clues = clueObjects.reduce<Clues>((prev, curr, index) => {
const newClues = { ...prev };
newClues[CLUES[index]] = curr;
return newClues;
}, {} as Clues);
const bosses: Bosses = bossObjects.reduce<Bosses>((prev, curr, index) => {
const newBosses = { ...prev };
newBosses[BOSSES[index]] = curr;
return newBosses;
}, {} as Bosses);
const stats: Stats = {
skills,
leaguePoints,
bountyHunter,
lastManStanding,
soulWarsZeal,
clues,
bosses,
};
return stats;
}